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Ars Morph 翻译提交 (#5670)
* ArsMorph create * ArsControle update:量很少就塞进来了
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projects/1.21/assets/ars-controle/ars_controle/lang/en_us.json

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"ars_controle.target.get.none": "No target found.",
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"ars_controle.target.set.block": "Set target to block at %s in %s.",
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"ars_controle.target.set.entity": "Set target to %s in %s.",
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"ars_controle.target.set.fail.other_player": "Linking other players is not allowed",
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"ars_controle.target.set.none": "Cleared target.",
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"ars_controle.target.set.self": "Set target to yourself.",
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"ars_nouveau.augment_desc.glyph_filter_random_glyph_amplify": "Increases the chance of resolving",

projects/1.21/assets/ars-controle/ars_controle/lang/zh_cn.json

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"ars_controle.target.get.none": "未找到目标。",
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"ars_controle.target.set.block": "已将目标设为位于%2$s中%1$s处的方块。",
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"ars_controle.target.set.entity": "已将目标设为位于%2$s的%1$s。",
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"ars_controle.target.set.fail.other_player": "不允许链接其他玩家",
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"ars_controle.target.set.none": "已清除目标。",
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"ars_controle.target.set.self": "已将目标设为自身。",
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"ars_nouveau.augment_desc.glyph_filter_random_glyph_amplify": "增加产生法术效果的概率。",
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{
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"ars_morph.glyph_name.glyph_morph": "Morph Identity",
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"ars_morph.glyph_desc.glyph_morph": "Morphs into the entity hit. Use on self to break the morph. If a containment jar is in the offhand, the mob inside will be used as morph. Based on Identity."
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}
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{
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"ars_morph.glyph_name.glyph_morph": "变形",
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"ars_morph.glyph_desc.glyph_morph": "变形为击中的实体。对自身使用以解除变形,也可副手持有收容罐以变形为其中实体。功能来自化身(Identity)。"
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}

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