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Description
The library is working alright under Windows 7 but when I tried the same application under Windows 10 (v1607) the xinputAvailable was returning false.
I've traced the problem to this line:
@fXIGetDSoundAudioDeviceGUIDS:=getProcAddress(fXInputHandle,'XInputGetDSoundAudioDeviceGuids');
The problem is that this will return nil and therefore the procedure TXInputInterface.initialise will return false.
When I removed all references to fXIGetDSoundAudioDeviceGuids in the unit, the application was working fine for buttons press detection.
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