|
1 | | -#? AJ |
2 | | -animatedJava: Animated Java |
3 | | -animatedJava.menubar.export.name: Export Model |
4 | | - |
5 | | -panel.states: Model Variants |
6 | | - |
7 | | -animatedJava.settings.global: '(Global)' |
8 | | -animatedJava.settings.optional: '(Optional)' |
9 | | -animatedJava.settings.invalidSetting.generic: 'Setting value invalid' |
10 | | - |
11 | | -animatedJava.boneConfig.title: Bone Config |
12 | | -animatedJava.boneConfig.boneNbt: Bone NBT |
13 | | -animatedJava.boneConfig.armAnimationEnabled: Enable Arm Animation |
14 | | - |
15 | | -animatedJava.popup.quickMessage.noExporterSelected: No Exporter Selected! |
16 | | - |
17 | | -animatedJava.popup.warning.rigFolderUnused.title: Unused rig folder |
18 | | -animatedJava.popup.warning.rigFolderUnused.body: |- |
19 | | - This folder does not contain any existing rigs. |
20 | | - Are you sure you want to use this folder? |
21 | | -
|
22 | | -animatedJava.popup.error.rigFolderAlreadyUsedByOther.title: Chosen rig folder already in use |
23 | | -animatedJava.popup.error.rigFolderAlreadyUsedByOther.body: |- |
24 | | - This folder already contains a rig for another model. |
25 | | - Are you sure you want to overwrite the existing rig? |
26 | | -
|
27 | | -animatedJava.popup.error.transparentTexturePathNotFound.title: Transparent Texture Path Not Defined |
28 | | -animatedJava.popup.error.transparentTexturePathNotFound.body: |- |
29 | | - Looks like you're trying to use variants with transparent textures without defining a texture path! |
30 | | - You'll need to configure the transparent texture path in the settings before you can export. |
31 | | -
|
32 | | -animatedJava.popup.error.predicateFilePathUndefined.title: Predicate File Path Undefined |
33 | | -animatedJava.popup.error.predicateFilePathUndefined.body: |- |
34 | | - You must define a predicate file path in the settings before you can export. |
35 | | -
|
36 | | -animatedJava.popup.error.rigModelsExportFolder.title: Rig Model Folder Undefined |
37 | | -animatedJava.popup.error.rigModelsExportFolder.body: |- |
38 | | - You must define a rig model folder path in settings before you can export. |
39 | | -
|
40 | | -animatedJava.progress.animationRendering.text: Rendering Animations... %currents/%totals |
41 | | - |
42 | | -#? varients panel |
43 | | -varients.ui.addVarient: Add Varient |
44 | | -varients.ui.addVarient.description: Adds a new Varient to the model |
45 | | -varients.ui.back: Back |
46 | | - |
47 | | -#? AJ Settings |
48 | | -animatedJava.menubar.dropdown.name: Animated Java |
49 | | -animatedJava.menubar.settings.name: Settings |
50 | | -animatedJava.menubar.exporterList.name: Exporters |
51 | | - |
52 | | -animatedJava.setting.projectName.name: Project Name |
53 | | -animatedJava.setting.projectName.description: The unique ID of your project. Make sure you set this! |
54 | | - |
55 | | -animatedJava.setting.exporter.name: Exporter |
56 | | -animatedJava.setting.exporter.description: Which export format to use for this project |
57 | | - |
58 | | -animatedJava.setting.rigItem.name: Rig Item |
59 | | -animatedJava.setting.rigItem.description: The item that will be used to display the models on the armor_stands |
60 | | - |
61 | | -animatedJava.setting.rigModelsExportFolder.name: Rig Models Export Folder |
62 | | -animatedJava.setting.rigModelsExportFolder.description: The folder that all of the rig's models will be dumped into |
63 | | - |
64 | | -animatedJava.setting.predicateFilePath.name: Rig Item File |
65 | | -animatedJava.setting.predicateFilePath.description: The item model file of the rig item |
66 | | - |
67 | | -animatedJava.setting.transparentTexturePath.name: Transparent Texture Path |
68 | | -animatedJava.setting.transparentTexturePath.description: A transparent texture for adding transparency to variants. Only needed if you're using transparency in your variants. |
69 | | - |
70 | | -animatedJava.setting.useCache.name: Use Animation Cache |
71 | | -animatedJava.setting.useCache.description: Only re-render changed animations |
72 | | - |
73 | | -animatedJava.setting.cacheMode.name: Animation Cache Mode |
74 | | -animatedJava.setting.cacheMode.description: |- |
75 | | - The Animation Cache lets us only re-render animations that have been changed since the last export. Making repeated exports much faster, especially on larger models. |
76 | | - - Memory mode is faster but uses more Memory to store the cache. |
77 | | - - Disk mode is slower but saves the cache to disk to save on Memory usage. |
78 | | -animatedJava.setting.cacheMode.memory.name: Memory Mode |
79 | | -animatedJava.setting.cacheMode.file.name: Disk Mode |
80 | | - |
81 | | -animatedJava.setting.boundingBoxRenderMode.name: Bone Size Limit Box |
82 | | -animatedJava.setting.boundingBoxRenderMode.description: |- |
83 | | - Configure or disable the bone size limit box(es). |
84 | | - - Single will only display one box at a time. |
85 | | - - Multiple will display a box for every bone you've selected. |
86 | | - - Disabled will disable it entirely. |
87 | | -animatedJava.setting.boundingBoxRenderMode.single.name: Single |
88 | | -animatedJava.setting.boundingBoxRenderMode.many.name: Multiple |
89 | | -animatedJava.setting.boundingBoxRenderMode.none.name: Disabled |
90 | | - |
91 | | -#? Statue Exporter |
92 | | -animatedJava_exporter_statueExporter: Statue Exporter |
93 | | -animatedJava_exporter_statueExporter.exportingDataPackProgress: Generating Data Pack... %progress% |
94 | | -animatedJava_exporter_statueExporter.writingDataPackProgress: Writing Data Pack to disk... %progress% | Writing %fileName |
95 | | - |
96 | | -animatedJava_exporter_statueExporter.setting.rootEntityType.name: Root Entity Type |
97 | | -animatedJava_exporter_statueExporter.setting.rootEntityType.description: The entity type to use as the root entity for the statue. Should probably be a stationary entity. |
98 | | - |
99 | | -animatedJava_exporter_statueExporter.setting.rootEntityNbt.name: Root Entity NBT |
100 | | -animatedJava_exporter_statueExporter.setting.rootEntityNbt.description: The NBT data of the root entity |
101 | | - |
102 | | -animatedJava_exporter_statueExporter.popup.error.mcbFilePathNotDefined.title: MCB file path not defined |
103 | | -animatedJava_exporter_statueExporter.popup.error.mcbFilePathNotDefined.body: You must define a path for the MCB file in the Statue Exporter settings before exporting! |
104 | | - |
105 | | -# animatedJava_exporter_statueExporter.setting.boneType.name: Bone Type |
106 | | -# animatedJava_exporter_statueExporter.setting.boneType.description: AEC Stack provides more precise positional movement at the cost of doubling the amount of entities per bone. |
107 | | -# animatedJava_exporter_statueExporter.setting.boneType.aecStack.name: AEC Stack |
108 | | -# animatedJava_exporter_statueExporter.setting.boneType.armorStand.name: Armor Stand |
109 | | - |
110 | | -animatedJava_exporter_statueExporter.setting.markerArmorStands.name: Marker Armor Stands |
111 | | -animatedJava_exporter_statueExporter.setting.markerArmorStands.description: When enabled all armor_stands used to display the rig will have no hitbox or collision. |
112 | | - |
113 | | -animatedJava_exporter_statueExporter.setting.modelTag.name: Model Tag |
114 | | -animatedJava_exporter_statueExporter.setting.modelTag.description: The tag used to select the model |
115 | | - |
116 | | -animatedJava_exporter_statueExporter.setting.rootTag.name: Root Tag |
117 | | -animatedJava_exporter_statueExporter.setting.rootTag.description: The tag used to select the statue's root entity |
118 | | - |
119 | | -animatedJava_exporter_statueExporter.setting.allBonesTag.name: All Bones Tag |
120 | | -animatedJava_exporter_statueExporter.setting.allBonesTag.description: The tag used to select any or all of the statue's bones |
121 | | - |
122 | | -animatedJava_exporter_statueExporter.setting.individualBoneTag.name: Individual Bone Tag |
123 | | -animatedJava_exporter_statueExporter.setting.individualBoneTag.description: The tag used to select a specific bone by name |
124 | | - |
125 | | -animatedJava_exporter_statueExporter.setting.internalScoreboardObjective.name: Internal Scoreboard |
126 | | -animatedJava_exporter_statueExporter.setting.internalScoreboardObjective.description: The name of the scoreboard objective used for internal calculations |
127 | | - |
128 | | -animatedJava_exporter_statueExporter.setting.idScoreboardObjective.name: Model ID Scoreboard |
129 | | -animatedJava_exporter_statueExporter.setting.idScoreboardObjective.description: The name of the scoreboard objective used to identify which entities belong to which model instance |
130 | | - |
131 | | -animatedJava_exporter_statueExporter.setting.exportMode.name: Export Mode |
132 | | -animatedJava_exporter_statueExporter.setting.exportMode.description: What kind of format to export to. Vanilla will export a normal Data Pack and Resource Pack. MCB will export a Resource Pack and .mc file for the lang-mc compiler |
133 | | -animatedJava_exporter_statueExporter.setting.exportMode.vanilla.name: Vanilla |
134 | | -animatedJava_exporter_statueExporter.setting.exportMode.mcb.name: MCB |
135 | | - |
136 | | -animatedJava_exporter_statueExporter.setting.mcbFilePath.name: Lang-mc file |
137 | | -animatedJava_exporter_statueExporter.setting.mcbFilePath.description: The path to export the .mc file to |
138 | | - |
139 | | -animatedJava_exporter_statueExporter.setting.dataPackPath.name: Data Pack |
140 | | -animatedJava_exporter_statueExporter.setting.dataPackPath.description: The path to export the generated Data Pack to. |
141 | | -animatedJava_exporter_statueExporter.popup.error.dataPackPathNotDefined.title: Data Pack file path undefined |
142 | | -animatedJava_exporter_statueExporter.popup.error.dataPackPathNotDefined.body: You must define a data pack path in settings before you can export. |
143 | | - |
144 | | -#? Animation Exporter |
145 | | -animatedJava_exporter_animationExporter: Animation Exporter |
146 | | -animatedJava_exporter_animationExporter.exportingDataPackProgress: Generating Data Pack... %progress% |
147 | | -animatedJava_exporter_animationExporter.writingDataPackProgress: Writing Data Pack to disk... %progress% | Writing %fileName |
148 | | - |
149 | | -animatedJava_exporter_animationExporter.popup.warning.zeroLengthAnimation.title: Zero Length Animation |
150 | | -animatedJava_exporter_animationExporter.popup.warning.zeroLengthAnimation.body: |
151 | | - |- |
152 | | - One of your animations is too short! Animations must be at least 0.05 seconds long (1 game tick) |
153 | | - |
154 | | -animatedJava_exporter_animationExporter.popup.error.mcbFilePathNotDefined.title: MCB file path not defined |
155 | | -animatedJava_exporter_animationExporter.popup.error.mcbFilePathNotDefined.body: You must define a path for the MCB file in the Animation Exporter settings before exporting! |
156 | | - |
157 | | -animatedJava_exporter_animationExporter.setting.rootEntityType.name: Root Entity Type |
158 | | -animatedJava_exporter_animationExporter.setting.rootEntityType.description: The entity type to use as the root entity for the rig |
159 | | - |
160 | | -animatedJava_exporter_animationExporter.setting.rootEntityNbt.name: Root Entity NBT |
161 | | -animatedJava_exporter_animationExporter.setting.rootEntityNbt.description: The NBT data of the root entity |
162 | | - |
163 | | -animatedJava_exporter_animationExporter.setting.boneType.name: Bone Type |
164 | | -animatedJava_exporter_animationExporter.setting.boneType.description: AEC Stack provides more precise positional movement at the cost of doubling the amount of entities per bone. |
165 | | -animatedJava_exporter_animationExporter.setting.boneType.aecStack.name: AEC Stack |
166 | | -animatedJava_exporter_animationExporter.setting.boneType.armorStand.name: Armor Stand |
167 | | - |
168 | | -animatedJava_exporter_animationExporter.setting.markerArmorStands.name: Marker Armor Stands |
169 | | -animatedJava_exporter_animationExporter.setting.markerArmorStands.description: When enabled all armor_stands used to display the rig will have no hitbox or collision. |
170 | | - |
171 | | -animatedJava_exporter_animationExporter.setting.modelTag.name: Model Tag |
172 | | -animatedJava_exporter_animationExporter.setting.modelTag.description: The tag used to select the model |
173 | | - |
174 | | -animatedJava_exporter_animationExporter.setting.rootTag.name: Root Tag |
175 | | -animatedJava_exporter_animationExporter.setting.rootTag.description: The tag used to select the rig's root entity |
176 | | - |
177 | | -animatedJava_exporter_animationExporter.setting.allBonesTag.name: All Bones Tag |
178 | | -animatedJava_exporter_animationExporter.setting.allBonesTag.description: The tag used to select any or all of the rig's bones |
179 | | - |
180 | | -animatedJava_exporter_animationExporter.setting.boneModelDisplayTag.name: Bone Model Display Tag |
181 | | -animatedJava_exporter_animationExporter.setting.boneModelDisplayTag.description: The tag used to select the entity that the item model is displayed on. |
182 | | - |
183 | | -animatedJava_exporter_animationExporter.setting.individualBoneTag.name: Individual Bone Tag |
184 | | -animatedJava_exporter_animationExporter.setting.individualBoneTag.description: The tag used to select a specific bone by name |
185 | | - |
186 | | -animatedJava_exporter_animationExporter.setting.internalScoreboardObjective.name: Internal Scoreboard |
187 | | -animatedJava_exporter_animationExporter.setting.internalScoreboardObjective.description: The name of the scoreboard objective used for internal calculations |
188 | | - |
189 | | -animatedJava_exporter_animationExporter.setting.idScoreboardObjective.name: Model ID scoreboard objective |
190 | | -animatedJava_exporter_animationExporter.setting.idScoreboardObjective.description: The name of the scoreboard objective used to identify which entities belong to which model instance |
191 | | - |
192 | | -animatedJava_exporter_animationExporter.setting.frameScoreboardObjective.name: Frame Scoreboard |
193 | | -animatedJava_exporter_animationExporter.setting.frameScoreboardObjective.description: The name of the scoreboard objective used to track which frame of an animation should be played next |
194 | | - |
195 | | -animatedJava_exporter_animationExporter.setting.animatingFlagScoreboardObjective.name: Animation Flag Scoreboard |
196 | | -animatedJava_exporter_animationExporter.setting.animatingFlagScoreboardObjective.description: The name of the scoreboard objective used to query if a rig is actively animating |
197 | | - |
198 | | -animatedJava_exporter_animationExporter.setting.animationLoopModeScoreboardObjective.name: Animation Loop Mode Scoreboard |
199 | | -animatedJava_exporter_animationExporter.setting.animationLoopModeScoreboardObjective.description: The name of the scoreboard objective used to control the looping behaviour of each animation |
200 | | - |
201 | | -animatedJava_exporter_animationExporter.setting.exportMode.name: Export Mode |
202 | | -animatedJava_exporter_animationExporter.setting.exportMode.description: What kind of format to export to. Vanilla will export a normal Data Pack and Resource Pack. MCB will export a Resource Pack and .mc file for the lang-mc compiler |
203 | | -animatedJava_exporter_animationExporter.setting.exportMode.vanilla.name: Vanilla |
204 | | -animatedJava_exporter_animationExporter.setting.exportMode.mcb.name: MCB |
205 | | - |
206 | | -animatedJava_exporter_animationExporter.setting.mcbFilePath.name: Lang-mc File Path |
207 | | -animatedJava_exporter_animationExporter.setting.mcbFilePath.description: The path to export the .mc file to |
208 | | -animatedJava_exporter_animationExporter.setting.mcbFilePath.invalidPopup.text: Invalid MCB File Path! The MCB file must be called %projectName.mc (project_name.mc) |
209 | | - |
210 | | -animatedJava_exporter_animationExporter.setting.mcbConfigPath.name: Lang-mc config.json Path |
211 | | -animatedJava_exporter_animationExporter.setting.mcbConfigPath.description: |- |
212 | | - Exports the default MCB config for Animated Java |
213 | | - WARNING! Will overwrite existing config.json |
214 | | -
|
215 | | -animatedJava_exporter_animationExporter.setting.dataPackPath.name: Data Pack |
216 | | -animatedJava_exporter_animationExporter.setting.dataPackPath.description: The path to export the generated Data Pack to. |
217 | | -animatedJava_exporter_animationExporter.popup.error.dataPackPathNotDefined.title: Data Pack file path undefined |
218 | | -animatedJava_exporter_animationExporter.popup.error.dataPackPathNotDefined.body: You must define a data pack path in settings before you can export. |
| 1 | +# please copy the contents of en.yaml to this file before you translate it. |
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