From d9fa4ae39839d9d19ac88b142baf2c004f16e4e8 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 1 May 2024 01:03:55 +0800 Subject: [PATCH 001/114] Malum --- .../1.20/assets/malum/malum/lang/en_us.json | 1607 +++++++++++++++ .../1.20/assets/malum/malum/lang/zh_cn.json | 1737 +++++++++++++++++ 2 files changed, 3344 insertions(+) create mode 100644 projects/1.20/assets/malum/malum/lang/en_us.json create mode 100644 projects/1.20/assets/malum/malum/lang/zh_cn.json diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json new file mode 100644 index 000000000000..c56b02964e9f --- /dev/null +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -0,0 +1,1607 @@ +{ + "attribute.name.malum.arcane_resonance": "Arcane Resonance", + "attribute.name.malum.malignant_conversion": "Malignant Conversion", + "attribute.name.malum.reserve_staff_charges": "Reserve Staff Charges", + "attribute.name.malum.scythe_proficiency": "Scythe Proficiency", + "attribute.name.malum.soul_ward_capacity": "Soul Ward Capacity", + "attribute.name.malum.soul_ward_recovery_rate": "Soul Ward Recovery Rate", + "attribute.name.malum.soul_ward_strength": "Soul Ward Strength", + "attribute.name.malum.spirit_spoils": "Spirit Spoils", + "block.malum.azure_runewood_leaves": "Azure Runewood Leaves", + "block.malum.azure_runewood_sapling": "Azure Runewood Sapling", + "block.malum.blazing_quartz_cluster": "Blazing Quartz Cluster", + "block.malum.blazing_quartz_ore": "Blazing Quartz Ore", + "block.malum.blighted_earth": "Blighted Earth", + "block.malum.blighted_growth": "Blighted Growth", + "block.malum.blighted_soil": "Blighted Soil", + "block.malum.blighted_soulwood": "Blighted Soulwood", + "block.malum.block_of_alchemical_calx": "Block of Alchemical Calx", + "block.malum.block_of_arcane_charcoal": "Block of Arcane Charcoal", + "block.malum.block_of_astral_weave": "Block of Astral Weave", + "block.malum.block_of_blazing_quartz": "Block of Blazing Quartz", + "block.malum.block_of_brilliance": "Block of Brilliance", + "block.malum.block_of_cthonic_gold": "Block of Cthonic Gold", + "block.malum.block_of_foul_flesh": "Block of Foul Flesh", + "block.malum.block_of_grim_talc": "Block of Grim Talc", + "block.malum.block_of_hallowed_gold": "Block of Hallowed Gold", + "block.malum.block_of_hex_ash": "Block of Hex Ash", + "block.malum.block_of_living_flesh": "Block of Living Flesh", + "block.malum.block_of_malignant_lead": "Block of Malignant Lead", + "block.malum.block_of_malignant_pewter": "Block of Malignant Pewter", + "block.malum.block_of_mnemonic_fragment": "Block of Mnemonic Fragment", + "block.malum.block_of_null_slate": "Block of Null Slate", + "block.malum.block_of_raw_soulstone": "Block of Raw Soulstone", + "block.malum.block_of_rotting_essence": "Block of Rotting Essence", + "block.malum.block_of_soul_stained_steel": "Block of Soulstained Steel", + "block.malum.block_of_soulstone": "Block of Soulstone", + "block.malum.block_of_void_salts": "Block of Void Salts", + "block.malum.brilliant_deepslate": "Brilliant Deepslate", + "block.malum.brilliant_obelisk": "Brilliant Obelisk", + "block.malum.brilliant_obelisk_component": "Brilliant Obelisk Component", + "block.malum.brilliant_stone": "Brilliant Stone", + "block.malum.budding_soulwood_leaves": "Budding Soulwood Leaves", + "block.malum.calcified_blight": "Calcified Blight", + "block.malum.chiseled_tainted_rock": "Chiseled Tainted Rock", + "block.malum.chiseled_twisted_rock": "Chiseled Twisted Rock", + "block.malum.clinging_blight": "Clinging Blight", + "block.malum.cthonic_gold_cluster": "Cthonic Gold Cluster", + "block.malum.cthonic_gold_ore": "Cthonic Gold Ore", + "block.malum.cursed_sap_block": "Cursed Sap Block", + "block.malum.cut_runewood_planks": "Cut Runewood Planks", + "block.malum.cut_soulwood_planks": "Cut Soulwood Planks", + "block.malum.cut_tainted_rock": "Cut Tainted Rock", + "block.malum.cut_twisted_rock": "Cut Twisted Rock", + "block.malum.deepslate_quartz_ore": "Deepslate Quartz Ore", + "block.malum.deepslate_soulstone_ore": "Deepslate Soulstone Ore", + "block.malum.ether": "Ether", + "block.malum.ether_torch": "Ether Torch", + "block.malum.exposed_runewood_log": "Exposed Runewood Log", + "block.malum.exposed_soulwood_log": "Exposed Soulwood Log", + "block.malum.hanging_azure_runewood_leaves": "Hanging Azure Runewood Leaves", + "block.malum.hanging_runewood_leaves": "Hanging Runewood Leaves", + "block.malum.hanging_soulwood_leaves": "Hanging Soulwood Leaves", + "block.malum.iridescent_ether": "Iridescent Ether", + "block.malum.iridescent_ether_torch": "Iridescent Ether Torch", + "block.malum.mass_of_blighted_gunk": "Mass of Blighted Gunk", + "block.malum.mote_of_aerial_arcana": "Mote of Aerial Arcana", + "block.malum.mote_of_aqueous_arcana": "Mote of Aqueous Arcana", + "block.malum.mote_of_earthen_arcana": "Mote of Earthen Arcana", + "block.malum.mote_of_eldritch_arcana": "Mote of Eldritch Arcana", + "block.malum.mote_of_infernal_arcana": "Mote of Infernal Arcana", + "block.malum.mote_of_raw_arcana": "Mote of Raw Arcana", + "block.malum.mote_of_sacred_arcana": "Mote of Sacred Arcana", + "block.malum.mote_of_wicked_arcana": "Mote of Wicked Arcana", + "block.malum.natural_quartz_cluster": "Natural Quartz Cluster", + "block.malum.natural_quartz_ore": "Natural Quartz Ore", + "block.malum.polished_tainted_rock": "Polished Tainted Rock", + "block.malum.polished_tainted_rock_slab": "Polished Tainted Rock Slab", + "block.malum.polished_tainted_rock_stairs": "Polished Tainted Rock Stairs", + "block.malum.polished_twisted_rock": "Polished Twisted Rock", + "block.malum.polished_twisted_rock_slab": "Polished Twisted Rock Slab", + "block.malum.polished_twisted_rock_stairs": "Polished Twisted Rock Stairs", + "block.malum.primordial_soup": "The Weeping Well", + "block.malum.repair_pylon": "Repair Pylon", + "block.malum.repair_pylon_component": "Repair Pylon Component", + "block.malum.revealed_runewood_log": "Revealed Runewood Log", + "block.malum.revealed_soulwood_log": "Revealed Soulwood Log", + "block.malum.ritual_plinth": "Ritual Plinth", + "block.malum.runewood": "Runewood", + "block.malum.runewood_beam": "Runewood Beam", + "block.malum.runewood_boards": "Runewood Boards", + "block.malum.runewood_boards_slab": "Runewood Boards Slab", + "block.malum.runewood_boards_stairs": "Runewood Boards Stairs", + "block.malum.runewood_door": "Runewood Door", + "block.malum.runewood_item_pedestal": "Runewood Item Pedestal", + "block.malum.runewood_item_stand": "Runewood Item Stand", + "block.malum.runewood_leaves": "Runewood Leaves", + "block.malum.runewood_log": "Runewood Log", + "block.malum.runewood_obelisk": "Runewood Obelisk", + "block.malum.runewood_obelisk_component": "Runewood Obelisk Component", + "block.malum.runewood_panel": "Runewood Panel", + "block.malum.runewood_planks": "Runewood Planks", + "block.malum.runewood_planks_button": "Runewood Button", + "block.malum.runewood_planks_fence": "Runewood Fence", + "block.malum.runewood_planks_fence_gate": "Runewood Fence Gate", + "block.malum.runewood_planks_pressure_plate": "Runewood Planks Pressure Plate", + "block.malum.runewood_planks_slab": "Runewood Planks Slab", + "block.malum.runewood_planks_stairs": "Runewood Planks Stairs", + "block.malum.runewood_sapling": "Runewood Sapling", + "block.malum.runewood_sign": "Runewood Sign", + "block.malum.runewood_tiles": "Runewood Tiles", + "block.malum.runewood_tiles_slab": "Runewood Tiles Slab", + "block.malum.runewood_tiles_stairs": "Runewood Tiles Stairs", + "block.malum.runewood_totem_base": "Runewood Totem Base", + "block.malum.runewood_totem_pole": "Runewood Totem Pole", + "block.malum.runewood_trapdoor": "Runewood Trapdoor", + "block.malum.runic_sap_block": "Runic Sap Block", + "block.malum.runic_small_tainted_rock_bricks": "Runic Small Tainted Rock Bricks", + "block.malum.runic_small_tainted_rock_bricks_slab": "Runic Small Tainted Rock Brick Slab", + "block.malum.runic_small_tainted_rock_bricks_stairs": "Runic Small Tainted Rock Brick Stairs", + "block.malum.runic_small_tainted_rock_bricks_wall": "Runic Small Tainted Rock Brick Wall", + "block.malum.runic_small_twisted_rock_bricks": "Runic Small Twisted Rock Bricks", + "block.malum.runic_small_twisted_rock_bricks_slab": "Runic Small Twisted Rock Brick Slab", + "block.malum.runic_small_twisted_rock_bricks_stairs": "Runic Small Twisted Rock Brick Stairs", + "block.malum.runic_small_twisted_rock_bricks_wall": "Runic Small Twisted Rock Brick Wall", + "block.malum.runic_tainted_rock_bricks": "Runic Tainted Rock Bricks", + "block.malum.runic_tainted_rock_bricks_slab": "Runic Tainted Rock Brick Slab", + "block.malum.runic_tainted_rock_bricks_stairs": "Runic Tainted Rock Brick Stairs", + "block.malum.runic_tainted_rock_bricks_wall": "Runic Tainted Rock Brick Wall", + "block.malum.runic_tainted_rock_tiles": "Runic Tainted Rock Tiles", + "block.malum.runic_tainted_rock_tiles_slab": "Runic Tainted Rock Tiles Slab", + "block.malum.runic_tainted_rock_tiles_stairs": "Runic Tainted Rock Tiles Stairs", + "block.malum.runic_tainted_rock_tiles_wall": "Runic Tainted Rock Tiles Wall", + "block.malum.runic_twisted_rock_bricks": "Runic Twisted Rock Bricks", + "block.malum.runic_twisted_rock_bricks_slab": "Runic Twisted Rock Brick Slab", + "block.malum.runic_twisted_rock_bricks_stairs": "Runic Twisted Rock Brick Stairs", + "block.malum.runic_twisted_rock_bricks_wall": "Runic Twisted Rock Brick Wall", + "block.malum.runic_twisted_rock_tiles": "Runic Twisted Rock Tiles", + "block.malum.runic_twisted_rock_tiles_slab": "Runic Twisted Rock Tiles Slab", + "block.malum.runic_twisted_rock_tiles_stairs": "Runic Twisted Rock Tiles Stairs", + "block.malum.runic_twisted_rock_tiles_wall": "Runic Twisted Rock Tiles Wall", + "block.malum.runic_workbench": "Runic Workbench", + "block.malum.rustic_runewood_planks": "Rustic Runewood Planks", + "block.malum.rustic_runewood_planks_slab": "Rustic Runewood Planks Slab", + "block.malum.rustic_runewood_planks_stairs": "Rustic Runewood Planks Stairs", + "block.malum.rustic_runewood_tiles": "Rustic Runewood Tiles", + "block.malum.rustic_runewood_tiles_slab": "Rustic Runewood Tiles Slab", + "block.malum.rustic_runewood_tiles_stairs": "Rustic Runewood Tiles Stairs", + "block.malum.rustic_soulwood_planks": "Rustic Soulwood Planks", + "block.malum.rustic_soulwood_planks_slab": "Rustic Soulwood Planks Slab", + "block.malum.rustic_soulwood_planks_stairs": "Rustic Soulwood Planks Stairs", + "block.malum.rustic_soulwood_tiles": "Rustic Soulwood Tiles", + "block.malum.rustic_soulwood_tiles_slab": "Rustic Soulwood Tiles Slab", + "block.malum.rustic_soulwood_tiles_stairs": "Rustic Soulwood Tiles Stairs", + "block.malum.small_tainted_rock_bricks": "Small Tainted Rock Bricks", + "block.malum.small_tainted_rock_bricks_slab": "Small Tainted Rock Brick Slab", + "block.malum.small_tainted_rock_bricks_stairs": "Small Tainted Rock Brick Stairs", + "block.malum.small_tainted_rock_bricks_wall": "Small Tainted Rock Brick Wall", + "block.malum.small_twisted_rock_bricks": "Small Twisted Rock Bricks", + "block.malum.small_twisted_rock_bricks_slab": "Small Twisted Rock Brick Slab", + "block.malum.small_twisted_rock_bricks_stairs": "Small Twisted Rock Brick Stairs", + "block.malum.small_twisted_rock_bricks_wall": "Small Twisted Rock Brick Wall", + "block.malum.smooth_tainted_rock": "Smooth Tainted Rock", + "block.malum.smooth_tainted_rock_slab": "Smooth Tainted Rock Slab", + "block.malum.smooth_tainted_rock_stairs": "Smooth Tainted Rock Stairs", + "block.malum.smooth_twisted_rock": "Smooth Twisted Rock", + "block.malum.smooth_twisted_rock_slab": "Smooth Twisted Rock Slab", + "block.malum.smooth_twisted_rock_stairs": "Smooth Twisted Rock Stairs", + "block.malum.solid_runewood_trapdoor": "Solid Runewood Trapdoor", + "block.malum.solid_soulwood_trapdoor": "Solid Soulwood Trapdoor", + "block.malum.soulstone_ore": "Soulstone Ore", + "block.malum.soulwood": "Soulwood", + "block.malum.soulwood_beam": "Soulwood Beam", + "block.malum.soulwood_boards": "Soulwood Boards", + "block.malum.soulwood_boards_slab": "Soulwood Boards Slab", + "block.malum.soulwood_boards_stairs": "Soulwood Boards Stairs", + "block.malum.soulwood_door": "Soulwood Door", + "block.malum.soulwood_growth": "Soulwood Growth", + "block.malum.soulwood_item_pedestal": "Soulwood Item Pedestal", + "block.malum.soulwood_item_stand": "Soulwood Item Stand", + "block.malum.soulwood_leaves": "Soulwood Leaves", + "block.malum.soulwood_log": "Soulwood Log", + "block.malum.soulwood_panel": "Soulwood Panel", + "block.malum.soulwood_planks": "Soulwood Planks", + "block.malum.soulwood_planks_button": "Soulwood Button", + "block.malum.soulwood_planks_fence": "Soulwood Fence", + "block.malum.soulwood_planks_fence_gate": "Soulwood Fence Gate", + "block.malum.soulwood_planks_pressure_plate": "Soulwood Planks Pressure Plate", + "block.malum.soulwood_planks_slab": "Soulwood Planks Slab", + "block.malum.soulwood_planks_stairs": "Soulwood Planks Stairs", + "block.malum.soulwood_sign": "Soulwood Sign", + "block.malum.soulwood_tiles": "Soulwood Tiles", + "block.malum.soulwood_tiles_slab": "Soulwood Tiles Slab", + "block.malum.soulwood_tiles_stairs": "Soulwood Tiles Stairs", + "block.malum.soulwood_totem_base": "Soulwood Totem Base", + "block.malum.soulwood_totem_pole": "Soulwood Totem Pole", + "block.malum.soulwood_trapdoor": "Soulwood Trapdoor", + "block.malum.spirit_altar": "Spirit Altar", + "block.malum.spirit_catalyzer": "Spirit Catalyzer", + "block.malum.spirit_catalyzer_component": "Spirit Catalyzer Component", + "block.malum.spirit_crucible": "Spirit Crucible", + "block.malum.spirit_crucible_component": "Spirit Crucible Component", + "block.malum.spirit_jar": "Spirit Jar", + "block.malum.stripped_runewood": "Stripped Runewood", + "block.malum.stripped_runewood_log": "Stripped Runewood Log", + "block.malum.stripped_soulwood": "Stripped Soulwood", + "block.malum.stripped_soulwood_log": "Stripped Soulwood Log", + "block.malum.tainted_ether_brazier": "Tainted Ether Brazier", + "block.malum.tainted_iridescent_ether_brazier": "Tainted Iridescent Ether Brazier", + "block.malum.tainted_rock": "Tainted Rock", + "block.malum.tainted_rock_bricks": "Tainted Rock Bricks", + "block.malum.tainted_rock_bricks_slab": "Tainted Rock Brick Slab", + "block.malum.tainted_rock_bricks_stairs": "Tainted Rock Brick Stairs", + "block.malum.tainted_rock_bricks_wall": "Tainted Rock Brick Wall", + "block.malum.tainted_rock_button": "Tainted Rock Button", + "block.malum.tainted_rock_column": "Tainted Rock Column", + "block.malum.tainted_rock_column_cap": "Tainted Rock Column Cap", + "block.malum.tainted_rock_item_pedestal": "Tainted Rock Item Pedestal", + "block.malum.tainted_rock_item_stand": "Tainted Rock Item Stand", + "block.malum.tainted_rock_pressure_plate": "Tainted Rock Pressure Plate", + "block.malum.tainted_rock_slab": "Tainted Rock Slab", + "block.malum.tainted_rock_stairs": "Tainted Rock Stairs", + "block.malum.tainted_rock_tiles": "Tainted Rock Tiles", + "block.malum.tainted_rock_tiles_slab": "Tainted Rock Tiles Slab", + "block.malum.tainted_rock_tiles_stairs": "Tainted Rock Tiles Stairs", + "block.malum.tainted_rock_tiles_wall": "Tainted Rock Tiles Wall", + "block.malum.tainted_rock_wall": "Tainted Rock Wall", + "block.malum.tall_calcified_blight": "Tall Calcified Blight", + "block.malum.the_device": "The Device", + "block.malum.the_vessel": "The Vessel", + "block.malum.twisted_ether_brazier": "Twisted Ether Brazier", + "block.malum.twisted_iridescent_ether_brazier": "Twisted Iridescent Ether Brazier", + "block.malum.twisted_rock": "Twisted Rock", + "block.malum.twisted_rock_bricks": "Twisted Rock Bricks", + "block.malum.twisted_rock_bricks_slab": "Twisted Rock Brick Slab", + "block.malum.twisted_rock_bricks_stairs": "Twisted Rock Brick Stairs", + "block.malum.twisted_rock_bricks_wall": "Twisted Rock Brick Wall", + "block.malum.twisted_rock_button": "Twisted Rock Button", + "block.malum.twisted_rock_column": "Twisted Rock Column", + "block.malum.twisted_rock_column_cap": "Twisted Rock Column Cap", + "block.malum.twisted_rock_item_pedestal": "Twisted Rock Item Pedestal", + "block.malum.twisted_rock_item_stand": "Twisted Rock Item Stand", + "block.malum.twisted_rock_pressure_plate": "Twisted Rock Pressure Plate", + "block.malum.twisted_rock_slab": "Twisted Rock Slab", + "block.malum.twisted_rock_stairs": "Twisted Rock Stairs", + "block.malum.twisted_rock_tiles": "Twisted Rock Tiles", + "block.malum.twisted_rock_tiles_slab": "Twisted Rock Tiles Slab", + "block.malum.twisted_rock_tiles_stairs": "Twisted Rock Tiles Stairs", + "block.malum.twisted_rock_tiles_wall": "Twisted Rock Tiles Wall", + "block.malum.twisted_rock_wall": "Twisted Rock Wall", + "block.malum.vertical_runewood_boards": "Vertical Runewood Boards", + "block.malum.vertical_runewood_boards_slab": "Vertical Runewood Boards Slab", + "block.malum.vertical_runewood_boards_stairs": "Vertical Runewood Boards Stairs", + "block.malum.vertical_runewood_planks": "Vertical Runewood Planks", + "block.malum.vertical_runewood_planks_slab": "Vertical Runewood Planks Slab", + "block.malum.vertical_runewood_planks_stairs": "Vertical Runewood Planks Stairs", + "block.malum.vertical_rustic_runewood_planks": "Vertical Rustic Runewood Planks", + "block.malum.vertical_rustic_runewood_planks_slab": "Vertical Rustic Runewood Planks Slab", + "block.malum.vertical_rustic_runewood_planks_stairs": "Vertical Rustic Runewood Planks Stairs", + "block.malum.vertical_rustic_soulwood_planks": "Vertical Rustic Soulwood Planks", + "block.malum.vertical_rustic_soulwood_planks_slab": "Vertical Rustic Soulwood Planks Slab", + "block.malum.vertical_rustic_soulwood_planks_stairs": "Vertical Rustic Soulwood Planks Stairs", + "block.malum.vertical_soulwood_boards": "Vertical Soulwood Boards", + "block.malum.vertical_soulwood_boards_slab": "Vertical Soulwood Boards Slab", + "block.malum.vertical_soulwood_boards_stairs": "Vertical Soulwood Boards Stairs", + "block.malum.vertical_soulwood_planks": "Vertical Soulwood Planks", + "block.malum.vertical_soulwood_planks_slab": "Vertical Soulwood Planks Slab", + "block.malum.vertical_soulwood_planks_stairs": "Vertical Soulwood Planks Stairs", + "block.malum.void_conduit": "The Weeping Well", + "block.malum.weavers_workbench": "Weavers Workbench", + "block.malum.weeping_well_core": "Weeping Well Core", + "block.malum.weeping_well_corner": "Weeping Well Corner", + "block.malum.weeping_well_side": "Weeping Well Side", + "curios.identifier.brooch": "Brooch", + "curios.identifier.rune": "Rune", + "curios.modifiers.brooch": "When worn:", + "curios.modifiers.rune": "When equipped:", + "death.attack.scythe_sweep": "%s was sliced in half", + "death.attack.scythe_sweep.player": "%s was sliced in half by %s", + "death.attack.voodoo": "%s had their soul shattered", + "death.attack.voodoo.player": "%s had their soul shattered by %s", + "effect.malum.aethers_charm": "Aether's Charm", + "effect.malum.aethers_charm.description": "The heavens call for you, increasing jump height and decreasing gravity.", + "effect.malum.anglers_lure": "Angler's Lure", + "effect.malum.anglers_lure.description": "Let any fish who meets my gaze learn the true meaning of fear; for I am the harbinger of death. The bane of creatures sub-aqueous, my rod is true and unwavering as I cast into the aquatic abyss. A man, scorned by this uncaring Earth, finds solace in the sea. My only friend, the worm upon my hook. Wriggling, writhing, struggling to surmount the mortal pointlessness that permeates this barren world. I am alone. I am empty. And yet, I fish.", + "effect.malum.cancerous_growth": "Cancerous Growth", + "effect.malum.earthen_might": "Earthen Might", + "effect.malum.earthen_might.description": "Your fists and tools are reinforced with earth, increasing your overall damage.", + "effect.malum.gaias_bulwark": "Gaias Bulwark", + "effect.malum.gaias_bulwark.description": "You are protected by an earthen bulwark, increasing your armor.", + "effect.malum.gluttony": "Gluttony", + "effect.malum.gluttony.description": "You feed on the vulnerable, increasing scythe proficiency and gradually restoring lost hunger.", + "effect.malum.grim_certainty": "Grim Certainty", + "effect.malum.ifrits_embrace": "Ifrit's Embrace", + "effect.malum.ifrits_embrace.description": "The warm embrace of fire coats your soul, mending your seared scars.", + "effect.malum.miners_rage": "Miner's Rage", + "effect.malum.miners_rage.description": "Your tools are bolstered with radiance, increasing your mining and attack speed.", + "effect.malum.poseidons_grasp": "Poseidon's Grasp", + "effect.malum.poseidons_grasp.description": "You reach out for further power, increasing your reach and item pickup distance.", + "effect.malum.reactive_shielding": "Reactive Shielding", + "effect.malum.rejected": "Rejected", + "effect.malum.sacrificial_empowerment": "Sacrificial Empowerment", + "effect.malum.silenced": "Silenced", + "effect.malum.wicked_intent": "Wicked Intent", + "effect.malum.zephyrs_courage": "Zephyr's Courage", + "effect.malum.zephyrs_courage.description": "The zephyr propels you forward, increasing your movement speed.", + "enchantment.malum.haunted": "Haunted", + "enchantment.malum.haunted.desc": "Deals extra magic damage.", + "enchantment.malum.rebound": "Rebound", + "enchantment.malum.rebound.desc": "Allows the item to be thrown much like a boomerang, cooldown decreases with tier.", + "enchantment.malum.replenishing": "Replenishing", + "enchantment.malum.spirit_plunder": "Spirit Plunder", + "enchantment.malum.spirit_plunder.desc": "Increases the amount of spirits created when shattering a soul.", + "entity.malum.auric_flame_bolt": "Auric Flame Bolt", + "entity.malum.draining_bolt": "Draining Bolt", + "entity.malum.etheric_nitrate": "Etheric Nitrate", + "entity.malum.hex_bolt": "Hex Bolt", + "entity.malum.natural_spirit": "Natural Spirit", + "entity.malum.runewood_boat": "Runewood Boat", + "entity.malum.scythe_boomerang": "Scythe Boomerang", + "entity.malum.soulwood_boat": "Soulwood Boat", + "entity.malum.vivid_nitrate": "Vivid Nitrate", + "item.malum.accelerating_inlay": "Accelerating Inlay", + "item.malum.ace_prideweave": "Ace Prideweave", + "item.malum.aerial_spirit": "Aerial Spirit", + "item.malum.agender_prideweave": "Agender Prideweave", + "item.malum.alchemical_calx": "Alchemical Calx", + "item.malum.alchemical_impetus": "Alchemical Impetus", + "item.malum.aluminum_impetus": "Aluminum Impetus", + "item.malum.aluminum_node": "Aluminum Node", + "item.malum.ancient_weave": "Ancient Weave", + "item.malum.anomalous_design": "Anomalous Design", + "item.malum.aqueous_spirit": "Aqueous Spirit", + "item.malum.arcane_charcoal": "Arcane Charcoal", + "item.malum.arcane_charcoal_fragment": "Arcane Charcoal Fragment", + "item.malum.arcane_spirit": "Arcane Spirit", + "item.malum.aro_prideweave": "Aro Prideweave", + "item.malum.aroace_prideweave": "Aroace Prideweave", + "item.malum.astral_weave": "Astral Weave", + "item.malum.auric_embers": "Auric Embers", + "item.malum.belt_of_the_limitless": "Belt of the Limitless", + "item.malum.belt_of_the_magebane": "Belt of the Magebane", + "item.malum.belt_of_the_prospector": "Belt of the Prospector", + "item.malum.belt_of_the_starved": "Belt of the Starved", + "item.malum.bi_prideweave": "Bi Prideweave", + "item.malum.blazing_diode": "Blazing Diode", + "item.malum.blazing_quartz": "Blazing Quartz", + "item.malum.blazing_quartz_fragment": "Blazing Quartz Fragment", + "item.malum.blighted_gunk": "Blighted Gunk", + "item.malum.calcified_blight": "Calcified Blight", + "item.malum.charcoal_fragment": "Charcoal Fragment", + "item.malum.chunk_of_brilliance": "Chunk of Brilliance", + "item.malum.cluster_of_brilliance": "Cluster of Brilliance", + "item.malum.coal_fragment": "Coal Fragment", + "item.malum.complete_design": "Complete Design", + "item.malum.copper_impetus": "Copper Impetus", + "item.malum.copper_node": "Copper Node", + "item.malum.copper_nugget": "Copper Nugget", + "item.malum.cornered_weave": "Cornered Weave", + "item.malum.cracked_alchemical_impetus": "Cracked Alchemical Impetus", + "item.malum.cracked_aluminum_impetus": "Cracked Aluminum Impetus", + "item.malum.cracked_copper_impetus": "Cracked Copper Impetus", + "item.malum.cracked_gold_impetus": "Cracked Gold Impetus", + "item.malum.cracked_iron_impetus": "Cracked Iron Impetus", + "item.malum.cracked_lead_impetus": "Cracked Lead Impetus", + "item.malum.cracked_nickel_impetus": "Cracked Nickel Impetus", + "item.malum.cracked_osmium_impetus": "Cracked Osmium Impetus", + "item.malum.cracked_silver_impetus": "Cracked Silver Impetus", + "item.malum.cracked_tin_impetus": "Cracked Tin Impetus", + "item.malum.cracked_uranium_impetus": "Cracked Uranium Impetus", + "item.malum.cracked_zinc_impetus": "Cracked Zinc Impetus", + "item.malum.creative_scythe": "Creative Scythe", + "item.malum.crude_scythe": "Crude Scythe", + "item.malum.crushed_brilliance": "Crushed Brilliance", + "item.malum.crushed_soulstone": "Crushed Soulstone", + "item.malum.cthonic_gold": "Cthonic Gold", + "item.malum.cthonic_gold_fragment": "Cthonic Gold Fragment", + "item.malum.cursed_sap": "Cursed Sap", + "item.malum.cursed_sapball": "Cursed Sapball", + "item.malum.demiboy_prideweave": "Demiboy Prideweave", + "item.malum.demigirl_prideweave": "Demigirl Prideweave", + "item.malum.dreaded_weave": "Dreaded Weave", + "item.malum.earthen_spirit": "Earthen Spirit", + "item.malum.elaborate_brooch": "Elaborate Brooch", + "item.malum.eldritch_spirit": "Eldritch Spirit", + "item.malum.enby_prideweave": "Enby Prideweave", + "item.malum.encyclopedia_arcana": "Encyclopedia Arcana", + "item.malum.encyclopedia_esoterica": "Encyclopedia Esoterica", + "item.malum.erosion_scepter": "Erosion Scepter", + "item.malum.esoteric_spool": "Esoteric Spool", + "item.malum.etheric_nitrate": "Etheric Nitrate", + "item.malum.filled_spirit_jar": "Filled Spirit Jar", + "item.malum.foul_flesh": "Foul Flesh", + "item.malum.fused_consciousness": "Fused Consciousness", + "item.malum.gay_prideweave": "Gay Prideweave", + "item.malum.genderfluid_prideweave": "Genderfluid Prideweave", + "item.malum.genderqueer_prideweave": "Genderqueer Prideweave", + "item.malum.gilded_belt": "Gilded Belt", + "item.malum.gilded_ring": "Gilded Ring", + "item.malum.glass_brooch": "Glass Brooch", + "item.malum.gluttonous_brooch": "Gluttonous Brooch", + "item.malum.gold_impetus": "Gold Impetus", + "item.malum.gold_node": "Gold Node", + "item.malum.grim_talc": "Grim Talc", + "item.malum.hallowed_gold_ingot": "Hallowed Gold Ingot", + "item.malum.hallowed_gold_nugget": "Hallowed Gold Nugget", + "item.malum.hex_ash": "Hex Ash", + "item.malum.impurity_stabilizer": "Impurity Stabilizer", + "item.malum.infernal_spirit": "Infernal Spirit", + "item.malum.intersex_prideweave": "Intersex Prideweave", + "item.malum.intricate_assembly": "Intricate Assembly", + "item.malum.iron_impetus": "Iron Impetus", + "item.malum.iron_node": "Iron Node", + "item.malum.lead_impetus": "Lead Impetus", + "item.malum.lead_node": "Lead Node", + "item.malum.lesbian_prideweave": "Lesbian Prideweave", + "item.malum.living_flesh": "Living Flesh", + "item.malum.malignant_lead": "Malignant Lead", + "item.malum.malignant_pewter_ingot": "Malignant Pewter Ingot", + "item.malum.malignant_pewter_nugget": "Malignant Pewter Nugget", + "item.malum.malignant_pewter_plating": "Malignant Pewter Plating", + "item.malum.malignant_stronghold_boots": "Malignant Stronghold Boots", + "item.malum.malignant_stronghold_chestplate": "Malignant Stronghold Chestplate", + "item.malum.malignant_stronghold_helmet": "Malignant Stronghold Helmet", + "item.malum.malignant_stronghold_leggings": "Malignant Stronghold Leggings", + "item.malum.mechanical_weave_v1": "Mechanical Weave V1", + "item.malum.mechanical_weave_v2": "Mechanical Weave V2", + "item.malum.mending_diffuser": "Mending Diffuser", + "item.malum.mnemonic_fragment": "Mnemonic Fragment", + "item.malum.mnemonic_hex_staff": "Mnemonic Hex Staff", + "item.malum.natural_quartz": "Natural Quartz", + "item.malum.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", + "item.malum.necklace_of_the_hidden_blade": "Necklace of the Hidden Blade", + "item.malum.necklace_of_the_mystic_mirror": "Necklace of the Mystic Mirror", + "item.malum.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", + "item.malum.necklace_of_the_watcher": "Necklace of the Watcher", + "item.malum.necklace_of_tidal_affinity": "Necklace of Tidal Affinity", + "item.malum.nickel_impetus": "Nickel Impetus", + "item.malum.nickel_node": "Nickel Node", + "item.malum.null_slate": "Null Slate", + "item.malum.ornate_necklace": "Ornate Necklace", + "item.malum.ornate_ring": "Ornate Ring", + "item.malum.osmium_impetus": "Osmium Impetus", + "item.malum.osmium_node": "Osmium Node", + "item.malum.pan_prideweave": "Pan Prideweave", + "item.malum.plural_prideweave": "Plural Prideweave", + "item.malum.poly_prideweave": "Poly Prideweave", + "item.malum.poppet": "Poppet", + "item.malum.pride_prideweave": "Pride Prideweave", + "item.malum.prismatic_focus_lens": "Prismatic Focus Lens", + "item.malum.processed_soulstone": "Processed Soulstone", + "item.malum.raw_soulstone": "Raw Soulstone", + "item.malum.ring_of_alchemical_mastery": "Ring of Alchemical Mastery", + "item.malum.ring_of_arcane_prowess": "Ring of Arcane Prowess", + "item.malum.ring_of_curative_talent": "Ring of Curative Talent", + "item.malum.ring_of_desperate_voracity": "Ring of Desperate Voracity", + "item.malum.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", + "item.malum.ring_of_growing_flesh": "Ring of Growing Flesh", + "item.malum.ring_of_gruesome_concentration": "Ring of Gruesome Concentration", + "item.malum.ring_of_the_demolitionist": "Ring of the Demolitionist", + "item.malum.ring_of_the_endless_well": "Ring of the Endless Well", + "item.malum.ring_of_the_hoarder": "Ring of the Hoarder", + "item.malum.ritual_shard": "Ritual Shard", + "item.malum.rotting_essence": "Rotting Essence", + "item.malum.rune_of_aliment_cleansing": "Rune of Aliment Cleansing", + "item.malum.rune_of_bolstering": "Rune of Bolstering", + "item.malum.rune_of_culling": "Rune of Culling", + "item.malum.rune_of_dexterity": "Rune of Dexterity", + "item.malum.rune_of_fervor": "Rune of Fervor", + "item.malum.rune_of_haste": "Rune of Haste", + "item.malum.rune_of_idle_restoration": "Rune of Idle Restoration", + "item.malum.rune_of_igneous_solace": "Rune of Igneous Solace", + "item.malum.rune_of_loyalty": "Rune of Loyalty", + "item.malum.rune_of_motion": "Rune of Motion", + "item.malum.rune_of_reactive_shielding": "Rune of Reactive Shielding", + "item.malum.rune_of_reinforcement": "Rune of Reinforcement", + "item.malum.rune_of_sacrificial_empowerment": "Rune of Sacrificial Empowerment", + "item.malum.rune_of_spell_mastery": "Rune of Spell Mastery", + "item.malum.rune_of_the_aether": "Rune of the Aether", + "item.malum.rune_of_the_arena": "Rune of the Arena", + "item.malum.rune_of_the_hells": "Rune of the Hells", + "item.malum.rune_of_the_heretic": "Rune of the Heretic", + "item.malum.rune_of_the_seas": "Rune of the Seas", + "item.malum.rune_of_toughness": "Rune of Toughness", + "item.malum.rune_of_twinned_duration": "Rune of Twinned Duration", + "item.malum.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", + "item.malum.rune_of_volatile_distortion": "Rune of Volatile Distortion", + "item.malum.rune_of_warding": "Rune of Warding", + "item.malum.runewood_boat": "Runewood Boat", + "item.malum.runewood_tablet": "Runewood Tablet", + "item.malum.runic_brooch": "Runic Brooch", + "item.malum.runic_sap": "Runic Sap", + "item.malum.runic_sapball": "Runic Sapball", + "item.malum.sacred_spirit": "Sacred Spirit", + "item.malum.shielding_apparatus": "Shielding Apparatus", + "item.malum.silver_impetus": "Silver Impetus", + "item.malum.silver_node": "Silver Node", + "item.malum.soul_hunter_boots": "Soulhunter Boots", + "item.malum.soul_hunter_cloak": "Soulhunter Cloak", + "item.malum.soul_hunter_leggings": "Soulhunter Leggings", + "item.malum.soul_hunter_robe": "Soulhunter Robe", + "item.malum.soul_stained_steel_axe": "Soulstained Steel Axe", + "item.malum.soul_stained_steel_boots": "Soulstained Steel Boots", + "item.malum.soul_stained_steel_chestplate": "Soulstained Steel Chestplate", + "item.malum.soul_stained_steel_helmet": "Soulstained Steel Helmet", + "item.malum.soul_stained_steel_hoe": "Soulstained Steel Hoe", + "item.malum.soul_stained_steel_ingot": "Soulstained Steel Ingot", + "item.malum.soul_stained_steel_knife": "Soulstained Steel Knife", + "item.malum.soul_stained_steel_leggings": "Soulstained Steel Leggings", + "item.malum.soul_stained_steel_nugget": "Soulstained Steel Nugget", + "item.malum.soul_stained_steel_pickaxe": "Soulstained Steel Pickaxe", + "item.malum.soul_stained_steel_plating": "Soulstained Steel Plating", + "item.malum.soul_stained_steel_scythe": "Soulstained Steel Scythe", + "item.malum.soul_stained_steel_shovel": "Soulstained Steel Shovel", + "item.malum.soul_stained_steel_sword": "Soulstained Steel Sword", + "item.malum.soulwood_boat": "Soulwood Boat", + "item.malum.soulwood_tablet": "Soulwood Tablet", + "item.malum.spectral_lens": "Spectral Lens", + "item.malum.spectral_optic": "Spectral Optic", + "item.malum.spirit_fabric": "Spirit Fabric", + "item.malum.spirit_pouch": "Spirit Pouch", + "item.malum.staff_of_the_auric_flame": "Staff of the Auric Flame", + "item.malum.stellar_mechanism": "Stellar Mechanism", + "item.malum.tainted_rock_tablet": "Tainted Rock Tablet", + "item.malum.tin_impetus": "Tin Impetus", + "item.malum.tin_node": "Tin Node", + "item.malum.token_of_gratitude": "Token of Gratitude", + "item.malum.tophat": "Tophat", + "item.malum.totemic_staff": "Totemic Staff", + "item.malum.trans_prideweave": "Trans Prideweave", + "item.malum.tuning_fork": "Tuning Fork", + "item.malum.tyrving": "Tyrving", + "item.malum.umbral_spirit": "Umbral Spirit", + "item.malum.uranium_impetus": "Uranium Impetus", + "item.malum.uranium_node": "Uranium Node", + "item.malum.vivid_nitrate": "Vivid Nitrate", + "item.malum.void_salts": "Void Salts", + "item.malum.void_tablet": "Void Tablet", + "item.malum.warp_flux": "Warp Flux", + "item.malum.warping_engine": "Warping Engine", + "item.malum.weight_of_worlds": "Weight of Worlds", + "item.malum.wicked_spirit": "Wicked Spirit", + "item.malum.zinc_impetus": "Zinc Impetus", + "item.malum.zinc_node": "Zinc Node", + "itemGroup.malum_arcane_construct": "Malum: Arcane Construct", + "itemGroup.malum_basis_of_magic": "Malum: Basis of Magic", + "itemGroup.malum_cosmetics": "Malum: Self Expression", + "itemGroup.malum_metallurgic_magics": "Malum: Metallurgic Magics", + "itemGroup.malum_natural_wonders": "Malum: Born from Arcana", + "itemGroup.malum_ritual_shards": "Malum: Ritual Shards", + "itemGroup.malum_void_chronicles": "Malum: Chronicles of the Void", + "malum.gui.augment.installed": "When installed: ", + "malum.gui.augment.slot": "Slot: ", + "malum.gui.augment.type.augment": "Augment", + "malum.gui.augment.type.core_augment": "Core Augment", + "malum.gui.book.entry.accelerating_inlay": "Accelerating Inlay", + "malum.gui.book.entry.accelerating_inlay.description": "Doubling down", + "malum.gui.book.entry.aerial_rite": "Aerial Rites", + "malum.gui.book.entry.aerial_rite.description": "Uplifting the soul", + "malum.gui.book.entry.altar_acceleration": "Altar Acceleration", + "malum.gui.book.entry.altar_acceleration.description": "Obelisks", + "malum.gui.book.entry.aqueous_rite": "Aqueous Rites", + "malum.gui.book.entry.aqueous_rite.description": "Molding the soul", + "malum.gui.book.entry.arcane_restoration": "Arcane Restoration", + "malum.gui.book.entry.arcane_restoration.description": "Mystic repair", + "malum.gui.book.entry.arcane_rite": "A Rite Unchained", + "malum.gui.book.entry.arcane_rite.description": "Creation uncontrolled", + "malum.gui.book.entry.belt_of_the_magebane": "Belt of the Magebane", + "malum.gui.book.entry.belt_of_the_magebane.description": "Newfound ruin", + "malum.gui.book.entry.belt_of_the_prospector": "Belt of the Prospector", + "malum.gui.book.entry.belt_of_the_prospector.description": "Treasures of the earth", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist": "Ring of the Demolitionist", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist.description": "$bMore dakka/$", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "Ring of the Hoarder", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "Directly into my veins", + "malum.gui.book.entry.belt_of_the_starved": "Belt of the Starved", + "malum.gui.book.entry.belt_of_the_starved.description": "Channeling voracity", + "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "Ring of Desperate Voracity", + "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity.description": "Widening the channel", + "malum.gui.book.entry.blazing_diode": "Blazing Diode", + "malum.gui.book.entry.blazing_diode.description": "The strongest force in the world", + "malum.gui.book.entry.blazing_quartz": "Blazing Quartz", + "malum.gui.book.entry.blazing_quartz.description": "Ignition", + "malum.gui.book.entry.blight": "A Study on Blight", + "malum.gui.book.entry.blight.description": "What, why, and how", + "malum.gui.book.entry.brilliance": "Brilliance", + "malum.gui.book.entry.brilliance.description": "The stuff of experience", + "malum.gui.book.entry.chronicles_of_the_soul": "Chronicles of the Soul", + "malum.gui.book.entry.chronicles_of_the_soul.description": "A magecraft of miracles", + "malum.gui.book.entry.chronicles_of_the_void": "Chronicles of the Void", + "malum.gui.book.entry.chronicles_of_the_void.description": "A magecraft of madness", + "malum.gui.book.entry.corrupt_aerial_rite": "Corrupting the Aerial Rites", + "malum.gui.book.entry.corrupt_aerial_rite.description": "Scattering the soul", + "malum.gui.book.entry.corrupt_aqueous_rite": "Corrupting the Aqueous Rites", + "malum.gui.book.entry.corrupt_aqueous_rite.description": "Deforming the soul", + "malum.gui.book.entry.corrupt_earthen_rite": "Corrupting the Earthen Rites", + "malum.gui.book.entry.corrupt_earthen_rite.description": "Honing the soul", + "malum.gui.book.entry.corrupt_infernal_rite": "Corrupting the Infernal Rites", + "malum.gui.book.entry.corrupt_infernal_rite.description": "Extinguishing the soul", + "malum.gui.book.entry.corrupt_sacred_rite": "Corrupting the Sacred Rites", + "malum.gui.book.entry.corrupt_sacred_rite.description": "Stimulating the soul", + "malum.gui.book.entry.corrupt_wicked_rite": "Corrupting the Wicked Rites", + "malum.gui.book.entry.corrupt_wicked_rite.description": "Endangering the soul", + "malum.gui.book.entry.corrupted_resonance": "Corrupted Resonance", + "malum.gui.book.entry.corrupted_resonance.description": "Advanced magics", + "malum.gui.book.entry.crucible_acceleration": "Crucible Acceleration", + "malum.gui.book.entry.crucible_acceleration.description": "Heating up", + "malum.gui.book.entry.crucible_augmentation": "Crucible Augmentation", + "malum.gui.book.entry.crucible_augmentation.description": "Tuning the attuner", + "malum.gui.book.entry.cthonic_gold": "Cthonic Gold", + "malum.gui.book.entry.cthonic_gold.description": "Fused with the arcane", + "malum.gui.book.entry.cthonic_gold.reexamination": "Reexamination: Cthonic Gold", + "malum.gui.book.entry.cthonic_gold.reexamination.description": "A new principle in old material", + "malum.gui.book.entry.earthen_rite": "Earthen Rites", + "malum.gui.book.entry.earthen_rite.description": "Grounding the soul", + "malum.gui.book.entry.elaborate_brooch": "Elaborate Brooch", + "malum.gui.book.entry.elaborate_brooch.description": "A change in purpose", + "malum.gui.book.entry.eldritch_arcana": "Eldritch Arcana", + "malum.gui.book.entry.eldritch_arcana.description": "For every push there is a pull", + "malum.gui.book.entry.elemental_arcana": "Elemental Arcana", + "malum.gui.book.entry.elemental_arcana.description": "Focused magic", + "malum.gui.book.entry.esoteric_reaping": "Esoteric Reaping", + "malum.gui.book.entry.esoteric_reaping.description": "Leaked magic", + "malum.gui.book.entry.ether": "Ether", + "malum.gui.book.entry.ether.description": "All the colors of the wind", + "malum.gui.book.entry.focus_ashes": "Arising of Ashes", + "malum.gui.book.entry.focus_ashes.description": "Creating powdered reagents", + "malum.gui.book.entry.focus_crystals": "Creation of Crystals", + "malum.gui.book.entry.focus_crystals.description": "Forming irregular crystals", + "malum.gui.book.entry.focus_metals": "Magecraft of Metals", + "malum.gui.book.entry.focus_metals.description": "Forming banded crystals", + "malum.gui.book.entry.glass_brooch": "Glass Brooch", + "malum.gui.book.entry.glass_brooch.description": "Fragile power", + "malum.gui.book.entry.gluttonous_brooch": "Gluttonous Brooch", + "malum.gui.book.entry.gluttonous_brooch.description": "Endlessly unsated", + "malum.gui.book.entry.impurity_stabilizer": "Impurity Stabilizer", + "malum.gui.book.entry.impurity_stabilizer.description": "Potency from weakness", + "malum.gui.book.entry.infernal_rite": "Infernal Rites", + "malum.gui.book.entry.infernal_rite.description": "Igniting the soul", + "malum.gui.book.entry.intricate_assembly": "Intricate Assembly", + "malum.gui.book.entry.intricate_assembly.description": "Fudging the numbers", + "malum.gui.book.entry.introduction": "Introduction", + "malum.gui.book.entry.introduction.description": "On the nature of souls", + "malum.gui.book.entry.mending_diffuser": "Mending Diffuser", + "malum.gui.book.entry.mending_diffuser.description": "Unliving scar tissue", + "malum.gui.book.entry.mirror_magic": "Mirror magic", + "malum.gui.book.entry.mirror_magic.description": "Magic Funnels", + "malum.gui.book.entry.natural_quartz": "Natural Quartz", + "malum.gui.book.entry.natural_quartz.description": "Deep in the earth", + "malum.gui.book.entry.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", + "malum.gui.book.entry.necklace_of_blissful_harmony.description": "No sign of morning coming", + "malum.gui.book.entry.necklace_of_the_mystic_mirror": "Necklace of the Mystic Mirror", + "malum.gui.book.entry.necklace_of_the_mystic_mirror.description": "As without, so within", + "malum.gui.book.entry.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", + "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "Focused and sharpened", + "malum.gui.book.entry.page.headline.accelerating_inlay": "Accelerating Inlay", + "malum.gui.book.entry.page.headline.altar_acceleration.brilliant_obelisk": "Brilliant Obelisk", + "malum.gui.book.entry.page.headline.altar_acceleration.runewood_obelisk": "Runewood Obelisk", + "malum.gui.book.entry.page.headline.arcane_restoration": "Arcane Restoration", + "malum.gui.book.entry.page.headline.arcane_rite": "A Rite Unchained", + "malum.gui.book.entry.page.headline.arcane_rite.soulwood": "Soulwood Transmutation", + "malum.gui.book.entry.page.headline.belt_of_the_magebane": "Belt of the Magebane", + "malum.gui.book.entry.page.headline.belt_of_the_prospector": "Belt of the Prospector", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_demolitionist": "Ring of the Demolitionist", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "Ring of the Hoarder", + "malum.gui.book.entry.page.headline.belt_of_the_starved": "Belt of the Starved", + "malum.gui.book.entry.page.headline.belt_of_the_starved.ring_of_desperate_voracity": "Ring of Desperate Voracity", + "malum.gui.book.entry.page.headline.blazing_diode": "Blazing Diode", + "malum.gui.book.entry.page.headline.blazing_quartz": "Blazing Quartz", + "malum.gui.book.entry.page.headline.blight.arcane_rite": "Blight Study: Resonance", + "malum.gui.book.entry.page.headline.blight.composition": "Blight Study: Substance", + "malum.gui.book.entry.page.headline.blight.intro": "Blight Study: Preface", + "malum.gui.book.entry.page.headline.blight.spread": "Blight Study: Spread", + "malum.gui.book.entry.page.headline.brilliance": "Brilliance", + "malum.gui.book.entry.page.headline.chronicles_of_the_soul": "Chronicles of the Soul", + "malum.gui.book.entry.page.headline.chronicles_of_the_void": "Chronicles of the Void", + "malum.gui.book.entry.page.headline.corrupted_resonance": "Corrupted Resonance", + "malum.gui.book.entry.page.headline.crucible_acceleration": "Crucible Acceleration", + "malum.gui.book.entry.page.headline.crucible_augmentation": "Crucible Augmentation", + "malum.gui.book.entry.page.headline.cthonic_gold": "Cthonic Gold", + "malum.gui.book.entry.page.headline.cthonic_gold.reexamination": "Reexamination: Cthonic Gold", + "malum.gui.book.entry.page.headline.elaborate_brooch": "Elaborate Brooch", + "malum.gui.book.entry.page.headline.eldritch_arcana": "Eldritch Spirit", + "malum.gui.book.entry.page.headline.elemental_arcana": "Elemental Arcana", + "malum.gui.book.entry.page.headline.elemental_arcana.aerial": "Aerial Spirit", + "malum.gui.book.entry.page.headline.elemental_arcana.aqueous": "Aqueous Spirit", + "malum.gui.book.entry.page.headline.elemental_arcana.earthen": "Earthen Spirit", + "malum.gui.book.entry.page.headline.elemental_arcana.infernal": "Infernal Spirit", + "malum.gui.book.entry.page.headline.esoteric_reaping": "Esoteric Reaping", + "malum.gui.book.entry.page.headline.esoteric_reaping.astral_weave": "Astral Weave", + "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "Grim Talc", + "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "Rotting Essence", + "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "Warp Flux", + "malum.gui.book.entry.page.headline.ether": "Ether", + "malum.gui.book.entry.page.headline.ether.iridescent": "Iridescent Ether", + "malum.gui.book.entry.page.headline.focus_ashes": "Arising of Ashes", + "malum.gui.book.entry.page.headline.focus_crystals": "Creation of Crystals", + "malum.gui.book.entry.page.headline.focus_metals": "Magecraft of Metals", + "malum.gui.book.entry.page.headline.glass_brooch": "Glass Brooch", + "malum.gui.book.entry.page.headline.gluttonous_brooch": "Gluttonous Brooch", + "malum.gui.book.entry.page.headline.impurity_stabilizer": "Impurity Stabilizer", + "malum.gui.book.entry.page.headline.intricate_assembly": "Intricate Assembly", + "malum.gui.book.entry.page.headline.introduction": "Introduction", + "malum.gui.book.entry.page.headline.mending_diffuser": "Mending Diffuser", + "malum.gui.book.entry.page.headline.mirror_magic": "Mirror magic", + "malum.gui.book.entry.page.headline.natural_quartz": "Natural Quartz", + "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "The Blissful Harmony", + "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "The Mystic Mirror", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "The Narrow Edge", + "malum.gui.book.entry.page.headline.primary_arcana.arcane": "Arcane Spirit", + "malum.gui.book.entry.page.headline.primary_arcana.sacred": "Sacred Spirit", + "malum.gui.book.entry.page.headline.primary_arcana.wicked": "Wicked Spirit", + "malum.gui.book.entry.page.headline.prismatic_focus_lens": "Prismatic Focus Lens", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_alchemical_mastery": "Ring of Alchemical Mastery", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "Ring of Curative Talent", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "Ring of Prowess", + "malum.gui.book.entry.page.headline.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", + "malum.gui.book.entry.page.headline.ritual_magic": "Ritual magic", + "malum.gui.book.entry.page.headline.rune_of_aliment_cleansing": "Rune of Aliment Cleansing", + "malum.gui.book.entry.page.headline.rune_of_culling": "Rune of Culling", + "malum.gui.book.entry.page.headline.rune_of_dexterity": "Rune of Dexterity", + "malum.gui.book.entry.page.headline.rune_of_fervor": "Rune of Fervor", + "malum.gui.book.entry.page.headline.rune_of_haste": "Rune of Haste", + "malum.gui.book.entry.page.headline.rune_of_idle_restoration": "Rune of Idle Restoration", + "malum.gui.book.entry.page.headline.rune_of_loyalty": "Rune of Loyalty", + "malum.gui.book.entry.page.headline.rune_of_motion": "Rune of Motion", + "malum.gui.book.entry.page.headline.rune_of_reactive_shielding": "Rune of Reactive Shielding", + "malum.gui.book.entry.page.headline.rune_of_reinforcement": "Rune of Reinforcement", + "malum.gui.book.entry.page.headline.rune_of_the_aether": "Rune of the Aether", + "malum.gui.book.entry.page.headline.rune_of_the_arena": "Rune of the Arena", + "malum.gui.book.entry.page.headline.rune_of_the_hells": "Rune of the Hells", + "malum.gui.book.entry.page.headline.rune_of_the_seas": "Rune of the Seas", + "malum.gui.book.entry.page.headline.rune_of_volatile_distortion": "Rune of Volatile Distortion", + "malum.gui.book.entry.page.headline.rune_of_warding": "Rune of Warding", + "malum.gui.book.entry.page.headline.runewood": "Runewood", + "malum.gui.book.entry.page.headline.runewood.arcane_charcoal": "Arcane Charcoal", + "malum.gui.book.entry.page.headline.runewood.runic_sap": "Runic Sap", + "malum.gui.book.entry.page.headline.runeworking": "Runeworking", + "malum.gui.book.entry.page.headline.runic_brooch": "Runic Brooch", + "malum.gui.book.entry.page.headline.scythes": "Scythes", + "malum.gui.book.entry.page.headline.scythes.enchanting": "Enchanting a Scythe", + "malum.gui.book.entry.page.headline.scythes.enchanting.haunted": "Haunted", + "malum.gui.book.entry.page.headline.scythes.enchanting.rebound": "Rebound", + "malum.gui.book.entry.page.headline.scythes.enchanting.spirit_plunder": "Spirit Plunder", + "malum.gui.book.entry.page.headline.shielding_apparatus": "Shielding Apparatus", + "malum.gui.book.entry.page.headline.soulhunter_gear": "Soulhunter Gear", + "malum.gui.book.entry.page.headline.soulstained_armor": "Soulstained Armor", + "malum.gui.book.entry.page.headline.soulstained_scythe": "Soulstained Scythe", + "malum.gui.book.entry.page.headline.soulstone": "Soulstone", + "malum.gui.book.entry.page.headline.soulwood.blight": "Soulwood Study: Blight", + "malum.gui.book.entry.page.headline.soulwood.bonemeal": "Soulwood Study: Growth", + "malum.gui.book.entry.page.headline.soulwood.color": "Soulwood Study: Color", + "malum.gui.book.entry.page.headline.soulwood.intro": "Soulwood Study: Preface", + "malum.gui.book.entry.page.headline.soulwood.sap": "Soulwood Study: Sap", + "malum.gui.book.entry.page.headline.spirit_crystals": "Spirit Crystals", + "malum.gui.book.entry.page.headline.spirit_fabric": "Spirit Fabric", + "malum.gui.book.entry.page.headline.spirit_fabric.pouch": "Spirit Pouch", + "malum.gui.book.entry.page.headline.spirit_focusing": "Spirit Focusing", + "malum.gui.book.entry.page.headline.spirit_infusion": "Spirit Infusion", + "malum.gui.book.entry.page.headline.spirit_infusion.alchemical_calx": "Alchemical Calx", + "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "Hex Ash", + "malum.gui.book.entry.page.headline.spirit_infusion.living_flesh": "Living Flesh", + "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold": "Hallowed Gold", + "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold.spirit_jar": "Spirit Jar", + "malum.gui.book.entry.page.headline.spirit_metals.reexamination": "Reexamination: Spirit Metals", + "malum.gui.book.entry.page.headline.spirit_metals.soulstained_steel": "Soulstained Steel", + "malum.gui.book.entry.page.headline.spirit_minerals.reexamination": "Reexamining Spirit Minerals", + "malum.gui.book.entry.page.headline.spirit_stones.reexamination": "Reexamination: Spirit Stones", + "malum.gui.book.entry.page.headline.spirit_stones.tainted_rock": "Tainted Rock", + "malum.gui.book.entry.page.headline.spirit_stones.twisted_rock": "Twisted Rock", + "malum.gui.book.entry.page.headline.spirit_trinkets": "Spirit Trinkets", + "malum.gui.book.entry.page.headline.the_device": "The Device.", + "malum.gui.book.entry.page.headline.totem_magic": "Totem Magic", + "malum.gui.book.entry.page.headline.totemic_runes": "Totemic Runes", + "malum.gui.book.entry.page.headline.transmutation": "Transmutation", + "malum.gui.book.entry.page.headline.transmutation.deepslate": "Transmutation: Endothermic", + "malum.gui.book.entry.page.headline.transmutation.smooth_basalt": "Transmutation: Exothermic", + "malum.gui.book.entry.page.headline.transmutation.stone": "Transmutation: Basic", + "malum.gui.book.entry.page.headline.tyrving": "Tyrving", + "malum.gui.book.entry.page.headline.void.black_crystal": "A Black Crystal", + "malum.gui.book.entry.page.headline.void.erosion_scepter": "Erosion Scepter", + "malum.gui.book.entry.page.headline.void.inverse_and_hybrid_arcana": "Theoretical Arcana", + "malum.gui.book.entry.page.headline.void.malignant_pewter": "Malignant Pewter", + "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "The Malignant Stronghold", + "malum.gui.book.entry.page.headline.void.material_study_arcana": "Study: Spirit Crystal", + "malum.gui.book.entry.page.headline.void.material_study_auric_embers": "Study: Auric Ember", + "malum.gui.book.entry.page.headline.void.material_study_auric_embers.reexamination": "Reexamination: Auric Ember", + "malum.gui.book.entry.page.headline.void.material_study_malignant_lead": "Study: Malignant Lead", + "malum.gui.book.entry.page.headline.void.material_study_malignant_lead.reexamination": "Reexamining Malignant Lead", + "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment": "Study: Mnemosyne", + "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment.reexamination": "Reexamination: Mnemnosyne", + "malum.gui.book.entry.page.headline.void.material_study_null_slate": "Study: Null Slate", + "malum.gui.book.entry.page.headline.void.material_study_null_slate.reexamination": "Reexamination: Null Slate", + "malum.gui.book.entry.page.headline.void.material_study_soulstone": "Study: Soulstone", + "malum.gui.book.entry.page.headline.void.material_study_void_salts": "Study: Void Salts", + "malum.gui.book.entry.page.headline.void.material_study_void_salts.reexamination": "Reexamination: Void Salts", + "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "The Hidden Blade", + "malum.gui.book.entry.page.headline.void.necklace_of_the_watcher": "Necklace of the Watcher", + "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "Ring of Growing Flesh", + "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "Gruesome Concentration", + "malum.gui.book.entry.page.headline.void.rune_of_bolstering": "Rune of Bolstering", + "malum.gui.book.entry.page.headline.void.rune_of_igneous_solace": "Rune of Igneous Solace", + "malum.gui.book.entry.page.headline.void.rune_of_sacrificial_empowerment": "Sacrificial Empowerment", + "malum.gui.book.entry.page.headline.void.rune_of_spell_mastery": "Rune of Spell Mastery", + "malum.gui.book.entry.page.headline.void.rune_of_the_heretic": "Rune of the Heretic", + "malum.gui.book.entry.page.headline.void.rune_of_toughness": "Rune of Toughness", + "malum.gui.book.entry.page.headline.void.rune_of_twinned_duration": "Rune of Twinned Duration", + "malum.gui.book.entry.page.headline.void.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", + "malum.gui.book.entry.page.headline.void.runes": "Voidish Runecraft", + "malum.gui.book.entry.page.headline.void.staves_as_foci": "Staves as Foci", + "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "Ring of the Endless Well", + "malum.gui.book.entry.page.headline.void.the_weeping_well": "The Weeping Well", + "malum.gui.book.entry.page.headline.void.umbral_arcana": "Umbral Arcana", + "malum.gui.book.entry.page.headline.void.weight_of_worlds": "The Weight of Worlds", + "malum.gui.book.entry.page.headline.voodoo_magic": "Voodoo magic", + "malum.gui.book.entry.page.headline.warping_engine": "Warping Engine", + "malum.gui.book.entry.page.text.accelerating_inlay.1": "Through the use of a superior conductor in Astral Weave, Accelerating Inlay simply provides a substantial bonus to the focusing speed of a Crucible without any drawbacks.", + "malum.gui.book.entry.page.text.aerial_rite": "A simple aura rite, while active nearby friendly beings will find their movements sped up.", + "malum.gui.book.entry.page.text.aerial_rite.hover": "Applies Zephyr's Courage, increasing movement speed by two fifths.", + "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "While not useful for Infusion, per-se, the design of the obelisk can be used in another way as well. By socketing Brilliance instead of Hallowed Gold, the obelisk will harmonize with the Brilliance of enchanting, causing it to provide as much force of enchanting as five bookshelves do.", + "malum.gui.book.entry.page.text.altar_acceleration.runewood_obelisk.1": "Spirit Infusion, as essential as it is, has grown to be tedious. Even producing a stack of simple Hex Ash takes several minutes. Using Hallowed Gold, I have found a way to accelerate it. By placing up to four hallowed obelisks nearby the altar I may increase the processing speed by one fourth with each obelisk.", + "malum.gui.book.entry.page.text.aqueous_rite": "A simple aura rite, while active nearby friendly beings will find that their reach is extended, letting them more easily interact with the world.", + "malum.gui.book.entry.page.text.aqueous_rite.hover": "Applies Poseidon's Grasp, increasing block reach by two units of space and increasing item pickup range significantly.", + "malum.gui.book.entry.page.text.arcane_restoration.1": "The Spirit Crucible allows the transmutation of matter. I have been able to use it to break down an impetus, and it stands to reason I could use it to restore one. By using spirit crystals in the Crucible instead of Brilliance in an anvil, I can do more than that - I can restore nearly anything.", + "malum.gui.book.entry.page.text.arcane_restoration.2": "Every metal and make of tool or armor requires its own set of spirits to repair, and its own repair material. For an Impetus, the repair material $iis/$ the spirits instead. The repair material must be placed on a Twisted Tablet facing the Crucible. Once the spirits coalesce, the item will be repaired somewhat.", + "malum.gui.book.entry.page.text.arcane_restoration.3": "It appears that materials in tune with spirit arcana, such as Soulstained Steel or Hallowed Gold, are more efficient in this process. They will be repaired more than their mundane counterparts would for the same cost.", + "malum.gui.book.entry.page.text.arcane_rite": "The rite - if you could call something so chaotic that - corrupts and burns through the totem, altering its very base nature, and transmuting the world around it into some indeterminate blighted substance.", + "malum.gui.book.entry.page.text.arcane_rite.description.1": "Raw arcana provides the basis for all rites. Without power, nothing would be accomplished. This naturally makes one wonder what effect raw arcana would have as the focus of a rite. The answer is a complex and dangerous one.", + "malum.gui.book.entry.page.text.arcane_rite.description.2": "It requires far more to focus than other rites, taking the entire five runes to activate. It's as though I am pushing on some threshold, and need to break through. And in breaking through... momentum is conserved.", + "malum.gui.book.entry.page.text.arcane_rite.description.3": "Once complete, the rite brings about erratic change to the totem; what I dub Soulwood bears scars from the violent method of its creation. Those scars warp magic, altering its fundamental nature. Any spirit rite performed with a Soulwood totem will produce a vastly different effect.", + "malum.gui.book.entry.page.text.arcane_rite.description.4": "The scars of this process linger, allowing me to make more Soulwood by placing Runewood on the results of the ritual.", + "malum.gui.book.entry.page.text.arcane_rite.hover": "Converts the totem structure into one made up of Soulwood and alters the nearby terrain into a blighted substance.\n- Soulwood totems produce different rite effects.", + "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "The Belt of the Magebane is a simple innovation, but a dangerously effective one. Normally, after being struck by any attack, soul ward will not recover until a long moment after. That moment of downtime has proven itself detrimental far too frequently. But that ends now.", + "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "While worn, the belt provides a substantial bonus to soul ward recovery rate, while also improving capacity slightly. Furthermore, the belt will absorb the arcane essence of any instance of magical damage that strikes its bearer, converting that repurposed energy into immediate recovery of my wards.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "To fuel my various magics and other goals I more often than not find myself needing various earthen treasures. This belt prevents explosions $idirectly/$ caused by me from harming valuable items on the ground, and causes those explosions to break blocks as though I were using a Fortune III tool.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "If raw explosive power is not sufficient, you simply aren't using enough of it. This ring amplifies explosions, mitigating that issue.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "Explosions are chaotic, and messy, inherently. This is hardly a problem, when I want to cause such rampant destruction to collect resources, but collecting the items is a burden. This ring entangles the explosion with my soul, causing the debris and loot to appear at my location.", + "malum.gui.book.entry.page.text.belt_of_the_starved.1": "The arcana I collect occasionally have scraps of wishes and desires woven in. Often, given the base nature of what I reap, this comes in the form of hunger, lust, or petty grudges. All of these impurities can be harnessed, and beyond that, I can infuse this power into my magic.", + "malum.gui.book.entry.page.text.belt_of_the_starved.2": "Doing this carries the perhaps predictable effect that my own hunger amplifies, draining quicker in the process. The magic proficiency this grants is immense, but... I must say, the means are rather distasteful.", + "malum.gui.book.entry.page.text.belt_of_the_starved.ring_of_desperate_voracity.1": "This ring makes rotten foods just a little bit more bearable, allowing me to amass more hunger and saturation from such an unusual diet. Normally, such a diet would be ill-advised, however, a secondary function of the ring allows it to extend the duration of the Gluttony status effect that the Belt of the Starved grants.", + "malum.gui.book.entry.page.text.blazing_diode.1": "The Blazing Diode extracts the full force of a soul on fire, lessening the fuel requirement of any catalyzer powering the crucible while also slightly hastening the entire process.", + "malum.gui.book.entry.page.text.blazing_quartz.1": "It stands to reason that a place like the nether would have a substance that was flammable, and Blazing Quartz certainly fits the bill. It acts much like coal, even being able to form torches. A useful substance, even if fairly mundane.", + "malum.gui.book.entry.page.text.blight.arcane_rite.1": "That echo is why this substance is important for the Unchained Rite. The Rite remembers the violence of its creation, and resonates with the memory within the blight, applying its power to things laying on top of it.", + "malum.gui.book.entry.page.text.blight.composition.1": "The Undirected Rite, as the name suggests, is random. It transmutes, but it has no pattern to transmute things to. So, instead, you get something random, bits of disparate matter all jumbled together into a foul-smelling powder. I wouldn't recommend eating it, or growing things on it, but it's otherwise harmless.", + "malum.gui.book.entry.page.text.blight.intro.1": "Blight. $iSomething which spoils or damages./$ What the Undirected Rite has created has many strange properties, and I intend to categorize them.", + "malum.gui.book.entry.page.text.blight.intro.2": "The naïve explanation is that it is simply another form of power that taints the world, but that isn't right. Blight isn't harmful, not inof itself. It's just... $igunk./$", + "malum.gui.book.entry.page.text.blight.spread.1": "Blight does not spread on its own. It's just random matter, after all. But it has a spiritual memory, a pattern which to replicate. When given arcana, or a valid fertilizer, blight will haphazardly echo this pattern on the nearby area.", + "malum.gui.book.entry.page.text.brilliance.1": "Brilliance is a term I have heard bandied about for what others call experience. It is a part of the soul, though improperly attached, and can be collected and used for enchanting and repairs.", + "malum.gui.book.entry.page.text.brilliance.2": "What many don't know is that it can condense into a physical form. I have heard rumors of solid Brilliance coming from crushing ore, but the most reliable source is small clusters of ore where a soul faded away, leaving its experiences engraved on the stone.", + "malum.gui.book.entry.page.text.corrupt_aerial_rite": "A simple aura rite, while active nearby friendly beings will have their connection to the earth disrupted, lowering their gravity and increasing jump height.", + "malum.gui.book.entry.page.text.corrupt_aerial_rite.hover": "Applies Aether's Charm, decreasing gravity by three fifths while also providing a substantial benefit to jump height.", + "malum.gui.book.entry.page.text.corrupt_aqueous_rite": "A simple aura rite, while active nearby friendly beings will find themselves better at fishing.", + "malum.gui.book.entry.page.text.corrupt_aqueous_rite.hover": "Applies Angler's Lure, providing benefits to fishing skills equal to Lure I and Luck of the Sea I.\n - The effects stack with any enchantment already present on a fishing rod.", + "malum.gui.book.entry.page.text.corrupt_arcane_rite": "Now already scarred, the power bleeds from the soulwood totem, corrupting and warping the nearby area. Any nearby block placed atop that blighted substance will be altered.", + "malum.gui.book.entry.page.text.corrupt_arcane_rite.hover": "Transmutes nearby blocks placed atop blighted gunk.", + "malum.gui.book.entry.page.text.corrupt_earthen_rite": "A simple aura rite, while active nearby friendly beings will find their attacks deal more damage.", + "malum.gui.book.entry.page.text.corrupt_earthen_rite.hover": "Applies Earthen Might, increasing damage dealt by two hearts.", + "malum.gui.book.entry.page.text.corrupt_greater_aerial_rite": "An advanced rite, while active it will slowly ease the stress of time on the mind, offsetting the effects of insomnia for those around it over time.", + "malum.gui.book.entry.page.text.corrupt_greater_aerial_rite.hover": "Passively reduces the insomnia value of nearby players.\n - Assuming phantoms are just starting to appear, it will take a single totem executing the rite two and two fifths of a minute to fully cleanse insomnia.\n - Naturally, the totem will take longer to fully cleanse insomnia if the player has already been suffering from it for some time.", + "malum.gui.book.entry.page.text.corrupt_greater_aqueous_rite": "An advanced rite, while active zombies near this rite will find themselves choking on their own breath, drowning even on land.", + "malum.gui.book.entry.page.text.corrupt_greater_aqueous_rite.hover": "Converts nearby zombies to drowned.", + "malum.gui.book.entry.page.text.corrupt_greater_earthen_rite": "An advanced rite, while active the earth coalesces, and like lava meeting water, cobblestone is created before the totem base.", + "malum.gui.book.entry.page.text.corrupt_greater_earthen_rite.hover": "Creates cobblestone in place of empty space.", + "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite": "An advanced rite, instead of generating heat, this rite compresses it, causing nearby furnaces to operate more quickly.", + "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite.hover": "Speeds up nearby furnaces by one fourth.\n - Fuel consumption rate is unaffected, meaning the rite also improves fuel efficiency.", + "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite": "An advanced rite, while active... nearby animals are made... $ivigorous/$, as if I had fed them myself.", + "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite.hover": "Affected animals are fed until there are more than twenty.\n - This limit applies separately for each type of animal within the range of the rite.", + "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite": "An advanced rite, while active it will cull herds of nearby overcrowded animals.", + "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite.hover": "While there are more than twenty animals within the range of the rite, the excess is removed.\n - This limit applies separately for each type of animal within the range of the rite.", + "malum.gui.book.entry.page.text.corrupt_infernal_rite": "A simple aura rite, while active nearby friendly beings and close fires will have the heat sucked out of them, extinguishing them and healing those who were burned, giving them the survivability of denizens of the nether.", + "malum.gui.book.entry.page.text.corrupt_infernal_rite.hover": "Extinguishes nearby flames, be it affecting the world or an entity.\n - Extinguished entities receive Ifrit's Embrace, recovering two hearts while being extinguished.", + "malum.gui.book.entry.page.text.corrupt_sacred_rite": "A simple rite, while active it will apply a spiritually nourishing effect to nearby animals, accelerating growth and certain biological processes.", + "malum.gui.book.entry.page.text.corrupt_sacred_rite.hover": "Affected animals instantly gain 25 seconds worth of age\n - Sheep will feed on grass more frequently\n - Bees pollinate faster and more frequently\n - Chickens lay eggs more frequently", + "malum.gui.book.entry.page.text.corrupt_wicked_rite": "Rather than harm, this rite enhances nearby hostile beings, granting protection, force, and speed. Rather useless, but might have niche applications.", + "malum.gui.book.entry.page.text.corrupt_wicked_rite.hover": "Grants all nearby hostiles resistance, strength, and speed.", + "malum.gui.book.entry.page.text.corrupted_resonance.1": "To fuel any further magics, I will need a catalyst. Something beautiful, full of magic, serving as the basis for any complex craft born from it. Corrupted Resonance is perfect for the role.", + "malum.gui.book.entry.page.text.crucible_acceleration.1": "The Spirit Crucible is, unfortunately, a rather slow device. It takes time for it to coalesce the power of the arcana into the central item. This isn't without reason. Most matter simply can't take a faster stream, and you risk damaging the catalyst by overloading it.", + "malum.gui.book.entry.page.text.crucible_acceleration.2": "However, by heating the catalyst through mystic means, you can lessen this rejection and speed up the coalescence at once. That is what the Spirit Catalyzer is for. Unfortunately, this is not perfect, and instability often causes the catalyst to be damaged more than strictly necessary.", + "malum.gui.book.entry.page.text.crucible_acceleration.3": "Each fueled Catalyzer nearby to a Crucible will amplify the speed of the focusing process, up to a maximum of eight. Unfortunately, the risk of instability proportionally rises with each one, resulting in your impetus potentially receiving more damage than necessary.", + "malum.gui.book.entry.page.text.crucible_augmentation.1": "The Spirit Crucible is a machine of great, but largely unrealized, potential. Through a process I call Augmentation, revolving around foci of Alchemical Calx, this potential can be extracted.", + "malum.gui.book.entry.page.text.crucible_augmentation.2": "Each augment provides a unique effect that can be activated by inserting it in the spirit catalyzer, or placing up to four in the spirit crucible itself. Using more than one instance of the same augment type will compound their effects.", + "malum.gui.book.entry.page.text.crucible_augmentation.3": "To assist in controlling this process, I have modified a Tuning Fork for the purpose. While held, I can see all the unique resonances of the crucible and it's augments. On top of that, by using this Tuning Fork on the crucible, I may choose an attribute to improve, at the cost of other attributes lessening in potency.", + "malum.gui.book.entry.page.text.cthonic_gold.1": "Cthonic Gold is a strange yet useful metal. Its physical makeup is that of gold, yet its properties are entirely distinct. The ore is found deep underground in the deepslate layer of the world, rooted deeply into existing veins of gold.", + "malum.gui.book.entry.page.text.cthonic_gold.2": "Physically, Cthonic Gold resembles pyrite, albeit with the density of true gold. The altered nature of the metal appears to derive from a mix of earthen and infernal arcana somehow bonded to its physical structure, creating a strange alloy. Arcana does not normally interact with metal in this way, at least in my experiments.", + "malum.gui.book.entry.page.text.cthonic_gold.3": "The alloy of physical and metaphysical causes this material to serve as a bridging point, a gate between realms, so to speak. Or perhaps a guardian of those gates? It exists as purely physical, yet the arcane acknowledges its passage.", + "malum.gui.book.entry.page.text.cthonic_gold.4": "I'm not sure what use this metal will have quite yet, but I doubt I will be short for applications for a material with such atypical properties.", + "malum.gui.book.entry.page.text.cthonic_gold.reexamination.1": "I now know why I could not create Cthonic Gold - I did not understand the principles it was built on. Fusing crystal into matter is not something unique to this material. It may be possible to force crystals to form inside of objects to make similar 'natural' arcane alloys.", + "malum.gui.book.entry.page.text.cthonic_gold.reexamination.2": "Either I need to find a way to phase the crystal through solid matter, or I need to find a way to cause a similar effect to the Spirit Jar's crystal formation in a medium other than air. Either one might allow me to make Cthonic Gold, and potentially much, much more.", + "malum.gui.book.entry.page.text.earthen_rite": "A simple aura rite, while active nearby friendly beings will find their bodies are tougher and more resistant to damage.", + "malum.gui.book.entry.page.text.earthen_rite.hover": "Applies Gaia's Bulwark, increasing armor by four and armor toughness by two.", + "malum.gui.book.entry.page.text.elaborate_brooch.1": "Brooches symbolize a sacrifice, but that sacrifice can seem abstract, even comical, from the outside. A necklace is not so different from a belt in form, and by stripping away notions of $ifashion/$ and propriety, I can wear a belt's power around my neck.", + "malum.gui.book.entry.page.text.eldritch_arcana.1": "Eldritch arcana is a mystery to me. It has no impulse, none that I can understand, at least. And yet, it doesn't act like raw arcana. It changes, emboldens, enlightens... Raw arcana merely amplifies. This... this alters.", + "malum.gui.book.entry.page.text.eldritch_arcana.2": "I am not sure I understand what impulse creates this arcana. I find it in very few beings, and those I find it in are those who already defy explanation. But if it must be the pair to raw arcana, then that would imply that it's the impulse of endings, the $ilast/$ principle of all things.\n\nI do not like that thought.", + "malum.gui.book.entry.page.text.elemental_arcana.aerial.1": "Aerial arcana is the simplest of the elemental arcana. That very simplicity that gives it its utility. I have heard tales of magi soaring on the winds, ruling the skies. If any arcana is to make those tales achievable, it is this.", + "malum.gui.book.entry.page.text.elemental_arcana.aerial.2": "It is the impulse of speed given form, the desire to run and to soar. It is found in anything particularly swift or mobile.", + "malum.gui.book.entry.page.text.elemental_arcana.aqueous.1": "And finally, Aqueous arcana. It is strange, to say the least. It is malleable, yet doesn't do much by itself. It grants an affinity for the sea, but beyond that, its effects are rather esoteric.", + "malum.gui.book.entry.page.text.elemental_arcana.aqueous.2": "It is the impulse of change, the desire to adapt. It is found in anything that embodies that adaptation, as well as anything which lives in the flowing waters.", + "malum.gui.book.entry.page.text.elemental_arcana.earthen.1": "Earthen arcana is relatively simple as well. It lends itself easily to strength, communion with nature, and the force of vitality. If I wish to enhance myself, or reshape the world, this arcana will be the key.", + "malum.gui.book.entry.page.text.elemental_arcana.earthen.2": "It is the impulse of stability, the desire to stand and endure. It is found in anything that is unconcerned with the world around it changing.", + "malum.gui.book.entry.page.text.elemental_arcana.infernal.1": "Infernal arcana is more complex, but not nearly as malicious as it might seem. Fire is dangerous, yes, but it is also the source of light and heat. It can burn something down as easily as it can fuse two things together.", + "malum.gui.book.entry.page.text.elemental_arcana.infernal.2": "It is the impulse of light, the desire to burn. It is found in anything that shines brightly, as well as most denizens of the nether.", + "malum.gui.book.entry.page.text.esoteric_reaping.1": "When a being dies, its soul disperses. This is basic theory, and well proven by this point. It's been proposed that sometimes, that power leaks into the body of the creature as it dies, to explain the existence of reagents they drop. That hadn't been proven yet.", + "malum.gui.book.entry.page.text.esoteric_reaping.2": "But now, with my scythe, I have proved it beyond doubt. When a soul is shattered, even if only for a brief moment, the energy collides with what's left of it's vessel. This phenomena appears to create a strong reaction, a change of sorts.", + "malum.gui.book.entry.page.text.esoteric_reaping.3": "I have discovered four reagents born through this process, which I will detail further in this entry. In summary, the flesh of zombies can curdle to Rotting Essence; the bones of skeletons can crystallize to Grim Talc; the wings of phantoms can spin to Astral Weave; and the magic of endermen can coalesce into Warp Flux.", + "malum.gui.book.entry.page.text.esoteric_reaping.astral_weave.1": "The membrane of a phantom will spin into Astral Weave with this magic, a mystic cloth with strange arcane properties.", + "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "Bones exposed to this magic can crystallize into Grim Talc, a useful mineral that can also be broken down into bonemeal.", + "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "When exposed to this magic, the flesh of the undead can curdle into Rotting Essence, a toxic and foul substance that smells like death itself.", + "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "The magic that envelops the endermen coalesces into Warp Flux, a strange essence that seems to be inimical to natural law.", + "malum.gui.book.entry.page.text.ether.1": "A common task for an apprentice magus is to create a flame that burns without heat or fuel. It serves as a test of magical control, as well as the ability to circumvent natural phenomena. Spirit arcana, of course, can produce this wonder as well.", + "malum.gui.book.entry.page.text.ether.2": "A peculiarity of Ether's flame is that it resonates with colors. As if it was leather to be dyed, I can tint its appearance. It is an emitter of light, so dyeing it darker colors will lower the intensity rather than change the color of the flame itself.", + "malum.gui.book.entry.page.text.ether.iridescent.1": "As if this was not enough, I have found a way to imbue a second color into my Ether, creating Iridescent Ether. When created, this form of Ether locks in its original color, leaving a new, $isecond/$ color open to dyeing. The light will shift from the original color into the new color towards the peak of the flames.", + "malum.gui.book.entry.page.text.ether.iridescent.2": "Getting the right coloring for this can be tricky, though. As stated, once Ether is made Iridescent, its original color can no longer be changed. This is hardly an issue, but should be kept in mind when tinting your flames.", + "malum.gui.book.entry.page.text.focus_ashes.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause powders of various forms to be created. It is a simple yet very useful arcane recipe.", + "malum.gui.book.entry.page.text.focus_crystals.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause more mundane crystals to be formed.", + "malum.gui.book.entry.page.text.focus_metals.1": "By altering the composition of the Alchemical Impetus with niter, sulfur, and cthonic gold, it is possible to alter the artifact in such a way that allows for forming nodes of most pure metals.", + "malum.gui.book.entry.page.text.focus_metals.2": "It isn't particularly efficient or fast, but it is certainly better than having to mine for every ingot I need. Each metallic node can be processed at a furnace of any kind into two thirds of an ingot worth of metal nuggets.", + "malum.gui.book.entry.page.text.glass_brooch.1": "The Runic Brooch works well, but my hands are not the only symbolic home of power. I can instead imbue them into my blood with the Glass Brooch, stripping a portion of my physical health away to inscribe two runes within my chest.", + "malum.gui.book.entry.page.text.gluttonous_brooch.1": "Some sacrifices are mental, rather than physical. The Gluttonous Brooch strips away satiation, causing my body to crave food even when it should be full. In exchange for this, my loosened belly has the space to accommodate an additional belt.", + "malum.gui.book.entry.page.text.greater_aerial_rite": "An advanced rite, by twisting the power of the air, blocks before the totem will be made to fall as though they were sand. Nothing Silk Touch cannot grab will be affected, though.", + "malum.gui.book.entry.page.text.greater_aerial_rite.hover": "Causes targeted blocks to fall downwards if there is nothing underneath them.", + "malum.gui.book.entry.page.text.greater_aqueous_rite": "An advanced rite, while active, it will vastly increasing the drip speed of dripstone, causing more fluid to be produced.", + "malum.gui.book.entry.page.text.greater_aqueous_rite.hover": "Speeds up dripstone fluid production, works on both lava and water.\n - Only the tip of hanging dripstone needs to be within range for the effect to trigger.", + "malum.gui.book.entry.page.text.greater_earthen_rite": "An advanced rite, while active it will cause blocks before the totem base to be broken.", + "malum.gui.book.entry.page.text.greater_earthen_rite.hover": "Breaks targeted blocks. Unbreakable blocks behave as to be expected.", + "malum.gui.book.entry.page.text.greater_infernal_rite": "An advanced rite, while active it will cause blocks before the totem base to be smelted.", + "malum.gui.book.entry.page.text.greater_infernal_rite.hover": "Smelts targeted blocks that can be smelted into other blocks.", + "malum.gui.book.entry.page.text.greater_sacred_rite": "An advanced rite, while active nearby crops planted on soil are filled with vigor and will grow more quickly.", + "malum.gui.book.entry.page.text.greater_sacred_rite.hover": "Periodically ages nearby crops. Coverage matches water coverage.", + "malum.gui.book.entry.page.text.greater_wicked_rite": "An advanced rite, while active nearby beings on the brink of death are dealt a fatal blow to the body and soul.", + "malum.gui.book.entry.page.text.greater_wicked_rite.hover": "Affected entities are dealt a fatal blow, dropping items and spirits on death.\n - Avoids entities with more than two and a half hearts remaining.", + "malum.gui.book.entry.page.text.impurity_stabilizer.1": "The wicked spirit is drawn to the weak, seeking to cull. The Impurity Stabilizer subverts that property, providing a powerful percentage bonus to the weakest crucible attribute besides fuel usage rate and instability, which receive a small improvement overall instead.", + "malum.gui.book.entry.page.text.infernal_rite": "A simple aura rite, while active nearby friendly beings will find that their motions are infused with fiery vigor, letting them swing weapons and tools faster.", + "malum.gui.book.entry.page.text.infernal_rite.hover": "Applies Miner's Rage, increasing attack rate and dig speed by two fifths.", + "malum.gui.book.entry.page.text.intricate_assembly.1": "The Intricate Assembly, as its name suggests, draws its power from the unbounded nature of its fractal complexity. At the cost of an increased dependency on fuel, as well as a reduced focusing speed, it enables the crucible to potentially produce double the usual amount of items during each focusing cycle.", + "malum.gui.book.entry.page.text.introduction.1": "\"Within our world, every living being has a soul. That soul is consciousness, what animates the body, and the meeting point between matter and magic. These represent our existence; as the body is presented to the physical world, so the soul is to the arcane.\"", + "malum.gui.book.entry.page.text.introduction.2": "I seem to have stumbled upon something peculiar: a form of magic so far undocumented. I could hardly call myself a magus if I refused the opportunity to study it. In this codex, the Encyclopedia Arcana, I write my research into this power, hoping to document everything about it.", + "malum.gui.book.entry.page.text.introduction.3": "The energies this thaumaturgical discipline manipulates seem to be rooted in the soul. More accurately, they are the energies of the soul, the inclinations and impulses that make up each one of us.", + "malum.gui.book.entry.page.text.introduction.4": "So far, what I have described is basic. But I have found a way to separate, and then condense, the impulse of a soul into a physical form I call a spirit crystal. This forms the basis of my research.", + "malum.gui.book.entry.page.text.introduction.5": "The natures of the soul I condense influence the crystal's properties. Each soul is slightly different, and that can result in changes to the crystals formed. I believe these spirit crystals to be just the breakthrough I need.", + "malum.gui.book.entry.page.text.mending_diffuser.1": "By using Living Flesh to sympathize with natural healing, the Mending Diffuser will, upon the Crucible completing a focusing cycle, potentially repair any impetus by a small amount. It cannot mend an already cracked impetus.", + "malum.gui.book.entry.page.text.mirror_magic.1": "The future holds many secrets..", + "malum.gui.book.entry.page.text.natural_quartz.1": "Natural Quartz is, as the name implies, a natural equivalent of the nether resource. It's used for most of the same things. It's rare, and found deep underground, sometimes in geodes.", + "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.1": "To focus on my magics I more often than not need peace and clarity. As such, I have devised a tool to redirect attention around me. While worn, this accessory will hide my presence from nearby adversaries, decreasing their likelihood of taking interest in me.", + "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "Upon further studies, it would appear that the effects of my newly forged trinket are $iespecially/$ potent when exerting their influence over any soul bearing a Wicked spirit.", + "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "I have devised another way to capture some of the lost energy from loose spirits. The Resonant Lens I socketed in is able to focus magic, collecting a little bit of excess energy as I pick up arcana. This energy is then redistributed to the rest of my trinkets, increasing the effect of any that act upon collecting spirits.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "The sweep of the scythe is its main draw. The ability to cut my targets like so much wheat is invaluable. But that comes at the cost of damage to a single target. This necklace mystically focuses the edge of my attack, directing all of the power into one target for a strong damage boost.", + "malum.gui.book.entry.page.text.primary_arcana.arcane.1": "While other arcana are impulses of the soul, it would be more accurate to say that the arcane is the impulse of the arcana themselves. This $braw arcana/$ lacks any particular quality, simply being undirected spiritual power.", + "malum.gui.book.entry.page.text.primary_arcana.arcane.2": "It is the impulse of creation, the first principle of all things. It is found within those who have opened their soul to power, or whose origins lie in that power.", + "malum.gui.book.entry.page.text.primary_arcana.arcane.3": "I suspect that this arcana, unlike others, can join a soul over time. Most things about the soul are defined early on. The impulses that define you are woven into your very self, after all. But lacking an impulse, perhaps this arcana is different. A witch was not born a mage, after all.", + "malum.gui.book.entry.page.text.primary_arcana.sacred.1": "Sacred arcana is essential to any magic that enhances life. It can be defined as holy, the energy of particularly vibrant life, or even the simplicity of youth. It is pure and untainted, making it a useful component.", + "malum.gui.book.entry.page.text.primary_arcana.sacred.2": "It is the impulse of purity, the desire for optimism. It is found in those who are passive, innocent, or holy in origin.", + "malum.gui.book.entry.page.text.primary_arcana.wicked.1": "Wicked arcana is inimical to life. It seeks death and despair, and warps the living into something else. Even touching the crystal makes my soul shudder in pain.", + "malum.gui.book.entry.page.text.primary_arcana.wicked.2": "It is the impulse of corruption, the desire to cause suffering. It is found in those whose souls lack life, or those twisted by malice.", + "malum.gui.book.entry.page.text.prismatic_focus_lens.1": "Sometimes, simplicity is the best goal. The Prismatic Focus Lens bends not light, but the flow of arcana, reducing instability of the spirit focusing process. It is important to note, stability can only prevent the impetus from suffering $iadditional/$ damage.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "This ring, through alchemical trickery, is able to manipulate the potions running through my blood. Negative effects are filtered out, shortening their duration, while positive effects are maintained for longer than normal. Whenever I collect arcana, the ring momentarily works better.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "The trinkets documented within cause effects whenever a spirit crystal is collected, feeding off the excess energy. As an example, this restorative trinket will replenish a small division of my health any time I collect arcana.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "Brilliance is attached to the soul, but isn't an impulse like the arcana. It is accumulated knowledge, and so is not inherently tied to the soul that learned it. Even strikes which pass through the soul harmlessly are capable of dislodging it.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "By using condensed Brilliance, I have created a ring that filters out that Brilliance out of arcana I collect, giving me a burst of Brilliant knowledge whenever I collect arcana.", + "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "It can be tiring, harvesting the sheer quantities of arcana I need for my research. This ring can increase the efficiency of the harvest, allowing me to reap an additional spirit from every slain soul. At a certain point, though, \"efficiency\" ceases to explain it. How am I obtaining more power than the soul itself has?", + "malum.gui.book.entry.page.text.ritual_magic.1": "The future holds many secrets..", + "malum.gui.book.entry.page.text.rune_of_aliment_cleansing.1": "The Rune of Aliment Cleansing implores a body to catalyze and change substance, allowing it to burn through and process negative effects quicker than normal.", + "malum.gui.book.entry.page.text.rune_of_culling.1": "The Rune of Culling implores a mind to seek ruin, granting the user a bonus to Magic Proficiency which improves magic damage output by roughly two fifths.", + "malum.gui.book.entry.page.text.rune_of_dexterity.1": "The Rune of Dexterity implores a mind to move when cornered, boosting movement speed which can up to double as the user's health pool diminishes.", + "malum.gui.book.entry.page.text.rune_of_fervor.1": "The Rune of Fervor implores a mind to move with haste, improving the user's mining speed by roughly a quarter.", + "malum.gui.book.entry.page.text.rune_of_haste.1": "The Rune of Haste conveys the Rite of Haste, granting Miner's Rage to its wearer at a reduced potency, speeding up their swings of weapons and tools.", + "malum.gui.book.entry.page.text.rune_of_idle_restoration.1": "The Rune of Idle Restoration implores a body to restore itself, passively restoring the user's health at a rate of one half heart every two seconds.", + "malum.gui.book.entry.page.text.rune_of_loyalty.1": "The Rune of Loyalty conveys the Rite of Loyalty, granting Poseidon's Grasp to its wearer at a reduced potency, extending their reach.", + "malum.gui.book.entry.page.text.rune_of_motion.1": "The Rune of Motion conveys the Rite of Motion, granting Zephyr's Courage to its wearer at a reduced potency, speeding them up.", + "malum.gui.book.entry.page.text.rune_of_reactive_shielding.1": "The Rune of Reactive Shielding implores a body to stand fast, granting an increase to effective Armor and Armor Toughness by one tenth upon taking damage. The strength of this effect scales as the user receives more damage, reaching an increase of three tenths at full power.", + "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "The Rune of Reinforcement, rather than imploring the body, simply provides pressure to the Arcane quality of its existence, granting their Soul Ward capacity and strength.", + "malum.gui.book.entry.page.text.rune_of_the_aether.1": "The Rune of the Aether conveys the Rite of the Aether, granting Aether's Charm to its wearer at a reduced potency, lowering the influence of gravity on them.", + "malum.gui.book.entry.page.text.rune_of_the_arena.1": "The Rune of the Arena conveys the Rite of the Arena, granting Earthen Might to its wearer at a reduced potency, causing their attacks to do more damage.", + "malum.gui.book.entry.page.text.rune_of_the_hells.1": "The Rune of the Hells conveys the Rite of the Hells, granting Ifrit's Courage to its wearer at a reduced potency when they are on fire, extinguishing and healing them.", + "malum.gui.book.entry.page.text.rune_of_the_seas.1": "The Rune of the Seas conveys the Rite of the Seas, granting Angler's Lure to its wearer at a reduced potency, increasing their skill with fishing.", + "malum.gui.book.entry.page.text.rune_of_volatile_distortion.1": "The Rune of Volatile Distortion, rather than imploring the mind, corrupts its actions with random chance, making the user's attacks erratic in damage - anywhere from nine tenths as powerful to twelve tenths. Sometimes, this randomness aligns with weaknesses by chance, doubling the strength of the attack.", + "malum.gui.book.entry.page.text.rune_of_warding.1": "The Rune of Warding conveys the Rite of Warding, granting Gaia's Bulwark to its wearer at a reduced potency, effectively granting armor.", + "malum.gui.book.entry.page.text.runewood.1": "Runewood is a strange mix of magic and nature, and a fairly common one at that. While pretty, I am more interested in practicality. Runewood is soaked in magic, and as such, can serve as the basis for the arcane.", + "malum.gui.book.entry.page.text.runewood.2": "The tree is predominantly found within large open plains, however it can also be found in forests. The tree can be best identified by it's leaves, proudly displaying an orange-yellow palette.", + "malum.gui.book.entry.page.text.runewood.arcane_charcoal.1": "Runewood's charcoal, as magic-infused as it is, burns with an arcane fervor for longer than regular charcoal. This makes it rather useful for fueling any smelting I need to do.", + "malum.gui.book.entry.page.text.runewood.runic_sap.1": "Runewood trees tend to have a buildup of sticky sap on the sides of their logs. When this happens, if you strip off the bark, you'll be able to bottle the sap, which makes for a rejuvenating drink.", + "malum.gui.book.entry.page.text.runewood.runic_sap.2": "The sap can also be used to create sapballs, able to be used interchangeably with slimeballs for most recipes. Runic sap can also be turned into a block form, which is rather sticky.", + "malum.gui.book.entry.page.text.runeworking.1": "Every trinket I've made thus far has proven to have its place in my work, but it has become somewhat frustrating to have to spend time choosing out my jewelery before every task. After all, some effects may be able to be divorced from their genesis.", + "malum.gui.book.entry.page.text.runeworking.2": "The process of Runeworking allows me to do so via Brooches and Runes. The brooch is simply the focus I have chosen, its placement over the heart symbolizing the price of suffering inherent to runic power.", + "malum.gui.book.entry.page.text.runeworking.3": "To begin, I will need to create a Runic Workbench to inscribe these runes. The simplest beginning will be the Runic Brooch, which will allow me to equip what I have created.", + "malum.gui.book.entry.page.text.runic_brooch.1": "The simplest of brooches is the Runic Brooch. It represents the quest for power at price, and the bloodied palms with which one grasps a razored enlightenment. When worn, by symbolically removing one of my hands' capacity to channel magic from a ring, it will grant me the opportunity to inscribe a rune in each palm.", + "malum.gui.book.entry.page.text.sacred_rite": "A simple rite, while active it will slowly mend the wounds of nearby entities.\n Avoids hostiles.", + "malum.gui.book.entry.page.text.sacred_rite.hover": "Recovers one heart of damage every two seconds.", + "malum.gui.book.entry.page.text.scythes.1": "After several inert attempts, I have socketed Soulstone into a weapon that can reliably harvest these spirit crystals. The long blade allows time for the body to die before I strike the soul, while also providing a wide sweep attack. It isn't as sharp as a sword, but for my purposes, it will do nicely.", + "malum.gui.book.entry.page.text.scythes.2": "What I had managed to do before with careful, painstaking experiments, the scythe did in a matter of seconds. The souls of the monsters I slew shattered, streaming bits of deeply hued matter towards me: the spirit crystals. Finally, my research can begin in earnest.", + "malum.gui.book.entry.page.text.scythes.enchanting.1": "At its core, the scythe enchants like other weapons or tools I've used. It has its own set of enchantments, of course, due to its differing nature, but can take Unbreaking and the like as well as a sword can.", + "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "The Soulstone can be used in ways other than just shattering the soul. By enchanting the stone, the swing of the blade gains a bit of the strange properties of the stone, cutting deeper into the target's soul and doing extra magic damage.", + "malum.gui.book.entry.page.text.scythes.enchanting.rebound.1": "By working my enchantments into the wooden handle, I found that my scythe can be made to return to my hand. As strange as it looks, using my scythe as a boomerang can be useful to cut through hordes of monsters. The stronger the enchantment, the less time until I can throw the scythe again.", + "malum.gui.book.entry.page.text.scythes.enchanting.spirit_plunder.1": "This is not a perfect method. Some of the soul is unavoidably lost in the moment between blade and stone. But by enchanting the blade, that loss can be mitigated, and more of the soul condensed. This unfortunately strains the stone, and can result in my scythe's durability decreasing.", + "malum.gui.book.entry.page.text.shielding_apparatus.1": "By utilizing the multiphasic property of Soulstained Steel, the Shielding Apparatus provides a chance for the damage imposed upon the impetus to be $icompletely/$ absorbed, while also slightly stabilizing the focusing process. It does, however, reduce focusing speed.", + "malum.gui.book.entry.page.text.soulhunter_gear.1": "Spirit Fabric is an insulator, but that doesn't mean it has to dampen magic. This set of armor is designed to focus that magic, effectively amplifying the user's arcane abilities. Unfortunately, it's not exactly the strongest of materials, and it protects me just about as much as leather clothing.", + "malum.gui.book.entry.page.text.soulstained_armor.1": "Much like the Soulstained Scythe, I have improved upon my mundane iron armor to create the Soulstained Armor. To avoid the metal touching me directly, and so jostling and rubbing against my very soul, I used thin plates of Twisted Rock beneath the metal of the armor.", + "malum.gui.book.entry.page.text.soulstained_armor.2": "As it exists in both the arcane and physical realms, Soulstained Steel exhibits fascinating defensive properties. It can intercept attacks from both, creating an effect I call Soul Ward. It takes time to restore if the effect is disrupted, but it acts as additional armor which nearly absorbs magic damage completely, and dampens physical damage.", + "malum.gui.book.entry.page.text.soulstained_armor.3": "This effect seems similar in nature to others I have studied, such as engraving runes into armor or invoking a black sun upon oneself. Though unlike those, it doesn't $iappear/$ to have a cost. Where is the energy for Soul Ward coming from?", + "malum.gui.book.entry.page.text.soulstained_scythe.1": "The scythe I created to harvest spirits was useful, but ultimately has outlived that usefulness. I have grown fond of the utility it provides, though, and so instead of discarding it I sought to improve it. With Soulstained Steel, I was able to create a more effective weapon and maintain the scythe's advantages.", + "malum.gui.book.entry.page.text.soulstone.1": "Sometimes, it appears that matter can be charged with the energies of a soul, despite not having a soul of its own.", + "malum.gui.book.entry.page.text.soulstone.2": "This serves as the basis for spirit arcana - the ensouling of the soulless. Soulstone is an ore that exists more in the arcane than the physical, and, refined, presents many uses for my magic. It strongly radiates magic.", + "malum.gui.book.entry.page.text.soulwood.blight.1": "Another obvious difference is in its effect on the surroundings - namely, the fact that it echoes the Undirected Rite with the energies of its growth, transmuting the world around it into blight. I ought to create a safely contained area if I wish to grow these trees.", + "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "Much like blight, the sapling accepts both spirit arcana and common fertilizers such as bonemeal. The end result is roughly the same across both options.", + "malum.gui.book.entry.page.text.soulwood.color.1": "The most obvious differences with the tree itself are shape and leaf color. Soulwood is more spindly than Runewood, and its leaves are a sickly purple-red hue instead of a rich orange-yellow. It can still be used for many of the same things, though.", + "malum.gui.book.entry.page.text.soulwood.intro.1": "After further study, I have discovered that the Soulwood produced by the Unchained Rite has actually become an entirely different species from the Runewood it is made from. It grows differently, it acts differently... it appears the spiritual scars that created it go deeper than just its color and magic.", + "malum.gui.book.entry.page.text.soulwood.sap.1": "The sticky lifeblood of the tree also seems to well up much more often in a tree than in Runewood. The sap's effects are corrupted as well; rather than restoring my vigor, Unholy Syrup enhances it, increasing my attack strength and providing damage resistance.", + "malum.gui.book.entry.page.text.spirit_crystals.1": "The soul is a notoriously fickle thing. Even confirming its existence is difficult, requiring the highest thaumaturgies to get a reading. That is what sets spirit arcana apart from other magic. We don't need grand assemblies and esoteric artifice to see a soul. Simply destroying it is proof enough.", + "malum.gui.book.entry.page.text.spirit_crystals.2": "A material I have named Soulstone is the means by which we do so. It appears mundane until refined, but once it is rid of impurities, it seems... out of phase with the world. By creating a blade using it as a core, I should be able to strike not only the physical form, but also the soul, shattering it to energy before it can disperse.", + "malum.gui.book.entry.page.text.spirit_crystals.3": "These energies, as previously noted, have different 'frequencies' of sorts. A being burning with light would have a soul that reflects that radiance, and a being prone to adaptation would have a soul as malleable as itself. Occasionally, the energy has no flavor to it at all, leaving only the raw impulse of creation behind. That type of crystal bears further study.", + "malum.gui.book.entry.page.text.spirit_fabric.1": "Spirit Fabric is a light yet sturdy material that acts as an insulator for spirit energies. While other materials have the same properties, it's not exactly practical to craft a pouch or clothing from stone. I'm not willing to go quite so far for my research as to try wearing something like $ithat/$.", + "malum.gui.book.entry.page.text.spirit_fabric.pouch.1": "But this fabric works wonderfully for storing spirit crystals. It keeps the arcana condensed within, and will even store spirits I pick up before they so much as clutter my pockets. It can store as many spirits as a single chest, making it quite convenient to carry around.", + "malum.gui.book.entry.page.text.spirit_focusing.1": "Using the opposing polarities of Twisted and Tainted Rock, I have created a device that draws in and focuses arcane energy. If given a compatible substrate, I can use this process to create things.", + "malum.gui.book.entry.page.text.spirit_focusing.2": "The basic substrate here is the Alchemical Impetus, an artifact similar to those I've seen in the past. By focusing arcana into it, I can cause bits of the calx to transmute into something new, though this damages the Impetus in the process.", + "malum.gui.book.entry.page.text.spirit_infusion.1": "By using Runewood's natural magic as a base, I have designed the altar that will serve as the basis for my magecraft - the Spirit Altar. It is the other piece of the equation, the use for the arcana. By infusing them into items, and using the energies to effect other fusions, I can begin to explore this.", + "malum.gui.book.entry.page.text.spirit_infusion.2": "To use the altar, I must lay the item I wish to infuse on top of it, along with an appropriate set of arcana. If I wish to fuse other items in the process, I must place them on some form of Runewood item holder. They must be within four blocks of the altar to work.", + "malum.gui.book.entry.page.text.spirit_infusion.3": "Once all the arcana are present, the power within the crystals will begin to flow into the central item. If other items are fused in, they are pulled in during this process. When all of that is done, the product of the infusion will appear. It $iis/$ rather slow, though...", + "malum.gui.book.entry.page.text.spirit_infusion.alchemical_calx.1": "Lastly, I have created an experimental substrate I named Alchemical Calx. It's initially strong and tallow-like, but when met with a lesser amount of force it turns extremely malleable. It's bound to prove an useful ingredient.", + "malum.gui.book.entry.page.text.spirit_infusion.hex_ash.1": "My first product with this process is a powder I call Hex Ash, after its color. It is a simple and useful grit, with the niter and sulfur mostly transmuted by the raw arcana, leaving a mixture of reagent and carbon.", + "malum.gui.book.entry.page.text.spirit_infusion.living_flesh.1": "Next, for the sake of understanding how spirit arcana interacts with living substance, I have created... $isomething/$ which is now known as Living Flesh. It is a disgusting meaty chunk completely unfit for human consumption. Who knows if I'll end up finding a proper use for it.", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "Gold is often used as a thaumaturgical base, its natural conductivity of magic making it quite useful. Spirit arcana are no exception. In fact, using Sacred arcana, we can enhance those conductive properties.", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.2": "Hallowed Gold, as a metal, acts much like its mundane counterpart. The inherent innocence of the arcana infused into the alloy makes other arcana glide through it smoothly, creating the perfect conductor for my purposes.", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.spirit_jar.1": "A simple application of this metal is the Spirit Jar. As spirits in their raw form don't have mass, by trapping them under Hallowed Gold you can store far more than you could physically. The capacity of these jars is near-infinite, though each only stores one type of spirit.", + "malum.gui.book.entry.page.text.spirit_metals.reexamination.1": "The inherent structures of the arcana simply don't exist in spirit metals, and yet they interact with the arcane all the same. There might be something analogous, but if so, I hardly have instruments precise enough to measure it. Why is this is different from the raw stones I have investigated, with even Soulstained Steel differing in structure vastly from Soulstone?", + "malum.gui.book.entry.page.text.spirit_metals.reexamination.2": "This might explain why Cthonic Gold has arcana fused into its structure, unlike the spirit metals - they might be different phenomena, one a metal 'tuned' to the arcana, another physically alloyed with it. I wonder if I can tune other metals similarly...", + "malum.gui.book.entry.page.text.spirit_metals.soulstained_steel.1": "Iron is mundane, in a word. By attuning the metal with Soulstone, I can create a steel that is $isimultaneously/$ in and out of phase with the world.", + "malum.gui.book.entry.page.text.spirit_metals.soulstained_steel.2": "Anything made from Soulstained Steel is capable of striking the soul, without the need for specifics of engineering like with my crude scythe. Wearing the metal in its base form as armor is dangerous, as it will touch your own soul as well, so I must engineer a countermeasure.", + "malum.gui.book.entry.page.text.spirit_minerals.reexamination.1": "I now know the arcana have physical properties with meaning. I can use these properties to create a staff, and likely for many more things. But Soulstone and Brilliance... as far as I can tell, for every other base material relevant to the arcana save Runewood I work with, there are either spirit crystals fused within or patterned in the structure.", + "malum.gui.book.entry.page.text.spirit_minerals.reexamination.2": "The fact that Null Slate is physically identical to Soulstone implies a greater principle. I posit that Soulstone and Brilliance have similar fundamental resonances to the arcana, structures of inherent power at a precision far beyond what I can measure. This implies interaction with the arcane is simply... a quirk of an object's topology? I don't know how I would replicate it myself, but if I can...", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.1": "It appears that the crystal structures of at least Wicked and Sacred crystals can be tessellated infinitely, as that is exactly what my deconstruction and analysis of samples of Twisted and Tainted Rocks has found them to be. Is it possible that other spirit stones - or rather, tessellations - might exist? Very likely.", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.2": "But what would their properties be? Sacred and Wicked create stone which accept or reject magic... so might Aerial and Earthen create stone that either moves or locks magic in place? Redundant for both, with Hallowed Gold... Infernal might be used to accelerate while Aqueous mutates, though, which might be useful.", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.3": "I don't think I have the proper context to identify what Arcane, Eldritch, and Umbral might create. I lack the full understanding of what they represent, as destructive testing isn't an option for Umbral as of yet. But, with the proximity of bedrock to the Void... might bedrock's indestructibility be a sign of the Umbral stone?", + "malum.gui.book.entry.page.text.spirit_stones.tainted_rock.1": "Stone is reluctant to change, but nothing can endure the power of an unchained soul forever. By using raw arcana to force that change, I have created stones with useful magical properties. With Sacred arcana as the catalyst, it forms Tainted Rock, a stone that dissipates magic nearby.", + "malum.gui.book.entry.page.text.spirit_stones.twisted_rock.1": "With Wicked arcana's nature as the opposite of Sacred, it follows that the stone produced with it would act opposite. Twisted Rock has most of the same properties as Tainted Rock, but pushes magic away from it instead of dissipating it. Both can be fashioned into item holders, as Runewood can.", + "malum.gui.book.entry.page.text.spirit_trinkets.1": "Many disciplines of magic, and even more mundane practices, allow the creation of useful trinkets. These are also referred to as baubles or curios by some. The metals I have alloyed have properties useful in their own rights, and can be used as the basis for even grander designs.", + "malum.gui.book.entry.page.text.spirit_trinkets.2": "In their most basic form, Hallowed Gold trinkets protect the user as if they were wearing weak armor, and Soulstained Steel trinkets increase the toughness of the armor being worn.", + "malum.gui.book.entry.page.text.the_device": "even works while bended", + "malum.gui.book.entry.page.text.totem_magic.1": "Up until now, when performing spirit arcana, I have limited my research to personal enhancement and material production. Now, I affect the world.", + "malum.gui.book.entry.page.text.totem_magic.2": "To begin with Totem Magic, I may engrave spirit arcana into Runewood Logs, forming a rune representing the magic. If unwanted, engraved spirits can be stripped off with an axe, but I have uses in mind. With a Runewood Totem Base, and then a specific set of runes in a totem pole placed above my totem base, I can perform a Spirit Rite.", + "malum.gui.book.entry.page.text.totem_magic.3": "While each rite does offer a unique function, they follow patterns and categorize easily. For what I term \"aura rites\", they are simple, effect-providing rites that affect anything living within eight blocks of the base. For other rituals which alter beings, most affect anything within half the range of an aura rite.", + "malum.gui.book.entry.page.text.totem_magic.4": "For those which alter blocks, most affect the five-by-five area on the level beneath the base, towards where the runes are facing. These rituals can also be made more selective with the use of Item Stands. By placing them on the sides of the rune pillars, you can make the ritual only recognize and alter the types of blocks lying on the stands.", + "malum.gui.book.entry.page.text.totem_magic.5": "One caveat is that no rite's totem may function within the range of another, identical ritual. If you try, the first one will simply fizzle out, the energies coursing through it disrupted.", + "malum.gui.book.entry.page.text.totemic_runes.1": "Trinkets are not the only things that can be inscribed into Runes. I have managed to create runic tablets of Runewood and Soulwood, on which I can inscribe the patterns of what I refer to as \"aura rites\". The ritual's effect is more potent, but the rune doesn't need to stay in one place.", + "malum.gui.book.entry.page.text.totemic_runes.2": "These tablets are inscribed much the same as any other rune, though only the basic rites of the four elements are functional. These entries go into further detail on each.", + "malum.gui.book.entry.page.text.transmutation.intro.1": "The Unchained Rite's echoes can scar more than simply Runewood. The patterns seem somewhat random, but then, blight is a substance of randomness. Trial and error has identified three categories; transmutation trees, of sorts.", + "malum.gui.book.entry.page.text.transmutation.intro.2": "The effect of applying these scars depends on what material we start with. The pulsing of the Rite will shift any given block forward in the tree, with it degrading into blight given enough time.", + "malum.gui.book.entry.page.text.tyrving.1": "The Tyrving is a rather esoteric blade. It's strange design makes it appear as a weak weapon not suited for combat. However, it's hex ash lining and twisted rock form cause it to deal extra magic damage to the soul, the greater the soul the more benefit.", + "malum.gui.book.entry.page.text.tyrving.2": "The weapon can also be repaired using arcane restoration quite efficiently.", + "malum.gui.book.entry.page.text.void.black_crystal.1": "Well, I now know what happens when a living being, or at least, a sapient one, enters the Well.", + "malum.gui.book.entry.page.text.void.black_crystal.2": "I had grown too comfortable in my experiments, and tripped over one of the flasks of reagent I had left around... directly into the Well's black maw. As I'm writing this, clearly I survived... Though I'd rather not test that again.", + "malum.gui.book.entry.page.text.void.black_crystal.3": "I was spat out by what I now know is liquid, much like the items I have thrown in. Further tests with monsters and cattle showed they do $inot/$ get rejected, simply seeming to vanish into the pool, and I see no reason to waste resources to test that exhaustively. Especially with my attention set on what came back out with me.", + "malum.gui.book.entry.page.text.void.black_crystal.4": "As if I had shattered a soul - and considering mine was the only one present, that is a concerning possibility, though all readings of myself I have taken are within tolerances - a black spirit crystal emerged from the Well alongside me, which I collected. Does this herald a ninth arcana? If so, what impulse does it represent? This will need more study.", + "malum.gui.book.entry.page.text.void.erosion_scepter.1": "A new false arcana has been created, using Malignant Pewter as a focus. In its corrosive reversal, the metal serves entropy - and so Eldritch answers its call. Like other uses of the metal, the resulting crystal in its Void Salt suspension seeks to unwind what humanity has wrought.", + "malum.gui.book.entry.page.text.void.erosion_scepter.2": "The Erosion Scepter, made using this false crystal, is a staff which fires bolts of a crawling, corruptive substance - almost like Blight or the Void Salt used in its creation. Each charge fires two volleys, each of four bolts. These bolts chew away at the souls of their victims, which, delightfully, appears to inhibit the use of magic for a time.", + "malum.gui.book.entry.page.text.void.erosion_scepter.3": "Each bolt applies another layer of this effect, reducing the effective magical might and soul force of the target by a tenth. Naturally, this can stack up to a complete seal on the target, and every application reinforces and lengthens the durations of the others.", + "malum.gui.book.entry.page.text.void.erosion_scepter.4": "Striking a foe with the staff will inflict the same decay twice on the victim's soul, making it useful as more than just a weapon of desperation in close quarters. Not all magics require a stable soul, but the pain of the degradation of self should help distract them nonetheless.", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.1": "If Arcane and Eldritch had inverses, it stood to reason that there might be inverses for the other spirit crystals - an absolute absence of fire creating the inverse of Infernal, for example. Pulling the power of a spirit from a jar is one way to form a crystal, and in theory, recreating similar conditions could allow for a different type of crystal to form.", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.2": "Through a combination of Soulwood rites and careful placement of crystals, I was able to create the theoretical environment for such a crystal for the six base Arcana... But nothing happened at all. It would be far more useful if I could determine how to create the same environment for Umbral, but as of yet I have not determined how to remove $iall/$ arcana from an area.", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.3": "Similarly, no amount of tuning an environment's contents with combinations of arcana was able to cause a crystal to form other than one of the base six. This implies that hybrid arcana don't exist, at least, not in the same way - that there are a finite number of states the arcana can be stable in. But the arcana can combine in other ways...", + "malum.gui.book.entry.page.text.void.malignant_pewter.1": "Now that I have identified the composition of Malignant Lead, it is easier to plan usages for it. As one might expect from Umbral's strangeness, alloying it creates a metal with fascinating properties. As Cthonic Gold was brought low to make the Lead, this Pewter seeks to do to others. It seeks to erode, to unmake, to unwind man's advances.", + "malum.gui.book.entry.page.text.void.malignant_pewter.2": "While this property has its mundane uses - damaging armor more when used as a weapon, along with shattering souls - it has esoteric ones as well. Malignant Pewter isn't magically inert, nor an absorber of magic. Instead, it's as if magic cannot $iform/$ within or around it; symbolically laying the pursuit of knowledge low.", + "malum.gui.book.entry.page.text.void.malignant_pewter.3": "The metal itself is quite tough and takes a keen edge, but wearing an antimagic material would have its issues... and its uses. I have plans for a set of armor fashioned of it, which should prove quite potent, to harness these.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "Malignant Pewter rejects magic, and as such, wearing it might seem an odd choice for a mage. And yet, it is $ibecause/$ I am a mage that the Stronghold Armor I have made is so potent. It stands as an inverse to the Soulstained Steel armor beneath the Pewter plating - my soul is unwarded, but I am certainly not.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "In unraveling magic, energy still remains. Malignant Pewter merely makes disorderly, and so the magic fills the nearest vessel - the Soulstained Steel beneath. By suffusing the metal, it becomes harder, more resilient, strengthening your defense even as it blunts your magical capabilities.", + "malum.gui.book.entry.page.text.void.material_study_arcana.1": "I had not investigated deeper into the physical properties of the spirit crystals before now. This can be excused, as I was focused on their magical implications rather than their physical... but it isn't only the Umbral spirit that portrays strange properties. They all do.", + "malum.gui.book.entry.page.text.void.material_study_arcana.2": "First and foremost, the spirit crystals - assumedly also the Umbral spirit, though I only have one - are physically identical to others of their type to any degree I am able to discern. Not simply similar, but $iprecisely/$ the same, down to at least millionths of a block's scale. This raised the question, of course, of attempting to carve or break part of one.", + "malum.gui.book.entry.page.text.void.material_study_arcana.3": "Through testing - not quite $iexhaustively,/$ as I have not tested Umbral - it appears that shape is the only one a crystal can exist in. Any removal or damage of even the smallest amount of the crystal is impossible, and the physical shape remains inviolable until enough force is applied to break it.", + "malum.gui.book.entry.page.text.void.material_study_arcana.4": "Even more interestingly, the spirit crystals, while physically not particularly strong, appear to be utterly chemically inert, and I tried a very extensive set of reactants. Do they even have matter, in the traditional sense? And if not, what does that mean for the Umbral crystal?", + "malum.gui.book.entry.page.text.void.material_study_arcana.5": "I am not sure of the precise implications of these physical properties, but given the strangeness of the Umbral crystal, there is clearly more to the more mundane aspect of the arcana than I knew.", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.1": "When passed through the Well, Blaze Powder becomes a substance I call Auric Ember. An ethereal flame of gold, yet a physical object at the same time. It burns like charcoal, yet its flame has no combustion.", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.2": "While such a brilliant substance may stand out among the other materials I have obtained from the Well, it fits the pattern cleanly. The Well has stripped something away from each material I pass through it, be that impurities, a portion of matter, or something more esoteric. Here, it appears to strip away anything besides the purity of fire, producing transformation incarnate.", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.reexamination.1": "The Well does not, as I previously thought, strip things away. It inverts them, replacing them with voidish counterparts. Auric Ember is perhaps the purest example of this - anything that is not the essence of progress is cast in void shadow, creating a material that is $imore/$ than perfectly attuned to a purpose.", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.1": "When passed through the Well, Cthonic Gold is warped into Malignant Lead. Much of the Arcana bonded to the gold resolves itself into Wicked, dragging the metal from the alchemist's apex to the lowest of materials.", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.2": "There appears to be roughly half as much arcana bound to the metal as before. Was it stripped away by the Well, or transmuted into something I have not yet isolated and identified? Either could be true. This might be related to the arcane interactivity displayed by Null Slate...", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.1": "Malignant Lead is at the moment my only means of assessing the physical form of an Umbral Crystal - for what else could have caused it to lose precisely half of its arcane weight?", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.2": "I have not had success in isolating the microcrystals like I have with Cthonic Gold or the Wicked crystals in the lead, but until I can obtain more, this is my best avenue to research Umbral's structure.", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.1": "When passed through the Well, Brilliance becomes a substance I call Mnemosyne. These Mnemonic Fragments appear to be Brilliance in physical property, but with the contained power more condensed, more nuanced.", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.2": "Rather than containing simple experience, the sense I get from holding it is as though I am holding an entire memory, context and all.\nDoes this imply the Weeping Well is alive, and that this is its memory? Or is it collecting the memory of the soul which created the Brilliance in the first place, binding it into this more dense form? And why can I feel impressions while simply holding the stone?", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.reexamination.1": "Mnemnosyne appears to have the same internal patterning as Brilliance, but on a much smaller and more detailed scale. Presumably this is what gives it its properties.", + "malum.gui.book.entry.page.text.void.material_study_null_slate.1": "When passed through the Well, Soulstone becomes a substance I call Null Slate. While physically it is similar to Soulstone, it appears to be utterly devoid of a soul... and yet it interacts with the arcane much as Soulstone does.", + "malum.gui.book.entry.page.text.void.material_study_null_slate.2": "Might this be what Soulstone is, before it gains a soul's energy? I cannot determine how it interacts with souls, nor have I been able to transfer that property, as I have done to make Soulstained Steel. My only theory is that somehow the complete absence of arcana, beyond even the trace amounts threading existence, has an arcane power of its own. But what power would that be?", + "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.1": "A complete absence of arcana creating an effect. It should be obvious what Null Slate truly is - Soulstone, but attuned to the Void instead of the arcane.", + "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.2": "Perhaps still a precursor, or maybe they are related in other ways... The physical makeup is the same as Soulstone's. It follows that the differing properties are purely from the medium the stone interacts with.", + "malum.gui.book.entry.page.text.void.material_study_soulstone.1": "Soulstone is, of course, nothing new. It is the basis of my craft. But, when most raw metals are passed through the Well, they become raw Soulstone instead.", + "malum.gui.book.entry.page.text.void.material_study_soulstone.2": "Does this imply that Soulstone itself is metallic? Perhaps. It would certainly explain the ease with which it attunes iron. This also implies that Soulstone itself is, somehow, connected to whatever the Well is. Perhaps it is an ensouled area of reality, or a means of bestowing souls? Both are doubtful, but I cannot discard even doubtful theories just yet.", + "malum.gui.book.entry.page.text.void.material_study_void_salts.1": "When passed through the Well, Hex Ash is reduced to a substance I call Void Salt. This dark powder appears to be chemically similar to Hex Ash, but without the carbonization that gives the Ash its name.", + "malum.gui.book.entry.page.text.void.material_study_void_salts.2": "It appears to be comprised of an unknown and unstable metal, bonded to something caustic I cannot identify. It is baffling beyond the physical, though. Carbon is the basis of life, and yet removing carbon makes this substance... almost seem to move? I haven't been able to verify that experimentally, but I could swear that the material is alive and shifting.", + "malum.gui.book.entry.page.text.void.material_study_void_salts.reexamination.1": "The fact that $iabsence/$ is creating $ipresence/$ implies Umbral. Perhaps it $iis/$ alive... but with life defined by deeper nothingness instead of the presence of matter. Might this indicate there is more complex life adapted to the Void?", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "The Narrow Edge concentrates my scythe's edge, but the Hidden Blade goes further, inverting the edge and making it hunger. I lose the sweeping attack, yes, but as I am harmed, the blade drinks of my pain, intensifying my next strike.", + "malum.gui.book.entry.page.text.void.necklace_of_the_watcher.1": "Souls emit energy when damaged, not merely when shattered. This necklace allows me to harness that energy, causing effects that normally only occur when I collect a spirit to also happen when I strike an enemy at full health.", + "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "I have overclocked the Ring of Curative Talent, creating a ring that does not simply heal, but overheal, granting additional health instead of regeneration whenever I collect a spirit crystal.", + "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "Why would Gluttony be restricted to the collection of spirits? By eating foul food, I can make myself hungrier, and so cultivate and concentrate what remains, increasing my magical might even as I starve.", + "malum.gui.book.entry.page.text.void.rune_of_bolstering.1": "The Rune of Bolstering does not heal like its counterpart. Instead, it forces the body to heal past its limits, granting a small amount of extra health.", + "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "The Rune of Igneous Solace toughens the user's skin when burning, giving them a partial resistance to damage. It does not, however, do anything about the flames.", + "malum.gui.book.entry.page.text.void.rune_of_sacrificial_empowerment.1": "The Rune of Sacrificial Empowerment grants strength in exchange for the lives taken by a scythe, causing your weapon to grow more potent with each kill for a time.", + "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "The Rune of Spell Mastery mirrors the false arcana, allowing me to hold two more staff charges in addition to improving the potency of my magic.", + "malum.gui.book.entry.page.text.void.rune_of_the_heretic.1": "The Rune of the Heretic decries magic, Silencing foes much like the Erosion Scepter can. This weakens their spirit magic, and the effect can stack up to complete suppression.", + "malum.gui.book.entry.page.text.void.rune_of_toughness.1": "The Rune of Toughness reinforces the user's armor, making any armor they already wear more effective and tough.", + "malum.gui.book.entry.page.text.void.rune_of_twinned_duration.1": "The Rune of Twinned Duration inhibits the body in breaking down substances, causing the body to hold on to positive effects for longer.", + "malum.gui.book.entry.page.text.void.rune_of_unnatural_stamina.1": "The Rune of Unnatural Stamina gives its user the speed of hysteria, constantly able to move faster, and even being able to sprint if your hunger would normally prevent you from doing so.", + "malum.gui.book.entry.page.text.void.runes.1": "By inscribing the runes on tablets of Null Slate, their effects run wild and warped, seeking Void instead of creation. Each seeks to tear itself apart, creating paradoxical and fascinating effects.", + "malum.gui.book.entry.page.text.void.runes.2": "The effects of the runes vary drastically from their original counterparts; I have my notes on their functions in the attached entries.", + "malum.gui.book.entry.page.text.void.staves_as_foci.1": "Consideration of the properties I observed in spirit crystals led me to wonder if the structure itself was important somehow. To test this, I constructed a Mnemnosyne replica - the condensed soul memory being the closest substance I could think of - of the Wicked Arcana, precise to a scale of hundreds of thousandths of a block.", + "malum.gui.book.entry.page.text.void.staves_as_foci.2": "I did not expect it to explode in my face.\n\nBut explosions are useful, if harnessed. So I did it again, but this time, I gave the false crystal a structure to operate off of - a housing of Soulwood and Soulstained Steel to direct it outwards. The resulting staff acts akin to a rite in miniature when I focus on it, though the resulting effects are different.", + "malum.gui.book.entry.page.text.void.staves_as_foci.3": "When used in melee, staves are... adequate. I would tend to prefer a scythe, but I suppose this works well enough. They tend to focus more on magic damage than on physical damage, which admittedly can be helpful at times. But what makes them special is what happens if I $iuse/$ it.", + "malum.gui.book.entry.page.text.void.staves_as_foci.4": "This Mnemonic Hex Staff is named for its simple effect of launching balls of liquefied Wicked energy, like a witch's hex. It takes a moment to activate, and cannot be quite used consecutively, but each deals potent damage to anything they hit.", + "malum.gui.book.entry.page.text.void.staves_as_foci.5": "I have not found success in creating any other false Arcana this way, though that might be a matter of material. Mnemnosyne may simply resonate with Wicked through the death required to create Brilliance.", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "I have recreated the Arcane spirit in false form. A core of Mnemnosyne in Null Slate housing appears to neutralize the Wicked attunement of the Mnemnosyne, leaving raw arcana as the pattern it mimics. The false Arcane spirit appears to hold a charge, one very similar to the Wicked crystal in my staff.", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "I have fashioned a ring - the Endless Well - with these false crystals in housing. The ring appears to concentrate my focus, allowing me to avoid the time the staff takes to charge back up. The ring charges slower, as it is not a symbolic $ifocus/$ like my staff, but it can hold three attacks in reserve for faster use.", + "malum.gui.book.entry.page.text.void.the_weeping_well.1": "I have discovered a... structure. One with implications beyond nearly anything I've found before, because the existence of this Weeping Well implies I am not the first to touch the arcana.", + "malum.gui.book.entry.page.text.void.the_weeping_well.2": "The Well, which I name for its constant mournful tone, appears to be a small pool of... something. I am not entirely sure what, as though it doesn't appear to be liquid, it certainly doesn't physically interact like a solid does.", + "malum.gui.book.entry.page.text.void.the_weeping_well.3": "The implication comes from the fact that the structure around it appears to be constructed of Tainted Rock, as if preventing the substance inside from spreading further. That said, the core of the structure itself is sturdier than the rock I have created, almost approaching Bedrock in toughness.", + "malum.gui.book.entry.page.text.void.the_weeping_well.4": "In what was perhaps an ill-advised course of action, my first instinct was to throw a rock at it. It seemed stable enough, if it had been here for so long... and to my relief, nothing dangerous occurred. The rock shot out seconds later, with a belching sound and a spray of what appears to be a harmless concentration of the stuff in the Well.", + "malum.gui.book.entry.page.text.void.the_weeping_well.5": "Certain items I had on me from the mining trip, such as a bit of Brilliance and a nodule of Cthonic Gold, tugged slightly against my pockets while I'm near the well. I wondered what that meant, and, if the stone was ejected out, surmised it made sense to try throwing them in too.", + "malum.gui.book.entry.page.text.void.the_weeping_well.6": "When I did so, the materials had been transformed once ejected - interestingly, both the rock and these were ejected due south. Might there be other materials, other creations I could derive from this? And the fact that both materials that tugged were related to the arcana is fascinating.", + "malum.gui.book.entry.page.text.void.the_weeping_well.7": "I am not a historian, so I will not investigate the cultural implications, beyond the fact that Tainted Rock, so far as I know, can only be created through Spirit Infusion. This implies a civilization once touched the arcana and... tried to contain it? Feared it? Used it? Is this civilization related to the other structures buried within the earth? I do not know, but I hope to find out.", + "malum.gui.book.entry.page.text.void.umbral_arcana.1": "I do not understand this arcana. What is it? It isn't any of the eight I know, and barely seems like one at all... yet a spirit crystal it remains. It can be contained in jars like the others, shares many of the same properties... But there is one deep and fundamental difference.", + "malum.gui.book.entry.page.text.void.umbral_arcana.2": "This crystal $idoes not exist./$ That is not to say that it cannot be obtained, or touched, or even seen. There is no matter there. This... $iUmbral/$ arcana is a void. Would that make it the opposite of both Arcane and Eldritch? Both lack direction of impulse, and both are power. Ergo, Umbral arcana is the absence of power, where impulse is irrelevant.", + "malum.gui.book.entry.page.text.void.umbral_arcana.3": "It is possible there are two types of this arcana, I suppose. One to pair with the null impulse of the Arcane, and one to pair with the complete impulse of the Eldritch. If those types exist, it is functionally impossible to distinguish them. They $imust/$ act the same. Without power, the impulse is meaningless.", + "malum.gui.book.entry.page.text.void.umbral_arcana.4": "And yet, despite being a void, it is power. Or perhaps the lack of power creates a pressure differential? I am not certain. Either way, it can be used. Infused, in theory, even, although that is hard to wrap my head around. It acts like matter, but is not. It is power, and the absence of it.", + "malum.gui.book.entry.page.text.void.umbral_arcana.5": "My research into this arcana must continue. It has to. If anything holds the secrets of achieving the pinnacle of thaumaturgy, it is this paradoxical void. And I will grasp it with both hands.", + "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "Harnessing the reality-corroding properties of Malignant Pewter is easy. What fits the revocation of progress better than a crude weapon? An axe, which I named the Weight of Worlds in a fit of pique. It is slow, it is clumsy, it is physical... and it is $ipowerful/$ beyond measure.", + "malum.gui.book.entry.page.text.void.weight_of_worlds.2": "Rarely, the Weight seems to lend its approval to my slaughter, doubling the force I strike with, with no seeming source. I believe slaughter is the key because of the resonance I feel when I take a life with it - that resonance seems to expend itself when I swing next, guaranteeing that doubling of force.", + "malum.gui.book.entry.page.text.voodoo_magic.1": "The future holds many secrets..", + "malum.gui.book.entry.page.text.warping_engine.1": "Warp Flux rejects natural law, and its application here is no less concerning. The Warping Engine rejects the sequence of cause and effect, allowing an additional cycle to sometimes be completed almost before it is begun whenever a cycle is completed normally.", + "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior takes quite a toll on the stability and fuel requirements of the focusing process.", + "malum.gui.book.entry.page.text.wicked_rite": "A simple rite, while active it will slowly bring nearby hostile beings to within an inch of death.", + "malum.gui.book.entry.page.text.wicked_rite.hover": "Deals one heart of non-lethal damage every two seconds.", + "malum.gui.book.entry.primary_arcana": "Primary Arcana", + "malum.gui.book.entry.primary_arcana.description": "The components of magic", + "malum.gui.book.entry.prismatic_focus_lens": "Prismatic Focus Lens", + "malum.gui.book.entry.prismatic_focus_lens.description": "Stability", + "malum.gui.book.entry.reactive_trinkets": "Reactive Trinkets", + "malum.gui.book.entry.reactive_trinkets.description": "Harnessing the harvest", + "malum.gui.book.entry.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", + "malum.gui.book.entry.ring_of_esoteric_spoils.description": "Be fruitful and multiply", + "malum.gui.book.entry.ritual_magic": "Ritual magic", + "malum.gui.book.entry.ritual_magic.description": "Grand Magics", + "malum.gui.book.entry.rune_of_aliment_cleansing": "Rune of Aliment Cleansing", + "malum.gui.book.entry.rune_of_aliment_cleansing.description": "The impulse to process", + "malum.gui.book.entry.rune_of_culling": "Rune of Culling", + "malum.gui.book.entry.rune_of_culling.description": "The impulse to break", + "malum.gui.book.entry.rune_of_dexterity": "Rune of Dexterity", + "malum.gui.book.entry.rune_of_dexterity.description": "The impulse to flee", + "malum.gui.book.entry.rune_of_fervor": "Rune of Fervor", + "malum.gui.book.entry.rune_of_fervor.description": "The impulse to expend", + "malum.gui.book.entry.rune_of_haste": "Rune of Haste", + "malum.gui.book.entry.rune_of_haste.description": "Igniting your impulses", + "malum.gui.book.entry.rune_of_idle_restoration": "Rune of Idle Restoration", + "malum.gui.book.entry.rune_of_idle_restoration.description": "The impulse to mend", + "malum.gui.book.entry.rune_of_loyalty": "Rune of Loyalty", + "malum.gui.book.entry.rune_of_loyalty.description": "Molding your impulses", + "malum.gui.book.entry.rune_of_motion": "Rune of Motion", + "malum.gui.book.entry.rune_of_motion.description": "Uplifting your impulses", + "malum.gui.book.entry.rune_of_reactive_shielding": "Rune of Reactive Shielding", + "malum.gui.book.entry.rune_of_reactive_shielding.description": "The impulse to withstand", + "malum.gui.book.entry.rune_of_reinforcement": "Rune of Reinforcement", + "malum.gui.book.entry.rune_of_reinforcement.description": "The impulse to make", + "malum.gui.book.entry.rune_of_the_aether": "Rune of the Aether", + "malum.gui.book.entry.rune_of_the_aether.description": "Scattering your impulses", + "malum.gui.book.entry.rune_of_the_arena": "Rune of the Arena", + "malum.gui.book.entry.rune_of_the_arena.description": "Honing your impulses", + "malum.gui.book.entry.rune_of_the_hells": "Rune of the Hells", + "malum.gui.book.entry.rune_of_the_hells.description": "Extinguishing your impulses", + "malum.gui.book.entry.rune_of_the_seas": "Rune of the Seas", + "malum.gui.book.entry.rune_of_the_seas.description": "Deforming your impulses", + "malum.gui.book.entry.rune_of_volatile_distortion": "Rune of Volatile Distortion", + "malum.gui.book.entry.rune_of_volatile_distortion.description": "The impulse to putrefy", + "malum.gui.book.entry.rune_of_warding": "Rune of Warding", + "malum.gui.book.entry.rune_of_warding.description": "Grounding your impulses", + "malum.gui.book.entry.runewood": "Runewood", + "malum.gui.book.entry.runewood.description": "Arcane oak", + "malum.gui.book.entry.runeworking": "Runeworking", + "malum.gui.book.entry.runeworking.description": "The central pin", + "malum.gui.book.entry.runic_brooch": "Runic Brooch", + "malum.gui.book.entry.runic_brooch.description": "Power in the palms", + "malum.gui.book.entry.sacred_rite": "Sacred Rites", + "malum.gui.book.entry.sacred_rite.description": "Invigorating the soul", + "malum.gui.book.entry.scythes": "Scythes", + "malum.gui.book.entry.scythes.description": "Harvest", + "malum.gui.book.entry.shielding_apparatus": "Shielding Apparatus", + "malum.gui.book.entry.shielding_apparatus.description": "A bulwark against the storm", + "malum.gui.book.entry.soulhunter_gear": "Soulhunter Gear", + "malum.gui.book.entry.soulhunter_gear.description": "Glass cannon", + "malum.gui.book.entry.soulstained_armor": "Soulstained Armor", + "malum.gui.book.entry.soulstained_armor.description": "Spiritual protection", + "malum.gui.book.entry.soulstained_scythe": "Soulstained Scythe", + "malum.gui.book.entry.soulstained_scythe.description": "Reap", + "malum.gui.book.entry.soulstone": "Soulstone", + "malum.gui.book.entry.soulstone.description": "Out of phase", + "malum.gui.book.entry.soulwood": "A Study on Soulwood", + "malum.gui.book.entry.soulwood.description": "Twisted trees", + "malum.gui.book.entry.spirit_crystals": "Spirit Crystals", + "malum.gui.book.entry.spirit_crystals.description": "Matter and magic", + "malum.gui.book.entry.spirit_fabric": "Spirit Fabric", + "malum.gui.book.entry.spirit_fabric.description": "Wicked weaves", + "malum.gui.book.entry.spirit_focusing": "Spirit Focusing", + "malum.gui.book.entry.spirit_focusing.description": "Mystic replication", + "malum.gui.book.entry.spirit_infusion": "Spirit Infusion", + "malum.gui.book.entry.spirit_infusion.description": "Creation of wonders", + "malum.gui.book.entry.spirit_metals": "Spirit Metals", + "malum.gui.book.entry.spirit_metals.description": "Arcana refined", + "malum.gui.book.entry.spirit_metals.reexamination": "Reexamination: Spirit Metals", + "malum.gui.book.entry.spirit_metals.reexamination.description": "A different principle", + "malum.gui.book.entry.spirit_minerals.reexamination": "Reexamination: Soulstone and Brilliance", + "malum.gui.book.entry.spirit_minerals.reexamination.description": "More than just arcana", + "malum.gui.book.entry.spirit_stones": "Spirit Stones", + "malum.gui.book.entry.spirit_stones.description": "Arcana suffused", + "malum.gui.book.entry.spirit_stones.reexamination": "Reexamination: Spirit Stones", + "malum.gui.book.entry.spirit_stones.reexamination.description": "Tessellation of crystal structures", + "malum.gui.book.entry.spirit_trinkets": "Spirit Trinkets", + "malum.gui.book.entry.spirit_trinkets.description": "Accessorizing", + "malum.gui.book.entry.the_device": "The Device.", + "malum.gui.book.entry.the_device.description": "microwave to recharge", + "malum.gui.book.entry.totem_magic": "Totem Magic", + "malum.gui.book.entry.totem_magic.description": "Arcana unleashed", + "malum.gui.book.entry.totemic_runes": "Totemic Runes", + "malum.gui.book.entry.totemic_runes.description": "Ritual as runecraft", + "malum.gui.book.entry.transmutation": "Transmutation", + "malum.gui.book.entry.transmutation.description": "Volatile reactions", + "malum.gui.book.entry.tyrving": "Tyrving", + "malum.gui.book.entry.tyrving.description": "Ancient relic", + "malum.gui.book.entry.void.black_crystal": "A Black Crystal", + "malum.gui.book.entry.void.black_crystal.description": "A mistake, or a boon?", + "malum.gui.book.entry.void.erosion_scepter": "Erosion Scepter", + "malum.gui.book.entry.void.erosion_scepter.description": "May mages fear my might", + "malum.gui.book.entry.void.inverse_and_hybrid_arcana": "Inverse and Hybrid Arcana?", + "malum.gui.book.entry.void.inverse_and_hybrid_arcana.description": "Failed theories", + "malum.gui.book.entry.void.malignant_pewter": "Malignant Pewter", + "malum.gui.book.entry.void.malignant_pewter.description": "Progress cast false", + "malum.gui.book.entry.void.malignant_stronghold_armor": "Malignant Stronghold Armor", + "malum.gui.book.entry.void.malignant_stronghold_armor.description": "The defense of the inevitable", + "malum.gui.book.entry.void.material_study_arcana": "Material Study: the Arcana", + "malum.gui.book.entry.void.material_study_arcana.description": "New depths to old wells", + "malum.gui.book.entry.void.material_study_auric_embers": "Material Study: Blazing Exaltation", + "malum.gui.book.entry.void.material_study_auric_embers.description": "The essence of progress", + "malum.gui.book.entry.void.material_study_auric_embers.reexamination": "Reexamination: Auric Ember", + "malum.gui.book.entry.void.material_study_auric_embers.reexamination.description": "Not stripping away, but inverting", + "malum.gui.book.entry.void.material_study_malignant_lead": "Material Study: Putrefacted Gold", + "malum.gui.book.entry.void.material_study_malignant_lead.description": "Perfection cast to base", + "malum.gui.book.entry.void.material_study_malignant_lead.reexamination": "Reexamination: Malignant Lead", + "malum.gui.book.entry.void.material_study_malignant_lead.reexamination.description": "Wicked and Umbral", + "malum.gui.book.entry.void.material_study_mnemonic_fragment": "Material Study: Condensed Brilliance", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.description": "Not experience, but memory", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination": "Reexamination: Mnemnosyne", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination.description": "Patterns holding true", + "malum.gui.book.entry.void.material_study_null_slate": "Material Study: Refined Soulstone", + "malum.gui.book.entry.void.material_study_null_slate.description": "A blank slate, perhaps a precursor", + "malum.gui.book.entry.void.material_study_null_slate.reexamination": "Reexamination: Null Slate", + "malum.gui.book.entry.void.material_study_null_slate.reexamination.description": "Attuned to Umbral", + "malum.gui.book.entry.void.material_study_soulstone": "Material Study: Soulstone", + "malum.gui.book.entry.void.material_study_soulstone.description": "An old friend", + "malum.gui.book.entry.void.material_study_void_salts": "Material Study: Purified Ash", + "malum.gui.book.entry.void.material_study_void_salts.description": "A clue to the nature of souls", + "malum.gui.book.entry.void.material_study_void_salts.reexamination": "Reexamination: Void Salts", + "malum.gui.book.entry.void.material_study_void_salts.reexamination.description": "Concerning", + "malum.gui.book.entry.void.necklace_of_the_hidden_blade": "Necklace of the Hidden Blade", + "malum.gui.book.entry.void.necklace_of_the_hidden_blade.description": "A knife at their backs", + "malum.gui.book.entry.void.necklace_of_the_watcher": "Necklace of the Watcher", + "malum.gui.book.entry.void.necklace_of_the_watcher.description": "It looks back", + "malum.gui.book.entry.void.ring_of_growing_flesh": "Ring of Growing Flesh", + "malum.gui.book.entry.void.ring_of_growing_flesh.description": "Creeping and crawling", + "malum.gui.book.entry.void.ring_of_gruesome_concentration": "Ring of Gruesome Concentration", + "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "Consume and incorporate", + "malum.gui.book.entry.void.rune_of_bolstering": "Rune of Bolstering", + "malum.gui.book.entry.void.rune_of_bolstering.description": "To heal what is whole", + "malum.gui.book.entry.void.rune_of_igneous_solace": "Rune of Igneous Solace", + "malum.gui.book.entry.void.rune_of_igneous_solace.description": "To fuel what must burn", + "malum.gui.book.entry.void.rune_of_sacrificial_empowerment": "Rune of Sacrificial Empowerment", + "malum.gui.book.entry.void.rune_of_sacrificial_empowerment.description": "To break what is broken", + "malum.gui.book.entry.void.rune_of_spell_mastery": "Rune of Spell Mastery", + "malum.gui.book.entry.void.rune_of_spell_mastery.description": "To make what destroys", + "malum.gui.book.entry.void.rune_of_the_heretic": "Rune of the Heretic", + "malum.gui.book.entry.void.rune_of_the_heretic.description": "To destroy what makes", + "malum.gui.book.entry.void.rune_of_toughness": "Rune of Toughness", + "malum.gui.book.entry.void.rune_of_toughness.description": "To bear what must break", + "malum.gui.book.entry.void.rune_of_twinned_duration": "Rune of Twinned Duration", + "malum.gui.book.entry.void.rune_of_twinned_duration.description": "To suspend what must process", + "malum.gui.book.entry.void.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", + "malum.gui.book.entry.void.rune_of_unnatural_stamina.description": "To flee what must pursue", + "malum.gui.book.entry.void.runes": "Voidish Runecraft", + "malum.gui.book.entry.void.runes.description": "An altered alphabet", + "malum.gui.book.entry.void.staves_as_foci": "Staves as Foci", + "malum.gui.book.entry.void.staves_as_foci.description": "Imitating the arcana", + "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "Ring of the Endless Well", + "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "Storing staff charges", + "malum.gui.book.entry.void.the_weeping_well": "The Weeping Well", + "malum.gui.book.entry.void.the_weeping_well.description": "Gate to the unknown", + "malum.gui.book.entry.void.umbral_arcana": "Umbral Arcana", + "malum.gui.book.entry.void.umbral_arcana.description": "Utter impossibility", + "malum.gui.book.entry.void.weight_of_worlds": "The Weight of Worlds", + "malum.gui.book.entry.void.weight_of_worlds.description": "Existential burdens externalized", + "malum.gui.book.entry.voodoo_magic": "Voodoo magic", + "malum.gui.book.entry.voodoo_magic.description": "Forbidden arts", + "malum.gui.book.entry.warping_engine": "Warping Engine", + "malum.gui.book.entry.warping_engine.description": "Suspension of linear time", + "malum.gui.book.entry.wicked_rite": "Wicked Rites", + "malum.gui.book.entry.wicked_rite.description": "Maligning the soul", + "malum.gui.crucible.attribute.chain_focusing_chance": "Chain Focusing Chance", + "malum.gui.crucible.attribute.focusing_speed": "Focusing Speed", + "malum.gui.crucible.attribute.fortune_chance": "Fortune Chance", + "malum.gui.crucible.attribute.fuel_usage_rate": "Fuel Usage Rate", + "malum.gui.crucible.attribute.instability": "Instability", + "malum.gui.crucible.attribute.restoration_chance": "Restoration Chance", + "malum.gui.crucible.attribute.shielding_chance": "Shielding Chance", + "malum.gui.crucible.attribute.tuning_potency": "Tuning Potency", + "malum.gui.crucible.attribute.weakest_boost": "Weakest Boost", + "malum.gui.curio.effect.always_sprint": "Sprinting Always Available", + "malum.gui.curio.effect.attacked_resistance": "Damage Resistance When Attacked", + "malum.gui.curio.effect.better_conduit_power": "Conduit Power Provides Numerous Benefits", + "malum.gui.curio.effect.bigger_explosions": "Improves Explosions", + "malum.gui.curio.effect.burning_resistance": "Damage Resistance While Burning", + "malum.gui.curio.effect.crits": "Critical Strikes", + "malum.gui.curio.effect.eat_rotten": "Rotten Foods are Tastier", + "malum.gui.curio.effect.enchanted_explosions": "Explosions are Enchanted with %s", + "malum.gui.curio.effect.erratic_damage": "Erratic Damage Output", + "malum.gui.curio.effect.explosion_drops_collected": "Automatic Collection of Explosion Drops", + "malum.gui.curio.effect.explosions_spare_valuables": "Protects Valuable Items from Explosions", + "malum.gui.curio.effect.extend_positive_effect": "Extends Positive Effects", + "malum.gui.curio.effect.fervor": "Increased Mining Speed", + "malum.gui.curio.effect.friendly_enemies": "Reduces Enemy Aggression", + "malum.gui.curio.effect.full_health_fake_collection": "Striking Full Health Targets Triggers Spirit Collection Effects", + "malum.gui.curio.effect.growing_gluttony": "Eating Rotten Foods Extends Gluttony", + "malum.gui.curio.effect.hunger_drain": "Actively Drains Hunger", + "malum.gui.curio.effect.low_health_speed": "Speed at Low Health", + "malum.gui.curio.effect.no_sweep": "Disables Scythe Sweeping", + "malum.gui.curio.effect.passive_healing": "Passive Healing", + "malum.gui.curio.effect.rotten_gluttony": "Eating Rotten Food Generates Gluttony", + "malum.gui.curio.effect.scythe_chain": "Scythe Kill Chaining", + "malum.gui.curio.effect.scythe_counterattack": "Powerful Scythe Counterattack When Struck", + "malum.gui.curio.effect.shorten_negative_effect": "Shortens Negative Effects", + "malum.gui.curio.effect.silence": "Silences Attackers", + "malum.gui.curio.effect.soul_ward_magic_resilience": "Soul Ward Magic Resilience", + "malum.gui.curio.effect.soul_ward_physical_absorption": "Soul Ward Absorbs Physical Damage Equally to Magic Damage", + "malum.gui.curio.effect.spirits_add_health": "Spirit Collection Grants Extra Hearts", + "malum.gui.curio.effect.spirits_extend_effect": "Spirit Collection Aids Potion Durations", + "malum.gui.curio.effect.spirits_gluttony": "Spirit Collection Generates Gluttony", + "malum.gui.curio.effect.spirits_heal": "Spirit Collection Replenishes Health", + "malum.gui.curio.effect.spirits_xp": "Spirit Collection Generates Experience Points", + "malum.gui.curio.negative": "-%s", + "malum.gui.curio.positive": "+%s", + "malum.gui.rite.aerial_rite": "Rite of Motion", + "malum.gui.rite.aqueous_rite": "Rite of Loyalty", + "malum.gui.rite.arcane_rite": "Undirected Rite", + "malum.gui.rite.category.aura": "Aura", + "malum.gui.rite.category.directional_block_effect": "Directional Block Effect", + "malum.gui.rite.category.living_entity_effect": "Living Entity Effect", + "malum.gui.rite.category.one_time_effect": "One Time Effect", + "malum.gui.rite.category.radial_block_effect": "Radial Block Effect", + "malum.gui.rite.corrupted_aerial_rite": "Rite of the Aether", + "malum.gui.rite.corrupted_aqueous_rite": "Rite of the Seas", + "malum.gui.rite.corrupted_arcane_rite": "Unchained Rite", + "malum.gui.rite.corrupted_earthen_rite": "Rite of the Arena", + "malum.gui.rite.corrupted_greater_aerial_rite": "Rite of Unwinding", + "malum.gui.rite.corrupted_greater_aqueous_rite": "Rite of Drowning", + "malum.gui.rite.corrupted_greater_earthen_rite": "Rite of Shaping", + "malum.gui.rite.corrupted_greater_infernal_rite": "Rite of Quickening", + "malum.gui.rite.corrupted_greater_sacred_rite": "Rite of Lust", + "malum.gui.rite.corrupted_greater_wicked_rite": "Rite of Culling", + "malum.gui.rite.corrupted_infernal_rite": "Rite of the Hells", + "malum.gui.rite.corrupted_sacred_rite": "Rite of Nourishment", + "malum.gui.rite.corrupted_wicked_rite": "Rite of Empowerment", + "malum.gui.rite.coverage": "Coverage: ", + "malum.gui.rite.earthen_rite": "Rite of Warding", + "malum.gui.rite.greater_aerial_rite": "Rite of Gravity", + "malum.gui.rite.greater_aqueous_rite": "Rite of Sapping", + "malum.gui.rite.greater_earthen_rite": "Rite of Destruction", + "malum.gui.rite.greater_infernal_rite": "Rite of Smelting", + "malum.gui.rite.greater_sacred_rite": "Rite of Growth", + "malum.gui.rite.greater_wicked_rite": "Rite of Exorcism", + "malum.gui.rite.infernal_rite": "Rite of Haste", + "malum.gui.rite.sacred_rite": "Rite of Healing", + "malum.gui.rite.type": "Type: ", + "malum.gui.rite.wicked_rite": "Rite of Decay", + "malum.gui.rite_effect": "Effect: ", + "malum.gui.ritual.cthonic_exchange": "Cthonic Exchange", + "malum.gui.ritual.grotesque_expulsion": "Grotesque Expulsion", + "malum.gui.ritual.hexing_transmission": "Hexing Transmission", + "malum.gui.ritual.idle_mending": "Idle Mending", + "malum.gui.ritual.manabound_enhancement": "Manabound Enhancement", + "malum.gui.ritual.marine_spoil": "Marine Spoil", + "malum.gui.ritual.terran_unearthing": "Terran Unearthing", + "malum.gui.ritual.tier": "Ritual Tier: ", + "malum.gui.ritual.tier.bright": "Bright", + "malum.gui.ritual.tier.dim": "Dim", + "malum.gui.ritual.tier.faded": "Faded", + "malum.gui.ritual.tier.radiant": "Radiant", + "malum.gui.ritual.tier.vague": "Vague", + "malum.gui.ritual.tier.vivid": "Vivid", + "malum.gui.ritual.type": "Ritual Type: ", + "malum.gui.ritual.warped_time": "Warped Time", + "malum.jei.spirit_focusing": "Spirit Focusing", + "malum.jei.spirit_infusion": "Spirit Infusion", + "malum.jei.spirit_repair": "Spirit Repair", + "malum.jei.spirit_rite": "Spirit Rites", + "malum.jei.spirit_transmutation": "The Unchained Rite", + "malum.spirit.description.aerial": "Aerial Spirit", + "malum.spirit.description.aqueous": "Aqueous Spirit", + "malum.spirit.description.arcane": "Arcane Spirit", + "malum.spirit.description.earthen": "Earthen Spirit", + "malum.spirit.description.eldritch": "Eldritch Spirit", + "malum.spirit.description.infernal": "Infernal Spirit", + "malum.spirit.description.sacred": "Sacred Spirit", + "malum.spirit.description.stored_soul": "Stores Soul With: ", + "malum.spirit.description.stored_spirit": "Contains: ", + "malum.spirit.description.umbral": "Umbral Spirit", + "malum.spirit.description.wicked": "Wicked Spirit", + "malum.spirit.flavour.aerial": "Swift", + "malum.spirit.flavour.aqueous": "Malleable", + "malum.spirit.flavour.arcane": "Fundamental", + "malum.spirit.flavour.earthen": "Steady", + "malum.spirit.flavour.eldritch": "Esoteric", + "malum.spirit.flavour.infernal": "Radiant", + "malum.spirit.flavour.sacred": "Innocent", + "malum.spirit.flavour.umbral": "Antithesis", + "malum.spirit.flavour.wicked": "Malicious", + "malum.subtitle.a_soul_shatters": "A soul shatters", + "malum.subtitle.aerial_magic_swooshes": "Aerial magic swooshes", + "malum.subtitle.alchemical_trinket_equipped": "Alchemical trinket equipped", + "malum.subtitle.alteration_plinth_alters": "Alteration plinth alters", + "malum.subtitle.arcana_codex_closed": "Arcana codex closed", + "malum.subtitle.arcana_codex_opened": "Arcana codex opened", + "malum.subtitle.arcana_entry_closed": "Arcana entry closed", + "malum.subtitle.arcana_entry_opened": "Arcana entry opened", + "malum.subtitle.arcana_page_flipped": "Arcana page flipped", + "malum.subtitle.arcana_sweetener_evil": "Arcana sweetener evil", + "malum.subtitle.arcana_sweetener_normal": "Arcana sweetener normal", + "malum.subtitle.arcana_transition_evil": "Arcana transition evil", + "malum.subtitle.arcana_transition_normal": "Arcana transition normal", + "malum.subtitle.arcane_charcoal_block_break": "Block broken", + "malum.subtitle.arcane_charcoal_block_hit": "Block breaking", + "malum.subtitle.arcane_charcoal_block_place": "Block placed", + "malum.subtitle.arcane_charcoal_block_step": "Footsteps", + "malum.subtitle.arcane_rock_break": "Block broken", + "malum.subtitle.arcane_rock_bricks_break": "Block broken", + "malum.subtitle.arcane_rock_bricks_hit": "Block breaking", + "malum.subtitle.arcane_rock_bricks_place": "Block placed", + "malum.subtitle.arcane_rock_bricks_step": "Footsteps", + "malum.subtitle.arcane_rock_hit": "Block breaking", + "malum.subtitle.arcane_rock_place": "Block placed", + "malum.subtitle.arcane_rock_step": "Footsteps", + "malum.subtitle.arcane_whispers": "Arcane whispers", + "malum.subtitle.augment_applied": "Augment applied", + "malum.subtitle.augment_removed": "Augment removed", + "malum.subtitle.auric_flame_motif": "Auric flame motif", + "malum.subtitle.blazing_quartz_block_break": "Block broken", + "malum.subtitle.blazing_quartz_block_hit": "Block breaking", + "malum.subtitle.blazing_quartz_block_place": "Block placed", + "malum.subtitle.blazing_quartz_block_step": "Footsteps", + "malum.subtitle.blazing_quartz_ore_break": "Block broken", + "malum.subtitle.blazing_quartz_ore_place": "Block placed", + "malum.subtitle.blight_reacts": "Blight reacts", + "malum.subtitle.blight_reacts_faintly": "Blight reacts faintly", + "malum.subtitle.brilliance_block_break": "Block broken", + "malum.subtitle.brilliance_block_hit": "Block breaking", + "malum.subtitle.brilliance_block_place": "Block placed", + "malum.subtitle.brilliance_block_step": "Footsteps", + "malum.subtitle.calcified_blight_break": "Block broken", + "malum.subtitle.calcified_blight_hit": "Block breaking", + "malum.subtitle.calcified_blight_place": "Block placed", + "malum.subtitle.calcified_blight_step": "Footsteps", + "malum.subtitle.cloth_trinket_equipped": "Cloth trinket equipped", + "malum.subtitle.completed_ritual_ambience": "Completed ritual ambience", + "malum.subtitle.cthonic_gold_break": "Block broken", + "malum.subtitle.cthonic_gold_place": "Block placed", + "malum.subtitle.deepslate_soulstone_break": "Block broken", + "malum.subtitle.deepslate_soulstone_hit": "Block breaking", + "malum.subtitle.deepslate_soulstone_place": "Block placed", + "malum.subtitle.deepslate_soulstone_step": "Footsteps", + "malum.subtitle.draining_motif": "Draining motif", + "malum.subtitle.ether_break": "Block broken", + "malum.subtitle.ether_place": "Block placed", + "malum.subtitle.flesh_ring_absorbs": "Flesh ring absorbs", + "malum.subtitle.gilded_trinket_equipped": "Gilded trinket equipped", + "malum.subtitle.hallowed_gold_break": "Block broken", + "malum.subtitle.hallowed_gold_hit": "Block breaking", + "malum.subtitle.hallowed_gold_place": "Block placed", + "malum.subtitle.hallowed_gold_step": "Footsteps", + "malum.subtitle.hidden_blade_strikes": "Hidden blade strikes", + "malum.subtitle.hungry_belt_feeds": "Hungry belt feeds", + "malum.subtitle.impetus_takes_damage": "Impetus takes damage", + "malum.subtitle.malignant_metal_resonates": "Malignant metal resonates", + "malum.subtitle.metallic_trinket_equipped": "Metallic trinket equipped", + "malum.subtitle.nitrate_thrown": "Nitrate thrown", + "malum.subtitle.ornate_trinket_equipped": "Ornate trinket equipped", + "malum.subtitle.pedestal_item_inserted": "Pedestal item inserted", + "malum.subtitle.pedestal_item_picked_up": "Pedestal item picked up", + "malum.subtitle.pedestal_spirit_inserted": "Pedestal spirit inserted", + "malum.subtitle.pedestal_spirit_picked_up": "Pedestal spirit picked up", + "malum.subtitle.quartz_cluster_block_break": "Block broken", + "malum.subtitle.quartz_cluster_block_hit": "Block breaking", + "malum.subtitle.quartz_cluster_block_place": "Block placed", + "malum.subtitle.quartz_cluster_block_step": "Footsteps", + "malum.subtitle.rejected_by_the_unknown": "Rejected by the unknown", + "malum.subtitle.ritual_absorbs_item": "Ritual absorbs item", + "malum.subtitle.ritual_absorbs_spirit": "Ritual absorbs spirit", + "malum.subtitle.ritual_beginning_ambience": "Ritual beginning ambience", + "malum.subtitle.ritual_begins": "Ritual begins", + "malum.subtitle.ritual_completed": "Ritual completed", + "malum.subtitle.ritual_evolution_ambience": "Ritual evolution ambience", + "malum.subtitle.ritual_evolves": "Ritual evolves", + "malum.subtitle.ritual_forms": "Ritual forms", + "malum.subtitle.rotten_trinket_equipped": "Rotten trinket equipped", + "malum.subtitle.rune_trinket_equipped": "Rune trinket equipped", + "malum.subtitle.runewood_break": "Block broken", + "malum.subtitle.runewood_button_click_off": "Runewood button click off", + "malum.subtitle.runewood_button_click_on": "Runewood button click on", + "malum.subtitle.runewood_door_close": "Runewood door close", + "malum.subtitle.runewood_door_open": "Runewood door open", + "malum.subtitle.runewood_fence_gate_close": "Runewood fence gate close", + "malum.subtitle.runewood_fence_gate_open": "Runewood fence gate open", + "malum.subtitle.runewood_hanging_sign_break": "Block broken", + "malum.subtitle.runewood_hanging_sign_hit": "Block breaking", + "malum.subtitle.runewood_hanging_sign_place": "Block placed", + "malum.subtitle.runewood_hanging_sign_step": "Footsteps", + "malum.subtitle.runewood_hit": "Block breaking", + "malum.subtitle.runewood_leaves_break": "Block broken", + "malum.subtitle.runewood_leaves_hit": "Block breaking", + "malum.subtitle.runewood_leaves_place": "Block placed", + "malum.subtitle.runewood_leaves_step": "Footsteps", + "malum.subtitle.runewood_place": "Block placed", + "malum.subtitle.runewood_pressure_plate_click_off": "Runewood pressure plate click off", + "malum.subtitle.runewood_pressure_plate_click_on": "Runewood pressure plate click on", + "malum.subtitle.runewood_step": "Footsteps", + "malum.subtitle.runewood_trapdoor_close": "Runewood trapdoor close", + "malum.subtitle.runewood_trapdoor_open": "Runewood trapdoor open", + "malum.subtitle.runic_workbench_crafts": "Runic workbench crafts", + "malum.subtitle.scythe_cuts": "Scythe cuts", + "malum.subtitle.shielding_apparatus_shields": "Shielding apparatus shields", + "malum.subtitle.song_of_the_void": "Song of the void", + "malum.subtitle.soul_stained_steel_break": "Block broken", + "malum.subtitle.soul_stained_steel_hit": "Block breaking", + "malum.subtitle.soul_stained_steel_place": "Block placed", + "malum.subtitle.soul_stained_steel_step": "Footsteps", + "malum.subtitle.soul_ward_charged": "Soul ward charged", + "malum.subtitle.soul_ward_damaged": "Soul ward damaged", + "malum.subtitle.soul_ward_depleted": "Soul ward depleted", + "malum.subtitle.soul_ward_grows": "Soul ward grows", + "malum.subtitle.soulstone_break": "Block broken", + "malum.subtitle.soulstone_hit": "Block breaking", + "malum.subtitle.soulstone_place": "Block placed", + "malum.subtitle.soulstone_step": "Footsteps", + "malum.subtitle.soulwood_break": "Block broken", + "malum.subtitle.soulwood_button_click_off": "Soulwood button click off", + "malum.subtitle.soulwood_button_click_on": "Soulwood button click on", + "malum.subtitle.soulwood_door_close": "Soulwood door close", + "malum.subtitle.soulwood_door_open": "Soulwood door open", + "malum.subtitle.soulwood_fence_gate_close": "Soulwood fence gate close", + "malum.subtitle.soulwood_fence_gate_open": "Soulwood fence gate open", + "malum.subtitle.soulwood_hanging_sign_break": "Block broken", + "malum.subtitle.soulwood_hanging_sign_hit": "Block breaking", + "malum.subtitle.soulwood_hanging_sign_place": "Block placed", + "malum.subtitle.soulwood_hanging_sign_step": "Footsteps", + "malum.subtitle.soulwood_hit": "Block breaking", + "malum.subtitle.soulwood_leaves_break": "Block broken", + "malum.subtitle.soulwood_leaves_hit": "Block breaking", + "malum.subtitle.soulwood_leaves_place": "Block placed", + "malum.subtitle.soulwood_leaves_step": "Footsteps", + "malum.subtitle.soulwood_place": "Block placed", + "malum.subtitle.soulwood_pressure_plate_click_off": "Soulwood pressure plate click off", + "malum.subtitle.soulwood_pressure_plate_click_on": "Soulwood pressure plate click on", + "malum.subtitle.soulwood_step": "Footsteps", + "malum.subtitle.soulwood_trapdoor_close": "Soulwood trapdoor close", + "malum.subtitle.soulwood_trapdoor_open": "Soulwood trapdoor open", + "malum.subtitle.spirit_altar_absorbs_item": "Spirit altar absorbs item", + "malum.subtitle.spirit_altar_completes_infusion": "Spirit altar completes infusion", + "malum.subtitle.spirit_altar_infuses": "Spirit altar infuses", + "malum.subtitle.spirit_altar_speeds_up": "Spirit altar speeds up", + "malum.subtitle.spirit_crucible_completes_focusing": "Spirit crucible completes focusing", + "malum.subtitle.spirit_crucible_focuses": "Spirit crucible focuses", + "malum.subtitle.spirit_engraved": "Spirit engraved", + "malum.subtitle.spirit_mote_created": "Spirit mote created", + "malum.subtitle.spirit_picked_up": "Spirit picked up", + "malum.subtitle.spirit_rite_activated": "Spirit rite activated", + "malum.subtitle.spirit_rite_cancelled": "Spirit rite cancelled", + "malum.subtitle.staff_charged": "Staff charged", + "malum.subtitle.staff_fires": "Staff fires", + "malum.subtitle.staff_powers_up": "Staff powers up", + "malum.subtitle.staff_sizzles": "Staff sizzles", + "malum.subtitle.staff_strikes": "Staff strikes", + "malum.subtitle.the_deep_beckons": "The deep beckons", + "malum.subtitle.the_heavens_sing": "The heavens sing", + "malum.subtitle.the_unknown_weeps": "The unknown weeps", + "malum.subtitle.the_void_heart_beats": "The void heart beats", + "malum.subtitle.totem_charges": "Totem charges", + "malum.subtitle.tuning_fork_tinkers": "Tuning fork tinkers", + "malum.subtitle.void_eats_gunk": "Void eats gunk", + "malum.subtitle.void_slash_swooshes": "Void slash swooshes", + "malum.subtitle.void_transmutation": "Void transmutation", + "malum.subtitle.void_trinket_equipped": "Void trinket equipped", + "malum.subtitle.warping_engine_reverberates": "Warping engine reverberates", + "malum.subtitle.weight_of_worlds_slashes": "Weight of worlds slashes", + "tetra.improvement.malum.soul_strike.description": "Allows your item to shatter souls.", + "tetra.improvement.malum.soul_strike.name": "Soul Strike", + "tetra.material.hallowed_gold": "Hallowed Gold", + "tetra.material.hallowed_gold.prefix": "Hallowed Gold", + "tetra.material.runewood": "Runewood", + "tetra.material.runewood.prefix": "Runewood", + "tetra.material.soul_stained_steel": "Soulstained Steel", + "tetra.material.soul_stained_steel.prefix": "Soulstained Steel", + "tetra.material.soulwood": "Soulwood", + "tetra.material.soulwood.prefix": "Soulwood", + "tetra.material.spirit_fabric": "Spirit Fabric", + "tetra.material.spirit_fabric.prefix": "Spirit Fabric", + "tetra.material.tainted_rock": "Tainted Rock", + "tetra.material.tainted_rock.prefix": "Tainted Rock", + "tetra.material.twisted_rock": "Twisted Rock", + "tetra.material.twisted_rock.prefix": "Twisted Rock" +} \ No newline at end of file diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json new file mode 100644 index 000000000000..741bbcef8f2a --- /dev/null +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -0,0 +1,1737 @@ +{ + "attribute.name.malum.arcane_resonance": "奥术共振", + "attribute.name.malum.malignant_conversion": "恶念转化", + "attribute.name.malum.reserve_staff_charges": "法杖暂存弹数", + "attribute.name.malum.scythe_proficiency": "镰刀熟练度", + "attribute.name.malum.soul_ward_capacity": "灵魂护盾容量", + "attribute.name.malum.soul_ward_recovery_rate": "灵魂护盾恢复速率", + "attribute.name.malum.soul_ward_strength": "灵魂护盾效力", + "attribute.name.malum.spirit_spoils": "精魂掠夺", + "block.malum.azure_runewood_leaves": "青蓝符文树叶", + "block.malum.azure_runewood_sapling": "青蓝符文树苗", + "block.malum.blazing_quartz_cluster": "烈焰石英簇", + "block.malum.blazing_quartz_ore": "烈焰石英矿石", + "block.malum.blighted_earth": "腐枯土", + "block.malum.blighted_growth": "腐枯芽", + "block.malum.blighted_soil": "腐枯壤", + "block.malum.blighted_soulwood": "腐枯灵魂原木", + "block.malum.block_of_alchemical_calx": "炼金矿尘块", + "block.malum.block_of_arcane_charcoal": "奥术木炭块", + "block.malum.block_of_astral_weave": "星灵织物块", + "block.malum.block_of_blazing_quartz": "烈焰石英块", + "block.malum.block_of_brilliance": "经验晶块", + "block.malum.block_of_cthonic_gold": "深岩珍金块", + "block.malum.block_of_foul_flesh": "Foul Flesh块", + "block.malum.block_of_grim_talc": "阴冷骨石块", + "block.malum.block_of_hallowed_gold": "神圣金块", + "block.malum.block_of_hex_ash": "咒灰块", + "block.malum.block_of_living_flesh": "鲜活血肉块", + "block.malum.block_of_malignant_lead": "恶念之铅块", + "block.malum.block_of_malignant_pewter": "恶念白镴块", + "block.malum.block_of_mnemonic_fragment": "忆念残片块", + "block.malum.block_of_null_slate": "虚无板石块", + "block.malum.block_of_raw_soulstone": "粗灵魂石块", + "block.malum.block_of_rotting_essence": "腐朽精华块", + "block.malum.block_of_soul_stained_steel": "魂染钢块", + "block.malum.block_of_soulstone": "灵魂石块", + "block.malum.block_of_void_salts": "虚空盐块", + "block.malum.brilliant_deepslate": "深层经验晶矿石", + "block.malum.brilliant_obelisk": "经验晶方尖碑", + "block.malum.brilliant_obelisk_component": "经验晶方尖碑构件", + "block.malum.brilliant_stone": "经验晶矿石", + "block.malum.budding_soulwood_leaves": "含苞的灵魂树叶", + "block.malum.calcified_blight": "钙化腐枯簇", + "block.malum.chiseled_tainted_rock": "雕纹污秽石", + "block.malum.chiseled_twisted_rock": "雕纹扭曲石", + "block.malum.clinging_blight": "缘壁腐枯簇", + "block.malum.cthonic_gold_cluster": "深岩珍金簇", + "block.malum.cthonic_gold_ore": "深岩珍金矿石", + "block.malum.cursed_sap_block": "诅咒树脂块", + "block.malum.cut_runewood_planks": "切制符文木板", + "block.malum.cut_soulwood_planks": "切制灵魂木板", + "block.malum.cut_tainted_rock": "切制污秽石", + "block.malum.cut_twisted_rock": "切制扭曲石", + "block.malum.deepslate_quartz_ore": "深层石英矿石", + "block.malum.deepslate_soulstone_ore": "深层灵魂石矿石", + "block.malum.ether": "灵火", + "block.malum.ether_torch": "灵火火把", + "block.malum.exposed_runewood_log": "富脂符文原木", + "block.malum.exposed_soulwood_log": "富脂灵魂原木", + "block.malum.hanging_azure_runewood_leaves": "青蓝符文垂叶", + "block.malum.hanging_runewood_leaves": "符文垂叶", + "block.malum.hanging_soulwood_leaves": "灵魂垂叶", + "block.malum.iridescent_ether": "虹彩灵火", + "block.malum.iridescent_ether_torch": "虹彩灵火火把", + "block.malum.mass_of_blighted_gunk": "腐枯物质块", + "block.malum.mote_of_aerial_arcana": "澄空奥能聚块", + "block.malum.mote_of_aqueous_arcana": "碧水奥能聚块", + "block.malum.mote_of_earthen_arcana": "大地奥能聚块", + "block.malum.mote_of_eldritch_arcana": "邪术奥能聚块", + "block.malum.mote_of_infernal_arcana": "狱火奥能聚块", + "block.malum.mote_of_raw_arcana": "原始奥能聚块", + "block.malum.mote_of_sacred_arcana": "神圣奥能聚块", + "block.malum.mote_of_wicked_arcana": "邪恶奥能聚块", + "block.malum.natural_quartz_cluster": "天然石英簇", + "block.malum.natural_quartz_ore": "天然石英矿石", + "block.malum.polished_tainted_rock": "磨制污秽石", + "block.malum.polished_tainted_rock_slab": "磨制污秽石台阶", + "block.malum.polished_tainted_rock_stairs": "磨制污秽石楼梯", + "block.malum.polished_twisted_rock": "磨制扭曲石", + "block.malum.polished_twisted_rock_slab": "磨制扭曲石台阶", + "block.malum.polished_twisted_rock_stairs": "磨制扭曲石楼梯", + "block.malum.primordial_soup": "哭泣之井", + "block.malum.repair_pylon": "修复基柱", + "block.malum.repair_pylon_component": "修复基柱构件", + "block.malum.revealed_runewood_log": "去皮富脂符文原木", + "block.malum.revealed_soulwood_log": "去皮富脂灵魂原木", + "block.malum.ritual_plinth": "灵仪基座", + "block.malum.runewood": "符文木", + "block.malum.runewood_beam": "符文木梁", + "block.malum.runewood_boards": "符文木宽板", + "block.malum.runewood_boards_slab": "符文木宽板台阶", + "block.malum.runewood_boards_stairs": "符文木宽板楼梯", + "block.malum.runewood_door": "符文木门", + "block.malum.runewood_item_pedestal": "符文木物品台", + "block.malum.runewood_item_stand": "符文木物品基座", + "block.malum.runewood_leaves": "符文树叶", + "block.malum.runewood_log": "符文原木", + "block.malum.runewood_obelisk": "符文木方尖碑", + "block.malum.runewood_obelisk_component": "符文木方尖碑构件", + "block.malum.runewood_panel": "符文木块", + "block.malum.runewood_planks": "符文木板", + "block.malum.runewood_planks_button": "符文木按钮", + "block.malum.runewood_planks_fence": "符文木栅栏", + "block.malum.runewood_planks_fence_gate": "符文木栅栏门", + "block.malum.runewood_planks_pressure_plate": "符文木压力板", + "block.malum.runewood_planks_slab": "符文木板台阶", + "block.malum.runewood_planks_stairs": "符文木板楼梯", + "block.malum.runewood_sapling": "符文树苗", + "block.malum.runewood_sign": "符文木告示牌", + "block.malum.runewood_tiles": "符文木瓦", + "block.malum.runewood_tiles_slab": "符文木瓦台阶", + "block.malum.runewood_tiles_stairs": "符文木瓦楼梯", + "block.malum.runewood_totem_base": "符文木图腾基座", + "block.malum.runewood_totem_pole": "符文木图腾柱", + "block.malum.runewood_trapdoor": "符文木活板门", + "block.malum.runic_sap_block": "符文树脂块", + "block.malum.runic_small_tainted_rock_bricks": "刻符污秽石小型砖", + "block.malum.runic_small_tainted_rock_bricks_slab": "刻符污秽石小型砖台阶", + "block.malum.runic_small_tainted_rock_bricks_stairs": "刻符污秽石小型砖楼梯", + "block.malum.runic_small_tainted_rock_bricks_wall": "刻符污秽石小型砖墙", + "block.malum.runic_small_twisted_rock_bricks": "刻符扭曲石小型砖", + "block.malum.runic_small_twisted_rock_bricks_slab": "刻符扭曲石小型砖台阶", + "block.malum.runic_small_twisted_rock_bricks_stairs": "刻符扭曲石小型砖楼梯", + "block.malum.runic_small_twisted_rock_bricks_wall": "刻符扭曲石小型砖墙", + "block.malum.runic_tainted_rock_bricks": "刻符污秽石砖", + "block.malum.runic_tainted_rock_bricks_slab": "刻符污秽石砖台阶", + "block.malum.runic_tainted_rock_bricks_stairs": "刻符污秽石砖楼梯", + "block.malum.runic_tainted_rock_bricks_wall": "刻符污秽石砖墙", + "block.malum.runic_tainted_rock_tiles": "刻符污秽石瓦", + "block.malum.runic_tainted_rock_tiles_slab": "刻符污秽石瓦台阶", + "block.malum.runic_tainted_rock_tiles_stairs": "刻符污秽石瓦楼梯", + "block.malum.runic_tainted_rock_tiles_wall": "刻符污秽石瓦墙", + "block.malum.runic_twisted_rock_bricks": "刻符扭曲石砖", + "block.malum.runic_twisted_rock_bricks_slab": "刻符扭曲石砖台阶", + "block.malum.runic_twisted_rock_bricks_stairs": "刻符扭曲石砖楼梯", + "block.malum.runic_twisted_rock_bricks_wall": "刻符扭曲石砖墙", + "block.malum.runic_twisted_rock_tiles": "刻符扭曲石瓦", + "block.malum.runic_twisted_rock_tiles_slab": "刻符扭曲石瓦台阶", + "block.malum.runic_twisted_rock_tiles_stairs": "刻符扭曲石瓦楼梯", + "block.malum.runic_twisted_rock_tiles_wall": "刻符扭曲石瓦墙", + "block.malum.runic_workbench": "符文工作台", + "block.malum.rustic_runewood_planks": "错嵌符文木板", + "block.malum.rustic_runewood_planks_slab": "错嵌符文木板台阶", + "block.malum.rustic_runewood_planks_stairs": "错嵌符文木板楼梯", + "block.malum.rustic_runewood_tiles": "错嵌符文木瓦", + "block.malum.rustic_runewood_tiles_slab": "错嵌符文木瓦台阶", + "block.malum.rustic_runewood_tiles_stairs": "错嵌符文木瓦楼梯", + "block.malum.rustic_soulwood_planks": "错嵌灵魂木板", + "block.malum.rustic_soulwood_planks_slab": "错嵌灵魂木板台阶", + "block.malum.rustic_soulwood_planks_stairs": "错嵌灵魂木板楼梯", + "block.malum.rustic_soulwood_tiles": "错嵌灵魂木瓦", + "block.malum.rustic_soulwood_tiles_slab": "错嵌灵魂木瓦台阶", + "block.malum.rustic_soulwood_tiles_stairs": "错嵌灵魂木瓦楼梯", + "block.malum.small_tainted_rock_bricks": "污秽石小型砖", + "block.malum.small_tainted_rock_bricks_slab": "污秽石小型砖台阶", + "block.malum.small_tainted_rock_bricks_stairs": "污秽石小型砖楼梯", + "block.malum.small_tainted_rock_bricks_wall": "污秽石小型砖墙", + "block.malum.small_twisted_rock_bricks": "扭曲石小型砖", + "block.malum.small_twisted_rock_bricks_slab": "扭曲石小型砖台阶", + "block.malum.small_twisted_rock_bricks_stairs": "扭曲石小型砖楼梯", + "block.malum.small_twisted_rock_bricks_wall": "扭曲石小型砖墙", + "block.malum.smooth_tainted_rock": "平滑污秽石", + "block.malum.smooth_tainted_rock_slab": "平滑污秽石台阶", + "block.malum.smooth_tainted_rock_stairs": "平滑污秽石楼梯", + "block.malum.smooth_twisted_rock": "平滑扭曲石", + "block.malum.smooth_twisted_rock_slab": "平滑扭曲石台阶", + "block.malum.smooth_twisted_rock_stairs": "平滑扭曲石楼梯", + "block.malum.solid_runewood_trapdoor": "符文木无窗活板门", + "block.malum.solid_soulwood_trapdoor": "灵魂木无窗活板门", + "block.malum.soulstone_ore": "灵魂石矿石", + "block.malum.soulwood": "灵魂木", + "block.malum.soulwood_beam": "灵魂木梁", + "block.malum.soulwood_boards": "灵魂木宽板", + "block.malum.soulwood_boards_slab": "灵魂木宽板台阶", + "block.malum.soulwood_boards_stairs": "灵魂木宽板楼梯", + "block.malum.soulwood_door": "灵魂木门", + "block.malum.soulwood_growth": "灵魂增生苗", + "block.malum.soulwood_item_pedestal": "灵魂木物品台", + "block.malum.soulwood_item_stand": "灵魂木物品基座", + "block.malum.soulwood_leaves": "灵魂树叶", + "block.malum.soulwood_log": "灵魂原木", + "block.malum.soulwood_panel": "灵魂木块", + "block.malum.soulwood_planks": "灵魂木板", + "block.malum.soulwood_planks_button": "灵魂木按钮", + "block.malum.soulwood_planks_fence": "灵魂木栅栏", + "block.malum.soulwood_planks_fence_gate": "灵魂木栅栏门", + "block.malum.soulwood_planks_pressure_plate": "灵魂木压力板", + "block.malum.soulwood_planks_slab": "灵魂木板台阶", + "block.malum.soulwood_planks_stairs": "灵魂木板楼梯", + "block.malum.soulwood_sign": "灵魂木告示牌", + "block.malum.soulwood_tiles": "灵魂木瓦", + "block.malum.soulwood_tiles_slab": "灵魂木瓦台阶", + "block.malum.soulwood_tiles_stairs": "灵魂木瓦楼梯", + "block.malum.soulwood_totem_base": "灵魂木图腾基座", + "block.malum.soulwood_totem_pole": "灵魂木图腾柱", + "block.malum.soulwood_trapdoor": "灵魂木活板门", + "block.malum.spirit_altar": "精魂祭坛", + "block.malum.spirit_catalyzer": "精魂催化器", + "block.malum.spirit_catalyzer_component": "精魂催化器构件", + "block.malum.spirit_crucible": "精魂坩埚", + "block.malum.spirit_crucible_component": "精魂坩埚构件", + "block.malum.spirit_jar": "精魂罐", + "block.malum.stripped_runewood": "去皮符文木", + "block.malum.stripped_runewood_log": "去皮符文原木", + "block.malum.stripped_soulwood": "去皮灵魂木", + "block.malum.stripped_soulwood_log": "去皮灵魂原木", + "block.malum.tainted_ether_brazier": "污秽石灵火火盆", + "block.malum.tainted_iridescent_ether_brazier": "污秽石虹彩灵火火盆", + "block.malum.tainted_rock": "污秽石", + "block.malum.tainted_rock_bricks": "污秽石砖", + "block.malum.tainted_rock_bricks_slab": "污秽石砖台阶", + "block.malum.tainted_rock_bricks_stairs": "污秽石砖楼梯", + "block.malum.tainted_rock_bricks_wall": "污秽石砖墙", + "block.malum.tainted_rock_button": "污秽石按钮", + "block.malum.tainted_rock_column": "污秽石柱", + "block.malum.tainted_rock_column_cap": "污秽石柱端", + "block.malum.tainted_rock_item_pedestal": "污秽石物品台", + "block.malum.tainted_rock_item_stand": "污秽石物品基座", + "block.malum.tainted_rock_pressure_plate": "污秽石压力板", + "block.malum.tainted_rock_slab": "污秽石台阶", + "block.malum.tainted_rock_stairs": "污秽石楼梯", + "block.malum.tainted_rock_tiles": "污秽石瓦", + "block.malum.tainted_rock_tiles_slab": "污秽石瓦台阶", + "block.malum.tainted_rock_tiles_stairs": "污秽石瓦楼梯", + "block.malum.tainted_rock_tiles_wall": "污秽石瓦墙", + "block.malum.tainted_rock_wall": "污秽石墙", + "block.malum.tall_calcified_blight": "高钙化腐枯簇", + "block.malum.the_device": "神秘装置", + "block.malum.the_vessel": "神秘容器", + "block.malum.twisted_ether_brazier": "扭曲石灵火火盆", + "block.malum.twisted_iridescent_ether_brazier": "扭曲石虹彩灵火火盆", + "block.malum.twisted_rock": "扭曲石", + "block.malum.twisted_rock_bricks": "扭曲石砖", + "block.malum.twisted_rock_bricks_slab": "扭曲石砖台阶", + "block.malum.twisted_rock_bricks_stairs": "扭曲石砖楼梯", + "block.malum.twisted_rock_bricks_wall": "扭曲石砖墙", + "block.malum.twisted_rock_button": "扭曲石按钮", + "block.malum.twisted_rock_column": "扭曲石柱", + "block.malum.twisted_rock_column_cap": "扭曲石柱端", + "block.malum.twisted_rock_item_pedestal": "扭曲石物品台", + "block.malum.twisted_rock_item_stand": "扭曲石物品基座", + "block.malum.twisted_rock_pressure_plate": "扭曲石压力板", + "block.malum.twisted_rock_slab": "扭曲石台阶", + "block.malum.twisted_rock_stairs": "扭曲石楼梯", + "block.malum.twisted_rock_tiles": "扭曲石瓦", + "block.malum.twisted_rock_tiles_slab": "扭曲石瓦台阶", + "block.malum.twisted_rock_tiles_stairs": "扭曲石瓦楼梯", + "block.malum.twisted_rock_tiles_wall": "扭曲石瓦墙", + "block.malum.twisted_rock_wall": "扭曲石墙", + "block.malum.vertical_runewood_boards": "竖纹符文木宽板", + "block.malum.vertical_runewood_boards_slab": "竖纹符文木宽板台阶", + "block.malum.vertical_runewood_boards_stairs": "竖纹符文木宽板楼梯", + "block.malum.vertical_runewood_planks": "竖纹符文木板", + "block.malum.vertical_runewood_planks_slab": "竖纹符文木板台阶", + "block.malum.vertical_runewood_planks_stairs": "竖纹符文木板楼梯", + "block.malum.vertical_rustic_runewood_planks": "竖纹错嵌符文木板", + "block.malum.vertical_rustic_runewood_planks_slab": "竖纹错嵌符文木板台阶", + "block.malum.vertical_rustic_runewood_planks_stairs": "竖纹错嵌符文木板楼梯", + "block.malum.vertical_rustic_soulwood_planks": "竖纹错嵌灵魂木板", + "block.malum.vertical_rustic_soulwood_planks_slab": "竖纹错嵌灵魂木板台阶", + "block.malum.vertical_rustic_soulwood_planks_stairs": "竖纹错嵌灵魂木板楼梯", + "block.malum.vertical_soulwood_boards": "竖纹灵魂木宽板", + "block.malum.vertical_soulwood_boards_slab": "竖纹灵魂木宽板台阶", + "block.malum.vertical_soulwood_boards_stairs": "竖纹灵魂木宽板楼梯", + "block.malum.vertical_soulwood_planks": "竖纹灵魂木板", + "block.malum.vertical_soulwood_planks_slab": "竖纹灵魂木板台阶", + "block.malum.vertical_soulwood_planks_stairs": "竖纹灵魂木板楼梯", + "block.malum.void_conduit": "哭泣之井", + "block.malum.weavers_workbench": "织物工作台", + "block.malum.weeping_well_core": "哭泣之井核心", + "block.malum.weeping_well_corner": "哭泣之井转角", + "block.malum.weeping_well_side": "哭泣之井侧沿", + "curios.identifier.brooch": "胸针", + "curios.identifier.rune": "符文", + "curios.modifiers.brooch": "佩戴时:", + "curios.modifiers.rune": "装备时:", + "death.attack.scythe_sweep": "%s被切成了两半", + "death.attack.scythe_sweep.player": "%s被%s切成了两半", + "death.attack.voodoo": "%s的灵魂被击碎了", + "death.attack.voodoo.player": "%s的灵魂被%s击碎了", + "effect.malum.aethers_charm": "澄空之召", + "effect.malum.aethers_charm.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", + "effect.malum.anglers_lure": "渔夫之诱", + "effect.malum.anglers_lure.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。是水下的灾祸。抛竿入海底深渊,我的鱼竿坚若磐石。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", + "effect.malum.cancerous_growth": "瘤态增生", + "effect.malum.earthen_might": "大地之威", + "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加整体伤害。", + "effect.malum.gaias_bulwark": "盖亚之护", + "effect.malum.gaias_bulwark.description": "大地的壁垒保护了你,增加护甲值。", + "effect.malum.gluttony": "暴食", + "effect.malum.gluttony.description": "你通过吞食弱者而变强,增加镰刀熟练度并能逐渐恢复饥饿值。", + "effect.malum.grim_certainty": "Grim Certainty", + "effect.malum.ifrits_embrace": "火灵之拥", + "effect.malum.ifrits_embrace.description": "火焰的温暖拥怀包裹了你的灵魂,治愈你灼伤的疤痕。", + "effect.malum.miners_rage": "矿工之怒", + "effect.malum.miners_rage.description": "光耀加固了你的工具,提升挖掘速度与攻击速度。", + "effect.malum.poseidons_grasp": "海神之握", + "effect.malum.poseidons_grasp.description": "你为寻得强大力量而展臂远触,增加触及半径与物品拾取距离。", + "effect.malum.reactive_shielding": "反应护盾", + "effect.malum.rejected": "受拒", + "effect.malum.sacrificial_empowerment": "献祭权能", + "effect.malum.silenced": "静默", + "effect.malum.wicked_intent": "邪恶意图", + "effect.malum.zephyrs_courage": "西风之勇", + "effect.malum.zephyrs_courage.description": "西风推动着你前进,提升移动速度。", + "enchantment.malum.haunted": "缚灵", + "enchantment.malum.haunted.desc": "攻击敌人造成额外魔法伤害。", + "enchantment.malum.rebound": "回旋", + "enchantment.malum.rebound.desc": "允许将镰刀像回旋镖一样扔出,冷却时间随等级增加减少。", + "enchantment.malum.replenishing": "Replenishing", + "enchantment.malum.spirit_plunder": "精魂劫掠", + "enchantment.malum.spirit_plunder.desc": "增加击碎灵魂时的精魂掉落,额外消耗耐久度。", + "entity.malum.auric_flame_bolt": "灵气火焰束", + "entity.malum.draining_bolt": "侵蚀能量束", + "entity.malum.etheric_nitrate": "灵火硝石", + "entity.malum.hex_bolt": "咒术束", + "entity.malum.natural_spirit": "天然精魂", + "entity.malum.runewood_boat": "符文木船", + "entity.malum.scythe_boomerang": "镰刀回旋镖", + "entity.malum.soulwood_boat": "灵魂木船", + "entity.malum.vivid_nitrate": "耀艳硝石", + "item.malum.accelerating_inlay": "加速衬层", + "item.malum.aerial_spirit": "澄空精魂", + "item.malum.alchemical_calx": "炼金矿尘", + "item.malum.alchemical_impetus": "炼金促符", + "item.malum.aluminum_impetus": "铝促符", + "item.malum.aluminum_node": "铝结点", + "item.malum.ancient_weave": "古代织物", + "item.malum.anomalous_design": "异常构造件", + "item.malum.aqueous_spirit": "碧水精魂", + "item.malum.arcane_charcoal": "奥术木炭", + "item.malum.arcane_charcoal_fragment": "奥术木炭碎块", + "item.malum.arcane_spirit": "奥术精魂", + "item.malum.astral_weave": "星灵织物", + "item.malum.auric_embers": "灵气余焰", + "item.malum.belt_of_the_limitless": "界限无存腰带", + "item.malum.belt_of_the_magebane": "巫灾腰带", + "item.malum.belt_of_the_prospector": "勘探腰带", + "item.malum.belt_of_the_starved": "饥馁者腰带", + "item.malum.blazing_diode": "烈焰二极管", + "item.malum.blazing_quartz": "烈焰石英", + "item.malum.blazing_quartz_fragment": "烈焰石英碎块", + "item.malum.blighted_gunk": "腐枯物质", + "item.malum.calcified_blight": "钙化腐枯物质", + "item.malum.charcoal_fragment": "木炭碎块", + "item.malum.chunk_of_brilliance": "经验晶碎块", + "item.malum.cluster_of_brilliance": "经验晶簇", + "item.malum.coal_fragment": "煤炭碎块", + "item.malum.complete_design": "完整构造件", + "item.malum.copper_impetus": "铜促符", + "item.malum.copper_node": "铜结点", + "item.malum.copper_nugget": "铜粒", + "item.malum.cornered_weave": "指挥官织物", + "item.malum.cracked_alchemical_impetus": "碎裂的炼金促符", + "item.malum.cracked_aluminum_impetus": "碎裂的铝促符", + "item.malum.cracked_copper_impetus": "碎裂的铜促符", + "item.malum.cracked_gold_impetus": "碎裂的金促符", + "item.malum.cracked_iron_impetus": "碎裂的铁促符", + "item.malum.cracked_lead_impetus": "碎裂的铅促符", + "item.malum.cracked_nickel_impetus": "碎裂的镍促符", + "item.malum.cracked_osmium_impetus": "碎裂的锇促符", + "item.malum.cracked_silver_impetus": "碎裂的银促符", + "item.malum.cracked_tin_impetus": "碎裂的锡促符", + "item.malum.cracked_uranium_impetus": "碎裂的铀促符", + "item.malum.cracked_zinc_impetus": "碎裂的锌促符", + "item.malum.creative_scythe": "创造模式镰刀", + "item.malum.crude_scythe": "粗制镰刀", + "item.malum.crushed_brilliance": "粉碎经验晶", + "item.malum.crushed_soulstone": "粉碎灵魂石", + "item.malum.cthonic_gold": "深岩珍金", + "item.malum.cthonic_gold_fragment": "深岩珍金碎片", + "item.malum.cursed_sap": "诅咒树脂", + "item.malum.cursed_sapball": "诅咒树脂球", + "item.malum.dreaded_weave": "恐惧织物", + "item.malum.earthen_spirit": "大地精魂", + "item.malum.elaborate_brooch": "精致胸针", + "item.malum.eldritch_spirit": "邪术精魂", + "item.malum.encyclopedia_arcana": "奥术全典", + "item.malum.encyclopedia_esoterica": "奥秘全典", + "item.malum.erosion_scepter": "侵蚀权杖", + "item.malum.esoteric_spool": "隐秘线轴", + "item.malum.etheric_nitrate": "灵火硝石", + "item.malum.filled_spirit_jar": "装有精魂的精魂罐", + "item.malum.foul_flesh": "Foul Flesh", + "item.malum.fused_consciousness": "融合意识", + "item.malum.gilded_belt": "镀金腰带", + "item.malum.gilded_ring": "镀金戒指", + "item.malum.glass_brooch": "玻璃胸针", + "item.malum.gluttonous_brooch": "暴食胸针", + "item.malum.gold_impetus": "金促符", + "item.malum.gold_node": "金结点", + "item.malum.grim_talc": "阴冷骨石", + "item.malum.hallowed_gold_ingot": "神圣金锭", + "item.malum.hallowed_gold_nugget": "神圣金粒", + "item.malum.hex_ash": "咒灰", + "item.malum.impurity_stabilizer": "杂质稳定器", + "item.malum.infernal_spirit": "狱火精魂", + "item.malum.intricate_assembly": "繁复组件", + "item.malum.iron_impetus": "铁促符", + "item.malum.iron_node": "铁结点", + "item.malum.lead_impetus": "铅促符", + "item.malum.lead_node": "铅结点", + "item.malum.living_flesh": "鲜活血肉", + "item.malum.malignant_lead": "恶念之铅", + "item.malum.malignant_pewter_ingot": "恶念白镴锭", + "item.malum.malignant_pewter_nugget": "恶念白镴粒", + "item.malum.malignant_pewter_plating": "恶念白镴衬板", + "item.malum.malignant_stronghold_boots": "恶念要塞靴子", + "item.malum.malignant_stronghold_chestplate": "恶念要塞胸甲", + "item.malum.malignant_stronghold_helmet": "恶念要塞头盔", + "item.malum.malignant_stronghold_leggings": "恶念要塞护腿", + "item.malum.mechanical_weave_v1": "机械织物V1", + "item.malum.mechanical_weave_v2": "机械织物V2", + "item.malum.mending_diffuser": "修补弥散器", + "item.malum.mnemonic_fragment": "忆念残片", + "item.malum.mnemonic_hex_staff": "忆念咒术法杖", + "item.malum.natural_quartz": "天然石英", + "item.malum.necklace_of_blissful_harmony": "福乐和谐项链", + "item.malum.necklace_of_the_hidden_blade": "隐藏锋刃项链", + "item.malum.necklace_of_the_mystic_mirror": "神秘透镜项链", + "item.malum.necklace_of_the_narrow_edge": "精准镰刃项链", + "item.malum.necklace_of_the_watcher": "监视者项链", + "item.malum.necklace_of_tidal_affinity": "潮汐亲和项链", + "item.malum.nickel_impetus": "镍促符", + "item.malum.nickel_node": "镍结点", + "item.malum.null_slate": "虚无板石", + "item.malum.ornate_necklace": "华丽项链", + "item.malum.ornate_ring": "华丽戒指", + "item.malum.osmium_impetus": "锇促符", + "item.malum.osmium_node": "锇结点", + "item.malum.poppet": "巫毒人偶", + "item.malum.prismatic_focus_lens": "海晶聚焦透镜", + "item.malum.processed_soulstone": "精制灵魂石", + "item.malum.raw_soulstone": "粗灵魂石", + "item.malum.ring_of_alchemical_mastery": "炼金纯熟戒指", + "item.malum.ring_of_arcane_prowess": "奥术才智戒指", + "item.malum.ring_of_curative_talent": "疗愈魔能戒指", + "item.malum.ring_of_desperate_voracity": "绝望贪食戒指", + "item.malum.ring_of_esoteric_spoils": "隐秘掠夺戒指", + "item.malum.ring_of_growing_flesh": "增生血肉戒指", + "item.malum.ring_of_gruesome_concentration": "可怖聚集戒指", + "item.malum.ring_of_the_demolitionist": "爆破师戒指", + "item.malum.ring_of_the_endless_well": "无底渊井戒指", + "item.malum.ring_of_the_hoarder": "囤积者戒指", + "item.malum.ritual_shard": "灵仪碎片", + "item.malum.rotting_essence": "腐朽精华", + "item.malum.rune_of_aliment_cleansing": "病痛祓除符文", + "item.malum.rune_of_bolstering": "强心符文", + "item.malum.rune_of_culling": "屠戮符文", + "item.malum.rune_of_dexterity": "敏捷符文", + "item.malum.rune_of_fervor": "狂烈符文", + "item.malum.rune_of_haste": "急迫符文", + "item.malum.rune_of_idle_restoration": "随息再生符文", + "item.malum.rune_of_igneous_solace": "火炎慰藉符文", + "item.malum.rune_of_loyalty": "忠诚符文", + "item.malum.rune_of_motion": "运动符文", + "item.malum.rune_of_reactive_shielding": "反应护盾符文", + "item.malum.rune_of_reinforcement": "灵固符文", + "item.malum.rune_of_sacrificial_empowerment": "献祭权能符文", + "item.malum.rune_of_spell_mastery": "法术精通符文", + "item.malum.rune_of_the_aether": "空境符文", + "item.malum.rune_of_the_arena": "竞斗符文", + "item.malum.rune_of_the_hells": "狱界符文", + "item.malum.rune_of_the_heretic": "邪异信徒符文", + "item.malum.rune_of_the_seas": "碧海符文", + "item.malum.rune_of_toughness": "韧性符文", + "item.malum.rune_of_twinned_duration": "效期倍增符文", + "item.malum.rune_of_unnatural_stamina": "反常耐力符文", + "item.malum.rune_of_volatile_distortion": "扭曲无常符文", + "item.malum.rune_of_warding": "守护符文", + "item.malum.runewood_boat": "符文木船", + "item.malum.runewood_tablet": "符文木符板", + "item.malum.runic_brooch": "符文胸针", + "item.malum.runic_sap": "符文树脂", + "item.malum.runic_sapball": "符文树脂球", + "item.malum.sacred_spirit": "神圣精魂", + "item.malum.shielding_apparatus": "盾御器件", + "item.malum.silver_impetus": "银促符", + "item.malum.silver_node": "银结点", + "item.malum.soul_hunter_boots": "灵魂猎手靴子", + "item.malum.soul_hunter_cloak": "灵魂猎手斗篷", + "item.malum.soul_hunter_leggings": "灵魂猎手护腿", + "item.malum.soul_hunter_robe": "灵魂猎手长袍", + "item.malum.soul_stained_steel_axe": "魂染钢斧", + "item.malum.soul_stained_steel_boots": "魂染钢靴子", + "item.malum.soul_stained_steel_chestplate": "魂染钢胸甲", + "item.malum.soul_stained_steel_helmet": "魂染钢头盔", + "item.malum.soul_stained_steel_hoe": "魂染钢锄", + "item.malum.soul_stained_steel_ingot": "魂染钢锭", + "item.malum.soul_stained_steel_knife": "魂染钢刀", + "item.malum.soul_stained_steel_leggings": "魂染钢护腿", + "item.malum.soul_stained_steel_nugget": "魂染钢粒", + "item.malum.soul_stained_steel_pickaxe": "魂染钢镐", + "item.malum.soul_stained_steel_plating": "魂染钢衬板", + "item.malum.soul_stained_steel_scythe": "魂染钢镰刀", + "item.malum.soul_stained_steel_shovel": "魂染钢锹", + "item.malum.soul_stained_steel_sword": "魂染钢剑", + "item.malum.soulwood_boat": "灵魂木船", + "item.malum.soulwood_tablet": "灵魂木符板", + "item.malum.spectral_lens": "灵魂透镜", + "item.malum.spectral_optic": "灵魂视镜", + "item.malum.spirit_fabric": "精魂布匹", + "item.malum.spirit_pouch": "精魂布袋", + "item.malum.staff_of_the_auric_flame": "灵气火焰法杖", + "item.malum.stellar_mechanism": "星辰机件", + "item.malum.tainted_rock_tablet": "污秽石符板", + "item.malum.tin_impetus": "锡促符", + "item.malum.tin_node": "锡结点", + "item.malum.token_of_gratitude": "感恩代币", + "item.malum.tophat": "高顶礼帽", + "item.malum.totemic_staff": "图腾法杖", + "item.malum.tuning_fork": "调谐音叉", + "item.malum.tyrving": "提尔锋", + "item.malum.umbral_spirit": "幽影精魂", + "item.malum.uranium_impetus": "铀促符", + "item.malum.uranium_node": "铀结点", + "item.malum.vivid_nitrate": "耀艳硝石", + "item.malum.void_salts": "虚空盐", + "item.malum.void_tablet": "虚空石符板", + "item.malum.warp_flux": "扭曲能流", + "item.malum.warping_engine": "扭曲引擎", + "item.malum.weight_of_worlds": "宙界重斧", + "item.malum.wicked_spirit": "邪恶精魂", + "item.malum.zinc_impetus": "锌促符", + "item.malum.zinc_node": "锌结点", + "item.malum.ace_prideweave": "无性恋骄傲织物", + "item.malum.agender_prideweave": "无性别骄傲织物", + "item.malum.aro_prideweave": "无浪漫倾向骄傲织物", + "item.malum.aroace_prideweave": "无浪漫倾向无性恋骄傲织物", + "item.malum.bi_prideweave": "双性恋骄傲织物", + "item.malum.demiboy_prideweave": "部分男性骄傲织物", + "item.malum.demigirl_prideweave": "部分女性骄傲织物", + "item.malum.enby_prideweave": "非二元性别骄傲织物", + "item.malum.gay_prideweave": "男同性恋骄傲织物", + "item.malum.genderfluid_prideweave": "性别流体骄傲织物", + "item.malum.genderqueer_prideweave": "性别酷儿骄傲织物", + "item.malum.intersex_prideweave": "双性人骄傲织物", + "item.malum.lesbian_prideweave": "女同性恋骄傲织物", + "item.malum.pan_prideweave": "泛性恋骄傲织物", + "item.malum.plural_prideweave": "多重人格骄傲织物", + "item.malum.poly_prideweave": "多重性别骄傲织物", + "item.malum.pride_prideweave": "彩虹骄傲织物", + "item.malum.trans_prideweave": "跨性别骄傲织物", + "itemGroup.malum_arcane_construct": "灵灾丨奥术建构", + "itemGroup.malum_basis_of_magic": "灵灾丨魔法基础", + "itemGroup.malum_cosmetics": "灵灾丨自我表达", + "itemGroup.malum_metallurgic_magics": "灵灾丨冶金魔法", + "itemGroup.malum_natural_wonders": "灵灾丨生于奥法", + "itemGroup.malum_ritual_shards": "灵灾丨灵仪碎片", + "itemGroup.malum_void_chronicles": "灵灾丨虚空通史", + "malum.gui.augment.installed": "装载增强件时:", + "malum.gui.augment.slot": "槽位:", + "malum.gui.augment.type.augment": "增强件", + "malum.gui.augment.type.core_augment": "核心增强件", + "malum.gui.crucible.attribute.chain_focusing_chance": "连锁聚焦概率", + "malum.gui.crucible.attribute.focusing_speed": "聚焦速度", + "malum.gui.crucible.attribute.fortune_chance": "时运概率", + "malum.gui.crucible.attribute.fuel_usage_rate": "燃料使用速率", + "malum.gui.crucible.attribute.instability": "失稳风险", + "malum.gui.crucible.attribute.restoration_chance": "修复概率", + "malum.gui.crucible.attribute.shielding_chance": "盾御概率", + "malum.gui.crucible.attribute.tuning_potency": "调谐强度", + "malum.gui.crucible.attribute.weakest_boost": "最弱属性增益", + "malum.gui.curio.effect.always_sprint": "疾跑一直可用", + "malum.gui.curio.effect.attacked_resistance": "受击时获得伤害抗性", + "malum.gui.curio.effect.better_conduit_power": "潮涌能量给予大量正面效果", + "malum.gui.curio.effect.bigger_explosions": "增强爆炸效果", + "malum.gui.curio.effect.burning_resistance": "着火时获得伤害抗性", + "malum.gui.curio.effect.crits": "暴击", + "malum.gui.curio.effect.eat_rotten": "腐败的食物更加可口", + "malum.gui.curio.effect.enchanted_explosions": "爆炸带有%s魔咒", + "malum.gui.curio.effect.erratic_damage": "攻击伤害随机变化", + "malum.gui.curio.effect.explosion_drops_collected": "自动收集爆炸掉落物", + "malum.gui.curio.effect.explosions_spare_valuables": "避免爆炸伤到贵重物品", + "malum.gui.curio.effect.extend_positive_effect": "延长正面效果持续时间", + "malum.gui.curio.effect.fervor": "提升挖掘速度", + "malum.gui.curio.effect.friendly_enemies": "减少激怒敌人的可能", + "malum.gui.curio.effect.full_health_fake_collection": "攻击满生命值目标时触发收获精魂时的效果", + "malum.gui.curio.effect.growing_gluttony": "食用腐败食物时延长暴食效果持续时间", + "malum.gui.curio.effect.hunger_drain": "持续消耗饥饿值", + "malum.gui.curio.effect.low_health_speed": "低生命值时提升速度", + "malum.gui.curio.effect.no_sweep": "禁止镰刀横扫攻击", + "malum.gui.curio.effect.passive_healing": "持续恢复生命值", + "malum.gui.curio.effect.rotten_gluttony": "食用腐败的食物给予暴食效果", + "malum.gui.curio.effect.scythe_chain": "镰刀连续击杀时增强", + "malum.gui.curio.effect.scythe_counterattack": "受击造成镰刀猛烈反击", + "malum.gui.curio.effect.shorten_negative_effect": "缩短负面效果持续时间", + "malum.gui.curio.effect.silence": "静默攻击者", + "malum.gui.curio.effect.soul_ward_magic_resilience": "灵魂护盾魔法韧性", + "malum.gui.curio.effect.soul_ward_physical_absorption": "灵魂护盾吸收物理和魔法伤害", + "malum.gui.curio.effect.spirits_add_health": "收获精魂时给予额外生命值", + "malum.gui.curio.effect.spirits_extend_effect": "收获精魂时延长药水持续时间", + "malum.gui.curio.effect.spirits_gluttony": "收获精魂时给予暴食效果", + "malum.gui.curio.effect.spirits_heal": "收获精魂时恢复生命值", + "malum.gui.curio.effect.spirits_xp": "收获精魂时给予经验", + "malum.gui.curio.negative": "-%s", + "malum.gui.curio.positive": "+%s", + "malum.gui.rite.aerial_rite": "运动仪式", + "malum.gui.rite.aqueous_rite": "忠诚仪式", + "malum.gui.rite.arcane_rite": "无向仪式", + "malum.gui.rite.earthen_rite": "守护仪式", + "malum.gui.rite.infernal_rite": "急迫仪式", + "malum.gui.rite.sacred_rite": "治疗仪式", + "malum.gui.rite.wicked_rite": "衰朽仪式", + "malum.gui.rite.corrupted_aerial_rite": "空境仪式", + "malum.gui.rite.corrupted_aqueous_rite": "碧海仪式", + "malum.gui.rite.corrupted_arcane_rite": "释缚仪式", + "malum.gui.rite.corrupted_earthen_rite": "竞斗仪式", + "malum.gui.rite.corrupted_infernal_rite": "狱界仪式", + "malum.gui.rite.corrupted_sacred_rite": "滋养仪式", + "malum.gui.rite.corrupted_wicked_rite": "赋能仪式", + "malum.gui.rite.greater_aerial_rite": "重力仪式", + "malum.gui.rite.greater_aqueous_rite": "抽液仪式", + "malum.gui.rite.greater_earthen_rite": "摧毁仪式", + "malum.gui.rite.greater_infernal_rite": "烧炼仪式", + "malum.gui.rite.greater_sacred_rite": "催生仪式", + "malum.gui.rite.greater_wicked_rite": "驱魔仪式", + "malum.gui.rite.corrupted_greater_aerial_rite": "舒缓仪式", + "malum.gui.rite.corrupted_greater_aqueous_rite": "溺水仪式", + "malum.gui.rite.corrupted_greater_earthen_rite": "成岩仪式", + "malum.gui.rite.corrupted_greater_infernal_rite": "加速仪式", + "malum.gui.rite.corrupted_greater_sacred_rite": "淫欲仪式", + "malum.gui.rite.corrupted_greater_wicked_rite": "屠戮仪式", + "malum.gui.rite.category.aura": "灵气", + "malum.gui.rite.category.directional_block_effect": "方向方块效果", + "malum.gui.rite.category.living_entity_effect": "活体实体效果", + "malum.gui.rite.category.one_time_effect": "单次触发效果", + "malum.gui.rite.category.radial_block_effect": "径向方块效果", + "malum.gui.rite.coverage": "范围:", + "malum.gui.rite.type": "类型:", + "malum.gui.rite_effect": "效果:", + "malum.gui.ritual.cthonic_exchange": "Cthonic Exchange", + "malum.gui.ritual.grotesque_expulsion": "Grotesque Expulsion", + "malum.gui.ritual.hexing_transmission": "Hexing Transmission", + "malum.gui.ritual.idle_mending": "Idle Mending", + "malum.gui.ritual.manabound_enhancement": "Manabound Enhancement", + "malum.gui.ritual.marine_spoil": "Marine Spoil", + "malum.gui.ritual.terran_unearthing": "Terran Unearthing", + "malum.gui.ritual.tier": "灵仪等级:", + "malum.gui.ritual.tier.bright": "Bright", + "malum.gui.ritual.tier.dim": "Dim", + "malum.gui.ritual.tier.faded": "Faded", + "malum.gui.ritual.tier.radiant": "Radiant", + "malum.gui.ritual.tier.vague": "Vague", + "malum.gui.ritual.tier.vivid": "Vivid", + "malum.gui.ritual.type": "灵仪类型:", + "malum.gui.ritual.warped_time": "Warped Time", + "malum.jei.spirit_focusing": "精魂聚焦", + "malum.jei.spirit_infusion": "精魂灌注", + "malum.jei.spirit_repair": "精魂修复", + "malum.jei.spirit_rite": "精魂仪式", + "malum.jei.spirit_transmutation": "释缚仪式", + "malum.spirit.description.aerial": "澄空精魂", + "malum.spirit.description.aqueous": "碧水精魂", + "malum.spirit.description.arcane": "奥术精魂", + "malum.spirit.description.earthen": "大地精魂", + "malum.spirit.description.eldritch": "邪术精魂", + "malum.spirit.description.infernal": "狱火精魂", + "malum.spirit.description.sacred": "神圣精魂", + "malum.spirit.description.stored_soul": "其中灵魂拥有:", + "malum.spirit.description.stored_spirit": "装有:", + "malum.spirit.description.umbral": "幽影精魂", + "malum.spirit.description.wicked": "邪恶精魂", + "malum.spirit.flavour.aerial": "轻盈", + "malum.spirit.flavour.aqueous": "易适", + "malum.spirit.flavour.arcane": "基本", + "malum.spirit.flavour.earthen": "稳固", + "malum.spirit.flavour.eldritch": "隐秘", + "malum.spirit.flavour.infernal": "光耀", + "malum.spirit.flavour.sacred": "单纯", + "malum.spirit.flavour.umbral": "对反", + "malum.spirit.flavour.wicked": "恶毒", + "malum.subtitle.a_soul_shatters": "灵魂:被粉碎", + "malum.subtitle.aerial_magic_swooshes": "澄空魔法:呼啸", + "malum.subtitle.alchemical_trinket_equipped": "炼金护符:装备", + "malum.subtitle.alteration_plinth_alters": "转化基座:转化", + "malum.subtitle.arcana_codex_closed": "奥术全典:关闭", + "malum.subtitle.arcana_codex_opened": "奥术全典:打开", + "malum.subtitle.arcana_entry_closed": "奥术全典:关闭条目", + "malum.subtitle.arcana_entry_opened": "奥术全典:打开条目", + "malum.subtitle.arcana_page_flipped": "奥术全典:翻页", + "malum.subtitle.arcana_sweetener_evil": "奥术全典:邪异条目", + "malum.subtitle.arcana_sweetener_normal": "奥术全典:普通条目", + "malum.subtitle.arcana_transition_evil": "奥术全典:邪异转化", + "malum.subtitle.arcana_transition_normal": "奥术全典:普通转化", + "malum.subtitle.arcane_charcoal_block_break": "方块:被破坏", + "malum.subtitle.arcane_charcoal_block_hit": "方块:损坏中", + "malum.subtitle.arcane_charcoal_block_place": "方块:被放置", + "malum.subtitle.arcane_charcoal_block_step": "脚步声", + "malum.subtitle.arcane_rock_break": "方块:被破坏", + "malum.subtitle.arcane_rock_bricks_break": "方块:被破坏", + "malum.subtitle.arcane_rock_bricks_hit": "方块:损坏中", + "malum.subtitle.arcane_rock_bricks_place": "方块:被放置", + "malum.subtitle.arcane_rock_bricks_step": "脚步声", + "malum.subtitle.arcane_rock_hit": "方块:损坏中", + "malum.subtitle.arcane_rock_place": "方块:被放置", + "malum.subtitle.arcane_rock_step": "脚步声", + "malum.subtitle.arcane_whispers": "奥术能量:沙沙作响", + "malum.subtitle.augment_applied": "增强件:装载", + "malum.subtitle.augment_removed": "增强件:移除", + "malum.subtitle.auric_flame_motif": "Auric flame motif", + "malum.subtitle.blazing_quartz_block_break": "方块:被破坏", + "malum.subtitle.blazing_quartz_block_hit": "方块:损坏中", + "malum.subtitle.blazing_quartz_block_place": "方块:被放置", + "malum.subtitle.blazing_quartz_block_step": "脚步声", + "malum.subtitle.blazing_quartz_ore_break": "方块:被破坏", + "malum.subtitle.blazing_quartz_ore_place": "方块:被放置", + "malum.subtitle.blight_reacts": "腐枯物质:发生反应", + "malum.subtitle.blight_reacts_faintly": "腐枯物质:发生轻微反应", + "malum.subtitle.brilliance_block_break": "方块:被破坏", + "malum.subtitle.brilliance_block_hit": "方块:损坏中", + "malum.subtitle.brilliance_block_place": "方块:被放置", + "malum.subtitle.brilliance_block_step": "脚步声", + "malum.subtitle.calcified_blight_break": "方块:被破坏", + "malum.subtitle.calcified_blight_hit": "方块:损坏中", + "malum.subtitle.calcified_blight_place": "方块:被放置", + "malum.subtitle.calcified_blight_step": "脚步声", + "malum.subtitle.cloth_trinket_equipped": "布匹护符:装备", + "malum.subtitle.completed_ritual_ambience": "Completed ritual ambience", + "malum.subtitle.cthonic_gold_break": "方块:被破坏", + "malum.subtitle.cthonic_gold_place": "方块:被放置", + "malum.subtitle.deepslate_soulstone_break": "方块:被破坏", + "malum.subtitle.deepslate_soulstone_hit": "方块:损坏中", + "malum.subtitle.deepslate_soulstone_place": "方块:被放置", + "malum.subtitle.deepslate_soulstone_step": "脚步声", + "malum.subtitle.draining_motif": "Draining motif", + "malum.subtitle.ether_break": "方块:被破坏", + "malum.subtitle.ether_place": "方块:被放置", + "malum.subtitle.flesh_ring_absorbs": "Flesh ring absorbs", + "malum.subtitle.gilded_trinket_equipped": "神圣护符:装备", + "malum.subtitle.hallowed_gold_break": "方块:被破坏", + "malum.subtitle.hallowed_gold_hit": "方块:损坏中", + "malum.subtitle.hallowed_gold_place": "方块:被放置", + "malum.subtitle.hallowed_gold_step": "脚步声", + "malum.subtitle.hidden_blade_strikes": "隐藏镰刃:挥砍", + "malum.subtitle.hungry_belt_feeds": "饥馁者腰带:喂食", + "malum.subtitle.impetus_takes_damage": "促符:受损", + "malum.subtitle.malignant_metal_resonates": "恶念金属:共振", + "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", + "malum.subtitle.nitrate_thrown": "硝石:飞出", + "malum.subtitle.ornate_trinket_equipped": "魂染护符:装备", + "malum.subtitle.pedestal_item_inserted": "物品台:放入物品", + "malum.subtitle.pedestal_item_picked_up": "物品台:取出物品", + "malum.subtitle.pedestal_spirit_inserted": "物品台:放入精魂", + "malum.subtitle.pedestal_spirit_picked_up": "物品台:取出精魂", + "malum.subtitle.quartz_cluster_block_break": "方块:被破坏", + "malum.subtitle.quartz_cluster_block_hit": "方块:损坏中", + "malum.subtitle.quartz_cluster_block_place": "方块:被放置", + "malum.subtitle.quartz_cluster_block_step": "脚步声", + "malum.subtitle.rejected_by_the_unknown": "未知存在:拒绝", + "malum.subtitle.ritual_absorbs_item": "Ritual absorbs item", + "malum.subtitle.ritual_absorbs_spirit": "Ritual absorbs spirit", + "malum.subtitle.ritual_beginning_ambience": "Ritual beginning ambience", + "malum.subtitle.ritual_begins": "Ritual begins", + "malum.subtitle.ritual_completed": "Ritual completed", + "malum.subtitle.ritual_evolution_ambience": "Ritual evolution ambience", + "malum.subtitle.ritual_evolves": "Ritual evolves", + "malum.subtitle.ritual_forms": "Ritual forms", + "malum.subtitle.rune_trinket_equipped": "符文护符:装备", + "malum.subtitle.runewood_break": "方块:被破坏", + "malum.subtitle.runewood_button_click_off": "符文木按钮:弹起", + "malum.subtitle.runewood_button_click_on": "符文木按钮:按下", + "malum.subtitle.runewood_door_close": "符文木门:关闭", + "malum.subtitle.runewood_door_open": "符文木门:打开", + "malum.subtitle.runewood_fence_gate_close": "符文木栅栏门:关闭", + "malum.subtitle.runewood_fence_gate_open": "符文木栅栏门:打开", + "malum.subtitle.runewood_hanging_sign_break": "方块:被破坏", + "malum.subtitle.runewood_hanging_sign_hit": "方块:损坏中", + "malum.subtitle.runewood_hanging_sign_place": "方块:被放置", + "malum.subtitle.runewood_hanging_sign_step": "脚步声", + "malum.subtitle.runewood_hit": "方块:损坏中", + "malum.subtitle.rotten_trinket_equipped": "腐朽护符:装备", + "malum.subtitle.runewood_leaves_break": "方块:被破坏", + "malum.subtitle.runewood_leaves_hit": "方块:损坏中", + "malum.subtitle.runewood_leaves_place": "方块:被放置", + "malum.subtitle.runewood_leaves_step": "脚步声", + "malum.subtitle.runewood_place": "方块:被放置", + "malum.subtitle.runewood_pressure_plate_click_off": "符文木压力板:弹起", + "malum.subtitle.runewood_pressure_plate_click_on": "符文木压力板:压下", + "malum.subtitle.runewood_step": "脚步声", + "malum.subtitle.runewood_trapdoor_close": "符文木活板门:关闭", + "malum.subtitle.runewood_trapdoor_open": "符文木活板门:打开", + "malum.subtitle.runic_workbench_crafts": "符文工作台:合成", + "malum.subtitle.scythe_cuts": "镰刀:挥砍", + "malum.subtitle.shielding_apparatus_shields": "盾御器件:防御", + "malum.subtitle.song_of_the_void": "虚空之歌", + "malum.subtitle.soul_stained_steel_break": "方块:被破坏", + "malum.subtitle.soul_stained_steel_hit": "方块:损坏中", + "malum.subtitle.soul_stained_steel_place": "方块:被放置", + "malum.subtitle.soul_stained_steel_step": "脚步声", + "malum.subtitle.soul_ward_charged": "灵魂护盾:恢复", + "malum.subtitle.soul_ward_damaged": "灵魂护盾:损失", + "malum.subtitle.soul_ward_depleted": "灵魂护盾:耗尽", + "malum.subtitle.soul_ward_grows": "灵魂护盾:增长", + "malum.subtitle.soulstone_break": "方块:被破坏", + "malum.subtitle.soulstone_hit": "方块:损坏中", + "malum.subtitle.soulstone_place": "方块:被放置", + "malum.subtitle.soulstone_step": "脚步声", + "malum.subtitle.soulwood_break": "方块:被破坏", + "malum.subtitle.soulwood_button_click_off": "灵魂木按钮:弹起", + "malum.subtitle.soulwood_button_click_on": "灵魂木按钮:按下", + "malum.subtitle.soulwood_door_close": "灵魂木门:关闭", + "malum.subtitle.soulwood_door_open": "灵魂木门:打开", + "malum.subtitle.soulwood_fence_gate_close": "灵魂木栅栏门:关闭", + "malum.subtitle.soulwood_fence_gate_open": "灵魂木栅栏门:打开", + "malum.subtitle.soulwood_hanging_sign_break": "方块:被破坏", + "malum.subtitle.soulwood_hanging_sign_hit": "方块:损坏中", + "malum.subtitle.soulwood_hanging_sign_place": "方块:被放置", + "malum.subtitle.soulwood_hanging_sign_step": "脚步声", + "malum.subtitle.soulwood_hit": "方块:损坏中", + "malum.subtitle.soulwood_leaves_break": "方块:被破坏", + "malum.subtitle.soulwood_leaves_hit": "方块:损坏中", + "malum.subtitle.soulwood_leaves_place": "方块:被放置", + "malum.subtitle.soulwood_leaves_step": "脚步声", + "malum.subtitle.soulwood_place": "方块:被放置", + "malum.subtitle.soulwood_pressure_plate_click_off": "灵魂木压力板:弹起", + "malum.subtitle.soulwood_pressure_plate_click_on": "灵魂木压力板:压下", + "malum.subtitle.soulwood_step": "脚步声", + "malum.subtitle.soulwood_trapdoor_close": "灵魂木活板门:关闭", + "malum.subtitle.soulwood_trapdoor_open": "灵魂木活板门:打开", + "malum.subtitle.spirit_altar_absorbs_item": "精魂祭坛:吸收物品", + "malum.subtitle.spirit_altar_completes_infusion": "精魂祭坛:灌注完成", + "malum.subtitle.spirit_altar_infuses": "精魂祭坛:灌注", + "malum.subtitle.spirit_altar_speeds_up": "精魂祭坛:加速", + "malum.subtitle.spirit_crucible_completes_focusing": "精魂坩埚:聚焦完成", + "malum.subtitle.spirit_crucible_focuses": "精魂坩埚:聚焦", + "malum.subtitle.spirit_engraved": "精魂:铭刻", + "malum.subtitle.spirit_mote_created": "精魂聚块:制造", + "malum.subtitle.spirit_picked_up": "精魂:被捡拾", + "malum.subtitle.spirit_rite_activated": "精魂仪式:激活", + "malum.subtitle.spirit_rite_cancelled": "精魂仪式:失效", + "malum.subtitle.staff_charged": "法杖:充能完毕", + "malum.subtitle.staff_fires": "法杖:发射", + "malum.subtitle.staff_powers_up": "法杖:充能", + "malum.subtitle.staff_sizzles": "法杖:嘶嘶", + "malum.subtitle.staff_strikes": "法杖:攻击", + "malum.subtitle.the_deep_beckons": "深渊:召唤", + "malum.subtitle.the_heavens_sing": "天空:歌唱", + "malum.subtitle.the_unknown_weeps": "未知存在:涕泣", + "malum.subtitle.the_void_heart_beats": "虚空:心跳声", + "malum.subtitle.totem_charges": "图腾:充能", + "malum.subtitle.tuning_fork_tinkers": "调谐音叉:校准", + "malum.subtitle.void_eats_gunk": "虚空:吸收腐枯物质", + "malum.subtitle.void_slash_swooshes": "虚空斩击", + "malum.subtitle.void_transmutation": "虚空嬗变", + "malum.subtitle.void_trinket_equipped": "虚空护符:装备", + "malum.subtitle.warping_engine_reverberates": "扭曲引擎:共振", + "malum.subtitle.weight_of_worlds_slashes": "宙界重斧:挥砍", + "tetra.improvement.malum.soul_strike.description": "使你的物品能击碎灵魂", + "tetra.improvement.malum.soul_strike.name": "灵魂重击", + "tetra.material.hallowed_gold": "神圣金", + "tetra.material.hallowed_gold.prefix": "神圣金", + "tetra.material.runewood": "符文木", + "tetra.material.runewood.prefix": "符文木", + "tetra.material.soul_stained_steel": "魂染钢", + "tetra.material.soul_stained_steel.prefix": "魂染钢", + "tetra.material.soulwood": "灵魂木", + "tetra.material.soulwood.prefix": "灵魂木", + "tetra.material.spirit_fabric": "精魂布匹", + "tetra.material.spirit_fabric.prefix": "精魂布匹", + "tetra.material.tainted_rock": "污秽石", + "tetra.material.tainted_rock.prefix": "污秽石", + "tetra.material.twisted_rock": "扭曲石", + "tetra.material.twisted_rock.prefix": "扭曲石", + + + "malum.gui.book.entry.introduction": "介绍", + "malum.gui.book.entry.introduction.description": "论灵魂的本质", + "malum.gui.book.entry.page.headline.introduction": "介绍", + "malum.gui.book.entry.page.text.introduction.1": "“世上所有的生物都有灵魂。灵 魂即是意识,是形体的动力,也 是物质与魔法的交会。形体和灵 魂代表我们的存在,灵魂之于奥 法领域,正如形体之于物理世界。”", + "malum.gui.book.entry.page.text.introduction.2": "我貌似发现了某种怪异的事物: 一种迄今未有记载的魔法形式。 若是放弃学习魔法的机会,便不 能称自己为魔法师。在此手札 ——《奥术全典》之中,我会记 录我对这种力量的研究,希冀于 详尽记载所有相关知识。", + "malum.gui.book.entry.page.text.introduction.3": "这一神秘学派操纵的能量似乎植 根于灵魂。更确切地说,是灵魂 的能量,是构成我们每一个人的 意愿与脉动。", + "malum.gui.book.entry.page.text.introduction.4": "到目前为止,我所描述的还只是 基础。但我发现了某种能将灵魂 的脉动分离并凝聚为物质的方式, 我称这些物质为“精魂晶体”。 这便是我研究的基础。", + "malum.gui.book.entry.page.text.introduction.5": "被凝聚的灵魂的本质会影响晶体 的性质。每个灵魂都独一无二, 形成的晶体也种类各异。我相信 这种晶体就是研究的突破。", + + "malum.gui.book.entry.spirit_crystals": "精魂晶体", + "malum.gui.book.entry.spirit_crystals.description": "物质与魔法", + "malum.gui.book.entry.page.headline.spirit_crystals": "精魂晶体", + "malum.gui.book.entry.page.text.spirit_crystals.1": "灵魂因其难以捉摸而出名。证明 它的存在颇为困难,就连最为渊 博的神秘使都要阅读文献才能稍 有了解。这也正是精魂魔法的独 特之处。不需要藉由宏伟巨大的 构件和深奥隐秘的技艺去实际看 到灵魂。只要把它摧毁掉就够了。", + "malum.gui.book.entry.page.text.spirit_crystals.2": "有种材料是摧毁灵魂的必需之物, 我命名为“灵魂石”。在精制之 前,它的表现相对平庸;但剥除 其中杂质之后,它似乎就……和 世界相性相异。凭借以其为核心 的刀,我就应该能抢在灵魂消散 之前击毁形体,同时也将灵魂击 碎为能量。", + "malum.gui.book.entry.page.text.spirit_crystals.3": "正如前文所说,这些能量的某种 “频率”各不相同。若生物燃烧 发光,其灵魂则会反映那种光耀; 若生物适应力强,其灵魂也会与 其一般易适。有时,这种能量不 会表现出任何倾向性,而只余造 物本身的脉动。这种晶体仍待深 入研究学习。", + + "malum.gui.book.entry.runewood": "符文树", + "malum.gui.book.entry.runewood.description": "奥术橡树", + "malum.gui.book.entry.page.headline.runewood": "符文树", + "malum.gui.book.entry.page.text.runewood.1": "符文树是魔法与自然的奇异结合 体,且相当常见。它十分美观, 但我更重视其实用性。符文树为 魔法所浸润,也因此可作为奥法 的基础材料。", + "malum.gui.book.entry.page.text.runewood.2": "这种树主要出现于宽阔的平原, 森林中也有它们的身影。这种树 最显著的特征便是其树叶,它们 的颜色是明快的橙黄色。", + "malum.gui.book.entry.page.headline.runewood.arcane_charcoal": "奥术木炭", + "malum.gui.book.entry.page.text.runewood.arcane_charcoal.1": "正如其为魔法所融注,符文木烧 成的木炭因其奥术层面的炽热而 比普通木炭燃烧得更持久。这也 使其在烧炼方面相当有用。", + "malum.gui.book.entry.page.headline.runewood.runic_sap": "神圣树脂", + "malum.gui.book.entry.page.text.runewood.runic_sap.1": "符文树常会在其树干外沿内积累 黏性树脂。此时剥去其树皮就可 瓶装这种树脂,从而制成具有再 生效果的饮品。", + "malum.gui.book.entry.page.text.runewood.runic_sap.2": "这种树脂也可制成树脂球,产物 在大多数配方中是黏液球的平替。 也可将其制成具有相当黏性的方 块。", + + "malum.gui.book.entry.natural_quartz": "天然石英", + "malum.gui.book.entry.natural_quartz.description": "深岩之下", + "malum.gui.book.entry.page.headline.natural_quartz": "天然石英", + "malum.gui.book.entry.page.text.natural_quartz.1": "天然石英,恰如其名,是天然形 成的下界石英等价物质。它的用 途大多与下界石英相同。它十分 稀有,可在地底深处发现,常会 形成晶洞。", + + "malum.gui.book.entry.blazing_quartz": "烈焰石英", + "malum.gui.book.entry.blazing_quartz.description": "引燃", + "malum.gui.book.entry.page.headline.blazing_quartz": "烈焰石英", + "malum.gui.book.entry.page.text.blazing_quartz.1": "于常理而言,形如下界的地方必 有可燃物质,而烈焰石英就是这 种物质。它和煤炭类似,甚至也 能用来制造火把。尽管它相对平 凡,它的用处也不算少。", + + "malum.gui.book.entry.brilliance": "经验晶", + "malum.gui.book.entry.brilliance.description": "经验物质", + "malum.gui.book.entry.page.headline.brilliance": "经验晶", + "malum.gui.book.entry.page.text.brilliance.1": "我常听到“经验晶”这一术语, 指的是其他人口中的经验。它与 灵魂的链接并不牢固,但它是灵 魂的一部分,且可收集起来并重 新利用于附魔和修复。", + "malum.gui.book.entry.page.text.brilliance.2": "大部分人不知道的是,它也能 凝聚出物理形态。我曾听过流言 称它们会从矿石中掉出来,但最 可靠的来源是灵魂消散处的小型 矿石簇,灵魂遗留的经验会刻于 岩石之上。", + "malum.gui.book.entry.spirit_minerals.reexamination": "再次审视:灵魂石与经验晶", + "malum.gui.book.entry.spirit_minerals.reexamination.description": "不只是奥术能量", + "malum.gui.book.entry.page.headline.spirit_minerals.reexamination": "再次审视:精魂矿物", + "malum.gui.book.entry.page.text.spirit_minerals.reexamination.1": "我现在已经知晓奥术能量具有有 意义的物理性质。我可用其制造 法杖,也许还能造出更多事物。 但是灵魂石和经验晶……据我所 知,除去符文木,其他所有我接 触过的奥能相关基础材料,其结 构中要么有精魂晶体融注,要么 就有精魂晶体排列结构。", + "malum.gui.book.entry.page.text.spirit_minerals.reexamination.2": "虚无板石的物理性质与灵魂石完 全一致,这一事实意味着更为深 奥的法则的存在。我假定灵魂石 和经验晶在奥术能量谐振的方面 上类似,它们内在能量的构造精 度远超我的测量极限。也就是说, 物品与奥术能量的交互行为只 是……物体形态的特异表现?我 不知道如何自行制造这些材料, 但要是可以的话……", + + "malum.gui.book.entry.cthonic_gold": "深岩珍金", + "malum.gui.book.entry.cthonic_gold.description": "融以奥能", + "malum.gui.book.entry.page.headline.cthonic_gold": "深岩珍金", + "malum.gui.book.entry.page.text.cthonic_gold.1": "深岩珍金是一种奇异而非常有用 的金属。它的物理外观与金无二, 但性质却大相径庭。这种矿石可 在地下的深板岩岩层中寻得,它 埋藏于满是金矿石的矿脉之中。", + "malum.gui.book.entry.page.text.cthonic_gold.2": "深岩珍金的外形与黄铁矿十分相 似,但密度与黄金一致。大地和 狱火奥术能量以难以想象的方式 与物理结构相互结合,这种奇怪 合金的独特性质也就由此而来。 此时奥术能量和金属通常不会相 互反应,至少我在实验中完全没 见过反应现象。", + "malum.gui.book.entry.page.text.cthonic_gold.3": "作为物质与非物质的融合产物, 这种材料便可以说是两大领域之 间的桥梁与门径。也许也可以是 这道门径的守卫?它的存在完全 是物质的,但奥术能量也接纳了 它。", + "malum.gui.book.entry.page.text.cthonic_gold.4": "我目前还不太清楚这种金属有何 用处,但谁又能说性质如此异常 的材料没有用途呢?", + "malum.gui.book.entry.cthonic_gold.reexamination": "再次审视:深岩珍金", + "malum.gui.book.entry.cthonic_gold.reexamination.description": "旧物质的新法则", + "malum.gui.book.entry.page.headline.cthonic_gold.reexamination": "再次审视:深岩珍金", + "malum.gui.book.entry.page.text.cthonic_gold.reexamination.1": "我现在知道我为何无法制成深岩 珍金了:我不理解它背后的法则。 精魂晶体融入物质并非仅有深岩 珍金一例。也许能强令精魂晶体 进入并构成物体的内部结构,由 此可造出类似的“天然”奥术能 量合金。", + "malum.gui.book.entry.page.text.cthonic_gold.reexamination.2": "我需要找到能让精魂晶体穿过固 态物质的方法;或者要在空气之 外的介质中,大致复刻精魂罐中 晶体形成的过程。这两种方法都 有可能造出深岩珍金,也许还能 造出更多东西,很多、很多新东 西。", + + "malum.gui.book.entry.soulstone": "灵魂石", + "malum.gui.book.entry.soulstone.description": "异相", + "malum.gui.book.entry.page.headline.soulstone": "灵魂石", + "malum.gui.book.entry.page.text.soulstone.1": "有时,物质也会被充入灵魂的能 量,虽然物质本身没有灵魂。", + "malum.gui.book.entry.page.text.soulstone.2": "这正是灵魂魔法的基础——为无 魂之物附魂。灵魂石是一种奥法 性质超越物理性质的矿物,精制 后在我研究的魔法中用途很多。 它会强烈辐射出魔法能量。", + + "malum.gui.book.entry.scythes": "镰刀", + "malum.gui.book.entry.scythes.description": "收获", + "malum.gui.book.entry.page.headline.scythes": "镰刀", + "malum.gui.book.entry.page.text.scythes.1": "在多次尝试失败之后,我成功将 灵魂石嵌入了武器,并能稳定地 收割精魂晶体了。它修长的刀刃 为重击灵魂前形体的死亡留足了 时间,也给予了它大范围横扫攻 击的能力。它不如剑那样锋利, 但就我的需求来说足够优秀。", + "malum.gui.book.entry.page.text.scythes.2": "从前要谨慎劳苦的实验才能做到 的事,镰刀只需几秒就能完成。 我击杀的怪物的灵魂应击破碎, 也将些许色泽浓郁的物质——精魂 晶体——送到了我的手上。终于, 我的研究可以正式开始了。", + "malum.gui.book.entry.page.headline.scythes.enchanting": "为镰刀附魔", + "malum.gui.book.entry.page.text.scythes.enchanting.1": "附魔镰刀的基础操作和其他我用 过的武器工具没有不同。而因其 性质有所差别,它自然也拥有独 属于自身的一套魔咒,对耐久等 其他魔咒的接受度则和剑一致。", + "malum.gui.book.entry.page.headline.scythes.enchanting.haunted": "缚灵", + "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "除用于击碎灵魂之外,灵魂石还 有其他用途。只要给灵魂石附魔, 镰刃的挥砍就会略带其奇异属性。 镰刀在目标灵魂上的创口会加深, 并能造成额外魔法伤害。", + "malum.gui.book.entry.page.headline.scythes.enchanting.rebound": "回旋", + "malum.gui.book.entry.page.text.scythes.enchanting.rebound.1": "在给木质把手附魔的过程中,我 发现镰刀有了自动飞回手中的能 力。虽然看上去有点怪,但把镰 刀用作回旋镖是切砍怪物群的有 效手段。魔咒越强,投掷镰刀的 间隔越短。", + "malum.gui.book.entry.page.headline.scythes.enchanting.spirit_plunder": "精魂劫掠", + "malum.gui.book.entry.page.text.scythes.enchanting.spirit_plunder.1": "镰刀并不完美。镰刃击杀和灵魂 石起效时刻之间总会有部分灵魂 消散。但只要给镰刃附魔,就可 减少这种损耗,从而凝聚更多灵 魂。不过,这一过程也会损伤灵 魂石,并导致镰刀耐久度下降。", + + "malum.gui.book.entry.spirit_infusion": "精魂灌注", + "malum.gui.book.entry.spirit_infusion.description": "奇迹造物", + "malum.gui.book.entry.page.headline.spirit_infusion": "精魂灌注", + "malum.gui.book.entry.page.text.spirit_infusion.1": "通过将符文木的自然魔法作为基 底,我设计了一座用于法术研究 基础的祭坛——精魂祭坛。它是 等式的另一端,是奥术能量的用 途。只需将奥术能量融入物品, 再用这种能量影响其他灌注过程, 就是研究的起点了。", + "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果需要将其他物品 用于灌注,则需要将其置于某种 符文木物品台上。物品台需在祭 坛四格之内才能正常工作。", + "malum.gui.book.entry.page.text.spirit_infusion.3": "所有奥术能量就位之后,晶体内 的能量就会开始流入中央的物品 内。其他要融合的物品也会在 这一过程中被拉入其中。待所有 吸收过程结束,灌注的产物便会 成型。不过,这一过程$i确实/$相当 缓慢……", + "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "咒灰", + "malum.gui.book.entry.page.text.spirit_infusion.hex_ash.1": "灌注所得的第一种产物是一种粉 末,我以其颜色称其“咒灰”。 它是一种简单而有用的砂粉,其 中硝石和硫磺大都被原始奥术能 量嬗变殆尽,余下的是碳和反应 物的混合品。", + "malum.gui.book.entry.page.headline.spirit_infusion.living_flesh": "鲜活血肉", + "malum.gui.book.entry.page.text.spirit_infusion.living_flesh.1": "第二种产物,为了理解精魂如何 作用于活体物质,我制成了…… $i一些东西/$,我现在称其为“鲜活 血肉”。它是一种令人反胃的肉 质碎块,完全不适合人类食用。 它的用途也犹未可知。", + "malum.gui.book.entry.page.headline.spirit_infusion.alchemical_calx": "炼金矿尘", + "malum.gui.book.entry.page.text.spirit_infusion.alchemical_calx.1": "最后,我制成了一种实验性底物, 称作“炼金矿尘”。其质地在普 通情况下接近固态动物油脂,但 只需施加少量力,它就会显露出 强大的可塑性。这必然是一种有 用的材料。", + + "malum.gui.book.entry.esoteric_reaping": "隐秘收割", + "malum.gui.book.entry.esoteric_reaping.description": "残漏的魔法", + "malum.gui.book.entry.page.headline.esoteric_reaping": "隐秘收割", + "malum.gui.book.entry.page.text.esoteric_reaping.1": "生物死亡时,其灵魂便会消散。 这是个基础理论,且迄今已有大 量实例证明其正确。也有说法认 为,偶尔这种能量会在生物死亡 时残留于其形体,如此就能解释 它们掉落反应物的现象了。但这 一说法仍未被证明。", + "malum.gui.book.entry.page.text.esoteric_reaping.2": "但如今,有手中镰刀的协助,证 明这点非常容易。灵魂破碎时, 其能量会与残存的形体碰撞,哪 怕两者接触时间极为短暂也是如 此。这一现象似乎会催动强大的 反应,并导致某种变化的发生。", + "malum.gui.book.entry.page.text.esoteric_reaping.3": "我已发现四种由此过程诞生的反 应物,会在下文详细记述。总括 一下,僵尸之肉会凝结为腐朽精 华,骷髅之骨会晶化为阴冷骨石, 幻翼之翅会绕转为星灵织物,末 影人之魔法会固化为扭曲能流。", + "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "腐朽精华", + "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "在这种魔法的作用下,亡灵的血 肉会凝结为腐朽精华。这是一种 剧毒且污秽的物质,散发着死亡 的气息。", + "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "阴冷骨石", + "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "受此魔法影响,骨头会晶化为阴 冷骨石。这是一种用途较多的矿 物质,且也可捣碎为骨粉。", + "malum.gui.book.entry.page.headline.esoteric_reaping.astral_weave": "星灵织物", + "malum.gui.book.entry.page.text.esoteric_reaping.astral_weave.1": "幻翼的翅膜会因这种魔法而绕转 为星灵织物。这是一种神秘的布 匹,具有奇异的奥术性质。", + "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "扭曲能流", + "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "包裹着末影人的魔法固结为扭曲 能流。这是一种奇怪的精华,似 乎具有扭曲自然法则的能力。", + + "malum.gui.book.entry.primary_arcana": "基础奥术能量", + "malum.gui.book.entry.primary_arcana.description": "魔法的构件", + "malum.gui.book.entry.page.headline.primary_arcana.sacred": "神圣精魂", + "malum.gui.book.entry.page.text.primary_arcana.sacred.1": "神圣奥术能量对任何促进生命的 魔法都至关重要。它可被看作神 圣事物,格外有活力的生命的能 量,甚至是青春的单纯。它纯净 而未经污染,也因此十分有用。", + "malum.gui.book.entry.page.text.primary_arcana.sacred.2": "它是纯净的脉动,是对乐观的渴 望。它可在被动的、单纯的、起 源神圣的事物中寻得。", + "malum.gui.book.entry.page.headline.primary_arcana.wicked": "邪恶精魂", + "malum.gui.book.entry.page.text.primary_arcana.wicked.1": "邪恶奥术能量对生命有害。它追 求死亡与绝望,并会将生命扭曲 为其他形态。就连触碰这种晶体 都会让我的灵魂因疼痛而颤栗。", + "malum.gui.book.entry.page.text.primary_arcana.wicked.2": "它是腐化的脉动,是对苦痛的渴 望。它可在缺失生命的,或是为 恶意所扭曲的事物中寻得。", + "malum.gui.book.entry.page.headline.primary_arcana.arcane": "奥术精魂", + "malum.gui.book.entry.page.text.primary_arcana.arcane.1": "其他奥术能量都是灵魂的脉动, 但奥术精魂准确来说是奥能自身 的脉动。这种$b原始奥术能量/$没有 独特属性,而只是无向的精神力 量。", + "malum.gui.book.entry.page.text.primary_arcana.arcane.2": "它是创造的脉动,是所有事物的 最初法则。它可在将自身灵魂对 力量开放的,或是起源于那种力 量的事物中寻得。", + "malum.gui.book.entry.page.text.primary_arcana.arcane.3": "我推测这种奥术能量与其他能量 不同,会经时间融入灵魂。灵魂 的许多方面先天就已决定,毕竟 独属于你的脉动自初便与你同在。 但这种能量缺失脉动,也许它就 是与其他能量有所不同。毕竟, 女巫不是生来就是女巫。", + + "malum.gui.book.entry.elemental_arcana": "元素奥术能量", + "malum.gui.book.entry.elemental_arcana.description": "聚焦的魔法", + "malum.gui.book.entry.page.headline.elemental_arcana": "元素奥术能量", + "malum.gui.book.entry.page.headline.elemental_arcana.aerial": "澄空精魂", + "malum.gui.book.entry.page.text.elemental_arcana.aerial.1": "澄空奥术能量是所有元素能量中 最简单的。也正是其简单性赋予 了其实用性。我听过魔法师翱翔 于风,遨游于天的故事。若有奥 术能量能将这些故事化为现实, 澄空奥术能量当仁不让。", + "malum.gui.book.entry.page.text.elemental_arcana.aerial.2": "它是速度的脉动,是对奔跑翱翔 的渴望。它可在所有格外敏捷灵 活的事物中寻得。", + "malum.gui.book.entry.page.headline.elemental_arcana.earthen": "大地精魂", + "malum.gui.book.entry.page.text.elemental_arcana.earthen.1": "大地奥术能量也相对较为简单。 它适宜于力量,交融于自然和生 命力。若我希望增强自身,或是 重塑世界,大地奥术能量即为良 方。", + "malum.gui.book.entry.page.text.elemental_arcana.earthen.2": "它是稳定的脉动,是对不屈坚忍 的渴望。它可在所有不为外界改 变所动的事物中寻得。", + "malum.gui.book.entry.page.headline.elemental_arcana.infernal": "狱火精魂", + "malum.gui.book.entry.page.text.elemental_arcana.infernal.1": "狱火奥术能量较为复杂,但绝不 如它看上去那样邪恶。火焰确实 危险,但它也是光热之源。它能 轻易燃尽事物,一如它能轻松融 合事物。", + "malum.gui.book.entry.page.text.elemental_arcana.infernal.2": "它是光亮的脉动,是对燃烧的渴 望。它可在所有明亮闪耀的,和 大部分居于下界的事物中寻得。", + "malum.gui.book.entry.page.headline.elemental_arcana.aqueous": "碧水精魂", + "malum.gui.book.entry.page.text.elemental_arcana.aqueous.1": "最后一种,碧水奥术能量,它称 得上奇异。它适应性强,但仅凭 自身无法完成太多事。它给予对 海洋的亲和力,但除此之外的效 果则相对隐秘。", + "malum.gui.book.entry.page.text.elemental_arcana.aqueous.2": "它是变化的脉动,是对适应的渴 望。它可在所有展现这种适应性 的,和所有居于水中的事物中寻 得。", + + "malum.gui.book.entry.eldritch_arcana": "邪术能量", + "malum.gui.book.entry.eldritch_arcana.description": "有其作用力,必有其反作用力", + "malum.gui.book.entry.page.headline.eldritch_arcana": "邪术精魂", + "malum.gui.book.entry.page.text.eldritch_arcana.1": "邪术奥术能量对我来说是个谜。 它没有脉动,至少没有我能理解 的。而且,它的表现也与原始奥 术能量不同。它会改变,会激励, 会启迪……原始奥术能量仅能增 幅。这种……东西则能转化。", + "malum.gui.book.entry.page.text.eldritch_arcana.2": "我不理解是何种脉动产生的这种 奥术能量。我只在少数几种生物 中发现这种能量,而且能找到的 几种生物也都违背了常理。假如 一定要和原始奥术能量作比较, 就会推出邪术奥术能量是终结的 脉动,是所有事物的$i最终/$法则。\n\n我很讨厌这种念头。", + + "malum.gui.book.entry.altar_acceleration": "祭坛加速", + "malum.gui.book.entry.altar_acceleration.description": "方尖碑", + "malum.gui.book.entry.page.headline.altar_acceleration.runewood_obelisk": "符文木方尖碑", + "malum.gui.book.entry.page.text.altar_acceleration.runewood_obelisk.1": "精魂灌注,其必要性和累人性都 与日俱增,简单如制作一堆咒灰 都要耗上几分钟。而加速的方法 就藏在神圣金之中。将最多四座 由其制作的方尖碑放在祭坛周围, 就能以每座四分之一的比例加快 此过程的速度了。", + "malum.gui.book.entry.page.headline.altar_acceleration.brilliant_obelisk": "经验晶方尖碑", + "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "尽管其本身对灌注过程没有大用, 方尖碑的构造还可再加利用。将 神圣金换为经验晶,方尖碑便会 与附魔的才智谐和,从而提供大 量附魔力量,一座就可与五个书 架等同。", + + + "malum.gui.book.entry.spirit_metals": "精魂金属", + "malum.gui.book.entry.spirit_metals.description": "奥能精炼", + "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold": "神圣金", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "人们常以金作为神秘研究的基底, 其天然的魔法传导性使其相当有 用。精魂奥术能量也不例外。而 只要使用神圣能量,就能增强金 的魔法传导性。", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.2": "神圣金的物理性质和金类似。将 本质单纯的奥术能量融入合金, 就能使其他奥术能量传导平稳, 有此性质的神圣金也正是我的研 究需要的绝佳导体。", + "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold.spirit_jar": "精魂罐", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.spirit_jar.1": "这种金属的一种简单应用是精魂 罐。精魂的原始形态并无质量, 而将其锁存在神圣金下则是无视 物理限制存储的好方法。这种罐 子的容量近乎无限,但它们只能 存储单种精魂。", + "malum.gui.book.entry.page.headline.spirit_metals.soulstained_steel": "魂染钢", + "malum.gui.book.entry.page.text.spirit_metals.soulstained_steel.1": "简而言之,铁很平凡。以灵魂石 调谐铁,就能制成一种$i同时/$与世 界同相又与世界异相的钢材。", + "malum.gui.book.entry.page.text.spirit_metals.soulstained_steel.2": "任何由魂染钢制成的事物都天生 具有击中灵魂的能力,不需要镰 刀那样的精密加工技艺辅助。但 直接穿上只用魂染钢制成的盔甲 相当危险,因为我的灵魂也会受 其影响。我需要一种反制措施。", + "malum.gui.book.entry.spirit_metals.reexamination": "再次审视:精魂金属", + "malum.gui.book.entry.spirit_metals.reexamination.description": "异类法则", + "malum.gui.book.entry.page.headline.spirit_metals.reexamination": "再次审视:精魂金属", + "malum.gui.book.entry.page.text.spirit_metals.reexamination.1": "精魂金属中完全不存在奥术能量 的内在结构,但它们仍以同样的 方式与奥术能量交互。也许其中 有类似的构造,但如果真的存在, 我现有的仪器几乎没有一件能达 到如此精度。为何它会与我研究 过的石材完全不同,甚至连魂染 钢与灵魂石的结构都大相径庭?", + "malum.gui.book.entry.page.text.spirit_metals.reexamination.2": "这也许能解释深岩珍金中奥术能 量的由来,和精魂金属不同—— 深岩珍金可能是另一种现象的产 物。一种是与奥术能量“调谐” 的金属,另一种是物理上与之产 生的合金。我在想能否以相似手 段调谐其他金属……", + + "malum.gui.book.entry.soulstained_scythe": "魂染钢镰刀", + "malum.gui.book.entry.soulstained_scythe.description": "收割", + "malum.gui.book.entry.page.headline.soulstained_scythe": "魂染钢镰刀", + "malum.gui.book.entry.page.text.soulstained_scythe.1": "若论收获精魂,曾经我制造的镰 刀相当有用,但也只是曾经。尽 管如此,它的实用性还是非常不 错的,与其全盘否定不如再加改 进。有了魂染钢的帮助,我就能 造出更为有效又保留镰刀优点的 武器了。", + + "malum.gui.book.entry.soulstained_armor": "魂染钢盔甲", + "malum.gui.book.entry.soulstained_armor.description": "精魂保护", + "malum.gui.book.entry.page.headline.soulstained_armor": "魂染钢盔甲", + "malum.gui.book.entry.page.text.soulstained_armor.1": "和魂染钢镰刀类似,我成功将普 通的铁盔甲改进为了魂染钢盔甲。 为避免直接接触这种金属导致的 灵魂受到搓挤,我在金属内部安 上了扭曲石制成的衬板。", + "malum.gui.book.entry.page.text.soulstained_armor.2": "因其同时具有存在于物理和奥术 领域,魂染钢展现出了惊人的防 御属性。它能挡住来自两个领域 的攻击,我称这种效果“灵魂护 盾”。效果受到干扰后的恢复需 要时间。其表现为提供额外护甲 值,这种护甲值能完全吸收魔法 伤害并减弱物理伤害。", + "malum.gui.book.entry.page.text.soulstained_armor.3": "这种效果在本质上似乎与其他我 研究过的事物颇为相似,例如往 盔甲上刻符文,或是召来黑阳当 空。尽管形式上有所不同,但此 效果$i表面上/$似乎没有相应代价。 灵魂护盾的能量究竟是哪里来的?", + + "malum.gui.book.entry.spirit_trinkets": "精魂护符", + "malum.gui.book.entry.spirit_trinkets.description": "佩符戴饰", + "malum.gui.book.entry.page.headline.spirit_trinkets": "精魂护符", + "malum.gui.book.entry.page.text.spirit_trinkets.1": "许多魔法学派和平凡技艺流派都 会制造实用的护符。也有人称这 些物件为“饰品”(bauble)和 “奇异品”(curios)。我熔得 的金属本身便有实用属性,也因 此能支持更高级的设计。", + "malum.gui.book.entry.page.text.spirit_trinkets.2": "最简单的神圣金护符会保护佩戴 者,如同他们穿着薄甲一般;最 简单的魂染钢护符则会增加身上 盔甲的韧性。", + + "malum.gui.book.entry.reactive_trinkets": "反应护符", + "malum.gui.book.entry.reactive_trinkets.description": "利用收获", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_alchemical_mastery": "炼金纯熟戒指", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "通过某种炼金技巧,这枚戒指 能够操纵我血液中流动的药水。 负面效果会被滤出,缩短其持续 时间,而正面效果的时间则会被 延长。每当收获到奥术能量时, 此戒指的效能会短暂提升。", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "疗愈魔能戒指", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "收获到精魂晶体时,此处记载的 护符便会起效,吸收残余的能量。 例如,在收获到奥术能量时,这 枚回复护符便会为我恢复一部分 生命。", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "奥术才智戒指", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "经验晶附于灵魂,又不似奥术能 量那样的脉动。它是积累起来的 学识才智,也因此并非学到这些 学识的灵魂与生俱来之物。就算 是不伤及灵魂的重击也能将其解 离。", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "我也通过凝结出的经验晶制造出 了一枚戒指,它能将经验晶从我 收获的奥术能量中滤出,每当收 获到奥术能量便会给我一次经验 才智的爆发。", + + "malum.gui.book.entry.ring_of_esoteric_spoils": "隐秘掠夺戒指", + "malum.gui.book.entry.ring_of_esoteric_spoils.description": "生养众多", + "malum.gui.book.entry.page.headline.ring_of_esoteric_spoils": "隐秘掠夺戒指", + "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "收集大量奥术能量供给研究确实 会很累人。这枚戒指就能增加收 获的效率,每次击杀灵魂都能额 外收割一个精魂。但是,从某种 角度来说,“效率”一词有点站 不住脚。灵魂本身能量有限,我 是怎么收集到比那还多的能量的?", + + "malum.gui.book.entry.belt_of_the_starved": "饥馁者腰带", + "malum.gui.book.entry.belt_of_the_starved.description": "引导贪食", + "malum.gui.book.entry.page.headline.belt_of_the_starved": "饥馁者腰带", + "malum.gui.book.entry.page.text.belt_of_the_starved.1": "有时,收集得的奥术能量中会有 几缕残存的愿望与欲望。而再看 我平时所收割事物的本质,这种 思维情绪便通常会表现为饥饿、 淫欲,或者琐碎的忿恨。所有上 述杂质都可被利用,此外,还可 将其融入我的魔法。", + "malum.gui.book.entry.page.text.belt_of_the_starved.2": "这么做也许会导致可预见的饥饿 感增幅,并在过程中迅速消耗饥 饿值。如此带来的魔法熟练度增 幅极为巨大,但是……方法本身 确实相当令人反胃。", + "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "绝望贪食戒指", + "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity.description": "扩大通路", + "malum.gui.book.entry.page.headline.belt_of_the_starved.ring_of_desperate_voracity": "绝望贪食戒指", + "malum.gui.book.entry.page.text.belt_of_the_starved.ring_of_desperate_voracity.1": "此戒指能稍微提高我对腐烂食物 的忍耐度,以从这些另类餐品中 搜刮出更多饥饿值和饱和度。通 常情况下,任何人都不会想吃这 些东西,但这枚戒指能够以此延 长饥馁者腰带给予的暴食效果。", + + "malum.gui.book.entry.necklace_of_the_narrow_edge": "精准镰刃项链", + "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "精准而锋利", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "精准镰刃", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "镰刀的横扫攻击是其亮点,取首 级如刈麦的能力更是无价,但这 也导致镰刀的单体伤害较低。此 项链会以神秘手段将攻击锋刃聚 合,所有能量都导向至单个目标, 大大提升攻击伤害。", + + "malum.gui.book.entry.belt_of_the_prospector": "勘探腰带", + "malum.gui.book.entry.belt_of_the_prospector.description": "大地之宝", + "malum.gui.book.entry.page.headline.belt_of_the_prospector": "勘探腰带", + "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目标, 我常需要各种岩层中的宝藏。此 腰带可使地上的高价值物品免受 $i直接/$由我造成的爆炸的摧残,并 使这种爆炸破坏方块的效果与时运 III的工具等同。", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "直入血脉", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", + "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "爆炸的本质是混乱。如若希望以 此收集资源,但前去取回物品又 太过劳累,这种混乱便不成 问题。这枚戒指会将爆炸与我的 灵魂纠缠,炸出的碎屑和战利品 即能直接出现在我的位置。", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist": "爆破师戒指", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist.description": "$b火力不足恐惧症/$", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_demolitionist": "爆破师戒指", + "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "如果普通的爆炸能量感觉不太够, 那就是你没有用出全力。这枚戒 指会增强爆炸,能有效解决这一 问题。", + + "malum.gui.book.entry.necklace_of_blissful_harmony": "福乐和谐项链", + "malum.gui.book.entry.necklace_of_blissful_harmony.description": "黎明遥遥无期", + "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "福乐和谐", + "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.1": "为专注于魔法技艺,我常需要平 和清明的心态。因此我设计了一 件工具,以有效引开他人的注意。 戴上此饰品后,我的行迹就将从 周围敌人的感知中隐去,从而降 低它们注意到我的概率。", + "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "进一步研究表明,这枚新护符似 乎对含有邪恶精魂的灵魂$i极为/$有 效。", + + + "malum.gui.book.entry.spirit_stones": "精魂石材", + "malum.gui.book.entry.spirit_stones.description": "奥能充盈", + "malum.gui.book.entry.page.headline.spirit_stones.tainted_rock": "污秽石", + "malum.gui.book.entry.page.text.spirit_stones.tainted_rock.1": "石头抗拒变化,但释缚灵魂的能 量亦无可抵挡。以原始奥术能量 强制使其产生变化,即可制成具 有实用魔法属性的石材。若用神 圣奥术能量为催化剂,则会形成 污秽石,一种能消解周围魔法的 石材。", + "malum.gui.book.entry.page.headline.spirit_stones.twisted_rock": "扭曲石", + "malum.gui.book.entry.page.text.spirit_stones.twisted_rock.1": "邪恶奥术能量的本质与神圣能量 迥异,其制成的石材亦是如此。 扭曲石大部分性质与污秽石相同, 不过它不会消解魔法,而只是将 其推离。这两种石材都能雕琢为 物品台座,就和和符文木一样。", + "malum.gui.book.entry.spirit_stones.reexamination": "再次审视:精魂石材", + "malum.gui.book.entry.spirit_stones.reexamination.description": "晶体结构的密铺", + "malum.gui.book.entry.page.headline.spirit_stones.reexamination": "再次审视:精魂石材", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.1": "似乎精魂晶体结构可以无限密铺, 至少邪恶和神圣晶体可以,因为 我拆解分析扭曲石和污秽石样本 后得出的结论就是这样。其他精 魂石材——换言之,密铺方式 ——或许真实存在?很有可能。", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.2": "那些石材的性质又会是怎样?神 圣和邪恶能制得接受和排斥魔法 的石材……澄空和大地就能造出 移动和锁定魔法的石材?但这些 功能神圣金早已具备……狱火大 概能用来加速,碧水则可用于改 变,这两种石材也许会有用处。", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.3": "我应当还不具备剖析奥术、邪术、 幽影所成石材的能力。我仍然没 有理解它们所代表事物的完全图 景,因为目前我还无法对幽影奥 术能量进行破坏性测试。但是, 考虑到基岩位于虚空旁侧……也 许基岩的不可破坏性就是幽影石 材的特性?", + + "malum.gui.book.entry.ether": "灵火", + "malum.gui.book.entry.ether.description": "风之色彩", + "malum.gui.book.entry.page.headline.ether": "灵火", + "malum.gui.book.entry.page.text.ether.1": "魔法师学徒的常见任务之一是制 造无需热源和燃料的火焰。这也 是种测试魔法掌控力的方法,以 及测试规避自然现象的能力的常 用手段。精魂魔法也当然能制造 这种奇迹。", + "malum.gui.book.entry.page.text.ether.2": "灵火火焰的特殊之处就在于其与 颜色的相性。就如同给皮革染色, 我同样也能为灵火染色。它是种 光源,因此染上深色会降低其明 度,而非改变火焰的颜色。", + "malum.gui.book.entry.page.headline.ether.iridescent": "虹彩灵火", + "malum.gui.book.entry.page.text.ether.iridescent.1": "我并未止步于制成灵火,而是找 到了给灵火浸入第二种颜色的方 式,也由此创造出了虹彩灵火。 初制成时,这种灵火的基础颜色 便会锁死,也同时能染上$i第二种/$ 颜色。光则会在火焰尖端附近慢 慢由原有颜色变为新添的颜色。", + "malum.gui.book.entry.page.text.ether.iridescent.2": "不过,想给它染上合适的颜色可 是个难题。正如前文所言,灵火 变为虹彩灵火之后,其原有的颜 色就不可再次修改。尽管通常遇 不到这种问题,但给火焰染色时 还是注意小心为好。", + + "malum.gui.book.entry.spirit_fabric": "精魂布匹", + "malum.gui.book.entry.spirit_fabric.description": "邪恶的织物", + "malum.gui.book.entry.page.headline.spirit_fabric": "精魂布匹", + "malum.gui.book.entry.page.text.spirit_fabric.1": "精魂布匹是一种轻盈而坚韧的材 料,可阻断精魂能量。尽管也有 其他材料有相同性质,但拿石头 造袋子和衣服未免太不实际了。 我也希望我的研究永远不会发展 到让我穿$i那种东西/$的地步。", + "malum.gui.book.entry.page.headline.spirit_fabric.pouch": "精魂布袋", + "malum.gui.book.entry.page.text.spirit_fabric.pouch.1": "这种布匹在存储精魂晶体方面表 现出众。它能将内部的奥术能量 凝聚于其内,甚至还能存储我收 集到的精魂,避免塞满口袋。它 能存储相当于一箱子量的精魂, 随身携带非常方便。", + + "malum.gui.book.entry.soulhunter_gear": "灵魂猎手套装", + "malum.gui.book.entry.soulhunter_gear.description": "玻璃大炮", + "malum.gui.book.entry.page.headline.soulhunter_gear": "灵魂猎手套装", + "malum.gui.book.entry.page.text.soulhunter_gear.1": "精魂布匹能隔绝精魂能量,但也 不代表它只能用于阻隔魔法。这 套盔甲的设计就能聚焦魔法,从 而高效提升穿戴者的奥术能力。 然而,这种材料本身并不结实, 它的保护能力只与皮革衣物相当。", + + "malum.gui.book.entry.spirit_focusing": "精魂聚焦", + "malum.gui.book.entry.spirit_focusing.description": "神秘复制", + "malum.gui.book.entry.page.headline.spirit_focusing": "精魂聚焦", + "malum.gui.book.entry.page.text.spirit_focusing.1": "利用扭曲石和污秽石迥异的属性, 我创造了一个可汲取并聚焦奥术 能量的装置。此时若放入其兼容 的底物,就可用此过程产生新事 物。", + "malum.gui.book.entry.page.text.spirit_focusing.2": "最为基础的底物是炼金促符,和 我过去所见的某种物件非常相似。 只要往里注入奥术能量,再加上 少许矿灰,即可将其嬗变为全新 物质,但这一过程也会损伤促符。", + + "malum.gui.book.entry.focus_ashes": "尘灰生发", + "malum.gui.book.entry.focus_ashes.description": "制造粉状反应物", + "malum.gui.book.entry.page.headline.focus_ashes": "尘灰生发", + "malum.gui.book.entry.page.text.focus_ashes.1": "只要给炼金促符注入不同种的奥 术能量,就能制成各种粉状物质。 是简单而好用的奥术配方。", + + "malum.gui.book.entry.focus_crystals": "晶体创造", + "malum.gui.book.entry.focus_crystals.description": "制成不规则晶体", + "malum.gui.book.entry.page.headline.focus_crystals": "晶体创造", + "malum.gui.book.entry.page.text.focus_crystals.1": "只要给炼金促符注入不同种的奥 术能量,就能制成更多种平凡晶 体。", + + "malum.gui.book.entry.focus_metals": "金属魔艺", + "malum.gui.book.entry.focus_metals.description": "制成条状晶体", + "malum.gui.book.entry.page.headline.focus_metals": "金属魔艺", + "malum.gui.book.entry.page.text.focus_metals.1": "以硝石、硫磺、深岩珍金改变炼 金促符的组分,就可将其改造, 使其能形成纯度极高的金属结点。", + "malum.gui.book.entry.page.text.focus_metals.2": "这种方法的效率和速度都不算最 快,但肯定比全手动挖矿要好得 多。所有种类的金属结点都可在 任意熔炉内烧炼为金属粒,每个 结点相当于三分之二个锭。", + + "malum.gui.book.entry.crucible_acceleration": "坩埚加速", + "malum.gui.book.entry.crucible_acceleration.description": "加温加热", + "malum.gui.book.entry.page.headline.crucible_acceleration": "坩埚加速", + "malum.gui.book.entry.page.text.crucible_acceleration.1": "精魂坩埚有其短处:速度较慢。 将奥术能量聚集至中央物品需要 时间。这也并非毫无理由,大多 数物质承受不了那么快的能流, 过载催化剂也容易导致其破损。", + "malum.gui.book.entry.page.text.crucible_acceleration.2": "然而,若以神秘方式加热催化剂, 就可以减轻这种排斥现象,同时 加快聚集的速度。这正是精魂催 化器的用途。但这也并不是完美 方案,不稳定性常会使催化剂产 生非必要的损伤。", + "malum.gui.book.entry.page.text.crucible_acceleration.3": "坩埚周围每座启动的催化器均会 加快聚集的速度,最多接受八座。 不过,失稳风险也会与催化器数 成比例增加,可能导致催化剂受 到额外非必要的损伤。", + + "malum.gui.book.entry.arcane_restoration": "奥术复原", + "malum.gui.book.entry.arcane_restoration.description": "神秘修复", + "malum.gui.book.entry.page.headline.arcane_restoration": "奥术复原", + "malum.gui.book.entry.page.text.arcane_restoration.1": "精魂坩埚能嬗变物质。先前我已 用其破坏促符,那自然也可用其 复原之。而假如不用铁砧中的经 验晶,换用坩埚中的精魂晶体, 复原的就不只是促符了;而是几 乎所有事物。", + "malum.gui.book.entry.page.text.arcane_restoration.2": "所有金属工具和盔甲的修复都需 要特定的精魂和相应修复材料; 而对促符而言,其修复材料$i就是/$ 精魂本身。修复所用材料需放置 在面向坩埚的扭曲石台座上。精 魂聚集完毕后,物品便会得到一 定程度的修复。", + "malum.gui.book.entry.page.text.arcane_restoration.3": "似乎与精魂能量相性更佳的材料 的修复过程也更高效,魂染钢和 神圣金就是如此。在同等消耗下, 它们的修复量比对应平凡材料的 更多。", + + + "malum.gui.book.entry.crucible_augmentation": "坩埚增强", + "malum.gui.book.entry.crucible_augmentation.description": "调谐通调谐器", + "malum.gui.book.entry.page.headline.crucible_augmentation": "坩埚增强", + "malum.gui.book.entry.page.text.crucible_augmentation.1": "精魂坩埚具有深厚的潜能,但大 部分都没能发挥出来。炼金矿尘 制成的各种核心就能激发出它的 潜能,我将这种过程称作“增 强”。", + "malum.gui.book.entry.page.text.crucible_augmentation.2": "每种增强件都有独特效果,放入 精魂催化器,或在精魂坩埚中放 最多四个即可生效。使用多个同 种增强件即可叠加效果。", + "malum.gui.book.entry.page.text.crucible_augmentation.3": "为方便增强过程的实操,我特地 改造了一件音叉。手持调谐音叉 就可查看独属坩埚的回响和其上 的各增强件。不仅如此,对坩埚 使用调谐音叉时,还可选择一种 属性进行提升,但同时其他属性 会略有下降。", + + "malum.gui.book.entry.mending_diffuser": "修补弥散器", + "malum.gui.book.entry.mending_diffuser.description": "已死的疤痕组织", + "malum.gui.book.entry.page.headline.mending_diffuser": "修补弥散器", + "malum.gui.book.entry.page.text.mending_diffuser.1": "修补弥散器,以鲜活血肉作为自 然生命恢复的通感锚点。在完成 一次聚焦循环后,加装有它的坩 埚有概率少量修复任意促符。但 它无法挽救已经碎裂的促符。", + + "malum.gui.book.entry.impurity_stabilizer": "杂质稳定器", + "malum.gui.book.entry.impurity_stabilizer.description": "由弱生强", + "malum.gui.book.entry.page.headline.impurity_stabilizer": "杂质稳定器", + "malum.gui.book.entry.page.text.impurity_stabilizer.1": "邪恶精魂会主动接近弱点与弱者, 渴求屠戮。杂质稳定器便重新利 用了这一性质,为坩埚最弱的属 性提供了大量百分比增幅;燃料 使用速率和失稳风险除外,这两 项属性只会获得少量提升。", + + "malum.gui.book.entry.accelerating_inlay": "加速衬层", + "malum.gui.book.entry.accelerating_inlay.description": "双倍下注", + "malum.gui.book.entry.page.headline.accelerating_inlay": "加速衬层", + "malum.gui.book.entry.page.text.accelerating_inlay.1": "加速衬层,利用了星灵织物中导 魔性优良的成分,能大幅提升坩 埚的聚焦速度,且没有任何负面 副作用。", + + "malum.gui.book.entry.blazing_diode": "烈焰二极管", + "malum.gui.book.entry.blazing_diode.description": "至强之力", + "malum.gui.book.entry.page.headline.blazing_diode": "烈焰二极管", + "malum.gui.book.entry.page.text.blazing_diode.1": "烈焰二极管借用了如火般热烈灵 魂的强大力量,降低坩埚周围催 化器的燃料需求,同时略微加快了聚 焦过程。", + + "malum.gui.book.entry.prismatic_focus_lens": "海晶聚焦透镜", + "malum.gui.book.entry.prismatic_focus_lens.description": "稳定下来", + "malum.gui.book.entry.page.headline.prismatic_focus_lens": "海晶聚焦透镜", + "malum.gui.book.entry.page.text.prismatic_focus_lens.1": "某些时候,简洁即是答案。海晶 聚焦透镜折射的并非光线,而是 奥术能量,以此大幅降低了精魂 聚焦过程的失稳风险。但有一点 需要注意,稳定度只能避免促符 受到$i额外/$损耗。", + + "malum.gui.book.entry.intricate_assembly": "繁复组件", + "malum.gui.book.entry.intricate_assembly.description": "丰饶富裕", + "malum.gui.book.entry.page.headline.intricate_assembly": "繁复组件", + "malum.gui.book.entry.page.text.intricate_assembly.1": "繁复组件,从其如同分形般混沌 的繁复本质中获取力量,正如其 名。装载后对燃料的依赖会上升, 聚焦速度会下降,但坩埚有可能 在单次聚焦循环中产出双倍产物。", + + "malum.gui.book.entry.shielding_apparatus": "盾御器件", + "malum.gui.book.entry.shielding_apparatus.description": "直面风暴", + "malum.gui.book.entry.page.headline.shielding_apparatus": "盾御器件", + "malum.gui.book.entry.page.text.shielding_apparatus.1": "借用魂染钢的多相叠加性质,盾 御器件有概率$i完全/$吸收促符受到 的损耗,同时略微稳定聚焦过程。 不过它确实会减缓聚焦速度。", + + "malum.gui.book.entry.warping_engine": "扭曲引擎", + "malum.gui.book.entry.warping_engine.description": "脱离线性时间", + "malum.gui.book.entry.page.headline.warping_engine": "扭曲引擎", + "malum.gui.book.entry.page.text.warping_engine.1": "扭曲引擎违反了自然定律,实际 应用也无不需要万分小心。扭曲 引擎排斥因果律,偶尔会在聚焦 循环正常结束后,在下一次循环 开始前不久时,瞬间完成那次循 环。", + "malum.gui.book.entry.page.text.warping_engine.2": "此外,扭曲引擎的连锁激活会给 予$i所有/$其他属性可叠加的增益。 但大概也算明显的是,这种操作 同时会导致稳定度严重下降,燃 料消耗急剧升高。", + + + "malum.gui.book.entry.totem_magic": "图腾魔法", + "malum.gui.book.entry.totem_magic.description": "奥能爆发", + "malum.gui.book.entry.page.headline.totem_magic": "图腾魔法", + "malum.gui.book.entry.page.text.totem_magic.1": "在此之前,我仅将精魂魔法限制 于提升自身和制造材料。但现在, 我将影响世界。", + "malum.gui.book.entry.page.text.totem_magic.2": "为启动图腾魔法,我需要将精魂 奥术能量刻至符文原木之中,形 成代表该能量的符记。如不需要 某个符记,可用斧将其去除。我 脑中已有构想,先准备一符文木 图腾基座,再往其上图腾柱刻入 特定的符记组合,就可以启动精 魂仪式了。", + "malum.gui.book.entry.page.text.totem_magic.3": "各种仪式的功能各有不同,但其 仍有规律可循,仍能归为若干类。 其一命名为“灵气仪式”,这类 仪式是给予状态效果的简单仪式, 可影响距图腾基座八格之内的所 有生物。而其他转化生物的仪式, 则大多只能影响灵气仪式的范围 的一半。", + "malum.gui.book.entry.page.text.totem_magic.4": "转化方块的仪式大多会影响基座 下方,符记朝向的五乘五的范围。 这些仪式也可用物品基座加以限 定。将物品基座放在图腾柱侧, 则仪式只会识别并转化其上放置 的方块。", + "malum.gui.book.entry.page.text.totem_magic.5": "需要注意,所有仪式图腾都无法 在另一同种仪式作用范围内工作。 若仍试图这么做,原有的仪式会 会因其周围的能流受到干扰而被 打断。", + + "malum.gui.book.entry.totemic_runes": "图腾符文", + "malum.gui.book.entry.totemic_runes.description": "符文工艺中的仪式", + "malum.gui.book.entry.page.headline.totemic_runes": "图腾符文", + "malum.gui.book.entry.page.text.totemic_runes.1": "护符不是唯一能誊刻为符文的事 物。我成功造出了符文木和灵魂 木质的符板,可在其上誊刻所谓 “灵气仪式”的图案。仪式的效 果更强,但符文可以随身携带。", + "malum.gui.book.entry.page.text.totemic_runes.2": "这类符板的誊刻方式与其他符文 完全一致,但仅有基础四元素对 应的仪式能起效。后页的条目会 详细介绍它们。", + + "malum.gui.book.entry.rune_of_haste": "急迫符文", + "malum.gui.book.entry.rune_of_haste.description": "点燃脉动", + "malum.gui.book.entry.page.headline.rune_of_haste": "急迫符文", + "malum.gui.book.entry.page.text.rune_of_haste.1": "急迫符文是急迫仪式的延伸,会 给予佩戴者弱效的矿工之怒效果, 加快武器和工具的挥动速度。", + + "malum.gui.book.entry.rune_of_loyalty": "忠诚符文", + "malum.gui.book.entry.rune_of_loyalty.description": "模塑脉动", + "malum.gui.book.entry.page.headline.rune_of_loyalty": "忠诚符文", + "malum.gui.book.entry.page.text.rune_of_loyalty.1": "忠诚符文是忠诚仪式的延伸,会 给予佩戴者弱效的海神之握效果, 延展触及距离。", + + "malum.gui.book.entry.rune_of_motion": "运动符文", + "malum.gui.book.entry.rune_of_motion.description": "升举脉动", + "malum.gui.book.entry.page.headline.rune_of_motion": "运动符文", + "malum.gui.book.entry.page.text.rune_of_motion.1": "运动符文是运动仪式的延伸,会 给予佩戴者弱效的西风之勇效果, 加快移动速度。", + + "malum.gui.book.entry.rune_of_the_aether": "空境符文", + "malum.gui.book.entry.rune_of_the_aether.description": "散解脉动", + "malum.gui.book.entry.page.headline.rune_of_the_aether": "空境符文", + "malum.gui.book.entry.page.text.rune_of_the_aether.1": "空境符文是空境仪式的延伸,会 给予佩戴者弱效的澄空之召效果, 减少重力对其的影响。", + + "malum.gui.book.entry.rune_of_the_arena": "竞斗符文", + "malum.gui.book.entry.rune_of_the_arena.description": "磨砺脉动", + "malum.gui.book.entry.page.headline.rune_of_the_arena": "竞斗符文", + "malum.gui.book.entry.page.text.rune_of_the_arena.1": "竞斗符文是竞斗仪式的延伸,会 给予佩戴者弱效的大地之威效果, 增加其造成的伤害。", + + "malum.gui.book.entry.rune_of_the_hells": "狱界符文", + "malum.gui.book.entry.rune_of_the_hells.description": "熄灭脉动", + "malum.gui.book.entry.page.headline.rune_of_the_hells": "狱界符文", + "malum.gui.book.entry.page.text.rune_of_the_hells.1": "狱界符文是狱界仪式的延伸,会 给予着火的佩戴者弱效的火灵之 拥效果,熄灭火焰并提供治疗。", + + "malum.gui.book.entry.rune_of_the_seas": "碧海符文", + "malum.gui.book.entry.rune_of_the_seas.description": "改塑脉动", + "malum.gui.book.entry.page.headline.rune_of_the_seas": "碧海符文", + "malum.gui.book.entry.page.text.rune_of_the_seas.1": "碧海符文是碧海仪式的延伸,会 给予佩戴者弱效的渔夫之诱效果, 增强其垂钓的能力。", + + "malum.gui.book.entry.rune_of_warding": "守护符文", + "malum.gui.book.entry.rune_of_warding.description": "根植脉动", + "malum.gui.book.entry.page.headline.rune_of_warding": "守护符文", + "malum.gui.book.entry.page.text.rune_of_warding.1": "守护符文是守护仪式的延伸,会 给予佩戴者弱效的盖亚之护效果, 相当于套上盔甲。", + + "malum.gui.book.entry.aerial_rite": "澄空仪式", + "malum.gui.book.entry.aerial_rite.description": "升举灵魂", + "malum.gui.book.entry.page.text.aerial_rite": "简单灵气仪式,启动时周围的友 好生物迅捷如风。", + "malum.gui.book.entry.page.text.aerial_rite.hover": "给予西风之勇效果,移动速度增加五分之二。", + "malum.gui.book.entry.page.text.greater_aerial_rite": "高级仪式,扭转气之能量,图腾 前方的方块会如同沙子般下坠。 不过只能通过精准采集获得的事 物不会受其影响。", + "malum.gui.book.entry.page.text.greater_aerial_rite.hover": "导致目标方块向下坠落,如同下方没有事物支撑。", + + "malum.gui.book.entry.aqueous_rite": "碧水仪式", + "malum.gui.book.entry.aqueous_rite.description": "模塑灵魂", + "malum.gui.book.entry.page.text.aqueous_rite": "简单灵气仪式,启动时周围的友 好生物臂展大增,与世界的交互 能力亦是如此。", + "malum.gui.book.entry.page.text.aqueous_rite.hover": "给予海神之握效果,方块触及半径增加两个单位空间,并大幅增加物品捡拾半径。", + "malum.gui.book.entry.page.text.greater_aqueous_rite": "高级仪式,启动时能大幅增加滴 水石锥的工作速度,从而增加流 体的产生量。", + "malum.gui.book.entry.page.text.greater_aqueous_rite.hover": "加速滴水石锥的工作速度,对熔岩和水均有效。\n - 滴水石锥的尖端需处于范围内才可起效。", + + "malum.gui.book.entry.earthen_rite": "大地仪式", + "malum.gui.book.entry.earthen_rite.description": "根植灵魂", + "malum.gui.book.entry.page.text.earthen_rite": "简单灵气仪式,启动时周围的友 好生物身坚如岩,更能承受伤害。", + "malum.gui.book.entry.page.text.earthen_rite.hover": "给予盖亚之护效果,护甲值增加四点,盔甲韧性增加二点。", + "malum.gui.book.entry.page.text.greater_earthen_rite": "高级仪式,启动时会破坏图腾前 方的方块。", + "malum.gui.book.entry.page.text.greater_earthen_rite.hover": "破坏目标方块。不可破坏方块的表现恰如其名。", + + "malum.gui.book.entry.infernal_rite": "狱火仪式", + "malum.gui.book.entry.infernal_rite.description": "点燃灵魂", + "malum.gui.book.entry.page.text.infernal_rite": "简单灵气仪式,启动时周围的友 好生物迅疾如火,能更快地挥动 工具和武器。", + "malum.gui.book.entry.page.text.infernal_rite.hover": "给予矿工之怒效果,攻击频率和挖掘速度增加五分之二。", + "malum.gui.book.entry.page.text.greater_infernal_rite": "高级仪式,启动时会烧炼图腾前 方的方块。", + "malum.gui.book.entry.page.text.greater_infernal_rite.hover": "烧炼可烧炼为其他方块的目标方块。", + + "malum.gui.book.entry.sacred_rite": "神圣仪式", + "malum.gui.book.entry.sacred_rite.description": "振奋灵魂", + "malum.gui.book.entry.page.text.sacred_rite": "简单仪式,启动时周围实体会被 缓慢治疗。\n不会对敌对生物生效。", + "malum.gui.book.entry.page.text.sacred_rite.hover": "每两秒恢复一颗心生命值。", + "malum.gui.book.entry.page.text.greater_sacred_rite": "高级仪式,启动时会催熟图腾前 方土壤上种植的农作物。", + "malum.gui.book.entry.page.text.greater_sacred_rite.hover": "周期性催熟周围农作物。范围与水流范围一致。", + + "malum.gui.book.entry.wicked_rite": "邪恶仪式", + "malum.gui.book.entry.wicked_rite.description": "伤害灵魂", + "malum.gui.book.entry.page.text.wicked_rite": "简单仪式,启动时周围的敌对生 物会被缓慢伤害至距死亡一步之 遥。", + "malum.gui.book.entry.page.text.wicked_rite.hover": "每两秒造成一颗心的非致命伤害。", + "malum.gui.book.entry.page.text.greater_wicked_rite": "高级仪式,启动时周围将死之物 的形体和灵魂会受到致命一击。", + "malum.gui.book.entry.page.text.greater_wicked_rite.hover": "给予受影响实体致命一击,会掉落物品和精魂。\n - 剩余生命值超过二又二分之一颗心的实体不受影响。", + + "malum.gui.book.entry.arcane_rite": "释缚的仪式", + "malum.gui.book.entry.arcane_rite.description": "失控的造物", + "malum.gui.book.entry.page.headline.arcane_rite": "释缚的仪式", + "malum.gui.book.entry.page.text.arcane_rite": "这个……混沌到不知道还能不能 被称为仪式的仪式,会腐化烧蚀 图腾本身,转化其最基础的本质, 并将周围世界嬗变为某种模糊的 腐枯物质。", + "malum.gui.book.entry.page.text.arcane_rite.description.1": "原始奥术能量是所有仪式的基石, 无能量则无效果。这也自然而然 引人思考:将其作为仪式核心会 怎样?其答案复杂而凶险。", + "malum.gui.book.entry.page.text.arcane_rite.description.2": "此仪式聚焦所需远超其他仪式, 需要用到整整五个符记才可激活, 就好像试图抵达并突破某种阈限 一样。突破之后……其动量仍会 保留。", + "malum.gui.book.entry.page.text.arcane_rite.description.3": "仪式的完成会令图腾经历混沌而 猛烈的变化。我命名所得木材为 “灵魂木”,这种木种因其残暴 的创造过程而留有伤疤。这些伤 疤扭曲了魔法,转化了本性。任 何在灵魂木图腾上启动的仪式的 效果均与原有的迥然不同。", + "malum.gui.book.entry.page.headline.arcane_rite.soulwood": "灵魂木嬗变", + "malum.gui.book.entry.page.text.arcane_rite.description.4": "这一过程留下的疮疤难以消散, 我就可以用它制造更多灵魂木了, 把符文木放在仪式产物上方即可。", + "malum.gui.book.entry.page.text.arcane_rite.hover": "将图腾的材质变为灵魂木,并将周围地面扭曲为腐枯物质。\n- 灵魂木图腾的仪式效果与符文木图腾的不同。", + "malum.gui.book.entry.page.text.corrupt_arcane_rite": "如今其已添疤痕,能量便从图腾 中渗流而出,腐化扭曲周围环境。 任何放在那种腐枯物质之上的方 块都会被转化,并取得全新形态。", + "malum.gui.book.entry.page.text.corrupt_arcane_rite.hover": "嬗变放置在附近腐枯物质上的方块。", + + "malum.gui.book.entry.corrupt_aerial_rite": "腐化澄空仪式", + "malum.gui.book.entry.corrupt_aerial_rite.description": "散解灵魂", + "malum.gui.book.entry.page.text.corrupt_aerial_rite": "简单灵气仪式,启动时周围的友 好生物与地球的连接便受干扰, 减弱它们受到的重力,并提升它 们的跳跃高度。", + "malum.gui.book.entry.page.text.corrupt_aerial_rite.hover": "给予澄空之召效果,使重力减少五分之三,并大幅增加跳跃高度。", + "malum.gui.book.entry.page.text.corrupt_greater_aerial_rite": "高级仪式,缓缓抚平时间的压力 在意识上形成的褶皱,抵消周围 事物的失眠效应。", + "malum.gui.book.entry.page.text.corrupt_greater_aerial_rite.hover": "常态降低周围玩家的未睡觉时间。\n - 以幻翼刚开始出现为例,单个图腾需要运作二又五分之二分钟就可完全清除失眠时间。\n - 推导可得,玩家失眠的时间愈长,图腾消除其的时间也愈长。", + + "malum.gui.book.entry.corrupt_aqueous_rite": "腐化碧水仪式", + "malum.gui.book.entry.corrupt_aqueous_rite.description": "改塑灵魂", + "malum.gui.book.entry.page.text.corrupt_aqueous_rite": "简单灵气仪式,启动时周围的友 好生物更为善渔善钓。", + "malum.gui.book.entry.page.text.corrupt_aqueous_rite.hover": "给予渔夫之诱效果,提供的垂钓技能增益等价于饵钓 I和海之眷顾 I。\n - 此类效果会与钓鱼竿上已有魔咒叠加。", + "malum.gui.book.entry.page.text.corrupt_greater_aqueous_rite": "高级仪式,此仪式周围的僵尸会 被其自身气息窒息,甚至会在陆 上溺亡。", + "malum.gui.book.entry.page.text.corrupt_greater_aqueous_rite.hover": "将周围僵尸转变为溺尸。", + + "malum.gui.book.entry.corrupt_earthen_rite": "腐化大地仪式", + "malum.gui.book.entry.corrupt_earthen_rite.description": "磨砺灵魂", + "malum.gui.book.entry.page.text.corrupt_earthen_rite": "简单灵气仪式,启动时周围的友 好生物攻击的伤害大增。", + "malum.gui.book.entry.page.text.corrupt_earthen_rite.hover": "给予大地之威效果,造成的伤害增加两颗心。", + "malum.gui.book.entry.page.text.corrupt_greater_earthen_rite": "高级仪式,土地聚集,如同熔岩 遇水,在图腾前方创造圆石。", + "malum.gui.book.entry.page.text.corrupt_greater_earthen_rite.hover": "在空气处产生圆石。", + + "malum.gui.book.entry.corrupt_infernal_rite": "腐化狱火仪式", + "malum.gui.book.entry.corrupt_infernal_rite.description": "熄灭灵魂", + "malum.gui.book.entry.page.text.corrupt_infernal_rite": "简单灵气仪式,启动时周围的友 好生物和火焰的热量会被抽出, 熄灭烈火,疗愈燃痕,给予它们 下界住民的生命力。", + "malum.gui.book.entry.page.text.corrupt_infernal_rite.hover": "熄灭周围火焰,世界中火焰与实体身上火焰均受影响。\n - 熄去火焰的实体会获得火灵之拥效果,并在熄火时获得两颗心生命值。", + "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite": "高级仪式,此仪式不再生成热量, 转而压缩之,并使周围熔炉工作 更快。", + "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite.hover": "将周围熔炉加快四分之一。\n - 燃料消耗率不受影响,也即燃料效率也会提升。", + + "malum.gui.book.entry.corrupt_sacred_rite": "腐化神圣仪式", + "malum.gui.book.entry.corrupt_sacred_rite.description": "刺激灵魂", + "malum.gui.book.entry.page.text.corrupt_sacred_rite": "简单仪式,启动时会滋养周围动 物的精神,使得它们成长更快, 并加速各种生化过程。", + "malum.gui.book.entry.page.text.corrupt_sacred_rite.hover": "受影响的动物立刻增长25秒年龄\n - 绵羊会更经常吃草\n - 蜜蜂传粉更快且更频繁\n - 鸡更频繁下蛋", + "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite": "高级仪式,周围的动物会更 为……$i精力充沛/$,就好像我亲自 给它们喂了食一样。", + "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite.hover": "受影响的动物会繁殖至超过二十只。\n - 仪式范围内不同的动物分开计算。", + + "malum.gui.book.entry.corrupt_wicked_rite": "腐化邪恶仪式", + "malum.gui.book.entry.corrupt_wicked_rite.description": "毁害灵魂", + "malum.gui.book.entry.page.text.corrupt_wicked_rite": "此仪式不再伤害周围敌对生物, 而是给予它们保护、力量和速度。 相较而言用处较少,但也许有特 种用途。", + "malum.gui.book.entry.page.text.corrupt_wicked_rite.hover": "给予周围所有实体抗性提升、力量,以及速度。", + "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite": "高级仪式,启动时会宰杀周围过 量的牲畜。", + "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite.hover": "仪式范围内若有超过二十只动物,则多余动物会被消除。\n - 仪式范围内不同的动物分开计算。", + + "malum.gui.book.entry.blight": "关于腐枯的研究", + "malum.gui.book.entry.blight.description": "是什么、为什么、怎么样", + "malum.gui.book.entry.page.headline.blight.intro": "腐枯研究:前言", + "malum.gui.book.entry.page.text.blight.intro.1": "腐枯,$i有破坏和损毁能力的事物/$。 无向仪式的造物有很多奇怪属性, 我想试着给它们归类。", + "malum.gui.book.entry.page.text.blight.intro.2": "一种简单解释是,它只是侵染世 界的另一种能量形式,但这种解 释显然不正确。腐枯是无害的, 至少其本身无害。它只是一种…… $i物质/$。", + "malum.gui.book.entry.page.headline.blight.composition": "腐枯研究:物质", + "malum.gui.book.entry.page.text.blight.composition.1": "无向仪式,顾名思义,是个随机 过程。它会嬗变物质,但嬗变产 物变幻无常。所以它随机产出的 粉末,就是些毫不相干的物质碎 块乱堆在一块儿,而且相当难闻。 不推荐食用该粉末或用于种植, 但除此之外没什么有害的地方。", + "malum.gui.book.entry.page.headline.blight.spread": "腐枯研究:扩散", + "malum.gui.book.entry.page.text.blight.spread.1": "腐枯不会自行扩散,毕竟它只是 随机产生的物质。但它有一种精 魂记忆,一种可复现的模式。若 给予奥术能量或有效肥料,腐枯 则会随机在周围区域复现这一模 式。", + "malum.gui.book.entry.page.headline.blight.arcane_rite": "腐枯研究:谐振", + "malum.gui.book.entry.page.text.blight.arcane_rite.1": "这种复现也正是其对释缚仪式极 为重要的原因。释缚仪式记忆着 它被创造过程的残暴,并会与腐 枯中的记忆谐振,从而将其能量 注入腐枯上方的事物。", + + "malum.gui.book.entry.soulwood": "关于灵魂树的研究", + "malum.gui.book.entry.soulwood.description": "扭曲的树种", + "malum.gui.book.entry.page.headline.soulwood.intro": "灵魂树研究:前言", + "malum.gui.book.entry.page.text.soulwood.intro.1": "在进一步研究之后,我发现释缚 仪式产生的灵魂树已经变成了另 一个物种,和原先的符文树完全 不同。它生长的过程不同,各性 状也不同……似乎缔造其的精魂 伤疤不只停留在颜色和魔法属性 处。", + "malum.gui.book.entry.page.headline.soulwood.bonemeal": "灵魂树研究:生长", + "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "与腐枯类似,它的树苗也接受精 魂能量和骨粉一类的常见肥料, 两者的结果大致相似。", + "malum.gui.book.entry.page.headline.soulwood.color": "灵魂树研究:颜色", + "malum.gui.book.entry.page.text.soulwood.color.1": "此树种最为显著的不同点就是形 态和树叶颜色。灵魂树比符文树 更细长。与符文树鲜艳的橙黄色 树叶不同,其树叶的颜色为病态 的紫红色。不过它们的用途还是 大致相同的。", + "malum.gui.book.entry.page.headline.soulwood.blight": "灵魂树研究:腐枯", + "malum.gui.book.entry.page.text.soulwood.blight.1": "另一显著的不同是其对周围事物 的影响。比如,它会以其生长的 能量复现无向仪式,并将周围事 物嬗变为腐枯。如果要种植这种 树,最好还是专门划一块安全可 控的区域。", + "malum.gui.book.entry.page.headline.soulwood.sap": "灵魂树研究:树脂", + "malum.gui.book.entry.page.text.soulwood.sap.1": "这种树的黏稠浆脉似乎比符文树 更容易聚集盈满。所得树脂的效 果也同样有所腐化。渎神树浆不 会恢复我的活力,而是会增强之, 增加我的攻击力度并提供伤害抗 性。", + + "malum.gui.book.entry.transmutation": "嬗变", + "malum.gui.book.entry.transmutation.description": "不稳定反应", + "malum.gui.book.entry.page.headline.transmutation": "嬗变", + "malum.gui.book.entry.page.text.transmutation.intro.1": "释缚仪式的回响不止会给符文木 留下疤痕。影响的模式看似随 意,但腐枯正是一种随意随机的 物质。经不断试错总结,我成功 分辨出了三个分类,也算是某种 嬗变过程树。", + "malum.gui.book.entry.page.text.transmutation.intro.2": "疤痕产生的效果因其起始材料不 同而不同。仪式每次的悸动脉冲 都会将任何方块在嬗变树中推进 一次;只要时间足够,所有物质 都将化作腐枯。", + "malum.gui.book.entry.page.headline.transmutation.stone": "嬗变:基础型", + "malum.gui.book.entry.page.headline.transmutation.deepslate": "嬗变:吸热型", + "malum.gui.book.entry.page.headline.transmutation.smooth_basalt": "嬗变:放热型", + + + "malum.gui.book.entry.runeworking": "符文工艺", + "malum.gui.book.entry.runeworking.description": "会心之针", + "malum.gui.book.entry.page.headline.runeworking": "符文工艺", + "malum.gui.book.entry.page.text.runeworking.1": "到目前为止,我制造的每一件护 符都已得到了实际运用。随之而 来的自然还有副作用,我不得不 在挑选合适的护符上费掉许多时 间。不过,这些护符肯定可以单 独剥离出某些效果。", + "malum.gui.book.entry.page.text.runeworking.2": "符文工艺就此起始,具体使用的 器具则是胸针和符文。胸针仅作 为基底核心存在,它的佩戴位置 贴近心脏,象征着符文力量中内 禀的苦痛代价。", + "malum.gui.book.entry.page.text.runeworking.3": "符文工艺起步于誊刻符文,这种 操作需在符文工作台上完成,应 当先造出一张。最简单的入门胸 针是符文胸针,可以用它佩戴我 造出的符文。", + + "malum.gui.book.entry.runic_brooch": "符文胸针", + "malum.gui.book.entry.runic_brooch.description": "掌心的力量", + "malum.gui.book.entry.page.headline.runic_brooch": "符文胸针", + "malum.gui.book.entry.page.text.runic_brooch.1": "符文胸针是最简单朴素的胸针。 它象征着附加代价的力量,或是 鲜血淋漓的双手持握着满是荆棘 的启迪。佩戴时,它会移除我手 中一个为戒指力量留出的空位, 并给予我在双手掌心分别誊刻一 枚符文的能力。", + + "malum.gui.book.entry.elaborate_brooch": "精致胸针", + "malum.gui.book.entry.elaborate_brooch.description": "谨慎交易", + "malum.gui.book.entry.page.headline.elaborate_brooch": "精致胸针", + "malum.gui.book.entry.page.text.elaborate_brooch.1": "胸针象征着牺牲。但若要论及他 人眼光,这种牺牲可能会有些抽 象含混,甚至显得荒诞滑稽。项 链的形态与腰带没有太大区别, 若是剥夺去$i时尚/$和得体的概念, 我便能在脖颈上戴上一份腰带的 力量。", + + "malum.gui.book.entry.glass_brooch": "玻璃胸针", + "malum.gui.book.entry.glass_brooch.description": "易碎的力量", + "malum.gui.book.entry.page.headline.glass_brooch": "玻璃胸针", + "malum.gui.book.entry.page.text.glass_brooch.1": "符文胸针功效不错,不过力量的 象征性容器不只有双手。我还可 以通过玻璃胸针将其导向我的血 液,以剥夺一部分生命力为代价, 换来在胸口誊刻两枚符文的能力。", + + "malum.gui.book.entry.gluttonous_brooch": "暴食胸针", + "malum.gui.book.entry.gluttonous_brooch.description": "无尽的饥饿", + "malum.gui.book.entry.page.headline.gluttonous_brooch": "暴食胸针", + "malum.gui.book.entry.page.text.gluttonous_brooch.1": "牺牲不止于物理层面,精神上的 牺牲也是牺牲。暴食胸针会剥夺 饱足感,以致我在进食充分后仍 会不断想吃东西。作为交换,我 干瘪的腹部多出了一件腰带的位 置。", + + "malum.gui.book.entry.rune_of_aliment_cleansing": "病痛祓除符文", + "malum.gui.book.entry.rune_of_aliment_cleansing.description": "促进处理的脉动", + "malum.gui.book.entry.page.headline.rune_of_aliment_cleansing": "病痛祓除符文", + "malum.gui.book.entry.page.text.rune_of_aliment_cleansing.1": "病痛祓除符文促使形体催化、转 化和改变物质,以期加快处理消 解负面效果的速度,以超越寻常 的速度战胜它们。", + + "malum.gui.book.entry.rune_of_culling": "屠戮符文", + "malum.gui.book.entry.rune_of_culling.description": "促进破坏的脉动", + "malum.gui.book.entry.page.headline.rune_of_culling": "屠戮符文", + "malum.gui.book.entry.page.text.rune_of_culling.1": "屠戮符文促使意识追求毁灭,并 提升佩戴者的魔法熟练度,能令 其魔法伤害升高大约五分之二。", + + "malum.gui.book.entry.rune_of_dexterity": "敏捷符文", + "malum.gui.book.entry.rune_of_dexterity.description": "促进奔逃的脉动", + "malum.gui.book.entry.page.headline.rune_of_dexterity": "敏捷符文", + "malum.gui.book.entry.page.text.rune_of_dexterity.1": "敏捷符文促使意识在危险时刻移 动求变,提升移动速度,提升的 量会随佩戴者生命力的消散而增 加,最高可令移速变为两倍。", + + "malum.gui.book.entry.rune_of_fervor": "狂烈符文", + "malum.gui.book.entry.rune_of_fervor.description": "促进耗能的脉动", + "malum.gui.book.entry.page.headline.rune_of_fervor": "狂烈符文", + "malum.gui.book.entry.page.text.rune_of_fervor.1": "狂烈符文促使意识狂烈移动,能 将佩戴者的挖掘速度提升大约四 分之一。", + + "malum.gui.book.entry.rune_of_idle_restoration": "随息再生符文", + "malum.gui.book.entry.rune_of_idle_restoration.description": "促进修补的脉动", + "malum.gui.book.entry.page.headline.rune_of_idle_restoration": "随息再生符文", + "malum.gui.book.entry.page.text.rune_of_idle_restoration.1": "随息再生符文促使形体治疗自身, 持续恢复佩戴者的生命值,每两 秒恢复半颗心。", + + "malum.gui.book.entry.rune_of_reactive_shielding": "反应护盾符文", + "malum.gui.book.entry.rune_of_reactive_shielding.description": "促进坚守的脉动", + "malum.gui.book.entry.page.headline.rune_of_reactive_shielding": "反应护盾符文", + "malum.gui.book.entry.page.text.rune_of_reactive_shielding.1": "反应护盾符文促使形体坚守自身, 受到伤害时令佩戴者的有效护甲 值和盔甲韧性提升十分之一。受 到的伤害越多,提升也越大,最 多提升十分之三。", + + "malum.gui.book.entry.rune_of_reinforcement": "灵固符文", + "malum.gui.book.entry.rune_of_reinforcement.description": "促进制造的脉动", + "malum.gui.book.entry.page.headline.rune_of_reinforcement": "灵固符文", + "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "灵固符文不会促进形体的能力, 而只是向其奥术存在施加压力, 增加灵魂护盾的容量和效力。", + + "malum.gui.book.entry.rune_of_volatile_distortion": "扭曲无常符文", + "malum.gui.book.entry.rune_of_volatile_distortion.description": "促进腐化的脉动", + "malum.gui.book.entry.page.headline.rune_of_volatile_distortion": "扭曲无常符文", + "malum.gui.book.entry.page.text.rune_of_volatile_distortion.1": "扭曲无常符文不会促进意识的能 力,而是会随机扭曲它的行为, 以致佩戴者攻击的伤害随机变 动——从原来的十分之九到十分 之十二都有可能。某些时候这种 随机性会正好碰上敌方弱点,此 时攻击伤害会翻倍。", + + + "malum.gui.book.entry.chronicles_of_the_void": "虚空通史", + "malum.gui.book.entry.chronicles_of_the_void.description": "疯狂的魔法", + "malum.gui.book.entry.page.headline.chronicles_of_the_void": "虚空通史", + + "malum.gui.book.entry.ritual_magic": "灵仪魔法", + "malum.gui.book.entry.ritual_magic.description": "宏伟的魔法", + "malum.gui.book.entry.page.headline.ritual_magic": "灵仪魔法", + "malum.gui.book.entry.page.text.ritual_magic.1": "未来深藏诸多奥秘……", + + "malum.gui.book.entry.necklace_of_the_mystic_mirror": "神秘透镜项链", + "malum.gui.book.entry.necklace_of_the_mystic_mirror.description": "如其在内,如其在外", + "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "神秘透镜", + "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "我又设计了一种收集散在精魂损 失的能量的方式。嵌入其中的透 镜能够聚焦魔法,即能在收集到 奥术能量时多收集一些。这些能 量会被重新分配给我身上所有其 他护符,从而在收集到精魂时增 强它们的效果。", + + "malum.gui.book.entry.mirror_magic": "镜面魔法", + "malum.gui.book.entry.mirror_magic.description": "魔法溜槽", + "malum.gui.book.entry.page.headline.mirror_magic": "镜面魔法", + "malum.gui.book.entry.page.text.mirror_magic.1": "未来深藏诸多奥秘……", + + "malum.gui.book.entry.voodoo_magic": "巫毒魔法", + "malum.gui.book.entry.voodoo_magic.description": "禁忌魔艺", + "malum.gui.book.entry.page.headline.voodoo_magic": "巫毒魔法", + "malum.gui.book.entry.page.text.voodoo_magic.1": "未来深藏诸多奥秘……", + + "malum.gui.book.entry.belt_of_the_magebane": "巫灾腰带", + "malum.gui.book.entry.belt_of_the_magebane.description": "旧墟新现", + "malum.gui.book.entry.page.headline.belt_of_the_magebane": "巫灾腰带", + "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "巫灾腰带是我的偏门发明之一, 结构简明易懂。正常情况下,被 击中后灵魂护盾要过好一会才开 始恢复。经多次实践证明,这一 失效期相当致命。但如今,灾厄 不再。", + "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "穿戴此类腰带时,灵魂护盾的修 复速度会大幅增加,容量也小有 提升。且当穿戴者被魔法攻击击 中时,此腰带会吸收其产生的散 在奥术能量,并将其再利用于紧 急修复奥术护盾。", + + "malum.gui.book.entry.corrupted_resonance": "腐化谐振石", + "malum.gui.book.entry.corrupted_resonance.description": "高阶魔法", + "malum.gui.book.entry.page.headline.corrupted_resonance": "腐化谐振石", + "malum.gui.book.entry.page.text.corrupted_resonance.1": "为进行更为深入的魔法研究,我 需要一种催化剂。一种美丽的、 充盈着魔法的事物,任何复杂的 魔艺都需以其为基础。腐化谐振 石恰为此物。", + + "malum.gui.book.entry.tyrving": "提尔锋", + "malum.gui.book.entry.tyrving.description": "远古遗物", + "malum.gui.book.entry.page.headline.tyrving": "提尔锋", + "malum.gui.book.entry.page.text.tyrving.1": "提尔锋是一把相对隐秘的武器。 它奇异的构造使其看上去好像是 不适合战斗的孱弱武器。然而, 其咒灰内衬和扭曲石外形则使其 能对灵魂造成额外魔法伤害,灵 魂越强大,增益就越多。", + "malum.gui.book.entry.page.text.tyrving.2": "此武器也可用奥术复原高效修复。", + + "malum.gui.book.entry.the_device": "神秘装置", + "malum.gui.book.entry.the_device.description": "放微波炉里充能", + "malum.gui.book.entry.page.headline.the_device": "神秘装置", + "malum.gui.book.entry.page.text.the_device": "掰弯了照样能用", + + + "malum.gui.book.entry.chronicles_of_the_soul": "灵魂通史", + "malum.gui.book.entry.chronicles_of_the_soul.description": "奇迹的魔法", + "malum.gui.book.entry.page.headline.chronicles_of_the_soul": "灵魂通史", + + "malum.gui.book.entry.void.the_weeping_well": "哭泣之井", + "malum.gui.book.entry.void.the_weeping_well.description": "通往未知的门", + "malum.gui.book.entry.page.headline.void.the_weeping_well": "哭泣之井", + "malum.gui.book.entry.page.text.void.the_weeping_well.1": "我发现了一个……结构。它的意 味比我先前找到的几乎所有事物 都要深远,它的存在即是已有人 踏入过奥法研究的实证。", + "malum.gui.book.entry.page.text.void.the_weeping_well.2": "我称这口井为“哭泣之井”,原 因是它一直散发出哀伤的气息, 井内有一小池……物质。我不太 能确定那是什么物质,它虽然看 上去不像液体,但物理性质上来 说肯定也不是固体。", + "malum.gui.book.entry.page.text.void.the_weeping_well.3": "实证的“实”来自结构的构成材 料,似乎是污秽石,就好像在阻 止其中物质向外扩张。虽然说是 污秽石,但这结构的核心比我造 出的石材要坚硬许多,硬度甚至 接近基岩。", + "malum.gui.book.entry.page.text.void.the_weeping_well.4": "我的第一想法是往里面扔块石头, 现在看来大概不算什么好决定。 井本身应该足够稳定,如果它真 的存在了很长时间的话……好在 没发生危险的事,算是松了口气。 那块石头几秒后就飞了出来,同 时还有一阵类似打嗝的声音,附 带少量浓度低至无害的井内物质。", + "malum.gui.book.entry.page.text.void.the_weeping_well.5": "我身上还有些下矿收集到的物品, 其中有一些经验晶和一块深岩珍 金,我待在井旁时它们便好像要 飞出我的口袋。我不清楚这意味 着什么,不过,扔进去的石头会 反弹出来,那么也许可以把它们 也扔进去试试。", + "malum.gui.book.entry.page.text.void.the_weeping_well.6": "这么做了之后,投进去的材料在 反弹回的那一刻发生了变化 ——有趣的是,石头和这些材料 的反弹方向都是正南方。或许我 可借此造出新材料、新造物?而 且,仅是受到吸引的材料都与奥 能相关这一点,就极具探索价值。", + "malum.gui.book.entry.page.text.void.the_weeping_well.7": "我并非历史学家,便不会去探究 那些延伸而来的文化内涵,但有 一点,至少就我目前所知如此, 那就是污秽石只可通过精魂灌注 制成。这意味着曾有文明触及过 奥术能量,并且……试图控制它? 曾畏惧过它?曾利用过它?这个 文明是否与深埋地下的其他结构 有关?我不清楚,但我希望我能 找到答案。", + + "malum.gui.book.entry.void.material_study_soulstone": "材料研究:灵魂石", + "malum.gui.book.entry.void.material_study_soulstone.description": "一位老朋友", + "malum.gui.book.entry.page.headline.void.material_study_soulstone": "研究:灵魂石", + "malum.gui.book.entry.page.text.void.material_study_soulstone.1": "当然,灵魂石本身没什么新东西。 它是精魂魔法的基础。然而,大 多数粗金属穿过哭泣之井后,便 会变成粗灵魂石。", + "malum.gui.book.entry.page.text.void.material_study_soulstone.2": "这是否意味着灵魂石本身类似金 属?或许吧。但这肯定能解释它 为何能轻松调谐铁。这当然也代 表着,灵魂石本身以某种方式与 井的真实存在相连。也许井是现 实中充斥着灵魂的区域,还是一 种收纳灵魂的方式?这两种说法 都不太站得住脚,但我目前还无 法直接推倒这些理论,不管看上 去有多站不住脚。", + + "malum.gui.book.entry.void.material_study_null_slate": "材料研究:精炼灵魂石", + "malum.gui.book.entry.void.material_study_null_slate.description": "空白的板石,也许即是前身", + "malum.gui.book.entry.page.headline.void.material_study_null_slate": "研究:虚无板石", + "malum.gui.book.entry.page.text.void.material_study_null_slate.1": "穿过哭泣之井后,灵魂石变成了 我称为“虚无板石”的物质。虽 然物理性质与灵魂石相似,但它 貌似缺失了灵魂……它与奥术能 量交互的方式,却仍与灵魂石无 二。", + "malum.gui.book.entry.page.text.void.material_study_null_slate.2": "也许这就是灵魂石获得灵魂能量 前的状态?我无法确定它与灵魂 交互的模式,也同样无法像制造 魂染钢那样,转移这一性质。我 仅有的理论就是,完全缺失奥术 能量,乃至一丝一毫都不存在的 状态,不知怎的,具有其独特的 奥术能量。这种能量又会是什么?", + "malum.gui.book.entry.void.material_study_null_slate.reexamination": "再次审视:虚无板石", + "malum.gui.book.entry.void.material_study_null_slate.reexamination.description": "与幽影调谐", + "malum.gui.book.entry.page.headline.void.material_study_null_slate.reexamination": "再次审视:虚无板石", + "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.1": "奥术能量的完全缺失也有其效。 虚无板石的本质应已再清晰不过 ——灵魂石;与虚空,而非与奥 术能量调谐的灵魂石。", + "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.2": "它或许仍是灵魂石的前身,但两 者有可能以其他方式互相关联…… 它的物理外显性质与灵魂石一致。 相异的性质完全是由石材交互对 象的不同所致。", + + "malum.gui.book.entry.void.material_study_mnemonic_fragment": "材料研究:凝聚经验晶", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.description": "不是经验,而是记忆", + "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment": "研究:忆念质", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.1": "穿过哭泣之井后,经验晶变成了 我称作“忆念质”的物质。这些 忆念残片从物理表现来说似乎就 是经验晶,但其中能量更为凝聚, 更为细致。", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.2": "我拿着它时的感受,不再是简单 的经验,而更像是拿着一整段记 忆,前因后果、细枝末节,一应 俱全。\n这是否代表着哭泣之井是个活体, 我手里的是它的记忆?还是它收 集了产生经验晶的灵魂的记忆, 再汇聚成这种致密的物质?而且 为什么只是拿着石头就能感受到 某种印象?", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination": "再次审视:忆念质", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination.description": "一以贯之的结构", + "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment.reexamination": "再次审视:忆念质", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.reexamination.1": "忆念质的内部构造与经验晶几乎 一致,但规模更加微观精细。推 测这就是它性质的由来。", + + "malum.gui.book.entry.void.material_study_void_salts": "材料研究:净化灰烬", + "malum.gui.book.entry.void.material_study_void_salts.description": "灵魂本质的线索", + "malum.gui.book.entry.page.headline.void.material_study_void_salts": "研究:虚空盐", + "malum.gui.book.entry.page.text.void.material_study_void_salts.1": "穿过哭泣之井后,咒灰变化为了 我称作“虚空盐”的物质。这种 暗色的粉末在化学性质上与咒灰 相似,但其中并无碳成分,也就 不能再称之为“灰”。", + "malum.gui.book.entry.page.text.void.material_study_void_salts.2": "它似乎由一种未知的不稳定金属 构成,又与某种我无法辨别的苛 性物质键合。它在物理层面之外 也相当令人困惑。碳是生命的基 础,但是去除了碳的这种物质…… 好像在动?我未能在实验中证实 这一点,但我几乎可以确定这种 物质具有某种生命,而且还会移 动。", + "malum.gui.book.entry.void.material_study_void_salts.reexamination": "再次审视:虚空盐", + "malum.gui.book.entry.void.material_study_void_salts.reexamination.description": "引人担忧", + "malum.gui.book.entry.page.headline.void.material_study_void_salts.reexamination": "再次审视:虚空盐", + "malum.gui.book.entry.page.text.void.material_study_void_salts.reexamination.1": "$i不存在/$中产生了$i存在/$,就是幽影 奥术能量存在的表现。它或许$i真 的/$活着……但它的生命由虚无定 义,而非物质的存在。再推而广 之,虚空中或许还有更为复杂的 生命?", + + "malum.gui.book.entry.void.material_study_malignant_lead": "材料研究:腐化黄金", + "malum.gui.book.entry.void.material_study_malignant_lead.description": "完美变为基础", + "malum.gui.book.entry.page.headline.void.material_study_malignant_lead": "研究:恶念之铅", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.1": "穿过哭泣之井后,深岩珍金会转 换成恶念之铅。与金绑定的各种 奥术能量大多转变成了邪恶奥术 能量,这种金属也因此自炼金师 的神坛跌落,变成了最为低等的 材料。", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.2": "金属中的奥术能量也大致变为了 原本的一半。是因为被井剥去了, 还是变化成了我仍未分离辨识的 事物?两种说法都可能成立。这 点有可能和虚无板石展现出来的 奥术交互能力有关……", + "malum.gui.book.entry.void.material_study_malignant_lead.reexamination": "再次审视:恶念之铅", + "malum.gui.book.entry.void.material_study_malignant_lead.reexamination.description": "邪恶与幽影", + "malum.gui.book.entry.page.headline.void.material_study_malignant_lead.reexamination": "再次审视:恶念之铅", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.1": "我目前只有恶念之铅这一种方法 考察幽影晶体的物理形态——恰 好失去了一半的奥术质量,哪还 可能是其他原因所致?", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.2": "分离深岩珍金中微晶和恶念之铅 中邪恶晶体那样的操作仍未取得 成果,但在我能获得更多材料之 前,这么做就是研究幽影奥术能 量构造的最佳途径。", + + "malum.gui.book.entry.void.material_study_auric_embers": "材料研究:烈焰升华", + "malum.gui.book.entry.void.material_study_auric_embers.description": "演进的精华", + "malum.gui.book.entry.page.headline.void.material_study_auric_embers": "研究:灵气余焰", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.1": "穿过哭泣之井后,烈焰粉变成了 我称作“灵气余焰”的物质。缥 缈的金色火焰,同时也是坚实可 触的物体。它的燃烧形同木炭, 但它的火焰与燃烧过程无关。", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.2": "尽管如此明艳的物质在所有自井 内取得的材料中堪称鹤立鸡群, 它也依然遵守相似的模式。井剥 去了投入材料的某些成分,杂质、 物质成分、某些更为隐秘的事物, 这些都有可能。在这种情况中, 剥去的似乎是除纯粹的火焰外的 一切事物,产出的则是变化的化 身。", + "malum.gui.book.entry.void.material_study_auric_embers.reexamination": "再次审视:灵气余焰", + "malum.gui.book.entry.void.material_study_auric_embers.reexamination.description": "并非剥去,而是逆转", + "malum.gui.book.entry.page.headline.void.material_study_auric_embers.reexamination": "再次审视:灵气余焰", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.reexamination.1": "和我之前的构想不一样,井并不 会剥去事物。而是会逆转它们, 替换成类虚空的相似物质。灵气 余焰大概就是其中最纯粹的例子: 所有不属于演进精华的事物都蒙 上了一层虚无暗影,产生的材料 $i远/$比“适合于某一用途”要完美。", + + "malum.gui.book.entry.void.black_crystal": "漆黑的晶体", + "malum.gui.book.entry.void.black_crystal.description": "是错误,还是祝福?", + "malum.gui.book.entry.page.headline.void.black_crystal": "漆黑的晶体", + "malum.gui.book.entry.page.text.void.black_crystal.1": "我现在应当已经知道活物进入井 内会发生什么,至少是知道有智 慧的活物进去的后果了。", + "malum.gui.book.entry.page.text.void.black_crystal.2": "我在实验中太过粗心,然后在地 上的试剂烧瓶上跌了一跤……直 接跌进了井内的漆黑物质。我现 在写下这些,很明显代表着我生 还了……不过我大概不会再想来 一次这种测试了。", + "malum.gui.book.entry.page.text.void.black_crystal.3": "我被现证实为液体的东西吐了出 来,就和那些我投进去的物品一 样。又用怪物和牛犊做了测试, 它们$i并没有/$反弹回来,只是消失 在了井中,我也没有再浪费资源 劳心测试的理由。而且,我的注 意力现在已全部落到了随我一同 返回的东西上。", + "malum.gui.book.entry.page.text.void.black_crystal.4": "就好像我击碎了一个灵魂;而我 的灵魂是当时唯一在场的,这种 想法有点吓人,不过我身体机能 的所有数据都仍在可接受范围内。 同我一起返回的还有一个黑色的 精魂晶体,我也收集到了。这是 否是第九种奥术能量的先兆?如 果属实,它代表的是什么形式的 脉动?还需要进一步研究。", + + "malum.gui.book.entry.void.umbral_arcana": "幽影奥术能量", + "malum.gui.book.entry.void.umbral_arcana.description": "完全不可能", + "malum.gui.book.entry.page.headline.void.umbral_arcana": "幽影奥术能量", + "malum.gui.book.entry.page.text.void.umbral_arcana.1": "我无法理解这种奥术能量。它究 竟是什么?它和我所知的八种奥 术能量不同,自己也不怎么像是 一种奥术能量……但它确实形成 了精魂晶体。它可以和其他精魂 一样放进精魂罐,许多性质也都 一致……但在本质层面上,两者 有一点不同。", + "malum.gui.book.entry.page.text.void.umbral_arcana.2": "这种晶体$i不存在/$。这并不是说没 法获取、触及、看见它。它所在 之处没有物质。这种……$i幽影/$奥 术能量是一片虚空。它是否同时 是奥术和邪术的反面?这两种奥 术能量都缺失脉动的方向,也都 是纯粹的能量。因此,幽影奥术 能量是能量的缺失,脉动也就不 再重要。", + "malum.gui.book.entry.page.text.void.umbral_arcana.3": "我认为,有可能存在两种类型的 此类奥术能量。其一为虚无的脉 动,对应奥术;其二为完整的脉 动,对应邪术。如若这两种奥术 能量都真实存在,则机能上应当 无法区分它们。它们$i必然/$有相同 的表现。能量缺失,脉动便失去 意义。", + "malum.gui.book.entry.page.text.void.umbral_arcana.4": "但就算它是虚空,它也依旧是一 种能量。能量缺失产生的压力差 也有可能?我无法确定。但不论 其本质是什么,它都可被利用。 理论上来说,甚至还能用于灌注, 尽管很难理解究竟发生了什么。 它的表现就是物质,但它不是物 质。它是能量,也是能量的缺失。", + "malum.gui.book.entry.page.text.void.umbral_arcana.5": "针对这种奥术能量的研究必须继 续。无可避免。倘若有事物隐藏 着触及奇术顶点的奥秘,必是这 种悖论般的虚空无疑。我将全力 以赴。", + + "malum.gui.book.entry.void.inverse_and_hybrid_arcana": "逆奥术能量与混合奥术能量?", + "malum.gui.book.entry.void.inverse_and_hybrid_arcana.description": "失败的理论", + "malum.gui.book.entry.page.headline.void.inverse_and_hybrid_arcana": "理论中的奥术能量", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.1": "如果奥术和邪术有其反面,那么 其他精魂晶体也应当有对应的反 面:比如,火的完全缺失即是狱 火的反面。从精魂罐中取出精魂 能量是形成晶体的手段之一。理 论上,再现类似环境就可以形成 另一种类型的晶体。", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.2": "精确放置精魂晶体,再配以灵魂 木仪式,理论中能够形成六种基 础奥术能量反面晶体的环境就此 落成……但什么都没有发生。要 是能找到适用于幽影奥术能量的 类似环境,那用处就会多出许多, 但目前我未能想出移除区域内$i所 有/$奥术能量的方法。", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.3": "与之类似,无论以何种奥术能量 组合精校环境,都无法形成超出 六种基础晶体之外的晶体。也就 是说,混合奥术能量不存在,至 少不以同种方式存在;奥术能量 的稳定态只有有限个。但奥术能 量可以以其他方式结合……", + + "malum.gui.book.entry.void.material_study_arcana": "材料研究:奥术能量", + "malum.gui.book.entry.void.material_study_arcana.description": "旧井新渊", + "malum.gui.book.entry.page.headline.void.material_study_arcana": "研究:精魂晶体", + "malum.gui.book.entry.page.text.void.material_study_arcana.1": "在此之前,我还没将精魂晶体物 理性质的研究推进到如此地步。 这当然也有借口,我主要关注的 是它们的魔法性质,物理性质居 于其次……并非只有幽影精魂有 奇怪的特性。所有晶体都会。", + "malum.gui.book.entry.page.text.void.material_study_arcana.2": "首先,单个种类精魂晶体的各个 样本——幽影精魂也许也一样, 但我只有一枚晶体样本——在物 理层面上完全一致,我现在的探 测精度还没法把它们区分开。这 种“一致”不只停留在“类似” 上,而是$i完全/$地、$i精确/$地相同, 到百万分之一格的数量级都是这 样。这自然也引出了一个问题: 能否雕琢或破坏晶体的一小部分?", + "malum.gui.book.entry.page.text.void.material_study_arcana.3": "经过测试——当然没有非常$i全面/$, 我没有测试过幽影晶体——似乎 这种外形就是晶体能稳定存在的 唯一外形。试图移除或损坏哪怕 很小一部分都完全不可行,晶体 的物理外形完全不会受损,直至 受到足够的力而整个破碎。", + "malum.gui.book.entry.page.text.void.material_study_arcana.4": "更为有意思的是,精魂晶体的物 理强度不算很高,但化学上则表 现出完全的惰性,我甚至试了很 多很多种反应物。它们真的是传 统意义上的物质吗?假如不是, 那幽影晶体又是什么呢?", + "malum.gui.book.entry.page.text.void.material_study_arcana.5": "我不确定这些物理性质背后的象 征意味,但考虑到幽影晶体的奇 异性,奥术能量平凡一面的深奥 远超我的预想。", + + "malum.gui.book.entry.void.staves_as_foci": "以法杖为核心", + "malum.gui.book.entry.void.staves_as_foci.description": "模仿奥术能量", + "malum.gui.book.entry.page.headline.void.staves_as_foci": "以法杖为核心", + "malum.gui.book.entry.page.text.void.staves_as_foci.1": "仔细思索我在精魂晶体中观察到 的性质后,我不禁认为结构本身 也有其重要性。而为测试这一结 论,我造出了一件忆念质仿制品, 用于仿造邪恶奥术能量;凝聚的 灵魂记忆是我能想到的最接近的 物质了。它能达到几十万分之一 格的精度。", + "malum.gui.book.entry.page.text.void.staves_as_foci.2": "我没想到它会在我眼前爆炸。\n\n但是爆炸也很有用,前提是能够 掌控。所以我又做了一件样品, 但这次我为伪晶体设计了一副用 以运转的结构——灵魂木和魂染 钢制成的嵌座,以将能量向外传 递。将法术聚焦于法杖时,它就 像是微缩版的仪式,不过产生的 效果不太一样。", + "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足用。 我大概会将镰刀作为首选,但法 杖的功效也不错了。它们通常会 着重增强魔法伤害,物理伤害则 不那么看重,有些时候也很有用。 它们真正的特殊之处展现于我$i使 用/$它们时。", + "malum.gui.book.entry.page.text.void.staves_as_foci.4": "忆念咒术法杖的名称来自其发射 液态邪恶能量的简单功能,就好 像女巫发射咒术。激活它需要时 间,使用也不算非常连续,却能 够对命中的事物造成可观的伤害。", + "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶能量的 共振,或许只是来源于制造经验 晶所需的死亡。", + "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", + "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "存储法术弹", + "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "我成功仿制出了奥术精魂。忆念 质核心放入虚无板石嵌座后,似 乎就能抵消忆念质的邪恶能量调 谐性,留下原始的奥术能量,正 如它所模仿的模式。伪奥术精魂 能够保持一枚法术弹,与法杖邪 恶晶体中的法术弹相似度惊人。", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "我造出了一枚戒指——无底渊井, 嵌座上就放有这种伪晶体。此戒 指会集中我的法术聚焦,以此消 去法杖重新充能所需的时间。戒 指本身的充能较慢,因为它不是 法杖那样的$i聚焦/$象征,不过它能 保留三个法术弹,以备快速使用 之需。", + + "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", + "malum.gui.book.entry.void.ring_of_growing_flesh.description": "匍匐爬行", + "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "增生血肉戒指", + "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "我超频了疗愈魔能戒指,造出的 戒指不只会治疗伤害,还能超量 治疗。它在收集到精魂晶体时给 予额外生命值,但不会提供生命 恢复效果。", + + "malum.gui.book.entry.void.ring_of_gruesome_concentration": "可怖聚集戒指", + "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "摄取并同化", + "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "可怖聚集", + "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "为何暴食要受限于收集精魂?食 用腐败的食物就可让自己更为饥 饿,残余的事物便会由此得到培 育和集聚,就算饥饿也可增强魔 法能力。", + + "malum.gui.book.entry.void.necklace_of_the_watcher": "监视者项链", + "malum.gui.book.entry.void.necklace_of_the_watcher.description": "它回望着", + "malum.gui.book.entry.page.headline.void.necklace_of_the_watcher": "监视者项链", + "malum.gui.book.entry.page.text.void.necklace_of_the_watcher.1": "除在被击碎时外,灵魂在受到伤 害时也会放出能量。此项链即可 利用这种能量,平常只在收集精 魂时触发的效果同时也可在击中 满生命值的敌人时触发。", + + "malum.gui.book.entry.void.necklace_of_the_hidden_blade": "隐藏锋刃项链", + "malum.gui.book.entry.void.necklace_of_the_hidden_blade.description": "刺向背后的锋刃", + "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "隐藏锋刃", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "精准镰刃项链能聚焦镰刀的锋刃, 隐藏锋刃项链则更进一步,逆转 锋刃并令其饥馁。镰刀不再能进 行横扫攻击,但在我受伤时,镰 刃便会饮下我的痛楚,强化下一 次攻击。", + + "malum.gui.book.entry.void.malignant_pewter": "恶念白镴", + "malum.gui.book.entry.void.malignant_pewter.description": "演进不再", + "malum.gui.book.entry.page.headline.void.malignant_pewter": "恶念白镴", + "malum.gui.book.entry.page.text.void.malignant_pewter.1": "我已能分辨出恶念之铅的组成, 更方便了用途的设计。正如幽影 能量的奇异,其与金属制成的合 金也有特殊的性质。深岩珍金化 为低贱,由此产生恶念之铅,这 种白镴则渴求着对外作用。它渴 求侵蚀、拆解、消除人类的发展。", + "malum.gui.book.entry.page.text.void.malignant_pewter.2": "这一性质确有其平凡用处——当 作武器进一步损伤盔甲,同时伤 害并击碎灵魂;它的神秘学用途 也不容小觑。恶念白镴在魔法层 面上并非惰性,也不会吸收魔法。 而是魔法似乎根本就无法在其周 围$i形成/$,也象征着对知识的追求 的消退。", + "malum.gui.book.entry.page.text.void.malignant_pewter.3": "这种金属相当坚韧,也相当锋利, 但穿戴反魔法套装肯定会产生问 题……也会带来全新的能力。我 已有用它制作盔甲套装的大致想 法,这一套装能运用金属的能力, 应当极为强大。", + + "malum.gui.book.entry.void.erosion_scepter": "侵蚀权杖", + "malum.gui.book.entry.void.erosion_scepter.description": "愿魔法师畏惧我的威能", + "malum.gui.book.entry.page.headline.void.erosion_scepter": "侵蚀权杖", + "malum.gui.book.entry.page.text.void.erosion_scepter.1": "我新制成了一种仿制奥术能量, 借由恶念白镴作为核心。在它那 腐蚀性的逆转能力中,金属本身 即会呼唤混乱熵增;因此邪术能 量回应了这一呼唤。和这种金属 的其他用途一样,自虚空盐悬液 中产出的晶体同样渴求消解人类 的成就。", + "malum.gui.book.entry.page.text.void.erosion_scepter.2": "侵蚀权杖的制造使用了这种伪晶 体,它能发射一束束近乎匍匐的 腐蚀性物质,与腐枯物质和制造 其的虚空盐极其类似。每次充能 都会发射两发法术弹,每枚弹又 分出四束。这些物质束会蚕食所 命中事物的灵魂,并在一段时间 内阻止其运用魔法,也许算是使 用它的好处。", + "malum.gui.book.entry.page.text.void.erosion_scepter.3": "每一束物质都会额外叠上一层效 果,令魔法能力的灵魂力降低十 分之一。当然,这种效果可以叠 到完全封印目标的能力,而且每 次命中都会增强并延长封印。", + "malum.gui.book.entry.page.text.void.erosion_scepter.4": "直接用法杖敲打敌人即会施加两 次侵蚀,很有用处,它也不再只 是到了近身格斗的窘迫时刻才掏 出的武器了。并非所有魔法都要 求一个稳定的灵魂,对自我消解 的恐惧也应当能驱动魔法。", + + "malum.gui.book.entry.void.weight_of_worlds": "宙界重斧", + "malum.gui.book.entry.void.weight_of_worlds.description": "实物化的存在性重负", + "malum.gui.book.entry.page.headline.void.weight_of_worlds": "宙界重斧", + "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "利用恶念白镴的现实侵蚀性质相 对来说比较简单。一把粗制的武 器,除此之外又有什么更能代表 演进的终止呢?这把斧,我称作 “宙界重斧”,以凸显恼怒情绪 之重。它很缓慢,它很笨拙,它 仅限物理……同时它也$i强大/$到远超 构想。", + "malum.gui.book.entry.page.text.void.weight_of_worlds.2": "某些时候,宙界重斧似会认可我 的屠戮,并令我的攻击力变为双 倍,这种增幅完全没有可溯来源。 我坚信屠戮即是关键,因在取走 性命时我能感受到某种谐振;这 种谐振似乎会在我下一次挥砍时 消散,并必定使得攻击力度翻倍。", + + "malum.gui.book.entry.void.malignant_stronghold_armor": "恶念要塞盔甲", + "malum.gui.book.entry.void.malignant_stronghold_armor.description": "抵御必然之险", + "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "恶念要塞", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "恶念白镴排斥魔法,因此魔法师 不太会选用这种材料制成的护具。 不过,我这么说是$i因为/$我自己就 是魔法师,恶念要塞盔甲则是我 极为强大的作品。覆有一层恶念 白镴衬板的它是魂染钢盔甲的反 面——我的灵魂不受保护,但形 体则处于保护之中。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "消散的魔法仍以能量存在。恶念 白镴只是消解了魔法,产生的能 量则流向了最近的容器——白镴 下方的魂染钢。随着能量的融注, 魂染钢变得更为坚硬、更具韧性, 所提供的防护增强,尽管它同时会减弱你的魔法能力。", + + "malum.gui.book.entry.void.runes": "虚空符文工艺", + "malum.gui.book.entry.void.runes.description": "横竖撇捺,换了形态", + "malum.gui.book.entry.page.headline.void.runes": "虚空符文工艺", + "malum.gui.book.entry.page.text.void.runes.1": "向虚无板石制成的符板上誊刻符 文,产生的效果便更为狂烈扭曲, 追求虚空而非创造。这其中的所 有符文都有某种自毁象征,随之 而来的则是自相矛盾又引人入胜 的作用与效果。", + "malum.gui.book.entry.page.text.void.runes.2": "这些符文的效果和对应的普通符 文的效果大相径庭,我会在附加 的条目中详细记录。", + + "malum.gui.book.entry.void.rune_of_bolstering": "强心符文", + "malum.gui.book.entry.void.rune_of_bolstering.description": "治疗完整之物", + "malum.gui.book.entry.page.headline.void.rune_of_bolstering": "强心符文", + "malum.gui.book.entry.page.text.void.rune_of_bolstering.1": "强心符文不像同类符文那样提供 治疗,而是会强令形体超限愈疗, 给予少量额外生命值。", + + "malum.gui.book.entry.void.rune_of_igneous_solace": "火炎慰藉符文", + "malum.gui.book.entry.void.rune_of_igneous_solace.description": "助长燃烧之物", + "malum.gui.book.entry.page.headline.void.rune_of_igneous_solace": "火炎慰藉符文", + "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "火炎慰藉符文会在佩戴者着火时 增韧肌肤,给予一定量对伤害的 抗性。不过,它并不会对正在燃 烧的火焰做任何事。", + + "malum.gui.book.entry.void.rune_of_sacrificial_empowerment": "献祭权能符文", + "malum.gui.book.entry.void.rune_of_sacrificial_empowerment.description": "破坏碎裂之物", + "malum.gui.book.entry.page.headline.void.rune_of_sacrificial_empowerment": "献祭权能符文", + "malum.gui.book.entry.page.text.void.rune_of_sacrificial_empowerment.1": "献祭权能符文以镰刀所夺灵魂为 代价,给予佩戴者力量。一定时 间内,每次击杀都使得手中的武 器愈发强大。", + + "malum.gui.book.entry.void.rune_of_spell_mastery": "法术精通符文", + "malum.gui.book.entry.void.rune_of_spell_mastery.description": "创造毁灭之物", + "malum.gui.book.entry.page.headline.void.rune_of_spell_mastery": "法术精通符文", + "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "法术精通符文会反照仿制的奥术 能量,使我能额外保留两个法杖 法术弹,此外还会增强我的魔法 强度。", + + "malum.gui.book.entry.void.rune_of_the_heretic": "邪异信徒符文", + "malum.gui.book.entry.void.rune_of_the_heretic.description": "摧毁创造之物", + "malum.gui.book.entry.page.headline.void.rune_of_the_heretic": "邪异信徒符文", + "malum.gui.book.entry.page.text.void.rune_of_the_heretic.1": "邪异信徒符文会拆解魔法,以此 静默敌人,与侵蚀权杖类似。这 种效果会削弱它们的精魂魔法, 效果本身也可叠加至完全压制对 手的魔法能力。", + + "malum.gui.book.entry.void.rune_of_toughness": "韧性符文", + "malum.gui.book.entry.void.rune_of_toughness.description": "抵挡难当之物", + "malum.gui.book.entry.page.headline.void.rune_of_toughness": "韧性符文", + "malum.gui.book.entry.page.text.void.rune_of_toughness.1": "韧性符文能增强佩戴者的盔甲, 他们身着的盔甲会更为坚固、更 为强韧。", + + "malum.gui.book.entry.void.rune_of_twinned_duration": "效期倍增符文", + "malum.gui.book.entry.void.rune_of_twinned_duration.description": "静滞演进之物", + "malum.gui.book.entry.page.headline.void.rune_of_twinned_duration": "效期倍增符文", + "malum.gui.book.entry.page.text.void.rune_of_twinned_duration.1": "效期倍增符文会抑制形体分解物 质的过程,以此延长形体中正面 效果的持续时间。", + + "malum.gui.book.entry.void.rune_of_unnatural_stamina": "反常耐力符文", + "malum.gui.book.entry.void.rune_of_unnatural_stamina.description": "逃离追寻之物", + "malum.gui.book.entry.page.headline.void.rune_of_unnatural_stamina": "反常耐力符文", + "malum.gui.book.entry.page.text.void.rune_of_unnatural_stamina.1": "反常耐力符文给予佩戴者歇斯底 里般的速度,他们将永远能疾速 运动,甚至在饥饿值低到无法疾 跑时仍能疾跑。" +} From 8335de88331f1a99ee7cf999e23f0c3c47a72483 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 2 May 2024 02:04:55 +0800 Subject: [PATCH 002/114] fix --- projects/1.20/assets/malum/malum/lang/zh_cn.json | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 741bbcef8f2a..95de4571875b 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -935,7 +935,7 @@ "malum.gui.book.entry.scythes.description": "收获", "malum.gui.book.entry.page.headline.scythes": "镰刀", "malum.gui.book.entry.page.text.scythes.1": "在多次尝试失败之后,我成功将 灵魂石嵌入了武器,并能稳定地 收割精魂晶体了。它修长的刀刃 为重击灵魂前形体的死亡留足了 时间,也给予了它大范围横扫攻 击的能力。它不如剑那样锋利, 但就我的需求来说足够优秀。", - "malum.gui.book.entry.page.text.scythes.2": "从前要谨慎劳苦的实验才能做到 的事,镰刀只需几秒就能完成。 我击杀的怪物的灵魂应击破碎, 也将些许色泽浓郁的物质——精魂 晶体——送到了我的手上。终于, 我的研究可以正式开始了。", + "malum.gui.book.entry.page.text.scythes.2": "从前要谨慎劳苦的实验才能做到 的事,镰刀只需几秒就能完成。 我击杀的怪物的灵魂应击破碎, 也将些许色泽浓郁的物质——精 魂晶体——送到了我的手上。终 于,我的研究可以正式开始了。", "malum.gui.book.entry.page.headline.scythes.enchanting": "为镰刀附魔", "malum.gui.book.entry.page.text.scythes.enchanting.1": "附魔镰刀的基础操作和其他我用 过的武器工具没有不同。而因其 性质有所差别,它自然也拥有独 属于自身的一套魔咒,对耐久等 其他魔咒的接受度则和剑一致。", "malum.gui.book.entry.page.headline.scythes.enchanting.haunted": "缚灵", @@ -1087,7 +1087,7 @@ "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "直入血脉", "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", - "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "爆炸的本质是混乱。如若希望以 此收集资源,但前去取回物品又 太过劳累,这种混乱便不成 问题。这枚戒指会将爆炸与我的 灵魂纠缠,炸出的碎屑和战利品 即能直接出现在我的位置。", + "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "爆炸的本质是混乱。如若希望以 此收集资源,但前去取回物品又 太过劳累,这种混乱便不成问题。 这枚戒指会将爆炸与我的灵魂纠 缠,炸出的碎屑和战利品即能直 接出现在我的位置。", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist": "爆破师戒指", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist.description": "$b火力不足恐惧症/$", "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_demolitionist": "爆破师戒指", @@ -1172,7 +1172,7 @@ "malum.gui.book.entry.crucible_augmentation": "坩埚增强", - "malum.gui.book.entry.crucible_augmentation.description": "调谐通调谐器", + "malum.gui.book.entry.crucible_augmentation.description": "调整调谐器", "malum.gui.book.entry.page.headline.crucible_augmentation": "坩埚增强", "malum.gui.book.entry.page.text.crucible_augmentation.1": "精魂坩埚具有深厚的潜能,但大 部分都没能发挥出来。炼金矿尘 制成的各种核心就能激发出它的 潜能,我将这种过程称作“增 强”。", "malum.gui.book.entry.page.text.crucible_augmentation.2": "每种增强件都有独特效果,放入 精魂催化器,或在精魂坩埚中放 最多四个即可生效。使用多个同 种增强件即可叠加效果。", @@ -1196,7 +1196,7 @@ "malum.gui.book.entry.blazing_diode": "烈焰二极管", "malum.gui.book.entry.blazing_diode.description": "至强之力", "malum.gui.book.entry.page.headline.blazing_diode": "烈焰二极管", - "malum.gui.book.entry.page.text.blazing_diode.1": "烈焰二极管借用了如火般热烈灵 魂的强大力量,降低坩埚周围催 化器的燃料需求,同时略微加快了聚 焦过程。", + "malum.gui.book.entry.page.text.blazing_diode.1": "烈焰二极管借用了如火般热烈灵 魂的强大力量,降低坩埚周围催 化器的燃料需求,同时略微加快 了聚焦过程。", "malum.gui.book.entry.prismatic_focus_lens": "海晶聚焦透镜", "malum.gui.book.entry.prismatic_focus_lens.description": "稳定下来", @@ -1325,7 +1325,7 @@ "malum.gui.book.entry.page.text.arcane_rite.description.2": "此仪式聚焦所需远超其他仪式, 需要用到整整五个符记才可激活, 就好像试图抵达并突破某种阈限 一样。突破之后……其动量仍会 保留。", "malum.gui.book.entry.page.text.arcane_rite.description.3": "仪式的完成会令图腾经历混沌而 猛烈的变化。我命名所得木材为 “灵魂木”,这种木种因其残暴 的创造过程而留有伤疤。这些伤 疤扭曲了魔法,转化了本性。任 何在灵魂木图腾上启动的仪式的 效果均与原有的迥然不同。", "malum.gui.book.entry.page.headline.arcane_rite.soulwood": "灵魂木嬗变", - "malum.gui.book.entry.page.text.arcane_rite.description.4": "这一过程留下的疮疤难以消散, 我就可以用它制造更多灵魂木了, 把符文木放在仪式产物上方即可。", + "malum.gui.book.entry.page.text.arcane_rite.description.4": "这一过程留下的疮疤难以消散。 因此可以用它制造更多灵魂木, 把符文木放在仪式产物上方即可。", "malum.gui.book.entry.page.text.arcane_rite.hover": "将图腾的材质变为灵魂木,并将周围地面扭曲为腐枯物质。\n- 灵魂木图腾的仪式效果与符文木图腾的不同。", "malum.gui.book.entry.page.text.corrupt_arcane_rite": "如今其已添疤痕,能量便从图腾 中渗流而出,腐化扭曲周围环境。 任何放在那种腐枯物质之上的方 块都会被转化,并取得全新形态。", "malum.gui.book.entry.page.text.corrupt_arcane_rite.hover": "嬗变放置在附近腐枯物质上的方块。", @@ -1680,14 +1680,14 @@ "malum.gui.book.entry.void.weight_of_worlds": "宙界重斧", "malum.gui.book.entry.void.weight_of_worlds.description": "实物化的存在性重负", "malum.gui.book.entry.page.headline.void.weight_of_worlds": "宙界重斧", - "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "利用恶念白镴的现实侵蚀性质相 对来说比较简单。一把粗制的武 器,除此之外又有什么更能代表 演进的终止呢?这把斧,我称作 “宙界重斧”,以凸显恼怒情绪 之重。它很缓慢,它很笨拙,它 仅限物理……同时它也$i强大/$到远超 构想。", + "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "利用恶念白镴的现实侵蚀性质相 对来说比较简单。一把粗制的武 器,除此之外又有什么更能代表 演进的终止呢?这把斧,我称作 “宙界重斧”,以凸显恼怒情绪 之重。它很缓慢,它很笨拙,它 仅限物理……同时它也$i强大/$到远 超构想。", "malum.gui.book.entry.page.text.void.weight_of_worlds.2": "某些时候,宙界重斧似会认可我 的屠戮,并令我的攻击力变为双 倍,这种增幅完全没有可溯来源。 我坚信屠戮即是关键,因在取走 性命时我能感受到某种谐振;这 种谐振似乎会在我下一次挥砍时 消散,并必定使得攻击力度翻倍。", "malum.gui.book.entry.void.malignant_stronghold_armor": "恶念要塞盔甲", "malum.gui.book.entry.void.malignant_stronghold_armor.description": "抵御必然之险", "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "恶念要塞", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "恶念白镴排斥魔法,因此魔法师 不太会选用这种材料制成的护具。 不过,我这么说是$i因为/$我自己就 是魔法师,恶念要塞盔甲则是我 极为强大的作品。覆有一层恶念 白镴衬板的它是魂染钢盔甲的反 面——我的灵魂不受保护,但形 体则处于保护之中。", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "消散的魔法仍以能量存在。恶念 白镴只是消解了魔法,产生的能 量则流向了最近的容器——白镴 下方的魂染钢。随着能量的融注, 魂染钢变得更为坚硬、更具韧性, 所提供的防护增强,尽管它同时会减弱你的魔法能力。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "消散的魔法仍以能量存在。恶念 白镴只是消解了魔法,产生的能 量则流向了最近的容器——白镴 下方的魂染钢。随着能量的融注, 魂染钢变得更为坚硬、更具韧性, 所提供的防护增强,尽管它同时 会减弱你的魔法能力。", "malum.gui.book.entry.void.runes": "虚空符文工艺", "malum.gui.book.entry.void.runes.description": "横竖撇捺,换了形态", @@ -1716,7 +1716,7 @@ "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "法术精通符文会反照仿制的奥术 能量,使我能额外保留两个法杖 法术弹,此外还会增强我的魔法 强度。", "malum.gui.book.entry.void.rune_of_the_heretic": "邪异信徒符文", - "malum.gui.book.entry.void.rune_of_the_heretic.description": "摧毁创造之物", + "malum.gui.book.entry.void.rune_of_the_heretic.description": "毁灭创造之物", "malum.gui.book.entry.page.headline.void.rune_of_the_heretic": "邪异信徒符文", "malum.gui.book.entry.page.text.void.rune_of_the_heretic.1": "邪异信徒符文会拆解魔法,以此 静默敌人,与侵蚀权杖类似。这 种效果会削弱它们的精魂魔法, 效果本身也可叠加至完全压制对 手的魔法能力。", From 8f7c3ef97d2e49c800134c9b8bb1007455093e05 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 20 Jun 2024 02:40:26 +0800 Subject: [PATCH 003/114] =?UTF-8?q?update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../lodestone/lodestone/lang/en_us.json | 33 ++++++++ .../lodestone/lodestone/lang/zh_cn.json | 33 ++++++++ .../1.20/assets/malum/malum/lang/en_us.json | 52 ++++++++++-- .../1.20/assets/malum/malum/lang/zh_cn.json | 83 +++++++++++++------ 4 files changed, 168 insertions(+), 33 deletions(-) create mode 100644 projects/1.20/assets/lodestone/lodestone/lang/en_us.json create mode 100644 projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json diff --git a/projects/1.20/assets/lodestone/lodestone/lang/en_us.json b/projects/1.20/assets/lodestone/lodestone/lang/en_us.json new file mode 100644 index 000000000000..17ed2fa1f46d --- /dev/null +++ b/projects/1.20/assets/lodestone/lodestone/lang/en_us.json @@ -0,0 +1,33 @@ +{ + "attribute.name.lodestone.magic_damage": "Magic Damage", + "attribute.name.lodestone.magic_proficiency": "Magic Proficiency", + "attribute.name.lodestone.magic_resistance": "Magic Resistance", + "command.lodestone.devsetup": "World setup for not-annoying development work", + "command.lodestone.screenshake": "Command Successful, enjoy your screenshake.", + "command.lodestone.worldevent.list.count": "There are %s active World Event(s)", + "command.lodestone.worldevent.list.none": "There are no active World Events", + "command.lodestone.worldevent.list.frozen": "%s event(s) are frozen", + "command.lodestone.worldevent.list.entry": "%s | %s | UUID: %s", + "command.lodestone.worldevent.freeze.target.fail": "The specified World Event is already frozen", + "command.lodestone.worldevent.freeze.target.success": "Froze the specified World Event: %s", + "command.lodestone.worldevent.freeze.type.fail": "All World Events of type %s are already frozen", + "command.lodestone.worldevent.freeze.type.success": "Froze %s World Events of type %s", + "command.lodestone.worldevent.freeze.all.fail": "All World Events are already frozen", + "command.lodestone.worldevent.freeze.all.success": "Froze %s World Events", + "command.lodestone.worldevent.unfreeze.all.fail": "No World Events are currently frozen", + "command.lodestone.worldevent.unfreeze.all.success": "Unfroze %s World Events", + "command.lodestone.worldevent.unfreeze.target.fail": "The specified World Event is not frozen", + "command.lodestone.worldevent.unfreeze.target.success": "Unfroze the specified World Event: %s", + "command.lodestone.worldevent.unfreeze.type.fail": "No World Events of type %s are currently frozen", + "command.lodestone.worldevent.unfreeze.type.success": "Unfroze %s World Events of type %s", + "command.lodestone.worldevent.remove.all.success": "Removed %s Active World Event(s)", + "command.lodestone.worldevent.remove.all.fail": "Could not remove any World Events", + "command.lodestone.worldevent.remove.target.success": "Removed the specified World Event: %s", + "command.lodestone.worldevent.remove.target.fail": "The specified World Event is already inactive", + "command.lodestone.worldevent.remove.type.success": "Removed %s World Events of type %s", + "command.lodestone.worldevent.remove.type.fail": "No active World Events of type %s were found", + "options.lodestone.fire_offset": "Fire Overlay Offset", + "options.lodestone.fire_offset.tooltip": "Offsets the fire overlay effect downwards, clearing up your vision.", + "options.lodestone.screenshake_intensity": "Screenshake Intensity", + "options.lodestone.screenshake_intensity.tooltip": "Controls how much screenshake is applied to your screen." +} \ No newline at end of file diff --git a/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json b/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json new file mode 100644 index 000000000000..8ec296c210dd --- /dev/null +++ b/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json @@ -0,0 +1,33 @@ +{ + "attribute.name.lodestone.magic_damage": "魔法伤害", + "attribute.name.lodestone.magic_proficiency": "魔法熟练度", + "attribute.name.lodestone.magic_resistance": "魔法抗性", + "command.lodestone.devsetup": "为便捷开发准备的世界设置", + "command.lodestone.screenshake": "命令执行成功,享受你的屏幕摇晃吧。", + "command.lodestone.worldevent.list.count": "目前有%s个活跃的世界事件", + "command.lodestone.worldevent.list.none": "目前没有活跃的世界事件", + "command.lodestone.worldevent.list.frozen": "%s个事件已冻结", + "command.lodestone.worldevent.list.entry": "%s | %s | UUID:%s", + "command.lodestone.worldevent.freeze.target.fail": "给定的世界事件已处于冻结状态", + "command.lodestone.worldevent.freeze.target.success": "已冻结给定的世界事件:%s", + "command.lodestone.worldevent.freeze.type.fail": "所有类型为%s的世界事件均已处于冻结状态", + "command.lodestone.worldevent.freeze.type.success": "已冻结类型为%2$s的%1$s个世界事件", + "command.lodestone.worldevent.freeze.all.fail": "所有世界事件均已处于冻结状态", + "command.lodestone.worldevent.freeze.all.success": "已冻结%s个世界事件", + "command.lodestone.worldevent.unfreeze.all.fail": "目前没有世界事件处于冻结状态", + "command.lodestone.worldevent.unfreeze.all.success": "已解冻%s个世界事件", + "command.lodestone.worldevent.unfreeze.target.fail": "给定的世界事件未经冻结", + "command.lodestone.worldevent.unfreeze.target.success": "已解冻给定的世界事件:%s", + "command.lodestone.worldevent.unfreeze.type.fail": "所有类型为%s的世界事件均未经冻结", + "command.lodestone.worldevent.unfreeze.type.success": "已解冻类型为%2$s的%1$s个世界事件", + "command.lodestone.worldevent.remove.all.success": "已移除%s个活跃的世界事件", + "command.lodestone.worldevent.remove.all.fail": "无法移除任何世界事件", + "command.lodestone.worldevent.remove.target.success": "已移除给定的世界事件:%s", + "command.lodestone.worldevent.remove.target.fail": "给定的世界事件已不处于活跃状态", + "command.lodestone.worldevent.remove.type.success": "已移除类型为%2$s的%1$s个世界事件", + "command.lodestone.worldevent.remove.type.fail": "未找到类型为%s的活跃世界事件", + "options.lodestone.fire_offset": "火纹理附加层偏移", + "options.lodestone.fire_offset.tooltip": "向下偏移火纹理附加层,从而避免其阻挡视野。", + "options.lodestone.screenshake_intensity": "屏幕摇晃强度", + "options.lodestone.screenshake_intensity.tooltip": "控制屏幕的摇晃强度。" +} \ No newline at end of file diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index c56b02964e9f..153af0c37370 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -18,10 +18,10 @@ "block.malum.block_of_alchemical_calx": "Block of Alchemical Calx", "block.malum.block_of_arcane_charcoal": "Block of Arcane Charcoal", "block.malum.block_of_astral_weave": "Block of Astral Weave", + "block.malum.block_of_auric_embers": "Block of Auric Embers", "block.malum.block_of_blazing_quartz": "Block of Blazing Quartz", "block.malum.block_of_brilliance": "Block of Brilliance", "block.malum.block_of_cthonic_gold": "Block of Cthonic Gold", - "block.malum.block_of_foul_flesh": "Block of Foul Flesh", "block.malum.block_of_grim_talc": "Block of Grim Talc", "block.malum.block_of_hallowed_gold": "Block of Hallowed Gold", "block.malum.block_of_hex_ash": "Block of Hex Ash", @@ -41,6 +41,8 @@ "block.malum.brilliant_stone": "Brilliant Stone", "block.malum.budding_soulwood_leaves": "Budding Soulwood Leaves", "block.malum.calcified_blight": "Calcified Blight", + "block.malum.checkered_tainted_rock": "Checkered Tainted Rock", + "block.malum.checkered_twisted_rock": "Checkered Twisted Rock", "block.malum.chiseled_tainted_rock": "Chiseled Tainted Rock", "block.malum.chiseled_twisted_rock": "Chiseled Twisted Rock", "block.malum.clinging_blight": "Clinging Blight", @@ -266,10 +268,19 @@ "block.malum.vertical_soulwood_planks_slab": "Vertical Soulwood Planks Slab", "block.malum.vertical_soulwood_planks_stairs": "Vertical Soulwood Planks Stairs", "block.malum.void_conduit": "The Weeping Well", + "block.malum.void_depot": "Void Depot", "block.malum.weavers_workbench": "Weavers Workbench", + "block.malum.weeping_well_bricks": "Weeping Well Bricks", + "block.malum.weeping_well_central_encasement": "Weeping Well Central Encasement", + "block.malum.weeping_well_central_encasement_support": "Weeping Well Central Encasement Support", + "block.malum.weeping_well_central_pillar": "Weeping Well Central Pillar", "block.malum.weeping_well_core": "Weeping Well Core", "block.malum.weeping_well_corner": "Weeping Well Corner", + "block.malum.weeping_well_encasement": "Weeping Well Encasement", + "block.malum.weeping_well_encasement_corner": "Weeping Well Encasement Corner", + "block.malum.weeping_well_encasement_mirrored": "Weeping Well Encasement Mirrored", "block.malum.weeping_well_side": "Weeping Well Side", + "block.malum.weeping_well_side_pillar": "Weeping Well Side Pillar", "curios.identifier.brooch": "Brooch", "curios.identifier.rune": "Rune", "curios.modifiers.brooch": "When worn:", @@ -315,6 +326,7 @@ "entity.malum.etheric_nitrate": "Etheric Nitrate", "entity.malum.hex_bolt": "Hex Bolt", "entity.malum.natural_spirit": "Natural Spirit", + "entity.malum.pneuma_void": "Pneuma Void", "entity.malum.runewood_boat": "Runewood Boat", "entity.malum.scythe_boomerang": "Scythe Boomerang", "entity.malum.soulwood_boat": "Soulwood Boat", @@ -389,7 +401,6 @@ "item.malum.esoteric_spool": "Esoteric Spool", "item.malum.etheric_nitrate": "Etheric Nitrate", "item.malum.filled_spirit_jar": "Filled Spirit Jar", - "item.malum.foul_flesh": "Foul Flesh", "item.malum.fused_consciousness": "Fused Consciousness", "item.malum.gay_prideweave": "Gay Prideweave", "item.malum.genderfluid_prideweave": "Genderfluid Prideweave", @@ -427,6 +438,8 @@ "item.malum.mending_diffuser": "Mending Diffuser", "item.malum.mnemonic_fragment": "Mnemonic Fragment", "item.malum.mnemonic_hex_staff": "Mnemonic Hex Staff", + "item.malum.music_disc_aesthetica": "Music Disc", + "item.malum.music_disc_aesthetica.desc": "Kultik - Aesthetica", "item.malum.natural_quartz": "Natural Quartz", "item.malum.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", "item.malum.necklace_of_the_hidden_blade": "Necklace of the Hidden Blade", @@ -628,6 +641,12 @@ "malum.gui.book.entry.focus_crystals.description": "Forming irregular crystals", "malum.gui.book.entry.focus_metals": "Magecraft of Metals", "malum.gui.book.entry.focus_metals.description": "Forming banded crystals", + "malum.gui.book.entry.fragment.void.black_crystal": "Scribbled notes", + "malum.gui.book.entry.fragment.void.black_crystal.description": "Incomprehensible", + "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana": "A failed experiment", + "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana.description": "An attempt to create something new?", + "malum.gui.book.entry.fragment.void.umbral_arcana": "Strange equations", + "malum.gui.book.entry.fragment.void.umbral_arcana.description": "Assuming an absence of existence...", "malum.gui.book.entry.glass_brooch": "Glass Brooch", "malum.gui.book.entry.glass_brooch.description": "Fragile power", "malum.gui.book.entry.gluttonous_brooch": "Gluttonous Brooch", @@ -640,6 +659,8 @@ "malum.gui.book.entry.intricate_assembly.description": "Fudging the numbers", "malum.gui.book.entry.introduction": "Introduction", "malum.gui.book.entry.introduction.description": "On the nature of souls", + "malum.gui.book.entry.managing_totems": "Totem Resonance", + "malum.gui.book.entry.managing_totems.description": "Insight into the rites", "malum.gui.book.entry.mending_diffuser": "Mending Diffuser", "malum.gui.book.entry.mending_diffuser.description": "Unliving scar tissue", "malum.gui.book.entry.mirror_magic": "Mirror magic", @@ -695,11 +716,14 @@ "malum.gui.book.entry.page.headline.focus_ashes": "Arising of Ashes", "malum.gui.book.entry.page.headline.focus_crystals": "Creation of Crystals", "malum.gui.book.entry.page.headline.focus_metals": "Magecraft of Metals", + "malum.gui.book.entry.page.headline.fragment.void.black_crystal": "Scribbled notes", + "malum.gui.book.entry.page.headline.fragment.void.umbral_arcana": "Strange equations", "malum.gui.book.entry.page.headline.glass_brooch": "Glass Brooch", "malum.gui.book.entry.page.headline.gluttonous_brooch": "Gluttonous Brooch", "malum.gui.book.entry.page.headline.impurity_stabilizer": "Impurity Stabilizer", "malum.gui.book.entry.page.headline.intricate_assembly": "Intricate Assembly", "malum.gui.book.entry.page.headline.introduction": "Introduction", + "malum.gui.book.entry.page.headline.managing_totems": "Totem Resonance", "malum.gui.book.entry.page.headline.mending_diffuser": "Mending Diffuser", "malum.gui.book.entry.page.headline.mirror_magic": "Mirror magic", "malum.gui.book.entry.page.headline.natural_quartz": "Natural Quartz", @@ -820,8 +844,8 @@ "malum.gui.book.entry.page.text.altar_acceleration.runewood_obelisk.1": "Spirit Infusion, as essential as it is, has grown to be tedious. Even producing a stack of simple Hex Ash takes several minutes. Using Hallowed Gold, I have found a way to accelerate it. By placing up to four hallowed obelisks nearby the altar I may increase the processing speed by one fourth with each obelisk.", "malum.gui.book.entry.page.text.aqueous_rite": "A simple aura rite, while active nearby friendly beings will find that their reach is extended, letting them more easily interact with the world.", "malum.gui.book.entry.page.text.aqueous_rite.hover": "Applies Poseidon's Grasp, increasing block reach by two units of space and increasing item pickup range significantly.", - "malum.gui.book.entry.page.text.arcane_restoration.1": "The Spirit Crucible allows the transmutation of matter. I have been able to use it to break down an impetus, and it stands to reason I could use it to restore one. By using spirit crystals in the Crucible instead of Brilliance in an anvil, I can do more than that - I can restore nearly anything.", - "malum.gui.book.entry.page.text.arcane_restoration.2": "Every metal and make of tool or armor requires its own set of spirits to repair, and its own repair material. For an Impetus, the repair material $iis/$ the spirits instead. The repair material must be placed on a Twisted Tablet facing the Crucible. Once the spirits coalesce, the item will be repaired somewhat.", + "malum.gui.book.entry.page.text.arcane_restoration.1": "The Spirit Crucible has an annoying habit of breaking the tools to work with it. While a cost is to be expected, I'd rather pay it in installments. I have designed a device I call the Repair Pylon, intended to shore items up as they break down.", + "malum.gui.book.entry.page.text.arcane_restoration.2": "It works not just on an Impetus, but practically anything at all, as long as it is placed on a nearby item holder, with a combination of spirits and a repair material (iron for iron tools, for instance) placed on the pylon. Unlike an anvil, no experience is needed to fuel this.", "malum.gui.book.entry.page.text.arcane_restoration.3": "It appears that materials in tune with spirit arcana, such as Soulstained Steel or Hallowed Gold, are more efficient in this process. They will be repaired more than their mundane counterparts would for the same cost.", "malum.gui.book.entry.page.text.arcane_rite": "The rite - if you could call something so chaotic that - corrupts and burns through the totem, altering its very base nature, and transmuting the world around it into some indeterminate blighted substance.", "malum.gui.book.entry.page.text.arcane_rite.description.1": "Raw arcana provides the basis for all rites. Without power, nothing would be accomplished. This naturally makes one wonder what effect raw arcana would have as the focus of a rite. The answer is a complex and dangerous one.", @@ -830,7 +854,7 @@ "malum.gui.book.entry.page.text.arcane_rite.description.4": "The scars of this process linger, allowing me to make more Soulwood by placing Runewood on the results of the ritual.", "malum.gui.book.entry.page.text.arcane_rite.hover": "Converts the totem structure into one made up of Soulwood and alters the nearby terrain into a blighted substance.\n- Soulwood totems produce different rite effects.", "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "The Belt of the Magebane is a simple innovation, but a dangerously effective one. Normally, after being struck by any attack, soul ward will not recover until a long moment after. That moment of downtime has proven itself detrimental far too frequently. But that ends now.", - "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "While worn, the belt provides a substantial bonus to soul ward recovery rate, while also improving capacity slightly. Furthermore, the belt will absorb the arcane essence of any instance of magical damage that strikes its bearer, converting that repurposed energy into immediate recovery of my wards.", + "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "While worn, the belt provides a substantial bonus to soul ward recovery rate, while also improving capacity slightly. Furthermore, the belt will absorb the arcane essence of any instance of magical damage that strikes its bearer, converting that repurposed energy into immediate recovery of soul ward.", "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "To fuel my various magics and other goals I more often than not find myself needing various earthen treasures. This belt prevents explosions $idirectly/$ caused by me from harming valuable items on the ground, and causes those explosions to break blocks as though I were using a Fortune III tool.", "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "If raw explosive power is not sufficient, you simply aren't using enough of it. This ring amplifies explosions, mitigating that issue.", "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "Explosions are chaotic, and messy, inherently. This is hardly a problem, when I want to cause such rampant destruction to collect resources, but collecting the items is a burden. This ring entangles the explosion with my soul, causing the debris and loot to appear at my location.", @@ -913,6 +937,7 @@ "malum.gui.book.entry.page.text.focus_crystals.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause more mundane crystals to be formed.", "malum.gui.book.entry.page.text.focus_metals.1": "By altering the composition of the Alchemical Impetus with niter, sulfur, and cthonic gold, it is possible to alter the artifact in such a way that allows for forming nodes of most pure metals.", "malum.gui.book.entry.page.text.focus_metals.2": "It isn't particularly efficient or fast, but it is certainly better than having to mine for every ingot I need. Each metallic node can be processed at a furnace of any kind into two thirds of an ingot worth of metal nuggets.", + "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$iYou attempt to read the entry, but the text seems to slide off the eyes, escaping from your mind every time you grasp it. What little fragments stick with you form an impression of something besides these materials being cast into the Well.../$", "malum.gui.book.entry.page.text.glass_brooch.1": "The Runic Brooch works well, but my hands are not the only symbolic home of power. I can instead imbue them into my blood with the Glass Brooch, stripping a portion of my physical health away to inscribe two runes within my chest.", "malum.gui.book.entry.page.text.gluttonous_brooch.1": "Some sacrifices are mental, rather than physical. The Gluttonous Brooch strips away satiation, causing my body to crave food even when it should be full. In exchange for this, my loosened belly has the space to accommodate an additional belt.", "malum.gui.book.entry.page.text.greater_aerial_rite": "An advanced rite, by twisting the power of the air, blocks before the totem will be made to fall as though they were sand. Nothing Silk Touch cannot grab will be affected, though.", @@ -936,6 +961,9 @@ "malum.gui.book.entry.page.text.introduction.3": "The energies this thaumaturgical discipline manipulates seem to be rooted in the soul. More accurately, they are the energies of the soul, the inclinations and impulses that make up each one of us.", "malum.gui.book.entry.page.text.introduction.4": "So far, what I have described is basic. But I have found a way to separate, and then condense, the impulse of a soul into a physical form I call a spirit crystal. This forms the basis of my research.", "malum.gui.book.entry.page.text.introduction.5": "The natures of the soul I condense influence the crystal's properties. Each soul is slightly different, and that can result in changes to the crystals formed. I believe these spirit crystals to be just the breakthrough I need.", + "malum.gui.book.entry.page.text.managing_totems.1": "Totem rites are both complicated and simple, in their own ways. A simple, bounded effect, but dependent on the flow of arcana - and it can be difficult to discern their range.", + "malum.gui.book.entry.page.text.managing_totems.2": "I have created a staff to act as a tuning fork of sorts for the energies of rites. Simply holding it resonates with the flow of arcana through the world, allowing me to visualize the area each totem can affect.", + "malum.gui.book.entry.page.text.managing_totems.3": "Interestingly, the staff also allows me to 'tune' a rune into an active state by interacting with it, even if it's not on a totem. This is as far as I can tell purely visual, but if nothing else, it will make good decoration.", "malum.gui.book.entry.page.text.mending_diffuser.1": "By using Living Flesh to sympathize with natural healing, the Mending Diffuser will, upon the Crucible completing a focusing cycle, potentially repair any impetus by a small amount. It cannot mend an already cracked impetus.", "malum.gui.book.entry.page.text.mirror_magic.1": "The future holds many secrets..", "malum.gui.book.entry.page.text.natural_quartz.1": "Natural Quartz is, as the name implies, a natural equivalent of the nether resource. It's used for most of the same things. It's rare, and found deep underground, sometimes in geodes.", @@ -951,7 +979,7 @@ "malum.gui.book.entry.page.text.primary_arcana.wicked.1": "Wicked arcana is inimical to life. It seeks death and despair, and warps the living into something else. Even touching the crystal makes my soul shudder in pain.", "malum.gui.book.entry.page.text.primary_arcana.wicked.2": "It is the impulse of corruption, the desire to cause suffering. It is found in those whose souls lack life, or those twisted by malice.", "malum.gui.book.entry.page.text.prismatic_focus_lens.1": "Sometimes, simplicity is the best goal. The Prismatic Focus Lens bends not light, but the flow of arcana, reducing instability of the spirit focusing process. It is important to note, stability can only prevent the impetus from suffering $iadditional/$ damage.", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "This ring, through alchemical trickery, is able to manipulate the potions running through my blood. Negative effects are filtered out, shortening their duration, while positive effects are maintained for longer than normal. Whenever I collect arcana, the ring momentarily works better.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "This ring, through alchemical trickery, is able to manipulate the potions running through my blood. Whenever I collect arcana, the ring will partially filter out negative effects, while at the same time prolonging positive ones.", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "The trinkets documented within cause effects whenever a spirit crystal is collected, feeding off the excess energy. As an example, this restorative trinket will replenish a small division of my health any time I collect arcana.", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "Brilliance is attached to the soul, but isn't an impulse like the arcana. It is accumulated knowledge, and so is not inherently tied to the soul that learned it. Even strikes which pass through the soul harmlessly are capable of dislodging it.", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "By using condensed Brilliance, I have created a ring that filters out that Brilliance out of arcana I collect, giving me a burst of Brilliant knowledge whenever I collect arcana.", @@ -1036,7 +1064,7 @@ "malum.gui.book.entry.page.text.totem_magic.1": "Up until now, when performing spirit arcana, I have limited my research to personal enhancement and material production. Now, I affect the world.", "malum.gui.book.entry.page.text.totem_magic.2": "To begin with Totem Magic, I may engrave spirit arcana into Runewood Logs, forming a rune representing the magic. If unwanted, engraved spirits can be stripped off with an axe, but I have uses in mind. With a Runewood Totem Base, and then a specific set of runes in a totem pole placed above my totem base, I can perform a Spirit Rite.", "malum.gui.book.entry.page.text.totem_magic.3": "While each rite does offer a unique function, they follow patterns and categorize easily. For what I term \"aura rites\", they are simple, effect-providing rites that affect anything living within eight blocks of the base. For other rituals which alter beings, most affect anything within half the range of an aura rite.", - "malum.gui.book.entry.page.text.totem_magic.4": "For those which alter blocks, most affect the five-by-five area on the level beneath the base, towards where the runes are facing. These rituals can also be made more selective with the use of Item Stands. By placing them on the sides of the rune pillars, you can make the ritual only recognize and alter the types of blocks lying on the stands.", + "malum.gui.book.entry.page.text.totem_magic.4": "For those which alter blocks, most affect the five-by-five area on the level beneath the base, towards where the runes are facing.", "malum.gui.book.entry.page.text.totem_magic.5": "One caveat is that no rite's totem may function within the range of another, identical ritual. If you try, the first one will simply fizzle out, the energies coursing through it disrupted.", "malum.gui.book.entry.page.text.totemic_runes.1": "Trinkets are not the only things that can be inscribed into Runes. I have managed to create runic tablets of Runewood and Soulwood, on which I can inscribe the patterns of what I refer to as \"aura rites\". The ritual's effect is more potent, but the rune doesn't need to stay in one place.", "malum.gui.book.entry.page.text.totemic_runes.2": "These tablets are inscribed much the same as any other rune, though only the basic rites of the four elements are functional. These entries go into further detail on each.", @@ -1059,7 +1087,7 @@ "malum.gui.book.entry.page.text.void.malignant_pewter.2": "While this property has its mundane uses - damaging armor more when used as a weapon, along with shattering souls - it has esoteric ones as well. Malignant Pewter isn't magically inert, nor an absorber of magic. Instead, it's as if magic cannot $iform/$ within or around it; symbolically laying the pursuit of knowledge low.", "malum.gui.book.entry.page.text.void.malignant_pewter.3": "The metal itself is quite tough and takes a keen edge, but wearing an antimagic material would have its issues... and its uses. I have plans for a set of armor fashioned of it, which should prove quite potent, to harness these.", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "Malignant Pewter rejects magic, and as such, wearing it might seem an odd choice for a mage. And yet, it is $ibecause/$ I am a mage that the Stronghold Armor I have made is so potent. It stands as an inverse to the Soulstained Steel armor beneath the Pewter plating - my soul is unwarded, but I am certainly not.", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "In unraveling magic, energy still remains. Malignant Pewter merely makes disorderly, and so the magic fills the nearest vessel - the Soulstained Steel beneath. By suffusing the metal, it becomes harder, more resilient, strengthening your defense even as it blunts your magical capabilities.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "In unraveling magic, energy still remains. While worn, the armor will react to that energy, growing stronger alongside it. Any strictly defensive or offensive magical attribute to be inscribed upon my soul is instead absorbed by the metal, granting armor and magic resistance bonuses. The only unique case I've found is magic proficiency, which the metal absorbs half as much.", "malum.gui.book.entry.page.text.void.material_study_arcana.1": "I had not investigated deeper into the physical properties of the spirit crystals before now. This can be excused, as I was focused on their magical implications rather than their physical... but it isn't only the Umbral spirit that portrays strange properties. They all do.", "malum.gui.book.entry.page.text.void.material_study_arcana.2": "First and foremost, the spirit crystals - assumedly also the Umbral spirit, though I only have one - are physically identical to others of their type to any degree I am able to discern. Not simply similar, but $iprecisely/$ the same, down to at least millionths of a block's scale. This raised the question, of course, of attempting to carve or break part of one.", "malum.gui.book.entry.page.text.void.material_study_arcana.3": "Through testing - not quite $iexhaustively,/$ as I have not tested Umbral - it appears that shape is the only one a crystal can exist in. Any removal or damage of even the smallest amount of the crystal is impossible, and the physical shape remains inviolable until enough force is applied to break it.", @@ -1360,6 +1388,7 @@ "malum.gui.rite.corrupted_wicked_rite": "Rite of Empowerment", "malum.gui.rite.coverage": "Coverage: ", "malum.gui.rite.earthen_rite": "Rite of Warding", + "malum.gui.rite.effect": "Effect: ", "malum.gui.rite.greater_aerial_rite": "Rite of Gravity", "malum.gui.rite.greater_aqueous_rite": "Rite of Sapping", "malum.gui.rite.greater_earthen_rite": "Rite of Destruction", @@ -1367,10 +1396,12 @@ "malum.gui.rite.greater_sacred_rite": "Rite of Growth", "malum.gui.rite.greater_wicked_rite": "Rite of Exorcism", "malum.gui.rite.infernal_rite": "Rite of Haste", + "malum.gui.rite.medium": "Polarity: ", + "malum.gui.rite.medium.runewood": "Runewood", + "malum.gui.rite.medium.soulwood": "Soulwood", "malum.gui.rite.sacred_rite": "Rite of Healing", "malum.gui.rite.type": "Type: ", "malum.gui.rite.wicked_rite": "Rite of Decay", - "malum.gui.rite_effect": "Effect: ", "malum.gui.ritual.cthonic_exchange": "Cthonic Exchange", "malum.gui.ritual.grotesque_expulsion": "Grotesque Expulsion", "malum.gui.ritual.hexing_transmission": "Hexing Transmission", @@ -1387,11 +1418,13 @@ "malum.gui.ritual.tier.vivid": "Vivid", "malum.gui.ritual.type": "Ritual Type: ", "malum.gui.ritual.warped_time": "Warped Time", + "malum.jei.runeworking": "Runeworking", "malum.jei.spirit_focusing": "Spirit Focusing", "malum.jei.spirit_infusion": "Spirit Infusion", "malum.jei.spirit_repair": "Spirit Repair", "malum.jei.spirit_rite": "Spirit Rites", "malum.jei.spirit_transmutation": "The Unchained Rite", + "malum.jei.weeping_well": "The Weeping Well", "malum.spirit.description.aerial": "Aerial Spirit", "malum.spirit.description.aqueous": "Aqueous Spirit", "malum.spirit.description.arcane": "Arcane Spirit", @@ -1414,6 +1447,7 @@ "malum.spirit.flavour.wicked": "Malicious", "malum.subtitle.a_soul_shatters": "A soul shatters", "malum.subtitle.aerial_magic_swooshes": "Aerial magic swooshes", + "malum.subtitle.aesthetica": "Aesthetica", "malum.subtitle.alchemical_trinket_equipped": "Alchemical trinket equipped", "malum.subtitle.alteration_plinth_alters": "Alteration plinth alters", "malum.subtitle.arcana_codex_closed": "Arcana codex closed", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 95de4571875b..414e9138723f 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -1,5 +1,5 @@ { - "attribute.name.malum.arcane_resonance": "奥术共振", + "attribute.name.malum.arcane_resonance": "奥术谐振", "attribute.name.malum.malignant_conversion": "恶念转化", "attribute.name.malum.reserve_staff_charges": "法杖暂存弹数", "attribute.name.malum.scythe_proficiency": "镰刀熟练度", @@ -18,10 +18,10 @@ "block.malum.block_of_alchemical_calx": "炼金矿尘块", "block.malum.block_of_arcane_charcoal": "奥术木炭块", "block.malum.block_of_astral_weave": "星灵织物块", + "block.malum.block_of_auric_embers": "灵气余焰块", "block.malum.block_of_blazing_quartz": "烈焰石英块", "block.malum.block_of_brilliance": "经验晶块", "block.malum.block_of_cthonic_gold": "深岩珍金块", - "block.malum.block_of_foul_flesh": "Foul Flesh块", "block.malum.block_of_grim_talc": "阴冷骨石块", "block.malum.block_of_hallowed_gold": "神圣金块", "block.malum.block_of_hex_ash": "咒灰块", @@ -41,6 +41,8 @@ "block.malum.brilliant_stone": "经验晶矿石", "block.malum.budding_soulwood_leaves": "含苞的灵魂树叶", "block.malum.calcified_blight": "钙化腐枯簇", + "block.malum.checkered_tainted_rock": "棋盘格纹污秽石", + "block.malum.checkered_twisted_rock": "棋盘格纹扭曲石", "block.malum.chiseled_tainted_rock": "雕纹污秽石", "block.malum.chiseled_twisted_rock": "雕纹扭曲石", "block.malum.clinging_blight": "缘壁腐枯簇", @@ -266,10 +268,19 @@ "block.malum.vertical_soulwood_planks_slab": "竖纹灵魂木板台阶", "block.malum.vertical_soulwood_planks_stairs": "竖纹灵魂木板楼梯", "block.malum.void_conduit": "哭泣之井", + "block.malum.void_depot": "虚空储池", "block.malum.weavers_workbench": "织物工作台", + "block.malum.weeping_well_bricks": "哭泣之井砖", + "block.malum.weeping_well_central_encasement": "哭泣之井中央壁框", + "block.malum.weeping_well_central_encasement_support": "哭泣之井中央壁框支柱", + "block.malum.weeping_well_central_pillar": "哭泣之井中央柱", "block.malum.weeping_well_core": "哭泣之井核心", "block.malum.weeping_well_corner": "哭泣之井转角", + "block.malum.weeping_well_encasement": "哭泣之井壁框", + "block.malum.weeping_well_encasement_corner": "哭泣之井壁框转角", + "block.malum.weeping_well_encasement_mirrored": "哭泣之井壁框镜像", "block.malum.weeping_well_side": "哭泣之井侧沿", + "block.malum.weeping_well_side_pillar": "哭泣之井侧柱", "curios.identifier.brooch": "胸针", "curios.identifier.rune": "符文", "curios.modifiers.brooch": "佩戴时:", @@ -289,7 +300,7 @@ "effect.malum.gaias_bulwark.description": "大地的壁垒保护了你,增加护甲值。", "effect.malum.gluttony": "暴食", "effect.malum.gluttony.description": "你通过吞食弱者而变强,增加镰刀熟练度并能逐渐恢复饥饿值。", - "effect.malum.grim_certainty": "Grim Certainty", + "effect.malum.grim_certainty": "诡秘之必然", "effect.malum.ifrits_embrace": "火灵之拥", "effect.malum.ifrits_embrace.description": "火焰的温暖拥怀包裹了你的灵魂,治愈你灼伤的疤痕。", "effect.malum.miners_rage": "矿工之怒", @@ -307,7 +318,7 @@ "enchantment.malum.haunted.desc": "攻击敌人造成额外魔法伤害。", "enchantment.malum.rebound": "回旋", "enchantment.malum.rebound.desc": "允许将镰刀像回旋镖一样扔出,冷却时间随等级增加减少。", - "enchantment.malum.replenishing": "Replenishing", + "enchantment.malum.replenishing": "速续", "enchantment.malum.spirit_plunder": "精魂劫掠", "enchantment.malum.spirit_plunder.desc": "增加击碎灵魂时的精魂掉落,额外消耗耐久度。", "entity.malum.auric_flame_bolt": "灵气火焰束", @@ -315,6 +326,7 @@ "entity.malum.etheric_nitrate": "灵火硝石", "entity.malum.hex_bolt": "咒术束", "entity.malum.natural_spirit": "天然精魂", + "entity.malum.pneuma_void": "魂息虚空", "entity.malum.runewood_boat": "符文木船", "entity.malum.scythe_boomerang": "镰刀回旋镖", "entity.malum.soulwood_boat": "灵魂木船", @@ -381,7 +393,6 @@ "item.malum.esoteric_spool": "隐秘线轴", "item.malum.etheric_nitrate": "灵火硝石", "item.malum.filled_spirit_jar": "装有精魂的精魂罐", - "item.malum.foul_flesh": "Foul Flesh", "item.malum.fused_consciousness": "融合意识", "item.malum.gilded_belt": "镀金腰带", "item.malum.gilded_ring": "镀金戒指", @@ -414,6 +425,8 @@ "item.malum.mending_diffuser": "修补弥散器", "item.malum.mnemonic_fragment": "忆念残片", "item.malum.mnemonic_hex_staff": "忆念咒术法杖", + "item.malum.music_disc_aesthetica": "音乐唱片", + "item.malum.music_disc_aesthetica.desc": "Kultik - Aesthetica", "item.malum.natural_quartz": "天然石英", "item.malum.necklace_of_blissful_harmony": "福乐和谐项链", "item.malum.necklace_of_the_hidden_blade": "隐藏锋刃项链", @@ -628,7 +641,10 @@ "malum.gui.rite.category.radial_block_effect": "径向方块效果", "malum.gui.rite.coverage": "范围:", "malum.gui.rite.type": "类型:", - "malum.gui.rite_effect": "效果:", + "malum.gui.rite.effect": "效果:", + "malum.gui.rite.medium": "属极:", + "malum.gui.rite.medium.runewood": "符文木", + "malum.gui.rite.medium.soulwood": "灵魂木", "malum.gui.ritual.cthonic_exchange": "Cthonic Exchange", "malum.gui.ritual.grotesque_expulsion": "Grotesque Expulsion", "malum.gui.ritual.hexing_transmission": "Hexing Transmission", @@ -645,11 +661,13 @@ "malum.gui.ritual.tier.vivid": "Vivid", "malum.gui.ritual.type": "灵仪类型:", "malum.gui.ritual.warped_time": "Warped Time", + "malum.jei.runeworking": "符文工艺", "malum.jei.spirit_focusing": "精魂聚焦", "malum.jei.spirit_infusion": "精魂灌注", "malum.jei.spirit_repair": "精魂修复", "malum.jei.spirit_rite": "精魂仪式", "malum.jei.spirit_transmutation": "释缚仪式", + "malum.jei.weeping_well": "哭泣之井", "malum.spirit.description.aerial": "澄空精魂", "malum.spirit.description.aqueous": "碧水精魂", "malum.spirit.description.arcane": "奥术精魂", @@ -672,6 +690,7 @@ "malum.spirit.flavour.wicked": "恶毒", "malum.subtitle.a_soul_shatters": "灵魂:被粉碎", "malum.subtitle.aerial_magic_swooshes": "澄空魔法:呼啸", + "malum.subtitle.aesthetica": "Aesthetica", "malum.subtitle.alchemical_trinket_equipped": "炼金护符:装备", "malum.subtitle.alteration_plinth_alters": "转化基座:转化", "malum.subtitle.arcana_codex_closed": "奥术全典:关闭", @@ -698,7 +717,7 @@ "malum.subtitle.arcane_whispers": "奥术能量:沙沙作响", "malum.subtitle.augment_applied": "增强件:装载", "malum.subtitle.augment_removed": "增强件:移除", - "malum.subtitle.auric_flame_motif": "Auric flame motif", + "malum.subtitle.auric_flame_motif": "灵气火焰束:呼啸", "malum.subtitle.blazing_quartz_block_break": "方块:被破坏", "malum.subtitle.blazing_quartz_block_hit": "方块:损坏中", "malum.subtitle.blazing_quartz_block_place": "方块:被放置", @@ -723,10 +742,10 @@ "malum.subtitle.deepslate_soulstone_hit": "方块:损坏中", "malum.subtitle.deepslate_soulstone_place": "方块:被放置", "malum.subtitle.deepslate_soulstone_step": "脚步声", - "malum.subtitle.draining_motif": "Draining motif", + "malum.subtitle.draining_motif": "侵蚀能量束:蚕食", "malum.subtitle.ether_break": "方块:被破坏", "malum.subtitle.ether_place": "方块:被放置", - "malum.subtitle.flesh_ring_absorbs": "Flesh ring absorbs", + "malum.subtitle.flesh_ring_absorbs": "增生血肉戒指:吸收", "malum.subtitle.gilded_trinket_equipped": "神圣护符:装备", "malum.subtitle.hallowed_gold_break": "方块:被破坏", "malum.subtitle.hallowed_gold_hit": "方块:损坏中", @@ -735,7 +754,7 @@ "malum.subtitle.hidden_blade_strikes": "隐藏镰刃:挥砍", "malum.subtitle.hungry_belt_feeds": "饥馁者腰带:喂食", "malum.subtitle.impetus_takes_damage": "促符:受损", - "malum.subtitle.malignant_metal_resonates": "恶念金属:共振", + "malum.subtitle.malignant_metal_resonates": "恶念金属:谐振", "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", "malum.subtitle.nitrate_thrown": "硝石:飞出", "malum.subtitle.ornate_trinket_equipped": "魂染护符:装备", @@ -870,7 +889,7 @@ "malum.gui.book.entry.page.text.introduction.1": "“世上所有的生物都有灵魂。灵 魂即是意识,是形体的动力,也 是物质与魔法的交会。形体和灵 魂代表我们的存在,灵魂之于奥 法领域,正如形体之于物理世界。”", "malum.gui.book.entry.page.text.introduction.2": "我貌似发现了某种怪异的事物: 一种迄今未有记载的魔法形式。 若是放弃学习魔法的机会,便不 能称自己为魔法师。在此手札 ——《奥术全典》之中,我会记 录我对这种力量的研究,希冀于 详尽记载所有相关知识。", "malum.gui.book.entry.page.text.introduction.3": "这一神秘学派操纵的能量似乎植 根于灵魂。更确切地说,是灵魂 的能量,是构成我们每一个人的 意愿与脉动。", - "malum.gui.book.entry.page.text.introduction.4": "到目前为止,我所描述的还只是 基础。但我发现了某种能将灵魂 的脉动分离并凝聚为物质的方式, 我称这些物质为“精魂晶体”。 这便是我研究的基础。", + "malum.gui.book.entry.page.text.introduction.4": "到目前为止,我所描述的还只是 基础。但我发现了某种能将灵魂 的脉动分离并凝聚为物质的方式, 我称这些物质为“精魂晶体”。 这便是我研究的基石。", "malum.gui.book.entry.page.text.introduction.5": "被凝聚的灵魂的本质会影响晶体 的性质。每个灵魂都独一无二, 形成的晶体也种类各异。我相信 这种晶体就是研究的突破。", "malum.gui.book.entry.spirit_crystals": "精魂晶体", @@ -1053,7 +1072,7 @@ "malum.gui.book.entry.reactive_trinkets": "反应护符", "malum.gui.book.entry.reactive_trinkets.description": "利用收获", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_alchemical_mastery": "炼金纯熟戒指", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "通过某种炼金技巧,这枚戒指 能够操纵我血液中流动的药水。 负面效果会被滤出,缩短其持续 时间,而正面效果的时间则会被 延长。每当收获到奥术能量时, 此戒指的效能会短暂提升。", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "通过某种炼金技巧,这枚戒指能 够操纵我血液中流动的药水。每 当收集到奥术能量时,戒指会滤 出部分负面效果,并延长正面效 果的持续时间。", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "疗愈魔能戒指", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "收获到精魂晶体时,此处记载的 护符便会起效,吸收残余的能量。 例如,在收获到奥术能量时,这 枚回复护符便会为我恢复一部分 生命。", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "奥术才智戒指", @@ -1166,8 +1185,8 @@ "malum.gui.book.entry.arcane_restoration": "奥术复原", "malum.gui.book.entry.arcane_restoration.description": "神秘修复", "malum.gui.book.entry.page.headline.arcane_restoration": "奥术复原", - "malum.gui.book.entry.page.text.arcane_restoration.1": "精魂坩埚能嬗变物质。先前我已 用其破坏促符,那自然也可用其 复原之。而假如不用铁砧中的经 验晶,换用坩埚中的精魂晶体, 复原的就不只是促符了;而是几 乎所有事物。", - "malum.gui.book.entry.page.text.arcane_restoration.2": "所有金属工具和盔甲的修复都需 要特定的精魂和相应修复材料; 而对促符而言,其修复材料$i就是/$ 精魂本身。修复所用材料需放置 在面向坩埚的扭曲石台座上。精 魂聚集完毕后,物品便会得到一 定程度的修复。", + "malum.gui.book.entry.page.text.arcane_restoration.1": "精魂坩埚有一个怪癖比较烦人 ——它会破坏与其交互的工具。 尽管使用坩埚时代价不可避免, 我也宁可选择分期支付。我设计 了这座叫“修复基柱”的仪器, 以在工具损坏时修复它们。", + "malum.gui.book.entry.page.text.arcane_restoration.2": "修复基柱不只对促符有效,而是 对几乎所有东西都有效。只要把 它们放在足够近的物品台座上, 往基柱中放入修复材料(例如, 铁工具使用铁锭),再配上合适 的精魂就行。和铁砧不同,这种 修复过程不需要消耗经验。", "malum.gui.book.entry.page.text.arcane_restoration.3": "似乎与精魂能量相性更佳的材料 的修复过程也更高效,魂染钢和 神圣金就是如此。在同等消耗下, 它们的修复量比对应平凡材料的 更多。", @@ -1226,7 +1245,7 @@ "malum.gui.book.entry.page.text.totem_magic.1": "在此之前,我仅将精魂魔法限制 于提升自身和制造材料。但现在, 我将影响世界。", "malum.gui.book.entry.page.text.totem_magic.2": "为启动图腾魔法,我需要将精魂 奥术能量刻至符文原木之中,形 成代表该能量的符记。如不需要 某个符记,可用斧将其去除。我 脑中已有构想,先准备一符文木 图腾基座,再往其上图腾柱刻入 特定的符记组合,就可以启动精 魂仪式了。", "malum.gui.book.entry.page.text.totem_magic.3": "各种仪式的功能各有不同,但其 仍有规律可循,仍能归为若干类。 其一命名为“灵气仪式”,这类 仪式是给予状态效果的简单仪式, 可影响距图腾基座八格之内的所 有生物。而其他转化生物的仪式, 则大多只能影响灵气仪式的范围 的一半。", - "malum.gui.book.entry.page.text.totem_magic.4": "转化方块的仪式大多会影响基座 下方,符记朝向的五乘五的范围。 这些仪式也可用物品基座加以限 定。将物品基座放在图腾柱侧, 则仪式只会识别并转化其上放置 的方块。", + "malum.gui.book.entry.page.text.totem_magic.4": "转化方块的仪式大多会影响基座 下方、符记刻痕方向的五乘五的 范围。", "malum.gui.book.entry.page.text.totem_magic.5": "需要注意,所有仪式图腾都无法 在另一同种仪式作用范围内工作。 若仍试图这么做,原有的仪式会 会因其周围的能流受到干扰而被 打断。", "malum.gui.book.entry.totemic_runes": "图腾符文", @@ -1275,6 +1294,13 @@ "malum.gui.book.entry.page.headline.rune_of_warding": "守护符文", "malum.gui.book.entry.page.text.rune_of_warding.1": "守护符文是守护仪式的延伸,会 给予佩戴者弱效的盖亚之护效果, 相当于套上盔甲。", + "malum.gui.book.entry.managing_totems": "图腾谐振", + "malum.gui.book.entry.managing_totems.description": "洞察仪式", + "malum.gui.book.entry.page.headline.managing_totems": "图腾谐振", + "malum.gui.book.entry.page.text.managing_totems.1": "图腾意识复杂而又简单,这种矛 盾自有其理。简单而固定的效果, 却根植于奥术能量的流动——仪 式范围的判断也因此相当困难。", + "malum.gui.book.entry.page.text.managing_totems.2": "我制成了一支法杖,用作仪式能 量的“调谐音叉”。手持着它就 能与世界中奥术能量的流动谐振, 从而可以直接看见图腾的影响范 围。", + "malum.gui.book.entry.page.text.managing_totems.3": "有趣的是,这支法杖同样能将符 记“校准”为活跃状态,甚至连 不在图腾中的符记都行,手持法 杖交互即可。据我目前所知而言, 这一效应仅存在于视觉层面。但 就算没有太大用处,它们也足够 美观。", + "malum.gui.book.entry.aerial_rite": "澄空仪式", "malum.gui.book.entry.aerial_rite.description": "升举灵魂", "malum.gui.book.entry.page.text.aerial_rite": "简单灵气仪式,启动时周围的友 好生物迅捷如风。", @@ -1320,7 +1346,7 @@ "malum.gui.book.entry.arcane_rite": "释缚的仪式", "malum.gui.book.entry.arcane_rite.description": "失控的造物", "malum.gui.book.entry.page.headline.arcane_rite": "释缚的仪式", - "malum.gui.book.entry.page.text.arcane_rite": "这个……混沌到不知道还能不能 被称为仪式的仪式,会腐化烧蚀 图腾本身,转化其最基础的本质, 并将周围世界嬗变为某种模糊的 腐枯物质。", + "malum.gui.book.entry.page.text.arcane_rite": "这个……混沌到不知道还能不能 被称为仪式的仪式,会腐化烧蚀 图腾本身,转化其最基本的本质, 并将周围世界嬗变为某种模糊的 腐枯物质。", "malum.gui.book.entry.page.text.arcane_rite.description.1": "原始奥术能量是所有仪式的基石, 无能量则无效果。这也自然而然 引人思考:将其作为仪式核心会 怎样?其答案复杂而凶险。", "malum.gui.book.entry.page.text.arcane_rite.description.2": "此仪式聚焦所需远超其他仪式, 需要用到整整五个符记才可激活, 就好像试图抵达并突破某种阈限 一样。突破之后……其动量仍会 保留。", "malum.gui.book.entry.page.text.arcane_rite.description.3": "仪式的完成会令图腾经历混沌而 猛烈的变化。我命名所得木材为 “灵魂木”,这种木种因其残暴 的创造过程而留有伤疤。这些伤 疤扭曲了魔法,转化了本性。任 何在灵魂木图腾上启动的仪式的 效果均与原有的迥然不同。", @@ -1503,7 +1529,7 @@ "malum.gui.book.entry.belt_of_the_magebane.description": "旧墟新现", "malum.gui.book.entry.page.headline.belt_of_the_magebane": "巫灾腰带", "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "巫灾腰带是我的偏门发明之一, 结构简明易懂。正常情况下,被 击中后灵魂护盾要过好一会才开 始恢复。经多次实践证明,这一 失效期相当致命。但如今,灾厄 不再。", - "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "穿戴此类腰带时,灵魂护盾的修 复速度会大幅增加,容量也小有 提升。且当穿戴者被魔法攻击击 中时,此腰带会吸收其产生的散 在奥术能量,并将其再利用于紧 急修复奥术护盾。", + "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "穿戴此类腰带时,灵魂护盾的修 复速度会大幅增加,容量也小有 提升。且当穿戴者被魔法攻击击 中时,此腰带会吸收其产生的散 在奥术能量,并再利用于紧急修 复灵魂护盾。", "malum.gui.book.entry.corrupted_resonance": "腐化谐振石", "malum.gui.book.entry.corrupted_resonance.description": "高阶魔法", @@ -1540,7 +1566,7 @@ "malum.gui.book.entry.void.material_study_soulstone": "材料研究:灵魂石", "malum.gui.book.entry.void.material_study_soulstone.description": "一位老朋友", "malum.gui.book.entry.page.headline.void.material_study_soulstone": "研究:灵魂石", - "malum.gui.book.entry.page.text.void.material_study_soulstone.1": "当然,灵魂石本身没什么新东西。 它是精魂魔法的基础。然而,大 多数粗金属穿过哭泣之井后,便 会变成粗灵魂石。", + "malum.gui.book.entry.page.text.void.material_study_soulstone.1": "当然,灵魂石本身没什么新东西。 它是精魂魔法的基石。然而,大 多数粗金属穿过哭泣之井后,便 会变成粗灵魂石。", "malum.gui.book.entry.page.text.void.material_study_soulstone.2": "这是否意味着灵魂石本身类似金 属?或许吧。但这肯定能解释它 为何能轻松调谐铁。这当然也代 表着,灵魂石本身以某种方式与 井的真实存在相连。也许井是现 实中充斥着灵魂的区域,还是一 种收纳灵魂的方式?这两种说法 都不太站得住脚,但我目前还无 法直接推倒这些理论,不管看上 去有多站不住脚。", "malum.gui.book.entry.void.material_study_null_slate": "材料研究:精炼灵魂石", @@ -1575,7 +1601,7 @@ "malum.gui.book.entry.page.text.void.material_study_void_salts.reexamination.1": "$i不存在/$中产生了$i存在/$,就是幽影 奥术能量存在的表现。它或许$i真 的/$活着……但它的生命由虚无定 义,而非物质的存在。再推而广 之,虚空中或许还有更为复杂的 生命?", "malum.gui.book.entry.void.material_study_malignant_lead": "材料研究:腐化黄金", - "malum.gui.book.entry.void.material_study_malignant_lead.description": "完美变为基础", + "malum.gui.book.entry.void.material_study_malignant_lead.description": "完美变为平庸", "malum.gui.book.entry.page.headline.void.material_study_malignant_lead": "研究:恶念之铅", "malum.gui.book.entry.page.text.void.material_study_malignant_lead.1": "穿过哭泣之井后,深岩珍金会转 换成恶念之铅。与金绑定的各种 奥术能量大多转变成了邪恶奥术 能量,这种金属也因此自炼金师 的神坛跌落,变成了最为低等的 材料。", "malum.gui.book.entry.page.text.void.material_study_malignant_lead.2": "金属中的奥术能量也大致变为了 原本的一半。是因为被井剥去了, 还是变化成了我仍未分离辨识的 事物?两种说法都可能成立。这 点有可能和虚无板石展现出来的 奥术交互能力有关……", @@ -1599,9 +1625,13 @@ "malum.gui.book.entry.void.black_crystal.description": "是错误,还是祝福?", "malum.gui.book.entry.page.headline.void.black_crystal": "漆黑的晶体", "malum.gui.book.entry.page.text.void.black_crystal.1": "我现在应当已经知道活物进入井 内会发生什么,至少是知道有智 慧的活物进去的后果了。", - "malum.gui.book.entry.page.text.void.black_crystal.2": "我在实验中太过粗心,然后在地 上的试剂烧瓶上跌了一跤……直 接跌进了井内的漆黑物质。我现 在写下这些,很明显代表着我生 还了……不过我大概不会再想来 一次这种测试了。", - "malum.gui.book.entry.page.text.void.black_crystal.3": "我被现证实为液体的东西吐了出 来,就和那些我投进去的物品一 样。又用怪物和牛犊做了测试, 它们$i并没有/$反弹回来,只是消失 在了井中,我也没有再浪费资源 劳心测试的理由。而且,我的注 意力现在已全部落到了随我一同 返回的东西上。", - "malum.gui.book.entry.page.text.void.black_crystal.4": "就好像我击碎了一个灵魂;而我 的灵魂是当时唯一在场的,这种 想法有点吓人,不过我身体机能 的所有数据都仍在可接受范围内。 同我一起返回的还有一个黑色的 精魂晶体,我也收集到了。这是 否是第九种奥术能量的先兆?如 果属实,它代表的是什么形式的 脉动?还需要进一步研究。", + "malum.gui.book.entry.page.text.void.black_crystal.2": "我在实验中太过粗心,然后在地 上的试剂烧瓶上跌了一跤……直 接跌进了井内的漆黑物质。我现 在还能写下这些,很明显代表着 我生还了……不过我大概不会再 想来一次这种测试了。", + "malum.gui.book.entry.page.text.void.black_crystal.3": "我被现证实为液体的东西吐了出 来,就和那些我投进去的物品一 样。之后我又用怪物和牛犊做了 测试,它们$i并没有/$反弹回来,只 是消失在了井中,我也没有再浪 费资源劳心测试的理由。而且, 我的注意力现在已全部落到了随 我一同返回的东西上。", + "malum.gui.book.entry.page.text.void.black_crystal.4": "就好像我击碎了一个灵魂;我的 灵魂又是当时唯一在场的。这种 想法有点吓人,不过我身体机能 的所有数据都仍在可接受范围内。 同我一起返回的还有一个黑色的 精魂晶体,我也收集到了。这是 否是第九种奥术能量的先兆?如 果属实,它代表的是什么形式的 脉动?还需要进一步研究。", + "malum.gui.book.entry.fragment.void.black_crystal": "胡乱涂写的笔记", + "malum.gui.book.entry.fragment.void.black_crystal.description": "无法理解", + "malum.gui.book.entry.page.headline.fragment.void.black_crystal": "胡乱涂写的笔记", + "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$i你尝试阅读这篇条目,但文字似 乎从眼边溜走了,每次捕捉到它 们的同时就又遗失了它们。你仍 记得的只言片语在你脑内留下了 这样一种印象:除去投入井中的 材料外,好像还存在着些什么……/$", "malum.gui.book.entry.void.umbral_arcana": "幽影奥术能量", "malum.gui.book.entry.void.umbral_arcana.description": "完全不可能", @@ -1611,6 +1641,9 @@ "malum.gui.book.entry.page.text.void.umbral_arcana.3": "我认为,有可能存在两种类型的 此类奥术能量。其一为虚无的脉 动,对应奥术;其二为完整的脉 动,对应邪术。如若这两种奥术 能量都真实存在,则机能上应当 无法区分它们。它们$i必然/$有相同 的表现。能量缺失,脉动便失去 意义。", "malum.gui.book.entry.page.text.void.umbral_arcana.4": "但就算它是虚空,它也依旧是一 种能量。能量缺失产生的压力差 也有可能?我无法确定。但不论 其本质是什么,它都可被利用。 理论上来说,甚至还能用于灌注, 尽管很难理解究竟发生了什么。 它的表现就是物质,但它不是物 质。它是能量,也是能量的缺失。", "malum.gui.book.entry.page.text.void.umbral_arcana.5": "针对这种奥术能量的研究必须继 续。无可避免。倘若有事物隐藏 着触及奇术顶点的奥秘,必是这 种悖论般的虚空无疑。我将全力 以赴。", + "malum.gui.book.entry.fragment.void.umbral_arcana": "奇怪的等式", + "malum.gui.book.entry.fragment.void.umbral_arcana.description": "假定存在“存在的缺失”……", + "malum.gui.book.entry.page.headline.fragment.void.umbral_arcana": "奇怪的等式", "malum.gui.book.entry.void.inverse_and_hybrid_arcana": "逆奥术能量与混合奥术能量?", "malum.gui.book.entry.void.inverse_and_hybrid_arcana.description": "失败的理论", @@ -1618,6 +1651,8 @@ "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.1": "如果奥术和邪术有其反面,那么 其他精魂晶体也应当有对应的反 面:比如,火的完全缺失即是狱 火的反面。从精魂罐中取出精魂 能量是形成晶体的手段之一。理 论上,再现类似环境就可以形成 另一种类型的晶体。", "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.2": "精确放置精魂晶体,再配以灵魂 木仪式,理论中能够形成六种基 础奥术能量反面晶体的环境就此 落成……但什么都没有发生。要 是能找到适用于幽影奥术能量的 类似环境,那用处就会多出许多, 但目前我未能想出移除区域内$i所 有/$奥术能量的方法。", "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.3": "与之类似,无论以何种奥术能量 组合精校环境,都无法形成超出 六种基础晶体之外的晶体。也就 是说,混合奥术能量不存在,至 少不以同种方式存在;奥术能量 的稳定态只有有限个。但奥术能 量可以以其他方式结合……", + "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana": "一次失败的实验", + "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana.description": "试图创造全新事物?", "malum.gui.book.entry.void.material_study_arcana": "材料研究:奥术能量", "malum.gui.book.entry.void.material_study_arcana.description": "旧井新渊", @@ -1635,7 +1670,7 @@ "malum.gui.book.entry.page.text.void.staves_as_foci.2": "我没想到它会在我眼前爆炸。\n\n但是爆炸也很有用,前提是能够 掌控。所以我又做了一件样品, 但这次我为伪晶体设计了一副用 以运转的结构——灵魂木和魂染 钢制成的嵌座,以将能量向外传 递。将法术聚焦于法杖时,它就 像是微缩版的仪式,不过产生的 效果不太一样。", "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足用。 我大概会将镰刀作为首选,但法 杖的功效也不错了。它们通常会 着重增强魔法伤害,物理伤害则 不那么看重,有些时候也很有用。 它们真正的特殊之处展现于我$i使 用/$它们时。", "malum.gui.book.entry.page.text.void.staves_as_foci.4": "忆念咒术法杖的名称来自其发射 液态邪恶能量的简单功能,就好 像女巫发射咒术。激活它需要时 间,使用也不算非常连续,却能 够对命中的事物造成可观的伤害。", - "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶能量的 共振,或许只是来源于制造经验 晶所需的死亡。", + "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶能量的 谐振,或许只是来源于制造经验 晶所需的死亡。", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "存储法术弹", "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", @@ -1687,7 +1722,7 @@ "malum.gui.book.entry.void.malignant_stronghold_armor.description": "抵御必然之险", "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "恶念要塞", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "恶念白镴排斥魔法,因此魔法师 不太会选用这种材料制成的护具。 不过,我这么说是$i因为/$我自己就 是魔法师,恶念要塞盔甲则是我 极为强大的作品。覆有一层恶念 白镴衬板的它是魂染钢盔甲的反 面——我的灵魂不受保护,但形 体则处于保护之中。", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "消散的魔法仍以能量存在。恶念 白镴只是消解了魔法,产生的能 量则流向了最近的容器——白镴 下方的魂染钢。随着能量的融注, 魂染钢变得更为坚硬、更具韧性, 所提供的防护增强,尽管它同时 会减弱你的魔法能力。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "消散的魔法仍以能量存在。穿戴 时,恶念白镴与这种能量的反应 使其愈发坚韧。我灵魂中所有严 格属于攻击或防御的魔法属性会 被恶念白镴吸取,从而获得护甲 值和魔法抗性增益。魔法熟练度 是唯一例外:恶念白镴只会吸取 大约一半。", "malum.gui.book.entry.void.runes": "虚空符文工艺", "malum.gui.book.entry.void.runes.description": "横竖撇捺,换了形态", From 009a02a5cb34b300934d2865e9c9d95902a58b14 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 20 Jun 2024 02:59:23 +0800 Subject: [PATCH 004/114] =?UTF-8?q?hotfix=EF=BC=9A=E8=8E=AB=E5=90=8D?= =?UTF-8?q?=E8=A7=89=E5=BE=97=E4=B8=8D=E9=A1=BA=E7=9C=BC?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json b/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json index 8ec296c210dd..2388eff2e8eb 100644 --- a/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json +++ b/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json @@ -27,7 +27,7 @@ "command.lodestone.worldevent.remove.type.success": "已移除类型为%2$s的%1$s个世界事件", "command.lodestone.worldevent.remove.type.fail": "未找到类型为%s的活跃世界事件", "options.lodestone.fire_offset": "火纹理附加层偏移", - "options.lodestone.fire_offset.tooltip": "向下偏移火纹理附加层,从而避免其阻挡视野。", + "options.lodestone.fire_offset.tooltip": "向下偏移火纹理附加层,避免其阻挡视野。", "options.lodestone.screenshake_intensity": "屏幕摇晃强度", "options.lodestone.screenshake_intensity.tooltip": "控制屏幕的摇晃强度。" } \ No newline at end of file From fe4eeb7526b37bf5b28aa92abdcf75e2006ca33a Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Fri, 21 Jun 2024 16:36:51 +0800 Subject: [PATCH 005/114] =?UTF-8?q?hotfix=EF=BC=9A=E7=9F=B3=E5=A2=99?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/malum/malum/lang/en_us.json | 4 ++++ projects/1.20/assets/malum/malum/lang/zh_cn.json | 4 ++++ 2 files changed, 8 insertions(+) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index 153af0c37370..ee86b02631da 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -78,9 +78,11 @@ "block.malum.polished_tainted_rock": "Polished Tainted Rock", "block.malum.polished_tainted_rock_slab": "Polished Tainted Rock Slab", "block.malum.polished_tainted_rock_stairs": "Polished Tainted Rock Stairs", + "block.malum.polished_tainted_rock_wall": "Polished Tainted Rock Wall", "block.malum.polished_twisted_rock": "Polished Twisted Rock", "block.malum.polished_twisted_rock_slab": "Polished Twisted Rock Slab", "block.malum.polished_twisted_rock_stairs": "Polished Twisted Rock Stairs", + "block.malum.polished_twisted_rock_wall": "Polished Twisted Rock Wall", "block.malum.primordial_soup": "The Weeping Well", "block.malum.repair_pylon": "Repair Pylon", "block.malum.repair_pylon_component": "Repair Pylon Component", @@ -164,9 +166,11 @@ "block.malum.smooth_tainted_rock": "Smooth Tainted Rock", "block.malum.smooth_tainted_rock_slab": "Smooth Tainted Rock Slab", "block.malum.smooth_tainted_rock_stairs": "Smooth Tainted Rock Stairs", + "block.malum.smooth_tainted_rock_wall": "Smooth Tainted Rock Wall", "block.malum.smooth_twisted_rock": "Smooth Twisted Rock", "block.malum.smooth_twisted_rock_slab": "Smooth Twisted Rock Slab", "block.malum.smooth_twisted_rock_stairs": "Smooth Twisted Rock Stairs", + "block.malum.smooth_twisted_rock_wall": "Smooth Twisted Rock Wall", "block.malum.solid_runewood_trapdoor": "Solid Runewood Trapdoor", "block.malum.solid_soulwood_trapdoor": "Solid Soulwood Trapdoor", "block.malum.soulstone_ore": "Soulstone Ore", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 414e9138723f..4d3cb0d04198 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -78,9 +78,11 @@ "block.malum.polished_tainted_rock": "磨制污秽石", "block.malum.polished_tainted_rock_slab": "磨制污秽石台阶", "block.malum.polished_tainted_rock_stairs": "磨制污秽石楼梯", + "block.malum.polished_tainted_rock_wall": "磨制污秽石墙", "block.malum.polished_twisted_rock": "磨制扭曲石", "block.malum.polished_twisted_rock_slab": "磨制扭曲石台阶", "block.malum.polished_twisted_rock_stairs": "磨制扭曲石楼梯", + "block.malum.polished_twisted_rock_wall": "磨制扭曲石墙", "block.malum.primordial_soup": "哭泣之井", "block.malum.repair_pylon": "修复基柱", "block.malum.repair_pylon_component": "修复基柱构件", @@ -164,9 +166,11 @@ "block.malum.smooth_tainted_rock": "平滑污秽石", "block.malum.smooth_tainted_rock_slab": "平滑污秽石台阶", "block.malum.smooth_tainted_rock_stairs": "平滑污秽石楼梯", + "block.malum.smooth_tainted_rock_wall": "平滑污秽石墙", "block.malum.smooth_twisted_rock": "平滑扭曲石", "block.malum.smooth_twisted_rock_slab": "平滑扭曲石台阶", "block.malum.smooth_twisted_rock_stairs": "平滑扭曲石楼梯", + "block.malum.smooth_twisted_rock_wall": "平滑扭曲石墙", "block.malum.solid_runewood_trapdoor": "符文木无窗活板门", "block.malum.solid_soulwood_trapdoor": "灵魂木无窗活板门", "block.malum.soulstone_ore": "灵魂石矿石", From e658a3d43de62ad1f52e50202cf0fd96f0d7c8a4 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 24 Jun 2024 13:24:17 +0800 Subject: [PATCH 006/114] =?UTF-8?q?update=EF=BC=9A=E6=9A=B4=E9=A3=9F?= =?UTF-8?q?=E8=81=9A=E6=B6=B2=EF=BC=8C=E4=B8=8E=E6=9A=B4=E9=A3=9F=E6=9C=89?= =?UTF-8?q?=E5=85=B3=E9=A5=B0=E5=93=81=E5=90=8D=E7=A7=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/en_us.json | 28 ++++++++++++----- .../1.20/assets/malum/malum/lang/zh_cn.json | 30 +++++++++++++------ 2 files changed, 41 insertions(+), 17 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index ee86b02631da..cc96437af4da 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -92,8 +92,9 @@ "block.malum.runewood": "Runewood", "block.malum.runewood_beam": "Runewood Beam", "block.malum.runewood_boards": "Runewood Boards", - "block.malum.runewood_boards_slab": "Runewood Boards Slab", - "block.malum.runewood_boards_stairs": "Runewood Boards Stairs", + "block.malum.runewood_boards_slab": "Runewood Board Slab", + "block.malum.runewood_boards_stairs": "Runewood Board Stairs", + "block.malum.runewood_boards_wall": "Runewood Board Wall", "block.malum.runewood_door": "Runewood Door", "block.malum.runewood_item_pedestal": "Runewood Item Pedestal", "block.malum.runewood_item_stand": "Runewood Item Stand", @@ -177,8 +178,9 @@ "block.malum.soulwood": "Soulwood", "block.malum.soulwood_beam": "Soulwood Beam", "block.malum.soulwood_boards": "Soulwood Boards", - "block.malum.soulwood_boards_slab": "Soulwood Boards Slab", - "block.malum.soulwood_boards_stairs": "Soulwood Boards Stairs", + "block.malum.soulwood_boards_slab": "Soulwood Board Slab", + "block.malum.soulwood_boards_stairs": "Soulwood Board Stairs", + "block.malum.soulwood_boards_wall": "Soulwood Board Wall", "block.malum.soulwood_door": "Soulwood Door", "block.malum.soulwood_growth": "Soulwood Growth", "block.malum.soulwood_item_pedestal": "Soulwood Item Pedestal", @@ -254,8 +256,8 @@ "block.malum.twisted_rock_tiles_wall": "Twisted Rock Tiles Wall", "block.malum.twisted_rock_wall": "Twisted Rock Wall", "block.malum.vertical_runewood_boards": "Vertical Runewood Boards", - "block.malum.vertical_runewood_boards_slab": "Vertical Runewood Boards Slab", - "block.malum.vertical_runewood_boards_stairs": "Vertical Runewood Boards Stairs", + "block.malum.vertical_runewood_boards_slab": "Vertical Runewood Board Slab", + "block.malum.vertical_runewood_boards_stairs": "Vertical Runewood Board Stairs", "block.malum.vertical_runewood_planks": "Vertical Runewood Planks", "block.malum.vertical_runewood_planks_slab": "Vertical Runewood Planks Slab", "block.malum.vertical_runewood_planks_stairs": "Vertical Runewood Planks Stairs", @@ -266,8 +268,8 @@ "block.malum.vertical_rustic_soulwood_planks_slab": "Vertical Rustic Soulwood Planks Slab", "block.malum.vertical_rustic_soulwood_planks_stairs": "Vertical Rustic Soulwood Planks Stairs", "block.malum.vertical_soulwood_boards": "Vertical Soulwood Boards", - "block.malum.vertical_soulwood_boards_slab": "Vertical Soulwood Boards Slab", - "block.malum.vertical_soulwood_boards_stairs": "Vertical Soulwood Boards Stairs", + "block.malum.vertical_soulwood_boards_slab": "Vertical Soulwood Board Slab", + "block.malum.vertical_soulwood_boards_stairs": "Vertical Soulwood Board Stairs", "block.malum.vertical_soulwood_planks": "Vertical Soulwood Planks", "block.malum.vertical_soulwood_planks_slab": "Vertical Soulwood Planks Slab", "block.malum.vertical_soulwood_planks_stairs": "Vertical Soulwood Planks Stairs", @@ -334,6 +336,7 @@ "entity.malum.runewood_boat": "Runewood Boat", "entity.malum.scythe_boomerang": "Scythe Boomerang", "entity.malum.soulwood_boat": "Soulwood Boat", + "entity.malum.thrown_gluttony": "Thrown Gluttony", "entity.malum.vivid_nitrate": "Vivid Nitrate", "item.malum.accelerating_inlay": "Accelerating Inlay", "item.malum.ace_prideweave": "Ace Prideweave", @@ -368,6 +371,7 @@ "item.malum.cluster_of_brilliance": "Cluster of Brilliance", "item.malum.coal_fragment": "Coal Fragment", "item.malum.complete_design": "Complete Design", + "item.malum.concentrated_gluttony": "Concentrated Gluttony", "item.malum.copper_impetus": "Copper Impetus", "item.malum.copper_node": "Copper Node", "item.malum.copper_nugget": "Copper Nugget", @@ -535,6 +539,7 @@ "item.malum.spectral_optic": "Spectral Optic", "item.malum.spirit_fabric": "Spirit Fabric", "item.malum.spirit_pouch": "Spirit Pouch", + "item.malum.splash_gluttony": "Splash Gluttony", "item.malum.staff_of_the_auric_flame": "Staff of the Auric Flame", "item.malum.stellar_mechanism": "Stellar Mechanism", "item.malum.tainted_rock_tablet": "Tainted Rock Tablet", @@ -590,6 +595,8 @@ "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "Ring of the Hoarder", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "Directly into my veins", "malum.gui.book.entry.belt_of_the_starved": "Belt of the Starved", + "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony": "Concentrated Gluttony", + "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony.description": "Don't mind the taste", "malum.gui.book.entry.belt_of_the_starved.description": "Channeling voracity", "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "Ring of Desperate Voracity", "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity.description": "Widening the channel", @@ -688,6 +695,7 @@ "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_demolitionist": "Ring of the Demolitionist", "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "Ring of the Hoarder", "malum.gui.book.entry.page.headline.belt_of_the_starved": "Belt of the Starved", + "malum.gui.book.entry.page.headline.belt_of_the_starved.concentrated_gluttony": "Concentrated Gluttony", "malum.gui.book.entry.page.headline.belt_of_the_starved.ring_of_desperate_voracity": "Ring of Desperate Voracity", "malum.gui.book.entry.page.headline.blazing_diode": "Blazing Diode", "malum.gui.book.entry.page.headline.blazing_quartz": "Blazing Quartz", @@ -864,6 +872,7 @@ "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "Explosions are chaotic, and messy, inherently. This is hardly a problem, when I want to cause such rampant destruction to collect resources, but collecting the items is a burden. This ring entangles the explosion with my soul, causing the debris and loot to appear at my location.", "malum.gui.book.entry.page.text.belt_of_the_starved.1": "The arcana I collect occasionally have scraps of wishes and desires woven in. Often, given the base nature of what I reap, this comes in the form of hunger, lust, or petty grudges. All of these impurities can be harnessed, and beyond that, I can infuse this power into my magic.", "malum.gui.book.entry.page.text.belt_of_the_starved.2": "Doing this carries the perhaps predictable effect that my own hunger amplifies, draining quicker in the process. The magic proficiency this grants is immense, but... I must say, the means are rather distasteful.", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "My newfound reliance on rotten meals has led me to develop a denser form of consumable rot. Concentrated Gluttony, I flinch at the idea of even calling it food. When consumed it'll grant me the gluttony effect - the drink reacts to rot; amplifying the effect with each rotten trinket worn.", "malum.gui.book.entry.page.text.belt_of_the_starved.ring_of_desperate_voracity.1": "This ring makes rotten foods just a little bit more bearable, allowing me to amass more hunger and saturation from such an unusual diet. Normally, such a diet would be ill-advised, however, a secondary function of the ring allows it to extend the duration of the Gluttony status effect that the Belt of the Starved grants.", "malum.gui.book.entry.page.text.blazing_diode.1": "The Blazing Diode extracts the full force of a soul on fire, lessening the fuel requirement of any catalyzer powering the crucible while also slightly hastening the entire process.", "malum.gui.book.entry.page.text.blazing_quartz.1": "It stands to reason that a place like the nether would have a substance that was flammable, and Blazing Quartz certainly fits the bill. It acts much like coal, even being able to form torches. A useful substance, even if fairly mundane.", @@ -1497,6 +1506,7 @@ "malum.subtitle.calcified_blight_step": "Footsteps", "malum.subtitle.cloth_trinket_equipped": "Cloth trinket equipped", "malum.subtitle.completed_ritual_ambience": "Completed ritual ambience", + "malum.subtitle.concentrated_gluttony_drink": "Concentrated gluttony drink", "malum.subtitle.cthonic_gold_break": "Block broken", "malum.subtitle.cthonic_gold_place": "Block placed", "malum.subtitle.deepslate_soulstone_break": "Block broken", @@ -1508,6 +1518,7 @@ "malum.subtitle.ether_place": "Block placed", "malum.subtitle.flesh_ring_absorbs": "Flesh ring absorbs", "malum.subtitle.gilded_trinket_equipped": "Gilded trinket equipped", + "malum.subtitle.gruesome_ring_feeds": "Gruesome ring feeds", "malum.subtitle.hallowed_gold_break": "Block broken", "malum.subtitle.hallowed_gold_hit": "Block breaking", "malum.subtitle.hallowed_gold_place": "Block placed", @@ -1624,6 +1635,7 @@ "malum.subtitle.void_slash_swooshes": "Void slash swooshes", "malum.subtitle.void_transmutation": "Void transmutation", "malum.subtitle.void_trinket_equipped": "Void trinket equipped", + "malum.subtitle.voracious_ring_feeds": "Voracious ring feeds", "malum.subtitle.warping_engine_reverberates": "Warping engine reverberates", "malum.subtitle.weight_of_worlds_slashes": "Weight of worlds slashes", "tetra.improvement.malum.soul_strike.description": "Allows your item to shatter souls.", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 4d3cb0d04198..eb69fc8e2fa7 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -94,6 +94,7 @@ "block.malum.runewood_boards": "符文木宽板", "block.malum.runewood_boards_slab": "符文木宽板台阶", "block.malum.runewood_boards_stairs": "符文木宽板楼梯", + "block.malum.runewood_boards_wall": "符文木宽板墙", "block.malum.runewood_door": "符文木门", "block.malum.runewood_item_pedestal": "符文木物品台", "block.malum.runewood_item_stand": "符文木物品基座", @@ -179,6 +180,7 @@ "block.malum.soulwood_boards": "灵魂木宽板", "block.malum.soulwood_boards_slab": "灵魂木宽板台阶", "block.malum.soulwood_boards_stairs": "灵魂木宽板楼梯", + "block.malum.soulwood_boards_wall": "灵魂木宽板墙", "block.malum.soulwood_door": "灵魂木门", "block.malum.soulwood_growth": "灵魂增生苗", "block.malum.soulwood_item_pedestal": "灵魂木物品台", @@ -334,6 +336,7 @@ "entity.malum.runewood_boat": "符文木船", "entity.malum.scythe_boomerang": "镰刀回旋镖", "entity.malum.soulwood_boat": "灵魂木船", + "entity.malum.thrown_gluttony": "掷出的暴食聚液", "entity.malum.vivid_nitrate": "耀艳硝石", "item.malum.accelerating_inlay": "加速衬层", "item.malum.aerial_spirit": "澄空精魂", @@ -363,6 +366,7 @@ "item.malum.cluster_of_brilliance": "经验晶簇", "item.malum.coal_fragment": "煤炭碎块", "item.malum.complete_design": "完整构造件", + "item.malum.concentrated_gluttony": "暴食聚液", "item.malum.copper_impetus": "铜促符", "item.malum.copper_node": "铜结点", "item.malum.copper_nugget": "铜粒", @@ -452,10 +456,10 @@ "item.malum.ring_of_alchemical_mastery": "炼金纯熟戒指", "item.malum.ring_of_arcane_prowess": "奥术才智戒指", "item.malum.ring_of_curative_talent": "疗愈魔能戒指", - "item.malum.ring_of_desperate_voracity": "绝望贪食戒指", + "item.malum.ring_of_desperate_voracity": "渴求贪食戒指", "item.malum.ring_of_esoteric_spoils": "隐秘掠夺戒指", "item.malum.ring_of_growing_flesh": "增生血肉戒指", - "item.malum.ring_of_gruesome_concentration": "可怖聚集戒指", + "item.malum.ring_of_gruesome_concentration": "可厌聚集戒指", "item.malum.ring_of_the_demolitionist": "爆破师戒指", "item.malum.ring_of_the_endless_well": "无底渊井戒指", "item.malum.ring_of_the_hoarder": "囤积者戒指", @@ -518,6 +522,7 @@ "item.malum.spectral_optic": "灵魂视镜", "item.malum.spirit_fabric": "精魂布匹", "item.malum.spirit_pouch": "精魂布袋", + "item.malum.splash_gluttony": "喷溅型暴食聚液", "item.malum.staff_of_the_auric_flame": "灵气火焰法杖", "item.malum.stellar_mechanism": "星辰机件", "item.malum.tainted_rock_tablet": "污秽石符板", @@ -740,6 +745,7 @@ "malum.subtitle.calcified_blight_step": "脚步声", "malum.subtitle.cloth_trinket_equipped": "布匹护符:装备", "malum.subtitle.completed_ritual_ambience": "Completed ritual ambience", + "malum.subtitle.concentrated_gluttony_drink": "暴食聚液:被饮用", "malum.subtitle.cthonic_gold_break": "方块:被破坏", "malum.subtitle.cthonic_gold_place": "方块:被放置", "malum.subtitle.deepslate_soulstone_break": "方块:被破坏", @@ -750,7 +756,8 @@ "malum.subtitle.ether_break": "方块:被破坏", "malum.subtitle.ether_place": "方块:被放置", "malum.subtitle.flesh_ring_absorbs": "增生血肉戒指:吸收", - "malum.subtitle.gilded_trinket_equipped": "神圣护符:装备", + "malum.subtitle.gilded_trinket_equipped": "镀金护符:装备", + "malum.subtitle.gruesome_ring_feeds": "可厌聚集戒指:进食", "malum.subtitle.hallowed_gold_break": "方块:被破坏", "malum.subtitle.hallowed_gold_hit": "方块:损坏中", "malum.subtitle.hallowed_gold_place": "方块:被放置", @@ -761,7 +768,7 @@ "malum.subtitle.malignant_metal_resonates": "恶念金属:谐振", "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", "malum.subtitle.nitrate_thrown": "硝石:飞出", - "malum.subtitle.ornate_trinket_equipped": "魂染护符:装备", + "malum.subtitle.ornate_trinket_equipped": "华丽护符:装备", "malum.subtitle.pedestal_item_inserted": "物品台:放入物品", "malum.subtitle.pedestal_item_picked_up": "物品台:取出物品", "malum.subtitle.pedestal_spirit_inserted": "物品台:放入精魂", @@ -867,6 +874,7 @@ "malum.subtitle.void_slash_swooshes": "虚空斩击", "malum.subtitle.void_transmutation": "虚空嬗变", "malum.subtitle.void_trinket_equipped": "虚空护符:装备", + "malum.subtitle.voracious_ring_feeds": "渴求贪食戒指:进食", "malum.subtitle.warping_engine_reverberates": "扭曲引擎:共振", "malum.subtitle.weight_of_worlds_slashes": "宙界重斧:挥砍", "tetra.improvement.malum.soul_strike.description": "使你的物品能击碎灵魂", @@ -972,7 +980,7 @@ "malum.gui.book.entry.spirit_infusion.description": "奇迹造物", "malum.gui.book.entry.page.headline.spirit_infusion": "精魂灌注", "malum.gui.book.entry.page.text.spirit_infusion.1": "通过将符文木的自然魔法作为基 底,我设计了一座用于法术研究 基础的祭坛——精魂祭坛。它是 等式的另一端,是奥术能量的用 途。只需将奥术能量融入物品, 再用这种能量影响其他灌注过程, 就是研究的起点了。", - "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果需要将其他物品 用于灌注,则需要将其置于某种 符文木物品台上。物品台需在祭 坛四格之内才能正常工作。", + "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果灌注中要用到其 他物品,则需将其置于某种符文 木物品台上。物品台需在祭坛四 格之内才能正常工作。", "malum.gui.book.entry.page.text.spirit_infusion.3": "所有奥术能量就位之后,晶体内 的能量就会开始流入中央的物品 内。其他要融合的物品也会在 这一过程中被拉入其中。待所有 吸收过程结束,灌注的产物便会 成型。不过,这一过程$i确实/$相当 缓慢……", "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "咒灰", "malum.gui.book.entry.page.text.spirit_infusion.hex_ash.1": "灌注所得的第一种产物是一种粉 末,我以其颜色称其“咒灰”。 它是一种简单而有用的砂粉,其 中硝石和硫磺大都被原始奥术能 量嬗变殆尽,余下的是碳和反应 物的混合品。", @@ -1093,10 +1101,14 @@ "malum.gui.book.entry.page.headline.belt_of_the_starved": "饥馁者腰带", "malum.gui.book.entry.page.text.belt_of_the_starved.1": "有时,收集得的奥术能量中会有 几缕残存的愿望与欲望。而再看 我平时所收割事物的本质,这种 思维情绪便通常会表现为饥饿、 淫欲,或者琐碎的忿恨。所有上 述杂质都可被利用,此外,还可 将其融入我的魔法。", "malum.gui.book.entry.page.text.belt_of_the_starved.2": "这么做也许会导致可预见的饥饿 感增幅,并在过程中迅速消耗饥 饿值。如此带来的魔法熟练度增 幅极为巨大,但是……方法本身 确实相当令人反胃。", - "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "绝望贪食戒指", + "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "渴求贪食戒指", "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity.description": "扩大通路", - "malum.gui.book.entry.page.headline.belt_of_the_starved.ring_of_desperate_voracity": "绝望贪食戒指", + "malum.gui.book.entry.page.headline.belt_of_the_starved.ring_of_desperate_voracity": "渴求贪食戒指", "malum.gui.book.entry.page.text.belt_of_the_starved.ring_of_desperate_voracity.1": "此戒指能稍微提高我对腐烂食物 的忍耐度,以从这些另类餐品中 搜刮出更多饥饿值和饱和度。通 常情况下,任何人都不会想吃这 些东西,但这枚戒指能够以此延 长饥馁者腰带给予的暴食效果。", + "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony": "暴食聚液", + "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony.description": "别在意味道", + "malum.gui.book.entry.page.headline.belt_of_the_starved.concentrated_gluttony": "暴食聚液", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "我对腐朽食物的依赖日渐增长,也因此能够制造出更为浓稠的、可食用的腐朽食物。暴食聚液,称其为“食物”都需三思。喝下它后会获得暴食效果。这种饮品会对腐朽食物产生反应,从而增强暴食效果;每佩戴一件腐朽护符,增强力度就越大。", "malum.gui.book.entry.necklace_of_the_narrow_edge": "精准镰刃项链", "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "精准而锋利", @@ -1686,9 +1698,9 @@ "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "增生血肉戒指", "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "我超频了疗愈魔能戒指,造出的 戒指不只会治疗伤害,还能超量 治疗。它在收集到精魂晶体时给 予额外生命值,但不会提供生命 恢复效果。", - "malum.gui.book.entry.void.ring_of_gruesome_concentration": "可怖聚集戒指", + "malum.gui.book.entry.void.ring_of_gruesome_concentration": "可厌聚集戒指", "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "摄取并同化", - "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "可怖聚集", + "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "可厌聚集", "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "为何暴食要受限于收集精魂?食 用腐败的食物就可让自己更为饥 饿,残余的事物便会由此得到培 育和集聚,就算饥饿也可增强魔 法能力。", "malum.gui.book.entry.void.necklace_of_the_watcher": "监视者项链", From c4bf34e8481fba3ba4fb58792a76d3dd4c4eb1eb Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Fri, 28 Jun 2024 01:18:12 +0800 Subject: [PATCH 007/114] =?UTF-8?q?update=EF=BC=9A=E6=97=A5=E5=B8=B8?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/malum/malum/lang/en_us.json | 13 +++++++++++-- projects/1.20/assets/malum/malum/lang/zh_cn.json | 13 +++++++++++-- 2 files changed, 22 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index cc96437af4da..19b0d8461f7c 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -7,6 +7,9 @@ "attribute.name.malum.soul_ward_recovery_rate": "Soul Ward Recovery Rate", "attribute.name.malum.soul_ward_strength": "Soul Ward Strength", "attribute.name.malum.spirit_spoils": "Spirit Spoils", + "block.malum.aerial_spirited_glass": "Aerial Spirited Glass", + "block.malum.aqueous_spirited_glass": "Aqueous Spirited Glass", + "block.malum.arcane_spirited_glass": "Arcane Spirited Glass", "block.malum.azure_runewood_leaves": "Azure Runewood Leaves", "block.malum.azure_runewood_sapling": "Azure Runewood Sapling", "block.malum.blazing_quartz_cluster": "Blazing Quartz Cluster", @@ -55,6 +58,8 @@ "block.malum.cut_twisted_rock": "Cut Twisted Rock", "block.malum.deepslate_quartz_ore": "Deepslate Quartz Ore", "block.malum.deepslate_soulstone_ore": "Deepslate Soulstone Ore", + "block.malum.earthen_spirited_glass": "Earthen Spirited Glass", + "block.malum.eldritch_spirited_glass": "Eldritch Spirited Glass", "block.malum.ether": "Ether", "block.malum.ether_torch": "Ether Torch", "block.malum.exposed_runewood_log": "Exposed Runewood Log", @@ -62,6 +67,7 @@ "block.malum.hanging_azure_runewood_leaves": "Hanging Azure Runewood Leaves", "block.malum.hanging_runewood_leaves": "Hanging Runewood Leaves", "block.malum.hanging_soulwood_leaves": "Hanging Soulwood Leaves", + "block.malum.infernal_spirited_glass": "Infernal Spirited Glass", "block.malum.iridescent_ether": "Iridescent Ether", "block.malum.iridescent_ether_torch": "Iridescent Ether Torch", "block.malum.mass_of_blighted_gunk": "Mass of Blighted Gunk", @@ -156,6 +162,7 @@ "block.malum.rustic_soulwood_tiles": "Rustic Soulwood Tiles", "block.malum.rustic_soulwood_tiles_slab": "Rustic Soulwood Tiles Slab", "block.malum.rustic_soulwood_tiles_stairs": "Rustic Soulwood Tiles Stairs", + "block.malum.sacred_spirited_glass": "Sacred Spirited Glass", "block.malum.small_tainted_rock_bricks": "Small Tainted Rock Bricks", "block.malum.small_tainted_rock_bricks_slab": "Small Tainted Rock Brick Slab", "block.malum.small_tainted_rock_bricks_stairs": "Small Tainted Rock Brick Stairs", @@ -287,6 +294,7 @@ "block.malum.weeping_well_encasement_mirrored": "Weeping Well Encasement Mirrored", "block.malum.weeping_well_side": "Weeping Well Side", "block.malum.weeping_well_side_pillar": "Weeping Well Side Pillar", + "block.malum.wicked_spirited_glass": "Wicked Spirited Glass", "curios.identifier.brooch": "Brooch", "curios.identifier.rune": "Rune", "curios.modifiers.brooch": "When worn:", @@ -539,7 +547,7 @@ "item.malum.spectral_optic": "Spectral Optic", "item.malum.spirit_fabric": "Spirit Fabric", "item.malum.spirit_pouch": "Spirit Pouch", - "item.malum.splash_gluttony": "Splash Gluttony", + "item.malum.splash_of_gluttony": "Splash of Gluttony", "item.malum.staff_of_the_auric_flame": "Staff of the Auric Flame", "item.malum.stellar_mechanism": "Stellar Mechanism", "item.malum.tainted_rock_tablet": "Tainted Rock Tablet", @@ -872,7 +880,8 @@ "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "Explosions are chaotic, and messy, inherently. This is hardly a problem, when I want to cause such rampant destruction to collect resources, but collecting the items is a burden. This ring entangles the explosion with my soul, causing the debris and loot to appear at my location.", "malum.gui.book.entry.page.text.belt_of_the_starved.1": "The arcana I collect occasionally have scraps of wishes and desires woven in. Often, given the base nature of what I reap, this comes in the form of hunger, lust, or petty grudges. All of these impurities can be harnessed, and beyond that, I can infuse this power into my magic.", "malum.gui.book.entry.page.text.belt_of_the_starved.2": "Doing this carries the perhaps predictable effect that my own hunger amplifies, draining quicker in the process. The magic proficiency this grants is immense, but... I must say, the means are rather distasteful.", - "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "My newfound reliance on rotten meals has led me to develop a denser form of consumable rot. Concentrated Gluttony, I flinch at the idea of even calling it food. When consumed it'll grant me the gluttony effect - the drink reacts to rot; amplifying the effect with each rotten trinket worn.", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "My newfound reliance on rotten meals has led me to develop a denser form of consumable rot. Concentrated Gluttony, I flinch at the idea of even touching it. When consumed it'll grant me the gluttony effect - the drink reacts to rot; amplifying the effect with each rotten trinket worn.", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.2": "As with any other potion, adding gunpowder to it's structure will yield a thrown bottle instead. Upon impact, the rot stored inside is released in a small area, applying it's usual benefits to every creature caught inside.", "malum.gui.book.entry.page.text.belt_of_the_starved.ring_of_desperate_voracity.1": "This ring makes rotten foods just a little bit more bearable, allowing me to amass more hunger and saturation from such an unusual diet. Normally, such a diet would be ill-advised, however, a secondary function of the ring allows it to extend the duration of the Gluttony status effect that the Belt of the Starved grants.", "malum.gui.book.entry.page.text.blazing_diode.1": "The Blazing Diode extracts the full force of a soul on fire, lessening the fuel requirement of any catalyzer powering the crucible while also slightly hastening the entire process.", "malum.gui.book.entry.page.text.blazing_quartz.1": "It stands to reason that a place like the nether would have a substance that was flammable, and Blazing Quartz certainly fits the bill. It acts much like coal, even being able to form torches. A useful substance, even if fairly mundane.", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index eb69fc8e2fa7..b9e59cc71729 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -7,6 +7,9 @@ "attribute.name.malum.soul_ward_recovery_rate": "灵魂护盾恢复速率", "attribute.name.malum.soul_ward_strength": "灵魂护盾效力", "attribute.name.malum.spirit_spoils": "精魂掠夺", + "block.malum.aerial_spirited_glass": "澄空融魂玻璃", + "block.malum.aqueous_spirited_glass": "碧水融魂玻璃", + "block.malum.arcane_spirited_glass": "奥术融魂玻璃", "block.malum.azure_runewood_leaves": "青蓝符文树叶", "block.malum.azure_runewood_sapling": "青蓝符文树苗", "block.malum.blazing_quartz_cluster": "烈焰石英簇", @@ -55,6 +58,8 @@ "block.malum.cut_twisted_rock": "切制扭曲石", "block.malum.deepslate_quartz_ore": "深层石英矿石", "block.malum.deepslate_soulstone_ore": "深层灵魂石矿石", + "block.malum.earthen_spirited_glass": "大地融魂玻璃", + "block.malum.eldritch_spirited_glass": "邪术融魂玻璃", "block.malum.ether": "灵火", "block.malum.ether_torch": "灵火火把", "block.malum.exposed_runewood_log": "富脂符文原木", @@ -62,6 +67,7 @@ "block.malum.hanging_azure_runewood_leaves": "青蓝符文垂叶", "block.malum.hanging_runewood_leaves": "符文垂叶", "block.malum.hanging_soulwood_leaves": "灵魂垂叶", + "block.malum.infernal_spirited_glass": "狱火融魂玻璃", "block.malum.iridescent_ether": "虹彩灵火", "block.malum.iridescent_ether_torch": "虹彩灵火火把", "block.malum.mass_of_blighted_gunk": "腐枯物质块", @@ -156,6 +162,7 @@ "block.malum.rustic_soulwood_tiles": "错嵌灵魂木瓦", "block.malum.rustic_soulwood_tiles_slab": "错嵌灵魂木瓦台阶", "block.malum.rustic_soulwood_tiles_stairs": "错嵌灵魂木瓦楼梯", + "block.malum.sacred_spirited_glass": "神圣融魂玻璃", "block.malum.small_tainted_rock_bricks": "污秽石小型砖", "block.malum.small_tainted_rock_bricks_slab": "污秽石小型砖台阶", "block.malum.small_tainted_rock_bricks_stairs": "污秽石小型砖楼梯", @@ -287,6 +294,7 @@ "block.malum.weeping_well_encasement_mirrored": "哭泣之井壁框镜像", "block.malum.weeping_well_side": "哭泣之井侧沿", "block.malum.weeping_well_side_pillar": "哭泣之井侧柱", + "block.malum.wicked_spirited_glass": "邪恶融魂玻璃", "curios.identifier.brooch": "胸针", "curios.identifier.rune": "符文", "curios.modifiers.brooch": "佩戴时:", @@ -522,7 +530,7 @@ "item.malum.spectral_optic": "灵魂视镜", "item.malum.spirit_fabric": "精魂布匹", "item.malum.spirit_pouch": "精魂布袋", - "item.malum.splash_gluttony": "喷溅型暴食聚液", + "item.malum.splash_of_gluttony": "喷溅型暴食聚液", "item.malum.staff_of_the_auric_flame": "灵气火焰法杖", "item.malum.stellar_mechanism": "星辰机件", "item.malum.tainted_rock_tablet": "污秽石符板", @@ -1108,7 +1116,8 @@ "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony": "暴食聚液", "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony.description": "别在意味道", "malum.gui.book.entry.page.headline.belt_of_the_starved.concentrated_gluttony": "暴食聚液", - "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "我对腐朽食物的依赖日渐增长,也因此能够制造出更为浓稠的、可食用的腐朽食物。暴食聚液,称其为“食物”都需三思。喝下它后会获得暴食效果。这种饮品会对腐朽食物产生反应,从而增强暴食效果;每佩戴一件腐朽护符,增强力度就越大。", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "我对腐烂食物的依赖日渐增长, 也因此能够制造出更为浓稠的、 可食用的腐烂食物。暴食聚液, 光是触摸都需三思。喝下它后会 获得暴食效果。这种饮品会对腐 烂食物产生反应,从而增强暴食 效果;每佩戴一件腐朽护符,增 强力度就越大。", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.2": "和其他药水类似,制造时加进火 药,即能造出可以投掷的聚液。 撞击破碎后,瓶中的腐烂物质会 逸散到附近,周围所有的生物都 能享受到它的好处。", "malum.gui.book.entry.necklace_of_the_narrow_edge": "精准镰刃项链", "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "精准而锋利", From 657e06d17db00db3559b4ed63a96cab68e06cd5a Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sat, 29 Jun 2024 19:22:54 +0800 Subject: [PATCH 008/114] =?UTF-8?q?update=EF=BC=9A=E8=81=9A=E5=9D=97?= =?UTF-8?q?=E5=92=8C=E5=A4=B9=E9=92=B3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/malum/malum/lang/en_us.json | 10 ++-------- projects/1.20/assets/malum/malum/lang/zh_cn.json | 10 ++-------- 2 files changed, 4 insertions(+), 16 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index 19b0d8461f7c..179c3707e61b 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -71,14 +71,6 @@ "block.malum.iridescent_ether": "Iridescent Ether", "block.malum.iridescent_ether_torch": "Iridescent Ether Torch", "block.malum.mass_of_blighted_gunk": "Mass of Blighted Gunk", - "block.malum.mote_of_aerial_arcana": "Mote of Aerial Arcana", - "block.malum.mote_of_aqueous_arcana": "Mote of Aqueous Arcana", - "block.malum.mote_of_earthen_arcana": "Mote of Earthen Arcana", - "block.malum.mote_of_eldritch_arcana": "Mote of Eldritch Arcana", - "block.malum.mote_of_infernal_arcana": "Mote of Infernal Arcana", - "block.malum.mote_of_raw_arcana": "Mote of Raw Arcana", - "block.malum.mote_of_sacred_arcana": "Mote of Sacred Arcana", - "block.malum.mote_of_wicked_arcana": "Mote of Wicked Arcana", "block.malum.natural_quartz_cluster": "Natural Quartz Cluster", "block.malum.natural_quartz_ore": "Natural Quartz Ore", "block.malum.polished_tainted_rock": "Polished Tainted Rock", @@ -215,6 +207,7 @@ "block.malum.spirit_crucible": "Spirit Crucible", "block.malum.spirit_crucible_component": "Spirit Crucible Component", "block.malum.spirit_jar": "Spirit Jar", + "block.malum.spirit_mote": "Spirit Mote", "block.malum.stripped_runewood": "Stripped Runewood", "block.malum.stripped_runewood_log": "Stripped Runewood Log", "block.malum.stripped_soulwood": "Stripped Soulwood", @@ -437,6 +430,7 @@ "item.malum.intricate_assembly": "Intricate Assembly", "item.malum.iron_impetus": "Iron Impetus", "item.malum.iron_node": "Iron Node", + "item.malum.lamplighters_tongs": "Lamplighters Tongs", "item.malum.lead_impetus": "Lead Impetus", "item.malum.lead_node": "Lead Node", "item.malum.lesbian_prideweave": "Lesbian Prideweave", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index b9e59cc71729..c8c84e38c9ba 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -71,14 +71,6 @@ "block.malum.iridescent_ether": "虹彩灵火", "block.malum.iridescent_ether_torch": "虹彩灵火火把", "block.malum.mass_of_blighted_gunk": "腐枯物质块", - "block.malum.mote_of_aerial_arcana": "澄空奥能聚块", - "block.malum.mote_of_aqueous_arcana": "碧水奥能聚块", - "block.malum.mote_of_earthen_arcana": "大地奥能聚块", - "block.malum.mote_of_eldritch_arcana": "邪术奥能聚块", - "block.malum.mote_of_infernal_arcana": "狱火奥能聚块", - "block.malum.mote_of_raw_arcana": "原始奥能聚块", - "block.malum.mote_of_sacred_arcana": "神圣奥能聚块", - "block.malum.mote_of_wicked_arcana": "邪恶奥能聚块", "block.malum.natural_quartz_cluster": "天然石英簇", "block.malum.natural_quartz_ore": "天然石英矿石", "block.malum.polished_tainted_rock": "磨制污秽石", @@ -215,6 +207,7 @@ "block.malum.spirit_crucible": "精魂坩埚", "block.malum.spirit_crucible_component": "精魂坩埚构件", "block.malum.spirit_jar": "精魂罐", + "block.malum.spirit_mote": "精魂聚块", "block.malum.stripped_runewood": "去皮符文木", "block.malum.stripped_runewood_log": "去皮符文原木", "block.malum.stripped_soulwood": "去皮灵魂木", @@ -425,6 +418,7 @@ "item.malum.intricate_assembly": "繁复组件", "item.malum.iron_impetus": "铁促符", "item.malum.iron_node": "铁结点", + "item.malum.lamplighters_tongs": "明灯夹钳", "item.malum.lead_impetus": "铅促符", "item.malum.lead_node": "铅结点", "item.malum.living_flesh": "鲜活血肉", From 33608c04d6304f5e15450971c659d0b6e75430de Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 30 Jun 2024 00:35:26 +0800 Subject: [PATCH 009/114] =?UTF-8?q?fix=EF=BC=9Agoodilizer=20co-authored-by?= =?UTF-8?q?:=20502y=20<53784463+502y@users.noreply.github.com>?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/malum/malum/lang/zh_cn.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index c8c84e38c9ba..a7f5651f1101 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -900,7 +900,7 @@ "malum.gui.book.entry.introduction": "介绍", "malum.gui.book.entry.introduction.description": "论灵魂的本质", "malum.gui.book.entry.page.headline.introduction": "介绍", - "malum.gui.book.entry.page.text.introduction.1": "“世上所有的生物都有灵魂。灵 魂即是意识,是形体的动力,也 是物质与魔法的交会。形体和灵 魂代表我们的存在,灵魂之于奥 法领域,正如形体之于物理世界。”", + "malum.gui.book.entry.page.text.introduction.1": "“世上所有的生物都有灵魂。灵 魂是意识,是形体的动力,也是 物质与魔法的交汇。形体和灵魂 代表我们的存在,灵魂之于奥法 领域,正如形体之于物理世界。”", "malum.gui.book.entry.page.text.introduction.2": "我貌似发现了某种怪异的事物: 一种迄今未有记载的魔法形式。 若是放弃学习魔法的机会,便不 能称自己为魔法师。在此手札 ——《奥术全典》之中,我会记 录我对这种力量的研究,希冀于 详尽记载所有相关知识。", "malum.gui.book.entry.page.text.introduction.3": "这一神秘学派操纵的能量似乎植 根于灵魂。更确切地说,是灵魂 的能量,是构成我们每一个人的 意愿与脉动。", "malum.gui.book.entry.page.text.introduction.4": "到目前为止,我所描述的还只是 基础。但我发现了某种能将灵魂 的脉动分离并凝聚为物质的方式, 我称这些物质为“精魂晶体”。 这便是我研究的基石。", @@ -910,7 +910,7 @@ "malum.gui.book.entry.spirit_crystals.description": "物质与魔法", "malum.gui.book.entry.page.headline.spirit_crystals": "精魂晶体", "malum.gui.book.entry.page.text.spirit_crystals.1": "灵魂因其难以捉摸而出名。证明 它的存在颇为困难,就连最为渊 博的神秘使都要阅读文献才能稍 有了解。这也正是精魂魔法的独 特之处。不需要藉由宏伟巨大的 构件和深奥隐秘的技艺去实际看 到灵魂。只要把它摧毁掉就够了。", - "malum.gui.book.entry.page.text.spirit_crystals.2": "有种材料是摧毁灵魂的必需之物, 我命名为“灵魂石”。在精制之 前,它的表现相对平庸;但剥除 其中杂质之后,它似乎就……和 世界相性相异。凭借以其为核心 的刀,我就应该能抢在灵魂消散 之前击毁形体,同时也将灵魂击 碎为能量。", + "malum.gui.book.entry.page.text.spirit_crystals.2": "有种材料是摧毁灵魂的必需之物, 我命名为“灵魂石”。在精制之 前,它的表现相对平庸;但剥除 其中杂质之后,它似乎就……和 世界相异。凭借以其为核心的刀, 我就应该能抢在灵魂消散之前击 毁形体,同时也将灵魂击碎为能 量。", "malum.gui.book.entry.page.text.spirit_crystals.3": "正如前文所说,这些能量的某种 “频率”各不相同。若生物燃烧 发光,其灵魂则会反映那种光耀; 若生物适应力强,其灵魂也会与 其一般易适。有时,这种能量不 会表现出任何倾向性,而只余造 物本身的脉动。这种晶体仍待深 入研究学习。", "malum.gui.book.entry.runewood": "符文树", @@ -996,7 +996,7 @@ "malum.gui.book.entry.page.headline.esoteric_reaping": "隐秘收割", "malum.gui.book.entry.page.text.esoteric_reaping.1": "生物死亡时,其灵魂便会消散。 这是个基础理论,且迄今已有大 量实例证明其正确。也有说法认 为,偶尔这种能量会在生物死亡 时残留于其形体,如此就能解释 它们掉落反应物的现象了。但这 一说法仍未被证明。", "malum.gui.book.entry.page.text.esoteric_reaping.2": "但如今,有手中镰刀的协助,证 明这点非常容易。灵魂破碎时, 其能量会与残存的形体碰撞,哪 怕两者接触时间极为短暂也是如 此。这一现象似乎会催动强大的 反应,并导致某种变化的发生。", - "malum.gui.book.entry.page.text.esoteric_reaping.3": "我已发现四种由此过程诞生的反 应物,会在下文详细记述。总括 一下,僵尸之肉会凝结为腐朽精 华,骷髅之骨会晶化为阴冷骨石, 幻翼之翅会绕转为星灵织物,末 影人之魔法会固化为扭曲能流。", + "malum.gui.book.entry.page.text.esoteric_reaping.3": "我已发现四种由此过程诞生的反 应物,会在下文详细记述。总括 一下,僵尸之肉凝结为腐朽精华, 骷髅之骨晶化为阴冷骨石,幻翼 之翅绕转为星灵织物,末影人之 魔法固化为扭曲能流。", "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "腐朽精华", "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "在这种魔法的作用下,亡灵的血 肉会凝结为腐朽精华。这是一种 剧毒且污秽的物质,散发着死亡 的气息。", "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "阴冷骨石", @@ -1090,7 +1090,7 @@ "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "疗愈魔能戒指", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "收获到精魂晶体时,此处记载的 护符便会起效,吸收残余的能量。 例如,在收获到奥术能量时,这 枚回复护符便会为我恢复一部分 生命。", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "奥术才智戒指", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "经验晶附于灵魂,又不似奥术能 量那样的脉动。它是积累起来的 学识才智,也因此并非学到这些 学识的灵魂与生俱来之物。就算 是不伤及灵魂的重击也能将其解 离。", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "经验晶附于灵魂,又不似奥术能 量那样的脉动。它是积累起于灵 魂的学识才智,也因此并非灵魂 与生俱来之物。就算是不伤及灵 魂的重击也能将其解离。", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "我也通过凝结出的经验晶制造出 了一枚戒指,它能将经验晶从我 收获的奥术能量中滤出,每当收 获到奥术能量便会给我一次经验 才智的爆发。", "malum.gui.book.entry.ring_of_esoteric_spoils": "隐秘掠夺戒指", @@ -1578,7 +1578,7 @@ "malum.gui.book.entry.page.text.void.the_weeping_well.2": "我称这口井为“哭泣之井”,原 因是它一直散发出哀伤的气息, 井内有一小池……物质。我不太 能确定那是什么物质,它虽然看 上去不像液体,但物理性质上来 说肯定也不是固体。", "malum.gui.book.entry.page.text.void.the_weeping_well.3": "实证的“实”来自结构的构成材 料,似乎是污秽石,就好像在阻 止其中物质向外扩张。虽然说是 污秽石,但这结构的核心比我造 出的石材要坚硬许多,硬度甚至 接近基岩。", "malum.gui.book.entry.page.text.void.the_weeping_well.4": "我的第一想法是往里面扔块石头, 现在看来大概不算什么好决定。 井本身应该足够稳定,如果它真 的存在了很长时间的话……好在 没发生危险的事,算是松了口气。 那块石头几秒后就飞了出来,同 时还有一阵类似打嗝的声音,附 带少量浓度低至无害的井内物质。", - "malum.gui.book.entry.page.text.void.the_weeping_well.5": "我身上还有些下矿收集到的物品, 其中有一些经验晶和一块深岩珍 金,我待在井旁时它们便好像要 飞出我的口袋。我不清楚这意味 着什么,不过,扔进去的石头会 反弹出来,那么也许可以把它们 也扔进去试试。", + "malum.gui.book.entry.page.text.void.the_weeping_well.5": "我身上还有些挖矿收集到的物品, 其中有一些经验晶和一块深岩珍 金,我待在井旁时它们便好像要 飞出我的口袋。我不清楚这意味 着什么,不过,扔进去的石头会 反弹出来,那么也许可以把它们 也扔进去试试。", "malum.gui.book.entry.page.text.void.the_weeping_well.6": "这么做了之后,投进去的材料在 反弹回的那一刻发生了变化 ——有趣的是,石头和这些材料 的反弹方向都是正南方。或许我 可借此造出新材料、新造物?而 且,仅是受到吸引的材料都与奥 能相关这一点,就极具探索价值。", "malum.gui.book.entry.page.text.void.the_weeping_well.7": "我并非历史学家,便不会去探究 那些延伸而来的文化内涵,但有 一点,至少就我目前所知如此, 那就是污秽石只可通过精魂灌注 制成。这意味着曾有文明触及过 奥术能量,并且……试图控制它? 曾畏惧过它?曾利用过它?这个 文明是否与深埋地下的其他结构 有关?我不清楚,但我希望我能 找到答案。", From 4172a840b317b9d6fa9d6d2ff99e66b34ff7fffa Mon Sep 17 00:00:00 2001 From: "cfpa-bot[bot]" <101878103+cfpa-bot[bot]@users.noreply.github.com> Date: Sun, 30 Jun 2024 00:36:42 +0800 Subject: [PATCH 010/114] =?UTF-8?q?=E5=88=AB=E7=9C=8B=E6=88=91=EF=BC=8C?= =?UTF-8?q?=E6=88=91=E5=8F=AA=E6=98=AF=E4=B8=AA=E5=8D=8F=E4=BD=9C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: 502y <53784463+502y@users.noreply.github.com> From df2c368d0c9d9773c18244807e27851e8f63bb38 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 30 Jun 2024 18:06:10 +0800 Subject: [PATCH 011/114] Apply suggestions from code review Co-authored-by: 502y <53784463+502y@users.noreply.github.com> --- projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json | 2 +- projects/1.20/assets/malum/malum/lang/zh_cn.json | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json b/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json index 2388eff2e8eb..fe3c45b53ff9 100644 --- a/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json +++ b/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json @@ -29,5 +29,5 @@ "options.lodestone.fire_offset": "火纹理附加层偏移", "options.lodestone.fire_offset.tooltip": "向下偏移火纹理附加层,避免其阻挡视野。", "options.lodestone.screenshake_intensity": "屏幕摇晃强度", - "options.lodestone.screenshake_intensity.tooltip": "控制屏幕的摇晃强度。" + "options.lodestone.screenshake_intensity.tooltip": "控制屏幕摇晃的强度。" } \ No newline at end of file diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index a7f5651f1101..21649f13c49d 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -299,7 +299,8 @@ "effect.malum.aethers_charm": "澄空之召", "effect.malum.aethers_charm.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", "effect.malum.anglers_lure": "渔夫之诱", - "effect.malum.anglers_lure.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。是水下的灾祸。抛竿入海底深渊,我的鱼竿坚若磐石。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", + "effect.malum.anglers_lure.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。抛竿入海底深渊,我的鱼竿坚若磐石,是水下的灾祸。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", + "effect.malum.cancerous_growth": "瘤态增生", "effect.malum.earthen_might": "大地之威", "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加整体伤害。", From 098aa7e8f94873d556ad543fab5fac65f51a617f Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 3 Jul 2024 10:43:18 +0800 Subject: [PATCH 012/114] =?UTF-8?q?update=EF=BC=9A=E5=AE=98=E5=BA=93?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/malum/malum/lang/zh_cn.json | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 21649f13c49d..603ca4914195 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -300,7 +300,6 @@ "effect.malum.aethers_charm.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", "effect.malum.anglers_lure": "渔夫之诱", "effect.malum.anglers_lure.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。抛竿入海底深渊,我的鱼竿坚若磐石,是水下的灾祸。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", - "effect.malum.cancerous_growth": "瘤态增生", "effect.malum.earthen_might": "大地之威", "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加整体伤害。", @@ -1109,10 +1108,10 @@ "malum.gui.book.entry.page.headline.belt_of_the_starved.ring_of_desperate_voracity": "渴求贪食戒指", "malum.gui.book.entry.page.text.belt_of_the_starved.ring_of_desperate_voracity.1": "此戒指能稍微提高我对腐烂食物 的忍耐度,以从这些另类餐品中 搜刮出更多饥饿值和饱和度。通 常情况下,任何人都不会想吃这 些东西,但这枚戒指能够以此延 长饥馁者腰带给予的暴食效果。", "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony": "暴食聚液", - "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony.description": "别在意味道", + "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony.description": "绕过限制", "malum.gui.book.entry.page.headline.belt_of_the_starved.concentrated_gluttony": "暴食聚液", - "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "我对腐烂食物的依赖日渐增长, 也因此能够制造出更为浓稠的、 可食用的腐烂食物。暴食聚液, 光是触摸都需三思。喝下它后会 获得暴食效果。这种饮品会对腐 烂食物产生反应,从而增强暴食 效果;每佩戴一件腐朽护符,增 强力度就越大。", - "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.2": "和其他药水类似,制造时加进火 药,即能造出可以投掷的聚液。 撞击破碎后,瓶中的腐烂物质会 逸散到附近,周围所有的生物都 能享受到它的好处。", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "这些腐烂的食物远无法称得上美 味,我也越发感到厌烦。经由萃 炼精制,就能将腐烂味道在嘴里 停留的时间缩到最短,并给予我 暴食效果;每佩戴一件腐朽护符, 效果都会更强。完全消化依然还 要耗去几秒钟,但比起味道来说, 那可真是太好接受了。", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.2": "这种物质长得像药水,也因此和 药水一样,我做出了它的喷溅版 本。在击中目标后,瓶中的腐朽 物质会散布到附近,范围内所有 生物都能感受到它的好处。", "malum.gui.book.entry.necklace_of_the_narrow_edge": "精准镰刃项链", "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "精准而锋利", From 332c002dfb3e37aea88ba1f066e434d1cdf9a8fd Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 3 Jul 2024 10:43:54 +0800 Subject: [PATCH 013/114] =?UTF-8?q?update=EF=BC=9A=E5=BF=98=E6=9B=B4?= =?UTF-8?q?=E6=96=B0enus=E4=BA=86?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/malum/malum/lang/en_us.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index 179c3707e61b..b1f8531d439d 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -275,7 +275,7 @@ "block.malum.vertical_soulwood_planks_stairs": "Vertical Soulwood Planks Stairs", "block.malum.void_conduit": "The Weeping Well", "block.malum.void_depot": "Void Depot", - "block.malum.weavers_workbench": "Weavers Workbench", + "block.malum.weavers_workbench": "Weaver's Workbench", "block.malum.weeping_well_bricks": "Weeping Well Bricks", "block.malum.weeping_well_central_encasement": "Weeping Well Central Encasement", "block.malum.weeping_well_central_encasement_support": "Weeping Well Central Encasement Support", @@ -430,7 +430,7 @@ "item.malum.intricate_assembly": "Intricate Assembly", "item.malum.iron_impetus": "Iron Impetus", "item.malum.iron_node": "Iron Node", - "item.malum.lamplighters_tongs": "Lamplighters Tongs", + "item.malum.lamplighters_tongs": "Lamplighter's Tongs", "item.malum.lead_impetus": "Lead Impetus", "item.malum.lead_node": "Lead Node", "item.malum.lesbian_prideweave": "Lesbian Prideweave", @@ -598,7 +598,7 @@ "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "Directly into my veins", "malum.gui.book.entry.belt_of_the_starved": "Belt of the Starved", "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony": "Concentrated Gluttony", - "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony.description": "Don't mind the taste", + "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony.description": "Bypass", "malum.gui.book.entry.belt_of_the_starved.description": "Channeling voracity", "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "Ring of Desperate Voracity", "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity.description": "Widening the channel", @@ -874,8 +874,8 @@ "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "Explosions are chaotic, and messy, inherently. This is hardly a problem, when I want to cause such rampant destruction to collect resources, but collecting the items is a burden. This ring entangles the explosion with my soul, causing the debris and loot to appear at my location.", "malum.gui.book.entry.page.text.belt_of_the_starved.1": "The arcana I collect occasionally have scraps of wishes and desires woven in. Often, given the base nature of what I reap, this comes in the form of hunger, lust, or petty grudges. All of these impurities can be harnessed, and beyond that, I can infuse this power into my magic.", "malum.gui.book.entry.page.text.belt_of_the_starved.2": "Doing this carries the perhaps predictable effect that my own hunger amplifies, draining quicker in the process. The magic proficiency this grants is immense, but... I must say, the means are rather distasteful.", - "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "My newfound reliance on rotten meals has led me to develop a denser form of consumable rot. Concentrated Gluttony, I flinch at the idea of even touching it. When consumed it'll grant me the gluttony effect - the drink reacts to rot; amplifying the effect with each rotten trinket worn.", - "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.2": "As with any other potion, adding gunpowder to it's structure will yield a thrown bottle instead. Upon impact, the rot stored inside is released in a small area, applying it's usual benefits to every creature caught inside.", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "I have grown somewhat annoyed with the rotten foods I rely on - they are hardly pleasant to eat. By concentrating them, I can minimize the time I spend tasting rot, granting Gluttony which is amplified by each rotten trinket I wear. It takes seconds to digest, but that is preferable to the taste.", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.2": "It is like a potion, and so, like potions, I have derived a Splash variant of it. Upon impact, the essence of rot stored inside is released in a small area, applying its usual benefits to every creature caught inside.", "malum.gui.book.entry.page.text.belt_of_the_starved.ring_of_desperate_voracity.1": "This ring makes rotten foods just a little bit more bearable, allowing me to amass more hunger and saturation from such an unusual diet. Normally, such a diet would be ill-advised, however, a secondary function of the ring allows it to extend the duration of the Gluttony status effect that the Belt of the Starved grants.", "malum.gui.book.entry.page.text.blazing_diode.1": "The Blazing Diode extracts the full force of a soul on fire, lessening the fuel requirement of any catalyzer powering the crucible while also slightly hastening the entire process.", "malum.gui.book.entry.page.text.blazing_quartz.1": "It stands to reason that a place like the nether would have a substance that was flammable, and Blazing Quartz certainly fits the bill. It acts much like coal, even being able to form torches. A useful substance, even if fairly mundane.", From 833908c97dd47f59510420fc52e3a36e9e9a2232 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Fri, 5 Jul 2024 09:44:59 +0800 Subject: [PATCH 014/114] =?UTF-8?q?update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/malum/malum/lang/zh_cn.json | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 603ca4914195..9844e0017824 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -1209,6 +1209,17 @@ "malum.gui.book.entry.page.text.arcane_restoration.3": "似乎与精魂能量相性更佳的材料 的修复过程也更高效,魂染钢和 神圣金就是如此。在同等消耗下, 它们的修复量比对应平凡材料的 更多。", + "malum.gui.book.entry.mote_making": "奥能聚块的制作", + "malum.gui.book.entry.mote_making.description": "崇拜立方体", + "malum.gui.book.entry.page.headline.mote_making": "奥能聚块的制作", + "malum.gui.book.entry.page.text.mote_making.1": "精魂晶体发出的微光奇异而神秘, 增强这种辉光又会怎么样呢?适 合这件事的工具就是明灯夹钳, 一手持夹钳,另一手持精魂晶体, 即可制造一个“奥能聚块”。它 在魔法中近乎无用,但当作灯来 看非常美观。", + + "malum.gui.book.entry.spirited_glass": "融魂玻璃", + "malum.gui.book.entry.spirited_glass.description": "不太适合当镜片", + "malum.gui.book.entry.page.headline.spirited_glass": "融魂玻璃", + "malum.gui.book.entry.page.text.spirited_glass.1": "我设计了一套简单而美观的玻璃, 由精魂晶体染色,再镶入铁制的 框架。融入其中的力量“规整” 了组成玻璃的粒子;而原始和邪 术奥术能量没有倾向,它们和产 物都带有混沌的意味。但不管怎 么说,这些玻璃看上去都很有意 思。", + + "malum.gui.book.entry.crucible_augmentation": "坩埚增强", "malum.gui.book.entry.crucible_augmentation.description": "调整调谐器", "malum.gui.book.entry.page.headline.crucible_augmentation": "坩埚增强", From abeb64ca0c6a7f379f1037905639eb5bb60f1209 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 15 Sep 2024 19:15:40 +0800 Subject: [PATCH 015/114] =?UTF-8?q?update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/en_us.json | 26 ++++++++++++++++--- .../1.20/assets/malum/malum/lang/zh_cn.json | 21 ++++++++++++--- 2 files changed, 40 insertions(+), 7 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index b1f8531d439d..e100b9f43678 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -367,6 +367,7 @@ "item.malum.blazing_quartz_fragment": "Blazing Quartz Fragment", "item.malum.blighted_gunk": "Blighted Gunk", "item.malum.calcified_blight": "Calcified Blight", + "item.malum.catalyst_lobber": "Catalyst Lobber", "item.malum.charcoal_fragment": "Charcoal Fragment", "item.malum.chunk_of_brilliance": "Chunk of Brilliance", "item.malum.cluster_of_brilliance": "Cluster of Brilliance", @@ -408,7 +409,6 @@ "item.malum.encyclopedia_esoterica": "Encyclopedia Esoterica", "item.malum.erosion_scepter": "Erosion Scepter", "item.malum.esoteric_spool": "Esoteric Spool", - "item.malum.etheric_nitrate": "Etheric Nitrate", "item.malum.filled_spirit_jar": "Filled Spirit Jar", "item.malum.fused_consciousness": "Fused Consciousness", "item.malum.gay_prideweave": "Gay Prideweave", @@ -450,6 +450,8 @@ "item.malum.mnemonic_hex_staff": "Mnemonic Hex Staff", "item.malum.music_disc_aesthetica": "Music Disc", "item.malum.music_disc_aesthetica.desc": "Kultik - Aesthetica", + "item.malum.music_disc_arcane_elegy": "Music Disc", + "item.malum.music_disc_arcane_elegy.desc": "Kultik - Arcane Elegy", "item.malum.natural_quartz": "Natural Quartz", "item.malum.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", "item.malum.necklace_of_the_hidden_blade": "Necklace of the Hidden Blade", @@ -556,7 +558,6 @@ "item.malum.umbral_spirit": "Umbral Spirit", "item.malum.uranium_impetus": "Uranium Impetus", "item.malum.uranium_node": "Uranium Node", - "item.malum.vivid_nitrate": "Vivid Nitrate", "item.malum.void_salts": "Void Salts", "item.malum.void_tablet": "Void Tablet", "item.malum.warp_flux": "Warp Flux", @@ -678,6 +679,8 @@ "malum.gui.book.entry.mending_diffuser.description": "Unliving scar tissue", "malum.gui.book.entry.mirror_magic": "Mirror magic", "malum.gui.book.entry.mirror_magic.description": "Magic Funnels", + "malum.gui.book.entry.mote_making": "Mote Making", + "malum.gui.book.entry.mote_making.description": "Worship the cube", "malum.gui.book.entry.natural_quartz": "Natural Quartz", "malum.gui.book.entry.natural_quartz.description": "Deep in the earth", "malum.gui.book.entry.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", @@ -740,6 +743,7 @@ "malum.gui.book.entry.page.headline.managing_totems": "Totem Resonance", "malum.gui.book.entry.page.headline.mending_diffuser": "Mending Diffuser", "malum.gui.book.entry.page.headline.mirror_magic": "Mirror magic", + "malum.gui.book.entry.page.headline.mote_making": "Mote Making", "malum.gui.book.entry.page.headline.natural_quartz": "Natural Quartz", "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "The Blissful Harmony", "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "The Mystic Mirror", @@ -806,6 +810,7 @@ "malum.gui.book.entry.page.headline.spirit_stones.tainted_rock": "Tainted Rock", "malum.gui.book.entry.page.headline.spirit_stones.twisted_rock": "Twisted Rock", "malum.gui.book.entry.page.headline.spirit_trinkets": "Spirit Trinkets", + "malum.gui.book.entry.page.headline.spirited_glass": "Spirited Glass", "malum.gui.book.entry.page.headline.the_device": "The Device.", "malum.gui.book.entry.page.headline.totem_magic": "Totem Magic", "malum.gui.book.entry.page.headline.totemic_runes": "Totemic Runes", @@ -815,6 +820,7 @@ "malum.gui.book.entry.page.headline.transmutation.stone": "Transmutation: Basic", "malum.gui.book.entry.page.headline.tyrving": "Tyrving", "malum.gui.book.entry.page.headline.void.black_crystal": "A Black Crystal", + "malum.gui.book.entry.page.headline.void.catalyst_lobber": "Catalyst Lobber", "malum.gui.book.entry.page.headline.void.erosion_scepter": "Erosion Scepter", "malum.gui.book.entry.page.headline.void.inverse_and_hybrid_arcana": "Theoretical Arcana", "malum.gui.book.entry.page.headline.void.malignant_pewter": "Malignant Pewter", @@ -982,6 +988,8 @@ "malum.gui.book.entry.page.text.managing_totems.3": "Interestingly, the staff also allows me to 'tune' a rune into an active state by interacting with it, even if it's not on a totem. This is as far as I can tell purely visual, but if nothing else, it will make good decoration.", "malum.gui.book.entry.page.text.mending_diffuser.1": "By using Living Flesh to sympathize with natural healing, the Mending Diffuser will, upon the Crucible completing a focusing cycle, potentially repair any impetus by a small amount. It cannot mend an already cracked impetus.", "malum.gui.book.entry.page.text.mirror_magic.1": "The future holds many secrets..", + "malum.gui.book.entry.page.text.mote_making.1": "Arcana crystals emit their own strange glow. Why not tune that to be stronger? The tool I use to do this is the Lamplighter's Tongs; simply hold them in one hand and the crystal in another to create a 'mote'.", + "malum.gui.book.entry.page.text.mote_making.2": "These Motes are concentrations of pure arcane energy, with a thin shell of warding magic to keep it from spilling. This has little magical implication, but the resulting lights are pretty.", "malum.gui.book.entry.page.text.natural_quartz.1": "Natural Quartz is, as the name implies, a natural equivalent of the nether resource. It's used for most of the same things. It's rare, and found deep underground, sometimes in geodes.", "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.1": "To focus on my magics I more often than not need peace and clarity. As such, I have devised a tool to redirect attention around me. While worn, this accessory will hide my presence from nearby adversaries, decreasing their likelihood of taking interest in me.", "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "Upon further studies, it would appear that the effects of my newly forged trinket are $iespecially/$ potent when exerting their influence over any soul bearing a Wicked spirit.", @@ -1076,6 +1084,7 @@ "malum.gui.book.entry.page.text.spirit_stones.twisted_rock.1": "With Wicked arcana's nature as the opposite of Sacred, it follows that the stone produced with it would act opposite. Twisted Rock has most of the same properties as Tainted Rock, but pushes magic away from it instead of dissipating it. Both can be fashioned into item holders, as Runewood can.", "malum.gui.book.entry.page.text.spirit_trinkets.1": "Many disciplines of magic, and even more mundane practices, allow the creation of useful trinkets. These are also referred to as baubles or curios by some. The metals I have alloyed have properties useful in their own rights, and can be used as the basis for even grander designs.", "malum.gui.book.entry.page.text.spirit_trinkets.2": "In their most basic form, Hallowed Gold trinkets protect the user as if they were wearing weak armor, and Soulstained Steel trinkets increase the toughness of the armor being worn.", + "malum.gui.book.entry.page.text.spirited_glass.1": "I have designed a simple but aesthetically pleasing glass which is tinted by the arcana, framed in iron. The particles of the glass are 'aligned' by the power placed within - which means Raw and Eldritch, having no direction, are somewhat chaotic. They do still look interesting, though.", "malum.gui.book.entry.page.text.the_device": "even works while bended", "malum.gui.book.entry.page.text.totem_magic.1": "Up until now, when performing spirit arcana, I have limited my research to personal enhancement and material production. Now, I affect the world.", "malum.gui.book.entry.page.text.totem_magic.2": "To begin with Totem Magic, I may engrave spirit arcana into Runewood Logs, forming a rune representing the magic. If unwanted, engraved spirits can be stripped off with an axe, but I have uses in mind. With a Runewood Totem Base, and then a specific set of runes in a totem pole placed above my totem base, I can perform a Spirit Rite.", @@ -1092,6 +1101,9 @@ "malum.gui.book.entry.page.text.void.black_crystal.2": "I had grown too comfortable in my experiments, and tripped over one of the flasks of reagent I had left around... directly into the Well's black maw. As I'm writing this, clearly I survived... Though I'd rather not test that again.", "malum.gui.book.entry.page.text.void.black_crystal.3": "I was spat out by what I now know is liquid, much like the items I have thrown in. Further tests with monsters and cattle showed they do $inot/$ get rejected, simply seeming to vanish into the pool, and I see no reason to waste resources to test that exhaustively. Especially with my attention set on what came back out with me.", "malum.gui.book.entry.page.text.void.black_crystal.4": "As if I had shattered a soul - and considering mine was the only one present, that is a concerning possibility, though all readings of myself I have taken are within tolerances - a black spirit crystal emerged from the Well alongside me, which I collected. Does this herald a ninth arcana? If so, what impulse does it represent? This will need more study.", + "malum.gui.book.entry.page.text.void.catalyst_lobber.1": "The flame of progress is a potent one, which bulldozes everything in its search for advancement. There had to be a destructive way to harness it, and so there was.", + "malum.gui.book.entry.page.text.void.catalyst_lobber.2": "I've created a device out of a pair of lamplighter's tongs I call the Catalyst Lobber. It \"unlocks\" Auric Embers by retuning them, turning their flame from a gentle one into an explosive blaze, containing the result until it's ready to fire.", + "malum.gui.book.entry.page.text.void.catalyst_lobber.3": "I implemented a safety, because... well, I don't want to rebuild my lab again. The flames are violently explosive. Standard explosive precautions work just as well, such as obsidian, of course.", "malum.gui.book.entry.page.text.void.erosion_scepter.1": "A new false arcana has been created, using Malignant Pewter as a focus. In its corrosive reversal, the metal serves entropy - and so Eldritch answers its call. Like other uses of the metal, the resulting crystal in its Void Salt suspension seeks to unwind what humanity has wrought.", "malum.gui.book.entry.page.text.void.erosion_scepter.2": "The Erosion Scepter, made using this false crystal, is a staff which fires bolts of a crawling, corruptive substance - almost like Blight or the Void Salt used in its creation. Each charge fires two volleys, each of four bolts. These bolts chew away at the souls of their victims, which, delightfully, appears to inhibit the use of magic for a time.", "malum.gui.book.entry.page.text.void.erosion_scepter.3": "Each bolt applies another layer of this effect, reducing the effective magical might and soul force of the target by a tenth. Naturally, this can stack up to a complete seal on the target, and every application reinforces and lengthens the durations of the others.", @@ -1252,6 +1264,8 @@ "malum.gui.book.entry.spirit_stones.reexamination.description": "Tessellation of crystal structures", "malum.gui.book.entry.spirit_trinkets": "Spirit Trinkets", "malum.gui.book.entry.spirit_trinkets.description": "Accessorizing", + "malum.gui.book.entry.spirited_glass": "Spirited Glass", + "malum.gui.book.entry.spirited_glass.description": "Not suitable for Oculators", "malum.gui.book.entry.the_device": "The Device.", "malum.gui.book.entry.the_device.description": "microwave to recharge", "malum.gui.book.entry.totem_magic": "Totem Magic", @@ -1264,6 +1278,8 @@ "malum.gui.book.entry.tyrving.description": "Ancient relic", "malum.gui.book.entry.void.black_crystal": "A Black Crystal", "malum.gui.book.entry.void.black_crystal.description": "A mistake, or a boon?", + "malum.gui.book.entry.void.catalyst_lobber": "Catalyst Lobber", + "malum.gui.book.entry.void.catalyst_lobber.description": "Progress overtakes", "malum.gui.book.entry.void.erosion_scepter": "Erosion Scepter", "malum.gui.book.entry.void.erosion_scepter.description": "May mages fear my might", "malum.gui.book.entry.void.inverse_and_hybrid_arcana": "Inverse and Hybrid Arcana?", @@ -1479,6 +1495,7 @@ "malum.subtitle.arcane_charcoal_block_hit": "Block breaking", "malum.subtitle.arcane_charcoal_block_place": "Block placed", "malum.subtitle.arcane_charcoal_block_step": "Footsteps", + "malum.subtitle.arcane_elegy": "Arcane elegy", "malum.subtitle.arcane_rock_break": "Block broken", "malum.subtitle.arcane_rock_bricks_break": "Block broken", "malum.subtitle.arcane_rock_bricks_hit": "Block breaking", @@ -1507,6 +1524,10 @@ "malum.subtitle.calcified_blight_hit": "Block breaking", "malum.subtitle.calcified_blight_place": "Block placed", "malum.subtitle.calcified_blight_step": "Footsteps", + "malum.subtitle.catalyst_lobber_fired": "Catalyst lobber fired", + "malum.subtitle.catalyst_lobber_locked": "Catalyst lobber locked", + "malum.subtitle.catalyst_lobber_primed": "Catalyst lobber primed", + "malum.subtitle.catalyst_lobber_unlocked": "Catalyst lobber unlocked", "malum.subtitle.cloth_trinket_equipped": "Cloth trinket equipped", "malum.subtitle.completed_ritual_ambience": "Completed ritual ambience", "malum.subtitle.concentrated_gluttony_drink": "Concentrated gluttony drink", @@ -1531,7 +1552,6 @@ "malum.subtitle.impetus_takes_damage": "Impetus takes damage", "malum.subtitle.malignant_metal_resonates": "Malignant metal resonates", "malum.subtitle.metallic_trinket_equipped": "Metallic trinket equipped", - "malum.subtitle.nitrate_thrown": "Nitrate thrown", "malum.subtitle.ornate_trinket_equipped": "Ornate trinket equipped", "malum.subtitle.pedestal_item_inserted": "Pedestal item inserted", "malum.subtitle.pedestal_item_picked_up": "Pedestal item picked up", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 9844e0017824..527b55989451 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -367,6 +367,7 @@ "item.malum.cluster_of_brilliance": "经验晶簇", "item.malum.coal_fragment": "煤炭碎块", "item.malum.complete_design": "完整构造件", + "item.malum.catalyst_lobber": "促焰投具", "item.malum.concentrated_gluttony": "暴食聚液", "item.malum.copper_impetus": "铜促符", "item.malum.copper_node": "铜结点", @@ -400,7 +401,6 @@ "item.malum.encyclopedia_esoterica": "奥秘全典", "item.malum.erosion_scepter": "侵蚀权杖", "item.malum.esoteric_spool": "隐秘线轴", - "item.malum.etheric_nitrate": "灵火硝石", "item.malum.filled_spirit_jar": "装有精魂的精魂罐", "item.malum.fused_consciousness": "融合意识", "item.malum.gilded_belt": "镀金腰带", @@ -437,6 +437,8 @@ "item.malum.mnemonic_hex_staff": "忆念咒术法杖", "item.malum.music_disc_aesthetica": "音乐唱片", "item.malum.music_disc_aesthetica.desc": "Kultik - Aesthetica", + "item.malum.music_disc_arcane_elegy": "音乐唱片", + "item.malum.music_disc_arcane_elegy.desc": "Kultik - Arcane Elegy", "item.malum.natural_quartz": "天然石英", "item.malum.necklace_of_blissful_harmony": "福乐和谐项链", "item.malum.necklace_of_the_hidden_blade": "隐藏锋刃项链", @@ -538,7 +540,6 @@ "item.malum.umbral_spirit": "幽影精魂", "item.malum.uranium_impetus": "铀促符", "item.malum.uranium_node": "铀结点", - "item.malum.vivid_nitrate": "耀艳硝石", "item.malum.void_salts": "虚空盐", "item.malum.void_tablet": "虚空石符板", "item.malum.warp_flux": "扭曲能流", @@ -717,6 +718,7 @@ "malum.subtitle.arcane_charcoal_block_hit": "方块:损坏中", "malum.subtitle.arcane_charcoal_block_place": "方块:被放置", "malum.subtitle.arcane_charcoal_block_step": "脚步声", + "malum.subtitle.arcane_elegy": "Arcane elegy", "malum.subtitle.arcane_rock_break": "方块:被破坏", "malum.subtitle.arcane_rock_bricks_break": "方块:被破坏", "malum.subtitle.arcane_rock_bricks_hit": "方块:损坏中", @@ -745,6 +747,10 @@ "malum.subtitle.calcified_blight_hit": "方块:损坏中", "malum.subtitle.calcified_blight_place": "方块:被放置", "malum.subtitle.calcified_blight_step": "脚步声", + "malum.subtitle.catalyst_lobber_fired": "促焰投具:发射", + "malum.subtitle.catalyst_lobber_locked": "促焰投具:上锁", + "malum.subtitle.catalyst_lobber_primed": "促焰投具:装填", + "malum.subtitle.catalyst_lobber_unlocked": "促焰投具:解锁", "malum.subtitle.cloth_trinket_equipped": "布匹护符:装备", "malum.subtitle.completed_ritual_ambience": "Completed ritual ambience", "malum.subtitle.concentrated_gluttony_drink": "暴食聚液:被饮用", @@ -769,7 +775,6 @@ "malum.subtitle.impetus_takes_damage": "促符:受损", "malum.subtitle.malignant_metal_resonates": "恶念金属:谐振", "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", - "malum.subtitle.nitrate_thrown": "硝石:飞出", "malum.subtitle.ornate_trinket_equipped": "华丽护符:装备", "malum.subtitle.pedestal_item_inserted": "物品台:放入物品", "malum.subtitle.pedestal_item_picked_up": "物品台:取出物品", @@ -1212,7 +1217,8 @@ "malum.gui.book.entry.mote_making": "奥能聚块的制作", "malum.gui.book.entry.mote_making.description": "崇拜立方体", "malum.gui.book.entry.page.headline.mote_making": "奥能聚块的制作", - "malum.gui.book.entry.page.text.mote_making.1": "精魂晶体发出的微光奇异而神秘, 增强这种辉光又会怎么样呢?适 合这件事的工具就是明灯夹钳, 一手持夹钳,另一手持精魂晶体, 即可制造一个“奥能聚块”。它 在魔法中近乎无用,但当作灯来 看非常美观。", + "malum.gui.book.entry.page.text.mote_making.1": "精魂晶体发出的微光奇异而神秘, 增强这种辉光又会怎么样呢?明 灯夹钳就很适合这件事,一手持 夹钳,另一手持精魂晶体,即可 制造一个“奥能聚块”。", + "malum.gui.book.entry.page.text.mote_making.2": "这些奥能聚块是纯净的奥术能量 的凝聚体,外部有一小层守护魔 法,用以防止外溢。它在魔法中 近乎无用,但当作灯来看非常美 观。", "malum.gui.book.entry.spirited_glass": "融魂玻璃", "malum.gui.book.entry.spirited_glass.description": "不太适合当镜片", @@ -1651,6 +1657,13 @@ "malum.gui.book.entry.page.headline.void.material_study_auric_embers.reexamination": "再次审视:灵气余焰", "malum.gui.book.entry.page.text.void.material_study_auric_embers.reexamination.1": "和我之前的构想不一样,井并不 会剥去事物。而是会逆转它们, 替换成类虚空的相似物质。灵气 余焰大概就是其中最纯粹的例子: 所有不属于演进精华的事物都蒙 上了一层虚无暗影,产生的材料 $i远/$比“适合于某一用途”要完美。", + "malum.gui.book.entry.void.catalyst_lobber": "促焰投具", + "malum.gui.book.entry.void.catalyst_lobber.description": "演进超越一切", + "malum.gui.book.entry.page.headline.void.catalyst_lobber": "促焰投具", + "malum.gui.book.entry.page.text.void.catalyst_lobber.1": "演进之火极为强烈,它会为自身 的演进与蔓延摧毁路上的一切事 物。因此必然存在以其为基础的 毁灭性武器,事实上也真的存在。", + "malum.gui.book.entry.page.text.void.catalyst_lobber.2": "我使用一对明灯夹钳造成了这件 “促焰投具”。它会重新校准灵 气余焰以“解锁”它们,令它们 那温和的火焰转变为爆炸性的烈 焰,并在准备发射之前控制住它 们。", + "malum.gui.book.entry.page.text.void.catalyst_lobber.3": "我还加了一层安全措施,因为 ……我不想再建一遍实验室了。 这些火焰极其易爆。当然,黑曜 石等基础的防爆措施能挡住它们。", + "malum.gui.book.entry.void.black_crystal": "漆黑的晶体", "malum.gui.book.entry.void.black_crystal.description": "是错误,还是祝福?", "malum.gui.book.entry.page.headline.void.black_crystal": "漆黑的晶体", From 3b2d947d79652781cdd38ec13c41fb9138fc4fba Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 30 Sep 2024 20:03:30 +0800 Subject: [PATCH 016/114] =?UTF-8?q?fix=EF=BC=9A=E4=B9=B1=E4=B8=83=E5=85=AB?= =?UTF-8?q?=E7=B3=9F=E7=9A=84=E6=94=B9=E5=8A=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/zh_cn.json | 30 +++++++++---------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 527b55989451..16c3b862013c 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -987,8 +987,8 @@ "malum.gui.book.entry.spirit_infusion.description": "奇迹造物", "malum.gui.book.entry.page.headline.spirit_infusion": "精魂灌注", "malum.gui.book.entry.page.text.spirit_infusion.1": "通过将符文木的自然魔法作为基 底,我设计了一座用于法术研究 基础的祭坛——精魂祭坛。它是 等式的另一端,是奥术能量的用 途。只需将奥术能量融入物品, 再用这种能量影响其他灌注过程, 就是研究的起点了。", - "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果灌注中要用到其 他物品,则需将其置于某种符文 木物品台上。物品台需在祭坛四 格之内才能正常工作。", - "malum.gui.book.entry.page.text.spirit_infusion.3": "所有奥术能量就位之后,晶体内 的能量就会开始流入中央的物品 内。其他要融合的物品也会在 这一过程中被拉入其中。待所有 吸收过程结束,灌注的产物便会 成型。不过,这一过程$i确实/$相当 缓慢……", + "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果灌注中要用到其他 物品,则需将其置于某种符文木 物品台上。物品台需在祭坛四格 之内才能正常工作。", + "malum.gui.book.entry.page.text.spirit_infusion.3": "所有奥术能量就位之后,晶体内 的能量就会开始流入中央的物品 内。其他要融合的物品也会在这 一过程中被拉入其中。待所有吸 收过程结束,灌注的产物便会成 型。不过,这一过程$i确实/$相当缓 慢……", "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "咒灰", "malum.gui.book.entry.page.text.spirit_infusion.hex_ash.1": "灌注所得的第一种产物是一种粉 末,我以其颜色称其“咒灰”。 它是一种简单而有用的砂粉,其 中硝石和硫磺大都被原始奥术能 量嬗变殆尽,余下的是碳和反应 物的混合品。", "malum.gui.book.entry.page.headline.spirit_infusion.living_flesh": "鲜活血肉", @@ -1063,7 +1063,7 @@ "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.spirit_jar.1": "这种金属的一种简单应用是精魂 罐。精魂的原始形态并无质量, 而将其锁存在神圣金下则是无视 物理限制存储的好方法。这种罐 子的容量近乎无限,但它们只能 存储单种精魂。", "malum.gui.book.entry.page.headline.spirit_metals.soulstained_steel": "魂染钢", "malum.gui.book.entry.page.text.spirit_metals.soulstained_steel.1": "简而言之,铁很平凡。以灵魂石 调谐铁,就能制成一种$i同时/$与世 界同相又与世界异相的钢材。", - "malum.gui.book.entry.page.text.spirit_metals.soulstained_steel.2": "任何由魂染钢制成的事物都天生 具有击中灵魂的能力,不需要镰 刀那样的精密加工技艺辅助。但 直接穿上只用魂染钢制成的盔甲 相当危险,因为我的灵魂也会受 其影响。我需要一种反制措施。", + "malum.gui.book.entry.page.text.spirit_metals.soulstained_steel.2": "任何由魂染钢制成的事物都天生 具有击中灵魂的能力,不需要镰 刀那样的精密加工技艺辅助。但 直接穿上只用魂染钢制成的盔甲 相当危险,因为我的灵魂也会受 其影响。需要有一种反制措施。", "malum.gui.book.entry.spirit_metals.reexamination": "再次审视:精魂金属", "malum.gui.book.entry.spirit_metals.reexamination.description": "异类法则", "malum.gui.book.entry.page.headline.spirit_metals.reexamination": "再次审视:精魂金属", @@ -1078,8 +1078,8 @@ "malum.gui.book.entry.soulstained_armor": "魂染钢盔甲", "malum.gui.book.entry.soulstained_armor.description": "精魂保护", "malum.gui.book.entry.page.headline.soulstained_armor": "魂染钢盔甲", - "malum.gui.book.entry.page.text.soulstained_armor.1": "和魂染钢镰刀类似,我成功将普 通的铁盔甲改进为了魂染钢盔甲。 为避免直接接触这种金属导致的 灵魂受到搓挤,我在金属内部安 上了扭曲石制成的衬板。", - "malum.gui.book.entry.page.text.soulstained_armor.2": "因其同时具有存在于物理和奥术 领域,魂染钢展现出了惊人的防 御属性。它能挡住来自两个领域 的攻击,我称这种效果“灵魂护 盾”。效果受到干扰后的恢复需 要时间。其表现为提供额外护甲 值,这种护甲值能完全吸收魔法 伤害并减弱物理伤害。", + "malum.gui.book.entry.page.text.soulstained_armor.1": "和魂染钢镰刀类似,我成功将普 通的铁盔甲改进为了魂染钢盔甲。 为避免直接接触这种金属导致的 灵魂损伤,我在金属内部安上了 扭曲石制成的衬板。", + "malum.gui.book.entry.page.text.soulstained_armor.2": "因其同时存在于物理和奥术领域, 魂染钢展现出了惊人的防御属 性。它能挡住来自两个领域的攻 击,我称这种效果为“灵魂护 盾”。效果受到干扰后的恢复需 要时间。其表现为额外的护甲值, 这种护甲值能完全吸收魔法伤害 并减弱物理伤害。", "malum.gui.book.entry.page.text.soulstained_armor.3": "这种效果在本质上似乎与其他我 研究过的事物颇为相似,例如往 盔甲上刻符文,或是召来黑阳当 空。尽管形式上有所不同,但此 效果$i表面上/$似乎没有相应代价。 灵魂护盾的能量究竟是哪里来的?", "malum.gui.book.entry.spirit_trinkets": "精魂护符", @@ -1106,7 +1106,7 @@ "malum.gui.book.entry.belt_of_the_starved": "饥馁者腰带", "malum.gui.book.entry.belt_of_the_starved.description": "引导贪食", "malum.gui.book.entry.page.headline.belt_of_the_starved": "饥馁者腰带", - "malum.gui.book.entry.page.text.belt_of_the_starved.1": "有时,收集得的奥术能量中会有 几缕残存的愿望与欲望。而再看 我平时所收割事物的本质,这种 思维情绪便通常会表现为饥饿、 淫欲,或者琐碎的忿恨。所有上 述杂质都可被利用,此外,还可 将其融入我的魔法。", + "malum.gui.book.entry.page.text.belt_of_the_starved.1": "有时,收集得的奥术能量中会有 几缕残存的愿望与欲望。而再看 我平时所收割事物的本质,这种 思维情绪便通常会表现为饥饿、 淫欲,或者琐碎的忿恨。所有上 述杂质都可被利用,也可将其融 入我的魔法。", "malum.gui.book.entry.page.text.belt_of_the_starved.2": "这么做也许会导致可预见的饥饿 感增幅,并在过程中迅速消耗饥 饿值。如此带来的魔法熟练度增 幅极为巨大,但是……方法本身 确实相当令人反胃。", "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "渴求贪食戒指", "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity.description": "扩大通路", @@ -1121,12 +1121,12 @@ "malum.gui.book.entry.necklace_of_the_narrow_edge": "精准镰刃项链", "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "精准而锋利", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "精准镰刃", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "镰刀的横扫攻击是其亮点,取首 级如刈麦的能力更是无价,但这 也导致镰刀的单体伤害较低。此 项链会以神秘手段将攻击锋刃聚 合,所有能量都导向至单个目标, 大大提升攻击伤害。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "镰刀的横扫攻击是其亮点,取首 级如刈麦的能力更是无价,但这 也导致镰刀的单体伤害较低。此 项链会以神秘手段将攻击锋刃聚 合汇集,所有能量都导向至单个 目标,大大提升攻击伤害。", "malum.gui.book.entry.belt_of_the_prospector": "勘探腰带", "malum.gui.book.entry.belt_of_the_prospector.description": "大地之宝", "malum.gui.book.entry.page.headline.belt_of_the_prospector": "勘探腰带", - "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目标, 我常需要各种岩层中的宝藏。此 腰带可使地上的高价值物品免受 $i直接/$由我造成的爆炸的摧残,并 使这种爆炸破坏方块的效果与时运 III的工具等同。", + "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目标, 我常需要岩层中的各种宝藏。此 腰带可使地上的高价值物品免受 $i直接/$由我造成的爆炸的摧残,并 使这种爆炸破坏方块的效果与时运 III的工具等同。", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "直入血脉", "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", @@ -1282,7 +1282,7 @@ "malum.gui.book.entry.page.text.totem_magic.2": "为启动图腾魔法,我需要将精魂 奥术能量刻至符文原木之中,形 成代表该能量的符记。如不需要 某个符记,可用斧将其去除。我 脑中已有构想,先准备一符文木 图腾基座,再往其上图腾柱刻入 特定的符记组合,就可以启动精 魂仪式了。", "malum.gui.book.entry.page.text.totem_magic.3": "各种仪式的功能各有不同,但其 仍有规律可循,仍能归为若干类。 其一命名为“灵气仪式”,这类 仪式是给予状态效果的简单仪式, 可影响距图腾基座八格之内的所 有生物。而其他转化生物的仪式, 则大多只能影响灵气仪式的范围 的一半。", "malum.gui.book.entry.page.text.totem_magic.4": "转化方块的仪式大多会影响基座 下方、符记刻痕方向的五乘五的 范围。", - "malum.gui.book.entry.page.text.totem_magic.5": "需要注意,所有仪式图腾都无法 在另一同种仪式作用范围内工作。 若仍试图这么做,原有的仪式会 会因其周围的能流受到干扰而被 打断。", + "malum.gui.book.entry.page.text.totem_magic.5": "需要注意,所有仪式图腾都无法 在另一同种仪式作用范围内工作。 若仍试图这么做,原有的仪式会 因其周围的能流受到干扰而被打 断。", "malum.gui.book.entry.totemic_runes": "图腾符文", "malum.gui.book.entry.totemic_runes.description": "符文工艺中的仪式", @@ -1597,7 +1597,7 @@ "malum.gui.book.entry.page.text.void.the_weeping_well.4": "我的第一想法是往里面扔块石头, 现在看来大概不算什么好决定。 井本身应该足够稳定,如果它真 的存在了很长时间的话……好在 没发生危险的事,算是松了口气。 那块石头几秒后就飞了出来,同 时还有一阵类似打嗝的声音,附 带少量浓度低至无害的井内物质。", "malum.gui.book.entry.page.text.void.the_weeping_well.5": "我身上还有些挖矿收集到的物品, 其中有一些经验晶和一块深岩珍 金,我待在井旁时它们便好像要 飞出我的口袋。我不清楚这意味 着什么,不过,扔进去的石头会 反弹出来,那么也许可以把它们 也扔进去试试。", "malum.gui.book.entry.page.text.void.the_weeping_well.6": "这么做了之后,投进去的材料在 反弹回的那一刻发生了变化 ——有趣的是,石头和这些材料 的反弹方向都是正南方。或许我 可借此造出新材料、新造物?而 且,仅是受到吸引的材料都与奥 能相关这一点,就极具探索价值。", - "malum.gui.book.entry.page.text.void.the_weeping_well.7": "我并非历史学家,便不会去探究 那些延伸而来的文化内涵,但有 一点,至少就我目前所知如此, 那就是污秽石只可通过精魂灌注 制成。这意味着曾有文明触及过 奥术能量,并且……试图控制它? 曾畏惧过它?曾利用过它?这个 文明是否与深埋地下的其他结构 有关?我不清楚,但我希望我能 找到答案。", + "malum.gui.book.entry.page.text.void.the_weeping_well.7": "我并非历史学家,不会去探究那 些延申而来的文化内涵,但有一 点,至少就我目前所知如此,那 就是污秽石只可通过精魂灌注制 成。这意味着曾有文明触及过奥 术能量,并且……试图控制它? 曾畏惧过它?曾利用过它?这个 文明是否与深埋地下的其他结构 有关?我不清楚,但我希望我能 找到答案。", "malum.gui.book.entry.void.material_study_soulstone": "材料研究:灵魂石", "malum.gui.book.entry.void.material_study_soulstone.description": "一位老朋友", @@ -1634,7 +1634,7 @@ "malum.gui.book.entry.void.material_study_void_salts.reexamination": "再次审视:虚空盐", "malum.gui.book.entry.void.material_study_void_salts.reexamination.description": "引人担忧", "malum.gui.book.entry.page.headline.void.material_study_void_salts.reexamination": "再次审视:虚空盐", - "malum.gui.book.entry.page.text.void.material_study_void_salts.reexamination.1": "$i不存在/$中产生了$i存在/$,就是幽影 奥术能量存在的表现。它或许$i真 的/$活着……但它的生命由虚无定 义,而非物质的存在。再推而广 之,虚空中或许还有更为复杂的 生命?", + "malum.gui.book.entry.page.text.void.material_study_void_salts.reexamination.1": "$i不存在/$中产生了$i存在/$,就是幽影 奥术能量存在的表现。它或许$i真/$ $i的/$活着……但它的生命由虚无定 义,而非物质的存在。再推而广 之,虚空中或许还有更为复杂的 生命?", "malum.gui.book.entry.void.material_study_malignant_lead": "材料研究:腐化黄金", "malum.gui.book.entry.void.material_study_malignant_lead.description": "完美变为平庸", @@ -1674,7 +1674,7 @@ "malum.gui.book.entry.fragment.void.black_crystal": "胡乱涂写的笔记", "malum.gui.book.entry.fragment.void.black_crystal.description": "无法理解", "malum.gui.book.entry.page.headline.fragment.void.black_crystal": "胡乱涂写的笔记", - "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$i你尝试阅读这篇条目,但文字似 乎从眼边溜走了,每次捕捉到它 们的同时就又遗失了它们。你仍 记得的只言片语在你脑内留下了 这样一种印象:除去投入井中的 材料外,好像还存在着些什么……/$", + "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$i你尝试阅读这篇条目,但文字似/$ $i乎从眼边溜走了,每次捕捉到它/$ $i们的同时就又遗失了它们。你仍/$ $i记得的只言片语在你脑内留下了/$ $i这样一种印象:除去投入井中的/$ $i材料外,好像还存在着些什么……/$", "malum.gui.book.entry.void.umbral_arcana": "幽影奥术能量", "malum.gui.book.entry.void.umbral_arcana.description": "完全不可能", @@ -1692,7 +1692,7 @@ "malum.gui.book.entry.void.inverse_and_hybrid_arcana.description": "失败的理论", "malum.gui.book.entry.page.headline.void.inverse_and_hybrid_arcana": "理论中的奥术能量", "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.1": "如果奥术和邪术有其反面,那么 其他精魂晶体也应当有对应的反 面:比如,火的完全缺失即是狱 火的反面。从精魂罐中取出精魂 能量是形成晶体的手段之一。理 论上,再现类似环境就可以形成 另一种类型的晶体。", - "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.2": "精确放置精魂晶体,再配以灵魂 木仪式,理论中能够形成六种基 础奥术能量反面晶体的环境就此 落成……但什么都没有发生。要 是能找到适用于幽影奥术能量的 类似环境,那用处就会多出许多, 但目前我未能想出移除区域内$i所 有/$奥术能量的方法。", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.2": "精确放置精魂晶体,再配以灵魂 木仪式,理论中能够形成六种基 础奥术能量反面晶体的环境就此 落成……但什么都没有发生。要 是能找到适用于幽影奥术能量的 类似环境,那用处就会多出许多, 但目前我未能想出移除区域内$i所/$ $i有/$奥术能量的方法。", "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.3": "与之类似,无论以何种奥术能量 组合精校环境,都无法形成超出 六种基础晶体之外的晶体。也就 是说,混合奥术能量不存在,至 少不以同种方式存在;奥术能量 的稳定态只有有限个。但奥术能 量可以以其他方式结合……", "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana": "一次失败的实验", "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana.description": "试图创造全新事物?", @@ -1700,7 +1700,7 @@ "malum.gui.book.entry.void.material_study_arcana": "材料研究:奥术能量", "malum.gui.book.entry.void.material_study_arcana.description": "旧井新渊", "malum.gui.book.entry.page.headline.void.material_study_arcana": "研究:精魂晶体", - "malum.gui.book.entry.page.text.void.material_study_arcana.1": "在此之前,我还没将精魂晶体物 理性质的研究推进到如此地步。 这当然也有借口,我主要关注的 是它们的魔法性质,物理性质居 于其次……并非只有幽影精魂有 奇怪的特性。所有晶体都会。", + "malum.gui.book.entry.page.text.void.material_study_arcana.1": "在此之前,我还没将精魂晶体物 理性质的研究推进到如此地步。 这当然也有借口,我主要关注的 是它们的魔法性质,物理性质居 于其次……并非只有幽影精魂有 奇怪的特性。所有晶体都有。", "malum.gui.book.entry.page.text.void.material_study_arcana.2": "首先,单个种类精魂晶体的各个 样本——幽影精魂也许也一样, 但我只有一枚晶体样本——在物 理层面上完全一致,我现在的探 测精度还没法把它们区分开。这 种“一致”不只停留在“类似” 上,而是$i完全/$地、$i精确/$地相同, 到百万分之一格的数量级都是这 样。这自然也引出了一个问题: 能否雕琢或破坏晶体的一小部分?", "malum.gui.book.entry.page.text.void.material_study_arcana.3": "经过测试——当然没有非常$i全面/$, 我没有测试过幽影晶体——似乎 这种外形就是晶体能稳定存在的 唯一外形。试图移除或损坏哪怕 很小一部分都完全不可行,晶体 的物理外形完全不会受损,直至 受到足够的力而整个破碎。", "malum.gui.book.entry.page.text.void.material_study_arcana.4": "更为有意思的是,精魂晶体的物 理强度不算很高,但化学上则表 现出完全的惰性,我甚至试了很 多很多种反应物。它们真的是传 统意义上的物质吗?假如不是, 那幽影晶体又是什么呢?", @@ -1711,7 +1711,7 @@ "malum.gui.book.entry.page.headline.void.staves_as_foci": "以法杖为核心", "malum.gui.book.entry.page.text.void.staves_as_foci.1": "仔细思索我在精魂晶体中观察到 的性质后,我不禁认为结构本身 也有其重要性。而为测试这一结 论,我造出了一件忆念质仿制品, 用于仿造邪恶奥术能量;凝聚的 灵魂记忆是我能想到的最接近的 物质了。它能达到几十万分之一 格的精度。", "malum.gui.book.entry.page.text.void.staves_as_foci.2": "我没想到它会在我眼前爆炸。\n\n但是爆炸也很有用,前提是能够 掌控。所以我又做了一件样品, 但这次我为伪晶体设计了一副用 以运转的结构——灵魂木和魂染 钢制成的嵌座,以将能量向外传 递。将法术聚焦于法杖时,它就 像是微缩版的仪式,不过产生的 效果不太一样。", - "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足用。 我大概会将镰刀作为首选,但法 杖的功效也不错了。它们通常会 着重增强魔法伤害,物理伤害则 不那么看重,有些时候也很有用。 它们真正的特殊之处展现于我$i使 用/$它们时。", + "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足用。 我大概会将镰刀作为首选,但法 杖的功效也不错了。它们通常会 着重增强魔法伤害,物理伤害则 不那么看重,有些时候也很有用。 它们真正的特殊之处展现于我$i使/$ $i用/$它们时。", "malum.gui.book.entry.page.text.void.staves_as_foci.4": "忆念咒术法杖的名称来自其发射 液态邪恶能量的简单功能,就好 像女巫发射咒术。激活它需要时 间,使用也不算非常连续,却能 够对命中的事物造成可观的伤害。", "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶能量的 谐振,或许只是来源于制造经验 晶所需的死亡。", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", From 7302ccc60a670468b3ddb43be2d7bd66d394f375 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 7 Oct 2024 03:54:13 +0800 Subject: [PATCH 017/114] =?UTF-8?q?update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/en_us.json | 35 ++++++-- .../1.20/assets/malum/malum/lang/zh_cn.json | 83 ++++++++++++------- 2 files changed, 84 insertions(+), 34 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index e100b9f43678..59e403651c0c 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -1,12 +1,20 @@ { "attribute.name.malum.arcane_resonance": "Arcane Resonance", + "attribute.name.malum.arcane_resonance.desc": "Bonus potency for spirit-collection effects", "attribute.name.malum.malignant_conversion": "Malignant Conversion", + "attribute.name.malum.malignant_conversion.desc": "A percentile conversion rate in which certain magical attributes are converted into armor, armor toughness and magic resistance", "attribute.name.malum.reserve_staff_charges": "Reserve Staff Charges", + "attribute.name.malum.reserve_staff_charges.desc": "A capacity for extra staff charges, replenished overtime, consumed when casting.", "attribute.name.malum.scythe_proficiency": "Scythe Proficiency", + "attribute.name.malum.scythe_proficiency.desc": "Damage multiplier for Scythes", "attribute.name.malum.soul_ward_capacity": "Soul Ward Capacity", + "attribute.name.malum.soul_ward_capacity.desc": "The capacity for Soul Ward", + "attribute.name.malum.soul_ward_integrity": "Soul Ward Integrity", + "attribute.name.malum.soul_ward_integrity.desc": "A percentile increase in durability for Soul Ward", "attribute.name.malum.soul_ward_recovery_rate": "Soul Ward Recovery Rate", - "attribute.name.malum.soul_ward_strength": "Soul Ward Strength", + "attribute.name.malum.soul_ward_recovery_rate.desc": "A percentile increase in recovery rate for Soul Ward", "attribute.name.malum.spirit_spoils": "Spirit Spoils", + "attribute.name.malum.spirit_spoils.desc": "Flat increase to spirits looted from slain foes", "block.malum.aerial_spirited_glass": "Aerial Spirited Glass", "block.malum.aqueous_spirited_glass": "Aqueous Spirited Glass", "block.malum.arcane_spirited_glass": "Arcane Spirited Glass", @@ -301,6 +309,7 @@ "effect.malum.anglers_lure": "Angler's Lure", "effect.malum.anglers_lure.description": "Let any fish who meets my gaze learn the true meaning of fear; for I am the harbinger of death. The bane of creatures sub-aqueous, my rod is true and unwavering as I cast into the aquatic abyss. A man, scorned by this uncaring Earth, finds solace in the sea. My only friend, the worm upon my hook. Wriggling, writhing, struggling to surmount the mortal pointlessness that permeates this barren world. I am alone. I am empty. And yet, I fish.", "effect.malum.cancerous_growth": "Cancerous Growth", + "effect.malum.cancerous_growth.description": "You are emboldened by uncontrolled growth, increasing maximum health.", "effect.malum.earthen_might": "Earthen Might", "effect.malum.earthen_might.description": "Your fists and tools are reinforced with earth, increasing your overall damage.", "effect.malum.gaias_bulwark": "Gaias Bulwark", @@ -308,6 +317,7 @@ "effect.malum.gluttony": "Gluttony", "effect.malum.gluttony.description": "You feed on the vulnerable, increasing scythe proficiency and gradually restoring lost hunger.", "effect.malum.grim_certainty": "Grim Certainty", + "effect.malum.grim_certainty.description": "The Weight of Worlds oscillates, sealing the next strike as a critical blow.", "effect.malum.ifrits_embrace": "Ifrit's Embrace", "effect.malum.ifrits_embrace.description": "The warm embrace of fire coats your soul, mending your seared scars.", "effect.malum.miners_rage": "Miner's Rage", @@ -318,7 +328,9 @@ "effect.malum.rejected": "Rejected", "effect.malum.sacrificial_empowerment": "Sacrificial Empowerment", "effect.malum.silenced": "Silenced", + "effect.malum.silenced.description": "You are silenced, leaving your magical capabilities neutered.", "effect.malum.wicked_intent": "Wicked Intent", + "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, increasing scythe proficiency for just one strike.", "effect.malum.zephyrs_courage": "Zephyr's Courage", "effect.malum.zephyrs_courage.description": "The zephyr propels you forward, increasing your movement speed.", "enchantment.malum.haunted": "Haunted", @@ -332,6 +344,7 @@ "entity.malum.draining_bolt": "Draining Bolt", "entity.malum.etheric_nitrate": "Etheric Nitrate", "entity.malum.hex_bolt": "Hex Bolt", + "entity.malum.hidden_blade_delayed_impact": "Hidden Blade Delayed Impact", "entity.malum.natural_spirit": "Natural Spirit", "entity.malum.pneuma_void": "Pneuma Void", "entity.malum.runewood_boat": "Runewood Boat", @@ -481,6 +494,7 @@ "item.malum.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", "item.malum.ring_of_growing_flesh": "Ring of Growing Flesh", "item.malum.ring_of_gruesome_concentration": "Ring of Gruesome Concentration", + "item.malum.ring_of_manaweaving": "Ring of Manaweaving", "item.malum.ring_of_the_demolitionist": "Ring of the Demolitionist", "item.malum.ring_of_the_endless_well": "Ring of the Endless Well", "item.malum.ring_of_the_hoarder": "Ring of the Hoarder", @@ -754,6 +768,7 @@ "malum.gui.book.entry.page.headline.prismatic_focus_lens": "Prismatic Focus Lens", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_alchemical_mastery": "Ring of Alchemical Mastery", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "Ring of Curative Talent", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_manaweaving": "Ring of Manaweaving", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "Ring of Prowess", "malum.gui.book.entry.page.headline.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", "malum.gui.book.entry.page.headline.ritual_magic": "Ritual magic", @@ -1005,6 +1020,7 @@ "malum.gui.book.entry.page.text.prismatic_focus_lens.1": "Sometimes, simplicity is the best goal. The Prismatic Focus Lens bends not light, but the flow of arcana, reducing instability of the spirit focusing process. It is important to note, stability can only prevent the impetus from suffering $iadditional/$ damage.", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "This ring, through alchemical trickery, is able to manipulate the potions running through my blood. Whenever I collect arcana, the ring will partially filter out negative effects, while at the same time prolonging positive ones.", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "The trinkets documented within cause effects whenever a spirit crystal is collected, feeding off the excess energy. As an example, this restorative trinket will replenish a small division of my health any time I collect arcana.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "Soul Ward is a powerful barrier, but in it's current state it leaves much to be desired. One of it's glaring issues is the burdensome recovery time. To combat this, I've created a ring that in reaction to spirit arcana accelerates the recovery process of Soul Ward", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "Brilliance is attached to the soul, but isn't an impulse like the arcana. It is accumulated knowledge, and so is not inherently tied to the soul that learned it. Even strikes which pass through the soul harmlessly are capable of dislodging it.", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "By using condensed Brilliance, I have created a ring that filters out that Brilliance out of arcana I collect, giving me a burst of Brilliant knowledge whenever I collect arcana.", "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "It can be tiring, harvesting the sheer quantities of arcana I need for my research. This ring can increase the efficiency of the harvest, allowing me to reap an additional spirit from every slain soul. At a certain point, though, \"efficiency\" ceases to explain it. How am I obtaining more power than the soul itself has?", @@ -1140,7 +1156,9 @@ "malum.gui.book.entry.page.text.void.material_study_void_salts.1": "When passed through the Well, Hex Ash is reduced to a substance I call Void Salt. This dark powder appears to be chemically similar to Hex Ash, but without the carbonization that gives the Ash its name.", "malum.gui.book.entry.page.text.void.material_study_void_salts.2": "It appears to be comprised of an unknown and unstable metal, bonded to something caustic I cannot identify. It is baffling beyond the physical, though. Carbon is the basis of life, and yet removing carbon makes this substance... almost seem to move? I haven't been able to verify that experimentally, but I could swear that the material is alive and shifting.", "malum.gui.book.entry.page.text.void.material_study_void_salts.reexamination.1": "The fact that $iabsence/$ is creating $ipresence/$ implies Umbral. Perhaps it $iis/$ alive... but with life defined by deeper nothingness instead of the presence of matter. Might this indicate there is more complex life adapted to the Void?", - "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "The Narrow Edge concentrates my scythe's edge, but the Hidden Blade goes further, inverting the edge and making it hunger. I lose the sweeping attack, yes, but as I am harmed, the blade drinks of my pain, intensifying my next strike.", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "The Narrow Edge concentrates my scythe's edge, but the Hidden Blade goes further, inverting the edge and making it hunger. I lose the sweeping attack, yes, but as I am harmed, the blade drinks of my pain- feeding upon it to enable a seemingly impossible flurry of cuts and slashes.", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.2": "Upon activation, the necklace remains inert for a total of ten seconds, requiring rest and concentration in order to recover it's effect. Attacking at any point in this state will prolong this absence of function.", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.3": "The counterattack's nature is a strange one, one I have not fully identified. It is as though the blade asserts its existence in multiple places at once, demanding reality make it so.", "malum.gui.book.entry.page.text.void.necklace_of_the_watcher.1": "Souls emit energy when damaged, not merely when shattered. This necklace allows me to harness that energy, causing effects that normally only occur when I collect a spirit to also happen when I strike an enemy at full health.", "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "I have overclocked the Ring of Curative Talent, creating a ring that does not simply heal, but overheal, granting additional health instead of regeneration whenever I collect a spirit crystal.", "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "Why would Gluttony be restricted to the collection of spirits? By eating foul food, I can make myself hungrier, and so cultivate and concentrate what remains, increasing my magical might even as I starve.", @@ -1382,6 +1400,7 @@ "malum.gui.curio.effect.hunger_drain": "Actively Drains Hunger", "malum.gui.curio.effect.low_health_speed": "Speed at Low Health", "malum.gui.curio.effect.no_sweep": "Disables Scythe Sweeping", + "malum.gui.curio.effect.pacifist_recharge": "Cooldown Extends if the Scythe is Used", "malum.gui.curio.effect.passive_healing": "Passive Healing", "malum.gui.curio.effect.rotten_gluttony": "Eating Rotten Food Generates Gluttony", "malum.gui.curio.effect.scythe_chain": "Scythe Kill Chaining", @@ -1394,6 +1413,8 @@ "malum.gui.curio.effect.spirits_extend_effect": "Spirit Collection Aids Potion Durations", "malum.gui.curio.effect.spirits_gluttony": "Spirit Collection Generates Gluttony", "malum.gui.curio.effect.spirits_heal": "Spirit Collection Replenishes Health", + "malum.gui.curio.effect.spirits_weave_mana": "Spirit Collection Recovers Soul Ward", + "malum.gui.curio.effect.spirits_weave_mana_irons_spellbooks": "Also Recovers Iron's Spellbooks' Mana", "malum.gui.curio.effect.spirits_xp": "Spirit Collection Generates Experience Points", "malum.gui.curio.negative": "-%s", "malum.gui.curio.positive": "+%s", @@ -1547,7 +1568,10 @@ "malum.subtitle.hallowed_gold_hit": "Block breaking", "malum.subtitle.hallowed_gold_place": "Block placed", "malum.subtitle.hallowed_gold_step": "Footsteps", - "malum.subtitle.hidden_blade_strikes": "Hidden blade strikes", + "malum.subtitle.hidden_blade_charged": "Hidden blade charged", + "malum.subtitle.hidden_blade_disrupted": "Hidden blade disrupted", + "malum.subtitle.hidden_blade_primed": "Hidden blade primed", + "malum.subtitle.hidden_blade_unleashed": "Hidden blade unleashed", "malum.subtitle.hungry_belt_feeds": "Hungry belt feeds", "malum.subtitle.impetus_takes_damage": "Impetus takes damage", "malum.subtitle.malignant_metal_resonates": "Malignant metal resonates", @@ -1596,6 +1620,7 @@ "malum.subtitle.runewood_trapdoor_open": "Runewood trapdoor open", "malum.subtitle.runic_workbench_crafts": "Runic workbench crafts", "malum.subtitle.scythe_cuts": "Scythe cuts", + "malum.subtitle.scythe_sweeps": "Scythe sweeps", "malum.subtitle.shielding_apparatus_shields": "Shielding apparatus shields", "malum.subtitle.song_of_the_void": "Song of the void", "malum.subtitle.soul_stained_steel_break": "Block broken", @@ -1654,14 +1679,14 @@ "malum.subtitle.the_void_heart_beats": "The void heart beats", "malum.subtitle.totem_charges": "Totem charges", "malum.subtitle.tuning_fork_tinkers": "Tuning fork tinkers", + "malum.subtitle.tyrving_slashes_twice": "Tyrving slashes twice", "malum.subtitle.void_eats_gunk": "Void eats gunk", - "malum.subtitle.void_slash_swooshes": "Void slash swooshes", "malum.subtitle.void_transmutation": "Void transmutation", "malum.subtitle.void_trinket_equipped": "Void trinket equipped", "malum.subtitle.voracious_ring_feeds": "Voracious ring feeds", "malum.subtitle.warping_engine_reverberates": "Warping engine reverberates", "malum.subtitle.weight_of_worlds_slashes": "Weight of worlds slashes", - "tetra.improvement.malum.soul_strike.description": "Allows your item to shatter souls.", + "tetra.improvement.malum.soul_strike.description": "The item's material allows it to strike the soul.", "tetra.improvement.malum.soul_strike.name": "Soul Strike", "tetra.material.hallowed_gold": "Hallowed Gold", "tetra.material.hallowed_gold.prefix": "Hallowed Gold", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 16c3b862013c..a5f0584b152d 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -1,12 +1,20 @@ { "attribute.name.malum.arcane_resonance": "奥术谐振", + "attribute.name.malum.arcane_resonance.desc": "收集到精魂时所触发效果的额外强度", "attribute.name.malum.malignant_conversion": "恶念转化", + "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为护甲值、盔甲韧性,以及魔法抗性", "attribute.name.malum.reserve_staff_charges": "法杖暂存弹数", + "attribute.name.malum.reserve_staff_charges.desc": "法杖的额外弹数,会随时间恢复,施法时消耗", "attribute.name.malum.scythe_proficiency": "镰刀熟练度", + "attribute.name.malum.scythe_proficiency.desc": "镰刀的伤害倍率", "attribute.name.malum.soul_ward_capacity": "灵魂护盾容量", + "attribute.name.malum.soul_ward_capacity.desc": "灵魂护盾的容量", + "attribute.name.malum.soul_ward_integrity": "灵魂护盾稳固度", + "attribute.name.malum.soul_ward_integrity.desc": "百分比增量,能提升灵魂护盾的耐久度", "attribute.name.malum.soul_ward_recovery_rate": "灵魂护盾恢复速率", - "attribute.name.malum.soul_ward_strength": "灵魂护盾效力", + "attribute.name.malum.soul_ward_recovery_rate.desc": "百分比增量,能提升灵魂护盾的恢复速率", "attribute.name.malum.spirit_spoils": "精魂掠夺", + "attribute.name.malum.spirit_spoils.desc": "固定值增量,能增加击杀敌人所获得的精魂数", "block.malum.aerial_spirited_glass": "澄空融魂玻璃", "block.malum.aqueous_spirited_glass": "碧水融魂玻璃", "block.malum.arcane_spirited_glass": "奥术融魂玻璃", @@ -301,6 +309,7 @@ "effect.malum.anglers_lure": "渔夫之诱", "effect.malum.anglers_lure.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。抛竿入海底深渊,我的鱼竿坚若磐石,是水下的灾祸。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", "effect.malum.cancerous_growth": "瘤态增生", + "effect.malum.cancerous_growth.description": "不受控制的增生让你更有胆量,增加最大生命值。", "effect.malum.earthen_might": "大地之威", "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加整体伤害。", "effect.malum.gaias_bulwark": "盖亚之护", @@ -308,6 +317,7 @@ "effect.malum.gluttony": "暴食", "effect.malum.gluttony.description": "你通过吞食弱者而变强,增加镰刀熟练度并能逐渐恢复饥饿值。", "effect.malum.grim_certainty": "诡秘之必然", + "effect.malum.grim_certainty.description": "宙界重斧不停地振荡,它的下一击必定能造成暴击。", "effect.malum.ifrits_embrace": "火灵之拥", "effect.malum.ifrits_embrace.description": "火焰的温暖拥怀包裹了你的灵魂,治愈你灼伤的疤痕。", "effect.malum.miners_rage": "矿工之怒", @@ -318,7 +328,9 @@ "effect.malum.rejected": "受拒", "effect.malum.sacrificial_empowerment": "献祭权能", "effect.malum.silenced": "静默", + "effect.malum.silenced.description": "你遭到了静默,魔法能力被完全压制。", "effect.malum.wicked_intent": "邪恶意图", + "effect.malum.wicked_intent.description": "你为有力反击对手而整装待发,增加单次挥砍的镰刀熟练度。", "effect.malum.zephyrs_courage": "西风之勇", "effect.malum.zephyrs_courage.description": "西风推动着你前进,提升移动速度。", "enchantment.malum.haunted": "缚灵", @@ -332,6 +344,7 @@ "entity.malum.draining_bolt": "侵蚀能量束", "entity.malum.etheric_nitrate": "灵火硝石", "entity.malum.hex_bolt": "咒术束", + "entity.malum.hidden_blade_delayed_impact": "隐藏锋刃延迟打击", "entity.malum.natural_spirit": "天然精魂", "entity.malum.pneuma_void": "魂息虚空", "entity.malum.runewood_boat": "符文木船", @@ -464,6 +477,7 @@ "item.malum.ring_of_esoteric_spoils": "隐秘掠夺戒指", "item.malum.ring_of_growing_flesh": "增生血肉戒指", "item.malum.ring_of_gruesome_concentration": "可厌聚集戒指", + "item.malum.ring_of_manaweaving": "织魔戒指", "item.malum.ring_of_the_demolitionist": "爆破师戒指", "item.malum.ring_of_the_endless_well": "无底渊井戒指", "item.malum.ring_of_the_hoarder": "囤积者戒指", @@ -605,6 +619,7 @@ "malum.gui.curio.effect.hunger_drain": "持续消耗饥饿值", "malum.gui.curio.effect.low_health_speed": "低生命值时提升速度", "malum.gui.curio.effect.no_sweep": "禁止镰刀横扫攻击", + "malum.gui.curio.effect.pacifist_recharge": "使用镰刀后冷却延长", "malum.gui.curio.effect.passive_healing": "持续恢复生命值", "malum.gui.curio.effect.rotten_gluttony": "食用腐败的食物给予暴食效果", "malum.gui.curio.effect.scythe_chain": "镰刀连续击杀时增强", @@ -617,6 +632,8 @@ "malum.gui.curio.effect.spirits_extend_effect": "收获精魂时延长药水持续时间", "malum.gui.curio.effect.spirits_gluttony": "收获精魂时给予暴食效果", "malum.gui.curio.effect.spirits_heal": "收获精魂时恢复生命值", + "malum.gui.curio.effect.spirits_weave_mana": "收获精魂时恢复灵魂护盾", + "malum.gui.curio.effect.spirits_weave_mana_irons_spellbooks": "同时恢复铁之魔法书的魔力", "malum.gui.curio.effect.spirits_xp": "收获精魂时给予经验", "malum.gui.curio.negative": "-%s", "malum.gui.curio.positive": "+%s", @@ -770,7 +787,10 @@ "malum.subtitle.hallowed_gold_hit": "方块:损坏中", "malum.subtitle.hallowed_gold_place": "方块:被放置", "malum.subtitle.hallowed_gold_step": "脚步声", - "malum.subtitle.hidden_blade_strikes": "隐藏镰刃:挥砍", + "malum.subtitle.hidden_blade_charged": "隐藏锋刃:充能", + "malum.subtitle.hidden_blade_disrupted": "隐藏锋刃:被干扰", + "malum.subtitle.hidden_blade_primed": "隐藏锋刃:充能完成", + "malum.subtitle.hidden_blade_unleashed": "隐藏锋刃:释能", "malum.subtitle.hungry_belt_feeds": "饥馁者腰带:喂食", "malum.subtitle.impetus_takes_damage": "促符:受损", "malum.subtitle.malignant_metal_resonates": "恶念金属:谐振", @@ -819,6 +839,7 @@ "malum.subtitle.runewood_trapdoor_open": "符文木活板门:打开", "malum.subtitle.runic_workbench_crafts": "符文工作台:合成", "malum.subtitle.scythe_cuts": "镰刀:挥砍", + "malum.subtitle.scythe_sweeps": "镰刀:横扫", "malum.subtitle.shielding_apparatus_shields": "盾御器件:防御", "malum.subtitle.song_of_the_void": "虚空之歌", "malum.subtitle.soul_stained_steel_break": "方块:被破坏", @@ -877,14 +898,14 @@ "malum.subtitle.the_void_heart_beats": "虚空:心跳声", "malum.subtitle.totem_charges": "图腾:充能", "malum.subtitle.tuning_fork_tinkers": "调谐音叉:校准", + "malum.subtitle.tyrving_slashes_twice": "提尔锋:二次挥砍", "malum.subtitle.void_eats_gunk": "虚空:吸收腐枯物质", - "malum.subtitle.void_slash_swooshes": "虚空斩击", "malum.subtitle.void_transmutation": "虚空嬗变", "malum.subtitle.void_trinket_equipped": "虚空护符:装备", "malum.subtitle.voracious_ring_feeds": "渴求贪食戒指:进食", "malum.subtitle.warping_engine_reverberates": "扭曲引擎:共振", "malum.subtitle.weight_of_worlds_slashes": "宙界重斧:挥砍", - "tetra.improvement.malum.soul_strike.description": "使你的物品能击碎灵魂", + "tetra.improvement.malum.soul_strike.description": "制造物品所用的材料让物品能够击碎灵魂", "tetra.improvement.malum.soul_strike.name": "灵魂重击", "tetra.material.hallowed_gold": "神圣金", "tetra.material.hallowed_gold.prefix": "神圣金", @@ -908,13 +929,13 @@ "malum.gui.book.entry.page.text.introduction.1": "“世上所有的生物都有灵魂。灵 魂是意识,是形体的动力,也是 物质与魔法的交汇。形体和灵魂 代表我们的存在,灵魂之于奥法 领域,正如形体之于物理世界。”", "malum.gui.book.entry.page.text.introduction.2": "我貌似发现了某种怪异的事物: 一种迄今未有记载的魔法形式。 若是放弃学习魔法的机会,便不 能称自己为魔法师。在此手札 ——《奥术全典》之中,我会记 录我对这种力量的研究,希冀于 详尽记载所有相关知识。", "malum.gui.book.entry.page.text.introduction.3": "这一神秘学派操纵的能量似乎植 根于灵魂。更确切地说,是灵魂 的能量,是构成我们每一个人的 意愿与脉动。", - "malum.gui.book.entry.page.text.introduction.4": "到目前为止,我所描述的还只是 基础。但我发现了某种能将灵魂 的脉动分离并凝聚为物质的方式, 我称这些物质为“精魂晶体”。 这便是我研究的基石。", + "malum.gui.book.entry.page.text.introduction.4": "到目前为止,我所描述的还只是 基础。但我发现了某种方法,能 将灵魂的脉动分离出来,并凝聚 为物质;我称这些物质为“精魂 晶体”。这便是我研究的基石。", "malum.gui.book.entry.page.text.introduction.5": "被凝聚的灵魂的本质会影响晶体 的性质。每个灵魂都独一无二, 形成的晶体也种类各异。我相信 这种晶体就是研究的突破。", "malum.gui.book.entry.spirit_crystals": "精魂晶体", "malum.gui.book.entry.spirit_crystals.description": "物质与魔法", "malum.gui.book.entry.page.headline.spirit_crystals": "精魂晶体", - "malum.gui.book.entry.page.text.spirit_crystals.1": "灵魂因其难以捉摸而出名。证明 它的存在颇为困难,就连最为渊 博的神秘使都要阅读文献才能稍 有了解。这也正是精魂魔法的独 特之处。不需要藉由宏伟巨大的 构件和深奥隐秘的技艺去实际看 到灵魂。只要把它摧毁掉就够了。", + "malum.gui.book.entry.page.text.spirit_crystals.1": "灵魂因其难以捉摸而出名。证明 它的存在颇为困难,就连最为渊 博的神秘使都要阅读文献才能稍 有了解。这也正是精魂魔法的独 特之处:不需要藉由宏伟巨大的 构件和深奥隐秘的技艺去实际看 到灵魂,只要把它摧毁掉就够了。", "malum.gui.book.entry.page.text.spirit_crystals.2": "有种材料是摧毁灵魂的必需之物, 我命名为“灵魂石”。在精制之 前,它的表现相对平庸;但剥除 其中杂质之后,它似乎就……和 世界相异。凭借以其为核心的刀, 我就应该能抢在灵魂消散之前击 毁形体,同时也将灵魂击碎为能 量。", "malum.gui.book.entry.page.text.spirit_crystals.3": "正如前文所说,这些能量的某种 “频率”各不相同。若生物燃烧 发光,其灵魂则会反映那种光耀; 若生物适应力强,其灵魂也会与 其一般易适。有时,这种能量不 会表现出任何倾向性,而只余造 物本身的脉动。这种晶体仍待深 入研究学习。", @@ -942,7 +963,7 @@ "malum.gui.book.entry.brilliance": "经验晶", "malum.gui.book.entry.brilliance.description": "经验物质", "malum.gui.book.entry.page.headline.brilliance": "经验晶", - "malum.gui.book.entry.page.text.brilliance.1": "我常听到“经验晶”这一术语, 指的是其他人口中的经验。它与 灵魂的链接并不牢固,但它是灵 魂的一部分,且可收集起来并重 新利用于附魔和修复。", + "malum.gui.book.entry.page.text.brilliance.1": "我常听到“才智”这一术语,指 的是其他人口中的经验。它与灵 魂的链接并不牢固,但它是灵魂 的一部分,且可收集起来并重新 利用于附魔和修复。", "malum.gui.book.entry.page.text.brilliance.2": "大部分人不知道的是,它也能 凝聚出物理形态。我曾听过流言 称它们会从矿石中掉出来,但最 可靠的来源是灵魂消散处的小型 矿石簇,灵魂遗留的经验会刻于 岩石之上。", "malum.gui.book.entry.spirit_minerals.reexamination": "再次审视:灵魂石与经验晶", "malum.gui.book.entry.spirit_minerals.reexamination.description": "不只是奥术能量", @@ -960,8 +981,8 @@ "malum.gui.book.entry.cthonic_gold.reexamination": "再次审视:深岩珍金", "malum.gui.book.entry.cthonic_gold.reexamination.description": "旧物质的新法则", "malum.gui.book.entry.page.headline.cthonic_gold.reexamination": "再次审视:深岩珍金", - "malum.gui.book.entry.page.text.cthonic_gold.reexamination.1": "我现在知道我为何无法制成深岩 珍金了:我不理解它背后的法则。 精魂晶体融入物质并非仅有深岩 珍金一例。也许能强令精魂晶体 进入并构成物体的内部结构,由 此可造出类似的“天然”奥术能 量合金。", - "malum.gui.book.entry.page.text.cthonic_gold.reexamination.2": "我需要找到能让精魂晶体穿过固 态物质的方法;或者要在空气之 外的介质中,大致复刻精魂罐中 晶体形成的过程。这两种方法都 有可能造出深岩珍金,也许还能 造出更多东西,很多、很多新东 西。", + "malum.gui.book.entry.page.text.cthonic_gold.reexamination.1": "我现在知道我为何无法制成深岩 珍金了:我不理解它背后的法则。 精魂晶体融入物质并非仅有深岩 珍金一例。也许我能强令精魂晶 体进入并构成物体的内部结构, 由此可造出类似的“天然”奥术 能量合金。", + "malum.gui.book.entry.page.text.cthonic_gold.reexamination.2": "我需要找到能让精魂晶体穿过固 态物质的方法;或者要在空气之 外的介质中,大致复刻精魂罐中 晶体形成的过程。这两种方法都 有可能造出深岩珍金,也许还能 造出更多东西。很多、很多新东 西。", "malum.gui.book.entry.soulstone": "灵魂石", "malum.gui.book.entry.soulstone.description": "异相", @@ -986,7 +1007,7 @@ "malum.gui.book.entry.spirit_infusion": "精魂灌注", "malum.gui.book.entry.spirit_infusion.description": "奇迹造物", "malum.gui.book.entry.page.headline.spirit_infusion": "精魂灌注", - "malum.gui.book.entry.page.text.spirit_infusion.1": "通过将符文木的自然魔法作为基 底,我设计了一座用于法术研究 基础的祭坛——精魂祭坛。它是 等式的另一端,是奥术能量的用 途。只需将奥术能量融入物品, 再用这种能量影响其他灌注过程, 就是研究的起点了。", + "malum.gui.book.entry.page.text.spirit_infusion.1": "我以将符文木的自然魔法作为基 底,设计了一座用于法术研究基 础的祭坛——精魂祭坛。它是等 式的另一端,是奥术能量的用途。 只需将奥术能量融入物品,再用 这种能量影响其他灌注过程,就 是研究的起点了。", "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果灌注中要用到其他 物品,则需将其置于某种符文木 物品台上。物品台需在祭坛四格 之内才能正常工作。", "malum.gui.book.entry.page.text.spirit_infusion.3": "所有奥术能量就位之后,晶体内 的能量就会开始流入中央的物品 内。其他要融合的物品也会在这 一过程中被拉入其中。待所有吸 收过程结束,灌注的产物便会成 型。不过,这一过程$i确实/$相当缓 慢……", "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "咒灰", @@ -1015,14 +1036,14 @@ "malum.gui.book.entry.primary_arcana.description": "魔法的构件", "malum.gui.book.entry.page.headline.primary_arcana.sacred": "神圣精魂", "malum.gui.book.entry.page.text.primary_arcana.sacred.1": "神圣奥术能量对任何促进生命的 魔法都至关重要。它可被看作神 圣事物,格外有活力的生命的能 量,甚至是青春的单纯。它纯净 而未经污染,也因此十分有用。", - "malum.gui.book.entry.page.text.primary_arcana.sacred.2": "它是纯净的脉动,是对乐观的渴 望。它可在被动的、单纯的、起 源神圣的事物中寻得。", + "malum.gui.book.entry.page.text.primary_arcana.sacred.2": "它是纯净的脉动,是对乐观的渴 望。它可在友善的、单纯的、起 源神圣的事物中寻得。", "malum.gui.book.entry.page.headline.primary_arcana.wicked": "邪恶精魂", "malum.gui.book.entry.page.text.primary_arcana.wicked.1": "邪恶奥术能量对生命有害。它追 求死亡与绝望,并会将生命扭曲 为其他形态。就连触碰这种晶体 都会让我的灵魂因疼痛而颤栗。", "malum.gui.book.entry.page.text.primary_arcana.wicked.2": "它是腐化的脉动,是对苦痛的渴 望。它可在缺失生命的,或是为 恶意所扭曲的事物中寻得。", "malum.gui.book.entry.page.headline.primary_arcana.arcane": "奥术精魂", "malum.gui.book.entry.page.text.primary_arcana.arcane.1": "其他奥术能量都是灵魂的脉动, 但奥术精魂准确来说是奥能自身 的脉动。这种$b原始奥术能量/$没有 独特属性,而只是无向的精神力 量。", "malum.gui.book.entry.page.text.primary_arcana.arcane.2": "它是创造的脉动,是所有事物的 最初法则。它可在将自身灵魂对 力量开放的,或是起源于那种力 量的事物中寻得。", - "malum.gui.book.entry.page.text.primary_arcana.arcane.3": "我推测这种奥术能量与其他能量 不同,会经时间融入灵魂。灵魂 的许多方面先天就已决定,毕竟 独属于你的脉动自初便与你同在。 但这种能量缺失脉动,也许它就 是与其他能量有所不同。毕竟, 女巫不是生来就是女巫。", + "malum.gui.book.entry.page.text.primary_arcana.arcane.3": "我推测这种奥术能量与其他能量 不同,会经时间融入灵魂。灵魂 的许多方面先天就已决定,独属 于你的脉动自初便与你同在。但 这种能量缺失脉动,也许它就是 与其他能量有所不同。毕竟,女 巫不是生来就是女巫。", "malum.gui.book.entry.elemental_arcana": "元素奥术能量", "malum.gui.book.entry.elemental_arcana.description": "聚焦的魔法", @@ -1063,7 +1084,7 @@ "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.spirit_jar.1": "这种金属的一种简单应用是精魂 罐。精魂的原始形态并无质量, 而将其锁存在神圣金下则是无视 物理限制存储的好方法。这种罐 子的容量近乎无限,但它们只能 存储单种精魂。", "malum.gui.book.entry.page.headline.spirit_metals.soulstained_steel": "魂染钢", "malum.gui.book.entry.page.text.spirit_metals.soulstained_steel.1": "简而言之,铁很平凡。以灵魂石 调谐铁,就能制成一种$i同时/$与世 界同相又与世界异相的钢材。", - "malum.gui.book.entry.page.text.spirit_metals.soulstained_steel.2": "任何由魂染钢制成的事物都天生 具有击中灵魂的能力,不需要镰 刀那样的精密加工技艺辅助。但 直接穿上只用魂染钢制成的盔甲 相当危险,因为我的灵魂也会受 其影响。需要有一种反制措施。", + "malum.gui.book.entry.page.text.spirit_metals.soulstained_steel.2": "任何由魂染钢制成的事物都天生 具有击碎灵魂的能力,不需要镰 刀那样的精密加工技艺辅助。但 直接穿上只用魂染钢制成的盔甲 相当危险,因为我的灵魂也会受 其影响。需要有一种反制措施。", "malum.gui.book.entry.spirit_metals.reexamination": "再次审视:精魂金属", "malum.gui.book.entry.spirit_metals.reexamination.description": "异类法则", "malum.gui.book.entry.page.headline.spirit_metals.reexamination": "再次审视:精魂金属", @@ -1094,8 +1115,10 @@ "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "通过某种炼金技巧,这枚戒指能 够操纵我血液中流动的药水。每 当收集到奥术能量时,戒指会滤 出部分负面效果,并延长正面效 果的持续时间。", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "疗愈魔能戒指", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "收获到精魂晶体时,此处记载的 护符便会起效,吸收残余的能量。 例如,在收获到奥术能量时,这 枚回复护符便会为我恢复一部分 生命。", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_manaweaving": "织魔戒指", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "灵魂护盾相当强大,但在当前的 状态下还难称尽善尽美。显著缺 陷之一便是恢复用时过长。为改 进这一点,我制成了一枚戒指, 收获到奥术能量就能加速灵魂护 盾的恢复。", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "奥术才智戒指", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "经验晶附于灵魂,又不似奥术能 量那样的脉动。它是积累起于灵 魂的学识才智,也因此并非灵魂 与生俱来之物。就算是不伤及灵 魂的重击也能将其解离。", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "才智附于灵魂,又不似奥术能量 那样的脉动。它是随灵魂不断积 累的学识,也因此并非灵魂与生 俱来之物。就算是不伤及灵魂的 重击也能将其解离。", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "我也通过凝结出的经验晶制造出 了一枚戒指,它能将经验晶从我 收获的奥术能量中滤出,每当收 获到奥术能量便会给我一次经验 才智的爆发。", "malum.gui.book.entry.ring_of_esoteric_spoils": "隐秘掠夺戒指", @@ -1106,7 +1129,7 @@ "malum.gui.book.entry.belt_of_the_starved": "饥馁者腰带", "malum.gui.book.entry.belt_of_the_starved.description": "引导贪食", "malum.gui.book.entry.page.headline.belt_of_the_starved": "饥馁者腰带", - "malum.gui.book.entry.page.text.belt_of_the_starved.1": "有时,收集得的奥术能量中会有 几缕残存的愿望与欲望。而再看 我平时所收割事物的本质,这种 思维情绪便通常会表现为饥饿、 淫欲,或者琐碎的忿恨。所有上 述杂质都可被利用,也可将其融 入我的魔法。", + "malum.gui.book.entry.page.text.belt_of_the_starved.1": "有时,收集得的奥术能量中会有 几缕残存的愿望与欲望。而再看 我平时所收割事物的本质,这种 思维情绪便通常会表现为饥饿、 淫欲,或者琐碎的忿恨。上述所 有杂质都可被利用,也可将其融 入我的魔法。", "malum.gui.book.entry.page.text.belt_of_the_starved.2": "这么做也许会导致可预见的饥饿 感增幅,并在过程中迅速消耗饥 饿值。如此带来的魔法熟练度增 幅极为巨大,但是……方法本身 确实相当令人反胃。", "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "渴求贪食戒指", "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity.description": "扩大通路", @@ -1152,14 +1175,14 @@ "malum.gui.book.entry.spirit_stones.reexamination": "再次审视:精魂石材", "malum.gui.book.entry.spirit_stones.reexamination.description": "晶体结构的密铺", "malum.gui.book.entry.page.headline.spirit_stones.reexamination": "再次审视:精魂石材", - "malum.gui.book.entry.page.text.spirit_stones.reexamination.1": "似乎精魂晶体结构可以无限密铺, 至少邪恶和神圣晶体可以,因为 我拆解分析扭曲石和污秽石样本 后得出的结论就是这样。其他精 魂石材——换言之,密铺方式 ——或许真实存在?很有可能。", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.1": "似乎精魂晶体结构可以无限密铺, 至少邪恶和神圣晶体可以,因为 我拆解分析扭曲石和污秽石样本 后得出的结论就是这样。其他精 魂石材——换言之,密铺方式 ——或许真的存在?很有可能。", "malum.gui.book.entry.page.text.spirit_stones.reexamination.2": "那些石材的性质又会是怎样?神 圣和邪恶能制得接受和排斥魔法 的石材……澄空和大地就能造出 移动和锁定魔法的石材?但这些 功能神圣金早已具备……狱火大 概能用来加速,碧水则可用于改 变,这两种石材也许会有用处。", "malum.gui.book.entry.page.text.spirit_stones.reexamination.3": "我应当还不具备剖析奥术、邪术、 幽影所成石材的能力。我仍然没 有理解它们所代表事物的完全图 景,因为目前我还无法对幽影奥 术能量进行破坏性测试。但是, 考虑到基岩位于虚空旁侧……也 许基岩的不可破坏性就是幽影石 材的特性?", "malum.gui.book.entry.ether": "灵火", "malum.gui.book.entry.ether.description": "风之色彩", "malum.gui.book.entry.page.headline.ether": "灵火", - "malum.gui.book.entry.page.text.ether.1": "魔法师学徒的常见任务之一是制 造无需热源和燃料的火焰。这也 是种测试魔法掌控力的方法,以 及测试规避自然现象的能力的常 用手段。精魂魔法也当然能制造 这种奇迹。", + "malum.gui.book.entry.page.text.ether.1": "魔法师学徒的常见任务之一是制 造无需热源和燃料的火焰。这是 种测试魔法掌控力的方法,也常 用来检测规避自然现象的能力。 精魂魔法也当然能制造这种奇迹。", "malum.gui.book.entry.page.text.ether.2": "灵火火焰的特殊之处就在于其与 颜色的相性。就如同给皮革染色, 我同样也能为灵火染色。它是种 光源,因此染上深色会降低其明 度,而非改变火焰的颜色。", "malum.gui.book.entry.page.headline.ether.iridescent": "虹彩灵火", "malum.gui.book.entry.page.text.ether.iridescent.1": "我并未止步于制成灵火,而是找 到了给灵火浸入第二种颜色的方 式,也由此创造出了虹彩灵火。 初制成时,这种灵火的基础颜色 便会锁死,也同时能染上$i第二种/$ 颜色。光则会在火焰尖端附近慢 慢由原有颜色变为新添的颜色。", @@ -1189,12 +1212,12 @@ "malum.gui.book.entry.page.text.focus_ashes.1": "只要给炼金促符注入不同种的奥 术能量,就能制成各种粉状物质。 是简单而好用的奥术配方。", "malum.gui.book.entry.focus_crystals": "晶体创造", - "malum.gui.book.entry.focus_crystals.description": "制成不规则晶体", + "malum.gui.book.entry.focus_crystals.description": "制造不规则晶体", "malum.gui.book.entry.page.headline.focus_crystals": "晶体创造", "malum.gui.book.entry.page.text.focus_crystals.1": "只要给炼金促符注入不同种的奥 术能量,就能制成更多种平凡晶 体。", "malum.gui.book.entry.focus_metals": "金属魔艺", - "malum.gui.book.entry.focus_metals.description": "制成条状晶体", + "malum.gui.book.entry.focus_metals.description": "制造条状晶体", "malum.gui.book.entry.page.headline.focus_metals": "金属魔艺", "malum.gui.book.entry.page.text.focus_metals.1": "以硝石、硫磺、深岩珍金改变炼 金促符的组分,就可将其改造, 使其能形成纯度极高的金属结点。", "malum.gui.book.entry.page.text.focus_metals.2": "这种方法的效率和速度都不算最 快,但肯定比全手动挖矿要好得 多。所有种类的金属结点都可在 任意熔炉内烧炼为金属粒,每个 结点相当于三分之二个锭。", @@ -1209,7 +1232,7 @@ "malum.gui.book.entry.arcane_restoration": "奥术复原", "malum.gui.book.entry.arcane_restoration.description": "神秘修复", "malum.gui.book.entry.page.headline.arcane_restoration": "奥术复原", - "malum.gui.book.entry.page.text.arcane_restoration.1": "精魂坩埚有一个怪癖比较烦人 ——它会破坏与其交互的工具。 尽管使用坩埚时代价不可避免, 我也宁可选择分期支付。我设计 了这座叫“修复基柱”的仪器, 以在工具损坏时修复它们。", + "malum.gui.book.entry.page.text.arcane_restoration.1": "精魂坩埚有一个怪癖比较烦人 ——它会破坏与其交互的工具。 就算使用坩埚时代价不可避免, 我也宁可选择分期支付。我设计 了这座叫“修复基柱”的仪器, 以在工具损坏时修复它们。", "malum.gui.book.entry.page.text.arcane_restoration.2": "修复基柱不只对促符有效,而是 对几乎所有东西都有效。只要把 它们放在足够近的物品台座上, 往基柱中放入修复材料(例如, 铁工具使用铁锭),再配上合适 的精魂就行。和铁砧不同,这种 修复过程不需要消耗经验。", "malum.gui.book.entry.page.text.arcane_restoration.3": "似乎与精魂能量相性更佳的材料 的修复过程也更高效,魂染钢和 神圣金就是如此。在同等消耗下, 它们的修复量比对应平凡材料的 更多。", @@ -1251,7 +1274,7 @@ "malum.gui.book.entry.blazing_diode": "烈焰二极管", "malum.gui.book.entry.blazing_diode.description": "至强之力", "malum.gui.book.entry.page.headline.blazing_diode": "烈焰二极管", - "malum.gui.book.entry.page.text.blazing_diode.1": "烈焰二极管借用了如火般热烈灵 魂的强大力量,降低坩埚周围催 化器的燃料需求,同时略微加快 了聚焦过程。", + "malum.gui.book.entry.page.text.blazing_diode.1": "烈焰二极管借用了如火般热烈的 灵魂的强大力量,降低坩埚周围 催化器的燃料需求,同时略微加 快了聚焦过程。", "malum.gui.book.entry.prismatic_focus_lens": "海晶聚焦透镜", "malum.gui.book.entry.prismatic_focus_lens.description": "稳定下来", @@ -1499,7 +1522,7 @@ "malum.gui.book.entry.rune_of_aliment_cleansing": "病痛祓除符文", "malum.gui.book.entry.rune_of_aliment_cleansing.description": "促进处理的脉动", "malum.gui.book.entry.page.headline.rune_of_aliment_cleansing": "病痛祓除符文", - "malum.gui.book.entry.page.text.rune_of_aliment_cleansing.1": "病痛祓除符文促使形体催化、转 化和改变物质,以期加快处理消 解负面效果的速度,以超越寻常 的速度战胜它们。", + "malum.gui.book.entry.page.text.rune_of_aliment_cleansing.1": "病痛祓除符文促使形体催化、转 化和改变物质,以期加快处理和 消解负面效果的速度,而以超越 寻常的速度战胜它们。", "malum.gui.book.entry.rune_of_culling": "屠戮符文", "malum.gui.book.entry.rune_of_culling.description": "促进破坏的脉动", @@ -1575,7 +1598,7 @@ "malum.gui.book.entry.tyrving": "提尔锋", "malum.gui.book.entry.tyrving.description": "远古遗物", "malum.gui.book.entry.page.headline.tyrving": "提尔锋", - "malum.gui.book.entry.page.text.tyrving.1": "提尔锋是一把相对隐秘的武器。 它奇异的构造使其看上去好像是 不适合战斗的孱弱武器。然而, 其咒灰内衬和扭曲石外形则使其 能对灵魂造成额外魔法伤害,灵 魂越强大,增益就越多。", + "malum.gui.book.entry.page.text.tyrving.1": "提尔锋是一把相对隐秘的武器。 它奇异的构造让它看上去好像是 不适合战斗的孱弱武器。然而, 其咒灰内衬和扭曲石外形则使其 能对灵魂造成额外魔法伤害,灵 魂越强大,增益就越多。", "malum.gui.book.entry.page.text.tyrving.2": "此武器也可用奥术复原高效修复。", "malum.gui.book.entry.the_device": "神秘装置", @@ -1603,7 +1626,7 @@ "malum.gui.book.entry.void.material_study_soulstone.description": "一位老朋友", "malum.gui.book.entry.page.headline.void.material_study_soulstone": "研究:灵魂石", "malum.gui.book.entry.page.text.void.material_study_soulstone.1": "当然,灵魂石本身没什么新东西。 它是精魂魔法的基石。然而,大 多数粗金属穿过哭泣之井后,便 会变成粗灵魂石。", - "malum.gui.book.entry.page.text.void.material_study_soulstone.2": "这是否意味着灵魂石本身类似金 属?或许吧。但这肯定能解释它 为何能轻松调谐铁。这当然也代 表着,灵魂石本身以某种方式与 井的真实存在相连。也许井是现 实中充斥着灵魂的区域,还是一 种收纳灵魂的方式?这两种说法 都不太站得住脚,但我目前还无 法直接推倒这些理论,不管看上 去有多站不住脚。", + "malum.gui.book.entry.page.text.void.material_study_soulstone.2": "这是否意味着灵魂石本身类似金 属?或许吧。但这肯定能解释它 为何能轻松调谐铁。这当然也代 表着,灵魂石本身以某种方式与 井的真实存在相连。也许井是现 实中充斥着灵魂的区域?还是一 种收纳灵魂的方式?这两种说法 都不太站得住脚,但我目前还无 法直接推倒这些理论,不管看上 去有多站不住脚。", "malum.gui.book.entry.void.material_study_null_slate": "材料研究:精炼灵魂石", "malum.gui.book.entry.void.material_study_null_slate.description": "空白的板石,也许即是前身", @@ -1637,7 +1660,7 @@ "malum.gui.book.entry.page.text.void.material_study_void_salts.reexamination.1": "$i不存在/$中产生了$i存在/$,就是幽影 奥术能量存在的表现。它或许$i真/$ $i的/$活着……但它的生命由虚无定 义,而非物质的存在。再推而广 之,虚空中或许还有更为复杂的 生命?", "malum.gui.book.entry.void.material_study_malignant_lead": "材料研究:腐化黄金", - "malum.gui.book.entry.void.material_study_malignant_lead.description": "完美变为平庸", + "malum.gui.book.entry.void.material_study_malignant_lead.description": "化神奇为腐朽", "malum.gui.book.entry.page.headline.void.material_study_malignant_lead": "研究:恶念之铅", "malum.gui.book.entry.page.text.void.material_study_malignant_lead.1": "穿过哭泣之井后,深岩珍金会转 换成恶念之铅。与金绑定的各种 奥术能量大多转变成了邪恶奥术 能量,这种金属也因此自炼金师 的神坛跌落,变成了最为低等的 材料。", "malum.gui.book.entry.page.text.void.material_study_malignant_lead.2": "金属中的奥术能量也大致变为了 原本的一半。是因为被井剥去了, 还是变化成了我仍未分离辨识的 事物?两种说法都可能成立。这 点有可能和虚无板石展现出来的 奥术交互能力有关……", @@ -1645,7 +1668,7 @@ "malum.gui.book.entry.void.material_study_malignant_lead.reexamination.description": "邪恶与幽影", "malum.gui.book.entry.page.headline.void.material_study_malignant_lead.reexamination": "再次审视:恶念之铅", "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.1": "我目前只有恶念之铅这一种方法 考察幽影晶体的物理形态——恰 好失去了一半的奥术质量,哪还 可能是其他原因所致?", - "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.2": "分离深岩珍金中微晶和恶念之铅 中邪恶晶体那样的操作仍未取得 成果,但在我能获得更多材料之 前,这么做就是研究幽影奥术能 量构造的最佳途径。", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.2": "分离深岩珍金中的微晶,分离恶 念之铅中的邪恶晶体,这两者仍 未取得成果。但在我能获得更多 材料之前,这么做就是研究幽影 奥术能量构造的最佳途径。", "malum.gui.book.entry.void.material_study_auric_embers": "材料研究:烈焰升华", "malum.gui.book.entry.void.material_study_auric_embers.description": "演进的精华", @@ -1738,7 +1761,9 @@ "malum.gui.book.entry.void.necklace_of_the_hidden_blade": "隐藏锋刃项链", "malum.gui.book.entry.void.necklace_of_the_hidden_blade.description": "刺向背后的锋刃", "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "隐藏锋刃", - "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "精准镰刃项链能聚焦镰刀的锋刃, 隐藏锋刃项链则更进一步,逆转 锋刃并令其饥馁。镰刀不再能进 行横扫攻击,但在我受伤时,镰 刃便会饮下我的痛楚,强化下一 次攻击。", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "精准镰刃项链能聚焦镰刀的锋刃, 隐藏锋刃项链则更进一步,逆转 锋刃并令其饥馁。镰刀不再能进 行横扫攻击,但在我受伤时,镰 刃便会饮下我的痛楚,它借此挥 出的重砍和斩击在平常几近无法 达成。", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.2": "激活时,此项链会在十秒内保持 惰性,只有保持静止、集中思绪 才能激发出它的潜能。在此状态 下进行攻击会延长其惰性时间。", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.3": "这种反击的本质较为奇异,我未 能完全辨识。就好像锋刃扭曲了 现实,以在同一时刻出现在多个 位置。", "malum.gui.book.entry.void.malignant_pewter": "恶念白镴", "malum.gui.book.entry.void.malignant_pewter.description": "演进不再", @@ -1752,13 +1777,13 @@ "malum.gui.book.entry.page.headline.void.erosion_scepter": "侵蚀权杖", "malum.gui.book.entry.page.text.void.erosion_scepter.1": "我新制成了一种仿制奥术能量, 借由恶念白镴作为核心。在它那 腐蚀性的逆转能力中,金属本身 即会呼唤混乱熵增;因此邪术能 量回应了这一呼唤。和这种金属 的其他用途一样,自虚空盐悬液 中产出的晶体同样渴求消解人类 的成就。", "malum.gui.book.entry.page.text.void.erosion_scepter.2": "侵蚀权杖的制造使用了这种伪晶 体,它能发射一束束近乎匍匐的 腐蚀性物质,与腐枯物质和制造 其的虚空盐极其类似。每次充能 都会发射两发法术弹,每枚弹又 分出四束。这些物质束会蚕食所 命中事物的灵魂,并在一段时间 内阻止其运用魔法,也许算是使 用它的好处。", - "malum.gui.book.entry.page.text.void.erosion_scepter.3": "每一束物质都会额外叠上一层效 果,令魔法能力的灵魂力降低十 分之一。当然,这种效果可以叠 到完全封印目标的能力,而且每 次命中都会增强并延长封印。", + "malum.gui.book.entry.page.text.void.erosion_scepter.3": "每一束物质都会额外叠上一层效 果,令魔法能力和灵魂力降低十 分之一。当然,这种效果可以叠 到完全封印目标的能力,而且每 次命中都会增强并延长封印。", "malum.gui.book.entry.page.text.void.erosion_scepter.4": "直接用法杖敲打敌人即会施加两 次侵蚀,很有用处,它也不再只 是到了近身格斗的窘迫时刻才掏 出的武器了。并非所有魔法都要 求一个稳定的灵魂,对自我消解 的恐惧也应当能驱动魔法。", "malum.gui.book.entry.void.weight_of_worlds": "宙界重斧", "malum.gui.book.entry.void.weight_of_worlds.description": "实物化的存在性重负", "malum.gui.book.entry.page.headline.void.weight_of_worlds": "宙界重斧", - "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "利用恶念白镴的现实侵蚀性质相 对来说比较简单。一把粗制的武 器,除此之外又有什么更能代表 演进的终止呢?这把斧,我称作 “宙界重斧”,以凸显恼怒情绪 之重。它很缓慢,它很笨拙,它 仅限物理……同时它也$i强大/$到远 超构想。", + "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "利用恶念白镴的现实侵蚀性质相 对来说比较简单。一把粗制的武 器,除此之外又有什么更能代表 演进的终止呢?这把斧,我称作 “宙界重斧”,以凸显恼怒情绪 之重。它很缓慢,它很笨拙,它 的攻击仅限物理……同时它也$i强/$ $i大/$到远超构想。", "malum.gui.book.entry.page.text.void.weight_of_worlds.2": "某些时候,宙界重斧似会认可我 的屠戮,并令我的攻击力变为双 倍,这种增幅完全没有可溯来源。 我坚信屠戮即是关键,因在取走 性命时我能感受到某种谐振;这 种谐振似乎会在我下一次挥砍时 消散,并必定使得攻击力度翻倍。", "malum.gui.book.entry.void.malignant_stronghold_armor": "恶念要塞盔甲", From faad2e905a4d7034ec767912f7f57ced2e47f620 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 9 Oct 2024 04:26:00 +0800 Subject: [PATCH 018/114] =?UTF-8?q?update=EF=BC=9A=E5=AE=98=E5=BA=93?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/en_us.json | 16 ++++++++++++++-- .../1.20/assets/malum/malum/lang/zh_cn.json | 17 +++++++++++++++-- 2 files changed, 29 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index 59e403651c0c..46a88bce8e5d 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -308,6 +308,7 @@ "effect.malum.aethers_charm.description": "The heavens call for you, increasing jump height and decreasing gravity.", "effect.malum.anglers_lure": "Angler's Lure", "effect.malum.anglers_lure.description": "Let any fish who meets my gaze learn the true meaning of fear; for I am the harbinger of death. The bane of creatures sub-aqueous, my rod is true and unwavering as I cast into the aquatic abyss. A man, scorned by this uncaring Earth, finds solace in the sea. My only friend, the worm upon my hook. Wriggling, writhing, struggling to surmount the mortal pointlessness that permeates this barren world. I am alone. I am empty. And yet, I fish.", + "effect.malum.arcane_reverberation": "Arcane Reverberation", "effect.malum.cancerous_growth": "Cancerous Growth", "effect.malum.cancerous_growth.description": "You are emboldened by uncontrolled growth, increasing maximum health.", "effect.malum.earthen_might": "Earthen Might", @@ -320,6 +321,7 @@ "effect.malum.grim_certainty.description": "The Weight of Worlds oscillates, sealing the next strike as a critical blow.", "effect.malum.ifrits_embrace": "Ifrit's Embrace", "effect.malum.ifrits_embrace.description": "The warm embrace of fire coats your soul, mending your seared scars.", + "effect.malum.imminent_deliverance": "Imminent Deliverance", "effect.malum.miners_rage": "Miner's Rage", "effect.malum.miners_rage.description": "Your tools are bolstered with radiance, increasing your mining and attack speed.", "effect.malum.poseidons_grasp": "Poseidon's Grasp", @@ -415,6 +417,7 @@ "item.malum.demigirl_prideweave": "Demigirl Prideweave", "item.malum.dreaded_weave": "Dreaded Weave", "item.malum.earthen_spirit": "Earthen Spirit", + "item.malum.edge_of_deliverance": "Edge of Deliverance", "item.malum.elaborate_brooch": "Elaborate Brooch", "item.malum.eldritch_spirit": "Eldritch Spirit", "item.malum.enby_prideweave": "Enby Prideweave", @@ -491,6 +494,7 @@ "item.malum.ring_of_arcane_prowess": "Ring of Arcane Prowess", "item.malum.ring_of_curative_talent": "Ring of Curative Talent", "item.malum.ring_of_desperate_voracity": "Ring of Desperate Voracity", + "item.malum.ring_of_echoing_arcana": "Ring of Echoing Arcana", "item.malum.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", "item.malum.ring_of_growing_flesh": "Ring of Growing Flesh", "item.malum.ring_of_gruesome_concentration": "Ring of Gruesome Concentration", @@ -854,6 +858,7 @@ "malum.gui.book.entry.page.headline.void.material_study_void_salts.reexamination": "Reexamination: Void Salts", "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "The Hidden Blade", "malum.gui.book.entry.page.headline.void.necklace_of_the_watcher": "Necklace of the Watcher", + "malum.gui.book.entry.page.headline.void.ring_of_echoing_arcana": "Ring of Echoing Arcana", "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "Ring of Growing Flesh", "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "Gruesome Concentration", "malum.gui.book.entry.page.headline.void.rune_of_bolstering": "Rune of Bolstering", @@ -1160,6 +1165,7 @@ "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.2": "Upon activation, the necklace remains inert for a total of ten seconds, requiring rest and concentration in order to recover it's effect. Attacking at any point in this state will prolong this absence of function.", "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.3": "The counterattack's nature is a strange one, one I have not fully identified. It is as though the blade asserts its existence in multiple places at once, demanding reality make it so.", "malum.gui.book.entry.page.text.void.necklace_of_the_watcher.1": "Souls emit energy when damaged, not merely when shattered. This necklace allows me to harness that energy, causing effects that normally only occur when I collect a spirit to also happen when I strike an enemy at full health.", + "malum.gui.book.entry.page.text.void.ring_of_echoing_arcana.1": "Overclocking the Ring of Curative Talent created a useful ring, so I have applied that principle to another ring, Manaweaving, to not only bind, but create resonance in magic. The Ring of Echoing Arcana grants Arcane Resonance whenever I collect a spirit crystal, empowering all my other spirit-collection effects.", "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "I have overclocked the Ring of Curative Talent, creating a ring that does not simply heal, but overheal, granting additional health instead of regeneration whenever I collect a spirit crystal.", "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "Why would Gluttony be restricted to the collection of spirits? By eating foul food, I can make myself hungrier, and so cultivate and concentrate what remains, increasing my magical might even as I starve.", "malum.gui.book.entry.page.text.void.rune_of_bolstering.1": "The Rune of Bolstering does not heal like its counterpart. Instead, it forces the body to heal past its limits, granting a small amount of extra health.", @@ -1334,6 +1340,8 @@ "malum.gui.book.entry.void.necklace_of_the_hidden_blade.description": "A knife at their backs", "malum.gui.book.entry.void.necklace_of_the_watcher": "Necklace of the Watcher", "malum.gui.book.entry.void.necklace_of_the_watcher.description": "It looks back", + "malum.gui.book.entry.void.ring_of_echoing_arcana": "Ring of Echoing Arcana", + "malum.gui.book.entry.void.ring_of_echoing_arcana.description": "I can see see the future $ifuture future/$", "malum.gui.book.entry.void.ring_of_growing_flesh": "Ring of Growing Flesh", "malum.gui.book.entry.void.ring_of_growing_flesh.description": "Creeping and crawling", "malum.gui.book.entry.void.ring_of_gruesome_concentration": "Ring of Gruesome Concentration", @@ -1410,6 +1418,7 @@ "malum.gui.curio.effect.soul_ward_magic_resilience": "Soul Ward Magic Resilience", "malum.gui.curio.effect.soul_ward_physical_absorption": "Soul Ward Absorbs Physical Damage Equally to Magic Damage", "malum.gui.curio.effect.spirits_add_health": "Spirit Collection Grants Extra Hearts", + "malum.gui.curio.effect.spirits_buff_spirit_collection": "Spirit Collection Generates Arcane Resonance", "malum.gui.curio.effect.spirits_extend_effect": "Spirit Collection Aids Potion Durations", "malum.gui.curio.effect.spirits_gluttony": "Spirit Collection Generates Gluttony", "malum.gui.curio.effect.spirits_heal": "Spirit Collection Replenishes Health", @@ -1559,6 +1568,9 @@ "malum.subtitle.deepslate_soulstone_place": "Block placed", "malum.subtitle.deepslate_soulstone_step": "Footsteps", "malum.subtitle.draining_motif": "Draining motif", + "malum.subtitle.echoing_ring_absorbs": "Echoing ring absorbs", + "malum.subtitle.edge_of_deliverance_cuts": "Edge of deliverance cuts", + "malum.subtitle.edge_of_deliverance_sweeps": "Edge of deliverance sweeps", "malum.subtitle.ether_break": "Block broken", "malum.subtitle.ether_place": "Block placed", "malum.subtitle.flesh_ring_absorbs": "Flesh ring absorbs", @@ -1574,7 +1586,7 @@ "malum.subtitle.hidden_blade_unleashed": "Hidden blade unleashed", "malum.subtitle.hungry_belt_feeds": "Hungry belt feeds", "malum.subtitle.impetus_takes_damage": "Impetus takes damage", - "malum.subtitle.malignant_metal_resonates": "Malignant metal resonates", + "malum.subtitle.malignant_metal_motif": "Malignant metal motif", "malum.subtitle.metallic_trinket_equipped": "Metallic trinket equipped", "malum.subtitle.ornate_trinket_equipped": "Ornate trinket equipped", "malum.subtitle.pedestal_item_inserted": "Pedestal item inserted", @@ -1685,7 +1697,7 @@ "malum.subtitle.void_trinket_equipped": "Void trinket equipped", "malum.subtitle.voracious_ring_feeds": "Voracious ring feeds", "malum.subtitle.warping_engine_reverberates": "Warping engine reverberates", - "malum.subtitle.weight_of_worlds_slashes": "Weight of worlds slashes", + "malum.subtitle.weight_of_worlds_cuts": "Weight of worlds cuts", "tetra.improvement.malum.soul_strike.description": "The item's material allows it to strike the soul.", "tetra.improvement.malum.soul_strike.name": "Soul Strike", "tetra.material.hallowed_gold": "Hallowed Gold", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index a5f0584b152d..3bffc60eec88 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -308,6 +308,7 @@ "effect.malum.aethers_charm.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", "effect.malum.anglers_lure": "渔夫之诱", "effect.malum.anglers_lure.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。抛竿入海底深渊,我的鱼竿坚若磐石,是水下的灾祸。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", + "effect.malum.arcane_reverberation": "奥术回响", "effect.malum.cancerous_growth": "瘤态增生", "effect.malum.cancerous_growth.description": "不受控制的增生让你更有胆量,增加最大生命值。", "effect.malum.earthen_might": "大地之威", @@ -320,6 +321,7 @@ "effect.malum.grim_certainty.description": "宙界重斧不停地振荡,它的下一击必定能造成暴击。", "effect.malum.ifrits_embrace": "火灵之拥", "effect.malum.ifrits_embrace.description": "火焰的温暖拥怀包裹了你的灵魂,治愈你灼伤的疤痕。", + "effect.malum.imminent_deliverance": "奉夺临魂", "effect.malum.miners_rage": "矿工之怒", "effect.malum.miners_rage.description": "光耀加固了你的工具,提升挖掘速度与攻击速度。", "effect.malum.poseidons_grasp": "海神之握", @@ -408,6 +410,7 @@ "item.malum.cursed_sapball": "诅咒树脂球", "item.malum.dreaded_weave": "恐惧织物", "item.malum.earthen_spirit": "大地精魂", + "item.malum.edge_of_deliverance": "奉魂锋镰", "item.malum.elaborate_brooch": "精致胸针", "item.malum.eldritch_spirit": "邪术精魂", "item.malum.encyclopedia_arcana": "奥术全典", @@ -474,6 +477,7 @@ "item.malum.ring_of_arcane_prowess": "奥术才智戒指", "item.malum.ring_of_curative_talent": "疗愈魔能戒指", "item.malum.ring_of_desperate_voracity": "渴求贪食戒指", + "item.malum.ring_of_echoing_arcana": "奥能回响戒指", "item.malum.ring_of_esoteric_spoils": "隐秘掠夺戒指", "item.malum.ring_of_growing_flesh": "增生血肉戒指", "item.malum.ring_of_gruesome_concentration": "可厌聚集戒指", @@ -629,6 +633,7 @@ "malum.gui.curio.effect.soul_ward_magic_resilience": "灵魂护盾魔法韧性", "malum.gui.curio.effect.soul_ward_physical_absorption": "灵魂护盾吸收物理和魔法伤害", "malum.gui.curio.effect.spirits_add_health": "收获精魂时给予额外生命值", + "malum.gui.curio.effect.spirits_buff_spirit_collection": "收获精魂时提升奥术谐振", "malum.gui.curio.effect.spirits_extend_effect": "收获精魂时延长药水持续时间", "malum.gui.curio.effect.spirits_gluttony": "收获精魂时给予暴食效果", "malum.gui.curio.effect.spirits_heal": "收获精魂时恢复生命值", @@ -778,6 +783,9 @@ "malum.subtitle.deepslate_soulstone_place": "方块:被放置", "malum.subtitle.deepslate_soulstone_step": "脚步声", "malum.subtitle.draining_motif": "侵蚀能量束:蚕食", + "malum.subtitle.echoing_ring_absorbs": "奥能回响戒指:吸收", + "malum.subtitle.edge_of_deliverance_cuts": "奉魂锋镰:挥砍", + "malum.subtitle.edge_of_deliverance_sweeps": "奉魂锋镰:横扫", "malum.subtitle.ether_break": "方块:被破坏", "malum.subtitle.ether_place": "方块:被放置", "malum.subtitle.flesh_ring_absorbs": "增生血肉戒指:吸收", @@ -793,7 +801,7 @@ "malum.subtitle.hidden_blade_unleashed": "隐藏锋刃:释能", "malum.subtitle.hungry_belt_feeds": "饥馁者腰带:喂食", "malum.subtitle.impetus_takes_damage": "促符:受损", - "malum.subtitle.malignant_metal_resonates": "恶念金属:谐振", + "malum.subtitle.malignant_metal_motif": "恶念金属:谐鸣", "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", "malum.subtitle.ornate_trinket_equipped": "华丽护符:装备", "malum.subtitle.pedestal_item_inserted": "物品台:放入物品", @@ -904,7 +912,7 @@ "malum.subtitle.void_trinket_equipped": "虚空护符:装备", "malum.subtitle.voracious_ring_feeds": "渴求贪食戒指:进食", "malum.subtitle.warping_engine_reverberates": "扭曲引擎:共振", - "malum.subtitle.weight_of_worlds_slashes": "宙界重斧:挥砍", + "malum.subtitle.weight_of_worlds_cuts": "宙界重斧:挥砍", "tetra.improvement.malum.soul_strike.description": "制造物品所用的材料让物品能够击碎灵魂", "tetra.improvement.malum.soul_strike.name": "灵魂重击", "tetra.material.hallowed_gold": "神圣金", @@ -1748,6 +1756,11 @@ "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "增生血肉戒指", "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "我超频了疗愈魔能戒指,造出的 戒指不只会治疗伤害,还能超量 治疗。它在收集到精魂晶体时给 予额外生命值,但不会提供生命 恢复效果。", + "malum.gui.book.entry.void.ring_of_echoing_arcana": "奥能回响戒指", + "malum.gui.book.entry.void.ring_of_echoing_arcana.description": "我能看看见见未来$i未来未来/$", + "malum.gui.book.entry.page.headline.void.ring_of_echoing_arcana": "奥能回响戒指", + "malum.gui.book.entry.page.text.void.ring_of_echoing_arcana.1": "将疗愈魔能戒指超频过后得到的 戒指很有用,所以我又在织魔戒 指上重复了一遍,让它不只会绑 定,而也会制造出魔法层面的回 响。奥能回响戒指在收集到精魂 晶体时会给予奥术回响效果,以 此增强所有其他收集精魂时触发 的效果。", + "malum.gui.book.entry.void.ring_of_gruesome_concentration": "可厌聚集戒指", "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "摄取并同化", "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "可厌聚集", From 7ff868a4de7ec99bdfa3cd2ad4fcab8d28294dd5 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Fri, 18 Oct 2024 01:14:47 +0800 Subject: [PATCH 019/114] =?UTF-8?q?update=EF=BC=9A=E5=AE=98=E5=BA=93?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/en_us.json | 11 ++++++++++ .../1.20/assets/malum/malum/lang/zh_cn.json | 20 +++++++++++++++---- 2 files changed, 27 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index 46a88bce8e5d..f4a0cb3408c3 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -840,6 +840,7 @@ "malum.gui.book.entry.page.headline.tyrving": "Tyrving", "malum.gui.book.entry.page.headline.void.black_crystal": "A Black Crystal", "malum.gui.book.entry.page.headline.void.catalyst_lobber": "Catalyst Lobber", + "malum.gui.book.entry.page.headline.void.edge_of_deliverance": "The Edge of Deliverance", "malum.gui.book.entry.page.headline.void.erosion_scepter": "Erosion Scepter", "malum.gui.book.entry.page.headline.void.inverse_and_hybrid_arcana": "Theoretical Arcana", "malum.gui.book.entry.page.headline.void.malignant_pewter": "Malignant Pewter", @@ -1125,6 +1126,8 @@ "malum.gui.book.entry.page.text.void.catalyst_lobber.1": "The flame of progress is a potent one, which bulldozes everything in its search for advancement. There had to be a destructive way to harness it, and so there was.", "malum.gui.book.entry.page.text.void.catalyst_lobber.2": "I've created a device out of a pair of lamplighter's tongs I call the Catalyst Lobber. It \"unlocks\" Auric Embers by retuning them, turning their flame from a gentle one into an explosive blaze, containing the result until it's ready to fire.", "malum.gui.book.entry.page.text.void.catalyst_lobber.3": "I implemented a safety, because... well, I don't want to rebuild my lab again. The flames are violently explosive. Standard explosive precautions work just as well, such as obsidian, of course.", + "malum.gui.book.entry.page.text.void.edge_of_deliverance.1": "Progress can be revoked, and crude can overcome grand. But progress can be undone by progress, can it not? A scythe, familiar in ways the axe was not, which I name the Edge of Deliverance. It is the true opposite - where the Weight of Worlds is sharp and heavy, the Edge is thin and winding.", + "malum.gui.book.entry.page.text.void.edge_of_deliverance.2": "This focuses the inconsistent force of the Weight of Worlds, seeking slaughter to wet the blade. Instead, a single attack's taste of blood empowers the scythe, creating an alternating pattern of killing strength.", "malum.gui.book.entry.page.text.void.erosion_scepter.1": "A new false arcana has been created, using Malignant Pewter as a focus. In its corrosive reversal, the metal serves entropy - and so Eldritch answers its call. Like other uses of the metal, the resulting crystal in its Void Salt suspension seeks to unwind what humanity has wrought.", "malum.gui.book.entry.page.text.void.erosion_scepter.2": "The Erosion Scepter, made using this false crystal, is a staff which fires bolts of a crawling, corruptive substance - almost like Blight or the Void Salt used in its creation. Each charge fires two volleys, each of four bolts. These bolts chew away at the souls of their victims, which, delightfully, appears to inhibit the use of magic for a time.", "malum.gui.book.entry.page.text.void.erosion_scepter.3": "Each bolt applies another layer of this effect, reducing the effective magical might and soul force of the target by a tenth. Naturally, this can stack up to a complete seal on the target, and every application reinforces and lengthens the durations of the others.", @@ -1304,6 +1307,8 @@ "malum.gui.book.entry.void.black_crystal.description": "A mistake, or a boon?", "malum.gui.book.entry.void.catalyst_lobber": "Catalyst Lobber", "malum.gui.book.entry.void.catalyst_lobber.description": "Progress overtakes", + "malum.gui.book.entry.void.edge_of_deliverance": "The Edge of Deliverance", + "malum.gui.book.entry.void.edge_of_deliverance.description": "A mad screamer's melody", "malum.gui.book.entry.void.erosion_scepter": "Erosion Scepter", "malum.gui.book.entry.void.erosion_scepter.description": "May mages fear my might", "malum.gui.book.entry.void.inverse_and_hybrid_arcana": "Inverse and Hybrid Arcana?", @@ -1598,6 +1603,9 @@ "malum.subtitle.quartz_cluster_block_place": "Block placed", "malum.subtitle.quartz_cluster_block_step": "Footsteps", "malum.subtitle.rejected_by_the_unknown": "Rejected by the unknown", + "malum.subtitle.repair_pylon_begins_repairing": "Repair pylon begins repairing", + "malum.subtitle.repair_pylon_eagerly_hums": "Repair pylon eagerly hums", + "malum.subtitle.repair_pylon_finishes_repairing": "Repair pylon finishes repairing", "malum.subtitle.ritual_absorbs_item": "Ritual absorbs item", "malum.subtitle.ritual_absorbs_spirit": "Ritual absorbs spirit", "malum.subtitle.ritual_beginning_ambience": "Ritual beginning ambience", @@ -1631,8 +1639,11 @@ "malum.subtitle.runewood_trapdoor_close": "Runewood trapdoor close", "malum.subtitle.runewood_trapdoor_open": "Runewood trapdoor open", "malum.subtitle.runic_workbench_crafts": "Runic workbench crafts", + "malum.subtitle.scythe_caught": "Scythe caught", "malum.subtitle.scythe_cuts": "Scythe cuts", + "malum.subtitle.scythe_spins_happily": "Scythe spins happily", "malum.subtitle.scythe_sweeps": "Scythe sweeps", + "malum.subtitle.scythe_thrown": "Scythe thrown", "malum.subtitle.shielding_apparatus_shields": "Shielding apparatus shields", "malum.subtitle.song_of_the_void": "Song of the void", "malum.subtitle.soul_stained_steel_break": "Block broken", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 3bffc60eec88..d6f2c697ea98 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -321,7 +321,7 @@ "effect.malum.grim_certainty.description": "宙界重斧不停地振荡,它的下一击必定能造成暴击。", "effect.malum.ifrits_embrace": "火灵之拥", "effect.malum.ifrits_embrace.description": "火焰的温暖拥怀包裹了你的灵魂,治愈你灼伤的疤痕。", - "effect.malum.imminent_deliverance": "奉夺临魂", + "effect.malum.imminent_deliverance": "挽魂将临", "effect.malum.miners_rage": "矿工之怒", "effect.malum.miners_rage.description": "光耀加固了你的工具,提升挖掘速度与攻击速度。", "effect.malum.poseidons_grasp": "海神之握", @@ -410,7 +410,7 @@ "item.malum.cursed_sapball": "诅咒树脂球", "item.malum.dreaded_weave": "恐惧织物", "item.malum.earthen_spirit": "大地精魂", - "item.malum.edge_of_deliverance": "奉魂锋镰", + "item.malum.edge_of_deliverance": "挽魂锋镰", "item.malum.elaborate_brooch": "精致胸针", "item.malum.eldritch_spirit": "邪术精魂", "item.malum.encyclopedia_arcana": "奥术全典", @@ -784,8 +784,8 @@ "malum.subtitle.deepslate_soulstone_step": "脚步声", "malum.subtitle.draining_motif": "侵蚀能量束:蚕食", "malum.subtitle.echoing_ring_absorbs": "奥能回响戒指:吸收", - "malum.subtitle.edge_of_deliverance_cuts": "奉魂锋镰:挥砍", - "malum.subtitle.edge_of_deliverance_sweeps": "奉魂锋镰:横扫", + "malum.subtitle.edge_of_deliverance_cuts": "挽魂锋镰:挥砍", + "malum.subtitle.edge_of_deliverance_sweeps": "挽魂锋镰:横扫", "malum.subtitle.ether_break": "方块:被破坏", "malum.subtitle.ether_place": "方块:被放置", "malum.subtitle.flesh_ring_absorbs": "增生血肉戒指:吸收", @@ -813,6 +813,9 @@ "malum.subtitle.quartz_cluster_block_place": "方块:被放置", "malum.subtitle.quartz_cluster_block_step": "脚步声", "malum.subtitle.rejected_by_the_unknown": "未知存在:拒绝", + "malum.subtitle.repair_pylon_begins_repairing": "修复基柱:开始修复", + "malum.subtitle.repair_pylon_eagerly_hums": "修复基柱:高声嗡鸣", + "malum.subtitle.repair_pylon_finishes_repairing": "修复基柱:修复完成", "malum.subtitle.ritual_absorbs_item": "Ritual absorbs item", "malum.subtitle.ritual_absorbs_spirit": "Ritual absorbs spirit", "malum.subtitle.ritual_beginning_ambience": "Ritual beginning ambience", @@ -846,8 +849,11 @@ "malum.subtitle.runewood_trapdoor_close": "符文木活板门:关闭", "malum.subtitle.runewood_trapdoor_open": "符文木活板门:打开", "malum.subtitle.runic_workbench_crafts": "符文工作台:合成", + "malum.subtitle.scythe_caught": "镰刀:被接住", "malum.subtitle.scythe_cuts": "镰刀:挥砍", + "malum.subtitle.scythe_spins_happily": "镰刀:欢快地飞旋", "malum.subtitle.scythe_sweeps": "镰刀:横扫", + "malum.subtitle.scythe_thrown": "镰刀:抛出", "malum.subtitle.shielding_apparatus_shields": "盾御器件:防御", "malum.subtitle.song_of_the_void": "虚空之歌", "malum.subtitle.soul_stained_steel_break": "方块:被破坏", @@ -1799,6 +1805,12 @@ "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "利用恶念白镴的现实侵蚀性质相 对来说比较简单。一把粗制的武 器,除此之外又有什么更能代表 演进的终止呢?这把斧,我称作 “宙界重斧”,以凸显恼怒情绪 之重。它很缓慢,它很笨拙,它 的攻击仅限物理……同时它也$i强/$ $i大/$到远超构想。", "malum.gui.book.entry.page.text.void.weight_of_worlds.2": "某些时候,宙界重斧似会认可我 的屠戮,并令我的攻击力变为双 倍,这种增幅完全没有可溯来源。 我坚信屠戮即是关键,因在取走 性命时我能感受到某种谐振;这 种谐振似乎会在我下一次挥砍时 消散,并必定使得攻击力度翻倍。", + "malum.gui.book.entry.void.edge_of_deliverance": "挽魂锋镰", + "malum.gui.book.entry.void.edge_of_deliverance.description": "疯狂尖啸之人的歌谣", + "malum.gui.book.entry.page.headline.void.edge_of_deliverance": "挽魂锋镰", + "malum.gui.book.entry.page.text.void.edge_of_deliverance.1": "演进可被抵消:粗野即可压过宏 伟,终止演进。但演进是否也可 由演进抵消呢?那是当然。一把 镰刀,能让你感到熟悉的镰刀, 与斧截然不同的镰刀,我称作 “挽魂锋镰”。它就是斧的对立 面;宙界重斧锋利而沉重,挽魂 锋镰则纤细而蜿蜒。", + "malum.gui.book.entry.page.text.void.edge_of_deliverance.2": "正是这一特征加强了宙界重斧那 变化无常的力量;它也会寻求杀 戮,希冀于以血洗刃。与斧不同 的是,它若是在单次挥砍中品尝 到了血液的味道,其能力便得到 增强;由此,其攻击力度会交替 变动。", + "malum.gui.book.entry.void.malignant_stronghold_armor": "恶念要塞盔甲", "malum.gui.book.entry.void.malignant_stronghold_armor.description": "抵御必然之险", "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "恶念要塞", From 358a2d79d3d9d9e57522ae3f6ce78818b241cc3f Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 27 Oct 2024 20:19:29 +0800 Subject: [PATCH 020/114] =?UTF-8?q?update=EF=BC=9A=E5=AE=98=E5=BA=93?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/en_us.json | 24 ++++++++++++++---- .../1.20/assets/malum/malum/lang/zh_cn.json | 25 +++++++++++++++---- 2 files changed, 39 insertions(+), 10 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index f4a0cb3408c3..21636b79af46 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -335,13 +335,18 @@ "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, increasing scythe proficiency for just one strike.", "effect.malum.zephyrs_courage": "Zephyr's Courage", "effect.malum.zephyrs_courage.description": "The zephyr propels you forward, increasing your movement speed.", + "enchantment.malum.ascension": "Ascension", + "enchantment.malum.ascension.desc": "Enables the Scythe to propel the player upwards, pushing away nearby enemies when used.", "enchantment.malum.haunted": "Haunted", - "enchantment.malum.haunted.desc": "Deals extra magic damage.", + "enchantment.malum.haunted.desc": "Improves the Weapon's Magic Damage", "enchantment.malum.rebound": "Rebound", - "enchantment.malum.rebound.desc": "Allows the item to be thrown much like a boomerang, cooldown decreases with tier.", + "enchantment.malum.rebound.desc": "Allows the Scythe to be thrown much like a boomerang when used.", "enchantment.malum.replenishing": "Replenishing", + "enchantment.malum.replenishing.desc": "Reduces the Staff's ranged attack cooldown when dealing melee damage.", "enchantment.malum.spirit_plunder": "Spirit Plunder", - "enchantment.malum.spirit_plunder.desc": "Increases the amount of spirits created when shattering a soul.", + "enchantment.malum.spirit_plunder.desc": "Reaps extra Spirits when killing an enemy.", + "enchantment.malum.winded": "Winded", + "enchantment.malum.winded.desc": "Improves the Scythe's attack rate.", "entity.malum.auric_flame_bolt": "Auric Flame Bolt", "entity.malum.draining_bolt": "Draining Bolt", "entity.malum.etheric_nitrate": "Etheric Nitrate", @@ -541,6 +546,7 @@ "item.malum.soul_hunter_cloak": "Soulhunter Cloak", "item.malum.soul_hunter_leggings": "Soulhunter Leggings", "item.malum.soul_hunter_robe": "Soulhunter Robe", + "item.malum.soul_of_a_scythe": "Soul of A Scythe", "item.malum.soul_stained_steel_axe": "Soulstained Steel Axe", "item.malum.soul_stained_steel_boots": "Soulstained Steel Boots", "item.malum.soul_stained_steel_chestplate": "Soulstained Steel Chestplate", @@ -799,9 +805,11 @@ "malum.gui.book.entry.page.headline.runic_brooch": "Runic Brooch", "malum.gui.book.entry.page.headline.scythes": "Scythes", "malum.gui.book.entry.page.headline.scythes.enchanting": "Enchanting a Scythe", + "malum.gui.book.entry.page.headline.scythes.enchanting.ascension": "Ascension", "malum.gui.book.entry.page.headline.scythes.enchanting.haunted": "Haunted", "malum.gui.book.entry.page.headline.scythes.enchanting.rebound": "Rebound", "malum.gui.book.entry.page.headline.scythes.enchanting.spirit_plunder": "Spirit Plunder", + "malum.gui.book.entry.page.headline.scythes.enchanting.winded": "Winded", "malum.gui.book.entry.page.headline.shielding_apparatus": "Shielding Apparatus", "malum.gui.book.entry.page.headline.soulhunter_gear": "Soulhunter Gear", "malum.gui.book.entry.page.headline.soulstained_armor": "Soulstained Armor", @@ -1061,9 +1069,11 @@ "malum.gui.book.entry.page.text.scythes.1": "After several inert attempts, I have socketed Soulstone into a weapon that can reliably harvest these spirit crystals. The long blade allows time for the body to die before I strike the soul, while also providing a wide sweep attack. It isn't as sharp as a sword, but for my purposes, it will do nicely.", "malum.gui.book.entry.page.text.scythes.2": "What I had managed to do before with careful, painstaking experiments, the scythe did in a matter of seconds. The souls of the monsters I slew shattered, streaming bits of deeply hued matter towards me: the spirit crystals. Finally, my research can begin in earnest.", "malum.gui.book.entry.page.text.scythes.enchanting.1": "At its core, the scythe enchants like other weapons or tools I've used. It has its own set of enchantments, of course, due to its differing nature, but can take Unbreaking and the like as well as a sword can.", - "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "The Soulstone can be used in ways other than just shattering the soul. By enchanting the stone, the swing of the blade gains a bit of the strange properties of the stone, cutting deeper into the target's soul and doing extra magic damage.", - "malum.gui.book.entry.page.text.scythes.enchanting.rebound.1": "By working my enchantments into the wooden handle, I found that my scythe can be made to return to my hand. As strange as it looks, using my scythe as a boomerang can be useful to cut through hordes of monsters. The stronger the enchantment, the less time until I can throw the scythe again.", + "malum.gui.book.entry.page.text.scythes.enchanting.ascension.1": "A fascinating bit of symbolism is the role of the tool in raising man up. Civilization was built by the food a scythe harvests. By harnessing the purpose of the blade as a tool, I can… well, raise myself, the winds I rise on sharp as the blade itself to my foes. Rebound is incompatible; literally, at cross purposes with this enchantment.", + "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "Soulstone interacts with souls, obviously. The crudest and simplest use is blunt force, shattering a soul like a pane of glass. If I condense the arcane power of the stone, it would therefore hit and shatter harder, perhaps even damaging the body with the backlash.", + "malum.gui.book.entry.page.text.scythes.enchanting.rebound.1": "A scythe reaps. That is its purpose, and that can be harnessed. Should a reaper need my hand? By harnessing the purpose of the blade as a weapon, I can let it act on its own to some extent, as if it were a boomerang. The stronger the enchantment, the sooner it’s ready to throw again.", "malum.gui.book.entry.page.text.scythes.enchanting.spirit_plunder.1": "This is not a perfect method. Some of the soul is unavoidably lost in the moment between blade and stone. But by enchanting the blade, that loss can be mitigated, and more of the soul condensed. This unfortunately strains the stone, and can result in my scythe's durability decreasing.", + "malum.gui.book.entry.page.text.scythes.enchanting.winded.1": "If power can be concentrated, it can be diffused. Interestingly, by diffusing the power that would be drawn together for Haunted into the rest of the scythe, the entire weapon gains a conceptual “lightness”, making its swings lighter and faster.", "malum.gui.book.entry.page.text.shielding_apparatus.1": "By utilizing the multiphasic property of Soulstained Steel, the Shielding Apparatus provides a chance for the damage imposed upon the impetus to be $icompletely/$ absorbed, while also slightly stabilizing the focusing process. It does, however, reduce focusing speed.", "malum.gui.book.entry.page.text.soulhunter_gear.1": "Spirit Fabric is an insulator, but that doesn't mean it has to dampen magic. This set of armor is designed to focus that magic, effectively amplifying the user's arcane abilities. Unfortunately, it's not exactly the strongest of materials, and it protects me just about as much as leather clothing.", "malum.gui.book.entry.page.text.soulstained_armor.1": "Much like the Soulstained Scythe, I have improved upon my mundane iron armor to create the Soulstained Armor. To avoid the metal touching me directly, and so jostling and rubbing against my very soul, I used thin plates of Twisted Rock beneath the metal of the armor.", @@ -1259,6 +1269,8 @@ "malum.gui.book.entry.sacred_rite.description": "Invigorating the soul", "malum.gui.book.entry.scythes": "Scythes", "malum.gui.book.entry.scythes.description": "Harvest", + "malum.gui.book.entry.scythes.enchanting": "Enchanting a Scythe", + "malum.gui.book.entry.scythes.enchanting.description": "Two ways to skin a soul", "malum.gui.book.entry.shielding_apparatus": "Shielding Apparatus", "malum.gui.book.entry.shielding_apparatus.description": "A bulwark against the storm", "malum.gui.book.entry.soulhunter_gear": "Soulhunter Gear", @@ -1402,6 +1414,7 @@ "malum.gui.curio.effect.crits": "Critical Strikes", "malum.gui.curio.effect.eat_rotten": "Rotten Foods are Tastier", "malum.gui.curio.effect.enchanted_explosions": "Explosions are Enchanted with %s", + "malum.gui.curio.effect.enhanced_maneuvers": "Augments Rebound and Ascension", "malum.gui.curio.effect.erratic_damage": "Erratic Damage Output", "malum.gui.curio.effect.explosion_drops_collected": "Automatic Collection of Explosion Drops", "malum.gui.curio.effect.explosions_spare_valuables": "Protects Valuable Items from Explosions", @@ -1644,6 +1657,7 @@ "malum.subtitle.scythe_spins_happily": "Scythe spins happily", "malum.subtitle.scythe_sweeps": "Scythe sweeps", "malum.subtitle.scythe_thrown": "Scythe thrown", + "malum.subtitle.scythe_user_ascends": "Scythe user ascends", "malum.subtitle.shielding_apparatus_shields": "Shielding apparatus shields", "malum.subtitle.song_of_the_void": "Song of the void", "malum.subtitle.soul_stained_steel_break": "Block broken", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index d6f2c697ea98..1e81e3c0dbfe 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -335,13 +335,18 @@ "effect.malum.wicked_intent.description": "你为有力反击对手而整装待发,增加单次挥砍的镰刀熟练度。", "effect.malum.zephyrs_courage": "西风之勇", "effect.malum.zephyrs_courage.description": "西风推动着你前进,提升移动速度。", + "enchantment.malum.ascension": "飞腾", + "enchantment.malum.ascension.desc": "允许使用镰刀向上推进玩家,同时推开周围敌人。", "enchantment.malum.haunted": "缚灵", - "enchantment.malum.haunted.desc": "攻击敌人造成额外魔法伤害。", + "enchantment.malum.haunted.desc": "增加武器的魔法伤害。", "enchantment.malum.rebound": "回旋", - "enchantment.malum.rebound.desc": "允许将镰刀像回旋镖一样扔出,冷却时间随等级增加减少。", + "enchantment.malum.rebound.desc": "允许将镰刀像回旋镖一样扔出。", "enchantment.malum.replenishing": "速续", + "enchantment.malum.replenishing.desc": "使用法杖造成近战伤害时减少其远程攻击的冷却。", "enchantment.malum.spirit_plunder": "精魂劫掠", - "enchantment.malum.spirit_plunder.desc": "增加击碎灵魂时的精魂掉落,额外消耗耐久度。", + "enchantment.malum.spirit_plunder.desc": "增加击杀敌人时的精魂掉落。", + "enchantment.malum.winded": "舞风", + "enchantment.malum.winded.desc": "增加镰刀的攻击速度。", "entity.malum.auric_flame_bolt": "灵气火焰束", "entity.malum.draining_bolt": "侵蚀能量束", "entity.malum.etheric_nitrate": "灵火硝石", @@ -524,6 +529,7 @@ "item.malum.soul_hunter_cloak": "灵魂猎手斗篷", "item.malum.soul_hunter_leggings": "灵魂猎手护腿", "item.malum.soul_hunter_robe": "灵魂猎手长袍", + "item.malum.soul_of_a_scythe": "镰刀之魂", "item.malum.soul_stained_steel_axe": "魂染钢斧", "item.malum.soul_stained_steel_boots": "魂染钢靴子", "item.malum.soul_stained_steel_chestplate": "魂染钢胸甲", @@ -612,6 +618,7 @@ "malum.gui.curio.effect.crits": "暴击", "malum.gui.curio.effect.eat_rotten": "腐败的食物更加可口", "malum.gui.curio.effect.enchanted_explosions": "爆炸带有%s魔咒", + "malum.gui.curio.effect.enhanced_maneuvers": "增强回旋和飞腾魔咒", "malum.gui.curio.effect.erratic_damage": "攻击伤害随机变化", "malum.gui.curio.effect.explosion_drops_collected": "自动收集爆炸掉落物", "malum.gui.curio.effect.explosions_spare_valuables": "避免爆炸伤到贵重物品", @@ -854,6 +861,7 @@ "malum.subtitle.scythe_spins_happily": "镰刀:欢快地飞旋", "malum.subtitle.scythe_sweeps": "镰刀:横扫", "malum.subtitle.scythe_thrown": "镰刀:抛出", + "malum.subtitle.scythe_user_ascends": "镰刀手:飞腾", "malum.subtitle.shielding_apparatus_shields": "盾御器件:防御", "malum.subtitle.song_of_the_void": "虚空之歌", "malum.subtitle.soul_stained_steel_break": "方块:被破坏", @@ -1009,14 +1017,21 @@ "malum.gui.book.entry.page.headline.scythes": "镰刀", "malum.gui.book.entry.page.text.scythes.1": "在多次尝试失败之后,我成功将 灵魂石嵌入了武器,并能稳定地 收割精魂晶体了。它修长的刀刃 为重击灵魂前形体的死亡留足了 时间,也给予了它大范围横扫攻 击的能力。它不如剑那样锋利, 但就我的需求来说足够优秀。", "malum.gui.book.entry.page.text.scythes.2": "从前要谨慎劳苦的实验才能做到 的事,镰刀只需几秒就能完成。 我击杀的怪物的灵魂应击破碎, 也将些许色泽浓郁的物质——精 魂晶体——送到了我的手上。终 于,我的研究可以正式开始了。", + + "malum.gui.book.entry.scythes.enchanting": "为镰刀附魔", + "malum.gui.book.entry.scythes.enchanting.description": "剥开灵魂皮囊的两种方式", "malum.gui.book.entry.page.headline.scythes.enchanting": "为镰刀附魔", "malum.gui.book.entry.page.text.scythes.enchanting.1": "附魔镰刀的基础操作和其他我用 过的武器工具没有不同。而因其 性质有所差别,它自然也拥有独 属于自身的一套魔咒,对耐久等 其他魔咒的接受度则和剑一致。", "malum.gui.book.entry.page.headline.scythes.enchanting.haunted": "缚灵", - "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "除用于击碎灵魂之外,灵魂石还 有其他用途。只要给灵魂石附魔, 镰刃的挥砍就会略带其奇异属性。 镰刀在目标灵魂上的创口会加深, 并能造成额外魔法伤害。", + "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "显然,灵魂石会与灵魂产生反应。 其用途中最粗狂最简单的,即是 暴力:和打碎玻璃板一样击碎灵 魂。若是将灵魂石的奥术能量凝 聚起来,镰刀对灵魂的挥砍便能 更加有力,甚至在斩击之余还能 损伤形体。", "malum.gui.book.entry.page.headline.scythes.enchanting.rebound": "回旋", - "malum.gui.book.entry.page.text.scythes.enchanting.rebound.1": "在给木质把手附魔的过程中,我 发现镰刀有了自动飞回手中的能 力。虽然看上去有点怪,但把镰 刀用作回旋镖是切砍怪物群的有 效手段。魔咒越强,投掷镰刀的 间隔越短。", + "malum.gui.book.entry.page.text.scythes.enchanting.rebound.1": "镰刀的本职是收割。这是它存在 的目的,也就可以利用。它的斩 击真的需要我亲自挥出吗?若是 妥善使用其锋刃作为武器的目的, 即能让其在某种意义上自行挥砍, 就和扔出回旋镖差不多。魔咒越 强,可再次抛出前的等待时间就 越短。", "malum.gui.book.entry.page.headline.scythes.enchanting.spirit_plunder": "精魂劫掠", "malum.gui.book.entry.page.text.scythes.enchanting.spirit_plunder.1": "镰刀并不完美。镰刃击杀和灵魂 石起效时刻之间总会有部分灵魂 消散。但只要给镰刃附魔,就可 减少这种损耗,从而凝聚更多灵 魂。不过,这一过程也会损伤灵 魂石,并导致镰刀耐久度下降。", + "malum.gui.book.entry.page.headline.scythes.enchanting.ascension": "飞腾", + "malum.gui.book.entry.page.text.scythes.enchanting.ascension.1": "在象征学说中有一个象征义颇为 有趣:工具能够“养育”和“升 举”人类。文明的基石是食物, 食物又需要镰刀收割。若是利用 镰刀作为工具的一面,我就能 ……呃,“升举”我自己。对敌 人来说,我用来维持自身飞腾的 风和刀刃一样锋利。此魔咒与回 旋相斥,两者的作用可以说是完 全相悖。", + "malum.gui.book.entry.page.headline.scythes.enchanting.winded": "舞风", + "malum.gui.book.entry.page.text.scythes.enchanting.winded.1": "能量若可被聚焦,则也可被分散。 有趣的是,若是将本应聚焦起来 供给缚灵魔咒的能量分散到整个 镰刀,那么武器的所有部位都会 获得某种“轻盈”的概念,其斩 击速度也会得到提升。", "malum.gui.book.entry.spirit_infusion": "精魂灌注", "malum.gui.book.entry.spirit_infusion.description": "奇迹造物", From 53a6e6ba932f2ace6882b09f20edf52619bbe6db Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 28 Oct 2024 03:55:14 +0800 Subject: [PATCH 021/114] =?UTF-8?q?update=EF=BC=9A=E5=AE=98=E5=BA=93?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/malum/malum/lang/en_us.json | 8 ++++---- projects/1.20/assets/malum/malum/lang/zh_cn.json | 8 ++++---- 2 files changed, 8 insertions(+), 8 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index 21636b79af46..39ed130d8ddb 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -335,6 +335,8 @@ "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, increasing scythe proficiency for just one strike.", "effect.malum.zephyrs_courage": "Zephyr's Courage", "effect.malum.zephyrs_courage.description": "The zephyr propels you forward, increasing your movement speed.", + "enchantment.malum.animated": "Animated", + "enchantment.malum.animated.desc": "Improves the Scythe's attack rate.", "enchantment.malum.ascension": "Ascension", "enchantment.malum.ascension.desc": "Enables the Scythe to propel the player upwards, pushing away nearby enemies when used.", "enchantment.malum.haunted": "Haunted", @@ -345,8 +347,6 @@ "enchantment.malum.replenishing.desc": "Reduces the Staff's ranged attack cooldown when dealing melee damage.", "enchantment.malum.spirit_plunder": "Spirit Plunder", "enchantment.malum.spirit_plunder.desc": "Reaps extra Spirits when killing an enemy.", - "enchantment.malum.winded": "Winded", - "enchantment.malum.winded.desc": "Improves the Scythe's attack rate.", "entity.malum.auric_flame_bolt": "Auric Flame Bolt", "entity.malum.draining_bolt": "Draining Bolt", "entity.malum.etheric_nitrate": "Etheric Nitrate", @@ -805,11 +805,11 @@ "malum.gui.book.entry.page.headline.runic_brooch": "Runic Brooch", "malum.gui.book.entry.page.headline.scythes": "Scythes", "malum.gui.book.entry.page.headline.scythes.enchanting": "Enchanting a Scythe", + "malum.gui.book.entry.page.headline.scythes.enchanting.animated": "Animated", "malum.gui.book.entry.page.headline.scythes.enchanting.ascension": "Ascension", "malum.gui.book.entry.page.headline.scythes.enchanting.haunted": "Haunted", "malum.gui.book.entry.page.headline.scythes.enchanting.rebound": "Rebound", "malum.gui.book.entry.page.headline.scythes.enchanting.spirit_plunder": "Spirit Plunder", - "malum.gui.book.entry.page.headline.scythes.enchanting.winded": "Winded", "malum.gui.book.entry.page.headline.shielding_apparatus": "Shielding Apparatus", "malum.gui.book.entry.page.headline.soulhunter_gear": "Soulhunter Gear", "malum.gui.book.entry.page.headline.soulstained_armor": "Soulstained Armor", @@ -1069,11 +1069,11 @@ "malum.gui.book.entry.page.text.scythes.1": "After several inert attempts, I have socketed Soulstone into a weapon that can reliably harvest these spirit crystals. The long blade allows time for the body to die before I strike the soul, while also providing a wide sweep attack. It isn't as sharp as a sword, but for my purposes, it will do nicely.", "malum.gui.book.entry.page.text.scythes.2": "What I had managed to do before with careful, painstaking experiments, the scythe did in a matter of seconds. The souls of the monsters I slew shattered, streaming bits of deeply hued matter towards me: the spirit crystals. Finally, my research can begin in earnest.", "malum.gui.book.entry.page.text.scythes.enchanting.1": "At its core, the scythe enchants like other weapons or tools I've used. It has its own set of enchantments, of course, due to its differing nature, but can take Unbreaking and the like as well as a sword can.", + "malum.gui.book.entry.page.text.scythes.enchanting.animated.1": "If power can be concentrated, it can be diffused. Interestingly, by diffusing the power that would be drawn together for Haunted into the rest of the scythe, the entire weapon gains a conceptual \"lightness\", making its swings lighter and faster.", "malum.gui.book.entry.page.text.scythes.enchanting.ascension.1": "A fascinating bit of symbolism is the role of the tool in raising man up. Civilization was built by the food a scythe harvests. By harnessing the purpose of the blade as a tool, I can… well, raise myself, the winds I rise on sharp as the blade itself to my foes. Rebound is incompatible; literally, at cross purposes with this enchantment.", "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "Soulstone interacts with souls, obviously. The crudest and simplest use is blunt force, shattering a soul like a pane of glass. If I condense the arcane power of the stone, it would therefore hit and shatter harder, perhaps even damaging the body with the backlash.", "malum.gui.book.entry.page.text.scythes.enchanting.rebound.1": "A scythe reaps. That is its purpose, and that can be harnessed. Should a reaper need my hand? By harnessing the purpose of the blade as a weapon, I can let it act on its own to some extent, as if it were a boomerang. The stronger the enchantment, the sooner it’s ready to throw again.", "malum.gui.book.entry.page.text.scythes.enchanting.spirit_plunder.1": "This is not a perfect method. Some of the soul is unavoidably lost in the moment between blade and stone. But by enchanting the blade, that loss can be mitigated, and more of the soul condensed. This unfortunately strains the stone, and can result in my scythe's durability decreasing.", - "malum.gui.book.entry.page.text.scythes.enchanting.winded.1": "If power can be concentrated, it can be diffused. Interestingly, by diffusing the power that would be drawn together for Haunted into the rest of the scythe, the entire weapon gains a conceptual “lightness”, making its swings lighter and faster.", "malum.gui.book.entry.page.text.shielding_apparatus.1": "By utilizing the multiphasic property of Soulstained Steel, the Shielding Apparatus provides a chance for the damage imposed upon the impetus to be $icompletely/$ absorbed, while also slightly stabilizing the focusing process. It does, however, reduce focusing speed.", "malum.gui.book.entry.page.text.soulhunter_gear.1": "Spirit Fabric is an insulator, but that doesn't mean it has to dampen magic. This set of armor is designed to focus that magic, effectively amplifying the user's arcane abilities. Unfortunately, it's not exactly the strongest of materials, and it protects me just about as much as leather clothing.", "malum.gui.book.entry.page.text.soulstained_armor.1": "Much like the Soulstained Scythe, I have improved upon my mundane iron armor to create the Soulstained Armor. To avoid the metal touching me directly, and so jostling and rubbing against my very soul, I used thin plates of Twisted Rock beneath the metal of the armor.", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 1e81e3c0dbfe..eb24dd95dae5 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -335,6 +335,8 @@ "effect.malum.wicked_intent.description": "你为有力反击对手而整装待发,增加单次挥砍的镰刀熟练度。", "effect.malum.zephyrs_courage": "西风之勇", "effect.malum.zephyrs_courage.description": "西风推动着你前进,提升移动速度。", + "enchantment.malum.animated": "舞刃", + "enchantment.malum.animated.desc": "增加镰刀的攻击速度。", "enchantment.malum.ascension": "飞腾", "enchantment.malum.ascension.desc": "允许使用镰刀向上推进玩家,同时推开周围敌人。", "enchantment.malum.haunted": "缚灵", @@ -345,8 +347,6 @@ "enchantment.malum.replenishing.desc": "使用法杖造成近战伤害时减少其远程攻击的冷却。", "enchantment.malum.spirit_plunder": "精魂劫掠", "enchantment.malum.spirit_plunder.desc": "增加击杀敌人时的精魂掉落。", - "enchantment.malum.winded": "舞风", - "enchantment.malum.winded.desc": "增加镰刀的攻击速度。", "entity.malum.auric_flame_bolt": "灵气火焰束", "entity.malum.draining_bolt": "侵蚀能量束", "entity.malum.etheric_nitrate": "灵火硝石", @@ -1030,8 +1030,8 @@ "malum.gui.book.entry.page.text.scythes.enchanting.spirit_plunder.1": "镰刀并不完美。镰刃击杀和灵魂 石起效时刻之间总会有部分灵魂 消散。但只要给镰刃附魔,就可 减少这种损耗,从而凝聚更多灵 魂。不过,这一过程也会损伤灵 魂石,并导致镰刀耐久度下降。", "malum.gui.book.entry.page.headline.scythes.enchanting.ascension": "飞腾", "malum.gui.book.entry.page.text.scythes.enchanting.ascension.1": "在象征学说中有一个象征义颇为 有趣:工具能够“养育”和“升 举”人类。文明的基石是食物, 食物又需要镰刀收割。若是利用 镰刀作为工具的一面,我就能 ……呃,“升举”我自己。对敌 人来说,我用来维持自身飞腾的 风和刀刃一样锋利。此魔咒与回 旋相斥,两者的作用可以说是完 全相悖。", - "malum.gui.book.entry.page.headline.scythes.enchanting.winded": "舞风", - "malum.gui.book.entry.page.text.scythes.enchanting.winded.1": "能量若可被聚焦,则也可被分散。 有趣的是,若是将本应聚焦起来 供给缚灵魔咒的能量分散到整个 镰刀,那么武器的所有部位都会 获得某种“轻盈”的概念,其斩 击速度也会得到提升。", + "malum.gui.book.entry.page.headline.scythes.enchanting.animated": "舞刃", + "malum.gui.book.entry.page.text.scythes.enchanting.animated.1": "能量若可被聚焦,则也可被分散。 有趣的是,若是将本应聚焦起来 供给缚灵魔咒的能量分散到整个 镰刀,那么武器的所有部位都会 获得某种“轻盈”的概念,其斩 击速度也会得到提升。", "malum.gui.book.entry.spirit_infusion": "精魂灌注", "malum.gui.book.entry.spirit_infusion.description": "奇迹造物", From 87a1cbd175d578b7dc9a58ca954bc632581dc045 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 29 Oct 2024 00:08:46 +0800 Subject: [PATCH 022/114] =?UTF-8?q?update=EF=BC=9A=E5=AE=98=E5=BA=93?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/en_us.json | 31 ++++++++++++++++ .../1.20/assets/malum/malum/lang/zh_cn.json | 35 ++++++++++++++++++- 2 files changed, 65 insertions(+), 1 deletion(-) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index 39ed130d8ddb..be529545c5d5 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -309,6 +309,7 @@ "effect.malum.anglers_lure": "Angler's Lure", "effect.malum.anglers_lure.description": "Let any fish who meets my gaze learn the true meaning of fear; for I am the harbinger of death. The bane of creatures sub-aqueous, my rod is true and unwavering as I cast into the aquatic abyss. A man, scorned by this uncaring Earth, finds solace in the sea. My only friend, the worm upon my hook. Wriggling, writhing, struggling to surmount the mortal pointlessness that permeates this barren world. I am alone. I am empty. And yet, I fish.", "effect.malum.arcane_reverberation": "Arcane Reverberation", + "effect.malum.ascension": "Ascension", "effect.malum.cancerous_growth": "Cancerous Growth", "effect.malum.cancerous_growth.description": "You are emboldened by uncontrolled growth, increasing maximum health.", "effect.malum.earthen_might": "Earthen Might", @@ -601,6 +602,12 @@ "malum.gui.augment.slot": "Slot: ", "malum.gui.augment.type.augment": "Augment", "malum.gui.augment.type.core_augment": "Core Augment", + "malum.gui.book.entry.a_personal_note": "A Personal Note", + "malum.gui.book.entry.a_personal_note.commendations": "Malum; Commendations", + "malum.gui.book.entry.a_personal_note.commendations.description": "A Thank You Letter", + "malum.gui.book.entry.a_personal_note.description": "A page from another book", + "malum.gui.book.entry.a_personal_note.inspirations": "Malum; Inspirations", + "malum.gui.book.entry.a_personal_note.inspirations.description": "What brought me here", "malum.gui.book.entry.accelerating_inlay": "Accelerating Inlay", "malum.gui.book.entry.accelerating_inlay.description": "Doubling down", "malum.gui.book.entry.aerial_rite": "Aerial Rites", @@ -713,6 +720,19 @@ "malum.gui.book.entry.necklace_of_the_mystic_mirror.description": "As without, so within", "malum.gui.book.entry.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "Focused and sharpened", + "malum.gui.book.entry.page.headline.a_personal_note": "A Personal Note", + "malum.gui.book.entry.page.headline.a_personal_note.commendations": "Malum; Commendations", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.coalition_of_magic": "Coalition of Magic", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.kultik": "Kultik", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.pessi_mysterio": "Pessi Mysterio", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.translation": "Translation", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.wiresegal": "Wiresegal", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations": "Malum; Inspirations", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.astral_sorcery": "Astral Sorcery", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.eidolon": "Eidolon", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.mystic_modding": "Mystic Modding' Mods", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.thaumcraft": "Thaumcraft", "malum.gui.book.entry.page.headline.accelerating_inlay": "Accelerating Inlay", "malum.gui.book.entry.page.headline.altar_acceleration.brilliant_obelisk": "Brilliant Obelisk", "malum.gui.book.entry.page.headline.altar_acceleration.runewood_obelisk": "Runewood Obelisk", @@ -886,6 +906,17 @@ "malum.gui.book.entry.page.headline.void.weight_of_worlds": "The Weight of Worlds", "malum.gui.book.entry.page.headline.voodoo_magic": "Voodoo magic", "malum.gui.book.entry.page.headline.warping_engine": "Warping Engine", + "malum.gui.book.entry.page.text.a_personal_note.1": "Within the 'Arcana, a page sticks out just barely. As you examine it, the writing seems different than usual- out of this world. The texts inside appear to be a show of gratitude of sorts. The names ring a bell, but not to you.", + "malum.gui.book.entry.page.text.a_personal_note.commendations.alphalilly.1": "I reached out to them after seeing their work for the Arcana project, the Malum' book background art was made by them per commission. They've done an incredible job with them and I'm very happy to have their work in game :3", + "malum.gui.book.entry.page.text.a_personal_note.commendations.coalition_of_magic.1": "The Coalition of Magic is a Supporter exclusive server organized by me and Joefoxe, without everyone's voices and support of the mod, it'd be difficult to find motivation to work as much as I can now. Thank you!", + "malum.gui.book.entry.page.text.a_personal_note.commendations.kultik.1": "Once again, no idea how we got in touch, but they showed quite an interest in Malum and offered to have one of their tracks added to the mod as a music disc. They're responsible for the Aesthetica and Arcane Elegy Music Discs :3", + "malum.gui.book.entry.page.text.a_personal_note.commendations.pessi_mysterio.1": "I remember going on quite a witch hunt to find them, scouring through the internet and asking a bunch of people. They worked on Sound Design for a few mods and so I reached out to them to commission some for Malum. The Spirit Altar, Crucible and Totems are some of their works for this project.", + "malum.gui.book.entry.page.text.a_personal_note.commendations.translation.1": "There's this fella on github who very routinely pushes translations to the mod for the Chinese language, figured they deserve some thanks. They go by ChuijkYahus, so if you're reading this in Chinese it's thanks to them! If you plan to do a complete translation of Malum, let me know- I hope in the future I can replace this page with a list of credits.", + "malum.gui.book.entry.page.text.a_personal_note.commendations.wiresegal.1": "I'm not quite sure how we met, can't remember really. At some point, they offered to help out with Malum- most notably with the Encyclopedia Arcana, but also with a decent few bug fixes and refactors of dated systems. A large majority of the Entries are written by them :3", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.astral_sorcery.1": "I love the mod's visual identity and mechanics, anytime it was in a pack I'd make sure to make the most of it. The Path of Exiles is a huge inspiration for some upcoming stuff I wanna add to Malum.", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.eidolon.1": "Eidolon has such a charming atmosphere, when it released I got a little scared about how similar the mod was to my concept of what I want Malum to be, and it really pushed me to innovate. Additionally, the mod's author and I exchange a myriad of cat pictures, it is a charm.", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.mystic_modding.1": "Embers and Roots were some of my favourite magic mods I've come across, I found their very approachable nature a really appealing thing for a mod to incorporate.", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.thaumcraft.1": "By far the biggest inspiration for Malum, I enjoyed the mod immensely when I was first getting into modded minecraft. I only ever tried the 1.12 version though. The way the magic system is designed and the general sense of progression is something I love.", "malum.gui.book.entry.page.text.accelerating_inlay.1": "Through the use of a superior conductor in Astral Weave, Accelerating Inlay simply provides a substantial bonus to the focusing speed of a Crucible without any drawbacks.", "malum.gui.book.entry.page.text.aerial_rite": "A simple aura rite, while active nearby friendly beings will find their movements sped up.", "malum.gui.book.entry.page.text.aerial_rite.hover": "Applies Zephyr's Courage, increasing movement speed by two fifths.", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index eb24dd95dae5..6e31bdcf8036 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -308,6 +308,7 @@ "effect.malum.aethers_charm.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", "effect.malum.anglers_lure": "渔夫之诱", "effect.malum.anglers_lure.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。抛竿入海底深渊,我的鱼竿坚若磐石,是水下的灾祸。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", + "effect.malum.ascension": "飞腾", "effect.malum.arcane_reverberation": "奥术回响", "effect.malum.cancerous_growth": "瘤态增生", "effect.malum.cancerous_growth.description": "不受控制的增生让你更有胆量,增加最大生命值。", @@ -1876,5 +1877,37 @@ "malum.gui.book.entry.void.rune_of_unnatural_stamina": "反常耐力符文", "malum.gui.book.entry.void.rune_of_unnatural_stamina.description": "逃离追寻之物", "malum.gui.book.entry.page.headline.void.rune_of_unnatural_stamina": "反常耐力符文", - "malum.gui.book.entry.page.text.void.rune_of_unnatural_stamina.1": "反常耐力符文给予佩戴者歇斯底 里般的速度,他们将永远能疾速 运动,甚至在饥饿值低到无法疾 跑时仍能疾跑。" + "malum.gui.book.entry.page.text.void.rune_of_unnatural_stamina.1": "反常耐力符文给予佩戴者歇斯底 里般的速度,他们将永远能疾速 运动,甚至在饥饿值低到无法疾 跑时仍能疾跑。", + + + "malum.gui.book.entry.a_personal_note": "个人手记", + "malum.gui.book.entry.a_personal_note.description": "来自另一本书的一页纸", + "malum.gui.book.entry.page.headline.a_personal_note": "个人手记", + "malum.gui.book.entry.page.text.a_personal_note.1": "在《奥术全典》装订整齐的书页 里,有一页纸稍稍往外突了一些。 仔细研究之后,你发现纸上的文 字不同寻常——似是来自世界之 外。这些文本像是在表达感谢。 里面提到的名字有些熟悉,但你 似乎没有这种感觉。", + "malum.gui.book.entry.a_personal_note.commendations": "灵灾:鸣谢", + "malum.gui.book.entry.a_personal_note.commendations.description": "一封感谢信", + "malum.gui.book.entry.page.headline.a_personal_note.commendations": "灵灾:鸣谢", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.wiresegal": "Wiresegal", + "malum.gui.book.entry.page.text.a_personal_note.commendations.wiresegal.1": "我不太清楚我们是怎么联系上的 了,应该说是不太记得了。从某 时起,Wiresegal就来帮了不少 忙——最主要是《奥术全典》, 也帮忙修复了相当多的漏洞,以 及重构了老旧的系统。手册里的 大部分条目都是Wiresegal编 写的。:3", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", + "malum.gui.book.entry.page.text.a_personal_note.commendations.alphalilly.1": "我在看到Alphalilly为Arcana 绘制的作品后就发出了联系,灵 灾手册的背景图就是如此一一委 托绘制的。这些艺术作品实在是 令人赏心悦目,很高兴能在游戏 中使用它们。:3", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.pessi_mysterio": "Pessi Mysterio", + "malum.gui.book.entry.page.text.a_personal_note.commendations.pessi_mysterio.1": "我记得我费了不少工夫才联系到 Pessi Mysterio,在网上找 了很久,还询问了很多人。 Pessi Mysterio是相当一部 分模组的音效设计师,所以我发 出了些灵灾的委托。精魂祭坛、 精魂坩埚、图腾等的音效都是 Pessi Mysterio作品的一部 分。", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.kultik": "Kultik", + "malum.gui.book.entry.page.text.a_personal_note.commendations.kultik.1": "和前文一样,我不太清楚我们是 怎么联系上的,但Kultik对灵灾 很有兴趣,于是提供了几首音乐 作为唱片加入游戏。 Aesthetica和Arcane Elegy 音乐唱片都是Kultik的作品。:3", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.coalition_of_magic": "Coalition of Magic", + "malum.gui.book.entry.page.text.a_personal_note.commendations.coalition_of_magic.1": "Coalition of Magic是专门 为支持者们搭建的服务器,由我 和Joefoxe组织管理;若是没 了各位的发声和对模组的支持, 我很难和现在一样找到如此多模 组开发的动力。非常感谢!", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.translation": "翻译", + "malum.gui.book.entry.page.text.a_personal_note.commendations.translation.1": "GitHub上有位伙计经常为模组 贡献简体中文翻译,我想应该值 得鸣谢。如果你读到的是简体中 文,是这位叫ChuijkYahus的 译者的贡献!如果你想要完整翻 译灵灾,请告诉我——我希望将 来能把这页换成一整个鸣谢名单。", + "malum.gui.book.entry.a_personal_note.inspirations": "灵灾:灵感", + "malum.gui.book.entry.a_personal_note.inspirations.description": "何以一路走来", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations": "灵灾:灵感", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.thaumcraft": "神秘时代", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.thaumcraft.1": "目前为止灵灾最大的灵感来源。 我在刚接触Minecraft模组时 玩了很久神秘时代,也享受了很 久神秘时代。不过我只玩过 1.12版本的。模组里魔法系统 的设计思路,还有探索和推进的 感觉,都是我的最爱。", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.astral_sorcery": "星辉魔法", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.astral_sorcery.1": "我很喜欢星辉魔法独特的视觉效 果和游戏机制;整合包里要是有 它,我就会一路推下去,尽我所 能让它发光发热。《流放之路》 则是灵灾中许多我希望新添的内 容的一大灵感所在。", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.mystic_modding": "来自Mystic Modding的模组", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.mystic_modding.1": "在我遇到的魔法模组中,余烬和 根源魔法绝对是我最喜欢的几个。 它们的游戏内容简洁易懂,我认 为是模组极为优秀的品质。", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.eidolon": "幻梦", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.eidolon.1": "幻梦的氛围很有魅力;它刚发布 的时候我还有些害怕,因为我构 想中的灵灾和它太相似了。这也 成为了我创新的一大动力。而且, 幻梦的作者和我还互发了超多猫 猫图,真的很开心。" } From 92e61e4a2e361be17f1c871f6614ccebdc3d1779 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 6 Nov 2024 17:34:32 +0800 Subject: [PATCH 023/114] =?UTF-8?q?update=EF=BC=9A=E6=8D=A2=E8=A1=8C?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/zh_cn.json | 60 +++++++++---------- 1 file changed, 30 insertions(+), 30 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 6e31bdcf8036..2e46f3d0fcbb 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -959,7 +959,7 @@ "malum.gui.book.entry.spirit_crystals.description": "物质与魔法", "malum.gui.book.entry.page.headline.spirit_crystals": "精魂晶体", "malum.gui.book.entry.page.text.spirit_crystals.1": "灵魂因其难以捉摸而出名。证明 它的存在颇为困难,就连最为渊 博的神秘使都要阅读文献才能稍 有了解。这也正是精魂魔法的独 特之处:不需要藉由宏伟巨大的 构件和深奥隐秘的技艺去实际看 到灵魂,只要把它摧毁掉就够了。", - "malum.gui.book.entry.page.text.spirit_crystals.2": "有种材料是摧毁灵魂的必需之物, 我命名为“灵魂石”。在精制之 前,它的表现相对平庸;但剥除 其中杂质之后,它似乎就……和 世界相异。凭借以其为核心的刀, 我就应该能抢在灵魂消散之前击 毁形体,同时也将灵魂击碎为能 量。", + "malum.gui.book.entry.page.text.spirit_crystals.2": "有种材料是摧毁灵魂的必需之 物,我命名为“灵魂石”。在精 制之前,它的表现相对平庸;但 剥除其中杂质之后,它似乎就 ……和世界相异。凭借以其为核 心的刀,我就应该能抢在灵魂消 散之前击毁形体,同时也将灵魂 击碎为能量。", "malum.gui.book.entry.page.text.spirit_crystals.3": "正如前文所说,这些能量的某种 “频率”各不相同。若生物燃烧 发光,其灵魂则会反映那种光耀; 若生物适应力强,其灵魂也会与 其一般易适。有时,这种能量不 会表现出任何倾向性,而只余造 物本身的脉动。这种晶体仍待深 入研究学习。", "malum.gui.book.entry.runewood": "符文树", @@ -1024,7 +1024,7 @@ "malum.gui.book.entry.page.headline.scythes.enchanting": "为镰刀附魔", "malum.gui.book.entry.page.text.scythes.enchanting.1": "附魔镰刀的基础操作和其他我用 过的武器工具没有不同。而因其 性质有所差别,它自然也拥有独 属于自身的一套魔咒,对耐久等 其他魔咒的接受度则和剑一致。", "malum.gui.book.entry.page.headline.scythes.enchanting.haunted": "缚灵", - "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "显然,灵魂石会与灵魂产生反应。 其用途中最粗狂最简单的,即是 暴力:和打碎玻璃板一样击碎灵 魂。若是将灵魂石的奥术能量凝 聚起来,镰刀对灵魂的挥砍便能 更加有力,甚至在斩击之余还能 损伤形体。", + "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "显然,灵魂石会与灵魂产生反 应。其用途中最粗狂最简单的, 即是暴力:和打碎玻璃板一样击 碎灵魂。若是将灵魂石的奥术能 量凝聚起来,镰刀对灵魂的挥砍 便能更加有力,甚至在斩击之余 还能损伤形体。", "malum.gui.book.entry.page.headline.scythes.enchanting.rebound": "回旋", "malum.gui.book.entry.page.text.scythes.enchanting.rebound.1": "镰刀的本职是收割。这是它存在 的目的,也就可以利用。它的斩 击真的需要我亲自挥出吗?若是 妥善使用其锋刃作为武器的目的, 即能让其在某种意义上自行挥砍, 就和扔出回旋镖差不多。魔咒越 强,可再次抛出前的等待时间就 越短。", "malum.gui.book.entry.page.headline.scythes.enchanting.spirit_plunder": "精魂劫掠", @@ -1032,7 +1032,7 @@ "malum.gui.book.entry.page.headline.scythes.enchanting.ascension": "飞腾", "malum.gui.book.entry.page.text.scythes.enchanting.ascension.1": "在象征学说中有一个象征义颇为 有趣:工具能够“养育”和“升 举”人类。文明的基石是食物, 食物又需要镰刀收割。若是利用 镰刀作为工具的一面,我就能 ……呃,“升举”我自己。对敌 人来说,我用来维持自身飞腾的 风和刀刃一样锋利。此魔咒与回 旋相斥,两者的作用可以说是完 全相悖。", "malum.gui.book.entry.page.headline.scythes.enchanting.animated": "舞刃", - "malum.gui.book.entry.page.text.scythes.enchanting.animated.1": "能量若可被聚焦,则也可被分散。 有趣的是,若是将本应聚焦起来 供给缚灵魔咒的能量分散到整个 镰刀,那么武器的所有部位都会 获得某种“轻盈”的概念,其斩 击速度也会得到提升。", + "malum.gui.book.entry.page.text.scythes.enchanting.animated.1": "能量若可被聚焦,则也可被分 散。有趣的是,若是将本应聚焦 起来供给缚灵魔咒的能量分散到 整个镰刀,那么武器的所有部位 都会获得某种“轻盈”的概念, 其斩击速度也会得到提升。", "malum.gui.book.entry.spirit_infusion": "精魂灌注", "malum.gui.book.entry.spirit_infusion.description": "奇迹造物", @@ -1045,7 +1045,7 @@ "malum.gui.book.entry.page.headline.spirit_infusion.living_flesh": "鲜活血肉", "malum.gui.book.entry.page.text.spirit_infusion.living_flesh.1": "第二种产物,为了理解精魂如何 作用于活体物质,我制成了…… $i一些东西/$,我现在称其为“鲜活 血肉”。它是一种令人反胃的肉 质碎块,完全不适合人类食用。 它的用途也犹未可知。", "malum.gui.book.entry.page.headline.spirit_infusion.alchemical_calx": "炼金矿尘", - "malum.gui.book.entry.page.text.spirit_infusion.alchemical_calx.1": "最后,我制成了一种实验性底物, 称作“炼金矿尘”。其质地在普 通情况下接近固态动物油脂,但 只需施加少量力,它就会显露出 强大的可塑性。这必然是一种有 用的材料。", + "malum.gui.book.entry.page.text.spirit_infusion.alchemical_calx.1": "最后,我制成了一种实验性底 物,称作“炼金矿尘”。其质地 在普通情况下接近固态动物油脂, 但只需施加少量力,它就会显露 出强大的可塑性。这必然是一种 有用的材料。", "malum.gui.book.entry.esoteric_reaping": "隐秘收割", "malum.gui.book.entry.esoteric_reaping.description": "残漏的魔法", @@ -1102,13 +1102,13 @@ "malum.gui.book.entry.page.headline.altar_acceleration.runewood_obelisk": "符文木方尖碑", "malum.gui.book.entry.page.text.altar_acceleration.runewood_obelisk.1": "精魂灌注,其必要性和累人性都 与日俱增,简单如制作一堆咒灰 都要耗上几分钟。而加速的方法 就藏在神圣金之中。将最多四座 由其制作的方尖碑放在祭坛周围, 就能以每座四分之一的比例加快 此过程的速度了。", "malum.gui.book.entry.page.headline.altar_acceleration.brilliant_obelisk": "经验晶方尖碑", - "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "尽管其本身对灌注过程没有大用, 方尖碑的构造还可再加利用。将 神圣金换为经验晶,方尖碑便会 与附魔的才智谐和,从而提供大 量附魔力量,一座就可与五个书 架等同。", + "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "尽管其本身对灌注过程没有大 用,方尖碑的构造还可再加利用。 将神圣金换为经验晶,方尖碑便 会与附魔的才智谐和,从而提供 大量附魔力量,一座就可与五个 书架等同。", "malum.gui.book.entry.spirit_metals": "精魂金属", "malum.gui.book.entry.spirit_metals.description": "奥能精炼", "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold": "神圣金", - "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "人们常以金作为神秘研究的基底, 其天然的魔法传导性使其相当有 用。精魂奥术能量也不例外。而 只要使用神圣能量,就能增强金 的魔法传导性。", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "人们常以金作为神秘研究的基 底,其天然的魔法传导性使其相 当有用。精魂奥术能量也不例外。 而只要使用神圣能量,就能增强 金的魔法传导性。", "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.2": "神圣金的物理性质和金类似。将 本质单纯的奥术能量融入合金, 就能使其他奥术能量传导平稳, 有此性质的神圣金也正是我的研 究需要的绝佳导体。", "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold.spirit_jar": "精魂罐", "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.spirit_jar.1": "这种金属的一种简单应用是精魂 罐。精魂的原始形态并无质量, 而将其锁存在神圣金下则是无视 物理限制存储的好方法。这种罐 子的容量近乎无限,但它们只能 存储单种精魂。", @@ -1130,7 +1130,7 @@ "malum.gui.book.entry.soulstained_armor.description": "精魂保护", "malum.gui.book.entry.page.headline.soulstained_armor": "魂染钢盔甲", "malum.gui.book.entry.page.text.soulstained_armor.1": "和魂染钢镰刀类似,我成功将普 通的铁盔甲改进为了魂染钢盔甲。 为避免直接接触这种金属导致的 灵魂损伤,我在金属内部安上了 扭曲石制成的衬板。", - "malum.gui.book.entry.page.text.soulstained_armor.2": "因其同时存在于物理和奥术领域, 魂染钢展现出了惊人的防御属 性。它能挡住来自两个领域的攻 击,我称这种效果为“灵魂护 盾”。效果受到干扰后的恢复需 要时间。其表现为额外的护甲值, 这种护甲值能完全吸收魔法伤害 并减弱物理伤害。", + "malum.gui.book.entry.page.text.soulstained_armor.2": "因其同时存在于物理和奥术领 域,魂染钢展现出了惊人的防御 属性。它能挡住来自两个领域的 攻击,我称这种效果为“灵魂护 盾”。效果受到干扰后的恢复需 要时间。其表现为额外的护甲值, 这种护甲值能完全吸收魔法伤害 并减弱物理伤害。", "malum.gui.book.entry.page.text.soulstained_armor.3": "这种效果在本质上似乎与其他我 研究过的事物颇为相似,例如往 盔甲上刻符文,或是召来黑阳当 空。尽管形式上有所不同,但此 效果$i表面上/$似乎没有相应代价。 灵魂护盾的能量究竟是哪里来的?", "malum.gui.book.entry.spirit_trinkets": "精魂护符", @@ -1179,7 +1179,7 @@ "malum.gui.book.entry.belt_of_the_prospector": "勘探腰带", "malum.gui.book.entry.belt_of_the_prospector.description": "大地之宝", "malum.gui.book.entry.page.headline.belt_of_the_prospector": "勘探腰带", - "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目标, 我常需要岩层中的各种宝藏。此 腰带可使地上的高价值物品免受 $i直接/$由我造成的爆炸的摧残,并 使这种爆炸破坏方块的效果与时运 III的工具等同。", + "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目 标,我常需要岩层中的各种宝藏。 此腰带可使地上的高价值物品免 受$i直接/$由我造成的爆炸的摧残, 并使这种爆炸破坏方块的效果与 时运 III的工具等同。", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "直入血脉", "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", @@ -1187,7 +1187,7 @@ "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist": "爆破师戒指", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist.description": "$b火力不足恐惧症/$", "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_demolitionist": "爆破师戒指", - "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "如果普通的爆炸能量感觉不太够, 那就是你没有用出全力。这枚戒 指会增强爆炸,能有效解决这一 问题。", + "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "如果普通的爆炸能量感觉不太 够,那就是你没有用出全力。这 枚戒指会增强爆炸,能有效解决 这一问题。", "malum.gui.book.entry.necklace_of_blissful_harmony": "福乐和谐项链", "malum.gui.book.entry.necklace_of_blissful_harmony.description": "黎明遥遥无期", @@ -1205,9 +1205,9 @@ "malum.gui.book.entry.spirit_stones.reexamination": "再次审视:精魂石材", "malum.gui.book.entry.spirit_stones.reexamination.description": "晶体结构的密铺", "malum.gui.book.entry.page.headline.spirit_stones.reexamination": "再次审视:精魂石材", - "malum.gui.book.entry.page.text.spirit_stones.reexamination.1": "似乎精魂晶体结构可以无限密铺, 至少邪恶和神圣晶体可以,因为 我拆解分析扭曲石和污秽石样本 后得出的结论就是这样。其他精 魂石材——换言之,密铺方式 ——或许真的存在?很有可能。", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.1": "似乎精魂晶体结构可以无限密 铺,至少邪恶和神圣晶体可以, 因为我拆解分析扭曲石和污秽石 样本后得出的结论就是这样。其 他精魂石材——换言之,密铺方 式——或许真的存在?很有可能。", "malum.gui.book.entry.page.text.spirit_stones.reexamination.2": "那些石材的性质又会是怎样?神 圣和邪恶能制得接受和排斥魔法 的石材……澄空和大地就能造出 移动和锁定魔法的石材?但这些 功能神圣金早已具备……狱火大 概能用来加速,碧水则可用于改 变,这两种石材也许会有用处。", - "malum.gui.book.entry.page.text.spirit_stones.reexamination.3": "我应当还不具备剖析奥术、邪术、 幽影所成石材的能力。我仍然没 有理解它们所代表事物的完全图 景,因为目前我还无法对幽影奥 术能量进行破坏性测试。但是, 考虑到基岩位于虚空旁侧……也 许基岩的不可破坏性就是幽影石 材的特性?", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.3": "我应当还不具备剖析奥术、邪 术、幽影所成石材的能力。我仍 然没有理解它们所代表事物的完 全图景,因为目前我还无法对幽 影奥术能量进行破坏性测试。但 是,考虑到基岩位于虚空旁侧 ……也许基岩的不可破坏性就是 幽影石材的特性?", "malum.gui.book.entry.ether": "灵火", "malum.gui.book.entry.ether.description": "风之色彩", @@ -1233,7 +1233,7 @@ "malum.gui.book.entry.spirit_focusing": "精魂聚焦", "malum.gui.book.entry.spirit_focusing.description": "神秘复制", "malum.gui.book.entry.page.headline.spirit_focusing": "精魂聚焦", - "malum.gui.book.entry.page.text.spirit_focusing.1": "利用扭曲石和污秽石迥异的属性, 我创造了一个可汲取并聚焦奥术 能量的装置。此时若放入其兼容 的底物,就可用此过程产生新事 物。", + "malum.gui.book.entry.page.text.spirit_focusing.1": "利用扭曲石和污秽石迥异的属 性,我创造了一个可汲取并聚焦 奥术能量的装置。此时若放入其 兼容的底物,就可用此过程产生 新事物。", "malum.gui.book.entry.page.text.spirit_focusing.2": "最为基础的底物是炼金促符,和 我过去所见的某种物件非常相似。 只要往里注入奥术能量,再加上 少许矿灰,即可将其嬗变为全新 物质,但这一过程也会损伤促符。", "malum.gui.book.entry.focus_ashes": "尘灰生发", @@ -1256,7 +1256,7 @@ "malum.gui.book.entry.crucible_acceleration.description": "加温加热", "malum.gui.book.entry.page.headline.crucible_acceleration": "坩埚加速", "malum.gui.book.entry.page.text.crucible_acceleration.1": "精魂坩埚有其短处:速度较慢。 将奥术能量聚集至中央物品需要 时间。这也并非毫无理由,大多 数物质承受不了那么快的能流, 过载催化剂也容易导致其破损。", - "malum.gui.book.entry.page.text.crucible_acceleration.2": "然而,若以神秘方式加热催化剂, 就可以减轻这种排斥现象,同时 加快聚集的速度。这正是精魂催 化器的用途。但这也并不是完美 方案,不稳定性常会使催化剂产 生非必要的损伤。", + "malum.gui.book.entry.page.text.crucible_acceleration.2": "然而,若以神秘方式加热催化 剂,就可以减轻这种排斥现象, 同时加快聚集的速度。这正是精 魂催化器的用途。但这也并不是 完美方案,不稳定性常会使催化 剂产生非必要的损伤。", "malum.gui.book.entry.page.text.crucible_acceleration.3": "坩埚周围每座启动的催化器均会 加快聚集的速度,最多接受八座。 不过,失稳风险也会与催化器数 成比例增加,可能导致催化剂受 到额外非必要的损伤。", "malum.gui.book.entry.arcane_restoration": "奥术复原", @@ -1270,13 +1270,13 @@ "malum.gui.book.entry.mote_making": "奥能聚块的制作", "malum.gui.book.entry.mote_making.description": "崇拜立方体", "malum.gui.book.entry.page.headline.mote_making": "奥能聚块的制作", - "malum.gui.book.entry.page.text.mote_making.1": "精魂晶体发出的微光奇异而神秘, 增强这种辉光又会怎么样呢?明 灯夹钳就很适合这件事,一手持 夹钳,另一手持精魂晶体,即可 制造一个“奥能聚块”。", + "malum.gui.book.entry.page.text.mote_making.1": "精魂晶体发出的微光奇异而神 秘,增强这种辉光又会怎么样呢? 明灯夹钳就很适合这件事,一手 持夹钳,另一手持精魂晶体,即 可制造一个“奥能聚块”。", "malum.gui.book.entry.page.text.mote_making.2": "这些奥能聚块是纯净的奥术能量 的凝聚体,外部有一小层守护魔 法,用以防止外溢。它在魔法中 近乎无用,但当作灯来看非常美 观。", "malum.gui.book.entry.spirited_glass": "融魂玻璃", "malum.gui.book.entry.spirited_glass.description": "不太适合当镜片", "malum.gui.book.entry.page.headline.spirited_glass": "融魂玻璃", - "malum.gui.book.entry.page.text.spirited_glass.1": "我设计了一套简单而美观的玻璃, 由精魂晶体染色,再镶入铁制的 框架。融入其中的力量“规整” 了组成玻璃的粒子;而原始和邪 术奥术能量没有倾向,它们和产 物都带有混沌的意味。但不管怎 么说,这些玻璃看上去都很有意 思。", + "malum.gui.book.entry.page.text.spirited_glass.1": "我设计了一套简单而美观的玻 璃,由精魂晶体染色,再镶入铁 制的框架。融入其中的力量“规 整”了组成玻璃的粒子;而原始 和邪术奥术能量没有倾向,它们 和产物都带有混沌的意味。但不 管怎么说,这些玻璃看上去都很 有意思。", "malum.gui.book.entry.crucible_augmentation": "坩埚增强", @@ -1294,7 +1294,7 @@ "malum.gui.book.entry.impurity_stabilizer": "杂质稳定器", "malum.gui.book.entry.impurity_stabilizer.description": "由弱生强", "malum.gui.book.entry.page.headline.impurity_stabilizer": "杂质稳定器", - "malum.gui.book.entry.page.text.impurity_stabilizer.1": "邪恶精魂会主动接近弱点与弱者, 渴求屠戮。杂质稳定器便重新利 用了这一性质,为坩埚最弱的属 性提供了大量百分比增幅;燃料 使用速率和失稳风险除外,这两 项属性只会获得少量提升。", + "malum.gui.book.entry.page.text.impurity_stabilizer.1": "邪恶精魂会主动接近弱点与弱 者,渴求屠戮。杂质稳定器便重 新利用了这一性质,为坩埚最弱 的属性提供了大量百分比增幅; 燃料使用速率和失稳风险除外, 这两项属性只会获得少量提升。", "malum.gui.book.entry.accelerating_inlay": "加速衬层", "malum.gui.book.entry.accelerating_inlay.description": "双倍下注", @@ -1436,7 +1436,7 @@ "malum.gui.book.entry.arcane_rite.description": "失控的造物", "malum.gui.book.entry.page.headline.arcane_rite": "释缚的仪式", "malum.gui.book.entry.page.text.arcane_rite": "这个……混沌到不知道还能不能 被称为仪式的仪式,会腐化烧蚀 图腾本身,转化其最基本的本质, 并将周围世界嬗变为某种模糊的 腐枯物质。", - "malum.gui.book.entry.page.text.arcane_rite.description.1": "原始奥术能量是所有仪式的基石, 无能量则无效果。这也自然而然 引人思考:将其作为仪式核心会 怎样?其答案复杂而凶险。", + "malum.gui.book.entry.page.text.arcane_rite.description.1": "原始奥术能量是所有仪式的基 石,无能量则无效果。这也自然 而然引人思考:将其作为仪式核 心会怎样?其答案复杂而凶险。", "malum.gui.book.entry.page.text.arcane_rite.description.2": "此仪式聚焦所需远超其他仪式, 需要用到整整五个符记才可激活, 就好像试图抵达并突破某种阈限 一样。突破之后……其动量仍会 保留。", "malum.gui.book.entry.page.text.arcane_rite.description.3": "仪式的完成会令图腾经历混沌而 猛烈的变化。我命名所得木材为 “灵魂木”,这种木种因其残暴 的创造过程而留有伤疤。这些伤 疤扭曲了魔法,转化了本性。任 何在灵魂木图腾上启动的仪式的 效果均与原有的迥然不同。", "malum.gui.book.entry.page.headline.arcane_rite.soulwood": "灵魂木嬗变", @@ -1470,7 +1470,7 @@ "malum.gui.book.entry.corrupt_infernal_rite.description": "熄灭灵魂", "malum.gui.book.entry.page.text.corrupt_infernal_rite": "简单灵气仪式,启动时周围的友 好生物和火焰的热量会被抽出, 熄灭烈火,疗愈燃痕,给予它们 下界住民的生命力。", "malum.gui.book.entry.page.text.corrupt_infernal_rite.hover": "熄灭周围火焰,世界中火焰与实体身上火焰均受影响。\n - 熄去火焰的实体会获得火灵之拥效果,并在熄火时获得两颗心生命值。", - "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite": "高级仪式,此仪式不再生成热量, 转而压缩之,并使周围熔炉工作 更快。", + "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite": "高级仪式,此仪式不再生成热 量,转而压缩之,并使周围熔炉 工作更快。", "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite.hover": "将周围熔炉加快四分之一。\n - 燃料消耗率不受影响,也即燃料效率也会提升。", "malum.gui.book.entry.corrupt_sacred_rite": "腐化神圣仪式", @@ -1491,7 +1491,7 @@ "malum.gui.book.entry.blight.description": "是什么、为什么、怎么样", "malum.gui.book.entry.page.headline.blight.intro": "腐枯研究:前言", "malum.gui.book.entry.page.text.blight.intro.1": "腐枯,$i有破坏和损毁能力的事物/$。 无向仪式的造物有很多奇怪属性, 我想试着给它们归类。", - "malum.gui.book.entry.page.text.blight.intro.2": "一种简单解释是,它只是侵染世 界的另一种能量形式,但这种解 释显然不正确。腐枯是无害的, 至少其本身无害。它只是一种…… $i物质/$。", + "malum.gui.book.entry.page.text.blight.intro.2": "一种简单解释是,它只是侵染世 界的另一种能量形式,但这种解 释显然不正确。腐枯是无害的, 至少其本身无害。它只是一种 ……$i物质/$。", "malum.gui.book.entry.page.headline.blight.composition": "腐枯研究:物质", "malum.gui.book.entry.page.text.blight.composition.1": "无向仪式,顾名思义,是个随机 过程。它会嬗变物质,但嬗变产 物变幻无常。所以它随机产出的 粉末,就是些毫不相干的物质碎 块乱堆在一块儿,而且相当难闻。 不推荐食用该粉末或用于种植, 但除此之外没什么有害的地方。", "malum.gui.book.entry.page.headline.blight.spread": "腐枯研究:扩散", @@ -1572,12 +1572,12 @@ "malum.gui.book.entry.rune_of_idle_restoration": "随息再生符文", "malum.gui.book.entry.rune_of_idle_restoration.description": "促进修补的脉动", "malum.gui.book.entry.page.headline.rune_of_idle_restoration": "随息再生符文", - "malum.gui.book.entry.page.text.rune_of_idle_restoration.1": "随息再生符文促使形体治疗自身, 持续恢复佩戴者的生命值,每两 秒恢复半颗心。", + "malum.gui.book.entry.page.text.rune_of_idle_restoration.1": "随息再生符文促使形体治疗自 身,持续恢复佩戴者的生命值, 每两秒恢复半颗心。", "malum.gui.book.entry.rune_of_reactive_shielding": "反应护盾符文", "malum.gui.book.entry.rune_of_reactive_shielding.description": "促进坚守的脉动", "malum.gui.book.entry.page.headline.rune_of_reactive_shielding": "反应护盾符文", - "malum.gui.book.entry.page.text.rune_of_reactive_shielding.1": "反应护盾符文促使形体坚守自身, 受到伤害时令佩戴者的有效护甲 值和盔甲韧性提升十分之一。受 到的伤害越多,提升也越大,最 多提升十分之三。", + "malum.gui.book.entry.page.text.rune_of_reactive_shielding.1": "反应护盾符文促使形体坚守自 身,受到伤害时令佩戴者的有效 护甲值和盔甲韧性提升十分之一。 受到的伤害越多,提升也越大, 最多提升十分之三。", "malum.gui.book.entry.rune_of_reinforcement": "灵固符文", "malum.gui.book.entry.rune_of_reinforcement.description": "促进制造的脉动", @@ -1647,15 +1647,15 @@ "malum.gui.book.entry.page.text.void.the_weeping_well.1": "我发现了一个……结构。它的意 味比我先前找到的几乎所有事物 都要深远,它的存在即是已有人 踏入过奥法研究的实证。", "malum.gui.book.entry.page.text.void.the_weeping_well.2": "我称这口井为“哭泣之井”,原 因是它一直散发出哀伤的气息, 井内有一小池……物质。我不太 能确定那是什么物质,它虽然看 上去不像液体,但物理性质上来 说肯定也不是固体。", "malum.gui.book.entry.page.text.void.the_weeping_well.3": "实证的“实”来自结构的构成材 料,似乎是污秽石,就好像在阻 止其中物质向外扩张。虽然说是 污秽石,但这结构的核心比我造 出的石材要坚硬许多,硬度甚至 接近基岩。", - "malum.gui.book.entry.page.text.void.the_weeping_well.4": "我的第一想法是往里面扔块石头, 现在看来大概不算什么好决定。 井本身应该足够稳定,如果它真 的存在了很长时间的话……好在 没发生危险的事,算是松了口气。 那块石头几秒后就飞了出来,同 时还有一阵类似打嗝的声音,附 带少量浓度低至无害的井内物质。", - "malum.gui.book.entry.page.text.void.the_weeping_well.5": "我身上还有些挖矿收集到的物品, 其中有一些经验晶和一块深岩珍 金,我待在井旁时它们便好像要 飞出我的口袋。我不清楚这意味 着什么,不过,扔进去的石头会 反弹出来,那么也许可以把它们 也扔进去试试。", + "malum.gui.book.entry.page.text.void.the_weeping_well.4": "我的第一想法是往里面扔块石 头,现在看来大概不算什么好决 定。井本身应该足够稳定,如果 它真的存在了很长时间的话…… 好在没发生危险的事,算是松了 口气。那块石头几秒后就飞了出 来,同时还有一阵类似打嗝的声 音,附带少量浓度低至无害的井 内物质。", + "malum.gui.book.entry.page.text.void.the_weeping_well.5": "我身上还有些挖矿收集到的物 品,其中有一些经验晶和一块深 岩珍金,我待在井旁时它们便好 像要飞出我的口袋。我不清楚这 意味着什么,不过,扔进去的石 头会反弹出来,那么也许可以把 它们也扔进去试试。", "malum.gui.book.entry.page.text.void.the_weeping_well.6": "这么做了之后,投进去的材料在 反弹回的那一刻发生了变化 ——有趣的是,石头和这些材料 的反弹方向都是正南方。或许我 可借此造出新材料、新造物?而 且,仅是受到吸引的材料都与奥 能相关这一点,就极具探索价值。", "malum.gui.book.entry.page.text.void.the_weeping_well.7": "我并非历史学家,不会去探究那 些延申而来的文化内涵,但有一 点,至少就我目前所知如此,那 就是污秽石只可通过精魂灌注制 成。这意味着曾有文明触及过奥 术能量,并且……试图控制它? 曾畏惧过它?曾利用过它?这个 文明是否与深埋地下的其他结构 有关?我不清楚,但我希望我能 找到答案。", "malum.gui.book.entry.void.material_study_soulstone": "材料研究:灵魂石", "malum.gui.book.entry.void.material_study_soulstone.description": "一位老朋友", "malum.gui.book.entry.page.headline.void.material_study_soulstone": "研究:灵魂石", - "malum.gui.book.entry.page.text.void.material_study_soulstone.1": "当然,灵魂石本身没什么新东西。 它是精魂魔法的基石。然而,大 多数粗金属穿过哭泣之井后,便 会变成粗灵魂石。", + "malum.gui.book.entry.page.text.void.material_study_soulstone.1": "当然,灵魂石本身没什么新东 西。它是精魂魔法的基石。然而, 大多数粗金属穿过哭泣之井后, 便会变成粗灵魂石。", "malum.gui.book.entry.page.text.void.material_study_soulstone.2": "这是否意味着灵魂石本身类似金 属?或许吧。但这肯定能解释它 为何能轻松调谐铁。这当然也代 表着,灵魂石本身以某种方式与 井的真实存在相连。也许井是现 实中充斥着灵魂的区域?还是一 种收纳灵魂的方式?这两种说法 都不太站得住脚,但我目前还无 法直接推倒这些理论,不管看上 去有多站不住脚。", "malum.gui.book.entry.void.material_study_null_slate": "材料研究:精炼灵魂石", @@ -1667,7 +1667,7 @@ "malum.gui.book.entry.void.material_study_null_slate.reexamination.description": "与幽影调谐", "malum.gui.book.entry.page.headline.void.material_study_null_slate.reexamination": "再次审视:虚无板石", "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.1": "奥术能量的完全缺失也有其效。 虚无板石的本质应已再清晰不过 ——灵魂石;与虚空,而非与奥 术能量调谐的灵魂石。", - "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.2": "它或许仍是灵魂石的前身,但两 者有可能以其他方式互相关联…… 它的物理外显性质与灵魂石一致。 相异的性质完全是由石材交互对 象的不同所致。", + "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.2": "它或许仍是灵魂石的前身,但两 者有可能以其他方式互相关联 ……它的物理外显性质与灵魂石 一致。相异的性质完全是由石材 交互对象的不同所致。", "malum.gui.book.entry.void.material_study_mnemonic_fragment": "材料研究:凝聚经验晶", "malum.gui.book.entry.void.material_study_mnemonic_fragment.description": "不是经验,而是记忆", @@ -1683,7 +1683,7 @@ "malum.gui.book.entry.void.material_study_void_salts.description": "灵魂本质的线索", "malum.gui.book.entry.page.headline.void.material_study_void_salts": "研究:虚空盐", "malum.gui.book.entry.page.text.void.material_study_void_salts.1": "穿过哭泣之井后,咒灰变化为了 我称作“虚空盐”的物质。这种 暗色的粉末在化学性质上与咒灰 相似,但其中并无碳成分,也就 不能再称之为“灰”。", - "malum.gui.book.entry.page.text.void.material_study_void_salts.2": "它似乎由一种未知的不稳定金属 构成,又与某种我无法辨别的苛 性物质键合。它在物理层面之外 也相当令人困惑。碳是生命的基 础,但是去除了碳的这种物质…… 好像在动?我未能在实验中证实 这一点,但我几乎可以确定这种 物质具有某种生命,而且还会移 动。", + "malum.gui.book.entry.page.text.void.material_study_void_salts.2": "它似乎由一种未知的不稳定金属 构成,又与某种我无法辨别的苛 性物质键合。它在物理层面之外 也相当令人困惑。碳是生命的基 础,但是去除了碳的这种物质 ……好像在动?我未能在实验中 证实这一点,但我几乎可以确定 这种物质具有某种生命,而且还 会移动。", "malum.gui.book.entry.void.material_study_void_salts.reexamination": "再次审视:虚空盐", "malum.gui.book.entry.void.material_study_void_salts.reexamination.description": "引人担忧", "malum.gui.book.entry.page.headline.void.material_study_void_salts.reexamination": "再次审视:虚空盐", @@ -1764,14 +1764,14 @@ "malum.gui.book.entry.page.headline.void.staves_as_foci": "以法杖为核心", "malum.gui.book.entry.page.text.void.staves_as_foci.1": "仔细思索我在精魂晶体中观察到 的性质后,我不禁认为结构本身 也有其重要性。而为测试这一结 论,我造出了一件忆念质仿制品, 用于仿造邪恶奥术能量;凝聚的 灵魂记忆是我能想到的最接近的 物质了。它能达到几十万分之一 格的精度。", "malum.gui.book.entry.page.text.void.staves_as_foci.2": "我没想到它会在我眼前爆炸。\n\n但是爆炸也很有用,前提是能够 掌控。所以我又做了一件样品, 但这次我为伪晶体设计了一副用 以运转的结构——灵魂木和魂染 钢制成的嵌座,以将能量向外传 递。将法术聚焦于法杖时,它就 像是微缩版的仪式,不过产生的 效果不太一样。", - "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足用。 我大概会将镰刀作为首选,但法 杖的功效也不错了。它们通常会 着重增强魔法伤害,物理伤害则 不那么看重,有些时候也很有用。 它们真正的特殊之处展现于我$i使/$ $i用/$它们时。", + "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足 用。我大概会将镰刀作为首选, 但法杖的功效也不错了。它们通 常会着重增强魔法伤害,物理伤 害则不那么看重,有些时候也很 有用。它们真正的特殊之处展现于 我$i使用/$它们时。", "malum.gui.book.entry.page.text.void.staves_as_foci.4": "忆念咒术法杖的名称来自其发射 液态邪恶能量的简单功能,就好 像女巫发射咒术。激活它需要时 间,使用也不算非常连续,却能 够对命中的事物造成可观的伤害。", "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶能量的 谐振,或许只是来源于制造经验 晶所需的死亡。", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "存储法术弹", "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "我成功仿制出了奥术精魂。忆念 质核心放入虚无板石嵌座后,似 乎就能抵消忆念质的邪恶能量调 谐性,留下原始的奥术能量,正 如它所模仿的模式。伪奥术精魂 能够保持一枚法术弹,与法杖邪 恶晶体中的法术弹相似度惊人。", - "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "我造出了一枚戒指——无底渊井, 嵌座上就放有这种伪晶体。此戒 指会集中我的法术聚焦,以此消 去法杖重新充能所需的时间。戒 指本身的充能较慢,因为它不是 法杖那样的$i聚焦/$象征,不过它能 保留三个法术弹,以备快速使用 之需。", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "我造出了一枚戒指——无底渊 井,嵌座上就放有这种伪晶体。 此戒指会集中我的法术聚焦,以 此消去法杖重新充能所需的时间。 戒指本身的充能较慢,因为它不 是法杖那样的$i聚焦/$象征,不过它 能保留三个法术弹,以备快速使 用之需。", "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", "malum.gui.book.entry.void.ring_of_growing_flesh.description": "匍匐爬行", @@ -1796,7 +1796,7 @@ "malum.gui.book.entry.void.necklace_of_the_hidden_blade": "隐藏锋刃项链", "malum.gui.book.entry.void.necklace_of_the_hidden_blade.description": "刺向背后的锋刃", "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "隐藏锋刃", - "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "精准镰刃项链能聚焦镰刀的锋刃, 隐藏锋刃项链则更进一步,逆转 锋刃并令其饥馁。镰刀不再能进 行横扫攻击,但在我受伤时,镰 刃便会饮下我的痛楚,它借此挥 出的重砍和斩击在平常几近无法 达成。", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "精准镰刃项链能聚焦镰刀的锋 刃,隐藏锋刃项链则更进一步, 逆转锋刃并令其饥馁。镰刀不再 能进行横扫攻击,但在我受伤时, 镰刃便会饮下我的痛楚,它借此 挥出的重砍和斩击在平常几近无 法达成。", "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.2": "激活时,此项链会在十秒内保持 惰性,只有保持静止、集中思绪 才能激发出它的潜能。在此状态 下进行攻击会延长其惰性时间。", "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.3": "这种反击的本质较为奇异,我未 能完全辨识。就好像锋刃扭曲了 现实,以在同一时刻出现在多个 位置。", @@ -1805,7 +1805,7 @@ "malum.gui.book.entry.page.headline.void.malignant_pewter": "恶念白镴", "malum.gui.book.entry.page.text.void.malignant_pewter.1": "我已能分辨出恶念之铅的组成, 更方便了用途的设计。正如幽影 能量的奇异,其与金属制成的合 金也有特殊的性质。深岩珍金化 为低贱,由此产生恶念之铅,这 种白镴则渴求着对外作用。它渴 求侵蚀、拆解、消除人类的发展。", "malum.gui.book.entry.page.text.void.malignant_pewter.2": "这一性质确有其平凡用处——当 作武器进一步损伤盔甲,同时伤 害并击碎灵魂;它的神秘学用途 也不容小觑。恶念白镴在魔法层 面上并非惰性,也不会吸收魔法。 而是魔法似乎根本就无法在其周 围$i形成/$,也象征着对知识的追求 的消退。", - "malum.gui.book.entry.page.text.void.malignant_pewter.3": "这种金属相当坚韧,也相当锋利, 但穿戴反魔法套装肯定会产生问 题……也会带来全新的能力。我 已有用它制作盔甲套装的大致想 法,这一套装能运用金属的能力, 应当极为强大。", + "malum.gui.book.entry.page.text.void.malignant_pewter.3": "这种金属相当坚韧,也相当锋 利,但穿戴反魔法套装肯定会产 生问题……也会带来全新的能力。 我已有用它制作盔甲套装的大致 想法,这一套装能运用金属的能 力,应当极为强大。", "malum.gui.book.entry.void.erosion_scepter": "侵蚀权杖", "malum.gui.book.entry.void.erosion_scepter.description": "愿魔法师畏惧我的威能", From e406c723e1b91f8c0d1d676147df811dc212cbf8 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 6 Nov 2024 17:39:17 +0800 Subject: [PATCH 024/114] =?UTF-8?q?update=EF=BC=9A=E6=8D=A2=E8=A1=8C?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/malum/malum/lang/zh_cn.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 2e46f3d0fcbb..6b55a5f32451 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -1490,7 +1490,7 @@ "malum.gui.book.entry.blight": "关于腐枯的研究", "malum.gui.book.entry.blight.description": "是什么、为什么、怎么样", "malum.gui.book.entry.page.headline.blight.intro": "腐枯研究:前言", - "malum.gui.book.entry.page.text.blight.intro.1": "腐枯,$i有破坏和损毁能力的事物/$。 无向仪式的造物有很多奇怪属性, 我想试着给它们归类。", + "malum.gui.book.entry.page.text.blight.intro.1": "腐枯,$i能够破坏和损毁的事物/$。 无向仪式的造物有很多奇怪属性, 我想试着给它们归类。", "malum.gui.book.entry.page.text.blight.intro.2": "一种简单解释是,它只是侵染世 界的另一种能量形式,但这种解 释显然不正确。腐枯是无害的, 至少其本身无害。它只是一种 ……$i物质/$。", "malum.gui.book.entry.page.headline.blight.composition": "腐枯研究:物质", "malum.gui.book.entry.page.text.blight.composition.1": "无向仪式,顾名思义,是个随机 过程。它会嬗变物质,但嬗变产 物变幻无常。所以它随机产出的 粉末,就是些毫不相干的物质碎 块乱堆在一块儿,而且相当难闻。 不推荐食用该粉末或用于种植, 但除此之外没什么有害的地方。", @@ -1629,7 +1629,7 @@ "malum.gui.book.entry.tyrving.description": "远古遗物", "malum.gui.book.entry.page.headline.tyrving": "提尔锋", "malum.gui.book.entry.page.text.tyrving.1": "提尔锋是一把相对隐秘的武器。 它奇异的构造让它看上去好像是 不适合战斗的孱弱武器。然而, 其咒灰内衬和扭曲石外形则使其 能对灵魂造成额外魔法伤害,灵 魂越强大,增益就越多。", - "malum.gui.book.entry.page.text.tyrving.2": "此武器也可用奥术复原高效修复。", + "malum.gui.book.entry.page.text.tyrving.2": "此武器也可用奥术复原高效修 复。", "malum.gui.book.entry.the_device": "神秘装置", "malum.gui.book.entry.the_device.description": "放微波炉里充能", From b2438bf63f1e1dd8b1bf45c089cf31a2917e58a4 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 6 Nov 2024 17:43:08 +0800 Subject: [PATCH 025/114] =?UTF-8?q?update=EF=BC=9A=E6=94=B9=E6=B2=A1?= =?UTF-8?q?=E5=AE=8C=E4=BA=86?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/malum/malum/lang/zh_cn.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 6b55a5f32451..8c011edb3e5c 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -1755,7 +1755,7 @@ "malum.gui.book.entry.page.headline.void.material_study_arcana": "研究:精魂晶体", "malum.gui.book.entry.page.text.void.material_study_arcana.1": "在此之前,我还没将精魂晶体物 理性质的研究推进到如此地步。 这当然也有借口,我主要关注的 是它们的魔法性质,物理性质居 于其次……并非只有幽影精魂有 奇怪的特性。所有晶体都有。", "malum.gui.book.entry.page.text.void.material_study_arcana.2": "首先,单个种类精魂晶体的各个 样本——幽影精魂也许也一样, 但我只有一枚晶体样本——在物 理层面上完全一致,我现在的探 测精度还没法把它们区分开。这 种“一致”不只停留在“类似” 上,而是$i完全/$地、$i精确/$地相同, 到百万分之一格的数量级都是这 样。这自然也引出了一个问题: 能否雕琢或破坏晶体的一小部分?", - "malum.gui.book.entry.page.text.void.material_study_arcana.3": "经过测试——当然没有非常$i全面/$, 我没有测试过幽影晶体——似乎 这种外形就是晶体能稳定存在的 唯一外形。试图移除或损坏哪怕 很小一部分都完全不可行,晶体 的物理外形完全不会受损,直至 受到足够的力而整个破碎。", + "malum.gui.book.entry.page.text.void.material_study_arcana.3": "经过测试——当然没有非常$i全/$ $i面/$,我没有测试过幽影晶体—— 似乎这种外形就是晶体能稳定存 在的唯一外形。试图移除或损坏 哪怕很小一部分都完全不可行, 晶体的物理外形完全不会受损, 直至受到足够的力而整个破碎。", "malum.gui.book.entry.page.text.void.material_study_arcana.4": "更为有意思的是,精魂晶体的物 理强度不算很高,但化学上则表 现出完全的惰性,我甚至试了很 多很多种反应物。它们真的是传 统意义上的物质吗?假如不是, 那幽影晶体又是什么呢?", "malum.gui.book.entry.page.text.void.material_study_arcana.5": "我不确定这些物理性质背后的象 征意味,但考虑到幽影晶体的奇 异性,奥术能量平凡一面的深奥 远超我的预想。", From 2dafe324373ce3b41614c146a534d1a464395ab8 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 12 Nov 2024 13:43:47 +0800 Subject: [PATCH 026/114] =?UTF-8?q?update=EF=BC=9A=E5=AE=98=E5=BA=93?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/malum/malum/lang/en_us.json | 7 ++++--- projects/1.20/assets/malum/malum/lang/zh_cn.json | 7 ++++--- 2 files changed, 8 insertions(+), 6 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index be529545c5d5..d972c1da9a9b 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -308,12 +308,12 @@ "effect.malum.aethers_charm.description": "The heavens call for you, increasing jump height and decreasing gravity.", "effect.malum.anglers_lure": "Angler's Lure", "effect.malum.anglers_lure.description": "Let any fish who meets my gaze learn the true meaning of fear; for I am the harbinger of death. The bane of creatures sub-aqueous, my rod is true and unwavering as I cast into the aquatic abyss. A man, scorned by this uncaring Earth, finds solace in the sea. My only friend, the worm upon my hook. Wriggling, writhing, struggling to surmount the mortal pointlessness that permeates this barren world. I am alone. I am empty. And yet, I fish.", - "effect.malum.arcane_reverberation": "Arcane Reverberation", "effect.malum.ascension": "Ascension", "effect.malum.cancerous_growth": "Cancerous Growth", "effect.malum.cancerous_growth.description": "You are emboldened by uncontrolled growth, increasing maximum health.", "effect.malum.earthen_might": "Earthen Might", "effect.malum.earthen_might.description": "Your fists and tools are reinforced with earth, increasing your overall damage.", + "effect.malum.echoing_arcana": "Echoing Arcana", "effect.malum.gaias_bulwark": "Gaias Bulwark", "effect.malum.gaias_bulwark.description": "You are protected by an earthen bulwark, increasing your armor.", "effect.malum.gluttony": "Gluttony", @@ -1467,12 +1467,13 @@ "malum.gui.curio.effect.soul_ward_magic_resilience": "Soul Ward Magic Resilience", "malum.gui.curio.effect.soul_ward_physical_absorption": "Soul Ward Absorbs Physical Damage Equally to Magic Damage", "malum.gui.curio.effect.spirits_add_health": "Spirit Collection Grants Extra Hearts", - "malum.gui.curio.effect.spirits_buff_spirit_collection": "Spirit Collection Generates Arcane Resonance", "malum.gui.curio.effect.spirits_extend_effect": "Spirit Collection Aids Potion Durations", "malum.gui.curio.effect.spirits_gluttony": "Spirit Collection Generates Gluttony", "malum.gui.curio.effect.spirits_heal": "Spirit Collection Replenishes Health", "malum.gui.curio.effect.spirits_weave_mana": "Spirit Collection Recovers Soul Ward", - "malum.gui.curio.effect.spirits_weave_mana_irons_spellbooks": "Also Recovers Iron's Spellbooks' Mana", + "malum.gui.curio.effect.spirits_weave_mana_irons_spellbooks": "Spirit Collection Recovers Spell Mana [Iron's Spellbooks]", + "malum.gui.curio.effect.spirits_weave_resonance": "Spirit Collection Generates Arcane Resonance", + "malum.gui.curio.effect.spirits_weave_resonance_irons_spellbooks": "Spirit Collection Reduces Spell Cooldown [Iron's Spellbooks]", "malum.gui.curio.effect.spirits_xp": "Spirit Collection Generates Experience Points", "malum.gui.curio.negative": "-%s", "malum.gui.curio.positive": "+%s", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 8c011edb3e5c..2476aa184257 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -309,11 +309,11 @@ "effect.malum.anglers_lure": "渔夫之诱", "effect.malum.anglers_lure.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。抛竿入海底深渊,我的鱼竿坚若磐石,是水下的灾祸。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", "effect.malum.ascension": "飞腾", - "effect.malum.arcane_reverberation": "奥术回响", "effect.malum.cancerous_growth": "瘤态增生", "effect.malum.cancerous_growth.description": "不受控制的增生让你更有胆量,增加最大生命值。", "effect.malum.earthen_might": "大地之威", "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加整体伤害。", + "effect.malum.echoing_arcana": "奥术回响", "effect.malum.gaias_bulwark": "盖亚之护", "effect.malum.gaias_bulwark.description": "大地的壁垒保护了你,增加护甲值。", "effect.malum.gluttony": "暴食", @@ -641,12 +641,13 @@ "malum.gui.curio.effect.soul_ward_magic_resilience": "灵魂护盾魔法韧性", "malum.gui.curio.effect.soul_ward_physical_absorption": "灵魂护盾吸收物理和魔法伤害", "malum.gui.curio.effect.spirits_add_health": "收获精魂时给予额外生命值", - "malum.gui.curio.effect.spirits_buff_spirit_collection": "收获精魂时提升奥术谐振", "malum.gui.curio.effect.spirits_extend_effect": "收获精魂时延长药水持续时间", "malum.gui.curio.effect.spirits_gluttony": "收获精魂时给予暴食效果", "malum.gui.curio.effect.spirits_heal": "收获精魂时恢复生命值", "malum.gui.curio.effect.spirits_weave_mana": "收获精魂时恢复灵魂护盾", - "malum.gui.curio.effect.spirits_weave_mana_irons_spellbooks": "同时恢复铁之魔法书的魔力", + "malum.gui.curio.effect.spirits_weave_mana_irons_spellbooks": "收集精魂时恢复法术魔力 [铁之魔法书]", + "malum.gui.curio.effect.spirits_weave_resonance": "收集精魂时增强奥术谐振", + "malum.gui.curio.effect.spirits_weave_resonance_irons_spellbooks": "收集精魂时减少法术冷却 [铁之魔法书]", "malum.gui.curio.effect.spirits_xp": "收获精魂时给予经验", "malum.gui.curio.negative": "-%s", "malum.gui.curio.positive": "+%s", From 1ebbc7eb70304c0798168a35da46e868249fb2f1 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sat, 23 Nov 2024 14:49:14 +0800 Subject: [PATCH 027/114] =?UTF-8?q?update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/en_us.json | 28 +++++++++++++------ .../1.20/assets/malum/malum/lang/zh_cn.json | 28 +++++++++++++------ 2 files changed, 40 insertions(+), 16 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index d972c1da9a9b..aabc26a2b17c 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -300,40 +300,52 @@ "curios.identifier.rune": "Rune", "curios.modifiers.brooch": "When worn:", "curios.modifiers.rune": "When equipped:", - "death.attack.scythe_sweep": "%s was sliced in half", - "death.attack.scythe_sweep.player": "%s was sliced in half by %s", - "death.attack.voodoo": "%s had their soul shattered", - "death.attack.voodoo.player": "%s had their soul shattered by %s", + "death.attack.hidden_blade_counter": "%1$s was sliced into innumerable pieces", + "death.attack.hidden_blade_counter.item": "%1$s was sliced into innumerable pieces by %2$s using %3$s", + "death.attack.scythe_melee": "%1$s was sliced in half", + "death.attack.scythe_melee.item": "%1$s was sliced in half by %2$s using %3$s", + "death.attack.scythe_sweep": "%1$s was sliced in half", + "death.attack.scythe_sweep.item": "%1$s was sliced in half by %2$s using %3$s", + "death.attack.vodooo.player": "%1$s had their soul shattered by %2$s", + "death.attack.vodooo.player.item": "%1$s had their soul shattered by %2$s using %3$s", + "death.attack.vodooo_playerless": "%1$s had their soul shattered", + "death.attack.vodooo_playerless.player": "%1$s had their soul shattered while trying to escape %2$s", + "death.attack.voodoo": "%1$s had their soul shattered", "effect.malum.aethers_charm": "Aether's Charm", "effect.malum.aethers_charm.description": "The heavens call for you, increasing jump height and decreasing gravity.", "effect.malum.anglers_lure": "Angler's Lure", "effect.malum.anglers_lure.description": "Let any fish who meets my gaze learn the true meaning of fear; for I am the harbinger of death. The bane of creatures sub-aqueous, my rod is true and unwavering as I cast into the aquatic abyss. A man, scorned by this uncaring Earth, finds solace in the sea. My only friend, the worm upon my hook. Wriggling, writhing, struggling to surmount the mortal pointlessness that permeates this barren world. I am alone. I am empty. And yet, I fish.", "effect.malum.ascension": "Ascension", + "effect.malum.ascension.description": "Eases your fall and reduces gravity after a successful Scythe Ascenison.", "effect.malum.cancerous_growth": "Cancerous Growth", "effect.malum.cancerous_growth.description": "You are emboldened by uncontrolled growth, increasing maximum health.", "effect.malum.earthen_might": "Earthen Might", - "effect.malum.earthen_might.description": "Your fists and tools are reinforced with earth, increasing your overall damage.", + "effect.malum.earthen_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", "effect.malum.echoing_arcana": "Echoing Arcana", + "effect.malum.echoing_arcana.description": "You are made wiser by uncontrolled magnification, increasing arcane resonance.", "effect.malum.gaias_bulwark": "Gaias Bulwark", - "effect.malum.gaias_bulwark.description": "You are protected by an earthen bulwark, increasing your armor.", + "effect.malum.gaias_bulwark.description": "An earthen carapace surrounds your body, functioning as extra armor.", "effect.malum.gluttony": "Gluttony", - "effect.malum.gluttony.description": "You feed on the vulnerable, increasing scythe proficiency and gradually restoring lost hunger.", + "effect.malum.gluttony.description": "You feed on the vulnerable, increasing magic proficiency at the expense of hunger./", "effect.malum.grim_certainty": "Grim Certainty", "effect.malum.grim_certainty.description": "The Weight of Worlds oscillates, sealing the next strike as a critical blow.", "effect.malum.ifrits_embrace": "Ifrit's Embrace", "effect.malum.ifrits_embrace.description": "The warm embrace of fire coats your soul, mending your seared scars.", "effect.malum.imminent_deliverance": "Imminent Deliverance", + "effect.malum.imminent_deliverance.description": "The Edge of Deliverance oscillates, sealing it's next strike as a critical blow.", "effect.malum.miners_rage": "Miner's Rage", "effect.malum.miners_rage.description": "Your tools are bolstered with radiance, increasing your mining and attack speed.", "effect.malum.poseidons_grasp": "Poseidon's Grasp", "effect.malum.poseidons_grasp.description": "You reach out for further power, increasing your reach and item pickup distance.", "effect.malum.reactive_shielding": "Reactive Shielding", + "effect.malum.reactive_shielding.description": "A Runic Power bolsters your armor and toughness by a tenth.", "effect.malum.rejected": "Rejected", "effect.malum.sacrificial_empowerment": "Sacrificial Empowerment", + "effect.malum.sacrificial_empowerment.description": "A Runic Power reaps extra scythe proficiency for your blade.", "effect.malum.silenced": "Silenced", "effect.malum.silenced.description": "You are silenced, leaving your magical capabilities neutered.", "effect.malum.wicked_intent": "Wicked Intent", - "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, increasing scythe proficiency for just one strike.", + "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, your next scythe attack will unleash an impossible volley of cuts.", "effect.malum.zephyrs_courage": "Zephyr's Courage", "effect.malum.zephyrs_courage.description": "The zephyr propels you forward, increasing your movement speed.", "enchantment.malum.animated": "Animated", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 2476aa184257..4d8b7db8790f 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -300,40 +300,52 @@ "curios.identifier.rune": "符文", "curios.modifiers.brooch": "佩戴时:", "curios.modifiers.rune": "装备时:", - "death.attack.scythe_sweep": "%s被切成了两半", - "death.attack.scythe_sweep.player": "%s被%s切成了两半", - "death.attack.voodoo": "%s的灵魂被击碎了", - "death.attack.voodoo.player": "%s的灵魂被%s击碎了", + "death.attack.hidden_blade_counter": "%1$s被打碎成了齑粉", + "death.attack.hidden_blade_counter.item": "%1$s被%2$s用%3$s打碎成了齑粉", + "death.attack.scythe_melee": "%1$s被切成了两半", + "death.attack.scythe_melee.item": "%1$s被%2$s用%3$s切成了两半", + "death.attack.scythe_sweep": "%1$s被切成了两半", + "death.attack.scythe_sweep.item": "%1$s被%2$s用%3$s切成了两半", + "death.attack.voodoo.player": "%1$s的灵魂被%2$s击碎了", + "death.attack.vodooo.player.item": "%1$s的灵魂被%2$s用%3$s击碎了", + "death.attack.vodooo_playerless": "%1$s的灵魂被击碎了", + "death.attack.vodooo_playerless.player": "%1$s在试图逃离%2$s时被击碎了灵魂", + "death.attack.voodoo": "%1$s的灵魂被击碎了", "effect.malum.aethers_charm": "澄空之召", "effect.malum.aethers_charm.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", "effect.malum.anglers_lure": "渔夫之诱", "effect.malum.anglers_lure.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。抛竿入海底深渊,我的鱼竿坚若磐石,是水下的灾祸。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", "effect.malum.ascension": "飞腾", + "effect.malum.ascension.description": "在成功使用镰刀飞腾后,缓冲坠落并减小重力。", "effect.malum.cancerous_growth": "瘤态增生", "effect.malum.cancerous_growth.description": "不受控制的增生让你更有胆量,增加最大生命值。", "effect.malum.earthen_might": "大地之威", - "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加整体伤害。", + "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加攻击力量。", "effect.malum.echoing_arcana": "奥术回响", + "effect.malum.echoing_arcana.description": "不受控制的增强让你更加明智,增加奥术谐振。", "effect.malum.gaias_bulwark": "盖亚之护", - "effect.malum.gaias_bulwark.description": "大地的壁垒保护了你,增加护甲值。", + "effect.malum.gaias_bulwark.description": "大地的甲壳包裹着你,额外增加护甲值。", "effect.malum.gluttony": "暴食", - "effect.malum.gluttony.description": "你通过吞食弱者而变强,增加镰刀熟练度并能逐渐恢复饥饿值。", + "effect.malum.gluttony.description": "你通过吞食弱者而变强,以饥饿为代价增加魔法熟练度。", "effect.malum.grim_certainty": "诡秘之必然", "effect.malum.grim_certainty.description": "宙界重斧不停地振荡,它的下一击必定能造成暴击。", "effect.malum.ifrits_embrace": "火灵之拥", "effect.malum.ifrits_embrace.description": "火焰的温暖拥怀包裹了你的灵魂,治愈你灼伤的疤痕。", "effect.malum.imminent_deliverance": "挽魂将临", + "effect.malum.imminent_deliverance.description": "挽魂锋镰不停地振荡,它的下一击必定能造成暴击。", "effect.malum.miners_rage": "矿工之怒", "effect.malum.miners_rage.description": "光耀加固了你的工具,提升挖掘速度与攻击速度。", "effect.malum.poseidons_grasp": "海神之握", "effect.malum.poseidons_grasp.description": "你为寻得强大力量而展臂远触,增加触及半径与物品拾取距离。", "effect.malum.reactive_shielding": "反应护盾", + "effect.malum.reactive_shielding.description": "符文的力量令你的护甲值和盔甲韧性增加了十分之一。", "effect.malum.rejected": "受拒", "effect.malum.sacrificial_empowerment": "献祭权能", + "effect.malum.sacrificial_empowerment.description": "符文的力量额外给予了你镰刀熟练度。", "effect.malum.silenced": "静默", "effect.malum.silenced.description": "你遭到了静默,魔法能力被完全压制。", "effect.malum.wicked_intent": "邪恶意图", - "effect.malum.wicked_intent.description": "你为有力反击对手而整装待发,增加单次挥砍的镰刀熟练度。", + "effect.malum.wicked_intent.description": "你为有力反击对手而整装待发,下一次挥动镰刀会砍出近乎不可能的连斩。", "effect.malum.zephyrs_courage": "西风之勇", "effect.malum.zephyrs_courage.description": "西风推动着你前进,提升移动速度。", "enchantment.malum.animated": "舞刃", From b1dc37d7c75b57e95f697dd2d8210b1cdc3c1e19 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 29 Dec 2024 06:43:31 +0800 Subject: [PATCH 028/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E7=89=88?= =?UTF-8?q?=E6=9C=AC=E6=9B=B4=E6=96=B0=E4=B8=8E=E5=AE=98=E5=BA=93=E6=9B=B4?= =?UTF-8?q?=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/zh_cn.json | 2 +- .../1.21/assets/malum/malum/lang/en_us.json | 1820 +++++++++++++++ .../1.21/assets/malum/malum/lang/zh_cn.json | 1977 +++++++++++++++++ 3 files changed, 3798 insertions(+), 1 deletion(-) create mode 100644 projects/1.21/assets/malum/malum/lang/en_us.json create mode 100644 projects/1.21/assets/malum/malum/lang/zh_cn.json diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 4d8b7db8790f..3033ada9805b 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -306,7 +306,7 @@ "death.attack.scythe_melee.item": "%1$s被%2$s用%3$s切成了两半", "death.attack.scythe_sweep": "%1$s被切成了两半", "death.attack.scythe_sweep.item": "%1$s被%2$s用%3$s切成了两半", - "death.attack.voodoo.player": "%1$s的灵魂被%2$s击碎了", + "death.attack.vodooo.player": "%1$s的灵魂被%2$s击碎了", "death.attack.vodooo.player.item": "%1$s的灵魂被%2$s用%3$s击碎了", "death.attack.vodooo_playerless": "%1$s的灵魂被击碎了", "death.attack.vodooo_playerless.player": "%1$s在试图逃离%2$s时被击碎了灵魂", diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json new file mode 100644 index 000000000000..605bc4012d87 --- /dev/null +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -0,0 +1,1820 @@ +{ + "attribute.name.malum.arcane_resonance": "Arcane Resonance", + "attribute.name.malum.arcane_resonance.desc": "Bonus potency for spirit-collection effects", + "attribute.name.malum.malignant_conversion": "Malignant Conversion", + "attribute.name.malum.malignant_conversion.desc": "A percentile conversion rate in which certain magical attributes are converted into armor, armor toughness and magic resistance", + "attribute.name.malum.reserve_staff_charges": "Reserve Staff Charges", + "attribute.name.malum.reserve_staff_charges.desc": "A capacity for extra staff charges, replenished overtime, consumed when casting.", + "attribute.name.malum.scythe_proficiency": "Scythe Proficiency", + "attribute.name.malum.scythe_proficiency.desc": "Damage multiplier for Scythes", + "attribute.name.malum.soul_ward_capacity": "Soul Ward Capacity", + "attribute.name.malum.soul_ward_capacity.desc": "The capacity for Soul Ward", + "attribute.name.malum.soul_ward_integrity": "Soul Ward Integrity", + "attribute.name.malum.soul_ward_integrity.desc": "A percentile increase in durability for Soul Ward", + "attribute.name.malum.soul_ward_multiplier": "Soul Ward Multiplier", + "attribute.name.malum.soul_ward_recovery_rate": "Soul Ward Recovery Rate", + "attribute.name.malum.soul_ward_recovery_rate.desc": "A percentile increase in recovery rate for Soul Ward", + "attribute.name.malum.spirit_spoils": "Spirit Spoils", + "attribute.name.malum.spirit_spoils.desc": "Flat increase to spirits looted from slain foes", + "banner_pattern.malum.break": "Break", + "banner_pattern.malum.breath": "Breath", + "banner_pattern.malum.breeze": "Breeze", + "banner_pattern.malum.default": "Default", + "banner_pattern.malum.hallucination": "Hallucination", + "banner_pattern.malum.heft": "Heft", + "banner_pattern.malum.horns": "Horns", + "banner_pattern.malum.hunger": "Hunger", + "banner_pattern.malum.sanity": "Sanity", + "banner_pattern.malum.sequence": "Sequence", + "block.malum.aerial_spirited_glass": "Aerial Spirited Glass", + "block.malum.aqueous_spirited_glass": "Aqueous Spirited Glass", + "block.malum.arcane_spirited_glass": "Arcane Spirited Glass", + "block.malum.azure_runewood_leaves": "Azure Runewood Leaves", + "block.malum.azure_runewood_sapling": "Azure Runewood Sapling", + "block.malum.blazing_quartz_cluster": "Blazing Quartz Cluster", + "block.malum.blazing_quartz_ore": "Blazing Quartz Ore", + "block.malum.blighted_earth": "Blighted Earth", + "block.malum.blighted_growth": "Blighted Growth", + "block.malum.blighted_soil": "Blighted Soil", + "block.malum.blighted_soulwood": "Blighted Soulwood", + "block.malum.block_of_alchemical_calx": "Block of Alchemical Calx", + "block.malum.block_of_arcane_charcoal": "Block of Arcane Charcoal", + "block.malum.block_of_astral_weave": "Block of Astral Weave", + "block.malum.block_of_auric_embers": "Block of Auric Embers", + "block.malum.block_of_blazing_quartz": "Block of Blazing Quartz", + "block.malum.block_of_brilliance": "Block of Brilliance", + "block.malum.block_of_cthonic_gold": "Block of Cthonic Gold", + "block.malum.block_of_grim_talc": "Block of Grim Talc", + "block.malum.block_of_hallowed_gold": "Block of Hallowed Gold", + "block.malum.block_of_hex_ash": "Block of Hex Ash", + "block.malum.block_of_living_flesh": "Block of Living Flesh", + "block.malum.block_of_malignant_lead": "Block of Malignant Lead", + "block.malum.block_of_malignant_pewter": "Block of Malignant Pewter", + "block.malum.block_of_mnemonic_fragment": "Block of Mnemonic Fragment", + "block.malum.block_of_null_slate": "Block of Null Slate", + "block.malum.block_of_raw_soulstone": "Block of Raw Soulstone", + "block.malum.block_of_rotting_essence": "Block of Rotting Essence", + "block.malum.block_of_soul_stained_steel": "Block of Soulstained Steel", + "block.malum.block_of_soulstone": "Block of Soulstone", + "block.malum.block_of_void_salts": "Block of Void Salts", + "block.malum.brilliant_deepslate": "Brilliant Deepslate", + "block.malum.brilliant_obelisk": "Brilliant Obelisk", + "block.malum.brilliant_obelisk_component": "Brilliant Obelisk Component", + "block.malum.brilliant_stone": "Brilliant Stone", + "block.malum.budding_soulwood_leaves": "Budding Soulwood Leaves", + "block.malum.calcified_blight": "Calcified Blight", + "block.malum.checkered_tainted_rock": "Checkered Tainted Rock", + "block.malum.checkered_twisted_rock": "Checkered Twisted Rock", + "block.malum.chiseled_tainted_rock": "Chiseled Tainted Rock", + "block.malum.chiseled_twisted_rock": "Chiseled Twisted Rock", + "block.malum.chronopulser": "Chronopulser", + "block.malum.clinging_blight": "Clinging Blight", + "block.malum.cthonic_gold_cluster": "Cthonic Gold Cluster", + "block.malum.cthonic_gold_ore": "Cthonic Gold Ore", + "block.malum.cursed_sap_block": "Cursed Sap Block", + "block.malum.cut_runewood_planks": "Cut Runewood Planks", + "block.malum.cut_soulwood_planks": "Cut Soulwood Planks", + "block.malum.cut_tainted_rock": "Cut Tainted Rock", + "block.malum.cut_twisted_rock": "Cut Twisted Rock", + "block.malum.deepslate_quartz_ore": "Deepslate Quartz Ore", + "block.malum.deepslate_soulstone_ore": "Deepslate Soulstone Ore", + "block.malum.earthen_spirited_glass": "Earthen Spirited Glass", + "block.malum.eldritch_spirited_glass": "Eldritch Spirited Glass", + "block.malum.ether": "Ether", + "block.malum.ether_torch": "Ether Torch", + "block.malum.exposed_runewood_log": "Exposed Runewood Log", + "block.malum.exposed_soulwood_log": "Exposed Soulwood Log", + "block.malum.gilded_runewood_item_pedestal": "Gilded Runewood Item Pedestal", + "block.malum.gilded_runewood_item_stand": "Gilded Runewood Item Stand", + "block.malum.hanging_azure_runewood_leaves": "Hanging Azure Runewood Leaves", + "block.malum.hanging_runewood_leaves": "Hanging Runewood Leaves", + "block.malum.hanging_soulwood_leaves": "Hanging Soulwood Leaves", + "block.malum.infernal_spirited_glass": "Infernal Spirited Glass", + "block.malum.iridescent_ether": "Iridescent Ether", + "block.malum.iridescent_ether_torch": "Iridescent Ether Torch", + "block.malum.mass_of_blighted_gunk": "Mass of Blighted Gunk", + "block.malum.natural_quartz_cluster": "Natural Quartz Cluster", + "block.malum.natural_quartz_ore": "Natural Quartz Ore", + "block.malum.ornate_soulwood_item_pedestal": "Ornate Soulwood Item Pedestal", + "block.malum.ornate_soulwood_item_stand": "Ornate Soulwood Item Stand", + "block.malum.polished_tainted_rock": "Polished Tainted Rock", + "block.malum.polished_tainted_rock_slab": "Polished Tainted Rock Slab", + "block.malum.polished_tainted_rock_stairs": "Polished Tainted Rock Stairs", + "block.malum.polished_tainted_rock_wall": "Polished Tainted Rock Wall", + "block.malum.polished_twisted_rock": "Polished Twisted Rock", + "block.malum.polished_twisted_rock_slab": "Polished Twisted Rock Slab", + "block.malum.polished_twisted_rock_stairs": "Polished Twisted Rock Stairs", + "block.malum.polished_twisted_rock_wall": "Polished Twisted Rock Wall", + "block.malum.primordial_soup": "The Weeping Well", + "block.malum.pulsebank": "Pulsebank", + "block.malum.pulselag": "Pulselag", + "block.malum.repair_pylon": "Repair Pylon", + "block.malum.repair_pylon_component": "Repair Pylon Component", + "block.malum.revealed_runewood_log": "Revealed Runewood Log", + "block.malum.revealed_soulwood_log": "Revealed Soulwood Log", + "block.malum.ritual_plinth": "Ritual Plinth", + "block.malum.runewood": "Runewood", + "block.malum.runewood_beam": "Runewood Beam", + "block.malum.runewood_boards": "Runewood Boards", + "block.malum.runewood_boards_slab": "Runewood Board Slab", + "block.malum.runewood_boards_stairs": "Runewood Board Stairs", + "block.malum.runewood_boards_wall": "Runewood Board Wall", + "block.malum.runewood_door": "Runewood Door", + "block.malum.runewood_item_pedestal": "Runewood Item Pedestal", + "block.malum.runewood_item_stand": "Runewood Item Stand", + "block.malum.runewood_leaves": "Runewood Leaves", + "block.malum.runewood_log": "Runewood Log", + "block.malum.runewood_obelisk": "Runewood Obelisk", + "block.malum.runewood_obelisk_component": "Runewood Obelisk Component", + "block.malum.runewood_panel": "Runewood Panel", + "block.malum.runewood_planks": "Runewood Planks", + "block.malum.runewood_planks_button": "Runewood Button", + "block.malum.runewood_planks_fence": "Runewood Fence", + "block.malum.runewood_planks_fence_gate": "Runewood Fence Gate", + "block.malum.runewood_planks_pressure_plate": "Runewood Planks Pressure Plate", + "block.malum.runewood_planks_slab": "Runewood Planks Slab", + "block.malum.runewood_planks_stairs": "Runewood Planks Stairs", + "block.malum.runewood_sapling": "Runewood Sapling", + "block.malum.runewood_sign": "Runewood Sign", + "block.malum.runewood_tiles": "Runewood Tiles", + "block.malum.runewood_tiles_slab": "Runewood Tiles Slab", + "block.malum.runewood_tiles_stairs": "Runewood Tiles Stairs", + "block.malum.runewood_totem_base": "Runewood Totem Base", + "block.malum.runewood_totem_pole": "Runewood Totem Pole", + "block.malum.runewood_trapdoor": "Runewood Trapdoor", + "block.malum.runic_sap_block": "Runic Sap Block", + "block.malum.runic_small_tainted_rock_bricks": "Runic Small Tainted Rock Bricks", + "block.malum.runic_small_tainted_rock_bricks_slab": "Runic Small Tainted Rock Brick Slab", + "block.malum.runic_small_tainted_rock_bricks_stairs": "Runic Small Tainted Rock Brick Stairs", + "block.malum.runic_small_tainted_rock_bricks_wall": "Runic Small Tainted Rock Brick Wall", + "block.malum.runic_small_twisted_rock_bricks": "Runic Small Twisted Rock Bricks", + "block.malum.runic_small_twisted_rock_bricks_slab": "Runic Small Twisted Rock Brick Slab", + "block.malum.runic_small_twisted_rock_bricks_stairs": "Runic Small Twisted Rock Brick Stairs", + "block.malum.runic_small_twisted_rock_bricks_wall": "Runic Small Twisted Rock Brick Wall", + "block.malum.runic_tainted_rock_bricks": "Runic Tainted Rock Bricks", + "block.malum.runic_tainted_rock_bricks_slab": "Runic Tainted Rock Brick Slab", + "block.malum.runic_tainted_rock_bricks_stairs": "Runic Tainted Rock Brick Stairs", + "block.malum.runic_tainted_rock_bricks_wall": "Runic Tainted Rock Brick Wall", + "block.malum.runic_tainted_rock_tiles": "Runic Tainted Rock Tiles", + "block.malum.runic_tainted_rock_tiles_slab": "Runic Tainted Rock Tiles Slab", + "block.malum.runic_tainted_rock_tiles_stairs": "Runic Tainted Rock Tiles Stairs", + "block.malum.runic_tainted_rock_tiles_wall": "Runic Tainted Rock Tiles Wall", + "block.malum.runic_twisted_rock_bricks": "Runic Twisted Rock Bricks", + "block.malum.runic_twisted_rock_bricks_slab": "Runic Twisted Rock Brick Slab", + "block.malum.runic_twisted_rock_bricks_stairs": "Runic Twisted Rock Brick Stairs", + "block.malum.runic_twisted_rock_bricks_wall": "Runic Twisted Rock Brick Wall", + "block.malum.runic_twisted_rock_tiles": "Runic Twisted Rock Tiles", + "block.malum.runic_twisted_rock_tiles_slab": "Runic Twisted Rock Tiles Slab", + "block.malum.runic_twisted_rock_tiles_stairs": "Runic Twisted Rock Tiles Stairs", + "block.malum.runic_twisted_rock_tiles_wall": "Runic Twisted Rock Tiles Wall", + "block.malum.runic_workbench": "Runic Workbench", + "block.malum.rustic_runewood_planks": "Rustic Runewood Planks", + "block.malum.rustic_runewood_planks_slab": "Rustic Runewood Planks Slab", + "block.malum.rustic_runewood_planks_stairs": "Rustic Runewood Planks Stairs", + "block.malum.rustic_runewood_tiles": "Rustic Runewood Tiles", + "block.malum.rustic_runewood_tiles_slab": "Rustic Runewood Tiles Slab", + "block.malum.rustic_runewood_tiles_stairs": "Rustic Runewood Tiles Stairs", + "block.malum.rustic_soulwood_planks": "Rustic Soulwood Planks", + "block.malum.rustic_soulwood_planks_slab": "Rustic Soulwood Planks Slab", + "block.malum.rustic_soulwood_planks_stairs": "Rustic Soulwood Planks Stairs", + "block.malum.rustic_soulwood_tiles": "Rustic Soulwood Tiles", + "block.malum.rustic_soulwood_tiles_slab": "Rustic Soulwood Tiles Slab", + "block.malum.rustic_soulwood_tiles_stairs": "Rustic Soulwood Tiles Stairs", + "block.malum.sacred_spirited_glass": "Sacred Spirited Glass", + "block.malum.small_tainted_rock_bricks": "Small Tainted Rock Bricks", + "block.malum.small_tainted_rock_bricks_slab": "Small Tainted Rock Brick Slab", + "block.malum.small_tainted_rock_bricks_stairs": "Small Tainted Rock Brick Stairs", + "block.malum.small_tainted_rock_bricks_wall": "Small Tainted Rock Brick Wall", + "block.malum.small_twisted_rock_bricks": "Small Twisted Rock Bricks", + "block.malum.small_twisted_rock_bricks_slab": "Small Twisted Rock Brick Slab", + "block.malum.small_twisted_rock_bricks_stairs": "Small Twisted Rock Brick Stairs", + "block.malum.small_twisted_rock_bricks_wall": "Small Twisted Rock Brick Wall", + "block.malum.smooth_tainted_rock": "Smooth Tainted Rock", + "block.malum.smooth_tainted_rock_slab": "Smooth Tainted Rock Slab", + "block.malum.smooth_tainted_rock_stairs": "Smooth Tainted Rock Stairs", + "block.malum.smooth_tainted_rock_wall": "Smooth Tainted Rock Wall", + "block.malum.smooth_twisted_rock": "Smooth Twisted Rock", + "block.malum.smooth_twisted_rock_slab": "Smooth Twisted Rock Slab", + "block.malum.smooth_twisted_rock_stairs": "Smooth Twisted Rock Stairs", + "block.malum.smooth_twisted_rock_wall": "Smooth Twisted Rock Wall", + "block.malum.solid_runewood_trapdoor": "Solid Runewood Trapdoor", + "block.malum.solid_soulwood_trapdoor": "Solid Soulwood Trapdoor", + "block.malum.soulstone_ore": "Soulstone Ore", + "block.malum.soulwood": "Soulwood", + "block.malum.soulwood_beam": "Soulwood Beam", + "block.malum.soulwood_boards": "Soulwood Boards", + "block.malum.soulwood_boards_slab": "Soulwood Board Slab", + "block.malum.soulwood_boards_stairs": "Soulwood Board Stairs", + "block.malum.soulwood_boards_wall": "Soulwood Board Wall", + "block.malum.soulwood_door": "Soulwood Door", + "block.malum.soulwood_growth": "Soulwood Growth", + "block.malum.soulwood_item_pedestal": "Soulwood Item Pedestal", + "block.malum.soulwood_item_stand": "Soulwood Item Stand", + "block.malum.soulwood_leaves": "Soulwood Leaves", + "block.malum.soulwood_log": "Soulwood Log", + "block.malum.soulwood_panel": "Soulwood Panel", + "block.malum.soulwood_planks": "Soulwood Planks", + "block.malum.soulwood_planks_button": "Soulwood Button", + "block.malum.soulwood_planks_fence": "Soulwood Fence", + "block.malum.soulwood_planks_fence_gate": "Soulwood Fence Gate", + "block.malum.soulwood_planks_pressure_plate": "Soulwood Planks Pressure Plate", + "block.malum.soulwood_planks_slab": "Soulwood Planks Slab", + "block.malum.soulwood_planks_stairs": "Soulwood Planks Stairs", + "block.malum.soulwood_sign": "Soulwood Sign", + "block.malum.soulwood_tiles": "Soulwood Tiles", + "block.malum.soulwood_tiles_slab": "Soulwood Tiles Slab", + "block.malum.soulwood_tiles_stairs": "Soulwood Tiles Stairs", + "block.malum.soulwood_totem_base": "Soulwood Totem Base", + "block.malum.soulwood_totem_pole": "Soulwood Totem Pole", + "block.malum.soulwood_trapdoor": "Soulwood Trapdoor", + "block.malum.soulwoven_banner": "Soulwoven Banner", + "block.malum.spirit_altar": "Spirit Altar", + "block.malum.spirit_catalyzer": "Spirit Catalyzer", + "block.malum.spirit_catalyzer_component": "Spirit Catalyzer Component", + "block.malum.spirit_crucible": "Spirit Crucible", + "block.malum.spirit_crucible_component": "Spirit Crucible Component", + "block.malum.spirit_jar": "Spirit Jar", + "block.malum.spirit_mote": "Spirit Mote", + "block.malum.stripped_runewood": "Stripped Runewood", + "block.malum.stripped_runewood_log": "Stripped Runewood Log", + "block.malum.stripped_soulwood": "Stripped Soulwood", + "block.malum.stripped_soulwood_log": "Stripped Soulwood Log", + "block.malum.tainted_ether_brazier": "Tainted Ether Brazier", + "block.malum.tainted_iridescent_ether_brazier": "Tainted Iridescent Ether Brazier", + "block.malum.tainted_rock": "Tainted Rock", + "block.malum.tainted_rock_bricks": "Tainted Rock Bricks", + "block.malum.tainted_rock_bricks_slab": "Tainted Rock Brick Slab", + "block.malum.tainted_rock_bricks_stairs": "Tainted Rock Brick Stairs", + "block.malum.tainted_rock_bricks_wall": "Tainted Rock Brick Wall", + "block.malum.tainted_rock_button": "Tainted Rock Button", + "block.malum.tainted_rock_column": "Tainted Rock Column", + "block.malum.tainted_rock_column_cap": "Tainted Rock Column Cap", + "block.malum.tainted_rock_item_pedestal": "Tainted Rock Item Pedestal", + "block.malum.tainted_rock_item_stand": "Tainted Rock Item Stand", + "block.malum.tainted_rock_pressure_plate": "Tainted Rock Pressure Plate", + "block.malum.tainted_rock_slab": "Tainted Rock Slab", + "block.malum.tainted_rock_stairs": "Tainted Rock Stairs", + "block.malum.tainted_rock_tiles": "Tainted Rock Tiles", + "block.malum.tainted_rock_tiles_slab": "Tainted Rock Tiles Slab", + "block.malum.tainted_rock_tiles_stairs": "Tainted Rock Tiles Stairs", + "block.malum.tainted_rock_tiles_wall": "Tainted Rock Tiles Wall", + "block.malum.tainted_rock_wall": "Tainted Rock Wall", + "block.malum.tall_calcified_blight": "Tall Calcified Blight", + "block.malum.the_device": "The Device", + "block.malum.the_vessel": "The Vessel", + "block.malum.twisted_ether_brazier": "Twisted Ether Brazier", + "block.malum.twisted_iridescent_ether_brazier": "Twisted Iridescent Ether Brazier", + "block.malum.twisted_rock": "Twisted Rock", + "block.malum.twisted_rock_bricks": "Twisted Rock Bricks", + "block.malum.twisted_rock_bricks_slab": "Twisted Rock Brick Slab", + "block.malum.twisted_rock_bricks_stairs": "Twisted Rock Brick Stairs", + "block.malum.twisted_rock_bricks_wall": "Twisted Rock Brick Wall", + "block.malum.twisted_rock_button": "Twisted Rock Button", + "block.malum.twisted_rock_column": "Twisted Rock Column", + "block.malum.twisted_rock_column_cap": "Twisted Rock Column Cap", + "block.malum.twisted_rock_item_pedestal": "Twisted Rock Item Pedestal", + "block.malum.twisted_rock_item_stand": "Twisted Rock Item Stand", + "block.malum.twisted_rock_pressure_plate": "Twisted Rock Pressure Plate", + "block.malum.twisted_rock_slab": "Twisted Rock Slab", + "block.malum.twisted_rock_stairs": "Twisted Rock Stairs", + "block.malum.twisted_rock_tiles": "Twisted Rock Tiles", + "block.malum.twisted_rock_tiles_slab": "Twisted Rock Tiles Slab", + "block.malum.twisted_rock_tiles_stairs": "Twisted Rock Tiles Stairs", + "block.malum.twisted_rock_tiles_wall": "Twisted Rock Tiles Wall", + "block.malum.twisted_rock_wall": "Twisted Rock Wall", + "block.malum.vertical_runewood_boards": "Vertical Runewood Boards", + "block.malum.vertical_runewood_boards_slab": "Vertical Runewood Board Slab", + "block.malum.vertical_runewood_boards_stairs": "Vertical Runewood Board Stairs", + "block.malum.vertical_runewood_planks": "Vertical Runewood Planks", + "block.malum.vertical_runewood_planks_slab": "Vertical Runewood Planks Slab", + "block.malum.vertical_runewood_planks_stairs": "Vertical Runewood Planks Stairs", + "block.malum.vertical_rustic_runewood_planks": "Vertical Rustic Runewood Planks", + "block.malum.vertical_rustic_runewood_planks_slab": "Vertical Rustic Runewood Planks Slab", + "block.malum.vertical_rustic_runewood_planks_stairs": "Vertical Rustic Runewood Planks Stairs", + "block.malum.vertical_rustic_soulwood_planks": "Vertical Rustic Soulwood Planks", + "block.malum.vertical_rustic_soulwood_planks_slab": "Vertical Rustic Soulwood Planks Slab", + "block.malum.vertical_rustic_soulwood_planks_stairs": "Vertical Rustic Soulwood Planks Stairs", + "block.malum.vertical_soulwood_boards": "Vertical Soulwood Boards", + "block.malum.vertical_soulwood_boards_slab": "Vertical Soulwood Board Slab", + "block.malum.vertical_soulwood_boards_stairs": "Vertical Soulwood Board Stairs", + "block.malum.vertical_soulwood_planks": "Vertical Soulwood Planks", + "block.malum.vertical_soulwood_planks_slab": "Vertical Soulwood Planks Slab", + "block.malum.vertical_soulwood_planks_stairs": "Vertical Soulwood Planks Stairs", + "block.malum.void_conduit": "The Weeping Well", + "block.malum.void_depot": "Void Depot", + "block.malum.weavers_workbench": "Weaver's Workbench", + "block.malum.weeping_well_bricks": "Weeping Well Bricks", + "block.malum.weeping_well_central_encasement": "Weeping Well Central Encasement", + "block.malum.weeping_well_central_encasement_support": "Weeping Well Central Encasement Support", + "block.malum.weeping_well_central_pillar": "Weeping Well Central Pillar", + "block.malum.weeping_well_core": "Weeping Well Core", + "block.malum.weeping_well_corner": "Weeping Well Corner", + "block.malum.weeping_well_encasement": "Weeping Well Encasement", + "block.malum.weeping_well_encasement_corner": "Weeping Well Encasement Corner", + "block.malum.weeping_well_encasement_mirrored": "Weeping Well Encasement Mirrored", + "block.malum.weeping_well_side": "Weeping Well Side", + "block.malum.weeping_well_side_pillar": "Weeping Well Side Pillar", + "block.malum.wicked_spirited_glass": "Wicked Spirited Glass", + "curios.identifier.brooch": "Brooch", + "curios.identifier.rune": "Rune", + "curios.modifiers.brooch": "When worn:", + "curios.modifiers.rune": "When equipped:", + "death.attack.hidden_blade_counter": "%1$s was sliced into innumerable pieces", + "death.attack.hidden_blade_counter.item": "%1$s was sliced into innumerable pieces by %2$s using %3$s", + "death.attack.scythe_melee": "%1$s was sliced in half", + "death.attack.scythe_melee.item": "%1$s was sliced in half by %2$s using %3$s", + "death.attack.scythe_sweep": "%1$s was sliced in half", + "death.attack.scythe_sweep.item": "%1$s was sliced in half by %2$s using %3$s", + "death.attack.vodooo.player": "%1$s had their soul shattered by %2$s", + "death.attack.vodooo.player.item": "%1$s had their soul shattered by %2$s using %3$s", + "death.attack.vodooo_playerless": "%1$s had their soul shattered", + "death.attack.vodooo_playerless.player": "%1$s had their soul shattered while trying to escape %2$s", + "death.attack.voodoo": "%1$s had their soul shattered", + "effect.malum.aethers_charm": "Aether's Charm", + "effect.malum.aethers_charm.description": "The heavens call for you, increasing jump height and decreasing gravity.", + "effect.malum.anglers_lure": "Angler's Lure", + "effect.malum.anglers_lure.description": "Let any fish who meets my gaze learn the true meaning of fear; for I am the harbinger of death. The bane of creatures sub-aqueous, my rod is true and unwavering as I cast into the aquatic abyss. A man, scorned by this uncaring Earth, finds solace in the sea. My only friend, the worm upon my hook. Wriggling, writhing, struggling to surmount the mortal pointlessness that permeates this barren world. I am alone. I am empty. And yet, I fish.", + "effect.malum.ascension": "Ascension", + "effect.malum.ascension.description": "Eases your fall and reduces gravity after a successful Scythe Ascenison.", + "effect.malum.cancerous_growth": "Cancerous Growth", + "effect.malum.cancerous_growth.description": "You are emboldened by uncontrolled growth, increasing maximum health.", + "effect.malum.earthen_might": "Earthen Might", + "effect.malum.earthen_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", + "effect.malum.echoing_arcana": "Echoing Arcana", + "effect.malum.echoing_arcana.description": "You are made wiser by uncontrolled magnification, increasing arcane resonance.", + "effect.malum.gaias_bulwark": "Gaias Bulwark", + "effect.malum.gaias_bulwark.description": "An earthen carapace surrounds your body, functioning as extra armor.", + "effect.malum.gluttony": "Gluttony", + "effect.malum.gluttony.description": "You feed on the vulnerable, increasing magic proficiency at the expense of hunger./", + "effect.malum.grim_certainty": "Grim Certainty", + "effect.malum.grim_certainty.description": "The Weight of Worlds oscillates, sealing the next strike as a critical blow.", + "effect.malum.ifrits_embrace": "Ifrit's Embrace", + "effect.malum.ifrits_embrace.description": "The warm embrace of fire coats your soul, mending your seared scars.", + "effect.malum.imminent_deliverance": "Imminent Deliverance", + "effect.malum.imminent_deliverance.description": "The Edge of Deliverance oscillates, sealing it's next strike as a critical blow.", + "effect.malum.miners_rage": "Miner's Rage", + "effect.malum.miners_rage.description": "Your tools are bolstered with radiance, increasing your mining and attack speed.", + "effect.malum.poseidons_grasp": "Poseidon's Grasp", + "effect.malum.poseidons_grasp.description": "You reach out for further power, increasing your reach and item pickup distance.", + "effect.malum.reactive_shielding": "Reactive Shielding", + "effect.malum.reactive_shielding.description": "A Runic Power bolsters your armor and toughness by a tenth.", + "effect.malum.rejected": "Rejected", + "effect.malum.sacrificial_empowerment": "Sacrificial Empowerment", + "effect.malum.sacrificial_empowerment.description": "A Runic Power reaps extra scythe proficiency for your blade.", + "effect.malum.silenced": "Silenced", + "effect.malum.silenced.description": "You are silenced, leaving your magical capabilities neutered.", + "effect.malum.wicked_intent": "Wicked Intent", + "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, your next scythe attack will unleash an impossible volley of cuts.", + "effect.malum.zephyrs_courage": "Zephyr's Courage", + "effect.malum.zephyrs_courage.description": "The zephyr propels you forward, increasing your movement speed.", + "enchantment.malum.animated.desc": "Improves the Scythe's attack rate.", + "enchantment.malum.ascension.desc": "Enables the Scythe to propel the player upwards, pushing away nearby enemies when used.", + "enchantment.malum.haunted.desc": "Improves the Weapon's Magic Damage", + "enchantment.malum.rebound.desc": "Allows the Scythe to be thrown much like a boomerang when used.", + "enchantment.malum.replenishing.desc": "Reduces the Staff's ranged attack cooldown when dealing melee damage.", + "enchantment.malum.spirit_plunder.desc": "Reaps extra Spirits when killing an enemy.", + "entity.malum.auric_flame_bolt": "Auric Flame Bolt", + "entity.malum.draining_bolt": "Draining Bolt", + "entity.malum.etheric_nitrate": "Etheric Nitrate", + "entity.malum.hex_bolt": "Hex Bolt", + "entity.malum.hidden_blade_delayed_impact": "Hidden Blade Delayed Impact", + "entity.malum.natural_spirit": "Natural Spirit", + "entity.malum.pneuma_void": "Pneuma Void", + "entity.malum.runewood_boat": "Runewood Boat", + "entity.malum.scythe_boomerang": "Scythe Boomerang", + "entity.malum.soulwood_boat": "Soulwood Boat", + "entity.malum.thrown_gluttony": "Thrown Gluttony", + "entity.malum.vivid_nitrate": "Vivid Nitrate", + "item.malum.accelerating_inlay": "Accelerating Inlay", + "item.malum.ace_prideweave": "Ace Prideweave", + "item.malum.aerial_spirit": "Aerial Spirit", + "item.malum.agender_prideweave": "Agender Prideweave", + "item.malum.alchemical_calx": "Alchemical Calx", + "item.malum.alchemical_impetus": "Alchemical Impetus", + "item.malum.aluminum_impetus": "Aluminum Impetus", + "item.malum.aluminum_node": "Aluminum Node", + "item.malum.ancient_weave": "Ancient Weave", + "item.malum.anomalous_design": "Anomalous Design", + "item.malum.aqueous_spirit": "Aqueous Spirit", + "item.malum.arcane_charcoal": "Arcane Charcoal", + "item.malum.arcane_charcoal_fragment": "Arcane Charcoal Fragment", + "item.malum.arcane_spirit": "Arcane Spirit", + "item.malum.aro_prideweave": "Aro Prideweave", + "item.malum.aroace_prideweave": "Aroace Prideweave", + "item.malum.astral_weave": "Astral Weave", + "item.malum.auric_embers": "Auric Embers", + "item.malum.belt_of_the_limitless": "Belt of the Limitless", + "item.malum.belt_of_the_magebane": "Belt of the Magebane", + "item.malum.belt_of_the_prospector": "Belt of the Prospector", + "item.malum.belt_of_the_starved": "Belt of the Starved", + "item.malum.bi_prideweave": "Bi Prideweave", + "item.malum.blazing_diode": "Blazing Diode", + "item.malum.blazing_quartz": "Blazing Quartz", + "item.malum.blazing_quartz_fragment": "Blazing Quartz Fragment", + "item.malum.blighted_gunk": "Blighted Gunk", + "item.malum.calcified_blight": "Calcified Blight", + "item.malum.catalyst_lobber": "Catalyst Lobber", + "item.malum.charcoal_fragment": "Charcoal Fragment", + "item.malum.coal_fragment": "Coal Fragment", + "item.malum.complete_design": "Complete Design", + "item.malum.concentrated_gluttony": "Concentrated Gluttony", + "item.malum.copper_impetus": "Copper Impetus", + "item.malum.copper_node": "Copper Node", + "item.malum.copper_nugget": "Copper Nugget", + "item.malum.cornered_weave": "Cornered Weave", + "item.malum.cracked_alchemical_impetus": "Cracked Alchemical Impetus", + "item.malum.cracked_aluminum_impetus": "Cracked Aluminum Impetus", + "item.malum.cracked_copper_impetus": "Cracked Copper Impetus", + "item.malum.cracked_gold_impetus": "Cracked Gold Impetus", + "item.malum.cracked_iron_impetus": "Cracked Iron Impetus", + "item.malum.cracked_lead_impetus": "Cracked Lead Impetus", + "item.malum.cracked_nickel_impetus": "Cracked Nickel Impetus", + "item.malum.cracked_osmium_impetus": "Cracked Osmium Impetus", + "item.malum.cracked_silver_impetus": "Cracked Silver Impetus", + "item.malum.cracked_tin_impetus": "Cracked Tin Impetus", + "item.malum.cracked_uranium_impetus": "Cracked Uranium Impetus", + "item.malum.cracked_zinc_impetus": "Cracked Zinc Impetus", + "item.malum.creative_scythe": "Creative Scythe", + "item.malum.crude_scythe": "Crude Scythe", + "item.malum.crushed_brilliance": "Crushed Brilliance", + "item.malum.crushed_soulstone": "Crushed Soulstone", + "item.malum.cthonic_gold": "Cthonic Gold", + "item.malum.cthonic_gold_fragment": "Cthonic Gold Fragment", + "item.malum.cursed_sap": "Cursed Sap", + "item.malum.cursed_sapball": "Cursed Sapball", + "item.malum.demiboy_prideweave": "Demiboy Prideweave", + "item.malum.demigirl_prideweave": "Demigirl Prideweave", + "item.malum.dreaded_weave": "Dreaded Weave", + "item.malum.earthen_spirit": "Earthen Spirit", + "item.malum.edge_of_deliverance": "Edge of Deliverance", + "item.malum.elaborate_brooch": "Elaborate Brooch", + "item.malum.eldritch_spirit": "Eldritch Spirit", + "item.malum.enby_prideweave": "Enby Prideweave", + "item.malum.encyclopedia_arcana": "Encyclopedia Arcana", + "item.malum.encyclopedia_esoterica": "Encyclopedia Esoterica", + "item.malum.erosion_scepter": "Erosion Scepter", + "item.malum.esoteric_spool": "Esoteric Spool", + "item.malum.filled_spirit_jar": "Filled Spirit Jar", + "item.malum.fused_consciousness": "Fused Consciousness", + "item.malum.gay_prideweave": "Gay Prideweave", + "item.malum.genderfluid_prideweave": "Genderfluid Prideweave", + "item.malum.genderqueer_prideweave": "Genderqueer Prideweave", + "item.malum.gilded_belt": "Gilded Belt", + "item.malum.gilded_ring": "Gilded Ring", + "item.malum.glass_brooch": "Glass Brooch", + "item.malum.gluttonous_brooch": "Gluttonous Brooch", + "item.malum.gold_impetus": "Gold Impetus", + "item.malum.gold_node": "Gold Node", + "item.malum.grim_talc": "Grim Talc", + "item.malum.hallowed_gold_ingot": "Hallowed Gold Ingot", + "item.malum.hallowed_gold_nugget": "Hallowed Gold Nugget", + "item.malum.hex_ash": "Hex Ash", + "item.malum.impurity_stabilizer": "Impurity Stabilizer", + "item.malum.infernal_spirit": "Infernal Spirit", + "item.malum.intersex_prideweave": "Intersex Prideweave", + "item.malum.intricate_assembly": "Intricate Assembly", + "item.malum.iron_impetus": "Iron Impetus", + "item.malum.iron_node": "Iron Node", + "item.malum.lamplighters_tongs": "Lamplighter's Tongs", + "item.malum.lead_impetus": "Lead Impetus", + "item.malum.lead_node": "Lead Node", + "item.malum.lesbian_prideweave": "Lesbian Prideweave", + "item.malum.living_flesh": "Living Flesh", + "item.malum.malignant_lead": "Malignant Lead", + "item.malum.malignant_pewter_ingot": "Malignant Pewter Ingot", + "item.malum.malignant_pewter_nugget": "Malignant Pewter Nugget", + "item.malum.malignant_pewter_plating": "Malignant Pewter Plating", + "item.malum.malignant_stronghold_boots": "Malignant Stronghold Boots", + "item.malum.malignant_stronghold_chestplate": "Malignant Stronghold Chestplate", + "item.malum.malignant_stronghold_helmet": "Malignant Stronghold Helmet", + "item.malum.malignant_stronghold_leggings": "Malignant Stronghold Leggings", + "item.malum.mechanical_weave_v1": "Mechanical Weave V1", + "item.malum.mechanical_weave_v2": "Mechanical Weave V2", + "item.malum.mending_diffuser": "Mending Diffuser", + "item.malum.mnemonic_fragment": "Mnemonic Fragment", + "item.malum.mnemonic_hex_staff": "Mnemonic Hex Staff", + "item.malum.music_disc_aesthetica": "Music Disc", + "item.malum.music_disc_aesthetica.desc": "Kultik - Aesthetica", + "item.malum.music_disc_arcane_elegy": "Music Disc", + "item.malum.music_disc_arcane_elegy.desc": "Kultik - Arcane Elegy", + "item.malum.natural_quartz": "Natural Quartz", + "item.malum.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", + "item.malum.necklace_of_the_hidden_blade": "Necklace of the Hidden Blade", + "item.malum.necklace_of_the_mystic_mirror": "Necklace of the Mystic Mirror", + "item.malum.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", + "item.malum.necklace_of_the_watcher": "Necklace of the Watcher", + "item.malum.nickel_impetus": "Nickel Impetus", + "item.malum.nickel_node": "Nickel Node", + "item.malum.null_slate": "Null Slate", + "item.malum.ornate_necklace": "Ornate Necklace", + "item.malum.ornate_ring": "Ornate Ring", + "item.malum.osmium_impetus": "Osmium Impetus", + "item.malum.osmium_node": "Osmium Node", + "item.malum.pan_prideweave": "Pan Prideweave", + "item.malum.plural_prideweave": "Plural Prideweave", + "item.malum.poly_prideweave": "Poly Prideweave", + "item.malum.poppet": "Poppet", + "item.malum.pride_prideweave": "Pride Prideweave", + "item.malum.prismatic_focus_lens": "Prismatic Focus Lens", + "item.malum.raw_brilliance": "Raw Brilliance", + "item.malum.raw_soulstone": "Raw Soulstone", + "item.malum.refined_brilliance": "Refined Brilliance", + "item.malum.refined_soulstone": "Refined Soulstone", + "item.malum.ring_of_alchemical_mastery": "Ring of Alchemical Mastery", + "item.malum.ring_of_arcane_prowess": "Ring of Arcane Prowess", + "item.malum.ring_of_curative_talent": "Ring of Curative Talent", + "item.malum.ring_of_desperate_voracity": "Ring of Desperate Voracity", + "item.malum.ring_of_echoing_arcana": "Ring of Echoing Arcana", + "item.malum.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", + "item.malum.ring_of_growing_flesh": "Ring of Growing Flesh", + "item.malum.ring_of_gruesome_concentration": "Ring of Gruesome Concentration", + "item.malum.ring_of_manaweaving": "Ring of Manaweaving", + "item.malum.ring_of_the_demolitionist": "Ring of the Demolitionist", + "item.malum.ring_of_the_endless_well": "Ring of the Endless Well", + "item.malum.ring_of_the_hoarder": "Ring of the Hoarder", + "item.malum.ritual_shard": "Ritual Shard", + "item.malum.rotting_essence": "Rotting Essence", + "item.malum.rune_of_aliment_cleansing": "Rune of Aliment Cleansing", + "item.malum.rune_of_bolstering": "Rune of Bolstering", + "item.malum.rune_of_culling": "Rune of Culling", + "item.malum.rune_of_dexterity": "Rune of Dexterity", + "item.malum.rune_of_fervor": "Rune of Fervor", + "item.malum.rune_of_haste": "Rune of Haste", + "item.malum.rune_of_idle_restoration": "Rune of Idle Restoration", + "item.malum.rune_of_igneous_solace": "Rune of Igneous Solace", + "item.malum.rune_of_loyalty": "Rune of Loyalty", + "item.malum.rune_of_motion": "Rune of Motion", + "item.malum.rune_of_reactive_shielding": "Rune of Reactive Shielding", + "item.malum.rune_of_reinforcement": "Rune of Reinforcement", + "item.malum.rune_of_sacrificial_empowerment": "Rune of Sacrificial Empowerment", + "item.malum.rune_of_spell_mastery": "Rune of Spell Mastery", + "item.malum.rune_of_the_aether": "Rune of the Aether", + "item.malum.rune_of_the_arena": "Rune of the Arena", + "item.malum.rune_of_the_hells": "Rune of the Hells", + "item.malum.rune_of_the_heretic": "Rune of the Heretic", + "item.malum.rune_of_the_seas": "Rune of the Seas", + "item.malum.rune_of_toughness": "Rune of Toughness", + "item.malum.rune_of_twinned_duration": "Rune of Twinned Duration", + "item.malum.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", + "item.malum.rune_of_volatile_distortion": "Rune of Volatile Distortion", + "item.malum.rune_of_warding": "Rune of Warding", + "item.malum.runewood_boat": "Runewood Boat", + "item.malum.runic_brooch": "Runic Brooch", + "item.malum.runic_sap": "Runic Sap", + "item.malum.runic_sapball": "Runic Sapball", + "item.malum.sacred_spirit": "Sacred Spirit", + "item.malum.shielding_apparatus": "Shielding Apparatus", + "item.malum.silver_impetus": "Silver Impetus", + "item.malum.silver_node": "Silver Node", + "item.malum.soul_hunter_boots": "Soulhunter Boots", + "item.malum.soul_hunter_cloak": "Soulhunter Cloak", + "item.malum.soul_hunter_leggings": "Soulhunter Leggings", + "item.malum.soul_hunter_robe": "Soulhunter Robe", + "item.malum.soul_of_a_scythe": "Soul of A Scythe", + "item.malum.soul_stained_steel_axe": "Soulstained Steel Axe", + "item.malum.soul_stained_steel_boots": "Soulstained Steel Boots", + "item.malum.soul_stained_steel_chestplate": "Soulstained Steel Chestplate", + "item.malum.soul_stained_steel_helmet": "Soulstained Steel Helmet", + "item.malum.soul_stained_steel_hoe": "Soulstained Steel Hoe", + "item.malum.soul_stained_steel_ingot": "Soulstained Steel Ingot", + "item.malum.soul_stained_steel_knife": "Soulstained Steel Knife", + "item.malum.soul_stained_steel_leggings": "Soulstained Steel Leggings", + "item.malum.soul_stained_steel_nugget": "Soulstained Steel Nugget", + "item.malum.soul_stained_steel_pickaxe": "Soulstained Steel Pickaxe", + "item.malum.soul_stained_steel_plating": "Soulstained Steel Plating", + "item.malum.soul_stained_steel_scythe": "Soulstained Steel Scythe", + "item.malum.soul_stained_steel_shovel": "Soulstained Steel Shovel", + "item.malum.soul_stained_steel_sword": "Soulstained Steel Sword", + "item.malum.soulwood_boat": "Soulwood Boat", + "item.malum.soulwoven_pouch": "Soulwoven Pouch", + "item.malum.soulwoven_silk": "Soulwoven Silk", + "item.malum.spectral_lens": "Spectral Lens", + "item.malum.spectral_optic": "Spectral Optic", + "item.malum.splash_of_gluttony": "Splash of Gluttony", + "item.malum.staff_of_the_auric_flame": "Staff of the Auric Flame", + "item.malum.stellar_mechanism": "Stellar Mechanism", + "item.malum.tin_impetus": "Tin Impetus", + "item.malum.tin_node": "Tin Node", + "item.malum.token_of_gratitude": "Token of Gratitude", + "item.malum.tophat": "Tophat", + "item.malum.totemic_staff": "Totemic Staff", + "item.malum.trans_prideweave": "Trans Prideweave", + "item.malum.tuning_fork": "Tuning Fork", + "item.malum.tyrving": "Tyrving", + "item.malum.umbral_spirit": "Umbral Spirit", + "item.malum.uranium_impetus": "Uranium Impetus", + "item.malum.uranium_node": "Uranium Node", + "item.malum.void_salts": "Void Salts", + "item.malum.warp_flux": "Warp Flux", + "item.malum.warping_engine": "Warping Engine", + "item.malum.weight_of_worlds": "Weight of Worlds", + "item.malum.wicked_spirit": "Wicked Spirit", + "item.malum.zinc_impetus": "Zinc Impetus", + "item.malum.zinc_node": "Zinc Node", + "itemGroup.malum_arcane_construct": "Malum: Arcane Construct", + "itemGroup.malum_basis_of_magic": "Malum: Basis of Magic", + "itemGroup.malum_cosmetics": "Malum: Self Expression", + "itemGroup.malum_metallurgic_magics": "Malum: Metallurgic Magics", + "itemGroup.malum_natural_wonders": "Malum: Born from Arcana", + "itemGroup.malum_ritual_shards": "Malum: Ritual Shards", + "itemGroup.malum_void_chronicles": "Malum: Chronicles of the Void", + "malum.effect.curio.always_sprint": "Sprinting Always Available", + "malum.effect.curio.attacked_resistance": "Damage Resistance When Attacked", + "malum.effect.curio.better_conduit_power": "Conduit Power Provides Numerous Benefits", + "malum.effect.curio.bigger_explosions": "Improves Explosions", + "malum.effect.curio.burning_resistance": "Damage Resistance While Burning", + "malum.effect.curio.crits": "Critical Strikes", + "malum.effect.curio.eat_rotten": "Rotten Foods are Tastier", + "malum.effect.curio.enchanted_explosions": "Explosions are Enchanted with %s", + "malum.effect.curio.enhanced_maneuvers": "Augments Rebound and Ascension", + "malum.effect.curio.erratic_damage": "Erratic Damage Output", + "malum.effect.curio.explosion_drops_collected": "Automatic Collection of Explosion Drops", + "malum.effect.curio.explosions_spare_valuables": "Protects Valuable Items from Explosions", + "malum.effect.curio.extend_positive_effect": "Extends Positive Effects", + "malum.effect.curio.fervor": "Increased Mining Speed", + "malum.effect.curio.friendly_enemies": "Reduces Enemy Aggression", + "malum.effect.curio.full_health_fake_collection": "Striking Full Health Targets Triggers Spirit Collection Effects", + "malum.effect.curio.growing_gluttony": "Eating Rotten Foods Extends Gluttony", + "malum.effect.curio.hunger_drain": "Actively Drains Hunger", + "malum.effect.curio.low_health_speed": "Speed at Low Health", + "malum.effect.curio.negative": "-%s", + "malum.effect.curio.no_sweep": "Disables Scythe Sweeping", + "malum.effect.curio.pacifist_recharge": "Cooldown Extends if the Scythe is Used", + "malum.effect.curio.passive_healing": "Passive Healing", + "malum.effect.curio.positive": "+%s", + "malum.effect.curio.rotten_gluttony": "Eating Rotten Food Generates Gluttony", + "malum.effect.curio.scythe_chain": "Scythe Kill Chaining", + "malum.effect.curio.scythe_counterattack": "Powerful Scythe Counterattack When Struck", + "malum.effect.curio.shorten_negative_effect": "Shortens Negative Effects", + "malum.effect.curio.silence": "Silences Attackers", + "malum.effect.curio.soul_ward_complete_absorption": "Soul Ward Absorbs All Damage", + "malum.effect.curio.soul_ward_escalating_integrity": "Soul Ward Gains Integrity When Nearing Disintegration", + "malum.effect.curio.soul_ward_long_shatter_cooldown": "Lengthy Soul Ward Recharge upon Disintegration", + "malum.effect.curio.soul_ward_magic_resilience": "Soul Ward Magic Rerouting", + "malum.effect.curio.spirits_add_health": "Spirit Collection Grants Extra Hearts", + "malum.effect.curio.spirits_extend_effect": "Spirit Collection Aids Potion Durations", + "malum.effect.curio.spirits_gluttony": "Spirit Collection Generates Gluttony", + "malum.effect.curio.spirits_heal": "Spirit Collection Replenishes Health", + "malum.effect.curio.spirits_weave_mana": "Spirit Collection Recovers Soul Ward", + "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "Spirit Collection Recovers Spell Mana [Iron's Spellbooks]", + "malum.effect.curio.spirits_weave_resonance": "Spirit Collection Generates Arcane Resonance", + "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "Spirit Collection Reduces Spell Cooldown [Iron's Spellbooks]", + "malum.effect.curio.spirits_xp": "Spirit Collection Generates Experience Points", + "malum.effect.edge_of_deliverance_crit": "Follow-up Strikes Hit Critically", + "malum.effect.edge_of_deliverance_unpowered_attack": "Non-Critical Strikes Deal Reduced Damage", + "malum.effect.soul_based_damage": "Deals Soulbound Magic Damage", + "malum.effect.weight_of_worlds_crit": "Sometimes Strikes With Critical Force", + "malum.effect.weight_of_worlds_kill": "Kills Guarantee a Critical Strike", + "malum.gui.augment.installed": "When installed: ", + "malum.gui.augment.slot": "Slot: ", + "malum.gui.augment.type.augment": "Augment", + "malum.gui.augment.type.core_augment": "Core Augment", + "malum.gui.book.entry.a_personal_note": "A Personal Note", + "malum.gui.book.entry.a_personal_note.commendations": "Malum; Commendations", + "malum.gui.book.entry.a_personal_note.commendations.description": "A Thank You Letter", + "malum.gui.book.entry.a_personal_note.description": "A page from another book", + "malum.gui.book.entry.a_personal_note.inspirations": "Malum; Inspirations", + "malum.gui.book.entry.a_personal_note.inspirations.description": "What brought me here", + "malum.gui.book.entry.accelerating_inlay": "Accelerating Inlay", + "malum.gui.book.entry.accelerating_inlay.description": "Doubling down", + "malum.gui.book.entry.aerial_rite": "Aerial Rites", + "malum.gui.book.entry.aerial_rite.description": "Uplifting the soul", + "malum.gui.book.entry.altar_acceleration": "Altar Acceleration", + "malum.gui.book.entry.altar_acceleration.description": "Obelisks", + "malum.gui.book.entry.aqueous_rite": "Aqueous Rites", + "malum.gui.book.entry.aqueous_rite.description": "Molding the soul", + "malum.gui.book.entry.arcane_restoration": "Arcane Restoration", + "malum.gui.book.entry.arcane_restoration.description": "Mystic repair", + "malum.gui.book.entry.arcane_restoration.tool_repair": "Repairing Tools", + "malum.gui.book.entry.arcane_restoration.tool_repair.description": "Mending for Steelwear", + "malum.gui.book.entry.arcane_rite": "A Rite Unchained", + "malum.gui.book.entry.arcane_rite.description": "Creation uncontrolled", + "malum.gui.book.entry.belt_of_the_magebane": "Belt of the Magebane", + "malum.gui.book.entry.belt_of_the_magebane.description": "Newfound ruin", + "malum.gui.book.entry.belt_of_the_prospector": "Belt of the Prospector", + "malum.gui.book.entry.belt_of_the_prospector.description": "Treasures of the earth", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist": "Ring of the Demolitionist", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist.description": "$bMore dakka/$", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "Ring of the Hoarder", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "Directly into my veins", + "malum.gui.book.entry.belt_of_the_starved": "Belt of the Starved", + "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony": "Concentrated Gluttony", + "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony.description": "Bypass", + "malum.gui.book.entry.belt_of_the_starved.description": "Channeling voracity", + "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "Ring of Desperate Voracity", + "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity.description": "Widening the channel", + "malum.gui.book.entry.blazing_diode": "Blazing Diode", + "malum.gui.book.entry.blazing_diode.description": "The strongest force in the world", + "malum.gui.book.entry.blazing_quartz": "Blazing Quartz", + "malum.gui.book.entry.blazing_quartz.description": "Ignition", + "malum.gui.book.entry.blight": "A Study on Blight", + "malum.gui.book.entry.blight.description": "What, why, and how", + "malum.gui.book.entry.brilliance": "Brilliance", + "malum.gui.book.entry.brilliance.description": "The stuff of experience", + "malum.gui.book.entry.chronicles_of_the_soul": "Chronicles of the Soul", + "malum.gui.book.entry.chronicles_of_the_soul.description": "A magecraft of miracles", + "malum.gui.book.entry.chronicles_of_the_void": "Chronicles of the Void", + "malum.gui.book.entry.chronicles_of_the_void.description": "A magecraft of madness", + "malum.gui.book.entry.corrupt_aerial_rite": "Corrupting the Aerial Rites", + "malum.gui.book.entry.corrupt_aerial_rite.description": "Scattering the soul", + "malum.gui.book.entry.corrupt_aqueous_rite": "Corrupting the Aqueous Rites", + "malum.gui.book.entry.corrupt_aqueous_rite.description": "Deforming the soul", + "malum.gui.book.entry.corrupt_earthen_rite": "Corrupting the Earthen Rites", + "malum.gui.book.entry.corrupt_earthen_rite.description": "Honing the soul", + "malum.gui.book.entry.corrupt_infernal_rite": "Corrupting the Infernal Rites", + "malum.gui.book.entry.corrupt_infernal_rite.description": "Extinguishing the soul", + "malum.gui.book.entry.corrupt_sacred_rite": "Corrupting the Sacred Rites", + "malum.gui.book.entry.corrupt_sacred_rite.description": "Stimulating the soul", + "malum.gui.book.entry.corrupt_wicked_rite": "Corrupting the Wicked Rites", + "malum.gui.book.entry.corrupt_wicked_rite.description": "Endangering the soul", + "malum.gui.book.entry.corrupted_resonance": "Corrupted Resonance", + "malum.gui.book.entry.corrupted_resonance.description": "Advanced magics", + "malum.gui.book.entry.crucible_acceleration": "Crucible Acceleration", + "malum.gui.book.entry.crucible_acceleration.description": "Heating up", + "malum.gui.book.entry.crucible_augmentation": "Crucible Augmentation", + "malum.gui.book.entry.crucible_augmentation.description": "Tuning the attuner", + "malum.gui.book.entry.cthonic_gold": "Cthonic Gold", + "malum.gui.book.entry.cthonic_gold.description": "Fused with the arcane", + "malum.gui.book.entry.cthonic_gold.reexamination": "Reexamination: Cthonic Gold", + "malum.gui.book.entry.cthonic_gold.reexamination.description": "A new principle in old material", + "malum.gui.book.entry.earthen_rite": "Earthen Rites", + "malum.gui.book.entry.earthen_rite.description": "Grounding the soul", + "malum.gui.book.entry.elaborate_brooch": "Elaborate Brooch", + "malum.gui.book.entry.elaborate_brooch.description": "A change in purpose", + "malum.gui.book.entry.eldritch_arcana": "Eldritch Arcana", + "malum.gui.book.entry.eldritch_arcana.description": "For every push there is a pull", + "malum.gui.book.entry.elemental_arcana": "Elemental Arcana", + "malum.gui.book.entry.elemental_arcana.description": "Focused magic", + "malum.gui.book.entry.esoteric_reaping": "Esoteric Reaping", + "malum.gui.book.entry.esoteric_reaping.description": "Leaked magic", + "malum.gui.book.entry.ether": "Ether", + "malum.gui.book.entry.ether.description": "All the colors of the wind", + "malum.gui.book.entry.focus_ashes": "Arising of Ashes", + "malum.gui.book.entry.focus_ashes.description": "Creating powdered reagents", + "malum.gui.book.entry.focus_crystals": "Creation of Crystals", + "malum.gui.book.entry.focus_crystals.description": "Forming irregular crystals", + "malum.gui.book.entry.focus_metals": "Magecraft of Metals", + "malum.gui.book.entry.focus_metals.description": "Forming banded crystals", + "malum.gui.book.entry.fragment.void.black_crystal": "Scribbled notes", + "malum.gui.book.entry.fragment.void.black_crystal.description": "Incomprehensible", + "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana": "A failed experiment", + "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana.description": "An attempt to create something new?", + "malum.gui.book.entry.fragment.void.umbral_arcana": "Strange equations", + "malum.gui.book.entry.fragment.void.umbral_arcana.description": "Assuming an absence of existence...", + "malum.gui.book.entry.glass_brooch": "Glass Brooch", + "malum.gui.book.entry.glass_brooch.description": "Fragile power", + "malum.gui.book.entry.gluttonous_brooch": "Gluttonous Brooch", + "malum.gui.book.entry.gluttonous_brooch.description": "Endlessly unsated", + "malum.gui.book.entry.impurity_stabilizer": "Impurity Stabilizer", + "malum.gui.book.entry.impurity_stabilizer.description": "Potency from weakness", + "malum.gui.book.entry.infernal_rite": "Infernal Rites", + "malum.gui.book.entry.infernal_rite.description": "Igniting the soul", + "malum.gui.book.entry.intricate_assembly": "Intricate Assembly", + "malum.gui.book.entry.intricate_assembly.description": "Fudging the numbers", + "malum.gui.book.entry.introduction": "Introduction", + "malum.gui.book.entry.introduction.description": "On the nature of souls", + "malum.gui.book.entry.managing_totems": "Totem Resonance", + "malum.gui.book.entry.managing_totems.description": "Insight into the rites", + "malum.gui.book.entry.mending_diffuser": "Mending Diffuser", + "malum.gui.book.entry.mending_diffuser.description": "Unliving scar tissue", + "malum.gui.book.entry.mirror_magic": "Mirror magic", + "malum.gui.book.entry.mirror_magic.description": "Magic Funnels", + "malum.gui.book.entry.mote_making": "Mote Making", + "malum.gui.book.entry.mote_making.description": "Worship the cube", + "malum.gui.book.entry.natural_quartz": "Natural Quartz", + "malum.gui.book.entry.natural_quartz.description": "Deep in the earth", + "malum.gui.book.entry.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", + "malum.gui.book.entry.necklace_of_blissful_harmony.description": "No sign of morning coming", + "malum.gui.book.entry.necklace_of_the_mystic_mirror": "Necklace of the Mystic Mirror", + "malum.gui.book.entry.necklace_of_the_mystic_mirror.description": "As without, so within", + "malum.gui.book.entry.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", + "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "Focused and sharpened", + "malum.gui.book.entry.page.headline.a_personal_note": "A Personal Note", + "malum.gui.book.entry.page.headline.a_personal_note.commendations": "Malum; Commendations", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.coalition_of_magic": "Coalition of Magic", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.kultik": "Kultik", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.pessi_mysterio": "Pessi Mysterio", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.translation": "Translation", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.wiresegal": "Wiresegal", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations": "Malum; Inspirations", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.astral_sorcery": "Astral Sorcery", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.eidolon": "Eidolon", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.mystic_modding": "Mystic Modding' Mods", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.thaumcraft": "Thaumcraft", + "malum.gui.book.entry.page.headline.accelerating_inlay": "Accelerating Inlay", + "malum.gui.book.entry.page.headline.altar_acceleration.brilliant_obelisk": "Brilliant Obelisk", + "malum.gui.book.entry.page.headline.altar_acceleration.runewood_obelisk": "Runewood Obelisk", + "malum.gui.book.entry.page.headline.arcane_restoration": "Arcane Restoration", + "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "Repairing Tools", + "malum.gui.book.entry.page.headline.arcane_rite": "A Rite Unchained", + "malum.gui.book.entry.page.headline.arcane_rite.soulwood": "Soulwood Transmutation", + "malum.gui.book.entry.page.headline.belt_of_the_magebane": "Belt of the Magebane", + "malum.gui.book.entry.page.headline.belt_of_the_prospector": "Belt of the Prospector", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_demolitionist": "Ring of the Demolitionist", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "Ring of the Hoarder", + "malum.gui.book.entry.page.headline.belt_of_the_starved": "Belt of the Starved", + "malum.gui.book.entry.page.headline.belt_of_the_starved.concentrated_gluttony": "Concentrated Gluttony", + "malum.gui.book.entry.page.headline.belt_of_the_starved.ring_of_desperate_voracity": "Ring of Desperate Voracity", + "malum.gui.book.entry.page.headline.blazing_diode": "Blazing Diode", + "malum.gui.book.entry.page.headline.blazing_quartz": "Blazing Quartz", + "malum.gui.book.entry.page.headline.blight.arcane_rite": "Blight Study: Resonance", + "malum.gui.book.entry.page.headline.blight.composition": "Blight Study: Substance", + "malum.gui.book.entry.page.headline.blight.intro": "Blight Study: Preface", + "malum.gui.book.entry.page.headline.blight.spread": "Blight Study: Spread", + "malum.gui.book.entry.page.headline.brilliance": "Brilliance", + "malum.gui.book.entry.page.headline.chronicles_of_the_soul": "Chronicles of the Soul", + "malum.gui.book.entry.page.headline.chronicles_of_the_void": "Chronicles of the Void", + "malum.gui.book.entry.page.headline.corrupted_resonance": "Corrupted Resonance", + "malum.gui.book.entry.page.headline.crucible_acceleration": "Crucible Acceleration", + "malum.gui.book.entry.page.headline.crucible_augmentation": "Crucible Augmentation", + "malum.gui.book.entry.page.headline.cthonic_gold": "Cthonic Gold", + "malum.gui.book.entry.page.headline.cthonic_gold.reexamination": "Reexamination: Cthonic Gold", + "malum.gui.book.entry.page.headline.elaborate_brooch": "Elaborate Brooch", + "malum.gui.book.entry.page.headline.eldritch_arcana": "Eldritch Spirit", + "malum.gui.book.entry.page.headline.elemental_arcana": "Elemental Arcana", + "malum.gui.book.entry.page.headline.elemental_arcana.aerial": "Aerial Spirit", + "malum.gui.book.entry.page.headline.elemental_arcana.aqueous": "Aqueous Spirit", + "malum.gui.book.entry.page.headline.elemental_arcana.earthen": "Earthen Spirit", + "malum.gui.book.entry.page.headline.elemental_arcana.infernal": "Infernal Spirit", + "malum.gui.book.entry.page.headline.esoteric_reaping": "Esoteric Reaping", + "malum.gui.book.entry.page.headline.esoteric_reaping.astral_weave": "Astral Weave", + "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "Grim Talc", + "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "Rotting Essence", + "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "Warp Flux", + "malum.gui.book.entry.page.headline.ether": "Ether", + "malum.gui.book.entry.page.headline.ether.iridescent": "Iridescent Ether", + "malum.gui.book.entry.page.headline.focus_ashes": "Arising of Ashes", + "malum.gui.book.entry.page.headline.focus_crystals": "Creation of Crystals", + "malum.gui.book.entry.page.headline.focus_metals": "Magecraft of Metals", + "malum.gui.book.entry.page.headline.fragment.void.black_crystal": "Scribbled notes", + "malum.gui.book.entry.page.headline.fragment.void.umbral_arcana": "Strange equations", + "malum.gui.book.entry.page.headline.glass_brooch": "Glass Brooch", + "malum.gui.book.entry.page.headline.gluttonous_brooch": "Gluttonous Brooch", + "malum.gui.book.entry.page.headline.impurity_stabilizer": "Impurity Stabilizer", + "malum.gui.book.entry.page.headline.intricate_assembly": "Intricate Assembly", + "malum.gui.book.entry.page.headline.introduction": "Introduction", + "malum.gui.book.entry.page.headline.managing_totems": "Totem Resonance", + "malum.gui.book.entry.page.headline.mending_diffuser": "Mending Diffuser", + "malum.gui.book.entry.page.headline.mirror_magic": "Mirror magic", + "malum.gui.book.entry.page.headline.mote_making": "Mote Making", + "malum.gui.book.entry.page.headline.natural_quartz": "Natural Quartz", + "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "The Blissful Harmony", + "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "The Mystic Mirror", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "The Narrow Edge", + "malum.gui.book.entry.page.headline.primary_arcana.arcane": "Arcane Spirit", + "malum.gui.book.entry.page.headline.primary_arcana.sacred": "Sacred Spirit", + "malum.gui.book.entry.page.headline.primary_arcana.wicked": "Wicked Spirit", + "malum.gui.book.entry.page.headline.prismatic_focus_lens": "Prismatic Focus Lens", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_alchemical_mastery": "Ring of Alchemical Mastery", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "Ring of Curative Talent", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_manaweaving": "Ring of Manaweaving", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "Ring of Prowess", + "malum.gui.book.entry.page.headline.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", + "malum.gui.book.entry.page.headline.ritual_magic": "Ritual magic", + "malum.gui.book.entry.page.headline.rune_of_aliment_cleansing": "Rune of Aliment Cleansing", + "malum.gui.book.entry.page.headline.rune_of_culling": "Rune of Culling", + "malum.gui.book.entry.page.headline.rune_of_dexterity": "Rune of Dexterity", + "malum.gui.book.entry.page.headline.rune_of_fervor": "Rune of Fervor", + "malum.gui.book.entry.page.headline.rune_of_haste": "Rune of Haste", + "malum.gui.book.entry.page.headline.rune_of_idle_restoration": "Rune of Idle Restoration", + "malum.gui.book.entry.page.headline.rune_of_loyalty": "Rune of Loyalty", + "malum.gui.book.entry.page.headline.rune_of_motion": "Rune of Motion", + "malum.gui.book.entry.page.headline.rune_of_reactive_shielding": "Rune of Reactive Shielding", + "malum.gui.book.entry.page.headline.rune_of_reinforcement": "Rune of Reinforcement", + "malum.gui.book.entry.page.headline.rune_of_the_aether": "Rune of the Aether", + "malum.gui.book.entry.page.headline.rune_of_the_arena": "Rune of the Arena", + "malum.gui.book.entry.page.headline.rune_of_the_hells": "Rune of the Hells", + "malum.gui.book.entry.page.headline.rune_of_the_seas": "Rune of the Seas", + "malum.gui.book.entry.page.headline.rune_of_volatile_distortion": "Rune of Volatile Distortion", + "malum.gui.book.entry.page.headline.rune_of_warding": "Rune of Warding", + "malum.gui.book.entry.page.headline.runewood": "Runewood", + "malum.gui.book.entry.page.headline.runewood.arcane_charcoal": "Arcane Charcoal", + "malum.gui.book.entry.page.headline.runewood.runic_sap": "Runic Sap", + "malum.gui.book.entry.page.headline.runeworking": "Runeworking", + "malum.gui.book.entry.page.headline.runic_brooch": "Runic Brooch", + "malum.gui.book.entry.page.headline.scythes": "Scythes", + "malum.gui.book.entry.page.headline.scythes.enchanting": "Enchanting a Scythe", + "malum.gui.book.entry.page.headline.scythes.enchanting.animated": "Animated", + "malum.gui.book.entry.page.headline.scythes.enchanting.ascension": "Ascension", + "malum.gui.book.entry.page.headline.scythes.enchanting.haunted": "Haunted", + "malum.gui.book.entry.page.headline.scythes.enchanting.rebound": "Rebound", + "malum.gui.book.entry.page.headline.scythes.enchanting.spirit_plunder": "Spirit Plunder", + "malum.gui.book.entry.page.headline.shielding_apparatus": "Shielding Apparatus", + "malum.gui.book.entry.page.headline.soulhunter_armor": "Soulhunter Armor", + "malum.gui.book.entry.page.headline.soulstained_armor": "Soulstained Armor", + "malum.gui.book.entry.page.headline.soulstained_scythe": "Soulstained Scythe", + "malum.gui.book.entry.page.headline.soulstone": "Soulstone", + "malum.gui.book.entry.page.headline.soulwood.blight": "Soulwood Study: Blight", + "malum.gui.book.entry.page.headline.soulwood.bonemeal": "Soulwood Study: Growth", + "malum.gui.book.entry.page.headline.soulwood.color": "Soulwood Study: Color", + "malum.gui.book.entry.page.headline.soulwood.intro": "Soulwood Study: Preface", + "malum.gui.book.entry.page.headline.soulwood.sap": "Soulwood Study: Sap", + "malum.gui.book.entry.page.headline.soulwoven_pouch": "Soulwoven Pouch", + "malum.gui.book.entry.page.headline.soulwoven_silk": "Soulwoven Silk", + "malum.gui.book.entry.page.headline.spirit_crystals": "Spirit Crystals", + "malum.gui.book.entry.page.headline.spirit_focusing": "Spirit Focusing", + "malum.gui.book.entry.page.headline.spirit_infusion": "Spirit Infusion", + "malum.gui.book.entry.page.headline.spirit_infusion.alchemical_calx": "Alchemical Calx", + "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "Hex Ash", + "malum.gui.book.entry.page.headline.spirit_infusion.living_flesh": "Living Flesh", + "malum.gui.book.entry.page.headline.spirit_jar": "Spirit Jar", + "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold": "Hallowed Gold", + "malum.gui.book.entry.page.headline.spirit_metals.reexamination": "Reexamination: Spirit Metals", + "malum.gui.book.entry.page.headline.spirit_metals.soul_stained_steel": "Soulstained Steel", + "malum.gui.book.entry.page.headline.spirit_minerals.reexamination": "Reexamining Spirit Minerals", + "malum.gui.book.entry.page.headline.spirit_stones.reexamination": "Reexamination: Spirit Stones", + "malum.gui.book.entry.page.headline.spirit_stones.tainted_rock": "Tainted Rock", + "malum.gui.book.entry.page.headline.spirit_stones.twisted_rock": "Twisted Rock", + "malum.gui.book.entry.page.headline.spirit_trinkets": "Spirit Trinkets", + "malum.gui.book.entry.page.headline.spirited_glass": "Spirited Glass", + "malum.gui.book.entry.page.headline.the_device": "The Device.", + "malum.gui.book.entry.page.headline.totem_magic": "Totem Magic", + "malum.gui.book.entry.page.headline.totemic_runes": "Totemic Runes", + "malum.gui.book.entry.page.headline.transmutation": "Transmutation", + "malum.gui.book.entry.page.headline.transmutation.deepslate": "Transmutation: Endothermic", + "malum.gui.book.entry.page.headline.transmutation.smooth_basalt": "Transmutation: Exothermic", + "malum.gui.book.entry.page.headline.transmutation.stone": "Transmutation: Basic", + "malum.gui.book.entry.page.headline.tyrving": "Tyrving", + "malum.gui.book.entry.page.headline.void.black_crystal": "A Black Crystal", + "malum.gui.book.entry.page.headline.void.catalyst_lobber": "Catalyst Lobber", + "malum.gui.book.entry.page.headline.void.edge_of_deliverance": "The Edge of Deliverance", + "malum.gui.book.entry.page.headline.void.erosion_scepter": "Erosion Scepter", + "malum.gui.book.entry.page.headline.void.inverse_and_hybrid_arcana": "Theoretical Arcana", + "malum.gui.book.entry.page.headline.void.malignant_pewter": "Malignant Pewter", + "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "The Malignant Stronghold", + "malum.gui.book.entry.page.headline.void.material_study_arcana": "Study: Spirit Crystal", + "malum.gui.book.entry.page.headline.void.material_study_auric_embers": "Study: Auric Ember", + "malum.gui.book.entry.page.headline.void.material_study_auric_embers.reexamination": "Reexamination: Auric Ember", + "malum.gui.book.entry.page.headline.void.material_study_malignant_lead": "Study: Malignant Lead", + "malum.gui.book.entry.page.headline.void.material_study_malignant_lead.reexamination": "Reexamining Malignant Lead", + "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment": "Study: Mnemosyne", + "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment.reexamination": "Reexamination: Mnemnosyne", + "malum.gui.book.entry.page.headline.void.material_study_null_slate": "Study: Null Slate", + "malum.gui.book.entry.page.headline.void.material_study_null_slate.reexamination": "Reexamination: Null Slate", + "malum.gui.book.entry.page.headline.void.material_study_soulstone": "Study: Soulstone", + "malum.gui.book.entry.page.headline.void.material_study_void_salts": "Study: Void Salts", + "malum.gui.book.entry.page.headline.void.material_study_void_salts.reexamination": "Reexamination: Void Salts", + "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "The Hidden Blade", + "malum.gui.book.entry.page.headline.void.necklace_of_the_watcher": "Necklace of the Watcher", + "malum.gui.book.entry.page.headline.void.ring_of_echoing_arcana": "Ring of Echoing Arcana", + "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "Ring of Growing Flesh", + "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "Gruesome Concentration", + "malum.gui.book.entry.page.headline.void.rune_of_bolstering": "Rune of Bolstering", + "malum.gui.book.entry.page.headline.void.rune_of_igneous_solace": "Rune of Igneous Solace", + "malum.gui.book.entry.page.headline.void.rune_of_sacrificial_empowerment": "Sacrificial Empowerment", + "malum.gui.book.entry.page.headline.void.rune_of_spell_mastery": "Rune of Spell Mastery", + "malum.gui.book.entry.page.headline.void.rune_of_the_heretic": "Rune of the Heretic", + "malum.gui.book.entry.page.headline.void.rune_of_toughness": "Rune of Toughness", + "malum.gui.book.entry.page.headline.void.rune_of_twinned_duration": "Rune of Twinned Duration", + "malum.gui.book.entry.page.headline.void.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", + "malum.gui.book.entry.page.headline.void.runes": "Voidish Runecraft", + "malum.gui.book.entry.page.headline.void.staves_as_foci": "Staves as Foci", + "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "Ring of the Endless Well", + "malum.gui.book.entry.page.headline.void.the_weeping_well": "The Weeping Well", + "malum.gui.book.entry.page.headline.void.umbral_arcana": "Umbral Arcana", + "malum.gui.book.entry.page.headline.void.weight_of_worlds": "The Weight of Worlds", + "malum.gui.book.entry.page.headline.voodoo_magic": "Voodoo magic", + "malum.gui.book.entry.page.headline.warping_engine": "Warping Engine", + "malum.gui.book.entry.page.info.runeworking": "Runeworking. \nRequires a slate for the inscription process. Spirit Arcana must be inserted afterwards.", + "malum.gui.book.entry.page.info.spirit_focusing": "Spirit Focusing. \nRequires a Catalyst and Spirit Arcana to be held within The Crucible. The Catalyst is not consumed, but does get damaged.", + "malum.gui.book.entry.page.info.spirit_focusing.spirit": "Spirit Arcana is to be stored directly within the Spirit Crucible.", + "malum.gui.book.entry.page.info.spirit_infusion": "Spirit Infusion. \nRequires a Prime Item and Spirit Arcana to be held within The Altar.", + "malum.gui.book.entry.page.info.spirit_infusion.item": "Additional Items must be held on nearby Item Pedestals or Stands.", + "malum.gui.book.entry.page.info.spirit_infusion.spirit": "Spirit Arcana is to be stored directly within the Spirit Altar.", + "malum.gui.book.entry.page.info.spirit_repair": "Spirit Repair. \nRequires a Repair Material and Spirit Arcana to be held within The Repair Pylon.", + "malum.gui.book.entry.page.info.spirit_repair.damaged": "The Damaged Item is to be provided within a nearby Item Pedestal, Stand, or a Spirit Crucible.", + "malum.gui.book.entry.page.info.spirit_repair.spirit": "Spirit Arcana is to be stored directly within the Repair Pylon.", + "malum.gui.book.entry.page.text.a_personal_note.1": "Within the 'Arcana, a page sticks out just barely. As you examine it, the writing seems different than usual- out of this world. The texts inside appear to be a show of gratitude of sorts. The names ring a bell, but not to you.", + "malum.gui.book.entry.page.text.a_personal_note.commendations.alphalilly.1": "I reached out to them after seeing their work for the Arcana project, the Malum' book background art was made by them per commission. They've done an incredible job with them and I'm very happy to have their work in game :3", + "malum.gui.book.entry.page.text.a_personal_note.commendations.coalition_of_magic.1": "The Coalition of Magic is a Supporter exclusive server organized by me and Joefoxe, without everyone's voices and support of the mod, it'd be difficult to find motivation to work as much as I can now. Thank you!", + "malum.gui.book.entry.page.text.a_personal_note.commendations.kultik.1": "Once again, no idea how we got in touch, but they showed quite an interest in Malum and offered to have one of their tracks added to the mod as a music disc. They're responsible for the Aesthetica and Arcane Elegy Music Discs :3", + "malum.gui.book.entry.page.text.a_personal_note.commendations.pessi_mysterio.1": "I remember going on quite a witch hunt to find them, scouring through the internet and asking a bunch of people. They worked on Sound Design for a few mods and so I reached out to them to commission some for Malum. The Spirit Altar, Crucible and Totems are some of their works for this project.", + "malum.gui.book.entry.page.text.a_personal_note.commendations.translation.1": "There's this fella on github who very routinely pushes translations to the mod for the Chinese language, figured they deserve some thanks. They go by ChuijkYahus, so if you're reading this in Chinese it's thanks to them! If you plan to do a complete translation of Malum, let me know- I hope in the future I can replace this page with a list of credits.", + "malum.gui.book.entry.page.text.a_personal_note.commendations.wiresegal.1": "I'm not quite sure how we met, can't remember really. At some point, they offered to help out with Malum- most notably with the Encyclopedia Arcana, but also with a decent few bug fixes and refactors of dated systems. A large majority of the Entries are written by them :3", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.astral_sorcery.1": "I love the mod's visual identity and mechanics, anytime it was in a pack I'd make sure to make the most of it. The Path of Exiles is a huge inspiration for some upcoming stuff I wanna add to Malum.", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.eidolon.1": "Eidolon has such a charming atmosphere, when it released I got a little scared about how similar the mod was to my concept of what I want Malum to be, and it really pushed me to innovate. Additionally, the mod's author and I exchange a myriad of cat pictures, it is a charm.", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.mystic_modding.1": "Embers and Roots were some of my favourite magic mods I've come across, I found their very approachable nature a really appealing thing for a mod to incorporate.", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.thaumcraft.1": "By far the biggest inspiration for Malum, I enjoyed the mod immensely when I was first getting into modded minecraft. I only ever tried the 1.12 version though. The way the magic system is designed and the general sense of progression is something I love.", + "malum.gui.book.entry.page.text.accelerating_inlay.1": "Through the use of a superior conductor in Astral Weave, Accelerating Inlay simply provides a substantial bonus to the focusing speed of a Crucible without any drawbacks.", + "malum.gui.book.entry.page.text.aerial_rite": "A simple aura rite, while active nearby friendly beings will find their movements sped up.", + "malum.gui.book.entry.page.text.aerial_rite.hover": "Applies Zephyr's Courage, increasing movement speed by two fifths.", + "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "While not useful for Infusion, per-se, the design of the obelisk can be used in another way as well. By socketing Brilliance instead of Hallowed Gold, the obelisk will harmonize with the Brilliance of enchanting, causing it to provide as much force of enchanting as five bookshelves do.", + "malum.gui.book.entry.page.text.altar_acceleration.runewood_obelisk.1": "Spirit Infusion, as essential as it is, has grown to be tedious. Even producing a stack of simple Hex Ash takes several minutes. Using Hallowed Gold, I have found a way to accelerate it. By placing up to four hallowed obelisks nearby the altar I may increase the processing speed by one fourth with each obelisk.", + "malum.gui.book.entry.page.text.aqueous_rite": "A simple aura rite, while active nearby friendly beings will find that their reach is extended, letting them more easily interact with the world.", + "malum.gui.book.entry.page.text.aqueous_rite.hover": "Applies Poseidon's Grasp, increasing block reach by two units of space and increasing item pickup range significantly.", + "malum.gui.book.entry.page.text.arcane_restoration.1": "The Spirit Crucible has an annoying habit of breaking the tools to work with it. While a cost is to be expected, I'd rather pay it in installments. I have designed a device I call the Repair Pylon, intended to shore items up as they break down.", + "malum.gui.book.entry.page.text.arcane_restoration.2": "The Repair Pylon requires a toll of Spirit Arcana as well as a properly suited repair material for the job. When fitted with items, the Pylon will search for a nearby damaged item in any Item Pedestal, Item Stand, or Crucible. It should be theoretically possible to repair an item with $ijust/$ Arcana.. but that's only theory-crafting at the moment.", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "", + "malum.gui.book.entry.page.text.arcane_rite": "The rite - if you could call something so chaotic that - corrupts and burns through the totem, altering its very base nature, and transmuting the world around it into some indeterminate blighted substance.", + "malum.gui.book.entry.page.text.arcane_rite.description.1": "Raw arcana provides the basis for all rites. Without power, nothing would be accomplished. This naturally makes one wonder what effect raw arcana would have as the focus of a rite. The answer is a complex and dangerous one.", + "malum.gui.book.entry.page.text.arcane_rite.description.2": "It requires far more to focus than other rites, taking the entire five runes to activate. It's as though I am pushing on some threshold, and need to break through. And in breaking through... momentum is conserved.", + "malum.gui.book.entry.page.text.arcane_rite.description.3": "Once complete, the rite brings about erratic change to the totem; what I dub Soulwood bears scars from the violent method of its creation. Those scars warp magic, altering its fundamental nature. Any spirit rite performed with a Soulwood totem will produce a vastly different effect.", + "malum.gui.book.entry.page.text.arcane_rite.description.4": "The scars of this process linger, allowing me to make more Soulwood by placing Runewood on the results of the ritual.", + "malum.gui.book.entry.page.text.arcane_rite.hover": "Converts the totem structure into one made up of Soulwood and alters the nearby terrain into a blighted substance.\n- Soulwood totems produce different rite effects.", + "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "The Belt of the Magebane is a simple innovation, but a dangerously effective one. Normally, after being struck by any attack, soul ward will not recover until a long moment after. That moment of downtime has proven itself detrimental far too frequently. But that ends now.", + "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "While worn, the belt provides a substantial bonus to soul ward recovery rate, while also improving capacity slightly. Furthermore, the belt will absorb the arcane essence of any instance of magical damage that strikes its bearer, converting that repurposed energy into immediate recovery of soul ward.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "To fuel my various magics and other goals I more often than not find myself needing various earthen treasures. This belt prevents explosions $idirectly/$ caused by me from harming valuable items on the ground, and causes those explosions to break blocks as though I were using a Fortune III tool.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "If raw explosive power is not sufficient, you simply aren't using enough of it. This ring amplifies explosions, mitigating that issue.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "Explosions are chaotic, and messy, inherently. This is hardly a problem, when I want to cause such rampant destruction to collect resources, but collecting the items is a burden. This ring entangles the explosion with my soul, causing the debris and loot to appear at my location.", + "malum.gui.book.entry.page.text.belt_of_the_starved.1": "The arcana I collect occasionally have scraps of wishes and desires woven in. Often, given the base nature of what I reap, this comes in the form of hunger, lust, or petty grudges. All of these impurities can be harnessed, and beyond that, I can infuse this power into my magic.", + "malum.gui.book.entry.page.text.belt_of_the_starved.2": "Doing this carries the perhaps predictable effect that my own hunger amplifies, draining quicker in the process. The magic proficiency this grants is immense, but... I must say, the means are rather distasteful.", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "I have grown somewhat annoyed with the rotten foods I rely on - they are hardly pleasant to eat. By concentrating them, I can minimize the time I spend tasting rot, granting Gluttony which is amplified by each rotten trinket I wear. It takes seconds to digest, but that is preferable to the taste.", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.2": "It is like a potion, and so, like potions, I have derived a Splash variant of it. Upon impact, the essence of rot stored inside is released in a small area, applying its usual benefits to every creature caught inside.", + "malum.gui.book.entry.page.text.belt_of_the_starved.ring_of_desperate_voracity.1": "This ring makes rotten foods just a little bit more bearable, allowing me to amass more hunger and saturation from such an unusual diet. Normally, such a diet would be ill-advised, however, a secondary function of the ring allows it to extend the duration of the Gluttony status effect that the Belt of the Starved grants.", + "malum.gui.book.entry.page.text.blazing_diode.1": "The Blazing Diode extracts the full force of a soul on fire, lessening the fuel requirement of any catalyzer powering the crucible while also slightly hastening the entire process.", + "malum.gui.book.entry.page.text.blazing_quartz.1": "It stands to reason that a place like the nether would have a substance that was flammable, and Blazing Quartz certainly fits the bill. It acts much like coal, even being able to form torches. A useful substance, even if fairly mundane.", + "malum.gui.book.entry.page.text.blight.arcane_rite.1": "That echo is why this substance is important for the Unchained Rite. The Rite remembers the violence of its creation, and resonates with the memory within the blight, applying its power to things laying on top of it.", + "malum.gui.book.entry.page.text.blight.composition.1": "The Undirected Rite, as the name suggests, is random. It transmutes, but it has no pattern to transmute things to. So, instead, you get something random, bits of disparate matter all jumbled together into a foul-smelling powder. I wouldn't recommend eating it, or growing things on it, but it's otherwise harmless.", + "malum.gui.book.entry.page.text.blight.intro.1": "Blight. $iSomething which spoils or damages./$ What the Undirected Rite has created has many strange properties, and I intend to categorize them.", + "malum.gui.book.entry.page.text.blight.intro.2": "The naïve explanation is that it is simply another form of power that taints the world, but that isn't right. Blight isn't harmful, not inof itself. It's just... $igunk./$", + "malum.gui.book.entry.page.text.blight.spread.1": "Blight does not spread on its own. It's just random matter, after all. But it has a spiritual memory, a pattern which to replicate. When given arcana, or a valid fertilizer, blight will haphazardly echo this pattern on the nearby area.", + "malum.gui.book.entry.page.text.brilliance.1": "Brilliance is a term I have heard bandied about for what others call experience. It is a part of the soul, though improperly attached, and can be collected and used for enchanting and repairs.", + "malum.gui.book.entry.page.text.brilliance.2": "What many don't know is that it can condense into a physical form. I have heard rumors of solid Brilliance coming from crushing ore, but the most reliable source is small clusters of ore where a soul faded away, leaving its experiences engraved on the stone.", + "malum.gui.book.entry.page.text.corrupt_aerial_rite": "A simple aura rite, while active nearby friendly beings will have their connection to the earth disrupted, lowering their gravity and increasing jump height.", + "malum.gui.book.entry.page.text.corrupt_aerial_rite.hover": "Applies Aether's Charm, decreasing gravity by three fifths while also providing a substantial benefit to jump height.", + "malum.gui.book.entry.page.text.corrupt_aqueous_rite": "A simple aura rite, while active nearby friendly beings will find themselves better at fishing.", + "malum.gui.book.entry.page.text.corrupt_aqueous_rite.hover": "Applies Angler's Lure, providing benefits to fishing skills equal to Lure I and Luck of the Sea I.\n - The effects stack with any enchantment already present on a fishing rod.", + "malum.gui.book.entry.page.text.corrupt_arcane_rite": "Now already scarred, the power bleeds from the soulwood totem, corrupting and warping the nearby area. Any nearby block placed atop that blighted substance will be altered.", + "malum.gui.book.entry.page.text.corrupt_arcane_rite.hover": "Transmutes nearby blocks placed atop blighted gunk.", + "malum.gui.book.entry.page.text.corrupt_earthen_rite": "A simple aura rite, while active nearby friendly beings will find their attacks deal more damage.", + "malum.gui.book.entry.page.text.corrupt_earthen_rite.hover": "Applies Earthen Might, increasing damage dealt by two hearts.", + "malum.gui.book.entry.page.text.corrupt_greater_aerial_rite": "An advanced rite, while active it will slowly ease the stress of time on the mind, offsetting the effects of insomnia for those around it over time.", + "malum.gui.book.entry.page.text.corrupt_greater_aerial_rite.hover": "Passively reduces the insomnia value of nearby players.\n - Assuming phantoms are just starting to appear, it will take a single totem executing the rite two and two fifths of a minute to fully cleanse insomnia.\n - Naturally, the totem will take longer to fully cleanse insomnia if the player has already been suffering from it for some time.", + "malum.gui.book.entry.page.text.corrupt_greater_aqueous_rite": "An advanced rite, while active zombies near this rite will find themselves choking on their own breath, drowning even on land.", + "malum.gui.book.entry.page.text.corrupt_greater_aqueous_rite.hover": "Converts nearby zombies to drowned.", + "malum.gui.book.entry.page.text.corrupt_greater_earthen_rite": "An advanced rite, while active the earth coalesces, and like lava meeting water, cobblestone is created before the totem base.", + "malum.gui.book.entry.page.text.corrupt_greater_earthen_rite.hover": "Creates cobblestone in place of empty space.", + "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite": "An advanced rite, instead of generating heat, this rite compresses it, causing nearby furnaces to operate more quickly.", + "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite.hover": "Speeds up nearby furnaces by one fourth.\n - Fuel consumption rate is unaffected, meaning the rite also improves fuel efficiency.", + "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite": "An advanced rite, while active... nearby animals are made... $ivigorous/$, as if I had fed them myself.", + "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite.hover": "Affected animals are fed until there are more than twenty.\n - This limit applies separately for each type of animal within the range of the rite.", + "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite": "An advanced rite, while active it will cull herds of nearby overcrowded animals.", + "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite.hover": "While there are more than twenty animals within the range of the rite, the excess is removed.\n - This limit applies separately for each type of animal within the range of the rite.", + "malum.gui.book.entry.page.text.corrupt_infernal_rite": "A simple aura rite, while active nearby friendly beings and close fires will have the heat sucked out of them, extinguishing them and healing those who were burned, giving them the survivability of denizens of the nether.", + "malum.gui.book.entry.page.text.corrupt_infernal_rite.hover": "Extinguishes nearby flames, be it affecting the world or an entity.\n - Extinguished entities receive Ifrit's Embrace, recovering two hearts while being extinguished.", + "malum.gui.book.entry.page.text.corrupt_sacred_rite": "A simple rite, while active it will apply a spiritually nourishing effect to nearby animals, accelerating growth and certain biological processes.", + "malum.gui.book.entry.page.text.corrupt_sacred_rite.hover": "Affected animals instantly gain 25 seconds worth of age\n - Sheep will feed on grass more frequently\n - Bees pollinate faster and more frequently\n - Chickens lay eggs more frequently", + "malum.gui.book.entry.page.text.corrupt_wicked_rite": "Rather than harm, this rite enhances nearby hostile beings, granting protection, force, and speed. Rather useless, but might have niche applications.", + "malum.gui.book.entry.page.text.corrupt_wicked_rite.hover": "Grants all nearby hostiles resistance, strength, and speed.", + "malum.gui.book.entry.page.text.corrupted_resonance.1": "To fuel any further magics, I will need a catalyst. Something beautiful, full of magic, serving as the basis for any complex craft born from it. Corrupted Resonance is perfect for the role.", + "malum.gui.book.entry.page.text.crucible_acceleration.1": "The Spirit Crucible is, unfortunately, a rather slow device. It takes time for it to coalesce the power of the arcana into the central item. This isn't without reason. Most matter simply can't take a faster stream, and you risk damaging the catalyst by overloading it.", + "malum.gui.book.entry.page.text.crucible_acceleration.2": "However, by heating the catalyst through mystic means, you can lessen this rejection and speed up the coalescence at once. That is what the Spirit Catalyzer is for. Unfortunately, this is not perfect, and instability often causes the catalyst to be damaged more than strictly necessary.", + "malum.gui.book.entry.page.text.crucible_acceleration.3": "Each fueled Catalyzer nearby to a Crucible will amplify the speed of the focusing process, up to a maximum of eight. Unfortunately, the risk of instability proportionally rises with each one, resulting in your impetus potentially receiving more damage than necessary.", + "malum.gui.book.entry.page.text.crucible_augmentation.1": "The Spirit Crucible is a machine of great, but largely unrealized, potential. Through a process I call Augmentation, revolving around foci of Alchemical Calx, this potential can be extracted.", + "malum.gui.book.entry.page.text.crucible_augmentation.2": "Each augment provides a unique effect that can be activated by inserting it in the spirit catalyzer, or placing up to four in the spirit crucible itself. Using more than one instance of the same augment type will compound their effects.", + "malum.gui.book.entry.page.text.crucible_augmentation.3": "To assist in controlling this process, I have modified a Tuning Fork for the purpose. While held, I can see all the unique resonances of the crucible and it's augments. On top of that, by using this Tuning Fork on the crucible, I may choose an attribute to improve, at the cost of other attributes lessening in potency.", + "malum.gui.book.entry.page.text.cthonic_gold.1": "Cthonic Gold is a strange yet useful metal. Its physical makeup is that of gold, yet its properties are entirely distinct. The ore is found deep underground in the deepslate layer of the world, rooted deeply into existing veins of gold.", + "malum.gui.book.entry.page.text.cthonic_gold.2": "Physically, Cthonic Gold resembles pyrite, albeit with the density of true gold. The altered nature of the metal appears to derive from a mix of earthen and infernal arcana somehow bonded to its physical structure, creating a strange alloy. Arcana does not normally interact with metal in this way, at least in my experiments.", + "malum.gui.book.entry.page.text.cthonic_gold.3": "The alloy of physical and metaphysical causes this material to serve as a bridging point, a gate between realms, so to speak. Or perhaps a guardian of those gates? It exists as purely physical, yet the arcane acknowledges its passage.", + "malum.gui.book.entry.page.text.cthonic_gold.4": "I'm not sure what use this metal will have quite yet, but I doubt I will be short for applications for a material with such atypical properties.", + "malum.gui.book.entry.page.text.cthonic_gold.reexamination.1": "I now know why I could not create Cthonic Gold - I did not understand the principles it was built on. Fusing crystal into matter is not something unique to this material. It may be possible to force crystals to form inside of objects to make similar 'natural' arcane alloys.", + "malum.gui.book.entry.page.text.cthonic_gold.reexamination.2": "Either I need to find a way to phase the crystal through solid matter, or I need to find a way to cause a similar effect to the Spirit Jar's crystal formation in a medium other than air. Either one might allow me to make Cthonic Gold, and potentially much, much more.", + "malum.gui.book.entry.page.text.earthen_rite": "A simple aura rite, while active nearby friendly beings will find their bodies are tougher and more resistant to damage.", + "malum.gui.book.entry.page.text.earthen_rite.hover": "Applies Gaia's Bulwark, increasing armor by four and armor toughness by two.", + "malum.gui.book.entry.page.text.elaborate_brooch.1": "Brooches symbolize a sacrifice, but that sacrifice can seem abstract, even comical, from the outside. A necklace is not so different from a belt in form, and by stripping away notions of $ifashion/$ and propriety, I can wear a belt's power around my neck.", + "malum.gui.book.entry.page.text.eldritch_arcana.1": "Eldritch arcana is a mystery to me. It has no impulse, none that I can understand, at least. And yet, it doesn't act like raw arcana. It changes, emboldens, enlightens... Raw arcana merely amplifies. This... this alters.", + "malum.gui.book.entry.page.text.eldritch_arcana.2": "I am not sure I understand what impulse creates this arcana. I find it in very few beings, and those I find it in are those who already defy explanation. But if it must be the pair to raw arcana, then that would imply that it's the impulse of endings, the $ilast/$ principle of all things.\n\nI do not like that thought.", + "malum.gui.book.entry.page.text.elemental_arcana.aerial.1": "Aerial arcana is the simplest of the elemental arcana. That very simplicity that gives it its utility. I have heard tales of magi soaring on the winds, ruling the skies. If any arcana is to make those tales achievable, it is this.", + "malum.gui.book.entry.page.text.elemental_arcana.aerial.2": "It is the impulse of speed given form, the desire to run and to soar. It is found in anything particularly swift or mobile.", + "malum.gui.book.entry.page.text.elemental_arcana.aqueous.1": "And finally, Aqueous arcana. It is strange, to say the least. It is malleable, yet doesn't do much by itself. It grants an affinity for the sea, but beyond that, its effects are rather esoteric.", + "malum.gui.book.entry.page.text.elemental_arcana.aqueous.2": "It is the impulse of change, the desire to adapt. It is found in anything that embodies that adaptation, as well as anything which lives in the flowing waters.", + "malum.gui.book.entry.page.text.elemental_arcana.earthen.1": "Earthen arcana is relatively simple as well. It lends itself easily to strength, communion with nature, and the force of vitality. If I wish to enhance myself, or reshape the world, this arcana will be the key.", + "malum.gui.book.entry.page.text.elemental_arcana.earthen.2": "It is the impulse of stability, the desire to stand and endure. It is found in anything that is unconcerned with the world around it changing.", + "malum.gui.book.entry.page.text.elemental_arcana.infernal.1": "Infernal arcana is more complex, but not nearly as malicious as it might seem. Fire is dangerous, yes, but it is also the source of light and heat. It can burn something down as easily as it can fuse two things together.", + "malum.gui.book.entry.page.text.elemental_arcana.infernal.2": "It is the impulse of light, the desire to burn. It is found in anything that shines brightly, as well as most denizens of the nether.", + "malum.gui.book.entry.page.text.esoteric_reaping.1": "When a being dies, its soul disperses. This is basic theory, and well proven by this point. It's been proposed that sometimes, that power leaks into the body of the creature as it dies, to explain the existence of reagents they drop. That hadn't been proven yet.", + "malum.gui.book.entry.page.text.esoteric_reaping.2": "But now, with my scythe, I have proved it beyond doubt. When a soul is shattered, even if only for a brief moment, the energy collides with what's left of it's vessel. This phenomena appears to create a strong reaction, a change of sorts.", + "malum.gui.book.entry.page.text.esoteric_reaping.3": "I have discovered four reagents born through this process, which I will detail further in this entry. In summary, the flesh of zombies can curdle to Rotting Essence; the bones of skeletons can crystallize to Grim Talc; the wings of phantoms can spin to Astral Weave; and the magic of endermen can coalesce into Warp Flux.", + "malum.gui.book.entry.page.text.esoteric_reaping.astral_weave.1": "The membrane of a phantom will spin into Astral Weave with this magic, a mystic cloth with strange arcane properties.", + "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "Bones exposed to this magic can crystallize into Grim Talc, a useful mineral that can also be broken down into bonemeal.", + "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "When exposed to this magic, the flesh of the undead can curdle into Rotting Essence, a toxic and foul substance that smells like death itself.", + "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "The magic that envelops the endermen coalesces into Warp Flux, a strange essence that seems to be inimical to natural law.", + "malum.gui.book.entry.page.text.ether.1": "A common task for an apprentice magus is to create a flame that burns without heat or fuel. It serves as a test of magical control, as well as the ability to circumvent natural phenomena. Spirit arcana, of course, can produce this wonder as well.", + "malum.gui.book.entry.page.text.ether.2": "A peculiarity of Ether's flame is that it resonates with colors. As if it was leather to be dyed, I can tint its appearance. It is an emitter of light, so dyeing it darker colors will lower the intensity rather than change the color of the flame itself.", + "malum.gui.book.entry.page.text.ether.iridescent.1": "As if this was not enough, I have found a way to imbue a second color into my Ether, creating Iridescent Ether. When created, this form of Ether locks in its original color, leaving a new, $isecond/$ color open to dyeing. The light will shift from the original color into the new color towards the peak of the flames.", + "malum.gui.book.entry.page.text.ether.iridescent.2": "Getting the right coloring for this can be tricky, though. As stated, once Ether is made Iridescent, its original color can no longer be changed. This is hardly an issue, but should be kept in mind when tinting your flames.", + "malum.gui.book.entry.page.text.focus_ashes.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause powders of various forms to be created. It is a simple yet very useful arcane recipe.", + "malum.gui.book.entry.page.text.focus_crystals.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause more mundane crystals to be formed.", + "malum.gui.book.entry.page.text.focus_metals.1": "By altering the composition of the Alchemical Impetus with niter, sulfur, and cthonic gold, it is possible to alter the artifact in such a way that allows for forming nodes of most pure metals.", + "malum.gui.book.entry.page.text.focus_metals.2": "It isn't particularly efficient or fast, but it is certainly better than having to mine for every ingot I need. Each metallic node can be processed at a furnace of any kind into two thirds of an ingot worth of metal nuggets.", + "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$iYou attempt to read the entry, but the text seems to slide off the eyes, escaping from your mind every time you grasp it. What little fragments stick with you form an impression of something besides these materials being cast into the Well.../$", + "malum.gui.book.entry.page.text.glass_brooch.1": "The Runic Brooch works well, but my hands are not the only symbolic home of power. I can instead imbue them into my blood with the Glass Brooch, stripping a portion of my physical health away to inscribe two runes within my chest.", + "malum.gui.book.entry.page.text.gluttonous_brooch.1": "Some sacrifices are mental, rather than physical. The Gluttonous Brooch strips away satiation, causing my body to crave food even when it should be full. In exchange for this, my loosened belly has the space to accommodate an additional belt.", + "malum.gui.book.entry.page.text.greater_aerial_rite": "An advanced rite, by twisting the power of the air, blocks before the totem will be made to fall as though they were sand. Nothing Silk Touch cannot grab will be affected, though.", + "malum.gui.book.entry.page.text.greater_aerial_rite.hover": "Causes targeted blocks to fall downwards if there is nothing underneath them.", + "malum.gui.book.entry.page.text.greater_aqueous_rite": "An advanced rite, while active, it will vastly increasing the drip speed of dripstone, causing more fluid to be produced.", + "malum.gui.book.entry.page.text.greater_aqueous_rite.hover": "Speeds up dripstone fluid production, works on both lava and water.\n - Only the tip of hanging dripstone needs to be within range for the effect to trigger.", + "malum.gui.book.entry.page.text.greater_earthen_rite": "An advanced rite, while active it will cause blocks before the totem base to be broken.", + "malum.gui.book.entry.page.text.greater_earthen_rite.hover": "Breaks targeted blocks. Unbreakable blocks behave as to be expected.", + "malum.gui.book.entry.page.text.greater_infernal_rite": "An advanced rite, while active it will cause blocks before the totem base to be smelted.", + "malum.gui.book.entry.page.text.greater_infernal_rite.hover": "Smelts targeted blocks that can be smelted into other blocks.", + "malum.gui.book.entry.page.text.greater_sacred_rite": "An advanced rite, while active nearby crops planted on soil are filled with vigor and will grow more quickly.", + "malum.gui.book.entry.page.text.greater_sacred_rite.hover": "Periodically ages nearby crops. Coverage matches water coverage.", + "malum.gui.book.entry.page.text.greater_wicked_rite": "An advanced rite, while active nearby beings on the brink of death are dealt a fatal blow to the body and soul.", + "malum.gui.book.entry.page.text.greater_wicked_rite.hover": "Affected entities are dealt a fatal blow, dropping items and spirits on death.\n - Avoids entities with more than two and a half hearts remaining.", + "malum.gui.book.entry.page.text.impurity_stabilizer.1": "The wicked spirit is drawn to the weak, seeking to cull. The Impurity Stabilizer subverts that property, providing a powerful percentage bonus to the weakest crucible attribute besides fuel usage rate and instability, which receive a small improvement overall instead.", + "malum.gui.book.entry.page.text.infernal_rite": "A simple aura rite, while active nearby friendly beings will find that their motions are infused with fiery vigor, letting them swing weapons and tools faster.", + "malum.gui.book.entry.page.text.infernal_rite.hover": "Applies Miner's Rage, increasing attack rate and dig speed by two fifths.", + "malum.gui.book.entry.page.text.intricate_assembly.1": "The Intricate Assembly, as its name suggests, draws its power from the unbounded nature of its fractal complexity. At the cost of an increased dependency on fuel, as well as a reduced focusing speed, it enables the crucible to potentially produce double the usual amount of items during each focusing cycle.", + "malum.gui.book.entry.page.text.introduction.1": "\"Within our world, every living being has a soul. That soul is consciousness, what animates the body, and the meeting point between matter and magic. These represent our existence; as the body is presented to the physical world, so the soul is to the arcane.\"", + "malum.gui.book.entry.page.text.introduction.2": "I seem to have stumbled upon something peculiar: a form of magic so far undocumented. I could hardly call myself a magus if I refused the opportunity to study it. In this codex, the Encyclopedia Arcana, I write my research into this power, hoping to document everything about it.", + "malum.gui.book.entry.page.text.introduction.3": "The energies this thaumaturgical discipline manipulates seem to be rooted in the soul. More accurately, they are the energies of the soul, the inclinations and impulses that make up each one of us.", + "malum.gui.book.entry.page.text.introduction.4": "So far, what I have described is basic. But I have found a way to separate, and then condense, the impulse of a soul into a physical form I call a spirit crystal. This forms the basis of my research.", + "malum.gui.book.entry.page.text.introduction.5": "The natures of the soul I condense influence the crystal's properties. Each soul is slightly different, and that can result in changes to the crystals formed. I believe these spirit crystals to be just the breakthrough I need.", + "malum.gui.book.entry.page.text.managing_totems.1": "Totem rites are both complicated and simple, in their own ways. A simple, bounded effect, but dependent on the flow of arcana - and it can be difficult to discern their range.", + "malum.gui.book.entry.page.text.managing_totems.2": "I have created a staff to act as a tuning fork of sorts for the energies of rites. Simply holding it resonates with the flow of arcana through the world, allowing me to visualize the area each totem can affect.", + "malum.gui.book.entry.page.text.managing_totems.3": "Interestingly, the staff also allows me to 'tune' a rune into an active state by interacting with it, even if it's not on a totem. This is as far as I can tell purely visual, but if nothing else, it will make good decoration.", + "malum.gui.book.entry.page.text.mending_diffuser.1": "By using Living Flesh to sympathize with natural healing, the Mending Diffuser will, upon the Crucible completing a focusing cycle, potentially repair any impetus by a small amount. It cannot mend an already cracked impetus.", + "malum.gui.book.entry.page.text.mirror_magic.1": "The future holds many secrets..", + "malum.gui.book.entry.page.text.mote_making.1": "Arcana crystals emit their own strange glow. Why not tune that to be stronger? The tool I use to do this is the Lamplighter's Tongs; simply hold them in one hand and the crystal in another to create a 'mote'.", + "malum.gui.book.entry.page.text.mote_making.2": "These Motes are concentrations of pure arcane energy, with a thin shell of warding magic to keep it from spilling. This has little magical implication, but the resulting lights are pretty.", + "malum.gui.book.entry.page.text.natural_quartz.1": "Natural Quartz is, as the name implies, a natural equivalent of the nether resource. It's used for most of the same things. It's rare, and found deep underground, sometimes in geodes.", + "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.1": "To focus on my magics I more often than not need peace and clarity. As such, I have devised a tool to redirect attention around me. While worn, this accessory will hide my presence from nearby adversaries, decreasing their likelihood of taking interest in me.", + "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "Upon further studies, it would appear that the effects of my newly forged trinket are $iespecially/$ potent when exerting their influence over any soul bearing a Wicked spirit.", + "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "I have devised another way to capture some of the lost energy from loose spirits. The Resonant Lens I socketed in is able to focus magic, collecting a little bit of excess energy as I pick up arcana. This energy is then redistributed to the rest of my trinkets, increasing the effect of any that act upon collecting spirits.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "The sweep of the scythe is its main draw. The ability to cut my targets like so much wheat is invaluable. But that comes at the cost of damage to a single target. This necklace mystically focuses the edge of my attack, directing all of the power into one target for a strong damage boost.", + "malum.gui.book.entry.page.text.primary_arcana.arcane.1": "While other arcana are impulses of the soul, it would be more accurate to say that the arcane is the impulse of the arcana themselves. This $braw arcana/$ lacks any particular quality, simply being undirected spiritual power.", + "malum.gui.book.entry.page.text.primary_arcana.arcane.2": "It is the impulse of creation, the first principle of all things. It is found within those who have opened their soul to power, or whose origins lie in that power.", + "malum.gui.book.entry.page.text.primary_arcana.arcane.3": "I suspect that this arcana, unlike others, can join a soul over time. Most things about the soul are defined early on. The impulses that define you are woven into your very self, after all. But lacking an impulse, perhaps this arcana is different. A witch was not born a mage, after all.", + "malum.gui.book.entry.page.text.primary_arcana.sacred.1": "Sacred arcana is essential to any magic that enhances life. It can be defined as holy, the energy of particularly vibrant life, or even the simplicity of youth. It is pure and untainted, making it a useful component.", + "malum.gui.book.entry.page.text.primary_arcana.sacred.2": "It is the impulse of purity, the desire for optimism. It is found in those who are passive, innocent, or holy in origin.", + "malum.gui.book.entry.page.text.primary_arcana.wicked.1": "Wicked arcana is inimical to life. It seeks death and despair, and warps the living into something else. Even touching the crystal makes my soul shudder in pain.", + "malum.gui.book.entry.page.text.primary_arcana.wicked.2": "It is the impulse of corruption, the desire to cause suffering. It is found in those whose souls lack life, or those twisted by malice.", + "malum.gui.book.entry.page.text.prismatic_focus_lens.1": "Sometimes, simplicity is the best goal. The Prismatic Focus Lens bends not light, but the flow of arcana, reducing instability of the spirit focusing process. It is important to note, stability can only prevent the impetus from suffering $iadditional/$ damage.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "This ring, through alchemical trickery, is able to manipulate the potions running through my blood. Whenever I collect arcana, the ring will partially filter out negative effects, while at the same time prolonging positive ones.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "The trinkets documented within cause effects whenever a spirit crystal is collected, feeding off the excess energy. As an example, this restorative trinket will replenish a small division of my health any time I collect arcana.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "Soul Ward is a powerful barrier, but in it's current state it leaves much to be desired. One of it's glaring issues is the burdensome recovery time. To combat this, I've created a ring that in reaction to spirit arcana accelerates the recovery process of Soul Ward", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "Brilliance is attached to the soul, but isn't an impulse like the arcana. It is accumulated knowledge, and so is not inherently tied to the soul that learned it. Even strikes which pass through the soul harmlessly are capable of dislodging it.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "By using condensed Brilliance, I have created a ring that filters out that Brilliance out of arcana I collect, giving me a burst of Brilliant knowledge whenever I collect arcana.", + "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "It can be tiring, harvesting the sheer quantities of arcana I need for my research. This ring can increase the efficiency of the harvest, allowing me to reap an additional spirit from every slain soul. At a certain point, though, \"efficiency\" ceases to explain it. How am I obtaining more power than the soul itself has?", + "malum.gui.book.entry.page.text.ritual_magic.1": "The future holds many secrets..", + "malum.gui.book.entry.page.text.rune_of_aliment_cleansing.1": "The Rune of Aliment Cleansing implores a body to catalyze and change substance, allowing it to burn through and process negative effects quicker than normal.", + "malum.gui.book.entry.page.text.rune_of_culling.1": "The Rune of Culling implores a mind to seek ruin, granting the user a bonus to Magic Proficiency which improves magic damage output by roughly two fifths.", + "malum.gui.book.entry.page.text.rune_of_dexterity.1": "The Rune of Dexterity implores a mind to move when cornered, boosting movement speed which can up to double as the user's health pool diminishes.", + "malum.gui.book.entry.page.text.rune_of_fervor.1": "The Rune of Fervor implores a mind to move with haste, improving the user's mining speed by roughly a quarter.", + "malum.gui.book.entry.page.text.rune_of_haste.1": "The Rune of Haste conveys the Rite of Haste, granting Miner's Rage to its wearer at a reduced potency, speeding up their swings of weapons and tools.", + "malum.gui.book.entry.page.text.rune_of_idle_restoration.1": "The Rune of Idle Restoration implores a body to restore itself, passively restoring the user's health at a rate of one half heart every two seconds.", + "malum.gui.book.entry.page.text.rune_of_loyalty.1": "The Rune of Loyalty conveys the Rite of Loyalty, granting Poseidon's Grasp to its wearer at a reduced potency, extending their reach.", + "malum.gui.book.entry.page.text.rune_of_motion.1": "The Rune of Motion conveys the Rite of Motion, granting Zephyr's Courage to its wearer at a reduced potency, speeding them up.", + "malum.gui.book.entry.page.text.rune_of_reactive_shielding.1": "The Rune of Reactive Shielding implores a body to stand fast, granting an increase to effective Armor and Armor Toughness by one tenth upon taking damage. The strength of this effect scales as the user receives more damage, reaching an increase of three tenths at full power.", + "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "The Rune of Reinforcement, rather than imploring the body, simply provides pressure to the Arcane quality of its existence, granting their Soul Ward capacity and strength.", + "malum.gui.book.entry.page.text.rune_of_the_aether.1": "The Rune of the Aether conveys the Rite of the Aether, granting Aether's Charm to its wearer at a reduced potency, lowering the influence of gravity on them.", + "malum.gui.book.entry.page.text.rune_of_the_arena.1": "The Rune of the Arena conveys the Rite of the Arena, granting Earthen Might to its wearer at a reduced potency, causing their attacks to do more damage.", + "malum.gui.book.entry.page.text.rune_of_the_hells.1": "The Rune of the Hells conveys the Rite of the Hells, granting Ifrit's Courage to its wearer at a reduced potency when they are on fire, extinguishing and healing them.", + "malum.gui.book.entry.page.text.rune_of_the_seas.1": "The Rune of the Seas conveys the Rite of the Seas, granting Angler's Lure to its wearer at a reduced potency, increasing their skill with fishing.", + "malum.gui.book.entry.page.text.rune_of_volatile_distortion.1": "The Rune of Volatile Distortion, rather than imploring the mind, corrupts its actions with random chance, making the user's attacks erratic in damage - anywhere from nine tenths as powerful to twelve tenths. Sometimes, this randomness aligns with weaknesses by chance, doubling the strength of the attack.", + "malum.gui.book.entry.page.text.rune_of_warding.1": "The Rune of Warding conveys the Rite of Warding, granting Gaia's Bulwark to its wearer at a reduced potency, effectively granting armor.", + "malum.gui.book.entry.page.text.runewood.1": "Runewood is a strange mix of magic and nature, and a fairly common one at that. While pretty, I am more interested in practicality. Runewood is soaked in magic, and as such, can serve as the basis for the arcane.", + "malum.gui.book.entry.page.text.runewood.2": "The tree is predominantly found within large open plains, however it can also be found in forests. The tree can be best identified by it's leaves, proudly displaying an orange-yellow palette.", + "malum.gui.book.entry.page.text.runewood.arcane_charcoal.1": "Runewood's charcoal, as magic-infused as it is, burns with an arcane fervor for longer than regular charcoal. This makes it rather useful for fueling any smelting I need to do.", + "malum.gui.book.entry.page.text.runewood.runic_sap.1": "Runewood trees tend to have a buildup of sticky sap on the sides of their logs. When this happens, if you strip off the bark, you'll be able to bottle the sap, which makes for a rejuvenating drink.", + "malum.gui.book.entry.page.text.runewood.runic_sap.2": "The sap can also be used to create sapballs, able to be used interchangeably with slimeballs for most recipes. Runic sap can also be turned into a block form, which is rather sticky.", + "malum.gui.book.entry.page.text.runeworking.1": "Every trinket I've made thus far has proven to have its place in my work, but it has become somewhat frustrating to have to spend time choosing out my jewelery before every task. After all, some effects may be able to be divorced from their genesis.", + "malum.gui.book.entry.page.text.runeworking.2": "The process of Runeworking allows me to do so via Brooches and Runes. The brooch is simply the focus I have chosen, its placement over the heart symbolizing the price of suffering inherent to runic power.", + "malum.gui.book.entry.page.text.runeworking.3": "To begin, I will need to create a Runic Workbench to inscribe these runes. The simplest beginning will be the Runic Brooch, which will allow me to equip what I have created.", + "malum.gui.book.entry.page.text.runic_brooch.1": "The simplest of brooches is the Runic Brooch. It represents the quest for power at price, and the bloodied palms with which one grasps a razored enlightenment. When worn, by symbolically removing one of my hands' capacity to channel magic from a ring, it will grant me the opportunity to inscribe a rune in each palm.", + "malum.gui.book.entry.page.text.sacred_rite": "A simple rite, while active it will slowly mend the wounds of nearby entities.\n Avoids hostiles.", + "malum.gui.book.entry.page.text.sacred_rite.hover": "Recovers one heart of damage every two seconds.", + "malum.gui.book.entry.page.text.scythes.1": "After several inert attempts, I have socketed Soulstone into a weapon that can reliably harvest these spirit crystals. The long blade allows time for the body to die before I strike the soul, while also providing a wide sweep attack. It isn't as sharp as a sword, but for my purposes, it will do nicely.", + "malum.gui.book.entry.page.text.scythes.2": "What I had managed to do before with careful, painstaking experiments, the scythe did in a matter of seconds. The souls of the monsters I slew shattered, streaming bits of deeply hued matter towards me: the spirit crystals. Finally, my research can begin in earnest.", + "malum.gui.book.entry.page.text.scythes.enchanting.1": "At its core, the scythe enchants like other weapons or tools I've used. It has its own set of enchantments, of course, due to its differing nature, but can take Unbreaking and the like as well as a sword can.", + "malum.gui.book.entry.page.text.scythes.enchanting.animated.1": "If power can be concentrated, it can be diffused. Interestingly, by diffusing the power that would be drawn together for Haunted into the rest of the scythe, the entire weapon gains a conceptual \"lightness\", making its swings lighter and faster.", + "malum.gui.book.entry.page.text.scythes.enchanting.ascension.1": "A fascinating bit of symbolism is the role of the tool in raising man up. Civilization was built by the food a scythe harvests. By harnessing the purpose of the blade as a tool, I can… well, raise myself, the winds I rise on sharp as the blade itself to my foes. Rebound is incompatible; literally, at cross purposes with this enchantment.", + "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "Soulstone interacts with souls, obviously. The crudest and simplest use is blunt force, shattering a soul like a pane of glass. If I condense the arcane power of the stone, it would therefore hit and shatter harder, perhaps even damaging the body with the backlash.", + "malum.gui.book.entry.page.text.scythes.enchanting.rebound.1": "A scythe reaps. That is its purpose, and that can be harnessed. Should a reaper need my hand? By harnessing the purpose of the blade as a weapon, I can let it act on its own to some extent, as if it were a boomerang. The stronger the enchantment, the sooner it’s ready to throw again.", + "malum.gui.book.entry.page.text.scythes.enchanting.spirit_plunder.1": "This is not a perfect method. Some of the soul is unavoidably lost in the moment between blade and stone. But by enchanting the blade, that loss can be mitigated, and more of the soul condensed. This unfortunately strains the stone, and can result in my scythe's durability decreasing.", + "malum.gui.book.entry.page.text.shielding_apparatus.1": "By utilizing the multiphasic property of Soulstained Steel, the Shielding Apparatus provides a chance for the damage imposed upon the impetus to be $icompletely/$ absorbed, while also slightly stabilizing the focusing process. It does, however, reduce focusing speed.", + "malum.gui.book.entry.page.text.soulhunter_armor.1": "Spirit Fabric is an insulator, but that doesn't mean it has to dampen magic. This set of armor is designed to focus that magic, effectively amplifying the user's arcane abilities. Unfortunately, it's not exactly the strongest of materials, and it protects me just about as much as leather clothing.", + "malum.gui.book.entry.page.text.soulstained_armor.1": "Much like the Soulstained Scythe, I have improved upon my mundane iron armor to create the Soulstained Armor. To avoid the metal touching me directly, and so jostling and rubbing against my very soul, I used thin plates of Twisted Rock beneath the metal of the armor.", + "malum.gui.book.entry.page.text.soulstained_armor.2": "As it exists in both the arcane and physical realms, Soulstained Steel exhibits fascinating defensive properties. It can intercept attacks from both, creating an effect I call Soul Ward. It takes time to restore if the effect is disrupted, but it acts as additional armor which nearly absorbs magic damage completely, and dampens physical damage.", + "malum.gui.book.entry.page.text.soulstained_armor.3": "This effect seems similar in nature to others I have studied, such as engraving runes into armor or invoking a black sun upon oneself. Though unlike those, it doesn't $iappear/$ to have a cost. Where is the energy for Soul Ward coming from?", + "malum.gui.book.entry.page.text.soulstained_scythe.1": "The scythe I created to harvest spirits was useful, but ultimately has outlived that usefulness. I have grown fond of the utility it provides, though, and so instead of discarding it I sought to improve it. With Soulstained Steel, I was able to create a more effective weapon and maintain the scythe's advantages.", + "malum.gui.book.entry.page.text.soulstone.1": "Sometimes, it appears that matter can be charged with the energies of a soul, despite not having a soul of its own.", + "malum.gui.book.entry.page.text.soulstone.2": "This serves as the basis for spirit arcana - the ensouling of the soulless. Soulstone is an ore that exists more in the arcane than the physical, and, refined, presents many uses for my magic. It strongly radiates magic.", + "malum.gui.book.entry.page.text.soulwood.blight.1": "Another obvious difference is in its effect on the surroundings - namely, the fact that it echoes the Undirected Rite with the energies of its growth, transmuting the world around it into blight. I ought to create a safely contained area if I wish to grow these trees.", + "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "Much like blight, the sapling accepts both spirit arcana and common fertilizers such as bonemeal. The end result is roughly the same across both options.", + "malum.gui.book.entry.page.text.soulwood.color.1": "The most obvious differences with the tree itself are shape and leaf color. Soulwood is more spindly than Runewood, and its leaves are a sickly purple-red hue instead of a rich orange-yellow. It can still be used for many of the same things, though.", + "malum.gui.book.entry.page.text.soulwood.intro.1": "After further study, I have discovered that the Soulwood produced by the Unchained Rite has actually become an entirely different species from the Runewood it is made from. It grows differently, it acts differently... it appears the spiritual scars that created it go deeper than just its color and magic.", + "malum.gui.book.entry.page.text.soulwood.sap.1": "The sticky lifeblood of the tree also seems to well up much more often in a tree than in Runewood. The sap's effects are corrupted as well; rather than restoring my vigor, Unholy Syrup enhances it, increasing my attack strength and providing damage resistance.", + "malum.gui.book.entry.page.text.soulwoven_pouch.1": "In my studies one of the most cumbersome experiences so far has been the sheer amount of magical reagents and residue I have to deal with. To solve this issue, I've designed the Soulwoven Pouch with the bundle's design in mind. The pouch hungers for the magically aligned, reserving extra room for and collecting it habitually.", + "malum.gui.book.entry.page.text.soulwoven_silk.1": "Soulwoven Silk is a light yet sturdy material that acts as an insulator for spirit energies. While other materials do exhibit matching interactions with the arcane, this bond between magic and cloth should make for a unique material.", + "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "To further study and confirm the insulating properties of the cloth, I've heft together a set of Soulwoven Banners with patterns based on various arcane reagents I've had in use as well as on each of the spirits I've been met with thus far. When hung and then imbued with Arcana, the Banners will gain a dim, and then powerful glow when met with an additional shard.", + "malum.gui.book.entry.page.text.spirit_crystals.1": "The soul is a notoriously fickle thing. Even confirming its existence is difficult, requiring the highest thaumaturgies to get a reading. That is what sets spirit arcana apart from other magic. We don't need grand assemblies and esoteric artifice to see a soul. Simply destroying it is proof enough.", + "malum.gui.book.entry.page.text.spirit_crystals.2": "A material I have named Soulstone is the means by which we do so. It appears mundane until refined, but once it is rid of impurities, it seems... out of phase with the world. By creating a blade using it as a core, I should be able to strike not only the physical form, but also the soul, shattering it to energy before it can disperse.", + "malum.gui.book.entry.page.text.spirit_crystals.3": "These energies, as previously noted, have different 'frequencies' of sorts. A being burning with light would have a soul that reflects that radiance, and a being prone to adaptation would have a soul as malleable as itself. Occasionally, the energy has no flavor to it at all, leaving only the raw impulse of creation behind. That type of crystal bears further study.", + "malum.gui.book.entry.page.text.spirit_focusing.1": "Using the opposing polarities of Twisted and Tainted Rock, I have created a device that draws in and focuses arcane energy. If given a compatible substrate, I can use this process to create things.", + "malum.gui.book.entry.page.text.spirit_focusing.2": "The basic substrate here is the Alchemical Impetus, an artifact similar to those I've seen in the past. By focusing arcana into it, I can cause bits of the calx to transmute into something new, though this damages the Impetus in the process.", + "malum.gui.book.entry.page.text.spirit_infusion.1": "By using Runewood's natural magic as a base, I have designed the altar that will serve as the basis for my magecraft - the Spirit Altar. It is the other piece of the equation, the use for the arcana. By infusing them into items, and using the energies to effect other fusions, I can begin to explore this.", + "malum.gui.book.entry.page.text.spirit_infusion.2": "To use the altar, I must lay the item I wish to infuse on top of it, along with an appropriate set of arcana. If I wish to fuse other items in the process, I must place them on some form of Runewood item holder. They must be within four blocks of the altar to work.", + "malum.gui.book.entry.page.text.spirit_infusion.3": "Once all the arcana are present, the power within the crystals will begin to flow into the central item. If other items are fused in, they are pulled in during this process. When all of that is done, the product of the infusion will appear. It $iis/$ rather slow, though...", + "malum.gui.book.entry.page.text.spirit_infusion.alchemical_calx.1": "Lastly, I have created an experimental substrate I named Alchemical Calx. It's initially strong and tallow-like, but when met with a lesser amount of force it turns extremely malleable. It's bound to prove an useful ingredient.", + "malum.gui.book.entry.page.text.spirit_infusion.hex_ash.1": "My first product with this process is a powder I call Hex Ash, after its color. It is a simple and useful grit, with the niter and sulfur mostly transmuted by the raw arcana, leaving a mixture of reagent and carbon.", + "malum.gui.book.entry.page.text.spirit_infusion.living_flesh.1": "Next, for the sake of understanding how spirit arcana interacts with living substance, I have created... $isomething/$ which is now known as Living Flesh. It is a disgusting meaty chunk completely unfit for human consumption. Who knows if I'll end up finding a proper use for it.", + "malum.gui.book.entry.page.text.spirit_jar.1": "A simple application of hallowed gold is the Spirit Jar. As spirits in their raw form don't have mass, by trapping them under Hallowed Gold you can store far more than you could physically. The capacity of these jars is near-infinite, though each only stores one type of spirit.", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "Gold is often used as a thaumaturgical base, its natural conductivity of magic making it quite useful. Spirit arcana are no exception. In fact, using Sacred arcana, we can enhance those conductive properties.", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.2": "Hallowed Gold, as a metal, acts much like its mundane counterpart. The inherent innocence of the arcana infused into the alloy makes other arcana glide through it smoothly, creating the perfect conductor for my purposes. It also makes for some quite fashionable item peripherals.", + "malum.gui.book.entry.page.text.spirit_metals.reexamination.1": "The inherent structures of the arcana simply don't exist in spirit metals, and yet they interact with the arcane all the same. There might be something analogous, but if so, I hardly have instruments precise enough to measure it. Why is this is different from the raw stones I have investigated, with even Soulstained Steel differing in structure vastly from Soulstone?", + "malum.gui.book.entry.page.text.spirit_metals.reexamination.2": "This might explain why Cthonic Gold has arcana fused into its structure, unlike the spirit metals - they might be different phenomena, one a metal 'tuned' to the arcana, another physically alloyed with it. I wonder if I can tune other metals similarly...", + "malum.gui.book.entry.page.text.spirit_metals.soul_stained_steel.1": "Iron is mundane, in a word. By attuning the metal with Soulstone, I can create a steel that is $isimultaneously/$ in and out of phase with the world.", + "malum.gui.book.entry.page.text.spirit_metals.soul_stained_steel.2": "Anything made from Soulstained Steel is capable of striking the soul, without the need for specifics of engineering like with my crude scythe. Wearing the metal in its base form as armor is dangerous, as it will touch your own soul as well, so I must engineer a countermeasure.", + "malum.gui.book.entry.page.text.spirit_minerals.reexamination.1": "I now know the arcana have physical properties with meaning. I can use these properties to create a staff, and likely for many more things. But Soulstone and Brilliance... as far as I can tell, for every other base material relevant to the arcana save Runewood I work with, there are either spirit crystals fused within or patterned in the structure.", + "malum.gui.book.entry.page.text.spirit_minerals.reexamination.2": "The fact that Null Slate is physically identical to Soulstone implies a greater principle. I posit that Soulstone and Brilliance have similar fundamental resonances to the arcana, structures of inherent power at a precision far beyond what I can measure. This implies interaction with the arcane is simply... a quirk of an object's topology? I don't know how I would replicate it myself, but if I can...", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.1": "It appears that the crystal structures of at least Wicked and Sacred crystals can be tessellated infinitely, as that is exactly what my deconstruction and analysis of samples of Twisted and Tainted Rocks has found them to be. Is it possible that other spirit stones - or rather, tessellations - might exist? Very likely.", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.2": "But what would their properties be? Sacred and Wicked create stone which accept or reject magic... so might Aerial and Earthen create stone that either moves or locks magic in place? Redundant for both, with Hallowed Gold... Infernal might be used to accelerate while Aqueous mutates, though, which might be useful.", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.3": "I don't think I have the proper context to identify what Arcane, Eldritch, and Umbral might create. I lack the full understanding of what they represent, as destructive testing isn't an option for Umbral as of yet. But, with the proximity of bedrock to the Void... might bedrock's indestructibility be a sign of the Umbral stone?", + "malum.gui.book.entry.page.text.spirit_stones.tainted_rock.1": "Stone is reluctant to change, but nothing can endure the power of an unchained soul forever. By using raw arcana to force that change, I have created stones with useful magical properties. With Sacred arcana as the catalyst, it forms Tainted Rock, a stone that dissipates magic nearby.", + "malum.gui.book.entry.page.text.spirit_stones.twisted_rock.1": "With Wicked arcana's nature as the opposite of Sacred, it follows that the stone produced with it would act opposite. Twisted Rock has most of the same properties as Tainted Rock, but pushes magic away from it instead of dissipating it. Both can be fashioned into item holders, as Runewood can.", + "malum.gui.book.entry.page.text.spirit_trinkets.1": "Many disciplines of magic, and even more mundane practices, allow the creation of useful trinkets. These are also referred to as baubles or curios by some. The metals I have alloyed have properties useful in their own rights, and can be used as the basis for even grander designs.", + "malum.gui.book.entry.page.text.spirit_trinkets.2": "In their most basic form, Hallowed Gold trinkets protect the user as if they were wearing weak armor, and Soulstained Steel trinkets increase the toughness of the armor being worn.", + "malum.gui.book.entry.page.text.spirited_glass.1": "I have designed a simple but aesthetically pleasing glass which is tinted by the arcana, framed in iron. The particles of the glass are 'aligned' by the power placed within - which means Raw and Eldritch, having no direction, are somewhat chaotic. They do still look interesting, though.", + "malum.gui.book.entry.page.text.the_device": "even works while bended", + "malum.gui.book.entry.page.text.totem_magic.1": "Up until now, when performing spirit arcana, I have limited my research to personal enhancement and material production. Now, I affect the world.", + "malum.gui.book.entry.page.text.totem_magic.2": "To begin with Totem Magic, I may engrave spirit arcana into Runewood Logs, forming a rune representing the magic. If unwanted, engraved spirits can be stripped off with an axe, but I have uses in mind. With a Runewood Totem Base, and then a specific set of runes in a totem pole placed above my totem base, I can perform a Spirit Rite.", + "malum.gui.book.entry.page.text.totem_magic.3": "While each rite does offer a unique function, they follow patterns and categorize easily. For what I term \"aura rites\", they are simple, effect-providing rites that affect anything living within eight blocks of the base. For other rituals which alter beings, most affect anything within half the range of an aura rite.", + "malum.gui.book.entry.page.text.totem_magic.4": "For those which alter blocks, most affect the five-by-five area on the level beneath the base, towards where the runes are facing.", + "malum.gui.book.entry.page.text.totem_magic.5": "One caveat is that no rite's totem may function within the range of another, identical ritual. If you try, the first one will simply fizzle out, the energies coursing through it disrupted.", + "malum.gui.book.entry.page.text.totemic_runes.1": "Trinkets are not the only things that can be inscribed into Runes. I have managed to create runic tablets of Runewood and Soulwood, on which I can inscribe the patterns of what I refer to as \"aura rites\". The ritual's effect is more potent, but the rune doesn't need to stay in one place.", + "malum.gui.book.entry.page.text.totemic_runes.2": "These tablets are inscribed much the same as any other rune, though only the basic rites of the four elements are functional. These entries go into further detail on each.", + "malum.gui.book.entry.page.text.transmutation.intro.1": "The Unchained Rite's echoes can scar more than simply Runewood. The patterns seem somewhat random, but then, blight is a substance of randomness. Trial and error has identified three categories; transmutation trees, of sorts.", + "malum.gui.book.entry.page.text.transmutation.intro.2": "The effect of applying these scars depends on what material we start with. The pulsing of the Rite will shift any given block forward in the tree, with it degrading into blight given enough time.", + "malum.gui.book.entry.page.text.tyrving.1": "The Tyrving is a rather esoteric blade. It's strange design makes it appear as a weak weapon not suited for combat. However, it's hex ash lining and twisted rock form cause it to deal extra magic damage to the soul, the greater the soul the more benefit.", + "malum.gui.book.entry.page.text.tyrving.2": "The weapon can also be repaired using arcane restoration quite efficiently.", + "malum.gui.book.entry.page.text.void.black_crystal.1": "Well, I now know what happens when a living being, or at least, a sapient one, enters the Well.", + "malum.gui.book.entry.page.text.void.black_crystal.2": "I had grown too comfortable in my experiments, and tripped over one of the flasks of reagent I had left around... directly into the Well's black maw. As I'm writing this, clearly I survived... Though I'd rather not test that again.", + "malum.gui.book.entry.page.text.void.black_crystal.3": "I was spat out by what I now know is liquid, much like the items I have thrown in. Further tests with monsters and cattle showed they do $inot/$ get rejected, simply seeming to vanish into the pool, and I see no reason to waste resources to test that exhaustively. Especially with my attention set on what came back out with me.", + "malum.gui.book.entry.page.text.void.black_crystal.4": "As if I had shattered a soul - and considering mine was the only one present, that is a concerning possibility, though all readings of myself I have taken are within tolerances - a black spirit crystal emerged from the Well alongside me, which I collected. Does this herald a ninth arcana? If so, what impulse does it represent? This will need more study.", + "malum.gui.book.entry.page.text.void.catalyst_lobber.1": "The flame of progress is a potent one, which bulldozes everything in its search for advancement. There had to be a destructive way to harness it, and so there was.", + "malum.gui.book.entry.page.text.void.catalyst_lobber.2": "I've created a device out of a pair of lamplighter's tongs I call the Catalyst Lobber. It \"unlocks\" Auric Embers by retuning them, turning their flame from a gentle one into an explosive blaze, containing the result until it's ready to fire.", + "malum.gui.book.entry.page.text.void.catalyst_lobber.3": "I implemented a safety, because... well, I don't want to rebuild my lab again. The flames are violently explosive. Standard explosive precautions work just as well, such as obsidian, of course.", + "malum.gui.book.entry.page.text.void.edge_of_deliverance.1": "Progress can be revoked, and crude can overcome grand. But progress can be undone by progress, can it not? A scythe, familiar in ways the axe was not, which I name the Edge of Deliverance. It is the true opposite - where the Weight of Worlds is sharp and heavy, the Edge is thin and winding.", + "malum.gui.book.entry.page.text.void.edge_of_deliverance.2": "This focuses the inconsistent force of the Weight of Worlds, seeking slaughter to wet the blade. Instead, a single attack's taste of blood empowers the scythe, creating an alternating pattern of killing strength.", + "malum.gui.book.entry.page.text.void.erosion_scepter.1": "A new false arcana has been created, using Malignant Pewter as a focus. In its corrosive reversal, the metal serves entropy - and so Eldritch answers its call. Like other uses of the metal, the resulting crystal in its Void Salt suspension seeks to unwind what humanity has wrought.", + "malum.gui.book.entry.page.text.void.erosion_scepter.2": "The Erosion Scepter, made using this false crystal, is a staff which fires bolts of a crawling, corruptive substance - almost like Blight or the Void Salt used in its creation. Each charge fires two volleys, each of four bolts. These bolts chew away at the souls of their victims, which, delightfully, appears to inhibit the use of magic for a time.", + "malum.gui.book.entry.page.text.void.erosion_scepter.3": "Each bolt applies another layer of this effect, reducing the effective magical might and soul force of the target by a tenth. Naturally, this can stack up to a complete seal on the target, and every application reinforces and lengthens the durations of the others.", + "malum.gui.book.entry.page.text.void.erosion_scepter.4": "Striking a foe with the staff will inflict the same decay twice on the victim's soul, making it useful as more than just a weapon of desperation in close quarters. Not all magics require a stable soul, but the pain of the degradation of self should help distract them nonetheless.", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.1": "If Arcane and Eldritch had inverses, it stood to reason that there might be inverses for the other spirit crystals - an absolute absence of fire creating the inverse of Infernal, for example. Pulling the power of a spirit from a jar is one way to form a crystal, and in theory, recreating similar conditions could allow for a different type of crystal to form.", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.2": "Through a combination of Soulwood rites and careful placement of crystals, I was able to create the theoretical environment for such a crystal for the six base Arcana... But nothing happened at all. It would be far more useful if I could determine how to create the same environment for Umbral, but as of yet I have not determined how to remove $iall/$ arcana from an area.", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.3": "Similarly, no amount of tuning an environment's contents with combinations of arcana was able to cause a crystal to form other than one of the base six. This implies that hybrid arcana don't exist, at least, not in the same way - that there are a finite number of states the arcana can be stable in. But the arcana can combine in other ways...", + "malum.gui.book.entry.page.text.void.malignant_pewter.1": "Now that I have identified the composition of Malignant Lead, it is easier to plan usages for it. As one might expect from Umbral's strangeness, alloying it creates a metal with fascinating properties. As Cthonic Gold was brought low to make the Lead, this Pewter seeks to do to others. It seeks to erode, to unmake, to unwind man's advances.", + "malum.gui.book.entry.page.text.void.malignant_pewter.2": "While this property has its mundane uses - damaging armor more when used as a weapon, along with shattering souls - it has esoteric ones as well. Malignant Pewter isn't magically inert, nor an absorber of magic. Instead, it's as if magic cannot $iform/$ within or around it; symbolically laying the pursuit of knowledge low.", + "malum.gui.book.entry.page.text.void.malignant_pewter.3": "The metal itself is quite tough and takes a keen edge, but wearing an antimagic material would have its issues... and its uses. I have plans for a set of armor fashioned of it, which should prove quite potent, to harness these.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "Malignant Pewter rejects magic, and as such, wearing it might seem an odd choice for a mage. And yet, it is $ibecause/$ I am a mage that the Stronghold Armor I have made is so potent. It stands as an inverse to the Soulstained Steel armor beneath the Pewter plating - my soul is unwarded, but I am certainly not.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "In unraveling magic, energy still remains. While worn, the armor will react to that energy, growing stronger alongside it. Any strictly defensive or offensive magical attribute to be inscribed upon my soul is instead absorbed by the metal, granting armor and magic resistance bonuses. The only unique case I've found is magic proficiency, which the metal absorbs half as much.", + "malum.gui.book.entry.page.text.void.material_study_arcana.1": "I had not investigated deeper into the physical properties of the spirit crystals before now. This can be excused, as I was focused on their magical implications rather than their physical... but it isn't only the Umbral spirit that portrays strange properties. They all do.", + "malum.gui.book.entry.page.text.void.material_study_arcana.2": "First and foremost, the spirit crystals - assumedly also the Umbral spirit, though I only have one - are physically identical to others of their type to any degree I am able to discern. Not simply similar, but $iprecisely/$ the same, down to at least millionths of a block's scale. This raised the question, of course, of attempting to carve or break part of one.", + "malum.gui.book.entry.page.text.void.material_study_arcana.3": "Through testing - not quite $iexhaustively,/$ as I have not tested Umbral - it appears that shape is the only one a crystal can exist in. Any removal or damage of even the smallest amount of the crystal is impossible, and the physical shape remains inviolable until enough force is applied to break it.", + "malum.gui.book.entry.page.text.void.material_study_arcana.4": "Even more interestingly, the spirit crystals, while physically not particularly strong, appear to be utterly chemically inert, and I tried a very extensive set of reactants. Do they even have matter, in the traditional sense? And if not, what does that mean for the Umbral crystal?", + "malum.gui.book.entry.page.text.void.material_study_arcana.5": "I am not sure of the precise implications of these physical properties, but given the strangeness of the Umbral crystal, there is clearly more to the more mundane aspect of the arcana than I knew.", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.1": "When passed through the Well, Blaze Powder becomes a substance I call Auric Ember. An ethereal flame of gold, yet a physical object at the same time. It burns like charcoal, yet its flame has no combustion.", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.2": "While such a brilliant substance may stand out among the other materials I have obtained from the Well, it fits the pattern cleanly. The Well has stripped something away from each material I pass through it, be that impurities, a portion of matter, or something more esoteric. Here, it appears to strip away anything besides the purity of fire, producing transformation incarnate.", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.reexamination.1": "The Well does not, as I previously thought, strip things away. It inverts them, replacing them with voidish counterparts. Auric Ember is perhaps the purest example of this - anything that is not the essence of progress is cast in void shadow, creating a material that is $imore/$ than perfectly attuned to a purpose.", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.1": "When passed through the Well, Cthonic Gold is warped into Malignant Lead. Much of the Arcana bonded to the gold resolves itself into Wicked, dragging the metal from the alchemist's apex to the lowest of materials.", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.2": "There appears to be roughly half as much arcana bound to the metal as before. Was it stripped away by the Well, or transmuted into something I have not yet isolated and identified? Either could be true. This might be related to the arcane interactivity displayed by Null Slate...", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.1": "Malignant Lead is at the moment my only means of assessing the physical form of an Umbral Crystal - for what else could have caused it to lose precisely half of its arcane weight?", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.2": "I have not had success in isolating the microcrystals like I have with Cthonic Gold or the Wicked crystals in the lead, but until I can obtain more, this is my best avenue to research Umbral's structure.", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.1": "When passed through the Well, Brilliance becomes a substance I call Mnemosyne. These Mnemonic Fragments appear to be Brilliance in physical property, but with the contained power more condensed, more nuanced.", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.2": "Rather than containing simple experience, the sense I get from holding it is as though I am holding an entire memory, context and all.\nDoes this imply the Weeping Well is alive, and that this is its memory? Or is it collecting the memory of the soul which created the Brilliance in the first place, binding it into this more dense form? And why can I feel impressions while simply holding the stone?", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.reexamination.1": "Mnemnosyne appears to have the same internal patterning as Brilliance, but on a much smaller and more detailed scale. Presumably this is what gives it its properties.", + "malum.gui.book.entry.page.text.void.material_study_null_slate.1": "When passed through the Well, Soulstone becomes a substance I call Null Slate. While physically it is similar to Soulstone, it appears to be utterly devoid of a soul... and yet it interacts with the arcane much as Soulstone does.", + "malum.gui.book.entry.page.text.void.material_study_null_slate.2": "Might this be what Soulstone is, before it gains a soul's energy? I cannot determine how it interacts with souls, nor have I been able to transfer that property, as I have done to make Soulstained Steel. My only theory is that somehow the complete absence of arcana, beyond even the trace amounts threading existence, has an arcane power of its own. But what power would that be?", + "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.1": "A complete absence of arcana creating an effect. It should be obvious what Null Slate truly is - Soulstone, but attuned to the Void instead of the arcane.", + "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.2": "Perhaps still a precursor, or maybe they are related in other ways... The physical makeup is the same as Soulstone's. It follows that the differing properties are purely from the medium the stone interacts with.", + "malum.gui.book.entry.page.text.void.material_study_soulstone.1": "Soulstone is, of course, nothing new. It is the basis of my craft. But, when most raw metals are passed through the Well, they become raw Soulstone instead.", + "malum.gui.book.entry.page.text.void.material_study_soulstone.2": "Does this imply that Soulstone itself is metallic? Perhaps. It would certainly explain the ease with which it attunes iron. This also implies that Soulstone itself is, somehow, connected to whatever the Well is. Perhaps it is an ensouled area of reality, or a means of bestowing souls? Both are doubtful, but I cannot discard even doubtful theories just yet.", + "malum.gui.book.entry.page.text.void.material_study_void_salts.1": "When passed through the Well, Hex Ash is reduced to a substance I call Void Salt. This dark powder appears to be chemically similar to Hex Ash, but without the carbonization that gives the Ash its name.", + "malum.gui.book.entry.page.text.void.material_study_void_salts.2": "It appears to be comprised of an unknown and unstable metal, bonded to something caustic I cannot identify. It is baffling beyond the physical, though. Carbon is the basis of life, and yet removing carbon makes this substance... almost seem to move? I haven't been able to verify that experimentally, but I could swear that the material is alive and shifting.", + "malum.gui.book.entry.page.text.void.material_study_void_salts.reexamination.1": "The fact that $iabsence/$ is creating $ipresence/$ implies Umbral. Perhaps it $iis/$ alive... but with life defined by deeper nothingness instead of the presence of matter. Might this indicate there is more complex life adapted to the Void?", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "The Narrow Edge concentrates my scythe's edge, but the Hidden Blade goes further, inverting the edge and making it hunger. I lose the sweeping attack, yes, but as I am harmed, the blade drinks of my pain- feeding upon it to enable a seemingly impossible flurry of cuts and slashes.", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.2": "Upon activation, the necklace remains inert for a total of ten seconds, requiring rest and concentration in order to recover it's effect. Attacking at any point in this state will prolong this absence of function.", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.3": "The counterattack's nature is a strange one, one I have not fully identified. It is as though the blade asserts its existence in multiple places at once, demanding reality make it so.", + "malum.gui.book.entry.page.text.void.necklace_of_the_watcher.1": "Souls emit energy when damaged, not merely when shattered. This necklace allows me to harness that energy, causing effects that normally only occur when I collect a spirit to also happen when I strike an enemy at full health.", + "malum.gui.book.entry.page.text.void.ring_of_echoing_arcana.1": "Overclocking the Ring of Curative Talent created a useful ring, so I have applied that principle to another ring, Manaweaving, to not only bind, but create resonance in magic. The Ring of Echoing Arcana grants Arcane Resonance whenever I collect a spirit crystal, empowering all my other spirit-collection effects.", + "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "I have overclocked the Ring of Curative Talent, creating a ring that does not simply heal, but overheal, granting additional health instead of regeneration whenever I collect a spirit crystal.", + "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "Why would Gluttony be restricted to the collection of spirits? By eating foul food, I can make myself hungrier, and so cultivate and concentrate what remains, increasing my magical might even as I starve.", + "malum.gui.book.entry.page.text.void.rune_of_bolstering.1": "The Rune of Bolstering does not heal like its counterpart. Instead, it forces the body to heal past its limits, granting a small amount of extra health.", + "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "The Rune of Igneous Solace toughens the user's skin when burning, giving them a partial resistance to damage. It does not, however, do anything about the flames.", + "malum.gui.book.entry.page.text.void.rune_of_sacrificial_empowerment.1": "The Rune of Sacrificial Empowerment grants strength in exchange for the lives taken by a scythe, causing your weapon to grow more potent with each kill for a time.", + "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "The Rune of Spell Mastery mirrors the false arcana, allowing me to hold two more staff charges in addition to improving the potency of my magic.", + "malum.gui.book.entry.page.text.void.rune_of_the_heretic.1": "The Rune of the Heretic decries magic, Silencing foes much like the Erosion Scepter can. This weakens their spirit magic, and the effect can stack up to complete suppression.", + "malum.gui.book.entry.page.text.void.rune_of_toughness.1": "The Rune of Toughness reinforces the user's armor, making any armor they already wear more effective and tough.", + "malum.gui.book.entry.page.text.void.rune_of_twinned_duration.1": "The Rune of Twinned Duration inhibits the body in breaking down substances, causing the body to hold on to positive effects for longer.", + "malum.gui.book.entry.page.text.void.rune_of_unnatural_stamina.1": "The Rune of Unnatural Stamina gives its user the speed of hysteria, constantly able to move faster, and even being able to sprint if your hunger would normally prevent you from doing so.", + "malum.gui.book.entry.page.text.void.runes.1": "By inscribing the runes on tablets of Null Slate, their effects run wild and warped, seeking Void instead of creation. Each seeks to tear itself apart, creating paradoxical and fascinating effects.", + "malum.gui.book.entry.page.text.void.runes.2": "The effects of the runes vary drastically from their original counterparts; I have my notes on their functions in the attached entries.", + "malum.gui.book.entry.page.text.void.staves_as_foci.1": "Consideration of the properties I observed in spirit crystals led me to wonder if the structure itself was important somehow. To test this, I constructed a Mnemnosyne replica - the condensed soul memory being the closest substance I could think of - of the Wicked Arcana, precise to a scale of hundreds of thousandths of a block.", + "malum.gui.book.entry.page.text.void.staves_as_foci.2": "I did not expect it to explode in my face.\n\nBut explosions are useful, if harnessed. So I did it again, but this time, I gave the false crystal a structure to operate off of - a housing of Soulwood and Soulstained Steel to direct it outwards. The resulting staff acts akin to a rite in miniature when I focus on it, though the resulting effects are different.", + "malum.gui.book.entry.page.text.void.staves_as_foci.3": "When used in melee, staves are... adequate. I would tend to prefer a scythe, but I suppose this works well enough. They tend to focus more on magic damage than on physical damage, which admittedly can be helpful at times. But what makes them special is what happens if I $iuse/$ it.", + "malum.gui.book.entry.page.text.void.staves_as_foci.4": "This Mnemonic Hex Staff is named for its simple effect of launching balls of liquefied Wicked energy, like a witch's hex. It takes a moment to activate, and cannot be quite used consecutively, but each deals potent damage to anything they hit.", + "malum.gui.book.entry.page.text.void.staves_as_foci.5": "I have not found success in creating any other false Arcana this way, though that might be a matter of material. Mnemnosyne may simply resonate with Wicked through the death required to create Brilliance.", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "I have recreated the Arcane spirit in false form. A core of Mnemnosyne in Null Slate housing appears to neutralize the Wicked attunement of the Mnemnosyne, leaving raw arcana as the pattern it mimics. The false Arcane spirit appears to hold a charge, one very similar to the Wicked crystal in my staff.", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "I have fashioned a ring - the Endless Well - with these false crystals in housing. The ring appears to concentrate my focus, allowing me to avoid the time the staff takes to charge back up. The ring charges slower, as it is not a symbolic $ifocus/$ like my staff, but it can hold three attacks in reserve for faster use.", + "malum.gui.book.entry.page.text.void.the_weeping_well.1": "I have discovered a... structure. One with implications beyond nearly anything I've found before, because the existence of this Weeping Well implies I am not the first to touch the arcana.", + "malum.gui.book.entry.page.text.void.the_weeping_well.2": "The Well, which I name for its constant mournful tone, appears to be a small pool of... something. I am not entirely sure what, as though it doesn't appear to be liquid, it certainly doesn't physically interact like a solid does.", + "malum.gui.book.entry.page.text.void.the_weeping_well.3": "The implication comes from the fact that the structure around it appears to be constructed of Tainted Rock, as if preventing the substance inside from spreading further. That said, the core of the structure itself is sturdier than the rock I have created, almost approaching Bedrock in toughness.", + "malum.gui.book.entry.page.text.void.the_weeping_well.4": "In what was perhaps an ill-advised course of action, my first instinct was to throw a rock at it. It seemed stable enough, if it had been here for so long... and to my relief, nothing dangerous occurred. The rock shot out seconds later, with a belching sound and a spray of what appears to be a harmless concentration of the stuff in the Well.", + "malum.gui.book.entry.page.text.void.the_weeping_well.5": "Certain items I had on me from the mining trip, such as a bit of Brilliance and a nodule of Cthonic Gold, tugged slightly against my pockets while I'm near the well. I wondered what that meant, and, if the stone was ejected out, surmised it made sense to try throwing them in too.", + "malum.gui.book.entry.page.text.void.the_weeping_well.6": "When I did so, the materials had been transformed once ejected - interestingly, both the rock and these were ejected due south. Might there be other materials, other creations I could derive from this? And the fact that both materials that tugged were related to the arcana is fascinating.", + "malum.gui.book.entry.page.text.void.the_weeping_well.7": "I am not a historian, so I will not investigate the cultural implications, beyond the fact that Tainted Rock, so far as I know, can only be created through Spirit Infusion. This implies a civilization once touched the arcana and... tried to contain it? Feared it? Used it? Is this civilization related to the other structures buried within the earth? I do not know, but I hope to find out.", + "malum.gui.book.entry.page.text.void.umbral_arcana.1": "I do not understand this arcana. What is it? It isn't any of the eight I know, and barely seems like one at all... yet a spirit crystal it remains. It can be contained in jars like the others, shares many of the same properties... But there is one deep and fundamental difference.", + "malum.gui.book.entry.page.text.void.umbral_arcana.2": "This crystal $idoes not exist./$ That is not to say that it cannot be obtained, or touched, or even seen. There is no matter there. This... $iUmbral/$ arcana is a void. Would that make it the opposite of both Arcane and Eldritch? Both lack direction of impulse, and both are power. Ergo, Umbral arcana is the absence of power, where impulse is irrelevant.", + "malum.gui.book.entry.page.text.void.umbral_arcana.3": "It is possible there are two types of this arcana, I suppose. One to pair with the null impulse of the Arcane, and one to pair with the complete impulse of the Eldritch. If those types exist, it is functionally impossible to distinguish them. They $imust/$ act the same. Without power, the impulse is meaningless.", + "malum.gui.book.entry.page.text.void.umbral_arcana.4": "And yet, despite being a void, it is power. Or perhaps the lack of power creates a pressure differential? I am not certain. Either way, it can be used. Infused, in theory, even, although that is hard to wrap my head around. It acts like matter, but is not. It is power, and the absence of it.", + "malum.gui.book.entry.page.text.void.umbral_arcana.5": "My research into this arcana must continue. It has to. If anything holds the secrets of achieving the pinnacle of thaumaturgy, it is this paradoxical void. And I will grasp it with both hands.", + "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "Harnessing the reality-corroding properties of Malignant Pewter is easy. What fits the revocation of progress better than a crude weapon? An axe, which I named the Weight of Worlds in a fit of pique. It is slow, it is clumsy, it is physical... and it is $ipowerful/$ beyond measure.", + "malum.gui.book.entry.page.text.void.weight_of_worlds.2": "Rarely, the Weight seems to lend its approval to my slaughter, doubling the force I strike with, with no seeming source. I believe slaughter is the key because of the resonance I feel when I take a life with it - that resonance seems to expend itself when I swing next, guaranteeing that doubling of force.", + "malum.gui.book.entry.page.text.voodoo_magic.1": "The future holds many secrets..", + "malum.gui.book.entry.page.text.warping_engine.1": "Warp Flux rejects natural law, and its application here is no less concerning. The Warping Engine rejects the sequence of cause and effect, allowing an additional cycle to sometimes be completed almost before it is begun whenever a cycle is completed normally.", + "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior takes quite a toll on the stability and fuel requirements of the focusing process.", + "malum.gui.book.entry.page.text.wicked_rite": "A simple rite, while active it will slowly bring nearby hostile beings to within an inch of death.", + "malum.gui.book.entry.page.text.wicked_rite.hover": "Deals one heart of non-lethal damage every two seconds.", + "malum.gui.book.entry.primary_arcana": "Primary Arcana", + "malum.gui.book.entry.primary_arcana.description": "The components of magic", + "malum.gui.book.entry.prismatic_focus_lens": "Prismatic Focus Lens", + "malum.gui.book.entry.prismatic_focus_lens.description": "Stability", + "malum.gui.book.entry.reactive_trinkets": "Reactive Trinkets", + "malum.gui.book.entry.reactive_trinkets.description": "Harnessing the harvest", + "malum.gui.book.entry.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", + "malum.gui.book.entry.ring_of_esoteric_spoils.description": "Be fruitful and multiply", + "malum.gui.book.entry.ritual_magic": "Ritual magic", + "malum.gui.book.entry.ritual_magic.description": "Grand Magics", + "malum.gui.book.entry.rune_of_aliment_cleansing": "Rune of Aliment Cleansing", + "malum.gui.book.entry.rune_of_aliment_cleansing.description": "The impulse to process", + "malum.gui.book.entry.rune_of_culling": "Rune of Culling", + "malum.gui.book.entry.rune_of_culling.description": "The impulse to break", + "malum.gui.book.entry.rune_of_dexterity": "Rune of Dexterity", + "malum.gui.book.entry.rune_of_dexterity.description": "The impulse to flee", + "malum.gui.book.entry.rune_of_fervor": "Rune of Fervor", + "malum.gui.book.entry.rune_of_fervor.description": "The impulse to expend", + "malum.gui.book.entry.rune_of_haste": "Rune of Haste", + "malum.gui.book.entry.rune_of_haste.description": "Igniting your impulses", + "malum.gui.book.entry.rune_of_idle_restoration": "Rune of Idle Restoration", + "malum.gui.book.entry.rune_of_idle_restoration.description": "The impulse to mend", + "malum.gui.book.entry.rune_of_loyalty": "Rune of Loyalty", + "malum.gui.book.entry.rune_of_loyalty.description": "Molding your impulses", + "malum.gui.book.entry.rune_of_motion": "Rune of Motion", + "malum.gui.book.entry.rune_of_motion.description": "Uplifting your impulses", + "malum.gui.book.entry.rune_of_reactive_shielding": "Rune of Reactive Shielding", + "malum.gui.book.entry.rune_of_reactive_shielding.description": "The impulse to withstand", + "malum.gui.book.entry.rune_of_reinforcement": "Rune of Reinforcement", + "malum.gui.book.entry.rune_of_reinforcement.description": "The impulse to make", + "malum.gui.book.entry.rune_of_the_aether": "Rune of the Aether", + "malum.gui.book.entry.rune_of_the_aether.description": "Scattering your impulses", + "malum.gui.book.entry.rune_of_the_arena": "Rune of the Arena", + "malum.gui.book.entry.rune_of_the_arena.description": "Honing your impulses", + "malum.gui.book.entry.rune_of_the_hells": "Rune of the Hells", + "malum.gui.book.entry.rune_of_the_hells.description": "Extinguishing your impulses", + "malum.gui.book.entry.rune_of_the_seas": "Rune of the Seas", + "malum.gui.book.entry.rune_of_the_seas.description": "Deforming your impulses", + "malum.gui.book.entry.rune_of_volatile_distortion": "Rune of Volatile Distortion", + "malum.gui.book.entry.rune_of_volatile_distortion.description": "The impulse to putrefy", + "malum.gui.book.entry.rune_of_warding": "Rune of Warding", + "malum.gui.book.entry.rune_of_warding.description": "Grounding your impulses", + "malum.gui.book.entry.runewood": "Runewood", + "malum.gui.book.entry.runewood.description": "Arcane oak", + "malum.gui.book.entry.runeworking": "Runeworking", + "malum.gui.book.entry.runeworking.description": "The central pin", + "malum.gui.book.entry.runic_brooch": "Runic Brooch", + "malum.gui.book.entry.runic_brooch.description": "Power in the palms", + "malum.gui.book.entry.sacred_rite": "Sacred Rites", + "malum.gui.book.entry.sacred_rite.description": "Invigorating the soul", + "malum.gui.book.entry.scythes": "Scythes", + "malum.gui.book.entry.scythes.description": "Harvest", + "malum.gui.book.entry.scythes.enchanting": "Enchanting a Scythe", + "malum.gui.book.entry.scythes.enchanting.description": "Two ways to skin a soul", + "malum.gui.book.entry.shielding_apparatus": "Shielding Apparatus", + "malum.gui.book.entry.shielding_apparatus.description": "A bulwark against the storm", + "malum.gui.book.entry.soulhunter_armor": "Soulhunter Armor", + "malum.gui.book.entry.soulhunter_armor.description": "Shaped like glass", + "malum.gui.book.entry.soulstained_armor": "Soulstained Armor", + "malum.gui.book.entry.soulstained_armor.description": "Spiritual protection", + "malum.gui.book.entry.soulstained_scythe": "Soulstained Scythe", + "malum.gui.book.entry.soulstained_scythe.description": "Reap", + "malum.gui.book.entry.soulstone": "Soulstone", + "malum.gui.book.entry.soulstone.description": "Out of phase", + "malum.gui.book.entry.soulwood": "A Study on Soulwood", + "malum.gui.book.entry.soulwood.description": "Twisted trees", + "malum.gui.book.entry.soulwoven_pouch": "Soulwoven Pouch", + "malum.gui.book.entry.soulwoven_pouch.description": "Made real through supposition", + "malum.gui.book.entry.soulwoven_silk": "Soulwoven Silk", + "malum.gui.book.entry.soulwoven_silk.description": "Wicked weaves", + "malum.gui.book.entry.spirit_crystals": "Spirit Crystals", + "malum.gui.book.entry.spirit_crystals.description": "Matter and magic", + "malum.gui.book.entry.spirit_focusing": "Spirit Focusing", + "malum.gui.book.entry.spirit_focusing.description": "Mystic replication", + "malum.gui.book.entry.spirit_infusion": "Spirit Infusion", + "malum.gui.book.entry.spirit_infusion.description": "Creation of wonders", + "malum.gui.book.entry.spirit_jar": "Spirit Storage", + "malum.gui.book.entry.spirit_jar.description": "Arcane Archives", + "malum.gui.book.entry.spirit_metals.hallowed_gold": "Spirit Metals; Hallowed Gold", + "malum.gui.book.entry.spirit_metals.hallowed_gold.description": "Arcana refined", + "malum.gui.book.entry.spirit_metals.reexamination": "Reexamination: Spirit Metals", + "malum.gui.book.entry.spirit_metals.reexamination.description": "A different principle", + "malum.gui.book.entry.spirit_metals.soul_stained_steel": "Spirit Metals; Soul Stained Steel", + "malum.gui.book.entry.spirit_metals.soul_stained_steel.description": "Arcana refined", + "malum.gui.book.entry.spirit_minerals.reexamination": "Reexamination: Soulstone and Brilliance", + "malum.gui.book.entry.spirit_minerals.reexamination.description": "More than just arcana", + "malum.gui.book.entry.spirit_stones": "Spirit Stones", + "malum.gui.book.entry.spirit_stones.description": "Arcana suffused", + "malum.gui.book.entry.spirit_stones.reexamination": "Reexamination: Spirit Stones", + "malum.gui.book.entry.spirit_stones.reexamination.description": "Tessellation of crystal structures", + "malum.gui.book.entry.spirit_trinkets": "Spirit Trinkets", + "malum.gui.book.entry.spirit_trinkets.description": "Accessorizing", + "malum.gui.book.entry.spirited_glass": "Spirited Glass", + "malum.gui.book.entry.spirited_glass.description": "Not suitable for Oculators", + "malum.gui.book.entry.the_device": "The Device.", + "malum.gui.book.entry.the_device.description": "microwave to recharge", + "malum.gui.book.entry.totem_magic": "Totem Magic", + "malum.gui.book.entry.totem_magic.description": "Arcana unleashed", + "malum.gui.book.entry.totemic_runes": "Totemic Runes", + "malum.gui.book.entry.totemic_runes.description": "Ritual as runecraft", + "malum.gui.book.entry.transmutation": "Transmutation", + "malum.gui.book.entry.transmutation.description": "Volatile reactions", + "malum.gui.book.entry.tyrving": "Tyrving", + "malum.gui.book.entry.tyrving.description": "Ancient relic", + "malum.gui.book.entry.void.black_crystal": "A Black Crystal", + "malum.gui.book.entry.void.black_crystal.description": "A mistake, or a boon?", + "malum.gui.book.entry.void.catalyst_lobber": "Catalyst Lobber", + "malum.gui.book.entry.void.catalyst_lobber.description": "Progress overtakes", + "malum.gui.book.entry.void.edge_of_deliverance": "The Edge of Deliverance", + "malum.gui.book.entry.void.edge_of_deliverance.description": "A mad screamer's melody", + "malum.gui.book.entry.void.erosion_scepter": "Erosion Scepter", + "malum.gui.book.entry.void.erosion_scepter.description": "May mages fear my might", + "malum.gui.book.entry.void.inverse_and_hybrid_arcana": "Inverse and Hybrid Arcana?", + "malum.gui.book.entry.void.inverse_and_hybrid_arcana.description": "Failed theories", + "malum.gui.book.entry.void.malignant_pewter": "Malignant Pewter", + "malum.gui.book.entry.void.malignant_pewter.description": "Progress cast false", + "malum.gui.book.entry.void.malignant_stronghold_armor": "Malignant Stronghold Armor", + "malum.gui.book.entry.void.malignant_stronghold_armor.description": "The defense of the inevitable", + "malum.gui.book.entry.void.material_study_arcana": "Material Study: the Arcana", + "malum.gui.book.entry.void.material_study_arcana.description": "New depths to old wells", + "malum.gui.book.entry.void.material_study_auric_embers": "Material Study: Blazing Exaltation", + "malum.gui.book.entry.void.material_study_auric_embers.description": "The essence of progress", + "malum.gui.book.entry.void.material_study_auric_embers.reexamination": "Reexamination: Auric Ember", + "malum.gui.book.entry.void.material_study_auric_embers.reexamination.description": "Not stripping away, but inverting", + "malum.gui.book.entry.void.material_study_malignant_lead": "Material Study: Putrefacted Gold", + "malum.gui.book.entry.void.material_study_malignant_lead.description": "Perfection cast to base", + "malum.gui.book.entry.void.material_study_malignant_lead.reexamination": "Reexamination: Malignant Lead", + "malum.gui.book.entry.void.material_study_malignant_lead.reexamination.description": "Wicked and Umbral", + "malum.gui.book.entry.void.material_study_mnemonic_fragment": "Material Study: Condensed Brilliance", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.description": "Not experience, but memory", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination": "Reexamination: Mnemnosyne", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination.description": "Patterns holding true", + "malum.gui.book.entry.void.material_study_null_slate": "Material Study: Refined Soulstone", + "malum.gui.book.entry.void.material_study_null_slate.description": "A blank slate, perhaps a precursor", + "malum.gui.book.entry.void.material_study_null_slate.reexamination": "Reexamination: Null Slate", + "malum.gui.book.entry.void.material_study_null_slate.reexamination.description": "Attuned to Umbral", + "malum.gui.book.entry.void.material_study_soulstone": "Material Study: Soulstone", + "malum.gui.book.entry.void.material_study_soulstone.description": "An old friend", + "malum.gui.book.entry.void.material_study_void_salts": "Material Study: Purified Ash", + "malum.gui.book.entry.void.material_study_void_salts.description": "A clue to the nature of souls", + "malum.gui.book.entry.void.material_study_void_salts.reexamination": "Reexamination: Void Salts", + "malum.gui.book.entry.void.material_study_void_salts.reexamination.description": "Concerning", + "malum.gui.book.entry.void.necklace_of_the_hidden_blade": "Necklace of the Hidden Blade", + "malum.gui.book.entry.void.necklace_of_the_hidden_blade.description": "A knife at their backs", + "malum.gui.book.entry.void.necklace_of_the_watcher": "Necklace of the Watcher", + "malum.gui.book.entry.void.necklace_of_the_watcher.description": "It looks back", + "malum.gui.book.entry.void.ring_of_echoing_arcana": "Ring of Echoing Arcana", + "malum.gui.book.entry.void.ring_of_echoing_arcana.description": "I can see see the future $ifuture future/$", + "malum.gui.book.entry.void.ring_of_growing_flesh": "Ring of Growing Flesh", + "malum.gui.book.entry.void.ring_of_growing_flesh.description": "Creeping and crawling", + "malum.gui.book.entry.void.ring_of_gruesome_concentration": "Ring of Gruesome Concentration", + "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "Consume and incorporate", + "malum.gui.book.entry.void.rune_of_bolstering": "Rune of Bolstering", + "malum.gui.book.entry.void.rune_of_bolstering.description": "To heal what is whole", + "malum.gui.book.entry.void.rune_of_igneous_solace": "Rune of Igneous Solace", + "malum.gui.book.entry.void.rune_of_igneous_solace.description": "To fuel what must burn", + "malum.gui.book.entry.void.rune_of_sacrificial_empowerment": "Rune of Sacrificial Empowerment", + "malum.gui.book.entry.void.rune_of_sacrificial_empowerment.description": "To break what is broken", + "malum.gui.book.entry.void.rune_of_spell_mastery": "Rune of Spell Mastery", + "malum.gui.book.entry.void.rune_of_spell_mastery.description": "To make what destroys", + "malum.gui.book.entry.void.rune_of_the_heretic": "Rune of the Heretic", + "malum.gui.book.entry.void.rune_of_the_heretic.description": "To destroy what makes", + "malum.gui.book.entry.void.rune_of_toughness": "Rune of Toughness", + "malum.gui.book.entry.void.rune_of_toughness.description": "To bear what must break", + "malum.gui.book.entry.void.rune_of_twinned_duration": "Rune of Twinned Duration", + "malum.gui.book.entry.void.rune_of_twinned_duration.description": "To suspend what must process", + "malum.gui.book.entry.void.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", + "malum.gui.book.entry.void.rune_of_unnatural_stamina.description": "To flee what must pursue", + "malum.gui.book.entry.void.runes": "Voidish Runecraft", + "malum.gui.book.entry.void.runes.description": "An altered alphabet", + "malum.gui.book.entry.void.staves_as_foci": "Staves as Foci", + "malum.gui.book.entry.void.staves_as_foci.description": "Imitating the arcana", + "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "Ring of the Endless Well", + "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "Storing staff charges", + "malum.gui.book.entry.void.the_weeping_well": "The Weeping Well", + "malum.gui.book.entry.void.the_weeping_well.description": "Gate to the unknown", + "malum.gui.book.entry.void.umbral_arcana": "Umbral Arcana", + "malum.gui.book.entry.void.umbral_arcana.description": "Utter impossibility", + "malum.gui.book.entry.void.weight_of_worlds": "The Weight of Worlds", + "malum.gui.book.entry.void.weight_of_worlds.description": "Existential burdens externalized", + "malum.gui.book.entry.voodoo_magic": "Voodoo magic", + "malum.gui.book.entry.voodoo_magic.description": "Forbidden arts", + "malum.gui.book.entry.warping_engine": "Warping Engine", + "malum.gui.book.entry.warping_engine.description": "Suspension of linear time", + "malum.gui.book.entry.wicked_rite": "Wicked Rites", + "malum.gui.book.entry.wicked_rite.description": "Maligning the soul", + "malum.gui.crucible.attribute.chain_focusing_chance": "Chain Focusing Chance", + "malum.gui.crucible.attribute.focusing_speed": "Focusing Speed", + "malum.gui.crucible.attribute.fortune_chance": "Fortune Chance", + "malum.gui.crucible.attribute.fuel_usage_rate": "Fuel Usage Rate", + "malum.gui.crucible.attribute.instability": "Instability", + "malum.gui.crucible.attribute.restoration_chance": "Restoration Chance", + "malum.gui.crucible.attribute.shielding_chance": "Shielding Chance", + "malum.gui.crucible.attribute.tuning_potency": "Tuning Potency", + "malum.gui.crucible.attribute.weakest_boost": "Weakest Boost", + "malum.gui.rite.aerial_rite": "Rite of Motion", + "malum.gui.rite.aqueous_rite": "Rite of Loyalty", + "malum.gui.rite.arcane_rite": "Undirected Rite", + "malum.gui.rite.category.aura": "Aura", + "malum.gui.rite.category.directional_block_effect": "Directional Block Effect", + "malum.gui.rite.category.living_entity_effect": "Living Entity Effect", + "malum.gui.rite.category.one_time_effect": "One Time Effect", + "malum.gui.rite.category.radial_block_effect": "Radial Block Effect", + "malum.gui.rite.corrupted_aerial_rite": "Rite of the Aether", + "malum.gui.rite.corrupted_aqueous_rite": "Rite of the Seas", + "malum.gui.rite.corrupted_arcane_rite": "Unchained Rite", + "malum.gui.rite.corrupted_earthen_rite": "Rite of the Arena", + "malum.gui.rite.corrupted_greater_aerial_rite": "Rite of Unwinding", + "malum.gui.rite.corrupted_greater_aqueous_rite": "Rite of Drowning", + "malum.gui.rite.corrupted_greater_earthen_rite": "Rite of Shaping", + "malum.gui.rite.corrupted_greater_infernal_rite": "Rite of Quickening", + "malum.gui.rite.corrupted_greater_sacred_rite": "Rite of Lust", + "malum.gui.rite.corrupted_greater_wicked_rite": "Rite of Culling", + "malum.gui.rite.corrupted_infernal_rite": "Rite of the Hells", + "malum.gui.rite.corrupted_sacred_rite": "Rite of Nourishment", + "malum.gui.rite.corrupted_wicked_rite": "Rite of Empowerment", + "malum.gui.rite.coverage": "Coverage: ", + "malum.gui.rite.earthen_rite": "Rite of Warding", + "malum.gui.rite.effect": "Effect: ", + "malum.gui.rite.greater_aerial_rite": "Rite of Gravity", + "malum.gui.rite.greater_aqueous_rite": "Rite of Sapping", + "malum.gui.rite.greater_earthen_rite": "Rite of Destruction", + "malum.gui.rite.greater_infernal_rite": "Rite of Smelting", + "malum.gui.rite.greater_sacred_rite": "Rite of Growth", + "malum.gui.rite.greater_wicked_rite": "Rite of Exorcism", + "malum.gui.rite.infernal_rite": "Rite of Haste", + "malum.gui.rite.medium": "Polarity: ", + "malum.gui.rite.medium.runewood": "Runewood", + "malum.gui.rite.medium.soulwood": "Soulwood", + "malum.gui.rite.sacred_rite": "Rite of Healing", + "malum.gui.rite.type": "Type: ", + "malum.gui.rite.wicked_rite": "Rite of Decay", + "malum.gui.ritual.cthonic_exchange": "Cthonic Exchange", + "malum.gui.ritual.grotesque_expulsion": "Grotesque Expulsion", + "malum.gui.ritual.hexing_transmission": "Hexing Transmission", + "malum.gui.ritual.idle_mending": "Idle Mending", + "malum.gui.ritual.manabound_enhancement": "Manabound Enhancement", + "malum.gui.ritual.marine_spoil": "Marine Spoil", + "malum.gui.ritual.terran_unearthing": "Terran Unearthing", + "malum.gui.ritual.tier": "Ritual Tier: ", + "malum.gui.ritual.tier.bright": "Bright", + "malum.gui.ritual.tier.dim": "Dim", + "malum.gui.ritual.tier.faded": "Faded", + "malum.gui.ritual.tier.radiant": "Radiant", + "malum.gui.ritual.tier.vague": "Vague", + "malum.gui.ritual.tier.vivid": "Vivid", + "malum.gui.ritual.type": "Ritual Type: ", + "malum.gui.ritual.warped_time": "Warped Time", + "malum.jei.runeworking": "Runeworking", + "malum.jei.spirit_focusing": "Spirit Focusing", + "malum.jei.spirit_infusion": "Spirit Infusion", + "malum.jei.spirit_repair": "Spirit Repair", + "malum.jei.spirit_rite": "Spirit Rites", + "malum.jei.spirit_transmutation": "The Unchained Rite", + "malum.jei.weeping_well": "The Weeping Well", + "malum.spirit.description.aerial": "Aerial Spirit", + "malum.spirit.description.aqueous": "Aqueous Spirit", + "malum.spirit.description.arcane": "Arcane Spirit", + "malum.spirit.description.earthen": "Earthen Spirit", + "malum.spirit.description.eldritch": "Eldritch Spirit", + "malum.spirit.description.infernal": "Infernal Spirit", + "malum.spirit.description.sacred": "Sacred Spirit", + "malum.spirit.description.stored_soul": "Stores Soul With: ", + "malum.spirit.description.stored_spirit": "Contains: ", + "malum.spirit.description.umbral": "Umbral Spirit", + "malum.spirit.description.wicked": "Wicked Spirit", + "malum.spirit.flavour.aerial": "Swift", + "malum.spirit.flavour.aqueous": "Malleable", + "malum.spirit.flavour.arcane": "Fundamental", + "malum.spirit.flavour.earthen": "Steady", + "malum.spirit.flavour.eldritch": "Esoteric", + "malum.spirit.flavour.infernal": "Radiant", + "malum.spirit.flavour.sacred": "Innocent", + "malum.spirit.flavour.umbral": "Antithesis", + "malum.spirit.flavour.wicked": "Malicious", + "malum.subtitle.a_soul_shatters": "A soul shatters", + "malum.subtitle.aerial_magic_swooshes": "Aerial magic swooshes", + "malum.subtitle.aesthetica": "Aesthetica", + "malum.subtitle.alchemical_trinket_equipped": "Alchemical trinket equipped", + "malum.subtitle.arcana_codex_closed": "Arcana codex closed", + "malum.subtitle.arcana_codex_opened": "Arcana codex opened", + "malum.subtitle.arcana_entry_closed": "Arcana entry closed", + "malum.subtitle.arcana_entry_opened": "Arcana entry opened", + "malum.subtitle.arcana_page_flipped": "Arcana page flipped", + "malum.subtitle.arcana_sweetener_evil": "Arcana sweetener evil", + "malum.subtitle.arcana_sweetener_normal": "Arcana sweetener normal", + "malum.subtitle.arcana_transition_evil": "Arcana transition evil", + "malum.subtitle.arcana_transition_normal": "Arcana transition normal", + "malum.subtitle.arcane_charcoal_block_break": "Block broken", + "malum.subtitle.arcane_charcoal_block_hit": "Block breaking", + "malum.subtitle.arcane_charcoal_block_place": "Block placed", + "malum.subtitle.arcane_charcoal_block_step": "Footsteps", + "malum.subtitle.arcane_elegy": "Arcane elegy", + "malum.subtitle.arcane_rock_break": "Block broken", + "malum.subtitle.arcane_rock_bricks_break": "Block broken", + "malum.subtitle.arcane_rock_bricks_hit": "Block breaking", + "malum.subtitle.arcane_rock_bricks_place": "Block placed", + "malum.subtitle.arcane_rock_bricks_step": "Footsteps", + "malum.subtitle.arcane_rock_hit": "Block breaking", + "malum.subtitle.arcane_rock_place": "Block placed", + "malum.subtitle.arcane_rock_step": "Footsteps", + "malum.subtitle.arcane_whispers": "Arcane whispers", + "malum.subtitle.auric_flame_motif": "Auric flame motif", + "malum.subtitle.blazing_quartz_block_break": "Block broken", + "malum.subtitle.blazing_quartz_block_hit": "Block breaking", + "malum.subtitle.blazing_quartz_block_place": "Block placed", + "malum.subtitle.blazing_quartz_block_step": "Footsteps", + "malum.subtitle.blazing_quartz_ore_break": "Block broken", + "malum.subtitle.blazing_quartz_ore_place": "Block placed", + "malum.subtitle.blight_reacts": "Blight reacts", + "malum.subtitle.blight_reacts_faintly": "Blight reacts faintly", + "malum.subtitle.brilliance_block_break": "Block broken", + "malum.subtitle.brilliance_block_hit": "Block breaking", + "malum.subtitle.brilliance_block_place": "Block placed", + "malum.subtitle.brilliance_block_step": "Footsteps", + "malum.subtitle.calcified_blight_break": "Block broken", + "malum.subtitle.calcified_blight_hit": "Block breaking", + "malum.subtitle.calcified_blight_place": "Block placed", + "malum.subtitle.calcified_blight_step": "Footsteps", + "malum.subtitle.catalyst_lobber_fired": "Catalyst lobber fired", + "malum.subtitle.catalyst_lobber_locked": "Catalyst lobber locked", + "malum.subtitle.catalyst_lobber_primed": "Catalyst lobber primed", + "malum.subtitle.catalyst_lobber_unlocked": "Catalyst lobber unlocked", + "malum.subtitle.cloth_trinket_equipped": "Cloth trinket equipped", + "malum.subtitle.completed_ritual_ambience": "Completed ritual ambience", + "malum.subtitle.concentrated_gluttony_drink": "Concentrated gluttony drink", + "malum.subtitle.crucible_augment_applied": "Crucible augment applied", + "malum.subtitle.crucible_augment_removed": "Crucible augment removed", + "malum.subtitle.cthonic_gold_break": "Block broken", + "malum.subtitle.cthonic_gold_place": "Block placed", + "malum.subtitle.deepslate_soulstone_break": "Block broken", + "malum.subtitle.deepslate_soulstone_hit": "Block breaking", + "malum.subtitle.deepslate_soulstone_place": "Block placed", + "malum.subtitle.deepslate_soulstone_step": "Footsteps", + "malum.subtitle.draining_motif": "Draining motif", + "malum.subtitle.echoing_ring_absorbs": "Echoing ring absorbs", + "malum.subtitle.edge_of_deliverance_cuts": "Edge of deliverance cuts", + "malum.subtitle.edge_of_deliverance_sweeps": "Edge of deliverance sweeps", + "malum.subtitle.ether_break": "Block broken", + "malum.subtitle.ether_place": "Block placed", + "malum.subtitle.flesh_ring_absorbs": "Flesh ring absorbs", + "malum.subtitle.gilded_trinket_equipped": "Gilded trinket equipped", + "malum.subtitle.gruesome_ring_feeds": "Gruesome ring feeds", + "malum.subtitle.hallowed_gold_break": "Block broken", + "malum.subtitle.hallowed_gold_hit": "Block breaking", + "malum.subtitle.hallowed_gold_place": "Block placed", + "malum.subtitle.hallowed_gold_step": "Footsteps", + "malum.subtitle.hidden_blade_charged": "Hidden blade charged", + "malum.subtitle.hidden_blade_disrupted": "Hidden blade disrupted", + "malum.subtitle.hidden_blade_primed": "Hidden blade primed", + "malum.subtitle.hidden_blade_unleashed": "Hidden blade unleashed", + "malum.subtitle.hungry_belt_feeds": "Hungry belt feeds", + "malum.subtitle.impetus_takes_damage": "Impetus takes damage", + "malum.subtitle.malignant_metal_motif": "Malignant metal motif", + "malum.subtitle.metallic_trinket_equipped": "Metallic trinket equipped", + "malum.subtitle.ornate_trinket_equipped": "Ornate trinket equipped", + "malum.subtitle.pedestal_item_inserted": "Pedestal item inserted", + "malum.subtitle.pedestal_item_picked_up": "Pedestal item picked up", + "malum.subtitle.pedestal_spirit_inserted": "Pedestal spirit inserted", + "malum.subtitle.pedestal_spirit_picked_up": "Pedestal spirit picked up", + "malum.subtitle.quartz_cluster_block_break": "Block broken", + "malum.subtitle.quartz_cluster_block_hit": "Block breaking", + "malum.subtitle.quartz_cluster_block_place": "Block placed", + "malum.subtitle.quartz_cluster_block_step": "Footsteps", + "malum.subtitle.rejected_by_the_unknown": "Rejected by the unknown", + "malum.subtitle.repair_pylon_begins_repairing": "Repair pylon begins repairing", + "malum.subtitle.repair_pylon_eagerly_hums": "Repair pylon eagerly hums", + "malum.subtitle.repair_pylon_finishes_repairing": "Repair pylon finishes repairing", + "malum.subtitle.ritual_absorbs_item": "Ritual absorbs item", + "malum.subtitle.ritual_absorbs_spirit": "Ritual absorbs spirit", + "malum.subtitle.ritual_beginning_ambience": "Ritual beginning ambience", + "malum.subtitle.ritual_begins": "Ritual begins", + "malum.subtitle.ritual_completed": "Ritual completed", + "malum.subtitle.ritual_evolution_ambience": "Ritual evolution ambience", + "malum.subtitle.ritual_evolves": "Ritual evolves", + "malum.subtitle.ritual_forms": "Ritual forms", + "malum.subtitle.rotten_trinket_equipped": "Rotten trinket equipped", + "malum.subtitle.rune_trinket_equipped": "Rune trinket equipped", + "malum.subtitle.runewood_break": "Block broken", + "malum.subtitle.runewood_button_click_off": "Runewood button click off", + "malum.subtitle.runewood_button_click_on": "Runewood button click on", + "malum.subtitle.runewood_door_close": "Runewood door close", + "malum.subtitle.runewood_door_open": "Runewood door open", + "malum.subtitle.runewood_fence_gate_close": "Runewood fence gate close", + "malum.subtitle.runewood_fence_gate_open": "Runewood fence gate open", + "malum.subtitle.runewood_hanging_sign_break": "Block broken", + "malum.subtitle.runewood_hanging_sign_hit": "Block breaking", + "malum.subtitle.runewood_hanging_sign_place": "Block placed", + "malum.subtitle.runewood_hanging_sign_step": "Footsteps", + "malum.subtitle.runewood_hit": "Block breaking", + "malum.subtitle.runewood_leaves_break": "Block broken", + "malum.subtitle.runewood_leaves_hit": "Block breaking", + "malum.subtitle.runewood_leaves_place": "Block placed", + "malum.subtitle.runewood_leaves_step": "Footsteps", + "malum.subtitle.runewood_place": "Block placed", + "malum.subtitle.runewood_pressure_plate_click_off": "Runewood pressure plate click off", + "malum.subtitle.runewood_pressure_plate_click_on": "Runewood pressure plate click on", + "malum.subtitle.runewood_step": "Footsteps", + "malum.subtitle.runewood_trapdoor_close": "Runewood trapdoor close", + "malum.subtitle.runewood_trapdoor_open": "Runewood trapdoor open", + "malum.subtitle.runic_workbench_crafts": "Runic workbench crafts", + "malum.subtitle.scythe_caught": "Scythe caught", + "malum.subtitle.scythe_cuts": "Scythe cuts", + "malum.subtitle.scythe_spins_happily": "Scythe spins happily", + "malum.subtitle.scythe_sweeps": "Scythe sweeps", + "malum.subtitle.scythe_thrown": "Scythe thrown", + "malum.subtitle.scythe_user_ascends": "Scythe user ascends", + "malum.subtitle.shielding_apparatus_shields": "Shielding apparatus shields", + "malum.subtitle.song_of_the_void": "Song of the void", + "malum.subtitle.soul_stained_steel_break": "Block broken", + "malum.subtitle.soul_stained_steel_hit": "Block breaking", + "malum.subtitle.soul_stained_steel_place": "Block placed", + "malum.subtitle.soul_stained_steel_step": "Footsteps", + "malum.subtitle.soul_ward_charged": "Soul ward charged", + "malum.subtitle.soul_ward_damaged": "Soul ward damaged", + "malum.subtitle.soul_ward_depleted": "Soul ward depleted", + "malum.subtitle.soul_ward_grows": "Soul ward grows", + "malum.subtitle.soulstone_break": "Block broken", + "malum.subtitle.soulstone_hit": "Block breaking", + "malum.subtitle.soulstone_place": "Block placed", + "malum.subtitle.soulstone_step": "Footsteps", + "malum.subtitle.soulwood_break": "Block broken", + "malum.subtitle.soulwood_button_click_off": "Soulwood button click off", + "malum.subtitle.soulwood_button_click_on": "Soulwood button click on", + "malum.subtitle.soulwood_door_close": "Soulwood door close", + "malum.subtitle.soulwood_door_open": "Soulwood door open", + "malum.subtitle.soulwood_fence_gate_close": "Soulwood fence gate close", + "malum.subtitle.soulwood_fence_gate_open": "Soulwood fence gate open", + "malum.subtitle.soulwood_hanging_sign_break": "Block broken", + "malum.subtitle.soulwood_hanging_sign_hit": "Block breaking", + "malum.subtitle.soulwood_hanging_sign_place": "Block placed", + "malum.subtitle.soulwood_hanging_sign_step": "Footsteps", + "malum.subtitle.soulwood_hit": "Block breaking", + "malum.subtitle.soulwood_leaves_break": "Block broken", + "malum.subtitle.soulwood_leaves_hit": "Block breaking", + "malum.subtitle.soulwood_leaves_place": "Block placed", + "malum.subtitle.soulwood_leaves_step": "Footsteps", + "malum.subtitle.soulwood_place": "Block placed", + "malum.subtitle.soulwood_pressure_plate_click_off": "Soulwood pressure plate click off", + "malum.subtitle.soulwood_pressure_plate_click_on": "Soulwood pressure plate click on", + "malum.subtitle.soulwood_step": "Footsteps", + "malum.subtitle.soulwood_trapdoor_close": "Soulwood trapdoor close", + "malum.subtitle.soulwood_trapdoor_open": "Soulwood trapdoor open", + "malum.subtitle.spirit_altar_absorbs_item": "Spirit altar absorbs item", + "malum.subtitle.spirit_altar_completes_infusion": "Spirit altar completes infusion", + "malum.subtitle.spirit_altar_infuses": "Spirit altar infuses", + "malum.subtitle.spirit_altar_speeds_up": "Spirit altar speeds up", + "malum.subtitle.spirit_crucible_completes_focusing": "Spirit crucible completes focusing", + "malum.subtitle.spirit_crucible_focuses": "Spirit crucible focuses", + "malum.subtitle.spirit_engraved": "Spirit engraved", + "malum.subtitle.spirit_mote_created": "Spirit mote created", + "malum.subtitle.spirit_picked_up": "Spirit picked up", + "malum.subtitle.staff_charged": "Staff charged", + "malum.subtitle.staff_fires": "Staff fires", + "malum.subtitle.staff_powers_up": "Staff powers up", + "malum.subtitle.staff_sizzles": "Staff sizzles", + "malum.subtitle.staff_strikes": "Staff strikes", + "malum.subtitle.the_deep_beckons": "The deep beckons", + "malum.subtitle.the_heavens_sing": "The heavens sing", + "malum.subtitle.the_unknown_weeps": "The unknown weeps", + "malum.subtitle.the_void_heart_beats": "The void heart beats", + "malum.subtitle.totem_charges": "Totem charges", + "malum.subtitle.totemic_rite_activated": "Totemic rite activated", + "malum.subtitle.totemic_rite_cancelled": "Totemic rite cancelled", + "malum.subtitle.tuning_fork_tinkers": "Tuning fork tinkers", + "malum.subtitle.tyrving_slashes_twice": "Tyrving slashes twice", + "malum.subtitle.void_eats_gunk": "Void eats gunk", + "malum.subtitle.void_transmutation": "Void transmutation", + "malum.subtitle.void_trinket_equipped": "Void trinket equipped", + "malum.subtitle.voracious_ring_feeds": "Voracious ring feeds", + "malum.subtitle.warping_engine_reverberates": "Warping engine reverberates", + "malum.subtitle.weavers_workbench_weaves": "Weavers workbench weaves", + "malum.subtitle.weight_of_worlds_cuts": "Weight of worlds cuts", + "tetra.improvement.malum.soul_strike.description": "The item's material allows it to strike the soul.", + "tetra.improvement.malum.soul_strike.name": "Soul Strike", + "tetra.material.hallowed_gold": "Hallowed Gold", + "tetra.material.hallowed_gold.prefix": "Hallowed Gold", + "tetra.material.runewood": "Runewood", + "tetra.material.runewood.prefix": "Runewood", + "tetra.material.soul_stained_steel": "Soulstained Steel", + "tetra.material.soul_stained_steel.prefix": "Soulstained Steel", + "tetra.material.soulwood": "Soulwood", + "tetra.material.soulwood.prefix": "Soulwood", + "tetra.material.spirit_fabric": "Spirit Fabric", + "tetra.material.spirit_fabric.prefix": "Spirit Fabric", + "tetra.material.tainted_rock": "Tainted Rock", + "tetra.material.tainted_rock.prefix": "Tainted Rock", + "tetra.material.twisted_rock": "Twisted Rock", + "tetra.material.twisted_rock.prefix": "Twisted Rock" +} \ No newline at end of file diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json new file mode 100644 index 000000000000..3279a012b4c4 --- /dev/null +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -0,0 +1,1977 @@ +{ + "attribute.name.malum.arcane_resonance": "奥术谐振", + "attribute.name.malum.arcane_resonance.desc": "收集到精魂时所触发效果的额外强度", + "attribute.name.malum.malignant_conversion": "恶念转化", + "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为护甲值、盔甲韧性,以及魔法抗性", + "attribute.name.malum.reserve_staff_charges": "法杖暂存弹数", + "attribute.name.malum.reserve_staff_charges.desc": "法杖的额外弹数,会随时间恢复,施法时消耗", + "attribute.name.malum.scythe_proficiency": "镰刀熟练度", + "attribute.name.malum.scythe_proficiency.desc": "镰刀的伤害倍率", + "attribute.name.malum.soul_ward_capacity": "灵魂护盾容量", + "attribute.name.malum.soul_ward_capacity.desc": "灵魂护盾的容量", + "attribute.name.malum.soul_ward_integrity": "灵魂护盾稳固度", + "attribute.name.malum.soul_ward_integrity.desc": "百分比增量,能提升灵魂护盾的耐久度", + "attribute.name.malum.soul_ward_multiplier": "灵魂护盾倍数", + "attribute.name.malum.soul_ward_recovery_rate": "灵魂护盾恢复速率", + "attribute.name.malum.soul_ward_recovery_rate.desc": "百分比增量,能提升灵魂护盾的恢复速率", + "attribute.name.malum.spirit_spoils": "精魂掠夺", + "attribute.name.malum.spirit_spoils.desc": "固定值增量,能增加击杀敌人所获得的精魂数", + "banner_pattern.malum.break": "裂痕", + "banner_pattern.malum.breath": "呼吸", + "banner_pattern.malum.breeze": "旋风", + "banner_pattern.malum.default": "默认", + "banner_pattern.malum.fractal": "分形", + "banner_pattern.malum.hallucination": "幻觉", + "banner_pattern.malum.heft": "升腾", + "banner_pattern.malum.horns": "弯角", + "banner_pattern.malum.hunger": "饥馑", + "banner_pattern.malum.sanity": "理智", + "banner_pattern.malum.sequence": "序列", + "banner_pattern.malum.sigil": "印记", + "block.malum.aerial_spirited_glass": "澄空融魂玻璃", + "block.malum.aqueous_spirited_glass": "碧水融魂玻璃", + "block.malum.arcane_spirited_glass": "奥术融魂玻璃", + "block.malum.azure_runewood_leaves": "青蓝符文树叶", + "block.malum.azure_runewood_sapling": "青蓝符文树苗", + "block.malum.blazing_quartz_cluster": "烈焰石英簇", + "block.malum.blazing_quartz_ore": "烈焰石英矿石", + "block.malum.blighted_earth": "腐枯土", + "block.malum.blighted_growth": "腐枯芽", + "block.malum.blighted_soil": "腐枯壤", + "block.malum.blighted_soulwood": "腐枯灵魂原木", + "block.malum.block_of_alchemical_calx": "炼金矿尘块", + "block.malum.block_of_arcane_charcoal": "奥术木炭块", + "block.malum.block_of_astral_weave": "星灵织物块", + "block.malum.block_of_auric_embers": "灵气余焰块", + "block.malum.block_of_blazing_quartz": "烈焰石英块", + "block.malum.block_of_brilliance": "经验晶块", + "block.malum.block_of_cthonic_gold": "深岩珍金块", + "block.malum.block_of_grim_talc": "阴冷骨石块", + "block.malum.block_of_hallowed_gold": "神圣金块", + "block.malum.block_of_hex_ash": "咒灰块", + "block.malum.block_of_living_flesh": "鲜活血肉块", + "block.malum.block_of_malignant_lead": "恶念之铅块", + "block.malum.block_of_malignant_pewter": "恶念白镴块", + "block.malum.block_of_mnemonic_fragment": "忆念残片块", + "block.malum.block_of_null_slate": "虚无板石块", + "block.malum.block_of_raw_soulstone": "粗灵魂石块", + "block.malum.block_of_rotting_essence": "腐朽精华块", + "block.malum.block_of_soul_stained_steel": "魂染钢块", + "block.malum.block_of_soulstone": "灵魂石块", + "block.malum.block_of_void_salts": "虚空盐块", + "block.malum.brilliant_deepslate": "深层经验晶矿石", + "block.malum.brilliant_obelisk": "经验晶方尖碑", + "block.malum.brilliant_obelisk_component": "经验晶方尖碑构件", + "block.malum.brilliant_stone": "经验晶矿石", + "block.malum.budding_soulwood_leaves": "含苞的灵魂树叶", + "block.malum.calcified_blight": "钙化腐枯簇", + "block.malum.checkered_tainted_rock": "棋盘格纹污秽石", + "block.malum.checkered_twisted_rock": "棋盘格纹扭曲石", + "block.malum.chiseled_tainted_rock": "雕纹污秽石", + "block.malum.chiseled_twisted_rock": "雕纹扭曲石", + "block.malum.chronopulser": "脉冲时变器", + "block.malum.clinging_blight": "缘壁腐枯簇", + "block.malum.cthonic_gold_cluster": "深岩珍金簇", + "block.malum.cthonic_gold_ore": "深岩珍金矿石", + "block.malum.cursed_sap_block": "诅咒树脂块", + "block.malum.cut_runewood_planks": "切制符文木板", + "block.malum.cut_soulwood_planks": "切制灵魂木板", + "block.malum.cut_tainted_rock": "切制污秽石", + "block.malum.cut_twisted_rock": "切制扭曲石", + "block.malum.deepslate_quartz_ore": "深层石英矿石", + "block.malum.deepslate_soulstone_ore": "深层灵魂石矿石", + "block.malum.earthen_spirited_glass": "大地融魂玻璃", + "block.malum.eldritch_spirited_glass": "邪术融魂玻璃", + "block.malum.ether": "灵火", + "block.malum.ether_torch": "灵火火把", + "block.malum.exposed_runewood_log": "富脂符文原木", + "block.malum.exposed_soulwood_log": "富脂灵魂原木", + "block.malum.gilded_runewood_item_pedestal": "镀金符文木物品台", + "block.malum.gilded_runewood_item_stand": "镀金符文木物品基座", + "block.malum.hanging_azure_runewood_leaves": "青蓝符文垂叶", + "block.malum.hanging_runewood_leaves": "符文垂叶", + "block.malum.hanging_soulwood_leaves": "灵魂垂叶", + "block.malum.infernal_spirited_glass": "狱火融魂玻璃", + "block.malum.iridescent_ether": "虹彩灵火", + "block.malum.iridescent_ether_torch": "虹彩灵火火把", + "block.malum.mass_of_blighted_gunk": "腐枯物质块", + "block.malum.natural_quartz_cluster": "天然石英簇", + "block.malum.natural_quartz_ore": "天然石英矿石", + "block.malum.ornate_soulwood_item_pedestal": "华丽灵魂木物品台", + "block.malum.ornate_soulwood_item_stand": "华丽灵魂木物品基座", + "block.malum.polished_tainted_rock": "磨制污秽石", + "block.malum.polished_tainted_rock_slab": "磨制污秽石台阶", + "block.malum.polished_tainted_rock_stairs": "磨制污秽石楼梯", + "block.malum.polished_tainted_rock_wall": "磨制污秽石墙", + "block.malum.polished_twisted_rock": "磨制扭曲石", + "block.malum.polished_twisted_rock_slab": "磨制扭曲石台阶", + "block.malum.polished_twisted_rock_stairs": "磨制扭曲石楼梯", + "block.malum.polished_twisted_rock_wall": "磨制扭曲石墙", + "block.malum.primordial_soup": "哭泣之井", + "block.malum.pulsebank": "脉冲漩流器", + "block.malum.pulsecharger": "脉冲充续器", + "block.malum.pulselag": "脉冲延迟器", + "block.malum.repair_pylon": "修复基柱", + "block.malum.repair_pylon_component": "修复基柱构件", + "block.malum.revealed_runewood_log": "去皮富脂符文原木", + "block.malum.revealed_soulwood_log": "去皮富脂灵魂原木", + "block.malum.ritual_plinth": "灵仪基座", + "block.malum.runewood": "符文木", + "block.malum.runewood_beam": "符文木梁", + "block.malum.runewood_boards": "符文木宽板", + "block.malum.runewood_boards_slab": "符文木宽板台阶", + "block.malum.runewood_boards_stairs": "符文木宽板楼梯", + "block.malum.runewood_boards_wall": "符文木宽板墙", + "block.malum.runewood_door": "符文木门", + "block.malum.runewood_item_pedestal": "符文木物品台", + "block.malum.runewood_item_stand": "符文木物品基座", + "block.malum.runewood_leaves": "符文树叶", + "block.malum.runewood_log": "符文原木", + "block.malum.runewood_obelisk": "符文木方尖碑", + "block.malum.runewood_obelisk_component": "符文木方尖碑构件", + "block.malum.runewood_panel": "符文木块", + "block.malum.runewood_planks": "符文木板", + "block.malum.runewood_planks_button": "符文木按钮", + "block.malum.runewood_planks_fence": "符文木栅栏", + "block.malum.runewood_planks_fence_gate": "符文木栅栏门", + "block.malum.runewood_planks_pressure_plate": "符文木压力板", + "block.malum.runewood_planks_slab": "符文木板台阶", + "block.malum.runewood_planks_stairs": "符文木板楼梯", + "block.malum.runewood_sapling": "符文树苗", + "block.malum.runewood_sign": "符文木告示牌", + "block.malum.runewood_tiles": "符文木瓦", + "block.malum.runewood_tiles_slab": "符文木瓦台阶", + "block.malum.runewood_tiles_stairs": "符文木瓦楼梯", + "block.malum.runewood_totem_base": "符文木图腾基座", + "block.malum.runewood_totem_pole": "符文木图腾柱", + "block.malum.runewood_trapdoor": "符文木活板门", + "block.malum.runic_sap_block": "符文树脂块", + "block.malum.runic_small_tainted_rock_bricks": "刻符污秽石小型砖", + "block.malum.runic_small_tainted_rock_bricks_slab": "刻符污秽石小型砖台阶", + "block.malum.runic_small_tainted_rock_bricks_stairs": "刻符污秽石小型砖楼梯", + "block.malum.runic_small_tainted_rock_bricks_wall": "刻符污秽石小型砖墙", + "block.malum.runic_small_twisted_rock_bricks": "刻符扭曲石小型砖", + "block.malum.runic_small_twisted_rock_bricks_slab": "刻符扭曲石小型砖台阶", + "block.malum.runic_small_twisted_rock_bricks_stairs": "刻符扭曲石小型砖楼梯", + "block.malum.runic_small_twisted_rock_bricks_wall": "刻符扭曲石小型砖墙", + "block.malum.runic_tainted_rock_bricks": "刻符污秽石砖", + "block.malum.runic_tainted_rock_bricks_slab": "刻符污秽石砖台阶", + "block.malum.runic_tainted_rock_bricks_stairs": "刻符污秽石砖楼梯", + "block.malum.runic_tainted_rock_bricks_wall": "刻符污秽石砖墙", + "block.malum.runic_tainted_rock_tiles": "刻符污秽石瓦", + "block.malum.runic_tainted_rock_tiles_slab": "刻符污秽石瓦台阶", + "block.malum.runic_tainted_rock_tiles_stairs": "刻符污秽石瓦楼梯", + "block.malum.runic_tainted_rock_tiles_wall": "刻符污秽石瓦墙", + "block.malum.runic_twisted_rock_bricks": "刻符扭曲石砖", + "block.malum.runic_twisted_rock_bricks_slab": "刻符扭曲石砖台阶", + "block.malum.runic_twisted_rock_bricks_stairs": "刻符扭曲石砖楼梯", + "block.malum.runic_twisted_rock_bricks_wall": "刻符扭曲石砖墙", + "block.malum.runic_twisted_rock_tiles": "刻符扭曲石瓦", + "block.malum.runic_twisted_rock_tiles_slab": "刻符扭曲石瓦台阶", + "block.malum.runic_twisted_rock_tiles_stairs": "刻符扭曲石瓦楼梯", + "block.malum.runic_twisted_rock_tiles_wall": "刻符扭曲石瓦墙", + "block.malum.runic_workbench": "符文工作台", + "block.malum.rustic_runewood_planks": "错嵌符文木板", + "block.malum.rustic_runewood_planks_slab": "错嵌符文木板台阶", + "block.malum.rustic_runewood_planks_stairs": "错嵌符文木板楼梯", + "block.malum.rustic_runewood_tiles": "错嵌符文木瓦", + "block.malum.rustic_runewood_tiles_slab": "错嵌符文木瓦台阶", + "block.malum.rustic_runewood_tiles_stairs": "错嵌符文木瓦楼梯", + "block.malum.rustic_soulwood_planks": "错嵌灵魂木板", + "block.malum.rustic_soulwood_planks_slab": "错嵌灵魂木板台阶", + "block.malum.rustic_soulwood_planks_stairs": "错嵌灵魂木板楼梯", + "block.malum.rustic_soulwood_tiles": "错嵌灵魂木瓦", + "block.malum.rustic_soulwood_tiles_slab": "错嵌灵魂木瓦台阶", + "block.malum.rustic_soulwood_tiles_stairs": "错嵌灵魂木瓦楼梯", + "block.malum.sacred_spirited_glass": "神圣融魂玻璃", + "block.malum.small_tainted_rock_bricks": "污秽石小型砖", + "block.malum.small_tainted_rock_bricks_slab": "污秽石小型砖台阶", + "block.malum.small_tainted_rock_bricks_stairs": "污秽石小型砖楼梯", + "block.malum.small_tainted_rock_bricks_wall": "污秽石小型砖墙", + "block.malum.small_twisted_rock_bricks": "扭曲石小型砖", + "block.malum.small_twisted_rock_bricks_slab": "扭曲石小型砖台阶", + "block.malum.small_twisted_rock_bricks_stairs": "扭曲石小型砖楼梯", + "block.malum.small_twisted_rock_bricks_wall": "扭曲石小型砖墙", + "block.malum.smooth_tainted_rock": "平滑污秽石", + "block.malum.smooth_tainted_rock_slab": "平滑污秽石台阶", + "block.malum.smooth_tainted_rock_stairs": "平滑污秽石楼梯", + "block.malum.smooth_tainted_rock_wall": "平滑污秽石墙", + "block.malum.smooth_twisted_rock": "平滑扭曲石", + "block.malum.smooth_twisted_rock_slab": "平滑扭曲石台阶", + "block.malum.smooth_twisted_rock_stairs": "平滑扭曲石楼梯", + "block.malum.smooth_twisted_rock_wall": "平滑扭曲石墙", + "block.malum.solid_runewood_trapdoor": "符文木无窗活板门", + "block.malum.solid_soulwood_trapdoor": "灵魂木无窗活板门", + "block.malum.soulstone_ore": "灵魂石矿石", + "block.malum.soulwood": "灵魂木", + "block.malum.soulwood_beam": "灵魂木梁", + "block.malum.soulwood_boards": "灵魂木宽板", + "block.malum.soulwood_boards_slab": "灵魂木宽板台阶", + "block.malum.soulwood_boards_stairs": "灵魂木宽板楼梯", + "block.malum.soulwood_boards_wall": "灵魂木宽板墙", + "block.malum.soulwood_door": "灵魂木门", + "block.malum.soulwood_growth": "灵魂增生苗", + "block.malum.soulwood_item_pedestal": "灵魂木物品台", + "block.malum.soulwood_item_stand": "灵魂木物品基座", + "block.malum.soulwood_leaves": "灵魂树叶", + "block.malum.soulwood_log": "灵魂原木", + "block.malum.soulwood_panel": "灵魂木块", + "block.malum.soulwood_planks": "灵魂木板", + "block.malum.soulwood_planks_button": "灵魂木按钮", + "block.malum.soulwood_planks_fence": "灵魂木栅栏", + "block.malum.soulwood_planks_fence_gate": "灵魂木栅栏门", + "block.malum.soulwood_planks_pressure_plate": "灵魂木压力板", + "block.malum.soulwood_planks_slab": "灵魂木板台阶", + "block.malum.soulwood_planks_stairs": "灵魂木板楼梯", + "block.malum.soulwood_sign": "灵魂木告示牌", + "block.malum.soulwood_tiles": "灵魂木瓦", + "block.malum.soulwood_tiles_slab": "灵魂木瓦台阶", + "block.malum.soulwood_tiles_stairs": "灵魂木瓦楼梯", + "block.malum.soulwood_totem_base": "灵魂木图腾基座", + "block.malum.soulwood_totem_pole": "灵魂木图腾柱", + "block.malum.soulwood_trapdoor": "灵魂木活板门", + "block.malum.soulwoven_banner": "魂织旗帜", + "block.malum.spirit_altar": "精魂祭坛", + "block.malum.spirit_catalyzer": "精魂催化器", + "block.malum.spirit_catalyzer_component": "精魂催化器构件", + "block.malum.spirit_crucible": "精魂坩埚", + "block.malum.spirit_crucible_component": "精魂坩埚构件", + "block.malum.spirit_jar": "精魂罐", + "block.malum.spirit_mote": "精魂聚块", + "block.malum.stripped_runewood": "去皮符文木", + "block.malum.stripped_runewood_log": "去皮符文原木", + "block.malum.stripped_soulwood": "去皮灵魂木", + "block.malum.stripped_soulwood_log": "去皮灵魂原木", + "block.malum.tainted_ether_brazier": "污秽石灵火火盆", + "block.malum.tainted_iridescent_ether_brazier": "污秽石虹彩灵火火盆", + "block.malum.tainted_rock": "污秽石", + "block.malum.tainted_rock_bricks": "污秽石砖", + "block.malum.tainted_rock_bricks_slab": "污秽石砖台阶", + "block.malum.tainted_rock_bricks_stairs": "污秽石砖楼梯", + "block.malum.tainted_rock_bricks_wall": "污秽石砖墙", + "block.malum.tainted_rock_button": "污秽石按钮", + "block.malum.tainted_rock_column": "污秽石柱", + "block.malum.tainted_rock_column_cap": "污秽石柱端", + "block.malum.tainted_rock_item_pedestal": "污秽石物品台", + "block.malum.tainted_rock_item_stand": "污秽石物品基座", + "block.malum.tainted_rock_pressure_plate": "污秽石压力板", + "block.malum.tainted_rock_slab": "污秽石台阶", + "block.malum.tainted_rock_stairs": "污秽石楼梯", + "block.malum.tainted_rock_tiles": "污秽石瓦", + "block.malum.tainted_rock_tiles_slab": "污秽石瓦台阶", + "block.malum.tainted_rock_tiles_stairs": "污秽石瓦楼梯", + "block.malum.tainted_rock_tiles_wall": "污秽石瓦墙", + "block.malum.tainted_rock_wall": "污秽石墙", + "block.malum.tall_calcified_blight": "高钙化腐枯簇", + "block.malum.the_device": "神秘装置", + "block.malum.the_vessel": "神秘容器", + "block.malum.twisted_ether_brazier": "扭曲石灵火火盆", + "block.malum.twisted_iridescent_ether_brazier": "扭曲石虹彩灵火火盆", + "block.malum.twisted_rock": "扭曲石", + "block.malum.twisted_rock_bricks": "扭曲石砖", + "block.malum.twisted_rock_bricks_slab": "扭曲石砖台阶", + "block.malum.twisted_rock_bricks_stairs": "扭曲石砖楼梯", + "block.malum.twisted_rock_bricks_wall": "扭曲石砖墙", + "block.malum.twisted_rock_button": "扭曲石按钮", + "block.malum.twisted_rock_column": "扭曲石柱", + "block.malum.twisted_rock_column_cap": "扭曲石柱端", + "block.malum.twisted_rock_item_pedestal": "扭曲石物品台", + "block.malum.twisted_rock_item_stand": "扭曲石物品基座", + "block.malum.twisted_rock_pressure_plate": "扭曲石压力板", + "block.malum.twisted_rock_slab": "扭曲石台阶", + "block.malum.twisted_rock_stairs": "扭曲石楼梯", + "block.malum.twisted_rock_tiles": "扭曲石瓦", + "block.malum.twisted_rock_tiles_slab": "扭曲石瓦台阶", + "block.malum.twisted_rock_tiles_stairs": "扭曲石瓦楼梯", + "block.malum.twisted_rock_tiles_wall": "扭曲石瓦墙", + "block.malum.twisted_rock_wall": "扭曲石墙", + "block.malum.vertical_runewood_boards": "竖纹符文木宽板", + "block.malum.vertical_runewood_boards_slab": "竖纹符文木宽板台阶", + "block.malum.vertical_runewood_boards_stairs": "竖纹符文木宽板楼梯", + "block.malum.vertical_runewood_planks": "竖纹符文木板", + "block.malum.vertical_runewood_planks_slab": "竖纹符文木板台阶", + "block.malum.vertical_runewood_planks_stairs": "竖纹符文木板楼梯", + "block.malum.vertical_rustic_runewood_planks": "竖纹错嵌符文木板", + "block.malum.vertical_rustic_runewood_planks_slab": "竖纹错嵌符文木板台阶", + "block.malum.vertical_rustic_runewood_planks_stairs": "竖纹错嵌符文木板楼梯", + "block.malum.vertical_rustic_soulwood_planks": "竖纹错嵌灵魂木板", + "block.malum.vertical_rustic_soulwood_planks_slab": "竖纹错嵌灵魂木板台阶", + "block.malum.vertical_rustic_soulwood_planks_stairs": "竖纹错嵌灵魂木板楼梯", + "block.malum.vertical_soulwood_boards": "竖纹灵魂木宽板", + "block.malum.vertical_soulwood_boards_slab": "竖纹灵魂木宽板台阶", + "block.malum.vertical_soulwood_boards_stairs": "竖纹灵魂木宽板楼梯", + "block.malum.vertical_soulwood_planks": "竖纹灵魂木板", + "block.malum.vertical_soulwood_planks_slab": "竖纹灵魂木板台阶", + "block.malum.vertical_soulwood_planks_stairs": "竖纹灵魂木板楼梯", + "block.malum.void_conduit": "哭泣之井", + "block.malum.void_depot": "虚空储池", + "block.malum.weavers_workbench": "织物工作台", + "block.malum.weeping_well_bricks": "哭泣之井砖", + "block.malum.weeping_well_central_encasement": "哭泣之井中央壁框", + "block.malum.weeping_well_central_encasement_support": "哭泣之井中央壁框支柱", + "block.malum.weeping_well_central_pillar": "哭泣之井中央柱", + "block.malum.weeping_well_core": "哭泣之井核心", + "block.malum.weeping_well_corner": "哭泣之井转角", + "block.malum.weeping_well_encasement": "哭泣之井壁框", + "block.malum.weeping_well_encasement_corner": "哭泣之井壁框转角", + "block.malum.weeping_well_encasement_mirrored": "哭泣之井壁框镜像", + "block.malum.weeping_well_side": "哭泣之井侧沿", + "block.malum.weeping_well_side_pillar": "哭泣之井侧柱", + "block.malum.wicked_spirited_glass": "邪恶融魂玻璃", + "curios.identifier.brooch": "胸针", + "curios.identifier.rune": "符文", + "curios.modifiers.brooch": "佩戴时:", + "curios.modifiers.rune": "装备时:", + "death.attack.hidden_blade_counter": "%1$s被打碎成了齑粉", + "death.attack.hidden_blade_counter.item": "%1$s被%2$s用%3$s打碎成了齑粉", + "death.attack.scythe_melee": "%1$s被切成了两半", + "death.attack.scythe_melee.item": "%1$s被%2$s用%3$s切成了两半", + "death.attack.scythe_sweep": "%1$s被切成了两半", + "death.attack.scythe_sweep.item": "%1$s被%2$s用%3$s切成了两半", + "death.attack.vodooo.player": "%1$s的灵魂被%2$s击碎了", + "death.attack.vodooo.player.item": "%1$s的灵魂被%2$s用%3$s击碎了", + "death.attack.vodooo_playerless": "%1$s的灵魂被击碎了", + "death.attack.vodooo_playerless.player": "%1$s在试图逃离%2$s时被击碎了灵魂", + "death.attack.voodoo": "%1$s的灵魂被击碎了", + "effect.malum.aethers_charm": "澄空之召", + "effect.malum.aethers_charm.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", + "effect.malum.anglers_lure": "渔夫之诱", + "effect.malum.anglers_lure.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。抛竿入海底深渊,我的鱼竿坚若磐石,是水下的灾祸。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", + "effect.malum.ascension": "飞腾", + "effect.malum.ascension.description": "在成功使用镰刀飞腾后,缓冲坠落并减小重力。", + "effect.malum.cancerous_growth": "瘤态增生", + "effect.malum.cancerous_growth.description": "不受控制的增生让你更有胆量,增加最大生命值。", + "effect.malum.earthen_might": "大地之威", + "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加攻击力量。", + "effect.malum.echoing_arcana": "奥术回响", + "effect.malum.echoing_arcana.description": "不受控制的增强让你更加明智,增加奥术谐振。", + "effect.malum.gaias_bulwark": "盖亚之护", + "effect.malum.gaias_bulwark.description": "大地的甲壳包裹着你,额外增加护甲值。", + "effect.malum.gluttony": "暴食", + "effect.malum.gluttony.description": "你通过吞食弱者而变强,以饥饿为代价增加魔法熟练度。", + "effect.malum.grim_certainty": "诡秘之必然", + "effect.malum.grim_certainty.description": "宙界重斧不停地振荡,它的下一击必定能造成暴击。", + "effect.malum.ifrits_embrace": "火灵之拥", + "effect.malum.ifrits_embrace.description": "火焰的温暖拥怀包裹了你的灵魂,治愈你灼伤的疤痕。", + "effect.malum.imminent_deliverance": "挽魂将临", + "effect.malum.imminent_deliverance.description": "挽魂锋镰不停地振荡,它的下一击必定能造成暴击。", + "effect.malum.miners_rage": "矿工之怒", + "effect.malum.miners_rage.description": "光耀加固了你的工具,提升挖掘速度与攻击速度。", + "effect.malum.poseidons_grasp": "海神之握", + "effect.malum.poseidons_grasp.description": "你为寻得强大力量而展臂远触,增加触及半径与物品拾取距离。", + "effect.malum.reactive_shielding": "反应护盾", + "effect.malum.reactive_shielding.description": "符文的力量令你的护甲值和盔甲韧性增加了十分之一。", + "effect.malum.rejected": "受拒", + "effect.malum.sacrificial_empowerment": "献祭权能", + "effect.malum.sacrificial_empowerment.description": "符文的力量额外给予了你镰刀熟练度。", + "effect.malum.silenced": "静默", + "effect.malum.silenced.description": "你遭到了静默,魔法能力被完全压制。", + "effect.malum.wicked_intent": "邪恶意图", + "effect.malum.wicked_intent.description": "你为有力反击对手而整装待发,下一次挥动镰刀会砍出近乎不可能的连斩。", + "effect.malum.zephyrs_courage": "西风之勇", + "effect.malum.zephyrs_courage.description": "西风推动着你前进,提升移动速度。", + "enchantment.malum.animated": "舞刃", + "enchantment.malum.animated.desc": "增加镰刀的攻击速度。", + "enchantment.malum.ascension": "飞腾", + "enchantment.malum.ascension.desc": "允许使用镰刀向上推进玩家,同时推开周围敌人。", + "enchantment.malum.haunted": "缚灵", + "enchantment.malum.haunted.desc": "增加武器的魔法伤害。", + "enchantment.malum.rebound": "回旋", + "enchantment.malum.rebound.desc": "允许将镰刀像回旋镖一样扔出。", + "enchantment.malum.replenishing": "速续", + "enchantment.malum.replenishing.desc": "使用法杖造成近战伤害时减少其远程攻击的冷却。", + "enchantment.malum.spirit_plunder": "精魂劫掠", + "enchantment.malum.spirit_plunder.desc": "增加击杀敌人时的精魂掉落。", + "entity.malum.auric_flame_bolt": "灵气火焰束", + "entity.malum.draining_bolt": "侵蚀能量束", + "entity.malum.etheric_nitrate": "灵火硝石", + "entity.malum.hex_bolt": "咒术束", + "entity.malum.hidden_blade_delayed_impact": "隐藏锋刃延迟打击", + "entity.malum.natural_spirit": "天然精魂", + "entity.malum.pneuma_void": "魂息虚空", + "entity.malum.runewood_boat": "符文木船", + "entity.malum.scythe_boomerang": "镰刀回旋镖", + "entity.malum.soulwood_boat": "灵魂木船", + "entity.malum.thrown_gluttony": "掷出的暴食聚液", + "entity.malum.vivid_nitrate": "耀艳硝石", + "item.malum.accelerating_inlay": "加速衬层", + "item.malum.aerial_spirit": "澄空精魂", + "item.malum.alchemical_calx": "炼金矿尘", + "item.malum.alchemical_impetus": "炼金促符", + "item.malum.aluminum_impetus": "铝促符", + "item.malum.aluminum_node": "铝结点", + "item.malum.ancient_weave": "古代织物", + "item.malum.anomalous_design": "异常构造件", + "item.malum.aqueous_spirit": "碧水精魂", + "item.malum.arcane_charcoal": "奥术木炭", + "item.malum.arcane_charcoal_fragment": "奥术木炭碎块", + "item.malum.arcane_spirit": "奥术精魂", + "item.malum.astral_weave": "星灵织物", + "item.malum.auric_embers": "灵气余焰", + "item.malum.belt_of_the_limitless": "界限无存腰带", + "item.malum.belt_of_the_magebane": "巫灾腰带", + "item.malum.belt_of_the_prospector": "勘探腰带", + "item.malum.belt_of_the_starved": "饥馁者腰带", + "item.malum.blazing_diode": "烈焰二极管", + "item.malum.blazing_quartz": "烈焰石英", + "item.malum.blazing_quartz_fragment": "烈焰石英碎块", + "item.malum.blighted_gunk": "腐枯物质", + "item.malum.calcified_blight": "钙化腐枯物质", + "item.malum.charcoal_fragment": "木炭碎块", + "item.malum.coal_fragment": "煤炭碎块", + "item.malum.complete_design": "完整构造件", + "item.malum.catalyst_lobber": "促焰投具", + "item.malum.concentrated_gluttony": "暴食聚液", + "item.malum.copper_impetus": "铜促符", + "item.malum.copper_node": "铜结点", + "item.malum.copper_nugget": "铜粒", + "item.malum.cornered_weave": "指挥官织物", + "item.malum.cracked_alchemical_impetus": "碎裂的炼金促符", + "item.malum.cracked_aluminum_impetus": "碎裂的铝促符", + "item.malum.cracked_copper_impetus": "碎裂的铜促符", + "item.malum.cracked_gold_impetus": "碎裂的金促符", + "item.malum.cracked_iron_impetus": "碎裂的铁促符", + "item.malum.cracked_lead_impetus": "碎裂的铅促符", + "item.malum.cracked_nickel_impetus": "碎裂的镍促符", + "item.malum.cracked_osmium_impetus": "碎裂的锇促符", + "item.malum.cracked_silver_impetus": "碎裂的银促符", + "item.malum.cracked_tin_impetus": "碎裂的锡促符", + "item.malum.cracked_uranium_impetus": "碎裂的铀促符", + "item.malum.cracked_zinc_impetus": "碎裂的锌促符", + "item.malum.creative_scythe": "创造模式镰刀", + "item.malum.crude_scythe": "粗制镰刀", + "item.malum.crushed_brilliance": "粉碎经验晶", + "item.malum.crushed_soulstone": "粉碎灵魂石", + "item.malum.cthonic_gold": "深岩珍金", + "item.malum.cthonic_gold_fragment": "深岩珍金碎片", + "item.malum.cursed_sap": "诅咒树脂", + "item.malum.cursed_sapball": "诅咒树脂球", + "item.malum.dreaded_weave": "恐惧织物", + "item.malum.earthen_spirit": "大地精魂", + "item.malum.edge_of_deliverance": "挽魂锋镰", + "item.malum.elaborate_brooch": "精致胸针", + "item.malum.eldritch_spirit": "邪术精魂", + "item.malum.encyclopedia_arcana": "奥术全典", + "item.malum.encyclopedia_esoterica": "奥秘全典", + "item.malum.erosion_scepter": "侵蚀权杖", + "item.malum.esoteric_spool": "隐秘线轴", + "item.malum.filled_spirit_jar": "装有精魂的精魂罐", + "item.malum.fused_consciousness": "融合意识", + "item.malum.gilded_belt": "镀金腰带", + "item.malum.gilded_ring": "镀金戒指", + "item.malum.glass_brooch": "玻璃胸针", + "item.malum.gluttonous_brooch": "暴食胸针", + "item.malum.gold_impetus": "金促符", + "item.malum.gold_node": "金结点", + "item.malum.grim_talc": "阴冷骨石", + "item.malum.hallowed_gold_ingot": "神圣金锭", + "item.malum.hallowed_gold_nugget": "神圣金粒", + "item.malum.hex_ash": "咒灰", + "item.malum.impurity_stabilizer": "杂质稳定器", + "item.malum.infernal_spirit": "狱火精魂", + "item.malum.intricate_assembly": "繁复组件", + "item.malum.iron_impetus": "铁促符", + "item.malum.iron_node": "铁结点", + "item.malum.lamplighters_tongs": "明灯夹钳", + "item.malum.lead_impetus": "铅促符", + "item.malum.lead_node": "铅结点", + "item.malum.living_flesh": "鲜活血肉", + "item.malum.malignant_lead": "恶念之铅", + "item.malum.malignant_pewter_ingot": "恶念白镴锭", + "item.malum.malignant_pewter_nugget": "恶念白镴粒", + "item.malum.malignant_pewter_plating": "恶念白镴衬板", + "item.malum.malignant_stronghold_boots": "恶念要塞靴子", + "item.malum.malignant_stronghold_chestplate": "恶念要塞胸甲", + "item.malum.malignant_stronghold_helmet": "恶念要塞头盔", + "item.malum.malignant_stronghold_leggings": "恶念要塞护腿", + "item.malum.mechanical_weave_v1": "机械织物V1", + "item.malum.mechanical_weave_v2": "机械织物V2", + "item.malum.mending_diffuser": "修补弥散器", + "item.malum.mnemonic_fragment": "忆念残片", + "item.malum.mnemonic_hex_staff": "忆念咒术法杖", + "item.malum.music_disc_aesthetica": "音乐唱片", + "item.malum.music_disc_aesthetica.desc": "Kultik - Aesthetica", + "item.malum.music_disc_arcane_elegy": "音乐唱片", + "item.malum.music_disc_arcane_elegy.desc": "Kultik - Arcane Elegy", + "item.malum.natural_quartz": "天然石英", + "item.malum.necklace_of_blissful_harmony": "福乐和谐项链", + "item.malum.necklace_of_the_hidden_blade": "隐藏锋刃项链", + "item.malum.necklace_of_the_mystic_mirror": "神秘透镜项链", + "item.malum.necklace_of_the_narrow_edge": "精准镰刃项链", + "item.malum.necklace_of_the_watcher": "监视者项链", + "item.malum.nickel_impetus": "镍促符", + "item.malum.nickel_node": "镍结点", + "item.malum.null_slate": "虚无板石", + "item.malum.ornate_necklace": "华丽项链", + "item.malum.ornate_ring": "华丽戒指", + "item.malum.osmium_impetus": "锇促符", + "item.malum.osmium_node": "锇结点", + "item.malum.poppet": "巫毒人偶", + "item.malum.prismatic_focus_lens": "海晶聚焦透镜", + "item.malum.raw_brilliance": "粗经验晶", + "item.malum.raw_soulstone": "粗灵魂石", + "item.malum.refined_brilliance": "精制经验晶", + "item.malum.refined_soulstone": "精制灵魂石", + "item.malum.ring_of_alchemical_mastery": "炼金纯熟戒指", + "item.malum.ring_of_arcane_prowess": "奥术才智戒指", + "item.malum.ring_of_curative_talent": "疗愈魔能戒指", + "item.malum.ring_of_desperate_voracity": "渴求贪食戒指", + "item.malum.ring_of_echoing_arcana": "奥能回响戒指", + "item.malum.ring_of_esoteric_spoils": "隐秘掠夺戒指", + "item.malum.ring_of_growing_flesh": "增生血肉戒指", + "item.malum.ring_of_gruesome_concentration": "可厌聚集戒指", + "item.malum.ring_of_manaweaving": "织魔戒指", + "item.malum.ring_of_the_demolitionist": "爆破师戒指", + "item.malum.ring_of_the_endless_well": "无底渊井戒指", + "item.malum.ring_of_the_hoarder": "囤积者戒指", + "item.malum.ritual_shard": "灵仪碎片", + "item.malum.rotting_essence": "腐朽精华", + "item.malum.rune_of_aliment_cleansing": "病痛祓除符文", + "item.malum.rune_of_bolstering": "强心符文", + "item.malum.rune_of_culling": "屠戮符文", + "item.malum.rune_of_dexterity": "敏捷符文", + "item.malum.rune_of_fervor": "狂烈符文", + "item.malum.rune_of_haste": "急迫符文", + "item.malum.rune_of_idle_restoration": "随息再生符文", + "item.malum.rune_of_igneous_solace": "火炎慰藉符文", + "item.malum.rune_of_loyalty": "忠诚符文", + "item.malum.rune_of_motion": "运动符文", + "item.malum.rune_of_reactive_shielding": "反应护盾符文", + "item.malum.rune_of_reinforcement": "灵固符文", + "item.malum.rune_of_sacrificial_empowerment": "献祭权能符文", + "item.malum.rune_of_spell_mastery": "法术精通符文", + "item.malum.rune_of_the_aether": "空境符文", + "item.malum.rune_of_the_arena": "竞斗符文", + "item.malum.rune_of_the_hells": "狱界符文", + "item.malum.rune_of_the_heretic": "邪异信徒符文", + "item.malum.rune_of_the_seas": "碧海符文", + "item.malum.rune_of_toughness": "韧性符文", + "item.malum.rune_of_twinned_duration": "效期倍增符文", + "item.malum.rune_of_unnatural_stamina": "反常耐力符文", + "item.malum.rune_of_volatile_distortion": "扭曲无常符文", + "item.malum.rune_of_warding": "守护符文", + "item.malum.runewood_boat": "符文木船", + "item.malum.runewood_tablet": "符文木符板", + "item.malum.runic_brooch": "符文胸针", + "item.malum.runic_sap": "符文树脂", + "item.malum.runic_sapball": "符文树脂球", + "item.malum.sacred_spirit": "神圣精魂", + "item.malum.shielding_apparatus": "盾御器件", + "item.malum.silver_impetus": "银促符", + "item.malum.silver_node": "银结点", + "item.malum.soul_hunter_boots": "灵魂猎手靴子", + "item.malum.soul_hunter_cloak": "灵魂猎手斗篷", + "item.malum.soul_hunter_leggings": "灵魂猎手护腿", + "item.malum.soul_hunter_robe": "灵魂猎手长袍", + "item.malum.soul_of_a_scythe": "镰刀之魂", + "item.malum.soul_stained_steel_axe": "魂染钢斧", + "item.malum.soul_stained_steel_boots": "魂染钢靴子", + "item.malum.soul_stained_steel_chestplate": "魂染钢胸甲", + "item.malum.soul_stained_steel_helmet": "魂染钢头盔", + "item.malum.soul_stained_steel_hoe": "魂染钢锄", + "item.malum.soul_stained_steel_ingot": "魂染钢锭", + "item.malum.soul_stained_steel_knife": "魂染钢刀", + "item.malum.soul_stained_steel_leggings": "魂染钢护腿", + "item.malum.soul_stained_steel_nugget": "魂染钢粒", + "item.malum.soul_stained_steel_pickaxe": "魂染钢镐", + "item.malum.soul_stained_steel_plating": "魂染钢衬板", + "item.malum.soul_stained_steel_scythe": "魂染钢镰刀", + "item.malum.soul_stained_steel_shovel": "魂染钢锹", + "item.malum.soul_stained_steel_sword": "魂染钢剑", + "item.malum.soulwood_boat": "灵魂木船", + "item.malum.soulwood_tablet": "灵魂木符板", + "item.malum.soulwoven_pouch": "魂织布袋", + "item.malum.soulwoven_silk": "魂织绸缎", + "item.malum.spectral_lens": "灵魂透镜", + "item.malum.spectral_optic": "灵魂视镜", + "item.malum.splash_of_gluttony": "喷溅型暴食聚液", + "item.malum.staff_of_the_auric_flame": "灵气火焰法杖", + "item.malum.stellar_mechanism": "星辰机件", + "item.malum.tainted_rock_tablet": "污秽石符板", + "item.malum.tin_impetus": "锡促符", + "item.malum.tin_node": "锡结点", + "item.malum.token_of_gratitude": "感恩代币", + "item.malum.tophat": "高顶礼帽", + "item.malum.totemic_staff": "图腾法杖", + "item.malum.tuning_fork": "调谐音叉", + "item.malum.tyrving": "提尔锋", + "item.malum.umbral_spirit": "幽影精魂", + "item.malum.uranium_impetus": "铀促符", + "item.malum.uranium_node": "铀结点", + "item.malum.void_salts": "虚空盐", + "item.malum.void_tablet": "虚空石符板", + "item.malum.warp_flux": "扭曲能流", + "item.malum.warping_engine": "扭曲引擎", + "item.malum.weight_of_worlds": "宙界重斧", + "item.malum.wicked_spirit": "邪恶精魂", + "item.malum.zinc_impetus": "锌促符", + "item.malum.zinc_node": "锌结点", + "item.malum.ace_prideweave": "无性恋骄傲织物", + "item.malum.agender_prideweave": "无性别骄傲织物", + "item.malum.aro_prideweave": "无浪漫倾向骄傲织物", + "item.malum.aroace_prideweave": "无浪漫倾向无性恋骄傲织物", + "item.malum.bi_prideweave": "双性恋骄傲织物", + "item.malum.demiboy_prideweave": "部分男性骄傲织物", + "item.malum.demigirl_prideweave": "部分女性骄傲织物", + "item.malum.enby_prideweave": "非二元性别骄傲织物", + "item.malum.gay_prideweave": "男同性恋骄傲织物", + "item.malum.genderfluid_prideweave": "性别流体骄傲织物", + "item.malum.genderqueer_prideweave": "性别酷儿骄傲织物", + "item.malum.intersex_prideweave": "双性人骄傲织物", + "item.malum.lesbian_prideweave": "女同性恋骄傲织物", + "item.malum.pan_prideweave": "泛性恋骄傲织物", + "item.malum.plural_prideweave": "多重人格骄傲织物", + "item.malum.poly_prideweave": "多重性别骄傲织物", + "item.malum.pride_prideweave": "彩虹骄傲织物", + "item.malum.trans_prideweave": "跨性别骄傲织物", + "itemGroup.malum_arcane_construct": "灵灾丨奥术建构", + "itemGroup.malum_basis_of_magic": "灵灾丨魔法基础", + "itemGroup.malum_cosmetics": "灵灾丨自我表达", + "itemGroup.malum_metallurgic_magics": "灵灾丨冶金魔法", + "itemGroup.malum_natural_wonders": "灵灾丨生于奥法", + "itemGroup.malum_ritual_shards": "灵灾丨灵仪碎片", + "itemGroup.malum_void_chronicles": "灵灾丨虚空通史", + "malum.effect.curio.always_sprint": "疾跑一直可用", + "malum.effect.curio.attacked_resistance": "受击时获得伤害抗性", + "malum.effect.curio.better_conduit_power": "潮涌能量给予大量正面效果", + "malum.effect.curio.bigger_explosions": "增强爆炸效果", + "malum.effect.curio.burning_resistance": "着火时获得伤害抗性", + "malum.effect.curio.crits": "暴击", + "malum.effect.curio.eat_rotten": "腐败的食物更加可口", + "malum.effect.curio.enchanted_explosions": "爆炸带有%s魔咒", + "malum.effect.curio.enhanced_maneuvers": "增强回旋和飞腾魔咒", + "malum.effect.curio.erratic_damage": "攻击伤害随机变化", + "malum.effect.curio.explosion_drops_collected": "自动收集爆炸掉落物", + "malum.effect.curio.explosions_spare_valuables": "避免爆炸伤到贵重物品", + "malum.effect.curio.extend_positive_effect": "延长正面效果持续时间", + "malum.effect.curio.fervor": "提升挖掘速度", + "malum.effect.curio.friendly_enemies": "减少激怒敌人的可能", + "malum.effect.curio.full_health_fake_collection": "攻击满生命值目标时触发收获精魂时的效果", + "malum.effect.curio.growing_gluttony": "食用腐败食物时延长暴食效果持续时间", + "malum.effect.curio.hunger_drain": "持续消耗饥饿值", + "malum.effect.curio.low_health_speed": "低生命值时提升速度", + "malum.effect.curio.negative": "-%s", + "malum.effect.curio.no_sweep": "禁止镰刀横扫攻击", + "malum.effect.curio.pacifist_recharge": "使用镰刀后冷却延长", + "malum.effect.curio.passive_healing": "持续恢复生命值", + "malum.effect.curio.positive": "+%s", + "malum.effect.curio.rotten_gluttony": "食用腐败的食物给予暴食效果", + "malum.effect.curio.scythe_chain": "镰刀连续击杀时增强", + "malum.effect.curio.scythe_counterattack": "受击造成镰刀猛烈反击", + "malum.effect.curio.shorten_negative_effect": "缩短负面效果持续时间", + "malum.effect.curio.silence": "静默攻击者", + "malum.effect.curio.soul_ward_complete_absorption": "灵魂护盾吸收所有伤害", + "malum.effect.curio.soul_ward_escalating_integrity": "灵魂护盾在接近破碎时获得稳固度", + "malum.effect.curio.soul_ward_long_shatter_cooldown": "灵魂护盾破碎后需长时间才可恢复", + "malum.effect.curio.soul_ward_magic_resilience": "灵魂护盾魔法韧性", + "malum.effect.curio.spirits_add_health": "收获精魂时给予额外生命值", + "malum.effect.curio.spirits_extend_effect": "收获精魂时延长药水持续时间", + "malum.effect.curio.spirits_gluttony": "收获精魂时给予暴食效果", + "malum.effect.curio.spirits_heal": "收获精魂时恢复生命值", + "malum.effect.curio.spirits_weave_mana": "收获精魂时恢复灵魂护盾", + "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "收集精魂时恢复法术魔力 [铁之魔法书]", + "malum.effect.curio.spirits_weave_resonance": "收集精魂时增强奥术谐振", + "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "收集精魂时减少法术冷却 [铁之魔法书]", + "malum.effect.curio.spirits_xp": "收获精魂时给予经验", + "malum.effect.edge_of_deliverance_crit": "后续攻击必定暴击", + "malum.effect.edge_of_deliverance_unpowered_attack": "非暴击的攻击造成的伤害较少", + "malum.effect.soul_based_damage": "造成灵魂魔法伤害", + "malum.effect.weight_of_worlds_crit": "攻击有可能变为暴击", + "malum.effect.weight_of_worlds_kill": "击杀后下一次攻击必定暴击", + "malum.gui.augment.installed": "装载增强件时:", + "malum.gui.augment.slot": "槽位:", + "malum.gui.augment.type.augment": "增强件", + "malum.gui.augment.type.core_augment": "核心增强件", + "malum.gui.crucible.attribute.chain_focusing_chance": "连锁聚焦概率", + "malum.gui.crucible.attribute.focusing_speed": "聚焦速度", + "malum.gui.crucible.attribute.fortune_chance": "时运概率", + "malum.gui.crucible.attribute.fuel_usage_rate": "燃料使用速率", + "malum.gui.crucible.attribute.instability": "失稳风险", + "malum.gui.crucible.attribute.restoration_chance": "修复概率", + "malum.gui.crucible.attribute.shielding_chance": "盾御概率", + "malum.gui.crucible.attribute.tuning_potency": "调谐强度", + "malum.gui.crucible.attribute.weakest_boost": "最弱属性增益", + "malum.gui.rite.aerial_rite": "运动仪式", + "malum.gui.rite.aqueous_rite": "忠诚仪式", + "malum.gui.rite.arcane_rite": "无向仪式", + "malum.gui.rite.earthen_rite": "守护仪式", + "malum.gui.rite.infernal_rite": "急迫仪式", + "malum.gui.rite.sacred_rite": "治疗仪式", + "malum.gui.rite.wicked_rite": "衰朽仪式", + "malum.gui.rite.corrupted_aerial_rite": "空境仪式", + "malum.gui.rite.corrupted_aqueous_rite": "碧海仪式", + "malum.gui.rite.corrupted_arcane_rite": "释缚仪式", + "malum.gui.rite.corrupted_earthen_rite": "竞斗仪式", + "malum.gui.rite.corrupted_infernal_rite": "狱界仪式", + "malum.gui.rite.corrupted_sacred_rite": "滋养仪式", + "malum.gui.rite.corrupted_wicked_rite": "赋能仪式", + "malum.gui.rite.greater_aerial_rite": "重力仪式", + "malum.gui.rite.greater_aqueous_rite": "抽液仪式", + "malum.gui.rite.greater_earthen_rite": "摧毁仪式", + "malum.gui.rite.greater_infernal_rite": "烧炼仪式", + "malum.gui.rite.greater_sacred_rite": "催生仪式", + "malum.gui.rite.greater_wicked_rite": "驱魔仪式", + "malum.gui.rite.corrupted_greater_aerial_rite": "舒缓仪式", + "malum.gui.rite.corrupted_greater_aqueous_rite": "溺水仪式", + "malum.gui.rite.corrupted_greater_earthen_rite": "成岩仪式", + "malum.gui.rite.corrupted_greater_infernal_rite": "加速仪式", + "malum.gui.rite.corrupted_greater_sacred_rite": "淫欲仪式", + "malum.gui.rite.corrupted_greater_wicked_rite": "屠戮仪式", + "malum.gui.rite.category.aura": "灵气", + "malum.gui.rite.category.directional_block_effect": "方向方块效果", + "malum.gui.rite.category.living_entity_effect": "活体实体效果", + "malum.gui.rite.category.one_time_effect": "单次触发效果", + "malum.gui.rite.category.radial_block_effect": "径向方块效果", + "malum.gui.rite.coverage": "范围:", + "malum.gui.rite.type": "类型:", + "malum.gui.rite.effect": "效果:", + "malum.gui.rite.medium": "属极:", + "malum.gui.rite.medium.runewood": "符文木", + "malum.gui.rite.medium.soulwood": "灵魂木", + "malum.gui.ritual.cthonic_exchange": "Cthonic Exchange", + "malum.gui.ritual.grotesque_expulsion": "Grotesque Expulsion", + "malum.gui.ritual.hexing_transmission": "Hexing Transmission", + "malum.gui.ritual.idle_mending": "Idle Mending", + "malum.gui.ritual.manabound_enhancement": "Manabound Enhancement", + "malum.gui.ritual.marine_spoil": "Marine Spoil", + "malum.gui.ritual.terran_unearthing": "Terran Unearthing", + "malum.gui.ritual.tier": "灵仪等级:", + "malum.gui.ritual.tier.bright": "Bright", + "malum.gui.ritual.tier.dim": "Dim", + "malum.gui.ritual.tier.faded": "Faded", + "malum.gui.ritual.tier.radiant": "Radiant", + "malum.gui.ritual.tier.vague": "Vague", + "malum.gui.ritual.tier.vivid": "Vivid", + "malum.gui.ritual.type": "灵仪类型:", + "malum.gui.ritual.warped_time": "Warped Time", + "malum.jei.runeworking": "符文工艺", + "malum.jei.spirit_focusing": "精魂聚焦", + "malum.jei.spirit_infusion": "精魂灌注", + "malum.jei.spirit_repair": "精魂修复", + "malum.jei.spirit_rite": "精魂仪式", + "malum.jei.spirit_transmutation": "释缚仪式", + "malum.jei.weeping_well": "哭泣之井", + "malum.spirit.description.aerial": "澄空精魂", + "malum.spirit.description.aqueous": "碧水精魂", + "malum.spirit.description.arcane": "奥术精魂", + "malum.spirit.description.earthen": "大地精魂", + "malum.spirit.description.eldritch": "邪术精魂", + "malum.spirit.description.infernal": "狱火精魂", + "malum.spirit.description.sacred": "神圣精魂", + "malum.spirit.description.stored_soul": "其中灵魂拥有:", + "malum.spirit.description.stored_spirit": "装有:", + "malum.spirit.description.umbral": "幽影精魂", + "malum.spirit.description.wicked": "邪恶精魂", + "malum.spirit.flavour.aerial": "轻盈", + "malum.spirit.flavour.aqueous": "易适", + "malum.spirit.flavour.arcane": "基本", + "malum.spirit.flavour.earthen": "稳固", + "malum.spirit.flavour.eldritch": "隐秘", + "malum.spirit.flavour.infernal": "光耀", + "malum.spirit.flavour.sacred": "单纯", + "malum.spirit.flavour.umbral": "对反", + "malum.spirit.flavour.wicked": "恶毒", + "malum.subtitle.a_soul_shatters": "灵魂:被粉碎", + "malum.subtitle.aerial_magic_swooshes": "澄空魔法:呼啸", + "malum.subtitle.aesthetica": "Aesthetica", + "malum.subtitle.alchemical_trinket_equipped": "炼金护符:装备", + "malum.subtitle.arcana_codex_closed": "奥术全典:关闭", + "malum.subtitle.arcana_codex_opened": "奥术全典:打开", + "malum.subtitle.arcana_entry_closed": "奥术全典:关闭条目", + "malum.subtitle.arcana_entry_opened": "奥术全典:打开条目", + "malum.subtitle.arcana_page_flipped": "奥术全典:翻页", + "malum.subtitle.arcana_sweetener_evil": "奥术全典:邪异条目", + "malum.subtitle.arcana_sweetener_normal": "奥术全典:普通条目", + "malum.subtitle.arcana_transition_evil": "奥术全典:邪异转化", + "malum.subtitle.arcana_transition_normal": "奥术全典:普通转化", + "malum.subtitle.arcane_charcoal_block_break": "方块:被破坏", + "malum.subtitle.arcane_charcoal_block_hit": "方块:损坏中", + "malum.subtitle.arcane_charcoal_block_place": "方块:被放置", + "malum.subtitle.arcane_charcoal_block_step": "脚步声", + "malum.subtitle.arcane_elegy": "Arcane elegy", + "malum.subtitle.arcane_rock_break": "方块:被破坏", + "malum.subtitle.arcane_rock_bricks_break": "方块:被破坏", + "malum.subtitle.arcane_rock_bricks_hit": "方块:损坏中", + "malum.subtitle.arcane_rock_bricks_place": "方块:被放置", + "malum.subtitle.arcane_rock_bricks_step": "脚步声", + "malum.subtitle.arcane_rock_hit": "方块:损坏中", + "malum.subtitle.arcane_rock_place": "方块:被放置", + "malum.subtitle.arcane_rock_step": "脚步声", + "malum.subtitle.arcane_whispers": "奥术能量:沙沙作响", + "malum.subtitle.auric_flame_motif": "灵气火焰束:呼啸", + "malum.subtitle.blazing_quartz_block_break": "方块:被破坏", + "malum.subtitle.blazing_quartz_block_hit": "方块:损坏中", + "malum.subtitle.blazing_quartz_block_place": "方块:被放置", + "malum.subtitle.blazing_quartz_block_step": "脚步声", + "malum.subtitle.blazing_quartz_ore_break": "方块:被破坏", + "malum.subtitle.blazing_quartz_ore_place": "方块:被放置", + "malum.subtitle.blight_reacts": "腐枯物质:发生反应", + "malum.subtitle.blight_reacts_faintly": "腐枯物质:发生轻微反应", + "malum.subtitle.brilliance_block_break": "方块:被破坏", + "malum.subtitle.brilliance_block_hit": "方块:损坏中", + "malum.subtitle.brilliance_block_place": "方块:被放置", + "malum.subtitle.brilliance_block_step": "脚步声", + "malum.subtitle.calcified_blight_break": "方块:被破坏", + "malum.subtitle.calcified_blight_hit": "方块:损坏中", + "malum.subtitle.calcified_blight_place": "方块:被放置", + "malum.subtitle.calcified_blight_step": "脚步声", + "malum.subtitle.catalyst_lobber_fired": "促焰投具:发射", + "malum.subtitle.catalyst_lobber_locked": "促焰投具:上锁", + "malum.subtitle.catalyst_lobber_primed": "促焰投具:装填", + "malum.subtitle.catalyst_lobber_unlocked": "促焰投具:解锁", + "malum.subtitle.cloth_trinket_equipped": "布匹护符:装备", + "malum.subtitle.completed_ritual_ambience": "Completed ritual ambience", + "malum.subtitle.concentrated_gluttony_drink": "暴食聚液:被饮用", + "malum.subtitle.crucible_augment_applied": "坩埚增强件:装载", + "malum.subtitle.crucible_augment_removed": "坩埚增强件:移除", + "malum.subtitle.cthonic_gold_break": "方块:被破坏", + "malum.subtitle.cthonic_gold_place": "方块:被放置", + "malum.subtitle.deepslate_soulstone_break": "方块:被破坏", + "malum.subtitle.deepslate_soulstone_hit": "方块:损坏中", + "malum.subtitle.deepslate_soulstone_place": "方块:被放置", + "malum.subtitle.deepslate_soulstone_step": "脚步声", + "malum.subtitle.draining_motif": "侵蚀能量束:蚕食", + "malum.subtitle.echoing_ring_absorbs": "奥能回响戒指:吸收", + "malum.subtitle.edge_of_deliverance_cuts": "挽魂锋镰:挥砍", + "malum.subtitle.edge_of_deliverance_sweeps": "挽魂锋镰:横扫", + "malum.subtitle.ether_break": "方块:被破坏", + "malum.subtitle.ether_place": "方块:被放置", + "malum.subtitle.flesh_ring_absorbs": "增生血肉戒指:吸收", + "malum.subtitle.gilded_trinket_equipped": "镀金护符:装备", + "malum.subtitle.gruesome_ring_feeds": "可厌聚集戒指:进食", + "malum.subtitle.hallowed_gold_break": "方块:被破坏", + "malum.subtitle.hallowed_gold_hit": "方块:损坏中", + "malum.subtitle.hallowed_gold_place": "方块:被放置", + "malum.subtitle.hallowed_gold_step": "脚步声", + "malum.subtitle.hidden_blade_charged": "隐藏锋刃:充能", + "malum.subtitle.hidden_blade_disrupted": "隐藏锋刃:被干扰", + "malum.subtitle.hidden_blade_primed": "隐藏锋刃:充能完成", + "malum.subtitle.hidden_blade_unleashed": "隐藏锋刃:释能", + "malum.subtitle.hungry_belt_feeds": "饥馁者腰带:喂食", + "malum.subtitle.impetus_takes_damage": "促符:受损", + "malum.subtitle.malignant_metal_motif": "恶念金属:谐鸣", + "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", + "malum.subtitle.ornate_trinket_equipped": "华丽护符:装备", + "malum.subtitle.pedestal_item_inserted": "物品台:放入物品", + "malum.subtitle.pedestal_item_picked_up": "物品台:取出物品", + "malum.subtitle.pedestal_spirit_inserted": "物品台:放入精魂", + "malum.subtitle.pedestal_spirit_picked_up": "物品台:取出精魂", + "malum.subtitle.quartz_cluster_block_break": "方块:被破坏", + "malum.subtitle.quartz_cluster_block_hit": "方块:损坏中", + "malum.subtitle.quartz_cluster_block_place": "方块:被放置", + "malum.subtitle.quartz_cluster_block_step": "脚步声", + "malum.subtitle.rejected_by_the_unknown": "未知存在:拒绝", + "malum.subtitle.repair_pylon_begins_repairing": "修复基柱:开始修复", + "malum.subtitle.repair_pylon_eagerly_hums": "修复基柱:高声嗡鸣", + "malum.subtitle.repair_pylon_finishes_repairing": "修复基柱:修复完成", + "malum.subtitle.ritual_absorbs_item": "Ritual absorbs item", + "malum.subtitle.ritual_absorbs_spirit": "Ritual absorbs spirit", + "malum.subtitle.ritual_beginning_ambience": "Ritual beginning ambience", + "malum.subtitle.ritual_begins": "Ritual begins", + "malum.subtitle.ritual_completed": "Ritual completed", + "malum.subtitle.ritual_evolution_ambience": "Ritual evolution ambience", + "malum.subtitle.ritual_evolves": "Ritual evolves", + "malum.subtitle.ritual_forms": "Ritual forms", + "malum.subtitle.rune_trinket_equipped": "符文护符:装备", + "malum.subtitle.runewood_break": "方块:被破坏", + "malum.subtitle.runewood_button_click_off": "符文木按钮:弹起", + "malum.subtitle.runewood_button_click_on": "符文木按钮:按下", + "malum.subtitle.runewood_door_close": "符文木门:关闭", + "malum.subtitle.runewood_door_open": "符文木门:打开", + "malum.subtitle.runewood_fence_gate_close": "符文木栅栏门:关闭", + "malum.subtitle.runewood_fence_gate_open": "符文木栅栏门:打开", + "malum.subtitle.runewood_hanging_sign_break": "方块:被破坏", + "malum.subtitle.runewood_hanging_sign_hit": "方块:损坏中", + "malum.subtitle.runewood_hanging_sign_place": "方块:被放置", + "malum.subtitle.runewood_hanging_sign_step": "脚步声", + "malum.subtitle.runewood_hit": "方块:损坏中", + "malum.subtitle.rotten_trinket_equipped": "腐朽护符:装备", + "malum.subtitle.runewood_leaves_break": "方块:被破坏", + "malum.subtitle.runewood_leaves_hit": "方块:损坏中", + "malum.subtitle.runewood_leaves_place": "方块:被放置", + "malum.subtitle.runewood_leaves_step": "脚步声", + "malum.subtitle.runewood_place": "方块:被放置", + "malum.subtitle.runewood_pressure_plate_click_off": "符文木压力板:弹起", + "malum.subtitle.runewood_pressure_plate_click_on": "符文木压力板:压下", + "malum.subtitle.runewood_step": "脚步声", + "malum.subtitle.runewood_trapdoor_close": "符文木活板门:关闭", + "malum.subtitle.runewood_trapdoor_open": "符文木活板门:打开", + "malum.subtitle.runic_workbench_crafts": "符文工作台:合成", + "malum.subtitle.scythe_caught": "镰刀:被接住", + "malum.subtitle.scythe_cuts": "镰刀:挥砍", + "malum.subtitle.scythe_spins_happily": "镰刀:欢快地飞旋", + "malum.subtitle.scythe_sweeps": "镰刀:横扫", + "malum.subtitle.scythe_thrown": "镰刀:抛出", + "malum.subtitle.scythe_user_ascends": "镰刀手:飞腾", + "malum.subtitle.shielding_apparatus_shields": "盾御器件:防御", + "malum.subtitle.song_of_the_void": "虚空之歌", + "malum.subtitle.soul_stained_steel_break": "方块:被破坏", + "malum.subtitle.soul_stained_steel_hit": "方块:损坏中", + "malum.subtitle.soul_stained_steel_place": "方块:被放置", + "malum.subtitle.soul_stained_steel_step": "脚步声", + "malum.subtitle.soul_ward_charged": "灵魂护盾:恢复", + "malum.subtitle.soul_ward_damaged": "灵魂护盾:损失", + "malum.subtitle.soul_ward_depleted": "灵魂护盾:耗尽", + "malum.subtitle.soul_ward_grows": "灵魂护盾:增长", + "malum.subtitle.soulstone_break": "方块:被破坏", + "malum.subtitle.soulstone_hit": "方块:损坏中", + "malum.subtitle.soulstone_place": "方块:被放置", + "malum.subtitle.soulstone_step": "脚步声", + "malum.subtitle.soulwood_break": "方块:被破坏", + "malum.subtitle.soulwood_button_click_off": "灵魂木按钮:弹起", + "malum.subtitle.soulwood_button_click_on": "灵魂木按钮:按下", + "malum.subtitle.soulwood_door_close": "灵魂木门:关闭", + "malum.subtitle.soulwood_door_open": "灵魂木门:打开", + "malum.subtitle.soulwood_fence_gate_close": "灵魂木栅栏门:关闭", + "malum.subtitle.soulwood_fence_gate_open": "灵魂木栅栏门:打开", + "malum.subtitle.soulwood_hanging_sign_break": "方块:被破坏", + "malum.subtitle.soulwood_hanging_sign_hit": "方块:损坏中", + "malum.subtitle.soulwood_hanging_sign_place": "方块:被放置", + "malum.subtitle.soulwood_hanging_sign_step": "脚步声", + "malum.subtitle.soulwood_hit": "方块:损坏中", + "malum.subtitle.soulwood_leaves_break": "方块:被破坏", + "malum.subtitle.soulwood_leaves_hit": "方块:损坏中", + "malum.subtitle.soulwood_leaves_place": "方块:被放置", + "malum.subtitle.soulwood_leaves_step": "脚步声", + "malum.subtitle.soulwood_place": "方块:被放置", + "malum.subtitle.soulwood_pressure_plate_click_off": "灵魂木压力板:弹起", + "malum.subtitle.soulwood_pressure_plate_click_on": "灵魂木压力板:压下", + "malum.subtitle.soulwood_step": "脚步声", + "malum.subtitle.soulwood_trapdoor_close": "灵魂木活板门:关闭", + "malum.subtitle.soulwood_trapdoor_open": "灵魂木活板门:打开", + "malum.subtitle.spirit_altar_absorbs_item": "精魂祭坛:吸收物品", + "malum.subtitle.spirit_altar_completes_infusion": "精魂祭坛:灌注完成", + "malum.subtitle.spirit_altar_infuses": "精魂祭坛:灌注", + "malum.subtitle.spirit_altar_speeds_up": "精魂祭坛:加速", + "malum.subtitle.spirit_crucible_completes_focusing": "精魂坩埚:聚焦完成", + "malum.subtitle.spirit_crucible_focuses": "精魂坩埚:聚焦", + "malum.subtitle.spirit_engraved": "精魂:铭刻", + "malum.subtitle.spirit_mote_created": "精魂聚块:制造", + "malum.subtitle.spirit_picked_up": "精魂:被捡拾", + "malum.subtitle.staff_charged": "法杖:充能完毕", + "malum.subtitle.staff_fires": "法杖:发射", + "malum.subtitle.staff_powers_up": "法杖:充能", + "malum.subtitle.staff_sizzles": "法杖:嘶嘶", + "malum.subtitle.staff_strikes": "法杖:攻击", + "malum.subtitle.the_deep_beckons": "深渊:召唤", + "malum.subtitle.the_heavens_sing": "天空:歌唱", + "malum.subtitle.the_unknown_weeps": "未知存在:涕泣", + "malum.subtitle.the_void_heart_beats": "虚空:心跳声", + "malum.subtitle.totem_charges": "图腾:充能", + "malum.subtitle.totemic_rite_activated": "图腾仪式:激活", + "malum.subtitle.totemic_rite_cancelled": "图腾仪式:失效", + "malum.subtitle.tuning_fork_tinkers": "调谐音叉:校准", + "malum.subtitle.tyrving_slashes_twice": "提尔锋:二次挥砍", + "malum.subtitle.void_eats_gunk": "虚空:吸收腐枯物质", + "malum.subtitle.void_transmutation": "虚空嬗变", + "malum.subtitle.void_trinket_equipped": "虚空护符:装备", + "malum.subtitle.voracious_ring_feeds": "渴求贪食戒指:进食", + "malum.subtitle.warping_engine_reverberates": "扭曲引擎:共振", + "malum.subtitle.weavers_workbench_weaves": "织物工作台:编织", + "malum.subtitle.weight_of_worlds_cuts": "宙界重斧:挥砍", + "tetra.improvement.malum.soul_strike.description": "制造物品所用的材料让物品能够击碎灵魂", + "tetra.improvement.malum.soul_strike.name": "灵魂重击", + "tetra.material.hallowed_gold": "神圣金", + "tetra.material.hallowed_gold.prefix": "神圣金", + "tetra.material.runewood": "符文木", + "tetra.material.runewood.prefix": "符文木", + "tetra.material.soul_stained_steel": "魂染钢", + "tetra.material.soul_stained_steel.prefix": "魂染钢", + "tetra.material.soulwood": "灵魂木", + "tetra.material.soulwood.prefix": "灵魂木", + "tetra.material.spirit_fabric": "精魂布匹", + "tetra.material.spirit_fabric.prefix": "精魂布匹", + "tetra.material.tainted_rock": "污秽石", + "tetra.material.tainted_rock.prefix": "污秽石", + "tetra.material.twisted_rock": "扭曲石", + "tetra.material.twisted_rock.prefix": "扭曲石", + + + "malum.gui.book.entry.introduction": "介绍", + "malum.gui.book.entry.introduction.description": "论灵魂的本质", + "malum.gui.book.entry.page.headline.introduction": "介绍", + "malum.gui.book.entry.page.text.introduction.1": "“世上所有的生物都有灵魂。灵 魂是意识,是形体的动力,也是 物质与魔法的交汇。形体和灵魂 代表我们的存在,灵魂之于奥法 领域,正如形体之于物理世界。”", + "malum.gui.book.entry.page.text.introduction.2": "我貌似发现了某种怪异的事物: 一种迄今未有记载的魔法形式。 若是放弃学习魔法的机会,便不 能称自己为魔法师。在此手札 ——《奥术全典》之中,我会记 录我对这种力量的研究,希冀于 详尽记载所有相关知识。", + "malum.gui.book.entry.page.text.introduction.3": "这一神秘学派操纵的能量似乎植 根于灵魂。更确切地说,是灵魂 的能量,是构成我们每一个人的 意愿与脉动。", + "malum.gui.book.entry.page.text.introduction.4": "到目前为止,我所描述的还只是 基础。但我发现了某种方法,能 将灵魂的脉动分离出来,并凝聚 为物质;我称这些物质为“精魂 晶体”。这便是我研究的基石。", + "malum.gui.book.entry.page.text.introduction.5": "被凝聚的灵魂的本质会影响晶体 的性质。每个灵魂都独一无二, 形成的晶体也种类各异。我相信 这种晶体就是研究的突破。", + + "malum.gui.book.entry.spirit_crystals": "精魂晶体", + "malum.gui.book.entry.spirit_crystals.description": "物质与魔法", + "malum.gui.book.entry.page.headline.spirit_crystals": "精魂晶体", + "malum.gui.book.entry.page.text.spirit_crystals.1": "灵魂因其难以捉摸而出名。证明 它的存在颇为困难,就连最为渊 博的神秘使都要阅读文献才能稍 有了解。这也正是精魂魔法的独 特之处:不需要藉由宏伟巨大的 构件和深奥隐秘的技艺去实际看 到灵魂,只要把它摧毁掉就够了。", + "malum.gui.book.entry.page.text.spirit_crystals.2": "有种材料是摧毁灵魂的必需之 物,我命名为“灵魂石”。在精 制之前,它的表现相对平庸;但 剥除其中杂质之后,它似乎就 ……和世界相异。凭借以其为核 心的刀,我就应该能抢在灵魂消 散之前击毁形体,同时也将灵魂 击碎为能量。", + "malum.gui.book.entry.page.text.spirit_crystals.3": "正如前文所说,这些能量的某种 “频率”各不相同。若生物燃烧 发光,其灵魂则会反映那种光耀; 若生物适应力强,其灵魂也会与 其一般易适。有时,这种能量不 会表现出任何倾向性,而只余造 物本身的脉动。这种晶体仍待深 入研究学习。", + + "malum.gui.book.entry.runewood": "符文树", + "malum.gui.book.entry.runewood.description": "奥术橡树", + "malum.gui.book.entry.page.headline.runewood": "符文树", + "malum.gui.book.entry.page.text.runewood.1": "符文树是魔法与自然的奇异结合 体,且相当常见。它十分美观, 但我更重视其实用性。符文树为 魔法所浸润,也因此可作为奥法 的基础材料。", + "malum.gui.book.entry.page.text.runewood.2": "这种树主要出现于宽阔的平原, 森林中也有它们的身影。这种树 最显著的特征便是其树叶,它们 的颜色是明快的橙黄色。", + "malum.gui.book.entry.page.headline.runewood.arcane_charcoal": "奥术木炭", + "malum.gui.book.entry.page.text.runewood.arcane_charcoal.1": "正如其为魔法所融注,符文木烧 成的木炭因其奥术层面的炽热而 比普通木炭燃烧得更持久。这也 使其在烧炼方面相当有用。", + "malum.gui.book.entry.page.headline.runewood.runic_sap": "神圣树脂", + "malum.gui.book.entry.page.text.runewood.runic_sap.1": "符文树常会在其树干外沿内积累 黏性树脂。此时剥去其树皮就可 瓶装这种树脂,从而制成具有再 生效果的饮品。", + "malum.gui.book.entry.page.text.runewood.runic_sap.2": "这种树脂也可制成树脂球,产物 在大多数配方中是黏液球的平替。 也可将其制成具有相当黏性的方 块。", + + "malum.gui.book.entry.natural_quartz": "天然石英", + "malum.gui.book.entry.natural_quartz.description": "深岩之下", + "malum.gui.book.entry.page.headline.natural_quartz": "天然石英", + "malum.gui.book.entry.page.text.natural_quartz.1": "天然石英,恰如其名,是天然形 成的下界石英等价物质。它的用 途大多与下界石英相同。它十分 稀有,可在地底深处发现,常会 形成晶洞。", + + "malum.gui.book.entry.blazing_quartz": "烈焰石英", + "malum.gui.book.entry.blazing_quartz.description": "引燃", + "malum.gui.book.entry.page.headline.blazing_quartz": "烈焰石英", + "malum.gui.book.entry.page.text.blazing_quartz.1": "于常理而言,形如下界的地方必 有可燃物质,而烈焰石英就是这 种物质。它和煤炭类似,甚至也 能用来制造火把。尽管它相对平 凡,它的用处也不算少。", + + "malum.gui.book.entry.brilliance": "经验晶", + "malum.gui.book.entry.brilliance.description": "经验物质", + "malum.gui.book.entry.page.headline.brilliance": "经验晶", + "malum.gui.book.entry.page.text.brilliance.1": "我常听到“才智”这一术语,指 的是其他人口中的经验。它与灵 魂的链接并不牢固,但它是灵魂 的一部分,且可收集起来并重新 利用于附魔和修复。", + "malum.gui.book.entry.page.text.brilliance.2": "大部分人不知道的是,它也能 凝聚出物理形态。我曾听过流言 称它们会从矿石中掉出来,但最 可靠的来源是灵魂消散处的小型 矿石簇,灵魂遗留的经验会刻于 岩石之上。", + "malum.gui.book.entry.spirit_minerals.reexamination": "再次审视:灵魂石与经验晶", + "malum.gui.book.entry.spirit_minerals.reexamination.description": "不只是奥术能量", + "malum.gui.book.entry.page.headline.spirit_minerals.reexamination": "再次审视:精魂矿物", + "malum.gui.book.entry.page.text.spirit_minerals.reexamination.1": "我现在已经知晓奥术能量具有有 意义的物理性质。我可用其制造 法杖,也许还能造出更多事物。 但是灵魂石和经验晶……据我所 知,除去符文木,其他所有我接 触过的奥能相关基础材料,其结 构中要么有精魂晶体融注,要么 就有精魂晶体排列结构。", + "malum.gui.book.entry.page.text.spirit_minerals.reexamination.2": "虚无板石的物理性质与灵魂石完 全一致,这一事实意味着更为深 奥的法则的存在。我假定灵魂石 和经验晶在奥术能量谐振的方面 上类似,它们内在能量的构造精 度远超我的测量极限。也就是说, 物品与奥术能量的交互行为只 是……物体形态的特异表现?我 不知道如何自行制造这些材料, 但要是可以的话……", + + "malum.gui.book.entry.cthonic_gold": "深岩珍金", + "malum.gui.book.entry.cthonic_gold.description": "融以奥能", + "malum.gui.book.entry.page.headline.cthonic_gold": "深岩珍金", + "malum.gui.book.entry.page.text.cthonic_gold.1": "深岩珍金是一种奇异而非常有用 的金属。它的物理外观与金无二, 但性质却大相径庭。这种矿石可 在地下的深板岩岩层中寻得,它 埋藏于满是金矿石的矿脉之中。", + "malum.gui.book.entry.page.text.cthonic_gold.2": "深岩珍金的外形与黄铁矿十分相 似,但密度与黄金一致。大地和 狱火奥术能量以难以想象的方式 与物理结构相互结合,这种奇怪 合金的独特性质也就由此而来。 此时奥术能量和金属通常不会相 互反应,至少我在实验中完全没 见过反应现象。", + "malum.gui.book.entry.page.text.cthonic_gold.3": "作为物质与非物质的融合产物, 这种材料便可以说是两大领域之 间的桥梁与门径。也许也可以是 这道门径的守卫?它的存在完全 是物质的,但奥术能量也接纳了 它。", + "malum.gui.book.entry.page.text.cthonic_gold.4": "我目前还不太清楚这种金属有何 用处,但谁又能说性质如此异常 的材料没有用途呢?", + "malum.gui.book.entry.cthonic_gold.reexamination": "再次审视:深岩珍金", + "malum.gui.book.entry.cthonic_gold.reexamination.description": "旧物质的新法则", + "malum.gui.book.entry.page.headline.cthonic_gold.reexamination": "再次审视:深岩珍金", + "malum.gui.book.entry.page.text.cthonic_gold.reexamination.1": "我现在知道我为何无法制成深岩 珍金了:我不理解它背后的法则。 精魂晶体融入物质并非仅有深岩 珍金一例。也许我能强令精魂晶 体进入并构成物体的内部结构, 由此可造出类似的“天然”奥术 能量合金。", + "malum.gui.book.entry.page.text.cthonic_gold.reexamination.2": "我需要找到能让精魂晶体穿过固 态物质的方法;或者要在空气之 外的介质中,大致复刻精魂罐中 晶体形成的过程。这两种方法都 有可能造出深岩珍金,也许还能 造出更多东西。很多、很多新东 西。", + + "malum.gui.book.entry.soulstone": "灵魂石", + "malum.gui.book.entry.soulstone.description": "异相", + "malum.gui.book.entry.page.headline.soulstone": "灵魂石", + "malum.gui.book.entry.page.text.soulstone.1": "有时,物质也会被充入灵魂的能 量,虽然物质本身没有灵魂。", + "malum.gui.book.entry.page.text.soulstone.2": "这正是灵魂魔法的基础——为无 魂之物附魂。灵魂石是一种奥法 性质超越物理性质的矿物,精制 后在我研究的魔法中用途很多。 它会强烈辐射出魔法能量。", + + "malum.gui.book.entry.scythes": "镰刀", + "malum.gui.book.entry.scythes.description": "收获", + "malum.gui.book.entry.page.headline.scythes": "镰刀", + "malum.gui.book.entry.page.text.scythes.1": "在多次尝试失败之后,我成功将 灵魂石嵌入了武器,并能稳定地 收割精魂晶体了。它修长的刀刃 为重击灵魂前形体的死亡留足了 时间,也给予了它大范围横扫攻 击的能力。它不如剑那样锋利, 但就我的需求来说足够优秀。", + "malum.gui.book.entry.page.text.scythes.2": "从前要谨慎劳苦的实验才能做到 的事,镰刀只需几秒就能完成。 我击杀的怪物的灵魂应击破碎, 也将些许色泽浓郁的物质——精 魂晶体——送到了我的手上。终 于,我的研究可以正式开始了。", + + "malum.gui.book.entry.scythes.enchanting": "为镰刀附魔", + "malum.gui.book.entry.scythes.enchanting.description": "剥开灵魂皮囊的两种方式", + "malum.gui.book.entry.page.headline.scythes.enchanting": "为镰刀附魔", + "malum.gui.book.entry.page.text.scythes.enchanting.1": "附魔镰刀的基础操作和其他我用 过的武器工具没有不同。而因其 性质有所差别,它自然也拥有独 属于自身的一套魔咒,对耐久等 其他魔咒的接受度则和剑一致。", + "malum.gui.book.entry.page.headline.scythes.enchanting.haunted": "缚灵", + "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "显然,灵魂石会与灵魂产生反 应。其用途中最粗狂最简单的, 即是暴力:和打碎玻璃板一样击 碎灵魂。若是将灵魂石的奥术能 量凝聚起来,镰刀对灵魂的挥砍 便能更加有力,甚至在斩击之余 还能损伤形体。", + "malum.gui.book.entry.page.headline.scythes.enchanting.rebound": "回旋", + "malum.gui.book.entry.page.text.scythes.enchanting.rebound.1": "镰刀的本职是收割。这是它存在 的目的,也就可以利用。它的斩 击真的需要我亲自挥出吗?若是 妥善使用其锋刃作为武器的目的, 即能让其在某种意义上自行挥砍, 就和扔出回旋镖差不多。魔咒越 强,可再次抛出前的等待时间就 越短。", + "malum.gui.book.entry.page.headline.scythes.enchanting.spirit_plunder": "精魂劫掠", + "malum.gui.book.entry.page.text.scythes.enchanting.spirit_plunder.1": "镰刀并不完美。镰刃击杀和灵魂 石起效时刻之间总会有部分灵魂 消散。但只要给镰刃附魔,就可 减少这种损耗,从而凝聚更多灵 魂。不过,这一过程也会损伤灵 魂石,并导致镰刀耐久度下降。", + "malum.gui.book.entry.page.headline.scythes.enchanting.ascension": "飞腾", + "malum.gui.book.entry.page.text.scythes.enchanting.ascension.1": "在象征学说中有一个象征义颇为 有趣:工具能够“养育”和“升 举”人类。文明的基石是食物, 食物又需要镰刀收割。若是利用 镰刀作为工具的一面,我就能 ……呃,“升举”我自己。对敌 人来说,我用来维持自身飞腾的 风和刀刃一样锋利。此魔咒与回 旋相斥,两者的作用可以说是完 全相悖。", + "malum.gui.book.entry.page.headline.scythes.enchanting.animated": "舞刃", + "malum.gui.book.entry.page.text.scythes.enchanting.animated.1": "能量若可被聚焦,则也可被分 散。有趣的是,若是将本应聚焦 起来供给缚灵魔咒的能量分散到 整个镰刀,那么武器的所有部位 都会获得某种“轻盈”的概念, 其斩击速度也会得到提升。", + + "malum.gui.book.entry.spirit_infusion": "精魂灌注", + "malum.gui.book.entry.spirit_infusion.description": "奇迹造物", + "malum.gui.book.entry.page.info.spirit_infusion": "精魂灌注。\n需向精魂祭坛放入主物品和精魂晶体。", + "malum.gui.book.entry.page.info.spirit_infusion.item": "其他物品需放在附近的物品台或物品基座中。", + "malum.gui.book.entry.page.info.spirit_infusion.spirit": "精魂晶体应当直接放入精魂祭坛。", + "malum.gui.book.entry.page.headline.spirit_infusion": "精魂灌注", + "malum.gui.book.entry.page.text.spirit_infusion.1": "我以将符文木的自然魔法作为基 底,设计了一座用于法术研究基 础的祭坛——精魂祭坛。它是等 式的另一端,是奥术能量的用途。 只需将奥术能量融入物品,再用 这种能量影响其他灌注过程,就 是研究的起点了。", + "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果灌注中要用到其他 物品,则需将其置于某种符文木 物品台上。物品台需在祭坛四格 之内才能正常工作。", + "malum.gui.book.entry.page.text.spirit_infusion.3": "所有奥术能量就位之后,晶体内 的能量就会开始流入中央的物品 内。其他要融合的物品也会在这 一过程中被拉入其中。待所有吸 收过程结束,灌注的产物便会成 型。不过,这一过程$i确实/$相当缓 慢……", + "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "咒灰", + "malum.gui.book.entry.page.text.spirit_infusion.hex_ash.1": "灌注所得的第一种产物是一种粉 末,我以其颜色称其“咒灰”。 它是一种简单而有用的砂粉,其 中硝石和硫磺大都被原始奥术能 量嬗变殆尽,余下的是碳和反应 物的混合品。", + "malum.gui.book.entry.page.headline.spirit_infusion.living_flesh": "鲜活血肉", + "malum.gui.book.entry.page.text.spirit_infusion.living_flesh.1": "第二种产物,为了理解精魂如何 作用于活体物质,我制成了…… $i一些东西/$,我现在称其为“鲜活 血肉”。它是一种令人反胃的肉 质碎块,完全不适合人类食用。 它的用途也犹未可知。", + "malum.gui.book.entry.page.headline.spirit_infusion.alchemical_calx": "炼金矿尘", + "malum.gui.book.entry.page.text.spirit_infusion.alchemical_calx.1": "最后,我制成了一种实验性底 物,称作“炼金矿尘”。其质地 在普通情况下接近固态动物油脂, 但只需施加少量力,它就会显露 出强大的可塑性。这必然是一种 有用的材料。", + + "malum.gui.book.entry.esoteric_reaping": "隐秘收割", + "malum.gui.book.entry.esoteric_reaping.description": "残漏的魔法", + "malum.gui.book.entry.page.headline.esoteric_reaping": "隐秘收割", + "malum.gui.book.entry.page.text.esoteric_reaping.1": "生物死亡时,其灵魂便会消散。 这是个基础理论,且迄今已有大 量实例证明其正确。也有说法认 为,偶尔这种能量会在生物死亡 时残留于其形体,如此就能解释 它们掉落反应物的现象了。但这 一说法仍未被证明。", + "malum.gui.book.entry.page.text.esoteric_reaping.2": "但如今,有手中镰刀的协助,证 明这点非常容易。灵魂破碎时, 其能量会与残存的形体碰撞,哪 怕两者接触时间极为短暂也是如 此。这一现象似乎会催动强大的 反应,并导致某种变化的发生。", + "malum.gui.book.entry.page.text.esoteric_reaping.3": "我已发现四种由此过程诞生的反 应物,会在下文详细记述。总括 一下,僵尸之肉凝结为腐朽精华, 骷髅之骨晶化为阴冷骨石,幻翼 之翅绕转为星灵织物,末影人之 魔法固化为扭曲能流。", + "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "腐朽精华", + "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "在这种魔法的作用下,亡灵的血 肉会凝结为腐朽精华。这是一种 剧毒且污秽的物质,散发着死亡 的气息。", + "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "阴冷骨石", + "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "受此魔法影响,骨头会晶化为阴 冷骨石。这是一种用途较多的矿 物质,且也可捣碎为骨粉。", + "malum.gui.book.entry.page.headline.esoteric_reaping.astral_weave": "星灵织物", + "malum.gui.book.entry.page.text.esoteric_reaping.astral_weave.1": "幻翼的翅膜会因这种魔法而绕转 为星灵织物。这是一种神秘的布 匹,具有奇异的奥术性质。", + "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "扭曲能流", + "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "包裹着末影人的魔法固结为扭曲 能流。这是一种奇怪的精华,似 乎具有扭曲自然法则的能力。", + + "malum.gui.book.entry.primary_arcana": "基础奥术能量", + "malum.gui.book.entry.primary_arcana.description": "魔法的构件", + "malum.gui.book.entry.page.headline.primary_arcana.sacred": "神圣精魂", + "malum.gui.book.entry.page.text.primary_arcana.sacred.1": "神圣奥术能量对任何促进生命的 魔法都至关重要。它可被看作神 圣事物,格外有活力的生命的能 量,甚至是青春的单纯。它纯净 而未经污染,也因此十分有用。", + "malum.gui.book.entry.page.text.primary_arcana.sacred.2": "它是纯净的脉动,是对乐观的渴 望。它可在友善的、单纯的、起 源神圣的事物中寻得。", + "malum.gui.book.entry.page.headline.primary_arcana.wicked": "邪恶精魂", + "malum.gui.book.entry.page.text.primary_arcana.wicked.1": "邪恶奥术能量对生命有害。它追 求死亡与绝望,并会将生命扭曲 为其他形态。就连触碰这种晶体 都会让我的灵魂因疼痛而颤栗。", + "malum.gui.book.entry.page.text.primary_arcana.wicked.2": "它是腐化的脉动,是对苦痛的渴 望。它可在缺失生命的,或是为 恶意所扭曲的事物中寻得。", + "malum.gui.book.entry.page.headline.primary_arcana.arcane": "奥术精魂", + "malum.gui.book.entry.page.text.primary_arcana.arcane.1": "其他奥术能量都是灵魂的脉动, 但奥术精魂准确来说是奥能自身 的脉动。这种$b原始奥术能量/$没有 独特属性,而只是无向的精神力 量。", + "malum.gui.book.entry.page.text.primary_arcana.arcane.2": "它是创造的脉动,是所有事物的 最初法则。它可在将自身灵魂对 力量开放的,或是起源于那种力 量的事物中寻得。", + "malum.gui.book.entry.page.text.primary_arcana.arcane.3": "我推测这种奥术能量与其他能量 不同,会经时间融入灵魂。灵魂 的许多方面先天就已决定,独属 于你的脉动自初便与你同在。但 这种能量缺失脉动,也许它就是 与其他能量有所不同。毕竟,女 巫不是生来就是女巫。", + + "malum.gui.book.entry.elemental_arcana": "元素奥术能量", + "malum.gui.book.entry.elemental_arcana.description": "聚焦的魔法", + "malum.gui.book.entry.page.headline.elemental_arcana": "元素奥术能量", + "malum.gui.book.entry.page.headline.elemental_arcana.aerial": "澄空精魂", + "malum.gui.book.entry.page.text.elemental_arcana.aerial.1": "澄空奥术能量是所有元素能量中 最简单的。也正是其简单性赋予 了其实用性。我听过魔法师翱翔 于风,遨游于天的故事。若有奥 术能量能将这些故事化为现实, 澄空奥术能量当仁不让。", + "malum.gui.book.entry.page.text.elemental_arcana.aerial.2": "它是速度的脉动,是对奔跑翱翔 的渴望。它可在所有格外敏捷灵 活的事物中寻得。", + "malum.gui.book.entry.page.headline.elemental_arcana.earthen": "大地精魂", + "malum.gui.book.entry.page.text.elemental_arcana.earthen.1": "大地奥术能量也相对较为简单。 它适宜于力量,交融于自然和生 命力。若我希望增强自身,或是 重塑世界,大地奥术能量即为良 方。", + "malum.gui.book.entry.page.text.elemental_arcana.earthen.2": "它是稳定的脉动,是对不屈坚忍 的渴望。它可在所有不为外界改 变所动的事物中寻得。", + "malum.gui.book.entry.page.headline.elemental_arcana.infernal": "狱火精魂", + "malum.gui.book.entry.page.text.elemental_arcana.infernal.1": "狱火奥术能量较为复杂,但绝不 如它看上去那样邪恶。火焰确实 危险,但它也是光热之源。它能 轻易燃尽事物,一如它能轻松融 合事物。", + "malum.gui.book.entry.page.text.elemental_arcana.infernal.2": "它是光亮的脉动,是对燃烧的渴 望。它可在所有明亮闪耀的,和 大部分居于下界的事物中寻得。", + "malum.gui.book.entry.page.headline.elemental_arcana.aqueous": "碧水精魂", + "malum.gui.book.entry.page.text.elemental_arcana.aqueous.1": "最后一种,碧水奥术能量,它称 得上奇异。它适应性强,但仅凭 自身无法完成太多事。它给予对 海洋的亲和力,但除此之外的效 果则相对隐秘。", + "malum.gui.book.entry.page.text.elemental_arcana.aqueous.2": "它是变化的脉动,是对适应的渴 望。它可在所有展现这种适应性 的,和所有居于水中的事物中寻 得。", + + "malum.gui.book.entry.eldritch_arcana": "邪术能量", + "malum.gui.book.entry.eldritch_arcana.description": "有其作用力,必有其反作用力", + "malum.gui.book.entry.page.headline.eldritch_arcana": "邪术精魂", + "malum.gui.book.entry.page.text.eldritch_arcana.1": "邪术奥术能量对我来说是个谜。 它没有脉动,至少没有我能理解 的。而且,它的表现也与原始奥 术能量不同。它会改变,会激励, 会启迪……原始奥术能量仅能增 幅。这种……东西则能转化。", + "malum.gui.book.entry.page.text.eldritch_arcana.2": "我不理解是何种脉动产生的这种 奥术能量。我只在少数几种生物 中发现这种能量,而且能找到的 几种生物也都违背了常理。假如 一定要和原始奥术能量作比较, 就会推出邪术奥术能量是终结的 脉动,是所有事物的$i最终/$法则。\n\n我很讨厌这种念头。", + + "malum.gui.book.entry.altar_acceleration": "祭坛加速", + "malum.gui.book.entry.altar_acceleration.description": "方尖碑", + "malum.gui.book.entry.page.headline.altar_acceleration.runewood_obelisk": "符文木方尖碑", + "malum.gui.book.entry.page.text.altar_acceleration.runewood_obelisk.1": "精魂灌注,其必要性和累人性都 与日俱增,简单如制作一堆咒灰 都要耗上几分钟。而加速的方法 就藏在神圣金之中。将最多四座 由其制作的方尖碑放在祭坛周围, 就能以每座四分之一的比例加快 此过程的速度了。", + "malum.gui.book.entry.page.headline.altar_acceleration.brilliant_obelisk": "经验晶方尖碑", + "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "尽管其本身对灌注过程没有大 用,方尖碑的构造还可再加利用。 将神圣金换为经验晶,方尖碑便 会与附魔的才智谐和,从而提供 大量附魔力量,一座就可与五个 书架等同。", + + + "malum.gui.book.entry.spirit_metals.soul_stained_steel": "精魂金属,魂染钢", + "malum.gui.book.entry.spirit_metals.soul_stained_steel.description": "奥能精炼", + "malum.gui.book.entry.page.headline.spirit_metals.soul_stained_steel": "魂染钢", + "malum.gui.book.entry.page.text.spirit_metals.soul_stained_steel.1": "简而言之,铁很平凡。以灵魂石 调谐铁,就能制成一种$i同时/$与世 界同相又与世界异相的钢材。", + "malum.gui.book.entry.page.text.spirit_metals.soul_stained_steel.2": "任何由魂染钢制成的事物都天生 具有击碎灵魂的能力,不需要镰 刀那样的精密加工技艺辅助。但 直接穿上只用魂染钢制成的盔甲 相当危险,因为我的灵魂也会受 其影响。需要有一种反制措施。", + + "malum.gui.book.entry.spirit_metals.hallowed_gold": "精魂金属,神圣金", + "malum.gui.book.entry.spirit_metals.hallowed_gold.description": "奥能精炼", + "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold": "神圣金", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "人们常以金作为神秘研究的基 底,其天然的魔法传导性使其相 当有用。精魂奥术能量也不例外。 而只要使用神圣能量,就能增强 金的魔法传导性。", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.2": "神圣金的物理性质和金类似。将 本质单纯的奥术能量融入合金, 就能使其他奥术能量传导平稳, 有此性质的神圣金也正是我的研 究需要的绝佳导体。它还能用来 制造几种时尚的物品座。", + + "malum.gui.book.entry.spirit_metals.reexamination": "再次审视:精魂金属", + "malum.gui.book.entry.spirit_metals.reexamination.description": "异类法则", + "malum.gui.book.entry.page.headline.spirit_metals.reexamination": "再次审视:精魂金属", + "malum.gui.book.entry.page.text.spirit_metals.reexamination.1": "精魂金属中完全不存在奥术能量 的内在结构,但它们仍以同样的 方式与奥术能量交互。也许其中 有类似的构造,但如果真的存在, 我现有的仪器几乎没有一件能达 到如此精度。为何它会与我研究 过的石材完全不同,甚至连魂染 钢与灵魂石的结构都大相径庭?", + "malum.gui.book.entry.page.text.spirit_metals.reexamination.2": "这也许能解释深岩珍金中奥术能 量的由来,和精魂金属不同—— 深岩珍金可能是另一种现象的产 物。一种是与奥术能量“调谐” 的金属,另一种是物理上与之产 生的合金。我在想能否以相似手 段调谐其他金属……", + + "malum.gui.book.entry.spirit_jar": "精魂存储", + "malum.gui.book.entry.spirit_jar.description": "奥术档案馆", + "malum.gui.book.entry.page.headline.spirit_jar": "精魂罐", + "malum.gui.book.entry.page.text.spirit_jar.1": "神圣金的一种简单应用是精魂 罐。精魂的原始形态并无质量, 而将其锁存在神圣金下则是无视 物理限制存储的好方法。这种罐 子的容量近乎无限,但它们只能 存储单种精魂。", + + "malum.gui.book.entry.soulstained_scythe": "魂染钢镰刀", + "malum.gui.book.entry.soulstained_scythe.description": "收割", + "malum.gui.book.entry.page.headline.soulstained_scythe": "魂染钢镰刀", + "malum.gui.book.entry.page.text.soulstained_scythe.1": "若论收获精魂,曾经我制造的镰 刀相当有用,但也只是曾经。尽 管如此,它的实用性还是非常不 错的,与其全盘否定不如再加改 进。有了魂染钢的帮助,我就能 造出更为有效又保留镰刀优点的 武器了。", + + "malum.gui.book.entry.soulstained_armor": "魂染钢盔甲", + "malum.gui.book.entry.soulstained_armor.description": "精魂保护", + "malum.gui.book.entry.page.headline.soulstained_armor": "魂染钢盔甲", + "malum.gui.book.entry.page.text.soulstained_armor.1": "和魂染钢镰刀类似,我成功将普 通的铁盔甲改进为了魂染钢盔甲。 为避免直接接触这种金属导致的 灵魂损伤,我在金属内部安上了 扭曲石制成的衬板。", + "malum.gui.book.entry.page.text.soulstained_armor.2": "因其同时存在于物理和奥术领 域,魂染钢展现出了惊人的防御 属性。它能挡住来自两个领域的 攻击,我称这种效果为“灵魂护 盾”。效果受到干扰后的恢复需 要时间。其表现为额外的护甲值, 这种护甲值能完全吸收魔法伤害 并减弱物理伤害。", + "malum.gui.book.entry.page.text.soulstained_armor.3": "这种效果在本质上似乎与其他我 研究过的事物颇为相似,例如往 盔甲上刻符文,或是召来黑阳当 空。尽管形式上有所不同,但此 效果$i表面上/$似乎没有相应代价。 灵魂护盾的能量究竟是哪里来的?", + + "malum.gui.book.entry.spirit_trinkets": "精魂护符", + "malum.gui.book.entry.spirit_trinkets.description": "佩符戴饰", + "malum.gui.book.entry.page.headline.spirit_trinkets": "精魂护符", + "malum.gui.book.entry.page.text.spirit_trinkets.1": "许多魔法学派和平凡技艺流派都 会制造实用的护符。也有人称这 些物件为“饰品”(bauble)和 “奇异品”(curios)。我熔得 的金属本身便有实用属性,也因 此能支持更高级的设计。", + "malum.gui.book.entry.page.text.spirit_trinkets.2": "最简单的神圣金护符会保护佩戴 者,如同他们穿着薄甲一般;最 简单的魂染钢护符则会增加身上 盔甲的韧性。", + + "malum.gui.book.entry.reactive_trinkets": "反应护符", + "malum.gui.book.entry.reactive_trinkets.description": "利用收获", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_alchemical_mastery": "炼金纯熟戒指", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "通过某种炼金技巧,这枚戒指能 够操纵我血液中流动的药水。每 当收集到奥术能量时,戒指会滤 出部分负面效果,并延长正面效 果的持续时间。", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "疗愈魔能戒指", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "收获到精魂晶体时,此处记载的 护符便会起效,吸收残余的能量。 例如,在收获到奥术能量时,这 枚回复护符便会为我恢复一部分 生命。", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_manaweaving": "织魔戒指", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "灵魂护盾相当强大,但在当前的 状态下还难称尽善尽美。显著缺 陷之一便是恢复用时过长。为改 进这一点,我制成了一枚戒指, 收获到奥术能量就能加速灵魂护 盾的恢复。", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "奥术才智戒指", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "才智附于灵魂,又不似奥术能量 那样的脉动。它是随灵魂不断积 累的学识,也因此并非灵魂与生 俱来之物。就算是不伤及灵魂的 重击也能将其解离。", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "我也通过凝结出的经验晶制造出 了一枚戒指,它能将经验晶从我 收获的奥术能量中滤出,每当收 获到奥术能量便会给我一次经验 才智的爆发。", + + "malum.gui.book.entry.ring_of_esoteric_spoils": "隐秘掠夺戒指", + "malum.gui.book.entry.ring_of_esoteric_spoils.description": "生养众多", + "malum.gui.book.entry.page.headline.ring_of_esoteric_spoils": "隐秘掠夺戒指", + "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "收集大量奥术能量供给研究确实 会很累人。这枚戒指就能增加收 获的效率,每次击杀灵魂都能额 外收割一个精魂。但是,从某种 角度来说,“效率”一词有点站 不住脚。灵魂本身能量有限,我 是怎么收集到比那还多的能量的?", + + "malum.gui.book.entry.belt_of_the_starved": "饥馁者腰带", + "malum.gui.book.entry.belt_of_the_starved.description": "引导贪食", + "malum.gui.book.entry.page.headline.belt_of_the_starved": "饥馁者腰带", + "malum.gui.book.entry.page.text.belt_of_the_starved.1": "有时,收集得的奥术能量中会有 几缕残存的愿望与欲望。而再看 我平时所收割事物的本质,这种 思维情绪便通常会表现为饥饿、 淫欲,或者琐碎的忿恨。上述所 有杂质都可被利用,也可将其融 入我的魔法。", + "malum.gui.book.entry.page.text.belt_of_the_starved.2": "这么做也许会导致可预见的饥饿 感增幅,并在过程中迅速消耗饥 饿值。如此带来的魔法熟练度增 幅极为巨大,但是……方法本身 确实相当令人反胃。", + "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "渴求贪食戒指", + "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity.description": "扩大通路", + "malum.gui.book.entry.page.headline.belt_of_the_starved.ring_of_desperate_voracity": "渴求贪食戒指", + "malum.gui.book.entry.page.text.belt_of_the_starved.ring_of_desperate_voracity.1": "此戒指能稍微提高我对腐烂食物 的忍耐度,以从这些另类餐品中 搜刮出更多饥饿值和饱和度。通 常情况下,任何人都不会想吃这 些东西,但这枚戒指能够以此延 长饥馁者腰带给予的暴食效果。", + "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony": "暴食聚液", + "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony.description": "绕过限制", + "malum.gui.book.entry.page.headline.belt_of_the_starved.concentrated_gluttony": "暴食聚液", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "这些腐烂的食物远无法称得上美 味,我也越发感到厌烦。经由萃 炼精制,就能将腐烂味道在嘴里 停留的时间缩到最短,并给予我 暴食效果;每佩戴一件腐朽护符, 效果都会更强。完全消化依然还 要耗去几秒钟,但比起味道来说, 那可真是太好接受了。", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.2": "这种物质长得像药水,也因此和 药水一样,我做出了它的喷溅版 本。在击中目标后,瓶中的腐朽 物质会散布到附近,范围内所有 生物都能感受到它的好处。", + + "malum.gui.book.entry.necklace_of_the_narrow_edge": "精准镰刃项链", + "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "精准而锋利", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "精准镰刃", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "镰刀的横扫攻击是其亮点,取首 级如刈麦的能力更是无价,但这 也导致镰刀的单体伤害较低。此 项链会以神秘手段将攻击锋刃聚 合汇集,所有能量都导向至单个 目标,大大提升攻击伤害。", + + "malum.gui.book.entry.belt_of_the_prospector": "勘探腰带", + "malum.gui.book.entry.belt_of_the_prospector.description": "大地之宝", + "malum.gui.book.entry.page.headline.belt_of_the_prospector": "勘探腰带", + "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目 标,我常需要岩层中的各种宝藏。 此腰带可使地上的高价值物品免 受$i直接/$由我造成的爆炸的摧残, 并使这种爆炸破坏方块的效果与 时运 III的工具等同。", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "直入血脉", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", + "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "爆炸的本质是混乱。如若希望以 此收集资源,但前去取回物品又 太过劳累,这种混乱便不成问题。 这枚戒指会将爆炸与我的灵魂纠 缠,炸出的碎屑和战利品即能直 接出现在我的位置。", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist": "爆破师戒指", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist.description": "$b火力不足恐惧症/$", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_demolitionist": "爆破师戒指", + "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "如果普通的爆炸能量感觉不太 够,那就是你没有用出全力。这 枚戒指会增强爆炸,能有效解决 这一问题。", + + "malum.gui.book.entry.necklace_of_blissful_harmony": "福乐和谐项链", + "malum.gui.book.entry.necklace_of_blissful_harmony.description": "黎明遥遥无期", + "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "福乐和谐", + "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.1": "为专注于魔法技艺,我常需要平 和清明的心态。因此我设计了一 件工具,以有效引开他人的注意。 戴上此饰品后,我的行迹就将从 周围敌人的感知中隐去,从而降 低它们注意到我的概率。", + "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "进一步研究表明,这枚新护符似 乎对含有邪恶精魂的灵魂$i极为/$有 效。", + + + "malum.gui.book.entry.spirit_stones": "精魂石材", + "malum.gui.book.entry.spirit_stones.description": "奥能充盈", + "malum.gui.book.entry.page.headline.spirit_stones.tainted_rock": "污秽石", + "malum.gui.book.entry.page.text.spirit_stones.tainted_rock.1": "石头抗拒变化,但释缚灵魂的能 量亦无可抵挡。以原始奥术能量 强制使其产生变化,即可制成具 有实用魔法属性的石材。若用神 圣奥术能量为催化剂,则会形成 污秽石,一种能消解周围魔法的 石材。", + "malum.gui.book.entry.page.headline.spirit_stones.twisted_rock": "扭曲石", + "malum.gui.book.entry.page.text.spirit_stones.twisted_rock.1": "邪恶奥术能量的本质与神圣能量 迥异,其制成的石材亦是如此。 扭曲石大部分性质与污秽石相同, 不过它不会消解魔法,而只是将 其推离。这两种石材都能雕琢为 物品台座,就和和符文木一样。", + "malum.gui.book.entry.spirit_stones.reexamination": "再次审视:精魂石材", + "malum.gui.book.entry.spirit_stones.reexamination.description": "晶体结构的密铺", + "malum.gui.book.entry.page.headline.spirit_stones.reexamination": "再次审视:精魂石材", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.1": "似乎精魂晶体结构可以无限密 铺,至少邪恶和神圣晶体可以, 因为我拆解分析扭曲石和污秽石 样本后得出的结论就是这样。其 他精魂石材——换言之,密铺方 式——或许真的存在?很有可能。", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.2": "那些石材的性质又会是怎样?神 圣和邪恶能制得接受和排斥魔法 的石材……澄空和大地就能造出 移动和锁定魔法的石材?但这些 功能神圣金早已具备……狱火大 概能用来加速,碧水则可用于改 变,这两种石材也许会有用处。", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.3": "我应当还不具备剖析奥术、邪 术、幽影所成石材的能力。我仍 然没有理解它们所代表事物的完 全图景,因为目前我还无法对幽 影奥术能量进行破坏性测试。但 是,考虑到基岩位于虚空旁侧 ……也许基岩的不可破坏性就是 幽影石材的特性?", + + "malum.gui.book.entry.ether": "灵火", + "malum.gui.book.entry.ether.description": "风之色彩", + "malum.gui.book.entry.page.headline.ether": "灵火", + "malum.gui.book.entry.page.text.ether.1": "魔法师学徒的常见任务之一是制 造无需热源和燃料的火焰。这是 种测试魔法掌控力的方法,也常 用来检测规避自然现象的能力。 精魂魔法也当然能制造这种奇迹。", + "malum.gui.book.entry.page.text.ether.2": "灵火火焰的特殊之处就在于其与 颜色的相性。就如同给皮革染色, 我同样也能为灵火染色。它是种 光源,因此染上深色会降低其明 度,而非改变火焰的颜色。", + "malum.gui.book.entry.page.headline.ether.iridescent": "虹彩灵火", + "malum.gui.book.entry.page.text.ether.iridescent.1": "我并未止步于制成灵火,而是找 到了给灵火浸入第二种颜色的方 式,也由此创造出了虹彩灵火。 初制成时,这种灵火的基础颜色 便会锁死,也同时能染上$i第二种/$ 颜色。光则会在火焰尖端附近慢 慢由原有颜色变为新添的颜色。", + "malum.gui.book.entry.page.text.ether.iridescent.2": "不过,想给它染上合适的颜色可 是个难题。正如前文所言,灵火 变为虹彩灵火之后,其原有的颜 色就不可再次修改。尽管通常遇 不到这种问题,但给火焰染色时 还是注意小心为好。", + + "malum.gui.book.entry.soulwoven_silk": "魂织绸缎", + "malum.gui.book.entry.soulwoven_silk.description": "邪恶的织物", + "malum.gui.book.entry.page.headline.soulwoven_silk": "魂织绸缎", + "malum.gui.book.entry.page.text.soulwoven_silk.1": "魂织绸缎是一种轻盈而坚韧的材 料,可阻断精魂能量。尽管也有 其他材料有相同性质,魂织绸缎 与魔法的纽带也堪称独具特色。", + "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "为进一步研究和确认绸缎的阻断 性质,我根据已知的反应物和精 魂设计制造了一系列魂织旗帜。 悬挂后融入奥术能量,这些旗帜 便会发出暗淡的光;再放入一个 精魂晶体,这种光就将变得明亮。", + + "malum.gui.book.entry.soulwoven_pouch": "魂织布袋", + "malum.gui.book.entry.soulwoven_pouch.description": "臆想成真", + "malum.gui.book.entry.page.headline.soulwoven_pouch": "魂织布袋", + "malum.gui.book.entry.page.text.soulwoven_pouch.1": "在我的研究过程中,最累人的无 过于管理大量魔法反应物和残渣。 而为解决这一问题,我按照收纳 袋设计了魂织布袋。布袋渴求魔 法事物,其中为它们留出了更多 空间,还会自行搜寻物品并存入。", + + "malum.gui.book.entry.soulhunter_armor": "灵魂猎手盔甲", + "malum.gui.book.entry.soulhunter_armor.description": "形如玻璃", + "malum.gui.book.entry.page.headline.soulhunter_armor": "灵魂猎手盔甲", + "malum.gui.book.entry.page.text.soulhunter_armor.1": "精魂布匹能隔绝精魂能量,但也 不代表它只能用于阻隔魔法。这 套盔甲的设计就能聚焦魔法,从 而高效提升穿戴者的奥术能力。 然而,这种材料本身并不结实, 它的保护能力只与皮革衣物相当。", + + "malum.gui.book.entry.spirit_focusing": "精魂聚焦", + "malum.gui.book.entry.spirit_focusing.description": "神秘复制", + "malum.gui.book.entry.page.info.spirit_focusing": "精魂聚焦。\n需向精魂坩埚放入催化剂和精魂晶体。催化剂不会消耗,但会受损。", + "malum.gui.book.entry.page.info.spirit_focusing.spirit": "精魂晶体应当直接放入精魂坩埚。", + "malum.gui.book.entry.page.headline.spirit_focusing": "精魂聚焦", + "malum.gui.book.entry.page.text.spirit_focusing.1": "利用扭曲石和污秽石迥异的属 性,我创造了一个可汲取并聚焦 奥术能量的装置。此时若放入其 兼容的底物,就可用此过程产生 新事物。", + "malum.gui.book.entry.page.text.spirit_focusing.2": "最为基础的底物是炼金促符,和 我过去所见的某种物件非常相似。 只要往里注入奥术能量,再加上 少许矿灰,即可将其嬗变为全新 物质,但这一过程也会损伤促符。", + + "malum.gui.book.entry.focus_ashes": "尘灰生发", + "malum.gui.book.entry.focus_ashes.description": "制造粉状反应物", + "malum.gui.book.entry.page.headline.focus_ashes": "尘灰生发", + "malum.gui.book.entry.page.text.focus_ashes.1": "只要给炼金促符注入不同种的奥 术能量,就能制成各种粉状物质。 是简单而好用的奥术配方。", + + "malum.gui.book.entry.focus_crystals": "晶体创造", + "malum.gui.book.entry.focus_crystals.description": "制造不规则晶体", + "malum.gui.book.entry.page.headline.focus_crystals": "晶体创造", + "malum.gui.book.entry.page.text.focus_crystals.1": "只要给炼金促符注入不同种的奥 术能量,就能制成更多种平凡晶 体。", + + "malum.gui.book.entry.focus_metals": "金属魔艺", + "malum.gui.book.entry.focus_metals.description": "制造条状晶体", + "malum.gui.book.entry.page.headline.focus_metals": "金属魔艺", + "malum.gui.book.entry.page.text.focus_metals.1": "以硝石、硫磺、深岩珍金改变炼 金促符的组分,就可将其改造, 使其能形成纯度极高的金属结点。", + "malum.gui.book.entry.page.text.focus_metals.2": "这种方法的效率和速度都不算最 快,但肯定比全手动挖矿要好得 多。所有种类的金属结点都可在 任意熔炉内烧炼为金属粒,每个 结点相当于三分之二个锭。", + + "malum.gui.book.entry.crucible_acceleration": "坩埚加速", + "malum.gui.book.entry.crucible_acceleration.description": "加温加热", + "malum.gui.book.entry.page.headline.crucible_acceleration": "坩埚加速", + "malum.gui.book.entry.page.text.crucible_acceleration.1": "精魂坩埚有其短处:速度较慢。 将奥术能量聚集至中央物品需要 时间。这也并非毫无理由,大多 数物质承受不了那么快的能流, 过载催化剂也容易导致其破损。", + "malum.gui.book.entry.page.text.crucible_acceleration.2": "然而,若以神秘方式加热催化 剂,就可以减轻这种排斥现象, 同时加快聚集的速度。这正是精 魂催化器的用途。但这也并不是 完美方案,不稳定性常会使催化 剂产生非必要的损伤。", + "malum.gui.book.entry.page.text.crucible_acceleration.3": "坩埚周围每座启动的催化器均会 加快聚集的速度,最多接受八座。 不过,失稳风险也会与催化器数 成比例增加,可能导致催化剂受 到额外非必要的损伤。", + + "malum.gui.book.entry.arcane_restoration": "奥术复原", + "malum.gui.book.entry.arcane_restoration.description": "神秘修复", + "malum.gui.book.entry.page.info.spirit_repair": "精魂修复。\n需向修复基柱放入修复用材料和精魂晶体。", + "malum.gui.book.entry.page.info.spirit_repair.damaged": "受损物品需放在附近的物品台、物品基座、精魂坩埚中。", + "malum.gui.book.entry.page.info.spirit_repair.spirit": "精魂晶体应当直接放入修复基柱。", + "malum.gui.book.entry.page.headline.arcane_restoration": "奥术复原", + "malum.gui.book.entry.page.text.arcane_restoration.1": "精魂坩埚有一个怪癖比较烦人 ——它会破坏与其交互的工具。 就算使用坩埚时代价不可避免, 我也宁可选择分期支付。我设计 了这座叫“修复基柱”的仪器, 以在工具损坏时修复它们。", + "malum.gui.book.entry.page.text.arcane_restoration.2": "修复基柱的运作需要大量奥术能 量,以及可用来修复的合适材料。 备齐物品之后,基柱会搜索附近 物品台、物品基座、精魂坩埚中 受损的物品。理论上来说,应该 可以$i只/$使用奥术能量修复物品…… 但目前也只是理论。", + "malum.gui.book.entry.arcane_restoration.tool_repair": "修复工具", + "malum.gui.book.entry.arcane_restoration.tool_repair.description": "钢铁的修复", + "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "修复工具", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "", + + + "malum.gui.book.entry.mote_making": "奥能聚块的制作", + "malum.gui.book.entry.mote_making.description": "崇拜立方体", + "malum.gui.book.entry.page.headline.mote_making": "奥能聚块的制作", + "malum.gui.book.entry.page.text.mote_making.1": "精魂晶体发出的微光奇异而神 秘,增强这种辉光又会怎么样呢? 明灯夹钳就很适合这件事,一手 持夹钳,另一手持精魂晶体,即 可制造一个“奥能聚块”。", + "malum.gui.book.entry.page.text.mote_making.2": "这些奥能聚块是纯净的奥术能量 的凝聚体,外部有一小层守护魔 法,用以防止外溢。它在魔法中 近乎无用,但当作灯来看非常美 观。", + + "malum.gui.book.entry.spirited_glass": "融魂玻璃", + "malum.gui.book.entry.spirited_glass.description": "不太适合当镜片", + "malum.gui.book.entry.page.headline.spirited_glass": "融魂玻璃", + "malum.gui.book.entry.page.text.spirited_glass.1": "我设计了一套简单而美观的玻 璃,由精魂晶体染色,再镶入铁 制的框架。融入其中的力量“规 整”了组成玻璃的粒子;而原始 和邪术奥术能量没有倾向,它们 和产物都带有混沌的意味。但不 管怎么说,这些玻璃看上去都很 有意思。", + + + "malum.gui.book.entry.crucible_augmentation": "坩埚增强", + "malum.gui.book.entry.crucible_augmentation.description": "调整调谐器", + "malum.gui.book.entry.page.headline.crucible_augmentation": "坩埚增强", + "malum.gui.book.entry.page.text.crucible_augmentation.1": "精魂坩埚具有深厚的潜能,但大 部分都没能发挥出来。炼金矿尘 制成的各种核心就能激发出它的 潜能,我将这种过程称作“增 强”。", + "malum.gui.book.entry.page.text.crucible_augmentation.2": "每种增强件都有独特效果,放入 精魂催化器,或在精魂坩埚中放 最多四个即可生效。使用多个同 种增强件即可叠加效果。", + "malum.gui.book.entry.page.text.crucible_augmentation.3": "为方便增强过程的实操,我特地 改造了一件音叉。手持调谐音叉 就可查看独属坩埚的回响和其上 的各增强件。不仅如此,对坩埚 使用调谐音叉时,还可选择一种 属性进行提升,但同时其他属性 会略有下降。", + + "malum.gui.book.entry.mending_diffuser": "修补弥散器", + "malum.gui.book.entry.mending_diffuser.description": "已死的疤痕组织", + "malum.gui.book.entry.page.headline.mending_diffuser": "修补弥散器", + "malum.gui.book.entry.page.text.mending_diffuser.1": "修补弥散器,以鲜活血肉作为自 然生命恢复的通感锚点。在完成 一次聚焦循环后,加装有它的坩 埚有概率少量修复任意促符。但 它无法挽救已经碎裂的促符。", + + "malum.gui.book.entry.impurity_stabilizer": "杂质稳定器", + "malum.gui.book.entry.impurity_stabilizer.description": "由弱生强", + "malum.gui.book.entry.page.headline.impurity_stabilizer": "杂质稳定器", + "malum.gui.book.entry.page.text.impurity_stabilizer.1": "邪恶精魂会主动接近弱点与弱 者,渴求屠戮。杂质稳定器便重 新利用了这一性质,为坩埚最弱 的属性提供了大量百分比增幅; 燃料使用速率和失稳风险除外, 这两项属性只会获得少量提升。", + + "malum.gui.book.entry.accelerating_inlay": "加速衬层", + "malum.gui.book.entry.accelerating_inlay.description": "双倍下注", + "malum.gui.book.entry.page.headline.accelerating_inlay": "加速衬层", + "malum.gui.book.entry.page.text.accelerating_inlay.1": "加速衬层,利用了星灵织物中导 魔性优良的成分,能大幅提升坩 埚的聚焦速度,且没有任何负面 副作用。", + + "malum.gui.book.entry.blazing_diode": "烈焰二极管", + "malum.gui.book.entry.blazing_diode.description": "至强之力", + "malum.gui.book.entry.page.headline.blazing_diode": "烈焰二极管", + "malum.gui.book.entry.page.text.blazing_diode.1": "烈焰二极管借用了如火般热烈的 灵魂的强大力量,降低坩埚周围 催化器的燃料需求,同时略微加 快了聚焦过程。", + + "malum.gui.book.entry.prismatic_focus_lens": "海晶聚焦透镜", + "malum.gui.book.entry.prismatic_focus_lens.description": "稳定下来", + "malum.gui.book.entry.page.headline.prismatic_focus_lens": "海晶聚焦透镜", + "malum.gui.book.entry.page.text.prismatic_focus_lens.1": "某些时候,简洁即是答案。海晶 聚焦透镜折射的并非光线,而是 奥术能量,以此大幅降低了精魂 聚焦过程的失稳风险。但有一点 需要注意,稳定度只能避免促符 受到$i额外/$损耗。", + + "malum.gui.book.entry.intricate_assembly": "繁复组件", + "malum.gui.book.entry.intricate_assembly.description": "丰饶富裕", + "malum.gui.book.entry.page.headline.intricate_assembly": "繁复组件", + "malum.gui.book.entry.page.text.intricate_assembly.1": "繁复组件,从其如同分形般混沌 的繁复本质中获取力量,正如其 名。装载后对燃料的依赖会上升, 聚焦速度会下降,但坩埚有可能 在单次聚焦循环中产出双倍产物。", + + "malum.gui.book.entry.shielding_apparatus": "盾御器件", + "malum.gui.book.entry.shielding_apparatus.description": "直面风暴", + "malum.gui.book.entry.page.headline.shielding_apparatus": "盾御器件", + "malum.gui.book.entry.page.text.shielding_apparatus.1": "借用魂染钢的多相叠加性质,盾 御器件有概率$i完全/$吸收促符受到 的损耗,同时略微稳定聚焦过程。 不过它确实会减缓聚焦速度。", + + "malum.gui.book.entry.warping_engine": "扭曲引擎", + "malum.gui.book.entry.warping_engine.description": "脱离线性时间", + "malum.gui.book.entry.page.headline.warping_engine": "扭曲引擎", + "malum.gui.book.entry.page.text.warping_engine.1": "扭曲引擎违反了自然定律,实际 应用也无不需要万分小心。扭曲 引擎排斥因果律,偶尔会在聚焦 循环正常结束后,在下一次循环 开始前不久时,瞬间完成那次循 环。", + "malum.gui.book.entry.page.text.warping_engine.2": "此外,扭曲引擎的连锁激活会给 予$i所有/$其他属性可叠加的增益。 但大概也算明显的是,这种操作 同时会导致稳定度严重下降,燃 料消耗急剧升高。", + + + "malum.gui.book.entry.totem_magic": "图腾魔法", + "malum.gui.book.entry.totem_magic.description": "奥能爆发", + "malum.gui.book.entry.page.headline.totem_magic": "图腾魔法", + "malum.gui.book.entry.page.text.totem_magic.1": "在此之前,我仅将精魂魔法限制 于提升自身和制造材料。但现在, 我将影响世界。", + "malum.gui.book.entry.page.text.totem_magic.2": "为启动图腾魔法,我需要将精魂 奥术能量刻至符文原木之中,形 成代表该能量的符记。如不需要 某个符记,可用斧将其去除。我 脑中已有构想,先准备一符文木 图腾基座,再往其上图腾柱刻入 特定的符记组合,就可以启动精 魂仪式了。", + "malum.gui.book.entry.page.text.totem_magic.3": "各种仪式的功能各有不同,但其 仍有规律可循,仍能归为若干类。 其一命名为“灵气仪式”,这类 仪式是给予状态效果的简单仪式, 可影响距图腾基座八格之内的所 有生物。而其他转化生物的仪式, 则大多只能影响灵气仪式的范围 的一半。", + "malum.gui.book.entry.page.text.totem_magic.4": "转化方块的仪式大多会影响基座 下方、符记刻痕方向的五乘五的 范围。", + "malum.gui.book.entry.page.text.totem_magic.5": "需要注意,所有仪式图腾都无法 在另一同种仪式作用范围内工作。 若仍试图这么做,原有的仪式会 因其周围的能流受到干扰而被打 断。", + + "malum.gui.book.entry.totemic_runes": "图腾符文", + "malum.gui.book.entry.totemic_runes.description": "符文工艺中的仪式", + "malum.gui.book.entry.page.headline.totemic_runes": "图腾符文", + "malum.gui.book.entry.page.text.totemic_runes.1": "护符不是唯一能誊刻为符文的事 物。我成功造出了符文木和灵魂 木质的符板,可在其上誊刻所谓 “灵气仪式”的图案。仪式的效 果更强,但符文可以随身携带。", + "malum.gui.book.entry.page.text.totemic_runes.2": "这类符板的誊刻方式与其他符文 完全一致,但仅有基础四元素对 应的仪式能起效。后页的条目会 详细介绍它们。", + + "malum.gui.book.entry.rune_of_haste": "急迫符文", + "malum.gui.book.entry.rune_of_haste.description": "点燃脉动", + "malum.gui.book.entry.page.headline.rune_of_haste": "急迫符文", + "malum.gui.book.entry.page.text.rune_of_haste.1": "急迫符文是急迫仪式的延伸,会 给予佩戴者弱效的矿工之怒效果, 加快武器和工具的挥动速度。", + + "malum.gui.book.entry.rune_of_loyalty": "忠诚符文", + "malum.gui.book.entry.rune_of_loyalty.description": "模塑脉动", + "malum.gui.book.entry.page.headline.rune_of_loyalty": "忠诚符文", + "malum.gui.book.entry.page.text.rune_of_loyalty.1": "忠诚符文是忠诚仪式的延伸,会 给予佩戴者弱效的海神之握效果, 延展触及距离。", + + "malum.gui.book.entry.rune_of_motion": "运动符文", + "malum.gui.book.entry.rune_of_motion.description": "升举脉动", + "malum.gui.book.entry.page.headline.rune_of_motion": "运动符文", + "malum.gui.book.entry.page.text.rune_of_motion.1": "运动符文是运动仪式的延伸,会 给予佩戴者弱效的西风之勇效果, 加快移动速度。", + + "malum.gui.book.entry.rune_of_the_aether": "空境符文", + "malum.gui.book.entry.rune_of_the_aether.description": "散解脉动", + "malum.gui.book.entry.page.headline.rune_of_the_aether": "空境符文", + "malum.gui.book.entry.page.text.rune_of_the_aether.1": "空境符文是空境仪式的延伸,会 给予佩戴者弱效的澄空之召效果, 减少重力对其的影响。", + + "malum.gui.book.entry.rune_of_the_arena": "竞斗符文", + "malum.gui.book.entry.rune_of_the_arena.description": "磨砺脉动", + "malum.gui.book.entry.page.headline.rune_of_the_arena": "竞斗符文", + "malum.gui.book.entry.page.text.rune_of_the_arena.1": "竞斗符文是竞斗仪式的延伸,会 给予佩戴者弱效的大地之威效果, 增加其造成的伤害。", + + "malum.gui.book.entry.rune_of_the_hells": "狱界符文", + "malum.gui.book.entry.rune_of_the_hells.description": "熄灭脉动", + "malum.gui.book.entry.page.headline.rune_of_the_hells": "狱界符文", + "malum.gui.book.entry.page.text.rune_of_the_hells.1": "狱界符文是狱界仪式的延伸,会 给予着火的佩戴者弱效的火灵之 拥效果,熄灭火焰并提供治疗。", + + "malum.gui.book.entry.rune_of_the_seas": "碧海符文", + "malum.gui.book.entry.rune_of_the_seas.description": "改塑脉动", + "malum.gui.book.entry.page.headline.rune_of_the_seas": "碧海符文", + "malum.gui.book.entry.page.text.rune_of_the_seas.1": "碧海符文是碧海仪式的延伸,会 给予佩戴者弱效的渔夫之诱效果, 增强其垂钓的能力。", + + "malum.gui.book.entry.rune_of_warding": "守护符文", + "malum.gui.book.entry.rune_of_warding.description": "根植脉动", + "malum.gui.book.entry.page.headline.rune_of_warding": "守护符文", + "malum.gui.book.entry.page.text.rune_of_warding.1": "守护符文是守护仪式的延伸,会 给予佩戴者弱效的盖亚之护效果, 相当于套上盔甲。", + + "malum.gui.book.entry.managing_totems": "图腾谐振", + "malum.gui.book.entry.managing_totems.description": "洞察仪式", + "malum.gui.book.entry.page.headline.managing_totems": "图腾谐振", + "malum.gui.book.entry.page.text.managing_totems.1": "图腾意识复杂而又简单,这种矛 盾自有其理。简单而固定的效果, 却根植于奥术能量的流动——仪 式范围的判断也因此相当困难。", + "malum.gui.book.entry.page.text.managing_totems.2": "我制成了一支法杖,用作仪式能 量的“调谐音叉”。手持着它就 能与世界中奥术能量的流动谐振, 从而可以直接看见图腾的影响范 围。", + "malum.gui.book.entry.page.text.managing_totems.3": "有趣的是,这支法杖同样能将符 记“校准”为活跃状态,甚至连 不在图腾中的符记都行,手持法 杖交互即可。据我目前所知而言, 这一效应仅存在于视觉层面。但 就算没有太大用处,它们也足够 美观。", + + "malum.gui.book.entry.aerial_rite": "澄空仪式", + "malum.gui.book.entry.aerial_rite.description": "升举灵魂", + "malum.gui.book.entry.page.text.aerial_rite": "简单灵气仪式,启动时周围的友 好生物迅捷如风。", + "malum.gui.book.entry.page.text.aerial_rite.hover": "给予西风之勇效果,移动速度增加五分之二。", + "malum.gui.book.entry.page.text.greater_aerial_rite": "高级仪式,扭转气之能量,图腾 前方的方块会如同沙子般下坠。 不过只能通过精准采集获得的事 物不会受其影响。", + "malum.gui.book.entry.page.text.greater_aerial_rite.hover": "导致目标方块向下坠落,如同下方没有事物支撑。", + + "malum.gui.book.entry.aqueous_rite": "碧水仪式", + "malum.gui.book.entry.aqueous_rite.description": "模塑灵魂", + "malum.gui.book.entry.page.text.aqueous_rite": "简单灵气仪式,启动时周围的友 好生物臂展大增,与世界的交互 能力亦是如此。", + "malum.gui.book.entry.page.text.aqueous_rite.hover": "给予海神之握效果,方块触及半径增加两个单位空间,并大幅增加物品捡拾半径。", + "malum.gui.book.entry.page.text.greater_aqueous_rite": "高级仪式,启动时能大幅增加滴 水石锥的工作速度,从而增加流 体的产生量。", + "malum.gui.book.entry.page.text.greater_aqueous_rite.hover": "加速滴水石锥的工作速度,对熔岩和水均有效。\n - 滴水石锥的尖端需处于范围内才可起效。", + + "malum.gui.book.entry.earthen_rite": "大地仪式", + "malum.gui.book.entry.earthen_rite.description": "根植灵魂", + "malum.gui.book.entry.page.text.earthen_rite": "简单灵气仪式,启动时周围的友 好生物身坚如岩,更能承受伤害。", + "malum.gui.book.entry.page.text.earthen_rite.hover": "给予盖亚之护效果,护甲值增加四点,盔甲韧性增加二点。", + "malum.gui.book.entry.page.text.greater_earthen_rite": "高级仪式,启动时会破坏图腾前 方的方块。", + "malum.gui.book.entry.page.text.greater_earthen_rite.hover": "破坏目标方块。不可破坏方块的表现恰如其名。", + + "malum.gui.book.entry.infernal_rite": "狱火仪式", + "malum.gui.book.entry.infernal_rite.description": "点燃灵魂", + "malum.gui.book.entry.page.text.infernal_rite": "简单灵气仪式,启动时周围的友 好生物迅疾如火,能更快地挥动 工具和武器。", + "malum.gui.book.entry.page.text.infernal_rite.hover": "给予矿工之怒效果,攻击频率和挖掘速度增加五分之二。", + "malum.gui.book.entry.page.text.greater_infernal_rite": "高级仪式,启动时会烧炼图腾前 方的方块。", + "malum.gui.book.entry.page.text.greater_infernal_rite.hover": "烧炼可烧炼为其他方块的目标方块。", + + "malum.gui.book.entry.sacred_rite": "神圣仪式", + "malum.gui.book.entry.sacred_rite.description": "振奋灵魂", + "malum.gui.book.entry.page.text.sacred_rite": "简单仪式,启动时周围实体会被 缓慢治疗。\n不会对敌对生物生效。", + "malum.gui.book.entry.page.text.sacred_rite.hover": "每两秒恢复一颗心生命值。", + "malum.gui.book.entry.page.text.greater_sacred_rite": "高级仪式,启动时会催熟图腾前 方土壤上种植的农作物。", + "malum.gui.book.entry.page.text.greater_sacred_rite.hover": "周期性催熟周围农作物。范围与水流范围一致。", + + "malum.gui.book.entry.wicked_rite": "邪恶仪式", + "malum.gui.book.entry.wicked_rite.description": "伤害灵魂", + "malum.gui.book.entry.page.text.wicked_rite": "简单仪式,启动时周围的敌对生 物会被缓慢伤害至距死亡一步之 遥。", + "malum.gui.book.entry.page.text.wicked_rite.hover": "每两秒造成一颗心的非致命伤害。", + "malum.gui.book.entry.page.text.greater_wicked_rite": "高级仪式,启动时周围将死之物 的形体和灵魂会受到致命一击。", + "malum.gui.book.entry.page.text.greater_wicked_rite.hover": "给予受影响实体致命一击,会掉落物品和精魂。\n - 剩余生命值超过二又二分之一颗心的实体不受影响。", + + "malum.gui.book.entry.arcane_rite": "释缚的仪式", + "malum.gui.book.entry.arcane_rite.description": "失控的造物", + "malum.gui.book.entry.page.headline.arcane_rite": "释缚的仪式", + "malum.gui.book.entry.page.text.arcane_rite": "这个……混沌到不知道还能不能 被称为仪式的仪式,会腐化烧蚀 图腾本身,转化其最基本的本质, 并将周围世界嬗变为某种模糊的 腐枯物质。", + "malum.gui.book.entry.page.text.arcane_rite.description.1": "原始奥术能量是所有仪式的基 石,无能量则无效果。这也自然 而然引人思考:将其作为仪式核 心会怎样?其答案复杂而凶险。", + "malum.gui.book.entry.page.text.arcane_rite.description.2": "此仪式聚焦所需远超其他仪式, 需要用到整整五个符记才可激活, 就好像试图抵达并突破某种阈限 一样。突破之后……其动量仍会 保留。", + "malum.gui.book.entry.page.text.arcane_rite.description.3": "仪式的完成会令图腾经历混沌而 猛烈的变化。我命名所得木材为 “灵魂木”,这种木种因其残暴 的创造过程而留有伤疤。这些伤 疤扭曲了魔法,转化了本性。任 何在灵魂木图腾上启动的仪式的 效果均与原有的迥然不同。", + "malum.gui.book.entry.page.headline.arcane_rite.soulwood": "灵魂木嬗变", + "malum.gui.book.entry.page.text.arcane_rite.description.4": "这一过程留下的疮疤难以消散。 因此可以用它制造更多灵魂木, 把符文木放在仪式产物上方即可。", + "malum.gui.book.entry.page.text.arcane_rite.hover": "将图腾的材质变为灵魂木,并将周围地面扭曲为腐枯物质。\n- 灵魂木图腾的仪式效果与符文木图腾的不同。", + "malum.gui.book.entry.page.text.corrupt_arcane_rite": "如今其已添疤痕,能量便从图腾 中渗流而出,腐化扭曲周围环境。 任何放在那种腐枯物质之上的方 块都会被转化,并取得全新形态。", + "malum.gui.book.entry.page.text.corrupt_arcane_rite.hover": "嬗变放置在附近腐枯物质上的方块。", + + "malum.gui.book.entry.corrupt_aerial_rite": "腐化澄空仪式", + "malum.gui.book.entry.corrupt_aerial_rite.description": "散解灵魂", + "malum.gui.book.entry.page.text.corrupt_aerial_rite": "简单灵气仪式,启动时周围的友 好生物与地球的连接便受干扰, 减弱它们受到的重力,并提升它 们的跳跃高度。", + "malum.gui.book.entry.page.text.corrupt_aerial_rite.hover": "给予澄空之召效果,使重力减少五分之三,并大幅增加跳跃高度。", + "malum.gui.book.entry.page.text.corrupt_greater_aerial_rite": "高级仪式,缓缓抚平时间的压力 在意识上形成的褶皱,抵消周围 事物的失眠效应。", + "malum.gui.book.entry.page.text.corrupt_greater_aerial_rite.hover": "常态降低周围玩家的未睡觉时间。\n - 以幻翼刚开始出现为例,单个图腾需要运作二又五分之二分钟就可完全清除失眠时间。\n - 推导可得,玩家失眠的时间愈长,图腾消除其的时间也愈长。", + + "malum.gui.book.entry.corrupt_aqueous_rite": "腐化碧水仪式", + "malum.gui.book.entry.corrupt_aqueous_rite.description": "改塑灵魂", + "malum.gui.book.entry.page.text.corrupt_aqueous_rite": "简单灵气仪式,启动时周围的友 好生物更为善渔善钓。", + "malum.gui.book.entry.page.text.corrupt_aqueous_rite.hover": "给予渔夫之诱效果,提供的垂钓技能增益等价于饵钓 I和海之眷顾 I。\n - 此类效果会与钓鱼竿上已有魔咒叠加。", + "malum.gui.book.entry.page.text.corrupt_greater_aqueous_rite": "高级仪式,此仪式周围的僵尸会 被其自身气息窒息,甚至会在陆 上溺亡。", + "malum.gui.book.entry.page.text.corrupt_greater_aqueous_rite.hover": "将周围僵尸转变为溺尸。", + + "malum.gui.book.entry.corrupt_earthen_rite": "腐化大地仪式", + "malum.gui.book.entry.corrupt_earthen_rite.description": "磨砺灵魂", + "malum.gui.book.entry.page.text.corrupt_earthen_rite": "简单灵气仪式,启动时周围的友 好生物攻击的伤害大增。", + "malum.gui.book.entry.page.text.corrupt_earthen_rite.hover": "给予大地之威效果,造成的伤害增加两颗心。", + "malum.gui.book.entry.page.text.corrupt_greater_earthen_rite": "高级仪式,土地聚集,如同熔岩 遇水,在图腾前方创造圆石。", + "malum.gui.book.entry.page.text.corrupt_greater_earthen_rite.hover": "在空气处产生圆石。", + + "malum.gui.book.entry.corrupt_infernal_rite": "腐化狱火仪式", + "malum.gui.book.entry.corrupt_infernal_rite.description": "熄灭灵魂", + "malum.gui.book.entry.page.text.corrupt_infernal_rite": "简单灵气仪式,启动时周围的友 好生物和火焰的热量会被抽出, 熄灭烈火,疗愈燃痕,给予它们 下界住民的生命力。", + "malum.gui.book.entry.page.text.corrupt_infernal_rite.hover": "熄灭周围火焰,世界中火焰与实体身上火焰均受影响。\n - 熄去火焰的实体会获得火灵之拥效果,并在熄火时获得两颗心生命值。", + "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite": "高级仪式,此仪式不再生成热 量,转而压缩之,并使周围熔炉 工作更快。", + "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite.hover": "将周围熔炉加快四分之一。\n - 燃料消耗率不受影响,也即燃料效率也会提升。", + + "malum.gui.book.entry.corrupt_sacred_rite": "腐化神圣仪式", + "malum.gui.book.entry.corrupt_sacred_rite.description": "刺激灵魂", + "malum.gui.book.entry.page.text.corrupt_sacred_rite": "简单仪式,启动时会滋养周围动 物的精神,使得它们成长更快, 并加速各种生化过程。", + "malum.gui.book.entry.page.text.corrupt_sacred_rite.hover": "受影响的动物立刻增长25秒年龄\n - 绵羊会更经常吃草\n - 蜜蜂传粉更快且更频繁\n - 鸡更频繁下蛋", + "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite": "高级仪式,周围的动物会更 为……$i精力充沛/$,就好像我亲自 给它们喂了食一样。", + "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite.hover": "受影响的动物会繁殖至超过二十只。\n - 仪式范围内不同的动物分开计算。", + + "malum.gui.book.entry.corrupt_wicked_rite": "腐化邪恶仪式", + "malum.gui.book.entry.corrupt_wicked_rite.description": "毁害灵魂", + "malum.gui.book.entry.page.text.corrupt_wicked_rite": "此仪式不再伤害周围敌对生物, 而是给予它们保护、力量和速度。 相较而言用处较少,但也许有特 种用途。", + "malum.gui.book.entry.page.text.corrupt_wicked_rite.hover": "给予周围所有实体抗性提升、力量,以及速度。", + "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite": "高级仪式,启动时会宰杀周围过 量的牲畜。", + "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite.hover": "仪式范围内若有超过二十只动物,则多余动物会被消除。\n - 仪式范围内不同的动物分开计算。", + + "malum.gui.book.entry.blight": "关于腐枯的研究", + "malum.gui.book.entry.blight.description": "是什么、为什么、怎么样", + "malum.gui.book.entry.page.headline.blight.intro": "腐枯研究:前言", + "malum.gui.book.entry.page.text.blight.intro.1": "腐枯,$i能够破坏和损毁的事物/$。 无向仪式的造物有很多奇怪属性, 我想试着给它们归类。", + "malum.gui.book.entry.page.text.blight.intro.2": "一种简单解释是,它只是侵染世 界的另一种能量形式,但这种解 释显然不正确。腐枯是无害的, 至少其本身无害。它只是一种 ……$i物质/$。", + "malum.gui.book.entry.page.headline.blight.composition": "腐枯研究:物质", + "malum.gui.book.entry.page.text.blight.composition.1": "无向仪式,顾名思义,是个随机 过程。它会嬗变物质,但嬗变产 物变幻无常。所以它随机产出的 粉末,就是些毫不相干的物质碎 块乱堆在一块儿,而且相当难闻。 不推荐食用该粉末或用于种植, 但除此之外没什么有害的地方。", + "malum.gui.book.entry.page.headline.blight.spread": "腐枯研究:扩散", + "malum.gui.book.entry.page.text.blight.spread.1": "腐枯不会自行扩散,毕竟它只是 随机产生的物质。但它有一种精 魂记忆,一种可复现的模式。若 给予奥术能量或有效肥料,腐枯 则会随机在周围区域复现这一模 式。", + "malum.gui.book.entry.page.headline.blight.arcane_rite": "腐枯研究:谐振", + "malum.gui.book.entry.page.text.blight.arcane_rite.1": "这种复现也正是其对释缚仪式极 为重要的原因。释缚仪式记忆着 它被创造过程的残暴,并会与腐 枯中的记忆谐振,从而将其能量 注入腐枯上方的事物。", + + "malum.gui.book.entry.soulwood": "关于灵魂树的研究", + "malum.gui.book.entry.soulwood.description": "扭曲的树种", + "malum.gui.book.entry.page.headline.soulwood.intro": "灵魂树研究:前言", + "malum.gui.book.entry.page.text.soulwood.intro.1": "在进一步研究之后,我发现释缚 仪式产生的灵魂树已经变成了另 一个物种,和原先的符文树完全 不同。它生长的过程不同,各性 状也不同……似乎缔造其的精魂 伤疤不只停留在颜色和魔法属性 处。", + "malum.gui.book.entry.page.headline.soulwood.bonemeal": "灵魂树研究:生长", + "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "与腐枯类似,它的树苗也接受精 魂能量和骨粉一类的常见肥料, 两者的结果大致相似。", + "malum.gui.book.entry.page.headline.soulwood.color": "灵魂树研究:颜色", + "malum.gui.book.entry.page.text.soulwood.color.1": "此树种最为显著的不同点就是形 态和树叶颜色。灵魂树比符文树 更细长。与符文树鲜艳的橙黄色 树叶不同,其树叶的颜色为病态 的紫红色。不过它们的用途还是 大致相同的。", + "malum.gui.book.entry.page.headline.soulwood.blight": "灵魂树研究:腐枯", + "malum.gui.book.entry.page.text.soulwood.blight.1": "另一显著的不同是其对周围事物 的影响。比如,它会以其生长的 能量复现无向仪式,并将周围事 物嬗变为腐枯。如果要种植这种 树,最好还是专门划一块安全可 控的区域。", + "malum.gui.book.entry.page.headline.soulwood.sap": "灵魂树研究:树脂", + "malum.gui.book.entry.page.text.soulwood.sap.1": "这种树的黏稠浆脉似乎比符文树 更容易聚集盈满。所得树脂的效 果也同样有所腐化。渎神树浆不 会恢复我的活力,而是会增强之, 增加我的攻击力度并提供伤害抗 性。", + + "malum.gui.book.entry.transmutation": "嬗变", + "malum.gui.book.entry.transmutation.description": "不稳定反应", + "malum.gui.book.entry.page.headline.transmutation": "嬗变", + "malum.gui.book.entry.page.text.transmutation.intro.1": "释缚仪式的回响不止会给符文木 留下疤痕。影响的模式看似随 意,但腐枯正是一种随意随机的 物质。经不断试错总结,我成功 分辨出了三个分类,也算是某种 嬗变过程树。", + "malum.gui.book.entry.page.text.transmutation.intro.2": "疤痕产生的效果因其起始材料不 同而不同。仪式每次的悸动脉冲 都会将任何方块在嬗变树中推进 一次;只要时间足够,所有物质 都将化作腐枯。", + "malum.gui.book.entry.page.headline.transmutation.stone": "嬗变:基础型", + "malum.gui.book.entry.page.headline.transmutation.deepslate": "嬗变:吸热型", + "malum.gui.book.entry.page.headline.transmutation.smooth_basalt": "嬗变:放热型", + + + "malum.gui.book.entry.runeworking": "符文工艺", + "malum.gui.book.entry.runeworking.description": "会心之针", + "malum.gui.book.entry.page.info.runeworking": "符文工艺。\n誊刻过程需要一块符板。而后需要放入精魂晶体。", + "malum.gui.book.entry.page.headline.runeworking": "符文工艺", + "malum.gui.book.entry.page.text.runeworking.1": "到目前为止,我制造的每一件护 符都已得到了实际运用。随之而 来的自然还有副作用,我不得不 在挑选合适的护符上费掉许多时 间。不过,这些护符肯定可以单 独剥离出某些效果。", + "malum.gui.book.entry.page.text.runeworking.2": "符文工艺就此起始,具体使用的 器具则是胸针和符文。胸针仅作 为基底核心存在,它的佩戴位置 贴近心脏,象征着符文力量中内 禀的苦痛代价。", + "malum.gui.book.entry.page.text.runeworking.3": "符文工艺起步于誊刻符文,这种 操作需在符文工作台上完成,应 当先造出一张。最简单的入门胸 针是符文胸针,可以用它佩戴我 造出的符文。", + + "malum.gui.book.entry.runic_brooch": "符文胸针", + "malum.gui.book.entry.runic_brooch.description": "掌心的力量", + "malum.gui.book.entry.page.headline.runic_brooch": "符文胸针", + "malum.gui.book.entry.page.text.runic_brooch.1": "符文胸针是最简单朴素的胸针。 它象征着附加代价的力量,或是 鲜血淋漓的双手持握着满是荆棘 的启迪。佩戴时,它会移除我手 中一个为戒指力量留出的空位, 并给予我在双手掌心分别誊刻一 枚符文的能力。", + + "malum.gui.book.entry.elaborate_brooch": "精致胸针", + "malum.gui.book.entry.elaborate_brooch.description": "谨慎交易", + "malum.gui.book.entry.page.headline.elaborate_brooch": "精致胸针", + "malum.gui.book.entry.page.text.elaborate_brooch.1": "胸针象征着牺牲。但若要论及他 人眼光,这种牺牲可能会有些抽 象含混,甚至显得荒诞滑稽。项 链的形态与腰带没有太大区别, 若是剥夺去$i时尚/$和得体的概念, 我便能在脖颈上戴上一份腰带的 力量。", + + "malum.gui.book.entry.glass_brooch": "玻璃胸针", + "malum.gui.book.entry.glass_brooch.description": "易碎的力量", + "malum.gui.book.entry.page.headline.glass_brooch": "玻璃胸针", + "malum.gui.book.entry.page.text.glass_brooch.1": "符文胸针功效不错,不过力量的 象征性容器不只有双手。我还可 以通过玻璃胸针将其导向我的血 液,以剥夺一部分生命力为代价, 换来在胸口誊刻两枚符文的能力。", + + "malum.gui.book.entry.gluttonous_brooch": "暴食胸针", + "malum.gui.book.entry.gluttonous_brooch.description": "无尽的饥饿", + "malum.gui.book.entry.page.headline.gluttonous_brooch": "暴食胸针", + "malum.gui.book.entry.page.text.gluttonous_brooch.1": "牺牲不止于物理层面,精神上的 牺牲也是牺牲。暴食胸针会剥夺 饱足感,以致我在进食充分后仍 会不断想吃东西。作为交换,我 干瘪的腹部多出了一件腰带的位 置。", + + "malum.gui.book.entry.rune_of_aliment_cleansing": "病痛祓除符文", + "malum.gui.book.entry.rune_of_aliment_cleansing.description": "促进处理的脉动", + "malum.gui.book.entry.page.headline.rune_of_aliment_cleansing": "病痛祓除符文", + "malum.gui.book.entry.page.text.rune_of_aliment_cleansing.1": "病痛祓除符文促使形体催化、转 化和改变物质,以期加快处理和 消解负面效果的速度,而以超越 寻常的速度战胜它们。", + + "malum.gui.book.entry.rune_of_culling": "屠戮符文", + "malum.gui.book.entry.rune_of_culling.description": "促进破坏的脉动", + "malum.gui.book.entry.page.headline.rune_of_culling": "屠戮符文", + "malum.gui.book.entry.page.text.rune_of_culling.1": "屠戮符文促使意识追求毁灭,并 提升佩戴者的魔法熟练度,能令 其魔法伤害升高大约五分之二。", + + "malum.gui.book.entry.rune_of_dexterity": "敏捷符文", + "malum.gui.book.entry.rune_of_dexterity.description": "促进奔逃的脉动", + "malum.gui.book.entry.page.headline.rune_of_dexterity": "敏捷符文", + "malum.gui.book.entry.page.text.rune_of_dexterity.1": "敏捷符文促使意识在危险时刻移 动求变,提升移动速度,提升的 量会随佩戴者生命力的消散而增 加,最高可令移速变为两倍。", + + "malum.gui.book.entry.rune_of_fervor": "狂烈符文", + "malum.gui.book.entry.rune_of_fervor.description": "促进耗能的脉动", + "malum.gui.book.entry.page.headline.rune_of_fervor": "狂烈符文", + "malum.gui.book.entry.page.text.rune_of_fervor.1": "狂烈符文促使意识狂烈移动,能 将佩戴者的挖掘速度提升大约四 分之一。", + + "malum.gui.book.entry.rune_of_idle_restoration": "随息再生符文", + "malum.gui.book.entry.rune_of_idle_restoration.description": "促进修补的脉动", + "malum.gui.book.entry.page.headline.rune_of_idle_restoration": "随息再生符文", + "malum.gui.book.entry.page.text.rune_of_idle_restoration.1": "随息再生符文促使形体治疗自 身,持续恢复佩戴者的生命值, 每两秒恢复半颗心。", + + "malum.gui.book.entry.rune_of_reactive_shielding": "反应护盾符文", + "malum.gui.book.entry.rune_of_reactive_shielding.description": "促进坚守的脉动", + "malum.gui.book.entry.page.headline.rune_of_reactive_shielding": "反应护盾符文", + "malum.gui.book.entry.page.text.rune_of_reactive_shielding.1": "反应护盾符文促使形体坚守自 身,受到伤害时令佩戴者的有效 护甲值和盔甲韧性提升十分之一。 受到的伤害越多,提升也越大, 最多提升十分之三。", + + "malum.gui.book.entry.rune_of_reinforcement": "灵固符文", + "malum.gui.book.entry.rune_of_reinforcement.description": "促进制造的脉动", + "malum.gui.book.entry.page.headline.rune_of_reinforcement": "灵固符文", + "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "灵固符文不会促进形体的能力, 而只是向其奥术存在施加压力, 增加灵魂护盾的容量和效力。", + + "malum.gui.book.entry.rune_of_volatile_distortion": "扭曲无常符文", + "malum.gui.book.entry.rune_of_volatile_distortion.description": "促进腐化的脉动", + "malum.gui.book.entry.page.headline.rune_of_volatile_distortion": "扭曲无常符文", + "malum.gui.book.entry.page.text.rune_of_volatile_distortion.1": "扭曲无常符文不会促进意识的能 力,而是会随机扭曲它的行为, 以致佩戴者攻击的伤害随机变 动——从原来的十分之九到十分 之十二都有可能。某些时候这种 随机性会正好碰上敌方弱点,此 时攻击伤害会翻倍。", + + + "malum.gui.book.entry.chronicles_of_the_void": "虚空通史", + "malum.gui.book.entry.chronicles_of_the_void.description": "疯狂的魔法", + "malum.gui.book.entry.page.headline.chronicles_of_the_void": "虚空通史", + + "malum.gui.book.entry.ritual_magic": "灵仪魔法", + "malum.gui.book.entry.ritual_magic.description": "宏伟的魔法", + "malum.gui.book.entry.page.headline.ritual_magic": "灵仪魔法", + "malum.gui.book.entry.page.text.ritual_magic.1": "未来深藏诸多奥秘……", + + "malum.gui.book.entry.necklace_of_the_mystic_mirror": "神秘透镜项链", + "malum.gui.book.entry.necklace_of_the_mystic_mirror.description": "如其在内,如其在外", + "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "神秘透镜", + "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "我又设计了一种收集散在精魂损 失的能量的方式。嵌入其中的透 镜能够聚焦魔法,即能在收集到 奥术能量时多收集一些。这些能 量会被重新分配给我身上所有其 他护符,从而在收集到精魂时增 强它们的效果。", + + "malum.gui.book.entry.mirror_magic": "镜面魔法", + "malum.gui.book.entry.mirror_magic.description": "魔法溜槽", + "malum.gui.book.entry.page.headline.mirror_magic": "镜面魔法", + "malum.gui.book.entry.page.text.mirror_magic.1": "未来深藏诸多奥秘……", + + "malum.gui.book.entry.voodoo_magic": "巫毒魔法", + "malum.gui.book.entry.voodoo_magic.description": "禁忌魔艺", + "malum.gui.book.entry.page.headline.voodoo_magic": "巫毒魔法", + "malum.gui.book.entry.page.text.voodoo_magic.1": "未来深藏诸多奥秘……", + + "malum.gui.book.entry.belt_of_the_magebane": "巫灾腰带", + "malum.gui.book.entry.belt_of_the_magebane.description": "旧墟新现", + "malum.gui.book.entry.page.headline.belt_of_the_magebane": "巫灾腰带", + "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "巫灾腰带是我的偏门发明之一, 结构简明易懂。正常情况下,被 击中后灵魂护盾要过好一会才开 始恢复。经多次实践证明,这一 失效期相当致命。但如今,灾厄 不再。", + "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "穿戴此类腰带时,灵魂护盾的修 复速度会大幅增加,容量也小有 提升。且当穿戴者被魔法攻击击 中时,此腰带会吸收其产生的散 在奥术能量,并再利用于紧急修 复灵魂护盾。", + + "malum.gui.book.entry.corrupted_resonance": "腐化谐振石", + "malum.gui.book.entry.corrupted_resonance.description": "高阶魔法", + "malum.gui.book.entry.page.headline.corrupted_resonance": "腐化谐振石", + "malum.gui.book.entry.page.text.corrupted_resonance.1": "为进行更为深入的魔法研究,我 需要一种催化剂。一种美丽的、 充盈着魔法的事物,任何复杂的 魔艺都需以其为基础。腐化谐振 石恰为此物。", + + "malum.gui.book.entry.tyrving": "提尔锋", + "malum.gui.book.entry.tyrving.description": "远古遗物", + "malum.gui.book.entry.page.headline.tyrving": "提尔锋", + "malum.gui.book.entry.page.text.tyrving.1": "提尔锋是一把相对隐秘的武器。 它奇异的构造让它看上去好像是 不适合战斗的孱弱武器。然而, 其咒灰内衬和扭曲石外形则使其 能对灵魂造成额外魔法伤害,灵 魂越强大,增益就越多。", + "malum.gui.book.entry.page.text.tyrving.2": "此武器也可用奥术复原高效修 复。", + + "malum.gui.book.entry.the_device": "神秘装置", + "malum.gui.book.entry.the_device.description": "放微波炉里充能", + "malum.gui.book.entry.page.headline.the_device": "神秘装置", + "malum.gui.book.entry.page.text.the_device": "掰弯了照样能用", + + + "malum.gui.book.entry.chronicles_of_the_soul": "灵魂通史", + "malum.gui.book.entry.chronicles_of_the_soul.description": "奇迹的魔法", + "malum.gui.book.entry.page.headline.chronicles_of_the_soul": "灵魂通史", + + "malum.gui.book.entry.void.the_weeping_well": "哭泣之井", + "malum.gui.book.entry.void.the_weeping_well.description": "通往未知的门", + "malum.gui.book.entry.page.headline.void.the_weeping_well": "哭泣之井", + "malum.gui.book.entry.page.text.void.the_weeping_well.1": "我发现了一个……结构。它的意 味比我先前找到的几乎所有事物 都要深远,它的存在即是已有人 踏入过奥法研究的实证。", + "malum.gui.book.entry.page.text.void.the_weeping_well.2": "我称这口井为“哭泣之井”,原 因是它一直散发出哀伤的气息, 井内有一小池……物质。我不太 能确定那是什么物质,它虽然看 上去不像液体,但物理性质上来 说肯定也不是固体。", + "malum.gui.book.entry.page.text.void.the_weeping_well.3": "实证的“实”来自结构的构成材 料,似乎是污秽石,就好像在阻 止其中物质向外扩张。虽然说是 污秽石,但这结构的核心比我造 出的石材要坚硬许多,硬度甚至 接近基岩。", + "malum.gui.book.entry.page.text.void.the_weeping_well.4": "我的第一想法是往里面扔块石 头,现在看来大概不算什么好决 定。井本身应该足够稳定,如果 它真的存在了很长时间的话…… 好在没发生危险的事,算是松了 口气。那块石头几秒后就飞了出 来,同时还有一阵类似打嗝的声 音,附带少量浓度低至无害的井 内物质。", + "malum.gui.book.entry.page.text.void.the_weeping_well.5": "我身上还有些挖矿收集到的物 品,其中有一些经验晶和一块深 岩珍金,我待在井旁时它们便好 像要飞出我的口袋。我不清楚这 意味着什么,不过,扔进去的石 头会反弹出来,那么也许可以把 它们也扔进去试试。", + "malum.gui.book.entry.page.text.void.the_weeping_well.6": "这么做了之后,投进去的材料在 反弹回的那一刻发生了变化 ——有趣的是,石头和这些材料 的反弹方向都是正南方。或许我 可借此造出新材料、新造物?而 且,仅是受到吸引的材料都与奥 能相关这一点,就极具探索价值。", + "malum.gui.book.entry.page.text.void.the_weeping_well.7": "我并非历史学家,不会去探究那 些延申而来的文化内涵,但有一 点,至少就我目前所知如此,那 就是污秽石只可通过精魂灌注制 成。这意味着曾有文明触及过奥 术能量,并且……试图控制它? 曾畏惧过它?曾利用过它?这个 文明是否与深埋地下的其他结构 有关?我不清楚,但我希望我能 找到答案。", + + "malum.gui.book.entry.void.material_study_soulstone": "材料研究:灵魂石", + "malum.gui.book.entry.void.material_study_soulstone.description": "一位老朋友", + "malum.gui.book.entry.page.headline.void.material_study_soulstone": "研究:灵魂石", + "malum.gui.book.entry.page.text.void.material_study_soulstone.1": "当然,灵魂石本身没什么新东 西。它是精魂魔法的基石。然而, 大多数粗金属穿过哭泣之井后, 便会变成粗灵魂石。", + "malum.gui.book.entry.page.text.void.material_study_soulstone.2": "这是否意味着灵魂石本身类似金 属?或许吧。但这肯定能解释它 为何能轻松调谐铁。这当然也代 表着,灵魂石本身以某种方式与 井的真实存在相连。也许井是现 实中充斥着灵魂的区域?还是一 种收纳灵魂的方式?这两种说法 都不太站得住脚,但我目前还无 法直接推倒这些理论,不管看上 去有多站不住脚。", + + "malum.gui.book.entry.void.material_study_null_slate": "材料研究:精炼灵魂石", + "malum.gui.book.entry.void.material_study_null_slate.description": "空白的板石,也许即是前身", + "malum.gui.book.entry.page.headline.void.material_study_null_slate": "研究:虚无板石", + "malum.gui.book.entry.page.text.void.material_study_null_slate.1": "穿过哭泣之井后,灵魂石变成了 我称为“虚无板石”的物质。虽 然物理性质与灵魂石相似,但它 貌似缺失了灵魂……它与奥术能 量交互的方式,却仍与灵魂石无 二。", + "malum.gui.book.entry.page.text.void.material_study_null_slate.2": "也许这就是灵魂石获得灵魂能量 前的状态?我无法确定它与灵魂 交互的模式,也同样无法像制造 魂染钢那样,转移这一性质。我 仅有的理论就是,完全缺失奥术 能量,乃至一丝一毫都不存在的 状态,不知怎的,具有其独特的 奥术能量。这种能量又会是什么?", + "malum.gui.book.entry.void.material_study_null_slate.reexamination": "再次审视:虚无板石", + "malum.gui.book.entry.void.material_study_null_slate.reexamination.description": "与幽影调谐", + "malum.gui.book.entry.page.headline.void.material_study_null_slate.reexamination": "再次审视:虚无板石", + "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.1": "奥术能量的完全缺失也有其效。 虚无板石的本质应已再清晰不过 ——灵魂石;与虚空,而非与奥 术能量调谐的灵魂石。", + "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.2": "它或许仍是灵魂石的前身,但两 者有可能以其他方式互相关联 ……它的物理外显性质与灵魂石 一致。相异的性质完全是由石材 交互对象的不同所致。", + + "malum.gui.book.entry.void.material_study_mnemonic_fragment": "材料研究:凝聚经验晶", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.description": "不是经验,而是记忆", + "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment": "研究:忆念质", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.1": "穿过哭泣之井后,经验晶变成了 我称作“忆念质”的物质。这些 忆念残片从物理表现来说似乎就 是经验晶,但其中能量更为凝聚, 更为细致。", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.2": "我拿着它时的感受,不再是简单 的经验,而更像是拿着一整段记 忆,前因后果、细枝末节,一应 俱全。\n这是否代表着哭泣之井是个活体, 我手里的是它的记忆?还是它收 集了产生经验晶的灵魂的记忆, 再汇聚成这种致密的物质?而且 为什么只是拿着石头就能感受到 某种印象?", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination": "再次审视:忆念质", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination.description": "一以贯之的结构", + "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment.reexamination": "再次审视:忆念质", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.reexamination.1": "忆念质的内部构造与经验晶几乎 一致,但规模更加微观精细。推 测这就是它性质的由来。", + + "malum.gui.book.entry.void.material_study_void_salts": "材料研究:净化灰烬", + "malum.gui.book.entry.void.material_study_void_salts.description": "灵魂本质的线索", + "malum.gui.book.entry.page.headline.void.material_study_void_salts": "研究:虚空盐", + "malum.gui.book.entry.page.text.void.material_study_void_salts.1": "穿过哭泣之井后,咒灰变化为了 我称作“虚空盐”的物质。这种 暗色的粉末在化学性质上与咒灰 相似,但其中并无碳成分,也就 不能再称之为“灰”。", + "malum.gui.book.entry.page.text.void.material_study_void_salts.2": "它似乎由一种未知的不稳定金属 构成,又与某种我无法辨别的苛 性物质键合。它在物理层面之外 也相当令人困惑。碳是生命的基 础,但是去除了碳的这种物质 ……好像在动?我未能在实验中 证实这一点,但我几乎可以确定 这种物质具有某种生命,而且还 会移动。", + "malum.gui.book.entry.void.material_study_void_salts.reexamination": "再次审视:虚空盐", + "malum.gui.book.entry.void.material_study_void_salts.reexamination.description": "引人担忧", + "malum.gui.book.entry.page.headline.void.material_study_void_salts.reexamination": "再次审视:虚空盐", + "malum.gui.book.entry.page.text.void.material_study_void_salts.reexamination.1": "$i不存在/$中产生了$i存在/$,就是幽影 奥术能量存在的表现。它或许$i真/$ $i的/$活着……但它的生命由虚无定 义,而非物质的存在。再推而广 之,虚空中或许还有更为复杂的 生命?", + + "malum.gui.book.entry.void.material_study_malignant_lead": "材料研究:腐化黄金", + "malum.gui.book.entry.void.material_study_malignant_lead.description": "化神奇为腐朽", + "malum.gui.book.entry.page.headline.void.material_study_malignant_lead": "研究:恶念之铅", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.1": "穿过哭泣之井后,深岩珍金会转 换成恶念之铅。与金绑定的各种 奥术能量大多转变成了邪恶奥术 能量,这种金属也因此自炼金师 的神坛跌落,变成了最为低等的 材料。", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.2": "金属中的奥术能量也大致变为了 原本的一半。是因为被井剥去了, 还是变化成了我仍未分离辨识的 事物?两种说法都可能成立。这 点有可能和虚无板石展现出来的 奥术交互能力有关……", + "malum.gui.book.entry.void.material_study_malignant_lead.reexamination": "再次审视:恶念之铅", + "malum.gui.book.entry.void.material_study_malignant_lead.reexamination.description": "邪恶与幽影", + "malum.gui.book.entry.page.headline.void.material_study_malignant_lead.reexamination": "再次审视:恶念之铅", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.1": "我目前只有恶念之铅这一种方法 考察幽影晶体的物理形态——恰 好失去了一半的奥术质量,哪还 可能是其他原因所致?", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.2": "分离深岩珍金中的微晶,分离恶 念之铅中的邪恶晶体,这两者仍 未取得成果。但在我能获得更多 材料之前,这么做就是研究幽影 奥术能量构造的最佳途径。", + + "malum.gui.book.entry.void.material_study_auric_embers": "材料研究:烈焰升华", + "malum.gui.book.entry.void.material_study_auric_embers.description": "演进的精华", + "malum.gui.book.entry.page.headline.void.material_study_auric_embers": "研究:灵气余焰", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.1": "穿过哭泣之井后,烈焰粉变成了 我称作“灵气余焰”的物质。缥 缈的金色火焰,同时也是坚实可 触的物体。它的燃烧形同木炭, 但它的火焰与燃烧过程无关。", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.2": "尽管如此明艳的物质在所有自井 内取得的材料中堪称鹤立鸡群, 它也依然遵守相似的模式。井剥 去了投入材料的某些成分,杂质、 物质成分、某些更为隐秘的事物, 这些都有可能。在这种情况中, 剥去的似乎是除纯粹的火焰外的 一切事物,产出的则是变化的化 身。", + "malum.gui.book.entry.void.material_study_auric_embers.reexamination": "再次审视:灵气余焰", + "malum.gui.book.entry.void.material_study_auric_embers.reexamination.description": "并非剥去,而是逆转", + "malum.gui.book.entry.page.headline.void.material_study_auric_embers.reexamination": "再次审视:灵气余焰", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.reexamination.1": "和我之前的构想不一样,井并不 会剥去事物。而是会逆转它们, 替换成类虚空的相似物质。灵气 余焰大概就是其中最纯粹的例子: 所有不属于演进精华的事物都蒙 上了一层虚无暗影,产生的材料 $i远/$比“适合于某一用途”要完美。", + + "malum.gui.book.entry.void.catalyst_lobber": "促焰投具", + "malum.gui.book.entry.void.catalyst_lobber.description": "演进超越一切", + "malum.gui.book.entry.page.headline.void.catalyst_lobber": "促焰投具", + "malum.gui.book.entry.page.text.void.catalyst_lobber.1": "演进之火极为强烈,它会为自身 的演进与蔓延摧毁路上的一切事 物。因此必然存在以其为基础的 毁灭性武器,事实上也真的存在。", + "malum.gui.book.entry.page.text.void.catalyst_lobber.2": "我使用一对明灯夹钳造成了这件 “促焰投具”。它会重新校准灵 气余焰以“解锁”它们,令它们 那温和的火焰转变为爆炸性的烈 焰,并在准备发射之前控制住它 们。", + "malum.gui.book.entry.page.text.void.catalyst_lobber.3": "我还加了一层安全措施,因为 ……我不想再建一遍实验室了。 这些火焰极其易爆。当然,黑曜 石等基础的防爆措施能挡住它们。", + + "malum.gui.book.entry.void.black_crystal": "漆黑的晶体", + "malum.gui.book.entry.void.black_crystal.description": "是错误,还是祝福?", + "malum.gui.book.entry.page.headline.void.black_crystal": "漆黑的晶体", + "malum.gui.book.entry.page.text.void.black_crystal.1": "我现在应当已经知道活物进入井 内会发生什么,至少是知道有智 慧的活物进去的后果了。", + "malum.gui.book.entry.page.text.void.black_crystal.2": "我在实验中太过粗心,然后在地 上的试剂烧瓶上跌了一跤……直 接跌进了井内的漆黑物质。我现 在还能写下这些,很明显代表着 我生还了……不过我大概不会再 想来一次这种测试了。", + "malum.gui.book.entry.page.text.void.black_crystal.3": "我被现证实为液体的东西吐了出 来,就和那些我投进去的物品一 样。之后我又用怪物和牛犊做了 测试,它们$i并没有/$反弹回来,只 是消失在了井中,我也没有再浪 费资源劳心测试的理由。而且, 我的注意力现在已全部落到了随 我一同返回的东西上。", + "malum.gui.book.entry.page.text.void.black_crystal.4": "就好像我击碎了一个灵魂;我的 灵魂又是当时唯一在场的。这种 想法有点吓人,不过我身体机能 的所有数据都仍在可接受范围内。 同我一起返回的还有一个黑色的 精魂晶体,我也收集到了。这是 否是第九种奥术能量的先兆?如 果属实,它代表的是什么形式的 脉动?还需要进一步研究。", + "malum.gui.book.entry.fragment.void.black_crystal": "胡乱涂写的笔记", + "malum.gui.book.entry.fragment.void.black_crystal.description": "无法理解", + "malum.gui.book.entry.page.headline.fragment.void.black_crystal": "胡乱涂写的笔记", + "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$i你尝试阅读这篇条目,但文字似/$ $i乎从眼边溜走了,每次捕捉到它/$ $i们的同时就又遗失了它们。你仍/$ $i记得的只言片语在你脑内留下了/$ $i这样一种印象:除去投入井中的/$ $i材料外,好像还存在着些什么……/$", + + "malum.gui.book.entry.void.umbral_arcana": "幽影奥术能量", + "malum.gui.book.entry.void.umbral_arcana.description": "完全不可能", + "malum.gui.book.entry.page.headline.void.umbral_arcana": "幽影奥术能量", + "malum.gui.book.entry.page.text.void.umbral_arcana.1": "我无法理解这种奥术能量。它究 竟是什么?它和我所知的八种奥 术能量不同,自己也不怎么像是 一种奥术能量……但它确实形成 了精魂晶体。它可以和其他精魂 一样放进精魂罐,许多性质也都 一致……但在本质层面上,两者 有一点不同。", + "malum.gui.book.entry.page.text.void.umbral_arcana.2": "这种晶体$i不存在/$。这并不是说没 法获取、触及、看见它。它所在 之处没有物质。这种……$i幽影/$奥 术能量是一片虚空。它是否同时 是奥术和邪术的反面?这两种奥 术能量都缺失脉动的方向,也都 是纯粹的能量。因此,幽影奥术 能量是能量的缺失,脉动也就不 再重要。", + "malum.gui.book.entry.page.text.void.umbral_arcana.3": "我认为,有可能存在两种类型的 此类奥术能量。其一为虚无的脉 动,对应奥术;其二为完整的脉 动,对应邪术。如若这两种奥术 能量都真实存在,则机能上应当 无法区分它们。它们$i必然/$有相同 的表现。能量缺失,脉动便失去 意义。", + "malum.gui.book.entry.page.text.void.umbral_arcana.4": "但就算它是虚空,它也依旧是一 种能量。能量缺失产生的压力差 也有可能?我无法确定。但不论 其本质是什么,它都可被利用。 理论上来说,甚至还能用于灌注, 尽管很难理解究竟发生了什么。 它的表现就是物质,但它不是物 质。它是能量,也是能量的缺失。", + "malum.gui.book.entry.page.text.void.umbral_arcana.5": "针对这种奥术能量的研究必须继 续。无可避免。倘若有事物隐藏 着触及奇术顶点的奥秘,必是这 种悖论般的虚空无疑。我将全力 以赴。", + "malum.gui.book.entry.fragment.void.umbral_arcana": "奇怪的等式", + "malum.gui.book.entry.fragment.void.umbral_arcana.description": "假定存在“存在的缺失”……", + "malum.gui.book.entry.page.headline.fragment.void.umbral_arcana": "奇怪的等式", + + "malum.gui.book.entry.void.inverse_and_hybrid_arcana": "逆奥术能量与混合奥术能量?", + "malum.gui.book.entry.void.inverse_and_hybrid_arcana.description": "失败的理论", + "malum.gui.book.entry.page.headline.void.inverse_and_hybrid_arcana": "理论中的奥术能量", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.1": "如果奥术和邪术有其反面,那么 其他精魂晶体也应当有对应的反 面:比如,火的完全缺失即是狱 火的反面。从精魂罐中取出精魂 能量是形成晶体的手段之一。理 论上,再现类似环境就可以形成 另一种类型的晶体。", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.2": "精确放置精魂晶体,再配以灵魂 木仪式,理论中能够形成六种基 础奥术能量反面晶体的环境就此 落成……但什么都没有发生。要 是能找到适用于幽影奥术能量的 类似环境,那用处就会多出许多, 但目前我未能想出移除区域内$i所/$ $i有/$奥术能量的方法。", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.3": "与之类似,无论以何种奥术能量 组合精校环境,都无法形成超出 六种基础晶体之外的晶体。也就 是说,混合奥术能量不存在,至 少不以同种方式存在;奥术能量 的稳定态只有有限个。但奥术能 量可以以其他方式结合……", + "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana": "一次失败的实验", + "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana.description": "试图创造全新事物?", + + "malum.gui.book.entry.void.material_study_arcana": "材料研究:奥术能量", + "malum.gui.book.entry.void.material_study_arcana.description": "旧井新渊", + "malum.gui.book.entry.page.headline.void.material_study_arcana": "研究:精魂晶体", + "malum.gui.book.entry.page.text.void.material_study_arcana.1": "在此之前,我还没将精魂晶体物 理性质的研究推进到如此地步。 这当然也有借口,我主要关注的 是它们的魔法性质,物理性质居 于其次……并非只有幽影精魂有 奇怪的特性。所有晶体都有。", + "malum.gui.book.entry.page.text.void.material_study_arcana.2": "首先,单个种类精魂晶体的各个 样本——幽影精魂也许也一样, 但我只有一枚晶体样本——在物 理层面上完全一致,我现在的探 测精度还没法把它们区分开。这 种“一致”不只停留在“类似” 上,而是$i完全/$地、$i精确/$地相同, 到百万分之一格的数量级都是这 样。这自然也引出了一个问题: 能否雕琢或破坏晶体的一小部分?", + "malum.gui.book.entry.page.text.void.material_study_arcana.3": "经过测试——当然没有非常$i全/$ $i面/$,我没有测试过幽影晶体—— 似乎这种外形就是晶体能稳定存 在的唯一外形。试图移除或损坏 哪怕很小一部分都完全不可行, 晶体的物理外形完全不会受损, 直至受到足够的力而整个破碎。", + "malum.gui.book.entry.page.text.void.material_study_arcana.4": "更为有意思的是,精魂晶体的物 理强度不算很高,但化学上则表 现出完全的惰性,我甚至试了很 多很多种反应物。它们真的是传 统意义上的物质吗?假如不是, 那幽影晶体又是什么呢?", + "malum.gui.book.entry.page.text.void.material_study_arcana.5": "我不确定这些物理性质背后的象 征意味,但考虑到幽影晶体的奇 异性,奥术能量平凡一面的深奥 远超我的预想。", + + "malum.gui.book.entry.void.staves_as_foci": "以法杖为核心", + "malum.gui.book.entry.void.staves_as_foci.description": "模仿奥术能量", + "malum.gui.book.entry.page.headline.void.staves_as_foci": "以法杖为核心", + "malum.gui.book.entry.page.text.void.staves_as_foci.1": "仔细思索我在精魂晶体中观察到 的性质后,我不禁认为结构本身 也有其重要性。而为测试这一结 论,我造出了一件忆念质仿制品, 用于仿造邪恶奥术能量;凝聚的 灵魂记忆是我能想到的最接近的 物质了。它能达到几十万分之一 格的精度。", + "malum.gui.book.entry.page.text.void.staves_as_foci.2": "我没想到它会在我眼前爆炸。\n\n但是爆炸也很有用,前提是能够 掌控。所以我又做了一件样品, 但这次我为伪晶体设计了一副用 以运转的结构——灵魂木和魂染 钢制成的嵌座,以将能量向外传 递。将法术聚焦于法杖时,它就 像是微缩版的仪式,不过产生的 效果不太一样。", + "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足 用。我大概会将镰刀作为首选, 但法杖的功效也不错了。它们通 常会着重增强魔法伤害,物理伤 害则不那么看重,有些时候也很 有用。它们真正的特殊之处展现于 我$i使用/$它们时。", + "malum.gui.book.entry.page.text.void.staves_as_foci.4": "忆念咒术法杖的名称来自其发射 液态邪恶能量的简单功能,就好 像女巫发射咒术。激活它需要时 间,使用也不算非常连续,却能 够对命中的事物造成可观的伤害。", + "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶能量的 谐振,或许只是来源于制造经验 晶所需的死亡。", + "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", + "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "存储法术弹", + "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "我成功仿制出了奥术精魂。忆念 质核心放入虚无板石嵌座后,似 乎就能抵消忆念质的邪恶能量调 谐性,留下原始的奥术能量,正 如它所模仿的模式。伪奥术精魂 能够保持一枚法术弹,与法杖邪 恶晶体中的法术弹相似度惊人。", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "我造出了一枚戒指——无底渊 井,嵌座上就放有这种伪晶体。 此戒指会集中我的法术聚焦,以 此消去法杖重新充能所需的时间。 戒指本身的充能较慢,因为它不 是法杖那样的$i聚焦/$象征,不过它 能保留三个法术弹,以备快速使 用之需。", + + "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", + "malum.gui.book.entry.void.ring_of_growing_flesh.description": "匍匐爬行", + "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "增生血肉戒指", + "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "我超频了疗愈魔能戒指,造出的 戒指不只会治疗伤害,还能超量 治疗。它在收集到精魂晶体时给 予额外生命值,但不会提供生命 恢复效果。", + + "malum.gui.book.entry.void.ring_of_echoing_arcana": "奥能回响戒指", + "malum.gui.book.entry.void.ring_of_echoing_arcana.description": "我能看看见见未来$i未来未来/$", + "malum.gui.book.entry.page.headline.void.ring_of_echoing_arcana": "奥能回响戒指", + "malum.gui.book.entry.page.text.void.ring_of_echoing_arcana.1": "将疗愈魔能戒指超频过后得到的 戒指很有用,所以我又在织魔戒 指上重复了一遍,让它不只会绑 定,而也会制造出魔法层面的回 响。奥能回响戒指在收集到精魂 晶体时会给予奥术回响效果,以 此增强所有其他收集精魂时触发 的效果。", + + "malum.gui.book.entry.void.ring_of_gruesome_concentration": "可厌聚集戒指", + "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "摄取并同化", + "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "可厌聚集", + "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "为何暴食要受限于收集精魂?食 用腐败的食物就可让自己更为饥 饿,残余的事物便会由此得到培 育和集聚,就算饥饿也可增强魔 法能力。", + + "malum.gui.book.entry.void.necklace_of_the_watcher": "监视者项链", + "malum.gui.book.entry.void.necklace_of_the_watcher.description": "它回望着", + "malum.gui.book.entry.page.headline.void.necklace_of_the_watcher": "监视者项链", + "malum.gui.book.entry.page.text.void.necklace_of_the_watcher.1": "除在被击碎时外,灵魂在受到伤 害时也会放出能量。此项链即可 利用这种能量,平常只在收集精 魂时触发的效果同时也可在击中 满生命值的敌人时触发。", + + "malum.gui.book.entry.void.necklace_of_the_hidden_blade": "隐藏锋刃项链", + "malum.gui.book.entry.void.necklace_of_the_hidden_blade.description": "刺向背后的锋刃", + "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "隐藏锋刃", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "精准镰刃项链能聚焦镰刀的锋 刃,隐藏锋刃项链则更进一步, 逆转锋刃并令其饥馁。镰刀不再 能进行横扫攻击,但在我受伤时, 镰刃便会饮下我的痛楚,它借此 挥出的重砍和斩击在平常几近无 法达成。", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.2": "激活时,此项链会在十秒内保持 惰性,只有保持静止、集中思绪 才能激发出它的潜能。在此状态 下进行攻击会延长其惰性时间。", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.3": "这种反击的本质较为奇异,我未 能完全辨识。就好像锋刃扭曲了 现实,以在同一时刻出现在多个 位置。", + + "malum.gui.book.entry.void.malignant_pewter": "恶念白镴", + "malum.gui.book.entry.void.malignant_pewter.description": "演进不再", + "malum.gui.book.entry.page.headline.void.malignant_pewter": "恶念白镴", + "malum.gui.book.entry.page.text.void.malignant_pewter.1": "我已能分辨出恶念之铅的组成, 更方便了用途的设计。正如幽影 能量的奇异,其与金属制成的合 金也有特殊的性质。深岩珍金化 为低贱,由此产生恶念之铅,这 种白镴则渴求着对外作用。它渴 求侵蚀、拆解、消除人类的发展。", + "malum.gui.book.entry.page.text.void.malignant_pewter.2": "这一性质确有其平凡用处——当 作武器进一步损伤盔甲,同时伤 害并击碎灵魂;它的神秘学用途 也不容小觑。恶念白镴在魔法层 面上并非惰性,也不会吸收魔法。 而是魔法似乎根本就无法在其周 围$i形成/$,也象征着对知识的追求 的消退。", + "malum.gui.book.entry.page.text.void.malignant_pewter.3": "这种金属相当坚韧,也相当锋 利,但穿戴反魔法套装肯定会产 生问题……也会带来全新的能力。 我已有用它制作盔甲套装的大致 想法,这一套装能运用金属的能 力,应当极为强大。", + + "malum.gui.book.entry.void.erosion_scepter": "侵蚀权杖", + "malum.gui.book.entry.void.erosion_scepter.description": "愿魔法师畏惧我的威能", + "malum.gui.book.entry.page.headline.void.erosion_scepter": "侵蚀权杖", + "malum.gui.book.entry.page.text.void.erosion_scepter.1": "我新制成了一种仿制奥术能量, 借由恶念白镴作为核心。在它那 腐蚀性的逆转能力中,金属本身 即会呼唤混乱熵增;因此邪术能 量回应了这一呼唤。和这种金属 的其他用途一样,自虚空盐悬液 中产出的晶体同样渴求消解人类 的成就。", + "malum.gui.book.entry.page.text.void.erosion_scepter.2": "侵蚀权杖的制造使用了这种伪晶 体,它能发射一束束近乎匍匐的 腐蚀性物质,与腐枯物质和制造 其的虚空盐极其类似。每次充能 都会发射两发法术弹,每枚弹又 分出四束。这些物质束会蚕食所 命中事物的灵魂,并在一段时间 内阻止其运用魔法,也许算是使 用它的好处。", + "malum.gui.book.entry.page.text.void.erosion_scepter.3": "每一束物质都会额外叠上一层效 果,令魔法能力和灵魂力降低十 分之一。当然,这种效果可以叠 到完全封印目标的能力,而且每 次命中都会增强并延长封印。", + "malum.gui.book.entry.page.text.void.erosion_scepter.4": "直接用法杖敲打敌人即会施加两 次侵蚀,很有用处,它也不再只 是到了近身格斗的窘迫时刻才掏 出的武器了。并非所有魔法都要 求一个稳定的灵魂,对自我消解 的恐惧也应当能驱动魔法。", + + "malum.gui.book.entry.void.weight_of_worlds": "宙界重斧", + "malum.gui.book.entry.void.weight_of_worlds.description": "实物化的存在性重负", + "malum.gui.book.entry.page.headline.void.weight_of_worlds": "宙界重斧", + "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "利用恶念白镴的现实侵蚀性质相 对来说比较简单。一把粗制的武 器,除此之外又有什么更能代表 演进的终止呢?这把斧,我称作 “宙界重斧”,以凸显恼怒情绪 之重。它很缓慢,它很笨拙,它 的攻击仅限物理……同时它也$i强/$ $i大/$到远超构想。", + "malum.gui.book.entry.page.text.void.weight_of_worlds.2": "某些时候,宙界重斧似会认可我 的屠戮,并令我的攻击力变为双 倍,这种增幅完全没有可溯来源。 我坚信屠戮即是关键,因在取走 性命时我能感受到某种谐振;这 种谐振似乎会在我下一次挥砍时 消散,并必定使得攻击力度翻倍。", + + "malum.gui.book.entry.void.edge_of_deliverance": "挽魂锋镰", + "malum.gui.book.entry.void.edge_of_deliverance.description": "疯狂尖啸之人的歌谣", + "malum.gui.book.entry.page.headline.void.edge_of_deliverance": "挽魂锋镰", + "malum.gui.book.entry.page.text.void.edge_of_deliverance.1": "演进可被抵消:粗野即可压过宏 伟,终止演进。但演进是否也可 由演进抵消呢?那是当然。一把 镰刀,能让你感到熟悉的镰刀, 与斧截然不同的镰刀,我称作 “挽魂锋镰”。它就是斧的对立 面;宙界重斧锋利而沉重,挽魂 锋镰则纤细而蜿蜒。", + "malum.gui.book.entry.page.text.void.edge_of_deliverance.2": "正是这一特征加强了宙界重斧那 变化无常的力量;它也会寻求杀 戮,希冀于以血洗刃。与斧不同 的是,它若是在单次挥砍中品尝 到了血液的味道,其能力便得到 增强;由此,其攻击力度会交替 变动。", + + "malum.gui.book.entry.void.malignant_stronghold_armor": "恶念要塞盔甲", + "malum.gui.book.entry.void.malignant_stronghold_armor.description": "抵御必然之险", + "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "恶念要塞", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "恶念白镴排斥魔法,因此魔法师 不太会选用这种材料制成的护具。 不过,我这么说是$i因为/$我自己就 是魔法师,恶念要塞盔甲则是我 极为强大的作品。覆有一层恶念 白镴衬板的它是魂染钢盔甲的反 面——我的灵魂不受保护,但形 体则处于保护之中。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "消散的魔法仍以能量存在。穿戴 时,恶念白镴与这种能量的反应 使其愈发坚韧。我灵魂中所有严 格属于攻击或防御的魔法属性会 被恶念白镴吸取,从而获得护甲 值和魔法抗性增益。魔法熟练度 是唯一例外:恶念白镴只会吸取 大约一半。", + + "malum.gui.book.entry.void.runes": "虚空符文工艺", + "malum.gui.book.entry.void.runes.description": "横竖撇捺,换了形态", + "malum.gui.book.entry.page.headline.void.runes": "虚空符文工艺", + "malum.gui.book.entry.page.text.void.runes.1": "向虚无板石制成的符板上誊刻符 文,产生的效果便更为狂烈扭曲, 追求虚空而非创造。这其中的所 有符文都有某种自毁象征,随之 而来的则是自相矛盾又引人入胜 的作用与效果。", + "malum.gui.book.entry.page.text.void.runes.2": "这些符文的效果和对应的普通符 文的效果大相径庭,我会在附加 的条目中详细记录。", + + "malum.gui.book.entry.void.rune_of_bolstering": "强心符文", + "malum.gui.book.entry.void.rune_of_bolstering.description": "治疗完整之物", + "malum.gui.book.entry.page.headline.void.rune_of_bolstering": "强心符文", + "malum.gui.book.entry.page.text.void.rune_of_bolstering.1": "强心符文不像同类符文那样提供 治疗,而是会强令形体超限愈疗, 给予少量额外生命值。", + + "malum.gui.book.entry.void.rune_of_igneous_solace": "火炎慰藉符文", + "malum.gui.book.entry.void.rune_of_igneous_solace.description": "助长燃烧之物", + "malum.gui.book.entry.page.headline.void.rune_of_igneous_solace": "火炎慰藉符文", + "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "火炎慰藉符文会在佩戴者着火时 增韧肌肤,给予一定量对伤害的 抗性。不过,它并不会对正在燃 烧的火焰做任何事。", + + "malum.gui.book.entry.void.rune_of_sacrificial_empowerment": "献祭权能符文", + "malum.gui.book.entry.void.rune_of_sacrificial_empowerment.description": "破坏碎裂之物", + "malum.gui.book.entry.page.headline.void.rune_of_sacrificial_empowerment": "献祭权能符文", + "malum.gui.book.entry.page.text.void.rune_of_sacrificial_empowerment.1": "献祭权能符文以镰刀所夺灵魂为 代价,给予佩戴者力量。一定时 间内,每次击杀都使得手中的武 器愈发强大。", + + "malum.gui.book.entry.void.rune_of_spell_mastery": "法术精通符文", + "malum.gui.book.entry.void.rune_of_spell_mastery.description": "创造毁灭之物", + "malum.gui.book.entry.page.headline.void.rune_of_spell_mastery": "法术精通符文", + "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "法术精通符文会反照仿制的奥术 能量,使我能额外保留两个法杖 法术弹,此外还会增强我的魔法 强度。", + + "malum.gui.book.entry.void.rune_of_the_heretic": "邪异信徒符文", + "malum.gui.book.entry.void.rune_of_the_heretic.description": "毁灭创造之物", + "malum.gui.book.entry.page.headline.void.rune_of_the_heretic": "邪异信徒符文", + "malum.gui.book.entry.page.text.void.rune_of_the_heretic.1": "邪异信徒符文会拆解魔法,以此 静默敌人,与侵蚀权杖类似。这 种效果会削弱它们的精魂魔法, 效果本身也可叠加至完全压制对 手的魔法能力。", + + "malum.gui.book.entry.void.rune_of_toughness": "韧性符文", + "malum.gui.book.entry.void.rune_of_toughness.description": "抵挡难当之物", + "malum.gui.book.entry.page.headline.void.rune_of_toughness": "韧性符文", + "malum.gui.book.entry.page.text.void.rune_of_toughness.1": "韧性符文能增强佩戴者的盔甲, 他们身着的盔甲会更为坚固、更 为强韧。", + + "malum.gui.book.entry.void.rune_of_twinned_duration": "效期倍增符文", + "malum.gui.book.entry.void.rune_of_twinned_duration.description": "静滞演进之物", + "malum.gui.book.entry.page.headline.void.rune_of_twinned_duration": "效期倍增符文", + "malum.gui.book.entry.page.text.void.rune_of_twinned_duration.1": "效期倍增符文会抑制形体分解物 质的过程,以此延长形体中正面 效果的持续时间。", + + "malum.gui.book.entry.void.rune_of_unnatural_stamina": "反常耐力符文", + "malum.gui.book.entry.void.rune_of_unnatural_stamina.description": "逃离追寻之物", + "malum.gui.book.entry.page.headline.void.rune_of_unnatural_stamina": "反常耐力符文", + "malum.gui.book.entry.page.text.void.rune_of_unnatural_stamina.1": "反常耐力符文给予佩戴者歇斯底 里般的速度,他们将永远能疾速 运动,甚至在饥饿值低到无法疾 跑时仍能疾跑。", + + + "malum.gui.book.entry.a_personal_note": "个人手记", + "malum.gui.book.entry.a_personal_note.description": "来自另一本书的一页纸", + "malum.gui.book.entry.page.headline.a_personal_note": "个人手记", + "malum.gui.book.entry.page.text.a_personal_note.1": "在《奥术全典》装订整齐的书页 里,有一页纸稍稍往外突了一些。 仔细研究之后,你发现纸上的文 字不同寻常——似是来自世界之 外。这些文本像是在表达感谢。 里面提到的名字有些熟悉,但你 似乎没有这种感觉。", + "malum.gui.book.entry.a_personal_note.commendations": "灵灾:鸣谢", + "malum.gui.book.entry.a_personal_note.commendations.description": "一封感谢信", + "malum.gui.book.entry.page.headline.a_personal_note.commendations": "灵灾:鸣谢", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.wiresegal": "Wiresegal", + "malum.gui.book.entry.page.text.a_personal_note.commendations.wiresegal.1": "我不太清楚我们是怎么联系上的 了,应该说是不太记得了。从某 时起,Wiresegal就来帮了不少 忙——最主要是《奥术全典》, 也帮忙修复了相当多的漏洞,以 及重构了老旧的系统。手册里的 大部分条目都是Wiresegal编 写的。:3", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", + "malum.gui.book.entry.page.text.a_personal_note.commendations.alphalilly.1": "我在看到Alphalilly为Arcana 绘制的作品后就发出了联系,灵 灾手册的背景图就是如此一一委 托绘制的。这些艺术作品实在是 令人赏心悦目,很高兴能在游戏 中使用它们。:3", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.pessi_mysterio": "Pessi Mysterio", + "malum.gui.book.entry.page.text.a_personal_note.commendations.pessi_mysterio.1": "我记得我费了不少工夫才联系到 Pessi Mysterio,在网上找 了很久,还询问了很多人。 Pessi Mysterio是相当一部 分模组的音效设计师,所以我发 出了些灵灾的委托。精魂祭坛、 精魂坩埚、图腾等的音效都是 Pessi Mysterio作品的一部 分。", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.kultik": "Kultik", + "malum.gui.book.entry.page.text.a_personal_note.commendations.kultik.1": "和前文一样,我不太清楚我们是 怎么联系上的,但Kultik对灵灾 很有兴趣,于是提供了几首音乐 作为唱片加入游戏。 Aesthetica和Arcane Elegy 音乐唱片都是Kultik的作品。:3", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.coalition_of_magic": "Coalition of Magic", + "malum.gui.book.entry.page.text.a_personal_note.commendations.coalition_of_magic.1": "Coalition of Magic是专门 为支持者们搭建的服务器,由我 和Joefoxe组织管理;若是没 了各位的发声和对模组的支持, 我很难和现在一样找到如此多模 组开发的动力。非常感谢!", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.translation": "翻译", + "malum.gui.book.entry.page.text.a_personal_note.commendations.translation.1": "GitHub上有位伙计经常为模组 贡献简体中文翻译,我想应该值 得鸣谢。如果你读到的是简体中 文,是这位叫ChuijkYahus的 译者的贡献!如果你想要完整翻 译灵灾,请告诉我——我希望将 来能把这页换成一整个鸣谢名单。", + "malum.gui.book.entry.a_personal_note.inspirations": "灵灾:灵感", + "malum.gui.book.entry.a_personal_note.inspirations.description": "何以一路走来", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations": "灵灾:灵感", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.thaumcraft": "神秘时代", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.thaumcraft.1": "目前为止灵灾最大的灵感来源。 我在刚接触Minecraft模组时 玩了很久神秘时代,也享受了很 久神秘时代。不过我只玩过 1.12版本的。模组里魔法系统 的设计思路,还有探索和推进的 感觉,都是我的最爱。", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.astral_sorcery": "星辉魔法", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.astral_sorcery.1": "我很喜欢星辉魔法独特的视觉效 果和游戏机制;整合包里要是有 它,我就会一路推下去,尽我所 能让它发光发热。《流放之路》 则是灵灾中许多我希望新添的内 容的一大灵感所在。", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.mystic_modding": "来自Mystic Modding的模组", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.mystic_modding.1": "在我遇到的魔法模组中,余烬和 根源魔法绝对是我最喜欢的几个。 它们的游戏内容简洁易懂,我认 为是模组极为优秀的品质。", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.eidolon": "幻梦", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.eidolon.1": "幻梦的氛围很有魅力;它刚发布 的时候我还有些害怕,因为我构 想中的灵灾和它太相似了。这也 成为了我创新的一大动力。而且, 幻梦的作者和我还互发了超多猫 猫图,真的很开心。" +} From 344180acb05018d212538879b570849a4ba1ba64 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 5 Jan 2025 04:50:40 +0800 Subject: [PATCH 029/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 57 ++++++++++++++----- .../1.21/assets/malum/malum/lang/zh_cn.json | 57 ++++++++++++++----- 2 files changed, 86 insertions(+), 28 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 605bc4012d87..aba0eac958f3 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -67,7 +67,6 @@ "block.malum.checkered_twisted_rock": "Checkered Twisted Rock", "block.malum.chiseled_tainted_rock": "Chiseled Tainted Rock", "block.malum.chiseled_twisted_rock": "Chiseled Twisted Rock", - "block.malum.chronopulser": "Chronopulser", "block.malum.clinging_blight": "Clinging Blight", "block.malum.cthonic_gold_cluster": "Cthonic Gold Cluster", "block.malum.cthonic_gold_ore": "Cthonic Gold Ore", @@ -106,8 +105,6 @@ "block.malum.polished_twisted_rock_stairs": "Polished Twisted Rock Stairs", "block.malum.polished_twisted_rock_wall": "Polished Twisted Rock Wall", "block.malum.primordial_soup": "The Weeping Well", - "block.malum.pulsebank": "Pulsebank", - "block.malum.pulselag": "Pulselag", "block.malum.repair_pylon": "Repair Pylon", "block.malum.repair_pylon_component": "Repair Pylon Component", "block.malum.revealed_runewood_log": "Revealed Runewood Log", @@ -302,6 +299,10 @@ "block.malum.vertical_soulwood_planks_stairs": "Vertical Soulwood Planks Stairs", "block.malum.void_conduit": "The Weeping Well", "block.malum.void_depot": "Void Depot", + "block.malum.wavebanker": "Wavebanker", + "block.malum.wavebreaker": "Wavebreaker", + "block.malum.wavecharger": "Wavecharger", + "block.malum.wavemaker": "Wavemaker", "block.malum.weavers_workbench": "Weaver's Workbench", "block.malum.weeping_well_bricks": "Weeping Well Bricks", "block.malum.weeping_well_central_encasement": "Weeping Well Central Encasement", @@ -401,6 +402,7 @@ "item.malum.arcane_spirit": "Arcane Spirit", "item.malum.aro_prideweave": "Aro Prideweave", "item.malum.aroace_prideweave": "Aroace Prideweave", + "item.malum.artificers_claw": "Artificer's Claw", "item.malum.astral_weave": "Astral Weave", "item.malum.auric_embers": "Auric Embers", "item.malum.belt_of_the_limitless": "Belt of the Limitless", @@ -689,6 +691,10 @@ "malum.gui.book.entry.arcane_restoration.tool_repair.description": "Mending for Steelwear", "malum.gui.book.entry.arcane_rite": "A Rite Unchained", "malum.gui.book.entry.arcane_rite.description": "Creation uncontrolled", + "malum.gui.book.entry.basic_artifice": "Waveform Artifice", + "malum.gui.book.entry.basic_artifice.artificers_claw": "Artificer's Claw", + "malum.gui.book.entry.basic_artifice.artificers_claw.description": "Despite the name, not sharp", + "malum.gui.book.entry.basic_artifice.description": "Signal modulation", "malum.gui.book.entry.belt_of_the_magebane": "Belt of the Magebane", "malum.gui.book.entry.belt_of_the_magebane.description": "Newfound ruin", "malum.gui.book.entry.belt_of_the_prospector": "Belt of the Prospector", @@ -809,6 +815,12 @@ "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "Repairing Tools", "malum.gui.book.entry.page.headline.arcane_rite": "A Rite Unchained", "malum.gui.book.entry.page.headline.arcane_rite.soulwood": "Soulwood Transmutation", + "malum.gui.book.entry.page.headline.basic_artifice": "Waveform Artifice", + "malum.gui.book.entry.page.headline.basic_artifice.artificers_claw": "Artificer's Claw", + "malum.gui.book.entry.page.headline.basic_artifice.wavebanker": "Wavebanker", + "malum.gui.book.entry.page.headline.basic_artifice.wavebreaker": "Wavebreaker", + "malum.gui.book.entry.page.headline.basic_artifice.wavecharger": "Wavecharger", + "malum.gui.book.entry.page.headline.basic_artifice.wavemaker": "Wavemaker", "malum.gui.book.entry.page.headline.belt_of_the_magebane": "Belt of the Magebane", "malum.gui.book.entry.page.headline.belt_of_the_prospector": "Belt of the Prospector", "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_demolitionist": "Ring of the Demolitionist", @@ -1006,12 +1018,20 @@ "malum.gui.book.entry.page.text.arcane_restoration.1": "The Spirit Crucible has an annoying habit of breaking the tools to work with it. While a cost is to be expected, I'd rather pay it in installments. I have designed a device I call the Repair Pylon, intended to shore items up as they break down.", "malum.gui.book.entry.page.text.arcane_restoration.2": "The Repair Pylon requires a toll of Spirit Arcana as well as a properly suited repair material for the job. When fitted with items, the Pylon will search for a nearby damaged item in any Item Pedestal, Item Stand, or Crucible. It should be theoretically possible to repair an item with $ijust/$ Arcana.. but that's only theory-crafting at the moment.", "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "", "malum.gui.book.entry.page.text.arcane_rite": "The rite - if you could call something so chaotic that - corrupts and burns through the totem, altering its very base nature, and transmuting the world around it into some indeterminate blighted substance.", "malum.gui.book.entry.page.text.arcane_rite.description.1": "Raw arcana provides the basis for all rites. Without power, nothing would be accomplished. This naturally makes one wonder what effect raw arcana would have as the focus of a rite. The answer is a complex and dangerous one.", "malum.gui.book.entry.page.text.arcane_rite.description.2": "It requires far more to focus than other rites, taking the entire five runes to activate. It's as though I am pushing on some threshold, and need to break through. And in breaking through... momentum is conserved.", "malum.gui.book.entry.page.text.arcane_rite.description.3": "Once complete, the rite brings about erratic change to the totem; what I dub Soulwood bears scars from the violent method of its creation. Those scars warp magic, altering its fundamental nature. Any spirit rite performed with a Soulwood totem will produce a vastly different effect.", "malum.gui.book.entry.page.text.arcane_rite.description.4": "The scars of this process linger, allowing me to make more Soulwood by placing Runewood on the results of the ritual.", "malum.gui.book.entry.page.text.arcane_rite.hover": "Converts the totem structure into one made up of Soulwood and alters the nearby terrain into a blighted substance.\n- Soulwood totems produce different rite effects.", + "malum.gui.book.entry.page.text.basic_artifice.1": "Redstone is always useful, no matter your profession or goal. One needs not be an engineer to build a piston door. I now add my own contribution: spirit diodes. By imprinting the impulses of elemental spirits upon a matrix of ether-treated copper, I have created four interesting redstone devices.", + "malum.gui.book.entry.page.text.basic_artifice.2": "These diodes act by translating redstone impulse into arcane intent, allowing the nature of the spirit to shape the resulting effect, and then translating it back. Ether serves as the medium, with copper acting as a conceptual anchor to machinery and logic.", + "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "I have also developed a tool to tweak the timing of these diodes. By using it to move parts of the copper matrix, you can lengthen or shorten the delays involved in a diode, with a single redstone tick being the lower limit.", + "malum.gui.book.entry.page.text.basic_artifice.wavebanker.1": "Aqueous seeks to change, to adapt. Given a signal, this transfers it but is 'sticky', continuing to emit the signal for a while after power is cut.", + "malum.gui.book.entry.page.text.basic_artifice.wavebreaker.1": "Infernal seeks to burn, to shine. Given a signal, this transfers it but is 'slow', the signal being held - 'admired' - by the diode for a time before being emitted out the other side.", + "malum.gui.book.entry.page.text.basic_artifice.wavecharger.1": "Aerial seeks to soar, to rise. Given a signal, this transfers it but needs to 'warm up', causing the output's strength to slowly rise to meet the input signal. When unpowered or given a lower signal, it will similarly coast down until it turns off again.", + "malum.gui.book.entry.page.text.basic_artifice.wavemaker.1": "Earthen seeks to stand, to stay. Given a signal or lack thereof, this acts like a clock, emitting the inverse of the input every so often on a steady rhythm, and emitting the input the rest of the time.", "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "The Belt of the Magebane is a simple innovation, but a dangerously effective one. Normally, after being struck by any attack, soul ward will not recover until a long moment after. That moment of downtime has proven itself detrimental far too frequently. But that ends now.", "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "While worn, the belt provides a substantial bonus to soul ward recovery rate, while also improving capacity slightly. Furthermore, the belt will absorb the arcane essence of any instance of magical damage that strikes its bearer, converting that repurposed energy into immediate recovery of soul ward.", "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "To fuel my various magics and other goals I more often than not find myself needing various earthen treasures. This belt prevents explosions $idirectly/$ caused by me from harming valuable items on the ground, and causes those explosions to break blocks as though I were using a Fortune III tool.", @@ -1197,9 +1217,9 @@ "malum.gui.book.entry.page.text.soulwood.color.1": "The most obvious differences with the tree itself are shape and leaf color. Soulwood is more spindly than Runewood, and its leaves are a sickly purple-red hue instead of a rich orange-yellow. It can still be used for many of the same things, though.", "malum.gui.book.entry.page.text.soulwood.intro.1": "After further study, I have discovered that the Soulwood produced by the Unchained Rite has actually become an entirely different species from the Runewood it is made from. It grows differently, it acts differently... it appears the spiritual scars that created it go deeper than just its color and magic.", "malum.gui.book.entry.page.text.soulwood.sap.1": "The sticky lifeblood of the tree also seems to well up much more often in a tree than in Runewood. The sap's effects are corrupted as well; rather than restoring my vigor, Unholy Syrup enhances it, increasing my attack strength and providing damage resistance.", - "malum.gui.book.entry.page.text.soulwoven_pouch.1": "In my studies one of the most cumbersome experiences so far has been the sheer amount of magical reagents and residue I have to deal with. To solve this issue, I've designed the Soulwoven Pouch with the bundle's design in mind. The pouch hungers for the magically aligned, reserving extra room for and collecting it habitually.", - "malum.gui.book.entry.page.text.soulwoven_silk.1": "Soulwoven Silk is a light yet sturdy material that acts as an insulator for spirit energies. While other materials do exhibit matching interactions with the arcane, this bond between magic and cloth should make for a unique material.", - "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "To further study and confirm the insulating properties of the cloth, I've heft together a set of Soulwoven Banners with patterns based on various arcane reagents I've had in use as well as on each of the spirits I've been met with thus far. When hung and then imbued with Arcana, the Banners will gain a dim, and then powerful glow when met with an additional shard.", + "malum.gui.book.entry.page.text.soulwoven_pouch.1": "Magical reagents and other loot can clutter the inventory. Why not solve a problem of magic with magic? This pouch acts like a bundle, but also snaps up loot as it comes. Materials with arcane resonance are additionally rotated slightly out of reality, making them take up less space.", + "malum.gui.book.entry.page.text.soulwoven_silk.1": "Soulwoven Silk is a light, yet sturdy material imbued with soulstuff. Like a body, it naturally insulates against arcane energies. While other materials do the same, cloth is far easier to work with in designing than stone.", + "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "Soulstuff can glow, as a shattered soul proves. Why not activate that glow within the cloth? I have made banners to test the effect, and used differing reagents and spirits to give a variety of patterns. When imbued, they will glow dimly, or fiercely if given an additional spirit.", "malum.gui.book.entry.page.text.spirit_crystals.1": "The soul is a notoriously fickle thing. Even confirming its existence is difficult, requiring the highest thaumaturgies to get a reading. That is what sets spirit arcana apart from other magic. We don't need grand assemblies and esoteric artifice to see a soul. Simply destroying it is proof enough.", "malum.gui.book.entry.page.text.spirit_crystals.2": "A material I have named Soulstone is the means by which we do so. It appears mundane until refined, but once it is rid of impurities, it seems... out of phase with the world. By creating a blade using it as a core, I should be able to strike not only the physical form, but also the soul, shattering it to energy before it can disperse.", "malum.gui.book.entry.page.text.spirit_crystals.3": "These energies, as previously noted, have different 'frequencies' of sorts. A being burning with light would have a soul that reflects that radiance, and a being prone to adaptation would have a soul as malleable as itself. Occasionally, the energy has no flavor to it at all, leaving only the raw impulse of creation behind. That type of crystal bears further study.", @@ -1395,9 +1415,9 @@ "malum.gui.book.entry.soulwood": "A Study on Soulwood", "malum.gui.book.entry.soulwood.description": "Twisted trees", "malum.gui.book.entry.soulwoven_pouch": "Soulwoven Pouch", - "malum.gui.book.entry.soulwoven_pouch.description": "Made real through supposition", + "malum.gui.book.entry.soulwoven_pouch.description": "A hop, a skip, and a reach outside", "malum.gui.book.entry.soulwoven_silk": "Soulwoven Silk", - "malum.gui.book.entry.soulwoven_silk.description": "Wicked weaves", + "malum.gui.book.entry.soulwoven_silk.description": "To weave the ephemeral", "malum.gui.book.entry.spirit_crystals": "Spirit Crystals", "malum.gui.book.entry.spirit_crystals.description": "Matter and magic", "malum.gui.book.entry.spirit_focusing": "Spirit Focusing", @@ -1406,16 +1426,16 @@ "malum.gui.book.entry.spirit_infusion.description": "Creation of wonders", "malum.gui.book.entry.spirit_jar": "Spirit Storage", "malum.gui.book.entry.spirit_jar.description": "Arcane Archives", - "malum.gui.book.entry.spirit_metals.hallowed_gold": "Spirit Metals; Hallowed Gold", - "malum.gui.book.entry.spirit_metals.hallowed_gold.description": "Arcana refined", + "malum.gui.book.entry.spirit_metals.hallowed_gold": "Hallowed Gold", + "malum.gui.book.entry.spirit_metals.hallowed_gold.description": "To bring in tune", "malum.gui.book.entry.spirit_metals.reexamination": "Reexamination: Spirit Metals", "malum.gui.book.entry.spirit_metals.reexamination.description": "A different principle", - "malum.gui.book.entry.spirit_metals.soul_stained_steel": "Spirit Metals; Soul Stained Steel", - "malum.gui.book.entry.spirit_metals.soul_stained_steel.description": "Arcana refined", + "malum.gui.book.entry.spirit_metals.soul_stained_steel": "Soulstained Steel", + "malum.gui.book.entry.spirit_metals.soul_stained_steel.description": "To alloy realities", "malum.gui.book.entry.spirit_minerals.reexamination": "Reexamination: Soulstone and Brilliance", "malum.gui.book.entry.spirit_minerals.reexamination.description": "More than just arcana", "malum.gui.book.entry.spirit_stones": "Spirit Stones", - "malum.gui.book.entry.spirit_stones.description": "Arcana suffused", + "malum.gui.book.entry.spirit_stones.description": "To suffuse with arcana", "malum.gui.book.entry.spirit_stones.reexamination": "Reexamination: Spirit Stones", "malum.gui.book.entry.spirit_stones.reexamination.description": "Tessellation of crystal structures", "malum.gui.book.entry.spirit_trinkets": "Spirit Trinkets", @@ -1515,12 +1535,12 @@ "malum.gui.book.entry.wicked_rite": "Wicked Rites", "malum.gui.book.entry.wicked_rite.description": "Maligning the soul", "malum.gui.crucible.attribute.chain_focusing_chance": "Chain Focusing Chance", + "malum.gui.crucible.attribute.damage_absorption_chance": "Damage Absorption Chance", "malum.gui.crucible.attribute.focusing_speed": "Focusing Speed", "malum.gui.crucible.attribute.fortune_chance": "Fortune Chance", "malum.gui.crucible.attribute.fuel_usage_rate": "Fuel Usage Rate", "malum.gui.crucible.attribute.instability": "Instability", "malum.gui.crucible.attribute.restoration_chance": "Restoration Chance", - "malum.gui.crucible.attribute.shielding_chance": "Shielding Chance", "malum.gui.crucible.attribute.tuning_potency": "Tuning Potency", "malum.gui.crucible.attribute.weakest_boost": "Weakest Boost", "malum.gui.rite.aerial_rite": "Rite of Motion", @@ -1692,6 +1712,10 @@ "malum.subtitle.quartz_cluster_block_hit": "Block breaking", "malum.subtitle.quartz_cluster_block_place": "Block placed", "malum.subtitle.quartz_cluster_block_step": "Footsteps", + "malum.subtitle.redstone_diode_break": "Block broken", + "malum.subtitle.redstone_diode_hit": "Block breaking", + "malum.subtitle.redstone_diode_place": "Block placed", + "malum.subtitle.redstone_diode_step": "Footsteps", "malum.subtitle.rejected_by_the_unknown": "Rejected by the unknown", "malum.subtitle.repair_pylon_begins_repairing": "Repair pylon begins repairing", "malum.subtitle.repair_pylon_eagerly_hums": "Repair pylon eagerly hums", @@ -1799,6 +1823,11 @@ "malum.subtitle.void_trinket_equipped": "Void trinket equipped", "malum.subtitle.voracious_ring_feeds": "Voracious ring feeds", "malum.subtitle.warping_engine_reverberates": "Warping engine reverberates", + "malum.subtitle.wavebanker_stores": "Wavebanker stores", + "malum.subtitle.wavebreaker_releases": "Wavebreaker releases", + "malum.subtitle.wavebreaker_stores": "Wavebreaker stores", + "malum.subtitle.wavecharger_charges": "Wavecharger charges", + "malum.subtitle.wavemaker_pulses": "Wavemaker pulses", "malum.subtitle.weavers_workbench_weaves": "Weavers workbench weaves", "malum.subtitle.weight_of_worlds_cuts": "Weight of worlds cuts", "tetra.improvement.malum.soul_strike.description": "The item's material allows it to strike the soul.", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 3279a012b4c4..5cc062e77fb6 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -69,7 +69,6 @@ "block.malum.checkered_twisted_rock": "棋盘格纹扭曲石", "block.malum.chiseled_tainted_rock": "雕纹污秽石", "block.malum.chiseled_twisted_rock": "雕纹扭曲石", - "block.malum.chronopulser": "脉冲时变器", "block.malum.clinging_blight": "缘壁腐枯簇", "block.malum.cthonic_gold_cluster": "深岩珍金簇", "block.malum.cthonic_gold_ore": "深岩珍金矿石", @@ -108,9 +107,6 @@ "block.malum.polished_twisted_rock_stairs": "磨制扭曲石楼梯", "block.malum.polished_twisted_rock_wall": "磨制扭曲石墙", "block.malum.primordial_soup": "哭泣之井", - "block.malum.pulsebank": "脉冲漩流器", - "block.malum.pulsecharger": "脉冲充续器", - "block.malum.pulselag": "脉冲延迟器", "block.malum.repair_pylon": "修复基柱", "block.malum.repair_pylon_component": "修复基柱构件", "block.malum.revealed_runewood_log": "去皮富脂符文原木", @@ -305,6 +301,10 @@ "block.malum.vertical_soulwood_planks_stairs": "竖纹灵魂木板楼梯", "block.malum.void_conduit": "哭泣之井", "block.malum.void_depot": "虚空储池", + "block.malum.wavebanker": "信波暂流器", + "block.malum.wavebreaker": "信波中断器", + "block.malum.wavecharger": "信波充续器", + "block.malum.wavemaker": "信波制造器", "block.malum.weavers_workbench": "织物工作台", "block.malum.weeping_well_bricks": "哭泣之井砖", "block.malum.weeping_well_central_encasement": "哭泣之井中央壁框", @@ -406,6 +406,7 @@ "item.malum.arcane_charcoal": "奥术木炭", "item.malum.arcane_charcoal_fragment": "奥术木炭碎块", "item.malum.arcane_spirit": "奥术精魂", + "item.malum.artificers_claw": "匠师弯爪", "item.malum.astral_weave": "星灵织物", "item.malum.auric_embers": "灵气余焰", "item.malum.belt_of_the_limitless": "界限无存腰带", @@ -683,12 +684,12 @@ "malum.gui.augment.type.augment": "增强件", "malum.gui.augment.type.core_augment": "核心增强件", "malum.gui.crucible.attribute.chain_focusing_chance": "连锁聚焦概率", + "malum.gui.crucible.attribute.damage_absorption_chance": "损伤吸收概率", "malum.gui.crucible.attribute.focusing_speed": "聚焦速度", "malum.gui.crucible.attribute.fortune_chance": "时运概率", "malum.gui.crucible.attribute.fuel_usage_rate": "燃料使用速率", "malum.gui.crucible.attribute.instability": "失稳风险", "malum.gui.crucible.attribute.restoration_chance": "修复概率", - "malum.gui.crucible.attribute.shielding_chance": "盾御概率", "malum.gui.crucible.attribute.tuning_potency": "调谐强度", "malum.gui.crucible.attribute.weakest_boost": "最弱属性增益", "malum.gui.rite.aerial_rite": "运动仪式", @@ -860,6 +861,10 @@ "malum.subtitle.quartz_cluster_block_hit": "方块:损坏中", "malum.subtitle.quartz_cluster_block_place": "方块:被放置", "malum.subtitle.quartz_cluster_block_step": "脚步声", + "malum.subtitle.redstone_diode_break": "方块:被破坏", + "malum.subtitle.redstone_diode_hit": "方块:损坏中", + "malum.subtitle.redstone_diode_place": "方块:被放置", + "malum.subtitle.redstone_diode_step": "脚步声", "malum.subtitle.rejected_by_the_unknown": "未知存在:拒绝", "malum.subtitle.repair_pylon_begins_repairing": "修复基柱:开始修复", "malum.subtitle.repair_pylon_eagerly_hums": "修复基柱:高声嗡鸣", @@ -967,6 +972,11 @@ "malum.subtitle.void_trinket_equipped": "虚空护符:装备", "malum.subtitle.voracious_ring_feeds": "渴求贪食戒指:进食", "malum.subtitle.warping_engine_reverberates": "扭曲引擎:共振", + "malum.subtitle.wavebanker_stores": "信波暂流器:暂存", + "malum.subtitle.wavebreaker_releases": "信波中断器:释放", + "malum.subtitle.wavebreaker_stores": "信波中断器:暂存", + "malum.subtitle.wavecharger_charges": "信波充续器:充能", + "malum.subtitle.wavemaker_pulses": "信波制造器:脉冲", "malum.subtitle.weavers_workbench_weaves": "织物工作台:编织", "malum.subtitle.weight_of_worlds_cuts": "宙界重斧:挥砍", "tetra.improvement.malum.soul_strike.description": "制造物品所用的材料让物品能够击碎灵魂", @@ -1149,14 +1159,14 @@ "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "尽管其本身对灌注过程没有大 用,方尖碑的构造还可再加利用。 将神圣金换为经验晶,方尖碑便 会与附魔的才智谐和,从而提供 大量附魔力量,一座就可与五个 书架等同。", - "malum.gui.book.entry.spirit_metals.soul_stained_steel": "精魂金属,魂染钢", - "malum.gui.book.entry.spirit_metals.soul_stained_steel.description": "奥能精炼", + "malum.gui.book.entry.spirit_metals.soul_stained_steel": "魂染钢", + "malum.gui.book.entry.spirit_metals.soul_stained_steel.description": "熔铸现实", "malum.gui.book.entry.page.headline.spirit_metals.soul_stained_steel": "魂染钢", "malum.gui.book.entry.page.text.spirit_metals.soul_stained_steel.1": "简而言之,铁很平凡。以灵魂石 调谐铁,就能制成一种$i同时/$与世 界同相又与世界异相的钢材。", "malum.gui.book.entry.page.text.spirit_metals.soul_stained_steel.2": "任何由魂染钢制成的事物都天生 具有击碎灵魂的能力,不需要镰 刀那样的精密加工技艺辅助。但 直接穿上只用魂染钢制成的盔甲 相当危险,因为我的灵魂也会受 其影响。需要有一种反制措施。", - "malum.gui.book.entry.spirit_metals.hallowed_gold": "精魂金属,神圣金", - "malum.gui.book.entry.spirit_metals.hallowed_gold.description": "奥能精炼", + "malum.gui.book.entry.spirit_metals.hallowed_gold": "神圣金", + "malum.gui.book.entry.spirit_metals.hallowed_gold.description": "合乎节律", "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold": "神圣金", "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "人们常以金作为神秘研究的基 底,其天然的魔法传导性使其相 当有用。精魂奥术能量也不例外。 而只要使用神圣能量,就能增强 金的魔法传导性。", "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.2": "神圣金的物理性质和金类似。将 本质单纯的奥术能量融入合金, 就能使其他奥术能量传导平稳, 有此性质的神圣金也正是我的研 究需要的绝佳导体。它还能用来 制造几种时尚的物品座。", @@ -1269,16 +1279,34 @@ "malum.gui.book.entry.page.text.ether.iridescent.1": "我并未止步于制成灵火,而是找 到了给灵火浸入第二种颜色的方 式,也由此创造出了虹彩灵火。 初制成时,这种灵火的基础颜色 便会锁死,也同时能染上$i第二种/$ 颜色。光则会在火焰尖端附近慢 慢由原有颜色变为新添的颜色。", "malum.gui.book.entry.page.text.ether.iridescent.2": "不过,想给它染上合适的颜色可 是个难题。正如前文所言,灵火 变为虹彩灵火之后,其原有的颜 色就不可再次修改。尽管通常遇 不到这种问题,但给火焰染色时 还是注意小心为好。", + "malum.gui.book.entry.basic_artifice": "波形匠作", + "malum.gui.book.entry.basic_artifice.description": "信号调制", + "malum.gui.book.entry.page.headline.basic_artifice": "波形匠作", + "malum.gui.book.entry.page.text.basic_artifice.1": "无论你从事何种职业,为何种目 标而奋斗,红石都是必不可少的 助力。搭建活塞门并非工程师的 专利。如今我也为红石的发展献 出了一份力:精魂二极管。将元 素精魂的脉动刻入经由灵火处理 的铜基质,即可制造出四种有趣 的红石设备。", + "malum.gui.book.entry.page.text.basic_artifice.2": "这些二极管能将红石信号转化为 奥术的倾向,让精魂依其性质塑 造结果,再转换回红石信号。灵 火是传递的介质,而铜是机器与 逻辑的概念锚点。", + "malum.gui.book.entry.page.headline.basic_artifice.wavebanker": "信波暂流器", + "malum.gui.book.entry.page.text.basic_artifice.wavebanker.1": "碧水精魂追求变化,追求适应。 若是传入信号,暂流器即会传递 出去,但会有些“粘滞”效应: 在撤走输入后仍会继续发出信号 一段时间。", + "malum.gui.book.entry.page.headline.basic_artifice.wavebreaker": "信波中断器", + "malum.gui.book.entry.page.text.basic_artifice.wavebreaker.1": "狱火精魂追求燃烧,追求光耀。 若是传入信号,中断器即会传递 出去,但会有些“缓慢”效应: 二极管会定住信号,仔细“端 详”,过一段时间再释放出去。", + "malum.gui.book.entry.page.headline.basic_artifice.wavecharger": "信波充续器", + "malum.gui.book.entry.page.text.basic_artifice.wavecharger.1": "澄空精魂追求翱翔,追求飞腾。 若是传入信号,充续器即会传递 出去,但在那之前需“暖机”: 输出信号的强度会缓慢增加至输 入信号。若是撤去输入,或是传 入较弱的信号,则充续器会以类 似方式渐渐减弱输出信号。", + "malum.gui.book.entry.page.headline.basic_artifice.wavemaker": "信波制造器", + "malum.gui.book.entry.page.text.basic_artifice.wavemaker.1": "大地精魂追求坚守,追求稳定。 无论传入还是不传入信号,制造 器都类似时钟发生器,会以稳定 的节奏时不时反转输入信号,其 他时刻则直通输出。", + "malum.gui.book.entry.basic_artifice.artificers_claw": "匠师弯爪", + "malum.gui.book.entry.basic_artifice.artificers_claw.description": "名字叫“爪”,但完全不尖利", + "malum.gui.book.entry.page.headline.basic_artifice.artificers_claw": "匠师弯爪", + "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "我还设计制造了一件工具,用来 微调这些二极管的时序。用它挪 动铜基质上的部件,就可延长或 缩短二极管的时延,低限为一个 红石刻。", + "malum.gui.book.entry.soulwoven_silk": "魂织绸缎", - "malum.gui.book.entry.soulwoven_silk.description": "邪恶的织物", + "malum.gui.book.entry.soulwoven_silk.description": "编织虚幻", "malum.gui.book.entry.page.headline.soulwoven_silk": "魂织绸缎", - "malum.gui.book.entry.page.text.soulwoven_silk.1": "魂织绸缎是一种轻盈而坚韧的材 料,可阻断精魂能量。尽管也有 其他材料有相同性质,魂织绸缎 与魔法的纽带也堪称独具特色。", - "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "为进一步研究和确认绸缎的阻断 性质,我根据已知的反应物和精 魂设计制造了一系列魂织旗帜。 悬挂后融入奥术能量,这些旗帜 便会发出暗淡的光;再放入一个 精魂晶体,这种光就将变得明亮。", + "malum.gui.book.entry.page.text.soulwoven_silk.1": "魂织绸缎是一种轻盈而坚韧的材 料,其中满是灵魂之类的东西。 和形体一样,它天生就能阻断奥 术能量。尽管其他材料也有此功 效,魂织绸缎更易加工,起码比 石头要好多了。", + "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "灵魂的碎片能够发光,灵魂自然 也能发光。为何不让绸缎中的灵 魂散发出光芒呢?我制造了若干 旗帜以测试效果,并借用了多种 反应物和精魂以设计图案。融入 能量时,它们会发出暗淡的光; 再融入一个精魂,就能让其耀眼 夺目。", "malum.gui.book.entry.soulwoven_pouch": "魂织布袋", - "malum.gui.book.entry.soulwoven_pouch.description": "臆想成真", + "malum.gui.book.entry.soulwoven_pouch.description": "沿袭传统,再加创新", "malum.gui.book.entry.page.headline.soulwoven_pouch": "魂织布袋", - "malum.gui.book.entry.page.text.soulwoven_pouch.1": "在我的研究过程中,最累人的无 过于管理大量魔法反应物和残渣。 而为解决这一问题,我按照收纳 袋设计了魂织布袋。布袋渴求魔 法事物,其中为它们留出了更多 空间,还会自行搜寻物品并存入。", + "malum.gui.book.entry.page.text.soulwoven_pouch.1": "魔法反应物和其他战利品很快就 能堆满物品栏。为何不用魔法方 案解决魔法问题呢?这个布袋和 收纳袋差不多,却能在捡起战利 品时自动装入内部。能与奥术能 量共振的物品还会略微脱离现实, 这样就减少了它们占用的空间。", "malum.gui.book.entry.soulhunter_armor": "灵魂猎手盔甲", "malum.gui.book.entry.soulhunter_armor.description": "形如玻璃", @@ -1328,6 +1356,7 @@ "malum.gui.book.entry.arcane_restoration.tool_repair.description": "钢铁的修复", "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "修复工具", "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "", "malum.gui.book.entry.mote_making": "奥能聚块的制作", From 635bcfbfa674f07c3be3313eb0ab6d6a0ec1f25c Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 7 Jan 2025 05:44:31 +0800 Subject: [PATCH 030/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/en_us.json | 5 +++-- projects/1.21/assets/malum/malum/lang/zh_cn.json | 5 +++-- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index aba0eac958f3..61d488221ca0 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -1133,7 +1133,7 @@ "malum.gui.book.entry.page.text.greater_sacred_rite.hover": "Periodically ages nearby crops. Coverage matches water coverage.", "malum.gui.book.entry.page.text.greater_wicked_rite": "An advanced rite, while active nearby beings on the brink of death are dealt a fatal blow to the body and soul.", "malum.gui.book.entry.page.text.greater_wicked_rite.hover": "Affected entities are dealt a fatal blow, dropping items and spirits on death.\n - Avoids entities with more than two and a half hearts remaining.", - "malum.gui.book.entry.page.text.impurity_stabilizer.1": "The wicked spirit is drawn to the weak, seeking to cull. The Impurity Stabilizer subverts that property, providing a powerful percentage bonus to the weakest crucible attribute besides fuel usage rate and instability, which receive a small improvement overall instead.", + "malum.gui.book.entry.page.text.impurity_stabilizer.1": "The wicked spirit is drawn to the weak, seeking to cull. The Impurity Stabilizer subverts that property, providing a powerful percentage tuning bonus to the weakest crucible attribute besides fuel usage rate and instability. This additional layer of tuning does increase tuning strain however.", "malum.gui.book.entry.page.text.infernal_rite": "A simple aura rite, while active nearby friendly beings will find that their motions are infused with fiery vigor, letting them swing weapons and tools faster.", "malum.gui.book.entry.page.text.infernal_rite.hover": "Applies Miner's Rage, increasing attack rate and dig speed by two fifths.", "malum.gui.book.entry.page.text.intricate_assembly.1": "The Intricate Assembly, as its name suggests, draws its power from the unbounded nature of its fractal complexity. At the cost of an increased dependency on fuel, as well as a reduced focusing speed, it enables the crucible to potentially produce double the usual amount of items during each focusing cycle.", @@ -1542,7 +1542,8 @@ "malum.gui.crucible.attribute.instability": "Instability", "malum.gui.crucible.attribute.restoration_chance": "Restoration Chance", "malum.gui.crucible.attribute.tuning_potency": "Tuning Potency", - "malum.gui.crucible.attribute.weakest_boost": "Weakest Boost", + "malum.gui.crucible.attribute.tuning_strain": "Tuning Strain", + "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", "malum.gui.rite.aerial_rite": "Rite of Motion", "malum.gui.rite.aqueous_rite": "Rite of Loyalty", "malum.gui.rite.arcane_rite": "Undirected Rite", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 5cc062e77fb6..c34e787a9080 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -691,7 +691,8 @@ "malum.gui.crucible.attribute.instability": "失稳风险", "malum.gui.crucible.attribute.restoration_chance": "修复概率", "malum.gui.crucible.attribute.tuning_potency": "调谐强度", - "malum.gui.crucible.attribute.weakest_boost": "最弱属性增益", + "malum.gui.crucible.attribute.tuning_strain": "调谐负担", + "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", "malum.gui.rite.aerial_rite": "运动仪式", "malum.gui.rite.aqueous_rite": "忠诚仪式", "malum.gui.rite.arcane_rite": "无向仪式", @@ -1386,7 +1387,7 @@ "malum.gui.book.entry.impurity_stabilizer": "杂质稳定器", "malum.gui.book.entry.impurity_stabilizer.description": "由弱生强", "malum.gui.book.entry.page.headline.impurity_stabilizer": "杂质稳定器", - "malum.gui.book.entry.page.text.impurity_stabilizer.1": "邪恶精魂会主动接近弱点与弱 者,渴求屠戮。杂质稳定器便重 新利用了这一性质,为坩埚最弱 的属性提供了大量百分比增幅; 燃料使用速率和失稳风险除外, 这两项属性只会获得少量提升。", + "malum.gui.book.entry.page.text.impurity_stabilizer.1": "邪恶精魂会主动接近弱点与弱 者,渴求屠戮。杂质稳定器便重 新利用了这一性质,除燃料使用 速率和失稳风险外,为坩埚最弱 的属性提供了大量百分比调谐增 幅。不过,此调谐确实会增加调 谐负担。", "malum.gui.book.entry.accelerating_inlay": "加速衬层", "malum.gui.book.entry.accelerating_inlay.description": "双倍下注", From 5d735556a123b6096cd02162a28e0b3934033e14 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sat, 11 Jan 2025 15:42:09 +0800 Subject: [PATCH 031/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/malum/malum/lang/en_us.json | 3 +++ projects/1.20/assets/malum/malum/lang/zh_cn.json | 5 ++++- projects/1.21/assets/malum/malum/lang/en_us.json | 10 ++++++++-- projects/1.21/assets/malum/malum/lang/zh_cn.json | 12 +++++++++--- 4 files changed, 24 insertions(+), 6 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index aabc26a2b17c..ba0bb1b286db 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -405,6 +405,8 @@ "item.malum.chunk_of_brilliance": "Chunk of Brilliance", "item.malum.cluster_of_brilliance": "Cluster of Brilliance", "item.malum.coal_fragment": "Coal Fragment", + "item.malum.cobalt_impetus": "Cobalt Impetus", + "item.malum.cobalt_node": "Cobalt Node", "item.malum.complete_design": "Complete Design", "item.malum.concentrated_gluttony": "Concentrated Gluttony", "item.malum.copper_impetus": "Copper Impetus", @@ -413,6 +415,7 @@ "item.malum.cornered_weave": "Cornered Weave", "item.malum.cracked_alchemical_impetus": "Cracked Alchemical Impetus", "item.malum.cracked_aluminum_impetus": "Cracked Aluminum Impetus", + "item.malum.cracked_cobalt_impetus": "Cracked Cobalt Impetus", "item.malum.cracked_copper_impetus": "Cracked Copper Impetus", "item.malum.cracked_gold_impetus": "Cracked Gold Impetus", "item.malum.cracked_iron_impetus": "Cracked Iron Impetus", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 3033ada9805b..b5203106829b 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -395,12 +395,14 @@ "item.malum.blazing_quartz_fragment": "烈焰石英碎块", "item.malum.blighted_gunk": "腐枯物质", "item.malum.calcified_blight": "钙化腐枯物质", + "item.malum.catalyst_lobber": "促焰投具", "item.malum.charcoal_fragment": "木炭碎块", "item.malum.chunk_of_brilliance": "经验晶碎块", "item.malum.cluster_of_brilliance": "经验晶簇", "item.malum.coal_fragment": "煤炭碎块", + "item.malum.cobalt_impetus": "钴促符", + "item.malum.cobalt_node": "钴节点", "item.malum.complete_design": "完整构造件", - "item.malum.catalyst_lobber": "促焰投具", "item.malum.concentrated_gluttony": "暴食聚液", "item.malum.copper_impetus": "铜促符", "item.malum.copper_node": "铜结点", @@ -408,6 +410,7 @@ "item.malum.cornered_weave": "指挥官织物", "item.malum.cracked_alchemical_impetus": "碎裂的炼金促符", "item.malum.cracked_aluminum_impetus": "碎裂的铝促符", + "item.malum.cracked_cobalt_impetus": "碎裂的钴促符", "item.malum.cracked_copper_impetus": "碎裂的铜促符", "item.malum.cracked_gold_impetus": "碎裂的金促符", "item.malum.cracked_iron_impetus": "碎裂的铁促符", diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 61d488221ca0..1fccbded4ac3 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -61,7 +61,6 @@ "block.malum.brilliant_obelisk": "Brilliant Obelisk", "block.malum.brilliant_obelisk_component": "Brilliant Obelisk Component", "block.malum.brilliant_stone": "Brilliant Stone", - "block.malum.budding_soulwood_leaves": "Budding Soulwood Leaves", "block.malum.calcified_blight": "Calcified Blight", "block.malum.checkered_tainted_rock": "Checkered Tainted Rock", "block.malum.checkered_twisted_rock": "Checkered Twisted Rock", @@ -416,6 +415,7 @@ "item.malum.blighted_gunk": "Blighted Gunk", "item.malum.calcified_blight": "Calcified Blight", "item.malum.catalyst_lobber": "Catalyst Lobber", + "item.malum.caustic_catalyst": "Caustic Catalyst", "item.malum.charcoal_fragment": "Charcoal Fragment", "item.malum.coal_fragment": "Coal Fragment", "item.malum.complete_design": "Complete Design", @@ -522,6 +522,7 @@ "item.malum.raw_soulstone": "Raw Soulstone", "item.malum.refined_brilliance": "Refined Brilliance", "item.malum.refined_soulstone": "Refined Soulstone", + "item.malum.resonance_tuner": "Resonance Tuner", "item.malum.ring_of_alchemical_mastery": "Ring of Alchemical Mastery", "item.malum.ring_of_arcane_prowess": "Ring of Arcane Prowess", "item.malum.ring_of_curative_talent": "Ring of Curative Talent", @@ -595,6 +596,8 @@ "item.malum.splash_of_gluttony": "Splash of Gluttony", "item.malum.staff_of_the_auric_flame": "Staff of the Auric Flame", "item.malum.stellar_mechanism": "Stellar Mechanism", + "item.malum.suspicious_device": "Suspicious Device", + "item.malum.sympathy_drive": "Sympathy Drive", "item.malum.tin_impetus": "Tin Impetus", "item.malum.tin_node": "Tin Node", "item.malum.token_of_gratitude": "Token of Gratitude", @@ -1133,7 +1136,7 @@ "malum.gui.book.entry.page.text.greater_sacred_rite.hover": "Periodically ages nearby crops. Coverage matches water coverage.", "malum.gui.book.entry.page.text.greater_wicked_rite": "An advanced rite, while active nearby beings on the brink of death are dealt a fatal blow to the body and soul.", "malum.gui.book.entry.page.text.greater_wicked_rite.hover": "Affected entities are dealt a fatal blow, dropping items and spirits on death.\n - Avoids entities with more than two and a half hearts remaining.", - "malum.gui.book.entry.page.text.impurity_stabilizer.1": "The wicked spirit is drawn to the weak, seeking to cull. The Impurity Stabilizer subverts that property, providing a powerful percentage tuning bonus to the weakest crucible attribute besides fuel usage rate and instability. This additional layer of tuning does increase tuning strain however.", + "malum.gui.book.entry.page.text.impurity_stabilizer.1": "The wicked spirit is drawn to the weak, seeking to cull. The Impurity Stabilizer subverts that property, providing a powerful percentage tuning bonus to the weakest crucible attribute besides fuel usage rate and instability. This secondary influence does create a bit of strain on the standard tuning process however.", "malum.gui.book.entry.page.text.infernal_rite": "A simple aura rite, while active nearby friendly beings will find that their motions are infused with fiery vigor, letting them swing weapons and tools faster.", "malum.gui.book.entry.page.text.infernal_rite.hover": "Applies Miner's Rage, increasing attack rate and dig speed by two fifths.", "malum.gui.book.entry.page.text.intricate_assembly.1": "The Intricate Assembly, as its name suggests, draws its power from the unbounded nature of its fractal complexity. At the cost of an increased dependency on fuel, as well as a reduced focusing speed, it enables the crucible to potentially produce double the usual amount of items during each focusing cycle.", @@ -1534,12 +1537,15 @@ "malum.gui.book.entry.warping_engine.description": "Suspension of linear time", "malum.gui.book.entry.wicked_rite": "Wicked Rites", "malum.gui.book.entry.wicked_rite.description": "Maligning the soul", + "malum.gui.crucible.attribute.caustic_synergy": "Caustic Synergy", "malum.gui.crucible.attribute.chain_focusing_chance": "Chain Focusing Chance", "malum.gui.crucible.attribute.damage_absorption_chance": "Damage Absorption Chance", "malum.gui.crucible.attribute.focusing_speed": "Focusing Speed", "malum.gui.crucible.attribute.fortune_chance": "Fortune Chance", "malum.gui.crucible.attribute.fuel_usage_rate": "Fuel Usage Rate", "malum.gui.crucible.attribute.instability": "Instability", + "malum.gui.crucible.attribute.misfortune_reversal": "Misfortune Reversal", + "malum.gui.crucible.attribute.resonance_tuning": "Resonance Tuning", "malum.gui.crucible.attribute.restoration_chance": "Restoration Chance", "malum.gui.crucible.attribute.tuning_potency": "Tuning Potency", "malum.gui.crucible.attribute.tuning_strain": "Tuning Strain", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index c34e787a9080..32977f62ae5c 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -63,7 +63,6 @@ "block.malum.brilliant_obelisk": "经验晶方尖碑", "block.malum.brilliant_obelisk_component": "经验晶方尖碑构件", "block.malum.brilliant_stone": "经验晶矿石", - "block.malum.budding_soulwood_leaves": "含苞的灵魂树叶", "block.malum.calcified_blight": "钙化腐枯簇", "block.malum.checkered_tainted_rock": "棋盘格纹污秽石", "block.malum.checkered_twisted_rock": "棋盘格纹扭曲石", @@ -418,10 +417,11 @@ "item.malum.blazing_quartz_fragment": "烈焰石英碎块", "item.malum.blighted_gunk": "腐枯物质", "item.malum.calcified_blight": "钙化腐枯物质", + "item.malum.catalyst_lobber": "促焰投具", + "item.malum.caustic_catalyst": "苛性催化器", "item.malum.charcoal_fragment": "木炭碎块", "item.malum.coal_fragment": "煤炭碎块", "item.malum.complete_design": "完整构造件", - "item.malum.catalyst_lobber": "促焰投具", "item.malum.concentrated_gluttony": "暴食聚液", "item.malum.copper_impetus": "铜促符", "item.malum.copper_node": "铜结点", @@ -513,6 +513,7 @@ "item.malum.raw_soulstone": "粗灵魂石", "item.malum.refined_brilliance": "精制经验晶", "item.malum.refined_soulstone": "精制灵魂石", + "item.malum.resonance_tuner": "谐振调谐器", "item.malum.ring_of_alchemical_mastery": "炼金纯熟戒指", "item.malum.ring_of_arcane_prowess": "奥术才智戒指", "item.malum.ring_of_curative_talent": "疗愈魔能戒指", @@ -588,6 +589,8 @@ "item.malum.splash_of_gluttony": "喷溅型暴食聚液", "item.malum.staff_of_the_auric_flame": "灵气火焰法杖", "item.malum.stellar_mechanism": "星辰机件", + "item.malum.suspicious_device": "可疑装置", + "item.malum.sympathy_drive": "协和驱动器", "item.malum.tainted_rock_tablet": "污秽石符板", "item.malum.tin_impetus": "锡促符", "item.malum.tin_node": "锡结点", @@ -683,12 +686,15 @@ "malum.gui.augment.slot": "槽位:", "malum.gui.augment.type.augment": "增强件", "malum.gui.augment.type.core_augment": "核心增强件", + "malum.gui.crucible.attribute.caustic_synergy": "苛性同调", "malum.gui.crucible.attribute.chain_focusing_chance": "连锁聚焦概率", "malum.gui.crucible.attribute.damage_absorption_chance": "损伤吸收概率", "malum.gui.crucible.attribute.focusing_speed": "聚焦速度", "malum.gui.crucible.attribute.fortune_chance": "时运概率", "malum.gui.crucible.attribute.fuel_usage_rate": "燃料使用速率", "malum.gui.crucible.attribute.instability": "失稳风险", + "malum.gui.crucible.attribute.misfortune_reversal": "厄运逆转", + "malum.gui.crucible.attribute.resonance_tuning": "谐振调谐", "malum.gui.crucible.attribute.restoration_chance": "修复概率", "malum.gui.crucible.attribute.tuning_potency": "调谐强度", "malum.gui.crucible.attribute.tuning_strain": "调谐负担", @@ -1387,7 +1393,7 @@ "malum.gui.book.entry.impurity_stabilizer": "杂质稳定器", "malum.gui.book.entry.impurity_stabilizer.description": "由弱生强", "malum.gui.book.entry.page.headline.impurity_stabilizer": "杂质稳定器", - "malum.gui.book.entry.page.text.impurity_stabilizer.1": "邪恶精魂会主动接近弱点与弱 者,渴求屠戮。杂质稳定器便重 新利用了这一性质,除燃料使用 速率和失稳风险外,为坩埚最弱 的属性提供了大量百分比调谐增 幅。不过,此调谐确实会增加调 谐负担。", + "malum.gui.book.entry.page.text.impurity_stabilizer.1": "邪恶精魂会主动接近弱点与弱 者,渴求屠戮。杂质稳定器便利 用了这一性质,除燃料使用速率 和失稳风险外,为坩埚最弱的属 性提供了大量百分比调谐增幅。 不过,这确实会有副作用,会给 标准的调谐流程加上些许负担。", "malum.gui.book.entry.accelerating_inlay": "加速衬层", "malum.gui.book.entry.accelerating_inlay.description": "双倍下注", From 4a02b1d2377ea2d1d85338eef614968420daadc6 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 13 Jan 2025 17:10:38 +0800 Subject: [PATCH 032/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 18 +++++++++++------ .../1.21/assets/malum/malum/lang/zh_cn.json | 20 ++++++++++++------- 2 files changed, 25 insertions(+), 13 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 1fccbded4ac3..761c6d6c6f80 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -594,7 +594,6 @@ "item.malum.spectral_lens": "Spectral Lens", "item.malum.spectral_optic": "Spectral Optic", "item.malum.splash_of_gluttony": "Splash of Gluttony", - "item.malum.staff_of_the_auric_flame": "Staff of the Auric Flame", "item.malum.stellar_mechanism": "Stellar Mechanism", "item.malum.suspicious_device": "Suspicious Device", "item.malum.sympathy_drive": "Sympathy Drive", @@ -607,6 +606,7 @@ "item.malum.tuning_fork": "Tuning Fork", "item.malum.tyrving": "Tyrving", "item.malum.umbral_spirit": "Umbral Spirit", + "item.malum.unwinding_chaos": "Unwinding Chaos", "item.malum.uranium_impetus": "Uranium Impetus", "item.malum.uranium_node": "Uranium Node", "item.malum.void_salts": "Void Salts", @@ -1719,10 +1719,6 @@ "malum.subtitle.quartz_cluster_block_hit": "Block breaking", "malum.subtitle.quartz_cluster_block_place": "Block placed", "malum.subtitle.quartz_cluster_block_step": "Footsteps", - "malum.subtitle.redstone_diode_break": "Block broken", - "malum.subtitle.redstone_diode_hit": "Block breaking", - "malum.subtitle.redstone_diode_place": "Block placed", - "malum.subtitle.redstone_diode_step": "Footsteps", "malum.subtitle.rejected_by_the_unknown": "Rejected by the unknown", "malum.subtitle.repair_pylon_begins_repairing": "Repair pylon begins repairing", "malum.subtitle.repair_pylon_eagerly_hums": "Repair pylon eagerly hums", @@ -1808,13 +1804,19 @@ "malum.subtitle.spirit_altar_speeds_up": "Spirit altar speeds up", "malum.subtitle.spirit_crucible_completes_focusing": "Spirit crucible completes focusing", "malum.subtitle.spirit_crucible_focuses": "Spirit crucible focuses", + "malum.subtitle.spirit_diode_break": "Block broken", + "malum.subtitle.spirit_diode_close": "Spirit diode close", + "malum.subtitle.spirit_diode_hit": "Block breaking", + "malum.subtitle.spirit_diode_open": "Spirit diode open", + "malum.subtitle.spirit_diode_place": "Block placed", + "malum.subtitle.spirit_diode_step": "Footsteps", "malum.subtitle.spirit_engraved": "Spirit engraved", "malum.subtitle.spirit_mote_created": "Spirit mote created", "malum.subtitle.spirit_picked_up": "Spirit picked up", "malum.subtitle.staff_charged": "Staff charged", "malum.subtitle.staff_fires": "Staff fires", "malum.subtitle.staff_powers_up": "Staff powers up", - "malum.subtitle.staff_sizzles": "Staff sizzles", + "malum.subtitle.staff_sizzles_out": "Staff sizzles out", "malum.subtitle.staff_strikes": "Staff strikes", "malum.subtitle.the_deep_beckons": "The deep beckons", "malum.subtitle.the_heavens_sing": "The heavens sing", @@ -1837,6 +1839,10 @@ "malum.subtitle.wavemaker_pulses": "Wavemaker pulses", "malum.subtitle.weavers_workbench_weaves": "Weavers workbench weaves", "malum.subtitle.weight_of_worlds_cuts": "Weight of worlds cuts", + "malum.waveform_artifice.wavebanker": "Redstone Pulse Duration: %s", + "malum.waveform_artifice.wavebreaker": "Redstone Pulse Delay: %s", + "malum.waveform_artifice.wavecharger": "Redstone Interpolation Time: %s", + "malum.waveform_artifice.wavemaker": "Redstone Pulse Frequency: %s", "tetra.improvement.malum.soul_strike.description": "The item's material allows it to strike the soul.", "tetra.improvement.malum.soul_strike.name": "Soul Strike", "tetra.material.hallowed_gold": "Hallowed Gold", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 32977f62ae5c..07ebba0fe96a 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -587,10 +587,9 @@ "item.malum.spectral_lens": "灵魂透镜", "item.malum.spectral_optic": "灵魂视镜", "item.malum.splash_of_gluttony": "喷溅型暴食聚液", - "item.malum.staff_of_the_auric_flame": "灵气火焰法杖", "item.malum.stellar_mechanism": "星辰机件", "item.malum.suspicious_device": "可疑装置", - "item.malum.sympathy_drive": "协和驱动器", + "item.malum.sympathy_drive": "谐和驱动器", "item.malum.tainted_rock_tablet": "污秽石符板", "item.malum.tin_impetus": "锡促符", "item.malum.tin_node": "锡结点", @@ -600,6 +599,7 @@ "item.malum.tuning_fork": "调谐音叉", "item.malum.tyrving": "提尔锋", "item.malum.umbral_spirit": "幽影精魂", + "item.malum.unwinding_chaos": "混沌四侵", "item.malum.uranium_impetus": "铀促符", "item.malum.uranium_node": "铀结点", "item.malum.void_salts": "虚空盐", @@ -868,10 +868,6 @@ "malum.subtitle.quartz_cluster_block_hit": "方块:损坏中", "malum.subtitle.quartz_cluster_block_place": "方块:被放置", "malum.subtitle.quartz_cluster_block_step": "脚步声", - "malum.subtitle.redstone_diode_break": "方块:被破坏", - "malum.subtitle.redstone_diode_hit": "方块:损坏中", - "malum.subtitle.redstone_diode_place": "方块:被放置", - "malum.subtitle.redstone_diode_step": "脚步声", "malum.subtitle.rejected_by_the_unknown": "未知存在:拒绝", "malum.subtitle.repair_pylon_begins_repairing": "修复基柱:开始修复", "malum.subtitle.repair_pylon_eagerly_hums": "修复基柱:高声嗡鸣", @@ -957,13 +953,19 @@ "malum.subtitle.spirit_altar_speeds_up": "精魂祭坛:加速", "malum.subtitle.spirit_crucible_completes_focusing": "精魂坩埚:聚焦完成", "malum.subtitle.spirit_crucible_focuses": "精魂坩埚:聚焦", + "malum.subtitle.spirit_diode_break": "方块:被破坏", + "malum.subtitle.spirit_diode_close": "精魂二极管:关闭", + "malum.subtitle.spirit_diode_hit": "方块:损坏中", + "malum.subtitle.spirit_diode_open": "精魂二极管:开启", + "malum.subtitle.spirit_diode_place": "方块:被放置", + "malum.subtitle.spirit_diode_step": "脚步声", "malum.subtitle.spirit_engraved": "精魂:铭刻", "malum.subtitle.spirit_mote_created": "精魂聚块:制造", "malum.subtitle.spirit_picked_up": "精魂:被捡拾", "malum.subtitle.staff_charged": "法杖:充能完毕", "malum.subtitle.staff_fires": "法杖:发射", "malum.subtitle.staff_powers_up": "法杖:充能", - "malum.subtitle.staff_sizzles": "法杖:嘶嘶", + "malum.subtitle.staff_sizzles_out": "法杖:嘶嘶", "malum.subtitle.staff_strikes": "法杖:攻击", "malum.subtitle.the_deep_beckons": "深渊:召唤", "malum.subtitle.the_heavens_sing": "天空:歌唱", @@ -986,6 +988,10 @@ "malum.subtitle.wavemaker_pulses": "信波制造器:脉冲", "malum.subtitle.weavers_workbench_weaves": "织物工作台:编织", "malum.subtitle.weight_of_worlds_cuts": "宙界重斧:挥砍", + "malum.waveform_artifice.wavebanker": "红石脉冲持续时间:%s", + "malum.waveform_artifice.wavebreaker": "红石脉冲延迟:%s", + "malum.waveform_artifice.wavecharger": "红色插值时间:%s", + "malum.waveform_artifice.wavemaker": "红石脉冲频率:%s", "tetra.improvement.malum.soul_strike.description": "制造物品所用的材料让物品能够击碎灵魂", "tetra.improvement.malum.soul_strike.name": "灵魂重击", "tetra.material.hallowed_gold": "神圣金", From 9ef889fb248b32803ea8ddd05e9b6b308855ae13 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 4 Feb 2025 05:20:42 +0800 Subject: [PATCH 033/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 151 +++++++++++++++--- .../1.21/assets/malum/malum/lang/zh_cn.json | 149 ++++++++++++++--- 2 files changed, 254 insertions(+), 46 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 761c6d6c6f80..8edb7a2669f4 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -1,6 +1,8 @@ { "attribute.name.malum.arcane_resonance": "Arcane Resonance", "attribute.name.malum.arcane_resonance.desc": "Bonus potency for spirit-collection effects", + "attribute.name.malum.charge_duration": "Charge Duration", + "attribute.name.malum.healing_received": "Healing Received", "attribute.name.malum.malignant_conversion": "Malignant Conversion", "attribute.name.malum.malignant_conversion.desc": "A percentile conversion rate in which certain magical attributes are converted into armor, armor toughness and magic resistance", "attribute.name.malum.reserve_staff_charges": "Reserve Staff Charges", @@ -11,7 +13,7 @@ "attribute.name.malum.soul_ward_capacity.desc": "The capacity for Soul Ward", "attribute.name.malum.soul_ward_integrity": "Soul Ward Integrity", "attribute.name.malum.soul_ward_integrity.desc": "A percentile increase in durability for Soul Ward", - "attribute.name.malum.soul_ward_multiplier": "Soul Ward Multiplier", + "attribute.name.malum.soul_ward_recovery_multiplier": "Soul Ward Recovery Multiplier", "attribute.name.malum.soul_ward_recovery_rate": "Soul Ward Recovery Rate", "attribute.name.malum.soul_ward_recovery_rate.desc": "A percentile increase in recovery rate for Soul Ward", "attribute.name.malum.spirit_spoils": "Spirit Spoils", @@ -26,6 +28,7 @@ "banner_pattern.malum.hunger": "Hunger", "banner_pattern.malum.sanity": "Sanity", "banner_pattern.malum.sequence": "Sequence", + "banner_pattern.malum.spawn": "Spawn", "block.malum.aerial_spirited_glass": "Aerial Spirited Glass", "block.malum.aqueous_spirited_glass": "Aqueous Spirited Glass", "block.malum.arcane_spirited_glass": "Arcane Spirited Glass", @@ -319,17 +322,34 @@ "curios.identifier.rune": "Rune", "curios.modifiers.brooch": "When worn:", "curios.modifiers.rune": "When equipped:", - "death.attack.hidden_blade_counter": "%1$s was sliced into innumerable pieces", + "death.attack.hidden_blade_counter": "%1$s was sliced into innumerable pieces by %2$s", "death.attack.hidden_blade_counter.item": "%1$s was sliced into innumerable pieces by %2$s using %3$s", - "death.attack.scythe_melee": "%1$s was sliced in half", + "death.attack.nitrate": "%1$s had their soul detonated by %2$s", + "death.attack.nitrate.item": "%1$s had their soul detonated by %2$s using %3$s", + "death.attack.nitrate_playerless": "%1$s had their soul detonated", + "death.attack.nitrate_playerless.player": "%1$s had their soul detonated while trying to escape %2$s", + "death.attack.scythe_ascension": "%1$s was cleaved using ascension by %2$s", + "death.attack.scythe_ascension.item": "%1$s was cleaved using ascension by %2$s using %3$s", + "death.attack.scythe_combo": "%1$s was sliced in half and then again by %2$s", + "death.attack.scythe_combo.item": "%1$s was sliced in half and then again by %2$s using %3$s", + "death.attack.scythe_melee": "%1$s was sliced in half by %2$s", "death.attack.scythe_melee.item": "%1$s was sliced in half by %2$s using %3$s", - "death.attack.scythe_sweep": "%1$s was sliced in half", + "death.attack.scythe_rebound": "%1$s was boomeranged by %2$s", + "death.attack.scythe_rebound.item": "%1$s was boomeranged by %2$s using %3$s", + "death.attack.scythe_sweep": "%1$s was sliced in half by %2$s", "death.attack.scythe_sweep.item": "%1$s was sliced in half by %2$s using %3$s", - "death.attack.vodooo.player": "%1$s had their soul shattered by %2$s", - "death.attack.vodooo.player.item": "%1$s had their soul shattered by %2$s using %3$s", - "death.attack.vodooo_playerless": "%1$s had their soul shattered", - "death.attack.vodooo_playerless.player": "%1$s had their soul shattered while trying to escape %2$s", - "death.attack.voodoo": "%1$s had their soul shattered", + "death.attack.soulwashing_propagation": "%1$s was caught in %2$s's karmic flow", + "death.attack.soulwashing_propagation.item": "%1$s was caught in %2$s's karmic flow using %3$s", + "death.attack.soulwashing_retaliation": "%1$s was caught in %2$s's karmic flow", + "death.attack.soulwashing_retaliation.item": "%1$s was caught in %2$s's karmic flow using %3$s", + "death.attack.tyrving": "%1$s had their soul scarred by %2$s", + "death.attack.tyrving.item": "%1$s had their soul scarred by %2$s using %3$s", + "death.attack.void": "%1$s underwent reality erosion", + "death.attack.void.player": "%1$s underwent reality erosion while trying to escape %2$s", + "death.attack.voodoo": "%1$s had their soul shattered by %2$s", + "death.attack.voodoo.item": "%1$s had their soul shattered by %2$s using %3$s", + "death.attack.voodoo_playerless": "%1$s had their soul shattered", + "death.attack.voodoo_playerless.player": "%1$s had their soul shattered while trying to escape %2$s", "effect.malum.aethers_charm": "Aether's Charm", "effect.malum.aethers_charm.description": "The heavens call for you, increasing jump height and decreasing gravity.", "effect.malum.anglers_lure": "Angler's Lure", @@ -338,6 +358,7 @@ "effect.malum.ascension.description": "Eases your fall and reduces gravity after a successful Scythe Ascenison.", "effect.malum.cancerous_growth": "Cancerous Growth", "effect.malum.cancerous_growth.description": "You are emboldened by uncontrolled growth, increasing maximum health.", + "effect.malum.chaos_curse": "Chaos Curse", "effect.malum.earthen_might": "Earthen Might", "effect.malum.earthen_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", "effect.malum.echoing_arcana": "Echoing Arcana", @@ -367,14 +388,22 @@ "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, your next scythe attack will unleash an impossible volley of cuts.", "effect.malum.zephyrs_courage": "Zephyr's Courage", "effect.malum.zephyrs_courage.description": "The zephyr propels you forward, increasing your movement speed.", - "enchantment.malum.animated.desc": "Improves the Scythe's attack rate.", + "enchantment.malum.animated": "Animated", + "enchantment.malum.animated.desc": "Improves attack speed.", + "enchantment.malum.ascension": "Ascension", "enchantment.malum.ascension.desc": "Enables the Scythe to propel the player upwards, pushing away nearby enemies when used.", + "enchantment.malum.capacitor": "Capacitor", + "enchantment.malum.capacitor.desc": "Adds Reserve Staff Charges for use with the staff", + "enchantment.malum.haunted": "Haunted", "enchantment.malum.haunted.desc": "Improves the Weapon's Magic Damage", + "enchantment.malum.rebound": "Rebound", "enchantment.malum.rebound.desc": "Allows the Scythe to be thrown much like a boomerang when used.", + "enchantment.malum.replenishing": "Replenishing", "enchantment.malum.replenishing.desc": "Reduces the Staff's ranged attack cooldown when dealing melee damage.", + "enchantment.malum.spirit_plunder": "Spirit Plunder", "enchantment.malum.spirit_plunder.desc": "Reaps extra Spirits when killing an enemy.", - "entity.malum.auric_flame_bolt": "Auric Flame Bolt", "entity.malum.draining_bolt": "Draining Bolt", + "entity.malum.entropic_flame_bolt": "Entropic Flame Bolt", "entity.malum.etheric_nitrate": "Etheric Nitrate", "entity.malum.hex_bolt": "Hex Bolt", "entity.malum.hidden_blade_delayed_impact": "Hidden Blade Delayed Impact", @@ -436,7 +465,6 @@ "item.malum.cracked_tin_impetus": "Cracked Tin Impetus", "item.malum.cracked_uranium_impetus": "Cracked Uranium Impetus", "item.malum.cracked_zinc_impetus": "Cracked Zinc Impetus", - "item.malum.creative_scythe": "Creative Scythe", "item.malum.crude_scythe": "Crude Scythe", "item.malum.crushed_brilliance": "Crushed Brilliance", "item.malum.crushed_soulstone": "Crushed Soulstone", @@ -446,7 +474,6 @@ "item.malum.cursed_sapball": "Cursed Sapball", "item.malum.demiboy_prideweave": "Demiboy Prideweave", "item.malum.demigirl_prideweave": "Demigirl Prideweave", - "item.malum.dreaded_weave": "Dreaded Weave", "item.malum.earthen_spirit": "Earthen Spirit", "item.malum.edge_of_deliverance": "Edge of Deliverance", "item.malum.elaborate_brooch": "Elaborate Brooch", @@ -456,9 +483,10 @@ "item.malum.encyclopedia_esoterica": "Encyclopedia Esoterica", "item.malum.erosion_scepter": "Erosion Scepter", "item.malum.esoteric_spool": "Esoteric Spool", - "item.malum.filled_spirit_jar": "Filled Spirit Jar", + "item.malum.filled.spirit_jar": "Filled Spirit Jar", "item.malum.fused_consciousness": "Fused Consciousness", "item.malum.gay_prideweave": "Gay Prideweave", + "item.malum.geas": "Geas", "item.malum.genderfluid_prideweave": "Genderfluid Prideweave", "item.malum.genderqueer_prideweave": "Genderqueer Prideweave", "item.malum.gilded_belt": "Gilded Belt", @@ -535,6 +563,7 @@ "item.malum.ring_of_the_demolitionist": "Ring of the Demolitionist", "item.malum.ring_of_the_endless_well": "Ring of the Endless Well", "item.malum.ring_of_the_hoarder": "Ring of the Hoarder", + "item.malum.ring_of_the_rising_edge": "Ring of the Rising Edge", "item.malum.ritual_shard": "Ritual Shard", "item.malum.rotting_essence": "Rotting Essence", "item.malum.rune_of_aliment_cleansing": "Rune of Aliment Cleansing", @@ -595,6 +624,7 @@ "item.malum.spectral_optic": "Spectral Optic", "item.malum.splash_of_gluttony": "Splash of Gluttony", "item.malum.stellar_mechanism": "Stellar Mechanism", + "item.malum.sundering_anchor": "Sundering Anchor", "item.malum.suspicious_device": "Suspicious Device", "item.malum.sympathy_drive": "Sympathy Drive", "item.malum.tin_impetus": "Tin Impetus", @@ -619,15 +649,15 @@ "itemGroup.malum_arcane_construct": "Malum: Arcane Construct", "itemGroup.malum_basis_of_magic": "Malum: Basis of Magic", "itemGroup.malum_cosmetics": "Malum: Self Expression", + "itemGroup.malum_geas": "Malum: Bleghhh:P x3", "itemGroup.malum_metallurgic_magics": "Malum: Metallurgic Magics", "itemGroup.malum_natural_wonders": "Malum: Born from Arcana", "itemGroup.malum_ritual_shards": "Malum: Ritual Shards", - "itemGroup.malum_void_chronicles": "Malum: Chronicles of the Void", "malum.effect.curio.always_sprint": "Sprinting Always Available", + "malum.effect.curio.ascension_launch": "Ascension Launches Targets Upwards", "malum.effect.curio.attacked_resistance": "Damage Resistance When Attacked", - "malum.effect.curio.better_conduit_power": "Conduit Power Provides Numerous Benefits", "malum.effect.curio.bigger_explosions": "Improves Explosions", - "malum.effect.curio.burning_resistance": "Damage Resistance While Burning", + "malum.effect.curio.burning_damage": "Burning Damage", "malum.effect.curio.crits": "Critical Strikes", "malum.effect.curio.eat_rotten": "Rotten Foods are Tastier", "malum.effect.curio.enchanted_explosions": "Explosions are Enchanted with %s", @@ -641,12 +671,11 @@ "malum.effect.curio.full_health_fake_collection": "Striking Full Health Targets Triggers Spirit Collection Effects", "malum.effect.curio.growing_gluttony": "Eating Rotten Foods Extends Gluttony", "malum.effect.curio.hunger_drain": "Actively Drains Hunger", + "malum.effect.curio.longer_ascension_cooldown": "Ascension Suffers a Longer Cooldown", "malum.effect.curio.low_health_speed": "Speed at Low Health", - "malum.effect.curio.negative": "-%s", "malum.effect.curio.no_sweep": "Disables Scythe Sweeping", "malum.effect.curio.pacifist_recharge": "Cooldown Extends if the Scythe is Used", "malum.effect.curio.passive_healing": "Passive Healing", - "malum.effect.curio.positive": "+%s", "malum.effect.curio.rotten_gluttony": "Eating Rotten Food Generates Gluttony", "malum.effect.curio.scythe_chain": "Scythe Kill Chaining", "malum.effect.curio.scythe_counterattack": "Powerful Scythe Counterattack When Struck", @@ -667,11 +696,34 @@ "malum.effect.curio.spirits_xp": "Spirit Collection Generates Experience Points", "malum.effect.edge_of_deliverance_crit": "Follow-up Strikes Hit Critically", "malum.effect.edge_of_deliverance_unpowered_attack": "Non-Critical Strikes Deal Reduced Damage", + "malum.effect.erosive_silence": "Erosion Damage Silences Targets", + "malum.effect.erosive_spread": "Charges a Spread of Eroding Sub-munitions", + "malum.effect.geas.authority_of_greed": "Aliments, Blessings, Curses are Paused When Wounded", + "malum.effect.geas.authority_of_greed_arcane_resonance": "Arcane Resonance Aids Stasis Duration", + "malum.effect.geas.authority_of_wrath": "Injuries, Emotions, Senses are Shared with Witnesses", + "malum.effect.geas.authority_of_wrath_arcane_resonance": "Arcane Resonance Favors Influence", + "malum.effect.geas.hunger_as_withdrawal": "Addiction to Slaughter", + "malum.effect.geas.malignant_crit_healing_overexertion": "Repeated Activations Nullify All Healing", + "malum.effect.geas.malignant_crit_leech": "Malignant Deliverance Leeches Life Essence", + "malum.effect.geas.malignant_crit_reinforcement": "Malignant Deliverance Improves Conversion", + "malum.effect.geas.no_block_breaking": "Explosions Cannot Damage Terrain", + "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", + "malum.effect.geas.rocket_jumping": "Explosions Apply More Knockback", + "malum.effect.geas.scythe_combo": "Scythe Cuts Create After-attacks", + "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", + "malum.effect.geas.staff_autofire": "Staff Charges Automatically Fire", + "malum.effect.geas.staff_homing": "Staff Projectiles Home In on Targets", + "malum.effect.hex_bolts": "Charges a Burst of Mnemonic Blades", + "malum.effect.negative": "-%s", + "malum.effect.positive": "+%s", "malum.effect.soul_based_damage": "Deals Soulbound Magic Damage", + "malum.effect.sundering_anchor_chaos_curse": "Each Cut Inflicts Chaos Curse", + "malum.effect.sundering_anchor_damage_split": "Damage is Split Between Several Cuts", + "malum.effect.unwinding_chaos_burn": "Burn Damage Empowers Volley", + "malum.effect.unwinding_chaos_volley": "Charges a Volley of Composite Energy", "malum.effect.weight_of_worlds_crit": "Sometimes Strikes With Critical Force", "malum.effect.weight_of_worlds_kill": "Kills Guarantee a Critical Strike", "malum.gui.augment.installed": "When installed: ", - "malum.gui.augment.slot": "Slot: ", "malum.gui.augment.type.augment": "Augment", "malum.gui.augment.type.core_augment": "Core Augment", "malum.gui.book.entry.a_personal_note": "A Personal Note", @@ -798,6 +850,8 @@ "malum.gui.book.entry.necklace_of_the_mystic_mirror.description": "As without, so within", "malum.gui.book.entry.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "Focused and sharpened", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "Ring of the Rising Edge", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "An A press is an A press", "malum.gui.book.entry.page.headline.a_personal_note": "A Personal Note", "malum.gui.book.entry.page.headline.a_personal_note.commendations": "Malum; Commendations", "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", @@ -877,6 +931,7 @@ "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "The Blissful Harmony", "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "The Mystic Mirror", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "The Narrow Edge", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "The Rising Edge", "malum.gui.book.entry.page.headline.primary_arcana.arcane": "Arcane Spirit", "malum.gui.book.entry.page.headline.primary_arcana.sacred": "Sacred Spirit", "malum.gui.book.entry.page.headline.primary_arcana.wicked": "Wicked Spirit", @@ -1157,6 +1212,9 @@ "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "Upon further studies, it would appear that the effects of my newly forged trinket are $iespecially/$ potent when exerting their influence over any soul bearing a Wicked spirit.", "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "I have devised another way to capture some of the lost energy from loose spirits. The Resonant Lens I socketed in is able to focus magic, collecting a little bit of excess energy as I pick up arcana. This energy is then redistributed to the rest of my trinkets, increasing the effect of any that act upon collecting spirits.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "The sweep of the scythe is its main draw. The ability to cut my targets like so much wheat is invaluable. But that comes at the cost of damage to a single target. This necklace mystically focuses the edge of my attack, directing all of the power into one target for a strong damage boost.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.1": "The Ascension enchantment allows me to rise on blades of wind - and the opportunity for sympathetic magic there is obvious. Air begets air, and by adding a simple array to alter the airflow, I have created a modifier for Ascension, which I term the Rising Edge.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "In addition to increased damage and a longer cooldown, those cut by the blades of wind under the Rising Edge’s effect will also find themselves launched upwards. Useful for crowd control and whatnot, but like the scythe itself, the Narrow Edge can change this purpose.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.3": "By wearing both the Necklace of the Narrow Edge and the Ring of the Rising Edge, the concentrated sweep of wind launches with vastly increased potency, allowing me to juggle my enemies above me.", "malum.gui.book.entry.page.text.primary_arcana.arcane.1": "While other arcana are impulses of the soul, it would be more accurate to say that the arcane is the impulse of the arcana themselves. This $braw arcana/$ lacks any particular quality, simply being undirected spiritual power.", "malum.gui.book.entry.page.text.primary_arcana.arcane.2": "It is the impulse of creation, the first principle of all things. It is found within those who have opened their soul to power, or whose origins lie in that power.", "malum.gui.book.entry.page.text.primary_arcana.arcane.3": "I suspect that this arcana, unlike others, can join a soul over time. Most things about the soul are defined early on. The impulses that define you are woven into your very self, after all. But lacking an impulse, perhaps this arcana is different. A witch was not born a mage, after all.", @@ -1167,7 +1225,7 @@ "malum.gui.book.entry.page.text.prismatic_focus_lens.1": "Sometimes, simplicity is the best goal. The Prismatic Focus Lens bends not light, but the flow of arcana, reducing instability of the spirit focusing process. It is important to note, stability can only prevent the impetus from suffering $iadditional/$ damage.", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "This ring, through alchemical trickery, is able to manipulate the potions running through my blood. Whenever I collect arcana, the ring will partially filter out negative effects, while at the same time prolonging positive ones.", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "The trinkets documented within cause effects whenever a spirit crystal is collected, feeding off the excess energy. As an example, this restorative trinket will replenish a small division of my health any time I collect arcana.", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "Soul Ward is a powerful barrier, but in it's current state it leaves much to be desired. One of it's glaring issues is the burdensome recovery time. To combat this, I've created a ring that in reaction to spirit arcana accelerates the recovery process of Soul Ward", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "Soul Ward is a powerful barrier, but in it's current state it leaves much to be desired. One of it's glaring issues is the burdensome recovery time. To combat this, I've created a ring that in reaction to spirit arcana accelerates the recovery process of Soul Ward.", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "Brilliance is attached to the soul, but isn't an impulse like the arcana. It is accumulated knowledge, and so is not inherently tied to the soul that learned it. Even strikes which pass through the soul harmlessly are capable of dislodging it.", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "By using condensed Brilliance, I have created a ring that filters out that Brilliance out of arcana I collect, giving me a burst of Brilliant knowledge whenever I collect arcana.", "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "It can be tiring, harvesting the sheer quantities of arcana I need for my research. This ring can increase the efficiency of the harvest, allowing me to reap an additional spirit from every slain soul. At a certain point, though, \"efficiency\" ceases to explain it. How am I obtaining more power than the soul itself has?", @@ -1550,6 +1608,49 @@ "malum.gui.crucible.attribute.tuning_potency": "Tuning Potency", "malum.gui.crucible.attribute.tuning_strain": "Tuning Strain", "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", + "malum.gui.geas.any": "Geas", + "malum.gui.geas.bond_of_beloved_chains": "Bond Of Beloved Chains", + "malum.gui.geas.bond_of_beloved_chains.tooltip": "", + "malum.gui.geas.bond_of_deaths_seekers": "Bond Of Deaths Seekers", + "malum.gui.geas.bond_of_deaths_seekers.tooltip": "", + "malum.gui.geas.day_effect": "During Day: ", + "malum.gui.geas.night_effect": "During Night: ", + "malum.gui.geas.oath_of_the_gleeful_target": "Oath Of The Gleeful Target", + "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "Witch Factor of Greed", + "malum.gui.geas.oath_of_the_inverted_heart": "Oath Of The Inverted Heart", + "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "Witch Factor of Wrath", + "malum.gui.geas.oath_of_the_last_stand": "Oath Of The Last Stand", + "malum.gui.geas.oath_of_the_overeager_fist": "Oath Of The Overeager Fist", + "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "", + "malum.gui.geas.oath_of_the_overkeen_eye": "Oath Of The Overkeen Eye", + "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "", + "malum.gui.geas.oath_of_the_undiscerned_maw": "Oath Of The Undiscerned Maw", + "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "", + "malum.gui.geas.oath_of_unsighted_resistance": "Oath Of Unsighted Resistance", + "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "", + "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", + "malum.gui.geas.pact_of_reciprocation.tooltip": "", + "malum.gui.geas.pact_of_the_concussive_force": "Pact Of The Concussive Force", + "malum.gui.geas.pact_of_the_dayblessed": "Pact Of The Dayblessed", + "malum.gui.geas.pact_of_the_dayblessed.tooltip": "", + "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", + "malum.gui.geas.pact_of_the_fortress.tooltip": "", + "malum.gui.geas.pact_of_the_nightchild": "Pact Of The Nightchild", + "malum.gui.geas.pact_of_the_nightchild.tooltip": "", + "malum.gui.geas.pact_of_the_profane_ascetic": "Pact Of The Profane Ascetic", + "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "", + "malum.gui.geas.pact_of_the_profane_glutton": "Pact Of The Profane Glutton", + "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "", + "malum.gui.geas.pact_of_the_reaper": "Pact Of The Reaper", + "malum.gui.geas.pact_of_the_reaper.tooltip": "", + "malum.gui.geas.pact_of_the_shattering_addict": "Pact Of The Shattering Addict", + "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "", + "malum.gui.geas.pact_of_the_shield": "Pact Of The Shield", + "malum.gui.geas.pact_of_the_shield.tooltip": "", + "malum.gui.geas.pact_of_the_skybreaker": "Pact Of The Skybreaker", + "malum.gui.geas.pact_of_the_skybreaker.tooltip": "", + "malum.gui.geas.pact_of_wyrd_reconstruction": "Pact Of Wyrd Reconstruction", + "malum.gui.geas.sworn": "When Sworn: ", "malum.gui.rite.aerial_rite": "Rite of Motion", "malum.gui.rite.aqueous_rite": "Rite of Loyalty", "malum.gui.rite.arcane_rite": "Undirected Rite", @@ -1603,6 +1704,7 @@ "malum.gui.ritual.tier.vivid": "Vivid", "malum.gui.ritual.type": "Ritual Type: ", "malum.gui.ritual.warped_time": "Warped Time", + "malum.gui.slot": "Slot: ", "malum.jei.runeworking": "Runeworking", "malum.jei.spirit_focusing": "Spirit Focusing", "malum.jei.spirit_infusion": "Spirit Infusion", @@ -1658,6 +1760,7 @@ "malum.subtitle.arcane_rock_step": "Footsteps", "malum.subtitle.arcane_whispers": "Arcane whispers", "malum.subtitle.auric_flame_motif": "Auric flame motif", + "malum.subtitle.authority_of_wrath_takes_effect": "Authority of wrath takes effect", "malum.subtitle.blazing_quartz_block_break": "Block broken", "malum.subtitle.blazing_quartz_block_hit": "Block breaking", "malum.subtitle.blazing_quartz_block_place": "Block placed", @@ -1760,6 +1863,7 @@ "malum.subtitle.scythe_cuts": "Scythe cuts", "malum.subtitle.scythe_spins_happily": "Scythe spins happily", "malum.subtitle.scythe_sweeps": "Scythe sweeps", + "malum.subtitle.scythe_target_is_launched": "Scythe target is launched", "malum.subtitle.scythe_thrown": "Scythe thrown", "malum.subtitle.scythe_user_ascends": "Scythe user ascends", "malum.subtitle.shielding_apparatus_shields": "Shielding apparatus shields", @@ -1818,10 +1922,15 @@ "malum.subtitle.staff_powers_up": "Staff powers up", "malum.subtitle.staff_sizzles_out": "Staff sizzles out", "malum.subtitle.staff_strikes": "Staff strikes", + "malum.subtitle.sundering_anchor_cuts": "Sundering anchor cuts", + "malum.subtitle.sundering_anchor_twists_gracefully": "Sundering anchor twists gracefully", "malum.subtitle.the_deep_beckons": "The deep beckons", "malum.subtitle.the_heavens_sing": "The heavens sing", "malum.subtitle.the_unknown_weeps": "The unknown weeps", "malum.subtitle.the_void_heart_beats": "The void heart beats", + "malum.subtitle.the_worldsoul_reverberates": "The worldsoul reverberates", + "malum.subtitle.the_worldsoul_shifts_erratically": "The worldsoul shifts erratically", + "malum.subtitle.the_worldsoul_shifts_slightly": "The worldsoul shifts slightly", "malum.subtitle.totem_charges": "Totem charges", "malum.subtitle.totemic_rite_activated": "Totemic rite activated", "malum.subtitle.totemic_rite_cancelled": "Totemic rite cancelled", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 07ebba0fe96a..aaa9b44a0780 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -1,6 +1,8 @@ { "attribute.name.malum.arcane_resonance": "奥术谐振", "attribute.name.malum.arcane_resonance.desc": "收集到精魂时所触发效果的额外强度", + "attribute.name.malum.charge_duration": "充能时间", + "attribute.name.malum.healing_received": "所受治疗", "attribute.name.malum.malignant_conversion": "恶念转化", "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为护甲值、盔甲韧性,以及魔法抗性", "attribute.name.malum.reserve_staff_charges": "法杖暂存弹数", @@ -11,7 +13,7 @@ "attribute.name.malum.soul_ward_capacity.desc": "灵魂护盾的容量", "attribute.name.malum.soul_ward_integrity": "灵魂护盾稳固度", "attribute.name.malum.soul_ward_integrity.desc": "百分比增量,能提升灵魂护盾的耐久度", - "attribute.name.malum.soul_ward_multiplier": "灵魂护盾倍数", + "attribute.name.malum.soul_ward_recovery_multiplier": "灵魂护盾恢复倍数", "attribute.name.malum.soul_ward_recovery_rate": "灵魂护盾恢复速率", "attribute.name.malum.soul_ward_recovery_rate.desc": "百分比增量,能提升灵魂护盾的恢复速率", "attribute.name.malum.spirit_spoils": "精魂掠夺", @@ -28,6 +30,7 @@ "banner_pattern.malum.sanity": "理智", "banner_pattern.malum.sequence": "序列", "banner_pattern.malum.sigil": "印记", + "banner_pattern.malum.spawn": "孳生", "block.malum.aerial_spirited_glass": "澄空融魂玻璃", "block.malum.aqueous_spirited_glass": "碧水融魂玻璃", "block.malum.arcane_spirited_glass": "奥术融魂玻璃", @@ -321,17 +324,34 @@ "curios.identifier.rune": "符文", "curios.modifiers.brooch": "佩戴时:", "curios.modifiers.rune": "装备时:", - "death.attack.hidden_blade_counter": "%1$s被打碎成了齑粉", + "death.attack.hidden_blade_counter": "%1$s被%2$s打碎成了齑粉", "death.attack.hidden_blade_counter.item": "%1$s被%2$s用%3$s打碎成了齑粉", - "death.attack.scythe_melee": "%1$s被切成了两半", + "death.attack.nitrate": "%1$s被%2$s被引爆了灵魂", + "death.attack.nitrate.item": "%1$s被%2$s用%3$s被引爆了灵魂", + "death.attack.nitrate_playerless": "%1$s被引爆了灵魂", + "death.attack.nitrate_playerless.player": "%1$s在试图逃离%2$s时被引爆了灵魂", + "death.attack.scythe_ascension": "%1$s被%2$s飞腾时挥舞的镰刀斩杀了", + "death.attack.scythe_ascension.item": "%1$s被%2$s飞腾时用的%3$s斩杀了", + "death.attack.scythe_combo": "%1$s被%2$s切成两半后又被切成了四份", + "death.attack.scythe_combo.item": "%1$s被%2$s用%3$s切成两半后又被切成了四份", + "death.attack.scythe_melee": "%1$s被%2$s切成了两半", "death.attack.scythe_melee.item": "%1$s被%2$s用%3$s切成了两半", - "death.attack.scythe_sweep": "%1$s被切成了两半", + "death.attack.scythe_rebound": "%1$s被%2$s用镰刀回旋镖击杀了", + "death.attack.scythe_rebound.item": "%1$s被%2$s用%3$s回旋镖击杀了", + "death.attack.scythe_sweep": "%1$s被%2$s切成了两半", "death.attack.scythe_sweep.item": "%1$s被%2$s用%3$s切成了两半", - "death.attack.vodooo.player": "%1$s的灵魂被%2$s击碎了", - "death.attack.vodooo.player.item": "%1$s的灵魂被%2$s用%3$s击碎了", - "death.attack.vodooo_playerless": "%1$s的灵魂被击碎了", - "death.attack.vodooo_playerless.player": "%1$s在试图逃离%2$s时被击碎了灵魂", - "death.attack.voodoo": "%1$s的灵魂被击碎了", + "death.attack.soulwashing_propagation": "%1$s陷入了%2$s的业力流", + "death.attack.soulwashing_propagation.item": "%1$s陷入了%2$s用%3$s产生的业力流", + "death.attack.soulwashing_retaliation": "%1$s陷入了%2$s的业力流", + "death.attack.soulwashing_retaliation.item": "%1$s陷入了%2$s用%3$s产生的业力流", + "death.attack.tyrving": "%1$s的灵魂被%2$s留下了伤疤", + "death.attack.tyrving.item": "%1$s的灵魂被%2$s用%3$s留下了伤疤", + "death.attack.void": "%1$s的实在被侵蚀殆尽了", + "death.attack.void.player": "%1$s在试图逃离%2$s时其实在被侵蚀殆尽了", + "death.attack.voodoo": "%1$s的灵魂被%2$s击碎了", + "death.attack.voodoo.item": "%1$s的灵魂被%2$s用%3$s击碎了", + "death.attack.voodoo_playerless": "%1$s的灵魂被击碎了", + "death.attack.voodoo_playerless.player": "%1$s在试图逃离%2$s时被击碎了灵魂", "effect.malum.aethers_charm": "澄空之召", "effect.malum.aethers_charm.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", "effect.malum.anglers_lure": "渔夫之诱", @@ -340,6 +360,7 @@ "effect.malum.ascension.description": "在成功使用镰刀飞腾后,缓冲坠落并减小重力。", "effect.malum.cancerous_growth": "瘤态增生", "effect.malum.cancerous_growth.description": "不受控制的增生让你更有胆量,增加最大生命值。", + "effect.malum.chaos_curse": "混沌诅咒", "effect.malum.earthen_might": "大地之威", "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加攻击力量。", "effect.malum.echoing_arcana": "奥术回响", @@ -370,9 +391,11 @@ "effect.malum.zephyrs_courage": "西风之勇", "effect.malum.zephyrs_courage.description": "西风推动着你前进,提升移动速度。", "enchantment.malum.animated": "舞刃", - "enchantment.malum.animated.desc": "增加镰刀的攻击速度。", + "enchantment.malum.animated.desc": "增加攻击速度。", "enchantment.malum.ascension": "飞腾", "enchantment.malum.ascension.desc": "允许使用镰刀向上推进玩家,同时推开周围敌人。", + "enchantment.malum.capacitor": "容弹", + "enchantment.malum.capacitor.desc": "法杖能保有更多暂存法术弹。", "enchantment.malum.haunted": "缚灵", "enchantment.malum.haunted.desc": "增加武器的魔法伤害。", "enchantment.malum.rebound": "回旋", @@ -381,8 +404,8 @@ "enchantment.malum.replenishing.desc": "使用法杖造成近战伤害时减少其远程攻击的冷却。", "enchantment.malum.spirit_plunder": "精魂劫掠", "enchantment.malum.spirit_plunder.desc": "增加击杀敌人时的精魂掉落。", - "entity.malum.auric_flame_bolt": "灵气火焰束", "entity.malum.draining_bolt": "侵蚀能量束", + "entity.malum.entropic_flame_bolt": "熵能火焰束", "entity.malum.etheric_nitrate": "灵火硝石", "entity.malum.hex_bolt": "咒术束", "entity.malum.hidden_blade_delayed_impact": "隐藏锋刃延迟打击", @@ -439,7 +462,6 @@ "item.malum.cracked_tin_impetus": "碎裂的锡促符", "item.malum.cracked_uranium_impetus": "碎裂的铀促符", "item.malum.cracked_zinc_impetus": "碎裂的锌促符", - "item.malum.creative_scythe": "创造模式镰刀", "item.malum.crude_scythe": "粗制镰刀", "item.malum.crushed_brilliance": "粉碎经验晶", "item.malum.crushed_soulstone": "粉碎灵魂石", @@ -447,7 +469,6 @@ "item.malum.cthonic_gold_fragment": "深岩珍金碎片", "item.malum.cursed_sap": "诅咒树脂", "item.malum.cursed_sapball": "诅咒树脂球", - "item.malum.dreaded_weave": "恐惧织物", "item.malum.earthen_spirit": "大地精魂", "item.malum.edge_of_deliverance": "挽魂锋镰", "item.malum.elaborate_brooch": "精致胸针", @@ -456,8 +477,9 @@ "item.malum.encyclopedia_esoterica": "奥秘全典", "item.malum.erosion_scepter": "侵蚀权杖", "item.malum.esoteric_spool": "隐秘线轴", - "item.malum.filled_spirit_jar": "装有精魂的精魂罐", + "item.malum.filled.spirit_jar": "装有精魂的精魂罐", "item.malum.fused_consciousness": "融合意识", + "item.malum.geas": "誓言", "item.malum.gilded_belt": "镀金腰带", "item.malum.gilded_ring": "镀金戒指", "item.malum.glass_brooch": "玻璃胸针", @@ -526,6 +548,7 @@ "item.malum.ring_of_the_demolitionist": "爆破师戒指", "item.malum.ring_of_the_endless_well": "无底渊井戒指", "item.malum.ring_of_the_hoarder": "囤积者戒指", + "item.malum.ring_of_the_rising_edge": "升腾锋刃戒指", "item.malum.ritual_shard": "灵仪碎片", "item.malum.rotting_essence": "腐朽精华", "item.malum.rune_of_aliment_cleansing": "病痛祓除符文", @@ -553,7 +576,6 @@ "item.malum.rune_of_volatile_distortion": "扭曲无常符文", "item.malum.rune_of_warding": "守护符文", "item.malum.runewood_boat": "符文木船", - "item.malum.runewood_tablet": "符文木符板", "item.malum.runic_brooch": "符文胸针", "item.malum.runic_sap": "符文树脂", "item.malum.runic_sapball": "符文树脂球", @@ -581,16 +603,15 @@ "item.malum.soul_stained_steel_shovel": "魂染钢锹", "item.malum.soul_stained_steel_sword": "魂染钢剑", "item.malum.soulwood_boat": "灵魂木船", - "item.malum.soulwood_tablet": "灵魂木符板", "item.malum.soulwoven_pouch": "魂织布袋", "item.malum.soulwoven_silk": "魂织绸缎", "item.malum.spectral_lens": "灵魂透镜", "item.malum.spectral_optic": "灵魂视镜", "item.malum.splash_of_gluttony": "喷溅型暴食聚液", "item.malum.stellar_mechanism": "星辰机件", + "item.malum.sundering_anchor": "裂斩锚刃", "item.malum.suspicious_device": "可疑装置", "item.malum.sympathy_drive": "谐和驱动器", - "item.malum.tainted_rock_tablet": "污秽石符板", "item.malum.tin_impetus": "锡促符", "item.malum.tin_node": "锡结点", "item.malum.token_of_gratitude": "感恩代币", @@ -603,7 +624,6 @@ "item.malum.uranium_impetus": "铀促符", "item.malum.uranium_node": "铀结点", "item.malum.void_salts": "虚空盐", - "item.malum.void_tablet": "虚空石符板", "item.malum.warp_flux": "扭曲能流", "item.malum.warping_engine": "扭曲引擎", "item.malum.weight_of_worlds": "宙界重斧", @@ -631,15 +651,15 @@ "itemGroup.malum_arcane_construct": "灵灾丨奥术建构", "itemGroup.malum_basis_of_magic": "灵灾丨魔法基础", "itemGroup.malum_cosmetics": "灵灾丨自我表达", + "itemGroup.malum_geas": "灵灾丨Bleghhh:P x3", "itemGroup.malum_metallurgic_magics": "灵灾丨冶金魔法", "itemGroup.malum_natural_wonders": "灵灾丨生于奥法", "itemGroup.malum_ritual_shards": "灵灾丨灵仪碎片", - "itemGroup.malum_void_chronicles": "灵灾丨虚空通史", "malum.effect.curio.always_sprint": "疾跑一直可用", + "malum.effect.curio.ascension_launch": "飞腾魔咒可将目标向上击飞", "malum.effect.curio.attacked_resistance": "受击时获得伤害抗性", - "malum.effect.curio.better_conduit_power": "潮涌能量给予大量正面效果", "malum.effect.curio.bigger_explosions": "增强爆炸效果", - "malum.effect.curio.burning_resistance": "着火时获得伤害抗性", + "malum.effect.curio.burning_damage": "燃烧伤害", "malum.effect.curio.crits": "暴击", "malum.effect.curio.eat_rotten": "腐败的食物更加可口", "malum.effect.curio.enchanted_explosions": "爆炸带有%s魔咒", @@ -653,12 +673,11 @@ "malum.effect.curio.full_health_fake_collection": "攻击满生命值目标时触发收获精魂时的效果", "malum.effect.curio.growing_gluttony": "食用腐败食物时延长暴食效果持续时间", "malum.effect.curio.hunger_drain": "持续消耗饥饿值", + "malum.effect.curio.longer_ascension_cooldown": "飞腾魔咒冷却延长", "malum.effect.curio.low_health_speed": "低生命值时提升速度", - "malum.effect.curio.negative": "-%s", "malum.effect.curio.no_sweep": "禁止镰刀横扫攻击", "malum.effect.curio.pacifist_recharge": "使用镰刀后冷却延长", "malum.effect.curio.passive_healing": "持续恢复生命值", - "malum.effect.curio.positive": "+%s", "malum.effect.curio.rotten_gluttony": "食用腐败的食物给予暴食效果", "malum.effect.curio.scythe_chain": "镰刀连续击杀时增强", "malum.effect.curio.scythe_counterattack": "受击造成镰刀猛烈反击", @@ -677,13 +696,36 @@ "malum.effect.curio.spirits_weave_resonance": "收集精魂时增强奥术谐振", "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "收集精魂时减少法术冷却 [铁之魔法书]", "malum.effect.curio.spirits_xp": "收获精魂时给予经验", - "malum.effect.edge_of_deliverance_crit": "后续攻击必定暴击", + "malum.effect.edge_of_deliverance_crit": "紧随的攻击必定暴击", "malum.effect.edge_of_deliverance_unpowered_attack": "非暴击的攻击造成的伤害较少", + "malum.effect.erosive_silence": "侵蚀伤害能静默目标", + "malum.effect.erosive_spread": "散射法术弹拆成的多个侵蚀能量束", + "malum.effect.geas.authority_of_greed": "疾病、祝福、诅咒在受伤时暂停", + "malum.effect.geas.authority_of_greed_arcane_resonance": "奥术谐振延长暂停时间", + "malum.effect.geas.authority_of_wrath": "伤病、情感、知觉与所见者分享", + "malum.effect.geas.authority_of_wrath_arcane_resonance": "奥术谐振扩大影响范围", + "malum.effect.geas.hunger_as_withdrawal": "屠杀成瘾", + "malum.effect.geas.malignant_crit_healing_overexertion": "重复触发会阻断所有治疗", + "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", + "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂增加恶念转化", + "malum.effect.geas.no_block_breaking": "爆炸不会损伤地形", + "malum.effect.geas.only_scythe": "普通武器使用时会崩解", + "malum.effect.geas.rocket_jumping": "爆炸造成更强击退", + "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", + "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", + "malum.effect.geas.staff_autofire": "法杖充能后自动发射", + "malum.effect.geas.staff_homing": "法术弹射物追踪目标", + "malum.effect.hex_bolts": "发射锐利的忆念能量束", + "malum.effect.negative": "-%s", + "malum.effect.positive": "+%s", "malum.effect.soul_based_damage": "造成灵魂魔法伤害", + "malum.effect.sundering_anchor_chaos_curse": "每次斩击都给予混沌诅咒", + "malum.effect.sundering_anchor_damage_split": "伤害平均分配至各斩击", + "malum.effect.unwinding_chaos_burn": "造成燃烧伤害可增强齐射", + "malum.effect.unwinding_chaos_volley": "齐射一系列融合能量束", "malum.effect.weight_of_worlds_crit": "攻击有可能变为暴击", "malum.effect.weight_of_worlds_kill": "击杀后下一次攻击必定暴击", "malum.gui.augment.installed": "装载增强件时:", - "malum.gui.augment.slot": "槽位:", "malum.gui.augment.type.augment": "增强件", "malum.gui.augment.type.core_augment": "核心增强件", "malum.gui.crucible.attribute.caustic_synergy": "苛性同调", @@ -699,6 +741,49 @@ "malum.gui.crucible.attribute.tuning_potency": "调谐强度", "malum.gui.crucible.attribute.tuning_strain": "调谐负担", "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", + "malum.gui.geas.any": "誓言", + "malum.gui.geas.bond_of_beloved_chains": "Beloved Chains盟约", + "malum.gui.geas.bond_of_beloved_chains.tooltip": "", + "malum.gui.geas.bond_of_deaths_seekers": "Deaths Seekers盟约", + "malum.gui.geas.bond_of_deaths_seekers.tooltip": "", + "malum.gui.geas.day_effect": "在日间时:", + "malum.gui.geas.night_effect": "在夜间时:", + "malum.gui.geas.oath_of_the_gleeful_target": "欢愉目标誓约", + "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "强欲之魔女因子", + "malum.gui.geas.oath_of_the_inverted_heart": "逆反之心誓约", + "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "愤怒之魔女因子", + "malum.gui.geas.oath_of_the_last_stand": "绝地一搏誓约", + "malum.gui.geas.oath_of_the_overeager_fist": "热切重拳誓约", + "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "", + "malum.gui.geas.oath_of_the_overkeen_eye": "敏锐神眼誓约", + "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "", + "malum.gui.geas.oath_of_the_undiscerned_maw": "无恕渊喉誓约", + "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "", + "malum.gui.geas.oath_of_unsighted_resistance": "无形抗性誓约", + "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "", + "malum.gui.geas.pact_of_reciprocation": "反照条约", + "malum.gui.geas.pact_of_reciprocation.tooltip": "", + "malum.gui.geas.pact_of_the_concussive_force": "The Concussive Force条约", + "malum.gui.geas.pact_of_the_dayblessed": "日祝者条约", + "malum.gui.geas.pact_of_the_dayblessed.tooltip": "", + "malum.gui.geas.pact_of_the_fortress": "垒塞条约", + "malum.gui.geas.pact_of_the_fortress.tooltip": "", + "malum.gui.geas.pact_of_the_nightchild": "夜育者条约", + "malum.gui.geas.pact_of_the_nightchild.tooltip": "", + "malum.gui.geas.pact_of_the_profane_ascetic": "The Profane Ascetic条约", + "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "", + "malum.gui.geas.pact_of_the_profane_glutton": "The Profane Glutton条约", + "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "", + "malum.gui.geas.pact_of_the_reaper": "收割者条约", + "malum.gui.geas.pact_of_the_reaper.tooltip": "", + "malum.gui.geas.pact_of_the_shattering_addict": "破念瘾君条约", + "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "", + "malum.gui.geas.pact_of_the_shield": "坚盾条约", + "malum.gui.geas.pact_of_the_shield.tooltip": "", + "malum.gui.geas.pact_of_the_skybreaker": "裂天者条约", + "malum.gui.geas.pact_of_the_skybreaker.tooltip": "", + "malum.gui.geas.pact_of_wyrd_reconstruction": "命运重构条约", + "malum.gui.geas.sworn": "宣誓后:", "malum.gui.rite.aerial_rite": "运动仪式", "malum.gui.rite.aqueous_rite": "忠诚仪式", "malum.gui.rite.arcane_rite": "无向仪式", @@ -752,6 +837,7 @@ "malum.gui.ritual.tier.vivid": "Vivid", "malum.gui.ritual.type": "灵仪类型:", "malum.gui.ritual.warped_time": "Warped Time", + "malum.gui.slot": "槽位:", "malum.jei.runeworking": "符文工艺", "malum.jei.spirit_focusing": "精魂聚焦", "malum.jei.spirit_infusion": "精魂灌注", @@ -807,6 +893,7 @@ "malum.subtitle.arcane_rock_step": "脚步声", "malum.subtitle.arcane_whispers": "奥术能量:沙沙作响", "malum.subtitle.auric_flame_motif": "灵气火焰束:呼啸", + "malum.subtitle.authority_of_wrath_takes_effect": "愤怒权能:生效", "malum.subtitle.blazing_quartz_block_break": "方块:被破坏", "malum.subtitle.blazing_quartz_block_hit": "方块:损坏中", "malum.subtitle.blazing_quartz_block_place": "方块:被放置", @@ -909,6 +996,7 @@ "malum.subtitle.scythe_cuts": "镰刀:挥砍", "malum.subtitle.scythe_spins_happily": "镰刀:欢快地飞旋", "malum.subtitle.scythe_sweeps": "镰刀:横扫", + "malum.subtitle.scythe_target_is_launched": "镰刀:击飞目标", "malum.subtitle.scythe_thrown": "镰刀:抛出", "malum.subtitle.scythe_user_ascends": "镰刀手:飞腾", "malum.subtitle.shielding_apparatus_shields": "盾御器件:防御", @@ -967,10 +1055,15 @@ "malum.subtitle.staff_powers_up": "法杖:充能", "malum.subtitle.staff_sizzles_out": "法杖:嘶嘶", "malum.subtitle.staff_strikes": "法杖:攻击", + "malum.subtitle.sundering_anchor_cuts": "裂斩锚刃:斩击", + "malum.subtitle.sundering_anchor_twists_gracefully": "裂斩锚刃:优雅地扭曲", "malum.subtitle.the_deep_beckons": "深渊:召唤", "malum.subtitle.the_heavens_sing": "天空:歌唱", "malum.subtitle.the_unknown_weeps": "未知存在:涕泣", "malum.subtitle.the_void_heart_beats": "虚空:心跳声", + "malum.subtitle.the_worldsoul_reverberates": "世界之魂:共振", + "malum.subtitle.the_worldsoul_shifts_erratically": "世界之魂:剧烈扭动", + "malum.subtitle.the_worldsoul_shifts_slightly": "世界之魂:轻微扭动", "malum.subtitle.totem_charges": "图腾:充能", "malum.subtitle.totemic_rite_activated": "图腾仪式:激活", "malum.subtitle.totemic_rite_cancelled": "图腾仪式:失效", @@ -1249,6 +1342,12 @@ "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "精准而锋利", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "精准镰刃", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "镰刀的横扫攻击是其亮点,取首 级如刈麦的能力更是无价,但这 也导致镰刀的单体伤害较低。此 项链会以神秘手段将攻击锋刃聚 合汇集,所有能量都导向至单个 目标,大大提升攻击伤害。", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "升腾锋刃戒指", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "A键只有按与不按", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "升腾锋刃", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.1": "飞腾魔咒能让我凭借镰刃挥出的 风飞起,其中也很明显存在某种 协同魔法。气生生不息,若是引 入简单的结构阵列更改气流方向, 就能修改飞腾魔咒的效果,我称 之为“升腾锋刃”。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "此戒指除去能让镰刀伤害升高、 冷却延长外,被刃风击中的事物 还会向上飞起。很适合群体控制 之类的东西,但和镰刀本身的效 果一样,精准镰刃也会更改它的 功效。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.3": "同时佩戴精准镰刃项链和升腾锋 刃戒指时,汇集的挥砍刃风能以 极大力度击飞事物,可借此将敌 人抛过头顶。", "malum.gui.book.entry.belt_of_the_prospector": "勘探腰带", "malum.gui.book.entry.belt_of_the_prospector.description": "大地之宝", From f04dd276320d5662c405255be3ac45684769d9e5 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 5 Feb 2025 02:48:37 +0800 Subject: [PATCH 034/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/zh_cn.json | 2 +- .../1.21/assets/malum/malum/lang/en_us.json | 53 +++++++++++++--- .../1.21/assets/malum/malum/lang/zh_cn.json | 63 ++++++++++++++----- 3 files changed, 94 insertions(+), 24 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index b5203106829b..a59c919f21f2 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -1499,7 +1499,7 @@ "malum.gui.book.entry.corrupt_wicked_rite": "腐化邪恶仪式", "malum.gui.book.entry.corrupt_wicked_rite.description": "毁害灵魂", "malum.gui.book.entry.page.text.corrupt_wicked_rite": "此仪式不再伤害周围敌对生物, 而是给予它们保护、力量和速度。 相较而言用处较少,但也许有特 种用途。", - "malum.gui.book.entry.page.text.corrupt_wicked_rite.hover": "给予周围所有实体抗性提升、力量,以及速度。", + "malum.gui.book.entry.page.text.corrupt_wicked_rite.hover": "给予周围所有实体抗性提升、力量,以及迅捷。", "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite": "高级仪式,启动时会宰杀周围过 量的牲畜。", "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite.hover": "仪式范围内若有超过二十只动物,则多余动物会被消除。\n - 仪式范围内不同的动物分开计算。", diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 8edb7a2669f4..5708f77c0302 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -60,6 +60,14 @@ "block.malum.block_of_soul_stained_steel": "Block of Soulstained Steel", "block.malum.block_of_soulstone": "Block of Soulstone", "block.malum.block_of_void_salts": "Block of Void Salts", + "block.malum.bolted_runewood_boards_door": "Bolted Runewood Board Door", + "block.malum.bolted_runewood_boards_trapdoor": "Bolted Runewood Board Trapdoor", + "block.malum.bolted_runewood_door": "Bolted Runewood Door", + "block.malum.bolted_runewood_trapdoor": "Bolted Runewood Trapdoor", + "block.malum.bolted_soulwood_boards_door": "Bolted Soulwood Board Door", + "block.malum.bolted_soulwood_boards_trapdoor": "Bolted Soulwood Board Trapdoor", + "block.malum.bolted_soulwood_door": "Bolted Soulwood Door", + "block.malum.bolted_soulwood_trapdoor": "Bolted Soulwood Trapdoor", "block.malum.brilliant_deepslate": "Brilliant Deepslate", "block.malum.brilliant_obelisk": "Brilliant Obelisk", "block.malum.brilliant_obelisk_component": "Brilliant Obelisk Component", @@ -115,8 +123,10 @@ "block.malum.runewood": "Runewood", "block.malum.runewood_beam": "Runewood Beam", "block.malum.runewood_boards": "Runewood Boards", + "block.malum.runewood_boards_door": "Runewood Board Door", "block.malum.runewood_boards_slab": "Runewood Board Slab", "block.malum.runewood_boards_stairs": "Runewood Board Stairs", + "block.malum.runewood_boards_trapdoor": "Runewood Board Trapdoor", "block.malum.runewood_boards_wall": "Runewood Board Wall", "block.malum.runewood_door": "Runewood Door", "block.malum.runewood_item_pedestal": "Runewood Item Pedestal", @@ -196,14 +206,14 @@ "block.malum.smooth_twisted_rock_slab": "Smooth Twisted Rock Slab", "block.malum.smooth_twisted_rock_stairs": "Smooth Twisted Rock Stairs", "block.malum.smooth_twisted_rock_wall": "Smooth Twisted Rock Wall", - "block.malum.solid_runewood_trapdoor": "Solid Runewood Trapdoor", - "block.malum.solid_soulwood_trapdoor": "Solid Soulwood Trapdoor", "block.malum.soulstone_ore": "Soulstone Ore", "block.malum.soulwood": "Soulwood", "block.malum.soulwood_beam": "Soulwood Beam", "block.malum.soulwood_boards": "Soulwood Boards", + "block.malum.soulwood_boards_door": "Soulwood Board Door", "block.malum.soulwood_boards_slab": "Soulwood Board Slab", "block.malum.soulwood_boards_stairs": "Soulwood Board Stairs", + "block.malum.soulwood_boards_trapdoor": "Soulwood Board Trapdoor", "block.malum.soulwood_boards_wall": "Soulwood Board Wall", "block.malum.soulwood_door": "Soulwood Door", "block.malum.soulwood_growth": "Soulwood Growth", @@ -322,8 +332,10 @@ "curios.identifier.rune": "Rune", "curios.modifiers.brooch": "When worn:", "curios.modifiers.rune": "When equipped:", - "death.attack.hidden_blade_counter": "%1$s was sliced into innumerable pieces by %2$s", - "death.attack.hidden_blade_counter.item": "%1$s was sliced into innumerable pieces by %2$s using %3$s", + "death.attack.hidden_blade_magic_counter": "%1$s had their soul sliced into innumerable pieces by %2$s", + "death.attack.hidden_blade_magic_counter.item": "%1$s had their soul sliced into innumerable pieces by %2$s using %3$s", + "death.attack.hidden_blade_physical_counter": "%1$s was sliced into innumerable pieces by %2$s", + "death.attack.hidden_blade_physical_counter.item": "%1$s was sliced into innumerable pieces by %2$s using %3$s", "death.attack.nitrate": "%1$s had their soul detonated by %2$s", "death.attack.nitrate.item": "%1$s had their soul detonated by %2$s using %3$s", "death.attack.nitrate_playerless": "%1$s had their soul detonated", @@ -411,6 +423,7 @@ "entity.malum.pneuma_void": "Pneuma Void", "entity.malum.runewood_boat": "Runewood Boat", "entity.malum.scythe_boomerang": "Scythe Boomerang", + "entity.malum.scythe_maelstrom": "Scythe Maelstrom", "entity.malum.soulwood_boat": "Soulwood Boat", "entity.malum.thrown_gluttony": "Thrown Gluttony", "entity.malum.vivid_nitrate": "Vivid Nitrate", @@ -563,6 +576,7 @@ "item.malum.ring_of_the_demolitionist": "Ring of the Demolitionist", "item.malum.ring_of_the_endless_well": "Ring of the Endless Well", "item.malum.ring_of_the_hoarder": "Ring of the Hoarder", + "item.malum.ring_of_the_howling_maelstrom": "Ring of the Howling Maelstrom", "item.malum.ring_of_the_rising_edge": "Ring of the Rising Edge", "item.malum.ritual_shard": "Ritual Shard", "item.malum.rotting_essence": "Rotting Essence", @@ -672,10 +686,12 @@ "malum.effect.curio.growing_gluttony": "Eating Rotten Foods Extends Gluttony", "malum.effect.curio.hunger_drain": "Actively Drains Hunger", "malum.effect.curio.longer_ascension_cooldown": "Ascension Suffers a Longer Cooldown", + "malum.effect.curio.longer_rebound_cooldown": "Rebound Suffers a Longer Cooldown", "malum.effect.curio.low_health_speed": "Speed at Low Health", "malum.effect.curio.no_sweep": "Disables Scythe Sweeping", "malum.effect.curio.pacifist_recharge": "Cooldown Extends if the Scythe is Used", "malum.effect.curio.passive_healing": "Passive Healing", + "malum.effect.curio.rebound_maelstrom": "Rebound Creates A Windborne Maelstrom", "malum.effect.curio.rotten_gluttony": "Eating Rotten Food Generates Gluttony", "malum.effect.curio.scythe_chain": "Scythe Kill Chaining", "malum.effect.curio.scythe_counterattack": "Powerful Scythe Counterattack When Struck", @@ -702,13 +718,14 @@ "malum.effect.geas.authority_of_greed_arcane_resonance": "Arcane Resonance Aids Stasis Duration", "malum.effect.geas.authority_of_wrath": "Injuries, Emotions, Senses are Shared with Witnesses", "malum.effect.geas.authority_of_wrath_arcane_resonance": "Arcane Resonance Favors Influence", + "malum.effect.geas.explosion_absorption": "Explosions Become Propulsive Gusts of Wind", + "malum.effect.geas.explosion_absorption_cooldown": "Repeated Activations Exhaust The Effect And Drain Stamina", "malum.effect.geas.hunger_as_withdrawal": "Addiction to Slaughter", "malum.effect.geas.malignant_crit_healing_overexertion": "Repeated Activations Nullify All Healing", "malum.effect.geas.malignant_crit_leech": "Malignant Deliverance Leeches Life Essence", "malum.effect.geas.malignant_crit_reinforcement": "Malignant Deliverance Improves Conversion", - "malum.effect.geas.no_block_breaking": "Explosions Cannot Damage Terrain", "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", - "malum.effect.geas.rocket_jumping": "Explosions Apply More Knockback", + "malum.effect.geas.rocket_jumping": "Gusts of Wind Provide Greater Propulsion", "malum.effect.geas.scythe_combo": "Scythe Cuts Create After-attacks", "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", "malum.effect.geas.staff_autofire": "Staff Charges Automatically Fire", @@ -721,6 +738,17 @@ "malum.effect.sundering_anchor_damage_split": "Damage is Split Between Several Cuts", "malum.effect.unwinding_chaos_burn": "Burn Damage Empowers Volley", "malum.effect.unwinding_chaos_volley": "Charges a Volley of Composite Energy", + "malum.effect.wayne_june.0": "The Iron Crown. Enigmatic, and Ubiquitous", + "malum.effect.wayne_june.1": "A Semi-Circle, Radiating Five Points of Power. A Symbol Hidden Deep in the Iconography of Every Ancient Empire", + "malum.effect.wayne_june.10": "Let Us Drag Your Agglutinated Indignities Out Into The Light", + "malum.effect.wayne_june.2": "The Point of No Return Welcomes You, With Open Arms", + "malum.effect.wayne_june.3": "The Greatest Horror It Would Seem, Is Nothing At All", + "malum.effect.wayne_june.4": "An Ocean of Emptiness, Slowly Swallowing the World", + "malum.effect.wayne_june.5": "A Nebulous Nightmare, an Apocalypse that Only We Can Oppose", + "malum.effect.wayne_june.6": "Stagnant And Sprawling, This Hellish Abyss Extends Beyond Sanity Itself", + "malum.effect.wayne_june.7": "We Travel Through The Incalculable Dimensions Of Human Weakness", + "malum.effect.wayne_june.8": "Success, So Long Pursued, Is Rewarded Only With Creeping Revalation", + "malum.effect.wayne_june.9": "You Have Cowered In Your Cowering Denial Long Enough", "malum.effect.weight_of_worlds_crit": "Sometimes Strikes With Critical Force", "malum.effect.weight_of_worlds_kill": "Kills Guarantee a Critical Strike", "malum.gui.augment.installed": "When installed: ", @@ -850,6 +878,8 @@ "malum.gui.book.entry.necklace_of_the_mystic_mirror.description": "As without, so within", "malum.gui.book.entry.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "Focused and sharpened", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "Ring of the Howling Maelstrom", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "Slicing Winds", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "Ring of the Rising Edge", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "An A press is an A press", "malum.gui.book.entry.page.headline.a_personal_note": "A Personal Note", @@ -931,6 +961,7 @@ "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "The Blissful Harmony", "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "The Mystic Mirror", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "The Narrow Edge", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "The Howling Maelstrom", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "The Rising Edge", "malum.gui.book.entry.page.headline.primary_arcana.arcane": "Arcane Spirit", "malum.gui.book.entry.page.headline.primary_arcana.sacred": "Sacred Spirit", @@ -1133,8 +1164,8 @@ "malum.gui.book.entry.page.text.corrupt_infernal_rite.hover": "Extinguishes nearby flames, be it affecting the world or an entity.\n - Extinguished entities receive Ifrit's Embrace, recovering two hearts while being extinguished.", "malum.gui.book.entry.page.text.corrupt_sacred_rite": "A simple rite, while active it will apply a spiritually nourishing effect to nearby animals, accelerating growth and certain biological processes.", "malum.gui.book.entry.page.text.corrupt_sacred_rite.hover": "Affected animals instantly gain 25 seconds worth of age\n - Sheep will feed on grass more frequently\n - Bees pollinate faster and more frequently\n - Chickens lay eggs more frequently", - "malum.gui.book.entry.page.text.corrupt_wicked_rite": "Rather than harm, this rite enhances nearby hostile beings, granting protection, force, and speed. Rather useless, but might have niche applications.", - "malum.gui.book.entry.page.text.corrupt_wicked_rite.hover": "Grants all nearby hostiles resistance, strength, and speed.", + "malum.gui.book.entry.page.text.corrupt_wicked_rite": "Rather than harm, this rite enhances nearby beings, granting protection, force, and speed. Players are unfortunately omitted from this effect. Might have niche applications.", + "malum.gui.book.entry.page.text.corrupt_wicked_rite.hover": "Grants all nearby non-Player entities resistance, strength, and speed.", "malum.gui.book.entry.page.text.corrupted_resonance.1": "To fuel any further magics, I will need a catalyst. Something beautiful, full of magic, serving as the basis for any complex craft born from it. Corrupted Resonance is perfect for the role.", "malum.gui.book.entry.page.text.crucible_acceleration.1": "The Spirit Crucible is, unfortunately, a rather slow device. It takes time for it to coalesce the power of the arcana into the central item. This isn't without reason. Most matter simply can't take a faster stream, and you risk damaging the catalyst by overloading it.", "malum.gui.book.entry.page.text.crucible_acceleration.2": "However, by heating the catalyst through mystic means, you can lessen this rejection and speed up the coalescence at once. That is what the Spirit Catalyzer is for. Unfortunately, this is not perfect, and instability often causes the catalyst to be damaged more than strictly necessary.", @@ -1173,6 +1204,7 @@ "malum.gui.book.entry.page.text.ether.iridescent.1": "As if this was not enough, I have found a way to imbue a second color into my Ether, creating Iridescent Ether. When created, this form of Ether locks in its original color, leaving a new, $isecond/$ color open to dyeing. The light will shift from the original color into the new color towards the peak of the flames.", "malum.gui.book.entry.page.text.ether.iridescent.2": "Getting the right coloring for this can be tricky, though. As stated, once Ether is made Iridescent, its original color can no longer be changed. This is hardly an issue, but should be kept in mind when tinting your flames.", "malum.gui.book.entry.page.text.focus_ashes.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause powders of various forms to be created. It is a simple yet very useful arcane recipe.", + "malum.gui.book.entry.page.text.focus_ashes.2": "Hex Ash has proven to be quite a useful material, by focusing gunpowder with the added presence of raw arcana it will create a near perfect substitute for hex ash.", "malum.gui.book.entry.page.text.focus_crystals.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause more mundane crystals to be formed.", "malum.gui.book.entry.page.text.focus_metals.1": "By altering the composition of the Alchemical Impetus with niter, sulfur, and cthonic gold, it is possible to alter the artifact in such a way that allows for forming nodes of most pure metals.", "malum.gui.book.entry.page.text.focus_metals.2": "It isn't particularly efficient or fast, but it is certainly better than having to mine for every ingot I need. Each metallic node can be processed at a furnace of any kind into two thirds of an ingot worth of metal nuggets.", @@ -1212,6 +1244,9 @@ "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "Upon further studies, it would appear that the effects of my newly forged trinket are $iespecially/$ potent when exerting their influence over any soul bearing a Wicked spirit.", "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "I have devised another way to capture some of the lost energy from loose spirits. The Resonant Lens I socketed in is able to focus magic, collecting a little bit of excess energy as I pick up arcana. This energy is then redistributed to the rest of my trinkets, increasing the effect of any that act upon collecting spirits.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "The sweep of the scythe is its main draw. The ability to cut my targets like so much wheat is invaluable. But that comes at the cost of damage to a single target. This necklace mystically focuses the edge of my attack, directing all of the power into one target for a strong damage boost.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "The Rebound enchantment is an effective ranged option for the scythe, much like with the Ascension enchantment it has close roots to Aerial Arcana. The process is the exact same apart from an additional extract of soulstone and a different basis for infusion.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "In addition to increased damage and a substantially longer cooldown, the Rebound projectile carries with itself a powerful windborne maelstrom, repeatedly damaging everything within a large radius around the scythe.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.3": "By wearing both the Necklace of the Narrow Edge and the Ring of the Howling Maelstrom, the Maelstrom is instead reserved till after the moment of impact, remaining at the striking point for about two seconds.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.1": "The Ascension enchantment allows me to rise on blades of wind - and the opportunity for sympathetic magic there is obvious. Air begets air, and by adding a simple array to alter the airflow, I have created a modifier for Ascension, which I term the Rising Edge.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "In addition to increased damage and a longer cooldown, those cut by the blades of wind under the Rising Edge’s effect will also find themselves launched upwards. Useful for crowd control and whatnot, but like the scythe itself, the Narrow Edge can change this purpose.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.3": "By wearing both the Necklace of the Narrow Edge and the Ring of the Rising Edge, the concentrated sweep of wind launches with vastly increased potency, allowing me to juggle my enemies above me.", @@ -1630,7 +1665,7 @@ "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "", "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", "malum.gui.geas.pact_of_reciprocation.tooltip": "", - "malum.gui.geas.pact_of_the_concussive_force": "Pact Of The Concussive Force", + "malum.gui.geas.pact_of_the_absorbent": "Pact Of The Absorbent", "malum.gui.geas.pact_of_the_dayblessed": "Pact Of The Dayblessed", "malum.gui.geas.pact_of_the_dayblessed.tooltip": "", "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index aaa9b44a0780..28621c9f34e6 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -62,6 +62,14 @@ "block.malum.block_of_soul_stained_steel": "魂染钢块", "block.malum.block_of_soulstone": "灵魂石块", "block.malum.block_of_void_salts": "虚空盐块", + "block.malum.bolted_runewood_boards_door": "镶铁符文木宽板门", + "block.malum.bolted_runewood_boards_trapdoor": "镶铁符文木宽板活板门", + "block.malum.bolted_runewood_door": "镶铁符文木门", + "block.malum.bolted_runewood_trapdoor": "镶铁符文木活板门", + "block.malum.bolted_soulwood_boards_door": "镶铁灵魂木宽板门", + "block.malum.bolted_soulwood_boards_trapdoor": "镶铁灵魂木宽板活板门", + "block.malum.bolted_soulwood_door": "镶铁灵魂木门", + "block.malum.bolted_soulwood_trapdoor": "镶铁灵魂木活板门", "block.malum.brilliant_deepslate": "深层经验晶矿石", "block.malum.brilliant_obelisk": "经验晶方尖碑", "block.malum.brilliant_obelisk_component": "经验晶方尖碑构件", @@ -117,8 +125,10 @@ "block.malum.runewood": "符文木", "block.malum.runewood_beam": "符文木梁", "block.malum.runewood_boards": "符文木宽板", + "block.malum.runewood_boards_door": "符文木宽板门", "block.malum.runewood_boards_slab": "符文木宽板台阶", "block.malum.runewood_boards_stairs": "符文木宽板楼梯", + "block.malum.runewood_boards_trapdoor": "符文木宽板活板门", "block.malum.runewood_boards_wall": "符文木宽板墙", "block.malum.runewood_door": "符文木门", "block.malum.runewood_item_pedestal": "符文木物品台", @@ -198,14 +208,14 @@ "block.malum.smooth_twisted_rock_slab": "平滑扭曲石台阶", "block.malum.smooth_twisted_rock_stairs": "平滑扭曲石楼梯", "block.malum.smooth_twisted_rock_wall": "平滑扭曲石墙", - "block.malum.solid_runewood_trapdoor": "符文木无窗活板门", - "block.malum.solid_soulwood_trapdoor": "灵魂木无窗活板门", "block.malum.soulstone_ore": "灵魂石矿石", "block.malum.soulwood": "灵魂木", "block.malum.soulwood_beam": "灵魂木梁", "block.malum.soulwood_boards": "灵魂木宽板", + "block.malum.soulwood_boards_door": "灵魂木宽板门", "block.malum.soulwood_boards_slab": "灵魂木宽板台阶", "block.malum.soulwood_boards_stairs": "灵魂木宽板楼梯", + "block.malum.soulwood_boards_trapdoor": "灵魂木宽板活板门", "block.malum.soulwood_boards_wall": "灵魂木宽板墙", "block.malum.soulwood_door": "灵魂木门", "block.malum.soulwood_growth": "灵魂增生苗", @@ -324,8 +334,10 @@ "curios.identifier.rune": "符文", "curios.modifiers.brooch": "佩戴时:", "curios.modifiers.rune": "装备时:", - "death.attack.hidden_blade_counter": "%1$s被%2$s打碎成了齑粉", - "death.attack.hidden_blade_counter.item": "%1$s被%2$s用%3$s打碎成了齑粉", + "death.attack.hidden_blade_magic_counter": "%1$s的灵魂被%2$s打碎成了齑粉", + "death.attack.hidden_blade_magic_counter.item": "%1$s的灵魂被%2$s用%3$s打碎成了齑粉", + "death.attack.hidden_blade_physical_counter": "%1$s被%2$s打碎成了齑粉", + "death.attack.hidden_blade_physical_counter.item": "%1$s被%2$s用%3$s打碎成了齑粉", "death.attack.nitrate": "%1$s被%2$s被引爆了灵魂", "death.attack.nitrate.item": "%1$s被%2$s用%3$s被引爆了灵魂", "death.attack.nitrate_playerless": "%1$s被引爆了灵魂", @@ -413,6 +425,7 @@ "entity.malum.pneuma_void": "魂息虚空", "entity.malum.runewood_boat": "符文木船", "entity.malum.scythe_boomerang": "镰刀回旋镖", + "entity.malum.scythe_maelstrom": "镰刀涡流", "entity.malum.soulwood_boat": "灵魂木船", "entity.malum.thrown_gluttony": "掷出的暴食聚液", "entity.malum.vivid_nitrate": "耀艳硝石", @@ -548,6 +561,7 @@ "item.malum.ring_of_the_demolitionist": "爆破师戒指", "item.malum.ring_of_the_endless_well": "无底渊井戒指", "item.malum.ring_of_the_hoarder": "囤积者戒指", + "item.malum.ring_of_the_howling_maelstrom": "怒啸涡流戒指", "item.malum.ring_of_the_rising_edge": "升腾锋刃戒指", "item.malum.ritual_shard": "灵仪碎片", "item.malum.rotting_essence": "腐朽精华", @@ -674,10 +688,12 @@ "malum.effect.curio.growing_gluttony": "食用腐败食物时延长暴食效果持续时间", "malum.effect.curio.hunger_drain": "持续消耗饥饿值", "malum.effect.curio.longer_ascension_cooldown": "飞腾魔咒冷却延长", + "malum.effect.curio.longer_rebound_cooldown": "回旋魔咒冷却延长", "malum.effect.curio.low_health_speed": "低生命值时提升速度", "malum.effect.curio.no_sweep": "禁止镰刀横扫攻击", "malum.effect.curio.pacifist_recharge": "使用镰刀后冷却延长", "malum.effect.curio.passive_healing": "持续恢复生命值", + "malum.effect.curio.rebound_maelstrom": "回旋魔咒制造风气涡流", "malum.effect.curio.rotten_gluttony": "食用腐败的食物给予暴食效果", "malum.effect.curio.scythe_chain": "镰刀连续击杀时增强", "malum.effect.curio.scythe_counterattack": "受击造成镰刀猛烈反击", @@ -686,7 +702,7 @@ "malum.effect.curio.soul_ward_complete_absorption": "灵魂护盾吸收所有伤害", "malum.effect.curio.soul_ward_escalating_integrity": "灵魂护盾在接近破碎时获得稳固度", "malum.effect.curio.soul_ward_long_shatter_cooldown": "灵魂护盾破碎后需长时间才可恢复", - "malum.effect.curio.soul_ward_magic_resilience": "灵魂护盾魔法韧性", + "malum.effect.curio.soul_ward_magic_resilience": "灵魂护盾会将魔法重新导向", "malum.effect.curio.spirits_add_health": "收获精魂时给予额外生命值", "malum.effect.curio.spirits_extend_effect": "收获精魂时延长药水持续时间", "malum.effect.curio.spirits_gluttony": "收获精魂时给予暴食效果", @@ -704,13 +720,14 @@ "malum.effect.geas.authority_of_greed_arcane_resonance": "奥术谐振延长暂停时间", "malum.effect.geas.authority_of_wrath": "伤病、情感、知觉与所见者分享", "malum.effect.geas.authority_of_wrath_arcane_resonance": "奥术谐振扩大影响范围", + "malum.effect.geas.explosion_absorption": "爆炸变为具有推进功能的狂风", + "malum.effect.geas.explosion_absorption_cooldown": "重复触发会禁用效果并消耗耐力", "malum.effect.geas.hunger_as_withdrawal": "屠杀成瘾", "malum.effect.geas.malignant_crit_healing_overexertion": "重复触发会阻断所有治疗", "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂增加恶念转化", - "malum.effect.geas.no_block_breaking": "爆炸不会损伤地形", "malum.effect.geas.only_scythe": "普通武器使用时会崩解", - "malum.effect.geas.rocket_jumping": "爆炸造成更强击退", + "malum.effect.geas.rocket_jumping": "狂风的推进力更强", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", "malum.effect.geas.staff_autofire": "法杖充能后自动发射", @@ -723,6 +740,17 @@ "malum.effect.sundering_anchor_damage_split": "伤害平均分配至各斩击", "malum.effect.unwinding_chaos_burn": "造成燃烧伤害可增强齐射", "malum.effect.unwinding_chaos_volley": "齐射一系列融合能量束", + "malum.effect.wayne_june.0": "铁王冠——神秘费解,又无处不在", + "malum.effect.wayne_june.1": "一个半圆,五个象征力量的焦点——一个深藏在每个古老帝国的图像学中的符号", + "malum.effect.wayne_june.2": "过了这里,就再也无法回头", + "malum.effect.wayne_june.3": "看来,最大的恐怖,就是空无一物", + "malum.effect.wayne_june.4": "一片虚无之海……蚕食着这个世界", + "malum.effect.wayne_june.5": "一个模糊的梦魇——一场只有我们有望阻止的天灾", + "malum.effect.wayne_june.6": "既停滞又翻搅不息,这可怖的深渊延伸到了理智之外", + "malum.effect.wayne_june.7": "我们正在穿过名为“人类弱点”的莫测维度", + "malum.effect.wayne_june.8": "我们辛苦追求的成功,到头来的奖励只有阴森的启示", + "malum.effect.wayne_june.9": "你已经在你那摇摇欲坠的否认中瑟缩了太久", + "malum.effect.wayne_june.10": "让我们把你那凝聚的恶念拖到光芒之下", "malum.effect.weight_of_worlds_crit": "攻击有可能变为暴击", "malum.effect.weight_of_worlds_kill": "击杀后下一次攻击必定暴击", "malum.gui.augment.installed": "装载增强件时:", @@ -742,9 +770,9 @@ "malum.gui.crucible.attribute.tuning_strain": "调谐负担", "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", "malum.gui.geas.any": "誓言", - "malum.gui.geas.bond_of_beloved_chains": "Beloved Chains盟约", + "malum.gui.geas.bond_of_beloved_chains": "亲昵锁链盟约", "malum.gui.geas.bond_of_beloved_chains.tooltip": "", - "malum.gui.geas.bond_of_deaths_seekers": "Deaths Seekers盟约", + "malum.gui.geas.bond_of_deaths_seekers": "死神捕手盟约", "malum.gui.geas.bond_of_deaths_seekers.tooltip": "", "malum.gui.geas.day_effect": "在日间时:", "malum.gui.geas.night_effect": "在夜间时:", @@ -763,16 +791,16 @@ "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "", "malum.gui.geas.pact_of_reciprocation": "反照条约", "malum.gui.geas.pact_of_reciprocation.tooltip": "", - "malum.gui.geas.pact_of_the_concussive_force": "The Concussive Force条约", + "malum.gui.geas.pact_of_the_absorbent": "息爆条约", "malum.gui.geas.pact_of_the_dayblessed": "日祝者条约", "malum.gui.geas.pact_of_the_dayblessed.tooltip": "", "malum.gui.geas.pact_of_the_fortress": "垒塞条约", "malum.gui.geas.pact_of_the_fortress.tooltip": "", "malum.gui.geas.pact_of_the_nightchild": "夜育者条约", "malum.gui.geas.pact_of_the_nightchild.tooltip": "", - "malum.gui.geas.pact_of_the_profane_ascetic": "The Profane Ascetic条约", + "malum.gui.geas.pact_of_the_profane_ascetic": "腐烂苦修条约", "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "", - "malum.gui.geas.pact_of_the_profane_glutton": "The Profane Glutton条约", + "malum.gui.geas.pact_of_the_profane_glutton": "腐烂暴食条约", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "", "malum.gui.geas.pact_of_the_reaper": "收割者条约", "malum.gui.geas.pact_of_the_reaper.tooltip": "", @@ -1348,6 +1376,12 @@ "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.1": "飞腾魔咒能让我凭借镰刃挥出的 风飞起,其中也很明显存在某种 协同魔法。气生生不息,若是引 入简单的结构阵列更改气流方向, 就能修改飞腾魔咒的效果,我称 之为“升腾锋刃”。", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "此戒指除去能让镰刀伤害升高、 冷却延长外,被刃风击中的事物 还会向上飞起。很适合群体控制 之类的东西,但和镰刀本身的效 果一样,精准镰刃也会更改它的 功效。", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.3": "同时佩戴精准镰刃项链和升腾锋 刃戒指时,汇集的挥砍刃风能以 极大力度击飞事物,可借此将敌 人抛过头顶。", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "怒啸涡流戒指", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "裂风", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "怒啸涡流", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "回旋魔咒能让镰刀变成强大的远 程武器,它也和飞腾魔咒一样, 与澄空奥术能量关联紧密。其制 造过程与升腾锋刃戒指一致,不 过还需引入精炼过的灵魂石,灌 注的对象也有所不同。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "在增加伤害和大幅延长冷却之 外,回旋魔咒发射的弹射物还会 在其周围产生强大的风气涡流, 以此对附近较大半径范围内所有 事物不断造成伤害。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.3": "同时佩戴精准镰刃项链和怒啸涡 流戒指时,风气涡流在镰刀命中 前便不会显露出来,击中后则会 在命中处停留大约两秒。", "malum.gui.book.entry.belt_of_the_prospector": "勘探腰带", "malum.gui.book.entry.belt_of_the_prospector.description": "大地之宝", @@ -1437,6 +1471,7 @@ "malum.gui.book.entry.focus_ashes.description": "制造粉状反应物", "malum.gui.book.entry.page.headline.focus_ashes": "尘灰生发", "malum.gui.book.entry.page.text.focus_ashes.1": "只要给炼金促符注入不同种的奥 术能量,就能制成各种粉状物质。 是简单而好用的奥术配方。", + "malum.gui.book.entry.page.text.focus_ashes.2": "在实践中,咒灰确实是一种极其 有用的材料。向火药中注入额外 的原始奥术能量,产物就可近乎 完美地仿制咒灰的功能。", "malum.gui.book.entry.focus_crystals": "晶体创造", "malum.gui.book.entry.focus_crystals.description": "制造不规则晶体", @@ -1686,8 +1721,8 @@ "malum.gui.book.entry.corrupt_wicked_rite": "腐化邪恶仪式", "malum.gui.book.entry.corrupt_wicked_rite.description": "毁害灵魂", - "malum.gui.book.entry.page.text.corrupt_wicked_rite": "此仪式不再伤害周围敌对生物, 而是给予它们保护、力量和速度。 相较而言用处较少,但也许有特 种用途。", - "malum.gui.book.entry.page.text.corrupt_wicked_rite.hover": "给予周围所有实体抗性提升、力量,以及速度。", + "malum.gui.book.entry.page.text.corrupt_wicked_rite": "此仪式不再伤害周围生物,而是 给予它们保护、力量和速度。可 惜的是,玩家不受其影响。相较 而言用处较少,但也许有特种用 途。", + "malum.gui.book.entry.page.text.corrupt_wicked_rite.hover": "给予周围所有非玩家实体抗性提升、力量,以及迅捷。", "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite": "高级仪式,启动时会宰杀周围过 量的牲畜。", "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite.hover": "仪式范围内若有超过二十只动物,则多余动物会被消除。\n - 仪式范围内不同的动物分开计算。", From a3d2ad3b08b973bbd72a3208bc55373320e69df5 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 5 Feb 2025 03:06:46 +0800 Subject: [PATCH 035/114] =?UTF-8?q?Lodestone=20update=EF=BC=9A1.21?= =?UTF-8?q?=E5=AE=98=E5=BA=93?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../lodestone/lodestone/lang/en_us.json | 33 +++++++++++++++++++ .../lodestone/lodestone/lang/zh_cn.json | 33 +++++++++++++++++++ 2 files changed, 66 insertions(+) create mode 100644 projects/1.21/assets/lodestone/lodestone/lang/en_us.json create mode 100644 projects/1.21/assets/lodestone/lodestone/lang/zh_cn.json diff --git a/projects/1.21/assets/lodestone/lodestone/lang/en_us.json b/projects/1.21/assets/lodestone/lodestone/lang/en_us.json new file mode 100644 index 000000000000..17ed2fa1f46d --- /dev/null +++ b/projects/1.21/assets/lodestone/lodestone/lang/en_us.json @@ -0,0 +1,33 @@ +{ + "attribute.name.lodestone.magic_damage": "Magic Damage", + "attribute.name.lodestone.magic_proficiency": "Magic Proficiency", + "attribute.name.lodestone.magic_resistance": "Magic Resistance", + "command.lodestone.devsetup": "World setup for not-annoying development work", + "command.lodestone.screenshake": "Command Successful, enjoy your screenshake.", + "command.lodestone.worldevent.list.count": "There are %s active World Event(s)", + "command.lodestone.worldevent.list.none": "There are no active World Events", + "command.lodestone.worldevent.list.frozen": "%s event(s) are frozen", + "command.lodestone.worldevent.list.entry": "%s | %s | UUID: %s", + "command.lodestone.worldevent.freeze.target.fail": "The specified World Event is already frozen", + "command.lodestone.worldevent.freeze.target.success": "Froze the specified World Event: %s", + "command.lodestone.worldevent.freeze.type.fail": "All World Events of type %s are already frozen", + "command.lodestone.worldevent.freeze.type.success": "Froze %s World Events of type %s", + "command.lodestone.worldevent.freeze.all.fail": "All World Events are already frozen", + "command.lodestone.worldevent.freeze.all.success": "Froze %s World Events", + "command.lodestone.worldevent.unfreeze.all.fail": "No World Events are currently frozen", + "command.lodestone.worldevent.unfreeze.all.success": "Unfroze %s World Events", + "command.lodestone.worldevent.unfreeze.target.fail": "The specified World Event is not frozen", + "command.lodestone.worldevent.unfreeze.target.success": "Unfroze the specified World Event: %s", + "command.lodestone.worldevent.unfreeze.type.fail": "No World Events of type %s are currently frozen", + "command.lodestone.worldevent.unfreeze.type.success": "Unfroze %s World Events of type %s", + "command.lodestone.worldevent.remove.all.success": "Removed %s Active World Event(s)", + "command.lodestone.worldevent.remove.all.fail": "Could not remove any World Events", + "command.lodestone.worldevent.remove.target.success": "Removed the specified World Event: %s", + "command.lodestone.worldevent.remove.target.fail": "The specified World Event is already inactive", + "command.lodestone.worldevent.remove.type.success": "Removed %s World Events of type %s", + "command.lodestone.worldevent.remove.type.fail": "No active World Events of type %s were found", + "options.lodestone.fire_offset": "Fire Overlay Offset", + "options.lodestone.fire_offset.tooltip": "Offsets the fire overlay effect downwards, clearing up your vision.", + "options.lodestone.screenshake_intensity": "Screenshake Intensity", + "options.lodestone.screenshake_intensity.tooltip": "Controls how much screenshake is applied to your screen." +} \ No newline at end of file diff --git a/projects/1.21/assets/lodestone/lodestone/lang/zh_cn.json b/projects/1.21/assets/lodestone/lodestone/lang/zh_cn.json new file mode 100644 index 000000000000..fe3c45b53ff9 --- /dev/null +++ b/projects/1.21/assets/lodestone/lodestone/lang/zh_cn.json @@ -0,0 +1,33 @@ +{ + "attribute.name.lodestone.magic_damage": "魔法伤害", + "attribute.name.lodestone.magic_proficiency": "魔法熟练度", + "attribute.name.lodestone.magic_resistance": "魔法抗性", + "command.lodestone.devsetup": "为便捷开发准备的世界设置", + "command.lodestone.screenshake": "命令执行成功,享受你的屏幕摇晃吧。", + "command.lodestone.worldevent.list.count": "目前有%s个活跃的世界事件", + "command.lodestone.worldevent.list.none": "目前没有活跃的世界事件", + "command.lodestone.worldevent.list.frozen": "%s个事件已冻结", + "command.lodestone.worldevent.list.entry": "%s | %s | UUID:%s", + "command.lodestone.worldevent.freeze.target.fail": "给定的世界事件已处于冻结状态", + "command.lodestone.worldevent.freeze.target.success": "已冻结给定的世界事件:%s", + "command.lodestone.worldevent.freeze.type.fail": "所有类型为%s的世界事件均已处于冻结状态", + "command.lodestone.worldevent.freeze.type.success": "已冻结类型为%2$s的%1$s个世界事件", + "command.lodestone.worldevent.freeze.all.fail": "所有世界事件均已处于冻结状态", + "command.lodestone.worldevent.freeze.all.success": "已冻结%s个世界事件", + "command.lodestone.worldevent.unfreeze.all.fail": "目前没有世界事件处于冻结状态", + "command.lodestone.worldevent.unfreeze.all.success": "已解冻%s个世界事件", + "command.lodestone.worldevent.unfreeze.target.fail": "给定的世界事件未经冻结", + "command.lodestone.worldevent.unfreeze.target.success": "已解冻给定的世界事件:%s", + "command.lodestone.worldevent.unfreeze.type.fail": "所有类型为%s的世界事件均未经冻结", + "command.lodestone.worldevent.unfreeze.type.success": "已解冻类型为%2$s的%1$s个世界事件", + "command.lodestone.worldevent.remove.all.success": "已移除%s个活跃的世界事件", + "command.lodestone.worldevent.remove.all.fail": "无法移除任何世界事件", + "command.lodestone.worldevent.remove.target.success": "已移除给定的世界事件:%s", + "command.lodestone.worldevent.remove.target.fail": "给定的世界事件已不处于活跃状态", + "command.lodestone.worldevent.remove.type.success": "已移除类型为%2$s的%1$s个世界事件", + "command.lodestone.worldevent.remove.type.fail": "未找到类型为%s的活跃世界事件", + "options.lodestone.fire_offset": "火纹理附加层偏移", + "options.lodestone.fire_offset.tooltip": "向下偏移火纹理附加层,避免其阻挡视野。", + "options.lodestone.screenshake_intensity": "屏幕摇晃强度", + "options.lodestone.screenshake_intensity.tooltip": "控制屏幕摇晃的强度。" +} \ No newline at end of file From 8120428dc3ef88526a76321280c841f8661afb7a Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 13 Feb 2025 19:23:34 +0800 Subject: [PATCH 036/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 97 +++++++++++++---- .../1.21/assets/malum/malum/lang/zh_cn.json | 103 ++++++++++++++---- 2 files changed, 157 insertions(+), 43 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 5708f77c0302..ce97dda26e93 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -344,6 +344,8 @@ "death.attack.scythe_ascension.item": "%1$s was cleaved using ascension by %2$s using %3$s", "death.attack.scythe_combo": "%1$s was sliced in half and then again by %2$s", "death.attack.scythe_combo.item": "%1$s was sliced in half and then again by %2$s using %3$s", + "death.attack.scythe_maelstrom": "%1$s was sliced and diced by %2$s", + "death.attack.scythe_maelstrom.item": "%1$s was sliced and diced by %2$s using %3$s", "death.attack.scythe_melee": "%1$s was sliced in half by %2$s", "death.attack.scythe_melee.item": "%1$s was sliced in half by %2$s using %3$s", "death.attack.scythe_rebound": "%1$s was boomeranged by %2$s", @@ -658,6 +660,7 @@ "item.malum.warping_engine": "Warping Engine", "item.malum.weight_of_worlds": "Weight of Worlds", "item.malum.wicked_spirit": "Wicked Spirit", + "item.malum.wind_nucleus": "Wind Nucleus", "item.malum.zinc_impetus": "Zinc Impetus", "item.malum.zinc_node": "Zinc Node", "itemGroup.malum_arcane_construct": "Malum: Arcane Construct", @@ -685,9 +688,9 @@ "malum.effect.curio.full_health_fake_collection": "Striking Full Health Targets Triggers Spirit Collection Effects", "malum.effect.curio.growing_gluttony": "Eating Rotten Foods Extends Gluttony", "malum.effect.curio.hunger_drain": "Actively Drains Hunger", - "malum.effect.curio.longer_ascension_cooldown": "Ascension Suffers a Longer Cooldown", "malum.effect.curio.longer_rebound_cooldown": "Rebound Suffers a Longer Cooldown", "malum.effect.curio.low_health_speed": "Speed at Low Health", + "malum.effect.curio.lower_ascension_damage": "Ascension Suffers a Damage Penalty", "malum.effect.curio.no_sweep": "Disables Scythe Sweeping", "malum.effect.curio.pacifist_recharge": "Cooldown Extends if the Scythe is Used", "malum.effect.curio.passive_healing": "Passive Healing", @@ -714,26 +717,33 @@ "malum.effect.edge_of_deliverance_unpowered_attack": "Non-Critical Strikes Deal Reduced Damage", "malum.effect.erosive_silence": "Erosion Damage Silences Targets", "malum.effect.erosive_spread": "Charges a Spread of Eroding Sub-munitions", - "malum.effect.geas.authority_of_greed": "Aliments, Blessings, Curses are Paused When Wounded", - "malum.effect.geas.authority_of_greed_arcane_resonance": "Arcane Resonance Aids Stasis Duration", - "malum.effect.geas.authority_of_wrath": "Injuries, Emotions, Senses are Shared with Witnesses", - "malum.effect.geas.authority_of_wrath_arcane_resonance": "Arcane Resonance Favors Influence", - "malum.effect.geas.explosion_absorption": "Explosions Become Propulsive Gusts of Wind", - "malum.effect.geas.explosion_absorption_cooldown": "Repeated Activations Exhaust The Effect And Drain Stamina", + "malum.effect.geas.explosion_eating": "Explosions are Converted Into Mining Speed", + "malum.effect.geas.explosion_mining_cooldown": "Charges Require Recharge", + "malum.effect.geas.explosion_mining_exhaustion": "Overuse Exhausts Effect And Halts Dexterity", + "malum.effect.geas.fall_damage_auto_attack": "Outgoing Fall Damage Strikes Targets With Your Weapon", + "malum.effect.geas.gleeful_target": "Aliments, Blessings, Curses are Paused When Wounded", + "malum.effect.geas.gleeful_target_arcane_resonance": "Arcane Resonance Aids Stasis Duration", "malum.effect.geas.hunger_as_withdrawal": "Addiction to Slaughter", + "malum.effect.geas.inverted_heart": "Injuries, Emotions, Senses are Shared with Witnesses", + "malum.effect.geas.inverted_heart_arcane_resonance": "Arcane Resonance Favors Influence Radius", + "malum.effect.geas.last_stand": "Expiration, Demise, Passing, Is Made Lenient", + "malum.effect.geas.last_stand_patient_death": "Death Comes For Us All... Unless", "malum.effect.geas.malignant_crit_healing_overexertion": "Repeated Activations Nullify All Healing", "malum.effect.geas.malignant_crit_leech": "Malignant Deliverance Leeches Life Essence", "malum.effect.geas.malignant_crit_reinforcement": "Malignant Deliverance Improves Conversion", "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", - "malum.effect.geas.rocket_jumping": "Gusts of Wind Provide Greater Propulsion", + "malum.effect.geas.rocket_jumping": "Wind Charges Provide Greater Propulsion", "malum.effect.geas.scythe_combo": "Scythe Cuts Create After-attacks", "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", "malum.effect.geas.staff_autofire": "Staff Charges Automatically Fire", "malum.effect.geas.staff_homing": "Staff Projectiles Home In on Targets", + "malum.effect.geas.wind_charge_exhaustion": "Continuous Activations Exhaust The Effect And Weighs You Down", + "malum.effect.geas.wyrd_reconstruction": "Prevents Death And Repeatedly Activates Spirit-Collection Effects", + "malum.effect.geas.wyrd_reconstruction_cooldown": "Effect Has A Lengthy Cooldown And Halves Arcane Resonance Until Recharged", "malum.effect.hex_bolts": "Charges a Burst of Mnemonic Blades", "malum.effect.negative": "-%s", "malum.effect.positive": "+%s", - "malum.effect.soul_based_damage": "Deals Soulbound Magic Damage", + "malum.effect.soul_based_damage": "Deals Soul-Rending Damage", "malum.effect.sundering_anchor_chaos_curse": "Each Cut Inflicts Chaos Curse", "malum.effect.sundering_anchor_damage_split": "Damage is Split Between Several Cuts", "malum.effect.unwinding_chaos_burn": "Burn Damage Empowers Volley", @@ -800,6 +810,8 @@ "malum.gui.book.entry.blight.description": "What, why, and how", "malum.gui.book.entry.brilliance": "Brilliance", "malum.gui.book.entry.brilliance.description": "The stuff of experience", + "malum.gui.book.entry.caustic_catalyst": "Caustic Catalyst", + "malum.gui.book.entry.caustic_catalyst.description": "", "malum.gui.book.entry.chronicles_of_the_soul": "Chronicles of the Soul", "malum.gui.book.entry.chronicles_of_the_soul.description": "A magecraft of miracles", "malum.gui.book.entry.chronicles_of_the_void": "Chronicles of the Void", @@ -922,6 +934,7 @@ "malum.gui.book.entry.page.headline.blight.intro": "Blight Study: Preface", "malum.gui.book.entry.page.headline.blight.spread": "Blight Study: Spread", "malum.gui.book.entry.page.headline.brilliance": "Brilliance", + "malum.gui.book.entry.page.headline.caustic_catalyst": "Caustic Catalyst", "malum.gui.book.entry.page.headline.chronicles_of_the_soul": "Chronicles of the Soul", "malum.gui.book.entry.page.headline.chronicles_of_the_void": "Chronicles of the Void", "malum.gui.book.entry.page.headline.corrupted_resonance": "Corrupted Resonance", @@ -941,6 +954,7 @@ "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "Grim Talc", "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "Rotting Essence", "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "Warp Flux", + "malum.gui.book.entry.page.headline.esoteric_reaping.wind_nucleus": "Wind Nucleus", "malum.gui.book.entry.page.headline.ether": "Ether", "malum.gui.book.entry.page.headline.ether.iridescent": "Iridescent Ether", "malum.gui.book.entry.page.headline.focus_ashes": "Arising of Ashes", @@ -971,6 +985,7 @@ "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "Ring of Curative Talent", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_manaweaving": "Ring of Manaweaving", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "Ring of Prowess", + "malum.gui.book.entry.page.headline.resonance_tuner": "Resonance Tuner", "malum.gui.book.entry.page.headline.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", "malum.gui.book.entry.page.headline.ritual_magic": "Ritual magic", "malum.gui.book.entry.page.headline.rune_of_aliment_cleansing": "Rune of Aliment Cleansing", @@ -1029,6 +1044,8 @@ "malum.gui.book.entry.page.headline.spirit_stones.twisted_rock": "Twisted Rock", "malum.gui.book.entry.page.headline.spirit_trinkets": "Spirit Trinkets", "malum.gui.book.entry.page.headline.spirited_glass": "Spirited Glass", + "malum.gui.book.entry.page.headline.suspicious_device": "Suspicious Device", + "malum.gui.book.entry.page.headline.sympathy_drive": "Sympathy Drive", "malum.gui.book.entry.page.headline.the_device": "The Device.", "malum.gui.book.entry.page.headline.totem_magic": "Totem Magic", "malum.gui.book.entry.page.headline.totemic_runes": "Totemic Runes", @@ -1037,10 +1054,12 @@ "malum.gui.book.entry.page.headline.transmutation.smooth_basalt": "Transmutation: Exothermic", "malum.gui.book.entry.page.headline.transmutation.stone": "Transmutation: Basic", "malum.gui.book.entry.page.headline.tyrving": "Tyrving", + "malum.gui.book.entry.page.headline.void.belt_of_the_limitless": "Belt of the Limitless", "malum.gui.book.entry.page.headline.void.black_crystal": "A Black Crystal", "malum.gui.book.entry.page.headline.void.catalyst_lobber": "Catalyst Lobber", "malum.gui.book.entry.page.headline.void.edge_of_deliverance": "The Edge of Deliverance", "malum.gui.book.entry.page.headline.void.erosion_scepter": "Erosion Scepter", + "malum.gui.book.entry.page.headline.void.fused_consciousness": "Fused Consciousness", "malum.gui.book.entry.page.headline.void.inverse_and_hybrid_arcana": "Theoretical Arcana", "malum.gui.book.entry.page.headline.void.malignant_pewter": "Malignant Pewter", "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "The Malignant Stronghold", @@ -1072,8 +1091,10 @@ "malum.gui.book.entry.page.headline.void.runes": "Voidish Runecraft", "malum.gui.book.entry.page.headline.void.staves_as_foci": "Staves as Foci", "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "Ring of the Endless Well", + "malum.gui.book.entry.page.headline.void.sundering_anchor": "Sundering Anchor", "malum.gui.book.entry.page.headline.void.the_weeping_well": "The Weeping Well", "malum.gui.book.entry.page.headline.void.umbral_arcana": "Umbral Arcana", + "malum.gui.book.entry.page.headline.void.unwinding_chaos": "Unwinding Chaos", "malum.gui.book.entry.page.headline.void.weight_of_worlds": "The Weight of Worlds", "malum.gui.book.entry.page.headline.voodoo_magic": "Voodoo magic", "malum.gui.book.entry.page.headline.warping_engine": "Warping Engine", @@ -1106,8 +1127,8 @@ "malum.gui.book.entry.page.text.aqueous_rite.hover": "Applies Poseidon's Grasp, increasing block reach by two units of space and increasing item pickup range significantly.", "malum.gui.book.entry.page.text.arcane_restoration.1": "The Spirit Crucible has an annoying habit of breaking the tools to work with it. While a cost is to be expected, I'd rather pay it in installments. I have designed a device I call the Repair Pylon, intended to shore items up as they break down.", "malum.gui.book.entry.page.text.arcane_restoration.2": "The Repair Pylon requires a toll of Spirit Arcana as well as a properly suited repair material for the job. When fitted with items, the Pylon will search for a nearby damaged item in any Item Pedestal, Item Stand, or Crucible. It should be theoretically possible to repair an item with $ijust/$ Arcana.. but that's only theory-crafting at the moment.", - "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "", - "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "The Repair Pylon isn't just for repairing the impetus. By supplying it with a valid repair ingredient for any given tool or piece of equipment, feeding it spirits, and socketing the tool in a nearby item pedestal, the item will be repaired free of experience cost. Each repair restores 50% of the total durability", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "Malum gear happens to be super effective and cool when repaired, restoring 75% of lost durability instead of the standard 50%", "malum.gui.book.entry.page.text.arcane_rite": "The rite - if you could call something so chaotic that - corrupts and burns through the totem, altering its very base nature, and transmuting the world around it into some indeterminate blighted substance.", "malum.gui.book.entry.page.text.arcane_rite.description.1": "Raw arcana provides the basis for all rites. Without power, nothing would be accomplished. This naturally makes one wonder what effect raw arcana would have as the focus of a rite. The answer is a complex and dangerous one.", "malum.gui.book.entry.page.text.arcane_rite.description.2": "It requires far more to focus than other rites, taking the entire five runes to activate. It's as though I am pushing on some threshold, and need to break through. And in breaking through... momentum is conserved.", @@ -1140,6 +1161,7 @@ "malum.gui.book.entry.page.text.blight.spread.1": "Blight does not spread on its own. It's just random matter, after all. But it has a spiritual memory, a pattern which to replicate. When given arcana, or a valid fertilizer, blight will haphazardly echo this pattern on the nearby area.", "malum.gui.book.entry.page.text.brilliance.1": "Brilliance is a term I have heard bandied about for what others call experience. It is a part of the soul, though improperly attached, and can be collected and used for enchanting and repairs.", "malum.gui.book.entry.page.text.brilliance.2": "What many don't know is that it can condense into a physical form. I have heard rumors of solid Brilliance coming from crushing ore, but the most reliable source is small clusters of ore where a soul faded away, leaving its experiences engraved on the stone.", + "malum.gui.book.entry.page.text.caustic_catalyst.1": "Tuning Potency is increased proportionally to instability", "malum.gui.book.entry.page.text.corrupt_aerial_rite": "A simple aura rite, while active nearby friendly beings will have their connection to the earth disrupted, lowering their gravity and increasing jump height.", "malum.gui.book.entry.page.text.corrupt_aerial_rite.hover": "Applies Aether's Charm, decreasing gravity by three fifths while also providing a substantial benefit to jump height.", "malum.gui.book.entry.page.text.corrupt_aqueous_rite": "A simple aura rite, while active nearby friendly beings will find themselves better at fishing.", @@ -1193,12 +1215,13 @@ "malum.gui.book.entry.page.text.elemental_arcana.infernal.1": "Infernal arcana is more complex, but not nearly as malicious as it might seem. Fire is dangerous, yes, but it is also the source of light and heat. It can burn something down as easily as it can fuse two things together.", "malum.gui.book.entry.page.text.elemental_arcana.infernal.2": "It is the impulse of light, the desire to burn. It is found in anything that shines brightly, as well as most denizens of the nether.", "malum.gui.book.entry.page.text.esoteric_reaping.1": "When a being dies, its soul disperses. This is basic theory, and well proven by this point. It's been proposed that sometimes, that power leaks into the body of the creature as it dies, to explain the existence of reagents they drop. That hadn't been proven yet.", - "malum.gui.book.entry.page.text.esoteric_reaping.2": "But now, with my scythe, I have proved it beyond doubt. When a soul is shattered, even if only for a brief moment, the energy collides with what's left of it's vessel. This phenomena appears to create a strong reaction, a change of sorts.", - "malum.gui.book.entry.page.text.esoteric_reaping.3": "I have discovered four reagents born through this process, which I will detail further in this entry. In summary, the flesh of zombies can curdle to Rotting Essence; the bones of skeletons can crystallize to Grim Talc; the wings of phantoms can spin to Astral Weave; and the magic of endermen can coalesce into Warp Flux.", + "malum.gui.book.entry.page.text.esoteric_reaping.2": "But now, with my scythe, I have proved it beyond doubt. When a soul is shattered, even if only for a brief moment, the energy collides with what's left of it's vessel, it's physical remains. That collision creates brand new reagents that cannot normally be obtained by destroying just the body. This phenomena appears to create a strong reaction, a change of sorts.", + "malum.gui.book.entry.page.text.esoteric_reaping.3": "I have discovered five reagents born through this process, which I will detail further in this entry. In summary, the flesh of zombies can curdle to Rotting Essence; the bones of skeletons can crystallize to Grim Talc; the wings of phantoms can spin to Astral Weave; the essence of the breeze can persist as the Wind Nucleus; and the magic of endermen can coalesce into Warp Flux.", "malum.gui.book.entry.page.text.esoteric_reaping.astral_weave.1": "The membrane of a phantom will spin into Astral Weave with this magic, a mystic cloth with strange arcane properties.", "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "Bones exposed to this magic can crystallize into Grim Talc, a useful mineral that can also be broken down into bonemeal.", "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "When exposed to this magic, the flesh of the undead can curdle into Rotting Essence, a toxic and foul substance that smells like death itself.", "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "The magic that envelops the endermen coalesces into Warp Flux, a strange essence that seems to be inimical to natural law.", + "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "The very essence of the Breeze remains intact as the Wind Nucleus, the core of it's design. It's stored energy can be quickly released to push away any nearby creature.", "malum.gui.book.entry.page.text.ether.1": "A common task for an apprentice magus is to create a flame that burns without heat or fuel. It serves as a test of magical control, as well as the ability to circumvent natural phenomena. Spirit arcana, of course, can produce this wonder as well.", "malum.gui.book.entry.page.text.ether.2": "A peculiarity of Ether's flame is that it resonates with colors. As if it was leather to be dyed, I can tint its appearance. It is an emitter of light, so dyeing it darker colors will lower the intensity rather than change the color of the flame itself.", "malum.gui.book.entry.page.text.ether.iridescent.1": "As if this was not enough, I have found a way to imbue a second color into my Ether, creating Iridescent Ether. When created, this form of Ether locks in its original color, leaving a new, $isecond/$ color open to dyeing. The light will shift from the original color into the new color towards the peak of the flames.", @@ -1235,7 +1258,7 @@ "malum.gui.book.entry.page.text.managing_totems.1": "Totem rites are both complicated and simple, in their own ways. A simple, bounded effect, but dependent on the flow of arcana - and it can be difficult to discern their range.", "malum.gui.book.entry.page.text.managing_totems.2": "I have created a staff to act as a tuning fork of sorts for the energies of rites. Simply holding it resonates with the flow of arcana through the world, allowing me to visualize the area each totem can affect.", "malum.gui.book.entry.page.text.managing_totems.3": "Interestingly, the staff also allows me to 'tune' a rune into an active state by interacting with it, even if it's not on a totem. This is as far as I can tell purely visual, but if nothing else, it will make good decoration.", - "malum.gui.book.entry.page.text.mending_diffuser.1": "By using Living Flesh to sympathize with natural healing, the Mending Diffuser will, upon the Crucible completing a focusing cycle, potentially repair any impetus by a small amount. It cannot mend an already cracked impetus.", + "malum.gui.book.entry.page.text.mending_diffuser.1": "By using Living Flesh to sympathize with natural healing, the Mending Diffuser will, upon the Crucible completing a focusing cycle, potentially repair any impetus by a small amount. It cannot mend an already fractured impetus.", "malum.gui.book.entry.page.text.mirror_magic.1": "The future holds many secrets..", "malum.gui.book.entry.page.text.mote_making.1": "Arcana crystals emit their own strange glow. Why not tune that to be stronger? The tool I use to do this is the Lamplighter's Tongs; simply hold them in one hand and the crystal in another to create a 'mote'.", "malum.gui.book.entry.page.text.mote_making.2": "These Motes are concentrations of pure arcane energy, with a thin shell of warding magic to keep it from spilling. This has little magical implication, but the resulting lights are pretty.", @@ -1244,11 +1267,11 @@ "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "Upon further studies, it would appear that the effects of my newly forged trinket are $iespecially/$ potent when exerting their influence over any soul bearing a Wicked spirit.", "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "I have devised another way to capture some of the lost energy from loose spirits. The Resonant Lens I socketed in is able to focus magic, collecting a little bit of excess energy as I pick up arcana. This energy is then redistributed to the rest of my trinkets, increasing the effect of any that act upon collecting spirits.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "The sweep of the scythe is its main draw. The ability to cut my targets like so much wheat is invaluable. But that comes at the cost of damage to a single target. This necklace mystically focuses the edge of my attack, directing all of the power into one target for a strong damage boost.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "The Rebound enchantment is an effective ranged option for the scythe, much like with the Ascension enchantment it has close roots to Aerial Arcana. The process is the exact same apart from an additional extract of soulstone and a different basis for infusion.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "In addition to increased damage and a substantially longer cooldown, the Rebound projectile carries with itself a powerful windborne maelstrom, repeatedly damaging everything within a large radius around the scythe.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "The Rebound enchantment is an effective ranged option for the scythe, and similarly to Ascension it has close connections to Aerial Arcana. Similarly, this ring enables an added functionality to Rebound, which I term the Howling Maelstrom.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "At the cost of a substantially longer cooldown, the Rebound projectile carries with itself a powerful windborne maelstrom, repeatedly damaging everything within a large radius around the scythe.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.3": "By wearing both the Necklace of the Narrow Edge and the Ring of the Howling Maelstrom, the Maelstrom is instead reserved till after the moment of impact, remaining at the striking point for about two seconds.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.1": "The Ascension enchantment allows me to rise on blades of wind - and the opportunity for sympathetic magic there is obvious. Air begets air, and by adding a simple array to alter the airflow, I have created a modifier for Ascension, which I term the Rising Edge.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "In addition to increased damage and a longer cooldown, those cut by the blades of wind under the Rising Edge’s effect will also find themselves launched upwards. Useful for crowd control and whatnot, but like the scythe itself, the Narrow Edge can change this purpose.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "At the cost of a decrease to damage, those cut by the blades of wind under the Rising Edge’s effect will also find themselves launched upwards. Useful for crowd control and whatnot, but like the scythe itself, the Narrow Edge can change this purpose.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.3": "By wearing both the Necklace of the Narrow Edge and the Ring of the Rising Edge, the concentrated sweep of wind launches with vastly increased potency, allowing me to juggle my enemies above me.", "malum.gui.book.entry.page.text.primary_arcana.arcane.1": "While other arcana are impulses of the soul, it would be more accurate to say that the arcane is the impulse of the arcana themselves. This $braw arcana/$ lacks any particular quality, simply being undirected spiritual power.", "malum.gui.book.entry.page.text.primary_arcana.arcane.2": "It is the impulse of creation, the first principle of all things. It is found within those who have opened their soul to power, or whose origins lie in that power.", @@ -1263,6 +1286,7 @@ "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "Soul Ward is a powerful barrier, but in it's current state it leaves much to be desired. One of it's glaring issues is the burdensome recovery time. To combat this, I've created a ring that in reaction to spirit arcana accelerates the recovery process of Soul Ward.", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "Brilliance is attached to the soul, but isn't an impulse like the arcana. It is accumulated knowledge, and so is not inherently tied to the soul that learned it. Even strikes which pass through the soul harmlessly are capable of dislodging it.", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "By using condensed Brilliance, I have created a ring that filters out that Brilliance out of arcana I collect, giving me a burst of Brilliant knowledge whenever I collect arcana.", + "malum.gui.book.entry.page.text.resonance_tuner.1": "For each percentage of instability, uses up 2% of your focusing speed to apply a 1% decrease to the total instability. That focusing speed reduction is actually multiplied by 0.8 as to not drain ur focusing speed completely in some situations, but it's still as effective as if not multiplied by 0.8", "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "It can be tiring, harvesting the sheer quantities of arcana I need for my research. This ring can increase the efficiency of the harvest, allowing me to reap an additional spirit from every slain soul. At a certain point, though, \"efficiency\" ceases to explain it. How am I obtaining more power than the soul itself has?", "malum.gui.book.entry.page.text.ritual_magic.1": "The future holds many secrets..", "malum.gui.book.entry.page.text.rune_of_aliment_cleansing.1": "The Rune of Aliment Cleansing implores a body to catalyze and change substance, allowing it to burn through and process negative effects quicker than normal.", @@ -1274,7 +1298,7 @@ "malum.gui.book.entry.page.text.rune_of_loyalty.1": "The Rune of Loyalty conveys the Rite of Loyalty, granting Poseidon's Grasp to its wearer at a reduced potency, extending their reach.", "malum.gui.book.entry.page.text.rune_of_motion.1": "The Rune of Motion conveys the Rite of Motion, granting Zephyr's Courage to its wearer at a reduced potency, speeding them up.", "malum.gui.book.entry.page.text.rune_of_reactive_shielding.1": "The Rune of Reactive Shielding implores a body to stand fast, granting an increase to effective Armor and Armor Toughness by one tenth upon taking damage. The strength of this effect scales as the user receives more damage, reaching an increase of three tenths at full power.", - "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "The Rune of Reinforcement, rather than imploring the body, simply provides pressure to the Arcane quality of its existence, granting their Soul Ward capacity and strength.", + "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "The Rune of Reinforcement, rather than imploring the body, simply provides pressure to the Arcane quality of its existence, granting their Soul Ward capacity and integrity.", "malum.gui.book.entry.page.text.rune_of_the_aether.1": "The Rune of the Aether conveys the Rite of the Aether, granting Aether's Charm to its wearer at a reduced potency, lowering the influence of gravity on them.", "malum.gui.book.entry.page.text.rune_of_the_arena.1": "The Rune of the Arena conveys the Rite of the Arena, granting Earthen Might to its wearer at a reduced potency, causing their attacks to do more damage.", "malum.gui.book.entry.page.text.rune_of_the_hells.1": "The Rune of the Hells conveys the Rite of the Hells, granting Ifrit's Courage to its wearer at a reduced potency when they are on fire, extinguishing and healing them.", @@ -1344,6 +1368,8 @@ "malum.gui.book.entry.page.text.spirit_trinkets.1": "Many disciplines of magic, and even more mundane practices, allow the creation of useful trinkets. These are also referred to as baubles or curios by some. The metals I have alloyed have properties useful in their own rights, and can be used as the basis for even grander designs.", "malum.gui.book.entry.page.text.spirit_trinkets.2": "In their most basic form, Hallowed Gold trinkets protect the user as if they were wearing weak armor, and Soulstained Steel trinkets increase the toughness of the armor being worn.", "malum.gui.book.entry.page.text.spirited_glass.1": "I have designed a simple but aesthetically pleasing glass which is tinted by the arcana, framed in iron. The particles of the glass are 'aligned' by the power placed within - which means Raw and Eldritch, having no direction, are somewhat chaotic. They do still look interesting, though.", + "malum.gui.book.entry.page.text.suspicious_device.1": "Blows up. This entry is more of a joke, the whole item is, the author made a silly gizmo and warns anyone to not create it. The gizmo also creates blight in the area upon detonation.", + "malum.gui.book.entry.page.text.sympathy_drive.1": "When the impetus takes damage, the drive remembers it. When the impetus is healed via mending diffuser, the stored charge is converted into an increase to healing received and a percentage buff to all stats lasting for the next 3 focusing cycles", "malum.gui.book.entry.page.text.the_device": "even works while bended", "malum.gui.book.entry.page.text.totem_magic.1": "Up until now, when performing spirit arcana, I have limited my research to personal enhancement and material production. Now, I affect the world.", "malum.gui.book.entry.page.text.totem_magic.2": "To begin with Totem Magic, I may engrave spirit arcana into Runewood Logs, forming a rune representing the magic. If unwanted, engraved spirits can be stripped off with an axe, but I have uses in mind. With a Runewood Totem Base, and then a specific set of runes in a totem pole placed above my totem base, I can perform a Spirit Rite.", @@ -1354,8 +1380,9 @@ "malum.gui.book.entry.page.text.totemic_runes.2": "These tablets are inscribed much the same as any other rune, though only the basic rites of the four elements are functional. These entries go into further detail on each.", "malum.gui.book.entry.page.text.transmutation.intro.1": "The Unchained Rite's echoes can scar more than simply Runewood. The patterns seem somewhat random, but then, blight is a substance of randomness. Trial and error has identified three categories; transmutation trees, of sorts.", "malum.gui.book.entry.page.text.transmutation.intro.2": "The effect of applying these scars depends on what material we start with. The pulsing of the Rite will shift any given block forward in the tree, with it degrading into blight given enough time.", - "malum.gui.book.entry.page.text.tyrving.1": "The Tyrving is a rather esoteric blade. It's strange design makes it appear as a weak weapon not suited for combat. However, it's hex ash lining and twisted rock form cause it to deal extra magic damage to the soul, the greater the soul the more benefit.", + "malum.gui.book.entry.page.text.tyrving.1": "The Tyrving is a sword with a strange design, making it appear as a weak weapon not suited for combat. However, it's hex ash lining and twisted rock form cause it to deal extra magic damage proportional to the complexity of the target's soul. The greater the soul the more benefit.", "malum.gui.book.entry.page.text.tyrving.2": "The weapon can also be repaired using arcane restoration quite efficiently.", + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Doubles Soul Ward Capacity, Soul Ward now absorbs *all* damage. Soul Ward Integrity scales double as soul ward approaches disintigration. Reduces Soul Ward Recovery Speed Slightly.", "malum.gui.book.entry.page.text.void.black_crystal.1": "Well, I now know what happens when a living being, or at least, a sapient one, enters the Well.", "malum.gui.book.entry.page.text.void.black_crystal.2": "I had grown too comfortable in my experiments, and tripped over one of the flasks of reagent I had left around... directly into the Well's black maw. As I'm writing this, clearly I survived... Though I'd rather not test that again.", "malum.gui.book.entry.page.text.void.black_crystal.3": "I was spat out by what I now know is liquid, much like the items I have thrown in. Further tests with monsters and cattle showed they do $inot/$ get rejected, simply seeming to vanish into the pool, and I see no reason to waste resources to test that exhaustively. Especially with my attention set on what came back out with me.", @@ -1369,6 +1396,7 @@ "malum.gui.book.entry.page.text.void.erosion_scepter.2": "The Erosion Scepter, made using this false crystal, is a staff which fires bolts of a crawling, corruptive substance - almost like Blight or the Void Salt used in its creation. Each charge fires two volleys, each of four bolts. These bolts chew away at the souls of their victims, which, delightfully, appears to inhibit the use of magic for a time.", "malum.gui.book.entry.page.text.void.erosion_scepter.3": "Each bolt applies another layer of this effect, reducing the effective magical might and soul force of the target by a tenth. Naturally, this can stack up to a complete seal on the target, and every application reinforces and lengthens the durations of the others.", "malum.gui.book.entry.page.text.void.erosion_scepter.4": "Striking a foe with the staff will inflict the same decay twice on the victim's soul, making it useful as more than just a weapon of desperation in close quarters. Not all magics require a stable soul, but the pain of the degradation of self should help distract them nonetheless.", + "malum.gui.book.entry.page.text.void.fused_consciousness.1": "The Future Holds Many Secrets... But you may look at some of them early.\n Create the anomalous design by throwing an iron block into the well. Throw the complete design into the well for the fused consciousness.", "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.1": "If Arcane and Eldritch had inverses, it stood to reason that there might be inverses for the other spirit crystals - an absolute absence of fire creating the inverse of Infernal, for example. Pulling the power of a spirit from a jar is one way to form a crystal, and in theory, recreating similar conditions could allow for a different type of crystal to form.", "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.2": "Through a combination of Soulwood rites and careful placement of crystals, I was able to create the theoretical environment for such a crystal for the six base Arcana... But nothing happened at all. It would be far more useful if I could determine how to create the same environment for Umbral, but as of yet I have not determined how to remove $iall/$ arcana from an area.", "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.3": "Similarly, no amount of tuning an environment's contents with combinations of arcana was able to cause a crystal to form other than one of the base six. This implies that hybrid arcana don't exist, at least, not in the same way - that there are a finite number of states the arcana can be stable in. But the arcana can combine in other ways...", @@ -1425,6 +1453,7 @@ "malum.gui.book.entry.page.text.void.staves_as_foci.5": "I have not found success in creating any other false Arcana this way, though that might be a matter of material. Mnemnosyne may simply resonate with Wicked through the death required to create Brilliance.", "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "I have recreated the Arcane spirit in false form. A core of Mnemnosyne in Null Slate housing appears to neutralize the Wicked attunement of the Mnemnosyne, leaving raw arcana as the pattern it mimics. The false Arcane spirit appears to hold a charge, one very similar to the Wicked crystal in my staff.", "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "I have fashioned a ring - the Endless Well - with these false crystals in housing. The ring appears to concentrate my focus, allowing me to avoid the time the staff takes to charge back up. The ring charges slower, as it is not a symbolic $ifocus/$ like my staff, but it can hold three attacks in reserve for faster use.", + "malum.gui.book.entry.page.text.void.sundering_anchor.1": "Slashes Enemies Several Times with each hit. Applies Hatred each time, which forces malignant conversion and stacks up quickly. Right click for a cool ranged chain slash attack type deal", "malum.gui.book.entry.page.text.void.the_weeping_well.1": "I have discovered a... structure. One with implications beyond nearly anything I've found before, because the existence of this Weeping Well implies I am not the first to touch the arcana.", "malum.gui.book.entry.page.text.void.the_weeping_well.2": "The Well, which I name for its constant mournful tone, appears to be a small pool of... something. I am not entirely sure what, as though it doesn't appear to be liquid, it certainly doesn't physically interact like a solid does.", "malum.gui.book.entry.page.text.void.the_weeping_well.3": "The implication comes from the fact that the structure around it appears to be constructed of Tainted Rock, as if preventing the substance inside from spreading further. That said, the core of the structure itself is sturdier than the rock I have created, almost approaching Bedrock in toughness.", @@ -1437,6 +1466,7 @@ "malum.gui.book.entry.page.text.void.umbral_arcana.3": "It is possible there are two types of this arcana, I suppose. One to pair with the null impulse of the Arcane, and one to pair with the complete impulse of the Eldritch. If those types exist, it is functionally impossible to distinguish them. They $imust/$ act the same. Without power, the impulse is meaningless.", "malum.gui.book.entry.page.text.void.umbral_arcana.4": "And yet, despite being a void, it is power. Or perhaps the lack of power creates a pressure differential? I am not certain. Either way, it can be used. Infused, in theory, even, although that is hard to wrap my head around. It acts like matter, but is not. It is power, and the absence of it.", "malum.gui.book.entry.page.text.void.umbral_arcana.5": "My research into this arcana must continue. It has to. If anything holds the secrets of achieving the pinnacle of thaumaturgy, it is this paradoxical void. And I will grasp it with both hands.", + "malum.gui.book.entry.page.text.void.unwinding_chaos.1": "Blasts enemies with composite energy. Charge to fire a horizontal volley. Applies burn with damage. Burn damage or kills against burning enemies incrementally overcharge the volley, doubling projectile count.", "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "Harnessing the reality-corroding properties of Malignant Pewter is easy. What fits the revocation of progress better than a crude weapon? An axe, which I named the Weight of Worlds in a fit of pique. It is slow, it is clumsy, it is physical... and it is $ipowerful/$ beyond measure.", "malum.gui.book.entry.page.text.void.weight_of_worlds.2": "Rarely, the Weight seems to lend its approval to my slaughter, doubling the force I strike with, with no seeming source. I believe slaughter is the key because of the resonance I feel when I take a life with it - that resonance seems to expend itself when I swing next, guaranteeing that doubling of force.", "malum.gui.book.entry.page.text.voodoo_magic.1": "The future holds many secrets..", @@ -1450,6 +1480,8 @@ "malum.gui.book.entry.prismatic_focus_lens.description": "Stability", "malum.gui.book.entry.reactive_trinkets": "Reactive Trinkets", "malum.gui.book.entry.reactive_trinkets.description": "Harnessing the harvest", + "malum.gui.book.entry.resonance_tuner": "Resonance Tuner", + "malum.gui.book.entry.resonance_tuner.description": "", "malum.gui.book.entry.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", "malum.gui.book.entry.ring_of_esoteric_spoils.description": "Be fruitful and multiply", "malum.gui.book.entry.ritual_magic": "Ritual magic", @@ -1538,6 +1570,10 @@ "malum.gui.book.entry.spirit_trinkets.description": "Accessorizing", "malum.gui.book.entry.spirited_glass": "Spirited Glass", "malum.gui.book.entry.spirited_glass.description": "Not suitable for Oculators", + "malum.gui.book.entry.suspicious_device": "Suspicious Device", + "malum.gui.book.entry.suspicious_device.description": "", + "malum.gui.book.entry.sympathy_drive": "Sympathy Drive", + "malum.gui.book.entry.sympathy_drive.description": "", "malum.gui.book.entry.the_device": "The Device.", "malum.gui.book.entry.the_device.description": "microwave to recharge", "malum.gui.book.entry.totem_magic": "Totem Magic", @@ -1548,6 +1584,8 @@ "malum.gui.book.entry.transmutation.description": "Volatile reactions", "malum.gui.book.entry.tyrving": "Tyrving", "malum.gui.book.entry.tyrving.description": "Ancient relic", + "malum.gui.book.entry.void.belt_of_the_limitless": "Belt of the Limitless", + "malum.gui.book.entry.void.belt_of_the_limitless.description": "", "malum.gui.book.entry.void.black_crystal": "A Black Crystal", "malum.gui.book.entry.void.black_crystal.description": "A mistake, or a boon?", "malum.gui.book.entry.void.catalyst_lobber": "Catalyst Lobber", @@ -1556,6 +1594,8 @@ "malum.gui.book.entry.void.edge_of_deliverance.description": "A mad screamer's melody", "malum.gui.book.entry.void.erosion_scepter": "Erosion Scepter", "malum.gui.book.entry.void.erosion_scepter.description": "May mages fear my might", + "malum.gui.book.entry.void.fused_consciousness": "Fused Consciousness", + "malum.gui.book.entry.void.fused_consciousness.description": "The blueprint of everything that ever was and will be", "malum.gui.book.entry.void.inverse_and_hybrid_arcana": "Inverse and Hybrid Arcana?", "malum.gui.book.entry.void.inverse_and_hybrid_arcana.description": "Failed theories", "malum.gui.book.entry.void.malignant_pewter": "Malignant Pewter", @@ -1618,10 +1658,14 @@ "malum.gui.book.entry.void.staves_as_foci.description": "Imitating the arcana", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "Ring of the Endless Well", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "Storing staff charges", + "malum.gui.book.entry.void.sundering_anchor": "Sundering Anchor", + "malum.gui.book.entry.void.sundering_anchor.description": "", "malum.gui.book.entry.void.the_weeping_well": "The Weeping Well", "malum.gui.book.entry.void.the_weeping_well.description": "Gate to the unknown", "malum.gui.book.entry.void.umbral_arcana": "Umbral Arcana", "malum.gui.book.entry.void.umbral_arcana.description": "Utter impossibility", + "malum.gui.book.entry.void.unwinding_chaos": "Unwinding Chaos", + "malum.gui.book.entry.void.unwinding_chaos.description": "", "malum.gui.book.entry.void.weight_of_worlds": "The Weight of Worlds", "malum.gui.book.entry.void.weight_of_worlds.description": "Existential burdens externalized", "malum.gui.book.entry.voodoo_magic": "Voodoo magic", @@ -1648,13 +1692,16 @@ "malum.gui.geas.bond_of_beloved_chains.tooltip": "", "malum.gui.geas.bond_of_deaths_seekers": "Bond Of Deaths Seekers", "malum.gui.geas.bond_of_deaths_seekers.tooltip": "", + "malum.gui.geas.creed_of_the_blight_eater": "Creed Of The Blight Eater", + "malum.gui.geas.creed_of_the_blight_eater.tooltip": "Mmmm... Blight... So Tasty..", "malum.gui.geas.day_effect": "During Day: ", "malum.gui.geas.night_effect": "During Night: ", "malum.gui.geas.oath_of_the_gleeful_target": "Oath Of The Gleeful Target", - "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "Witch Factor of Greed", + "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "The most satisfied existence in the world", "malum.gui.geas.oath_of_the_inverted_heart": "Oath Of The Inverted Heart", - "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "Witch Factor of Wrath", + "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "", "malum.gui.geas.oath_of_the_last_stand": "Oath Of The Last Stand", + "malum.gui.geas.oath_of_the_last_stand.tooltip": "", "malum.gui.geas.oath_of_the_overeager_fist": "Oath Of The Overeager Fist", "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "", "malum.gui.geas.oath_of_the_overkeen_eye": "Oath Of The Overkeen Eye", @@ -1665,11 +1712,14 @@ "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "", "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", "malum.gui.geas.pact_of_reciprocation.tooltip": "", - "malum.gui.geas.pact_of_the_absorbent": "Pact Of The Absorbent", + "malum.gui.geas.pact_of_the_cloudhopper": "Pact Of The Cloudhopper", + "malum.gui.geas.pact_of_the_cloudhopper.tooltip": "", "malum.gui.geas.pact_of_the_dayblessed": "Pact Of The Dayblessed", "malum.gui.geas.pact_of_the_dayblessed.tooltip": "", "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", "malum.gui.geas.pact_of_the_fortress.tooltip": "", + "malum.gui.geas.pact_of_the_maverick": "Pact Of The Maverick", + "malum.gui.geas.pact_of_the_maverick.tooltip": "", "malum.gui.geas.pact_of_the_nightchild": "Pact Of The Nightchild", "malum.gui.geas.pact_of_the_nightchild.tooltip": "", "malum.gui.geas.pact_of_the_profane_ascetic": "Pact Of The Profane Ascetic", @@ -1685,7 +1735,9 @@ "malum.gui.geas.pact_of_the_skybreaker": "Pact Of The Skybreaker", "malum.gui.geas.pact_of_the_skybreaker.tooltip": "", "malum.gui.geas.pact_of_wyrd_reconstruction": "Pact Of Wyrd Reconstruction", + "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "", "malum.gui.geas.sworn": "When Sworn: ", + "malum.gui.geas.the_last_curse": "The Last Curse", "malum.gui.rite.aerial_rite": "Rite of Motion", "malum.gui.rite.aqueous_rite": "Rite of Loyalty", "malum.gui.rite.arcane_rite": "Undirected Rite", @@ -1949,6 +2001,7 @@ "malum.subtitle.spirit_diode_open": "Spirit diode open", "malum.subtitle.spirit_diode_place": "Block placed", "malum.subtitle.spirit_diode_step": "Footsteps", + "malum.subtitle.spirit_diode_tick": "Spirit diode tick", "malum.subtitle.spirit_engraved": "Spirit engraved", "malum.subtitle.spirit_mote_created": "Spirit mote created", "malum.subtitle.spirit_picked_up": "Spirit picked up", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 28621c9f34e6..416378d6be5f 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -346,6 +346,8 @@ "death.attack.scythe_ascension.item": "%1$s被%2$s飞腾时用的%3$s斩杀了", "death.attack.scythe_combo": "%1$s被%2$s切成两半后又被切成了四份", "death.attack.scythe_combo.item": "%1$s被%2$s用%3$s切成两半后又被切成了四份", + "death.attack.scythe_maelstrom": "%1$s被%2$s切成了碎丁", + "death.attack.scythe_maelstrom.item": "%1$s被%2$s用%3$s切成了碎丁", "death.attack.scythe_melee": "%1$s被%2$s切成了两半", "death.attack.scythe_melee.item": "%1$s被%2$s用%3$s切成了两半", "death.attack.scythe_rebound": "%1$s被%2$s用镰刀回旋镖击杀了", @@ -642,6 +644,7 @@ "item.malum.warping_engine": "扭曲引擎", "item.malum.weight_of_worlds": "宙界重斧", "item.malum.wicked_spirit": "邪恶精魂", + "item.malum.wind_nucleus": "疾风凝核", "item.malum.zinc_impetus": "锌促符", "item.malum.zinc_node": "锌结点", "item.malum.ace_prideweave": "无性恋骄傲织物", @@ -687,9 +690,9 @@ "malum.effect.curio.full_health_fake_collection": "攻击满生命值目标时触发收获精魂时的效果", "malum.effect.curio.growing_gluttony": "食用腐败食物时延长暴食效果持续时间", "malum.effect.curio.hunger_drain": "持续消耗饥饿值", - "malum.effect.curio.longer_ascension_cooldown": "飞腾魔咒冷却延长", "malum.effect.curio.longer_rebound_cooldown": "回旋魔咒冷却延长", "malum.effect.curio.low_health_speed": "低生命值时提升速度", + "malum.effect.curio.lower_ascension_damage": "飞腾魔咒伤害降低", "malum.effect.curio.no_sweep": "禁止镰刀横扫攻击", "malum.effect.curio.pacifist_recharge": "使用镰刀后冷却延长", "malum.effect.curio.passive_healing": "持续恢复生命值", @@ -716,26 +719,33 @@ "malum.effect.edge_of_deliverance_unpowered_attack": "非暴击的攻击造成的伤害较少", "malum.effect.erosive_silence": "侵蚀伤害能静默目标", "malum.effect.erosive_spread": "散射法术弹拆成的多个侵蚀能量束", - "malum.effect.geas.authority_of_greed": "疾病、祝福、诅咒在受伤时暂停", - "malum.effect.geas.authority_of_greed_arcane_resonance": "奥术谐振延长暂停时间", - "malum.effect.geas.authority_of_wrath": "伤病、情感、知觉与所见者分享", - "malum.effect.geas.authority_of_wrath_arcane_resonance": "奥术谐振扩大影响范围", - "malum.effect.geas.explosion_absorption": "爆炸变为具有推进功能的狂风", - "malum.effect.geas.explosion_absorption_cooldown": "重复触发会禁用效果并消耗耐力", + "malum.effect.geas.explosion_eating": "爆炸变为挖掘速度提升", + "malum.effect.geas.explosion_mining_cooldown": "风弹需要等待充能", + "malum.effect.geas.explosion_mining_exhaustion": "过度使用会禁用效果并消除敏捷提升", + "malum.effect.geas.fall_damage_auto_attack": "造成摔落伤害时挥动武器攻击目标", + "malum.effect.geas.gleeful_target": "伤病、情感、知觉与所见者分享", + "malum.effect.geas.gleeful_target_arcane_resonance": "奥术谐振扩大影响范围", "malum.effect.geas.hunger_as_withdrawal": "屠杀成瘾", + "malum.effect.geas.inverted_heart": "疾病、祝福、诅咒在受伤时暂停", + "malum.effect.geas.inverted_heart_arcane_resonance": "奥术谐振延长暂停时间", + "malum.effect.geas.last_stand": "死亡、离逝、终结不再毫无宽恕", + "malum.effect.geas.last_stand_patient_death": "死亡终将到来……除非", "malum.effect.geas.malignant_crit_healing_overexertion": "重复触发会阻断所有治疗", "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂增加恶念转化", "malum.effect.geas.only_scythe": "普通武器使用时会崩解", - "malum.effect.geas.rocket_jumping": "狂风的推进力更强", + "malum.effect.geas.rocket_jumping": "风弹的推进力更强", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", "malum.effect.geas.staff_autofire": "法杖充能后自动发射", "malum.effect.geas.staff_homing": "法术弹射物追踪目标", + "malum.effect.geas.wind_charge_exhaustion": "持续触发会禁用效果并坠向地面", + "malum.effect.geas.wyrd_reconstruction": "避免死亡并重复触发收集精魂时效果", + "malum.effect.geas.wyrd_reconstruction_cooldown": "效果冷却较长且在冷却结束前奥术谐振减半", "malum.effect.hex_bolts": "发射锐利的忆念能量束", "malum.effect.negative": "-%s", "malum.effect.positive": "+%s", - "malum.effect.soul_based_damage": "造成灵魂魔法伤害", + "malum.effect.soul_based_damage": "造成割裂灵魂的伤害", "malum.effect.sundering_anchor_chaos_curse": "每次斩击都给予混沌诅咒", "malum.effect.sundering_anchor_damage_split": "伤害平均分配至各斩击", "malum.effect.unwinding_chaos_burn": "造成燃烧伤害可增强齐射", @@ -774,13 +784,16 @@ "malum.gui.geas.bond_of_beloved_chains.tooltip": "", "malum.gui.geas.bond_of_deaths_seekers": "死神捕手盟约", "malum.gui.geas.bond_of_deaths_seekers.tooltip": "", + "malum.gui.geas.creed_of_the_blight_eater": "食枯徒信条", + "malum.gui.geas.creed_of_the_blight_eater.tooltip": "嗯……腐枯……真美味……", "malum.gui.geas.day_effect": "在日间时:", "malum.gui.geas.night_effect": "在夜间时:", "malum.gui.geas.oath_of_the_gleeful_target": "欢愉目标誓约", - "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "强欲之魔女因子", + "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "世上内心最满足的存在", "malum.gui.geas.oath_of_the_inverted_heart": "逆反之心誓约", - "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "愤怒之魔女因子", + "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "", "malum.gui.geas.oath_of_the_last_stand": "绝地一搏誓约", + "malum.gui.geas.oath_of_the_last_stand.tooltip": "", "malum.gui.geas.oath_of_the_overeager_fist": "热切重拳誓约", "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "", "malum.gui.geas.oath_of_the_overkeen_eye": "敏锐神眼誓约", @@ -791,11 +804,14 @@ "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "", "malum.gui.geas.pact_of_reciprocation": "反照条约", "malum.gui.geas.pact_of_reciprocation.tooltip": "", - "malum.gui.geas.pact_of_the_absorbent": "息爆条约", + "malum.gui.geas.pact_of_the_cloudhopper": "云跃者条约", + "malum.gui.geas.pact_of_the_cloudhopper.tooltip": "", "malum.gui.geas.pact_of_the_dayblessed": "日祝者条约", "malum.gui.geas.pact_of_the_dayblessed.tooltip": "", "malum.gui.geas.pact_of_the_fortress": "垒塞条约", "malum.gui.geas.pact_of_the_fortress.tooltip": "", + "malum.gui.geas.pact_of_the_maverick": "独行侠条约", + "malum.gui.geas.pact_of_the_maverick.tooltip": "", "malum.gui.geas.pact_of_the_nightchild": "夜育者条约", "malum.gui.geas.pact_of_the_nightchild.tooltip": "", "malum.gui.geas.pact_of_the_profane_ascetic": "腐烂苦修条约", @@ -811,7 +827,9 @@ "malum.gui.geas.pact_of_the_skybreaker": "裂天者条约", "malum.gui.geas.pact_of_the_skybreaker.tooltip": "", "malum.gui.geas.pact_of_wyrd_reconstruction": "命运重构条约", + "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "", "malum.gui.geas.sworn": "宣誓后:", + "malum.gui.geas.the_last_curse": "The Last Curse", "malum.gui.rite.aerial_rite": "运动仪式", "malum.gui.rite.aqueous_rite": "忠诚仪式", "malum.gui.rite.arcane_rite": "无向仪式", @@ -1075,6 +1093,7 @@ "malum.subtitle.spirit_diode_open": "精魂二极管:开启", "malum.subtitle.spirit_diode_place": "方块:被放置", "malum.subtitle.spirit_diode_step": "脚步声", + "malum.subtitle.spirit_diode_tick": "精魂二极管:咔哒", "malum.subtitle.spirit_engraved": "精魂:铭刻", "malum.subtitle.spirit_mote_created": "精魂聚块:制造", "malum.subtitle.spirit_picked_up": "精魂:被捡拾", @@ -1239,14 +1258,16 @@ "malum.gui.book.entry.esoteric_reaping.description": "残漏的魔法", "malum.gui.book.entry.page.headline.esoteric_reaping": "隐秘收割", "malum.gui.book.entry.page.text.esoteric_reaping.1": "生物死亡时,其灵魂便会消散。 这是个基础理论,且迄今已有大 量实例证明其正确。也有说法认 为,偶尔这种能量会在生物死亡 时残留于其形体,如此就能解释 它们掉落反应物的现象了。但这 一说法仍未被证明。", - "malum.gui.book.entry.page.text.esoteric_reaping.2": "但如今,有手中镰刀的协助,证 明这点非常容易。灵魂破碎时, 其能量会与残存的形体碰撞,哪 怕两者接触时间极为短暂也是如 此。这一现象似乎会催动强大的 反应,并导致某种变化的发生。", - "malum.gui.book.entry.page.text.esoteric_reaping.3": "我已发现四种由此过程诞生的反 应物,会在下文详细记述。总括 一下,僵尸之肉凝结为腐朽精华, 骷髅之骨晶化为阴冷骨石,幻翼 之翅绕转为星灵织物,末影人之 魔法固化为扭曲能流。", + "malum.gui.book.entry.page.text.esoteric_reaping.2": "但如今,有手中镰刀的协助,证 明这点非常容易。灵魂破碎时, 其能量会与残存的形体躯壳碰撞, 哪怕两者接触时间极为短暂也是 如此。这种碰撞能制造出全新的 反应物,只是普通地摧毁形体无 法产出。这一现象似乎会催动强 大的反应,并导致某种变化的发 生。", + "malum.gui.book.entry.page.text.esoteric_reaping.3": "我已发现五种由此过程诞生的反 应物,会在下文详细记述。总括 一下,僵尸之肉凝结为腐朽精华, 骷髅之骨晶化为阴冷骨石,幻翼 之翅绕转为星灵织物,旋风人之 精华延续为疾风凝核,末影人之 魔法固化为扭曲能流。", "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "腐朽精华", "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "在这种魔法的作用下,亡灵的血 肉会凝结为腐朽精华。这是一种 剧毒且污秽的物质,散发着死亡 的气息。", "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "阴冷骨石", "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "受此魔法影响,骨头会晶化为阴 冷骨石。这是一种用途较多的矿 物质,且也可捣碎为骨粉。", "malum.gui.book.entry.page.headline.esoteric_reaping.astral_weave": "星灵织物", "malum.gui.book.entry.page.text.esoteric_reaping.astral_weave.1": "幻翼的翅膜会因这种魔法而绕转 为星灵织物。这是一种神秘的布 匹,具有奇异的奥术性质。", + "malum.gui.book.entry.page.headline.esoteric_reaping.wind_nucleus": "疾风凝核", + "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "旋风人的精华不会受到损伤,其 核心会保留为疾风凝核。其中存 储的能量能够快速释放,以推开 周围的生物。", "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "扭曲能流", "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "包裹着末影人的魔法固结为扭曲 能流。这是一种奇怪的精华,似 乎具有扭曲自然法则的能力。", @@ -1374,13 +1395,13 @@ "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "A键只有按与不按", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "升腾锋刃", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.1": "飞腾魔咒能让我凭借镰刃挥出的 风飞起,其中也很明显存在某种 协同魔法。气生生不息,若是引 入简单的结构阵列更改气流方向, 就能修改飞腾魔咒的效果,我称 之为“升腾锋刃”。", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "此戒指除去能让镰刀伤害升高、 冷却延长外,被刃风击中的事物 还会向上飞起。很适合群体控制 之类的东西,但和镰刀本身的效 果一样,精准镰刃也会更改它的 功效。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "在降低镰刀伤害的代价外,被刃 风击中的事物还会向上飞起。很 适合群体控制之类的东西,但和 镰刀本身的效果一样,精准镰刃 也会更改它的功效。", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.3": "同时佩戴精准镰刃项链和升腾锋 刃戒指时,汇集的挥砍刃风能以 极大力度击飞事物,可借此将敌 人抛过头顶。", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "怒啸涡流戒指", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "裂风", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "怒啸涡流", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "回旋魔咒能让镰刀变成强大的远 程武器,它也和飞腾魔咒一样, 与澄空奥术能量关联紧密。其制 造过程与升腾锋刃戒指一致,不 过还需引入精炼过的灵魂石,灌 注的对象也有所不同。", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "在增加伤害和大幅延长冷却之 外,回旋魔咒发射的弹射物还会 在其周围产生强大的风气涡流, 以此对附近较大半径范围内所有 事物不断造成伤害。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "回旋魔咒能让镰刀变成强大的远 程武器,它也和飞腾魔咒一样, 与澄空奥术能量关联紧密。这枚 戒指同样会为回旋引入附加功能, 我称之为“怒啸涡流”。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "在大幅延长冷却的代价之外,回 旋魔咒发射的弹射物还会在其周 围产生强大的风气涡流,以此对 附近较大半径范围内所有事物不 断造成伤害。", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.3": "同时佩戴精准镰刃项链和怒啸涡 流戒指时,风气涡流在镰刀命中 前便不会显露出来,击中后则会 在命中处停留大约两秒。", "malum.gui.book.entry.belt_of_the_prospector": "勘探腰带", @@ -1502,8 +1523,8 @@ "malum.gui.book.entry.arcane_restoration.tool_repair": "修复工具", "malum.gui.book.entry.arcane_restoration.tool_repair.description": "钢铁的修复", "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "修复工具", - "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "", - "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "修复基柱并不只能修复促符。提 供适合需修复工具和盔甲的修复 材料,喂点精魂,再将工具放到 附近的物品台上,即可无需经验 修复物品。每次修复会补回物品 总耐久度的50%。", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "灵灾的装备在修复时更加高效和 酷炫,补回的量为75%,而非标 准的50%。", "malum.gui.book.entry.mote_making": "奥能聚块的制作", @@ -1525,6 +1546,26 @@ "malum.gui.book.entry.page.text.crucible_augmentation.2": "每种增强件都有独特效果,放入 精魂催化器,或在精魂坩埚中放 最多四个即可生效。使用多个同 种增强件即可叠加效果。", "malum.gui.book.entry.page.text.crucible_augmentation.3": "为方便增强过程的实操,我特地 改造了一件音叉。手持调谐音叉 就可查看独属坩埚的回响和其上 的各增强件。不仅如此,对坩埚 使用调谐音叉时,还可选择一种 属性进行提升,但同时其他属性 会略有下降。", + "malum.gui.book.entry.sympathy_drive": "谐和驱动器", + "malum.gui.book.entry.sympathy_drive.description": "", + "malum.gui.book.entry.page.headline.sympathy_drive": "谐和驱动器", + "malum.gui.book.entry.page.text.sympathy_drive.1": "When the impetus takes damage, the drive remembers it. When the impetus is healed via mending diffuser, the stored charge is converted into an increase to healing received and a percentage buff to all stats lasting for the next 3 focusing cycles", + + "malum.gui.book.entry.caustic_catalyst": "苛性催化器", + "malum.gui.book.entry.caustic_catalyst.description": "", + "malum.gui.book.entry.page.headline.caustic_catalyst": "苛性催化器", + "malum.gui.book.entry.page.text.caustic_catalyst.1": "Tuning Potency is increased proportionally to instability", + + "malum.gui.book.entry.resonance_tuner": "谐振调谐器", + "malum.gui.book.entry.resonance_tuner.description": "", + "malum.gui.book.entry.page.headline.resonance_tuner": "谐振调谐器", + "malum.gui.book.entry.page.text.resonance_tuner.1": "For each percentage of instability, uses up 2% of your focusing speed to apply a 1% decrease to the total instability. That focusing speed reduction is actually multiplied by 0.8 as to not drain ur focusing speed completely in some situations, but it's still as effective as if not multiplied by 0.8", + + "malum.gui.book.entry.suspicious_device": "可疑装置", + "malum.gui.book.entry.suspicious_device.description": "", + "malum.gui.book.entry.page.headline.suspicious_device": "可疑装置", + "malum.gui.book.entry.page.text.suspicious_device.1": "Blows up. This entry is more of a joke, the whole item is, the author made a silly gizmo and warns anyone to not create it. The gizmo also creates blight in the area upon detonation.", + "malum.gui.book.entry.mending_diffuser": "修补弥散器", "malum.gui.book.entry.mending_diffuser.description": "已死的疤痕组织", "malum.gui.book.entry.page.headline.mending_diffuser": "修补弥散器", @@ -1822,7 +1863,7 @@ "malum.gui.book.entry.rune_of_reinforcement": "灵固符文", "malum.gui.book.entry.rune_of_reinforcement.description": "促进制造的脉动", "malum.gui.book.entry.page.headline.rune_of_reinforcement": "灵固符文", - "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "灵固符文不会促进形体的能力, 而只是向其奥术存在施加压力, 增加灵魂护盾的容量和效力。", + "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "灵固符文不会促进形体的能力, 而只是向其奥术存在施加压力, 增加灵魂护盾的容量和稳固度。", "malum.gui.book.entry.rune_of_volatile_distortion": "扭曲无常符文", "malum.gui.book.entry.rune_of_volatile_distortion.description": "促进腐化的脉动", @@ -1868,7 +1909,7 @@ "malum.gui.book.entry.tyrving": "提尔锋", "malum.gui.book.entry.tyrving.description": "远古遗物", "malum.gui.book.entry.page.headline.tyrving": "提尔锋", - "malum.gui.book.entry.page.text.tyrving.1": "提尔锋是一把相对隐秘的武器。 它奇异的构造让它看上去好像是 不适合战斗的孱弱武器。然而, 其咒灰内衬和扭曲石外形则使其 能对灵魂造成额外魔法伤害,灵 魂越强大,增益就越多。", + "malum.gui.book.entry.page.text.tyrving.1": "提尔锋的设计古怪,看上去好像 是不适合战斗的孱弱武器。其内 衬为咒灰,外形则由扭曲石构成, 也正是这两者使其能根据目标灵 魂的复杂程度造成正比的额外 魔法伤害。灵魂越强大,增益就 越多。", "malum.gui.book.entry.page.text.tyrving.2": "此武器也可用奥术复原高效修 复。", "malum.gui.book.entry.the_device": "神秘装置", @@ -2119,6 +2160,26 @@ "malum.gui.book.entry.page.headline.void.rune_of_unnatural_stamina": "反常耐力符文", "malum.gui.book.entry.page.text.void.rune_of_unnatural_stamina.1": "反常耐力符文给予佩戴者歇斯底 里般的速度,他们将永远能疾速 运动,甚至在饥饿值低到无法疾 跑时仍能疾跑。", + "malum.gui.book.entry.void.fused_consciousness": "融合意识", + "malum.gui.book.entry.void.fused_consciousness.description": "过去与未来一切的蓝图", + "malum.gui.book.entry.page.headline.void.fused_consciousness": "融合意识", + "malum.gui.book.entry.page.text.void.fused_consciousness.1": "The Future Holds Many Secrets... But you may look at some of them early.\n Create the anomalous design by throwing an iron block into the well. Throw the complete design into the well for the fused consciousness.", + + "malum.gui.book.entry.void.sundering_anchor": "裂斩锚刃", + "malum.gui.book.entry.void.sundering_anchor.description": "", + "malum.gui.book.entry.page.headline.void.sundering_anchor": "裂斩锚刃", + "malum.gui.book.entry.page.text.void.sundering_anchor.1": "Slashes Enemies Several Times with each hit. Applies Hatred each time, which forces malignant conversion and stacks up quickly. Right click for a cool ranged chain slash attack type deal", + + "malum.gui.book.entry.void.unwinding_chaos": "混沌四侵", + "malum.gui.book.entry.void.unwinding_chaos.description": "", + "malum.gui.book.entry.page.headline.void.unwinding_chaos": "混沌四侵", + "malum.gui.book.entry.page.text.void.unwinding_chaos.1": "Blasts enemies with composite energy. Charge to fire a horizontal volley. Applies burn with damage. Burn damage or kills against burning enemies incrementally overcharge the volley, doubling projectile count.", + + "malum.gui.book.entry.void.belt_of_the_limitless": "界限无存腰带", + "malum.gui.book.entry.void.belt_of_the_limitless.description": "", + "malum.gui.book.entry.page.headline.void.belt_of_the_limitless": "界限无存腰带", + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Doubles Soul Ward Capacity, Soul Ward now absorbs *all* damage. Soul Ward Integrity scales double as soul ward approaches disintigration. Reduces Soul Ward Recovery Speed Slightly.", + "malum.gui.book.entry.a_personal_note": "个人手记", "malum.gui.book.entry.a_personal_note.description": "来自另一本书的一页纸", From 69d2111bc7141021ade116905daf61b115e9fda4 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 16 Feb 2025 01:34:46 +0800 Subject: [PATCH 037/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 69 +++++++++------ .../1.21/assets/malum/malum/lang/zh_cn.json | 86 +++++++++++-------- 2 files changed, 96 insertions(+), 59 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index ce97dda26e93..4e77de45a450 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -356,6 +356,10 @@ "death.attack.soulwashing_propagation.item": "%1$s was caught in %2$s's karmic flow using %3$s", "death.attack.soulwashing_retaliation": "%1$s was caught in %2$s's karmic flow", "death.attack.soulwashing_retaliation.item": "%1$s was caught in %2$s's karmic flow using %3$s", + "death.attack.sundering_anchor_magic_combo": "%1$s had their soul struck down through torment by %2$s", + "death.attack.sundering_anchor_magic_combo.item": "%1$s had their soul struck down through torment by %2$s using %3$s", + "death.attack.sundering_anchor_physical_combo": "%1$s was struck down through torment by %2$s", + "death.attack.sundering_anchor_physical_combo.item": "%1$s was struck down through torment by %2$s using %3$s", "death.attack.tyrving": "%1$s had their soul scarred by %2$s", "death.attack.tyrving.item": "%1$s had their soul scarred by %2$s using %3$s", "death.attack.void": "%1$s underwent reality erosion", @@ -468,18 +472,6 @@ "item.malum.copper_node": "Copper Node", "item.malum.copper_nugget": "Copper Nugget", "item.malum.cornered_weave": "Cornered Weave", - "item.malum.cracked_alchemical_impetus": "Cracked Alchemical Impetus", - "item.malum.cracked_aluminum_impetus": "Cracked Aluminum Impetus", - "item.malum.cracked_copper_impetus": "Cracked Copper Impetus", - "item.malum.cracked_gold_impetus": "Cracked Gold Impetus", - "item.malum.cracked_iron_impetus": "Cracked Iron Impetus", - "item.malum.cracked_lead_impetus": "Cracked Lead Impetus", - "item.malum.cracked_nickel_impetus": "Cracked Nickel Impetus", - "item.malum.cracked_osmium_impetus": "Cracked Osmium Impetus", - "item.malum.cracked_silver_impetus": "Cracked Silver Impetus", - "item.malum.cracked_tin_impetus": "Cracked Tin Impetus", - "item.malum.cracked_uranium_impetus": "Cracked Uranium Impetus", - "item.malum.cracked_zinc_impetus": "Cracked Zinc Impetus", "item.malum.crude_scythe": "Crude Scythe", "item.malum.crushed_brilliance": "Crushed Brilliance", "item.malum.crushed_soulstone": "Crushed Soulstone", @@ -499,6 +491,19 @@ "item.malum.erosion_scepter": "Erosion Scepter", "item.malum.esoteric_spool": "Esoteric Spool", "item.malum.filled.spirit_jar": "Filled Spirit Jar", + "item.malum.fractured_alchemical_impetus": "Fractured Alchemical Impetus", + "item.malum.fractured_aluminum_impetus": "Fractured Aluminum Impetus", + "item.malum.fractured_copper_impetus": "Fractured Copper Impetus", + "item.malum.fractured_gold_impetus": "Fractured Gold Impetus", + "item.malum.fractured_iron_impetus": "Fractured Iron Impetus", + "item.malum.fractured_lead_impetus": "Fractured Lead Impetus", + "item.malum.fractured_nickel_impetus": "Fractured Nickel Impetus", + "item.malum.fractured_osmium_impetus": "Fractured Osmium Impetus", + "item.malum.fractured_silver_impetus": "Fractured Silver Impetus", + "item.malum.fractured_tin_impetus": "Fractured Tin Impetus", + "item.malum.fractured_uranium_impetus": "Fractured Uranium Impetus", + "item.malum.fractured_zephyr_impetus": "Fractured Zephyr Impetus", + "item.malum.fractured_zinc_impetus": "Fractured Zinc Impetus", "item.malum.fused_consciousness": "Fused Consciousness", "item.malum.gay_prideweave": "Gay Prideweave", "item.malum.geas": "Geas", @@ -661,6 +666,7 @@ "item.malum.weight_of_worlds": "Weight of Worlds", "item.malum.wicked_spirit": "Wicked Spirit", "item.malum.wind_nucleus": "Wind Nucleus", + "item.malum.zephyr_impetus": "Zephyr Impetus", "item.malum.zinc_impetus": "Zinc Impetus", "item.malum.zinc_node": "Zinc Node", "itemGroup.malum_arcane_construct": "Malum: Arcane Construct", @@ -717,29 +723,33 @@ "malum.effect.edge_of_deliverance_unpowered_attack": "Non-Critical Strikes Deal Reduced Damage", "malum.effect.erosive_silence": "Erosion Damage Silences Targets", "malum.effect.erosive_spread": "Charges a Spread of Eroding Sub-munitions", - "malum.effect.geas.explosion_eating": "Explosions are Converted Into Mining Speed", - "malum.effect.geas.explosion_mining_cooldown": "Charges Require Recharge", - "malum.effect.geas.explosion_mining_exhaustion": "Overuse Exhausts Effect And Halts Dexterity", - "malum.effect.geas.fall_damage_auto_attack": "Outgoing Fall Damage Strikes Targets With Your Weapon", + "malum.effect.geas.explosion_fire": "Overexertion Ignites You", + "malum.effect.geas.explosion_lover": "Absorbed Explosions Generate Haste", + "malum.effect.geas.explosion_protection": "Absorption of Hostile Explosions Spares Terrain", + "malum.effect.geas.fall_damage_auto_attack": "Outgoing Fall Damage Strikes Targets With Your Held Weapon Regardless Of Distance", "malum.effect.geas.gleeful_target": "Aliments, Blessings, Curses are Paused When Wounded", "malum.effect.geas.gleeful_target_arcane_resonance": "Arcane Resonance Aids Stasis Duration", "malum.effect.geas.hunger_as_withdrawal": "Addiction to Slaughter", "malum.effect.geas.inverted_heart": "Injuries, Emotions, Senses are Shared with Witnesses", "malum.effect.geas.inverted_heart_arcane_resonance": "Arcane Resonance Favors Influence Radius", - "malum.effect.geas.last_stand": "Expiration, Demise, Passing, Is Made Lenient", + "malum.effect.geas.last_stand": "Expiration, Demise, Entropy Is Made Lenient", + "malum.effect.geas.last_stand_arcane_resonance": "Arcane Resonance Aids Leniency", "malum.effect.geas.last_stand_patient_death": "Death Comes For Us All... Unless", "malum.effect.geas.malignant_crit_healing_overexertion": "Repeated Activations Nullify All Healing", "malum.effect.geas.malignant_crit_leech": "Malignant Deliverance Leeches Life Essence", "malum.effect.geas.malignant_crit_reinforcement": "Malignant Deliverance Improves Conversion", + "malum.effect.geas.more_knockback": "Doubles Incoming Knockback", "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", "malum.effect.geas.rocket_jumping": "Wind Charges Provide Greater Propulsion", + "malum.effect.geas.scary_fire": "Fire Damage Is Made Deadlier", "malum.effect.geas.scythe_combo": "Scythe Cuts Create After-attacks", "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", "malum.effect.geas.staff_autofire": "Staff Charges Automatically Fire", "malum.effect.geas.staff_homing": "Staff Projectiles Home In on Targets", - "malum.effect.geas.wind_charge_exhaustion": "Continuous Activations Exhaust The Effect And Weighs You Down", - "malum.effect.geas.wyrd_reconstruction": "Prevents Death And Repeatedly Activates Spirit-Collection Effects", - "malum.effect.geas.wyrd_reconstruction_cooldown": "Effect Has A Lengthy Cooldown And Halves Arcane Resonance Until Recharged", + "malum.effect.geas.weak_legs": "Fall Damage Is Made Deadlier", + "malum.effect.geas.wind_charge_exhaustion": "Continuous Activations Weigh You Down", + "malum.effect.geas.wyrd_reconstruction": "Death Instead Triggers Spirit-Collection Effects", + "malum.effect.geas.wyrd_reconstruction_cooldown": "Arcane Resonance is Dampened Until Recharged", "malum.effect.hex_bolts": "Charges a Burst of Mnemonic Blades", "malum.effect.negative": "-%s", "malum.effect.positive": "+%s", @@ -854,6 +864,8 @@ "malum.gui.book.entry.focus_ashes.description": "Creating powdered reagents", "malum.gui.book.entry.focus_crystals": "Creation of Crystals", "malum.gui.book.entry.focus_crystals.description": "Forming irregular crystals", + "malum.gui.book.entry.focus_elemental": "Rebirth of Remnants", + "malum.gui.book.entry.focus_elemental.description": "Creating construct cores", "malum.gui.book.entry.focus_metals": "Magecraft of Metals", "malum.gui.book.entry.focus_metals.description": "Forming banded crystals", "malum.gui.book.entry.fragment.void.black_crystal": "Scribbled notes", @@ -959,6 +971,8 @@ "malum.gui.book.entry.page.headline.ether.iridescent": "Iridescent Ether", "malum.gui.book.entry.page.headline.focus_ashes": "Arising of Ashes", "malum.gui.book.entry.page.headline.focus_crystals": "Creation of Crystals", + "malum.gui.book.entry.page.headline.focus_elemental": "Rebirth of Remnants", + "malum.gui.book.entry.page.headline.focus_elemental.zephyr_impetus": "Zephyr Impetus", "malum.gui.book.entry.page.headline.focus_metals": "Magecraft of Metals", "malum.gui.book.entry.page.headline.fragment.void.black_crystal": "Scribbled notes", "malum.gui.book.entry.page.headline.fragment.void.umbral_arcana": "Strange equations", @@ -1221,14 +1235,15 @@ "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "Bones exposed to this magic can crystallize into Grim Talc, a useful mineral that can also be broken down into bonemeal.", "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "When exposed to this magic, the flesh of the undead can curdle into Rotting Essence, a toxic and foul substance that smells like death itself.", "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "The magic that envelops the endermen coalesces into Warp Flux, a strange essence that seems to be inimical to natural law.", - "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "The very essence of the Breeze remains intact as the Wind Nucleus, the core of it's design. It's stored energy can be quickly released to push away any nearby creature.", + "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "The constructed magic of the Breeze persists as the Wind Nucleus, a nodule of wind magics. It's stored energy can be quickly released to push away any nearby creature.", "malum.gui.book.entry.page.text.ether.1": "A common task for an apprentice magus is to create a flame that burns without heat or fuel. It serves as a test of magical control, as well as the ability to circumvent natural phenomena. Spirit arcana, of course, can produce this wonder as well.", "malum.gui.book.entry.page.text.ether.2": "A peculiarity of Ether's flame is that it resonates with colors. As if it was leather to be dyed, I can tint its appearance. It is an emitter of light, so dyeing it darker colors will lower the intensity rather than change the color of the flame itself.", "malum.gui.book.entry.page.text.ether.iridescent.1": "As if this was not enough, I have found a way to imbue a second color into my Ether, creating Iridescent Ether. When created, this form of Ether locks in its original color, leaving a new, $isecond/$ color open to dyeing. The light will shift from the original color into the new color towards the peak of the flames.", "malum.gui.book.entry.page.text.ether.iridescent.2": "Getting the right coloring for this can be tricky, though. As stated, once Ether is made Iridescent, its original color can no longer be changed. This is hardly an issue, but should be kept in mind when tinting your flames.", "malum.gui.book.entry.page.text.focus_ashes.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause powders of various forms to be created. It is a simple yet very useful arcane recipe.", - "malum.gui.book.entry.page.text.focus_ashes.2": "Hex Ash has proven to be quite a useful material, by focusing gunpowder with the added presence of raw arcana it will create a near perfect substitute for hex ash.", "malum.gui.book.entry.page.text.focus_crystals.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause more mundane crystals to be formed.", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.1": "Wind Charges are great. By fusing my basic Impetus with a Heavy Core and fitting it with some Wind Nucleus I've created the Zephyr Impetus, which can be used to focus arcana into Wind Charges and Nucleus alike. Out of all the processes tied to spirit focusing, this one takes by far the longest.", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.2": "In my earlier notes on Wind Nucleus, I noted that in some ways it is a living remainder of the Breeze's soul. Having recreated it through spirit focusing, which cannot create life nor soul, I'm able to disprove that theory. While not a soul, it is a core inscribed with protective runes, explaining the Breeze's territorial behavior.", "malum.gui.book.entry.page.text.focus_metals.1": "By altering the composition of the Alchemical Impetus with niter, sulfur, and cthonic gold, it is possible to alter the artifact in such a way that allows for forming nodes of most pure metals.", "malum.gui.book.entry.page.text.focus_metals.2": "It isn't particularly efficient or fast, but it is certainly better than having to mine for every ingot I need. Each metallic node can be processed at a furnace of any kind into two thirds of an ingot worth of metal nuggets.", "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$iYou attempt to read the entry, but the text seems to slide off the eyes, escaping from your mind every time you grasp it. What little fragments stick with you form an impression of something besides these materials being cast into the Well.../$", @@ -1718,14 +1733,14 @@ "malum.gui.geas.pact_of_the_dayblessed.tooltip": "", "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", "malum.gui.geas.pact_of_the_fortress.tooltip": "", - "malum.gui.geas.pact_of_the_maverick": "Pact Of The Maverick", - "malum.gui.geas.pact_of_the_maverick.tooltip": "", "malum.gui.geas.pact_of_the_nightchild": "Pact Of The Nightchild", "malum.gui.geas.pact_of_the_nightchild.tooltip": "", "malum.gui.geas.pact_of_the_profane_ascetic": "Pact Of The Profane Ascetic", "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "", "malum.gui.geas.pact_of_the_profane_glutton": "Pact Of The Profane Glutton", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "", + "malum.gui.geas.pact_of_the_pyromaniac": "Pact Of The Pyromaniac", + "malum.gui.geas.pact_of_the_pyromaniac.tooltip": "", "malum.gui.geas.pact_of_the_reaper": "Pact Of The Reaper", "malum.gui.geas.pact_of_the_reaper.tooltip": "", "malum.gui.geas.pact_of_the_shattering_addict": "Pact Of The Shattering Addict", @@ -1847,7 +1862,6 @@ "malum.subtitle.arcane_rock_step": "Footsteps", "malum.subtitle.arcane_whispers": "Arcane whispers", "malum.subtitle.auric_flame_motif": "Auric flame motif", - "malum.subtitle.authority_of_wrath_takes_effect": "Authority of wrath takes effect", "malum.subtitle.blazing_quartz_block_break": "Block broken", "malum.subtitle.blazing_quartz_block_hit": "Block breaking", "malum.subtitle.blazing_quartz_block_place": "Block placed", @@ -1898,6 +1912,7 @@ "malum.subtitle.hidden_blade_unleashed": "Hidden blade unleashed", "malum.subtitle.hungry_belt_feeds": "Hungry belt feeds", "malum.subtitle.impetus_takes_damage": "Impetus takes damage", + "malum.subtitle.legalize_nuclear_bombs": "Legalize nuclear bombs", "malum.subtitle.malignant_metal_motif": "Malignant metal motif", "malum.subtitle.metallic_trinket_equipped": "Metallic trinket equipped", "malum.subtitle.ornate_trinket_equipped": "Ornate trinket equipped", @@ -2012,8 +2027,11 @@ "malum.subtitle.staff_strikes": "Staff strikes", "malum.subtitle.sundering_anchor_cuts": "Sundering anchor cuts", "malum.subtitle.sundering_anchor_twists_gracefully": "Sundering anchor twists gracefully", + "malum.subtitle.suspicious_device_detonates": "Suspicious device detonates", + "malum.subtitle.suspicious_device_detonates_again": "Suspicious device detonates again", "malum.subtitle.the_deep_beckons": "The deep beckons", "malum.subtitle.the_heavens_sing": "The heavens sing", + "malum.subtitle.the_inverted_heart_shrieks": "The inverted heart shrieks", "malum.subtitle.the_unknown_weeps": "The unknown weeps", "malum.subtitle.the_void_heart_beats": "The void heart beats", "malum.subtitle.the_worldsoul_reverberates": "The worldsoul reverberates", @@ -2036,6 +2054,7 @@ "malum.subtitle.wavemaker_pulses": "Wavemaker pulses", "malum.subtitle.weavers_workbench_weaves": "Weavers workbench weaves", "malum.subtitle.weight_of_worlds_cuts": "Weight of worlds cuts", + "malum.subtitle.wyrd_reconstruction_reconstructs_body": "Wyrd reconstruction reconstructs body", "malum.waveform_artifice.wavebanker": "Redstone Pulse Duration: %s", "malum.waveform_artifice.wavebreaker": "Redstone Pulse Delay: %s", "malum.waveform_artifice.wavecharger": "Redstone Interpolation Time: %s", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 416378d6be5f..ea3624e4c89d 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -22,14 +22,12 @@ "banner_pattern.malum.breath": "呼吸", "banner_pattern.malum.breeze": "旋风", "banner_pattern.malum.default": "默认", - "banner_pattern.malum.fractal": "分形", "banner_pattern.malum.hallucination": "幻觉", "banner_pattern.malum.heft": "升腾", "banner_pattern.malum.horns": "弯角", "banner_pattern.malum.hunger": "饥馑", "banner_pattern.malum.sanity": "理智", "banner_pattern.malum.sequence": "序列", - "banner_pattern.malum.sigil": "印记", "banner_pattern.malum.spawn": "孳生", "block.malum.aerial_spirited_glass": "澄空融魂玻璃", "block.malum.aqueous_spirited_glass": "碧水融魂玻璃", @@ -338,8 +336,8 @@ "death.attack.hidden_blade_magic_counter.item": "%1$s的灵魂被%2$s用%3$s打碎成了齑粉", "death.attack.hidden_blade_physical_counter": "%1$s被%2$s打碎成了齑粉", "death.attack.hidden_blade_physical_counter.item": "%1$s被%2$s用%3$s打碎成了齑粉", - "death.attack.nitrate": "%1$s被%2$s被引爆了灵魂", - "death.attack.nitrate.item": "%1$s被%2$s用%3$s被引爆了灵魂", + "death.attack.nitrate": "%1$s被%2$s引爆了灵魂", + "death.attack.nitrate.item": "%1$s被%2$s用%3$s引爆了灵魂", "death.attack.nitrate_playerless": "%1$s被引爆了灵魂", "death.attack.nitrate_playerless.player": "%1$s在试图逃离%2$s时被引爆了灵魂", "death.attack.scythe_ascension": "%1$s被%2$s飞腾时挥舞的镰刀斩杀了", @@ -358,6 +356,10 @@ "death.attack.soulwashing_propagation.item": "%1$s陷入了%2$s用%3$s产生的业力流", "death.attack.soulwashing_retaliation": "%1$s陷入了%2$s的业力流", "death.attack.soulwashing_retaliation.item": "%1$s陷入了%2$s用%3$s产生的业力流", + "death.attack.sundering_anchor_magic_combo": "%1$s的灵魂被%2$s残暴地撕碎了", + "death.attack.sundering_anchor_magic_combo.item": "%1$s的灵魂被%2$s用%3$s残暴地撕碎了", + "death.attack.sundering_anchor_physical_combo": "%1$s被%2$s残暴地撕碎了", + "death.attack.sundering_anchor_physical_combo.item": "%1$s被%2$s用%3$s残暴地撕碎了", "death.attack.tyrving": "%1$s的灵魂被%2$s留下了伤疤", "death.attack.tyrving.item": "%1$s的灵魂被%2$s用%3$s留下了伤疤", "death.attack.void": "%1$s的实在被侵蚀殆尽了", @@ -465,18 +467,6 @@ "item.malum.copper_node": "铜结点", "item.malum.copper_nugget": "铜粒", "item.malum.cornered_weave": "指挥官织物", - "item.malum.cracked_alchemical_impetus": "碎裂的炼金促符", - "item.malum.cracked_aluminum_impetus": "碎裂的铝促符", - "item.malum.cracked_copper_impetus": "碎裂的铜促符", - "item.malum.cracked_gold_impetus": "碎裂的金促符", - "item.malum.cracked_iron_impetus": "碎裂的铁促符", - "item.malum.cracked_lead_impetus": "碎裂的铅促符", - "item.malum.cracked_nickel_impetus": "碎裂的镍促符", - "item.malum.cracked_osmium_impetus": "碎裂的锇促符", - "item.malum.cracked_silver_impetus": "碎裂的银促符", - "item.malum.cracked_tin_impetus": "碎裂的锡促符", - "item.malum.cracked_uranium_impetus": "碎裂的铀促符", - "item.malum.cracked_zinc_impetus": "碎裂的锌促符", "item.malum.crude_scythe": "粗制镰刀", "item.malum.crushed_brilliance": "粉碎经验晶", "item.malum.crushed_soulstone": "粉碎灵魂石", @@ -493,6 +483,19 @@ "item.malum.erosion_scepter": "侵蚀权杖", "item.malum.esoteric_spool": "隐秘线轴", "item.malum.filled.spirit_jar": "装有精魂的精魂罐", + "item.malum.fractured_alchemical_impetus": "碎裂的炼金促符", + "item.malum.fractured_aluminum_impetus": "碎裂的铝促符", + "item.malum.fractured_copper_impetus": "碎裂的铜促符", + "item.malum.fractured_gold_impetus": "碎裂的金促符", + "item.malum.fractured_iron_impetus": "碎裂的铁促符", + "item.malum.fractured_lead_impetus": "碎裂的铅促符", + "item.malum.fractured_nickel_impetus": "碎裂的镍促符", + "item.malum.fractured_osmium_impetus": "碎裂的锇促符", + "item.malum.fractured_silver_impetus": "碎裂的银促符", + "item.malum.fractured_tin_impetus": "碎裂的锡促符", + "item.malum.fractured_uranium_impetus": "碎裂的铀促符", + "item.malum.fractured_zephyr_impetus": "碎裂的西风促符", + "item.malum.fractured_zinc_impetus": "碎裂的锌促符", "item.malum.fused_consciousness": "融合意识", "item.malum.geas": "誓言", "item.malum.gilded_belt": "镀金腰带", @@ -645,6 +648,7 @@ "item.malum.weight_of_worlds": "宙界重斧", "item.malum.wicked_spirit": "邪恶精魂", "item.malum.wind_nucleus": "疾风凝核", + "item.malum.zephyr_impetus": "西风促符", "item.malum.zinc_impetus": "锌促符", "item.malum.zinc_node": "锌结点", "item.malum.ace_prideweave": "无性恋骄傲织物", @@ -719,29 +723,33 @@ "malum.effect.edge_of_deliverance_unpowered_attack": "非暴击的攻击造成的伤害较少", "malum.effect.erosive_silence": "侵蚀伤害能静默目标", "malum.effect.erosive_spread": "散射法术弹拆成的多个侵蚀能量束", - "malum.effect.geas.explosion_eating": "爆炸变为挖掘速度提升", - "malum.effect.geas.explosion_mining_cooldown": "风弹需要等待充能", - "malum.effect.geas.explosion_mining_exhaustion": "过度使用会禁用效果并消除敏捷提升", - "malum.effect.geas.fall_damage_auto_attack": "造成摔落伤害时挥动武器攻击目标", + "malum.effect.geas.explosion_fire": "过度使用会导致自燃", + "malum.effect.geas.explosion_lover": "吸收爆炸后获得急迫", + "malum.effect.geas.explosion_protection": "吸收破坏性爆炸会让地形免去受损", + "malum.effect.geas.fall_damage_auto_attack": "造成摔落伤害时挥动手中武器无视距离攻击目标", "malum.effect.geas.gleeful_target": "伤病、情感、知觉与所见者分享", "malum.effect.geas.gleeful_target_arcane_resonance": "奥术谐振扩大影响范围", "malum.effect.geas.hunger_as_withdrawal": "屠杀成瘾", "malum.effect.geas.inverted_heart": "疾病、祝福、诅咒在受伤时暂停", "malum.effect.geas.inverted_heart_arcane_resonance": "奥术谐振延长暂停时间", - "malum.effect.geas.last_stand": "死亡、离逝、终结不再毫无宽恕", + "malum.effect.geas.last_stand": "死亡、离逝、熵增不再毫无宽恕", + "malum.effect.geas.last_stand_arcane_resonance": "奥术谐振增大宽恕力度", "malum.effect.geas.last_stand_patient_death": "死亡终将到来……除非", "malum.effect.geas.malignant_crit_healing_overexertion": "重复触发会阻断所有治疗", "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂增加恶念转化", + "malum.effect.geas.more_knockback": "所受击退翻倍", "malum.effect.geas.only_scythe": "普通武器使用时会崩解", "malum.effect.geas.rocket_jumping": "风弹的推进力更强", + "malum.effect.geas.scary_fire": "火焰伤害更加致命", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", "malum.effect.geas.staff_autofire": "法杖充能后自动发射", "malum.effect.geas.staff_homing": "法术弹射物追踪目标", - "malum.effect.geas.wind_charge_exhaustion": "持续触发会禁用效果并坠向地面", - "malum.effect.geas.wyrd_reconstruction": "避免死亡并重复触发收集精魂时效果", - "malum.effect.geas.wyrd_reconstruction_cooldown": "效果冷却较长且在冷却结束前奥术谐振减半", + "malum.effect.geas.weak_legs": "摔落伤害更加致命", + "malum.effect.geas.wind_charge_exhaustion": "持续触发会令你坠向地面", + "malum.effect.geas.wyrd_reconstruction": "死亡转而触发收集精魂时效果", + "malum.effect.geas.wyrd_reconstruction_cooldown": "冷却结束前削弱奥术谐振", "malum.effect.hex_bolts": "发射锐利的忆念能量束", "malum.effect.negative": "-%s", "malum.effect.positive": "+%s", @@ -810,14 +818,14 @@ "malum.gui.geas.pact_of_the_dayblessed.tooltip": "", "malum.gui.geas.pact_of_the_fortress": "垒塞条约", "malum.gui.geas.pact_of_the_fortress.tooltip": "", - "malum.gui.geas.pact_of_the_maverick": "独行侠条约", - "malum.gui.geas.pact_of_the_maverick.tooltip": "", "malum.gui.geas.pact_of_the_nightchild": "夜育者条约", "malum.gui.geas.pact_of_the_nightchild.tooltip": "", "malum.gui.geas.pact_of_the_profane_ascetic": "腐烂苦修条约", "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "", "malum.gui.geas.pact_of_the_profane_glutton": "腐烂暴食条约", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "", + "malum.gui.geas.pact_of_the_pyromaniac": "纵火狂条约", + "malum.gui.geas.pact_of_the_pyromaniac.tooltip": "", "malum.gui.geas.pact_of_the_reaper": "收割者条约", "malum.gui.geas.pact_of_the_reaper.tooltip": "", "malum.gui.geas.pact_of_the_shattering_addict": "破念瘾君条约", @@ -939,7 +947,6 @@ "malum.subtitle.arcane_rock_step": "脚步声", "malum.subtitle.arcane_whispers": "奥术能量:沙沙作响", "malum.subtitle.auric_flame_motif": "灵气火焰束:呼啸", - "malum.subtitle.authority_of_wrath_takes_effect": "愤怒权能:生效", "malum.subtitle.blazing_quartz_block_break": "方块:被破坏", "malum.subtitle.blazing_quartz_block_hit": "方块:损坏中", "malum.subtitle.blazing_quartz_block_place": "方块:被放置", @@ -990,6 +997,7 @@ "malum.subtitle.hidden_blade_unleashed": "隐藏锋刃:释能", "malum.subtitle.hungry_belt_feeds": "饥馁者腰带:喂食", "malum.subtitle.impetus_takes_damage": "促符:受损", + "malum.subtitle.legalize_nuclear_bombs": "Legalize nuclear bombs", "malum.subtitle.malignant_metal_motif": "恶念金属:谐鸣", "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", "malum.subtitle.ornate_trinket_equipped": "华丽护符:装备", @@ -1104,8 +1112,11 @@ "malum.subtitle.staff_strikes": "法杖:攻击", "malum.subtitle.sundering_anchor_cuts": "裂斩锚刃:斩击", "malum.subtitle.sundering_anchor_twists_gracefully": "裂斩锚刃:优雅地扭曲", + "malum.subtitle.suspicious_device_detonates": "可疑装置:爆炸", + "malum.subtitle.suspicious_device_detonates_again": "可疑装置:再次爆炸", "malum.subtitle.the_deep_beckons": "深渊:召唤", "malum.subtitle.the_heavens_sing": "天空:歌唱", + "malum.subtitle.the_inverted_heart_shrieks": "逆反之心:尖啸", "malum.subtitle.the_unknown_weeps": "未知存在:涕泣", "malum.subtitle.the_void_heart_beats": "虚空:心跳声", "malum.subtitle.the_worldsoul_reverberates": "世界之魂:共振", @@ -1128,6 +1139,7 @@ "malum.subtitle.wavemaker_pulses": "信波制造器:脉冲", "malum.subtitle.weavers_workbench_weaves": "织物工作台:编织", "malum.subtitle.weight_of_worlds_cuts": "宙界重斧:挥砍", + "malum.subtitle.wyrd_reconstruction_reconstructs_body": "命运重构:重塑形体", "malum.waveform_artifice.wavebanker": "红石脉冲持续时间:%s", "malum.waveform_artifice.wavebreaker": "红石脉冲延迟:%s", "malum.waveform_artifice.wavecharger": "红色插值时间:%s", @@ -1267,7 +1279,7 @@ "malum.gui.book.entry.page.headline.esoteric_reaping.astral_weave": "星灵织物", "malum.gui.book.entry.page.text.esoteric_reaping.astral_weave.1": "幻翼的翅膜会因这种魔法而绕转 为星灵织物。这是一种神秘的布 匹,具有奇异的奥术性质。", "malum.gui.book.entry.page.headline.esoteric_reaping.wind_nucleus": "疾风凝核", - "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "旋风人的精华不会受到损伤,其 核心会保留为疾风凝核。其中存 储的能量能够快速释放,以推开 周围的生物。", + "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "旋风人的魔法构造会保留为疾风 凝核,一枚凝聚着风魔法的小物 件。其中存储的能量能够快速释 放,以推开周围的生物。", "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "扭曲能流", "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "包裹着末影人的魔法固结为扭曲 能流。这是一种奇怪的精华,似 乎具有扭曲自然法则的能力。", @@ -1492,12 +1504,6 @@ "malum.gui.book.entry.focus_ashes.description": "制造粉状反应物", "malum.gui.book.entry.page.headline.focus_ashes": "尘灰生发", "malum.gui.book.entry.page.text.focus_ashes.1": "只要给炼金促符注入不同种的奥 术能量,就能制成各种粉状物质。 是简单而好用的奥术配方。", - "malum.gui.book.entry.page.text.focus_ashes.2": "在实践中,咒灰确实是一种极其 有用的材料。向火药中注入额外 的原始奥术能量,产物就可近乎 完美地仿制咒灰的功能。", - - "malum.gui.book.entry.focus_crystals": "晶体创造", - "malum.gui.book.entry.focus_crystals.description": "制造不规则晶体", - "malum.gui.book.entry.page.headline.focus_crystals": "晶体创造", - "malum.gui.book.entry.page.text.focus_crystals.1": "只要给炼金促符注入不同种的奥 术能量,就能制成更多种平凡晶 体。", "malum.gui.book.entry.focus_metals": "金属魔艺", "malum.gui.book.entry.focus_metals.description": "制造条状晶体", @@ -1505,6 +1511,18 @@ "malum.gui.book.entry.page.text.focus_metals.1": "以硝石、硫磺、深岩珍金改变炼 金促符的组分,就可将其改造, 使其能形成纯度极高的金属结点。", "malum.gui.book.entry.page.text.focus_metals.2": "这种方法的效率和速度都不算最 快,但肯定比全手动挖矿要好得 多。所有种类的金属结点都可在 任意熔炉内烧炼为金属粒,每个 结点相当于三分之二个锭。", + "malum.gui.book.entry.focus_crystals": "晶体创造", + "malum.gui.book.entry.focus_crystals.description": "制造不规则晶体", + "malum.gui.book.entry.page.headline.focus_crystals": "晶体创造", + "malum.gui.book.entry.page.text.focus_crystals.1": "只要给炼金促符注入不同种的奥 术能量,就能制成更多种平凡晶 体。", + + "malum.gui.book.entry.focus_elemental": "残骸再生", + "malum.gui.book.entry.focus_elemental.description": "制造组构核心", + "malum.gui.book.entry.page.headline.focus_elemental": "残骸再生", + "malum.gui.book.entry.page.headline.focus_elemental.zephyr_impetus": "西风促符", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.1": "风弹很好用。向基础促符中注入 沉重核心,再灌注入些许疾风凝 核,便得到了西风促符。通过这 枚促符注入奥术能量,可得到风 弹和疾风凝核等物品。在所有的 精魂灌注加工过程中,就属这个 耗时最长。", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.2": "在我先前有关疾风凝核的笔记 中,我写过它在某种程度上算是 旋风人的灵魂,是仍然活着的残 骸。而现在我通过精魂灌注制成 了它,那套理论自然而然被证伪 了,因为灌注过程无法创造生命 或灵魂。虽然疾风凝核不是灵魂, 它依然是刻有保护性符文的核心, 也就解释了旋风人为何具有领地 意识。", + "malum.gui.book.entry.crucible_acceleration": "坩埚加速", "malum.gui.book.entry.crucible_acceleration.description": "加温加热", "malum.gui.book.entry.page.headline.crucible_acceleration": "坩埚加速", From 51260ab4908d6cbd4a536c6263bd35fed197ef13 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 17 Feb 2025 19:13:19 +0800 Subject: [PATCH 038/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 4 ++ .../1.21/assets/malum/malum/lang/zh_cn.json | 44 ++++++++++--------- 2 files changed, 28 insertions(+), 20 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 4e77de45a450..e1d84a4307a9 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -206,6 +206,7 @@ "block.malum.smooth_twisted_rock_slab": "Smooth Twisted Rock Slab", "block.malum.smooth_twisted_rock_stairs": "Smooth Twisted Rock Stairs", "block.malum.smooth_twisted_rock_wall": "Smooth Twisted Rock Wall", + "block.malum.soulbinding_brazier": "Soulbinding Brazier", "block.malum.soulstone_ore": "Soulstone Ore", "block.malum.soulwood": "Soulwood", "block.malum.soulwood_beam": "Soulwood Beam", @@ -395,6 +396,7 @@ "effect.malum.miners_rage.description": "Your tools are bolstered with radiance, increasing your mining and attack speed.", "effect.malum.poseidons_grasp": "Poseidon's Grasp", "effect.malum.poseidons_grasp.description": "You reach out for further power, increasing your reach and item pickup distance.", + "effect.malum.pyromaniacs_fervor": "Pyromaniacs Fervor", "effect.malum.reactive_shielding": "Reactive Shielding", "effect.malum.reactive_shielding.description": "A Runic Power bolsters your armor and toughness by a tenth.", "effect.malum.rejected": "Rejected", @@ -404,6 +406,7 @@ "effect.malum.silenced.description": "You are silenced, leaving your magical capabilities neutered.", "effect.malum.wicked_intent": "Wicked Intent", "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, your next scythe attack will unleash an impossible volley of cuts.", + "effect.malum.wyrd_exhaustion": "Wyrd Exhaustion", "effect.malum.zephyrs_courage": "Zephyr's Courage", "effect.malum.zephyrs_courage.description": "The zephyr propels you forward, increasing your movement speed.", "enchantment.malum.animated": "Animated", @@ -744,6 +747,7 @@ "malum.effect.geas.scary_fire": "Fire Damage Is Made Deadlier", "malum.effect.geas.scythe_combo": "Scythe Cuts Create After-attacks", "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", + "malum.effect.geas.spirit_hunger": "Spirit Collection Drains Hunger", "malum.effect.geas.staff_autofire": "Staff Charges Automatically Fire", "malum.effect.geas.staff_homing": "Staff Projectiles Home In on Targets", "malum.effect.geas.weak_legs": "Fall Damage Is Made Deadlier", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index ea3624e4c89d..74925f6a3340 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -206,6 +206,7 @@ "block.malum.smooth_twisted_rock_slab": "平滑扭曲石台阶", "block.malum.smooth_twisted_rock_stairs": "平滑扭曲石楼梯", "block.malum.smooth_twisted_rock_wall": "平滑扭曲石墙", + "block.malum.soulbinding_brazier": "魂缚火盆", "block.malum.soulstone_ore": "灵魂石矿石", "block.malum.soulwood": "灵魂木", "block.malum.soulwood_beam": "灵魂木梁", @@ -395,11 +396,13 @@ "effect.malum.miners_rage.description": "光耀加固了你的工具,提升挖掘速度与攻击速度。", "effect.malum.poseidons_grasp": "海神之握", "effect.malum.poseidons_grasp.description": "你为寻得强大力量而展臂远触,增加触及半径与物品拾取距离。", + "effect.malum.pyromaniacs_fervor": "纵火狂烈", "effect.malum.reactive_shielding": "反应护盾", "effect.malum.reactive_shielding.description": "符文的力量令你的护甲值和盔甲韧性增加了十分之一。", "effect.malum.rejected": "受拒", "effect.malum.sacrificial_empowerment": "献祭权能", "effect.malum.sacrificial_empowerment.description": "符文的力量额外给予了你镰刀熟练度。", + "effect.malum.wyrd_exhaustion": "命运衰竭", "effect.malum.silenced": "静默", "effect.malum.silenced.description": "你遭到了静默,魔法能力被完全压制。", "effect.malum.wicked_intent": "邪恶意图", @@ -744,6 +747,7 @@ "malum.effect.geas.scary_fire": "火焰伤害更加致命", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", + "malum.effect.geas.spirit_hunger": "收集精魂时消耗饥饿值", "malum.effect.geas.staff_autofire": "法杖充能后自动发射", "malum.effect.geas.staff_homing": "法术弹射物追踪目标", "malum.effect.geas.weak_legs": "摔落伤害更加致命", @@ -789,55 +793,55 @@ "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", "malum.gui.geas.any": "誓言", "malum.gui.geas.bond_of_beloved_chains": "亲昵锁链盟约", - "malum.gui.geas.bond_of_beloved_chains.tooltip": "", + "malum.gui.geas.bond_of_beloved_chains.tooltip": "我们命运合一", "malum.gui.geas.bond_of_deaths_seekers": "死神捕手盟约", - "malum.gui.geas.bond_of_deaths_seekers.tooltip": "", + "malum.gui.geas.bond_of_deaths_seekers.tooltip": "我们终会同归", "malum.gui.geas.creed_of_the_blight_eater": "食枯徒信条", "malum.gui.geas.creed_of_the_blight_eater.tooltip": "嗯……腐枯……真美味……", "malum.gui.geas.day_effect": "在日间时:", "malum.gui.geas.night_effect": "在夜间时:", "malum.gui.geas.oath_of_the_gleeful_target": "欢愉目标誓约", - "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "世上内心最满足的存在", + "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "占据一切,永不停歇,更多,更多,还要更多", "malum.gui.geas.oath_of_the_inverted_heart": "逆反之心誓约", - "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "", + "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "我心即世界,而世界也会搏动", "malum.gui.geas.oath_of_the_last_stand": "绝地一搏誓约", "malum.gui.geas.oath_of_the_last_stand.tooltip": "", "malum.gui.geas.oath_of_the_overeager_fist": "热切重拳誓约", - "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "", + "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "接连出手,拒绝规划", "malum.gui.geas.oath_of_the_overkeen_eye": "敏锐神眼誓约", - "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "", + "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "仔细规划,稳重出手", "malum.gui.geas.oath_of_the_undiscerned_maw": "无恕渊喉誓约", - "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "", + "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "汲取敌人的生命", "malum.gui.geas.oath_of_unsighted_resistance": "无形抗性誓约", - "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "", + "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "不见邪恶,即邪恶不在", "malum.gui.geas.pact_of_reciprocation": "反照条约", - "malum.gui.geas.pact_of_reciprocation.tooltip": "", + "malum.gui.geas.pact_of_reciprocation.tooltip": "举起武器,证明自己", "malum.gui.geas.pact_of_the_cloudhopper": "云跃者条约", - "malum.gui.geas.pact_of_the_cloudhopper.tooltip": "", + "malum.gui.geas.pact_of_the_cloudhopper.tooltip": "在危险的边缘起舞", "malum.gui.geas.pact_of_the_dayblessed": "日祝者条约", - "malum.gui.geas.pact_of_the_dayblessed.tooltip": "", + "malum.gui.geas.pact_of_the_dayblessed.tooltip": "追求荡涤一切的日光", "malum.gui.geas.pact_of_the_fortress": "垒塞条约", - "malum.gui.geas.pact_of_the_fortress.tooltip": "", + "malum.gui.geas.pact_of_the_fortress.tooltip": "若有人需要,便绝不退缩", "malum.gui.geas.pact_of_the_nightchild": "夜育者条约", - "malum.gui.geas.pact_of_the_nightchild.tooltip": "", + "malum.gui.geas.pact_of_the_nightchild.tooltip": "在阴影之中寻得家园", "malum.gui.geas.pact_of_the_profane_ascetic": "腐烂苦修条约", - "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "", + "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "摒弃放纵,腐烂终将治愈我", "malum.gui.geas.pact_of_the_profane_glutton": "腐烂暴食条约", - "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "", + "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "进食。", "malum.gui.geas.pact_of_the_pyromaniac": "纵火狂条约", "malum.gui.geas.pact_of_the_pyromaniac.tooltip": "", "malum.gui.geas.pact_of_the_reaper": "收割者条约", - "malum.gui.geas.pact_of_the_reaper.tooltip": "", + "malum.gui.geas.pact_of_the_reaper.tooltip": "紧握镰刀,莫要偏离", "malum.gui.geas.pact_of_the_shattering_addict": "破念瘾君条约", - "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "", + "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "想要什么,就抢什么,一而再,再而三", "malum.gui.geas.pact_of_the_shield": "坚盾条约", - "malum.gui.geas.pact_of_the_shield.tooltip": "", + "malum.gui.geas.pact_of_the_shield.tooltip": "永远预备勇往直前", "malum.gui.geas.pact_of_the_skybreaker": "裂天者条约", - "malum.gui.geas.pact_of_the_skybreaker.tooltip": "", + "malum.gui.geas.pact_of_the_skybreaker.tooltip": "要么你自己动,要么我来帮你", "malum.gui.geas.pact_of_wyrd_reconstruction": "命运重构条约", "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "", "malum.gui.geas.sworn": "宣誓后:", - "malum.gui.geas.the_last_curse": "The Last Curse", + "malum.gui.geas.the_last_curse": "最后的诅咒", "malum.gui.rite.aerial_rite": "运动仪式", "malum.gui.rite.aqueous_rite": "忠诚仪式", "malum.gui.rite.arcane_rite": "无向仪式", From 2adc2a080868f22a8991def5e84ab32e49df7040 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 17 Feb 2025 19:22:43 +0800 Subject: [PATCH 039/114] Malum hotfix --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 74925f6a3340..f7fca8259cb8 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -837,7 +837,7 @@ "malum.gui.geas.pact_of_the_shield": "坚盾条约", "malum.gui.geas.pact_of_the_shield.tooltip": "永远预备勇往直前", "malum.gui.geas.pact_of_the_skybreaker": "裂天者条约", - "malum.gui.geas.pact_of_the_skybreaker.tooltip": "要么你自己动,要么我来帮你", + "malum.gui.geas.pact_of_the_skybreaker.tooltip": "击飞他人,也击飞自己", "malum.gui.geas.pact_of_wyrd_reconstruction": "命运重构条约", "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "", "malum.gui.geas.sworn": "宣誓后:", From d893b58b761d46abbc7d2ab909b1cfc86aab9527 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 24 Feb 2025 07:54:19 +0800 Subject: [PATCH 040/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 160 ++++++++++-------- .../1.21/assets/malum/malum/lang/zh_cn.json | 121 +++++++------ 2 files changed, 162 insertions(+), 119 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index e1d84a4307a9..b38712481c4d 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -1,12 +1,13 @@ { "attribute.name.malum.arcane_resonance": "Arcane Resonance", "attribute.name.malum.arcane_resonance.desc": "Bonus potency for spirit-collection effects", + "attribute.name.malum.charge_capacity": "Charge Capacity", + "attribute.name.malum.charge_capacity.desc": "A capacity for extra staff charges, replenished overtime, consumed when casting.", "attribute.name.malum.charge_duration": "Charge Duration", + "attribute.name.malum.charge_recovery_rate": "Charge Recovery Rate", "attribute.name.malum.healing_received": "Healing Received", "attribute.name.malum.malignant_conversion": "Malignant Conversion", "attribute.name.malum.malignant_conversion.desc": "A percentile conversion rate in which certain magical attributes are converted into armor, armor toughness and magic resistance", - "attribute.name.malum.reserve_staff_charges": "Reserve Staff Charges", - "attribute.name.malum.reserve_staff_charges.desc": "A capacity for extra staff charges, replenished overtime, consumed when casting.", "attribute.name.malum.scythe_proficiency": "Scythe Proficiency", "attribute.name.malum.scythe_proficiency.desc": "Damage multiplier for Scythes", "attribute.name.malum.soul_ward_capacity": "Soul Ward Capacity", @@ -337,6 +338,8 @@ "death.attack.hidden_blade_magic_counter.item": "%1$s had their soul sliced into innumerable pieces by %2$s using %3$s", "death.attack.hidden_blade_physical_counter": "%1$s was sliced into innumerable pieces by %2$s", "death.attack.hidden_blade_physical_counter.item": "%1$s was sliced into innumerable pieces by %2$s using %3$s", + "death.attack.karmic": "%1$s was forsworn", + "death.attack.karmic.player": "%1$s was forsworn while trying to escape %2$s", "death.attack.nitrate": "%1$s had their soul detonated by %2$s", "death.attack.nitrate.item": "%1$s had their soul detonated by %2$s using %3$s", "death.attack.nitrate_playerless": "%1$s had their soul detonated", @@ -404,6 +407,7 @@ "effect.malum.sacrificial_empowerment.description": "A Runic Power reaps extra scythe proficiency for your blade.", "effect.malum.silenced": "Silenced", "effect.malum.silenced.description": "You are silenced, leaving your magical capabilities neutered.", + "effect.malum.trial_of_faith": "Trial Of Faith", "effect.malum.wicked_intent": "Wicked Intent", "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, your next scythe attack will unleash an impossible volley of cuts.", "effect.malum.wyrd_exhaustion": "Wyrd Exhaustion", @@ -471,6 +475,7 @@ "item.malum.coal_fragment": "Coal Fragment", "item.malum.complete_design": "Complete Design", "item.malum.concentrated_gluttony": "Concentrated Gluttony", + "item.malum.convoluted_lens": "Convoluted Lens", "item.malum.copper_impetus": "Copper Impetus", "item.malum.copper_node": "Copper Node", "item.malum.copper_nugget": "Copper Nugget", @@ -522,6 +527,8 @@ "item.malum.hallowed_gold_ingot": "Hallowed Gold Ingot", "item.malum.hallowed_gold_nugget": "Hallowed Gold Nugget", "item.malum.hex_ash": "Hex Ash", + "item.malum.imitation_flesh": "Imitation Flesh", + "item.malum.imitation_heart": "Imitation Heart", "item.malum.impurity_stabilizer": "Impurity Stabilizer", "item.malum.infernal_spirit": "Infernal Spirit", "item.malum.intersex_prideweave": "Intersex Prideweave", @@ -544,6 +551,7 @@ "item.malum.mechanical_weave_v1": "Mechanical Weave V1", "item.malum.mechanical_weave_v2": "Mechanical Weave V2", "item.malum.mending_diffuser": "Mending Diffuser", + "item.malum.mimicry_relay": "Mimicry Relay", "item.malum.mnemonic_fragment": "Mnemonic Fragment", "item.malum.mnemonic_hex_staff": "Mnemonic Hex Staff", "item.malum.music_disc_aesthetica": "Music Disc", @@ -644,8 +652,6 @@ "item.malum.soulwood_boat": "Soulwood Boat", "item.malum.soulwoven_pouch": "Soulwoven Pouch", "item.malum.soulwoven_silk": "Soulwoven Silk", - "item.malum.spectral_lens": "Spectral Lens", - "item.malum.spectral_optic": "Spectral Optic", "item.malum.splash_of_gluttony": "Splash of Gluttony", "item.malum.stellar_mechanism": "Stellar Mechanism", "item.malum.sundering_anchor": "Sundering Anchor", @@ -742,14 +748,19 @@ "malum.effect.geas.malignant_crit_leech": "Malignant Deliverance Leeches Life Essence", "malum.effect.geas.malignant_crit_reinforcement": "Malignant Deliverance Improves Conversion", "malum.effect.geas.more_knockback": "Doubles Incoming Knockback", + "malum.effect.geas.no_normal_foods": "You Must Only Eat Rot", + "malum.effect.geas.no_passive_healing": "Saturation And Hunger No Longer Restore Health", "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", "malum.effect.geas.rocket_jumping": "Wind Charges Provide Greater Propulsion", + "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", "malum.effect.geas.scary_fire": "Fire Damage Is Made Deadlier", "malum.effect.geas.scythe_combo": "Scythe Cuts Create After-attacks", "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", "malum.effect.geas.spirit_hunger": "Spirit Collection Drains Hunger", "malum.effect.geas.staff_autofire": "Staff Charges Automatically Fire", "malum.effect.geas.staff_homing": "Staff Projectiles Home In on Targets", + "malum.effect.geas.trial_of_faith": "Gluttony Becomes Trial of Faith", + "malum.effect.geas.trial_of_faith_healing": "Trial of Faith Increases Healing Received", "malum.effect.geas.weak_legs": "Fall Damage Is Made Deadlier", "malum.effect.geas.wind_charge_exhaustion": "Continuous Activations Weigh You Down", "malum.effect.geas.wyrd_reconstruction": "Death Instead Triggers Spirit-Collection Effects", @@ -758,9 +769,9 @@ "malum.effect.negative": "-%s", "malum.effect.positive": "+%s", "malum.effect.soul_based_damage": "Deals Soul-Rending Damage", - "malum.effect.sundering_anchor_chaos_curse": "Each Cut Inflicts Chaos Curse", "malum.effect.sundering_anchor_damage_split": "Damage is Split Between Several Cuts", - "malum.effect.unwinding_chaos_burn": "Burn Damage Empowers Volley", + "malum.effect.sundering_anchor_hatred": "Each Cut Applies Hatred", + "malum.effect.unwinding_chaos_burn": "Burn Damage Recovers Charges", "malum.effect.unwinding_chaos_volley": "Charges a Volley of Composite Energy", "malum.effect.wayne_june.0": "The Iron Crown. Enigmatic, and Ubiquitous", "malum.effect.wayne_june.1": "A Semi-Circle, Radiating Five Points of Power. A Symbol Hidden Deep in the Iconography of Every Ancient Empire", @@ -825,7 +836,7 @@ "malum.gui.book.entry.brilliance": "Brilliance", "malum.gui.book.entry.brilliance.description": "The stuff of experience", "malum.gui.book.entry.caustic_catalyst": "Caustic Catalyst", - "malum.gui.book.entry.caustic_catalyst.description": "", + "malum.gui.book.entry.caustic_catalyst.description": "Inflaming instability", "malum.gui.book.entry.chronicles_of_the_soul": "Chronicles of the Soul", "malum.gui.book.entry.chronicles_of_the_soul.description": "A magecraft of miracles", "malum.gui.book.entry.chronicles_of_the_void": "Chronicles of the Void", @@ -842,8 +853,6 @@ "malum.gui.book.entry.corrupt_sacred_rite.description": "Stimulating the soul", "malum.gui.book.entry.corrupt_wicked_rite": "Corrupting the Wicked Rites", "malum.gui.book.entry.corrupt_wicked_rite.description": "Endangering the soul", - "malum.gui.book.entry.corrupted_resonance": "Corrupted Resonance", - "malum.gui.book.entry.corrupted_resonance.description": "Advanced magics", "malum.gui.book.entry.crucible_acceleration": "Crucible Acceleration", "malum.gui.book.entry.crucible_acceleration.description": "Heating up", "malum.gui.book.entry.crucible_augmentation": "Crucible Augmentation", @@ -868,7 +877,7 @@ "malum.gui.book.entry.focus_ashes.description": "Creating powdered reagents", "malum.gui.book.entry.focus_crystals": "Creation of Crystals", "malum.gui.book.entry.focus_crystals.description": "Forming irregular crystals", - "malum.gui.book.entry.focus_elemental": "Rebirth of Remnants", + "malum.gui.book.entry.focus_elemental": "Recreation of Relics", "malum.gui.book.entry.focus_elemental.description": "Creating construct cores", "malum.gui.book.entry.focus_metals": "Magecraft of Metals", "malum.gui.book.entry.focus_metals.description": "Forming banded crystals", @@ -894,7 +903,7 @@ "malum.gui.book.entry.managing_totems.description": "Insight into the rites", "malum.gui.book.entry.mending_diffuser": "Mending Diffuser", "malum.gui.book.entry.mending_diffuser.description": "Unliving scar tissue", - "malum.gui.book.entry.mirror_magic": "Mirror magic", + "malum.gui.book.entry.mirror_magic": "Mirror Magic", "malum.gui.book.entry.mirror_magic.description": "Magic Funnels", "malum.gui.book.entry.mote_making": "Mote Making", "malum.gui.book.entry.mote_making.description": "Worship the cube", @@ -907,7 +916,7 @@ "malum.gui.book.entry.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "Focused and sharpened", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "Ring of the Howling Maelstrom", - "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "Slicing Winds", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "30% chance to flinch", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "Ring of the Rising Edge", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "An A press is an A press", "malum.gui.book.entry.page.headline.a_personal_note": "A Personal Note", @@ -953,7 +962,6 @@ "malum.gui.book.entry.page.headline.caustic_catalyst": "Caustic Catalyst", "malum.gui.book.entry.page.headline.chronicles_of_the_soul": "Chronicles of the Soul", "malum.gui.book.entry.page.headline.chronicles_of_the_void": "Chronicles of the Void", - "malum.gui.book.entry.page.headline.corrupted_resonance": "Corrupted Resonance", "malum.gui.book.entry.page.headline.crucible_acceleration": "Crucible Acceleration", "malum.gui.book.entry.page.headline.crucible_augmentation": "Crucible Augmentation", "malum.gui.book.entry.page.headline.cthonic_gold": "Cthonic Gold", @@ -975,7 +983,7 @@ "malum.gui.book.entry.page.headline.ether.iridescent": "Iridescent Ether", "malum.gui.book.entry.page.headline.focus_ashes": "Arising of Ashes", "malum.gui.book.entry.page.headline.focus_crystals": "Creation of Crystals", - "malum.gui.book.entry.page.headline.focus_elemental": "Rebirth of Remnants", + "malum.gui.book.entry.page.headline.focus_elemental": "Recreation of Relics", "malum.gui.book.entry.page.headline.focus_elemental.zephyr_impetus": "Zephyr Impetus", "malum.gui.book.entry.page.headline.focus_metals": "Magecraft of Metals", "malum.gui.book.entry.page.headline.fragment.void.black_crystal": "Scribbled notes", @@ -987,7 +995,7 @@ "malum.gui.book.entry.page.headline.introduction": "Introduction", "malum.gui.book.entry.page.headline.managing_totems": "Totem Resonance", "malum.gui.book.entry.page.headline.mending_diffuser": "Mending Diffuser", - "malum.gui.book.entry.page.headline.mirror_magic": "Mirror magic", + "malum.gui.book.entry.page.headline.mirror_magic": "Mirror Magic", "malum.gui.book.entry.page.headline.mote_making": "Mote Making", "malum.gui.book.entry.page.headline.natural_quartz": "Natural Quartz", "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "The Blissful Harmony", @@ -1108,13 +1116,15 @@ "malum.gui.book.entry.page.headline.void.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", "malum.gui.book.entry.page.headline.void.runes": "Voidish Runecraft", "malum.gui.book.entry.page.headline.void.staves_as_foci": "Staves as Foci", + "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.capacitor": "Capacitor", + "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.replenishing": "Replenishing", "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "Ring of the Endless Well", - "malum.gui.book.entry.page.headline.void.sundering_anchor": "Sundering Anchor", + "malum.gui.book.entry.page.headline.void.sundering_anchor": "The Sundering Anchor", "malum.gui.book.entry.page.headline.void.the_weeping_well": "The Weeping Well", "malum.gui.book.entry.page.headline.void.umbral_arcana": "Umbral Arcana", "malum.gui.book.entry.page.headline.void.unwinding_chaos": "Unwinding Chaos", "malum.gui.book.entry.page.headline.void.weight_of_worlds": "The Weight of Worlds", - "malum.gui.book.entry.page.headline.voodoo_magic": "Voodoo magic", + "malum.gui.book.entry.page.headline.voodoo_magic": "Voodoo Magic", "malum.gui.book.entry.page.headline.warping_engine": "Warping Engine", "malum.gui.book.entry.page.info.runeworking": "Runeworking. \nRequires a slate for the inscription process. Spirit Arcana must be inserted afterwards.", "malum.gui.book.entry.page.info.spirit_focusing": "Spirit Focusing. \nRequires a Catalyst and Spirit Arcana to be held within The Crucible. The Catalyst is not consumed, but does get damaged.", @@ -1145,8 +1155,8 @@ "malum.gui.book.entry.page.text.aqueous_rite.hover": "Applies Poseidon's Grasp, increasing block reach by two units of space and increasing item pickup range significantly.", "malum.gui.book.entry.page.text.arcane_restoration.1": "The Spirit Crucible has an annoying habit of breaking the tools to work with it. While a cost is to be expected, I'd rather pay it in installments. I have designed a device I call the Repair Pylon, intended to shore items up as they break down.", "malum.gui.book.entry.page.text.arcane_restoration.2": "The Repair Pylon requires a toll of Spirit Arcana as well as a properly suited repair material for the job. When fitted with items, the Pylon will search for a nearby damaged item in any Item Pedestal, Item Stand, or Crucible. It should be theoretically possible to repair an item with $ijust/$ Arcana.. but that's only theory-crafting at the moment.", - "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "The Repair Pylon isn't just for repairing the impetus. By supplying it with a valid repair ingredient for any given tool or piece of equipment, feeding it spirits, and socketing the tool in a nearby item pedestal, the item will be repaired free of experience cost. Each repair restores 50% of the total durability", - "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "Malum gear happens to be super effective and cool when repaired, restoring 75% of lost durability instead of the standard 50%", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "The Repair Pylon can be used for more than just an Impetus. More mundane - or even magical - tools can be repaired without costing experience, by using spirits to fuel the restoration instead of Brilliance. This still requires material to perform the repairs, of course, and restores about half of an item's durability.", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "Gear made of material that resonates with spirits - created from or by them - seems to be even more effectively repaired by this. Most, if not all, of the tools and armor written of in this book will be restored by three quarters of durability, rather than half.", "malum.gui.book.entry.page.text.arcane_rite": "The rite - if you could call something so chaotic that - corrupts and burns through the totem, altering its very base nature, and transmuting the world around it into some indeterminate blighted substance.", "malum.gui.book.entry.page.text.arcane_rite.description.1": "Raw arcana provides the basis for all rites. Without power, nothing would be accomplished. This naturally makes one wonder what effect raw arcana would have as the focus of a rite. The answer is a complex and dangerous one.", "malum.gui.book.entry.page.text.arcane_rite.description.2": "It requires far more to focus than other rites, taking the entire five runes to activate. It's as though I am pushing on some threshold, and need to break through. And in breaking through... momentum is conserved.", @@ -1179,7 +1189,7 @@ "malum.gui.book.entry.page.text.blight.spread.1": "Blight does not spread on its own. It's just random matter, after all. But it has a spiritual memory, a pattern which to replicate. When given arcana, or a valid fertilizer, blight will haphazardly echo this pattern on the nearby area.", "malum.gui.book.entry.page.text.brilliance.1": "Brilliance is a term I have heard bandied about for what others call experience. It is a part of the soul, though improperly attached, and can be collected and used for enchanting and repairs.", "malum.gui.book.entry.page.text.brilliance.2": "What many don't know is that it can condense into a physical form. I have heard rumors of solid Brilliance coming from crushing ore, but the most reliable source is small clusters of ore where a soul faded away, leaving its experiences engraved on the stone.", - "malum.gui.book.entry.page.text.caustic_catalyst.1": "Tuning Potency is increased proportionally to instability", + "malum.gui.book.entry.page.text.caustic_catalyst.1": "Infernal and Aqueous mix energetically, often in transformative and destructive ways. The Caustic Catalyst increases Tuning Potency the further the instability of the system rises, harnessing that bubbling backlash for greater power.", "malum.gui.book.entry.page.text.corrupt_aerial_rite": "A simple aura rite, while active nearby friendly beings will have their connection to the earth disrupted, lowering their gravity and increasing jump height.", "malum.gui.book.entry.page.text.corrupt_aerial_rite.hover": "Applies Aether's Charm, decreasing gravity by three fifths while also providing a substantial benefit to jump height.", "malum.gui.book.entry.page.text.corrupt_aqueous_rite": "A simple aura rite, while active nearby friendly beings will find themselves better at fishing.", @@ -1206,7 +1216,6 @@ "malum.gui.book.entry.page.text.corrupt_sacred_rite.hover": "Affected animals instantly gain 25 seconds worth of age\n - Sheep will feed on grass more frequently\n - Bees pollinate faster and more frequently\n - Chickens lay eggs more frequently", "malum.gui.book.entry.page.text.corrupt_wicked_rite": "Rather than harm, this rite enhances nearby beings, granting protection, force, and speed. Players are unfortunately omitted from this effect. Might have niche applications.", "malum.gui.book.entry.page.text.corrupt_wicked_rite.hover": "Grants all nearby non-Player entities resistance, strength, and speed.", - "malum.gui.book.entry.page.text.corrupted_resonance.1": "To fuel any further magics, I will need a catalyst. Something beautiful, full of magic, serving as the basis for any complex craft born from it. Corrupted Resonance is perfect for the role.", "malum.gui.book.entry.page.text.crucible_acceleration.1": "The Spirit Crucible is, unfortunately, a rather slow device. It takes time for it to coalesce the power of the arcana into the central item. This isn't without reason. Most matter simply can't take a faster stream, and you risk damaging the catalyst by overloading it.", "malum.gui.book.entry.page.text.crucible_acceleration.2": "However, by heating the catalyst through mystic means, you can lessen this rejection and speed up the coalescence at once. That is what the Spirit Catalyzer is for. Unfortunately, this is not perfect, and instability often causes the catalyst to be damaged more than strictly necessary.", "malum.gui.book.entry.page.text.crucible_acceleration.3": "Each fueled Catalyzer nearby to a Crucible will amplify the speed of the focusing process, up to a maximum of eight. Unfortunately, the risk of instability proportionally rises with each one, resulting in your impetus potentially receiving more damage than necessary.", @@ -1239,15 +1248,15 @@ "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "Bones exposed to this magic can crystallize into Grim Talc, a useful mineral that can also be broken down into bonemeal.", "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "When exposed to this magic, the flesh of the undead can curdle into Rotting Essence, a toxic and foul substance that smells like death itself.", "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "The magic that envelops the endermen coalesces into Warp Flux, a strange essence that seems to be inimical to natural law.", - "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "The constructed magic of the Breeze persists as the Wind Nucleus, a nodule of wind magics. It's stored energy can be quickly released to push away any nearby creature.", + "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "The strange construction of the Breeze echoes the Trials around them, and the Wind Nucleus appears to be a part of a Breeze's core bindings. In a pinch, those bindings can be released to push surrounding creatures away.", "malum.gui.book.entry.page.text.ether.1": "A common task for an apprentice magus is to create a flame that burns without heat or fuel. It serves as a test of magical control, as well as the ability to circumvent natural phenomena. Spirit arcana, of course, can produce this wonder as well.", "malum.gui.book.entry.page.text.ether.2": "A peculiarity of Ether's flame is that it resonates with colors. As if it was leather to be dyed, I can tint its appearance. It is an emitter of light, so dyeing it darker colors will lower the intensity rather than change the color of the flame itself.", "malum.gui.book.entry.page.text.ether.iridescent.1": "As if this was not enough, I have found a way to imbue a second color into my Ether, creating Iridescent Ether. When created, this form of Ether locks in its original color, leaving a new, $isecond/$ color open to dyeing. The light will shift from the original color into the new color towards the peak of the flames.", "malum.gui.book.entry.page.text.ether.iridescent.2": "Getting the right coloring for this can be tricky, though. As stated, once Ether is made Iridescent, its original color can no longer be changed. This is hardly an issue, but should be kept in mind when tinting your flames.", "malum.gui.book.entry.page.text.focus_ashes.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause powders of various forms to be created. It is a simple yet very useful arcane recipe.", "malum.gui.book.entry.page.text.focus_crystals.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause more mundane crystals to be formed.", - "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.1": "Wind Charges are great. By fusing my basic Impetus with a Heavy Core and fitting it with some Wind Nucleus I've created the Zephyr Impetus, which can be used to focus arcana into Wind Charges and Nucleus alike. Out of all the processes tied to spirit focusing, this one takes by far the longest.", - "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.2": "In my earlier notes on Wind Nucleus, I noted that in some ways it is a living remainder of the Breeze's soul. Having recreated it through spirit focusing, which cannot create life nor soul, I'm able to disprove that theory. While not a soul, it is a core inscribed with protective runes, explaining the Breeze's territorial behavior.", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.1": "Wind Charges are objects with fascinating implications. They are clearly created, but historians are not clear on who created them, or why. Regardless, what was created can be made again, given the right Impetus. The Heavy Core and Wind Nucleus create the Zephyr Impetus - though it is extremely slow to operate, due to the complexity.", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.2": "The Wind Nucleus is a remnant of the Breeze, and, while it is analogous to a soul, it is not one. Given the fact that I needed a Wind Nucleus to recreate it, this cannot have been how the originals were created, and I do not understand the nature of their artificial existences enough to delve further.", "malum.gui.book.entry.page.text.focus_metals.1": "By altering the composition of the Alchemical Impetus with niter, sulfur, and cthonic gold, it is possible to alter the artifact in such a way that allows for forming nodes of most pure metals.", "malum.gui.book.entry.page.text.focus_metals.2": "It isn't particularly efficient or fast, but it is certainly better than having to mine for every ingot I need. Each metallic node can be processed at a furnace of any kind into two thirds of an ingot worth of metal nuggets.", "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$iYou attempt to read the entry, but the text seems to slide off the eyes, escaping from your mind every time you grasp it. What little fragments stick with you form an impression of something besides these materials being cast into the Well.../$", @@ -1278,7 +1287,8 @@ "malum.gui.book.entry.page.text.managing_totems.2": "I have created a staff to act as a tuning fork of sorts for the energies of rites. Simply holding it resonates with the flow of arcana through the world, allowing me to visualize the area each totem can affect.", "malum.gui.book.entry.page.text.managing_totems.3": "Interestingly, the staff also allows me to 'tune' a rune into an active state by interacting with it, even if it's not on a totem. This is as far as I can tell purely visual, but if nothing else, it will make good decoration.", "malum.gui.book.entry.page.text.mending_diffuser.1": "By using Living Flesh to sympathize with natural healing, the Mending Diffuser will, upon the Crucible completing a focusing cycle, potentially repair any impetus by a small amount. It cannot mend an already fractured impetus.", - "malum.gui.book.entry.page.text.mirror_magic.1": "The future holds many secrets..", + "malum.gui.book.entry.page.text.mirror_magic.1": "Mirror Magic in Malum will be a system centered around transporting items and spirits. It'll be split into two categories, one centered around managing spirit arcana and the other providing you with modular item funnels. You'll be able to connect your spirit jars to your altar or crucible and have it automatically resupply.", + "malum.gui.book.entry.page.text.mirror_magic.2": "For general item transport, mirrors will create a portal-esque gravity tunnel, a leyline. This leyline will be capable of picking up and transporting items forward. Depending on what lens you create for your mirror, the leyline will acquaint different properties. In the next release, either Voodoo Magic or Mirror Magic will be added to malum.", "malum.gui.book.entry.page.text.mote_making.1": "Arcana crystals emit their own strange glow. Why not tune that to be stronger? The tool I use to do this is the Lamplighter's Tongs; simply hold them in one hand and the crystal in another to create a 'mote'.", "malum.gui.book.entry.page.text.mote_making.2": "These Motes are concentrations of pure arcane energy, with a thin shell of warding magic to keep it from spilling. This has little magical implication, but the resulting lights are pretty.", "malum.gui.book.entry.page.text.natural_quartz.1": "Natural Quartz is, as the name implies, a natural equivalent of the nether resource. It's used for most of the same things. It's rare, and found deep underground, sometimes in geodes.", @@ -1286,11 +1296,11 @@ "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "Upon further studies, it would appear that the effects of my newly forged trinket are $iespecially/$ potent when exerting their influence over any soul bearing a Wicked spirit.", "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "I have devised another way to capture some of the lost energy from loose spirits. The Resonant Lens I socketed in is able to focus magic, collecting a little bit of excess energy as I pick up arcana. This energy is then redistributed to the rest of my trinkets, increasing the effect of any that act upon collecting spirits.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "The sweep of the scythe is its main draw. The ability to cut my targets like so much wheat is invaluable. But that comes at the cost of damage to a single target. This necklace mystically focuses the edge of my attack, directing all of the power into one target for a strong damage boost.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "The Rebound enchantment is an effective ranged option for the scythe, and similarly to Ascension it has close connections to Aerial Arcana. Similarly, this ring enables an added functionality to Rebound, which I term the Howling Maelstrom.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "At the cost of a substantially longer cooldown, the Rebound projectile carries with itself a powerful windborne maelstrom, repeatedly damaging everything within a large radius around the scythe.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.3": "By wearing both the Necklace of the Narrow Edge and the Ring of the Howling Maelstrom, the Maelstrom is instead reserved till after the moment of impact, remaining at the striking point for about two seconds.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.1": "The Ascension enchantment allows me to rise on blades of wind - and the opportunity for sympathetic magic there is obvious. Air begets air, and by adding a simple array to alter the airflow, I have created a modifier for Ascension, which I term the Rising Edge.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "At the cost of a decrease to damage, those cut by the blades of wind under the Rising Edge’s effect will also find themselves launched upwards. Useful for crowd control and whatnot, but like the scythe itself, the Narrow Edge can change this purpose.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "Rebound and Ascension are interesting enchantments, from a categorical perspective. Neither association has any wind implication, and yet Aerial is their arcana all the same. In the course of investigating this, I discovered how to alter Rebound with an effect I name the Howling Maelstrom.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "Rebound is reaping, and a Wind Charge has been reaped. By utilizing that connection, this ring causes cutting winds to spin about the scythe when thrown, damaging things around, at the cost of a longer cooldown afterwards.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.3": "By wearing both the Necklace of the Narrow Edge and the Ring of the Howling Maelstrom, I concentrate these winds to the moment the scythe strikes a foe, creating a small storm there for around two seconds.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.1": "Rebound and Ascension are interesting enchantments, from a categorical perspective. Neither association has any wind implication, and yet Aerial is their arcana all the same. In the course of investigating this, I discovered how to alter Ascension with an effect I name the Rising Edge.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "A Wind Charge is presumably something constructed by tools, though I know not by who or how. Utilizing that connection, at the cost of a decrease to damage, those cut by Ascension's blades of wind under the Rising Edge’s effect will also find themselves launched upwards. Useful for crowd control and whatnot, but like the scythe itself, the Narrow Edge can change this purpose.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.3": "By wearing both the Necklace of the Narrow Edge and the Ring of the Rising Edge, the concentrated sweep of wind launches with vastly increased potency, allowing me to juggle my enemies above me.", "malum.gui.book.entry.page.text.primary_arcana.arcane.1": "While other arcana are impulses of the soul, it would be more accurate to say that the arcane is the impulse of the arcana themselves. This $braw arcana/$ lacks any particular quality, simply being undirected spiritual power.", "malum.gui.book.entry.page.text.primary_arcana.arcane.2": "It is the impulse of creation, the first principle of all things. It is found within those who have opened their soul to power, or whose origins lie in that power.", @@ -1305,7 +1315,7 @@ "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "Soul Ward is a powerful barrier, but in it's current state it leaves much to be desired. One of it's glaring issues is the burdensome recovery time. To combat this, I've created a ring that in reaction to spirit arcana accelerates the recovery process of Soul Ward.", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "Brilliance is attached to the soul, but isn't an impulse like the arcana. It is accumulated knowledge, and so is not inherently tied to the soul that learned it. Even strikes which pass through the soul harmlessly are capable of dislodging it.", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "By using condensed Brilliance, I have created a ring that filters out that Brilliance out of arcana I collect, giving me a burst of Brilliant knowledge whenever I collect arcana.", - "malum.gui.book.entry.page.text.resonance_tuner.1": "For each percentage of instability, uses up 2% of your focusing speed to apply a 1% decrease to the total instability. That focusing speed reduction is actually multiplied by 0.8 as to not drain ur focusing speed completely in some situations, but it's still as effective as if not multiplied by 0.8", + "malum.gui.book.entry.page.text.resonance_tuner.1": "Aerial and Earthen do not interact, generally, but non-interaction is useful in its own way. The Resonance Tuner dampens the interaction of forces in the Crucible, heavily decreasing or even eliminating instability by causing the process to take longer.", "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "It can be tiring, harvesting the sheer quantities of arcana I need for my research. This ring can increase the efficiency of the harvest, allowing me to reap an additional spirit from every slain soul. At a certain point, though, \"efficiency\" ceases to explain it. How am I obtaining more power than the soul itself has?", "malum.gui.book.entry.page.text.ritual_magic.1": "The future holds many secrets..", "malum.gui.book.entry.page.text.rune_of_aliment_cleansing.1": "The Rune of Aliment Cleansing implores a body to catalyze and change substance, allowing it to burn through and process negative effects quicker than normal.", @@ -1387,8 +1397,8 @@ "malum.gui.book.entry.page.text.spirit_trinkets.1": "Many disciplines of magic, and even more mundane practices, allow the creation of useful trinkets. These are also referred to as baubles or curios by some. The metals I have alloyed have properties useful in their own rights, and can be used as the basis for even grander designs.", "malum.gui.book.entry.page.text.spirit_trinkets.2": "In their most basic form, Hallowed Gold trinkets protect the user as if they were wearing weak armor, and Soulstained Steel trinkets increase the toughness of the armor being worn.", "malum.gui.book.entry.page.text.spirited_glass.1": "I have designed a simple but aesthetically pleasing glass which is tinted by the arcana, framed in iron. The particles of the glass are 'aligned' by the power placed within - which means Raw and Eldritch, having no direction, are somewhat chaotic. They do still look interesting, though.", - "malum.gui.book.entry.page.text.suspicious_device.1": "Blows up. This entry is more of a joke, the whole item is, the author made a silly gizmo and warns anyone to not create it. The gizmo also creates blight in the area upon detonation.", - "malum.gui.book.entry.page.text.sympathy_drive.1": "When the impetus takes damage, the drive remembers it. When the impetus is healed via mending diffuser, the stored charge is converted into an increase to healing received and a percentage buff to all stats lasting for the next 3 focusing cycles", + "malum.gui.book.entry.page.text.suspicious_device.1": "Being opposed, you $ican/$ use Arcane and Eldritch to create an opposition augment. However, this just causes violent entropy as Arcane flows eagerly into the end state of Eldritch, and the result is... a corruptive explosion generating Blight. This entry serves as a warning, not a recommendation.", + "malum.gui.book.entry.page.text.sympathy_drive.1": "Wicked and Sacred are opposed forces, so why not harness them together? When a Sympathy Drive-affected Crucible's Impetus takes damage, the Wicked charge will remember. When it is healed by the Mending Diffuser, the Sacred charge will 'forgive' the damage, repairing further and improving stats generally for the next three cycles.", "malum.gui.book.entry.page.text.the_device": "even works while bended", "malum.gui.book.entry.page.text.totem_magic.1": "Up until now, when performing spirit arcana, I have limited my research to personal enhancement and material production. Now, I affect the world.", "malum.gui.book.entry.page.text.totem_magic.2": "To begin with Totem Magic, I may engrave spirit arcana into Runewood Logs, forming a rune representing the magic. If unwanted, engraved spirits can be stripped off with an axe, but I have uses in mind. With a Runewood Totem Base, and then a specific set of runes in a totem pole placed above my totem base, I can perform a Spirit Rite.", @@ -1399,9 +1409,12 @@ "malum.gui.book.entry.page.text.totemic_runes.2": "These tablets are inscribed much the same as any other rune, though only the basic rites of the four elements are functional. These entries go into further detail on each.", "malum.gui.book.entry.page.text.transmutation.intro.1": "The Unchained Rite's echoes can scar more than simply Runewood. The patterns seem somewhat random, but then, blight is a substance of randomness. Trial and error has identified three categories; transmutation trees, of sorts.", "malum.gui.book.entry.page.text.transmutation.intro.2": "The effect of applying these scars depends on what material we start with. The pulsing of the Rite will shift any given block forward in the tree, with it degrading into blight given enough time.", - "malum.gui.book.entry.page.text.tyrving.1": "The Tyrving is a sword with a strange design, making it appear as a weak weapon not suited for combat. However, it's hex ash lining and twisted rock form cause it to deal extra magic damage proportional to the complexity of the target's soul. The greater the soul the more benefit.", - "malum.gui.book.entry.page.text.tyrving.2": "The weapon can also be repaired using arcane restoration quite efficiently.", - "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Doubles Soul Ward Capacity, Soul Ward now absorbs *all* damage. Soul Ward Integrity scales double as soul ward approaches disintigration. Reduces Soul Ward Recovery Speed Slightly.", + "malum.gui.book.entry.page.text.tyrving.1": "My first scythes damaged the body and soul in sequence to shatter the soul. While I have moved beyond needing to do that, Tyrving is a sword built to weaponize the effect. Hex Ash and Twisted Rock create a distortion in the soul when struck, which inflicts magic damage proportional to the complexity and potency of a soul.", + "malum.gui.book.entry.page.text.tyrving.2": "The distortion also 'snaps back', after a moment, causing further damage after the initial strike as the soul violently reasserts itself.", + "malum.gui.book.entry.page.text.tyrving.3": "The weapon has a strange affinity with sharp volcanic glasses, allowing me to repair it with Obsidian in a Spirit Crucible instead of any more expensive material.", + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Love. It is a curious thing, but the Belt of the Limitless loves without barrier, without condition. It sees you for what and who you are, and loves you despite. I cannot claim to be comfortable with that, though nor can I deny the utility.", + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.2": "The Belt adds its own Soul Ward to the bearer's, doubling their capacity. The overlaid effects cause the Soul Ward to absorb $iall/$ damage, not merely most. Integrity increases as the Ward grows weaker, giving me a defense when I need it most.", + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.3": "Unfortunately, it is not wholly benefit. The harmonization of the barriers of two minds is taxing, and Soul Ward suffers in its recovery from this exhaustion. I consider the trade worthwhile.", "malum.gui.book.entry.page.text.void.black_crystal.1": "Well, I now know what happens when a living being, or at least, a sapient one, enters the Well.", "malum.gui.book.entry.page.text.void.black_crystal.2": "I had grown too comfortable in my experiments, and tripped over one of the flasks of reagent I had left around... directly into the Well's black maw. As I'm writing this, clearly I survived... Though I'd rather not test that again.", "malum.gui.book.entry.page.text.void.black_crystal.3": "I was spat out by what I now know is liquid, much like the items I have thrown in. Further tests with monsters and cattle showed they do $inot/$ get rejected, simply seeming to vanish into the pool, and I see no reason to waste resources to test that exhaustively. Especially with my attention set on what came back out with me.", @@ -1470,9 +1483,13 @@ "malum.gui.book.entry.page.text.void.staves_as_foci.3": "When used in melee, staves are... adequate. I would tend to prefer a scythe, but I suppose this works well enough. They tend to focus more on magic damage than on physical damage, which admittedly can be helpful at times. But what makes them special is what happens if I $iuse/$ it.", "malum.gui.book.entry.page.text.void.staves_as_foci.4": "This Mnemonic Hex Staff is named for its simple effect of launching balls of liquefied Wicked energy, like a witch's hex. It takes a moment to activate, and cannot be quite used consecutively, but each deals potent damage to anything they hit.", "malum.gui.book.entry.page.text.void.staves_as_foci.5": "I have not found success in creating any other false Arcana this way, though that might be a matter of material. Mnemnosyne may simply resonate with Wicked through the death required to create Brilliance.", + "malum.gui.book.entry.page.text.void.staves_as_foci.capacitor.1": "Capacitor increases the maximum number of spell charges a staff can hold by 1 per level.", + "malum.gui.book.entry.page.text.void.staves_as_foci.replenishing.1": "Replenishing is an enchantment that adds a chance to restore a spell charge when dealing melee damage with the staff. 25% per level", "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "I have recreated the Arcane spirit in false form. A core of Mnemnosyne in Null Slate housing appears to neutralize the Wicked attunement of the Mnemnosyne, leaving raw arcana as the pattern it mimics. The false Arcane spirit appears to hold a charge, one very similar to the Wicked crystal in my staff.", "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "I have fashioned a ring - the Endless Well - with these false crystals in housing. The ring appears to concentrate my focus, allowing me to avoid the time the staff takes to charge back up. The ring charges slower, as it is not a symbolic $ifocus/$ like my staff, but it can hold three attacks in reserve for faster use.", - "malum.gui.book.entry.page.text.void.sundering_anchor.1": "Slashes Enemies Several Times with each hit. Applies Hatred each time, which forces malignant conversion and stacks up quickly. Right click for a cool ranged chain slash attack type deal", + "malum.gui.book.entry.page.text.void.sundering_anchor.1": "A knife which thinks, which feels, which hates. The Edge and the Weight are simple things, mere tools to use. The Anchor is more. It knows its enemy, and hates them for the crime of continuing to exist.", + "malum.gui.book.entry.page.text.void.sundering_anchor.2": "It slashes with me, adding magic damage which scars the soul, forcing its Hatred upon the enemy for a time, applying the revocation of progress Malignant armor does by force.", + "malum.gui.book.entry.page.text.void.sundering_anchor.3": "The blade also can be thrown, akin to Rebound. It will fly like an arrow, especially eager to carve into those it has marked with its Hatred, even swerving in the air to strike them. It will strike entire groups of Hated enemies, one by one, if many are nearby.", "malum.gui.book.entry.page.text.void.the_weeping_well.1": "I have discovered a... structure. One with implications beyond nearly anything I've found before, because the existence of this Weeping Well implies I am not the first to touch the arcana.", "malum.gui.book.entry.page.text.void.the_weeping_well.2": "The Well, which I name for its constant mournful tone, appears to be a small pool of... something. I am not entirely sure what, as though it doesn't appear to be liquid, it certainly doesn't physically interact like a solid does.", "malum.gui.book.entry.page.text.void.the_weeping_well.3": "The implication comes from the fact that the structure around it appears to be constructed of Tainted Rock, as if preventing the substance inside from spreading further. That said, the core of the structure itself is sturdier than the rock I have created, almost approaching Bedrock in toughness.", @@ -1485,10 +1502,13 @@ "malum.gui.book.entry.page.text.void.umbral_arcana.3": "It is possible there are two types of this arcana, I suppose. One to pair with the null impulse of the Arcane, and one to pair with the complete impulse of the Eldritch. If those types exist, it is functionally impossible to distinguish them. They $imust/$ act the same. Without power, the impulse is meaningless.", "malum.gui.book.entry.page.text.void.umbral_arcana.4": "And yet, despite being a void, it is power. Or perhaps the lack of power creates a pressure differential? I am not certain. Either way, it can be used. Infused, in theory, even, although that is hard to wrap my head around. It acts like matter, but is not. It is power, and the absence of it.", "malum.gui.book.entry.page.text.void.umbral_arcana.5": "My research into this arcana must continue. It has to. If anything holds the secrets of achieving the pinnacle of thaumaturgy, it is this paradoxical void. And I will grasp it with both hands.", - "malum.gui.book.entry.page.text.void.unwinding_chaos.1": "Blasts enemies with composite energy. Charge to fire a horizontal volley. Applies burn with damage. Burn damage or kills against burning enemies incrementally overcharge the volley, doubling projectile count.", + "malum.gui.book.entry.page.text.void.unwinding_chaos.1": "Fused Consciousness can add thought to action, a mind to impose its own will on the world. And this staff, this destruction, oh, how the Unwinding Chaos wills it be.", + "malum.gui.book.entry.page.text.void.unwinding_chaos.2": "It blasts enemies with some manner of esoteric effect, and can be charged for a volley. The nature of the attack is not Infernal but Eldritch, yet it burns all the same, dragging all closer to the promised end of Eldritch truth in utter entropy.", + "malum.gui.book.entry.page.text.void.unwinding_chaos.3": "The staff drinks in the pain of the flames and the death of the burning with glee, empowering it in its fervor to fire twice the number of blasts, advancing the cycle as it so dearly desires.", "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "Harnessing the reality-corroding properties of Malignant Pewter is easy. What fits the revocation of progress better than a crude weapon? An axe, which I named the Weight of Worlds in a fit of pique. It is slow, it is clumsy, it is physical... and it is $ipowerful/$ beyond measure.", "malum.gui.book.entry.page.text.void.weight_of_worlds.2": "Rarely, the Weight seems to lend its approval to my slaughter, doubling the force I strike with, with no seeming source. I believe slaughter is the key because of the resonance I feel when I take a life with it - that resonance seems to expend itself when I swing next, guaranteeing that doubling of force.", - "malum.gui.book.entry.page.text.voodoo_magic.1": "The future holds many secrets..", + "malum.gui.book.entry.page.text.voodoo_magic.1": "Voodoo Magic in Malum will be a system that allows you to program and command little fellas known as poppets. It'll be split into two categories, combat and utility. You can expect to be able to command a small army of combat poppets while you sit back and watch.", + "malum.gui.book.entry.page.text.voodoo_magic.2": "For utility purposes, you'll also be able to employ poppets with simple jobs such as collecting items, putting items in chests, shearing sheep, harvesting crops, that sort of thing. In the next release, either Voodoo Magic or Mirror Magic will be added to malum.", "malum.gui.book.entry.page.text.warping_engine.1": "Warp Flux rejects natural law, and its application here is no less concerning. The Warping Engine rejects the sequence of cause and effect, allowing an additional cycle to sometimes be completed almost before it is begun whenever a cycle is completed normally.", "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior takes quite a toll on the stability and fuel requirements of the focusing process.", "malum.gui.book.entry.page.text.wicked_rite": "A simple rite, while active it will slowly bring nearby hostile beings to within an inch of death.", @@ -1500,7 +1520,7 @@ "malum.gui.book.entry.reactive_trinkets": "Reactive Trinkets", "malum.gui.book.entry.reactive_trinkets.description": "Harnessing the harvest", "malum.gui.book.entry.resonance_tuner": "Resonance Tuner", - "malum.gui.book.entry.resonance_tuner.description": "", + "malum.gui.book.entry.resonance_tuner.description": "Dampening dissonance", "malum.gui.book.entry.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", "malum.gui.book.entry.ring_of_esoteric_spoils.description": "Be fruitful and multiply", "malum.gui.book.entry.ritual_magic": "Ritual magic", @@ -1590,9 +1610,9 @@ "malum.gui.book.entry.spirited_glass": "Spirited Glass", "malum.gui.book.entry.spirited_glass.description": "Not suitable for Oculators", "malum.gui.book.entry.suspicious_device": "Suspicious Device", - "malum.gui.book.entry.suspicious_device.description": "", + "malum.gui.book.entry.suspicious_device.description": "A cautionary tale", "malum.gui.book.entry.sympathy_drive": "Sympathy Drive", - "malum.gui.book.entry.sympathy_drive.description": "", + "malum.gui.book.entry.sympathy_drive.description": "Harnessing hatreds", "malum.gui.book.entry.the_device": "The Device.", "malum.gui.book.entry.the_device.description": "microwave to recharge", "malum.gui.book.entry.totem_magic": "Totem Magic", @@ -1604,7 +1624,7 @@ "malum.gui.book.entry.tyrving": "Tyrving", "malum.gui.book.entry.tyrving.description": "Ancient relic", "malum.gui.book.entry.void.belt_of_the_limitless": "Belt of the Limitless", - "malum.gui.book.entry.void.belt_of_the_limitless.description": "", + "malum.gui.book.entry.void.belt_of_the_limitless.description": "Unfathomable love", "malum.gui.book.entry.void.black_crystal": "A Black Crystal", "malum.gui.book.entry.void.black_crystal.description": "A mistake, or a boon?", "malum.gui.book.entry.void.catalyst_lobber": "Catalyst Lobber", @@ -1675,20 +1695,22 @@ "malum.gui.book.entry.void.runes.description": "An altered alphabet", "malum.gui.book.entry.void.staves_as_foci": "Staves as Foci", "malum.gui.book.entry.void.staves_as_foci.description": "Imitating the arcana", + "malum.gui.book.entry.void.staves_as_foci.enchanting": "Staves Enchanting", + "malum.gui.book.entry.void.staves_as_foci.enchanting.description": "The Gnomes will have you, wiresegal. They will have you. My Brain told me to write this. Copilot added the 2nd sentence there.", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "Ring of the Endless Well", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "Storing staff charges", - "malum.gui.book.entry.void.sundering_anchor": "Sundering Anchor", - "malum.gui.book.entry.void.sundering_anchor.description": "", + "malum.gui.book.entry.void.sundering_anchor": "The Sundering Anchor", + "malum.gui.book.entry.void.sundering_anchor.description": "What I hate, it hates in twain", "malum.gui.book.entry.void.the_weeping_well": "The Weeping Well", "malum.gui.book.entry.void.the_weeping_well.description": "Gate to the unknown", "malum.gui.book.entry.void.umbral_arcana": "Umbral Arcana", "malum.gui.book.entry.void.umbral_arcana.description": "Utter impossibility", "malum.gui.book.entry.void.unwinding_chaos": "Unwinding Chaos", - "malum.gui.book.entry.void.unwinding_chaos.description": "", + "malum.gui.book.entry.void.unwinding_chaos.description": "The dying truth crawls", "malum.gui.book.entry.void.weight_of_worlds": "The Weight of Worlds", "malum.gui.book.entry.void.weight_of_worlds.description": "Existential burdens externalized", - "malum.gui.book.entry.voodoo_magic": "Voodoo magic", - "malum.gui.book.entry.voodoo_magic.description": "Forbidden arts", + "malum.gui.book.entry.voodoo_magic": "Voodoo Magic", + "malum.gui.book.entry.voodoo_magic.description": "Poppet Creation", "malum.gui.book.entry.warping_engine": "Warping Engine", "malum.gui.book.entry.warping_engine.description": "Suspension of linear time", "malum.gui.book.entry.wicked_rite": "Wicked Rites", @@ -1708,53 +1730,53 @@ "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", "malum.gui.geas.any": "Geas", "malum.gui.geas.bond_of_beloved_chains": "Bond Of Beloved Chains", - "malum.gui.geas.bond_of_beloved_chains.tooltip": "", + "malum.gui.geas.bond_of_beloved_chains.tooltip": "Tie your fates as one", "malum.gui.geas.bond_of_deaths_seekers": "Bond Of Deaths Seekers", - "malum.gui.geas.bond_of_deaths_seekers.tooltip": "", + "malum.gui.geas.bond_of_deaths_seekers.tooltip": "Find your ends together", "malum.gui.geas.creed_of_the_blight_eater": "Creed Of The Blight Eater", "malum.gui.geas.creed_of_the_blight_eater.tooltip": "Mmmm... Blight... So Tasty..", "malum.gui.geas.day_effect": "During Day: ", "malum.gui.geas.night_effect": "During Night: ", "malum.gui.geas.oath_of_the_gleeful_target": "Oath Of The Gleeful Target", - "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "The most satisfied existence in the world", + "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "Take it all, let it never stop, more, and more, and more", "malum.gui.geas.oath_of_the_inverted_heart": "Oath Of The Inverted Heart", - "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "", + "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "Your heart is the world, and the world beats", "malum.gui.geas.oath_of_the_last_stand": "Oath Of The Last Stand", "malum.gui.geas.oath_of_the_last_stand.tooltip": "", "malum.gui.geas.oath_of_the_overeager_fist": "Oath Of The Overeager Fist", - "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "", + "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "Cut twice, never measure", "malum.gui.geas.oath_of_the_overkeen_eye": "Oath Of The Overkeen Eye", - "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "", + "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "Measure twice, cut once", "malum.gui.geas.oath_of_the_undiscerned_maw": "Oath Of The Undiscerned Maw", - "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "", + "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "Take the life of your enemies", "malum.gui.geas.oath_of_unsighted_resistance": "Oath Of Unsighted Resistance", - "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "", + "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "See no evil, feel no evil", "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", - "malum.gui.geas.pact_of_reciprocation.tooltip": "", - "malum.gui.geas.pact_of_the_cloudhopper": "Pact Of The Cloudhopper", - "malum.gui.geas.pact_of_the_cloudhopper.tooltip": "", + "malum.gui.geas.pact_of_reciprocation.tooltip": "Prove your strength by wielding it", + "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", + "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "Dance along the edge of danger", "malum.gui.geas.pact_of_the_dayblessed": "Pact Of The Dayblessed", - "malum.gui.geas.pact_of_the_dayblessed.tooltip": "", + "malum.gui.geas.pact_of_the_dayblessed.tooltip": "Seek the cleansing light of day", "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", - "malum.gui.geas.pact_of_the_fortress.tooltip": "", + "malum.gui.geas.pact_of_the_fortress.tooltip": "Be strong when you are needed", "malum.gui.geas.pact_of_the_nightchild": "Pact Of The Nightchild", - "malum.gui.geas.pact_of_the_nightchild.tooltip": "", + "malum.gui.geas.pact_of_the_nightchild.tooltip": "Find home in the shadows", "malum.gui.geas.pact_of_the_profane_ascetic": "Pact Of The Profane Ascetic", - "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "", + "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "Forswear indulgence, and be healed by rot", "malum.gui.geas.pact_of_the_profane_glutton": "Pact Of The Profane Glutton", - "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "", + "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "Consume.", "malum.gui.geas.pact_of_the_pyromaniac": "Pact Of The Pyromaniac", "malum.gui.geas.pact_of_the_pyromaniac.tooltip": "", "malum.gui.geas.pact_of_the_reaper": "Pact Of The Reaper", - "malum.gui.geas.pact_of_the_reaper.tooltip": "", + "malum.gui.geas.pact_of_the_reaper.tooltip": "Wield the scythe, and do not stray", "malum.gui.geas.pact_of_the_shattering_addict": "Pact Of The Shattering Addict", - "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "", + "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "Claim what you want, and never stop", "malum.gui.geas.pact_of_the_shield": "Pact Of The Shield", - "malum.gui.geas.pact_of_the_shield.tooltip": "", + "malum.gui.geas.pact_of_the_shield.tooltip": "Always be ready to stand and fight", "malum.gui.geas.pact_of_the_skybreaker": "Pact Of The Skybreaker", - "malum.gui.geas.pact_of_the_skybreaker.tooltip": "", + "malum.gui.geas.pact_of_the_skybreaker.tooltip": "Move and be moved", "malum.gui.geas.pact_of_wyrd_reconstruction": "Pact Of Wyrd Reconstruction", - "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "", + "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "Witness the infernal and blasphemous power", "malum.gui.geas.sworn": "When Sworn: ", "malum.gui.geas.the_last_curse": "The Last Curse", "malum.gui.rite.aerial_rite": "Rite of Motion", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index f7fca8259cb8..5c55c0d97453 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -1,12 +1,13 @@ { "attribute.name.malum.arcane_resonance": "奥术谐振", "attribute.name.malum.arcane_resonance.desc": "收集到精魂时所触发效果的额外强度", + "attribute.name.malum.charge_capacity": "法术弹容量", + "attribute.name.malum.charge_capacity.desc": "暂存额外法术弹的容量,法术弹会随时间恢复,且在施法时消耗", "attribute.name.malum.charge_duration": "充能时间", + "attribute.name.malum.charge_recovery_rate": "法术弹恢复率", "attribute.name.malum.healing_received": "所受治疗", "attribute.name.malum.malignant_conversion": "恶念转化", "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为护甲值、盔甲韧性,以及魔法抗性", - "attribute.name.malum.reserve_staff_charges": "法杖暂存弹数", - "attribute.name.malum.reserve_staff_charges.desc": "法杖的额外弹数,会随时间恢复,施法时消耗", "attribute.name.malum.scythe_proficiency": "镰刀熟练度", "attribute.name.malum.scythe_proficiency.desc": "镰刀的伤害倍率", "attribute.name.malum.soul_ward_capacity": "灵魂护盾容量", @@ -337,6 +338,8 @@ "death.attack.hidden_blade_magic_counter.item": "%1$s的灵魂被%2$s用%3$s打碎成了齑粉", "death.attack.hidden_blade_physical_counter": "%1$s被%2$s打碎成了齑粉", "death.attack.hidden_blade_physical_counter.item": "%1$s被%2$s用%3$s打碎成了齑粉", + "death.attack.karmic": "%1$s被摒弃了", + "death.attack.karmic.player": "%1$s在试图逃离%2$s时被摒弃了", "death.attack.nitrate": "%1$s被%2$s引爆了灵魂", "death.attack.nitrate.item": "%1$s被%2$s用%3$s引爆了灵魂", "death.attack.nitrate_playerless": "%1$s被引爆了灵魂", @@ -405,6 +408,7 @@ "effect.malum.wyrd_exhaustion": "命运衰竭", "effect.malum.silenced": "静默", "effect.malum.silenced.description": "你遭到了静默,魔法能力被完全压制。", + "effect.malum.trial_of_faith": "信仰考验", "effect.malum.wicked_intent": "邪恶意图", "effect.malum.wicked_intent.description": "你为有力反击对手而整装待发,下一次挥动镰刀会砍出近乎不可能的连斩。", "effect.malum.zephyrs_courage": "西风之勇", @@ -466,6 +470,7 @@ "item.malum.coal_fragment": "煤炭碎块", "item.malum.complete_design": "完整构造件", "item.malum.concentrated_gluttony": "暴食聚液", + "item.malum.convoluted_lens": "Convoluted Lens", "item.malum.copper_impetus": "铜促符", "item.malum.copper_node": "铜结点", "item.malum.copper_nugget": "铜粒", @@ -511,6 +516,8 @@ "item.malum.hallowed_gold_ingot": "神圣金锭", "item.malum.hallowed_gold_nugget": "神圣金粒", "item.malum.hex_ash": "咒灰", + "item.malum.imitation_flesh": "Imitation Flesh", + "item.malum.imitation_heart": "Imitation Heart", "item.malum.impurity_stabilizer": "杂质稳定器", "item.malum.infernal_spirit": "狱火精魂", "item.malum.intricate_assembly": "繁复组件", @@ -531,6 +538,7 @@ "item.malum.mechanical_weave_v1": "机械织物V1", "item.malum.mechanical_weave_v2": "机械织物V2", "item.malum.mending_diffuser": "修补弥散器", + "item.malum.mimicry_relay": "Mimicry Relay", "item.malum.mnemonic_fragment": "忆念残片", "item.malum.mnemonic_hex_staff": "忆念咒术法杖", "item.malum.music_disc_aesthetica": "音乐唱片", @@ -627,13 +635,11 @@ "item.malum.soulwood_boat": "灵魂木船", "item.malum.soulwoven_pouch": "魂织布袋", "item.malum.soulwoven_silk": "魂织绸缎", - "item.malum.spectral_lens": "灵魂透镜", - "item.malum.spectral_optic": "灵魂视镜", "item.malum.splash_of_gluttony": "喷溅型暴食聚液", "item.malum.stellar_mechanism": "星辰机件", "item.malum.sundering_anchor": "裂斩锚刃", "item.malum.suspicious_device": "可疑装置", - "item.malum.sympathy_drive": "谐和驱动器", + "item.malum.sympathy_drive": "共情驱动器", "item.malum.tin_impetus": "锡促符", "item.malum.tin_node": "锡结点", "item.malum.token_of_gratitude": "感恩代币", @@ -725,7 +731,7 @@ "malum.effect.edge_of_deliverance_crit": "紧随的攻击必定暴击", "malum.effect.edge_of_deliverance_unpowered_attack": "非暴击的攻击造成的伤害较少", "malum.effect.erosive_silence": "侵蚀伤害能静默目标", - "malum.effect.erosive_spread": "散射法术弹拆成的多个侵蚀能量束", + "malum.effect.erosive_spread": "将法术弹拆成多个侵蚀能量束后散射", "malum.effect.geas.explosion_fire": "过度使用会导致自燃", "malum.effect.geas.explosion_lover": "吸收爆炸后获得急迫", "malum.effect.geas.explosion_protection": "吸收破坏性爆炸会让地形免去受损", @@ -742,14 +748,19 @@ "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂增加恶念转化", "malum.effect.geas.more_knockback": "所受击退翻倍", + "malum.effect.geas.no_normal_foods": "你只能食用腐烂的食物", + "malum.effect.geas.no_passive_healing": "饱和度和饥饥饿值不再恢复生命值", "malum.effect.geas.only_scythe": "普通武器使用时会崩解", "malum.effect.geas.rocket_jumping": "风弹的推进力更强", + "malum.effect.geas.rotten_healing": "食用腐烂食物能治疗自身", "malum.effect.geas.scary_fire": "火焰伤害更加致命", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", "malum.effect.geas.spirit_hunger": "收集精魂时消耗饥饿值", "malum.effect.geas.staff_autofire": "法杖充能后自动发射", "malum.effect.geas.staff_homing": "法术弹射物追踪目标", + "malum.effect.geas.trial_of_faith": "暴食变为信仰考验", + "malum.effect.geas.trial_of_faith_healing": "信仰考验增加生命值恢复量", "malum.effect.geas.weak_legs": "摔落伤害更加致命", "malum.effect.geas.wind_charge_exhaustion": "持续触发会令你坠向地面", "malum.effect.geas.wyrd_reconstruction": "死亡转而触发收集精魂时效果", @@ -758,9 +769,9 @@ "malum.effect.negative": "-%s", "malum.effect.positive": "+%s", "malum.effect.soul_based_damage": "造成割裂灵魂的伤害", - "malum.effect.sundering_anchor_chaos_curse": "每次斩击都给予混沌诅咒", "malum.effect.sundering_anchor_damage_split": "伤害平均分配至各斩击", - "malum.effect.unwinding_chaos_burn": "造成燃烧伤害可增强齐射", + "malum.effect.sundering_anchor_hatred": "每次斩击都给予仇恨", + "malum.effect.unwinding_chaos_burn": "造成燃烧伤害可恢复法术弹", "malum.effect.unwinding_chaos_volley": "齐射一系列融合能量束", "malum.effect.wayne_june.0": "铁王冠——神秘费解,又无处不在", "malum.effect.wayne_june.1": "一个半圆,五个象征力量的焦点——一个深藏在每个古老帝国的图像学中的符号", @@ -816,8 +827,8 @@ "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "不见邪恶,即邪恶不在", "malum.gui.geas.pact_of_reciprocation": "反照条约", "malum.gui.geas.pact_of_reciprocation.tooltip": "举起武器,证明自己", - "malum.gui.geas.pact_of_the_cloudhopper": "云跃者条约", - "malum.gui.geas.pact_of_the_cloudhopper.tooltip": "在危险的边缘起舞", + "malum.gui.geas.pact_of_the_cloudskipper": "云跃者条约", + "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", "malum.gui.geas.pact_of_the_dayblessed": "日祝者条约", "malum.gui.geas.pact_of_the_dayblessed.tooltip": "追求荡涤一切的日光", "malum.gui.geas.pact_of_the_fortress": "垒塞条约", @@ -839,7 +850,7 @@ "malum.gui.geas.pact_of_the_skybreaker": "裂天者条约", "malum.gui.geas.pact_of_the_skybreaker.tooltip": "击飞他人,也击飞自己", "malum.gui.geas.pact_of_wyrd_reconstruction": "命运重构条约", - "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "", + "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "目睹炼狱般亵渎的力量", "malum.gui.geas.sworn": "宣誓后:", "malum.gui.geas.the_last_curse": "最后的诅咒", "malum.gui.rite.aerial_rite": "运动仪式", @@ -1283,7 +1294,7 @@ "malum.gui.book.entry.page.headline.esoteric_reaping.astral_weave": "星灵织物", "malum.gui.book.entry.page.text.esoteric_reaping.astral_weave.1": "幻翼的翅膜会因这种魔法而绕转 为星灵织物。这是一种神秘的布 匹,具有奇异的奥术性质。", "malum.gui.book.entry.page.headline.esoteric_reaping.wind_nucleus": "疾风凝核", - "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "旋风人的魔法构造会保留为疾风 凝核,一枚凝聚着风魔法的小物 件。其中存储的能量能够快速释 放,以推开周围的生物。", + "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "旋风人的奇异构造与其所处的试 炼相谐和,而疾风凝核似乎是旋 风人最核心的部件。它们若遇到 危险,便会放出这种部件,推离 周围的生物。", "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "扭曲能流", "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "包裹着末影人的魔法固结为扭曲 能流。这是一种奇怪的精华,似 乎具有扭曲自然法则的能力。", @@ -1410,15 +1421,15 @@ "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "升腾锋刃戒指", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "A键只有按与不按", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "升腾锋刃", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.1": "飞腾魔咒能让我凭借镰刃挥出的 风飞起,其中也很明显存在某种 协同魔法。气生生不息,若是引 入简单的结构阵列更改气流方向, 就能修改飞腾魔咒的效果,我称 之为“升腾锋刃”。", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "在降低镰刀伤害的代价外,被刃 风击中的事物还会向上飞起。很 适合群体控制之类的东西,但和 镰刀本身的效果一样,精准镰刃 也会更改它的功效。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.1": "就分类来说,回旋和飞腾都是很 奇特的魔咒。这两者都与风毫无 干系,但它们具有的奥术能量却 是澄空无疑。在研究它们的过程 中,我成功用一种效果改变了飞 腾的功能,我称之为“升腾锋 刃”。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "风弹可能并非自然形成,但具体 是谁制造的、怎么制造的,仍不 得而知。借用这层联系,再以降 低伤害为代价,升腾锋刃效果与 飞腾魔咒合力的挥砍即能击飞目 标。很适合群体控制之类的东西; 精准镰刃会影响镰刀自身的挥砍, 也同样会影响此效果。", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.3": "同时佩戴精准镰刃项链和升腾锋 刃戒指时,汇集的挥砍刃风能以 极大力度击飞事物,可借此将敌 人抛过头顶。", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "怒啸涡流戒指", - "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "裂风", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "有30%的概率造成畏缩", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "怒啸涡流", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "回旋魔咒能让镰刀变成强大的远 程武器,它也和飞腾魔咒一样, 与澄空奥术能量关联紧密。这枚 戒指同样会为回旋引入附加功能, 我称之为“怒啸涡流”。", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "在大幅延长冷却的代价之外,回 旋魔咒发射的弹射物还会在其周 围产生强大的风气涡流,以此对 附近较大半径范围内所有事物不 断造成伤害。", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.3": "同时佩戴精准镰刃项链和怒啸涡 流戒指时,风气涡流在镰刀命中 前便不会显露出来,击中后则会 在命中处停留大约两秒。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "就分类来说,回旋和飞腾都是很 奇特的魔咒。这两者都与风毫无 干系,但它们具有的奥术能量却 是澄空无疑。在研究它们的过程 中,我成功用一种效果改变了回 旋的功能,我称之为“怒啸涡 流”。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "回旋即是收割,而风弹正是收割 而来的。借用这层联系,这枚戒 指便能让镰刀飞旋时挥出的风在 其周围环绕,并对周围事物造成 伤害,但此后的冷却会因此变长。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.3": "同时佩戴精准镰刃项链和怒啸涡 流戒指时,汇集的风气涡流便只 会在镰刀命中时显露,并于命中 处产生旋风,持续大约两秒。", "malum.gui.book.entry.belt_of_the_prospector": "勘探腰带", "malum.gui.book.entry.belt_of_the_prospector.description": "大地之宝", @@ -1520,12 +1531,12 @@ "malum.gui.book.entry.page.headline.focus_crystals": "晶体创造", "malum.gui.book.entry.page.text.focus_crystals.1": "只要给炼金促符注入不同种的奥 术能量,就能制成更多种平凡晶 体。", - "malum.gui.book.entry.focus_elemental": "残骸再生", + "malum.gui.book.entry.focus_elemental": "遗骸再造", "malum.gui.book.entry.focus_elemental.description": "制造组构核心", - "malum.gui.book.entry.page.headline.focus_elemental": "残骸再生", + "malum.gui.book.entry.page.headline.focus_elemental": "遗骸再造", "malum.gui.book.entry.page.headline.focus_elemental.zephyr_impetus": "西风促符", - "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.1": "风弹很好用。向基础促符中注入 沉重核心,再灌注入些许疾风凝 核,便得到了西风促符。通过这 枚促符注入奥术能量,可得到风 弹和疾风凝核等物品。在所有的 精魂灌注加工过程中,就属这个 耗时最长。", - "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.2": "在我先前有关疾风凝核的笔记 中,我写过它在某种程度上算是 旋风人的灵魂,是仍然活着的残 骸。而现在我通过精魂灌注制成 了它,那套理论自然而然被证伪 了,因为灌注过程无法创造生命 或灵魂。虽然疾风凝核不是灵魂, 它依然是刻有保护性符文的核心, 也就解释了旋风人为何具有领地 意识。", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.1": "风弹的存在令人着迷。它们显然 并非自然形成,但历史学家们完 全不清楚是谁制造了它们,又是 为了什么。但不管如何,已造之 物必可再造,这就需要合适的促 动力。沉重核心和疾风凝核即可 制成西风促符——但由于它相当 复杂,用到它的配方都极为缓慢。", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.2": "疾风凝核是旋风人的残骸,它虽 然相当于灵魂,但并不是灵魂。 而考虑到需要疾风凝核才能再造 旋风人,那么原本的旋风人必然 不是这么来的,但我对它们人工 存在的本质仍了解不深,无法再 深入了。", "malum.gui.book.entry.crucible_acceleration": "坩埚加速", "malum.gui.book.entry.crucible_acceleration.description": "加温加热", @@ -1545,8 +1556,8 @@ "malum.gui.book.entry.arcane_restoration.tool_repair": "修复工具", "malum.gui.book.entry.arcane_restoration.tool_repair.description": "钢铁的修复", "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "修复工具", - "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "修复基柱并不只能修复促符。提 供适合需修复工具和盔甲的修复 材料,喂点精魂,再将工具放到 附近的物品台上,即可无需经验 修复物品。每次修复会补回物品 总耐久度的50%。", - "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "灵灾的装备在修复时更加高效和 酷炫,补回的量为75%,而非标 准的50%。", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "修复基柱不只能修复促符。许多 平凡的工具——甚至魔法的也行 ——都可借此修复,无需消耗经 验,将催动修复的事物由才智换 成精魂就好。当然,这一过程仍 需供给修复用的材料,并会恢复 大约一半的耐久度。", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "若是装备的材料能与精魂共振 ——无非是直接或间接牵扯到精 魂——那么此类修复手段的修复 效率便会更高。本书中记录的绝 大多数工具和盔甲都可恢复四分 之三的耐久度,而非一半。", "malum.gui.book.entry.mote_making": "奥能聚块的制作", @@ -1568,25 +1579,25 @@ "malum.gui.book.entry.page.text.crucible_augmentation.2": "每种增强件都有独特效果,放入 精魂催化器,或在精魂坩埚中放 最多四个即可生效。使用多个同 种增强件即可叠加效果。", "malum.gui.book.entry.page.text.crucible_augmentation.3": "为方便增强过程的实操,我特地 改造了一件音叉。手持调谐音叉 就可查看独属坩埚的回响和其上 的各增强件。不仅如此,对坩埚 使用调谐音叉时,还可选择一种 属性进行提升,但同时其他属性 会略有下降。", - "malum.gui.book.entry.sympathy_drive": "谐和驱动器", - "malum.gui.book.entry.sympathy_drive.description": "", - "malum.gui.book.entry.page.headline.sympathy_drive": "谐和驱动器", - "malum.gui.book.entry.page.text.sympathy_drive.1": "When the impetus takes damage, the drive remembers it. When the impetus is healed via mending diffuser, the stored charge is converted into an increase to healing received and a percentage buff to all stats lasting for the next 3 focusing cycles", + "malum.gui.book.entry.sympathy_drive": "共情驱动器", + "malum.gui.book.entry.sympathy_drive.description": "接纳恨意", + "malum.gui.book.entry.page.headline.sympathy_drive": "共情驱动器", + "malum.gui.book.entry.page.text.sympathy_drive.1": "邪恶和神圣是对立的力量,为什 么不两者结合呢?坩埚加装共情 驱动器后,邪恶精魂会记住促符 受到的损伤。而在修补弥散器进 行修复后,神圣精魂便会“原谅” 这种损伤,进一步修复促符,并 使得后续三次聚焦循环的所有属 性获得提升。", "malum.gui.book.entry.caustic_catalyst": "苛性催化器", - "malum.gui.book.entry.caustic_catalyst.description": "", + "malum.gui.book.entry.caustic_catalyst.description": "失稳燃炎", "malum.gui.book.entry.page.headline.caustic_catalyst": "苛性催化器", - "malum.gui.book.entry.page.text.caustic_catalyst.1": "Tuning Potency is increased proportionally to instability", + "malum.gui.book.entry.page.text.caustic_catalyst.1": "狱火和碧水会剧烈结合,这种结 合通常会催动变化和毁灭。苛性 催化器会在坩埚系统的失稳风险 上涨时增加调谐强度,也即,用 欲发的猛烈反应换来强大力量。", "malum.gui.book.entry.resonance_tuner": "谐振调谐器", - "malum.gui.book.entry.resonance_tuner.description": "", + "malum.gui.book.entry.resonance_tuner.description": "失谐缓和", "malum.gui.book.entry.page.headline.resonance_tuner": "谐振调谐器", - "malum.gui.book.entry.page.text.resonance_tuner.1": "For each percentage of instability, uses up 2% of your focusing speed to apply a 1% decrease to the total instability. That focusing speed reduction is actually multiplied by 0.8 as to not drain ur focusing speed completely in some situations, but it's still as effective as if not multiplied by 0.8", + "malum.gui.book.entry.page.text.resonance_tuner.1": "澄空与大地通常不会相互反应, 这种不反应也有其用武之地。谐 振调谐器会缓和坩埚中不同力量 的交互,以减缓加工速度的方法 大幅降低,甚至完全去除失稳风 险。", "malum.gui.book.entry.suspicious_device": "可疑装置", - "malum.gui.book.entry.suspicious_device.description": "", + "malum.gui.book.entry.suspicious_device.description": "一则警示故事", "malum.gui.book.entry.page.headline.suspicious_device": "可疑装置", - "malum.gui.book.entry.page.text.suspicious_device.1": "Blows up. This entry is more of a joke, the whole item is, the author made a silly gizmo and warns anyone to not create it. The gizmo also creates blight in the area upon detonation.", + "malum.gui.book.entry.page.text.suspicious_device.1": "奥术和邪术确实对立,也$i确实可/$ $i以/$用它们制造对立增强件。然而, 在奥术向邪术之终结如洪流般的 涌动中,产生的只会是混沌,结 果则是……腐蚀万物的爆炸,及 其带来的腐枯。这则条目谨作警 告,不作推荐。", "malum.gui.book.entry.mending_diffuser": "修补弥散器", "malum.gui.book.entry.mending_diffuser.description": "已死的疤痕组织", @@ -1910,12 +1921,14 @@ "malum.gui.book.entry.mirror_magic": "镜面魔法", "malum.gui.book.entry.mirror_magic.description": "魔法溜槽", "malum.gui.book.entry.page.headline.mirror_magic": "镜面魔法", - "malum.gui.book.entry.page.text.mirror_magic.1": "未来深藏诸多奥秘……", + "malum.gui.book.entry.page.text.mirror_magic.1": "Mirror Magic in Malum will be a system centered around transporting items and spirits. It'll be split into two categories, one centered around managing spirit arcana and the other providing you with modular item funnels. You'll be able to connect your spirit jars to your altar or crucible and have it automatically resupply.", + "malum.gui.book.entry.page.text.mirror_magic.2": "For general item transport, mirrors will create a portal-esque gravity tunnel, a leyline. This leyline will be capable of picking up and transporting items forward. Depending on what lens you create for your mirror, the leyline will acquaint different properties. In the next release, either Voodoo Magic or Mirror Magic will be added to malum.", "malum.gui.book.entry.voodoo_magic": "巫毒魔法", - "malum.gui.book.entry.voodoo_magic.description": "禁忌魔艺", + "malum.gui.book.entry.voodoo_magic.description": "人偶制造", "malum.gui.book.entry.page.headline.voodoo_magic": "巫毒魔法", - "malum.gui.book.entry.page.text.voodoo_magic.1": "未来深藏诸多奥秘……", + "malum.gui.book.entry.page.text.voodoo_magic.1": "Voodoo Magic in Malum will be a system that allows you to program and command little fellas known as poppets. It'll be split into two categories, combat and utility. You can expect to be able to command a small army of combat poppets while you sit back and watch.", + "malum.gui.book.entry.page.text.voodoo_magic.2": "For utility purposes, you'll also be able to employ poppets with simple jobs such as collecting items, putting items in chests, shearing sheep, harvesting crops, that sort of thing. In the next release, either Voodoo Magic or Mirror Magic will be added to malum.", "malum.gui.book.entry.belt_of_the_magebane": "巫灾腰带", "malum.gui.book.entry.belt_of_the_magebane.description": "旧墟新现", @@ -1923,16 +1936,12 @@ "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "巫灾腰带是我的偏门发明之一, 结构简明易懂。正常情况下,被 击中后灵魂护盾要过好一会才开 始恢复。经多次实践证明,这一 失效期相当致命。但如今,灾厄 不再。", "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "穿戴此类腰带时,灵魂护盾的修 复速度会大幅增加,容量也小有 提升。且当穿戴者被魔法攻击击 中时,此腰带会吸收其产生的散 在奥术能量,并再利用于紧急修 复灵魂护盾。", - "malum.gui.book.entry.corrupted_resonance": "腐化谐振石", - "malum.gui.book.entry.corrupted_resonance.description": "高阶魔法", - "malum.gui.book.entry.page.headline.corrupted_resonance": "腐化谐振石", - "malum.gui.book.entry.page.text.corrupted_resonance.1": "为进行更为深入的魔法研究,我 需要一种催化剂。一种美丽的、 充盈着魔法的事物,任何复杂的 魔艺都需以其为基础。腐化谐振 石恰为此物。", - "malum.gui.book.entry.tyrving": "提尔锋", "malum.gui.book.entry.tyrving.description": "远古遗物", "malum.gui.book.entry.page.headline.tyrving": "提尔锋", - "malum.gui.book.entry.page.text.tyrving.1": "提尔锋的设计古怪,看上去好像 是不适合战斗的孱弱武器。其内 衬为咒灰,外形则由扭曲石构成, 也正是这两者使其能根据目标灵 魂的复杂程度造成正比的额外 魔法伤害。灵魂越强大,增益就 越多。", - "malum.gui.book.entry.page.text.tyrving.2": "此武器也可用奥术复原高效修 复。", + "malum.gui.book.entry.page.text.tyrving.1": "我最初制造的镰刀若要击碎灵 魂,需先损伤身体,再损伤灵魂。 虽然我现在已经不需再严格按此 步骤执行,为此而生的提尔锋也 依然可借此伤害敌人。咒灰和扭 曲石在击中灵魂时会诱其扭曲, 以此造成魔法伤害;灵魂越复杂, 魔法伤害便随之正比增加。", + "malum.gui.book.entry.page.text.tyrving.2": "这种扭曲还会有“回弹”,即在 一段时间后,灵魂猛地恢复原有 状态,由此造成更多伤害。", + "malum.gui.book.entry.page.text.tyrving.3": "这种武器还和锐利的火山玻璃有 着奇异的亲和性,在精魂坩埚中 使用黑曜石即可修复,不用耗费 任何更为昂贵的材料。", "malum.gui.book.entry.the_device": "神秘装置", "malum.gui.book.entry.the_device.description": "放微波炉里充能", @@ -2070,6 +2079,12 @@ "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足 用。我大概会将镰刀作为首选, 但法杖的功效也不错了。它们通 常会着重增强魔法伤害,物理伤 害则不那么看重,有些时候也很 有用。它们真正的特殊之处展现于 我$i使用/$它们时。", "malum.gui.book.entry.page.text.void.staves_as_foci.4": "忆念咒术法杖的名称来自其发射 液态邪恶能量的简单功能,就好 像女巫发射咒术。激活它需要时 间,使用也不算非常连续,却能 够对命中的事物造成可观的伤害。", "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶能量的 谐振,或许只是来源于制造经验 晶所需的死亡。", + "malum.gui.book.entry.void.staves_as_foci.enchanting": "为法杖附魔", + "malum.gui.book.entry.void.staves_as_foci.enchanting.description": "The Gnomes will have you, wiresegal. They will have you. My Brain told me to write this. Copilot added the 2nd sentence there.", + "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.capacitor": "容弹", + "malum.gui.book.entry.page.text.void.staves_as_foci.capacitor.1": "Capacitor increases the maximum number of spell charges a staff can hold by 1 per level.", + "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.replenishing": "速续", + "malum.gui.book.entry.page.text.void.staves_as_foci.replenishing.1": "Replenishing is an enchantment that adds a chance to restore a spell charge when dealing melee damage with the staff. 25% per level", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "存储法术弹", "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", @@ -2188,19 +2203,25 @@ "malum.gui.book.entry.page.text.void.fused_consciousness.1": "The Future Holds Many Secrets... But you may look at some of them early.\n Create the anomalous design by throwing an iron block into the well. Throw the complete design into the well for the fused consciousness.", "malum.gui.book.entry.void.sundering_anchor": "裂斩锚刃", - "malum.gui.book.entry.void.sundering_anchor.description": "", + "malum.gui.book.entry.void.sundering_anchor.description": "我恨之物,其恨深甚", "malum.gui.book.entry.page.headline.void.sundering_anchor": "裂斩锚刃", - "malum.gui.book.entry.page.text.void.sundering_anchor.1": "Slashes Enemies Several Times with each hit. Applies Hatred each time, which forces malignant conversion and stacks up quickly. Right click for a cool ranged chain slash attack type deal", + "malum.gui.book.entry.page.text.void.sundering_anchor.1": "能思考、能感受、能憎恨的刀。 锋镰和重斧都只是简单的事物, 只是普通的工具。锚刃在它们之 上。它知晓自己的敌人,憎恨自 己的敌人,因它们犯下了存在于 世的罪孽。", + "malum.gui.book.entry.page.text.void.sundering_anchor.2": "它会和我一同斩击,其魔法伤害 能对灵魂留下疮疤,并将其仇恨 强加于敌人一段时间,期间不断 强制造成的消退和恶念盔甲对待 人类发展那样无二。", + "malum.gui.book.entry.page.text.void.sundering_anchor.3": "锚刃也可以类似回旋的方式扔 出。它会向箭一样飞行,且格外 希望插入被其仇恨标记的事物; 甚至于会在空中急转弯,就为击 中它们。如果周围有许多敌人都 具此仇恨,锚刃便会一一命中, 一个都不会落下。", "malum.gui.book.entry.void.unwinding_chaos": "混沌四侵", - "malum.gui.book.entry.void.unwinding_chaos.description": "", + "malum.gui.book.entry.void.unwinding_chaos.description": "残亡真相的匍匐", "malum.gui.book.entry.page.headline.void.unwinding_chaos": "混沌四侵", - "malum.gui.book.entry.page.text.void.unwinding_chaos.1": "Blasts enemies with composite energy. Charge to fire a horizontal volley. Applies burn with damage. Burn damage or kills against burning enemies incrementally overcharge the volley, doubling projectile count.", + "malum.gui.book.entry.page.text.void.unwinding_chaos.1": "融合意识能为动作赋予思想,所 成的意识会向世界施行其意志。 而这柄法杖,这种毁灭的力量, 真可谓是混沌四侵啊。", + "malum.gui.book.entry.page.text.void.unwinding_chaos.2": "它会通过某种神秘的手段轰击敌 人,也可充能以齐射。这种攻击 的本质不是狱火而是邪术,但造 成的灼伤都是一样的,指向的也 都是极度混沌的邪祟真相与其带 来的必然之终结。", + "malum.gui.book.entry.page.text.void.unwinding_chaos.3": "这柄法杖会欣然饮下火焰中的痛 楚与燃烧带来的死亡,由此变得 愈发狂烈,轰击法术弹的数量翻 倍,以将循环向它乐见的方向推 进。", "malum.gui.book.entry.void.belt_of_the_limitless": "界限无存腰带", - "malum.gui.book.entry.void.belt_of_the_limitless.description": "", + "malum.gui.book.entry.void.belt_of_the_limitless.description": "深不见底的爱", "malum.gui.book.entry.page.headline.void.belt_of_the_limitless": "界限无存腰带", - "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Doubles Soul Ward Capacity, Soul Ward now absorbs *all* damage. Soul Ward Integrity scales double as soul ward approaches disintigration. Reduces Soul Ward Recovery Speed Slightly.", + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "爱。爱难以界定,但界限无存腰 带的爱没有界限,也没有条件。 它看得见你的本质、你的为人, 但不变的是爱。我不敢说我没有 不适,但我也无法忽略它的效用。", + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.2": "这份腰带会将它的灵魂护盾加至 佩戴者,令佩戴者的护盾容量翻 倍。这种叠加也使得灵魂护盾能 吸收$i全部/$伤害,而不仅仅是大部 分。护盾变弱时其稳固度会上升, 真是雪中送炭。", + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.3": "不幸的是,它不只有益处。交融 两个意识间的障壁是项沉重的负 担,灵魂护盾也因此恢复缓慢。 但我认为值得。", "malum.gui.book.entry.a_personal_note": "个人手记", From 681c09035a74214830b27966b96c80d1be321c40 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 24 Feb 2025 07:59:53 +0800 Subject: [PATCH 041/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/malum/malum/lang/en_us.json | 2 ++ projects/1.20/assets/malum/malum/lang/zh_cn.json | 2 ++ 2 files changed, 4 insertions(+) diff --git a/projects/1.20/assets/malum/malum/lang/en_us.json b/projects/1.20/assets/malum/malum/lang/en_us.json index ba0bb1b286db..5105e3ebe4a4 100644 --- a/projects/1.20/assets/malum/malum/lang/en_us.json +++ b/projects/1.20/assets/malum/malum/lang/en_us.json @@ -1774,6 +1774,8 @@ "tetra.improvement.malum.soul_strike.name": "Soul Strike", "tetra.material.hallowed_gold": "Hallowed Gold", "tetra.material.hallowed_gold.prefix": "Hallowed Gold", + "tetra.material.malignant_pewter": "Malignant Pewter", + "tetra.material.malignant_pewter.prefix": "Malignant Pewter", "tetra.material.runewood": "Runewood", "tetra.material.runewood.prefix": "Runewood", "tetra.material.soul_stained_steel": "Soulstained Steel", diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index a59c919f21f2..444aaec0ae23 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -948,6 +948,8 @@ "tetra.improvement.malum.soul_strike.name": "灵魂重击", "tetra.material.hallowed_gold": "神圣金", "tetra.material.hallowed_gold.prefix": "神圣金", + "tetra.material.malignant_pewter": "恶念白镴", + "tetra.material.malignant_pewter.prefix": "恶念白镴", "tetra.material.runewood": "符文木", "tetra.material.runewood.prefix": "符文木", "tetra.material.soul_stained_steel": "魂染钢", From b1ec386c4bc5d75f9a9ac4e795cf7d41c5adc19f Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 24 Feb 2025 08:17:07 +0800 Subject: [PATCH 042/114] Malum hotfix --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 5c55c0d97453..bf365a0bff04 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -4,7 +4,7 @@ "attribute.name.malum.charge_capacity": "法术弹容量", "attribute.name.malum.charge_capacity.desc": "暂存额外法术弹的容量,法术弹会随时间恢复,且在施法时消耗", "attribute.name.malum.charge_duration": "充能时间", - "attribute.name.malum.charge_recovery_rate": "法术弹恢复率", + "attribute.name.malum.charge_recovery_rate": "法术弹恢复速率", "attribute.name.malum.healing_received": "所受治疗", "attribute.name.malum.malignant_conversion": "恶念转化", "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为护甲值、盔甲韧性,以及魔法抗性", @@ -749,7 +749,7 @@ "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂增加恶念转化", "malum.effect.geas.more_knockback": "所受击退翻倍", "malum.effect.geas.no_normal_foods": "你只能食用腐烂的食物", - "malum.effect.geas.no_passive_healing": "饱和度和饥饥饿值不再恢复生命值", + "malum.effect.geas.no_passive_healing": "饱和度和饥饿值不再恢复生命值", "malum.effect.geas.only_scythe": "普通武器使用时会崩解", "malum.effect.geas.rocket_jumping": "风弹的推进力更强", "malum.effect.geas.rotten_healing": "食用腐烂食物能治疗自身", From d0e66d3858d6f132432de81ee352f3383f95e573 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 25 Feb 2025 00:56:26 +0800 Subject: [PATCH 043/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0=EF=BC=8C=E5=AE=98=E5=BA=93=E7=9A=84?= =?UTF-8?q?enus=E7=88=86=E7=82=B8=E4=BA=86=E6=89=80=E4=BB=A5=E6=9A=82?= =?UTF-8?q?=E4=B8=8D=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/malum/malum/lang/zh_cn.json | 2 +- projects/1.21/assets/malum/malum/lang/zh_cn.json | 11 ++++++++--- 2 files changed, 9 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 444aaec0ae23..4e8fa028d39c 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -401,7 +401,7 @@ "item.malum.cluster_of_brilliance": "经验晶簇", "item.malum.coal_fragment": "煤炭碎块", "item.malum.cobalt_impetus": "钴促符", - "item.malum.cobalt_node": "钴节点", + "item.malum.cobalt_node": "钴结点", "item.malum.complete_design": "完整构造件", "item.malum.concentrated_gluttony": "暴食聚液", "item.malum.copper_impetus": "铜促符", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index bf365a0bff04..6fc43eab0bee 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -468,6 +468,8 @@ "item.malum.caustic_catalyst": "苛性催化器", "item.malum.charcoal_fragment": "木炭碎块", "item.malum.coal_fragment": "煤炭碎块", + "item.malum.cobalt_impetus": "钴促符", + "item.malum.cobalt_node": "钴结点", "item.malum.complete_design": "完整构造件", "item.malum.concentrated_gluttony": "暴食聚液", "item.malum.convoluted_lens": "Convoluted Lens", @@ -493,6 +495,7 @@ "item.malum.filled.spirit_jar": "装有精魂的精魂罐", "item.malum.fractured_alchemical_impetus": "碎裂的炼金促符", "item.malum.fractured_aluminum_impetus": "碎裂的铝促符", + "item.malum.fractured_cobalt_impetus": "碎裂的钴促符", "item.malum.fractured_copper_impetus": "碎裂的铜促符", "item.malum.fractured_gold_impetus": "碎裂的金促符", "item.malum.fractured_iron_impetus": "碎裂的铁促符", @@ -1163,14 +1166,16 @@ "tetra.improvement.malum.soul_strike.name": "灵魂重击", "tetra.material.hallowed_gold": "神圣金", "tetra.material.hallowed_gold.prefix": "神圣金", + "tetra.material.malignant_pewter": "恶念白镴", + "tetra.material.malignant_pewter.prefix": "恶念白镴", "tetra.material.runewood": "符文木", "tetra.material.runewood.prefix": "符文木", "tetra.material.soul_stained_steel": "魂染钢", "tetra.material.soul_stained_steel.prefix": "魂染钢", "tetra.material.soulwood": "灵魂木", "tetra.material.soulwood.prefix": "灵魂木", - "tetra.material.spirit_fabric": "精魂布匹", - "tetra.material.spirit_fabric.prefix": "精魂布匹", + "tetra.material.soulwoven_silk": "魂织绸缎", + "tetra.material.soulwoven_silk.prefix": "魂织绸缎", "tetra.material.tainted_rock": "污秽石", "tetra.material.tainted_rock.prefix": "污秽石", "tetra.material.twisted_rock": "扭曲石", @@ -1505,7 +1510,7 @@ "malum.gui.book.entry.soulhunter_armor": "灵魂猎手盔甲", "malum.gui.book.entry.soulhunter_armor.description": "形如玻璃", "malum.gui.book.entry.page.headline.soulhunter_armor": "灵魂猎手盔甲", - "malum.gui.book.entry.page.text.soulhunter_armor.1": "精魂布匹能隔绝精魂能量,但也 不代表它只能用于阻隔魔法。这 套盔甲的设计就能聚焦魔法,从 而高效提升穿戴者的奥术能力。 然而,这种材料本身并不结实, 它的保护能力只与皮革衣物相当。", + "malum.gui.book.entry.page.text.soulhunter_armor.1": "魂织绸缎能隔绝精魂能量,但也 不代表它只能用于阻隔魔法。这 套盔甲的设计就能聚焦魔法,从 而高效提升穿戴者的奥术能力。 然而,这种材料本身并不结实, 它的保护能力只与皮革衣物相当。", "malum.gui.book.entry.spirit_focusing": "精魂聚焦", "malum.gui.book.entry.spirit_focusing.description": "神秘复制", From 707096c3a77554a19d2afaf1d55c9099b1f596cf Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 25 Feb 2025 19:49:09 +0800 Subject: [PATCH 044/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 23 ++++++++++++------- .../1.21/assets/malum/malum/lang/zh_cn.json | 14 ++++++----- 2 files changed, 23 insertions(+), 14 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index b38712481c4d..2481b90976aa 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -380,7 +380,6 @@ "effect.malum.ascension.description": "Eases your fall and reduces gravity after a successful Scythe Ascenison.", "effect.malum.cancerous_growth": "Cancerous Growth", "effect.malum.cancerous_growth.description": "You are emboldened by uncontrolled growth, increasing maximum health.", - "effect.malum.chaos_curse": "Chaos Curse", "effect.malum.earthen_might": "Earthen Might", "effect.malum.earthen_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", "effect.malum.echoing_arcana": "Echoing Arcana", @@ -391,6 +390,7 @@ "effect.malum.gluttony.description": "You feed on the vulnerable, increasing magic proficiency at the expense of hunger./", "effect.malum.grim_certainty": "Grim Certainty", "effect.malum.grim_certainty.description": "The Weight of Worlds oscillates, sealing the next strike as a critical blow.", + "effect.malum.hatred": "Hatred", "effect.malum.ifrits_embrace": "Ifrit's Embrace", "effect.malum.ifrits_embrace.description": "The warm embrace of fire coats your soul, mending your seared scars.", "effect.malum.imminent_deliverance": "Imminent Deliverance", @@ -473,6 +473,8 @@ "item.malum.caustic_catalyst": "Caustic Catalyst", "item.malum.charcoal_fragment": "Charcoal Fragment", "item.malum.coal_fragment": "Coal Fragment", + "item.malum.cobalt_impetus": "Cobalt Impetus", + "item.malum.cobalt_node": "Cobalt Node", "item.malum.complete_design": "Complete Design", "item.malum.concentrated_gluttony": "Concentrated Gluttony", "item.malum.convoluted_lens": "Convoluted Lens", @@ -501,6 +503,7 @@ "item.malum.filled.spirit_jar": "Filled Spirit Jar", "item.malum.fractured_alchemical_impetus": "Fractured Alchemical Impetus", "item.malum.fractured_aluminum_impetus": "Fractured Aluminum Impetus", + "item.malum.fractured_cobalt_impetus": "Fractured Cobalt Impetus", "item.malum.fractured_copper_impetus": "Fractured Copper Impetus", "item.malum.fractured_gold_impetus": "Fractured Gold Impetus", "item.malum.fractured_iron_impetus": "Fractured Iron Impetus", @@ -1481,10 +1484,10 @@ "malum.gui.book.entry.page.text.void.staves_as_foci.1": "Consideration of the properties I observed in spirit crystals led me to wonder if the structure itself was important somehow. To test this, I constructed a Mnemnosyne replica - the condensed soul memory being the closest substance I could think of - of the Wicked Arcana, precise to a scale of hundreds of thousandths of a block.", "malum.gui.book.entry.page.text.void.staves_as_foci.2": "I did not expect it to explode in my face.\n\nBut explosions are useful, if harnessed. So I did it again, but this time, I gave the false crystal a structure to operate off of - a housing of Soulwood and Soulstained Steel to direct it outwards. The resulting staff acts akin to a rite in miniature when I focus on it, though the resulting effects are different.", "malum.gui.book.entry.page.text.void.staves_as_foci.3": "When used in melee, staves are... adequate. I would tend to prefer a scythe, but I suppose this works well enough. They tend to focus more on magic damage than on physical damage, which admittedly can be helpful at times. But what makes them special is what happens if I $iuse/$ it.", - "malum.gui.book.entry.page.text.void.staves_as_foci.4": "This Mnemonic Hex Staff is named for its simple effect of launching balls of liquefied Wicked energy, like a witch's hex. It takes a moment to activate, and cannot be quite used consecutively, but each deals potent damage to anything they hit.", + "malum.gui.book.entry.page.text.void.staves_as_foci.4": "This Mnemonic Hex Staff launches balls of liquefied Wicked, like a witch's hex. It takes a moment to activate, and seems to be limited in how much it can be used at once, but each use deals potent damage to anything they hit. The staff recharges itself from my soul, and because of this, charge will be distributed over any staves I have.", "malum.gui.book.entry.page.text.void.staves_as_foci.5": "I have not found success in creating any other false Arcana this way, though that might be a matter of material. Mnemnosyne may simply resonate with Wicked through the death required to create Brilliance.", - "malum.gui.book.entry.page.text.void.staves_as_foci.capacitor.1": "Capacitor increases the maximum number of spell charges a staff can hold by 1 per level.", - "malum.gui.book.entry.page.text.void.staves_as_foci.replenishing.1": "Replenishing is an enchantment that adds a chance to restore a spell charge when dealing melee damage with the staff. 25% per level", + "malum.gui.book.entry.page.text.void.staves_as_foci.capacitor.1": "Spirit crystals can only hold so much power, as I have seen... but that is only true of the strange not-physical matter of the arcana. Capacitor allows the staff to accumulate more energy for the same physical space, allowing it to store about one shot more per level. Modifying the staff this way makes it unable to accept Replenishing.", + "malum.gui.book.entry.page.text.void.staves_as_foci.replenishing.1": "A staff is a conduit of physical magic. Obviously, it can flow out, and flow in, but it is possible to do that less passively as well. When a Replenishing staff is used in melee, it will occasionally restore the staff's energy pool by about one shot's worth. Modifying the staff this way makes it unable to accept Capacitor.", "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "I have recreated the Arcane spirit in false form. A core of Mnemnosyne in Null Slate housing appears to neutralize the Wicked attunement of the Mnemnosyne, leaving raw arcana as the pattern it mimics. The false Arcane spirit appears to hold a charge, one very similar to the Wicked crystal in my staff.", "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "I have fashioned a ring - the Endless Well - with these false crystals in housing. The ring appears to concentrate my focus, allowing me to avoid the time the staff takes to charge back up. The ring charges slower, as it is not a symbolic $ifocus/$ like my staff, but it can hold three attacks in reserve for faster use.", "malum.gui.book.entry.page.text.void.sundering_anchor.1": "A knife which thinks, which feels, which hates. The Edge and the Weight are simple things, mere tools to use. The Anchor is more. It knows its enemy, and hates them for the crime of continuing to exist.", @@ -1504,7 +1507,7 @@ "malum.gui.book.entry.page.text.void.umbral_arcana.5": "My research into this arcana must continue. It has to. If anything holds the secrets of achieving the pinnacle of thaumaturgy, it is this paradoxical void. And I will grasp it with both hands.", "malum.gui.book.entry.page.text.void.unwinding_chaos.1": "Fused Consciousness can add thought to action, a mind to impose its own will on the world. And this staff, this destruction, oh, how the Unwinding Chaos wills it be.", "malum.gui.book.entry.page.text.void.unwinding_chaos.2": "It blasts enemies with some manner of esoteric effect, and can be charged for a volley. The nature of the attack is not Infernal but Eldritch, yet it burns all the same, dragging all closer to the promised end of Eldritch truth in utter entropy.", - "malum.gui.book.entry.page.text.void.unwinding_chaos.3": "The staff drinks in the pain of the flames and the death of the burning with glee, empowering it in its fervor to fire twice the number of blasts, advancing the cycle as it so dearly desires.", + "malum.gui.book.entry.page.text.void.unwinding_chaos.3": "The staff drinks in the pain of the flames and the death of the burning with glee, recharging its internal pool all the faster, advancing the cycle as it so dearly desires.", "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "Harnessing the reality-corroding properties of Malignant Pewter is easy. What fits the revocation of progress better than a crude weapon? An axe, which I named the Weight of Worlds in a fit of pique. It is slow, it is clumsy, it is physical... and it is $ipowerful/$ beyond measure.", "malum.gui.book.entry.page.text.void.weight_of_worlds.2": "Rarely, the Weight seems to lend its approval to my slaughter, doubling the force I strike with, with no seeming source. I believe slaughter is the key because of the resonance I feel when I take a life with it - that resonance seems to expend itself when I swing next, guaranteeing that doubling of force.", "malum.gui.book.entry.page.text.voodoo_magic.1": "Voodoo Magic in Malum will be a system that allows you to program and command little fellas known as poppets. It'll be split into two categories, combat and utility. You can expect to be able to command a small army of combat poppets while you sit back and watch.", @@ -1696,7 +1699,7 @@ "malum.gui.book.entry.void.staves_as_foci": "Staves as Foci", "malum.gui.book.entry.void.staves_as_foci.description": "Imitating the arcana", "malum.gui.book.entry.void.staves_as_foci.enchanting": "Staves Enchanting", - "malum.gui.book.entry.void.staves_as_foci.enchanting.description": "The Gnomes will have you, wiresegal. They will have you. My Brain told me to write this. Copilot added the 2nd sentence there.", + "malum.gui.book.entry.void.staves_as_foci.enchanting.description": "Imitated efficacy", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "Ring of the Endless Well", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "Storing staff charges", "malum.gui.book.entry.void.sundering_anchor": "The Sundering Anchor", @@ -2030,6 +2033,8 @@ "malum.subtitle.soulwood_step": "Footsteps", "malum.subtitle.soulwood_trapdoor_close": "Soulwood trapdoor close", "malum.subtitle.soulwood_trapdoor_open": "Soulwood trapdoor open", + "malum.subtitle.spell_charge_full": "Spell charge full", + "malum.subtitle.spell_charge_grow": "Spell charge grow", "malum.subtitle.spirit_altar_absorbs_item": "Spirit altar absorbs item", "malum.subtitle.spirit_altar_completes_infusion": "Spirit altar completes infusion", "malum.subtitle.spirit_altar_infuses": "Spirit altar infuses", @@ -2089,14 +2094,16 @@ "tetra.improvement.malum.soul_strike.name": "Soul Strike", "tetra.material.hallowed_gold": "Hallowed Gold", "tetra.material.hallowed_gold.prefix": "Hallowed Gold", + "tetra.material.malignant_pewter": "Malignant Pewter", + "tetra.material.malignant_pewter.prefix": "Malignant Pewter", "tetra.material.runewood": "Runewood", "tetra.material.runewood.prefix": "Runewood", "tetra.material.soul_stained_steel": "Soulstained Steel", "tetra.material.soul_stained_steel.prefix": "Soulstained Steel", "tetra.material.soulwood": "Soulwood", "tetra.material.soulwood.prefix": "Soulwood", - "tetra.material.spirit_fabric": "Spirit Fabric", - "tetra.material.spirit_fabric.prefix": "Spirit Fabric", + "tetra.material.soulwoven_silk": "Soulwoven Silk", + "tetra.material.soulwoven_silk.prefix": "Soulwoven Silk", "tetra.material.tainted_rock": "Tainted Rock", "tetra.material.tainted_rock.prefix": "Tainted Rock", "tetra.material.twisted_rock": "Twisted Rock", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 6fc43eab0bee..c79374160719 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -380,7 +380,6 @@ "effect.malum.ascension.description": "在成功使用镰刀飞腾后,缓冲坠落并减小重力。", "effect.malum.cancerous_growth": "瘤态增生", "effect.malum.cancerous_growth.description": "不受控制的增生让你更有胆量,增加最大生命值。", - "effect.malum.chaos_curse": "混沌诅咒", "effect.malum.earthen_might": "大地之威", "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加攻击力量。", "effect.malum.echoing_arcana": "奥术回响", @@ -391,6 +390,7 @@ "effect.malum.gluttony.description": "你通过吞食弱者而变强,以饥饿为代价增加魔法熟练度。", "effect.malum.grim_certainty": "诡秘之必然", "effect.malum.grim_certainty.description": "宙界重斧不停地振荡,它的下一击必定能造成暴击。", + "effect.malum.hatred": "仇恨", "effect.malum.ifrits_embrace": "火灵之拥", "effect.malum.ifrits_embrace.description": "火焰的温暖拥怀包裹了你的灵魂,治愈你灼伤的疤痕。", "effect.malum.imminent_deliverance": "挽魂将临", @@ -1107,6 +1107,8 @@ "malum.subtitle.soulwood_step": "脚步声", "malum.subtitle.soulwood_trapdoor_close": "灵魂木活板门:关闭", "malum.subtitle.soulwood_trapdoor_open": "灵魂木活板门:打开", + "malum.subtitle.spell_charge_full": "法术弹:填满", + "malum.subtitle.spell_charge_grow": "法术弹:积攒", "malum.subtitle.spirit_altar_absorbs_item": "精魂祭坛:吸收物品", "malum.subtitle.spirit_altar_completes_infusion": "精魂祭坛:灌注完成", "malum.subtitle.spirit_altar_infuses": "精魂祭坛:灌注", @@ -2082,14 +2084,14 @@ "malum.gui.book.entry.page.text.void.staves_as_foci.1": "仔细思索我在精魂晶体中观察到 的性质后,我不禁认为结构本身 也有其重要性。而为测试这一结 论,我造出了一件忆念质仿制品, 用于仿造邪恶奥术能量;凝聚的 灵魂记忆是我能想到的最接近的 物质了。它能达到几十万分之一 格的精度。", "malum.gui.book.entry.page.text.void.staves_as_foci.2": "我没想到它会在我眼前爆炸。\n\n但是爆炸也很有用,前提是能够 掌控。所以我又做了一件样品, 但这次我为伪晶体设计了一副用 以运转的结构——灵魂木和魂染 钢制成的嵌座,以将能量向外传 递。将法术聚焦于法杖时,它就 像是微缩版的仪式,不过产生的 效果不太一样。", "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足 用。我大概会将镰刀作为首选, 但法杖的功效也不错了。它们通 常会着重增强魔法伤害,物理伤 害则不那么看重,有些时候也很 有用。它们真正的特殊之处展现于 我$i使用/$它们时。", - "malum.gui.book.entry.page.text.void.staves_as_foci.4": "忆念咒术法杖的名称来自其发射 液态邪恶能量的简单功能,就好 像女巫发射咒术。激活它需要时 间,使用也不算非常连续,却能 够对命中的事物造成可观的伤害。", + "malum.gui.book.entry.page.text.void.staves_as_foci.4": "忆念咒术法杖将液态的邪恶奥术 能量凝聚成球状发射出去,让人 想起女巫的咒术。激活它要花一 段时间,而且貌似也不能短时间 内多次连续发射,不过每次发射 都能对目标造成大额伤害。法杖 需借用我的灵魂来充能,也正因 此,我身上所有法杖的弹数会统 一计算。", "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶能量的 谐振,或许只是来源于制造经验 晶所需的死亡。", "malum.gui.book.entry.void.staves_as_foci.enchanting": "为法杖附魔", - "malum.gui.book.entry.void.staves_as_foci.enchanting.description": "The Gnomes will have you, wiresegal. They will have you. My Brain told me to write this. Copilot added the 2nd sentence there.", + "malum.gui.book.entry.void.staves_as_foci.enchanting.description": "模仿效能", "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.capacitor": "容弹", - "malum.gui.book.entry.page.text.void.staves_as_foci.capacitor.1": "Capacitor increases the maximum number of spell charges a staff can hold by 1 per level.", + "malum.gui.book.entry.page.text.void.staves_as_foci.capacitor.1": "据我所知,精魂晶体含有的能量 是有限的……但这只对精魂晶体 奇特的非物理物质成立。容弹魔 咒能让法杖在同样的物理空间内 积累更多能量,每等级足够多存 大约一颗法术弹。带有此魔咒的 法杖无法再接受速续魔咒。", "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.replenishing": "速续", - "malum.gui.book.entry.page.text.void.staves_as_foci.replenishing.1": "Replenishing is an enchantment that adds a chance to restore a spell charge when dealing melee damage with the staff. 25% per level", + "malum.gui.book.entry.page.text.void.staves_as_foci.replenishing.1": "法杖是有物理形态的魔法的接引 器具。显然,魔法可以流出也可 以流入,有意识地让其流动也并 非不可能。近战使用带有速续魔 咒的法杖时,有一定概率填补法 杖的能量库,大约能填回相当于 一颗法术弹的能量。带有此魔咒 的法杖无法再接受容弹魔咒。", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "存储法术弹", "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", @@ -2219,7 +2221,7 @@ "malum.gui.book.entry.page.headline.void.unwinding_chaos": "混沌四侵", "malum.gui.book.entry.page.text.void.unwinding_chaos.1": "融合意识能为动作赋予思想,所 成的意识会向世界施行其意志。 而这柄法杖,这种毁灭的力量, 真可谓是混沌四侵啊。", "malum.gui.book.entry.page.text.void.unwinding_chaos.2": "它会通过某种神秘的手段轰击敌 人,也可充能以齐射。这种攻击 的本质不是狱火而是邪术,但造 成的灼伤都是一样的,指向的也 都是极度混沌的邪祟真相与其带 来的必然之终结。", - "malum.gui.book.entry.page.text.void.unwinding_chaos.3": "这柄法杖会欣然饮下火焰中的痛 楚与燃烧带来的死亡,由此变得 愈发狂烈,轰击法术弹的数量翻 倍,以将循环向它乐见的方向推 进。", + "malum.gui.book.entry.page.text.void.unwinding_chaos.3": "这柄法杖会欣然饮下火焰中的痛 楚与燃烧带来的死亡,由此加快 自身的充能速度,以将循环向它 乐见的方向推进。", "malum.gui.book.entry.void.belt_of_the_limitless": "界限无存腰带", "malum.gui.book.entry.void.belt_of_the_limitless.description": "深不见底的爱", From 2425003770d8ca5dd3339138c7dbd4da6b360911 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 25 Feb 2025 20:16:05 +0800 Subject: [PATCH 045/114] Malum hotfix --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index c79374160719..d27ddfc9ac2d 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -2083,7 +2083,7 @@ "malum.gui.book.entry.page.headline.void.staves_as_foci": "以法杖为核心", "malum.gui.book.entry.page.text.void.staves_as_foci.1": "仔细思索我在精魂晶体中观察到 的性质后,我不禁认为结构本身 也有其重要性。而为测试这一结 论,我造出了一件忆念质仿制品, 用于仿造邪恶奥术能量;凝聚的 灵魂记忆是我能想到的最接近的 物质了。它能达到几十万分之一 格的精度。", "malum.gui.book.entry.page.text.void.staves_as_foci.2": "我没想到它会在我眼前爆炸。\n\n但是爆炸也很有用,前提是能够 掌控。所以我又做了一件样品, 但这次我为伪晶体设计了一副用 以运转的结构——灵魂木和魂染 钢制成的嵌座,以将能量向外传 递。将法术聚焦于法杖时,它就 像是微缩版的仪式,不过产生的 效果不太一样。", - "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足 用。我大概会将镰刀作为首选, 但法杖的功效也不错了。它们通 常会着重增强魔法伤害,物理伤 害则不那么看重,有些时候也很 有用。它们真正的特殊之处展现于 我$i使用/$它们时。", + "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足 用。我大概会将镰刀作为首选, 但法杖的功效也不错了。它们通 常会着重增强魔法伤害,物理伤 害则不那么看重,有些时候也很 有用。它们真正的特殊之处展现 于我$i使用/$它们时。", "malum.gui.book.entry.page.text.void.staves_as_foci.4": "忆念咒术法杖将液态的邪恶奥术 能量凝聚成球状发射出去,让人 想起女巫的咒术。激活它要花一 段时间,而且貌似也不能短时间 内多次连续发射,不过每次发射 都能对目标造成大额伤害。法杖 需借用我的灵魂来充能,也正因 此,我身上所有法杖的弹数会统 一计算。", "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶能量的 谐振,或许只是来源于制造经验 晶所需的死亡。", "malum.gui.book.entry.void.staves_as_foci.enchanting": "为法杖附魔", @@ -2091,7 +2091,7 @@ "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.capacitor": "容弹", "malum.gui.book.entry.page.text.void.staves_as_foci.capacitor.1": "据我所知,精魂晶体含有的能量 是有限的……但这只对精魂晶体 奇特的非物理物质成立。容弹魔 咒能让法杖在同样的物理空间内 积累更多能量,每等级足够多存 大约一颗法术弹。带有此魔咒的 法杖无法再接受速续魔咒。", "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.replenishing": "速续", - "malum.gui.book.entry.page.text.void.staves_as_foci.replenishing.1": "法杖是有物理形态的魔法的接引 器具。显然,魔法可以流出也可 以流入,有意识地让其流动也并 非不可能。近战使用带有速续魔 咒的法杖时,有一定概率填补法 杖的能量库,大约能填回相当于 一颗法术弹的能量。带有此魔咒 的法杖无法再接受容弹魔咒。", + "malum.gui.book.entry.page.text.void.staves_as_foci.replenishing.1": "法杖能够接引有物理形态的魔 法。显然,魔法可以流出也可以 流入,有意识地让其流动也并非 不可能。近战使用带有速续魔咒 的法杖时,有一定概率填补法杖 的能量库,大约能填回相当于一 颗法术弹的能量。带有此魔咒的 法杖无法再接受容弹魔咒。", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "存储法术弹", "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", From c84271ab169f6efe0225e039e8e3a9de025c83e6 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 27 Feb 2025 11:56:26 +0800 Subject: [PATCH 046/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 26 +++++++++---------- .../1.21/assets/malum/malum/lang/zh_cn.json | 23 ++++++++-------- 2 files changed, 24 insertions(+), 25 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 2481b90976aa..97fb682b335a 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -681,12 +681,12 @@ "item.malum.zephyr_impetus": "Zephyr Impetus", "item.malum.zinc_impetus": "Zinc Impetus", "item.malum.zinc_node": "Zinc Node", - "itemGroup.malum_arcane_construct": "Malum: Arcane Construct", - "itemGroup.malum_basis_of_magic": "Malum: Basis of Magic", - "itemGroup.malum_cosmetics": "Malum: Self Expression", - "itemGroup.malum_geas": "Malum: Bleghhh:P x3", - "itemGroup.malum_metallurgic_magics": "Malum: Metallurgic Magics", - "itemGroup.malum_natural_wonders": "Malum: Born from Arcana", + "itemGroup.malum_arcane_construct": "Malum: The Earth Imbued", + "itemGroup.malum_basis_of_magic": "Malum: Study of Miracles and Madness", + "itemGroup.malum_cosmetics": "Malum: Expression of One's True Self", + "itemGroup.malum_geas": "Malum: Sworn Oaths", + "itemGroup.malum_metallurgic_magics": "Malum: Imitation Alchemy", + "itemGroup.malum_natural_wonders": "Malum: Intertwined With Nature", "itemGroup.malum_ritual_shards": "Malum: Ritual Shards", "malum.effect.curio.always_sprint": "Sprinting Always Available", "malum.effect.curio.ascension_launch": "Ascension Launches Targets Upwards", @@ -1020,13 +1020,13 @@ "malum.gui.book.entry.page.headline.rune_of_aliment_cleansing": "Rune of Aliment Cleansing", "malum.gui.book.entry.page.headline.rune_of_culling": "Rune of Culling", "malum.gui.book.entry.page.headline.rune_of_dexterity": "Rune of Dexterity", - "malum.gui.book.entry.page.headline.rune_of_fervor": "Rune of Fervor", "malum.gui.book.entry.page.headline.rune_of_haste": "Rune of Haste", "malum.gui.book.entry.page.headline.rune_of_idle_restoration": "Rune of Idle Restoration", "malum.gui.book.entry.page.headline.rune_of_loyalty": "Rune of Loyalty", "malum.gui.book.entry.page.headline.rune_of_motion": "Rune of Motion", "malum.gui.book.entry.page.headline.rune_of_reactive_shielding": "Rune of Reactive Shielding", "malum.gui.book.entry.page.headline.rune_of_reinforcement": "Rune of Reinforcement", + "malum.gui.book.entry.page.headline.rune_of_scorching": "Rune of Scorching", "malum.gui.book.entry.page.headline.rune_of_the_aether": "Rune of the Aether", "malum.gui.book.entry.page.headline.rune_of_the_arena": "Rune of the Arena", "malum.gui.book.entry.page.headline.rune_of_the_hells": "Rune of the Hells", @@ -1324,13 +1324,13 @@ "malum.gui.book.entry.page.text.rune_of_aliment_cleansing.1": "The Rune of Aliment Cleansing implores a body to catalyze and change substance, allowing it to burn through and process negative effects quicker than normal.", "malum.gui.book.entry.page.text.rune_of_culling.1": "The Rune of Culling implores a mind to seek ruin, granting the user a bonus to Magic Proficiency which improves magic damage output by roughly two fifths.", "malum.gui.book.entry.page.text.rune_of_dexterity.1": "The Rune of Dexterity implores a mind to move when cornered, boosting movement speed which can up to double as the user's health pool diminishes.", - "malum.gui.book.entry.page.text.rune_of_fervor.1": "The Rune of Fervor implores a mind to move with haste, improving the user's mining speed by roughly a quarter.", "malum.gui.book.entry.page.text.rune_of_haste.1": "The Rune of Haste conveys the Rite of Haste, granting Miner's Rage to its wearer at a reduced potency, speeding up their swings of weapons and tools.", "malum.gui.book.entry.page.text.rune_of_idle_restoration.1": "The Rune of Idle Restoration implores a body to restore itself, passively restoring the user's health at a rate of one half heart every two seconds.", "malum.gui.book.entry.page.text.rune_of_loyalty.1": "The Rune of Loyalty conveys the Rite of Loyalty, granting Poseidon's Grasp to its wearer at a reduced potency, extending their reach.", "malum.gui.book.entry.page.text.rune_of_motion.1": "The Rune of Motion conveys the Rite of Motion, granting Zephyr's Courage to its wearer at a reduced potency, speeding them up.", "malum.gui.book.entry.page.text.rune_of_reactive_shielding.1": "The Rune of Reactive Shielding implores a body to stand fast, granting an increase to effective Armor and Armor Toughness by one tenth upon taking damage. The strength of this effect scales as the user receives more damage, reaching an increase of three tenths at full power.", "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "The Rune of Reinforcement, rather than imploring the body, simply provides pressure to the Arcane quality of its existence, granting their Soul Ward capacity and integrity.", + "malum.gui.book.entry.page.text.rune_of_scorching.1": "The Rune of Scorching implores a body to bring eruption, doubling the strength of outgoing fire effects.", "malum.gui.book.entry.page.text.rune_of_the_aether.1": "The Rune of the Aether conveys the Rite of the Aether, granting Aether's Charm to its wearer at a reduced potency, lowering the influence of gravity on them.", "malum.gui.book.entry.page.text.rune_of_the_arena.1": "The Rune of the Arena conveys the Rite of the Arena, granting Earthen Might to its wearer at a reduced potency, causing their attacks to do more damage.", "malum.gui.book.entry.page.text.rune_of_the_hells.1": "The Rune of the Hells conveys the Rite of the Hells, granting Ifrit's Courage to its wearer at a reduced potency when they are on fire, extinguishing and healing them.", @@ -1486,8 +1486,8 @@ "malum.gui.book.entry.page.text.void.staves_as_foci.3": "When used in melee, staves are... adequate. I would tend to prefer a scythe, but I suppose this works well enough. They tend to focus more on magic damage than on physical damage, which admittedly can be helpful at times. But what makes them special is what happens if I $iuse/$ it.", "malum.gui.book.entry.page.text.void.staves_as_foci.4": "This Mnemonic Hex Staff launches balls of liquefied Wicked, like a witch's hex. It takes a moment to activate, and seems to be limited in how much it can be used at once, but each use deals potent damage to anything they hit. The staff recharges itself from my soul, and because of this, charge will be distributed over any staves I have.", "malum.gui.book.entry.page.text.void.staves_as_foci.5": "I have not found success in creating any other false Arcana this way, though that might be a matter of material. Mnemnosyne may simply resonate with Wicked through the death required to create Brilliance.", - "malum.gui.book.entry.page.text.void.staves_as_foci.capacitor.1": "Spirit crystals can only hold so much power, as I have seen... but that is only true of the strange not-physical matter of the arcana. Capacitor allows the staff to accumulate more energy for the same physical space, allowing it to store about one shot more per level. Modifying the staff this way makes it unable to accept Replenishing.", - "malum.gui.book.entry.page.text.void.staves_as_foci.replenishing.1": "A staff is a conduit of physical magic. Obviously, it can flow out, and flow in, but it is possible to do that less passively as well. When a Replenishing staff is used in melee, it will occasionally restore the staff's energy pool by about one shot's worth. Modifying the staff this way makes it unable to accept Capacitor.", + "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.capacitor.1": "Spirit crystals can only hold so much power, as I have seen... but that is only true of the strange not-physical matter of the arcana. Capacitor allows the staff to accumulate more energy for the same physical space, allowing it to store about one shot more per level. Modifying the staff this way makes it unable to accept Replenishing.", + "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.replenishing.1": "A staff is a conduit of physical magic. Obviously, it can flow out, and flow in, but it is possible to do that less passively as well. When a Replenishing staff is used in melee, it will occasionally restore the staff's energy pool by about one third of a shot's worth. Modifying the staff this way makes it unable to accept Capacitor.", "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "I have recreated the Arcane spirit in false form. A core of Mnemnosyne in Null Slate housing appears to neutralize the Wicked attunement of the Mnemnosyne, leaving raw arcana as the pattern it mimics. The false Arcane spirit appears to hold a charge, one very similar to the Wicked crystal in my staff.", "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "I have fashioned a ring - the Endless Well - with these false crystals in housing. The ring appears to concentrate my focus, allowing me to avoid the time the staff takes to charge back up. The ring charges slower, as it is not a symbolic $ifocus/$ like my staff, but it can hold three attacks in reserve for faster use.", "malum.gui.book.entry.page.text.void.sundering_anchor.1": "A knife which thinks, which feels, which hates. The Edge and the Weight are simple things, mere tools to use. The Anchor is more. It knows its enemy, and hates them for the crime of continuing to exist.", @@ -1534,8 +1534,6 @@ "malum.gui.book.entry.rune_of_culling.description": "The impulse to break", "malum.gui.book.entry.rune_of_dexterity": "Rune of Dexterity", "malum.gui.book.entry.rune_of_dexterity.description": "The impulse to flee", - "malum.gui.book.entry.rune_of_fervor": "Rune of Fervor", - "malum.gui.book.entry.rune_of_fervor.description": "The impulse to expend", "malum.gui.book.entry.rune_of_haste": "Rune of Haste", "malum.gui.book.entry.rune_of_haste.description": "Igniting your impulses", "malum.gui.book.entry.rune_of_idle_restoration": "Rune of Idle Restoration", @@ -1548,6 +1546,8 @@ "malum.gui.book.entry.rune_of_reactive_shielding.description": "The impulse to withstand", "malum.gui.book.entry.rune_of_reinforcement": "Rune of Reinforcement", "malum.gui.book.entry.rune_of_reinforcement.description": "The impulse to make", + "malum.gui.book.entry.rune_of_scorching": "Rune of Scorching", + "malum.gui.book.entry.rune_of_scorching.description": "The impulse to burn", "malum.gui.book.entry.rune_of_the_aether": "Rune of the Aether", "malum.gui.book.entry.rune_of_the_aether.description": "Scattering your impulses", "malum.gui.book.entry.rune_of_the_arena": "Rune of the Arena", @@ -1698,7 +1698,7 @@ "malum.gui.book.entry.void.runes.description": "An altered alphabet", "malum.gui.book.entry.void.staves_as_foci": "Staves as Foci", "malum.gui.book.entry.void.staves_as_foci.description": "Imitating the arcana", - "malum.gui.book.entry.void.staves_as_foci.enchanting": "Staves Enchanting", + "malum.gui.book.entry.void.staves_as_foci.enchanting": "Staff Enchanting", "malum.gui.book.entry.void.staves_as_foci.enchanting.description": "Imitated efficacy", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "Ring of the Endless Well", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "Storing staff charges", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index d27ddfc9ac2d..ff585872496a 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -588,7 +588,6 @@ "item.malum.rune_of_bolstering": "强心符文", "item.malum.rune_of_culling": "屠戮符文", "item.malum.rune_of_dexterity": "敏捷符文", - "item.malum.rune_of_fervor": "狂烈符文", "item.malum.rune_of_haste": "急迫符文", "item.malum.rune_of_idle_restoration": "随息再生符文", "item.malum.rune_of_igneous_solace": "火炎慰藉符文", @@ -597,6 +596,7 @@ "item.malum.rune_of_reactive_shielding": "反应护盾符文", "item.malum.rune_of_reinforcement": "灵固符文", "item.malum.rune_of_sacrificial_empowerment": "献祭权能符文", + "item.malum.rune_of_scorching": "灼烈符文", "item.malum.rune_of_spell_mastery": "法术精通符文", "item.malum.rune_of_the_aether": "空境符文", "item.malum.rune_of_the_arena": "竞斗符文", @@ -681,13 +681,12 @@ "item.malum.poly_prideweave": "多重性别骄傲织物", "item.malum.pride_prideweave": "彩虹骄傲织物", "item.malum.trans_prideweave": "跨性别骄傲织物", - "itemGroup.malum_arcane_construct": "灵灾丨奥术建构", - "itemGroup.malum_basis_of_magic": "灵灾丨魔法基础", - "itemGroup.malum_cosmetics": "灵灾丨自我表达", - "itemGroup.malum_geas": "灵灾丨Bleghhh:P x3", - "itemGroup.malum_metallurgic_magics": "灵灾丨冶金魔法", - "itemGroup.malum_natural_wonders": "灵灾丨生于奥法", - "itemGroup.malum_ritual_shards": "灵灾丨灵仪碎片", + "itemGroup.malum_arcane_construct": "Malum丨岩土具魂", + "itemGroup.malum_basis_of_magic": "Malum丨研究奇迹与癫狂", + "itemGroup.malum_cosmetics": "Malum丨自我表达", + "itemGroup.malum_geas": "Malum丨誓言宣告", + "itemGroup.malum_metallurgic_magics": "Malum丨炼金仿照", + "itemGroup.malum_natural_wonders": "Malum丨自然造物", "malum.effect.curio.always_sprint": "疾跑一直可用", "malum.effect.curio.ascension_launch": "飞腾魔咒可将目标向上击飞", "malum.effect.curio.attacked_resistance": "受击时获得伤害抗性", @@ -1885,10 +1884,10 @@ "malum.gui.book.entry.page.headline.rune_of_dexterity": "敏捷符文", "malum.gui.book.entry.page.text.rune_of_dexterity.1": "敏捷符文促使意识在危险时刻移 动求变,提升移动速度,提升的 量会随佩戴者生命力的消散而增 加,最高可令移速变为两倍。", - "malum.gui.book.entry.rune_of_fervor": "狂烈符文", - "malum.gui.book.entry.rune_of_fervor.description": "促进耗能的脉动", - "malum.gui.book.entry.page.headline.rune_of_fervor": "狂烈符文", - "malum.gui.book.entry.page.text.rune_of_fervor.1": "狂烈符文促使意识狂烈移动,能 将佩戴者的挖掘速度提升大约四 分之一。", + "malum.gui.book.entry.rune_of_scorching": "灼烈符文", + "malum.gui.book.entry.rune_of_scorching.description": "促进燃烧的脉动", + "malum.gui.book.entry.page.headline.rune_of_scorching": "灼烈符文", + "malum.gui.book.entry.page.text.rune_of_scorching.1": "灼烈符文促使形体催发爆燃,能 将佩戴者造成的火焰伤害翻倍。", "malum.gui.book.entry.rune_of_idle_restoration": "随息再生符文", "malum.gui.book.entry.rune_of_idle_restoration.description": "促进修补的脉动", From 6d8772c6844352950835f1bfe0ac7bacd1769068 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 27 Feb 2025 12:06:42 +0800 Subject: [PATCH 047/114] Malum hotfix --- .../1.21/assets/malum/malum/lang/zh_cn.json | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index ff585872496a..5bb45d83682c 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -681,12 +681,13 @@ "item.malum.poly_prideweave": "多重性别骄傲织物", "item.malum.pride_prideweave": "彩虹骄傲织物", "item.malum.trans_prideweave": "跨性别骄傲织物", - "itemGroup.malum_arcane_construct": "Malum丨岩土具魂", - "itemGroup.malum_basis_of_magic": "Malum丨研究奇迹与癫狂", - "itemGroup.malum_cosmetics": "Malum丨自我表达", - "itemGroup.malum_geas": "Malum丨誓言宣告", - "itemGroup.malum_metallurgic_magics": "Malum丨炼金仿照", - "itemGroup.malum_natural_wonders": "Malum丨自然造物", + "itemGroup.malum_arcane_construct": "灵灾丨岩土具魂", + "itemGroup.malum_basis_of_magic": "灵灾丨研究奇迹与癫狂", + "itemGroup.malum_cosmetics": "灵灾丨自我表达", + "itemGroup.malum_geas": "灵灾丨誓言宣告", + "itemGroup.malum_metallurgic_magics": "灵灾丨炼金仿照", + "itemGroup.malum_natural_wonders": "灵灾丨自然造物", + "itemGroup.malum_ritual_shards": "灵灾丨灵仪碎片", "malum.effect.curio.always_sprint": "疾跑一直可用", "malum.effect.curio.ascension_launch": "飞腾魔咒可将目标向上击飞", "malum.effect.curio.attacked_resistance": "受击时获得伤害抗性", @@ -2088,9 +2089,9 @@ "malum.gui.book.entry.void.staves_as_foci.enchanting": "为法杖附魔", "malum.gui.book.entry.void.staves_as_foci.enchanting.description": "模仿效能", "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.capacitor": "容弹", - "malum.gui.book.entry.page.text.void.staves_as_foci.capacitor.1": "据我所知,精魂晶体含有的能量 是有限的……但这只对精魂晶体 奇特的非物理物质成立。容弹魔 咒能让法杖在同样的物理空间内 积累更多能量,每等级足够多存 大约一颗法术弹。带有此魔咒的 法杖无法再接受速续魔咒。", + "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.capacitor.1": "据我所知,精魂晶体含有的能量 是有限的……但这只对精魂晶体 奇特的非物理物质成立。容弹魔 咒能让法杖在同样的物理空间内 积累更多能量,每等级足够多存 大约一颗法术弹。带有此魔咒的 法杖无法再接受速续魔咒。", "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.replenishing": "速续", - "malum.gui.book.entry.page.text.void.staves_as_foci.replenishing.1": "法杖能够接引有物理形态的魔 法。显然,魔法可以流出也可以 流入,有意识地让其流动也并非 不可能。近战使用带有速续魔咒 的法杖时,有一定概率填补法杖 的能量库,大约能填回相当于一 颗法术弹的能量。带有此魔咒的 法杖无法再接受容弹魔咒。", + "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.replenishing.1": "法杖能够接引有物理形态的魔 法。显然,魔法可以流出也可以 流入,有意识地让其流动也并非 不可能。近战使用带有速续魔咒 的法杖时,有一定概率填补法杖 的能量库,大约能填回相当于一 颗法术弹的能量。带有此魔咒的 法杖无法再接受容弹魔咒。", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "存储法术弹", "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", From 98d53e5218aefe3e1ae4d91141394a0c9cf48388 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 5 Mar 2025 05:42:41 +0800 Subject: [PATCH 048/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 65 +++++++++------ .../1.21/assets/malum/malum/lang/zh_cn.json | 79 +++++++++++-------- 2 files changed, 86 insertions(+), 58 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 97fb682b335a..96c0341b0391 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -500,7 +500,7 @@ "item.malum.encyclopedia_esoterica": "Encyclopedia Esoterica", "item.malum.erosion_scepter": "Erosion Scepter", "item.malum.esoteric_spool": "Esoteric Spool", - "item.malum.filled.spirit_jar": "Filled Spirit Jar", + "item.malum.filled_spirit_jar": "Filled Spirit Jar", "item.malum.fractured_alchemical_impetus": "Fractured Alchemical Impetus", "item.malum.fractured_aluminum_impetus": "Fractured Aluminum Impetus", "item.malum.fractured_cobalt_impetus": "Fractured Cobalt Impetus", @@ -682,8 +682,8 @@ "item.malum.zinc_impetus": "Zinc Impetus", "item.malum.zinc_node": "Zinc Node", "itemGroup.malum_arcane_construct": "Malum: The Earth Imbued", - "itemGroup.malum_basis_of_magic": "Malum: Study of Miracles and Madness", - "itemGroup.malum_cosmetics": "Malum: Expression of One's True Self", + "itemGroup.malum_basis_of_magic": "Malum: Study of Miracles", + "itemGroup.malum_cosmetics": "Malum: One's True Self", "itemGroup.malum_geas": "Malum: Sworn Oaths", "itemGroup.malum_metallurgic_magics": "Malum: Imitation Alchemy", "itemGroup.malum_natural_wonders": "Malum: Intertwined With Nature", @@ -721,7 +721,7 @@ "malum.effect.curio.soul_ward_complete_absorption": "Soul Ward Absorbs All Damage", "malum.effect.curio.soul_ward_escalating_integrity": "Soul Ward Gains Integrity When Nearing Disintegration", "malum.effect.curio.soul_ward_long_shatter_cooldown": "Lengthy Soul Ward Recharge upon Disintegration", - "malum.effect.curio.soul_ward_magic_resilience": "Soul Ward Magic Rerouting", + "malum.effect.curio.soul_ward_magic_resilience": "Soul Ward Reroutes Magic", "malum.effect.curio.spirits_add_health": "Spirit Collection Grants Extra Hearts", "malum.effect.curio.spirits_extend_effect": "Spirit Collection Aids Potion Durations", "malum.effect.curio.spirits_gluttony": "Spirit Collection Generates Gluttony", @@ -737,8 +737,8 @@ "malum.effect.erosive_spread": "Charges a Spread of Eroding Sub-munitions", "malum.effect.geas.explosion_fire": "Overexertion Ignites You", "malum.effect.geas.explosion_lover": "Absorbed Explosions Generate Haste", - "malum.effect.geas.explosion_protection": "Absorption of Hostile Explosions Spares Terrain", "malum.effect.geas.fall_damage_auto_attack": "Outgoing Fall Damage Strikes Targets With Your Held Weapon Regardless Of Distance", + "malum.effect.geas.faster_natural_healing": "Saturation Heals Faster", "malum.effect.geas.gleeful_target": "Aliments, Blessings, Curses are Paused When Wounded", "malum.effect.geas.gleeful_target_arcane_resonance": "Arcane Resonance Aids Stasis Duration", "malum.effect.geas.hunger_as_withdrawal": "Addiction to Slaughter", @@ -757,7 +757,7 @@ "malum.effect.geas.rocket_jumping": "Wind Charges Provide Greater Propulsion", "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", "malum.effect.geas.scary_fire": "Fire Damage Is Made Deadlier", - "malum.effect.geas.scythe_combo": "Scythe Cuts Create After-attacks", + "malum.effect.geas.scythe_combo": "Scythe Cuts Create After-Attacks", "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", "malum.effect.geas.spirit_hunger": "Spirit Collection Drains Hunger", "malum.effect.geas.staff_autofire": "Staff Charges Automatically Fire", @@ -959,7 +959,7 @@ "malum.gui.book.entry.page.headline.blazing_quartz": "Blazing Quartz", "malum.gui.book.entry.page.headline.blight.arcane_rite": "Blight Study: Resonance", "malum.gui.book.entry.page.headline.blight.composition": "Blight Study: Substance", - "malum.gui.book.entry.page.headline.blight.intro": "Blight Study: Preface", + "malum.gui.book.entry.page.headline.blight.intro": "A Study on Blight", "malum.gui.book.entry.page.headline.blight.spread": "Blight Study: Spread", "malum.gui.book.entry.page.headline.brilliance": "Brilliance", "malum.gui.book.entry.page.headline.caustic_catalyst": "Caustic Catalyst", @@ -1050,11 +1050,10 @@ "malum.gui.book.entry.page.headline.soulstained_armor": "Soulstained Armor", "malum.gui.book.entry.page.headline.soulstained_scythe": "Soulstained Scythe", "malum.gui.book.entry.page.headline.soulstone": "Soulstone", + "malum.gui.book.entry.page.headline.soulwood": "A Study on Soulwood", "malum.gui.book.entry.page.headline.soulwood.blight": "Soulwood Study: Blight", "malum.gui.book.entry.page.headline.soulwood.bonemeal": "Soulwood Study: Growth", - "malum.gui.book.entry.page.headline.soulwood.color": "Soulwood Study: Color", - "malum.gui.book.entry.page.headline.soulwood.intro": "Soulwood Study: Preface", - "malum.gui.book.entry.page.headline.soulwood.sap": "Soulwood Study: Sap", + "malum.gui.book.entry.page.headline.soulwood.cursed_sap": "Soulwood Study: Sap", "malum.gui.book.entry.page.headline.soulwoven_pouch": "Soulwoven Pouch", "malum.gui.book.entry.page.headline.soulwoven_silk": "Soulwoven Silk", "malum.gui.book.entry.page.headline.spirit_crystals": "Spirit Crystals", @@ -1078,11 +1077,15 @@ "malum.gui.book.entry.page.headline.the_device": "The Device.", "malum.gui.book.entry.page.headline.totem_magic": "Totem Magic", "malum.gui.book.entry.page.headline.totemic_runes": "Totemic Runes", - "malum.gui.book.entry.page.headline.transmutation": "Transmutation", - "malum.gui.book.entry.page.headline.transmutation.deepslate": "Transmutation: Endothermic", - "malum.gui.book.entry.page.headline.transmutation.smooth_basalt": "Transmutation: Exothermic", - "malum.gui.book.entry.page.headline.transmutation.stone": "Transmutation: Basic", "malum.gui.book.entry.page.headline.tyrving": "Tyrving", + "malum.gui.book.entry.page.headline.unchained_transmutation": "Unchained Transmutation", + "malum.gui.book.entry.page.headline.unchained_transmutation.basalt": "Heatless Incineration", + "malum.gui.book.entry.page.headline.unchained_transmutation.deepslate": "Gray Stones", + "malum.gui.book.entry.page.headline.unchained_transmutation.dirt": "Seedless Growth", + "malum.gui.book.entry.page.headline.unchained_transmutation.mud": "Fluidless Infusion", + "malum.gui.book.entry.page.headline.unchained_transmutation.packed_mud": "Orange Stones", + "malum.gui.book.entry.page.headline.unchained_transmutation.snow": "White Stones", + "malum.gui.book.entry.page.headline.unchained_transmutation.stone": "Forceless Pulverization", "malum.gui.book.entry.page.headline.void.belt_of_the_limitless": "Belt of the Limitless", "malum.gui.book.entry.page.headline.void.black_crystal": "A Black Crystal", "malum.gui.book.entry.page.headline.void.catalyst_lobber": "Catalyst Lobber", @@ -1138,6 +1141,8 @@ "malum.gui.book.entry.page.info.spirit_repair": "Spirit Repair. \nRequires a Repair Material and Spirit Arcana to be held within The Repair Pylon.", "malum.gui.book.entry.page.info.spirit_repair.damaged": "The Damaged Item is to be provided within a nearby Item Pedestal, Stand, or a Spirit Crucible.", "malum.gui.book.entry.page.info.spirit_repair.spirit": "Spirit Arcana is to be stored directly within the Repair Pylon.", + "malum.gui.book.entry.page.info.unchained_transmutation": "Unchained Transmutation. \nTransforms blocks into other blocks via Unchained Rite. Requires Blight as a conduit.", + "malum.gui.book.entry.page.info.unchained_transmutation_tree": "Unchained Transmutation. \nA series of block transformations via Unchained Rite. Requires Blight as a conduit.", "malum.gui.book.entry.page.text.a_personal_note.1": "Within the 'Arcana, a page sticks out just barely. As you examine it, the writing seems different than usual- out of this world. The texts inside appear to be a show of gratitude of sorts. The names ring a bell, but not to you.", "malum.gui.book.entry.page.text.a_personal_note.commendations.alphalilly.1": "I reached out to them after seeing their work for the Arcana project, the Malum' book background art was made by them per commission. They've done an incredible job with them and I'm very happy to have their work in game :3", "malum.gui.book.entry.page.text.a_personal_note.commendations.coalition_of_magic.1": "The Coalition of Magic is a Supporter exclusive server organized by me and Joefoxe, without everyone's voices and support of the mod, it'd be difficult to find motivation to work as much as I can now. Thank you!", @@ -1178,8 +1183,8 @@ "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "To fuel my various magics and other goals I more often than not find myself needing various earthen treasures. This belt prevents explosions $idirectly/$ caused by me from harming valuable items on the ground, and causes those explosions to break blocks as though I were using a Fortune III tool.", "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "If raw explosive power is not sufficient, you simply aren't using enough of it. This ring amplifies explosions, mitigating that issue.", "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "Explosions are chaotic, and messy, inherently. This is hardly a problem, when I want to cause such rampant destruction to collect resources, but collecting the items is a burden. This ring entangles the explosion with my soul, causing the debris and loot to appear at my location.", - "malum.gui.book.entry.page.text.belt_of_the_starved.1": "The arcana I collect occasionally have scraps of wishes and desires woven in. Often, given the base nature of what I reap, this comes in the form of hunger, lust, or petty grudges. All of these impurities can be harnessed, and beyond that, I can infuse this power into my magic.", - "malum.gui.book.entry.page.text.belt_of_the_starved.2": "Doing this carries the perhaps predictable effect that my own hunger amplifies, draining quicker in the process. The magic proficiency this grants is immense, but... I must say, the means are rather distasteful.", + "malum.gui.book.entry.page.text.belt_of_the_starved.1": "The arcana I collect occasionally have scraps of wishes and desires woven in. Often, given the base nature of what I reap, this comes in the form of hunger, lust, or petty grudges. All of these impurities can be catalyzed into Gluttony, an stacking amplifier towards magic damage.", + "malum.gui.book.entry.page.text.belt_of_the_starved.2": "Harnessing magical power this way carries the perhaps predictable effect that my own hunger amplifies, draining quicker in the process. The magic proficiency this grants is not to be ignored, but... I must say, the means are rather distasteful.", "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "I have grown somewhat annoyed with the rotten foods I rely on - they are hardly pleasant to eat. By concentrating them, I can minimize the time I spend tasting rot, granting Gluttony which is amplified by each rotten trinket I wear. It takes seconds to digest, but that is preferable to the taste.", "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.2": "It is like a potion, and so, like potions, I have derived a Splash variant of it. Upon impact, the essence of rot stored inside is released in a small area, applying its usual benefits to every creature caught inside.", "malum.gui.book.entry.page.text.belt_of_the_starved.ring_of_desperate_voracity.1": "This ring makes rotten foods just a little bit more bearable, allowing me to amass more hunger and saturation from such an unusual diet. Normally, such a diet would be ill-advised, however, a secondary function of the ring allows it to extend the duration of the Gluttony status effect that the Belt of the Starved grants.", @@ -1330,7 +1335,7 @@ "malum.gui.book.entry.page.text.rune_of_motion.1": "The Rune of Motion conveys the Rite of Motion, granting Zephyr's Courage to its wearer at a reduced potency, speeding them up.", "malum.gui.book.entry.page.text.rune_of_reactive_shielding.1": "The Rune of Reactive Shielding implores a body to stand fast, granting an increase to effective Armor and Armor Toughness by one tenth upon taking damage. The strength of this effect scales as the user receives more damage, reaching an increase of three tenths at full power.", "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "The Rune of Reinforcement, rather than imploring the body, simply provides pressure to the Arcane quality of its existence, granting their Soul Ward capacity and integrity.", - "malum.gui.book.entry.page.text.rune_of_scorching.1": "The Rune of Scorching implores a body to bring eruption, doubling the strength of outgoing fire effects.", + "malum.gui.book.entry.page.text.rune_of_scorching.1": "The Rune of Scorching implores a mind to share its light with others regardless of what that will cause, doubling the strength of fire damage originating from the user.", "malum.gui.book.entry.page.text.rune_of_the_aether.1": "The Rune of the Aether conveys the Rite of the Aether, granting Aether's Charm to its wearer at a reduced potency, lowering the influence of gravity on them.", "malum.gui.book.entry.page.text.rune_of_the_arena.1": "The Rune of the Arena conveys the Rite of the Arena, granting Earthen Might to its wearer at a reduced potency, causing their attacks to do more damage.", "malum.gui.book.entry.page.text.rune_of_the_hells.1": "The Rune of the Hells conveys the Rite of the Hells, granting Ifrit's Courage to its wearer at a reduced potency when they are on fire, extinguishing and healing them.", @@ -1364,11 +1369,11 @@ "malum.gui.book.entry.page.text.soulstained_scythe.1": "The scythe I created to harvest spirits was useful, but ultimately has outlived that usefulness. I have grown fond of the utility it provides, though, and so instead of discarding it I sought to improve it. With Soulstained Steel, I was able to create a more effective weapon and maintain the scythe's advantages.", "malum.gui.book.entry.page.text.soulstone.1": "Sometimes, it appears that matter can be charged with the energies of a soul, despite not having a soul of its own.", "malum.gui.book.entry.page.text.soulstone.2": "This serves as the basis for spirit arcana - the ensouling of the soulless. Soulstone is an ore that exists more in the arcane than the physical, and, refined, presents many uses for my magic. It strongly radiates magic.", + "malum.gui.book.entry.page.text.soulwood.1": "After further study, I have discovered that the Soulwood produced by the Unchained Rite has actually become an entirely different species from the Runewood it is made from. It grows differently, it acts differently...", + "malum.gui.book.entry.page.text.soulwood.2": "It appears the spiritual scars that created it go deeper than just its color and magic. The most obvious differences with the tree itself are shape and leaf color. Soulwood is more spindly than Runewood, and its leaves are a sickly purple-red hue instead of a rich orange-yellow. It can still be used for many of the same things, though.", "malum.gui.book.entry.page.text.soulwood.blight.1": "Another obvious difference is in its effect on the surroundings - namely, the fact that it echoes the Undirected Rite with the energies of its growth, transmuting the world around it into blight. I ought to create a safely contained area if I wish to grow these trees.", "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "Much like blight, the sapling accepts both spirit arcana and common fertilizers such as bonemeal. The end result is roughly the same across both options.", - "malum.gui.book.entry.page.text.soulwood.color.1": "The most obvious differences with the tree itself are shape and leaf color. Soulwood is more spindly than Runewood, and its leaves are a sickly purple-red hue instead of a rich orange-yellow. It can still be used for many of the same things, though.", - "malum.gui.book.entry.page.text.soulwood.intro.1": "After further study, I have discovered that the Soulwood produced by the Unchained Rite has actually become an entirely different species from the Runewood it is made from. It grows differently, it acts differently... it appears the spiritual scars that created it go deeper than just its color and magic.", - "malum.gui.book.entry.page.text.soulwood.sap.1": "The sticky lifeblood of the tree also seems to well up much more often in a tree than in Runewood. The sap's effects are corrupted as well; rather than restoring my vigor, Unholy Syrup enhances it, increasing my attack strength and providing damage resistance.", + "malum.gui.book.entry.page.text.soulwood.cursed_sap.1": "The sticky lifeblood of the tree also seems to well up much more often in a tree than in Runewood. The sap's effects are corrupted as well; rather than restoring my vigor, Cursed Sap enhances it, increasing my attack strength and providing damage resistance.", "malum.gui.book.entry.page.text.soulwoven_pouch.1": "Magical reagents and other loot can clutter the inventory. Why not solve a problem of magic with magic? This pouch acts like a bundle, but also snaps up loot as it comes. Materials with arcane resonance are additionally rotated slightly out of reality, making them take up less space.", "malum.gui.book.entry.page.text.soulwoven_silk.1": "Soulwoven Silk is a light, yet sturdy material imbued with soulstuff. Like a body, it naturally insulates against arcane energies. While other materials do the same, cloth is far easier to work with in designing than stone.", "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "Soulstuff can glow, as a shattered soul proves. Why not activate that glow within the cloth? I have made banners to test the effect, and used differing reagents and spirits to give a variety of patterns. When imbued, they will glow dimly, or fiercely if given an additional spirit.", @@ -1401,7 +1406,7 @@ "malum.gui.book.entry.page.text.spirit_trinkets.2": "In their most basic form, Hallowed Gold trinkets protect the user as if they were wearing weak armor, and Soulstained Steel trinkets increase the toughness of the armor being worn.", "malum.gui.book.entry.page.text.spirited_glass.1": "I have designed a simple but aesthetically pleasing glass which is tinted by the arcana, framed in iron. The particles of the glass are 'aligned' by the power placed within - which means Raw and Eldritch, having no direction, are somewhat chaotic. They do still look interesting, though.", "malum.gui.book.entry.page.text.suspicious_device.1": "Being opposed, you $ican/$ use Arcane and Eldritch to create an opposition augment. However, this just causes violent entropy as Arcane flows eagerly into the end state of Eldritch, and the result is... a corruptive explosion generating Blight. This entry serves as a warning, not a recommendation.", - "malum.gui.book.entry.page.text.sympathy_drive.1": "Wicked and Sacred are opposed forces, so why not harness them together? When a Sympathy Drive-affected Crucible's Impetus takes damage, the Wicked charge will remember. When it is healed by the Mending Diffuser, the Sacred charge will 'forgive' the damage, repairing further and improving stats generally for the next three cycles.", + "malum.gui.book.entry.page.text.sympathy_drive.1": "Wicked and Sacred are opposed forces, so why not harness them together? When a Sympathy Drive-affected Crucible's Impetus takes damage, the Wicked charge will remember. When it is healed by the Mending Diffuser, the Sacred charge will 'forgive' the damage, repairing further and improving stats generally for three cycles.", "malum.gui.book.entry.page.text.the_device": "even works while bended", "malum.gui.book.entry.page.text.totem_magic.1": "Up until now, when performing spirit arcana, I have limited my research to personal enhancement and material production. Now, I affect the world.", "malum.gui.book.entry.page.text.totem_magic.2": "To begin with Totem Magic, I may engrave spirit arcana into Runewood Logs, forming a rune representing the magic. If unwanted, engraved spirits can be stripped off with an axe, but I have uses in mind. With a Runewood Totem Base, and then a specific set of runes in a totem pole placed above my totem base, I can perform a Spirit Rite.", @@ -1410,11 +1415,18 @@ "malum.gui.book.entry.page.text.totem_magic.5": "One caveat is that no rite's totem may function within the range of another, identical ritual. If you try, the first one will simply fizzle out, the energies coursing through it disrupted.", "malum.gui.book.entry.page.text.totemic_runes.1": "Trinkets are not the only things that can be inscribed into Runes. I have managed to create runic tablets of Runewood and Soulwood, on which I can inscribe the patterns of what I refer to as \"aura rites\". The ritual's effect is more potent, but the rune doesn't need to stay in one place.", "malum.gui.book.entry.page.text.totemic_runes.2": "These tablets are inscribed much the same as any other rune, though only the basic rites of the four elements are functional. These entries go into further detail on each.", - "malum.gui.book.entry.page.text.transmutation.intro.1": "The Unchained Rite's echoes can scar more than simply Runewood. The patterns seem somewhat random, but then, blight is a substance of randomness. Trial and error has identified three categories; transmutation trees, of sorts.", - "malum.gui.book.entry.page.text.transmutation.intro.2": "The effect of applying these scars depends on what material we start with. The pulsing of the Rite will shift any given block forward in the tree, with it degrading into blight given enough time.", "malum.gui.book.entry.page.text.tyrving.1": "My first scythes damaged the body and soul in sequence to shatter the soul. While I have moved beyond needing to do that, Tyrving is a sword built to weaponize the effect. Hex Ash and Twisted Rock create a distortion in the soul when struck, which inflicts magic damage proportional to the complexity and potency of a soul.", "malum.gui.book.entry.page.text.tyrving.2": "The distortion also 'snaps back', after a moment, causing further damage after the initial strike as the soul violently reasserts itself.", "malum.gui.book.entry.page.text.tyrving.3": "The weapon has a strange affinity with sharp volcanic glasses, allowing me to repair it with Obsidian in a Spirit Crucible instead of any more expensive material.", + "malum.gui.book.entry.page.text.unchained_transmutation.basalt.1": "In Basalt, the rite appears to mimic natural stone's pulverization, but through Nether materials instead. Basalt returns to magma, which crumbles apart and cools into fleshy Netherrack, and rots into Soul Sand. The souls react poorly with the rite, and Blight is the result.", + "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "One of a trio of seemingly color-based sequences, Deepslate will - a bit more logically - become Tuff. That Tuff will then degrade into Andesite, which will then rejoin other types of stone in their sequence.", + "malum.gui.book.entry.page.text.unchained_transmutation.dirt.1": "In dirt, the rite encourages growth without any source. The dirt first grows wooden roots through its structure, which then somehow become grass. The mechanism is conceptual, and the next stage makes that even more clear - moss covers the dirt, consuming the entire volume of it. After that point, the growth has no direction to go, and it becomes randomized, creating Blight.", + "malum.gui.book.entry.page.text.unchained_transmutation.intro.1": "The Unchained Rite's echoes can scar more than simply Runewood. The patterns seem somewhat random, but then, blight is a substance of randomness. Trial and error has identified three categories; transmutation trees, of sorts.", + "malum.gui.book.entry.page.text.unchained_transmutation.intro.2": "The effect of applying these scars depends on what material we start with. The pulsing of the Rite will shift any given block forward in the tree, with it degrading into blight given enough time.", + "malum.gui.book.entry.page.text.unchained_transmutation.mud.1": "In mud, the rite infuses the material with the concept of water. Mud becomes clay, as it does naturally, but then the clay crystallizes into mineral prismarine, which finally gives in to the water, becoming ice. It cannot become more water than frozen water already is, and so becomes Blight.", + "malum.gui.book.entry.page.text.unchained_transmutation.packed_mud.1": "One of a trio of seemingly color-based sequences, Packed Mud seems to fulfill the conditions to become Dripstone, oddly enough. That Dripstone will then degrade into Granite, which will then rejoin other types of stone in their sequence.", + "malum.gui.book.entry.page.text.unchained_transmutation.snow.1": "One of a trio of seemingly color-based sequences, Snow bizarrely will become Calcite. That Calcite will then degrade into Diorite, which will then rejoin other types of stone in their sequence.", + "malum.gui.book.entry.page.text.unchained_transmutation.stone.1": "In raw stone, the rite powders the stone, bit by bit. The process is exponential - Raw stone becomes cobblestone, which becomes gravel, which becomes sand. Afterwards, the particles fail to divide into a finer substance, and the backlash creates Blight.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Love. It is a curious thing, but the Belt of the Limitless loves without barrier, without condition. It sees you for what and who you are, and loves you despite. I cannot claim to be comfortable with that, though nor can I deny the utility.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.2": "The Belt adds its own Soul Ward to the bearer's, doubling their capacity. The overlaid effects cause the Soul Ward to absorb $iall/$ damage, not merely most. Integrity increases as the Ward grows weaker, giving me a defense when I need it most.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.3": "Unfortunately, it is not wholly benefit. The harmonization of the barriers of two minds is taxing, and Soul Ward suffers in its recovery from this exhaustion. I consider the trade worthwhile.", @@ -1489,7 +1501,7 @@ "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.capacitor.1": "Spirit crystals can only hold so much power, as I have seen... but that is only true of the strange not-physical matter of the arcana. Capacitor allows the staff to accumulate more energy for the same physical space, allowing it to store about one shot more per level. Modifying the staff this way makes it unable to accept Replenishing.", "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.replenishing.1": "A staff is a conduit of physical magic. Obviously, it can flow out, and flow in, but it is possible to do that less passively as well. When a Replenishing staff is used in melee, it will occasionally restore the staff's energy pool by about one third of a shot's worth. Modifying the staff this way makes it unable to accept Capacitor.", "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "I have recreated the Arcane spirit in false form. A core of Mnemnosyne in Null Slate housing appears to neutralize the Wicked attunement of the Mnemnosyne, leaving raw arcana as the pattern it mimics. The false Arcane spirit appears to hold a charge, one very similar to the Wicked crystal in my staff.", - "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "I have fashioned a ring - the Endless Well - with these false crystals in housing. The ring appears to concentrate my focus, allowing me to avoid the time the staff takes to charge back up. The ring charges slower, as it is not a symbolic $ifocus/$ like my staff, but it can hold three attacks in reserve for faster use.", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "I have fashioned a ring - the Endless Well - with these false crystals in housing. The ring appears to concentrate my focus, allowing me to hold staff charges in reserve. The ring charges slower, as it is not a symbolic $ifocus/$ like my staff, but it can hold three attacks in reserve for faster use.", "malum.gui.book.entry.page.text.void.sundering_anchor.1": "A knife which thinks, which feels, which hates. The Edge and the Weight are simple things, mere tools to use. The Anchor is more. It knows its enemy, and hates them for the crime of continuing to exist.", "malum.gui.book.entry.page.text.void.sundering_anchor.2": "It slashes with me, adding magic damage which scars the soul, forcing its Hatred upon the enemy for a time, applying the revocation of progress Malignant armor does by force.", "malum.gui.book.entry.page.text.void.sundering_anchor.3": "The blade also can be thrown, akin to Rebound. It will fly like an arrow, especially eager to carve into those it has marked with its Hatred, even swerving in the air to strike them. It will strike entire groups of Hated enemies, one by one, if many are nearby.", @@ -1622,10 +1634,10 @@ "malum.gui.book.entry.totem_magic.description": "Arcana unleashed", "malum.gui.book.entry.totemic_runes": "Totemic Runes", "malum.gui.book.entry.totemic_runes.description": "Ritual as runecraft", - "malum.gui.book.entry.transmutation": "Transmutation", - "malum.gui.book.entry.transmutation.description": "Volatile reactions", "malum.gui.book.entry.tyrving": "Tyrving", "malum.gui.book.entry.tyrving.description": "Ancient relic", + "malum.gui.book.entry.unchained_transmutation": "Unchained Transmutation", + "malum.gui.book.entry.unchained_transmutation.description": "Volatile reactions", "malum.gui.book.entry.void.belt_of_the_limitless": "Belt of the Limitless", "malum.gui.book.entry.void.belt_of_the_limitless.description": "Unfathomable love", "malum.gui.book.entry.void.black_crystal": "A Black Crystal", @@ -1756,6 +1768,7 @@ "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "See no evil, feel no evil", "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", "malum.gui.geas.pact_of_reciprocation.tooltip": "Prove your strength by wielding it", + "malum.gui.geas.pact_of_the_animated": "Pact Of The Animated", "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "Dance along the edge of danger", "malum.gui.geas.pact_of_the_dayblessed": "Pact Of The Dayblessed", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 5bb45d83682c..ffc6b4d6b16b 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -492,7 +492,7 @@ "item.malum.encyclopedia_esoterica": "奥秘全典", "item.malum.erosion_scepter": "侵蚀权杖", "item.malum.esoteric_spool": "隐秘线轴", - "item.malum.filled.spirit_jar": "装有精魂的精魂罐", + "item.malum.filled_spirit_jar": "装有精魂的精魂罐", "item.malum.fractured_alchemical_impetus": "碎裂的炼金促符", "item.malum.fractured_aluminum_impetus": "碎裂的铝促符", "item.malum.fractured_cobalt_impetus": "碎裂的钴促符", @@ -682,7 +682,7 @@ "item.malum.pride_prideweave": "彩虹骄傲织物", "item.malum.trans_prideweave": "跨性别骄傲织物", "itemGroup.malum_arcane_construct": "灵灾丨岩土具魂", - "itemGroup.malum_basis_of_magic": "灵灾丨研究奇迹与癫狂", + "itemGroup.malum_basis_of_magic": "灵灾丨研习奇迹", "itemGroup.malum_cosmetics": "灵灾丨自我表达", "itemGroup.malum_geas": "灵灾丨誓言宣告", "itemGroup.malum_metallurgic_magics": "灵灾丨炼金仿照", @@ -737,8 +737,8 @@ "malum.effect.erosive_spread": "将法术弹拆成多个侵蚀能量束后散射", "malum.effect.geas.explosion_fire": "过度使用会导致自燃", "malum.effect.geas.explosion_lover": "吸收爆炸后获得急迫", - "malum.effect.geas.explosion_protection": "吸收破坏性爆炸会让地形免去受损", "malum.effect.geas.fall_damage_auto_attack": "造成摔落伤害时挥动手中武器无视距离攻击目标", + "malum.effect.geas.faster_natural_healing": "饱和度恢复生命值速度更快", "malum.effect.geas.gleeful_target": "伤病、情感、知觉与所见者分享", "malum.effect.geas.gleeful_target_arcane_resonance": "奥术谐振扩大影响范围", "malum.effect.geas.hunger_as_withdrawal": "屠杀成瘾", @@ -830,6 +830,7 @@ "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "不见邪恶,即邪恶不在", "malum.gui.geas.pact_of_reciprocation": "反照条约", "malum.gui.geas.pact_of_reciprocation.tooltip": "举起武器,证明自己", + "malum.gui.geas.pact_of_the_animated": "生气蓬勃条约", "malum.gui.geas.pact_of_the_cloudskipper": "云跃者条约", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", "malum.gui.geas.pact_of_the_dayblessed": "日祝者条约", @@ -1184,6 +1185,19 @@ "tetra.material.twisted_rock.prefix": "扭曲石", + "malum.gui.book.entry.page.info.spirit_infusion": "精魂灌注。\n需向精魂祭坛放入主物品和精魂晶体。", + "malum.gui.book.entry.page.info.spirit_infusion.item": "其他物品需放在附近的物品台或物品基座中。", + "malum.gui.book.entry.page.info.spirit_infusion.spirit": "精魂晶体应当直接放入精魂祭坛。", + "malum.gui.book.entry.page.info.spirit_focusing": "精魂聚焦。\n需向精魂坩埚放入催化剂和精魂晶体。催化剂不会消耗,但会受损。", + "malum.gui.book.entry.page.info.spirit_focusing.spirit": "精魂晶体应当直接放入精魂坩埚。", + "malum.gui.book.entry.page.info.spirit_repair": "精魂修复。\n需向修复基柱放入修复用材料和精魂晶体。", + "malum.gui.book.entry.page.info.spirit_repair.damaged": "受损物品需放在附近的物品台、物品基座、精魂坩埚中。", + "malum.gui.book.entry.page.info.spirit_repair.spirit": "精魂晶体应当直接放入修复基柱。", + "malum.gui.book.entry.page.info.unchained_transmutation": "释缚嬗变。\n通过释缚仪式,将方块转变成其他方块。需要腐枯作为介导。", + "malum.gui.book.entry.page.info.unchained_transmutation_tree": "释缚嬗变。\n释缚仪式所致的、前后接续的方块转变现象。需要腐枯作为介导。", + "malum.gui.book.entry.page.info.runeworking": "符文工艺。\n誊刻过程需要一块符板。而后需要放入精魂晶体。", + + "malum.gui.book.entry.introduction": "介绍", "malum.gui.book.entry.introduction.description": "论灵魂的本质", "malum.gui.book.entry.page.headline.introduction": "介绍", @@ -1274,9 +1288,6 @@ "malum.gui.book.entry.spirit_infusion": "精魂灌注", "malum.gui.book.entry.spirit_infusion.description": "奇迹造物", - "malum.gui.book.entry.page.info.spirit_infusion": "精魂灌注。\n需向精魂祭坛放入主物品和精魂晶体。", - "malum.gui.book.entry.page.info.spirit_infusion.item": "其他物品需放在附近的物品台或物品基座中。", - "malum.gui.book.entry.page.info.spirit_infusion.spirit": "精魂晶体应当直接放入精魂祭坛。", "malum.gui.book.entry.page.headline.spirit_infusion": "精魂灌注", "malum.gui.book.entry.page.text.spirit_infusion.1": "我以将符文木的自然魔法作为基 底,设计了一座用于法术研究基 础的祭坛——精魂祭坛。它是等 式的另一端,是奥术能量的用途。 只需将奥术能量融入物品,再用 这种能量影响其他灌注过程,就 是研究的起点了。", "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果灌注中要用到其他 物品,则需将其置于某种符文木 物品台上。物品台需在祭坛四格 之内才能正常工作。", @@ -1409,8 +1420,8 @@ "malum.gui.book.entry.belt_of_the_starved": "饥馁者腰带", "malum.gui.book.entry.belt_of_the_starved.description": "引导贪食", "malum.gui.book.entry.page.headline.belt_of_the_starved": "饥馁者腰带", - "malum.gui.book.entry.page.text.belt_of_the_starved.1": "有时,收集得的奥术能量中会有 几缕残存的愿望与欲望。而再看 我平时所收割事物的本质,这种 思维情绪便通常会表现为饥饿、 淫欲,或者琐碎的忿恨。上述所 有杂质都可被利用,也可将其融 入我的魔法。", - "malum.gui.book.entry.page.text.belt_of_the_starved.2": "这么做也许会导致可预见的饥饿 感增幅,并在过程中迅速消耗饥 饿值。如此带来的魔法熟练度增 幅极为巨大,但是……方法本身 确实相当令人反胃。", + "malum.gui.book.entry.page.text.belt_of_the_starved.1": "有时,收集得的奥术能量中会有 几缕残存的愿望与欲望。而再看 我平时所收割事物的本质,这种 思维情绪便通常会表现为饥饿、 淫欲,或者琐碎的忿恨。上述所 有杂质都可被催化为暴食——能 叠加的、强化魔法伤害的效果。", + "malum.gui.book.entry.page.text.belt_of_the_starved.2": "这么利用魔法力量也许会导致可 预见的饥饿感增幅,并在过程中 迅速消耗饥饿值。如此带来的魔 法熟练度增幅相当可观,但是 ……方法本身确实相当令人反胃。", "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "渴求贪食戒指", "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity.description": "扩大通路", "malum.gui.book.entry.page.headline.belt_of_the_starved.ring_of_desperate_voracity": "渴求贪食戒指", @@ -1516,8 +1527,6 @@ "malum.gui.book.entry.spirit_focusing": "精魂聚焦", "malum.gui.book.entry.spirit_focusing.description": "神秘复制", - "malum.gui.book.entry.page.info.spirit_focusing": "精魂聚焦。\n需向精魂坩埚放入催化剂和精魂晶体。催化剂不会消耗,但会受损。", - "malum.gui.book.entry.page.info.spirit_focusing.spirit": "精魂晶体应当直接放入精魂坩埚。", "malum.gui.book.entry.page.headline.spirit_focusing": "精魂聚焦", "malum.gui.book.entry.page.text.spirit_focusing.1": "利用扭曲石和污秽石迥异的属 性,我创造了一个可汲取并聚焦 奥术能量的装置。此时若放入其 兼容的底物,就可用此过程产生 新事物。", "malum.gui.book.entry.page.text.spirit_focusing.2": "最为基础的底物是炼金促符,和 我过去所见的某种物件非常相似。 只要往里注入奥术能量,再加上 少许矿灰,即可将其嬗变为全新 物质,但这一过程也会损伤促符。", @@ -1554,9 +1563,6 @@ "malum.gui.book.entry.arcane_restoration": "奥术复原", "malum.gui.book.entry.arcane_restoration.description": "神秘修复", - "malum.gui.book.entry.page.info.spirit_repair": "精魂修复。\n需向修复基柱放入修复用材料和精魂晶体。", - "malum.gui.book.entry.page.info.spirit_repair.damaged": "受损物品需放在附近的物品台、物品基座、精魂坩埚中。", - "malum.gui.book.entry.page.info.spirit_repair.spirit": "精魂晶体应当直接放入修复基柱。", "malum.gui.book.entry.page.headline.arcane_restoration": "奥术复原", "malum.gui.book.entry.page.text.arcane_restoration.1": "精魂坩埚有一个怪癖比较烦人 ——它会破坏与其交互的工具。 就算使用坩埚时代价不可避免, 我也宁可选择分期支付。我设计 了这座叫“修复基柱”的仪器, 以在工具损坏时修复它们。", "malum.gui.book.entry.page.text.arcane_restoration.2": "修复基柱的运作需要大量奥术能 量,以及可用来修复的合适材料。 备齐物品之后,基柱会搜索附近 物品台、物品基座、精魂坩埚中 受损的物品。理论上来说,应该 可以$i只/$使用奥术能量修复物品…… 但目前也只是理论。", @@ -1809,7 +1815,7 @@ "malum.gui.book.entry.blight": "关于腐枯的研究", "malum.gui.book.entry.blight.description": "是什么、为什么、怎么样", - "malum.gui.book.entry.page.headline.blight.intro": "腐枯研究:前言", + "malum.gui.book.entry.page.headline.blight.intro": "关于腐枯的研究", "malum.gui.book.entry.page.text.blight.intro.1": "腐枯,$i能够破坏和损毁的事物/$。 无向仪式的造物有很多奇怪属性, 我想试着给它们归类。", "malum.gui.book.entry.page.text.blight.intro.2": "一种简单解释是,它只是侵染世 界的另一种能量形式,但这种解 释显然不正确。腐枯是无害的, 至少其本身无害。它只是一种 ……$i物质/$。", "malum.gui.book.entry.page.headline.blight.composition": "腐枯研究:物质", @@ -1821,30 +1827,39 @@ "malum.gui.book.entry.soulwood": "关于灵魂树的研究", "malum.gui.book.entry.soulwood.description": "扭曲的树种", - "malum.gui.book.entry.page.headline.soulwood.intro": "灵魂树研究:前言", - "malum.gui.book.entry.page.text.soulwood.intro.1": "在进一步研究之后,我发现释缚 仪式产生的灵魂树已经变成了另 一个物种,和原先的符文树完全 不同。它生长的过程不同,各性 状也不同……似乎缔造其的精魂 伤疤不只停留在颜色和魔法属性 处。", + "malum.gui.book.entry.page.headline.soulwood": "关于灵魂树的研究", + "malum.gui.book.entry.page.text.soulwood.1": "在进一步研究之后,我发现释缚 仪式产生的灵魂树已经变成了另 一个物种,和原先的符文树完全 不同。它生长的过程不同,各性 状也不同……", + "malum.gui.book.entry.page.text.soulwood.2": "似乎缔造它的精魂伤疤不只停留 在颜色和魔法属性的层面。最为 显著的不同点是形态和树叶颜色。 灵魂树比符文树更细长、更瘦弱。 与符文树鲜艳的橙黄色树叶不同, 其树叶的颜色为病态的紫红色。 不过它们的用途还是大致相同的。", "malum.gui.book.entry.page.headline.soulwood.bonemeal": "灵魂树研究:生长", "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "与腐枯类似,它的树苗也接受精 魂能量和骨粉一类的常见肥料, 两者的结果大致相似。", - "malum.gui.book.entry.page.headline.soulwood.color": "灵魂树研究:颜色", - "malum.gui.book.entry.page.text.soulwood.color.1": "此树种最为显著的不同点就是形 态和树叶颜色。灵魂树比符文树 更细长。与符文树鲜艳的橙黄色 树叶不同,其树叶的颜色为病态 的紫红色。不过它们的用途还是 大致相同的。", "malum.gui.book.entry.page.headline.soulwood.blight": "灵魂树研究:腐枯", "malum.gui.book.entry.page.text.soulwood.blight.1": "另一显著的不同是其对周围事物 的影响。比如,它会以其生长的 能量复现无向仪式,并将周围事 物嬗变为腐枯。如果要种植这种 树,最好还是专门划一块安全可 控的区域。", - "malum.gui.book.entry.page.headline.soulwood.sap": "灵魂树研究:树脂", - "malum.gui.book.entry.page.text.soulwood.sap.1": "这种树的黏稠浆脉似乎比符文树 更容易聚集盈满。所得树脂的效 果也同样有所腐化。渎神树浆不 会恢复我的活力,而是会增强之, 增加我的攻击力度并提供伤害抗 性。", - - "malum.gui.book.entry.transmutation": "嬗变", - "malum.gui.book.entry.transmutation.description": "不稳定反应", - "malum.gui.book.entry.page.headline.transmutation": "嬗变", - "malum.gui.book.entry.page.text.transmutation.intro.1": "释缚仪式的回响不止会给符文木 留下疤痕。影响的模式看似随 意,但腐枯正是一种随意随机的 物质。经不断试错总结,我成功 分辨出了三个分类,也算是某种 嬗变过程树。", - "malum.gui.book.entry.page.text.transmutation.intro.2": "疤痕产生的效果因其起始材料不 同而不同。仪式每次的悸动脉冲 都会将任何方块在嬗变树中推进 一次;只要时间足够,所有物质 都将化作腐枯。", - "malum.gui.book.entry.page.headline.transmutation.stone": "嬗变:基础型", - "malum.gui.book.entry.page.headline.transmutation.deepslate": "嬗变:吸热型", - "malum.gui.book.entry.page.headline.transmutation.smooth_basalt": "嬗变:放热型", + "malum.gui.book.entry.page.headline.soulwood.cursed_sap": "灵魂树研究:树脂", + "malum.gui.book.entry.page.text.soulwood.cursed_sap.1": "这种树的黏稠浆脉似乎比符文树 更容易聚集盈满。所得树脂的效 果也同样有所腐化。渎神树浆不 会恢复我的活力,而是会增强之, 增加我的攻击力度并提供伤害抗 性。", + + "malum.gui.book.entry.unchained_transmutation": "释缚嬗变", + "malum.gui.book.entry.unchained_transmutation.description": "不稳定反应", + "malum.gui.book.entry.page.headline.unchained_transmutation": "释缚嬗变", + "malum.gui.book.entry.page.text.unchained_transmutation.intro.1": "释缚仪式的回响不止会给符文木 留下疤痕。影响的模式看似随意, 但腐枯正是一种随意随机的物质。 经不断试错总结,我成功分辨出 了三个分类,也算是某种嬗变过 程树。", + "malum.gui.book.entry.page.text.unchained_transmutation.intro.2": "疤痕产生的效果因其起始材料不 同而不同。仪式每次的悸动脉冲 都会将任何方块在嬗变树中推进 一次;只要时间足够,所有物质 都将化作腐枯。", + "malum.gui.book.entry.page.headline.unchained_transmutation.dirt": "无种之芽", + "malum.gui.book.entry.page.text.unchained_transmutation.dirt.1": "对于泥土,仪式不会播撒种子, 却能令其长出萌芽。泥土中会首 先出现木质的根茎,然后神奇地 变为草。这种机制由概念促动, 下一阶段就能证明这一点——苔 藓覆盖了泥土,乃至直接完全替 代了它。这一阶段之后,生长便 失去了方向,因此其会随机进发, 变为腐枯。", + "malum.gui.book.entry.page.headline.unchained_transmutation.stone": "无痛粉碎", + "malum.gui.book.entry.page.text.unchained_transmutation.stone.1": "对于未经加工的石头,仪式会一 点一点地粉碎。这一过程会迅速 加快:石头变成圆石,再变成沙 砾,再变成沙子。这之后,所得 的事物无法再分成更精细的物质, 试图粉碎的操作本身产生了不良 反应,产生腐枯。", + "malum.gui.book.entry.page.headline.unchained_transmutation.basalt": "无热焚化", + "malum.gui.book.entry.page.text.unchained_transmutation.basalt.1": "对于玄武岩,仪式似乎会模仿普 通石头的粉碎过程,但路径中的 步骤则换成了下界的物质。玄武 岩变成岩浆块,再碎裂冷却成肉 状的下界疣,然后腐烂为灵魂沙。 沙中的灵魂对仪式保持一定惰性, 最终的产物则是腐枯。", + "malum.gui.book.entry.page.headline.unchained_transmutation.mud": "无液融注", + "malum.gui.book.entry.page.text.unchained_transmutation.mud.1": "对于泥巴,仪式会向其结构中融 注入水的概念。和直接跟水混在 一起一样,泥巴会首先变成黏土; 但之后黏土会晶化成海晶石,然 后便完全向水屈服,变成了冰。 冰本身就是固态的水,也就没办 法变得再像水了,于是变成腐枯。", + "malum.gui.book.entry.page.headline.unchained_transmutation.packed_mud": "橙色石材", + "malum.gui.book.entry.page.text.unchained_transmutation.packed_mud.1": "三条疑似与颜色有关的序列之 一。泥砖似乎有条件变成滴水石 ——原理不明,然后滴水石降解 为花岗岩。此后便回到其他种类 石材的嬗变序列。", + "malum.gui.book.entry.page.headline.unchained_transmutation.snow": "白色石材", + "malum.gui.book.entry.page.text.unchained_transmutation.snow.1": "三条疑似与颜色有关的序列之 一。不知为何,雪会变成方解石, 然后方解石降解为闪长岩。此后 便回到其他种类石材的嬗变序列。", + "malum.gui.book.entry.page.headline.unchained_transmutation.deepslate": "灰色石材", + "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "三条疑似与颜色有关的序列之 一。这一条还算符合逻辑——深板岩会变 成凝灰岩,然后凝灰岩降解为安 山岩。此后便回到其他种类石材 的嬗变序列。", "malum.gui.book.entry.runeworking": "符文工艺", "malum.gui.book.entry.runeworking.description": "会心之针", - "malum.gui.book.entry.page.info.runeworking": "符文工艺。\n誊刻过程需要一块符板。而后需要放入精魂晶体。", "malum.gui.book.entry.page.headline.runeworking": "符文工艺", "malum.gui.book.entry.page.text.runeworking.1": "到目前为止,我制造的每一件护 符都已得到了实际运用。随之而 来的自然还有副作用,我不得不 在挑选合适的护符上费掉许多时 间。不过,这些护符肯定可以单 独剥离出某些效果。", "malum.gui.book.entry.page.text.runeworking.2": "符文工艺就此起始,具体使用的 器具则是胸针和符文。胸针仅作 为基底核心存在,它的佩戴位置 贴近心脏,象征着符文力量中内 禀的苦痛代价。", @@ -1888,7 +1903,7 @@ "malum.gui.book.entry.rune_of_scorching": "灼烈符文", "malum.gui.book.entry.rune_of_scorching.description": "促进燃烧的脉动", "malum.gui.book.entry.page.headline.rune_of_scorching": "灼烈符文", - "malum.gui.book.entry.page.text.rune_of_scorching.1": "灼烈符文促使形体催发爆燃,能 将佩戴者造成的火焰伤害翻倍。", + "malum.gui.book.entry.page.text.rune_of_scorching.1": "灼烈符文促使意识将其光辉与周 遭事物分享,但后果如何不在考 虑范围内;能将佩戴者造成的火 焰伤害翻倍。", "malum.gui.book.entry.rune_of_idle_restoration": "随息再生符文", "malum.gui.book.entry.rune_of_idle_restoration.description": "促进修补的脉动", @@ -2096,7 +2111,7 @@ "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "存储法术弹", "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "我成功仿制出了奥术精魂。忆念 质核心放入虚无板石嵌座后,似 乎就能抵消忆念质的邪恶能量调 谐性,留下原始的奥术能量,正 如它所模仿的模式。伪奥术精魂 能够保持一枚法术弹,与法杖邪 恶晶体中的法术弹相似度惊人。", - "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "我造出了一枚戒指——无底渊 井,嵌座上就放有这种伪晶体。 此戒指会集中我的法术聚焦,以 此消去法杖重新充能所需的时间。 戒指本身的充能较慢,因为它不 是法杖那样的$i聚焦/$象征,不过它 能保留三个法术弹,以备快速使 用之需。", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "我造出了一枚戒指——无底渊 井,嵌座上就放有这种伪晶体。 此戒指会集中我的法术聚焦,以 此保留暂存法术弹。戒指本身的 充能较慢,因为它不是法杖那样 的$i聚焦/$象征,不过它能保留三个 法术弹,以备快速使用之需。", "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", "malum.gui.book.entry.void.ring_of_growing_flesh.description": "匍匐爬行", From 86833947ce88acf021f9657ecf54c37168393301 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 5 Mar 2025 06:03:59 +0800 Subject: [PATCH 049/114] Malum hotfix --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index ffc6b4d6b16b..bba76077f7d0 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -472,7 +472,7 @@ "item.malum.cobalt_node": "钴结点", "item.malum.complete_design": "完整构造件", "item.malum.concentrated_gluttony": "暴食聚液", - "item.malum.convoluted_lens": "Convoluted Lens", + "item.malum.convoluted_lens": "错杂透镜", "item.malum.copper_impetus": "铜促符", "item.malum.copper_node": "铜结点", "item.malum.copper_nugget": "铜粒", @@ -519,8 +519,8 @@ "item.malum.hallowed_gold_ingot": "神圣金锭", "item.malum.hallowed_gold_nugget": "神圣金粒", "item.malum.hex_ash": "咒灰", - "item.malum.imitation_flesh": "Imitation Flesh", - "item.malum.imitation_heart": "Imitation Heart", + "item.malum.imitation_flesh": "仿造血肉", + "item.malum.imitation_heart": "仿造心脏", "item.malum.impurity_stabilizer": "杂质稳定器", "item.malum.infernal_spirit": "狱火精魂", "item.malum.intricate_assembly": "繁复组件", @@ -541,7 +541,7 @@ "item.malum.mechanical_weave_v1": "机械织物V1", "item.malum.mechanical_weave_v2": "机械织物V2", "item.malum.mending_diffuser": "修补弥散器", - "item.malum.mimicry_relay": "Mimicry Relay", + "item.malum.mimicry_relay": "拟态中继器", "item.malum.mnemonic_fragment": "忆念残片", "item.malum.mnemonic_hex_staff": "忆念咒术法杖", "item.malum.music_disc_aesthetica": "音乐唱片", @@ -1851,11 +1851,11 @@ "malum.gui.book.entry.page.headline.unchained_transmutation.mud": "无液融注", "malum.gui.book.entry.page.text.unchained_transmutation.mud.1": "对于泥巴,仪式会向其结构中融 注入水的概念。和直接跟水混在 一起一样,泥巴会首先变成黏土; 但之后黏土会晶化成海晶石,然 后便完全向水屈服,变成了冰。 冰本身就是固态的水,也就没办 法变得再像水了,于是变成腐枯。", "malum.gui.book.entry.page.headline.unchained_transmutation.packed_mud": "橙色石材", - "malum.gui.book.entry.page.text.unchained_transmutation.packed_mud.1": "三条疑似与颜色有关的序列之 一。泥砖似乎有条件变成滴水石 ——原理不明,然后滴水石降解 为花岗岩。此后便回到其他种类 石材的嬗变序列。", + "malum.gui.book.entry.page.text.unchained_transmutation.packed_mud.1": "三条疑似与颜色有关的序列之 一。泥砖似乎有条件变成滴水石 ——原理不明,然后滴水石降解 为花岗岩。此后便汇合到一般石 材的嬗变序列。", "malum.gui.book.entry.page.headline.unchained_transmutation.snow": "白色石材", - "malum.gui.book.entry.page.text.unchained_transmutation.snow.1": "三条疑似与颜色有关的序列之 一。不知为何,雪会变成方解石, 然后方解石降解为闪长岩。此后 便回到其他种类石材的嬗变序列。", + "malum.gui.book.entry.page.text.unchained_transmutation.snow.1": "三条疑似与颜色有关的序列之 一。不知为何,雪会变成方解石, 然后方解石降解为闪长岩。此后 便汇合到一般石材的嬗变序列。", "malum.gui.book.entry.page.headline.unchained_transmutation.deepslate": "灰色石材", - "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "三条疑似与颜色有关的序列之 一。这一条还算符合逻辑——深板岩会变 成凝灰岩,然后凝灰岩降解为安 山岩。此后便回到其他种类石材 的嬗变序列。", + "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "三条疑似与颜色有关的序列之 一。这一条还算符合逻辑——深 板岩会变成凝灰岩,然后凝灰岩 降解为安山岩。此后便汇合到一 般石材的嬗变序列。", "malum.gui.book.entry.runeworking": "符文工艺", From e2cb3c7c00acf4c4d454c05f6398a10176ec9e43 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 12 Mar 2025 04:48:18 +0800 Subject: [PATCH 050/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 181 ++++++++++++----- .../1.21/assets/malum/malum/lang/zh_cn.json | 191 +++++++++++++----- 2 files changed, 271 insertions(+), 101 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 96c0341b0391..bfee0e2ef97d 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -5,6 +5,7 @@ "attribute.name.malum.charge_capacity.desc": "A capacity for extra staff charges, replenished overtime, consumed when casting.", "attribute.name.malum.charge_duration": "Charge Duration", "attribute.name.malum.charge_recovery_rate": "Charge Recovery Rate", + "attribute.name.malum.geas_limit": "Geas Limit", "attribute.name.malum.healing_received": "Healing Received", "attribute.name.malum.malignant_conversion": "Malignant Conversion", "attribute.name.malum.malignant_conversion.desc": "A percentile conversion rate in which certain magical attributes are converted into armor, armor toughness and magic resistance", @@ -344,6 +345,8 @@ "death.attack.nitrate.item": "%1$s had their soul detonated by %2$s using %3$s", "death.attack.nitrate_playerless": "%1$s had their soul detonated", "death.attack.nitrate_playerless.player": "%1$s had their soul detonated while trying to escape %2$s", + "death.attack.rot": "%1$s was consumed by rot", + "death.attack.rot.player": "%1$s was consumed by rot while trying to escape %2$s", "death.attack.scythe_ascension": "%1$s was cleaved using ascension by %2$s", "death.attack.scythe_ascension.item": "%1$s was cleaved using ascension by %2$s using %3$s", "death.attack.scythe_combo": "%1$s was sliced in half and then again by %2$s", @@ -380,6 +383,7 @@ "effect.malum.ascension.description": "Eases your fall and reduces gravity after a successful Scythe Ascenison.", "effect.malum.cancerous_growth": "Cancerous Growth", "effect.malum.cancerous_growth.description": "You are emboldened by uncontrolled growth, increasing maximum health.", + "effect.malum.desperate_need": "Desperate Need", "effect.malum.earthen_might": "Earthen Might", "effect.malum.earthen_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", "effect.malum.echoing_arcana": "Echoing Arcana", @@ -605,7 +609,6 @@ "item.malum.rune_of_bolstering": "Rune of Bolstering", "item.malum.rune_of_culling": "Rune of Culling", "item.malum.rune_of_dexterity": "Rune of Dexterity", - "item.malum.rune_of_fervor": "Rune of Fervor", "item.malum.rune_of_haste": "Rune of Haste", "item.malum.rune_of_idle_restoration": "Rune of Idle Restoration", "item.malum.rune_of_igneous_solace": "Rune of Igneous Solace", @@ -614,6 +617,7 @@ "item.malum.rune_of_reactive_shielding": "Rune of Reactive Shielding", "item.malum.rune_of_reinforcement": "Rune of Reinforcement", "item.malum.rune_of_sacrificial_empowerment": "Rune of Sacrificial Empowerment", + "item.malum.rune_of_scorching": "Rune of Scorching", "item.malum.rune_of_spell_mastery": "Rune of Spell Mastery", "item.malum.rune_of_the_aether": "Rune of the Aether", "item.malum.rune_of_the_arena": "Rune of the Arena", @@ -735,13 +739,20 @@ "malum.effect.edge_of_deliverance_unpowered_attack": "Non-Critical Strikes Deal Reduced Damage", "malum.effect.erosive_silence": "Erosion Damage Silences Targets", "malum.effect.erosive_spread": "Charges a Spread of Eroding Sub-munitions", - "malum.effect.geas.explosion_fire": "Overexertion Ignites You", + "malum.effect.geas.burning_sunlight": "The Sun Scorches You", + "malum.effect.geas.darkness_darkness": "Your Vision Is Hindered", + "malum.effect.geas.desperate_need": "Gluttony Becomes Desperate Need", + "malum.effect.geas.desperate_need_betrayal": "The Rot Will Consume You", + "malum.effect.geas.desperate_need_scythe_proficiency": "Desperate Need Substantially Increases Scythe Proficiency", + "malum.effect.geas.explosion_fire": "Too Much Haste Ignites You", "malum.effect.geas.explosion_lover": "Absorbed Explosions Generate Haste", - "malum.effect.geas.fall_damage_auto_attack": "Outgoing Fall Damage Strikes Targets With Your Held Weapon Regardless Of Distance", + "malum.effect.geas.explosion_resistance": "You Gain Powerful Explosion Resistance", "malum.effect.geas.faster_natural_healing": "Saturation Heals Faster", "malum.effect.geas.gleeful_target": "Aliments, Blessings, Curses are Paused When Wounded", "malum.effect.geas.gleeful_target_arcane_resonance": "Arcane Resonance Aids Stasis Duration", + "malum.effect.geas.hidden_presence": "Reduces Enemy Aggression", "malum.effect.geas.hunger_as_withdrawal": "Addiction to Slaughter", + "malum.effect.geas.incoming_fall_damage_auto_attack": "Taking Fall Damage Attacks Nearby Targets", "malum.effect.geas.inverted_heart": "Injuries, Emotions, Senses are Shared with Witnesses", "malum.effect.geas.inverted_heart_arcane_resonance": "Arcane Resonance Favors Influence Radius", "malum.effect.geas.last_stand": "Expiration, Demise, Entropy Is Made Lenient", @@ -754,14 +765,17 @@ "malum.effect.geas.no_normal_foods": "You Must Only Eat Rot", "malum.effect.geas.no_passive_healing": "Saturation And Hunger No Longer Restore Health", "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", + "malum.effect.geas.outgoing_fall_damage_auto_attack": "Outgoing Fall Damage Attacks Targets Regardless Of Distance", "malum.effect.geas.rocket_jumping": "Wind Charges Provide Greater Propulsion", "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", - "malum.effect.geas.scary_fire": "Fire Damage Is Made Deadlier", + "malum.effect.geas.scary_fire": "Unlike Explosions, Fire Damage Remains Deadly", "malum.effect.geas.scythe_combo": "Scythe Cuts Create After-Attacks", "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", + "malum.effect.geas.spirit_collection_absorption": "Spirit Collection Grants Absorption", "malum.effect.geas.spirit_hunger": "Spirit Collection Drains Hunger", "malum.effect.geas.staff_autofire": "Staff Charges Automatically Fire", "malum.effect.geas.staff_homing": "Staff Projectiles Home In on Targets", + "malum.effect.geas.sun_healing": "The Sun Rejuvenates You", "malum.effect.geas.trial_of_faith": "Gluttony Becomes Trial of Faith", "malum.effect.geas.trial_of_faith_healing": "Trial of Faith Increases Healing Received", "malum.effect.geas.weak_legs": "Fall Damage Is Made Deadlier", @@ -890,6 +904,8 @@ "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana.description": "An attempt to create something new?", "malum.gui.book.entry.fragment.void.umbral_arcana": "Strange equations", "malum.gui.book.entry.fragment.void.umbral_arcana.description": "Assuming an absence of existence...", + "malum.gui.book.entry.geas_magic": "Geas Magic", + "malum.gui.book.entry.geas_magic.description": "WeeWoo Magic", "malum.gui.book.entry.glass_brooch": "Glass Brooch", "malum.gui.book.entry.glass_brooch.description": "Fragile power", "malum.gui.book.entry.gluttonous_brooch": "Gluttonous Brooch", @@ -922,6 +938,24 @@ "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "30% chance to flinch", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "Ring of the Rising Edge", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "An A press is an A press", + "malum.gui.book.entry.pact_of_the_dayblessed": "Pact of The Dayblessed", + "malum.gui.book.entry.pact_of_the_dayblessed.description": "A Soothing Sight", + "malum.gui.book.entry.pact_of_the_defiant": "Pact of The Defiant", + "malum.gui.book.entry.pact_of_the_defiant.description": "Meet The End And Escape", + "malum.gui.book.entry.pact_of_the_fortress": "Pact of The Fortress", + "malum.gui.book.entry.pact_of_the_fortress.description": "Always Strong", + "malum.gui.book.entry.pact_of_the_lifeweaver": "Pact of The Lifeweaver", + "malum.gui.book.entry.pact_of_the_lifeweaver.description": "Breathe In And Overcome", + "malum.gui.book.entry.pact_of_the_nightchild": "Pact of The Nightchild", + "malum.gui.book.entry.pact_of_the_nightchild.description": "A Solitary Passion", + "malum.gui.book.entry.pact_of_the_shadewalker": "Pact of The Shadewalker", + "malum.gui.book.entry.pact_of_the_shadewalker.description": "Photophobia", + "malum.gui.book.entry.pact_of_the_shattering_addict": "Pact of The Shattering Addict", + "malum.gui.book.entry.pact_of_the_shattering_addict.description": "Dangerous Spiral", + "malum.gui.book.entry.pact_of_the_shield": "Pact of The Shield", + "malum.gui.book.entry.pact_of_the_shield.description": "Always Ready", + "malum.gui.book.entry.pact_of_the_sunkissed": "Pact of The Sunkissed", + "malum.gui.book.entry.pact_of_the_sunkissed.description": "Nyctophobia", "malum.gui.book.entry.page.headline.a_personal_note": "A Personal Note", "malum.gui.book.entry.page.headline.a_personal_note.commendations": "Malum; Commendations", "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", @@ -991,6 +1025,7 @@ "malum.gui.book.entry.page.headline.focus_metals": "Magecraft of Metals", "malum.gui.book.entry.page.headline.fragment.void.black_crystal": "Scribbled notes", "malum.gui.book.entry.page.headline.fragment.void.umbral_arcana": "Strange equations", + "malum.gui.book.entry.page.headline.geas_magic": "Geas Magic", "malum.gui.book.entry.page.headline.glass_brooch": "Glass Brooch", "malum.gui.book.entry.page.headline.gluttonous_brooch": "Gluttonous Brooch", "malum.gui.book.entry.page.headline.impurity_stabilizer": "Impurity Stabilizer", @@ -1006,6 +1041,15 @@ "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "The Narrow Edge", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "The Howling Maelstrom", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "The Rising Edge", + "malum.gui.book.entry.page.headline.pact_of_the_dayblessed": "Pact of The Dayblessed", + "malum.gui.book.entry.page.headline.pact_of_the_defiant": "Pact of The Defiant", + "malum.gui.book.entry.page.headline.pact_of_the_fortress": "Pact of The Fortress", + "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "Pact of The Lifeweaver", + "malum.gui.book.entry.page.headline.pact_of_the_nightchild": "Pact of The Nightchild", + "malum.gui.book.entry.page.headline.pact_of_the_shadewalker": "Pact of The Shadewalker", + "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "Pact of The Shattering Addict", + "malum.gui.book.entry.page.headline.pact_of_the_shield": "Pact of The Shield", + "malum.gui.book.entry.page.headline.pact_of_the_sunkissed": "Pact of The Sunkissed", "malum.gui.book.entry.page.headline.primary_arcana.arcane": "Arcane Spirit", "malum.gui.book.entry.page.headline.primary_arcana.sacred": "Sacred Spirit", "malum.gui.book.entry.page.headline.primary_arcana.wicked": "Wicked Spirit", @@ -1086,6 +1130,7 @@ "malum.gui.book.entry.page.headline.unchained_transmutation.packed_mud": "Orange Stones", "malum.gui.book.entry.page.headline.unchained_transmutation.snow": "White Stones", "malum.gui.book.entry.page.headline.unchained_transmutation.stone": "Forceless Pulverization", + "malum.gui.book.entry.page.headline.undoing_geas_bindings": "Undoing Geas Bindings", "malum.gui.book.entry.page.headline.void.belt_of_the_limitless": "Belt of the Limitless", "malum.gui.book.entry.page.headline.void.black_crystal": "A Black Crystal", "malum.gui.book.entry.page.headline.void.catalyst_lobber": "Catalyst Lobber", @@ -1133,6 +1178,7 @@ "malum.gui.book.entry.page.headline.voodoo_magic": "Voodoo Magic", "malum.gui.book.entry.page.headline.warping_engine": "Warping Engine", "malum.gui.book.entry.page.info.runeworking": "Runeworking. \nRequires a slate for the inscription process. Spirit Arcana must be inserted afterwards.", + "malum.gui.book.entry.page.info.soulbinding": "Soul Binding. \nPhysical and Arcane ingredients are to be inserted into the Brazier. \nAn Etheric Blood Offering initiates the process", "malum.gui.book.entry.page.info.spirit_focusing": "Spirit Focusing. \nRequires a Catalyst and Spirit Arcana to be held within The Crucible. The Catalyst is not consumed, but does get damaged.", "malum.gui.book.entry.page.info.spirit_focusing.spirit": "Spirit Arcana is to be stored directly within the Spirit Crucible.", "malum.gui.book.entry.page.info.spirit_infusion": "Spirit Infusion. \nRequires a Prime Item and Spirit Arcana to be held within The Altar.", @@ -1156,11 +1202,9 @@ "malum.gui.book.entry.page.text.a_personal_note.inspirations.thaumcraft.1": "By far the biggest inspiration for Malum, I enjoyed the mod immensely when I was first getting into modded minecraft. I only ever tried the 1.12 version though. The way the magic system is designed and the general sense of progression is something I love.", "malum.gui.book.entry.page.text.accelerating_inlay.1": "Through the use of a superior conductor in Astral Weave, Accelerating Inlay simply provides a substantial bonus to the focusing speed of a Crucible without any drawbacks.", "malum.gui.book.entry.page.text.aerial_rite": "A simple aura rite, while active nearby friendly beings will find their movements sped up.", - "malum.gui.book.entry.page.text.aerial_rite.hover": "Applies Zephyr's Courage, increasing movement speed by two fifths.", "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "While not useful for Infusion, per-se, the design of the obelisk can be used in another way as well. By socketing Brilliance instead of Hallowed Gold, the obelisk will harmonize with the Brilliance of enchanting, causing it to provide as much force of enchanting as five bookshelves do.", "malum.gui.book.entry.page.text.altar_acceleration.runewood_obelisk.1": "Spirit Infusion, as essential as it is, has grown to be tedious. Even producing a stack of simple Hex Ash takes several minutes. Using Hallowed Gold, I have found a way to accelerate it. By placing up to four hallowed obelisks nearby the altar I may increase the processing speed by one fourth with each obelisk.", "malum.gui.book.entry.page.text.aqueous_rite": "A simple aura rite, while active nearby friendly beings will find that their reach is extended, letting them more easily interact with the world.", - "malum.gui.book.entry.page.text.aqueous_rite.hover": "Applies Poseidon's Grasp, increasing block reach by two units of space and increasing item pickup range significantly.", "malum.gui.book.entry.page.text.arcane_restoration.1": "The Spirit Crucible has an annoying habit of breaking the tools to work with it. While a cost is to be expected, I'd rather pay it in installments. I have designed a device I call the Repair Pylon, intended to shore items up as they break down.", "malum.gui.book.entry.page.text.arcane_restoration.2": "The Repair Pylon requires a toll of Spirit Arcana as well as a properly suited repair material for the job. When fitted with items, the Pylon will search for a nearby damaged item in any Item Pedestal, Item Stand, or Crucible. It should be theoretically possible to repair an item with $ijust/$ Arcana.. but that's only theory-crafting at the moment.", "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "The Repair Pylon can be used for more than just an Impetus. More mundane - or even magical - tools can be repaired without costing experience, by using spirits to fuel the restoration instead of Brilliance. This still requires material to perform the repairs, of course, and restores about half of an item's durability.", @@ -1170,7 +1214,6 @@ "malum.gui.book.entry.page.text.arcane_rite.description.2": "It requires far more to focus than other rites, taking the entire five runes to activate. It's as though I am pushing on some threshold, and need to break through. And in breaking through... momentum is conserved.", "malum.gui.book.entry.page.text.arcane_rite.description.3": "Once complete, the rite brings about erratic change to the totem; what I dub Soulwood bears scars from the violent method of its creation. Those scars warp magic, altering its fundamental nature. Any spirit rite performed with a Soulwood totem will produce a vastly different effect.", "malum.gui.book.entry.page.text.arcane_rite.description.4": "The scars of this process linger, allowing me to make more Soulwood by placing Runewood on the results of the ritual.", - "malum.gui.book.entry.page.text.arcane_rite.hover": "Converts the totem structure into one made up of Soulwood and alters the nearby terrain into a blighted substance.\n- Soulwood totems produce different rite effects.", "malum.gui.book.entry.page.text.basic_artifice.1": "Redstone is always useful, no matter your profession or goal. One needs not be an engineer to build a piston door. I now add my own contribution: spirit diodes. By imprinting the impulses of elemental spirits upon a matrix of ether-treated copper, I have created four interesting redstone devices.", "malum.gui.book.entry.page.text.basic_artifice.2": "These diodes act by translating redstone impulse into arcane intent, allowing the nature of the spirit to shape the resulting effect, and then translating it back. Ether serves as the medium, with copper acting as a conceptual anchor to machinery and logic.", "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "I have also developed a tool to tweak the timing of these diodes. By using it to move parts of the copper matrix, you can lengthen or shorten the delays involved in a diode, with a single redstone tick being the lower limit.", @@ -1199,31 +1242,18 @@ "malum.gui.book.entry.page.text.brilliance.2": "What many don't know is that it can condense into a physical form. I have heard rumors of solid Brilliance coming from crushing ore, but the most reliable source is small clusters of ore where a soul faded away, leaving its experiences engraved on the stone.", "malum.gui.book.entry.page.text.caustic_catalyst.1": "Infernal and Aqueous mix energetically, often in transformative and destructive ways. The Caustic Catalyst increases Tuning Potency the further the instability of the system rises, harnessing that bubbling backlash for greater power.", "malum.gui.book.entry.page.text.corrupt_aerial_rite": "A simple aura rite, while active nearby friendly beings will have their connection to the earth disrupted, lowering their gravity and increasing jump height.", - "malum.gui.book.entry.page.text.corrupt_aerial_rite.hover": "Applies Aether's Charm, decreasing gravity by three fifths while also providing a substantial benefit to jump height.", "malum.gui.book.entry.page.text.corrupt_aqueous_rite": "A simple aura rite, while active nearby friendly beings will find themselves better at fishing.", - "malum.gui.book.entry.page.text.corrupt_aqueous_rite.hover": "Applies Angler's Lure, providing benefits to fishing skills equal to Lure I and Luck of the Sea I.\n - The effects stack with any enchantment already present on a fishing rod.", "malum.gui.book.entry.page.text.corrupt_arcane_rite": "Now already scarred, the power bleeds from the soulwood totem, corrupting and warping the nearby area. Any nearby block placed atop that blighted substance will be altered.", - "malum.gui.book.entry.page.text.corrupt_arcane_rite.hover": "Transmutes nearby blocks placed atop blighted gunk.", "malum.gui.book.entry.page.text.corrupt_earthen_rite": "A simple aura rite, while active nearby friendly beings will find their attacks deal more damage.", - "malum.gui.book.entry.page.text.corrupt_earthen_rite.hover": "Applies Earthen Might, increasing damage dealt by two hearts.", "malum.gui.book.entry.page.text.corrupt_greater_aerial_rite": "An advanced rite, while active it will slowly ease the stress of time on the mind, offsetting the effects of insomnia for those around it over time.", - "malum.gui.book.entry.page.text.corrupt_greater_aerial_rite.hover": "Passively reduces the insomnia value of nearby players.\n - Assuming phantoms are just starting to appear, it will take a single totem executing the rite two and two fifths of a minute to fully cleanse insomnia.\n - Naturally, the totem will take longer to fully cleanse insomnia if the player has already been suffering from it for some time.", "malum.gui.book.entry.page.text.corrupt_greater_aqueous_rite": "An advanced rite, while active zombies near this rite will find themselves choking on their own breath, drowning even on land.", - "malum.gui.book.entry.page.text.corrupt_greater_aqueous_rite.hover": "Converts nearby zombies to drowned.", "malum.gui.book.entry.page.text.corrupt_greater_earthen_rite": "An advanced rite, while active the earth coalesces, and like lava meeting water, cobblestone is created before the totem base.", - "malum.gui.book.entry.page.text.corrupt_greater_earthen_rite.hover": "Creates cobblestone in place of empty space.", "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite": "An advanced rite, instead of generating heat, this rite compresses it, causing nearby furnaces to operate more quickly.", - "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite.hover": "Speeds up nearby furnaces by one fourth.\n - Fuel consumption rate is unaffected, meaning the rite also improves fuel efficiency.", "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite": "An advanced rite, while active... nearby animals are made... $ivigorous/$, as if I had fed them myself.", - "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite.hover": "Affected animals are fed until there are more than twenty.\n - This limit applies separately for each type of animal within the range of the rite.", "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite": "An advanced rite, while active it will cull herds of nearby overcrowded animals.", - "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite.hover": "While there are more than twenty animals within the range of the rite, the excess is removed.\n - This limit applies separately for each type of animal within the range of the rite.", "malum.gui.book.entry.page.text.corrupt_infernal_rite": "A simple aura rite, while active nearby friendly beings and close fires will have the heat sucked out of them, extinguishing them and healing those who were burned, giving them the survivability of denizens of the nether.", - "malum.gui.book.entry.page.text.corrupt_infernal_rite.hover": "Extinguishes nearby flames, be it affecting the world or an entity.\n - Extinguished entities receive Ifrit's Embrace, recovering two hearts while being extinguished.", "malum.gui.book.entry.page.text.corrupt_sacred_rite": "A simple rite, while active it will apply a spiritually nourishing effect to nearby animals, accelerating growth and certain biological processes.", - "malum.gui.book.entry.page.text.corrupt_sacred_rite.hover": "Affected animals instantly gain 25 seconds worth of age\n - Sheep will feed on grass more frequently\n - Bees pollinate faster and more frequently\n - Chickens lay eggs more frequently", "malum.gui.book.entry.page.text.corrupt_wicked_rite": "Rather than harm, this rite enhances nearby beings, granting protection, force, and speed. Players are unfortunately omitted from this effect. Might have niche applications.", - "malum.gui.book.entry.page.text.corrupt_wicked_rite.hover": "Grants all nearby non-Player entities resistance, strength, and speed.", "malum.gui.book.entry.page.text.crucible_acceleration.1": "The Spirit Crucible is, unfortunately, a rather slow device. It takes time for it to coalesce the power of the arcana into the central item. This isn't without reason. Most matter simply can't take a faster stream, and you risk damaging the catalyst by overloading it.", "malum.gui.book.entry.page.text.crucible_acceleration.2": "However, by heating the catalyst through mystic means, you can lessen this rejection and speed up the coalescence at once. That is what the Spirit Catalyzer is for. Unfortunately, this is not perfect, and instability often causes the catalyst to be damaged more than strictly necessary.", "malum.gui.book.entry.page.text.crucible_acceleration.3": "Each fueled Catalyzer nearby to a Crucible will amplify the speed of the focusing process, up to a maximum of eight. Unfortunately, the risk of instability proportionally rises with each one, resulting in your impetus potentially receiving more damage than necessary.", @@ -1237,7 +1267,6 @@ "malum.gui.book.entry.page.text.cthonic_gold.reexamination.1": "I now know why I could not create Cthonic Gold - I did not understand the principles it was built on. Fusing crystal into matter is not something unique to this material. It may be possible to force crystals to form inside of objects to make similar 'natural' arcane alloys.", "malum.gui.book.entry.page.text.cthonic_gold.reexamination.2": "Either I need to find a way to phase the crystal through solid matter, or I need to find a way to cause a similar effect to the Spirit Jar's crystal formation in a medium other than air. Either one might allow me to make Cthonic Gold, and potentially much, much more.", "malum.gui.book.entry.page.text.earthen_rite": "A simple aura rite, while active nearby friendly beings will find their bodies are tougher and more resistant to damage.", - "malum.gui.book.entry.page.text.earthen_rite.hover": "Applies Gaia's Bulwark, increasing armor by four and armor toughness by two.", "malum.gui.book.entry.page.text.elaborate_brooch.1": "Brooches symbolize a sacrifice, but that sacrifice can seem abstract, even comical, from the outside. A necklace is not so different from a belt in form, and by stripping away notions of $ifashion/$ and propriety, I can wear a belt's power around my neck.", "malum.gui.book.entry.page.text.eldritch_arcana.1": "Eldritch arcana is a mystery to me. It has no impulse, none that I can understand, at least. And yet, it doesn't act like raw arcana. It changes, emboldens, enlightens... Raw arcana merely amplifies. This... this alters.", "malum.gui.book.entry.page.text.eldritch_arcana.2": "I am not sure I understand what impulse creates this arcana. I find it in very few beings, and those I find it in are those who already defy explanation. But if it must be the pair to raw arcana, then that would imply that it's the impulse of endings, the $ilast/$ principle of all things.\n\nI do not like that thought.", @@ -1268,23 +1297,19 @@ "malum.gui.book.entry.page.text.focus_metals.1": "By altering the composition of the Alchemical Impetus with niter, sulfur, and cthonic gold, it is possible to alter the artifact in such a way that allows for forming nodes of most pure metals.", "malum.gui.book.entry.page.text.focus_metals.2": "It isn't particularly efficient or fast, but it is certainly better than having to mine for every ingot I need. Each metallic node can be processed at a furnace of any kind into two thirds of an ingot worth of metal nuggets.", "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$iYou attempt to read the entry, but the text seems to slide off the eyes, escaping from your mind every time you grasp it. What little fragments stick with you form an impression of something besides these materials being cast into the Well.../$", + "malum.gui.book.entry.page.text.geas_magic.1": "", + "malum.gui.book.entry.page.text.geas_magic.2": "", + "malum.gui.book.entry.page.text.geas_magic.3": "", "malum.gui.book.entry.page.text.glass_brooch.1": "The Runic Brooch works well, but my hands are not the only symbolic home of power. I can instead imbue them into my blood with the Glass Brooch, stripping a portion of my physical health away to inscribe two runes within my chest.", "malum.gui.book.entry.page.text.gluttonous_brooch.1": "Some sacrifices are mental, rather than physical. The Gluttonous Brooch strips away satiation, causing my body to crave food even when it should be full. In exchange for this, my loosened belly has the space to accommodate an additional belt.", "malum.gui.book.entry.page.text.greater_aerial_rite": "An advanced rite, by twisting the power of the air, blocks before the totem will be made to fall as though they were sand. Nothing Silk Touch cannot grab will be affected, though.", - "malum.gui.book.entry.page.text.greater_aerial_rite.hover": "Causes targeted blocks to fall downwards if there is nothing underneath them.", "malum.gui.book.entry.page.text.greater_aqueous_rite": "An advanced rite, while active, it will vastly increasing the drip speed of dripstone, causing more fluid to be produced.", - "malum.gui.book.entry.page.text.greater_aqueous_rite.hover": "Speeds up dripstone fluid production, works on both lava and water.\n - Only the tip of hanging dripstone needs to be within range for the effect to trigger.", "malum.gui.book.entry.page.text.greater_earthen_rite": "An advanced rite, while active it will cause blocks before the totem base to be broken.", - "malum.gui.book.entry.page.text.greater_earthen_rite.hover": "Breaks targeted blocks. Unbreakable blocks behave as to be expected.", "malum.gui.book.entry.page.text.greater_infernal_rite": "An advanced rite, while active it will cause blocks before the totem base to be smelted.", - "malum.gui.book.entry.page.text.greater_infernal_rite.hover": "Smelts targeted blocks that can be smelted into other blocks.", "malum.gui.book.entry.page.text.greater_sacred_rite": "An advanced rite, while active nearby crops planted on soil are filled with vigor and will grow more quickly.", - "malum.gui.book.entry.page.text.greater_sacred_rite.hover": "Periodically ages nearby crops. Coverage matches water coverage.", "malum.gui.book.entry.page.text.greater_wicked_rite": "An advanced rite, while active nearby beings on the brink of death are dealt a fatal blow to the body and soul.", - "malum.gui.book.entry.page.text.greater_wicked_rite.hover": "Affected entities are dealt a fatal blow, dropping items and spirits on death.\n - Avoids entities with more than two and a half hearts remaining.", "malum.gui.book.entry.page.text.impurity_stabilizer.1": "The wicked spirit is drawn to the weak, seeking to cull. The Impurity Stabilizer subverts that property, providing a powerful percentage tuning bonus to the weakest crucible attribute besides fuel usage rate and instability. This secondary influence does create a bit of strain on the standard tuning process however.", "malum.gui.book.entry.page.text.infernal_rite": "A simple aura rite, while active nearby friendly beings will find that their motions are infused with fiery vigor, letting them swing weapons and tools faster.", - "malum.gui.book.entry.page.text.infernal_rite.hover": "Applies Miner's Rage, increasing attack rate and dig speed by two fifths.", "malum.gui.book.entry.page.text.intricate_assembly.1": "The Intricate Assembly, as its name suggests, draws its power from the unbounded nature of its fractal complexity. At the cost of an increased dependency on fuel, as well as a reduced focusing speed, it enables the crucible to potentially produce double the usual amount of items during each focusing cycle.", "malum.gui.book.entry.page.text.introduction.1": "\"Within our world, every living being has a soul. That soul is consciousness, what animates the body, and the meeting point between matter and magic. These represent our existence; as the body is presented to the physical world, so the soul is to the arcane.\"", "malum.gui.book.entry.page.text.introduction.2": "I seem to have stumbled upon something peculiar: a form of magic so far undocumented. I could hardly call myself a magus if I refused the opportunity to study it. In this codex, the Encyclopedia Arcana, I write my research into this power, hoping to document everything about it.", @@ -1352,7 +1377,6 @@ "malum.gui.book.entry.page.text.runeworking.3": "To begin, I will need to create a Runic Workbench to inscribe these runes. The simplest beginning will be the Runic Brooch, which will allow me to equip what I have created.", "malum.gui.book.entry.page.text.runic_brooch.1": "The simplest of brooches is the Runic Brooch. It represents the quest for power at price, and the bloodied palms with which one grasps a razored enlightenment. When worn, by symbolically removing one of my hands' capacity to channel magic from a ring, it will grant me the opportunity to inscribe a rune in each palm.", "malum.gui.book.entry.page.text.sacred_rite": "A simple rite, while active it will slowly mend the wounds of nearby entities.\n Avoids hostiles.", - "malum.gui.book.entry.page.text.sacred_rite.hover": "Recovers one heart of damage every two seconds.", "malum.gui.book.entry.page.text.scythes.1": "After several inert attempts, I have socketed Soulstone into a weapon that can reliably harvest these spirit crystals. The long blade allows time for the body to die before I strike the soul, while also providing a wide sweep attack. It isn't as sharp as a sword, but for my purposes, it will do nicely.", "malum.gui.book.entry.page.text.scythes.2": "What I had managed to do before with careful, painstaking experiments, the scythe did in a matter of seconds. The souls of the monsters I slew shattered, streaming bits of deeply hued matter towards me: the spirit crystals. Finally, my research can begin in earnest.", "malum.gui.book.entry.page.text.scythes.enchanting.1": "At its core, the scythe enchants like other weapons or tools I've used. It has its own set of enchantments, of course, due to its differing nature, but can take Unbreaking and the like as well as a sword can.", @@ -1427,6 +1451,9 @@ "malum.gui.book.entry.page.text.unchained_transmutation.packed_mud.1": "One of a trio of seemingly color-based sequences, Packed Mud seems to fulfill the conditions to become Dripstone, oddly enough. That Dripstone will then degrade into Granite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.snow.1": "One of a trio of seemingly color-based sequences, Snow bizarrely will become Calcite. That Calcite will then degrade into Diorite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.stone.1": "In raw stone, the rite powders the stone, bit by bit. The process is exponential - Raw stone becomes cobblestone, which becomes gravel, which becomes sand. Afterwards, the particles fail to divide into a finer substance, and the backlash creates Blight.", + "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "", + "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "", + "malum.gui.book.entry.page.text.undoing_geas_bindings.3": "", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Love. It is a curious thing, but the Belt of the Limitless loves without barrier, without condition. It sees you for what and who you are, and loves you despite. I cannot claim to be comfortable with that, though nor can I deny the utility.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.2": "The Belt adds its own Soul Ward to the bearer's, doubling their capacity. The overlaid effects cause the Soul Ward to absorb $iall/$ damage, not merely most. Integrity increases as the Ward grows weaker, giving me a defense when I need it most.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.3": "Unfortunately, it is not wholly benefit. The harmonization of the barriers of two minds is taxing, and Soul Ward suffers in its recovery from this exhaustion. I consider the trade worthwhile.", @@ -1527,7 +1554,6 @@ "malum.gui.book.entry.page.text.warping_engine.1": "Warp Flux rejects natural law, and its application here is no less concerning. The Warping Engine rejects the sequence of cause and effect, allowing an additional cycle to sometimes be completed almost before it is begun whenever a cycle is completed normally.", "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior takes quite a toll on the stability and fuel requirements of the focusing process.", "malum.gui.book.entry.page.text.wicked_rite": "A simple rite, while active it will slowly bring nearby hostile beings to within an inch of death.", - "malum.gui.book.entry.page.text.wicked_rite.hover": "Deals one heart of non-lethal damage every two seconds.", "malum.gui.book.entry.primary_arcana": "Primary Arcana", "malum.gui.book.entry.primary_arcana.description": "The components of magic", "malum.gui.book.entry.prismatic_focus_lens": "Prismatic Focus Lens", @@ -1638,6 +1664,8 @@ "malum.gui.book.entry.tyrving.description": "Ancient relic", "malum.gui.book.entry.unchained_transmutation": "Unchained Transmutation", "malum.gui.book.entry.unchained_transmutation.description": "Volatile reactions", + "malum.gui.book.entry.undoing_geas_bindings": "Undoing Geas Bindings", + "malum.gui.book.entry.undoing_geas_bindings.description": "No more WeeWoo Magic", "malum.gui.book.entry.void.belt_of_the_limitless": "Belt of the Limitless", "malum.gui.book.entry.void.belt_of_the_limitless.description": "Unfathomable love", "malum.gui.book.entry.void.black_crystal": "A Black Crystal", @@ -1743,21 +1771,20 @@ "malum.gui.crucible.attribute.tuning_potency": "Tuning Potency", "malum.gui.crucible.attribute.tuning_strain": "Tuning Strain", "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", - "malum.gui.geas.any": "Geas", "malum.gui.geas.bond_of_beloved_chains": "Bond Of Beloved Chains", "malum.gui.geas.bond_of_beloved_chains.tooltip": "Tie your fates as one", "malum.gui.geas.bond_of_deaths_seekers": "Bond Of Deaths Seekers", "malum.gui.geas.bond_of_deaths_seekers.tooltip": "Find your ends together", "malum.gui.geas.creed_of_the_blight_eater": "Creed Of The Blight Eater", "malum.gui.geas.creed_of_the_blight_eater.tooltip": "Mmmm... Blight... So Tasty..", + "malum.gui.geas.darkness_effect": "When In Darkness: ", "malum.gui.geas.day_effect": "During Day: ", + "malum.gui.geas.light_effect": "When In Light: ", "malum.gui.geas.night_effect": "During Night: ", "malum.gui.geas.oath_of_the_gleeful_target": "Oath Of The Gleeful Target", "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "Take it all, let it never stop, more, and more, and more", "malum.gui.geas.oath_of_the_inverted_heart": "Oath Of The Inverted Heart", "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "Your heart is the world, and the world beats", - "malum.gui.geas.oath_of_the_last_stand": "Oath Of The Last Stand", - "malum.gui.geas.oath_of_the_last_stand.tooltip": "", "malum.gui.geas.oath_of_the_overeager_fist": "Oath Of The Overeager Fist", "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "Cut twice, never measure", "malum.gui.geas.oath_of_the_overkeen_eye": "Oath Of The Overkeen Eye", @@ -1768,33 +1795,58 @@ "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "See no evil, feel no evil", "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", "malum.gui.geas.pact_of_reciprocation.tooltip": "Prove your strength by wielding it", - "malum.gui.geas.pact_of_the_animated": "Pact Of The Animated", "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "Dance along the edge of danger", "malum.gui.geas.pact_of_the_dayblessed": "Pact Of The Dayblessed", + "malum.gui.geas.pact_of_the_dayblessed.cons": "The Moon's borrowed Light brings vulnerability\n -Armor is Reduced by one fifth during Night Time", + "malum.gui.geas.pact_of_the_dayblessed.pros": "The Dayblessed revels under the Sun.\nDuring Daytime:\n -Increases Spirit Spoils\n -Increases Healing Received by One Fifth", "malum.gui.geas.pact_of_the_dayblessed.tooltip": "Seek the cleansing light of day", + "malum.gui.geas.pact_of_the_defiant": "Pact Of The Defiant", + "malum.gui.geas.pact_of_the_defiant.cons": "The magics shift your perception of death, it always feels nearby.\n -Reduces Max Health by One Fourth", + "malum.gui.geas.pact_of_the_defiant.pros": "An unnatural regeneration imbued onto the body, a desire to grow forever.\n -Saturation heals you Twice as fast, Thrice as fast when near death\n -Increases Healing Received by one fourth", + "malum.gui.geas.pact_of_the_defiant.tooltip": "Meet your end and defy it", "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", + "malum.gui.geas.pact_of_the_fortress.cons": "The added grandeur brings with itself a lethargic nature\n -Halves Soul Ward Recovery Rate", + "malum.gui.geas.pact_of_the_fortress.pros": "A compression of Soul Ward, made greater and refined.\n -Increases Soul Ward Capacity\n -Increases Soul Ward Integrity by Half", "malum.gui.geas.pact_of_the_fortress.tooltip": "Be strong when you are needed", + "malum.gui.geas.pact_of_the_lifeweaver": "Pact Of The Lifeweaver", + "malum.gui.geas.pact_of_the_lifeweaver.cons": "Blah Blah Blah\n -Reduces Healing Received by four tenths", + "malum.gui.geas.pact_of_the_lifeweaver.pros": "A growth in confidence, a desire to overcome any threat, your pain is only secondary.\n -Spirit Collection generates Absorption", + "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Know your weakness and hide it", "malum.gui.geas.pact_of_the_nightchild": "Pact Of The Nightchild", + "malum.gui.geas.pact_of_the_nightchild.cons": "The Light of the Sun weakens you\n -Damage Output is Reduced by one fifth during Day Time", + "malum.gui.geas.pact_of_the_nightchild.pros": "The Nightchild flourishes under the Moon.\nDuring Nighttime:\n -Increases Spirit Spoils\n -Increases Scythe Proficiency by one fifth", "malum.gui.geas.pact_of_the_nightchild.tooltip": "Find home in the shadows", "malum.gui.geas.pact_of_the_profane_ascetic": "Pact Of The Profane Ascetic", "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "Forswear indulgence, and be healed by rot", "malum.gui.geas.pact_of_the_profane_glutton": "Pact Of The Profane Glutton", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "Consume.", "malum.gui.geas.pact_of_the_pyromaniac": "Pact Of The Pyromaniac", - "malum.gui.geas.pact_of_the_pyromaniac.tooltip": "", + "malum.gui.geas.pact_of_the_pyromaniac.tooltip": "Draw power from recklessness", "malum.gui.geas.pact_of_the_reaper": "Pact Of The Reaper", "malum.gui.geas.pact_of_the_reaper.tooltip": "Wield the scythe, and do not stray", + "malum.gui.geas.pact_of_the_shadewalker": "Pact Of The Shadewalker", + "malum.gui.geas.pact_of_the_shadewalker.cons": "The Light Burns your skin, an Inextinguishable Flame surrounds you.\nWhen in Light:\n -You are Engulfed in Flames\n -Fire lasts longer\n", + "malum.gui.geas.pact_of_the_shadewalker.pros": "The Moon awakens an even greater Power.\nWhen in Darkness:\n -Increases Movement, Mining and Attack Speed by One Fifth\n -Reduces Enemy Aggression", + "malum.gui.geas.pact_of_the_shadewalker.tooltip": "Live with the darkness", "malum.gui.geas.pact_of_the_shattering_addict": "Pact Of The Shattering Addict", + "malum.gui.geas.pact_of_the_shattering_addict.cons": "The Incantation takes quite a toll on you. \n -Each Day without Reaping Spirits builds up withdrawal, draining more and more hunger until your Thirst is Satiated.", + "malum.gui.geas.pact_of_the_shattering_addict.pros": "An Incantation forced onto the mind. An Insatiable Thirst for the Arcana\n -Increases Spirit Spoils\n -Increases Arcane Resonance by Half", "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "Claim what you want, and never stop", "malum.gui.geas.pact_of_the_shield": "Pact Of The Shield", + "malum.gui.geas.pact_of_the_shield.cons": "The added acceleration brings with itself a brittle nature\n -Halves Soul Ward Integrity", + "malum.gui.geas.pact_of_the_shield.pros": "An acceleration of Soul Ward, made to be primed in the nick of time.\n -Increases Soul Ward Capacity\n -Doubles Soul Ward Recovery Rate", "malum.gui.geas.pact_of_the_shield.tooltip": "Always be ready to stand and fight", "malum.gui.geas.pact_of_the_skybreaker": "Pact Of The Skybreaker", "malum.gui.geas.pact_of_the_skybreaker.tooltip": "Move and be moved", + "malum.gui.geas.pact_of_the_sunkissed": "Pact Of The Sunkissed", + "malum.gui.geas.pact_of_the_sunkissed.cons": "A primordial fear is manifested within you, Darkness is now your greatest threat.\nWhen in Darkness:\n -Your Vision is Dampened\n -Your Fear slowly Extinguishes your Soul", + "malum.gui.geas.pact_of_the_sunkissed.pros": "The Sun offers an even greater Boon.\nWhen in Light:\n -Increases Healing Received, Magic Resistance and Armor by One Fifth\n -Passively Heals You", + "malum.gui.geas.pact_of_the_sunkissed.tooltip": "Confine yourself to the light", "malum.gui.geas.pact_of_wyrd_reconstruction": "Pact Of Wyrd Reconstruction", - "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "Witness the infernal and blasphemous power", + "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "Witness oblivion and forge yourself anew", "malum.gui.geas.sworn": "When Sworn: ", - "malum.gui.geas.the_last_curse": "The Last Curse", + "malum.gui.geas.type": "Geas", "malum.gui.rite.aerial_rite": "Rite of Motion", "malum.gui.rite.aqueous_rite": "Rite of Loyalty", "malum.gui.rite.arcane_rite": "Undirected Rite", @@ -1803,22 +1855,48 @@ "malum.gui.rite.category.living_entity_effect": "Living Entity Effect", "malum.gui.rite.category.one_time_effect": "One Time Effect", "malum.gui.rite.category.radial_block_effect": "Radial Block Effect", - "malum.gui.rite.corrupted_aerial_rite": "Rite of the Aether", - "malum.gui.rite.corrupted_aqueous_rite": "Rite of the Seas", - "malum.gui.rite.corrupted_arcane_rite": "Unchained Rite", - "malum.gui.rite.corrupted_earthen_rite": "Rite of the Arena", - "malum.gui.rite.corrupted_greater_aerial_rite": "Rite of Unwinding", - "malum.gui.rite.corrupted_greater_aqueous_rite": "Rite of Drowning", - "malum.gui.rite.corrupted_greater_earthen_rite": "Rite of Shaping", - "malum.gui.rite.corrupted_greater_infernal_rite": "Rite of Quickening", - "malum.gui.rite.corrupted_greater_sacred_rite": "Rite of Lust", - "malum.gui.rite.corrupted_greater_wicked_rite": "Rite of Culling", - "malum.gui.rite.corrupted_infernal_rite": "Rite of the Hells", - "malum.gui.rite.corrupted_sacred_rite": "Rite of Nourishment", - "malum.gui.rite.corrupted_wicked_rite": "Rite of Empowerment", + "malum.gui.rite.corrupt.aerial_rite": "Rite of the Aether", + "malum.gui.rite.corrupt.aqueous_rite": "Rite of the Seas", + "malum.gui.rite.corrupt.arcane_rite": "Unchained Rite", + "malum.gui.rite.corrupt.earthen_rite": "Rite of the Arena", + "malum.gui.rite.corrupt.greater_aerial_rite": "Rite of Unwinding", + "malum.gui.rite.corrupt.greater_aqueous_rite": "Rite of Drowning", + "malum.gui.rite.corrupt.greater_earthen_rite": "Rite of Shaping", + "malum.gui.rite.corrupt.greater_infernal_rite": "Rite of Quickening", + "malum.gui.rite.corrupt.greater_sacred_rite": "Rite of Lust", + "malum.gui.rite.corrupt.greater_wicked_rite": "Rite of Culling", + "malum.gui.rite.corrupt.infernal_rite": "Rite of the Hells", + "malum.gui.rite.corrupt.sacred_rite": "Rite of Nourishment", + "malum.gui.rite.corrupt.wicked_rite": "Rite of Empowerment", "malum.gui.rite.coverage": "Coverage: ", "malum.gui.rite.earthen_rite": "Rite of Warding", "malum.gui.rite.effect": "Effect: ", + "malum.gui.rite.effect.aerial_rite": "Applies Zephyr's Courage, increasing movement speed by two fifths.", + "malum.gui.rite.effect.aqueous_rite": "Applies Poseidon's Grasp, increasing block reach by two units of space and increasing item pickup range significantly.", + "malum.gui.rite.effect.arcane_rite": "Converts the totem structure into one made up of Soulwood and alters the nearby terrain into a blighted substance.\n- Soulwood totems produce different rite effects.", + "malum.gui.rite.effect.corrupt.aerial_rite": "Applies Aether's Charm, decreasing gravity by three fifths while also providing a substantial benefit to jump height.", + "malum.gui.rite.effect.corrupt.aqueous_rite": "Applies Angler's Lure, providing benefits to fishing skills equal to Lure I and Luck of the Sea I.\n - The effects stack with any enchantment already present on a fishing rod.", + "malum.gui.rite.effect.corrupt.arcane_rite": "Transmutes nearby blocks placed atop blighted gunk.", + "malum.gui.rite.effect.corrupt.earthen_rite": "Applies Earthen Might, increasing damage dealt by two hearts.", + "malum.gui.rite.effect.corrupt.greater_aerial_rite": "Passively reduces the insomnia value of nearby players.\n - Assuming phantoms are just starting to appear, it will take a single totem executing the rite two and two fifths of a minute to fully cleanse insomnia.\n - Naturally, the totem will take longer to fully cleanse insomnia if the player has already been suffering from it for some time.", + "malum.gui.rite.effect.corrupt.greater_aqueous_rite": "Converts nearby zombies to drowned.", + "malum.gui.rite.effect.corrupt.greater_earthen_rite": "Creates cobblestone in place of empty space.", + "malum.gui.rite.effect.corrupt.greater_infernal_rite": "Speeds up nearby furnaces by one fourth.\n - Fuel consumption rate is unaffected, meaning the rite also improves fuel efficiency.", + "malum.gui.rite.effect.corrupt.greater_sacred_rite": "Affected animals are fed until there are more than twenty.\n - This limit applies separately for each type of animal within the range of the rite.", + "malum.gui.rite.effect.corrupt.greater_wicked_rite": "While there are more than twenty animals within the range of the rite, the excess is removed.\n - This limit applies separately for each type of animal within the range of the rite.", + "malum.gui.rite.effect.corrupt.infernal_rite": "Extinguishes nearby flames, be it affecting the world or an entity.\n - Extinguished entities receive Ifrit's Embrace, recovering two hearts while being extinguished.", + "malum.gui.rite.effect.corrupt.sacred_rite": "Affected animals instantly gain 25 seconds worth of age\n - Sheep will feed on grass more frequently\n - Bees pollinate faster and more frequently\n - Chickens lay eggs more frequently", + "malum.gui.rite.effect.corrupt.wicked_rite": "Grants all nearby non-Player entities resistance, strength, and speed.", + "malum.gui.rite.effect.earthen_rite": "Applies Gaia's Bulwark, increasing armor by four and armor toughness by two.", + "malum.gui.rite.effect.greater_aerial_rite": "Causes targeted blocks to fall downwards if there is nothing underneath them.", + "malum.gui.rite.effect.greater_aqueous_rite": "Speeds up dripstone fluid production, works on both lava and water.\n - Only the tip of hanging dripstone needs to be within range for the effect to trigger.", + "malum.gui.rite.effect.greater_earthen_rite": "Breaks targeted blocks. Unbreakable blocks behave as to be expected.", + "malum.gui.rite.effect.greater_infernal_rite": "Smelts targeted blocks that can be smelted into other blocks.", + "malum.gui.rite.effect.greater_sacred_rite": "Periodically ages nearby crops. Coverage matches water coverage.", + "malum.gui.rite.effect.greater_wicked_rite": "Affected entities are dealt a fatal blow, dropping items and spirits on death.\n - Avoids entities with more than two and a half hearts remaining.", + "malum.gui.rite.effect.infernal_rite": "Applies Miner's Rage, increasing attack rate and dig speed by two fifths.", + "malum.gui.rite.effect.sacred_rite": "Recovers one heart of damage every two seconds.", + "malum.gui.rite.effect.wicked_rite": "Deals one heart of non-lethal damage every two seconds.", "malum.gui.rite.greater_aerial_rite": "Rite of Gravity", "malum.gui.rite.greater_aqueous_rite": "Rite of Sapping", "malum.gui.rite.greater_earthen_rite": "Rite of Destruction", @@ -1826,7 +1904,7 @@ "malum.gui.rite.greater_sacred_rite": "Rite of Growth", "malum.gui.rite.greater_wicked_rite": "Rite of Exorcism", "malum.gui.rite.infernal_rite": "Rite of Haste", - "malum.gui.rite.medium": "Polarity: ", + "malum.gui.rite.medium": "Medium: ", "malum.gui.rite.medium.runewood": "Runewood", "malum.gui.rite.medium.soulwood": "Soulwood", "malum.gui.rite.sacred_rite": "Rite of Healing", @@ -2076,6 +2154,7 @@ "malum.subtitle.the_deep_beckons": "The deep beckons", "malum.subtitle.the_heavens_sing": "The heavens sing", "malum.subtitle.the_inverted_heart_shrieks": "The inverted heart shrieks", + "malum.subtitle.the_rot_consumes": "The rot consumes", "malum.subtitle.the_unknown_weeps": "The unknown weeps", "malum.subtitle.the_void_heart_beats": "The void heart beats", "malum.subtitle.the_worldsoul_reverberates": "The worldsoul reverberates", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index bba76077f7d0..f1d015cf815f 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -5,6 +5,7 @@ "attribute.name.malum.charge_capacity.desc": "暂存额外法术弹的容量,法术弹会随时间恢复,且在施法时消耗", "attribute.name.malum.charge_duration": "充能时间", "attribute.name.malum.charge_recovery_rate": "法术弹恢复速率", + "attribute.name.malum.geas_limit": "誓言效果极限", "attribute.name.malum.healing_received": "所受治疗", "attribute.name.malum.malignant_conversion": "恶念转化", "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为护甲值、盔甲韧性,以及魔法抗性", @@ -344,6 +345,8 @@ "death.attack.nitrate.item": "%1$s被%2$s用%3$s引爆了灵魂", "death.attack.nitrate_playerless": "%1$s被引爆了灵魂", "death.attack.nitrate_playerless.player": "%1$s在试图逃离%2$s时被引爆了灵魂", + "death.attack.rot": "%1$s被腐败吞噬了", + "death.attack.rot.player": "%1$s在试图逃离%2$s时被腐败吞噬了", "death.attack.scythe_ascension": "%1$s被%2$s飞腾时挥舞的镰刀斩杀了", "death.attack.scythe_ascension.item": "%1$s被%2$s飞腾时用的%3$s斩杀了", "death.attack.scythe_combo": "%1$s被%2$s切成两半后又被切成了四份", @@ -380,6 +383,7 @@ "effect.malum.ascension.description": "在成功使用镰刀飞腾后,缓冲坠落并减小重力。", "effect.malum.cancerous_growth": "瘤态增生", "effect.malum.cancerous_growth.description": "不受控制的增生让你更有胆量,增加最大生命值。", + "effect.malum.desperate_need": "迫切渴望", "effect.malum.earthen_might": "大地之威", "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加攻击力量。", "effect.malum.echoing_arcana": "奥术回响", @@ -735,13 +739,20 @@ "malum.effect.edge_of_deliverance_unpowered_attack": "非暴击的攻击造成的伤害较少", "malum.effect.erosive_silence": "侵蚀伤害能静默目标", "malum.effect.erosive_spread": "将法术弹拆成多个侵蚀能量束后散射", - "malum.effect.geas.explosion_fire": "过度使用会导致自燃", + "malum.effect.geas.burning_sunlight": "日光会灼伤你", + "malum.effect.geas.darkness_darkness": "视野受阻", + "malum.effect.geas.desperate_need": "暴食变为迫切渴望", + "malum.effect.geas.desperate_need_betrayal": "腐败会吞噬你", + "malum.effect.geas.desperate_need_scythe_proficiency": "迫切渴望大幅增加镰刀熟练度", + "malum.effect.geas.explosion_fire": "急迫过度会导致自燃", "malum.effect.geas.explosion_lover": "吸收爆炸后获得急迫", - "malum.effect.geas.fall_damage_auto_attack": "造成摔落伤害时挥动手中武器无视距离攻击目标", + "malum.effect.geas.explosion_resistance": "获得大额爆炸抗性", "malum.effect.geas.faster_natural_healing": "饱和度恢复生命值速度更快", "malum.effect.geas.gleeful_target": "伤病、情感、知觉与所见者分享", "malum.effect.geas.gleeful_target_arcane_resonance": "奥术谐振扩大影响范围", + "malum.effect.geas.hidden_presence": "降低敌人攻击性", "malum.effect.geas.hunger_as_withdrawal": "屠杀成瘾", + "malum.effect.geas.incoming_fall_damage_auto_attack": "受到摔落伤害时攻击附近目标", "malum.effect.geas.inverted_heart": "疾病、祝福、诅咒在受伤时暂停", "malum.effect.geas.inverted_heart_arcane_resonance": "奥术谐振延长暂停时间", "malum.effect.geas.last_stand": "死亡、离逝、熵增不再毫无宽恕", @@ -754,14 +765,17 @@ "malum.effect.geas.no_normal_foods": "你只能食用腐烂的食物", "malum.effect.geas.no_passive_healing": "饱和度和饥饿值不再恢复生命值", "malum.effect.geas.only_scythe": "普通武器使用时会崩解", + "malum.effect.geas.outgoing_fall_damage_auto_attack": "造成摔落伤害时挥动手中武器以无视距离攻击目标", "malum.effect.geas.rocket_jumping": "风弹的推进力更强", "malum.effect.geas.rotten_healing": "食用腐烂食物能治疗自身", - "malum.effect.geas.scary_fire": "火焰伤害更加致命", + "malum.effect.geas.scary_fire": "不同于爆炸,火焰伤害仍会致命", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", + "malum.effect.geas.spirit_collection_absorption": "收集精魂时给予伤害吸收", "malum.effect.geas.spirit_hunger": "收集精魂时消耗饥饿值", "malum.effect.geas.staff_autofire": "法杖充能后自动发射", "malum.effect.geas.staff_homing": "法术弹射物追踪目标", + "malum.effect.geas.sun_healing": "日光会治愈你", "malum.effect.geas.trial_of_faith": "暴食变为信仰考验", "malum.effect.geas.trial_of_faith_healing": "信仰考验增加生命值恢复量", "malum.effect.geas.weak_legs": "摔落伤害更加致命", @@ -805,21 +819,20 @@ "malum.gui.crucible.attribute.tuning_potency": "调谐强度", "malum.gui.crucible.attribute.tuning_strain": "调谐负担", "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", - "malum.gui.geas.any": "誓言", "malum.gui.geas.bond_of_beloved_chains": "亲昵锁链盟约", "malum.gui.geas.bond_of_beloved_chains.tooltip": "我们命运合一", "malum.gui.geas.bond_of_deaths_seekers": "死神捕手盟约", "malum.gui.geas.bond_of_deaths_seekers.tooltip": "我们终会同归", "malum.gui.geas.creed_of_the_blight_eater": "食枯徒信条", "malum.gui.geas.creed_of_the_blight_eater.tooltip": "嗯……腐枯……真美味……", + "malum.gui.geas.darkness_effect": "身处暗处时:", "malum.gui.geas.day_effect": "在日间时:", + "malum.gui.geas.light_effect": "身处亮处时:", "malum.gui.geas.night_effect": "在夜间时:", "malum.gui.geas.oath_of_the_gleeful_target": "欢愉目标誓约", "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "占据一切,永不停歇,更多,更多,还要更多", "malum.gui.geas.oath_of_the_inverted_heart": "逆反之心誓约", "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "我心即世界,而世界也会搏动", - "malum.gui.geas.oath_of_the_last_stand": "绝地一搏誓约", - "malum.gui.geas.oath_of_the_last_stand.tooltip": "", "malum.gui.geas.oath_of_the_overeager_fist": "热切重拳誓约", "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "接连出手,拒绝规划", "malum.gui.geas.oath_of_the_overkeen_eye": "敏锐神眼誓约", @@ -830,13 +843,16 @@ "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "不见邪恶,即邪恶不在", "malum.gui.geas.pact_of_reciprocation": "反照条约", "malum.gui.geas.pact_of_reciprocation.tooltip": "举起武器,证明自己", - "malum.gui.geas.pact_of_the_animated": "生气蓬勃条约", "malum.gui.geas.pact_of_the_cloudskipper": "云跃者条约", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", "malum.gui.geas.pact_of_the_dayblessed": "日祝者条约", "malum.gui.geas.pact_of_the_dayblessed.tooltip": "追求荡涤一切的日光", + "malum.gui.geas.pact_of_the_defiant": "违抗者条约", + "malum.gui.geas.pact_of_the_defiant.tooltip": "知晓终焉,勇敢违抗", "malum.gui.geas.pact_of_the_fortress": "垒塞条约", "malum.gui.geas.pact_of_the_fortress.tooltip": "若有人需要,便绝不退缩", + "malum.gui.geas.pact_of_the_lifeweaver": "织命者条约", + "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "知晓弱点,善加隐藏", "malum.gui.geas.pact_of_the_nightchild": "夜育者条约", "malum.gui.geas.pact_of_the_nightchild.tooltip": "在阴影之中寻得家园", "malum.gui.geas.pact_of_the_profane_ascetic": "腐烂苦修条约", @@ -844,19 +860,23 @@ "malum.gui.geas.pact_of_the_profane_glutton": "腐烂暴食条约", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "进食。", "malum.gui.geas.pact_of_the_pyromaniac": "纵火狂条约", - "malum.gui.geas.pact_of_the_pyromaniac.tooltip": "", + "malum.gui.geas.pact_of_the_pyromaniac.tooltip": "鲁莽带来力量", "malum.gui.geas.pact_of_the_reaper": "收割者条约", "malum.gui.geas.pact_of_the_reaper.tooltip": "紧握镰刀,莫要偏离", + "malum.gui.geas.pact_of_the_shadewalker": "影行者条约", + "malum.gui.geas.pact_of_the_shadewalker.tooltip": "伍居于黑暗", "malum.gui.geas.pact_of_the_shattering_addict": "破念瘾君条约", "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "想要什么,就抢什么,一而再,再而三", "malum.gui.geas.pact_of_the_shield": "坚盾条约", "malum.gui.geas.pact_of_the_shield.tooltip": "永远预备勇往直前", "malum.gui.geas.pact_of_the_skybreaker": "裂天者条约", "malum.gui.geas.pact_of_the_skybreaker.tooltip": "击飞他人,也击飞自己", + "malum.gui.geas.pact_of_the_sunkissed": "晖萦者条约", + "malum.gui.geas.pact_of_the_sunkissed.tooltip": "囿居于光明", "malum.gui.geas.pact_of_wyrd_reconstruction": "命运重构条约", - "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "目睹炼狱般亵渎的力量", + "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "目睹湮灭,重塑自身", "malum.gui.geas.sworn": "宣誓后:", - "malum.gui.geas.the_last_curse": "最后的诅咒", + "malum.gui.geas.type": "誓言", "malum.gui.rite.aerial_rite": "运动仪式", "malum.gui.rite.aqueous_rite": "忠诚仪式", "malum.gui.rite.arcane_rite": "无向仪式", @@ -864,25 +884,25 @@ "malum.gui.rite.infernal_rite": "急迫仪式", "malum.gui.rite.sacred_rite": "治疗仪式", "malum.gui.rite.wicked_rite": "衰朽仪式", - "malum.gui.rite.corrupted_aerial_rite": "空境仪式", - "malum.gui.rite.corrupted_aqueous_rite": "碧海仪式", - "malum.gui.rite.corrupted_arcane_rite": "释缚仪式", - "malum.gui.rite.corrupted_earthen_rite": "竞斗仪式", - "malum.gui.rite.corrupted_infernal_rite": "狱界仪式", - "malum.gui.rite.corrupted_sacred_rite": "滋养仪式", - "malum.gui.rite.corrupted_wicked_rite": "赋能仪式", + "malum.gui.rite.corrupt.aerial_rite": "空境仪式", + "malum.gui.rite.corrupt.aqueous_rite": "碧海仪式", + "malum.gui.rite.corrupt.arcane_rite": "释缚仪式", + "malum.gui.rite.corrupt.earthen_rite": "竞斗仪式", + "malum.gui.rite.corrupt.infernal_rite": "狱界仪式", + "malum.gui.rite.corrupt.sacred_rite": "滋养仪式", + "malum.gui.rite.corrupt.wicked_rite": "赋能仪式", "malum.gui.rite.greater_aerial_rite": "重力仪式", "malum.gui.rite.greater_aqueous_rite": "抽液仪式", "malum.gui.rite.greater_earthen_rite": "摧毁仪式", "malum.gui.rite.greater_infernal_rite": "烧炼仪式", "malum.gui.rite.greater_sacred_rite": "催生仪式", "malum.gui.rite.greater_wicked_rite": "驱魔仪式", - "malum.gui.rite.corrupted_greater_aerial_rite": "舒缓仪式", - "malum.gui.rite.corrupted_greater_aqueous_rite": "溺水仪式", - "malum.gui.rite.corrupted_greater_earthen_rite": "成岩仪式", - "malum.gui.rite.corrupted_greater_infernal_rite": "加速仪式", - "malum.gui.rite.corrupted_greater_sacred_rite": "淫欲仪式", - "malum.gui.rite.corrupted_greater_wicked_rite": "屠戮仪式", + "malum.gui.rite.corrupt.greater_aerial_rite": "舒缓仪式", + "malum.gui.rite.corrupt.greater_aqueous_rite": "溺水仪式", + "malum.gui.rite.corrupt.greater_earthen_rite": "成岩仪式", + "malum.gui.rite.corrupt.greater_infernal_rite": "加速仪式", + "malum.gui.rite.corrupt.greater_sacred_rite": "淫欲仪式", + "malum.gui.rite.corrupt.greater_wicked_rite": "屠戮仪式", "malum.gui.rite.category.aura": "灵气", "malum.gui.rite.category.directional_block_effect": "方向方块效果", "malum.gui.rite.category.living_entity_effect": "活体实体效果", @@ -891,7 +911,7 @@ "malum.gui.rite.coverage": "范围:", "malum.gui.rite.type": "类型:", "malum.gui.rite.effect": "效果:", - "malum.gui.rite.medium": "属极:", + "malum.gui.rite.medium": "介质:", "malum.gui.rite.medium.runewood": "符文木", "malum.gui.rite.medium.soulwood": "灵魂木", "malum.gui.ritual.cthonic_exchange": "Cthonic Exchange", @@ -1138,6 +1158,7 @@ "malum.subtitle.the_deep_beckons": "深渊:召唤", "malum.subtitle.the_heavens_sing": "天空:歌唱", "malum.subtitle.the_inverted_heart_shrieks": "逆反之心:尖啸", + "malum.subtitle.the_rot_consumes": "腐败:吞噬", "malum.subtitle.the_unknown_weeps": "未知存在:涕泣", "malum.subtitle.the_void_heart_beats": "虚空:心跳声", "malum.subtitle.the_worldsoul_reverberates": "世界之魂:共振", @@ -1195,6 +1216,7 @@ "malum.gui.book.entry.page.info.spirit_repair.spirit": "精魂晶体应当直接放入修复基柱。", "malum.gui.book.entry.page.info.unchained_transmutation": "释缚嬗变。\n通过释缚仪式,将方块转变成其他方块。需要腐枯作为介导。", "malum.gui.book.entry.page.info.unchained_transmutation_tree": "释缚嬗变。\n释缚仪式所致的、前后接续的方块转变现象。需要腐枯作为介导。", + "malum.gui.book.entry.page.info.soulbinding": "灵魂缚约。\n需向魂缚火盆放入平凡原材料和奥法原材料。\n献上灵火血祭可启动缚约。", "malum.gui.book.entry.page.info.runeworking": "符文工艺。\n誊刻过程需要一块符板。而后需要放入精魂晶体。", @@ -1654,6 +1676,75 @@ "malum.gui.book.entry.page.text.warping_engine.2": "此外,扭曲引擎的连锁激活会给 予$i所有/$其他属性可叠加的增益。 但大概也算明显的是,这种操作 同时会导致稳定度严重下降,燃 料消耗急剧升高。", + "malum.gui.book.entry.geas_magic": "誓言魔法", + "malum.gui.book.entry.geas_magic.description": "WeeWoo Magic", + "malum.gui.book.entry.page.headline.geas_magic": "誓言魔法", + "malum.gui.book.entry.page.text.geas_magic.1": "", + "malum.gui.book.entry.page.text.geas_magic.2": "", + "malum.gui.book.entry.page.text.geas_magic.3": "", + + "malum.gui.book.entry.undoing_geas_bindings": "收回誓言", + "malum.gui.book.entry.undoing_geas_bindings.description": "No more WeeWoo Magic", + "malum.gui.book.entry.page.headline.undoing_geas_bindings": "收回誓言", + "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "", + "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "", + "malum.gui.book.entry.page.text.undoing_geas_bindings.3": "", + + "malum.gui.book.entry.pact_of_the_dayblessed": "日祝者条约", + "malum.gui.book.entry.pact_of_the_dayblessed.description": "舒心的景观", + "malum.gui.book.entry.page.headline.pact_of_the_dayblessed": "日祝者条约", + "malum.gui.geas.pact_of_the_dayblessed.cons": "月亮借来的光辉致使你脆弱不堪。\n -夜间护甲值降低五分之一", + "malum.gui.geas.pact_of_the_dayblessed.pros": "日祝者在日光下狂欢作乐。\n在日间时:\n -增加精魂掠夺\n -所受治疗增加五分之一", + + "malum.gui.book.entry.pact_of_the_nightchild": "夜育者条约", + "malum.gui.book.entry.pact_of_the_nightchild.description": "孤独的热情", + "malum.gui.book.entry.page.headline.pact_of_the_nightchild": "夜育者条约", + "malum.gui.geas.pact_of_the_nightchild.cons": "太阳的光耀致使你虚弱不堪。\n -日间所造成的伤害降低五分之一", + "malum.gui.geas.pact_of_the_nightchild.pros": "夜育者在月光下蓬勃生长。\n在夜间时:\n -增加精魂掠夺\n -镰刀熟练度增加五分之一", + + "malum.gui.book.entry.pact_of_the_shadewalker": "影行者条约", + "malum.gui.book.entry.pact_of_the_shadewalker.description": "畏光", + "malum.gui.book.entry.page.headline.pact_of_the_shadewalker": "影行者条约", + "malum.gui.geas.pact_of_the_shadewalker.cons": "光辉会灼伤你的皮肤,无法熄灭的 火焰久久不散。\n身处亮处时:\n -身着烈火\n -着火持续时间延长", + "malum.gui.geas.pact_of_the_shadewalker.pros": "月亮令你觉醒了更为强大的力量。\n身处暗处时:\n -移动速度、挖掘速度、攻击速度 增加五分之一\n -降低敌人攻击性", + + "malum.gui.book.entry.pact_of_the_sunkissed": "晖萦者条约", + "malum.gui.book.entry.pact_of_the_sunkissed.description": "畏夜", + "malum.gui.book.entry.page.headline.pact_of_the_sunkissed": "晖萦者条约", + "malum.gui.geas.pact_of_the_sunkissed.cons": "原始的恐惧在你体内涌现,黑暗已 成为你的最大威胁。\n身处暗处时:\n -你的视野受阻\n -恐惧令你的灵魂逐渐消散", + "malum.gui.geas.pact_of_the_sunkissed.pros": "太阳带来的增益愈加强大。\n身处亮处时:\n -所受治疗、魔法抗性、护甲值增 加五分之一\n -不断治疗自身", + + "malum.gui.book.entry.pact_of_the_fortress": "垒塞条约", + "malum.gui.book.entry.pact_of_the_fortress.description": "永远坚强", + "malum.gui.book.entry.page.headline.pact_of_the_fortress": "垒塞条约", + "malum.gui.geas.pact_of_the_fortress.cons": "宏伟的外在与倦怠的本性不可分 离。\n -灵魂护盾恢复速率减半", + "malum.gui.geas.pact_of_the_fortress.pros": "压缩形态的灵魂护盾,宏伟而精 密。\n -增加灵魂护盾容量\n -灵魂护盾稳固度增加一半", + + "malum.gui.book.entry.pact_of_the_shield": "坚盾条约", + "malum.gui.book.entry.pact_of_the_shield.description": "永远预备", + "malum.gui.book.entry.page.headline.pact_of_the_shield": "坚盾条约", + "malum.gui.geas.pact_of_the_shield.cons": "加速的外在与易碎的本性不可分 离。\n -灵魂护盾稳固度减半", + "malum.gui.geas.pact_of_the_shield.pros": "加速形态的灵魂护盾,如及时雨般 化险为夷。\n -增加灵魂护盾容量\n -灵魂护盾恢复速率翻倍", + + "malum.gui.book.entry.pact_of_the_defiant": "违抗者条约", + "malum.gui.book.entry.pact_of_the_defiant.description": "面对终焉,逃出生天", + "malum.gui.book.entry.page.headline.pact_of_the_defiant": "违抗者条约", + "malum.gui.geas.pact_of_the_defiant.cons": "魔法转变了你对死亡的认知:死亡 如影随形。\n -最大生命值降低四分之一", + "malum.gui.geas.pact_of_the_defiant.pros": "形体中融注了不自然的恢复能力: 永远生长的欲望。\n -饱和度所致的生命值恢复速度变 为两倍,将近死亡时变为三倍\n -所受治疗增加四分之一", + + "malum.gui.book.entry.pact_of_the_lifeweaver": "织命者条约", + "malum.gui.book.entry.pact_of_the_lifeweaver.description": "吸气,呼气,排除万难", + "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "织命者条约", + "malum.gui.geas.pact_of_the_lifeweaver.cons": "Blah Blah Blah\n -所受治疗增加十分之四", + "malum.gui.geas.pact_of_the_lifeweaver.pros": "自信的增长,克服万难的欲望—— 痛苦不再重要。\n -收集精魂时给予伤害吸收", + + "malum.gui.book.entry.pact_of_the_shattering_addict": "破念瘾君条约", + "malum.gui.book.entry.pact_of_the_shattering_addict.description": "危险的螺旋", + "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "破念瘾君条约", + "malum.gui.geas.pact_of_the_shattering_addict.cons": "咒语带来的负面影响不容小觑。\n -每有一天未收割精魂会导致戒断 反应叠加,不断消耗更多饥饿值, 直至渴望得以满足", + "malum.gui.geas.pact_of_the_shattering_addict.pros": "强加于意识的咒语——对奥术能量 永无停歇的渴望。\n -增加精魂掠夺\n -奥术谐振增加一半", + + "malum.gui.book.entry.totem_magic": "图腾魔法", "malum.gui.book.entry.totem_magic.description": "奥能爆发", "malum.gui.book.entry.page.headline.totem_magic": "图腾魔法", @@ -1719,44 +1810,44 @@ "malum.gui.book.entry.aerial_rite": "澄空仪式", "malum.gui.book.entry.aerial_rite.description": "升举灵魂", "malum.gui.book.entry.page.text.aerial_rite": "简单灵气仪式,启动时周围的友 好生物迅捷如风。", - "malum.gui.book.entry.page.text.aerial_rite.hover": "给予西风之勇效果,移动速度增加五分之二。", + "malum.gui.rite.effect.aerial_rite": "给予西风之勇效果,移动速度增加五分之二。", "malum.gui.book.entry.page.text.greater_aerial_rite": "高级仪式,扭转气之能量,图腾 前方的方块会如同沙子般下坠。 不过只能通过精准采集获得的事 物不会受其影响。", - "malum.gui.book.entry.page.text.greater_aerial_rite.hover": "导致目标方块向下坠落,如同下方没有事物支撑。", + "malum.gui.rite.effect.corrupt.aerial_rite": "给予澄空之召效果,使重力减少五分之三,并大幅增加跳跃高度。", "malum.gui.book.entry.aqueous_rite": "碧水仪式", "malum.gui.book.entry.aqueous_rite.description": "模塑灵魂", "malum.gui.book.entry.page.text.aqueous_rite": "简单灵气仪式,启动时周围的友 好生物臂展大增,与世界的交互 能力亦是如此。", - "malum.gui.book.entry.page.text.aqueous_rite.hover": "给予海神之握效果,方块触及半径增加两个单位空间,并大幅增加物品捡拾半径。", + "malum.gui.rite.effect.aqueous_rite": "给予海神之握效果,方块触及半径增加两个单位空间,并大幅增加物品捡拾范围。", "malum.gui.book.entry.page.text.greater_aqueous_rite": "高级仪式,启动时能大幅增加滴 水石锥的工作速度,从而增加流 体的产生量。", - "malum.gui.book.entry.page.text.greater_aqueous_rite.hover": "加速滴水石锥的工作速度,对熔岩和水均有效。\n - 滴水石锥的尖端需处于范围内才可起效。", + "malum.gui.rite.effect.corrupt.aqueous_rite": "给予渔夫之诱效果,提供的垂钓技能增益等价于饵钓 I和海之眷顾 I。\n - 此类效果会与钓鱼竿上已有魔咒叠加。", "malum.gui.book.entry.earthen_rite": "大地仪式", "malum.gui.book.entry.earthen_rite.description": "根植灵魂", "malum.gui.book.entry.page.text.earthen_rite": "简单灵气仪式,启动时周围的友 好生物身坚如岩,更能承受伤害。", - "malum.gui.book.entry.page.text.earthen_rite.hover": "给予盖亚之护效果,护甲值增加四点,盔甲韧性增加二点。", + "malum.gui.rite.effect.earthen_rite": "给予盖亚之护效果,护甲值增加四点,盔甲韧性增加二点。", "malum.gui.book.entry.page.text.greater_earthen_rite": "高级仪式,启动时会破坏图腾前 方的方块。", - "malum.gui.book.entry.page.text.greater_earthen_rite.hover": "破坏目标方块。不可破坏方块的表现恰如其名。", + "malum.gui.rite.effect.corrupt.earthen_rite": "给予大地之威效果,造成的伤害增加两颗心。", "malum.gui.book.entry.infernal_rite": "狱火仪式", "malum.gui.book.entry.infernal_rite.description": "点燃灵魂", "malum.gui.book.entry.page.text.infernal_rite": "简单灵气仪式,启动时周围的友 好生物迅疾如火,能更快地挥动 工具和武器。", - "malum.gui.book.entry.page.text.infernal_rite.hover": "给予矿工之怒效果,攻击频率和挖掘速度增加五分之二。", + "malum.gui.rite.effect.infernal_rite": "给予矿工之怒效果,攻击频率和挖掘速度增加五分之二。", "malum.gui.book.entry.page.text.greater_infernal_rite": "高级仪式,启动时会烧炼图腾前 方的方块。", - "malum.gui.book.entry.page.text.greater_infernal_rite.hover": "烧炼可烧炼为其他方块的目标方块。", + "malum.gui.rite.effect.corrupt.infernal_rite": "熄灭周围火焰,世界中火焰与实体身上火焰均受影响。\n - 熄去火焰的实体会获得火灵之拥效果,并在熄火时获得两颗心生命值。", "malum.gui.book.entry.sacred_rite": "神圣仪式", "malum.gui.book.entry.sacred_rite.description": "振奋灵魂", "malum.gui.book.entry.page.text.sacred_rite": "简单仪式,启动时周围实体会被 缓慢治疗。\n不会对敌对生物生效。", - "malum.gui.book.entry.page.text.sacred_rite.hover": "每两秒恢复一颗心生命值。", + "malum.gui.rite.effect.sacred_rite": "每两秒恢复一颗心生命值。", "malum.gui.book.entry.page.text.greater_sacred_rite": "高级仪式,启动时会催熟图腾前 方土壤上种植的农作物。", - "malum.gui.book.entry.page.text.greater_sacred_rite.hover": "周期性催熟周围农作物。范围与水流范围一致。", + "malum.gui.rite.effect.corrupt.sacred_rite": "受影响的动物立刻增长25秒年龄。\n - 绵羊会更经常吃草。\n - 蜜蜂传粉更快且更频繁。\n - 鸡更频繁下蛋。", "malum.gui.book.entry.wicked_rite": "邪恶仪式", "malum.gui.book.entry.wicked_rite.description": "伤害灵魂", "malum.gui.book.entry.page.text.wicked_rite": "简单仪式,启动时周围的敌对生 物会被缓慢伤害至距死亡一步之 遥。", - "malum.gui.book.entry.page.text.wicked_rite.hover": "每两秒造成一颗心的非致命伤害。", + "malum.gui.rite.effect.wicked_rite": "每两秒造成一颗心的非致命伤害。", "malum.gui.book.entry.page.text.greater_wicked_rite": "高级仪式,启动时周围将死之物 的形体和灵魂会受到致命一击。", - "malum.gui.book.entry.page.text.greater_wicked_rite.hover": "给予受影响实体致命一击,会掉落物品和精魂。\n - 剩余生命值超过二又二分之一颗心的实体不受影响。", + "malum.gui.rite.effect.corrupt.wicked_rite": "给予周围所有非玩家实体抗性提升、力量、迅捷。", "malum.gui.book.entry.arcane_rite": "释缚的仪式", "malum.gui.book.entry.arcane_rite.description": "失控的造物", @@ -1767,51 +1858,51 @@ "malum.gui.book.entry.page.text.arcane_rite.description.3": "仪式的完成会令图腾经历混沌而 猛烈的变化。我命名所得木材为 “灵魂木”,这种木种因其残暴 的创造过程而留有伤疤。这些伤 疤扭曲了魔法,转化了本性。任 何在灵魂木图腾上启动的仪式的 效果均与原有的迥然不同。", "malum.gui.book.entry.page.headline.arcane_rite.soulwood": "灵魂木嬗变", "malum.gui.book.entry.page.text.arcane_rite.description.4": "这一过程留下的疮疤难以消散。 因此可以用它制造更多灵魂木, 把符文木放在仪式产物上方即可。", - "malum.gui.book.entry.page.text.arcane_rite.hover": "将图腾的材质变为灵魂木,并将周围地面扭曲为腐枯物质。\n- 灵魂木图腾的仪式效果与符文木图腾的不同。", + "malum.gui.rite.effect.arcane_rite": "将图腾的材质变为灵魂木,并将周围地面扭曲为腐枯物质。\n- 灵魂木图腾的仪式效果与符文木图腾的不同。", "malum.gui.book.entry.page.text.corrupt_arcane_rite": "如今其已添疤痕,能量便从图腾 中渗流而出,腐化扭曲周围环境。 任何放在那种腐枯物质之上的方 块都会被转化,并取得全新形态。", - "malum.gui.book.entry.page.text.corrupt_arcane_rite.hover": "嬗变放置在附近腐枯物质上的方块。", + "malum.gui.rite.effect.corrupt.arcane_rite": "嬗变放置在附近腐枯物质上方的方块。", "malum.gui.book.entry.corrupt_aerial_rite": "腐化澄空仪式", "malum.gui.book.entry.corrupt_aerial_rite.description": "散解灵魂", "malum.gui.book.entry.page.text.corrupt_aerial_rite": "简单灵气仪式,启动时周围的友 好生物与地球的连接便受干扰, 减弱它们受到的重力,并提升它 们的跳跃高度。", - "malum.gui.book.entry.page.text.corrupt_aerial_rite.hover": "给予澄空之召效果,使重力减少五分之三,并大幅增加跳跃高度。", + "malum.gui.rite.effect.greater_aerial_rite": "导致目标方块向下坠落,如同下方没有事物支撑。", "malum.gui.book.entry.page.text.corrupt_greater_aerial_rite": "高级仪式,缓缓抚平时间的压力 在意识上形成的褶皱,抵消周围 事物的失眠效应。", - "malum.gui.book.entry.page.text.corrupt_greater_aerial_rite.hover": "常态降低周围玩家的未睡觉时间。\n - 以幻翼刚开始出现为例,单个图腾需要运作二又五分之二分钟就可完全清除失眠时间。\n - 推导可得,玩家失眠的时间愈长,图腾消除其的时间也愈长。", + "malum.gui.rite.effect.corrupt.greater_aerial_rite": "常态降低周围玩家的未睡觉时间。\n - 以幻翼刚开始出现为例,单个图腾需要运作二又五分之二分钟就可完全清除失眠时间。\n - 推导可得,玩家失眠的时间愈长,图腾消除其的时间也愈长。", "malum.gui.book.entry.corrupt_aqueous_rite": "腐化碧水仪式", "malum.gui.book.entry.corrupt_aqueous_rite.description": "改塑灵魂", "malum.gui.book.entry.page.text.corrupt_aqueous_rite": "简单灵气仪式,启动时周围的友 好生物更为善渔善钓。", - "malum.gui.book.entry.page.text.corrupt_aqueous_rite.hover": "给予渔夫之诱效果,提供的垂钓技能增益等价于饵钓 I和海之眷顾 I。\n - 此类效果会与钓鱼竿上已有魔咒叠加。", + "malum.gui.rite.effect.greater_aqueous_rite": "加速滴水石锥的工作速度,对熔岩和水均有效。\n - 滴水石锥的尖端需处于范围内才可起效。", "malum.gui.book.entry.page.text.corrupt_greater_aqueous_rite": "高级仪式,此仪式周围的僵尸会 被其自身气息窒息,甚至会在陆 上溺亡。", - "malum.gui.book.entry.page.text.corrupt_greater_aqueous_rite.hover": "将周围僵尸转变为溺尸。", + "malum.gui.rite.effect.corrupt.greater_aqueous_rite": "将周围僵尸转变为溺尸。", "malum.gui.book.entry.corrupt_earthen_rite": "腐化大地仪式", "malum.gui.book.entry.corrupt_earthen_rite.description": "磨砺灵魂", "malum.gui.book.entry.page.text.corrupt_earthen_rite": "简单灵气仪式,启动时周围的友 好生物攻击的伤害大增。", - "malum.gui.book.entry.page.text.corrupt_earthen_rite.hover": "给予大地之威效果,造成的伤害增加两颗心。", + "malum.gui.rite.effect.greater_earthen_rite": "破坏目标方块。不可破坏方块的表现恰如其名。", "malum.gui.book.entry.page.text.corrupt_greater_earthen_rite": "高级仪式,土地聚集,如同熔岩 遇水,在图腾前方创造圆石。", - "malum.gui.book.entry.page.text.corrupt_greater_earthen_rite.hover": "在空气处产生圆石。", + "malum.gui.rite.effect.corrupt.greater_earthen_rite": "在空气处产生圆石。", "malum.gui.book.entry.corrupt_infernal_rite": "腐化狱火仪式", "malum.gui.book.entry.corrupt_infernal_rite.description": "熄灭灵魂", "malum.gui.book.entry.page.text.corrupt_infernal_rite": "简单灵气仪式,启动时周围的友 好生物和火焰的热量会被抽出, 熄灭烈火,疗愈燃痕,给予它们 下界住民的生命力。", - "malum.gui.book.entry.page.text.corrupt_infernal_rite.hover": "熄灭周围火焰,世界中火焰与实体身上火焰均受影响。\n - 熄去火焰的实体会获得火灵之拥效果,并在熄火时获得两颗心生命值。", + "malum.gui.rite.effect.greater_infernal_rite": "烧炼可烧炼为其他方块的目标方块。", "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite": "高级仪式,此仪式不再生成热 量,转而压缩之,并使周围熔炉 工作更快。", - "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite.hover": "将周围熔炉加快四分之一。\n - 燃料消耗率不受影响,也即燃料效率也会提升。", + "malum.gui.rite.effect.corrupt.greater_infernal_rite": "将周围熔炉加快四分之一。\n - 燃料消耗速率不受影响,也即燃料效率也会提升。", "malum.gui.book.entry.corrupt_sacred_rite": "腐化神圣仪式", "malum.gui.book.entry.corrupt_sacred_rite.description": "刺激灵魂", "malum.gui.book.entry.page.text.corrupt_sacred_rite": "简单仪式,启动时会滋养周围动 物的精神,使得它们成长更快, 并加速各种生化过程。", - "malum.gui.book.entry.page.text.corrupt_sacred_rite.hover": "受影响的动物立刻增长25秒年龄\n - 绵羊会更经常吃草\n - 蜜蜂传粉更快且更频繁\n - 鸡更频繁下蛋", + "malum.gui.rite.effect.greater_sacred_rite": "周期性催熟周围农作物。范围与水流范围一致。", "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite": "高级仪式,周围的动物会更 为……$i精力充沛/$,就好像我亲自 给它们喂了食一样。", - "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite.hover": "受影响的动物会繁殖至超过二十只。\n - 仪式范围内不同的动物分开计算。", + "malum.gui.rite.effect.corrupt.greater_sacred_rite": "受影响的动物会繁殖至超过二十只。\n - 仪式范围内不同的动物分开计算。", "malum.gui.book.entry.corrupt_wicked_rite": "腐化邪恶仪式", "malum.gui.book.entry.corrupt_wicked_rite.description": "毁害灵魂", "malum.gui.book.entry.page.text.corrupt_wicked_rite": "此仪式不再伤害周围生物,而是 给予它们保护、力量和速度。可 惜的是,玩家不受其影响。相较 而言用处较少,但也许有特种用 途。", - "malum.gui.book.entry.page.text.corrupt_wicked_rite.hover": "给予周围所有非玩家实体抗性提升、力量,以及迅捷。", + "malum.gui.rite.effect.greater_wicked_rite": "给予受影响实体致命一击,会掉落物品和精魂。\n - 剩余生命值超过二又二分之一颗心的实体不受影响。", "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite": "高级仪式,启动时会宰杀周围过 量的牲畜。", - "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite.hover": "仪式范围内若有超过二十只动物,则多余动物会被消除。\n - 仪式范围内不同的动物分开计算。", + "malum.gui.rite.effect.corrupt.greater_wicked_rite": "仪式范围内若有超过二十只动物,则多余动物会被消除。\n - 仪式范围内不同的动物分开计算。", "malum.gui.book.entry.blight": "关于腐枯的研究", "malum.gui.book.entry.blight.description": "是什么、为什么、怎么样", From abecfbb476cb52f1be98207b2bd7860f426f1fcb Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 26 Mar 2025 03:24:48 +0800 Subject: [PATCH 051/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/zh_cn.json | 26 ++-- .../1.21/assets/malum/malum/lang/en_us.json | 101 +++++++++---- .../1.21/assets/malum/malum/lang/zh_cn.json | 139 ++++++++++++------ 3 files changed, 186 insertions(+), 80 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 4e8fa028d39c..7feed9f2dff3 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -102,8 +102,8 @@ "block.malum.runewood_boards_stairs": "符文木宽板楼梯", "block.malum.runewood_boards_wall": "符文木宽板墙", "block.malum.runewood_door": "符文木门", - "block.malum.runewood_item_pedestal": "符文木物品台", - "block.malum.runewood_item_stand": "符文木物品基座", + "block.malum.runewood_item_pedestal": "符文木物品基座", + "block.malum.runewood_item_stand": "符文木物品台", "block.malum.runewood_leaves": "符文树叶", "block.malum.runewood_log": "符文原木", "block.malum.runewood_obelisk": "符文木方尖碑", @@ -190,8 +190,8 @@ "block.malum.soulwood_boards_wall": "灵魂木宽板墙", "block.malum.soulwood_door": "灵魂木门", "block.malum.soulwood_growth": "灵魂增生苗", - "block.malum.soulwood_item_pedestal": "灵魂木物品台", - "block.malum.soulwood_item_stand": "灵魂木物品基座", + "block.malum.soulwood_item_pedestal": "灵魂木物品基座", + "block.malum.soulwood_item_stand": "灵魂木物品台", "block.malum.soulwood_leaves": "灵魂树叶", "block.malum.soulwood_log": "灵魂原木", "block.malum.soulwood_panel": "灵魂木块", @@ -230,8 +230,8 @@ "block.malum.tainted_rock_button": "污秽石按钮", "block.malum.tainted_rock_column": "污秽石柱", "block.malum.tainted_rock_column_cap": "污秽石柱端", - "block.malum.tainted_rock_item_pedestal": "污秽石物品台", - "block.malum.tainted_rock_item_stand": "污秽石物品基座", + "block.malum.tainted_rock_item_pedestal": "污秽石物品基座", + "block.malum.tainted_rock_item_stand": "污秽石物品台", "block.malum.tainted_rock_pressure_plate": "污秽石压力板", "block.malum.tainted_rock_slab": "污秽石台阶", "block.malum.tainted_rock_stairs": "污秽石楼梯", @@ -253,8 +253,8 @@ "block.malum.twisted_rock_button": "扭曲石按钮", "block.malum.twisted_rock_column": "扭曲石柱", "block.malum.twisted_rock_column_cap": "扭曲石柱端", - "block.malum.twisted_rock_item_pedestal": "扭曲石物品台", - "block.malum.twisted_rock_item_stand": "扭曲石物品基座", + "block.malum.twisted_rock_item_pedestal": "扭曲石物品基座", + "block.malum.twisted_rock_item_stand": "扭曲石物品台", "block.malum.twisted_rock_pressure_plate": "扭曲石压力板", "block.malum.twisted_rock_slab": "扭曲石台阶", "block.malum.twisted_rock_stairs": "扭曲石楼梯", @@ -828,10 +828,10 @@ "malum.subtitle.malignant_metal_motif": "恶念金属:谐鸣", "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", "malum.subtitle.ornate_trinket_equipped": "华丽护符:装备", - "malum.subtitle.pedestal_item_inserted": "物品台:放入物品", - "malum.subtitle.pedestal_item_picked_up": "物品台:取出物品", - "malum.subtitle.pedestal_spirit_inserted": "物品台:放入精魂", - "malum.subtitle.pedestal_spirit_picked_up": "物品台:取出精魂", + "malum.subtitle.pedestal_item_inserted": "物品基座:放入物品", + "malum.subtitle.pedestal_item_picked_up": "物品基座:取出物品", + "malum.subtitle.pedestal_spirit_inserted": "物品基座:放入精魂", + "malum.subtitle.pedestal_spirit_picked_up": "物品基座:取出精魂", "malum.subtitle.quartz_cluster_block_break": "方块:被破坏", "malum.subtitle.quartz_cluster_block_hit": "方块:损坏中", "malum.subtitle.quartz_cluster_block_place": "方块:被放置", @@ -1056,7 +1056,7 @@ "malum.gui.book.entry.spirit_infusion.description": "奇迹造物", "malum.gui.book.entry.page.headline.spirit_infusion": "精魂灌注", "malum.gui.book.entry.page.text.spirit_infusion.1": "我以将符文木的自然魔法作为基 底,设计了一座用于法术研究基 础的祭坛——精魂祭坛。它是等 式的另一端,是奥术能量的用途。 只需将奥术能量融入物品,再用 这种能量影响其他灌注过程,就 是研究的起点了。", - "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果灌注中要用到其他 物品,则需将其置于某种符文木 物品台上。物品台需在祭坛四格 之内才能正常工作。", + "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果灌注中要用到其他 物品,则需将其置于某种符文木 物品台座上。物品台座需在祭坛 四格之内才能正常工作。", "malum.gui.book.entry.page.text.spirit_infusion.3": "所有奥术能量就位之后,晶体内 的能量就会开始流入中央的物品 内。其他要融合的物品也会在这 一过程中被拉入其中。待所有吸 收过程结束,灌注的产物便会成 型。不过,这一过程$i确实/$相当缓 慢……", "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "咒灰", "malum.gui.book.entry.page.text.spirit_infusion.hex_ash.1": "灌注所得的第一种产物是一种粉 末,我以其颜色称其“咒灰”。 它是一种简单而有用的砂粉,其 中硝石和硫磺大都被原始奥术能 量嬗变殆尽,余下的是碳和反应 物的混合品。", diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index bfee0e2ef97d..c9a941403457 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -579,6 +579,7 @@ "item.malum.osmium_impetus": "Osmium Impetus", "item.malum.osmium_node": "Osmium Node", "item.malum.pan_prideweave": "Pan Prideweave", + "item.malum.paracausal_flame": "Paracausal Flame", "item.malum.plural_prideweave": "Plural Prideweave", "item.malum.poly_prideweave": "Poly Prideweave", "item.malum.poppet": "Poppet", @@ -780,7 +781,7 @@ "malum.effect.geas.trial_of_faith_healing": "Trial of Faith Increases Healing Received", "malum.effect.geas.weak_legs": "Fall Damage Is Made Deadlier", "malum.effect.geas.wind_charge_exhaustion": "Continuous Activations Weigh You Down", - "malum.effect.geas.wyrd_reconstruction": "Death Instead Triggers Spirit-Collection Effects", + "malum.effect.geas.wyrd_reconstruction": "Death Triggers Resurrection and Spirit-Collection Effects", "malum.effect.geas.wyrd_reconstruction_cooldown": "Arcane Resonance is Dampened Until Recharged", "malum.effect.hex_bolts": "Charges a Burst of Mnemonic Blades", "malum.effect.negative": "-%s", @@ -938,24 +939,40 @@ "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "30% chance to flinch", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "Ring of the Rising Edge", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "An A press is an A press", + "malum.gui.book.entry.pact_of_reciprocation": "Pact of Reciprocation", + "malum.gui.book.entry.pact_of_reciprocation.description": "Analyze and reimagine", + "malum.gui.book.entry.pact_of_the_cloudskipper": "Pact of The Cloudskipper", + "malum.gui.book.entry.pact_of_the_cloudskipper.description": "High above the ozone", "malum.gui.book.entry.pact_of_the_dayblessed": "Pact of The Dayblessed", - "malum.gui.book.entry.pact_of_the_dayblessed.description": "A Soothing Sight", + "malum.gui.book.entry.pact_of_the_dayblessed.description": "A Soothing sight", "malum.gui.book.entry.pact_of_the_defiant": "Pact of The Defiant", - "malum.gui.book.entry.pact_of_the_defiant.description": "Meet The End And Escape", + "malum.gui.book.entry.pact_of_the_defiant.description": "Meet the end and defy", "malum.gui.book.entry.pact_of_the_fortress": "Pact of The Fortress", - "malum.gui.book.entry.pact_of_the_fortress.description": "Always Strong", + "malum.gui.book.entry.pact_of_the_fortress.description": "Know your strengths and reinforce", "malum.gui.book.entry.pact_of_the_lifeweaver": "Pact of The Lifeweaver", - "malum.gui.book.entry.pact_of_the_lifeweaver.description": "Breathe In And Overcome", + "malum.gui.book.entry.pact_of_the_lifeweaver.description": "Breathe in and overcome", "malum.gui.book.entry.pact_of_the_nightchild": "Pact of The Nightchild", - "malum.gui.book.entry.pact_of_the_nightchild.description": "A Solitary Passion", + "malum.gui.book.entry.pact_of_the_nightchild.description": "A Solitary passion", + "malum.gui.book.entry.pact_of_the_profane_ascetic": "Pact of The Profane Ascetic", + "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "Quite the aftertaste", + "malum.gui.book.entry.pact_of_the_profane_glutton": "Pact of The Profane Glutton", + "malum.gui.book.entry.pact_of_the_profane_glutton.description": "Symbiotic parasite", + "malum.gui.book.entry.pact_of_the_pyromaniac": "Pact of Pyromaniac", + "malum.gui.book.entry.pact_of_the_pyromaniac.description": "Self immolation is key", + "malum.gui.book.entry.pact_of_the_reaper": "Pact of The Reaper", + "malum.gui.book.entry.pact_of_the_reaper.description": "Swear loyalty to the edge", "malum.gui.book.entry.pact_of_the_shadewalker": "Pact of The Shadewalker", "malum.gui.book.entry.pact_of_the_shadewalker.description": "Photophobia", "malum.gui.book.entry.pact_of_the_shattering_addict": "Pact of The Shattering Addict", - "malum.gui.book.entry.pact_of_the_shattering_addict.description": "Dangerous Spiral", + "malum.gui.book.entry.pact_of_the_shattering_addict.description": "Dangerous spiral", "malum.gui.book.entry.pact_of_the_shield": "Pact of The Shield", - "malum.gui.book.entry.pact_of_the_shield.description": "Always Ready", + "malum.gui.book.entry.pact_of_the_shield.description": "Know your ambition and rise", + "malum.gui.book.entry.pact_of_the_skybreaker": "Pact of The Skybreaker", + "malum.gui.book.entry.pact_of_the_skybreaker.description": "Heaven's Falling Down", "malum.gui.book.entry.pact_of_the_sunkissed": "Pact of The Sunkissed", "malum.gui.book.entry.pact_of_the_sunkissed.description": "Nyctophobia", + "malum.gui.book.entry.pact_of_wyrd_reconstruction": "Pact of Wyrd Reconstruction", + "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "Critically heal for zero", "malum.gui.book.entry.page.headline.a_personal_note": "A Personal Note", "malum.gui.book.entry.page.headline.a_personal_note.commendations": "Malum; Commendations", "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", @@ -1041,15 +1058,23 @@ "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "The Narrow Edge", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "The Howling Maelstrom", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "The Rising Edge", + "malum.gui.book.entry.page.headline.pact_of_reciprocation": "Pact of Reciprocation", + "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "Pact of The Cloudskipper", "malum.gui.book.entry.page.headline.pact_of_the_dayblessed": "Pact of The Dayblessed", "malum.gui.book.entry.page.headline.pact_of_the_defiant": "Pact of The Defiant", "malum.gui.book.entry.page.headline.pact_of_the_fortress": "Pact of The Fortress", "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "Pact of The Lifeweaver", "malum.gui.book.entry.page.headline.pact_of_the_nightchild": "Pact of The Nightchild", + "malum.gui.book.entry.page.headline.pact_of_the_profane_ascetic": "Pact of The Profane Ascetic", + "malum.gui.book.entry.page.headline.pact_of_the_profane_glutton": "Pact of The Profane Glutton", + "malum.gui.book.entry.page.headline.pact_of_the_pyromaniac": "Pact of Pyromaniac", + "malum.gui.book.entry.page.headline.pact_of_the_reaper": "Pact of The Reaper", "malum.gui.book.entry.page.headline.pact_of_the_shadewalker": "Pact of The Shadewalker", "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "Pact of The Shattering Addict", "malum.gui.book.entry.page.headline.pact_of_the_shield": "Pact of The Shield", + "malum.gui.book.entry.page.headline.pact_of_the_skybreaker": "Pact of The Skybreaker", "malum.gui.book.entry.page.headline.pact_of_the_sunkissed": "Pact of The Sunkissed", + "malum.gui.book.entry.page.headline.pact_of_wyrd_reconstruction": "Pact of Wyrd Reconstruction", "malum.gui.book.entry.page.headline.primary_arcana.arcane": "Arcane Spirit", "malum.gui.book.entry.page.headline.primary_arcana.sacred": "Sacred Spirit", "malum.gui.book.entry.page.headline.primary_arcana.wicked": "Wicked Spirit", @@ -1297,9 +1322,9 @@ "malum.gui.book.entry.page.text.focus_metals.1": "By altering the composition of the Alchemical Impetus with niter, sulfur, and cthonic gold, it is possible to alter the artifact in such a way that allows for forming nodes of most pure metals.", "malum.gui.book.entry.page.text.focus_metals.2": "It isn't particularly efficient or fast, but it is certainly better than having to mine for every ingot I need. Each metallic node can be processed at a furnace of any kind into two thirds of an ingot worth of metal nuggets.", "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$iYou attempt to read the entry, but the text seems to slide off the eyes, escaping from your mind every time you grasp it. What little fragments stick with you form an impression of something besides these materials being cast into the Well.../$", - "malum.gui.book.entry.page.text.geas_magic.1": "", - "malum.gui.book.entry.page.text.geas_magic.2": "", - "malum.gui.book.entry.page.text.geas_magic.3": "", + "malum.gui.book.entry.page.text.geas_magic.1": "Geas magic is GOATED. By using the Soulbinding Brazier you can swear to the effects of a geas thingymajig. Each geas offers a set of benefits as well as a set of drawbacks. These are tied to your very soul and cannot be removed as easily as if taking off a trinket, so choose wisely.", + "malum.gui.book.entry.page.text.geas_magic.2": "The Brazier requires a prime item, a set of ingredients and a set of spirit arcanas. All of this is to be inserted into the brazier directly. To initiate the process, the Brazier must be suffused with Ether. Once the process is started, it will require a blood offering to bind the geas to your soul. Any number of willing participants may choose to offer their blood and bind their soul.", + "malum.gui.book.entry.page.text.geas_magic.3": "Something something the geas effects can be applied to even non player entities. Also something here or earlier about how the brazier utilizes cthonic gold and hallowed gold to function. Something something you have the capacity for 2 geas thingymajigs.", "malum.gui.book.entry.page.text.glass_brooch.1": "The Runic Brooch works well, but my hands are not the only symbolic home of power. I can instead imbue them into my blood with the Glass Brooch, stripping a portion of my physical health away to inscribe two runes within my chest.", "malum.gui.book.entry.page.text.gluttonous_brooch.1": "Some sacrifices are mental, rather than physical. The Gluttonous Brooch strips away satiation, causing my body to crave food even when it should be full. In exchange for this, my loosened belly has the space to accommodate an additional belt.", "malum.gui.book.entry.page.text.greater_aerial_rite": "An advanced rite, by twisting the power of the air, blocks before the totem will be made to fall as though they were sand. Nothing Silk Touch cannot grab will be affected, though.", @@ -1439,9 +1464,10 @@ "malum.gui.book.entry.page.text.totem_magic.5": "One caveat is that no rite's totem may function within the range of another, identical ritual. If you try, the first one will simply fizzle out, the energies coursing through it disrupted.", "malum.gui.book.entry.page.text.totemic_runes.1": "Trinkets are not the only things that can be inscribed into Runes. I have managed to create runic tablets of Runewood and Soulwood, on which I can inscribe the patterns of what I refer to as \"aura rites\". The ritual's effect is more potent, but the rune doesn't need to stay in one place.", "malum.gui.book.entry.page.text.totemic_runes.2": "These tablets are inscribed much the same as any other rune, though only the basic rites of the four elements are functional. These entries go into further detail on each.", - "malum.gui.book.entry.page.text.tyrving.1": "My first scythes damaged the body and soul in sequence to shatter the soul. While I have moved beyond needing to do that, Tyrving is a sword built to weaponize the effect. Hex Ash and Twisted Rock create a distortion in the soul when struck, which inflicts magic damage proportional to the complexity and potency of a soul.", - "malum.gui.book.entry.page.text.tyrving.2": "The distortion also 'snaps back', after a moment, causing further damage after the initial strike as the soul violently reasserts itself.", - "malum.gui.book.entry.page.text.tyrving.3": "The weapon has a strange affinity with sharp volcanic glasses, allowing me to repair it with Obsidian in a Spirit Crucible instead of any more expensive material.", + "malum.gui.book.entry.page.text.tyrving.1": "My first scythes damaged the body and soul in sequence to shatter the soul. While I have moved beyond needing to do that, the Tyrving is a sword built to weaponize the effect.", + "malum.gui.book.entry.page.text.tyrving.2": "When Striking a Soul, the Paracausal Flame channeled through Twisted Rock creates a distortion, which inflicts magic damage proportional to the complexity and potency of a soul. The distortion also 'snaps back', after a moment, causing further damage after the initial strike as the soul violently reasserts itself.", + "malum.gui.book.entry.page.text.tyrving.3": "A Unique limitation however is that the sword cannot sweep and by extension cannot accept Sweeping Edge as an enchantment", + "malum.gui.book.entry.page.text.tyrving.4": "The weapon has a strange affinity with sharp volcanic glasses, allowing me to repair it with Obsidian in a Spirit Crucible instead of any more expensive material.", "malum.gui.book.entry.page.text.unchained_transmutation.basalt.1": "In Basalt, the rite appears to mimic natural stone's pulverization, but through Nether materials instead. Basalt returns to magma, which crumbles apart and cools into fleshy Netherrack, and rots into Soul Sand. The souls react poorly with the rite, and Blight is the result.", "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "One of a trio of seemingly color-based sequences, Deepslate will - a bit more logically - become Tuff. That Tuff will then degrade into Andesite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.dirt.1": "In dirt, the rite encourages growth without any source. The dirt first grows wooden roots through its structure, which then somehow become grass. The mechanism is conceptual, and the next stage makes that even more clear - moss covers the dirt, consuming the entire volume of it. After that point, the growth has no direction to go, and it becomes randomized, creating Blight.", @@ -1451,9 +1477,8 @@ "malum.gui.book.entry.page.text.unchained_transmutation.packed_mud.1": "One of a trio of seemingly color-based sequences, Packed Mud seems to fulfill the conditions to become Dripstone, oddly enough. That Dripstone will then degrade into Granite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.snow.1": "One of a trio of seemingly color-based sequences, Snow bizarrely will become Calcite. That Calcite will then degrade into Diorite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.stone.1": "In raw stone, the rite powders the stone, bit by bit. The process is exponential - Raw stone becomes cobblestone, which becomes gravel, which becomes sand. Afterwards, the particles fail to divide into a finer substance, and the backlash creates Blight.", - "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "", - "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "", - "malum.gui.book.entry.page.text.undoing_geas_bindings.3": "", + "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "Geas magic is GOATED. But you no doubt want to be able to tinker around with it. Being locked to your initial set of geas can be quite restricting, and so to combat that you may initiate the clergy of undoing- name needed.", + "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "It functions the same as any other geas pact recipe, but requires a Flame of Undoing in place of Ether. The Flame of Undoing requires crying obsidian as well as some other shit, I'll figure the recipe out later. To choose which geas you wanna remove, simply insert the recipe for that geas, but in place of ether, the undoing flame instead", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Love. It is a curious thing, but the Belt of the Limitless loves without barrier, without condition. It sees you for what and who you are, and loves you despite. I cannot claim to be comfortable with that, though nor can I deny the utility.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.2": "The Belt adds its own Soul Ward to the bearer's, doubling their capacity. The overlaid effects cause the Soul Ward to absorb $iall/$ damage, not merely most. Integrity increases as the Ward grows weaker, giving me a defense when I need it most.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.3": "Unfortunately, it is not wholly benefit. The harmonization of the barriers of two minds is taxing, and Soul Ward suffers in its recovery from this exhaustion. I consider the trade worthwhile.", @@ -1794,8 +1819,12 @@ "malum.gui.geas.oath_of_unsighted_resistance": "Oath Of Unsighted Resistance", "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "See no evil, feel no evil", "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", + "malum.gui.geas.pact_of_reciprocation.cons": "War is all you are.\n -Disables Natural Soul Ward Regeneration", + "malum.gui.geas.pact_of_reciprocation.pros": "A change, a new overruling mechanism.\n -Dealing Magic Damage generates Soul Ward\n -Increases Soul Ward Capacity Significantly\n -Doubles Soul Ward Gain", "malum.gui.geas.pact_of_reciprocation.tooltip": "Prove your strength by wielding it", "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", + "malum.gui.geas.pact_of_the_cloudskipper.cons": "That which you rely on shall eventually crush you.\n -Fall Damage Taken is Doubled", + "malum.gui.geas.pact_of_the_cloudskipper.pros": "Gravity; The greatest force to leverage against.\n -Wind Gusts Provide Greater Propulsion and Grant Reduced Gravity", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "Dance along the edge of danger", "malum.gui.geas.pact_of_the_dayblessed": "Pact Of The Dayblessed", "malum.gui.geas.pact_of_the_dayblessed.cons": "The Moon's borrowed Light brings vulnerability\n -Armor is Reduced by one fifth during Night Time", @@ -1803,14 +1832,14 @@ "malum.gui.geas.pact_of_the_dayblessed.tooltip": "Seek the cleansing light of day", "malum.gui.geas.pact_of_the_defiant": "Pact Of The Defiant", "malum.gui.geas.pact_of_the_defiant.cons": "The magics shift your perception of death, it always feels nearby.\n -Reduces Max Health by One Fourth", - "malum.gui.geas.pact_of_the_defiant.pros": "An unnatural regeneration imbued onto the body, a desire to grow forever.\n -Saturation heals you Twice as fast, Thrice as fast when near death\n -Increases Healing Received by one fourth", + "malum.gui.geas.pact_of_the_defiant.pros": "$m0.8/$An unnatural regeneration imbued onto the body, a desire to grow forever.\n -Saturation heals you Twice as fast, Thrice as fast when near death\n -Increases Healing Received by One Fourth", "malum.gui.geas.pact_of_the_defiant.tooltip": "Meet your end and defy it", "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", "malum.gui.geas.pact_of_the_fortress.cons": "The added grandeur brings with itself a lethargic nature\n -Halves Soul Ward Recovery Rate", "malum.gui.geas.pact_of_the_fortress.pros": "A compression of Soul Ward, made greater and refined.\n -Increases Soul Ward Capacity\n -Increases Soul Ward Integrity by Half", "malum.gui.geas.pact_of_the_fortress.tooltip": "Be strong when you are needed", "malum.gui.geas.pact_of_the_lifeweaver": "Pact Of The Lifeweaver", - "malum.gui.geas.pact_of_the_lifeweaver.cons": "Blah Blah Blah\n -Reduces Healing Received by four tenths", + "malum.gui.geas.pact_of_the_lifeweaver.cons": "Your ignorance of your fragility leaves deeper wounds and gashes\n -Reduces Healing Received by Four Tenths", "malum.gui.geas.pact_of_the_lifeweaver.pros": "A growth in confidence, a desire to overcome any threat, your pain is only secondary.\n -Spirit Collection generates Absorption", "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Know your weakness and hide it", "malum.gui.geas.pact_of_the_nightchild": "Pact Of The Nightchild", @@ -1818,16 +1847,24 @@ "malum.gui.geas.pact_of_the_nightchild.pros": "The Nightchild flourishes under the Moon.\nDuring Nighttime:\n -Increases Spirit Spoils\n -Increases Scythe Proficiency by one fifth", "malum.gui.geas.pact_of_the_nightchild.tooltip": "Find home in the shadows", "malum.gui.geas.pact_of_the_profane_ascetic": "Pact Of The Profane Ascetic", + "malum.gui.geas.pact_of_the_profane_ascetic.cons": "Your loyalty to the Rot takes quite a toll on your body.\n -Saturation and Hunger no longer restore health\n -Eating Forsworn Foods brings Ruin", + "malum.gui.geas.pact_of_the_profane_ascetic.pros": "$m0.65/$Rot shall become your greatest friend.\n -Gluttony becomes Trial of Faith, Increasing Healing Received\n -Trial of Faith lasts Significantly Longer and Reaches Greater Potency\n -Eating Rotten Foods Heals You and Omits the Demand for Appetite", "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "Forswear indulgence, and be healed by rot", "malum.gui.geas.pact_of_the_profane_glutton": "Pact Of The Profane Glutton", + "malum.gui.geas.pact_of_the_profane_glutton.cons": "$m0.8/$The Rot will Consume You.\n -Upon Taking Damage, the Rot Attacks You with a Poisonous Burst\n -Desperate Need reduces Armor, Healing Received and Magic Resistance", + "malum.gui.geas.pact_of_the_profane_glutton.pros": "$m0.8/$Rot shall become your greatest weapon.\n -Gluttony becomes Desperate Need, Increasing Scythe Proficiency\n -Desperate Need Reaches Significantly Greater Potency", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "Consume.", "malum.gui.geas.pact_of_the_pyromaniac": "Pact Of The Pyromaniac", + "malum.gui.geas.pact_of_the_pyromaniac.cons": "You can only handle so much pressure.\n -Overexertion of Pyromaniac Charges Ignites you When Applied\n -Fire Damage is Deadlier", + "malum.gui.geas.pact_of_the_pyromaniac.pros": "$m0.8/$Recklessness and Haste, fueled by Kinetic Impact.\n -Blowing Yourself Up Generates Pyromaniac Charges, Increasing Movement and Mining Speed\n -Grants Damage Resistance Against Explosions", "malum.gui.geas.pact_of_the_pyromaniac.tooltip": "Draw power from recklessness", "malum.gui.geas.pact_of_the_reaper": "Pact Of The Reaper", + "malum.gui.geas.pact_of_the_reaper.cons": "To break the bond will be your undoing\n -Reduces Damage Dealt using Forsworn Weapons by Nine Tenths\n -Forsworn Weapons Deteriorate When Used", + "malum.gui.geas.pact_of_the_reaper.pros": "A pact forged between your Soul and your Scythe, the Chains of Arcana bind you together.\n -Scythe Attacks occasionally trigger follow up cuts", "malum.gui.geas.pact_of_the_reaper.tooltip": "Wield the scythe, and do not stray", "malum.gui.geas.pact_of_the_shadewalker": "Pact Of The Shadewalker", "malum.gui.geas.pact_of_the_shadewalker.cons": "The Light Burns your skin, an Inextinguishable Flame surrounds you.\nWhen in Light:\n -You are Engulfed in Flames\n -Fire lasts longer\n", - "malum.gui.geas.pact_of_the_shadewalker.pros": "The Moon awakens an even greater Power.\nWhen in Darkness:\n -Increases Movement, Mining and Attack Speed by One Fifth\n -Reduces Enemy Aggression", + "malum.gui.geas.pact_of_the_shadewalker.pros": "$m0.8/$The Moon awakens an even greater Power.\nWhen in Darkness:\n -Increases Movement, Mining and Attack Speed by One Fifth\n -Reduces Enemy Aggression", "malum.gui.geas.pact_of_the_shadewalker.tooltip": "Live with the darkness", "malum.gui.geas.pact_of_the_shattering_addict": "Pact Of The Shattering Addict", "malum.gui.geas.pact_of_the_shattering_addict.cons": "The Incantation takes quite a toll on you. \n -Each Day without Reaping Spirits builds up withdrawal, draining more and more hunger until your Thirst is Satiated.", @@ -1838,12 +1875,16 @@ "malum.gui.geas.pact_of_the_shield.pros": "An acceleration of Soul Ward, made to be primed in the nick of time.\n -Increases Soul Ward Capacity\n -Doubles Soul Ward Recovery Rate", "malum.gui.geas.pact_of_the_shield.tooltip": "Always be ready to stand and fight", "malum.gui.geas.pact_of_the_skybreaker": "Pact Of The Skybreaker", + "malum.gui.geas.pact_of_the_skybreaker.cons": "That which you impose on others shall come back twice over.\n -Incoming Knockback is Doubled", + "malum.gui.geas.pact_of_the_skybreaker.pros": "$m0.8/$Gravity; The greatest force to impose onto others.\n -Taking Fall Damage Automatically Strikes Nearby Creatures\n -Delivering Fall Damage Strikes The Target Regardless of Distance", "malum.gui.geas.pact_of_the_skybreaker.tooltip": "Move and be moved", "malum.gui.geas.pact_of_the_sunkissed": "Pact Of The Sunkissed", - "malum.gui.geas.pact_of_the_sunkissed.cons": "A primordial fear is manifested within you, Darkness is now your greatest threat.\nWhen in Darkness:\n -Your Vision is Dampened\n -Your Fear slowly Extinguishes your Soul", + "malum.gui.geas.pact_of_the_sunkissed.cons": "$m0.8/$A primordial fear is manifested within you, an Inescapable Shade engulfs you.\nWhen in Darkness:\n -Your Vision is Dampened\n -Your Fear slowly Extinguishes your Soul", "malum.gui.geas.pact_of_the_sunkissed.pros": "The Sun offers an even greater Boon.\nWhen in Light:\n -Increases Healing Received, Magic Resistance and Armor by One Fifth\n -Passively Heals You", "malum.gui.geas.pact_of_the_sunkissed.tooltip": "Confine yourself to the light", "malum.gui.geas.pact_of_wyrd_reconstruction": "Pact Of Wyrd Reconstruction", + "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "$m0.8/$The Burning Stars Exhaust You.\n -Reconstruction Effect bears a Heavy Cooldown\n -Cooldown State Halves Arcane Resonance\n -Spirit-Collection Drains Hunger", + "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "$m0.8/$Unchecked Power derived from Death Itself.\n -Death Is Avoided Through Reconstruction\n -Reconstruction is paired with brief Invulnerability and Rapid Activation of Spirit-Collection Effects", "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "Witness oblivion and forge yourself anew", "malum.gui.geas.sworn": "When Sworn: ", "malum.gui.geas.type": "Geas", @@ -2138,7 +2179,8 @@ "malum.subtitle.spirit_diode_open": "Spirit diode open", "malum.subtitle.spirit_diode_place": "Block placed", "malum.subtitle.spirit_diode_step": "Footsteps", - "malum.subtitle.spirit_diode_tick": "Spirit diode tick", + "malum.subtitle.spirit_diode_ticks": "Spirit diode ticks", + "malum.subtitle.spirit_diode_ticks_ferociously": "Spirit diode ticks ferociously", "malum.subtitle.spirit_engraved": "Spirit engraved", "malum.subtitle.spirit_mote_created": "Spirit mote created", "malum.subtitle.spirit_picked_up": "Spirit picked up", @@ -2178,10 +2220,17 @@ "malum.subtitle.weavers_workbench_weaves": "Weavers workbench weaves", "malum.subtitle.weight_of_worlds_cuts": "Weight of worlds cuts", "malum.subtitle.wyrd_reconstruction_reconstructs_body": "Wyrd reconstruction reconstructs body", - "malum.waveform_artifice.wavebanker": "Redstone Pulse Duration: %s", - "malum.waveform_artifice.wavebreaker": "Redstone Pulse Delay: %s", - "malum.waveform_artifice.wavecharger": "Redstone Interpolation Time: %s", - "malum.waveform_artifice.wavemaker": "Redstone Pulse Frequency: %s", + "malum.waveform_artifice.guide.0": "Release Right Button To Confirm", + "malum.waveform_artifice.guide.1": "Use Left Button To Modify Unit Type", + "malum.waveform_artifice.guide.2": "Scroll To Fine Tune Value", + "malum.waveform_artifice.minutes": "Minutes", + "malum.waveform_artifice.redstone_ticks": "Redstone Ticks", + "malum.waveform_artifice.seconds": "Seconds", + "malum.waveform_artifice.value_display": ": %1$s %2$s", + "malum.waveform_artifice.wavebanker": "Redstone Pulse Duration", + "malum.waveform_artifice.wavebreaker": "Redstone Pulse Delay", + "malum.waveform_artifice.wavecharger": "Redstone Easing Duration", + "malum.waveform_artifice.wavemaker": "Redstone Pulse Interval", "tetra.improvement.malum.soul_strike.description": "The item's material allows it to strike the soul.", "tetra.improvement.malum.soul_strike.name": "Soul Strike", "tetra.material.hallowed_gold": "Hallowed Gold", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index f1d015cf815f..348a802fd804 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -95,8 +95,8 @@ "block.malum.ether_torch": "灵火火把", "block.malum.exposed_runewood_log": "富脂符文原木", "block.malum.exposed_soulwood_log": "富脂灵魂原木", - "block.malum.gilded_runewood_item_pedestal": "镀金符文木物品台", - "block.malum.gilded_runewood_item_stand": "镀金符文木物品基座", + "block.malum.gilded_runewood_item_pedestal": "镀金符文木物品基座", + "block.malum.gilded_runewood_item_stand": "镀金符文木物品台", "block.malum.hanging_azure_runewood_leaves": "青蓝符文垂叶", "block.malum.hanging_runewood_leaves": "符文垂叶", "block.malum.hanging_soulwood_leaves": "灵魂垂叶", @@ -106,8 +106,8 @@ "block.malum.mass_of_blighted_gunk": "腐枯物质块", "block.malum.natural_quartz_cluster": "天然石英簇", "block.malum.natural_quartz_ore": "天然石英矿石", - "block.malum.ornate_soulwood_item_pedestal": "华丽灵魂木物品台", - "block.malum.ornate_soulwood_item_stand": "华丽灵魂木物品基座", + "block.malum.ornate_soulwood_item_pedestal": "华丽灵魂木物品基座", + "block.malum.ornate_soulwood_item_stand": "华丽灵魂木物品台", "block.malum.polished_tainted_rock": "磨制污秽石", "block.malum.polished_tainted_rock_slab": "磨制污秽石台阶", "block.malum.polished_tainted_rock_stairs": "磨制污秽石楼梯", @@ -131,8 +131,8 @@ "block.malum.runewood_boards_trapdoor": "符文木宽板活板门", "block.malum.runewood_boards_wall": "符文木宽板墙", "block.malum.runewood_door": "符文木门", - "block.malum.runewood_item_pedestal": "符文木物品台", - "block.malum.runewood_item_stand": "符文木物品基座", + "block.malum.runewood_item_pedestal": "符文木物品基座", + "block.malum.runewood_item_stand": "符文木物品台", "block.malum.runewood_leaves": "符文树叶", "block.malum.runewood_log": "符文原木", "block.malum.runewood_obelisk": "符文木方尖碑", @@ -220,8 +220,8 @@ "block.malum.soulwood_boards_wall": "灵魂木宽板墙", "block.malum.soulwood_door": "灵魂木门", "block.malum.soulwood_growth": "灵魂增生苗", - "block.malum.soulwood_item_pedestal": "灵魂木物品台", - "block.malum.soulwood_item_stand": "灵魂木物品基座", + "block.malum.soulwood_item_pedestal": "灵魂木物品基座", + "block.malum.soulwood_item_stand": "灵魂木物品台", "block.malum.soulwood_leaves": "灵魂树叶", "block.malum.soulwood_log": "灵魂原木", "block.malum.soulwood_panel": "灵魂木块", @@ -261,8 +261,8 @@ "block.malum.tainted_rock_button": "污秽石按钮", "block.malum.tainted_rock_column": "污秽石柱", "block.malum.tainted_rock_column_cap": "污秽石柱端", - "block.malum.tainted_rock_item_pedestal": "污秽石物品台", - "block.malum.tainted_rock_item_stand": "污秽石物品基座", + "block.malum.tainted_rock_item_pedestal": "污秽石物品基座", + "block.malum.tainted_rock_item_stand": "污秽石物品台", "block.malum.tainted_rock_pressure_plate": "污秽石压力板", "block.malum.tainted_rock_slab": "污秽石台阶", "block.malum.tainted_rock_stairs": "污秽石楼梯", @@ -284,8 +284,8 @@ "block.malum.twisted_rock_button": "扭曲石按钮", "block.malum.twisted_rock_column": "扭曲石柱", "block.malum.twisted_rock_column_cap": "扭曲石柱端", - "block.malum.twisted_rock_item_pedestal": "扭曲石物品台", - "block.malum.twisted_rock_item_stand": "扭曲石物品基座", + "block.malum.twisted_rock_item_pedestal": "扭曲石物品基座", + "block.malum.twisted_rock_item_stand": "扭曲石物品台", "block.malum.twisted_rock_pressure_plate": "扭曲石压力板", "block.malum.twisted_rock_slab": "扭曲石台阶", "block.malum.twisted_rock_stairs": "扭曲石楼梯", @@ -565,6 +565,7 @@ "item.malum.ornate_ring": "华丽戒指", "item.malum.osmium_impetus": "锇促符", "item.malum.osmium_node": "锇结点", + "item.malum.paracausal_flame": "违因火焰", "item.malum.poppet": "巫毒人偶", "item.malum.prismatic_focus_lens": "海晶聚焦透镜", "item.malum.raw_brilliance": "粗经验晶", @@ -762,12 +763,12 @@ "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂增加恶念转化", "malum.effect.geas.more_knockback": "所受击退翻倍", - "malum.effect.geas.no_normal_foods": "你只能食用腐烂的食物", + "malum.effect.geas.no_normal_foods": "你只能食用腐败的食物", "malum.effect.geas.no_passive_healing": "饱和度和饥饿值不再恢复生命值", "malum.effect.geas.only_scythe": "普通武器使用时会崩解", "malum.effect.geas.outgoing_fall_damage_auto_attack": "造成摔落伤害时挥动手中武器以无视距离攻击目标", "malum.effect.geas.rocket_jumping": "风弹的推进力更强", - "malum.effect.geas.rotten_healing": "食用腐烂食物能治疗自身", + "malum.effect.geas.rotten_healing": "食用腐败食物能治疗自身", "malum.effect.geas.scary_fire": "不同于爆炸,火焰伤害仍会致命", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", @@ -780,7 +781,7 @@ "malum.effect.geas.trial_of_faith_healing": "信仰考验增加生命值恢复量", "malum.effect.geas.weak_legs": "摔落伤害更加致命", "malum.effect.geas.wind_charge_exhaustion": "持续触发会令你坠向地面", - "malum.effect.geas.wyrd_reconstruction": "死亡转而触发收集精魂时效果", + "malum.effect.geas.wyrd_reconstruction": "死亡带来复活并触发收集精魂时效果", "malum.effect.geas.wyrd_reconstruction_cooldown": "冷却结束前削弱奥术谐振", "malum.effect.hex_bolts": "发射锐利的忆念能量束", "malum.effect.negative": "-%s", @@ -856,7 +857,7 @@ "malum.gui.geas.pact_of_the_nightchild": "夜育者条约", "malum.gui.geas.pact_of_the_nightchild.tooltip": "在阴影之中寻得家园", "malum.gui.geas.pact_of_the_profane_ascetic": "腐烂苦修条约", - "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "摒弃放纵,腐烂终将治愈我", + "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "摒弃放纵,腐败终将治愈我", "malum.gui.geas.pact_of_the_profane_glutton": "腐烂暴食条约", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "进食。", "malum.gui.geas.pact_of_the_pyromaniac": "纵火狂条约", @@ -1040,10 +1041,10 @@ "malum.subtitle.malignant_metal_motif": "恶念金属:谐鸣", "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", "malum.subtitle.ornate_trinket_equipped": "华丽护符:装备", - "malum.subtitle.pedestal_item_inserted": "物品台:放入物品", - "malum.subtitle.pedestal_item_picked_up": "物品台:取出物品", - "malum.subtitle.pedestal_spirit_inserted": "物品台:放入精魂", - "malum.subtitle.pedestal_spirit_picked_up": "物品台:取出精魂", + "malum.subtitle.pedestal_item_inserted": "物品基座:放入物品", + "malum.subtitle.pedestal_item_picked_up": "物品基座:取出物品", + "malum.subtitle.pedestal_spirit_inserted": "物品基座:放入精魂", + "malum.subtitle.pedestal_spirit_picked_up": "物品基座:取出精魂", "malum.subtitle.quartz_cluster_block_break": "方块:被破坏", "malum.subtitle.quartz_cluster_block_hit": "方块:损坏中", "malum.subtitle.quartz_cluster_block_place": "方块:被放置", @@ -1142,7 +1143,8 @@ "malum.subtitle.spirit_diode_open": "精魂二极管:开启", "malum.subtitle.spirit_diode_place": "方块:被放置", "malum.subtitle.spirit_diode_step": "脚步声", - "malum.subtitle.spirit_diode_tick": "精魂二极管:咔哒", + "malum.subtitle.spirit_diode_ticks": "精魂二极管:咔哒声", + "malum.subtitle.spirit_diode_ticks_ferociously": "精魂二极管:剧烈的咔哒声", "malum.subtitle.spirit_engraved": "精魂:铭刻", "malum.subtitle.spirit_mote_created": "精魂聚块:制造", "malum.subtitle.spirit_picked_up": "精魂:被捡拾", @@ -1182,10 +1184,17 @@ "malum.subtitle.weavers_workbench_weaves": "织物工作台:编织", "malum.subtitle.weight_of_worlds_cuts": "宙界重斧:挥砍", "malum.subtitle.wyrd_reconstruction_reconstructs_body": "命运重构:重塑形体", - "malum.waveform_artifice.wavebanker": "红石脉冲持续时间:%s", - "malum.waveform_artifice.wavebreaker": "红石脉冲延迟:%s", - "malum.waveform_artifice.wavecharger": "红色插值时间:%s", - "malum.waveform_artifice.wavemaker": "红石脉冲频率:%s", + "malum.waveform_artifice.guide.0": "释放右键以确认", + "malum.waveform_artifice.guide.1": "使用左键修改单位", + "malum.waveform_artifice.guide.2": "滚动滚轮以微调值", + "malum.waveform_artifice.minutes": "分钟", + "malum.waveform_artifice.redstone_ticks": "红石刻", + "malum.waveform_artifice.seconds": "秒", + "malum.waveform_artifice.value_display": ":%1$s%2$s", + "malum.waveform_artifice.wavebanker": "红石脉冲持续时间", + "malum.waveform_artifice.wavebreaker": "红石脉冲延迟", + "malum.waveform_artifice.wavecharger": "红石缓冲持续时间", + "malum.waveform_artifice.wavemaker": "红石脉冲间隔", "tetra.improvement.malum.soul_strike.description": "制造物品所用的材料让物品能够击碎灵魂", "tetra.improvement.malum.soul_strike.name": "灵魂重击", "tetra.material.hallowed_gold": "神圣金", @@ -1216,7 +1225,7 @@ "malum.gui.book.entry.page.info.spirit_repair.spirit": "精魂晶体应当直接放入修复基柱。", "malum.gui.book.entry.page.info.unchained_transmutation": "释缚嬗变。\n通过释缚仪式,将方块转变成其他方块。需要腐枯作为介导。", "malum.gui.book.entry.page.info.unchained_transmutation_tree": "释缚嬗变。\n释缚仪式所致的、前后接续的方块转变现象。需要腐枯作为介导。", - "malum.gui.book.entry.page.info.soulbinding": "灵魂缚约。\n需向魂缚火盆放入平凡原材料和奥法原材料。\n献上灵火血祭可启动缚约。", + "malum.gui.book.entry.page.info.soulbinding": "灵魂缚约。\n需向魂缚火盆放入平凡原材料和奥法原材料。\n献上灵火与血祭可启动缚约。", "malum.gui.book.entry.page.info.runeworking": "符文工艺。\n誊刻过程需要一块符板。而后需要放入精魂晶体。", @@ -1312,7 +1321,7 @@ "malum.gui.book.entry.spirit_infusion.description": "奇迹造物", "malum.gui.book.entry.page.headline.spirit_infusion": "精魂灌注", "malum.gui.book.entry.page.text.spirit_infusion.1": "我以将符文木的自然魔法作为基 底,设计了一座用于法术研究基 础的祭坛——精魂祭坛。它是等 式的另一端,是奥术能量的用途。 只需将奥术能量融入物品,再用 这种能量影响其他灌注过程,就 是研究的起点了。", - "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果灌注中要用到其他 物品,则需将其置于某种符文木 物品台上。物品台需在祭坛四格 之内才能正常工作。", + "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果灌注中要用到其他 物品,则需将其置于某种符文木 物品台座上。物品台座需在祭坛 四格之内才能正常工作。", "malum.gui.book.entry.page.text.spirit_infusion.3": "所有奥术能量就位之后,晶体内 的能量就会开始流入中央的物品 内。其他要融合的物品也会在这 一过程中被拉入其中。待所有吸 收过程结束,灌注的产物便会成 型。不过,这一过程$i确实/$相当缓 慢……", "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "咒灰", "malum.gui.book.entry.page.text.spirit_infusion.hex_ash.1": "灌注所得的第一种产物是一种粉 末,我以其颜色称其“咒灰”。 它是一种简单而有用的砂粉,其 中硝石和硫磺大都被原始奥术能 量嬗变殆尽,余下的是碳和反应 物的混合品。", @@ -1679,16 +1688,15 @@ "malum.gui.book.entry.geas_magic": "誓言魔法", "malum.gui.book.entry.geas_magic.description": "WeeWoo Magic", "malum.gui.book.entry.page.headline.geas_magic": "誓言魔法", - "malum.gui.book.entry.page.text.geas_magic.1": "", - "malum.gui.book.entry.page.text.geas_magic.2": "", - "malum.gui.book.entry.page.text.geas_magic.3": "", + "malum.gui.book.entry.page.text.geas_magic.1": "Geas magic is GOATED. By using the Soulbinding Brazier you can swear to the effects of a geas thingymajig. Each geas offers a set of benefits as well as a set of drawbacks. These are tied to your very soul and cannot be removed as easily as if taking off a trinket, so choose wisely.", + "malum.gui.book.entry.page.text.geas_magic.2": "The Brazier requires a prime item, a set of ingredients and a set of spirit arcanas. All of this is to be inserted into the brazier directly. To initiate the process, the Brazier must be suffused with Ether. Once the process is started, it will require a blood offering to bind the geas to your soul. Any number of willing participants may choose to offer their blood and bind their soul.", + "malum.gui.book.entry.page.text.geas_magic.3": "Something something the geas effects can be applied to even non player entities. Also something here or earlier about how the brazier utilizes cthonic gold and hallowed gold to function. Something something you have the capacity for 2 geas thingymajigs.", "malum.gui.book.entry.undoing_geas_bindings": "收回誓言", "malum.gui.book.entry.undoing_geas_bindings.description": "No more WeeWoo Magic", "malum.gui.book.entry.page.headline.undoing_geas_bindings": "收回誓言", - "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "", - "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "", - "malum.gui.book.entry.page.text.undoing_geas_bindings.3": "", + "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "Geas magic is GOATED. But you no doubt want to be able to tinker around with it. Being locked to your initial set of geas can be quite restricting, and so to combat that you may initiate the clergy of undoing- name needed.", + "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "It functions the same as any other geas pact recipe, but requires a Flame of Undoing in place of Ether. The Flame of Undoing requires crying obsidian as well as some other shit, I'll figure the recipe out later. To choose which geas you wanna remove, simply insert the recipe for that geas, but in place of ether, the undoing flame instead", "malum.gui.book.entry.pact_of_the_dayblessed": "日祝者条约", "malum.gui.book.entry.pact_of_the_dayblessed.description": "舒心的景观", @@ -1711,23 +1719,23 @@ "malum.gui.book.entry.pact_of_the_sunkissed": "晖萦者条约", "malum.gui.book.entry.pact_of_the_sunkissed.description": "畏夜", "malum.gui.book.entry.page.headline.pact_of_the_sunkissed": "晖萦者条约", - "malum.gui.geas.pact_of_the_sunkissed.cons": "原始的恐惧在你体内涌现,黑暗已 成为你的最大威胁。\n身处暗处时:\n -你的视野受阻\n -恐惧令你的灵魂逐渐消散", + "malum.gui.geas.pact_of_the_sunkissed.cons": "原始的恐惧在你体内涌现,无可逃 离的黑暗吞噬了你。\n身处暗处时:\n -你的视野受阻\n -恐惧令你的灵魂逐渐消散", "malum.gui.geas.pact_of_the_sunkissed.pros": "太阳带来的增益愈加强大。\n身处亮处时:\n -所受治疗、魔法抗性、护甲值增 加五分之一\n -不断治疗自身", "malum.gui.book.entry.pact_of_the_fortress": "垒塞条约", - "malum.gui.book.entry.pact_of_the_fortress.description": "永远坚强", + "malum.gui.book.entry.pact_of_the_fortress.description": "知己雄心,挺身而出", "malum.gui.book.entry.page.headline.pact_of_the_fortress": "垒塞条约", "malum.gui.geas.pact_of_the_fortress.cons": "宏伟的外在与倦怠的本性不可分 离。\n -灵魂护盾恢复速率减半", "malum.gui.geas.pact_of_the_fortress.pros": "压缩形态的灵魂护盾,宏伟而精 密。\n -增加灵魂护盾容量\n -灵魂护盾稳固度增加一半", "malum.gui.book.entry.pact_of_the_shield": "坚盾条约", - "malum.gui.book.entry.pact_of_the_shield.description": "永远预备", + "malum.gui.book.entry.pact_of_the_shield.description": "知己威能,精进技艺", "malum.gui.book.entry.page.headline.pact_of_the_shield": "坚盾条约", "malum.gui.geas.pact_of_the_shield.cons": "加速的外在与易碎的本性不可分 离。\n -灵魂护盾稳固度减半", "malum.gui.geas.pact_of_the_shield.pros": "加速形态的灵魂护盾,如及时雨般 化险为夷。\n -增加灵魂护盾容量\n -灵魂护盾恢复速率翻倍", "malum.gui.book.entry.pact_of_the_defiant": "违抗者条约", - "malum.gui.book.entry.pact_of_the_defiant.description": "面对终焉,逃出生天", + "malum.gui.book.entry.pact_of_the_defiant.description": "面对终焉,违抗如一", "malum.gui.book.entry.page.headline.pact_of_the_defiant": "违抗者条约", "malum.gui.geas.pact_of_the_defiant.cons": "魔法转变了你对死亡的认知:死亡 如影随形。\n -最大生命值降低四分之一", "malum.gui.geas.pact_of_the_defiant.pros": "形体中融注了不自然的恢复能力: 永远生长的欲望。\n -饱和度所致的生命值恢复速度变 为两倍,将近死亡时变为三倍\n -所受治疗增加四分之一", @@ -1735,7 +1743,7 @@ "malum.gui.book.entry.pact_of_the_lifeweaver": "织命者条约", "malum.gui.book.entry.pact_of_the_lifeweaver.description": "吸气,呼气,排除万难", "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "织命者条约", - "malum.gui.geas.pact_of_the_lifeweaver.cons": "Blah Blah Blah\n -所受治疗增加十分之四", + "malum.gui.geas.pact_of_the_lifeweaver.cons": "你对自身脆弱的无知带来的是更深 的伤口。\n -所受治疗降低十分之四", "malum.gui.geas.pact_of_the_lifeweaver.pros": "自信的增长,克服万难的欲望—— 痛苦不再重要。\n -收集精魂时给予伤害吸收", "malum.gui.book.entry.pact_of_the_shattering_addict": "破念瘾君条约", @@ -1744,6 +1752,54 @@ "malum.gui.geas.pact_of_the_shattering_addict.cons": "咒语带来的负面影响不容小觑。\n -每有一天未收割精魂会导致戒断 反应叠加,不断消耗更多饥饿值, 直至渴望得以满足", "malum.gui.geas.pact_of_the_shattering_addict.pros": "强加于意识的咒语——对奥术能量 永无停歇的渴望。\n -增加精魂掠夺\n -奥术谐振增加一半", + "malum.gui.book.entry.pact_of_reciprocation": "反照条约", + "malum.gui.book.entry.pact_of_reciprocation.description": "分析复现", + "malum.gui.book.entry.page.headline.pact_of_reciprocation": "反照条约", + "malum.gui.geas.pact_of_reciprocation.cons": "你的内在仅余战争。\n -禁用灵魂护盾自然恢复", + "malum.gui.geas.pact_of_reciprocation.pros": "一次蜕变,一种全新的驳斥机制。\n -造成魔法伤害恢复灵魂护盾\n -大幅增加灵魂护盾容量\n -灵魂护盾恢复量翻倍", + + "malum.gui.book.entry.pact_of_the_pyromaniac": "纵火狂条约", + "malum.gui.book.entry.pact_of_the_pyromaniac.description": "自我焚化,至关重要", + "malum.gui.book.entry.page.headline.pact_of_the_pyromaniac": "纵火狂条约", + "malum.gui.geas.pact_of_the_pyromaniac.cons": "你能承受的压力是有限的。\n -过量纵火狂烈会导致自燃\n -火焰伤害更加致命", + "malum.gui.geas.pact_of_the_pyromaniac.pros": "鲁莽与急迫,由强力冲击而生。\n -引爆自身带来纵火狂烈,增加移 动和挖掘速度\n -给予爆炸伤害抗性", + + "malum.gui.book.entry.pact_of_the_reaper": "收割者条约", + "malum.gui.book.entry.pact_of_the_reaper.description": "向镰刃宣誓效忠", + "malum.gui.book.entry.page.headline.pact_of_the_reaper": "收割者条约", + "malum.gui.geas.pact_of_the_reaper.cons": "打破纽带即陷困境。\n -誓言所不许的武器伤害降低十分 之九\n -誓言所不许的武器在使用时迅速 毁坏", + "malum.gui.geas.pact_of_the_reaper.pros": "灵魂与镰刀签下条约,奥能的锁链 让两者紧密连接。\n -镰刀攻击有概率触发连斩", + + "malum.gui.book.entry.pact_of_the_cloudskipper": "云跃者条约", + "malum.gui.book.entry.pact_of_the_cloudskipper.description": "高过臭氧层", + "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "云跃者条约", + "malum.gui.geas.pact_of_the_cloudskipper.cons": "你所依赖的终将摧毁你。\n -摔落伤害翻倍", + "malum.gui.geas.pact_of_the_cloudskipper.pros": "引力——最难以违抗的力。\n -风能带来的推进力增加,减少所 受重力", + + "malum.gui.book.entry.pact_of_the_skybreaker": "裂天者条约", + "malum.gui.book.entry.pact_of_the_skybreaker.description": "天穹坠落", + "malum.gui.book.entry.page.headline.pact_of_the_skybreaker": "裂天者条约", + "malum.gui.geas.pact_of_the_skybreaker.cons": "滴血之仇,当以毁灭报之。\n -所受击退翻倍", + "malum.gui.geas.pact_of_the_skybreaker.pros": "引力——强加于他人的最强力。\n -受到摔落伤害自动攻击附近生物\n -造成摔落伤害时无视距离攻击目 标", + + "malum.gui.book.entry.pact_of_the_profane_ascetic": "腐烂苦修条约", + "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "余味悠长", + "malum.gui.book.entry.page.headline.pact_of_the_profane_ascetic": "腐烂苦修条约", + "malum.gui.geas.pact_of_the_profane_ascetic.cons": "你对腐败的忠诚摧残了你的形体。\n -饱和度与饥饿值无法恢复生命值\n -食用誓言所不许的食物会带来毁 灭", + "malum.gui.geas.pact_of_the_profane_ascetic.pros": "腐败会成为你最好的朋友。\n -暴食变为信仰考验,增加所受治 疗\n -信仰考验的持续时间显著较长, 且可达更高等级\n -食用腐败食物即会治疗,无需考 虑食欲", + + "malum.gui.book.entry.pact_of_the_profane_glutton": "腐烂暴食条约", + "malum.gui.book.entry.pact_of_the_profane_glutton.description": "共生寄生虫", + "malum.gui.book.entry.page.headline.pact_of_the_profane_glutton": "腐烂暴食条约", + "malum.gui.geas.pact_of_the_profane_glutton.cons": "腐败终将吞噬你。\n -受到伤害时,腐败令你身中烈毒\n -迫切渴望降低护甲值、所受治 疗、魔法抗性", + "malum.gui.geas.pact_of_the_profane_glutton.pros": "腐败会成为你最强的武器。\n -暴食变为迫切渴望,增加镰刀熟 练度\n -迫切渴望的等级上限显著较高", + + "malum.gui.book.entry.pact_of_wyrd_reconstruction": "命运重构条约", + "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "濒死时的及时雨", + "malum.gui.book.entry.page.headline.pact_of_wyrd_reconstruction": "命运重构条约", + "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "燃烧着的星星令你衰败。\n -命运重构冷却极长\n -冷却时奥术谐振减半\n -收集精魂时消耗饥饿值", + "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "死神本尊带来的无束伟力。\n -命运重构可避免死亡\n -命运重构附带短时无懈可击,且 会迅速触发精魂收集效果", + "malum.gui.book.entry.totem_magic": "图腾魔法", "malum.gui.book.entry.totem_magic.description": "奥能爆发", @@ -2052,9 +2108,10 @@ "malum.gui.book.entry.tyrving": "提尔锋", "malum.gui.book.entry.tyrving.description": "远古遗物", "malum.gui.book.entry.page.headline.tyrving": "提尔锋", - "malum.gui.book.entry.page.text.tyrving.1": "我最初制造的镰刀若要击碎灵 魂,需先损伤身体,再损伤灵魂。 虽然我现在已经不需再严格按此 步骤执行,为此而生的提尔锋也 依然可借此伤害敌人。咒灰和扭 曲石在击中灵魂时会诱其扭曲, 以此造成魔法伤害;灵魂越复杂, 魔法伤害便随之正比增加。", - "malum.gui.book.entry.page.text.tyrving.2": "这种扭曲还会有“回弹”,即在 一段时间后,灵魂猛地恢复原有 状态,由此造成更多伤害。", - "malum.gui.book.entry.page.text.tyrving.3": "这种武器还和锐利的火山玻璃有 着奇异的亲和性,在精魂坩埚中 使用黑曜石即可修复,不用耗费 任何更为昂贵的材料。", + "malum.gui.book.entry.page.text.tyrving.1": "我最初制造的镰刀若要击碎灵 魂,需先损伤身体,再损伤灵魂。 虽然我现在已经不需再严格按此 步骤执行,为此而生的提尔锋也 依然可借此伤害敌人。", + "malum.gui.book.entry.page.text.tyrving.2": "击中灵魂时,扭曲石中会流过违 因火焰,由此诱其扭曲并造成魔 法伤害;灵魂越复杂,魔法伤害 便随之正比增加。这种扭曲还会 有“回弹”,即在一段时间后, 灵魂猛地恢复原有状态,由此造 成更多伤害。", + "malum.gui.book.entry.page.text.tyrving.3": "这把剑有一项局限较为独特:它 无法横扫,也不会接受横扫之刃 魔咒。", + "malum.gui.book.entry.page.text.tyrving.4": "这种武器还和锐利的火山玻璃有 着奇异的亲和性,在精魂坩埚中 使用黑曜石即可修复,不用耗费 任何更为昂贵的材料。", "malum.gui.book.entry.the_device": "神秘装置", "malum.gui.book.entry.the_device.description": "放微波炉里充能", From 73926b8bb7a5b9fbb9d7d9a012779c7b2ac5b232 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 30 Mar 2025 14:05:40 +0800 Subject: [PATCH 052/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 6 ++- .../1.21/assets/malum/malum/lang/zh_cn.json | 48 +++++++++++-------- 2 files changed, 32 insertions(+), 22 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index c9a941403457..f55d8f91c28d 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -1851,7 +1851,7 @@ "malum.gui.geas.pact_of_the_profane_ascetic.pros": "$m0.65/$Rot shall become your greatest friend.\n -Gluttony becomes Trial of Faith, Increasing Healing Received\n -Trial of Faith lasts Significantly Longer and Reaches Greater Potency\n -Eating Rotten Foods Heals You and Omits the Demand for Appetite", "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "Forswear indulgence, and be healed by rot", "malum.gui.geas.pact_of_the_profane_glutton": "Pact Of The Profane Glutton", - "malum.gui.geas.pact_of_the_profane_glutton.cons": "$m0.8/$The Rot will Consume You.\n -Upon Taking Damage, the Rot Attacks You with a Poisonous Burst\n -Desperate Need reduces Armor, Healing Received and Magic Resistance", + "malum.gui.geas.pact_of_the_profane_glutton.cons": "$m0.8/$The Rot will Consume You.\n -Desperate Need reduces Armor, Healing Received and Magic Resistance\n -Occasionally, the Rot contributes to your pain, inflicting a Poisonous Lash", "malum.gui.geas.pact_of_the_profane_glutton.pros": "$m0.8/$Rot shall become your greatest weapon.\n -Gluttony becomes Desperate Need, Increasing Scythe Proficiency\n -Desperate Need Reaches Significantly Greater Potency", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "Consume.", "malum.gui.geas.pact_of_the_pyromaniac": "Pact Of The Pyromaniac", @@ -2139,6 +2139,10 @@ "malum.subtitle.soul_ward_damaged": "Soul ward damaged", "malum.subtitle.soul_ward_depleted": "Soul ward depleted", "malum.subtitle.soul_ward_grows": "Soul ward grows", + "malum.subtitle.soulbinding_brazier_accepts_offering": "Soulbinding brazier accepts offering", + "malum.subtitle.soulbinding_brazier_fuses": "Soulbinding brazier fuses", + "malum.subtitle.soulbinding_sequence_completed": "Soulbinding sequence completed", + "malum.subtitle.soulbinding_sequence_initiated": "Soulbinding sequence initiated", "malum.subtitle.soulstone_break": "Block broken", "malum.subtitle.soulstone_hit": "Block breaking", "malum.subtitle.soulstone_place": "Block placed", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 348a802fd804..f50734a51ce8 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -5,7 +5,7 @@ "attribute.name.malum.charge_capacity.desc": "暂存额外法术弹的容量,法术弹会随时间恢复,且在施法时消耗", "attribute.name.malum.charge_duration": "充能时间", "attribute.name.malum.charge_recovery_rate": "法术弹恢复速率", - "attribute.name.malum.geas_limit": "誓言效果极限", + "attribute.name.malum.geas_limit": "誓令效果极限", "attribute.name.malum.healing_received": "所受治疗", "attribute.name.malum.malignant_conversion": "恶念转化", "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为护甲值、盔甲韧性,以及魔法抗性", @@ -512,7 +512,7 @@ "item.malum.fractured_zephyr_impetus": "碎裂的西风促符", "item.malum.fractured_zinc_impetus": "碎裂的锌促符", "item.malum.fused_consciousness": "融合意识", - "item.malum.geas": "誓言", + "item.malum.geas": "誓令", "item.malum.gilded_belt": "镀金腰带", "item.malum.gilded_ring": "镀金戒指", "item.malum.glass_brooch": "玻璃胸针", @@ -689,7 +689,7 @@ "itemGroup.malum_arcane_construct": "灵灾丨岩土具魂", "itemGroup.malum_basis_of_magic": "灵灾丨研习奇迹", "itemGroup.malum_cosmetics": "灵灾丨自我表达", - "itemGroup.malum_geas": "灵灾丨誓言宣告", + "itemGroup.malum_geas": "灵灾丨誓令宣告", "itemGroup.malum_metallurgic_magics": "灵灾丨炼金仿照", "itemGroup.malum_natural_wonders": "灵灾丨自然造物", "itemGroup.malum_ritual_shards": "灵灾丨灵仪碎片", @@ -876,8 +876,8 @@ "malum.gui.geas.pact_of_the_sunkissed.tooltip": "囿居于光明", "malum.gui.geas.pact_of_wyrd_reconstruction": "命运重构条约", "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "目睹湮灭,重塑自身", - "malum.gui.geas.sworn": "宣誓后:", - "malum.gui.geas.type": "誓言", + "malum.gui.geas.sworn": "宣告后:", + "malum.gui.geas.type": "誓令", "malum.gui.rite.aerial_rite": "运动仪式", "malum.gui.rite.aqueous_rite": "忠诚仪式", "malum.gui.rite.arcane_rite": "无向仪式", @@ -1103,6 +1103,10 @@ "malum.subtitle.soul_ward_damaged": "灵魂护盾:损失", "malum.subtitle.soul_ward_depleted": "灵魂护盾:耗尽", "malum.subtitle.soul_ward_grows": "灵魂护盾:增长", + "malum.subtitle.soulbinding_brazier_accepts_offering": "魂缚火盆:接受祭品", + "malum.subtitle.soulbinding_brazier_fuses": "魂缚火盆:融合", + "malum.subtitle.soulbinding_sequence_completed": "魂缚序列:完成", + "malum.subtitle.soulbinding_sequence_initiated": "魂缚序列:启动", "malum.subtitle.soulstone_break": "方块:被破坏", "malum.subtitle.soulstone_hit": "方块:损坏中", "malum.subtitle.soulstone_place": "方块:被放置", @@ -1225,7 +1229,7 @@ "malum.gui.book.entry.page.info.spirit_repair.spirit": "精魂晶体应当直接放入修复基柱。", "malum.gui.book.entry.page.info.unchained_transmutation": "释缚嬗变。\n通过释缚仪式,将方块转变成其他方块。需要腐枯作为介导。", "malum.gui.book.entry.page.info.unchained_transmutation_tree": "释缚嬗变。\n释缚仪式所致的、前后接续的方块转变现象。需要腐枯作为介导。", - "malum.gui.book.entry.page.info.soulbinding": "灵魂缚约。\n需向魂缚火盆放入平凡原材料和奥法原材料。\n献上灵火与血祭可启动缚约。", + "malum.gui.book.entry.page.info.soulbinding": "灵魂缚约。\n需向魂缚火盆放入平凡与奥法原材料。\n献上灵火与血祭可启动缚约。", "malum.gui.book.entry.page.info.runeworking": "符文工艺。\n誊刻过程需要一块符板。而后需要放入精魂晶体。", @@ -1685,18 +1689,20 @@ "malum.gui.book.entry.page.text.warping_engine.2": "此外,扭曲引擎的连锁激活会给 予$i所有/$其他属性可叠加的增益。 但大概也算明显的是,这种操作 同时会导致稳定度严重下降,燃 料消耗急剧升高。", - "malum.gui.book.entry.geas_magic": "誓言魔法", - "malum.gui.book.entry.geas_magic.description": "WeeWoo Magic", - "malum.gui.book.entry.page.headline.geas_magic": "誓言魔法", - "malum.gui.book.entry.page.text.geas_magic.1": "Geas magic is GOATED. By using the Soulbinding Brazier you can swear to the effects of a geas thingymajig. Each geas offers a set of benefits as well as a set of drawbacks. These are tied to your very soul and cannot be removed as easily as if taking off a trinket, so choose wisely.", - "malum.gui.book.entry.page.text.geas_magic.2": "The Brazier requires a prime item, a set of ingredients and a set of spirit arcanas. All of this is to be inserted into the brazier directly. To initiate the process, the Brazier must be suffused with Ether. Once the process is started, it will require a blood offering to bind the geas to your soul. Any number of willing participants may choose to offer their blood and bind their soul.", - "malum.gui.book.entry.page.text.geas_magic.3": "Something something the geas effects can be applied to even non player entities. Also something here or earlier about how the brazier utilizes cthonic gold and hallowed gold to function. Something something you have the capacity for 2 geas thingymajigs.", + "malum.gui.book.entry.geas_magic": "誓令,及其他誓约", + "malum.gui.book.entry.geas_magic.description": "代价换力量", + "malum.gui.book.entry.page.headline.geas_magic": "誓令,及其他誓约", + "malum.gui.book.entry.page.text.geas_magic.1": "誓约和牺牲具有力量。以胸针为 例,它即是一物换一物。传说中 亦常有自愿牺牲者获得力量的故 事。我设计了一套方案,可通过 魂缚火盆半永久性地为灵魂设下 此类条约,或称$b誓令/$。", + "malum.gui.book.entry.page.text.geas_magic.2": "火盆本身比起机器设备来说更像 是导能核心——它会借助神圣金 内衬和深岩珍金嵌晶来引导灵魂。 材料备齐之后,需用灵火点燃火 盆。", + "malum.gui.book.entry.page.text.geas_magic.3": "每一则誓令都需要祭品——核心 物品、附加原材料、维持誓令所 需的精魂能量——且均应直接放 入火盆。点燃火盆后,必须以自 身血液封结誓约。献出血液的人 数没有限制,只要自愿即可。", + "malum.gui.book.entry.page.text.geas_magic.4": "誓令甚至可施加于简单的灵魂, 不过它们不一定知道如何善加利 用。在点燃火盆前令生物虚弱, 即可让它加入誓令。", + "malum.gui.book.entry.page.text.geas_magic.5": "灵魂似乎最多只能同时持有两则 誓令,多出的不会起效。此处有 必要再提:誓令与灵魂本身绑定, 因此不借助强力手段无法撤回。", - "malum.gui.book.entry.undoing_geas_bindings": "收回誓言", - "malum.gui.book.entry.undoing_geas_bindings.description": "No more WeeWoo Magic", - "malum.gui.book.entry.page.headline.undoing_geas_bindings": "收回誓言", - "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "Geas magic is GOATED. But you no doubt want to be able to tinker around with it. Being locked to your initial set of geas can be quite restricting, and so to combat that you may initiate the clergy of undoing- name needed.", - "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "It functions the same as any other geas pact recipe, but requires a Flame of Undoing in place of Ether. The Flame of Undoing requires crying obsidian as well as some other shit, I'll figure the recipe out later. To choose which geas you wanna remove, simply insert the recipe for that geas, but in place of ether, the undoing flame instead", + "malum.gui.book.entry.undoing_geas_bindings": "收回誓令", + "malum.gui.book.entry.undoing_geas_bindings.description": "代价太高昂", + "malum.gui.book.entry.page.headline.undoing_geas_bindings": "收回誓令", + "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "的确,永久性的誓令同时是沉重 的负担。誓令确实强大,但它们 的负面作用也如影随形。誓令可 在火盆处收回,可借此选择付出 何种代价。", + "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "为收回誓令,需先在火盆处预备 好宣告时的材料,点燃则换用违 因火焰。如此操作会$i撤销/$而非宣 告誓令。其他的流程与宣告一致, 收回简单灵魂的誓令也需在点燃 前令其虚弱。", "malum.gui.book.entry.pact_of_the_dayblessed": "日祝者条约", "malum.gui.book.entry.pact_of_the_dayblessed.description": "舒心的景观", @@ -1767,7 +1773,7 @@ "malum.gui.book.entry.pact_of_the_reaper": "收割者条约", "malum.gui.book.entry.pact_of_the_reaper.description": "向镰刃宣誓效忠", "malum.gui.book.entry.page.headline.pact_of_the_reaper": "收割者条约", - "malum.gui.geas.pact_of_the_reaper.cons": "打破纽带即陷困境。\n -誓言所不许的武器伤害降低十分 之九\n -誓言所不许的武器在使用时迅速 毁坏", + "malum.gui.geas.pact_of_the_reaper.cons": "打破纽带即陷困境。\n -誓令所不许的武器伤害降低十分 之九\n -誓令所不许的武器在使用时迅速 毁坏", "malum.gui.geas.pact_of_the_reaper.pros": "灵魂与镰刀签下条约,奥能的锁链 让两者紧密连接。\n -镰刀攻击有概率触发连斩", "malum.gui.book.entry.pact_of_the_cloudskipper": "云跃者条约", @@ -1785,17 +1791,17 @@ "malum.gui.book.entry.pact_of_the_profane_ascetic": "腐烂苦修条约", "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "余味悠长", "malum.gui.book.entry.page.headline.pact_of_the_profane_ascetic": "腐烂苦修条约", - "malum.gui.geas.pact_of_the_profane_ascetic.cons": "你对腐败的忠诚摧残了你的形体。\n -饱和度与饥饿值无法恢复生命值\n -食用誓言所不许的食物会带来毁 灭", + "malum.gui.geas.pact_of_the_profane_ascetic.cons": "你对腐败的忠诚摧残了你的形体。\n -饱和度与饥饿值无法恢复生命值\n -食用誓令所不许的食物会带来毁 灭", "malum.gui.geas.pact_of_the_profane_ascetic.pros": "腐败会成为你最好的朋友。\n -暴食变为信仰考验,增加所受治 疗\n -信仰考验的持续时间显著较长, 且可达更高等级\n -食用腐败食物即会治疗,无需考 虑食欲", "malum.gui.book.entry.pact_of_the_profane_glutton": "腐烂暴食条约", "malum.gui.book.entry.pact_of_the_profane_glutton.description": "共生寄生虫", "malum.gui.book.entry.page.headline.pact_of_the_profane_glutton": "腐烂暴食条约", - "malum.gui.geas.pact_of_the_profane_glutton.cons": "腐败终将吞噬你。\n -受到伤害时,腐败令你身中烈毒\n -迫切渴望降低护甲值、所受治 疗、魔法抗性", + "malum.gui.geas.pact_of_the_profane_glutton.cons": "腐败终将吞噬你\n -迫切渴望降低护甲值、所受治 疗、魔法抗性\n -腐败偶尔会带来痛苦,对你进行 剧毒的鞭笞", "malum.gui.geas.pact_of_the_profane_glutton.pros": "腐败会成为你最强的武器。\n -暴食变为迫切渴望,增加镰刀熟 练度\n -迫切渴望的等级上限显著较高", "malum.gui.book.entry.pact_of_wyrd_reconstruction": "命运重构条约", - "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "濒死时的及时雨", + "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "濒死时的救命符", "malum.gui.book.entry.page.headline.pact_of_wyrd_reconstruction": "命运重构条约", "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "燃烧着的星星令你衰败。\n -命运重构冷却极长\n -冷却时奥术谐振减半\n -收集精魂时消耗饥饿值", "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "死神本尊带来的无束伟力。\n -命运重构可避免死亡\n -命运重构附带短时无懈可击,且 会迅速触发精魂收集效果", From ac88493643848fc45b07e078c5c78160d9888de1 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 1 Apr 2025 23:55:09 +0800 Subject: [PATCH 053/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 41 +++++++++---------- .../1.21/assets/malum/malum/lang/zh_cn.json | 13 ++---- 2 files changed, 23 insertions(+), 31 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index f55d8f91c28d..57b9ec9bd8fd 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -320,16 +320,10 @@ "block.malum.wavemaker": "Wavemaker", "block.malum.weavers_workbench": "Weaver's Workbench", "block.malum.weeping_well_bricks": "Weeping Well Bricks", - "block.malum.weeping_well_central_encasement": "Weeping Well Central Encasement", - "block.malum.weeping_well_central_encasement_support": "Weeping Well Central Encasement Support", - "block.malum.weeping_well_central_pillar": "Weeping Well Central Pillar", - "block.malum.weeping_well_core": "Weeping Well Core", + "block.malum.weeping_well_center": "Weeping Well Center", "block.malum.weeping_well_corner": "Weeping Well Corner", - "block.malum.weeping_well_encasement": "Weeping Well Encasement", - "block.malum.weeping_well_encasement_corner": "Weeping Well Encasement Corner", - "block.malum.weeping_well_encasement_mirrored": "Weeping Well Encasement Mirrored", "block.malum.weeping_well_side": "Weeping Well Side", - "block.malum.weeping_well_side_pillar": "Weeping Well Side Pillar", + "block.malum.weeping_well_side_mirror": "Weeping Well Side Mirror", "block.malum.wicked_spirited_glass": "Wicked Spirited Glass", "curios.identifier.brooch": "Brooch", "curios.identifier.rune": "Rune", @@ -759,9 +753,10 @@ "malum.effect.geas.last_stand": "Expiration, Demise, Entropy Is Made Lenient", "malum.effect.geas.last_stand_arcane_resonance": "Arcane Resonance Aids Leniency", "malum.effect.geas.last_stand_patient_death": "Death Comes For Us All... Unless", + "malum.effect.geas.malignant_crit_execution": "Malignant Deliverance Excels Against Weakened Targets", "malum.effect.geas.malignant_crit_healing_overexertion": "Repeated Activations Nullify All Healing", "malum.effect.geas.malignant_crit_leech": "Malignant Deliverance Leeches Life Essence", - "malum.effect.geas.malignant_crit_reinforcement": "Malignant Deliverance Improves Conversion", + "malum.effect.geas.malignant_crit_weakness": "Malignant Deliverance Suffers Against Healthy Targets", "malum.effect.geas.more_knockback": "Doubles Incoming Knockback", "malum.effect.geas.no_normal_foods": "You Must Only Eat Rot", "malum.effect.geas.no_passive_healing": "Saturation And Hunger No Longer Restore Health", @@ -905,8 +900,8 @@ "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana.description": "An attempt to create something new?", "malum.gui.book.entry.fragment.void.umbral_arcana": "Strange equations", "malum.gui.book.entry.fragment.void.umbral_arcana.description": "Assuming an absence of existence...", - "malum.gui.book.entry.geas_magic": "Geas Magic", - "malum.gui.book.entry.geas_magic.description": "WeeWoo Magic", + "malum.gui.book.entry.geas_magic": "Geasa, and Other Oaths", + "malum.gui.book.entry.geas_magic.description": "Power for price", "malum.gui.book.entry.glass_brooch": "Glass Brooch", "malum.gui.book.entry.glass_brooch.description": "Fragile power", "malum.gui.book.entry.gluttonous_brooch": "Gluttonous Brooch", @@ -1042,7 +1037,7 @@ "malum.gui.book.entry.page.headline.focus_metals": "Magecraft of Metals", "malum.gui.book.entry.page.headline.fragment.void.black_crystal": "Scribbled notes", "malum.gui.book.entry.page.headline.fragment.void.umbral_arcana": "Strange equations", - "malum.gui.book.entry.page.headline.geas_magic": "Geas Magic", + "malum.gui.book.entry.page.headline.geas_magic": "Geasa, and Other Oaths", "malum.gui.book.entry.page.headline.glass_brooch": "Glass Brooch", "malum.gui.book.entry.page.headline.gluttonous_brooch": "Gluttonous Brooch", "malum.gui.book.entry.page.headline.impurity_stabilizer": "Impurity Stabilizer", @@ -1155,7 +1150,7 @@ "malum.gui.book.entry.page.headline.unchained_transmutation.packed_mud": "Orange Stones", "malum.gui.book.entry.page.headline.unchained_transmutation.snow": "White Stones", "malum.gui.book.entry.page.headline.unchained_transmutation.stone": "Forceless Pulverization", - "malum.gui.book.entry.page.headline.undoing_geas_bindings": "Undoing Geas Bindings", + "malum.gui.book.entry.page.headline.undoing_geas_bindings": "Forswearing Geasa", "malum.gui.book.entry.page.headline.void.belt_of_the_limitless": "Belt of the Limitless", "malum.gui.book.entry.page.headline.void.black_crystal": "A Black Crystal", "malum.gui.book.entry.page.headline.void.catalyst_lobber": "Catalyst Lobber", @@ -1322,9 +1317,11 @@ "malum.gui.book.entry.page.text.focus_metals.1": "By altering the composition of the Alchemical Impetus with niter, sulfur, and cthonic gold, it is possible to alter the artifact in such a way that allows for forming nodes of most pure metals.", "malum.gui.book.entry.page.text.focus_metals.2": "It isn't particularly efficient or fast, but it is certainly better than having to mine for every ingot I need. Each metallic node can be processed at a furnace of any kind into two thirds of an ingot worth of metal nuggets.", "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$iYou attempt to read the entry, but the text seems to slide off the eyes, escaping from your mind every time you grasp it. What little fragments stick with you form an impression of something besides these materials being cast into the Well.../$", - "malum.gui.book.entry.page.text.geas_magic.1": "Geas magic is GOATED. By using the Soulbinding Brazier you can swear to the effects of a geas thingymajig. Each geas offers a set of benefits as well as a set of drawbacks. These are tied to your very soul and cannot be removed as easily as if taking off a trinket, so choose wisely.", - "malum.gui.book.entry.page.text.geas_magic.2": "The Brazier requires a prime item, a set of ingredients and a set of spirit arcanas. All of this is to be inserted into the brazier directly. To initiate the process, the Brazier must be suffused with Ether. Once the process is started, it will require a blood offering to bind the geas to your soul. Any number of willing participants may choose to offer their blood and bind their soul.", - "malum.gui.book.entry.page.text.geas_magic.3": "Something something the geas effects can be applied to even non player entities. Also something here or earlier about how the brazier utilizes cthonic gold and hallowed gold to function. Something something you have the capacity for 2 geas thingymajigs.", + "malum.gui.book.entry.page.text.geas_magic.1": "Oaths and sacrifices hold power. Brooches, for example, sacrifice one thing for another. There are legends of those who willingly forswear something, gaining power from that action. I have devised a way to bind to a soul semi-permanently such a pact, or $bgeas/$, through the Soulbinding Brazier.", + "malum.gui.book.entry.page.text.geas_magic.2": "The Brazier is less a device and more a conduit, utilizing Hallowed Gold inlay and Cthonic Gold insets to conduct souls. Ether is used to ignite it, once the materials are arranged.", + "malum.gui.book.entry.page.text.geas_magic.3": "Each oath requires material sacrifices, in the form of a central item, additional ingredients, and arcana to fuel the bond, inserted into the Brazier directly. Once lit, you must offer blood to seal the pact. Any number of willing participants may offer blood to this end at once.", + "malum.gui.book.entry.page.text.geas_magic.4": "Geasa can be applied even to simpler souls, though they might not know how to take advantage of them. A creature can be tempted to join a geas by afflicting it with Weakness before igniting the Brazier.", + "malum.gui.book.entry.page.text.geas_magic.5": "Each soul only seems to have capacity for two separate geas at once, with additional ones failing. These are, again, tied to the soul itself, and so cannot be removed without significant effort.", "malum.gui.book.entry.page.text.glass_brooch.1": "The Runic Brooch works well, but my hands are not the only symbolic home of power. I can instead imbue them into my blood with the Glass Brooch, stripping a portion of my physical health away to inscribe two runes within my chest.", "malum.gui.book.entry.page.text.gluttonous_brooch.1": "Some sacrifices are mental, rather than physical. The Gluttonous Brooch strips away satiation, causing my body to crave food even when it should be full. In exchange for this, my loosened belly has the space to accommodate an additional belt.", "malum.gui.book.entry.page.text.greater_aerial_rite": "An advanced rite, by twisting the power of the air, blocks before the totem will be made to fall as though they were sand. Nothing Silk Touch cannot grab will be affected, though.", @@ -1477,8 +1474,8 @@ "malum.gui.book.entry.page.text.unchained_transmutation.packed_mud.1": "One of a trio of seemingly color-based sequences, Packed Mud seems to fulfill the conditions to become Dripstone, oddly enough. That Dripstone will then degrade into Granite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.snow.1": "One of a trio of seemingly color-based sequences, Snow bizarrely will become Calcite. That Calcite will then degrade into Diorite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.stone.1": "In raw stone, the rite powders the stone, bit by bit. The process is exponential - Raw stone becomes cobblestone, which becomes gravel, which becomes sand. Afterwards, the particles fail to divide into a finer substance, and the backlash creates Blight.", - "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "Geas magic is GOATED. But you no doubt want to be able to tinker around with it. Being locked to your initial set of geas can be quite restricting, and so to combat that you may initiate the clergy of undoing- name needed.", - "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "It functions the same as any other geas pact recipe, but requires a Flame of Undoing in place of Ether. The Flame of Undoing requires crying obsidian as well as some other shit, I'll figure the recipe out later. To choose which geas you wanna remove, simply insert the recipe for that geas, but in place of ether, the undoing flame instead", + "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "Ah, a pact that binds forever is a heavy thing. Geasa are potent, yes, and can achieve powerful effects, but their downsides are constant companions. These pacts can be forsworn on the Brazier, allowing you to decide what price you are willing to pay.", + "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "To forswear a geas, assemble it on the Brazier as you did initially, but use the Paracausal Flame to kindle the Brazier instead. This will burn the contract $iaway/$ instead of inscribe it. The rest of the process works the same, including Weakness.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Love. It is a curious thing, but the Belt of the Limitless loves without barrier, without condition. It sees you for what and who you are, and loves you despite. I cannot claim to be comfortable with that, though nor can I deny the utility.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.2": "The Belt adds its own Soul Ward to the bearer's, doubling their capacity. The overlaid effects cause the Soul Ward to absorb $iall/$ damage, not merely most. Integrity increases as the Ward grows weaker, giving me a defense when I need it most.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.3": "Unfortunately, it is not wholly benefit. The harmonization of the barriers of two minds is taxing, and Soul Ward suffers in its recovery from this exhaustion. I consider the trade worthwhile.", @@ -1689,8 +1686,8 @@ "malum.gui.book.entry.tyrving.description": "Ancient relic", "malum.gui.book.entry.unchained_transmutation": "Unchained Transmutation", "malum.gui.book.entry.unchained_transmutation.description": "Volatile reactions", - "malum.gui.book.entry.undoing_geas_bindings": "Undoing Geas Bindings", - "malum.gui.book.entry.undoing_geas_bindings.description": "No more WeeWoo Magic", + "malum.gui.book.entry.undoing_geas_bindings": "Forswearing Geasa", + "malum.gui.book.entry.undoing_geas_bindings.description": "For prices too great", "malum.gui.book.entry.void.belt_of_the_limitless": "Belt of the Limitless", "malum.gui.book.entry.void.belt_of_the_limitless.description": "Unfathomable love", "malum.gui.book.entry.void.black_crystal": "A Black Crystal", @@ -1851,7 +1848,7 @@ "malum.gui.geas.pact_of_the_profane_ascetic.pros": "$m0.65/$Rot shall become your greatest friend.\n -Gluttony becomes Trial of Faith, Increasing Healing Received\n -Trial of Faith lasts Significantly Longer and Reaches Greater Potency\n -Eating Rotten Foods Heals You and Omits the Demand for Appetite", "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "Forswear indulgence, and be healed by rot", "malum.gui.geas.pact_of_the_profane_glutton": "Pact Of The Profane Glutton", - "malum.gui.geas.pact_of_the_profane_glutton.cons": "$m0.8/$The Rot will Consume You.\n -Desperate Need reduces Armor, Healing Received and Magic Resistance\n -Occasionally, the Rot contributes to your pain, inflicting a Poisonous Lash", + "malum.gui.geas.pact_of_the_profane_glutton.cons": "$m0.8/$The Rot will Consume You.\n -Desperate Need reduces Armor, Healing Received and Magic Resistance\n -Occasionally, the Rot contributes to your pain using a Poisonous Lash", "malum.gui.geas.pact_of_the_profane_glutton.pros": "$m0.8/$Rot shall become your greatest weapon.\n -Gluttony becomes Desperate Need, Increasing Scythe Proficiency\n -Desperate Need Reaches Significantly Greater Potency", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "Consume.", "malum.gui.geas.pact_of_the_pyromaniac": "Pact Of The Pyromaniac", @@ -1880,7 +1877,7 @@ "malum.gui.geas.pact_of_the_skybreaker.tooltip": "Move and be moved", "malum.gui.geas.pact_of_the_sunkissed": "Pact Of The Sunkissed", "malum.gui.geas.pact_of_the_sunkissed.cons": "$m0.8/$A primordial fear is manifested within you, an Inescapable Shade engulfs you.\nWhen in Darkness:\n -Your Vision is Dampened\n -Your Fear slowly Extinguishes your Soul", - "malum.gui.geas.pact_of_the_sunkissed.pros": "The Sun offers an even greater Boon.\nWhen in Light:\n -Increases Healing Received, Magic Resistance and Armor by One Fifth\n -Passively Heals You", + "malum.gui.geas.pact_of_the_sunkissed.pros": "The Sun offers an even greater Boon.\nWhen in Light:\n -Increases Healing Received, Magic Resistance and Armor by One Fifth\n -Grants Passive Healing", "malum.gui.geas.pact_of_the_sunkissed.tooltip": "Confine yourself to the light", "malum.gui.geas.pact_of_wyrd_reconstruction": "Pact Of Wyrd Reconstruction", "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "$m0.8/$The Burning Stars Exhaust You.\n -Reconstruction Effect bears a Heavy Cooldown\n -Cooldown State Halves Arcane Resonance\n -Spirit-Collection Drains Hunger", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index f50734a51ce8..309d17180278 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -320,16 +320,10 @@ "block.malum.wavemaker": "信波制造器", "block.malum.weavers_workbench": "织物工作台", "block.malum.weeping_well_bricks": "哭泣之井砖", - "block.malum.weeping_well_central_encasement": "哭泣之井中央壁框", - "block.malum.weeping_well_central_encasement_support": "哭泣之井中央壁框支柱", - "block.malum.weeping_well_central_pillar": "哭泣之井中央柱", - "block.malum.weeping_well_core": "哭泣之井核心", + "block.malum.weeping_well_center": "哭泣之井中心", "block.malum.weeping_well_corner": "哭泣之井转角", - "block.malum.weeping_well_encasement": "哭泣之井壁框", - "block.malum.weeping_well_encasement_corner": "哭泣之井壁框转角", - "block.malum.weeping_well_encasement_mirrored": "哭泣之井壁框镜像", "block.malum.weeping_well_side": "哭泣之井侧沿", - "block.malum.weeping_well_side_pillar": "哭泣之井侧柱", + "block.malum.weeping_well_side_mirror": "哭泣之井侧沿镜像", "block.malum.wicked_spirited_glass": "邪恶融魂玻璃", "curios.identifier.brooch": "胸针", "curios.identifier.rune": "符文", @@ -759,9 +753,10 @@ "malum.effect.geas.last_stand": "死亡、离逝、熵增不再毫无宽恕", "malum.effect.geas.last_stand_arcane_resonance": "奥术谐振增大宽恕力度", "malum.effect.geas.last_stand_patient_death": "死亡终将到来……除非", + "malum.effect.geas.malignant_crit_execution": "恶念挽魂对虚弱目标效果拔群", "malum.effect.geas.malignant_crit_healing_overexertion": "重复触发会阻断所有治疗", "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", - "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂增加恶念转化", + "malum.effect.geas.malignant_crit_weakness": "恶念挽魂对健康目标效果微弱", "malum.effect.geas.more_knockback": "所受击退翻倍", "malum.effect.geas.no_normal_foods": "你只能食用腐败的食物", "malum.effect.geas.no_passive_healing": "饱和度和饥饿值不再恢复生命值", From a2e8c663b4fa16f7cb58cbe7bd8d9d8bfeeb1fcc Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 2 Apr 2025 01:51:21 +0800 Subject: [PATCH 054/114] Malum hotfix --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 309d17180278..f87608cec91f 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -726,9 +726,9 @@ "malum.effect.curio.spirits_gluttony": "收获精魂时给予暴食效果", "malum.effect.curio.spirits_heal": "收获精魂时恢复生命值", "malum.effect.curio.spirits_weave_mana": "收获精魂时恢复灵魂护盾", - "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "收集精魂时恢复法术魔力 [铁之魔法书]", + "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "收集精魂时恢复法术魔力 [Iron的法术与魔导书]", "malum.effect.curio.spirits_weave_resonance": "收集精魂时增强奥术谐振", - "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "收集精魂时减少法术冷却 [铁之魔法书]", + "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "收集精魂时减少法术冷却 [Iron的法术与魔导书]", "malum.effect.curio.spirits_xp": "收获精魂时给予经验", "malum.effect.edge_of_deliverance_crit": "紧随的攻击必定暴击", "malum.effect.edge_of_deliverance_unpowered_attack": "非暴击的攻击造成的伤害较少", From 779918a375d616d8c14f3442fd5c5f935c9cad7c Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 3 Apr 2025 22:36:40 +0800 Subject: [PATCH 055/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 43 +++++++++++-- .../1.21/assets/malum/malum/lang/zh_cn.json | 61 +++++++++++++++---- 2 files changed, 85 insertions(+), 19 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 57b9ec9bd8fd..76142afda6e6 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -319,9 +319,12 @@ "block.malum.wavecharger": "Wavecharger", "block.malum.wavemaker": "Wavemaker", "block.malum.weavers_workbench": "Weaver's Workbench", - "block.malum.weeping_well_bricks": "Weeping Well Bricks", "block.malum.weeping_well_center": "Weeping Well Center", + "block.malum.weeping_well_column": "Weeping Well Column", + "block.malum.weeping_well_column_base": "Weeping Well Column Base", + "block.malum.weeping_well_column_cap": "Weeping Well Column Cap", "block.malum.weeping_well_corner": "Weeping Well Corner", + "block.malum.weeping_well_flagstone": "Weeping Well Flagstone", "block.malum.weeping_well_side": "Weeping Well Side", "block.malum.weeping_well_side_mirror": "Weeping Well Side Mirror", "block.malum.wicked_spirited_glass": "Wicked Spirited Glass", @@ -735,6 +738,7 @@ "malum.effect.erosive_silence": "Erosion Damage Silences Targets", "malum.effect.erosive_spread": "Charges a Spread of Eroding Sub-munitions", "malum.effect.geas.burning_sunlight": "The Sun Scorches You", + "malum.effect.geas.chained_spirit_bonus": "Repeated Soul Shatters Occasionally Yields Extra Arcana", "malum.effect.geas.darkness_darkness": "Your Vision Is Hindered", "malum.effect.geas.desperate_need": "Gluttony Becomes Desperate Need", "malum.effect.geas.desperate_need_betrayal": "The Rot Will Consume You", @@ -753,10 +757,12 @@ "malum.effect.geas.last_stand": "Expiration, Demise, Entropy Is Made Lenient", "malum.effect.geas.last_stand_arcane_resonance": "Arcane Resonance Aids Leniency", "malum.effect.geas.last_stand_patient_death": "Death Comes For Us All... Unless", - "malum.effect.geas.malignant_crit_execution": "Malignant Deliverance Excels Against Weakened Targets", + "malum.effect.geas.malignant_crit_combo": "Malignant Deliverance Repeatedly Slashes Targets", "malum.effect.geas.malignant_crit_healing_overexertion": "Repeated Activations Nullify All Healing", + "malum.effect.geas.malignant_crit_health_condition": "Prevents Malignant Deliverance When Wounded", "malum.effect.geas.malignant_crit_leech": "Malignant Deliverance Leeches Life Essence", - "malum.effect.geas.malignant_crit_weakness": "Malignant Deliverance Suffers Against Healthy Targets", + "malum.effect.geas.malignant_crit_reduced_damage": "Reduces Malignant Deliverance Damage", + "malum.effect.geas.malignant_crit_reinforcement": "Malignant Deliverance Reinforces Armor", "malum.effect.geas.more_knockback": "Doubles Incoming Knockback", "malum.effect.geas.no_normal_foods": "You Must Only Eat Rot", "malum.effect.geas.no_passive_healing": "Saturation And Hunger No Longer Restore Health", @@ -934,6 +940,14 @@ "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "30% chance to flinch", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "Ring of the Rising Edge", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "An A press is an A press", + "malum.gui.book.entry.oath_of_the_overeager_fist": "Oath of The Overeager Fist", + "malum.gui.book.entry.oath_of_the_overeager_fist.description": "Zero Point Zero One", + "malum.gui.book.entry.oath_of_the_overkeen_eye": "Oath of The Overkeen Eye", + "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "Ninety Nine Point Nine", + "malum.gui.book.entry.oath_of_the_undiscerned_maw": "Oath of The Undiscerned Maw", + "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "Devour.", + "malum.gui.book.entry.oath_of_unmakers_disdain": "Oath of Unmakers Disdain", + "malum.gui.book.entry.oath_of_unmakers_disdain.description": "Above all until not", "malum.gui.book.entry.pact_of_reciprocation": "Pact of Reciprocation", "malum.gui.book.entry.pact_of_reciprocation.description": "Analyze and reimagine", "malum.gui.book.entry.pact_of_the_cloudskipper": "Pact of The Cloudskipper", @@ -1053,6 +1067,10 @@ "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "The Narrow Edge", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "The Howling Maelstrom", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "The Rising Edge", + "malum.gui.book.entry.page.headline.oath_of_the_overeager_fist": "Oath of The Overeager Fist", + "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "Oath of The Overkeen Eye", + "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "Oath of The Undiscerned Maw", + "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "Oath of Unmakers Disdain", "malum.gui.book.entry.page.headline.pact_of_reciprocation": "Pact of Reciprocation", "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "Pact of The Cloudskipper", "malum.gui.book.entry.page.headline.pact_of_the_dayblessed": "Pact of The Dayblessed", @@ -1535,13 +1553,12 @@ "malum.gui.book.entry.page.text.void.rune_of_bolstering.1": "The Rune of Bolstering does not heal like its counterpart. Instead, it forces the body to heal past its limits, granting a small amount of extra health.", "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "The Rune of Igneous Solace toughens the user's skin when burning, giving them a partial resistance to damage. It does not, however, do anything about the flames.", "malum.gui.book.entry.page.text.void.rune_of_sacrificial_empowerment.1": "The Rune of Sacrificial Empowerment grants strength in exchange for the lives taken by a scythe, causing your weapon to grow more potent with each kill for a time.", - "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "The Rune of Spell Mastery mirrors the false arcana, allowing me to hold two more staff charges in addition to improving the potency of my magic.", + "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "The Rune of Spell Mastery mirrors the false arcana, allowing me to charge my staves twice as fast.", "malum.gui.book.entry.page.text.void.rune_of_the_heretic.1": "The Rune of the Heretic decries magic, Silencing foes much like the Erosion Scepter can. This weakens their spirit magic, and the effect can stack up to complete suppression.", "malum.gui.book.entry.page.text.void.rune_of_toughness.1": "The Rune of Toughness reinforces the user's armor, making any armor they already wear more effective and tough.", "malum.gui.book.entry.page.text.void.rune_of_twinned_duration.1": "The Rune of Twinned Duration inhibits the body in breaking down substances, causing the body to hold on to positive effects for longer.", "malum.gui.book.entry.page.text.void.rune_of_unnatural_stamina.1": "The Rune of Unnatural Stamina gives its user the speed of hysteria, constantly able to move faster, and even being able to sprint if your hunger would normally prevent you from doing so.", - "malum.gui.book.entry.page.text.void.runes.1": "By inscribing the runes on tablets of Null Slate, their effects run wild and warped, seeking Void instead of creation. Each seeks to tear itself apart, creating paradoxical and fascinating effects.", - "malum.gui.book.entry.page.text.void.runes.2": "The effects of the runes vary drastically from their original counterparts; I have my notes on their functions in the attached entries.", + "malum.gui.book.entry.page.text.void.runes.1": "By inscribing the runes on tablets of Null Slate, their effects run wild and warped, seeking Void instead of creation. Each seeks to tear itself apart, creating paradoxical and fascinating effects; I have my notes on their functions in the attached entries.", "malum.gui.book.entry.page.text.void.staves_as_foci.1": "Consideration of the properties I observed in spirit crystals led me to wonder if the structure itself was important somehow. To test this, I constructed a Mnemnosyne replica - the condensed soul memory being the closest substance I could think of - of the Wicked Arcana, precise to a scale of hundreds of thousandths of a block.", "malum.gui.book.entry.page.text.void.staves_as_foci.2": "I did not expect it to explode in my face.\n\nBut explosions are useful, if harnessed. So I did it again, but this time, I gave the false crystal a structure to operate off of - a housing of Soulwood and Soulstained Steel to direct it outwards. The resulting staff acts akin to a rite in miniature when I focus on it, though the resulting effects are different.", "malum.gui.book.entry.page.text.void.staves_as_foci.3": "When used in melee, staves are... adequate. I would tend to prefer a scythe, but I suppose this works well enough. They tend to focus more on magic damage than on physical damage, which admittedly can be helpful at times. But what makes them special is what happens if I $iuse/$ it.", @@ -1807,18 +1824,31 @@ "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "Take it all, let it never stop, more, and more, and more", "malum.gui.geas.oath_of_the_inverted_heart": "Oath Of The Inverted Heart", "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "Your heart is the world, and the world beats", + "malum.gui.geas.oath_of_the_overburdened_mind": "Oath Of The Overburdened Mind", + "malum.gui.geas.oath_of_the_overburdened_mind.tooltip": "Measure once, cut twice", "malum.gui.geas.oath_of_the_overeager_fist": "Oath Of The Overeager Fist", + "malum.gui.geas.oath_of_the_overeager_fist.cons": "The Imbued Eagerness demands Immediate Action\n -Staff Charges Fire Immediately once Fully Charged", + "malum.gui.geas.oath_of_the_overeager_fist.pros": "An Eagerness Imbued onto Soul\n-Staff Charge Duration Is Halved", "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "Cut twice, never measure", "malum.gui.geas.oath_of_the_overkeen_eye": "Oath Of The Overkeen Eye", + "malum.gui.geas.oath_of_the_overkeen_eye.cons": "The Imbued Awareness demands Two-Fold Preparation\n -Staff Charge Duration is Doubled", + "malum.gui.geas.oath_of_the_overkeen_eye.pros": "A Keen Eye Imbued onto Soul\n-Staff Projectiles Gain Homing Capabilities", "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "Measure twice, cut once", "malum.gui.geas.oath_of_the_undiscerned_maw": "Oath Of The Undiscerned Maw", + "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "Born from the Malignant Metal, Devoured Essence seeks to Undo\n-Overuse of the Healing Effect nullifies All Healing", + "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Devour the Life Essence of Afflicted Creatures\n-Devoured Essence Heals You", "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "Take the life of your enemies", + "malum.gui.geas.oath_of_unmakers_disdain": "Oath Of Unmakers Disdain", + "malum.gui.geas.oath_of_unmakers_disdain.cons": "Born from the Malignant Metal, Deliverance develops quite the Preference\n-Malignant Critical Strikes are less likely to occur on High Health Targets", + "malum.gui.geas.oath_of_unmakers_disdain.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Execute Low Health Targets", + "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "Acknowledge no one, and be acknowledged by none", "malum.gui.geas.oath_of_unsighted_resistance": "Oath Of Unsighted Resistance", "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "See no evil, feel no evil", "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", "malum.gui.geas.pact_of_reciprocation.cons": "War is all you are.\n -Disables Natural Soul Ward Regeneration", "malum.gui.geas.pact_of_reciprocation.pros": "A change, a new overruling mechanism.\n -Dealing Magic Damage generates Soul Ward\n -Increases Soul Ward Capacity Significantly\n -Doubles Soul Ward Gain", "malum.gui.geas.pact_of_reciprocation.tooltip": "Prove your strength by wielding it", + "malum.gui.geas.pact_of_the_arcanaphage": "Pact Of The Arcanaphage", "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", "malum.gui.geas.pact_of_the_cloudskipper.cons": "That which you rely on shall eventually crush you.\n -Fall Damage Taken is Doubled", "malum.gui.geas.pact_of_the_cloudskipper.pros": "Gravity; The greatest force to leverage against.\n -Wind Gusts Provide Greater Propulsion and Grant Reduced Gravity", @@ -2071,6 +2101,7 @@ "malum.subtitle.hungry_belt_feeds": "Hungry belt feeds", "malum.subtitle.impetus_takes_damage": "Impetus takes damage", "malum.subtitle.legalize_nuclear_bombs": "Legalize nuclear bombs", + "malum.subtitle.malignant_deliverance_strikes_again": "Malignant deliverance strikes again", "malum.subtitle.malignant_metal_motif": "Malignant metal motif", "malum.subtitle.metallic_trinket_equipped": "Metallic trinket equipped", "malum.subtitle.ornate_trinket_equipped": "Ornate trinket equipped", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index f87608cec91f..6242198e84ef 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -319,9 +319,12 @@ "block.malum.wavecharger": "信波充续器", "block.malum.wavemaker": "信波制造器", "block.malum.weavers_workbench": "织物工作台", - "block.malum.weeping_well_bricks": "哭泣之井砖", "block.malum.weeping_well_center": "哭泣之井中心", + "block.malum.weeping_well_column": "哭泣之井柱", + "block.malum.weeping_well_column_base": "哭泣之井柱基", + "block.malum.weeping_well_column_cap": "哭泣之井柱端", "block.malum.weeping_well_corner": "哭泣之井转角", + "block.malum.weeping_well_flagstone": "哭泣之井嵌砖", "block.malum.weeping_well_side": "哭泣之井侧沿", "block.malum.weeping_well_side_mirror": "哭泣之井侧沿镜像", "block.malum.wicked_spirited_glass": "邪恶融魂玻璃", @@ -735,6 +738,7 @@ "malum.effect.erosive_silence": "侵蚀伤害能静默目标", "malum.effect.erosive_spread": "将法术弹拆成多个侵蚀能量束后散射", "malum.effect.geas.burning_sunlight": "日光会灼伤你", + "malum.effect.geas.chained_spirit_bonus": "连续击碎灵魂有概率产出额外精魂晶体", "malum.effect.geas.darkness_darkness": "视野受阻", "malum.effect.geas.desperate_need": "暴食变为迫切渴望", "malum.effect.geas.desperate_need_betrayal": "腐败会吞噬你", @@ -753,10 +757,12 @@ "malum.effect.geas.last_stand": "死亡、离逝、熵增不再毫无宽恕", "malum.effect.geas.last_stand_arcane_resonance": "奥术谐振增大宽恕力度", "malum.effect.geas.last_stand_patient_death": "死亡终将到来……除非", - "malum.effect.geas.malignant_crit_execution": "恶念挽魂对虚弱目标效果拔群", + "malum.effect.geas.malignant_crit_combo": "恶念挽魂反复斩击目标", "malum.effect.geas.malignant_crit_healing_overexertion": "重复触发会阻断所有治疗", + "malum.effect.geas.malignant_crit_health_condition": "受伤时不可触发恶念挽魂", "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", - "malum.effect.geas.malignant_crit_weakness": "恶念挽魂对健康目标效果微弱", + "malum.effect.geas.malignant_crit_reduced_damage": "降低恶念挽魂伤害", + "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂加固盔甲", "malum.effect.geas.more_knockback": "所受击退翻倍", "malum.effect.geas.no_normal_foods": "你只能食用腐败的食物", "malum.effect.geas.no_passive_healing": "饱和度和饥饿值不再恢复生命值", @@ -829,16 +835,21 @@ "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "占据一切,永不停歇,更多,更多,还要更多", "malum.gui.geas.oath_of_the_inverted_heart": "逆反之心誓约", "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "我心即世界,而世界也会搏动", - "malum.gui.geas.oath_of_the_overeager_fist": "热切重拳誓约", + "malum.gui.geas.oath_of_the_overburdened_mind": "重负意识誓约", + "malum.gui.geas.oath_of_the_overburdened_mind.tooltip": "简单规划,多次出手", + "malum.gui.geas.oath_of_the_overeager_fist": "鲁莽重拳誓约", "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "接连出手,拒绝规划", - "malum.gui.geas.oath_of_the_overkeen_eye": "敏锐神眼誓约", + "malum.gui.geas.oath_of_the_overkeen_eye": "犀利神眼誓约", "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "仔细规划,稳重出手", "malum.gui.geas.oath_of_the_undiscerned_maw": "无恕渊喉誓约", "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "汲取敌人的生命", - "malum.gui.geas.oath_of_unsighted_resistance": "无形抗性誓约", - "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "不见邪恶,即邪恶不在", + "malum.gui.geas.oath_of_unsighted_resistance": "虚形抗性誓约", + "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "不见邪恶,即邪恶不存于世", + "malum.gui.geas.oath_of_unmakers_disdain": "毁存鄙夷誓约", + "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "无视众人,亦为众人所无视", "malum.gui.geas.pact_of_reciprocation": "反照条约", "malum.gui.geas.pact_of_reciprocation.tooltip": "举起武器,证明自己", + "malum.gui.geas.pact_of_the_arcanaphage": "噬魔条约", "malum.gui.geas.pact_of_the_cloudskipper": "云跃者条约", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", "malum.gui.geas.pact_of_the_dayblessed": "日祝者条约", @@ -864,7 +875,7 @@ "malum.gui.geas.pact_of_the_shattering_addict": "破念瘾君条约", "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "想要什么,就抢什么,一而再,再而三", "malum.gui.geas.pact_of_the_shield": "坚盾条约", - "malum.gui.geas.pact_of_the_shield.tooltip": "永远预备勇往直前", + "malum.gui.geas.pact_of_the_shield.tooltip": "永远预备,勇往直前", "malum.gui.geas.pact_of_the_skybreaker": "裂天者条约", "malum.gui.geas.pact_of_the_skybreaker.tooltip": "击飞他人,也击飞自己", "malum.gui.geas.pact_of_the_sunkissed": "晖萦者条约", @@ -1033,6 +1044,7 @@ "malum.subtitle.hungry_belt_feeds": "饥馁者腰带:喂食", "malum.subtitle.impetus_takes_damage": "促符:受损", "malum.subtitle.legalize_nuclear_bombs": "Legalize nuclear bombs", + "malum.subtitle.malignant_deliverance_strikes_again": "恶念挽魂:再次斩击", "malum.subtitle.malignant_metal_motif": "恶念金属:谐鸣", "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", "malum.subtitle.ornate_trinket_equipped": "华丽护符:装备", @@ -1756,7 +1768,7 @@ "malum.gui.book.entry.pact_of_reciprocation": "反照条约", "malum.gui.book.entry.pact_of_reciprocation.description": "分析复现", "malum.gui.book.entry.page.headline.pact_of_reciprocation": "反照条约", - "malum.gui.geas.pact_of_reciprocation.cons": "你的内在仅余战争。\n -禁用灵魂护盾自然恢复", + "malum.gui.geas.pact_of_reciprocation.cons": "你的内心仅余斗争。\n -禁用灵魂护盾自然恢复", "malum.gui.geas.pact_of_reciprocation.pros": "一次蜕变,一种全新的驳斥机制。\n -造成魔法伤害恢复灵魂护盾\n -大幅增加灵魂护盾容量\n -灵魂护盾恢复量翻倍", "malum.gui.book.entry.pact_of_the_pyromaniac": "纵火狂条约", @@ -1792,7 +1804,7 @@ "malum.gui.book.entry.pact_of_the_profane_glutton": "腐烂暴食条约", "malum.gui.book.entry.pact_of_the_profane_glutton.description": "共生寄生虫", "malum.gui.book.entry.page.headline.pact_of_the_profane_glutton": "腐烂暴食条约", - "malum.gui.geas.pact_of_the_profane_glutton.cons": "腐败终将吞噬你\n -迫切渴望降低护甲值、所受治 疗、魔法抗性\n -腐败偶尔会带来痛苦,对你进行 剧毒的鞭笞", + "malum.gui.geas.pact_of_the_profane_glutton.cons": "腐败终将吞噬你。\n -迫切渴望降低护甲值、所受治 疗、魔法抗性\n -腐败偶尔会带来痛苦,对你进行 剧毒的鞭笞", "malum.gui.geas.pact_of_the_profane_glutton.pros": "腐败会成为你最强的武器。\n -暴食变为迫切渴望,增加镰刀熟 练度\n -迫切渴望的等级上限显著较高", "malum.gui.book.entry.pact_of_wyrd_reconstruction": "命运重构条约", @@ -1801,6 +1813,30 @@ "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "燃烧着的星星令你衰败。\n -命运重构冷却极长\n -冷却时奥术谐振减半\n -收集精魂时消耗饥饿值", "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "死神本尊带来的无束伟力。\n -命运重构可避免死亡\n -命运重构附带短时无懈可击,且 会迅速触发精魂收集效果", + "malum.gui.book.entry.oath_of_the_overeager_fist": "鲁莽重拳誓约", + "malum.gui.book.entry.oath_of_the_overeager_fist.description": "零点零一", + "malum.gui.book.entry.page.headline.oath_of_the_overeager_fist": "鲁莽重拳誓约", + "malum.gui.geas.oath_of_the_overeager_fist.cons": "灵魂中的冲动令你不假思索。\n -法术弹会在充能完毕后立刻射出", + "malum.gui.geas.oath_of_the_overeager_fist.pros": "融入灵魂的冲动。\n -法杖充能时间减半", + + "malum.gui.book.entry.oath_of_the_overkeen_eye": "犀利神眼誓约", + "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "九十九点九", + "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "犀利神眼誓约", + "malum.gui.geas.oath_of_the_overkeen_eye.cons": "灵魂中的感知力令你未雨绸缪。\n -法术充能时间翻倍", + "malum.gui.geas.oath_of_the_overkeen_eye.pros": "融入灵魂的锐眼。\n -法杖弹射物会追踪目标", + + "malum.gui.book.entry.oath_of_the_undiscerned_maw": "无恕渊喉誓约", + "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "吞噬。", + "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "无恕渊喉誓约", + "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "吞噬的精华自恶念金属而来,也就 嗜求销蚀。\n -滥用会导致所有治疗失效", + "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "刻入恶念挽魂的蚀纹。\n -恶念重击会吞噬受影响生物的生 命精华\n -吞噬的精华会治疗你", + + "malum.gui.book.entry.oath_of_unmakers_disdain": "毁存鄙夷誓约", + "malum.gui.book.entry.oath_of_unmakers_disdain.description": "遇强则弱", + "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "毁存鄙夷誓约", + "malum.gui.geas.oath_of_unmakers_disdain.cons": "挽魂重斩自恶念金属而来,也就有 其偏好。\n -高生命值目标不易触发恶念暴击", + "malum.gui.geas.oath_of_unmakers_disdain.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会处决低生命值目标", + "malum.gui.book.entry.totem_magic": "图腾魔法", "malum.gui.book.entry.totem_magic.description": "奥能爆发", @@ -2325,8 +2361,7 @@ "malum.gui.book.entry.void.runes": "虚空符文工艺", "malum.gui.book.entry.void.runes.description": "横竖撇捺,换了形态", "malum.gui.book.entry.page.headline.void.runes": "虚空符文工艺", - "malum.gui.book.entry.page.text.void.runes.1": "向虚无板石制成的符板上誊刻符 文,产生的效果便更为狂烈扭曲, 追求虚空而非创造。这其中的所 有符文都有某种自毁象征,随之 而来的则是自相矛盾又引人入胜 的作用与效果。", - "malum.gui.book.entry.page.text.void.runes.2": "这些符文的效果和对应的普通符 文的效果大相径庭,我会在附加 的条目中详细记录。", + "malum.gui.book.entry.page.text.void.runes.1": "向虚无板石制成的符板上誊刻符 文,产生的效果便更为狂烈扭曲, 追求虚空而非创造。这其中的所 有符文都有某种自毁象征,随之 而来的则是自相矛盾又引人入胜 的作用与效果。我会在附加的条 目中详细记录。", "malum.gui.book.entry.void.rune_of_bolstering": "强心符文", "malum.gui.book.entry.void.rune_of_bolstering.description": "治疗完整之物", @@ -2346,7 +2381,7 @@ "malum.gui.book.entry.void.rune_of_spell_mastery": "法术精通符文", "malum.gui.book.entry.void.rune_of_spell_mastery.description": "创造毁灭之物", "malum.gui.book.entry.page.headline.void.rune_of_spell_mastery": "法术精通符文", - "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "法术精通符文会反照仿制的奥术 能量,使我能额外保留两个法杖 法术弹,此外还会增强我的魔法 强度。", + "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "法术精通符文会反照仿制的奥术 能量,使我能以两倍速度为法杖 充能。", "malum.gui.book.entry.void.rune_of_the_heretic": "邪异信徒符文", "malum.gui.book.entry.void.rune_of_the_heretic.description": "毁灭创造之物", From 149216e56f570ca1f8ac104b3eb084ba1a6e680a Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 7 Apr 2025 04:57:46 +0800 Subject: [PATCH 056/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/zh_cn.json | 24 +++--- .../1.21/assets/malum/malum/lang/en_us.json | 39 ++++++--- .../1.21/assets/malum/malum/lang/zh_cn.json | 85 ++++++++++++------- 3 files changed, 92 insertions(+), 56 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 7feed9f2dff3..1ad4041d8345 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -1029,7 +1029,7 @@ "malum.gui.book.entry.soulstone.description": "异相", "malum.gui.book.entry.page.headline.soulstone": "灵魂石", "malum.gui.book.entry.page.text.soulstone.1": "有时,物质也会被充入灵魂的能 量,虽然物质本身没有灵魂。", - "malum.gui.book.entry.page.text.soulstone.2": "这正是灵魂魔法的基础——为无 魂之物附魂。灵魂石是一种奥法 性质超越物理性质的矿物,精制 后在我研究的魔法中用途很多。 它会强烈辐射出魔法能量。", + "malum.gui.book.entry.page.text.soulstone.2": "这正是精魂魔法的基础——为无 魂之物附魂。灵魂石是一种奥法 性质超越物理性质的矿物,精制 后在我研究的魔法中用途很多。 它会强烈辐射出魔法能量。", "malum.gui.book.entry.scythes": "镰刀", "malum.gui.book.entry.scythes.description": "收获", @@ -1061,7 +1061,7 @@ "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "咒灰", "malum.gui.book.entry.page.text.spirit_infusion.hex_ash.1": "灌注所得的第一种产物是一种粉 末,我以其颜色称其“咒灰”。 它是一种简单而有用的砂粉,其 中硝石和硫磺大都被原始奥术能 量嬗变殆尽,余下的是碳和反应 物的混合品。", "malum.gui.book.entry.page.headline.spirit_infusion.living_flesh": "鲜活血肉", - "malum.gui.book.entry.page.text.spirit_infusion.living_flesh.1": "第二种产物,为了理解精魂如何 作用于活体物质,我制成了…… $i一些东西/$,我现在称其为“鲜活 血肉”。它是一种令人反胃的肉 质碎块,完全不适合人类食用。 它的用途也犹未可知。", + "malum.gui.book.entry.page.text.spirit_infusion.living_flesh.1": "第二种产物,为了理解精魂奥术 能量如何作用于活体物质,我制 成了……$i一些东西/$,我现在称其 为“鲜活血肉”。它是一种令人 反胃的肉质碎块,完全不适合人 类食用。它的用途也犹未可知。", "malum.gui.book.entry.page.headline.spirit_infusion.alchemical_calx": "炼金矿尘", "malum.gui.book.entry.page.text.spirit_infusion.alchemical_calx.1": "最后,我制成了一种实验性底 物,称作“炼金矿尘”。其质地 在普通情况下接近固态动物油脂, 但只需施加少量力,它就会显露 出强大的可塑性。这必然是一种 有用的材料。", @@ -1109,7 +1109,7 @@ "malum.gui.book.entry.page.text.elemental_arcana.aqueous.1": "最后一种,碧水奥术能量,它称 得上奇异。它适应性强,但仅凭 自身无法完成太多事。它给予对 海洋的亲和力,但除此之外的效 果则相对隐秘。", "malum.gui.book.entry.page.text.elemental_arcana.aqueous.2": "它是变化的脉动,是对适应的渴 望。它可在所有展现这种适应性 的,和所有居于水中的事物中寻 得。", - "malum.gui.book.entry.eldritch_arcana": "邪术能量", + "malum.gui.book.entry.eldritch_arcana": "邪术奥术能量", "malum.gui.book.entry.eldritch_arcana.description": "有其作用力,必有其反作用力", "malum.gui.book.entry.page.headline.eldritch_arcana": "邪术精魂", "malum.gui.book.entry.page.text.eldritch_arcana.1": "邪术奥术能量对我来说是个谜。 它没有脉动,至少没有我能理解 的。而且,它的表现也与原始奥 术能量不同。它会改变,会激励, 会启迪……原始奥术能量仅能增 幅。这种……东西则能转化。", @@ -1126,7 +1126,7 @@ "malum.gui.book.entry.spirit_metals": "精魂金属", "malum.gui.book.entry.spirit_metals.description": "奥能精炼", "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold": "神圣金", - "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "人们常以金作为神秘研究的基 底,其天然的魔法传导性使其相 当有用。精魂奥术能量也不例外。 而只要使用神圣能量,就能增强 金的魔法传导性。", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "人们常以金作为神秘研究的基 底,其天然的魔法传导性使其相 当有用。精魂奥术能量也不例外。 而只要使用神圣奥能,就能增强 金的魔法传导性。", "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.2": "神圣金的物理性质和金类似。将 本质单纯的奥术能量融入合金, 就能使其他奥术能量传导平稳, 有此性质的神圣金也正是我的研 究需要的绝佳导体。", "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold.spirit_jar": "精魂罐", "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.spirit_jar.1": "这种金属的一种简单应用是精魂 罐。精魂的原始形态并无质量, 而将其锁存在神圣金下则是无视 物理限制存储的好方法。这种罐 子的容量近乎无限,但它们只能 存储单种精魂。", @@ -1164,7 +1164,7 @@ "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "疗愈魔能戒指", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "收获到精魂晶体时,此处记载的 护符便会起效,吸收残余的能量。 例如,在收获到奥术能量时,这 枚回复护符便会为我恢复一部分 生命。", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_manaweaving": "织魔戒指", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "灵魂护盾相当强大,但在当前的 状态下还难称尽善尽美。显著缺 陷之一便是恢复用时过长。为改 进这一点,我制成了一枚戒指, 收获到奥术能量就能加速灵魂护 盾的恢复。", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "灵魂护盾相当强大,但在当前的 状态下还难称尽善尽美。显著缺 陷之一便是恢复用时过长。为改 进这一点,我制成了一枚戒指, 收获到精魂奥术能量就能加速灵 魂护盾的恢复。", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "奥术才智戒指", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "才智附于灵魂,又不似奥术能量 那样的脉动。它是随灵魂不断积 累的学识,也因此并非灵魂与生 俱来之物。就算是不伤及灵魂的 重击也能将其解离。", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "我也通过凝结出的经验晶制造出 了一枚戒指,它能将经验晶从我 收获的奥术能量中滤出,每当收 获到奥术能量便会给我一次经验 才智的爆发。", @@ -1219,7 +1219,7 @@ "malum.gui.book.entry.page.headline.spirit_stones.tainted_rock": "污秽石", "malum.gui.book.entry.page.text.spirit_stones.tainted_rock.1": "石头抗拒变化,但释缚灵魂的能 量亦无可抵挡。以原始奥术能量 强制使其产生变化,即可制成具 有实用魔法属性的石材。若用神 圣奥术能量为催化剂,则会形成 污秽石,一种能消解周围魔法的 石材。", "malum.gui.book.entry.page.headline.spirit_stones.twisted_rock": "扭曲石", - "malum.gui.book.entry.page.text.spirit_stones.twisted_rock.1": "邪恶奥术能量的本质与神圣能量 迥异,其制成的石材亦是如此。 扭曲石大部分性质与污秽石相同, 不过它不会消解魔法,而只是将 其推离。这两种石材都能雕琢为 物品台座,就和和符文木一样。", + "malum.gui.book.entry.page.text.spirit_stones.twisted_rock.1": "邪恶奥术能量的本质与神圣奥能 迥异,其制成的石材亦是如此。 扭曲石大部分性质与污秽石相同, 不过它不会消解魔法,而只是将 其推离。这两种石材都能雕琢为 物品台座,就和和符文木一样。", "malum.gui.book.entry.spirit_stones.reexamination": "再次审视:精魂石材", "malum.gui.book.entry.spirit_stones.reexamination.description": "晶体结构的密铺", "malum.gui.book.entry.page.headline.spirit_stones.reexamination": "再次审视:精魂石材", @@ -1294,7 +1294,7 @@ "malum.gui.book.entry.spirited_glass": "融魂玻璃", "malum.gui.book.entry.spirited_glass.description": "不太适合当镜片", "malum.gui.book.entry.page.headline.spirited_glass": "融魂玻璃", - "malum.gui.book.entry.page.text.spirited_glass.1": "我设计了一套简单而美观的玻 璃,由精魂晶体染色,再镶入铁 制的框架。融入其中的力量“规 整”了组成玻璃的粒子;而原始 和邪术奥术能量没有倾向,它们 和产物都带有混沌的意味。但不 管怎么说,这些玻璃看上去都很 有意思。", + "malum.gui.book.entry.page.text.spirited_glass.1": "我设计了一套简单而美观的玻 璃,由奥术能量染色,再镶入铁 制的框架。融入其中的力量“规 整”了组成玻璃的粒子;而原始 和邪术奥术能量没有倾向,它们 和产物都带有混沌的意味。但不 管怎么说,这些玻璃看上去都很 有意思。", "malum.gui.book.entry.crucible_augmentation": "坩埚增强", @@ -1522,7 +1522,7 @@ "malum.gui.book.entry.page.headline.soulwood.intro": "灵魂树研究:前言", "malum.gui.book.entry.page.text.soulwood.intro.1": "在进一步研究之后,我发现释缚 仪式产生的灵魂树已经变成了另 一个物种,和原先的符文树完全 不同。它生长的过程不同,各性 状也不同……似乎缔造其的精魂 伤疤不只停留在颜色和魔法属性 处。", "malum.gui.book.entry.page.headline.soulwood.bonemeal": "灵魂树研究:生长", - "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "与腐枯类似,它的树苗也接受精 魂能量和骨粉一类的常见肥料, 两者的结果大致相似。", + "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "与腐枯类似,它的树苗也接受精 魂奥术能量和骨粉一类的常见肥 料,两者的结果大致相似。", "malum.gui.book.entry.page.headline.soulwood.color": "灵魂树研究:颜色", "malum.gui.book.entry.page.text.soulwood.color.1": "此树种最为显著的不同点就是形 态和树叶颜色。灵魂树比符文树 更细长。与符文树鲜艳的橙黄色 树叶不同,其树叶的颜色为病态 的紫红色。不过它们的用途还是 大致相同的。", "malum.gui.book.entry.page.headline.soulwood.blight": "灵魂树研究:腐枯", @@ -1784,11 +1784,11 @@ "malum.gui.book.entry.page.text.void.staves_as_foci.2": "我没想到它会在我眼前爆炸。\n\n但是爆炸也很有用,前提是能够 掌控。所以我又做了一件样品, 但这次我为伪晶体设计了一副用 以运转的结构——灵魂木和魂染 钢制成的嵌座,以将能量向外传 递。将法术聚焦于法杖时,它就 像是微缩版的仪式,不过产生的 效果不太一样。", "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足 用。我大概会将镰刀作为首选, 但法杖的功效也不错了。它们通 常会着重增强魔法伤害,物理伤 害则不那么看重,有些时候也很 有用。它们真正的特殊之处展现于 我$i使用/$它们时。", "malum.gui.book.entry.page.text.void.staves_as_foci.4": "忆念咒术法杖的名称来自其发射 液态邪恶能量的简单功能,就好 像女巫发射咒术。激活它需要时 间,使用也不算非常连续,却能 够对命中的事物造成可观的伤害。", - "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶能量的 谐振,或许只是来源于制造经验 晶所需的死亡。", + "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶奥能的 谐振,或许只是来源于制造经验 晶所需的死亡。", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "存储法术弹", "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", - "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "我成功仿制出了奥术精魂。忆念 质核心放入虚无板石嵌座后,似 乎就能抵消忆念质的邪恶能量调 谐性,留下原始的奥术能量,正 如它所模仿的模式。伪奥术精魂 能够保持一枚法术弹,与法杖邪 恶晶体中的法术弹相似度惊人。", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "我成功仿制出了奥术精魂。忆念 质核心放入虚无板石嵌座后,似 乎就能抵消忆念质的邪恶奥能调 谐性,留下原始的奥术能量,正 如它所模仿的模式。伪奥术精魂 能够保持一枚法术弹,与法杖邪 恶晶体中的法术弹相似度惊人。", "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "我造出了一枚戒指——无底渊 井,嵌座上就放有这种伪晶体。 此戒指会集中我的法术聚焦,以 此消去法杖重新充能所需的时间。 戒指本身的充能较慢,因为它不 是法杖那样的$i聚焦/$象征,不过它 能保留三个法术弹,以备快速使 用之需。", "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", @@ -1821,14 +1821,14 @@ "malum.gui.book.entry.void.malignant_pewter": "恶念白镴", "malum.gui.book.entry.void.malignant_pewter.description": "演进不再", "malum.gui.book.entry.page.headline.void.malignant_pewter": "恶念白镴", - "malum.gui.book.entry.page.text.void.malignant_pewter.1": "我已能分辨出恶念之铅的组成, 更方便了用途的设计。正如幽影 能量的奇异,其与金属制成的合 金也有特殊的性质。深岩珍金化 为低贱,由此产生恶念之铅,这 种白镴则渴求着对外作用。它渴 求侵蚀、拆解、消除人类的发展。", + "malum.gui.book.entry.page.text.void.malignant_pewter.1": "我已能分辨出恶念之铅的组成, 更方便了用途的设计。正如幽影 奥能的奇异,其与金属制成的合 金也有特殊的性质。深岩珍金化 为低贱,由此产生恶念之铅,这 种白镴则渴求着对外作用。它渴 求侵蚀、拆解、消除人类的发展。", "malum.gui.book.entry.page.text.void.malignant_pewter.2": "这一性质确有其平凡用处——当 作武器进一步损伤盔甲,同时伤 害并击碎灵魂;它的神秘学用途 也不容小觑。恶念白镴在魔法层 面上并非惰性,也不会吸收魔法。 而是魔法似乎根本就无法在其周 围$i形成/$,也象征着对知识的追求 的消退。", "malum.gui.book.entry.page.text.void.malignant_pewter.3": "这种金属相当坚韧,也相当锋 利,但穿戴反魔法套装肯定会产 生问题……也会带来全新的能力。 我已有用它制作盔甲套装的大致 想法,这一套装能运用金属的能 力,应当极为强大。", "malum.gui.book.entry.void.erosion_scepter": "侵蚀权杖", "malum.gui.book.entry.void.erosion_scepter.description": "愿魔法师畏惧我的威能", "malum.gui.book.entry.page.headline.void.erosion_scepter": "侵蚀权杖", - "malum.gui.book.entry.page.text.void.erosion_scepter.1": "我新制成了一种仿制奥术能量, 借由恶念白镴作为核心。在它那 腐蚀性的逆转能力中,金属本身 即会呼唤混乱熵增;因此邪术能 量回应了这一呼唤。和这种金属 的其他用途一样,自虚空盐悬液 中产出的晶体同样渴求消解人类 的成就。", + "malum.gui.book.entry.page.text.void.erosion_scepter.1": "我新制成了一种仿制奥术能量, 借由恶念白镴作为核心。在它那 腐蚀性的逆转能力中,金属本身 即会呼唤混乱熵增;因此邪术奥 能回应了这一呼唤。和这种金属 的其他用途一样,自虚空盐悬液 中产出的晶体同样渴求消解人类 的成就。", "malum.gui.book.entry.page.text.void.erosion_scepter.2": "侵蚀权杖的制造使用了这种伪晶 体,它能发射一束束近乎匍匐的 腐蚀性物质,与腐枯物质和制造 其的虚空盐极其类似。每次充能 都会发射两发法术弹,每枚弹又 分出四束。这些物质束会蚕食所 命中事物的灵魂,并在一段时间 内阻止其运用魔法,也许算是使 用它的好处。", "malum.gui.book.entry.page.text.void.erosion_scepter.3": "每一束物质都会额外叠上一层效 果,令魔法能力和灵魂力降低十 分之一。当然,这种效果可以叠 到完全封印目标的能力,而且每 次命中都会增强并延长封印。", "malum.gui.book.entry.page.text.void.erosion_scepter.4": "直接用法杖敲打敌人即会施加两 次侵蚀,很有用处,它也不再只 是到了近身格斗的窘迫时刻才掏 出的武器了。并非所有魔法都要 求一个稳定的灵魂,对自我消解 的恐惧也应当能驱动魔法。", diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 76142afda6e6..7ae860f98097 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -376,6 +376,7 @@ "effect.malum.aethers_charm.description": "The heavens call for you, increasing jump height and decreasing gravity.", "effect.malum.anglers_lure": "Angler's Lure", "effect.malum.anglers_lure.description": "Let any fish who meets my gaze learn the true meaning of fear; for I am the harbinger of death. The bane of creatures sub-aqueous, my rod is true and unwavering as I cast into the aquatic abyss. A man, scorned by this uncaring Earth, finds solace in the sea. My only friend, the worm upon my hook. Wriggling, writhing, struggling to surmount the mortal pointlessness that permeates this barren world. I am alone. I am empty. And yet, I fish.", + "effect.malum.arcanaphage": "Arcanaphage", "effect.malum.ascension": "Ascension", "effect.malum.ascension.description": "Eases your fall and reduces gravity after a successful Scythe Ascenison.", "effect.malum.cancerous_growth": "Cancerous Growth", @@ -409,6 +410,7 @@ "effect.malum.silenced": "Silenced", "effect.malum.silenced.description": "You are silenced, leaving your magical capabilities neutered.", "effect.malum.trial_of_faith": "Trial Of Faith", + "effect.malum.unsighted_resistance": "Unsighted Resistance", "effect.malum.wicked_intent": "Wicked Intent", "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, your next scythe attack will unleash an impossible volley of cuts.", "effect.malum.wyrd_exhaustion": "Wyrd Exhaustion", @@ -738,7 +740,7 @@ "malum.effect.erosive_silence": "Erosion Damage Silences Targets", "malum.effect.erosive_spread": "Charges a Spread of Eroding Sub-munitions", "malum.effect.geas.burning_sunlight": "The Sun Scorches You", - "malum.effect.geas.chained_spirit_bonus": "Repeated Soul Shatters Occasionally Yields Extra Arcana", + "malum.effect.geas.chained_spirit_bonus": "Repeated Soul Shatters Yield Extra Arcana", "malum.effect.geas.darkness_darkness": "Your Vision Is Hindered", "malum.effect.geas.desperate_need": "Gluttony Becomes Desperate Need", "malum.effect.geas.desperate_need_betrayal": "The Rot Will Consume You", @@ -767,14 +769,16 @@ "malum.effect.geas.no_normal_foods": "You Must Only Eat Rot", "malum.effect.geas.no_passive_healing": "Saturation And Hunger No Longer Restore Health", "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", + "malum.effect.geas.oops_all_magic": "All Incoming Damage Functions As Magic", "malum.effect.geas.outgoing_fall_damage_auto_attack": "Outgoing Fall Damage Attacks Targets Regardless Of Distance", "malum.effect.geas.rocket_jumping": "Wind Charges Provide Greater Propulsion", "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", "malum.effect.geas.scary_fire": "Unlike Explosions, Fire Damage Remains Deadly", "malum.effect.geas.scythe_combo": "Scythe Cuts Create After-Attacks", "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", - "malum.effect.geas.spirit_collection_absorption": "Spirit Collection Grants Absorption", - "malum.effect.geas.spirit_hunger": "Spirit Collection Drains Hunger", + "malum.effect.geas.spirits_absorption": "Spirit Collection Grants Absorption", + "malum.effect.geas.spirits_hunger": "Spirit Collection Drains Hunger", + "malum.effect.geas.spirits_magic_boost": "Spirit Collection Amplifies Magic", "malum.effect.geas.staff_autofire": "Staff Charges Automatically Fire", "malum.effect.geas.staff_homing": "Staff Projectiles Home In on Targets", "malum.effect.geas.sun_healing": "The Sun Rejuvenates You", @@ -946,10 +950,14 @@ "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "Ninety Nine Point Nine", "malum.gui.book.entry.oath_of_the_undiscerned_maw": "Oath of The Undiscerned Maw", "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "Devour.", + "malum.gui.book.entry.oath_of_the_unsighted_resistance": "Oath of Unsighted Resistance", + "malum.gui.book.entry.oath_of_the_unsighted_resistance.description": "Hide behind the blade", "malum.gui.book.entry.oath_of_unmakers_disdain": "Oath of Unmakers Disdain", "malum.gui.book.entry.oath_of_unmakers_disdain.description": "Above all until not", "malum.gui.book.entry.pact_of_reciprocation": "Pact of Reciprocation", "malum.gui.book.entry.pact_of_reciprocation.description": "Analyze and reimagine", + "malum.gui.book.entry.pact_of_the_arcanaphage": "Pact of The Arcanaphage", + "malum.gui.book.entry.pact_of_the_arcanaphage.description": "Food for the Body, Arcana for the Soul", "malum.gui.book.entry.pact_of_the_cloudskipper": "Pact of The Cloudskipper", "malum.gui.book.entry.pact_of_the_cloudskipper.description": "High above the ozone", "malum.gui.book.entry.pact_of_the_dayblessed": "Pact of The Dayblessed", @@ -1070,8 +1078,10 @@ "malum.gui.book.entry.page.headline.oath_of_the_overeager_fist": "Oath of The Overeager Fist", "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "Oath of The Overkeen Eye", "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "Oath of The Undiscerned Maw", + "malum.gui.book.entry.page.headline.oath_of_the_unsighted_resistance": "Oath of Unsighted Resistance", "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "Oath of Unmakers Disdain", "malum.gui.book.entry.page.headline.pact_of_reciprocation": "Pact of Reciprocation", + "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "Pact of The Arcanaphage", "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "Pact of The Cloudskipper", "malum.gui.book.entry.page.headline.pact_of_the_dayblessed": "Pact of The Dayblessed", "malum.gui.book.entry.page.headline.pact_of_the_defiant": "Pact of The Defiant", @@ -1670,7 +1680,13 @@ "malum.gui.book.entry.spirit_focusing": "Spirit Focusing", "malum.gui.book.entry.spirit_focusing.description": "Mystic replication", "malum.gui.book.entry.spirit_infusion": "Spirit Infusion", + "malum.gui.book.entry.spirit_infusion.alchemical_calx": "Alchemical Calx", + "malum.gui.book.entry.spirit_infusion.alchemical_calx.description": "Clay 2", "malum.gui.book.entry.spirit_infusion.description": "Creation of wonders", + "malum.gui.book.entry.spirit_infusion.hex_ash": "Hex Ash", + "malum.gui.book.entry.spirit_infusion.hex_ash.description": "Obligatory magic powder", + "malum.gui.book.entry.spirit_infusion.living_flesh": "Living Flesh", + "malum.gui.book.entry.spirit_infusion.living_flesh.description": "Please don't try to eat it", "malum.gui.book.entry.spirit_jar": "Spirit Storage", "malum.gui.book.entry.spirit_jar.description": "Arcane Archives", "malum.gui.book.entry.spirit_metals.hallowed_gold": "Hallowed Gold", @@ -1810,10 +1826,6 @@ "malum.gui.crucible.attribute.tuning_potency": "Tuning Potency", "malum.gui.crucible.attribute.tuning_strain": "Tuning Strain", "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", - "malum.gui.geas.bond_of_beloved_chains": "Bond Of Beloved Chains", - "malum.gui.geas.bond_of_beloved_chains.tooltip": "Tie your fates as one", - "malum.gui.geas.bond_of_deaths_seekers": "Bond Of Deaths Seekers", - "malum.gui.geas.bond_of_deaths_seekers.tooltip": "Find your ends together", "malum.gui.geas.creed_of_the_blight_eater": "Creed Of The Blight Eater", "malum.gui.geas.creed_of_the_blight_eater.tooltip": "Mmmm... Blight... So Tasty..", "malum.gui.geas.darkness_effect": "When In Darkness: ", @@ -1843,19 +1855,24 @@ "malum.gui.geas.oath_of_unmakers_disdain.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Execute Low Health Targets", "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "Acknowledge no one, and be acknowledged by none", "malum.gui.geas.oath_of_unsighted_resistance": "Oath Of Unsighted Resistance", + "malum.gui.geas.oath_of_unsighted_resistance.cons": "Born from the Malignant Metal, The Armor is an Equivalent Exchange\n-Reduces Malignant Critical Strike Damage by Two Fifths", + "malum.gui.geas.oath_of_unsighted_resistance.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Generate Armor and Armor Toughness", "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "See no evil, feel no evil", "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", "malum.gui.geas.pact_of_reciprocation.cons": "War is all you are.\n -Disables Natural Soul Ward Regeneration", "malum.gui.geas.pact_of_reciprocation.pros": "A change, a new overruling mechanism.\n -Dealing Magic Damage generates Soul Ward\n -Increases Soul Ward Capacity Significantly\n -Doubles Soul Ward Gain", "malum.gui.geas.pact_of_reciprocation.tooltip": "Prove your strength by wielding it", "malum.gui.geas.pact_of_the_arcanaphage": "Pact Of The Arcanaphage", + "malum.gui.geas.pact_of_the_arcanaphage.cons": "$m0.8/$The Soul remains within for a reason.\n -All Incoming Damage is converted into Magic Damage", + "malum.gui.geas.pact_of_the_arcanaphage.pros": "$m0.75/$A part of your Soul is drawn out from your body, used as an Attractor for Arcana.\n -Soul Shatter yields Extra Arcana\n -Spirit Collection Aids most Magical Attributes", + "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "Seek magic in any form", "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", "malum.gui.geas.pact_of_the_cloudskipper.cons": "That which you rely on shall eventually crush you.\n -Fall Damage Taken is Doubled", "malum.gui.geas.pact_of_the_cloudskipper.pros": "Gravity; The greatest force to leverage against.\n -Wind Gusts Provide Greater Propulsion and Grant Reduced Gravity", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "Dance along the edge of danger", "malum.gui.geas.pact_of_the_dayblessed": "Pact Of The Dayblessed", "malum.gui.geas.pact_of_the_dayblessed.cons": "The Moon's borrowed Light brings vulnerability\n -Armor is Reduced by one fifth during Night Time", - "malum.gui.geas.pact_of_the_dayblessed.pros": "The Dayblessed revels under the Sun.\nDuring Daytime:\n -Increases Spirit Spoils\n -Increases Healing Received by One Fifth", + "malum.gui.geas.pact_of_the_dayblessed.pros": "The Dayblessed revels under the Sun.\nDuring Daytime:\n -Soul Shatter yields increased Arcana\n -Increases Healing Received by One Fifth", "malum.gui.geas.pact_of_the_dayblessed.tooltip": "Seek the cleansing light of day", "malum.gui.geas.pact_of_the_defiant": "Pact Of The Defiant", "malum.gui.geas.pact_of_the_defiant.cons": "The magics shift your perception of death, it always feels nearby.\n -Reduces Max Health by One Fourth", @@ -1871,7 +1888,7 @@ "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Know your weakness and hide it", "malum.gui.geas.pact_of_the_nightchild": "Pact Of The Nightchild", "malum.gui.geas.pact_of_the_nightchild.cons": "The Light of the Sun weakens you\n -Damage Output is Reduced by one fifth during Day Time", - "malum.gui.geas.pact_of_the_nightchild.pros": "The Nightchild flourishes under the Moon.\nDuring Nighttime:\n -Increases Spirit Spoils\n -Increases Scythe Proficiency by one fifth", + "malum.gui.geas.pact_of_the_nightchild.pros": "The Nightchild flourishes under the Moon.\nDuring Nighttime:\n -Soul Shatter yields increased Arcana\n -Increases Scythe Proficiency by one fifth", "malum.gui.geas.pact_of_the_nightchild.tooltip": "Find home in the shadows", "malum.gui.geas.pact_of_the_profane_ascetic": "Pact Of The Profane Ascetic", "malum.gui.geas.pact_of_the_profane_ascetic.cons": "Your loyalty to the Rot takes quite a toll on your body.\n -Saturation and Hunger no longer restore health\n -Eating Forsworn Foods brings Ruin", @@ -1894,8 +1911,8 @@ "malum.gui.geas.pact_of_the_shadewalker.pros": "$m0.8/$The Moon awakens an even greater Power.\nWhen in Darkness:\n -Increases Movement, Mining and Attack Speed by One Fifth\n -Reduces Enemy Aggression", "malum.gui.geas.pact_of_the_shadewalker.tooltip": "Live with the darkness", "malum.gui.geas.pact_of_the_shattering_addict": "Pact Of The Shattering Addict", - "malum.gui.geas.pact_of_the_shattering_addict.cons": "The Incantation takes quite a toll on you. \n -Each Day without Reaping Spirits builds up withdrawal, draining more and more hunger until your Thirst is Satiated.", - "malum.gui.geas.pact_of_the_shattering_addict.pros": "An Incantation forced onto the mind. An Insatiable Thirst for the Arcana\n -Increases Spirit Spoils\n -Increases Arcane Resonance by Half", + "malum.gui.geas.pact_of_the_shattering_addict.cons": "The Incantation takes quite a toll on you.\n -Each Day without Reaping Spirits builds up withdrawal, draining more and more hunger until your Thirst is Satiated.", + "malum.gui.geas.pact_of_the_shattering_addict.pros": "$m0.8/$An Incantation forced onto the mind. An Insatiable Thirst for the Arcana\n -Soul Shatter yields increased Arcana\n -Even more Arcana with Chained Soul Shatters", "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "Claim what you want, and never stop", "malum.gui.geas.pact_of_the_shield": "Pact Of The Shield", "malum.gui.geas.pact_of_the_shield.cons": "The added acceleration brings with itself a brittle nature\n -Halves Soul Ward Integrity", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 6242198e84ef..6c05fe02e83f 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -376,6 +376,7 @@ "effect.malum.aethers_charm.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", "effect.malum.anglers_lure": "渔夫之诱", "effect.malum.anglers_lure.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。抛竿入海底深渊,我的鱼竿坚若磐石,是水下的灾祸。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", + "effect.malum.arcanaphage": "噬魔", "effect.malum.ascension": "飞腾", "effect.malum.ascension.description": "在成功使用镰刀飞腾后,缓冲坠落并减小重力。", "effect.malum.cancerous_growth": "瘤态增生", @@ -406,12 +407,13 @@ "effect.malum.rejected": "受拒", "effect.malum.sacrificial_empowerment": "献祭权能", "effect.malum.sacrificial_empowerment.description": "符文的力量额外给予了你镰刀熟练度。", - "effect.malum.wyrd_exhaustion": "命运衰竭", "effect.malum.silenced": "静默", "effect.malum.silenced.description": "你遭到了静默,魔法能力被完全压制。", "effect.malum.trial_of_faith": "信仰考验", + "effect.malum.unsighted_resistance": "虚形抗性", "effect.malum.wicked_intent": "邪恶意图", "effect.malum.wicked_intent.description": "你为有力反击对手而整装待发,下一次挥动镰刀会砍出近乎不可能的连斩。", + "effect.malum.wyrd_exhaustion": "命运衰竭", "effect.malum.zephyrs_courage": "西风之勇", "effect.malum.zephyrs_courage.description": "西风推动着你前进,提升移动速度。", "enchantment.malum.animated": "舞刃", @@ -738,7 +740,7 @@ "malum.effect.erosive_silence": "侵蚀伤害能静默目标", "malum.effect.erosive_spread": "将法术弹拆成多个侵蚀能量束后散射", "malum.effect.geas.burning_sunlight": "日光会灼伤你", - "malum.effect.geas.chained_spirit_bonus": "连续击碎灵魂有概率产出额外精魂晶体", + "malum.effect.geas.chained_spirit_bonus": "连续击碎灵魂产出额外奥术能量", "malum.effect.geas.darkness_darkness": "视野受阻", "malum.effect.geas.desperate_need": "暴食变为迫切渴望", "malum.effect.geas.desperate_need_betrayal": "腐败会吞噬你", @@ -767,14 +769,16 @@ "malum.effect.geas.no_normal_foods": "你只能食用腐败的食物", "malum.effect.geas.no_passive_healing": "饱和度和饥饿值不再恢复生命值", "malum.effect.geas.only_scythe": "普通武器使用时会崩解", - "malum.effect.geas.outgoing_fall_damage_auto_attack": "造成摔落伤害时挥动手中武器以无视距离攻击目标", + "malum.effect.geas.oops_all_magic": "所受伤害均视作魔法伤害", + "malum.effect.geas.outgoing_fall_damage_auto_attack": "造成摔落伤害时挥动手中武器可无视距离攻击目标", "malum.effect.geas.rocket_jumping": "风弹的推进力更强", "malum.effect.geas.rotten_healing": "食用腐败食物能治疗自身", "malum.effect.geas.scary_fire": "不同于爆炸,火焰伤害仍会致命", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", - "malum.effect.geas.spirit_collection_absorption": "收集精魂时给予伤害吸收", - "malum.effect.geas.spirit_hunger": "收集精魂时消耗饥饿值", + "malum.effect.geas.spirits_absorption": "收集精魂时给予伤害吸收", + "malum.effect.geas.spirits_hunger": "收集精魂时消耗饥饿值", + "malum.effect.geas.spirits_magic_boost": "收集精魂会增强魔法", "malum.effect.geas.staff_autofire": "法杖充能后自动发射", "malum.effect.geas.staff_homing": "法术弹射物追踪目标", "malum.effect.geas.sun_healing": "日光会治愈你", @@ -821,10 +825,6 @@ "malum.gui.crucible.attribute.tuning_potency": "调谐强度", "malum.gui.crucible.attribute.tuning_strain": "调谐负担", "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", - "malum.gui.geas.bond_of_beloved_chains": "亲昵锁链盟约", - "malum.gui.geas.bond_of_beloved_chains.tooltip": "我们命运合一", - "malum.gui.geas.bond_of_deaths_seekers": "死神捕手盟约", - "malum.gui.geas.bond_of_deaths_seekers.tooltip": "我们终会同归", "malum.gui.geas.creed_of_the_blight_eater": "食枯徒信条", "malum.gui.geas.creed_of_the_blight_eater.tooltip": "嗯……腐枯……真美味……", "malum.gui.geas.darkness_effect": "身处暗处时:", @@ -850,6 +850,7 @@ "malum.gui.geas.pact_of_reciprocation": "反照条约", "malum.gui.geas.pact_of_reciprocation.tooltip": "举起武器,证明自己", "malum.gui.geas.pact_of_the_arcanaphage": "噬魔条约", + "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "索求魔法,不论形类", "malum.gui.geas.pact_of_the_cloudskipper": "云跃者条约", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", "malum.gui.geas.pact_of_the_dayblessed": "日祝者条约", @@ -1226,18 +1227,18 @@ "tetra.material.twisted_rock.prefix": "扭曲石", - "malum.gui.book.entry.page.info.spirit_infusion": "精魂灌注。\n需向精魂祭坛放入主物品和精魂晶体。", + "malum.gui.book.entry.page.info.spirit_infusion": "精魂灌注。\n需向精魂祭坛放入主物品和精魂奥能。", "malum.gui.book.entry.page.info.spirit_infusion.item": "其他物品需放在附近的物品台或物品基座中。", - "malum.gui.book.entry.page.info.spirit_infusion.spirit": "精魂晶体应当直接放入精魂祭坛。", - "malum.gui.book.entry.page.info.spirit_focusing": "精魂聚焦。\n需向精魂坩埚放入催化剂和精魂晶体。催化剂不会消耗,但会受损。", - "malum.gui.book.entry.page.info.spirit_focusing.spirit": "精魂晶体应当直接放入精魂坩埚。", - "malum.gui.book.entry.page.info.spirit_repair": "精魂修复。\n需向修复基柱放入修复用材料和精魂晶体。", + "malum.gui.book.entry.page.info.spirit_infusion.spirit": "精魂奥能应当直接放入精魂祭坛。", + "malum.gui.book.entry.page.info.spirit_focusing": "精魂聚焦。\n需向精魂坩埚放入催化剂和精魂奥能。催化剂不会消耗,但会受损。", + "malum.gui.book.entry.page.info.spirit_focusing.spirit": "精魂奥能应当直接放入精魂坩埚。", + "malum.gui.book.entry.page.info.spirit_repair": "精魂修复。\n需向修复基柱放入修复用材料和精魂奥能。", "malum.gui.book.entry.page.info.spirit_repair.damaged": "受损物品需放在附近的物品台、物品基座、精魂坩埚中。", - "malum.gui.book.entry.page.info.spirit_repair.spirit": "精魂晶体应当直接放入修复基柱。", + "malum.gui.book.entry.page.info.spirit_repair.spirit": "精魂奥能应当直接放入修复基柱。", "malum.gui.book.entry.page.info.unchained_transmutation": "释缚嬗变。\n通过释缚仪式,将方块转变成其他方块。需要腐枯作为介导。", "malum.gui.book.entry.page.info.unchained_transmutation_tree": "释缚嬗变。\n释缚仪式所致的、前后接续的方块转变现象。需要腐枯作为介导。", "malum.gui.book.entry.page.info.soulbinding": "灵魂缚约。\n需向魂缚火盆放入平凡与奥法原材料。\n献上灵火与血祭可启动缚约。", - "malum.gui.book.entry.page.info.runeworking": "符文工艺。\n誊刻过程需要一块符板。而后需要放入精魂晶体。", + "malum.gui.book.entry.page.info.runeworking": "符文工艺。\n誊刻过程需要一块符板。而后需要放入精魂奥能。", "malum.gui.book.entry.introduction": "介绍", @@ -1305,7 +1306,7 @@ "malum.gui.book.entry.soulstone.description": "异相", "malum.gui.book.entry.page.headline.soulstone": "灵魂石", "malum.gui.book.entry.page.text.soulstone.1": "有时,物质也会被充入灵魂的能 量,虽然物质本身没有灵魂。", - "malum.gui.book.entry.page.text.soulstone.2": "这正是灵魂魔法的基础——为无 魂之物附魂。灵魂石是一种奥法 性质超越物理性质的矿物,精制 后在我研究的魔法中用途很多。 它会强烈辐射出魔法能量。", + "malum.gui.book.entry.page.text.soulstone.2": "这正是精魂魔法的基础——为无 魂之物附魂。灵魂石是一种奥法 性质超越物理性质的矿物,精制 后在我研究的魔法中用途很多。 它会强烈辐射出魔法能量。", "malum.gui.book.entry.scythes": "镰刀", "malum.gui.book.entry.scythes.description": "收获", @@ -1334,10 +1335,16 @@ "malum.gui.book.entry.page.text.spirit_infusion.1": "我以将符文木的自然魔法作为基 底,设计了一座用于法术研究基 础的祭坛——精魂祭坛。它是等 式的另一端,是奥术能量的用途。 只需将奥术能量融入物品,再用 这种能量影响其他灌注过程,就 是研究的起点了。", "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果灌注中要用到其他 物品,则需将其置于某种符文木 物品台座上。物品台座需在祭坛 四格之内才能正常工作。", "malum.gui.book.entry.page.text.spirit_infusion.3": "所有奥术能量就位之后,晶体内 的能量就会开始流入中央的物品 内。其他要融合的物品也会在这 一过程中被拉入其中。待所有吸 收过程结束,灌注的产物便会成 型。不过,这一过程$i确实/$相当缓 慢……", + "malum.gui.book.entry.spirit_infusion.hex_ash": "咒灰", + "malum.gui.book.entry.spirit_infusion.hex_ash.description": "惯用的魔法粉末", "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "咒灰", "malum.gui.book.entry.page.text.spirit_infusion.hex_ash.1": "灌注所得的第一种产物是一种粉 末,我以其颜色称其“咒灰”。 它是一种简单而有用的砂粉,其 中硝石和硫磺大都被原始奥术能 量嬗变殆尽,余下的是碳和反应 物的混合品。", + "malum.gui.book.entry.spirit_infusion.living_flesh": "鲜活血肉", + "malum.gui.book.entry.spirit_infusion.living_flesh.description": "请勿食用", "malum.gui.book.entry.page.headline.spirit_infusion.living_flesh": "鲜活血肉", - "malum.gui.book.entry.page.text.spirit_infusion.living_flesh.1": "第二种产物,为了理解精魂如何 作用于活体物质,我制成了…… $i一些东西/$,我现在称其为“鲜活 血肉”。它是一种令人反胃的肉 质碎块,完全不适合人类食用。 它的用途也犹未可知。", + "malum.gui.book.entry.spirit_infusion.alchemical_calx": "炼金矿尘", + "malum.gui.book.entry.spirit_infusion.alchemical_calx.description": "黏土二号", + "malum.gui.book.entry.page.text.spirit_infusion.living_flesh.1": "第二种产物,为了理解精魂奥术 能量如何作用于活体物质,我制 成了……$i一些东西/$,我现在称其 为“鲜活血肉”。它是一种令人 反胃的肉质碎块,完全不适合人 类食用。它的用途也犹未可知。", "malum.gui.book.entry.page.headline.spirit_infusion.alchemical_calx": "炼金矿尘", "malum.gui.book.entry.page.text.spirit_infusion.alchemical_calx.1": "最后,我制成了一种实验性底 物,称作“炼金矿尘”。其质地 在普通情况下接近固态动物油脂, 但只需施加少量力,它就会显露 出强大的可塑性。这必然是一种 有用的材料。", @@ -1387,7 +1394,7 @@ "malum.gui.book.entry.page.text.elemental_arcana.aqueous.1": "最后一种,碧水奥术能量,它称 得上奇异。它适应性强,但仅凭 自身无法完成太多事。它给予对 海洋的亲和力,但除此之外的效 果则相对隐秘。", "malum.gui.book.entry.page.text.elemental_arcana.aqueous.2": "它是变化的脉动,是对适应的渴 望。它可在所有展现这种适应性 的,和所有居于水中的事物中寻 得。", - "malum.gui.book.entry.eldritch_arcana": "邪术能量", + "malum.gui.book.entry.eldritch_arcana": "邪术奥术能量", "malum.gui.book.entry.eldritch_arcana.description": "有其作用力,必有其反作用力", "malum.gui.book.entry.page.headline.eldritch_arcana": "邪术精魂", "malum.gui.book.entry.page.text.eldritch_arcana.1": "邪术奥术能量对我来说是个谜。 它没有脉动,至少没有我能理解 的。而且,它的表现也与原始奥 术能量不同。它会改变,会激励, 会启迪……原始奥术能量仅能增 幅。这种……东西则能转化。", @@ -1410,7 +1417,7 @@ "malum.gui.book.entry.spirit_metals.hallowed_gold": "神圣金", "malum.gui.book.entry.spirit_metals.hallowed_gold.description": "合乎节律", "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold": "神圣金", - "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "人们常以金作为神秘研究的基 底,其天然的魔法传导性使其相 当有用。精魂奥术能量也不例外。 而只要使用神圣能量,就能增强 金的魔法传导性。", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "人们常以金作为神秘研究的基 底,其天然的魔法传导性使其相 当有用。精魂奥术能量也不例外。 而只要使用神圣奥能,就能增强 金的魔法传导性。", "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.2": "神圣金的物理性质和金类似。将 本质单纯的奥术能量融入合金, 就能使其他奥术能量传导平稳, 有此性质的神圣金也正是我的研 究需要的绝佳导体。它还能用来 制造几种时尚的物品座。", "malum.gui.book.entry.spirit_metals.reexamination": "再次审视:精魂金属", @@ -1449,7 +1456,7 @@ "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "疗愈魔能戒指", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "收获到精魂晶体时,此处记载的 护符便会起效,吸收残余的能量。 例如,在收获到奥术能量时,这 枚回复护符便会为我恢复一部分 生命。", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_manaweaving": "织魔戒指", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "灵魂护盾相当强大,但在当前的 状态下还难称尽善尽美。显著缺 陷之一便是恢复用时过长。为改 进这一点,我制成了一枚戒指, 收获到奥术能量就能加速灵魂护 盾的恢复。", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "灵魂护盾相当强大,但在当前的 状态下还难称尽善尽美。显著缺 陷之一便是恢复用时过长。为改 进这一点,我制成了一枚戒指, 收获到精魂奥术能量就能加速灵 魂护盾的恢复。", "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "奥术才智戒指", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "才智附于灵魂,又不似奥术能量 那样的脉动。它是随灵魂不断积 累的学识,也因此并非灵魂与生 俱来之物。就算是不伤及灵魂的 重击也能将其解离。", "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "我也通过凝结出的经验晶制造出 了一枚戒指,它能将经验晶从我 收获的奥术能量中滤出,每当收 获到奥术能量便会给我一次经验 才智的爆发。", @@ -1516,7 +1523,7 @@ "malum.gui.book.entry.page.headline.spirit_stones.tainted_rock": "污秽石", "malum.gui.book.entry.page.text.spirit_stones.tainted_rock.1": "石头抗拒变化,但释缚灵魂的能 量亦无可抵挡。以原始奥术能量 强制使其产生变化,即可制成具 有实用魔法属性的石材。若用神 圣奥术能量为催化剂,则会形成 污秽石,一种能消解周围魔法的 石材。", "malum.gui.book.entry.page.headline.spirit_stones.twisted_rock": "扭曲石", - "malum.gui.book.entry.page.text.spirit_stones.twisted_rock.1": "邪恶奥术能量的本质与神圣能量 迥异,其制成的石材亦是如此。 扭曲石大部分性质与污秽石相同, 不过它不会消解魔法,而只是将 其推离。这两种石材都能雕琢为 物品台座,就和和符文木一样。", + "malum.gui.book.entry.page.text.spirit_stones.twisted_rock.1": "邪恶奥术能量的本质与神圣奥能 迥异,其制成的石材亦是如此。 扭曲石大部分性质与污秽石相同, 不过它不会消解魔法,而只是将 其推离。这两种石材都能雕琢为 物品台座,就和和符文木一样。", "malum.gui.book.entry.spirit_stones.reexamination": "再次审视:精魂石材", "malum.gui.book.entry.spirit_stones.reexamination.description": "晶体结构的密铺", "malum.gui.book.entry.page.headline.spirit_stones.reexamination": "再次审视:精魂石材", @@ -1624,7 +1631,7 @@ "malum.gui.book.entry.spirited_glass": "融魂玻璃", "malum.gui.book.entry.spirited_glass.description": "不太适合当镜片", "malum.gui.book.entry.page.headline.spirited_glass": "融魂玻璃", - "malum.gui.book.entry.page.text.spirited_glass.1": "我设计了一套简单而美观的玻 璃,由精魂晶体染色,再镶入铁 制的框架。融入其中的力量“规 整”了组成玻璃的粒子;而原始 和邪术奥术能量没有倾向,它们 和产物都带有混沌的意味。但不 管怎么说,这些玻璃看上去都很 有意思。", + "malum.gui.book.entry.page.text.spirited_glass.1": "我设计了一套简单而美观的玻 璃,由奥术能量染色,再镶入铁 制的框架。融入其中的力量“规 整”了组成玻璃的粒子;而原始 和邪术奥术能量没有倾向,它们 和产物都带有混沌的意味。但不 管怎么说,这些玻璃看上去都很 有意思。", "malum.gui.book.entry.crucible_augmentation": "坩埚增强", @@ -1701,7 +1708,7 @@ "malum.gui.book.entry.page.headline.geas_magic": "誓令,及其他誓约", "malum.gui.book.entry.page.text.geas_magic.1": "誓约和牺牲具有力量。以胸针为 例,它即是一物换一物。传说中 亦常有自愿牺牲者获得力量的故 事。我设计了一套方案,可通过 魂缚火盆半永久性地为灵魂设下 此类条约,或称$b誓令/$。", "malum.gui.book.entry.page.text.geas_magic.2": "火盆本身比起机器设备来说更像 是导能核心——它会借助神圣金 内衬和深岩珍金嵌晶来引导灵魂。 材料备齐之后,需用灵火点燃火 盆。", - "malum.gui.book.entry.page.text.geas_magic.3": "每一则誓令都需要祭品——核心 物品、附加原材料、维持誓令所 需的精魂能量——且均应直接放 入火盆。点燃火盆后,必须以自 身血液封结誓约。献出血液的人 数没有限制,只要自愿即可。", + "malum.gui.book.entry.page.text.geas_magic.3": "每一则誓令都需要祭品——核心 物品、附加原材料、维持誓令所 需的奥术能量——且均应直接放 入火盆。点燃火盆后,必须以自 身血液封结誓约。献出血液的人 数没有限制,只要自愿即可。", "malum.gui.book.entry.page.text.geas_magic.4": "誓令甚至可施加于简单的灵魂, 不过它们不一定知道如何善加利 用。在点燃火盆前令生物虚弱, 即可让它加入誓令。", "malum.gui.book.entry.page.text.geas_magic.5": "灵魂似乎最多只能同时持有两则 誓令,多出的不会起效。此处有 必要再提:誓令与灵魂本身绑定, 因此不借助强力手段无法撤回。", @@ -1715,13 +1722,13 @@ "malum.gui.book.entry.pact_of_the_dayblessed.description": "舒心的景观", "malum.gui.book.entry.page.headline.pact_of_the_dayblessed": "日祝者条约", "malum.gui.geas.pact_of_the_dayblessed.cons": "月亮借来的光辉致使你脆弱不堪。\n -夜间护甲值降低五分之一", - "malum.gui.geas.pact_of_the_dayblessed.pros": "日祝者在日光下狂欢作乐。\n在日间时:\n -增加精魂掠夺\n -所受治疗增加五分之一", + "malum.gui.geas.pact_of_the_dayblessed.pros": "日祝者在日光下狂欢作乐。\n在日间时:\n -击碎灵魂产出额外奥术能量\n -所受治疗增加五分之一", "malum.gui.book.entry.pact_of_the_nightchild": "夜育者条约", "malum.gui.book.entry.pact_of_the_nightchild.description": "孤独的热情", "malum.gui.book.entry.page.headline.pact_of_the_nightchild": "夜育者条约", "malum.gui.geas.pact_of_the_nightchild.cons": "太阳的光耀致使你虚弱不堪。\n -日间所造成的伤害降低五分之一", - "malum.gui.geas.pact_of_the_nightchild.pros": "夜育者在月光下蓬勃生长。\n在夜间时:\n -增加精魂掠夺\n -镰刀熟练度增加五分之一", + "malum.gui.geas.pact_of_the_nightchild.pros": "夜育者在月光下蓬勃生长。\n在夜间时:\n -击碎灵魂产出额外奥术能量\n -镰刀熟练度增加五分之一", "malum.gui.book.entry.pact_of_the_shadewalker": "影行者条约", "malum.gui.book.entry.pact_of_the_shadewalker.description": "畏光", @@ -1763,7 +1770,7 @@ "malum.gui.book.entry.pact_of_the_shattering_addict.description": "危险的螺旋", "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "破念瘾君条约", "malum.gui.geas.pact_of_the_shattering_addict.cons": "咒语带来的负面影响不容小觑。\n -每有一天未收割精魂会导致戒断 反应叠加,不断消耗更多饥饿值, 直至渴望得以满足", - "malum.gui.geas.pact_of_the_shattering_addict.pros": "强加于意识的咒语——对奥术能量 永无停歇的渴望。\n -增加精魂掠夺\n -奥术谐振增加一半", + "malum.gui.geas.pact_of_the_shattering_addict.pros": "强加于意识的咒语——对奥术能量 永无停歇的渴望。\n -击碎灵魂产出额外奥术能量\n -连续击碎产出更多", "malum.gui.book.entry.pact_of_reciprocation": "反照条约", "malum.gui.book.entry.pact_of_reciprocation.description": "分析复现", @@ -1813,6 +1820,12 @@ "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "燃烧着的星星令你衰败。\n -命运重构冷却极长\n -冷却时奥术谐振减半\n -收集精魂时消耗饥饿值", "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "死神本尊带来的无束伟力。\n -命运重构可避免死亡\n -命运重构附带短时无懈可击,且 会迅速触发精魂收集效果", + "malum.gui.book.entry.pact_of_the_arcanaphage": "噬魔条约", + "malum.gui.book.entry.pact_of_the_arcanaphage.description": "食物祭形体,奥能献灵魂", + "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "噬魔条约", + "malum.gui.geas.pact_of_the_arcanaphage.cons": "灵魂居于形体之内,是有原因的。\n -所受的所有伤害均变为魔法伤害", + "malum.gui.geas.pact_of_the_arcanaphage.pros": "你灵魂的一部分逸散到体外,用以 吸引奥术能量。\n -击碎灵魂产出额外奥术能量\n -收集精魂能提升大多数魔法属性", + "malum.gui.book.entry.oath_of_the_overeager_fist": "鲁莽重拳誓约", "malum.gui.book.entry.oath_of_the_overeager_fist.description": "零点零一", "malum.gui.book.entry.page.headline.oath_of_the_overeager_fist": "鲁莽重拳誓约", @@ -1831,6 +1844,12 @@ "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "吞噬的精华自恶念金属而来,也就 嗜求销蚀。\n -滥用会导致所有治疗失效", "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "刻入恶念挽魂的蚀纹。\n -恶念重击会吞噬受影响生物的生 命精华\n -吞噬的精华会治疗你", + "malum.gui.book.entry.oath_of_the_unsighted_resistance": "虚形抗性誓约", + "malum.gui.book.entry.oath_of_the_unsighted_resistance.description": "藏于锋刃之后", + "malum.gui.book.entry.page.headline.oath_of_the_unsighted_resistance": "虚形抗性誓约", + "malum.gui.geas.oath_of_unsighted_resistance.cons": "防御的盔甲自恶念金属而来,也就 有其代价。\n -恶念暴击伤害降低五分之二", + "malum.gui.geas.oath_of_unsighted_resistance.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会增加护甲值和盔甲韧 性", + "malum.gui.book.entry.oath_of_unmakers_disdain": "毁存鄙夷誓约", "malum.gui.book.entry.oath_of_unmakers_disdain.description": "遇强则弱", "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "毁存鄙夷誓约", @@ -2015,7 +2034,7 @@ "malum.gui.book.entry.page.text.soulwood.1": "在进一步研究之后,我发现释缚 仪式产生的灵魂树已经变成了另 一个物种,和原先的符文树完全 不同。它生长的过程不同,各性 状也不同……", "malum.gui.book.entry.page.text.soulwood.2": "似乎缔造它的精魂伤疤不只停留 在颜色和魔法属性的层面。最为 显著的不同点是形态和树叶颜色。 灵魂树比符文树更细长、更瘦弱。 与符文树鲜艳的橙黄色树叶不同, 其树叶的颜色为病态的紫红色。 不过它们的用途还是大致相同的。", "malum.gui.book.entry.page.headline.soulwood.bonemeal": "灵魂树研究:生长", - "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "与腐枯类似,它的树苗也接受精 魂能量和骨粉一类的常见肥料, 两者的结果大致相似。", + "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "与腐枯类似,它的树苗也接受精 魂奥术能量和骨粉一类的常见肥 料,两者的结果大致相似。", "malum.gui.book.entry.page.headline.soulwood.blight": "灵魂树研究:腐枯", "malum.gui.book.entry.page.text.soulwood.blight.1": "另一显著的不同是其对周围事物 的影响。比如,它会以其生长的 能量复现无向仪式,并将周围事 物嬗变为腐枯。如果要种植这种 树,最好还是专门划一块安全可 控的区域。", "malum.gui.book.entry.page.headline.soulwood.cursed_sap": "灵魂树研究:树脂", @@ -2285,17 +2304,17 @@ "malum.gui.book.entry.page.text.void.staves_as_foci.2": "我没想到它会在我眼前爆炸。\n\n但是爆炸也很有用,前提是能够 掌控。所以我又做了一件样品, 但这次我为伪晶体设计了一副用 以运转的结构——灵魂木和魂染 钢制成的嵌座,以将能量向外传 递。将法术聚焦于法杖时,它就 像是微缩版的仪式,不过产生的 效果不太一样。", "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足 用。我大概会将镰刀作为首选, 但法杖的功效也不错了。它们通 常会着重增强魔法伤害,物理伤 害则不那么看重,有些时候也很 有用。它们真正的特殊之处展现 于我$i使用/$它们时。", "malum.gui.book.entry.page.text.void.staves_as_foci.4": "忆念咒术法杖将液态的邪恶奥术 能量凝聚成球状发射出去,让人 想起女巫的咒术。激活它要花一 段时间,而且貌似也不能短时间 内多次连续发射,不过每次发射 都能对目标造成大额伤害。法杖 需借用我的灵魂来充能,也正因 此,我身上所有法杖的弹数会统 一计算。", - "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶能量的 谐振,或许只是来源于制造经验 晶所需的死亡。", + "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶奥能的 谐振,或许只是来源于制造经验 晶所需的死亡。", "malum.gui.book.entry.void.staves_as_foci.enchanting": "为法杖附魔", "malum.gui.book.entry.void.staves_as_foci.enchanting.description": "模仿效能", "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.capacitor": "容弹", - "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.capacitor.1": "据我所知,精魂晶体含有的能量 是有限的……但这只对精魂晶体 奇特的非物理物质成立。容弹魔 咒能让法杖在同样的物理空间内 积累更多能量,每等级足够多存 大约一颗法术弹。带有此魔咒的 法杖无法再接受速续魔咒。", + "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.capacitor.1": "据我所知,精魂晶体含有的能量 是有限的……但这只对奥术能量 的奇特非物理物质成立。容弹魔 咒能让法杖在同样的物理空间内 积累更多能量,每等级足够多存 大约一颗法术弹。带有此魔咒的 法杖无法再接受速续魔咒。", "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.replenishing": "速续", "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.replenishing.1": "法杖能够接引有物理形态的魔 法。显然,魔法可以流出也可以 流入,有意识地让其流动也并非 不可能。近战使用带有速续魔咒 的法杖时,有一定概率填补法杖 的能量库,大约能填回相当于一 颗法术弹的能量。带有此魔咒的 法杖无法再接受容弹魔咒。", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "存储法术弹", "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", - "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "我成功仿制出了奥术精魂。忆念 质核心放入虚无板石嵌座后,似 乎就能抵消忆念质的邪恶能量调 谐性,留下原始的奥术能量,正 如它所模仿的模式。伪奥术精魂 能够保持一枚法术弹,与法杖邪 恶晶体中的法术弹相似度惊人。", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "我成功仿制出了奥术精魂。忆念 质核心放入虚无板石嵌座后,似 乎就能抵消忆念质的邪恶奥能调 谐性,留下原始的奥术能量,正 如它所模仿的模式。伪奥术精魂 能够保持一枚法术弹,与法杖邪 恶晶体中的法术弹相似度惊人。", "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "我造出了一枚戒指——无底渊 井,嵌座上就放有这种伪晶体。 此戒指会集中我的法术聚焦,以 此保留暂存法术弹。戒指本身的 充能较慢,因为它不是法杖那样 的$i聚焦/$象征,不过它能保留三个 法术弹,以备快速使用之需。", "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", @@ -2328,14 +2347,14 @@ "malum.gui.book.entry.void.malignant_pewter": "恶念白镴", "malum.gui.book.entry.void.malignant_pewter.description": "演进不再", "malum.gui.book.entry.page.headline.void.malignant_pewter": "恶念白镴", - "malum.gui.book.entry.page.text.void.malignant_pewter.1": "我已能分辨出恶念之铅的组成, 更方便了用途的设计。正如幽影 能量的奇异,其与金属制成的合 金也有特殊的性质。深岩珍金化 为低贱,由此产生恶念之铅,这 种白镴则渴求着对外作用。它渴 求侵蚀、拆解、消除人类的发展。", + "malum.gui.book.entry.page.text.void.malignant_pewter.1": "我已能分辨出恶念之铅的组成, 更方便了用途的设计。正如幽影 奥能的奇异,其与金属制成的合 金也有特殊的性质。深岩珍金化 为低贱,由此产生恶念之铅,这 种白镴则渴求着对外作用。它渴 求侵蚀、拆解、消除人类的发展。", "malum.gui.book.entry.page.text.void.malignant_pewter.2": "这一性质确有其平凡用处——当 作武器进一步损伤盔甲,同时伤 害并击碎灵魂;它的神秘学用途 也不容小觑。恶念白镴在魔法层 面上并非惰性,也不会吸收魔法。 而是魔法似乎根本就无法在其周 围$i形成/$,也象征着对知识的追求 的消退。", "malum.gui.book.entry.page.text.void.malignant_pewter.3": "这种金属相当坚韧,也相当锋 利,但穿戴反魔法套装肯定会产 生问题……也会带来全新的能力。 我已有用它制作盔甲套装的大致 想法,这一套装能运用金属的能 力,应当极为强大。", "malum.gui.book.entry.void.erosion_scepter": "侵蚀权杖", "malum.gui.book.entry.void.erosion_scepter.description": "愿魔法师畏惧我的威能", "malum.gui.book.entry.page.headline.void.erosion_scepter": "侵蚀权杖", - "malum.gui.book.entry.page.text.void.erosion_scepter.1": "我新制成了一种仿制奥术能量, 借由恶念白镴作为核心。在它那 腐蚀性的逆转能力中,金属本身 即会呼唤混乱熵增;因此邪术能 量回应了这一呼唤。和这种金属 的其他用途一样,自虚空盐悬液 中产出的晶体同样渴求消解人类 的成就。", + "malum.gui.book.entry.page.text.void.erosion_scepter.1": "我新制成了一种仿制奥术能量, 借由恶念白镴作为核心。在它那 腐蚀性的逆转能力中,金属本身 即会呼唤混乱熵增;因此邪术奥 能回应了这一呼唤。和这种金属 的其他用途一样,自虚空盐悬液 中产出的晶体同样渴求消解人类 的成就。", "malum.gui.book.entry.page.text.void.erosion_scepter.2": "侵蚀权杖的制造使用了这种伪晶 体,它能发射一束束近乎匍匐的 腐蚀性物质,与腐枯物质和制造 其的虚空盐极其类似。每次充能 都会发射两发法术弹,每枚弹又 分出四束。这些物质束会蚕食所 命中事物的灵魂,并在一段时间 内阻止其运用魔法,也许算是使 用它的好处。", "malum.gui.book.entry.page.text.void.erosion_scepter.3": "每一束物质都会额外叠上一层效 果,令魔法能力和灵魂力降低十 分之一。当然,这种效果可以叠 到完全封印目标的能力,而且每 次命中都会增强并延长封印。", "malum.gui.book.entry.page.text.void.erosion_scepter.4": "直接用法杖敲打敌人即会施加两 次侵蚀,很有用处,它也不再只 是到了近身格斗的窘迫时刻才掏 出的武器了。并非所有魔法都要 求一个稳定的灵魂,对自我消解 的恐惧也应当能驱动魔法。", From fbb972e9291b7c7f6329b54f8e00be424b0109d2 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Fri, 11 Apr 2025 02:32:37 +0800 Subject: [PATCH 057/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 27 ++++++++------ .../1.21/assets/malum/malum/lang/zh_cn.json | 36 +++++++++++-------- 2 files changed, 37 insertions(+), 26 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 7ae860f98097..ee35f03a46f6 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -944,6 +944,8 @@ "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "30% chance to flinch", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "Ring of the Rising Edge", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "An A press is an A press", + "malum.gui.book.entry.oath_of_the_overburdened_mind": "Oath of The Overburdened Mind", + "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "Two Point Zero", "malum.gui.book.entry.oath_of_the_overeager_fist": "Oath of The Overeager Fist", "malum.gui.book.entry.oath_of_the_overeager_fist.description": "Zero Point Zero One", "malum.gui.book.entry.oath_of_the_overkeen_eye": "Oath of The Overkeen Eye", @@ -1075,6 +1077,7 @@ "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "The Narrow Edge", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "The Howling Maelstrom", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "The Rising Edge", + "malum.gui.book.entry.page.headline.oath_of_the_overburdened_mind": "Oath of The Overburdened Mind", "malum.gui.book.entry.page.headline.oath_of_the_overeager_fist": "Oath of The Overeager Fist", "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "Oath of The Overkeen Eye", "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "Oath of The Undiscerned Maw", @@ -1837,26 +1840,28 @@ "malum.gui.geas.oath_of_the_inverted_heart": "Oath Of The Inverted Heart", "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "Your heart is the world, and the world beats", "malum.gui.geas.oath_of_the_overburdened_mind": "Oath Of The Overburdened Mind", - "malum.gui.geas.oath_of_the_overburdened_mind.tooltip": "Measure once, cut twice", + "malum.gui.geas.oath_of_the_overburdened_mind.cons": "The Imbued Insight demands Careful Consideration\n -Staff Charge Recovery Rate is Reduced by Two Fifths", + "malum.gui.geas.oath_of_the_overburdened_mind.pros": "A Capacity for Arcane Knowledge Imbued onto the Mind\n-Doubles Staff Charge Capacity", + "malum.gui.geas.oath_of_the_overburdened_mind.tooltip": "Measure carefully, cut later", "malum.gui.geas.oath_of_the_overeager_fist": "Oath Of The Overeager Fist", "malum.gui.geas.oath_of_the_overeager_fist.cons": "The Imbued Eagerness demands Immediate Action\n -Staff Charges Fire Immediately once Fully Charged", - "malum.gui.geas.oath_of_the_overeager_fist.pros": "An Eagerness Imbued onto Soul\n-Staff Charge Duration Is Halved", + "malum.gui.geas.oath_of_the_overeager_fist.pros": "An Eagerness Imbued onto the Body and Soul\n-Staff Charge Duration Is Halved", "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "Cut twice, never measure", "malum.gui.geas.oath_of_the_overkeen_eye": "Oath Of The Overkeen Eye", "malum.gui.geas.oath_of_the_overkeen_eye.cons": "The Imbued Awareness demands Two-Fold Preparation\n -Staff Charge Duration is Doubled", - "malum.gui.geas.oath_of_the_overkeen_eye.pros": "A Keen Eye Imbued onto Soul\n-Staff Projectiles Gain Homing Capabilities", + "malum.gui.geas.oath_of_the_overkeen_eye.pros": "A Keen Eye for the Arcane Imbued onto the Soul\n-Staff Projectiles Gain Homing Capabilities", "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "Measure twice, cut once", "malum.gui.geas.oath_of_the_undiscerned_maw": "Oath Of The Undiscerned Maw", "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "Born from the Malignant Metal, Devoured Essence seeks to Undo\n-Overuse of the Healing Effect nullifies All Healing", - "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Devour the Life Essence of Afflicted Creatures\n-Devoured Essence Heals You", + "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Devour the Life Essence of Afflicted Creatures\n-Devoured Essence Heals You based on the Damage Dealt", "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "Take the life of your enemies", "malum.gui.geas.oath_of_unmakers_disdain": "Oath Of Unmakers Disdain", - "malum.gui.geas.oath_of_unmakers_disdain.cons": "Born from the Malignant Metal, Deliverance develops quite the Preference\n-Malignant Critical Strikes are less likely to occur on High Health Targets", - "malum.gui.geas.oath_of_unmakers_disdain.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Execute Low Health Targets", + "malum.gui.geas.oath_of_unmakers_disdain.cons": "Born from the Malignant Metal, Deliverance develops quite the Demand\n-Malignant Critical Strikes require a Health Threshold to be met", + "malum.gui.geas.oath_of_unmakers_disdain.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Trigger Several Consecutive Slashes", "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "Acknowledge no one, and be acknowledged by none", "malum.gui.geas.oath_of_unsighted_resistance": "Oath Of Unsighted Resistance", - "malum.gui.geas.oath_of_unsighted_resistance.cons": "Born from the Malignant Metal, The Armor is an Equivalent Exchange\n-Reduces Malignant Critical Strike Damage by Two Fifths", - "malum.gui.geas.oath_of_unsighted_resistance.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Generate Armor and Armor Toughness", + "malum.gui.geas.oath_of_unsighted_resistance.cons": "Born from the Malignant Metal, This layer of defense is only possible through Equivalent Exchange\n-Reduces Malignant Critical Strike Damage by Two Fifths", + "malum.gui.geas.oath_of_unsighted_resistance.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Amplify Existing Armor and Armor Toughness", "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "See no evil, feel no evil", "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", "malum.gui.geas.pact_of_reciprocation.cons": "War is all you are.\n -Disables Natural Soul Ward Regeneration", @@ -1875,7 +1880,7 @@ "malum.gui.geas.pact_of_the_dayblessed.pros": "The Dayblessed revels under the Sun.\nDuring Daytime:\n -Soul Shatter yields increased Arcana\n -Increases Healing Received by One Fifth", "malum.gui.geas.pact_of_the_dayblessed.tooltip": "Seek the cleansing light of day", "malum.gui.geas.pact_of_the_defiant": "Pact Of The Defiant", - "malum.gui.geas.pact_of_the_defiant.cons": "The magics shift your perception of death, it always feels nearby.\n -Reduces Max Health by One Fourth", + "malum.gui.geas.pact_of_the_defiant.cons": "The magics shift your perception of death, each point of damage more significant.\n -Reduces Max Health by One Fourth", "malum.gui.geas.pact_of_the_defiant.pros": "$m0.8/$An unnatural regeneration imbued onto the body, a desire to grow forever.\n -Saturation heals you Twice as fast, Thrice as fast when near death\n -Increases Healing Received by One Fourth", "malum.gui.geas.pact_of_the_defiant.tooltip": "Meet your end and defy it", "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", @@ -1883,8 +1888,8 @@ "malum.gui.geas.pact_of_the_fortress.pros": "A compression of Soul Ward, made greater and refined.\n -Increases Soul Ward Capacity\n -Increases Soul Ward Integrity by Half", "malum.gui.geas.pact_of_the_fortress.tooltip": "Be strong when you are needed", "malum.gui.geas.pact_of_the_lifeweaver": "Pact Of The Lifeweaver", - "malum.gui.geas.pact_of_the_lifeweaver.cons": "Your ignorance of your fragility leaves deeper wounds and gashes\n -Reduces Healing Received by Four Tenths", - "malum.gui.geas.pact_of_the_lifeweaver.pros": "A growth in confidence, a desire to overcome any threat, your pain is only secondary.\n -Spirit Collection generates Absorption", + "malum.gui.geas.pact_of_the_lifeweaver.cons": "Your fragility is still very much real. \n -Reduces Healing Received by Four Tenths", + "malum.gui.geas.pact_of_the_lifeweaver.pros": "A surplus of confidence imbued onto the mind, your pain is only secondary.\n -Spirit Collection generates Absorption", "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Know your weakness and hide it", "malum.gui.geas.pact_of_the_nightchild": "Pact Of The Nightchild", "malum.gui.geas.pact_of_the_nightchild.cons": "The Light of the Sun weakens you\n -Damage Output is Reduced by one fifth during Day Time", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 6c05fe02e83f..3d7036e95590 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -5,7 +5,7 @@ "attribute.name.malum.charge_capacity.desc": "暂存额外法术弹的容量,法术弹会随时间恢复,且在施法时消耗", "attribute.name.malum.charge_duration": "充能时间", "attribute.name.malum.charge_recovery_rate": "法术弹恢复速率", - "attribute.name.malum.geas_limit": "誓令效果极限", + "attribute.name.malum.geas_limit": "誓令数量上限", "attribute.name.malum.healing_received": "所受治疗", "attribute.name.malum.malignant_conversion": "恶念转化", "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为护甲值、盔甲韧性,以及魔法抗性", @@ -836,10 +836,10 @@ "malum.gui.geas.oath_of_the_inverted_heart": "逆反之心誓约", "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "我心即世界,而世界也会搏动", "malum.gui.geas.oath_of_the_overburdened_mind": "重负意识誓约", - "malum.gui.geas.oath_of_the_overburdened_mind.tooltip": "简单规划,多次出手", + "malum.gui.geas.oath_of_the_overburdened_mind.tooltip": "谨慎规划,延后出手", "malum.gui.geas.oath_of_the_overeager_fist": "鲁莽重拳誓约", "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "接连出手,拒绝规划", - "malum.gui.geas.oath_of_the_overkeen_eye": "犀利神眼誓约", + "malum.gui.geas.oath_of_the_overkeen_eye": "犀利锐眼誓约", "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "仔细规划,稳重出手", "malum.gui.geas.oath_of_the_undiscerned_maw": "无恕渊喉誓约", "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "汲取敌人的生命", @@ -1757,14 +1757,14 @@ "malum.gui.book.entry.pact_of_the_defiant": "违抗者条约", "malum.gui.book.entry.pact_of_the_defiant.description": "面对终焉,违抗如一", "malum.gui.book.entry.page.headline.pact_of_the_defiant": "违抗者条约", - "malum.gui.geas.pact_of_the_defiant.cons": "魔法转变了你对死亡的认知:死亡 如影随形。\n -最大生命值降低四分之一", + "malum.gui.geas.pact_of_the_defiant.cons": "魔法转变了你对死亡的认知:伤害 愈加痛苦。\n -最大生命值降低四分之一", "malum.gui.geas.pact_of_the_defiant.pros": "形体中融注了不自然的恢复能力: 永远生长的欲望。\n -饱和度所致的生命值恢复速度变 为两倍,将近死亡时变为三倍\n -所受治疗增加四分之一", "malum.gui.book.entry.pact_of_the_lifeweaver": "织命者条约", "malum.gui.book.entry.pact_of_the_lifeweaver.description": "吸气,呼气,排除万难", "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "织命者条约", - "malum.gui.geas.pact_of_the_lifeweaver.cons": "你对自身脆弱的无知带来的是更深 的伤口。\n -所受治疗降低十分之四", - "malum.gui.geas.pact_of_the_lifeweaver.pros": "自信的增长,克服万难的欲望—— 痛苦不再重要。\n -收集精魂时给予伤害吸收", + "malum.gui.geas.pact_of_the_lifeweaver.cons": "你的脆弱之处依然不可忽视。\n -所受治疗降低十分之四", + "malum.gui.geas.pact_of_the_lifeweaver.pros": "盈余的自信融入了意识,痛苦不再 重要。\n -收集精魂时给予伤害吸收", "malum.gui.book.entry.pact_of_the_shattering_addict": "破念瘾君条约", "malum.gui.book.entry.pact_of_the_shattering_addict.description": "危险的螺旋", @@ -1830,31 +1830,37 @@ "malum.gui.book.entry.oath_of_the_overeager_fist.description": "零点零一", "malum.gui.book.entry.page.headline.oath_of_the_overeager_fist": "鲁莽重拳誓约", "malum.gui.geas.oath_of_the_overeager_fist.cons": "灵魂中的冲动令你不假思索。\n -法术弹会在充能完毕后立刻射出", - "malum.gui.geas.oath_of_the_overeager_fist.pros": "融入灵魂的冲动。\n -法杖充能时间减半", + "malum.gui.geas.oath_of_the_overeager_fist.pros": "融入形体与灵魂的冲动。\n -法术充能时间减半", - "malum.gui.book.entry.oath_of_the_overkeen_eye": "犀利神眼誓约", + "malum.gui.book.entry.oath_of_the_overkeen_eye": "犀利锐眼誓约", "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "九十九点九", - "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "犀利神眼誓约", + "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "犀利锐眼誓约", "malum.gui.geas.oath_of_the_overkeen_eye.cons": "灵魂中的感知力令你未雨绸缪。\n -法术充能时间翻倍", - "malum.gui.geas.oath_of_the_overkeen_eye.pros": "融入灵魂的锐眼。\n -法杖弹射物会追踪目标", + "malum.gui.geas.oath_of_the_overkeen_eye.pros": "融于灵魂的奥能追寻之眼。\n -法杖弹射物会追踪目标", + + "malum.gui.book.entry.oath_of_the_overburdened_mind": "重负意识誓约", + "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "二点零", + "malum.gui.book.entry.page.headline.oath_of_the_overburdened_mind": "重负意识誓约", + "malum.gui.geas.oath_of_the_overburdened_mind.cons": "所获的知识要求你谨慎考虑。\n -法术弹恢复速率降低五分之二", + "malum.gui.geas.oath_of_the_overburdened_mind.pros": "融于意识的奥术知识容身之所。\n -法术弹容量翻倍", "malum.gui.book.entry.oath_of_the_undiscerned_maw": "无恕渊喉誓约", "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "吞噬。", "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "无恕渊喉誓约", "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "吞噬的精华自恶念金属而来,也就 嗜求销蚀。\n -滥用会导致所有治疗失效", - "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "刻入恶念挽魂的蚀纹。\n -恶念重击会吞噬受影响生物的生 命精华\n -吞噬的精华会治疗你", + "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "刻入恶念挽魂的蚀纹。\n -恶念重击会吞噬受影响生物的生 命精华\n -吞噬的精华会依照伤害量治疗你", "malum.gui.book.entry.oath_of_the_unsighted_resistance": "虚形抗性誓约", "malum.gui.book.entry.oath_of_the_unsighted_resistance.description": "藏于锋刃之后", "malum.gui.book.entry.page.headline.oath_of_the_unsighted_resistance": "虚形抗性誓约", - "malum.gui.geas.oath_of_unsighted_resistance.cons": "防御的盔甲自恶念金属而来,也就 有其代价。\n -恶念暴击伤害降低五分之二", - "malum.gui.geas.oath_of_unsighted_resistance.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会增加护甲值和盔甲韧 性", + "malum.gui.geas.oath_of_unsighted_resistance.cons": "防御的盔甲自恶念金属而来,需付 同等代价。\n -恶念暴击伤害降低五分之二", + "malum.gui.geas.oath_of_unsighted_resistance.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会增强已有的护甲值和 盔甲韧性", "malum.gui.book.entry.oath_of_unmakers_disdain": "毁存鄙夷誓约", "malum.gui.book.entry.oath_of_unmakers_disdain.description": "遇强则弱", "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "毁存鄙夷誓约", - "malum.gui.geas.oath_of_unmakers_disdain.cons": "挽魂重斩自恶念金属而来,也就有 其偏好。\n -高生命值目标不易触发恶念暴击", - "malum.gui.geas.oath_of_unmakers_disdain.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会处决低生命值目标", + "malum.gui.geas.oath_of_unmakers_disdain.cons": "挽魂重斩自恶念金属而来,也就有 其要求。\n -恶念暴击的触发有生命值阈值", + "malum.gui.geas.oath_of_unmakers_disdain.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会触发多次连续斩击", "malum.gui.book.entry.totem_magic": "图腾魔法", From ec99eb68164fb7baaaa1c239e4e7b37b3e7f556d Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 13 Apr 2025 14:29:12 +0800 Subject: [PATCH 058/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/en_us.json | 13 +++++++++---- projects/1.21/assets/malum/malum/lang/zh_cn.json | 13 +++++++++---- 2 files changed, 18 insertions(+), 8 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index ee35f03a46f6..081e5b0d5ee3 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -23,6 +23,7 @@ "banner_pattern.malum.break": "Break", "banner_pattern.malum.breath": "Breath", "banner_pattern.malum.breeze": "Breeze", + "banner_pattern.malum.burn": "Burn", "banner_pattern.malum.default": "Default", "banner_pattern.malum.hallucination": "Hallucination", "banner_pattern.malum.heft": "Heft", @@ -441,6 +442,7 @@ "entity.malum.scythe_boomerang": "Scythe Boomerang", "entity.malum.scythe_maelstrom": "Scythe Maelstrom", "entity.malum.soulwood_boat": "Soulwood Boat", + "entity.malum.sundering_anchor": "Sundering Anchor", "entity.malum.thrown_gluttony": "Thrown Gluttony", "entity.malum.vivid_nitrate": "Vivid Nitrate", "item.malum.accelerating_inlay": "Accelerating Inlay", @@ -642,6 +644,7 @@ "item.malum.soul_hunter_leggings": "Soulhunter Leggings", "item.malum.soul_hunter_robe": "Soulhunter Robe", "item.malum.soul_of_a_scythe": "Soul of A Scythe", + "item.malum.soul_of_the_anchor": "Soul of the Anchor", "item.malum.soul_stained_steel_axe": "Soulstained Steel Axe", "item.malum.soul_stained_steel_boots": "Soulstained Steel Boots", "item.malum.soul_stained_steel_chestplate": "Soulstained Steel Chestplate", @@ -1583,7 +1586,7 @@ "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "I have fashioned a ring - the Endless Well - with these false crystals in housing. The ring appears to concentrate my focus, allowing me to hold staff charges in reserve. The ring charges slower, as it is not a symbolic $ifocus/$ like my staff, but it can hold three attacks in reserve for faster use.", "malum.gui.book.entry.page.text.void.sundering_anchor.1": "A knife which thinks, which feels, which hates. The Edge and the Weight are simple things, mere tools to use. The Anchor is more. It knows its enemy, and hates them for the crime of continuing to exist.", "malum.gui.book.entry.page.text.void.sundering_anchor.2": "It slashes with me, adding magic damage which scars the soul, forcing its Hatred upon the enemy for a time, applying the revocation of progress Malignant armor does by force.", - "malum.gui.book.entry.page.text.void.sundering_anchor.3": "The blade also can be thrown, akin to Rebound. It will fly like an arrow, especially eager to carve into those it has marked with its Hatred, even swerving in the air to strike them. It will strike entire groups of Hated enemies, one by one, if many are nearby.", + "malum.gui.book.entry.page.text.void.sundering_anchor.3": "The blade also can be thrown, akin to Rebound. It will fly like an arrow, pursuing nearby targets with unwavering eagerness, even swerving in the air to strike them, inflicting Hatred and dealing extra damage with each stack of the effect. It will strike entire groups of Hated enemies, one by one, if many are nearby.", "malum.gui.book.entry.page.text.void.the_weeping_well.1": "I have discovered a... structure. One with implications beyond nearly anything I've found before, because the existence of this Weeping Well implies I am not the first to touch the arcana.", "malum.gui.book.entry.page.text.void.the_weeping_well.2": "The Well, which I name for its constant mournful tone, appears to be a small pool of... something. I am not entirely sure what, as though it doesn't appear to be liquid, it certainly doesn't physically interact like a solid does.", "malum.gui.book.entry.page.text.void.the_weeping_well.3": "The implication comes from the fact that the structure around it appears to be constructed of Tainted Rock, as if preventing the substance inside from spreading further. That said, the core of the structure itself is sturdier than the rock I have created, almost approaching Bedrock in toughness.", @@ -2071,7 +2074,6 @@ "malum.subtitle.arcane_rock_place": "Block placed", "malum.subtitle.arcane_rock_step": "Footsteps", "malum.subtitle.arcane_whispers": "Arcane whispers", - "malum.subtitle.auric_flame_motif": "Auric flame motif", "malum.subtitle.blazing_quartz_block_break": "Block broken", "malum.subtitle.blazing_quartz_block_hit": "Block breaking", "malum.subtitle.blazing_quartz_block_place": "Block placed", @@ -2103,7 +2105,6 @@ "malum.subtitle.deepslate_soulstone_hit": "Block breaking", "malum.subtitle.deepslate_soulstone_place": "Block placed", "malum.subtitle.deepslate_soulstone_step": "Footsteps", - "malum.subtitle.draining_motif": "Draining motif", "malum.subtitle.echoing_ring_absorbs": "Echoing ring absorbs", "malum.subtitle.edge_of_deliverance_cuts": "Edge of deliverance cuts", "malum.subtitle.edge_of_deliverance_sweeps": "Edge of deliverance sweeps", @@ -2124,7 +2125,7 @@ "malum.subtitle.impetus_takes_damage": "Impetus takes damage", "malum.subtitle.legalize_nuclear_bombs": "Legalize nuclear bombs", "malum.subtitle.malignant_deliverance_strikes_again": "Malignant deliverance strikes again", - "malum.subtitle.malignant_metal_motif": "Malignant metal motif", + "malum.subtitle.malignant_deliverance_triggers": "Malignant deliverance triggers", "malum.subtitle.metallic_trinket_equipped": "Metallic trinket equipped", "malum.subtitle.ornate_trinket_equipped": "Ornate trinket equipped", "malum.subtitle.pedestal_item_inserted": "Pedestal item inserted", @@ -2244,6 +2245,9 @@ "malum.subtitle.staff_sizzles_out": "Staff sizzles out", "malum.subtitle.staff_strikes": "Staff strikes", "malum.subtitle.sundering_anchor_cuts": "Sundering anchor cuts", + "malum.subtitle.sundering_anchor_lashes_out_ecstatically": "Sundering anchor lashes out ecstatically", + "malum.subtitle.sundering_anchor_leaps_out_eagerly": "Sundering anchor leaps out eagerly", + "malum.subtitle.sundering_anchor_returns_with_euphoria": "Sundering anchor returns with euphoria", "malum.subtitle.sundering_anchor_twists_gracefully": "Sundering anchor twists gracefully", "malum.subtitle.suspicious_device_detonates": "Suspicious device detonates", "malum.subtitle.suspicious_device_detonates_again": "Suspicious device detonates again", @@ -2251,6 +2255,7 @@ "malum.subtitle.the_heavens_sing": "The heavens sing", "malum.subtitle.the_inverted_heart_shrieks": "The inverted heart shrieks", "malum.subtitle.the_rot_consumes": "The rot consumes", + "malum.subtitle.the_sound_of_silence": "The sound of silence", "malum.subtitle.the_unknown_weeps": "The unknown weeps", "malum.subtitle.the_void_heart_beats": "The void heart beats", "malum.subtitle.the_worldsoul_reverberates": "The worldsoul reverberates", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 3d7036e95590..09dc6c00b50e 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -23,6 +23,7 @@ "banner_pattern.malum.break": "裂痕", "banner_pattern.malum.breath": "呼吸", "banner_pattern.malum.breeze": "旋风", + "banner_pattern.malum.burn": "燃烧", "banner_pattern.malum.default": "默认", "banner_pattern.malum.hallucination": "幻觉", "banner_pattern.malum.heft": "升腾", @@ -441,6 +442,7 @@ "entity.malum.scythe_boomerang": "镰刀回旋镖", "entity.malum.scythe_maelstrom": "镰刀涡流", "entity.malum.soulwood_boat": "灵魂木船", + "entity.malum.sundering_anchor": "裂斩锚刃", "entity.malum.thrown_gluttony": "掷出的暴食聚液", "entity.malum.vivid_nitrate": "耀艳硝石", "item.malum.accelerating_inlay": "加速衬层", @@ -625,6 +627,7 @@ "item.malum.soul_hunter_leggings": "灵魂猎手护腿", "item.malum.soul_hunter_robe": "灵魂猎手长袍", "item.malum.soul_of_a_scythe": "镰刀之魂", + "item.malum.soul_of_the_anchor": "锚刃之魂", "item.malum.soul_stained_steel_axe": "魂染钢斧", "item.malum.soul_stained_steel_boots": "魂染钢靴子", "item.malum.soul_stained_steel_chestplate": "魂染钢胸甲", @@ -993,7 +996,6 @@ "malum.subtitle.arcane_rock_place": "方块:被放置", "malum.subtitle.arcane_rock_step": "脚步声", "malum.subtitle.arcane_whispers": "奥术能量:沙沙作响", - "malum.subtitle.auric_flame_motif": "灵气火焰束:呼啸", "malum.subtitle.blazing_quartz_block_break": "方块:被破坏", "malum.subtitle.blazing_quartz_block_hit": "方块:损坏中", "malum.subtitle.blazing_quartz_block_place": "方块:被放置", @@ -1025,7 +1027,6 @@ "malum.subtitle.deepslate_soulstone_hit": "方块:损坏中", "malum.subtitle.deepslate_soulstone_place": "方块:被放置", "malum.subtitle.deepslate_soulstone_step": "脚步声", - "malum.subtitle.draining_motif": "侵蚀能量束:蚕食", "malum.subtitle.echoing_ring_absorbs": "奥能回响戒指:吸收", "malum.subtitle.edge_of_deliverance_cuts": "挽魂锋镰:挥砍", "malum.subtitle.edge_of_deliverance_sweeps": "挽魂锋镰:横扫", @@ -1046,7 +1047,7 @@ "malum.subtitle.impetus_takes_damage": "促符:受损", "malum.subtitle.legalize_nuclear_bombs": "Legalize nuclear bombs", "malum.subtitle.malignant_deliverance_strikes_again": "恶念挽魂:再次斩击", - "malum.subtitle.malignant_metal_motif": "恶念金属:谐鸣", + "malum.subtitle.malignant_deliverance_triggers": "恶念挽魂:触发", "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", "malum.subtitle.ornate_trinket_equipped": "华丽护符:装备", "malum.subtitle.pedestal_item_inserted": "物品基座:放入物品", @@ -1166,6 +1167,9 @@ "malum.subtitle.staff_sizzles_out": "法杖:嘶嘶", "malum.subtitle.staff_strikes": "法杖:攻击", "malum.subtitle.sundering_anchor_cuts": "裂斩锚刃:斩击", + "malum.subtitle.sundering_anchor_lashes_out_ecstatically": "裂斩锚刃:狂喜地劈出", + "malum.subtitle.sundering_anchor_leaps_out_eagerly": "裂斩锚刃:急切地跃出", + "malum.subtitle.sundering_anchor_returns_with_euphoria": "裂斩锚刃:亢奋地返回", "malum.subtitle.sundering_anchor_twists_gracefully": "裂斩锚刃:优雅地扭曲", "malum.subtitle.suspicious_device_detonates": "可疑装置:爆炸", "malum.subtitle.suspicious_device_detonates_again": "可疑装置:再次爆炸", @@ -1173,6 +1177,7 @@ "malum.subtitle.the_heavens_sing": "天空:歌唱", "malum.subtitle.the_inverted_heart_shrieks": "逆反之心:尖啸", "malum.subtitle.the_rot_consumes": "腐败:吞噬", + "malum.subtitle.the_sound_of_silence": "寂静之声", "malum.subtitle.the_unknown_weeps": "未知存在:涕泣", "malum.subtitle.the_void_heart_beats": "虚空:心跳声", "malum.subtitle.the_worldsoul_reverberates": "世界之魂:共振", @@ -2438,7 +2443,7 @@ "malum.gui.book.entry.page.headline.void.sundering_anchor": "裂斩锚刃", "malum.gui.book.entry.page.text.void.sundering_anchor.1": "能思考、能感受、能憎恨的刀。 锋镰和重斧都只是简单的事物, 只是普通的工具。锚刃在它们之 上。它知晓自己的敌人,憎恨自 己的敌人,因它们犯下了存在于 世的罪孽。", "malum.gui.book.entry.page.text.void.sundering_anchor.2": "它会和我一同斩击,其魔法伤害 能对灵魂留下疮疤,并将其仇恨 强加于敌人一段时间,期间不断 强制造成的消退和恶念盔甲对待 人类发展那样无二。", - "malum.gui.book.entry.page.text.void.sundering_anchor.3": "锚刃也可以类似回旋的方式扔 出。它会向箭一样飞行,且格外 希望插入被其仇恨标记的事物; 甚至于会在空中急转弯,就为击 中它们。如果周围有许多敌人都 具此仇恨,锚刃便会一一命中, 一个都不会落下。", + "malum.gui.book.entry.page.text.void.sundering_anchor.3": "锚刃也可以类似回旋的方式扔 出。它会向箭一样飞行,以不可 阻挡的急切追索附近的目标,甚 至于会在空中急转弯。锚刃会给 予仇恨效果,效果层数越高,造 成的额外伤害越多。如果周围有 许多敌人都具此仇恨,锚刃便会 一一命中,一个都不会落下。", "malum.gui.book.entry.void.unwinding_chaos": "混沌四侵", "malum.gui.book.entry.void.unwinding_chaos.description": "残亡真相的匍匐", From ce7681e58ccc80e5552802f8c38c5f30bb4127e2 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Fri, 18 Apr 2025 03:51:26 +0800 Subject: [PATCH 059/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 198 +++++++++------ .../1.21/assets/malum/malum/lang/zh_cn.json | 240 +++++++++++------- 2 files changed, 264 insertions(+), 174 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 081e5b0d5ee3..79f6073294d9 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -337,6 +337,10 @@ "death.attack.hidden_blade_magic_counter.item": "%1$s had their soul sliced into innumerable pieces by %2$s using %3$s", "death.attack.hidden_blade_physical_counter": "%1$s was sliced into innumerable pieces by %2$s", "death.attack.hidden_blade_physical_counter.item": "%1$s was sliced into innumerable pieces by %2$s using %3$s", + "death.attack.inverted_heart_propagation": "%1$s was caught in %2$s's karmic flow", + "death.attack.inverted_heart_propagation.item": "%1$s was caught in %2$s's karmic flow using %3$s", + "death.attack.inverted_heart_retaliation": "%1$s was caught in %2$s's karmic flow", + "death.attack.inverted_heart_retaliation.item": "%1$s was caught in %2$s's karmic flow using %3$s", "death.attack.karmic": "%1$s was forsworn", "death.attack.karmic.player": "%1$s was forsworn while trying to escape %2$s", "death.attack.nitrate": "%1$s had their soul detonated by %2$s", @@ -357,10 +361,6 @@ "death.attack.scythe_rebound.item": "%1$s was boomeranged by %2$s using %3$s", "death.attack.scythe_sweep": "%1$s was sliced in half by %2$s", "death.attack.scythe_sweep.item": "%1$s was sliced in half by %2$s using %3$s", - "death.attack.soulwashing_propagation": "%1$s was caught in %2$s's karmic flow", - "death.attack.soulwashing_propagation.item": "%1$s was caught in %2$s's karmic flow using %3$s", - "death.attack.soulwashing_retaliation": "%1$s was caught in %2$s's karmic flow", - "death.attack.soulwashing_retaliation.item": "%1$s was caught in %2$s's karmic flow using %3$s", "death.attack.sundering_anchor_magic_combo": "%1$s had their soul struck down through torment by %2$s", "death.attack.sundering_anchor_magic_combo.item": "%1$s had their soul struck down through torment by %2$s using %3$s", "death.attack.sundering_anchor_physical_combo": "%1$s was struck down through torment by %2$s", @@ -387,6 +387,7 @@ "effect.malum.earthen_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", "effect.malum.echoing_arcana": "Echoing Arcana", "effect.malum.echoing_arcana.description": "You are made wiser by uncontrolled magnification, increasing arcane resonance.", + "effect.malum.flawed_aim": "Flawed Aim", "effect.malum.gaias_bulwark": "Gaias Bulwark", "effect.malum.gaias_bulwark.description": "An earthen carapace surrounds your body, functioning as extra armor.", "effect.malum.gluttony": "Gluttony", @@ -408,9 +409,11 @@ "effect.malum.rejected": "Rejected", "effect.malum.sacrificial_empowerment": "Sacrificial Empowerment", "effect.malum.sacrificial_empowerment.description": "A Runic Power reaps extra scythe proficiency for your blade.", + "effect.malum.shaken_faith": "Shaken Faith", "effect.malum.silenced": "Silenced", "effect.malum.silenced.description": "You are silenced, leaving your magical capabilities neutered.", "effect.malum.trial_of_faith": "Trial Of Faith", + "effect.malum.true_shot": "True Shot", "effect.malum.unsighted_resistance": "Unsighted Resistance", "effect.malum.wicked_intent": "Wicked Intent", "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, your next scythe attack will unleash an impossible volley of cuts.", @@ -420,15 +423,15 @@ "enchantment.malum.animated": "Animated", "enchantment.malum.animated.desc": "Improves attack speed.", "enchantment.malum.ascension": "Ascension", - "enchantment.malum.ascension.desc": "Enables the Scythe to propel the player upwards, pushing away nearby enemies when used.", + "enchantment.malum.ascension.desc": "Enables the Scythe to propel the player upwards, slashing nearby enemies when used.", "enchantment.malum.capacitor": "Capacitor", - "enchantment.malum.capacitor.desc": "Adds Reserve Staff Charges for use with the staff", + "enchantment.malum.capacitor.desc": "Adds additional Spell Charges for use with the staff", "enchantment.malum.haunted": "Haunted", "enchantment.malum.haunted.desc": "Improves the Weapon's Magic Damage", "enchantment.malum.rebound": "Rebound", "enchantment.malum.rebound.desc": "Allows the Scythe to be thrown much like a boomerang when used.", "enchantment.malum.replenishing": "Replenishing", - "enchantment.malum.replenishing.desc": "Reduces the Staff's ranged attack cooldown when dealing melee damage.", + "enchantment.malum.replenishing.desc": "Restores Spell Charges when dealing melee damage with the staff.", "enchantment.malum.spirit_plunder": "Spirit Plunder", "enchantment.malum.spirit_plunder.desc": "Reaps extra Spirits when killing an enemy.", "entity.malum.draining_bolt": "Draining Bolt", @@ -742,33 +745,45 @@ "malum.effect.edge_of_deliverance_unpowered_attack": "Non-Critical Strikes Deal Reduced Damage", "malum.effect.erosive_silence": "Erosion Damage Silences Targets", "malum.effect.erosive_spread": "Charges a Spread of Eroding Sub-munitions", - "malum.effect.geas.burning_sunlight": "The Sun Scorches You", + "malum.effect.geas.aggressive_enemies": "Increases Enemy Aggression", "malum.effect.geas.chained_spirit_bonus": "Repeated Soul Shatters Yield Extra Arcana", - "malum.effect.geas.darkness_darkness": "Your Vision Is Hindered", "malum.effect.geas.desperate_need": "Gluttony Becomes Desperate Need", "malum.effect.geas.desperate_need_betrayal": "The Rot Will Consume You", "malum.effect.geas.desperate_need_scythe_proficiency": "Desperate Need Substantially Increases Scythe Proficiency", "malum.effect.geas.explosion_fire": "Too Much Haste Ignites You", "malum.effect.geas.explosion_lover": "Absorbed Explosions Generate Haste", "malum.effect.geas.explosion_resistance": "You Gain Powerful Explosion Resistance", + "malum.effect.geas.faster_draw_time": "Successful Ranged Damage Builds Up Extra Draw Speed", "malum.effect.geas.faster_natural_healing": "Saturation Heals Faster", - "malum.effect.geas.gleeful_target": "Aliments, Blessings, Curses are Paused When Wounded", + "malum.effect.geas.faster_starving": "Starvation Occurs Faster", + "malum.effect.geas.first_hit_bonus": "Blasts Healthy Enemies With Wicked Energy", + "malum.effect.geas.food_effect_cleanse": "Eating Cleanses Debuffs", + "malum.effect.geas.fragile_reach": "Reach Effect Faces Cooldown When Damaged", + "malum.effect.geas.fragile_reach_damage": "The Ruler's Hand Grips Tightly", + "malum.effect.geas.gleeful_target": "Aliments, Blessings, Curses are Paused When Struck", "malum.effect.geas.gleeful_target_arcane_resonance": "Arcane Resonance Aids Stasis Duration", - "malum.effect.geas.hidden_presence": "Reduces Enemy Aggression", + "malum.effect.geas.high_hunger_more_armor": "Being Well Fed Provides Extra Armor", "malum.effect.geas.hunger_as_withdrawal": "Addiction to Slaughter", "malum.effect.geas.incoming_fall_damage_auto_attack": "Taking Fall Damage Attacks Nearby Targets", "malum.effect.geas.inverted_heart": "Injuries, Emotions, Senses are Shared with Witnesses", "malum.effect.geas.inverted_heart_arcane_resonance": "Arcane Resonance Favors Influence Radius", + "malum.effect.geas.knockback_also_accelerates": "High Momentum Amplifies Received Knockback", "malum.effect.geas.last_stand": "Expiration, Demise, Entropy Is Made Lenient", "malum.effect.geas.last_stand_arcane_resonance": "Arcane Resonance Aids Leniency", "malum.effect.geas.last_stand_patient_death": "Death Comes For Us All... Unless", + "malum.effect.geas.low_hunger_less_armor": "Starvation Halves Armor", "malum.effect.geas.malignant_crit_combo": "Malignant Deliverance Repeatedly Slashes Targets", - "malum.effect.geas.malignant_crit_healing_overexertion": "Repeated Activations Nullify All Healing", + "malum.effect.geas.malignant_crit_healing_overexertion": "Repeated Activations Gradually Diminish All Healing", "malum.effect.geas.malignant_crit_health_condition": "Prevents Malignant Deliverance When Wounded", "malum.effect.geas.malignant_crit_leech": "Malignant Deliverance Leeches Life Essence", "malum.effect.geas.malignant_crit_reduced_damage": "Reduces Malignant Deliverance Damage", "malum.effect.geas.malignant_crit_reinforcement": "Malignant Deliverance Reinforces Armor", + "malum.effect.geas.missing_halts_draw_time": "Missing Inverts The Benefit", "malum.effect.geas.more_knockback": "Doubles Incoming Knockback", + "malum.effect.geas.more_saturation": "Meals Provide Extra Saturation", + "malum.effect.geas.movement_acceleration": "Sprinting Builds Up Extra Momentum", + "malum.effect.geas.no_armor": "Equipped Armour Damages You", + "malum.effect.geas.no_armor_armor": "The Absence of Equipped Armour Becomes Armor", "malum.effect.geas.no_normal_foods": "You Must Only Eat Rot", "malum.effect.geas.no_passive_healing": "Saturation And Hunger No Longer Restore Health", "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", @@ -777,14 +792,13 @@ "malum.effect.geas.rocket_jumping": "Wind Charges Provide Greater Propulsion", "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", "malum.effect.geas.scary_fire": "Unlike Explosions, Fire Damage Remains Deadly", - "malum.effect.geas.scythe_combo": "Scythe Cuts Create After-Attacks", + "malum.effect.geas.scythe_combo": "Scythe Cuts Create Combo-Attacks", "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", "malum.effect.geas.spirits_absorption": "Spirit Collection Grants Absorption", "malum.effect.geas.spirits_hunger": "Spirit Collection Drains Hunger", "malum.effect.geas.spirits_magic_boost": "Spirit Collection Amplifies Magic", "malum.effect.geas.staff_autofire": "Staff Charges Automatically Fire", "malum.effect.geas.staff_homing": "Staff Projectiles Home In on Targets", - "malum.effect.geas.sun_healing": "The Sun Rejuvenates You", "malum.effect.geas.trial_of_faith": "Gluttony Becomes Trial of Faith", "malum.effect.geas.trial_of_faith_healing": "Trial of Faith Increases Healing Received", "malum.effect.geas.weak_legs": "Fall Damage Is Made Deadlier", @@ -948,51 +962,57 @@ "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "Ring of the Rising Edge", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "An A press is an A press", "malum.gui.book.entry.oath_of_the_overburdened_mind": "Oath of The Overburdened Mind", - "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "Two Point Zero", + "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "[Overburdened Mind]", "malum.gui.book.entry.oath_of_the_overeager_fist": "Oath of The Overeager Fist", - "malum.gui.book.entry.oath_of_the_overeager_fist.description": "Zero Point Zero One", + "malum.gui.book.entry.oath_of_the_overeager_fist.description": "[Overeager Fist]", "malum.gui.book.entry.oath_of_the_overkeen_eye": "Oath of The Overkeen Eye", - "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "Ninety Nine Point Nine", + "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "[Overkeen Eye]", "malum.gui.book.entry.oath_of_the_undiscerned_maw": "Oath of The Undiscerned Maw", - "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "Devour.", - "malum.gui.book.entry.oath_of_the_unsighted_resistance": "Oath of Unsighted Resistance", - "malum.gui.book.entry.oath_of_the_unsighted_resistance.description": "Hide behind the blade", + "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "[Undiscerned Maw]", "malum.gui.book.entry.oath_of_unmakers_disdain": "Oath of Unmakers Disdain", - "malum.gui.book.entry.oath_of_unmakers_disdain.description": "Above all until not", + "malum.gui.book.entry.oath_of_unmakers_disdain.description": "[Unmakers Disdain]", + "malum.gui.book.entry.oath_of_unsighted_resistance": "Oath of Unsighted Resistance", + "malum.gui.book.entry.oath_of_unsighted_resistance.description": "[Unsighted Resistance]", + "malum.gui.book.entry.pact_of_contentedness": "Pact of Contentedness", + "malum.gui.book.entry.pact_of_contentedness.description": "[Contentedness]", + "malum.gui.book.entry.pact_of_defiance": "Pact of Defiance", + "malum.gui.book.entry.pact_of_defiance.description": "[Defiance]", "malum.gui.book.entry.pact_of_reciprocation": "Pact of Reciprocation", - "malum.gui.book.entry.pact_of_reciprocation.description": "Analyze and reimagine", + "malum.gui.book.entry.pact_of_reciprocation.description": "[Reciprocation]", + "malum.gui.book.entry.pact_of_self_care": "Pact of Self-Care", + "malum.gui.book.entry.pact_of_self_care.description": "[Self-Care]", "malum.gui.book.entry.pact_of_the_arcanaphage": "Pact of The Arcanaphage", - "malum.gui.book.entry.pact_of_the_arcanaphage.description": "Food for the Body, Arcana for the Soul", + "malum.gui.book.entry.pact_of_the_arcanaphage.description": "[Arcanaphage]", + "malum.gui.book.entry.pact_of_the_challenger": "Pact of The Challenger", + "malum.gui.book.entry.pact_of_the_challenger.description": "[Challenger]", "malum.gui.book.entry.pact_of_the_cloudskipper": "Pact of The Cloudskipper", "malum.gui.book.entry.pact_of_the_cloudskipper.description": "High above the ozone", - "malum.gui.book.entry.pact_of_the_dayblessed": "Pact of The Dayblessed", - "malum.gui.book.entry.pact_of_the_dayblessed.description": "A Soothing sight", - "malum.gui.book.entry.pact_of_the_defiant": "Pact of The Defiant", - "malum.gui.book.entry.pact_of_the_defiant.description": "Meet the end and defy", + "malum.gui.book.entry.pact_of_the_continuing_shot": "Pact of The Continuing Shot", + "malum.gui.book.entry.pact_of_the_continuing_shot.description": "[Continuing Shot]", "malum.gui.book.entry.pact_of_the_fortress": "Pact of The Fortress", - "malum.gui.book.entry.pact_of_the_fortress.description": "Know your strengths and reinforce", - "malum.gui.book.entry.pact_of_the_lifeweaver": "Pact of The Lifeweaver", - "malum.gui.book.entry.pact_of_the_lifeweaver.description": "Breathe in and overcome", - "malum.gui.book.entry.pact_of_the_nightchild": "Pact of The Nightchild", - "malum.gui.book.entry.pact_of_the_nightchild.description": "A Solitary passion", + "malum.gui.book.entry.pact_of_the_fortress.description": "[Fortress]", + "malum.gui.book.entry.pact_of_the_high_priest": "Pact of The High Priest", + "malum.gui.book.entry.pact_of_the_high_priest.description": "[High Priest]", + "malum.gui.book.entry.pact_of_the_lone_druid": "Pact of The Lone Druid", + "malum.gui.book.entry.pact_of_the_lone_druid.description": "[Lone Druid]", + "malum.gui.book.entry.pact_of_the_parasite": "Pact of The Parasite", + "malum.gui.book.entry.pact_of_the_parasite.description": "[Parasite]", "malum.gui.book.entry.pact_of_the_profane_ascetic": "Pact of The Profane Ascetic", "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "Quite the aftertaste", "malum.gui.book.entry.pact_of_the_profane_glutton": "Pact of The Profane Glutton", "malum.gui.book.entry.pact_of_the_profane_glutton.description": "Symbiotic parasite", "malum.gui.book.entry.pact_of_the_pyromaniac": "Pact of Pyromaniac", - "malum.gui.book.entry.pact_of_the_pyromaniac.description": "Self immolation is key", + "malum.gui.book.entry.pact_of_the_pyromaniac.description": "My main goal", "malum.gui.book.entry.pact_of_the_reaper": "Pact of The Reaper", - "malum.gui.book.entry.pact_of_the_reaper.description": "Swear loyalty to the edge", - "malum.gui.book.entry.pact_of_the_shadewalker": "Pact of The Shadewalker", - "malum.gui.book.entry.pact_of_the_shadewalker.description": "Photophobia", + "malum.gui.book.entry.pact_of_the_reaper.description": "[Reaper]", "malum.gui.book.entry.pact_of_the_shattering_addict": "Pact of The Shattering Addict", - "malum.gui.book.entry.pact_of_the_shattering_addict.description": "Dangerous spiral", + "malum.gui.book.entry.pact_of_the_shattering_addict.description": "[Shattering Addict]", "malum.gui.book.entry.pact_of_the_shield": "Pact of The Shield", - "malum.gui.book.entry.pact_of_the_shield.description": "Know your ambition and rise", + "malum.gui.book.entry.pact_of_the_shield.description": "[Shield]", "malum.gui.book.entry.pact_of_the_skybreaker": "Pact of The Skybreaker", "malum.gui.book.entry.pact_of_the_skybreaker.description": "Heaven's Falling Down", - "malum.gui.book.entry.pact_of_the_sunkissed": "Pact of The Sunkissed", - "malum.gui.book.entry.pact_of_the_sunkissed.description": "Nyctophobia", + "malum.gui.book.entry.pact_of_the_windswept": "Pact of The Windswept", + "malum.gui.book.entry.pact_of_the_windswept.description": "[Windswept]", "malum.gui.book.entry.pact_of_wyrd_reconstruction": "Pact of Wyrd Reconstruction", "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "Critically heal for zero", "malum.gui.book.entry.page.headline.a_personal_note": "A Personal Note", @@ -1084,25 +1104,28 @@ "malum.gui.book.entry.page.headline.oath_of_the_overeager_fist": "Oath of The Overeager Fist", "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "Oath of The Overkeen Eye", "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "Oath of The Undiscerned Maw", - "malum.gui.book.entry.page.headline.oath_of_the_unsighted_resistance": "Oath of Unsighted Resistance", "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "Oath of Unmakers Disdain", + "malum.gui.book.entry.page.headline.oath_of_unsighted_resistance": "Oath of Unsighted Resistance", + "malum.gui.book.entry.page.headline.pact_of_contentedness": "Pact of Contentedness", + "malum.gui.book.entry.page.headline.pact_of_defiance": "Pact of Defiance", "malum.gui.book.entry.page.headline.pact_of_reciprocation": "Pact of Reciprocation", + "malum.gui.book.entry.page.headline.pact_of_self_care": "Pact of Self-Care", "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "Pact of The Arcanaphage", + "malum.gui.book.entry.page.headline.pact_of_the_challenger": "Pact of The Challenger", "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "Pact of The Cloudskipper", - "malum.gui.book.entry.page.headline.pact_of_the_dayblessed": "Pact of The Dayblessed", - "malum.gui.book.entry.page.headline.pact_of_the_defiant": "Pact of The Defiant", + "malum.gui.book.entry.page.headline.pact_of_the_continuing_shot": "Pact of The Continuing Shot", "malum.gui.book.entry.page.headline.pact_of_the_fortress": "Pact of The Fortress", - "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "Pact of The Lifeweaver", - "malum.gui.book.entry.page.headline.pact_of_the_nightchild": "Pact of The Nightchild", + "malum.gui.book.entry.page.headline.pact_of_the_high_priest": "Pact of The High Priest", + "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "Pact of The Lone Druid", + "malum.gui.book.entry.page.headline.pact_of_the_parasite": "Pact of The Parasite", "malum.gui.book.entry.page.headline.pact_of_the_profane_ascetic": "Pact of The Profane Ascetic", "malum.gui.book.entry.page.headline.pact_of_the_profane_glutton": "Pact of The Profane Glutton", "malum.gui.book.entry.page.headline.pact_of_the_pyromaniac": "Pact of Pyromaniac", "malum.gui.book.entry.page.headline.pact_of_the_reaper": "Pact of The Reaper", - "malum.gui.book.entry.page.headline.pact_of_the_shadewalker": "Pact of The Shadewalker", "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "Pact of The Shattering Addict", "malum.gui.book.entry.page.headline.pact_of_the_shield": "Pact of The Shield", "malum.gui.book.entry.page.headline.pact_of_the_skybreaker": "Pact of The Skybreaker", - "malum.gui.book.entry.page.headline.pact_of_the_sunkissed": "Pact of The Sunkissed", + "malum.gui.book.entry.page.headline.pact_of_the_windswept": "Pact of The Windswept", "malum.gui.book.entry.page.headline.pact_of_wyrd_reconstruction": "Pact of Wyrd Reconstruction", "malum.gui.book.entry.page.headline.primary_arcana.arcane": "Arcane Spirit", "malum.gui.book.entry.page.headline.primary_arcana.sacred": "Sacred Spirit", @@ -1832,12 +1855,17 @@ "malum.gui.crucible.attribute.tuning_potency": "Tuning Potency", "malum.gui.crucible.attribute.tuning_strain": "Tuning Strain", "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", + "malum.gui.geas.aqueous_3": "Aqueous 3", + "malum.gui.geas.aqueous_4": "Aqueous 4", + "malum.gui.geas.arcane_4": "Arcane 4", + "malum.gui.geas.creative": "Creative Item for Debug Purposes.", + "malum.gui.geas.creative_help": "Use To Swear/Forswear Geas Effect.", "malum.gui.geas.creed_of_the_blight_eater": "Creed Of The Blight Eater", "malum.gui.geas.creed_of_the_blight_eater.tooltip": "Mmmm... Blight... So Tasty..", - "malum.gui.geas.darkness_effect": "When In Darkness: ", - "malum.gui.geas.day_effect": "During Day: ", - "malum.gui.geas.light_effect": "When In Light: ", - "malum.gui.geas.night_effect": "During Night: ", + "malum.gui.geas.eldritch_3": "Eldritch 3", + "malum.gui.geas.eldritch_4": "Eldritch 4", + "malum.gui.geas.infernal_1": "Infernal 1", + "malum.gui.geas.infernal_2": "Infernal 2", "malum.gui.geas.oath_of_the_gleeful_target": "Oath Of The Gleeful Target", "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "Take it all, let it never stop, more, and more, and more", "malum.gui.geas.oath_of_the_inverted_heart": "Oath Of The Inverted Heart", @@ -1855,7 +1883,7 @@ "malum.gui.geas.oath_of_the_overkeen_eye.pros": "A Keen Eye for the Arcane Imbued onto the Soul\n-Staff Projectiles Gain Homing Capabilities", "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "Measure twice, cut once", "malum.gui.geas.oath_of_the_undiscerned_maw": "Oath Of The Undiscerned Maw", - "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "Born from the Malignant Metal, Devoured Essence seeks to Undo\n-Overuse of the Healing Effect nullifies All Healing", + "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "Born from the Malignant Metal, Devoured Essence seeks to Undo\n-Overuse of the Healing Effect gradually diminishes All Healing", "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Devour the Life Essence of Afflicted Creatures\n-Devoured Essence Heals You based on the Damage Dealt", "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "Take the life of your enemies", "malum.gui.geas.oath_of_unmakers_disdain": "Oath Of Unmakers Disdain", @@ -1866,38 +1894,54 @@ "malum.gui.geas.oath_of_unsighted_resistance.cons": "Born from the Malignant Metal, This layer of defense is only possible through Equivalent Exchange\n-Reduces Malignant Critical Strike Damage by Two Fifths", "malum.gui.geas.oath_of_unsighted_resistance.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Amplify Existing Armor and Armor Toughness", "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "See no evil, feel no evil", + "malum.gui.geas.pact_of_contentedness": "Pact Of Contentedness", + "malum.gui.geas.pact_of_contentedness.cons": "To be full is a necessity\n -Armor and Armor Toughness is Decreased by Half when near Starvation", + "malum.gui.geas.pact_of_contentedness.pros": "To be full is to be complete.\n -Armor and Armor Toughness is Increased by One Fifth when near Satiation", + "malum.gui.geas.pact_of_contentedness.tooltip": "To be full is to be anchored", + "malum.gui.geas.pact_of_defiance": "Pact Of Defiance", + "malum.gui.geas.pact_of_defiance.cons": "The magics shift your perception of death, each point of damage more significant.\n -Reduces Max Health by One Fourth", + "malum.gui.geas.pact_of_defiance.pros": "$m0.8/$An unnatural regeneration imbued onto the body, a desire to grow forever.\n -Saturation heals you Twice as fast, Thrice as fast when near death\n -Increases Healing Received by One Fourth", + "malum.gui.geas.pact_of_defiance.tooltip": "Rage, rage, against the dying of your might", "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", "malum.gui.geas.pact_of_reciprocation.cons": "War is all you are.\n -Disables Natural Soul Ward Regeneration", "malum.gui.geas.pact_of_reciprocation.pros": "A change, a new overruling mechanism.\n -Dealing Magic Damage generates Soul Ward\n -Increases Soul Ward Capacity Significantly\n -Doubles Soul Ward Gain", "malum.gui.geas.pact_of_reciprocation.tooltip": "Prove your strength by wielding it", + "malum.gui.geas.pact_of_self_care": "Pact Of Self Care", + "malum.gui.geas.pact_of_self_care.cons": "To Starve is to lose yourself completely.\n -Low Hunger Drains Health Much Faster", + "malum.gui.geas.pact_of_self_care.pros": "Revel in Delight and Cleanse your Soul.\n -Food grants Increased Saturation\n -Eating Food Cleanses Negative Effects", + "malum.gui.geas.pact_of_self_care.tooltip": "Eat, lest your body consume itself", "malum.gui.geas.pact_of_the_arcanaphage": "Pact Of The Arcanaphage", "malum.gui.geas.pact_of_the_arcanaphage.cons": "$m0.8/$The Soul remains within for a reason.\n -All Incoming Damage is converted into Magic Damage", "malum.gui.geas.pact_of_the_arcanaphage.pros": "$m0.75/$A part of your Soul is drawn out from your body, used as an Attractor for Arcana.\n -Soul Shatter yields Extra Arcana\n -Spirit Collection Aids most Magical Attributes", "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "Seek magic in any form", + "malum.gui.geas.pact_of_the_challenger": "Pact Of The Challenger", + "malum.gui.geas.pact_of_the_challenger.cons": "The invitation does not go unnoticed\n -Enemies detect you from Twice as Far", + "malum.gui.geas.pact_of_the_challenger.pros": "You are the challenger.\n -The Initial Hit against Enemies Blasts them with Wicked Energy", + "malum.gui.geas.pact_of_the_challenger.tooltip": "Invite all to test your strength", "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", "malum.gui.geas.pact_of_the_cloudskipper.cons": "That which you rely on shall eventually crush you.\n -Fall Damage Taken is Doubled", "malum.gui.geas.pact_of_the_cloudskipper.pros": "Gravity; The greatest force to leverage against.\n -Wind Gusts Provide Greater Propulsion and Grant Reduced Gravity", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "Dance along the edge of danger", - "malum.gui.geas.pact_of_the_dayblessed": "Pact Of The Dayblessed", - "malum.gui.geas.pact_of_the_dayblessed.cons": "The Moon's borrowed Light brings vulnerability\n -Armor is Reduced by one fifth during Night Time", - "malum.gui.geas.pact_of_the_dayblessed.pros": "The Dayblessed revels under the Sun.\nDuring Daytime:\n -Soul Shatter yields increased Arcana\n -Increases Healing Received by One Fifth", - "malum.gui.geas.pact_of_the_dayblessed.tooltip": "Seek the cleansing light of day", - "malum.gui.geas.pact_of_the_defiant": "Pact Of The Defiant", - "malum.gui.geas.pact_of_the_defiant.cons": "The magics shift your perception of death, each point of damage more significant.\n -Reduces Max Health by One Fourth", - "malum.gui.geas.pact_of_the_defiant.pros": "$m0.8/$An unnatural regeneration imbued onto the body, a desire to grow forever.\n -Saturation heals you Twice as fast, Thrice as fast when near death\n -Increases Healing Received by One Fourth", - "malum.gui.geas.pact_of_the_defiant.tooltip": "Meet your end and defy it", + "malum.gui.geas.pact_of_the_continuing_shot": "Pact Of The Continuing Shot", + "malum.gui.geas.pact_of_the_continuing_shot.cons": "To feign perfection will be your downfall.\n -Missing a Shot will dampen your Draw Speed", + "malum.gui.geas.pact_of_the_continuing_shot.pros": "Precision is Key.\n -Dealing Ranged Damage accelerates Draw Speed for most Ranged Weapons", + "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "Step. Form. Ready. Raise. Begin. Draw. Release.", "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", "malum.gui.geas.pact_of_the_fortress.cons": "The added grandeur brings with itself a lethargic nature\n -Halves Soul Ward Recovery Rate", "malum.gui.geas.pact_of_the_fortress.pros": "A compression of Soul Ward, made greater and refined.\n -Increases Soul Ward Capacity\n -Increases Soul Ward Integrity by Half", "malum.gui.geas.pact_of_the_fortress.tooltip": "Be strong when you are needed", - "malum.gui.geas.pact_of_the_lifeweaver": "Pact Of The Lifeweaver", - "malum.gui.geas.pact_of_the_lifeweaver.cons": "Your fragility is still very much real. \n -Reduces Healing Received by Four Tenths", - "malum.gui.geas.pact_of_the_lifeweaver.pros": "A surplus of confidence imbued onto the mind, your pain is only secondary.\n -Spirit Collection generates Absorption", - "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Know your weakness and hide it", - "malum.gui.geas.pact_of_the_nightchild": "Pact Of The Nightchild", - "malum.gui.geas.pact_of_the_nightchild.cons": "The Light of the Sun weakens you\n -Damage Output is Reduced by one fifth during Day Time", - "malum.gui.geas.pact_of_the_nightchild.pros": "The Nightchild flourishes under the Moon.\nDuring Nighttime:\n -Soul Shatter yields increased Arcana\n -Increases Scythe Proficiency by one fifth", - "malum.gui.geas.pact_of_the_nightchild.tooltip": "Find home in the shadows", + "malum.gui.geas.pact_of_the_high_priest": "Pact Of The High Priest", + "malum.gui.geas.pact_of_the_high_priest.cons": "$m0.8/$That which you take is temporary.\n -Reach Effect enters Cooldown State when Struck by a Target\n -When Triggered, you are Struck with an Aqueous Lash", + "malum.gui.geas.pact_of_the_high_priest.pros": "$m0.8/$Feign Control over the World.\n -Increases Block Reach by Two Fifths and Entity Reach by One Tenth", + "malum.gui.geas.pact_of_the_high_priest.tooltip": "Become what they believe, so long as they believe", + "malum.gui.geas.pact_of_the_lone_druid": "Pact Of The Lone Druid", + "malum.gui.geas.pact_of_the_lone_druid.cons": "To be free is a comfort\n -Wearing any Armour Hurts You", + "malum.gui.geas.pact_of_the_lone_druid.pros": "To be complete is to be free.\n -Each Empty Armor Slot grants Four Armor and Two Armor Toughness", + "malum.gui.geas.pact_of_the_lone_druid.tooltip": "Shed your second skin", + "malum.gui.geas.pact_of_the_parasite": "Pact Of The Parasite", + "malum.gui.geas.pact_of_the_parasite.cons": "Your fragility is still very much real. \n -Reduces Healing Received by Four Tenths", + "malum.gui.geas.pact_of_the_parasite.pros": "A surplus of confidence imbued onto the mind, your pain is only secondary.\n -Spirit Collection generates Absorption", + "malum.gui.geas.pact_of_the_parasite.tooltip": "Why work for what others have", "malum.gui.geas.pact_of_the_profane_ascetic": "Pact Of The Profane Ascetic", "malum.gui.geas.pact_of_the_profane_ascetic.cons": "Your loyalty to the Rot takes quite a toll on your body.\n -Saturation and Hunger no longer restore health\n -Eating Forsworn Foods brings Ruin", "malum.gui.geas.pact_of_the_profane_ascetic.pros": "$m0.65/$Rot shall become your greatest friend.\n -Gluttony becomes Trial of Faith, Increasing Healing Received\n -Trial of Faith lasts Significantly Longer and Reaches Greater Potency\n -Eating Rotten Foods Heals You and Omits the Demand for Appetite", @@ -1913,11 +1957,7 @@ "malum.gui.geas.pact_of_the_reaper": "Pact Of The Reaper", "malum.gui.geas.pact_of_the_reaper.cons": "To break the bond will be your undoing\n -Reduces Damage Dealt using Forsworn Weapons by Nine Tenths\n -Forsworn Weapons Deteriorate When Used", "malum.gui.geas.pact_of_the_reaper.pros": "A pact forged between your Soul and your Scythe, the Chains of Arcana bind you together.\n -Scythe Attacks occasionally trigger follow up cuts", - "malum.gui.geas.pact_of_the_reaper.tooltip": "Wield the scythe, and do not stray", - "malum.gui.geas.pact_of_the_shadewalker": "Pact Of The Shadewalker", - "malum.gui.geas.pact_of_the_shadewalker.cons": "The Light Burns your skin, an Inextinguishable Flame surrounds you.\nWhen in Light:\n -You are Engulfed in Flames\n -Fire lasts longer\n", - "malum.gui.geas.pact_of_the_shadewalker.pros": "$m0.8/$The Moon awakens an even greater Power.\nWhen in Darkness:\n -Increases Movement, Mining and Attack Speed by One Fifth\n -Reduces Enemy Aggression", - "malum.gui.geas.pact_of_the_shadewalker.tooltip": "Live with the darkness", + "malum.gui.geas.pact_of_the_reaper.tooltip": "Swear loyalty to the edge", "malum.gui.geas.pact_of_the_shattering_addict": "Pact Of The Shattering Addict", "malum.gui.geas.pact_of_the_shattering_addict.cons": "The Incantation takes quite a toll on you.\n -Each Day without Reaping Spirits builds up withdrawal, draining more and more hunger until your Thirst is Satiated.", "malum.gui.geas.pact_of_the_shattering_addict.pros": "$m0.8/$An Incantation forced onto the mind. An Insatiable Thirst for the Arcana\n -Soul Shatter yields increased Arcana\n -Even more Arcana with Chained Soul Shatters", @@ -1930,16 +1970,20 @@ "malum.gui.geas.pact_of_the_skybreaker.cons": "That which you impose on others shall come back twice over.\n -Incoming Knockback is Doubled", "malum.gui.geas.pact_of_the_skybreaker.pros": "$m0.8/$Gravity; The greatest force to impose onto others.\n -Taking Fall Damage Automatically Strikes Nearby Creatures\n -Delivering Fall Damage Strikes The Target Regardless of Distance", "malum.gui.geas.pact_of_the_skybreaker.tooltip": "Move and be moved", - "malum.gui.geas.pact_of_the_sunkissed": "Pact Of The Sunkissed", - "malum.gui.geas.pact_of_the_sunkissed.cons": "$m0.8/$A primordial fear is manifested within you, an Inescapable Shade engulfs you.\nWhen in Darkness:\n -Your Vision is Dampened\n -Your Fear slowly Extinguishes your Soul", - "malum.gui.geas.pact_of_the_sunkissed.pros": "The Sun offers an even greater Boon.\nWhen in Light:\n -Increases Healing Received, Magic Resistance and Armor by One Fifth\n -Grants Passive Healing", - "malum.gui.geas.pact_of_the_sunkissed.tooltip": "Confine yourself to the light", + "malum.gui.geas.pact_of_the_windswept": "Pact Of The Windswept", + "malum.gui.geas.pact_of_the_windswept.cons": "Be moved by the Zephyr\n -High Momentum amplifies received knockback", + "malum.gui.geas.pact_of_the_windswept.pros": "Move like the Zephyr.\n -Sprinting builds up Momentum", + "malum.gui.geas.pact_of_the_windswept.tooltip": "Run as the wind", "malum.gui.geas.pact_of_wyrd_reconstruction": "Pact Of Wyrd Reconstruction", "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "$m0.8/$The Burning Stars Exhaust You.\n -Reconstruction Effect bears a Heavy Cooldown\n -Cooldown State Halves Arcane Resonance\n -Spirit-Collection Drains Hunger", "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "$m0.8/$Unchecked Power derived from Death Itself.\n -Death Is Avoided Through Reconstruction\n -Reconstruction is paired with brief Invulnerability and Rapid Activation of Spirit-Collection Effects", "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "Witness oblivion and forge yourself anew", + "malum.gui.geas.sacred_3": "Sacred 3", + "malum.gui.geas.sacred_4": "Sacred 4", "malum.gui.geas.sworn": "When Sworn: ", "malum.gui.geas.type": "Geas", + "malum.gui.geas.wicked_1": "Wicked 1", + "malum.gui.geas.wicked_4": "Wicked 4", "malum.gui.rite.aerial_rite": "Rite of Motion", "malum.gui.rite.aqueous_rite": "Rite of Loyalty", "malum.gui.rite.arcane_rite": "Undirected Rite", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 09dc6c00b50e..bc816347ba91 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -337,6 +337,10 @@ "death.attack.hidden_blade_magic_counter.item": "%1$s的灵魂被%2$s用%3$s打碎成了齑粉", "death.attack.hidden_blade_physical_counter": "%1$s被%2$s打碎成了齑粉", "death.attack.hidden_blade_physical_counter.item": "%1$s被%2$s用%3$s打碎成了齑粉", + "death.attack.inverted_heart_propagation": "%1$s陷入了%2$s的业力流", + "death.attack.inverted_heart_propagation.item": "%1$s陷入了%2$s用%3$s产生的业力流", + "death.attack.inverted_heart_retaliation": "%1$s陷入了%2$s的业力流", + "death.attack.inverted_heart_retaliation.item": "%1$s陷入了%2$s用%3$s产生的业力流", "death.attack.karmic": "%1$s被摒弃了", "death.attack.karmic.player": "%1$s在试图逃离%2$s时被摒弃了", "death.attack.nitrate": "%1$s被%2$s引爆了灵魂", @@ -357,10 +361,6 @@ "death.attack.scythe_rebound.item": "%1$s被%2$s用%3$s回旋镖击杀了", "death.attack.scythe_sweep": "%1$s被%2$s切成了两半", "death.attack.scythe_sweep.item": "%1$s被%2$s用%3$s切成了两半", - "death.attack.soulwashing_propagation": "%1$s陷入了%2$s的业力流", - "death.attack.soulwashing_propagation.item": "%1$s陷入了%2$s用%3$s产生的业力流", - "death.attack.soulwashing_retaliation": "%1$s陷入了%2$s的业力流", - "death.attack.soulwashing_retaliation.item": "%1$s陷入了%2$s用%3$s产生的业力流", "death.attack.sundering_anchor_magic_combo": "%1$s的灵魂被%2$s残暴地撕碎了", "death.attack.sundering_anchor_magic_combo.item": "%1$s的灵魂被%2$s用%3$s残暴地撕碎了", "death.attack.sundering_anchor_physical_combo": "%1$s被%2$s残暴地撕碎了", @@ -387,6 +387,7 @@ "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加攻击力量。", "effect.malum.echoing_arcana": "奥术回响", "effect.malum.echoing_arcana.description": "不受控制的增强让你更加明智,增加奥术谐振。", + "effect.malum.flawed_aim": "失准", "effect.malum.gaias_bulwark": "盖亚之护", "effect.malum.gaias_bulwark.description": "大地的甲壳包裹着你,额外增加护甲值。", "effect.malum.gluttony": "暴食", @@ -408,9 +409,11 @@ "effect.malum.rejected": "受拒", "effect.malum.sacrificial_empowerment": "献祭权能", "effect.malum.sacrificial_empowerment.description": "符文的力量额外给予了你镰刀熟练度。", + "effect.malum.shaken_faith": "信仰动摇", "effect.malum.silenced": "静默", "effect.malum.silenced.description": "你遭到了静默,魔法能力被完全压制。", "effect.malum.trial_of_faith": "信仰考验", + "effect.malum.true_shot": "神射", "effect.malum.unsighted_resistance": "虚形抗性", "effect.malum.wicked_intent": "邪恶意图", "effect.malum.wicked_intent.description": "你为有力反击对手而整装待发,下一次挥动镰刀会砍出近乎不可能的连斩。", @@ -420,15 +423,15 @@ "enchantment.malum.animated": "舞刃", "enchantment.malum.animated.desc": "增加攻击速度。", "enchantment.malum.ascension": "飞腾", - "enchantment.malum.ascension.desc": "允许使用镰刀向上推进玩家,同时推开周围敌人。", + "enchantment.malum.ascension.desc": "允许使用镰刀向上推进玩家,同时斩击周围敌人。", "enchantment.malum.capacitor": "容弹", - "enchantment.malum.capacitor.desc": "法杖能保有更多暂存法术弹。", + "enchantment.malum.capacitor.desc": "法杖能保有额外法术弹。", "enchantment.malum.haunted": "缚灵", "enchantment.malum.haunted.desc": "增加武器的魔法伤害。", "enchantment.malum.rebound": "回旋", "enchantment.malum.rebound.desc": "允许将镰刀像回旋镖一样扔出。", "enchantment.malum.replenishing": "速续", - "enchantment.malum.replenishing.desc": "使用法杖造成近战伤害时减少其远程攻击的冷却。", + "enchantment.malum.replenishing.desc": "使用法杖造成近战伤害时恢复法术弹。", "enchantment.malum.spirit_plunder": "精魂劫掠", "enchantment.malum.spirit_plunder.desc": "增加击杀敌人时的精魂掉落。", "entity.malum.draining_bolt": "侵蚀能量束", @@ -742,33 +745,45 @@ "malum.effect.edge_of_deliverance_unpowered_attack": "非暴击的攻击造成的伤害较少", "malum.effect.erosive_silence": "侵蚀伤害能静默目标", "malum.effect.erosive_spread": "将法术弹拆成多个侵蚀能量束后散射", - "malum.effect.geas.burning_sunlight": "日光会灼伤你", + "malum.effect.geas.aggressive_enemies": "增强敌人攻击性", "malum.effect.geas.chained_spirit_bonus": "连续击碎灵魂产出额外奥术能量", - "malum.effect.geas.darkness_darkness": "视野受阻", "malum.effect.geas.desperate_need": "暴食变为迫切渴望", "malum.effect.geas.desperate_need_betrayal": "腐败会吞噬你", "malum.effect.geas.desperate_need_scythe_proficiency": "迫切渴望大幅增加镰刀熟练度", "malum.effect.geas.explosion_fire": "急迫过度会导致自燃", "malum.effect.geas.explosion_lover": "吸收爆炸后获得急迫", "malum.effect.geas.explosion_resistance": "获得大额爆炸抗性", + "malum.effect.geas.faster_draw_time": "成功造成远程伤害会积累额外拉弦速度", "malum.effect.geas.faster_natural_healing": "饱和度恢复生命值速度更快", - "malum.effect.geas.gleeful_target": "伤病、情感、知觉与所见者分享", - "malum.effect.geas.gleeful_target_arcane_resonance": "奥术谐振扩大影响范围", - "malum.effect.geas.hidden_presence": "降低敌人攻击性", + "malum.effect.geas.faster_starving": "你会饥饿得更快", + "malum.effect.geas.first_hit_bonus": "会对生命值完好的敌人施以邪恶奥能爆", + "malum.effect.geas.food_effect_cleanse": "食用食物可清除负面效果", + "malum.effect.geas.fragile_reach": "受伤时交互距离增益进入冷却", + "malum.effect.geas.fragile_reach_damage": "支配者的权能限制极大", + "malum.effect.geas.gleeful_target": "疾病、祝福、诅咒在受击时暂停", + "malum.effect.geas.gleeful_target_arcane_resonance": "奥术谐振延长暂停时间", + "malum.effect.geas.high_hunger_more_armor": "饱足时获得额外护甲值", "malum.effect.geas.hunger_as_withdrawal": "屠杀成瘾", "malum.effect.geas.incoming_fall_damage_auto_attack": "受到摔落伤害时攻击附近目标", - "malum.effect.geas.inverted_heart": "疾病、祝福、诅咒在受伤时暂停", - "malum.effect.geas.inverted_heart_arcane_resonance": "奥术谐振延长暂停时间", + "malum.effect.geas.inverted_heart": "伤病、情感、知觉与所见者分享", + "malum.effect.geas.inverted_heart_arcane_resonance": "奥术谐振扩大影响范围", + "malum.effect.geas.knockback_also_accelerates": "动量越大所受击退就越高", "malum.effect.geas.last_stand": "死亡、离逝、熵增不再毫无宽恕", "malum.effect.geas.last_stand_arcane_resonance": "奥术谐振增大宽恕力度", "malum.effect.geas.last_stand_patient_death": "死亡终将到来……除非", + "malum.effect.geas.low_hunger_less_armor": "饥饿导致护甲值减半", "malum.effect.geas.malignant_crit_combo": "恶念挽魂反复斩击目标", - "malum.effect.geas.malignant_crit_healing_overexertion": "重复触发会阻断所有治疗", + "malum.effect.geas.malignant_crit_healing_overexertion": "重复触发会缓慢衰减所有治疗", "malum.effect.geas.malignant_crit_health_condition": "受伤时不可触发恶念挽魂", "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", "malum.effect.geas.malignant_crit_reduced_damage": "降低恶念挽魂伤害", "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂加固盔甲", + "malum.effect.geas.missing_halts_draw_time": "失手反而降低拉弦速度", "malum.effect.geas.more_knockback": "所受击退翻倍", + "malum.effect.geas.more_saturation": "餐食提高额外饱和度", + "malum.effect.geas.movement_acceleration": "疾跑会积攒动量", + "malum.effect.geas.no_armor": "穿戴盔甲即会受伤", + "malum.effect.geas.no_armor_armor": "不穿戴盔甲会带来防护", "malum.effect.geas.no_normal_foods": "你只能食用腐败的食物", "malum.effect.geas.no_passive_healing": "饱和度和饥饿值不再恢复生命值", "malum.effect.geas.only_scythe": "普通武器使用时会崩解", @@ -784,7 +799,6 @@ "malum.effect.geas.spirits_magic_boost": "收集精魂会增强魔法", "malum.effect.geas.staff_autofire": "法杖充能后自动发射", "malum.effect.geas.staff_homing": "法术弹射物追踪目标", - "malum.effect.geas.sun_healing": "日光会治愈你", "malum.effect.geas.trial_of_faith": "暴食变为信仰考验", "malum.effect.geas.trial_of_faith_healing": "信仰考验增加生命值恢复量", "malum.effect.geas.weak_legs": "摔落伤害更加致命", @@ -828,12 +842,17 @@ "malum.gui.crucible.attribute.tuning_potency": "调谐强度", "malum.gui.crucible.attribute.tuning_strain": "调谐负担", "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", + "malum.gui.geas.aqueous_3": "Aqueous 3", + "malum.gui.geas.aqueous_4": "Aqueous 4", + "malum.gui.geas.arcane_4": "Arcane 4", + "malum.gui.geas.creative": "用于调试的创造模式物品。", + "malum.gui.geas.creative_help": "使用以宣告或收回誓令。", "malum.gui.geas.creed_of_the_blight_eater": "食枯徒信条", "malum.gui.geas.creed_of_the_blight_eater.tooltip": "嗯……腐枯……真美味……", - "malum.gui.geas.darkness_effect": "身处暗处时:", - "malum.gui.geas.day_effect": "在日间时:", - "malum.gui.geas.light_effect": "身处亮处时:", - "malum.gui.geas.night_effect": "在夜间时:", + "malum.gui.geas.eldritch_3": "Eldritch 3", + "malum.gui.geas.eldritch_4": "Eldritch 4", + "malum.gui.geas.infernal_1": "Infernal 1", + "malum.gui.geas.infernal_2": "Infernal 2", "malum.gui.geas.oath_of_the_gleeful_target": "欢愉目标誓约", "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "占据一切,永不停歇,更多,更多,还要更多", "malum.gui.geas.oath_of_the_inverted_heart": "逆反之心誓约", @@ -850,22 +869,30 @@ "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "不见邪恶,即邪恶不存于世", "malum.gui.geas.oath_of_unmakers_disdain": "毁存鄙夷誓约", "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "无视众人,亦为众人所无视", + "malum.gui.geas.pact_of_contentedness": "联结条约", + "malum.gui.geas.pact_of_contentedness.tooltip": "食饮足而心神宁", + "malum.gui.geas.pact_of_defiance": "违抗条约", + "malum.gui.geas.pact_of_defiance.tooltip": "怒斥,怒斥那威能的消散", + "malum.gui.geas.pact_of_self_care": "自我养护条约", + "malum.gui.geas.pact_of_self_care.tooltip": "进食,否则形体就会吞噬自身", + "malum.gui.geas.pact_of_the_challenger": "挑战者条约", + "malum.gui.geas.pact_of_the_challenger.tooltip": "招揽四方来敌,试试自己的身手", "malum.gui.geas.pact_of_reciprocation": "反照条约", "malum.gui.geas.pact_of_reciprocation.tooltip": "举起武器,证明自己", "malum.gui.geas.pact_of_the_arcanaphage": "噬魔条约", "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "索求魔法,不论形类", "malum.gui.geas.pact_of_the_cloudskipper": "云跃者条约", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", - "malum.gui.geas.pact_of_the_dayblessed": "日祝者条约", - "malum.gui.geas.pact_of_the_dayblessed.tooltip": "追求荡涤一切的日光", - "malum.gui.geas.pact_of_the_defiant": "违抗者条约", - "malum.gui.geas.pact_of_the_defiant.tooltip": "知晓终焉,勇敢违抗", + "malum.gui.geas.pact_of_the_continuing_shot": "接续射击条约", + "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "跨步。架姿。预备。举弓。瞄准。拉弦。放箭。", "malum.gui.geas.pact_of_the_fortress": "垒塞条约", "malum.gui.geas.pact_of_the_fortress.tooltip": "若有人需要,便绝不退缩", - "malum.gui.geas.pact_of_the_lifeweaver": "织命者条约", - "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "知晓弱点,善加隐藏", - "malum.gui.geas.pact_of_the_nightchild": "夜育者条约", - "malum.gui.geas.pact_of_the_nightchild.tooltip": "在阴影之中寻得家园", + "malum.gui.geas.pact_of_the_high_priest": "祭司长条约", + "malum.gui.geas.pact_of_the_high_priest.tooltip": "成为他人的信仰,只要他们还有信仰", + "malum.gui.geas.pact_of_the_lone_druid": "孤独德鲁伊条约", + "malum.gui.geas.pact_of_the_lone_druid.tooltip": "蜕下第二层皮肤", + "malum.gui.geas.pact_of_the_parasite": "寄生条约", + "malum.gui.geas.pact_of_the_parasite.tooltip": "他人之物,夺来便是", "malum.gui.geas.pact_of_the_profane_ascetic": "腐烂苦修条约", "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "摒弃放纵,腐败终将治愈我", "malum.gui.geas.pact_of_the_profane_glutton": "腐烂暴食条约", @@ -873,21 +900,23 @@ "malum.gui.geas.pact_of_the_pyromaniac": "纵火狂条约", "malum.gui.geas.pact_of_the_pyromaniac.tooltip": "鲁莽带来力量", "malum.gui.geas.pact_of_the_reaper": "收割者条约", - "malum.gui.geas.pact_of_the_reaper.tooltip": "紧握镰刀,莫要偏离", - "malum.gui.geas.pact_of_the_shadewalker": "影行者条约", - "malum.gui.geas.pact_of_the_shadewalker.tooltip": "伍居于黑暗", + "malum.gui.geas.pact_of_the_reaper.tooltip": "向镰刃宣誓效忠", "malum.gui.geas.pact_of_the_shattering_addict": "破念瘾君条约", "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "想要什么,就抢什么,一而再,再而三", "malum.gui.geas.pact_of_the_shield": "坚盾条约", "malum.gui.geas.pact_of_the_shield.tooltip": "永远预备,勇往直前", "malum.gui.geas.pact_of_the_skybreaker": "裂天者条约", "malum.gui.geas.pact_of_the_skybreaker.tooltip": "击飞他人,也击飞自己", - "malum.gui.geas.pact_of_the_sunkissed": "晖萦者条约", - "malum.gui.geas.pact_of_the_sunkissed.tooltip": "囿居于光明", + "malum.gui.geas.pact_of_the_windswept": "风拂条约", + "malum.gui.geas.pact_of_the_windswept.tooltip": "奔跑若风", "malum.gui.geas.pact_of_wyrd_reconstruction": "命运重构条约", "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "目睹湮灭,重塑自身", + "malum.gui.geas.sacred_3": "Sacred 3", + "malum.gui.geas.sacred_4": "Sacred 4", "malum.gui.geas.sworn": "宣告后:", "malum.gui.geas.type": "誓令", + "malum.gui.geas.wicked_1": "Wicked 1", + "malum.gui.geas.wicked_4": "Wicked 4", "malum.gui.rite.aerial_rite": "运动仪式", "malum.gui.rite.aqueous_rite": "忠诚仪式", "malum.gui.rite.arcane_rite": "无向仪式", @@ -1716,85 +1745,102 @@ "malum.gui.book.entry.page.text.geas_magic.3": "每一则誓令都需要祭品——核心 物品、附加原材料、维持誓令所 需的奥术能量——且均应直接放 入火盆。点燃火盆后,必须以自 身血液封结誓约。献出血液的人 数没有限制,只要自愿即可。", "malum.gui.book.entry.page.text.geas_magic.4": "誓令甚至可施加于简单的灵魂, 不过它们不一定知道如何善加利 用。在点燃火盆前令生物虚弱, 即可让它加入誓令。", "malum.gui.book.entry.page.text.geas_magic.5": "灵魂似乎最多只能同时持有两则 誓令,多出的不会起效。此处有 必要再提:誓令与灵魂本身绑定, 因此不借助强力手段无法撤回。", - "malum.gui.book.entry.undoing_geas_bindings": "收回誓令", "malum.gui.book.entry.undoing_geas_bindings.description": "代价太高昂", "malum.gui.book.entry.page.headline.undoing_geas_bindings": "收回誓令", "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "的确,永久性的誓令同时是沉重 的负担。誓令确实强大,但它们 的负面作用也如影随形。誓令可 在火盆处收回,可借此选择付出 何种代价。", "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "为收回誓令,需先在火盆处预备 好宣告时的材料,点燃则换用违 因火焰。如此操作会$i撤销/$而非宣 告誓令。其他的流程与宣告一致, 收回简单灵魂的誓令也需在点燃 前令其虚弱。", - "malum.gui.book.entry.pact_of_the_dayblessed": "日祝者条约", - "malum.gui.book.entry.pact_of_the_dayblessed.description": "舒心的景观", - "malum.gui.book.entry.page.headline.pact_of_the_dayblessed": "日祝者条约", - "malum.gui.geas.pact_of_the_dayblessed.cons": "月亮借来的光辉致使你脆弱不堪。\n -夜间护甲值降低五分之一", - "malum.gui.geas.pact_of_the_dayblessed.pros": "日祝者在日光下狂欢作乐。\n在日间时:\n -击碎灵魂产出额外奥术能量\n -所受治疗增加五分之一", - - "malum.gui.book.entry.pact_of_the_nightchild": "夜育者条约", - "malum.gui.book.entry.pact_of_the_nightchild.description": "孤独的热情", - "malum.gui.book.entry.page.headline.pact_of_the_nightchild": "夜育者条约", - "malum.gui.geas.pact_of_the_nightchild.cons": "太阳的光耀致使你虚弱不堪。\n -日间所造成的伤害降低五分之一", - "malum.gui.geas.pact_of_the_nightchild.pros": "夜育者在月光下蓬勃生长。\n在夜间时:\n -击碎灵魂产出额外奥术能量\n -镰刀熟练度增加五分之一", - - "malum.gui.book.entry.pact_of_the_shadewalker": "影行者条约", - "malum.gui.book.entry.pact_of_the_shadewalker.description": "畏光", - "malum.gui.book.entry.page.headline.pact_of_the_shadewalker": "影行者条约", - "malum.gui.geas.pact_of_the_shadewalker.cons": "光辉会灼伤你的皮肤,无法熄灭的 火焰久久不散。\n身处亮处时:\n -身着烈火\n -着火持续时间延长", - "malum.gui.geas.pact_of_the_shadewalker.pros": "月亮令你觉醒了更为强大的力量。\n身处暗处时:\n -移动速度、挖掘速度、攻击速度 增加五分之一\n -降低敌人攻击性", - - "malum.gui.book.entry.pact_of_the_sunkissed": "晖萦者条约", - "malum.gui.book.entry.pact_of_the_sunkissed.description": "畏夜", - "malum.gui.book.entry.page.headline.pact_of_the_sunkissed": "晖萦者条约", - "malum.gui.geas.pact_of_the_sunkissed.cons": "原始的恐惧在你体内涌现,无可逃 离的黑暗吞噬了你。\n身处暗处时:\n -你的视野受阻\n -恐惧令你的灵魂逐渐消散", - "malum.gui.geas.pact_of_the_sunkissed.pros": "太阳带来的增益愈加强大。\n身处亮处时:\n -所受治疗、魔法抗性、护甲值增 加五分之一\n -不断治疗自身", + "malum.gui.book.entry.pact_of_defiance": "违抗条约", + "malum.gui.book.entry.pact_of_defiance.description": "[违抗]", + "malum.gui.book.entry.page.headline.pact_of_defiance": "违抗条约", + "malum.gui.geas.pact_of_defiance.cons": "魔法转变了你对死亡的认知:伤害 愈加痛苦。\n -最大生命值降低四分之一", + "malum.gui.geas.pact_of_defiance.pros": "形体中融注了不自然的恢复能力: 永远生长的欲望。\n -饱和度所致的生命值恢复速度变 为两倍,将近死亡时变为三倍\n -所受治疗增加四分之一", + + "malum.gui.book.entry.pact_of_the_parasite": "寄生条约", + "malum.gui.book.entry.pact_of_the_parasite.description": "[寄生]", + "malum.gui.book.entry.page.headline.pact_of_the_parasite": "寄生条约", + "malum.gui.geas.pact_of_the_parasite.cons": "你的脆弱之处依然不可忽视。\n -所受治疗降低十分之四", + "malum.gui.geas.pact_of_the_parasite.pros": "盈余的自信融入了意识,痛苦不再 重要。\n -收集精魂时给予伤害吸收", + + "malum.gui.book.entry.pact_of_the_challenger": "挑战者条约", + "malum.gui.book.entry.pact_of_the_challenger.description": "[挑战者]", + "malum.gui.book.entry.page.headline.pact_of_the_challenger": "挑战者条约", + "malum.gui.geas.pact_of_the_challenger.cons": "你并非不速之客。\n -敌人能在两倍远的位置察觉到你", + "malum.gui.geas.pact_of_the_challenger.pros": "你是挑战者。\n -对敌人的第一击附带邪恶奥能爆", "malum.gui.book.entry.pact_of_the_fortress": "垒塞条约", - "malum.gui.book.entry.pact_of_the_fortress.description": "知己雄心,挺身而出", + "malum.gui.book.entry.pact_of_the_fortress.description": "[垒塞]", "malum.gui.book.entry.page.headline.pact_of_the_fortress": "垒塞条约", "malum.gui.geas.pact_of_the_fortress.cons": "宏伟的外在与倦怠的本性不可分 离。\n -灵魂护盾恢复速率减半", "malum.gui.geas.pact_of_the_fortress.pros": "压缩形态的灵魂护盾,宏伟而精 密。\n -增加灵魂护盾容量\n -灵魂护盾稳固度增加一半", "malum.gui.book.entry.pact_of_the_shield": "坚盾条约", - "malum.gui.book.entry.pact_of_the_shield.description": "知己威能,精进技艺", + "malum.gui.book.entry.pact_of_the_shield.description": "[坚盾]", "malum.gui.book.entry.page.headline.pact_of_the_shield": "坚盾条约", "malum.gui.geas.pact_of_the_shield.cons": "加速的外在与易碎的本性不可分 离。\n -灵魂护盾稳固度减半", "malum.gui.geas.pact_of_the_shield.pros": "加速形态的灵魂护盾,如及时雨般 化险为夷。\n -增加灵魂护盾容量\n -灵魂护盾恢复速率翻倍", - "malum.gui.book.entry.pact_of_the_defiant": "违抗者条约", - "malum.gui.book.entry.pact_of_the_defiant.description": "面对终焉,违抗如一", - "malum.gui.book.entry.page.headline.pact_of_the_defiant": "违抗者条约", - "malum.gui.geas.pact_of_the_defiant.cons": "魔法转变了你对死亡的认知:伤害 愈加痛苦。\n -最大生命值降低四分之一", - "malum.gui.geas.pact_of_the_defiant.pros": "形体中融注了不自然的恢复能力: 永远生长的欲望。\n -饱和度所致的生命值恢复速度变 为两倍,将近死亡时变为三倍\n -所受治疗增加四分之一", - - "malum.gui.book.entry.pact_of_the_lifeweaver": "织命者条约", - "malum.gui.book.entry.pact_of_the_lifeweaver.description": "吸气,呼气,排除万难", - "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "织命者条约", - "malum.gui.geas.pact_of_the_lifeweaver.cons": "你的脆弱之处依然不可忽视。\n -所受治疗降低十分之四", - "malum.gui.geas.pact_of_the_lifeweaver.pros": "盈余的自信融入了意识,痛苦不再 重要。\n -收集精魂时给予伤害吸收", - "malum.gui.book.entry.pact_of_the_shattering_addict": "破念瘾君条约", - "malum.gui.book.entry.pact_of_the_shattering_addict.description": "危险的螺旋", + "malum.gui.book.entry.pact_of_the_shattering_addict.description": "[破念瘾君]", "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "破念瘾君条约", "malum.gui.geas.pact_of_the_shattering_addict.cons": "咒语带来的负面影响不容小觑。\n -每有一天未收割精魂会导致戒断 反应叠加,不断消耗更多饥饿值, 直至渴望得以满足", "malum.gui.geas.pact_of_the_shattering_addict.pros": "强加于意识的咒语——对奥术能量 永无停歇的渴望。\n -击碎灵魂产出额外奥术能量\n -连续击碎产出更多", - "malum.gui.book.entry.pact_of_reciprocation": "反照条约", - "malum.gui.book.entry.pact_of_reciprocation.description": "分析复现", - "malum.gui.book.entry.page.headline.pact_of_reciprocation": "反照条约", - "malum.gui.geas.pact_of_reciprocation.cons": "你的内心仅余斗争。\n -禁用灵魂护盾自然恢复", - "malum.gui.geas.pact_of_reciprocation.pros": "一次蜕变,一种全新的驳斥机制。\n -造成魔法伤害恢复灵魂护盾\n -大幅增加灵魂护盾容量\n -灵魂护盾恢复量翻倍", + "malum.gui.book.entry.pact_of_the_arcanaphage": "噬魔条约", + "malum.gui.book.entry.pact_of_the_arcanaphage.description": "[噬魔]", + "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "噬魔条约", + "malum.gui.geas.pact_of_the_arcanaphage.cons": "灵魂居于形体之内,是有原因的。\n -所受的所有伤害均变为魔法伤害", + "malum.gui.geas.pact_of_the_arcanaphage.pros": "你灵魂的一部分逸散到体外,用以 吸引奥术能量。\n -击碎灵魂产出额外奥术能量\n -收集精魂能提升大多数魔法属性", - "malum.gui.book.entry.pact_of_the_pyromaniac": "纵火狂条约", - "malum.gui.book.entry.pact_of_the_pyromaniac.description": "自我焚化,至关重要", - "malum.gui.book.entry.page.headline.pact_of_the_pyromaniac": "纵火狂条约", - "malum.gui.geas.pact_of_the_pyromaniac.cons": "你能承受的压力是有限的。\n -过量纵火狂烈会导致自燃\n -火焰伤害更加致命", - "malum.gui.geas.pact_of_the_pyromaniac.pros": "鲁莽与急迫,由强力冲击而生。\n -引爆自身带来纵火狂烈,增加移 动和挖掘速度\n -给予爆炸伤害抗性", + "malum.gui.book.entry.pact_of_self_care": "自我养护条约", + "malum.gui.book.entry.pact_of_self_care.description": "[自我养护]", + "malum.gui.book.entry.page.headline.pact_of_self_care": "自我养护条约", + "malum.gui.geas.pact_of_self_care.cons": "饥饿即是遗失自我。\n -低饥饿值时生命值下降速度大幅 加快", + "malum.gui.geas.pact_of_self_care.pros": "狂欢作乐,享受美食,荡涤灵魂。\n -食物能恢复更多饱和度\n -食用食物可清除负面效果", + + "malum.gui.book.entry.pact_of_the_high_priest": "祭司长条约", + "malum.gui.book.entry.pact_of_the_high_priest.description": "[祭司长]", + "malum.gui.book.entry.page.headline.pact_of_the_high_priest": "祭司长条约", + "malum.gui.geas.pact_of_the_high_priest.cons": "你的力量并不永恒。\n -受击后交互距离增益进入冷却\n -触发增益后,自身会受到碧水奥能 冲击", + "malum.gui.geas.pact_of_the_high_priest.pros": "佯装自己能掌控世界。\n -方块交互距离增加五分之二,实 体交互距离增加十分之一", + + "malum.gui.book.entry.pact_of_the_windswept": "风拂条约", + "malum.gui.book.entry.pact_of_the_windswept.description": "[风拂]", + "malum.gui.book.entry.page.headline.pact_of_the_windswept": "风拂条约", + "malum.gui.geas.pact_of_the_windswept.cons": "西风亦拂面。\n -动量越大,所受击退就越强", + "malum.gui.geas.pact_of_the_windswept.pros": "奔走如西风。\n -疾跑会积攒动量", + + "malum.gui.book.entry.pact_of_the_continuing_shot": "接续射击条约", + "malum.gui.book.entry.pact_of_the_continuing_shot.description": "[接续射击]", + "malum.gui.book.entry.page.headline.pact_of_the_continuing_shot": "接续射击条约", + "malum.gui.geas.pact_of_the_continuing_shot.cons": "假装百步穿杨会招致灾祸。\n -射箭失手会降低拉弦速度", + "malum.gui.geas.pact_of_the_continuing_shot.pros": "精准度即是关键。\n -造成远程伤害可加快多数远程武 器的拉弦速度", + + "malum.gui.book.entry.pact_of_contentedness": "联结条约", + "malum.gui.book.entry.pact_of_contentedness.description": "[联结]", + "malum.gui.book.entry.page.headline.pact_of_contentedness": "联结条约", + "malum.gui.geas.pact_of_contentedness.cons": "饱足不可缺。\n -接近饥饿时护甲值与盔甲韧性减 半", + "malum.gui.geas.pact_of_contentedness.pros": "饱足即完满。\n -接近完全饱足时护甲值与盔甲韧 性增加五分之一", + + "malum.gui.book.entry.pact_of_the_lone_druid": "孤独德鲁伊条约", + "malum.gui.book.entry.pact_of_the_lone_druid.description": "[孤独德鲁伊]", + "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "孤独德鲁伊条约", + "malum.gui.geas.pact_of_the_lone_druid.cons": "自由可安心。\n -穿戴盔甲即会受伤", + "malum.gui.geas.pact_of_the_lone_druid.pros": "完满即自由。\n -每个空盔甲槽给予四点护甲值和 两点盔甲韧性", "malum.gui.book.entry.pact_of_the_reaper": "收割者条约", - "malum.gui.book.entry.pact_of_the_reaper.description": "向镰刃宣誓效忠", + "malum.gui.book.entry.pact_of_the_reaper.description": "[收割者]", "malum.gui.book.entry.page.headline.pact_of_the_reaper": "收割者条约", "malum.gui.geas.pact_of_the_reaper.cons": "打破纽带即陷困境。\n -誓令所不许的武器伤害降低十分 之九\n -誓令所不许的武器在使用时迅速 毁坏", "malum.gui.geas.pact_of_the_reaper.pros": "灵魂与镰刀签下条约,奥能的锁链 让两者紧密连接。\n -镰刀攻击有概率触发连斩", + "malum.gui.book.entry.pact_of_reciprocation": "反照条约", + "malum.gui.book.entry.pact_of_reciprocation.description": "[反照]", + "malum.gui.book.entry.page.headline.pact_of_reciprocation": "反照条约", + "malum.gui.geas.pact_of_reciprocation.cons": "你的内心仅余斗争。\n -禁用灵魂护盾自然恢复", + "malum.gui.geas.pact_of_reciprocation.pros": "一次蜕变,一种全新的驳斥机制。\n -造成魔法伤害恢复灵魂护盾\n -大幅增加灵魂护盾容量\n -灵魂护盾恢复量翻倍", + "malum.gui.book.entry.pact_of_the_cloudskipper": "云跃者条约", "malum.gui.book.entry.pact_of_the_cloudskipper.description": "高过臭氧层", "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "云跃者条约", @@ -1825,44 +1871,44 @@ "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "燃烧着的星星令你衰败。\n -命运重构冷却极长\n -冷却时奥术谐振减半\n -收集精魂时消耗饥饿值", "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "死神本尊带来的无束伟力。\n -命运重构可避免死亡\n -命运重构附带短时无懈可击,且 会迅速触发精魂收集效果", - "malum.gui.book.entry.pact_of_the_arcanaphage": "噬魔条约", - "malum.gui.book.entry.pact_of_the_arcanaphage.description": "食物祭形体,奥能献灵魂", - "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "噬魔条约", - "malum.gui.geas.pact_of_the_arcanaphage.cons": "灵魂居于形体之内,是有原因的。\n -所受的所有伤害均变为魔法伤害", - "malum.gui.geas.pact_of_the_arcanaphage.pros": "你灵魂的一部分逸散到体外,用以 吸引奥术能量。\n -击碎灵魂产出额外奥术能量\n -收集精魂能提升大多数魔法属性", + "malum.gui.book.entry.pact_of_the_pyromaniac": "纵火狂条约", + "malum.gui.book.entry.pact_of_the_pyromaniac.description": "我的首要目标", + "malum.gui.book.entry.page.headline.pact_of_the_pyromaniac": "纵火狂条约", + "malum.gui.geas.pact_of_the_pyromaniac.cons": "你能承受的压力是有限的。\n -过量纵火狂烈会导致自燃\n -火焰伤害更加致命", + "malum.gui.geas.pact_of_the_pyromaniac.pros": "鲁莽与急迫,由强力冲击而生。\n -引爆自身带来纵火狂烈,增加移 动和挖掘速度\n -给予爆炸伤害抗性", "malum.gui.book.entry.oath_of_the_overeager_fist": "鲁莽重拳誓约", - "malum.gui.book.entry.oath_of_the_overeager_fist.description": "零点零一", + "malum.gui.book.entry.oath_of_the_overeager_fist.description": "[鲁莽重拳]", "malum.gui.book.entry.page.headline.oath_of_the_overeager_fist": "鲁莽重拳誓约", "malum.gui.geas.oath_of_the_overeager_fist.cons": "灵魂中的冲动令你不假思索。\n -法术弹会在充能完毕后立刻射出", "malum.gui.geas.oath_of_the_overeager_fist.pros": "融入形体与灵魂的冲动。\n -法术充能时间减半", "malum.gui.book.entry.oath_of_the_overkeen_eye": "犀利锐眼誓约", - "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "九十九点九", + "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "[犀利锐眼]", "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "犀利锐眼誓约", "malum.gui.geas.oath_of_the_overkeen_eye.cons": "灵魂中的感知力令你未雨绸缪。\n -法术充能时间翻倍", "malum.gui.geas.oath_of_the_overkeen_eye.pros": "融于灵魂的奥能追寻之眼。\n -法杖弹射物会追踪目标", "malum.gui.book.entry.oath_of_the_overburdened_mind": "重负意识誓约", - "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "二点零", + "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "[重负意识]", "malum.gui.book.entry.page.headline.oath_of_the_overburdened_mind": "重负意识誓约", "malum.gui.geas.oath_of_the_overburdened_mind.cons": "所获的知识要求你谨慎考虑。\n -法术弹恢复速率降低五分之二", "malum.gui.geas.oath_of_the_overburdened_mind.pros": "融于意识的奥术知识容身之所。\n -法术弹容量翻倍", "malum.gui.book.entry.oath_of_the_undiscerned_maw": "无恕渊喉誓约", - "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "吞噬。", + "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "[无恕渊喉]", "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "无恕渊喉誓约", - "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "吞噬的精华自恶念金属而来,也就 嗜求销蚀。\n -滥用会导致所有治疗失效", + "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "吞噬的精华自恶念金属而来,也就 嗜求销蚀。\n -滥用会缓慢衰减所有治疗", "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "刻入恶念挽魂的蚀纹。\n -恶念重击会吞噬受影响生物的生 命精华\n -吞噬的精华会依照伤害量治疗你", - "malum.gui.book.entry.oath_of_the_unsighted_resistance": "虚形抗性誓约", - "malum.gui.book.entry.oath_of_the_unsighted_resistance.description": "藏于锋刃之后", - "malum.gui.book.entry.page.headline.oath_of_the_unsighted_resistance": "虚形抗性誓约", + "malum.gui.book.entry.oath_of_unsighted_resistance": "虚形抗性誓约", + "malum.gui.book.entry.oath_of_unsighted_resistance.description": "[虚形抗性]", + "malum.gui.book.entry.page.headline.oath_of_unsighted_resistance": "虚形抗性誓约", "malum.gui.geas.oath_of_unsighted_resistance.cons": "防御的盔甲自恶念金属而来,需付 同等代价。\n -恶念暴击伤害降低五分之二", "malum.gui.geas.oath_of_unsighted_resistance.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会增强已有的护甲值和 盔甲韧性", "malum.gui.book.entry.oath_of_unmakers_disdain": "毁存鄙夷誓约", - "malum.gui.book.entry.oath_of_unmakers_disdain.description": "遇强则弱", + "malum.gui.book.entry.oath_of_unmakers_disdain.description": "[毁存鄙夷]", "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "毁存鄙夷誓约", "malum.gui.geas.oath_of_unmakers_disdain.cons": "挽魂重斩自恶念金属而来,也就有 其要求。\n -恶念暴击的触发有生命值阈值", "malum.gui.geas.oath_of_unmakers_disdain.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会触发多次连续斩击", From c161cb06f7b74c23ecbd821153e8261d6dd343a0 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Fri, 18 Apr 2025 07:18:26 +0800 Subject: [PATCH 060/114] Malum hotfix --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index bc816347ba91..0197b42e6f03 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -1802,7 +1802,7 @@ "malum.gui.book.entry.pact_of_the_high_priest": "祭司长条约", "malum.gui.book.entry.pact_of_the_high_priest.description": "[祭司长]", "malum.gui.book.entry.page.headline.pact_of_the_high_priest": "祭司长条约", - "malum.gui.geas.pact_of_the_high_priest.cons": "你的力量并不永恒。\n -受击后交互距离增益进入冷却\n -触发增益后,自身会受到碧水奥能 冲击", + "malum.gui.geas.pact_of_the_high_priest.cons": "你的力量并不永恒。\n -受击后交互距离增益进入冷却\n -触发增益后,自身会受到碧水奥 能冲击", "malum.gui.geas.pact_of_the_high_priest.pros": "佯装自己能掌控世界。\n -方块交互距离增加五分之二,实 体交互距离增加十分之一", "malum.gui.book.entry.pact_of_the_windswept": "风拂条约", From 43dd183503b675ae2d059c422e033759a520603b Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 13 May 2025 09:28:30 +0800 Subject: [PATCH 061/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/zh_cn.json | 2 +- .../1.21/assets/malum/malum/lang/en_us.json | 78 +++++++----- .../1.21/assets/malum/malum/lang/zh_cn.json | 118 +++++++++++------- 3 files changed, 122 insertions(+), 76 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 1ad4041d8345..981fe47d40d5 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -1533,7 +1533,7 @@ "malum.gui.book.entry.transmutation": "嬗变", "malum.gui.book.entry.transmutation.description": "不稳定反应", "malum.gui.book.entry.page.headline.transmutation": "嬗变", - "malum.gui.book.entry.page.text.transmutation.intro.1": "释缚仪式的回响不止会给符文木 留下疤痕。影响的模式看似随 意,但腐枯正是一种随意随机的 物质。经不断试错总结,我成功 分辨出了三个分类,也算是某种 嬗变过程树。", + "malum.gui.book.entry.page.text.transmutation.intro.1": "释缚仪式的回响不只会给符文木 留下疤痕。影响的模式看似随 意,但腐枯正是一种随意随机的 物质。经不断试错总结,我成功 分辨出了三个分类,也算是某种 嬗变过程树。", "malum.gui.book.entry.page.text.transmutation.intro.2": "疤痕产生的效果因其起始材料不 同而不同。仪式每次的悸动脉冲 都会将任何方块在嬗变树中推进 一次;只要时间足够,所有物质 都将化作腐枯。", "malum.gui.book.entry.page.headline.transmutation.stone": "嬗变:基础型", "malum.gui.book.entry.page.headline.transmutation.deepslate": "嬗变:吸热型", diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 79f6073294d9..b9df6d3ebac9 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -2,11 +2,15 @@ "attribute.name.malum.arcane_resonance": "Arcane Resonance", "attribute.name.malum.arcane_resonance.desc": "Bonus potency for spirit-collection effects", "attribute.name.malum.charge_capacity": "Charge Capacity", - "attribute.name.malum.charge_capacity.desc": "A capacity for extra staff charges, replenished overtime, consumed when casting.", + "attribute.name.malum.charge_capacity.desc": "The capacity for Spell Charges", "attribute.name.malum.charge_duration": "Charge Duration", + "attribute.name.malum.charge_duration.desc": "The duration for charging a staff", "attribute.name.malum.charge_recovery_rate": "Charge Recovery Rate", + "attribute.name.malum.charge_recovery_rate.desc": "A percentile increase in recovery rate for Spell Charges", "attribute.name.malum.geas_limit": "Geas Limit", + "attribute.name.malum.geas_limit.desc": "The limit for active Geas Bindings that can be sworn at once", "attribute.name.malum.healing_received": "Healing Received", + "attribute.name.malum.healing_received.desc": "An increase in healing received", "attribute.name.malum.malignant_conversion": "Malignant Conversion", "attribute.name.malum.malignant_conversion.desc": "A percentile conversion rate in which certain magical attributes are converted into armor, armor toughness and magic resistance", "attribute.name.malum.scythe_proficiency": "Scythe Proficiency", @@ -16,6 +20,7 @@ "attribute.name.malum.soul_ward_integrity": "Soul Ward Integrity", "attribute.name.malum.soul_ward_integrity.desc": "A percentile increase in durability for Soul Ward", "attribute.name.malum.soul_ward_recovery_multiplier": "Soul Ward Recovery Multiplier", + "attribute.name.malum.soul_ward_recovery_multiplier.desc": "A percentile increase the amount of Soul Ward recovered", "attribute.name.malum.soul_ward_recovery_rate": "Soul Ward Recovery Rate", "attribute.name.malum.soul_ward_recovery_rate.desc": "A percentile increase in recovery rate for Soul Ward", "attribute.name.malum.spirit_spoils": "Spirit Spoils", @@ -373,6 +378,8 @@ "death.attack.voodoo.item": "%1$s had their soul shattered by %2$s using %3$s", "death.attack.voodoo_playerless": "%1$s had their soul shattered", "death.attack.voodoo_playerless.player": "%1$s had their soul shattered while trying to escape %2$s", + "death.attack.warlock_geas": "%1$s had their soul shattered by %2$s", + "death.attack.warlock_geas.item": "%1$s had their soul shattered by %2$s using %3$s", "effect.malum.aethers_charm": "Aether's Charm", "effect.malum.aethers_charm.description": "The heavens call for you, increasing jump height and decreasing gravity.", "effect.malum.anglers_lure": "Angler's Lure", @@ -390,6 +397,7 @@ "effect.malum.flawed_aim": "Flawed Aim", "effect.malum.gaias_bulwark": "Gaias Bulwark", "effect.malum.gaias_bulwark.description": "An earthen carapace surrounds your body, functioning as extra armor.", + "effect.malum.gleeful_target": "Gleeful Target", "effect.malum.gluttony": "Gluttony", "effect.malum.gluttony.description": "You feed on the vulnerable, increasing magic proficiency at the expense of hunger./", "effect.malum.grim_certainty": "Grim Certainty", @@ -423,17 +431,17 @@ "enchantment.malum.animated": "Animated", "enchantment.malum.animated.desc": "Improves attack speed.", "enchantment.malum.ascension": "Ascension", - "enchantment.malum.ascension.desc": "Enables the Scythe to propel the player upwards, slashing nearby enemies when used.", + "enchantment.malum.ascension.desc": "Enables the Scythe to propel the player upwards, damaging nearby enemies when used.", "enchantment.malum.capacitor": "Capacitor", "enchantment.malum.capacitor.desc": "Adds additional Spell Charges for use with the staff", "enchantment.malum.haunted": "Haunted", "enchantment.malum.haunted.desc": "Improves the Weapon's Magic Damage", "enchantment.malum.rebound": "Rebound", - "enchantment.malum.rebound.desc": "Allows the Scythe to be thrown much like a boomerang when used.", + "enchantment.malum.rebound.desc": "Allows the Scythe to be thrown when used.", "enchantment.malum.replenishing": "Replenishing", "enchantment.malum.replenishing.desc": "Restores Spell Charges when dealing melee damage with the staff.", "enchantment.malum.spirit_plunder": "Spirit Plunder", - "enchantment.malum.spirit_plunder.desc": "Reaps extra Spirits when killing an enemy.", + "enchantment.malum.spirit_plunder.desc": "Reaps extra Spirits when shattering a soul.", "entity.malum.draining_bolt": "Draining Bolt", "entity.malum.entropic_flame_bolt": "Entropic Flame Bolt", "entity.malum.etheric_nitrate": "Etheric Nitrate", @@ -751,7 +759,7 @@ "malum.effect.geas.desperate_need_betrayal": "The Rot Will Consume You", "malum.effect.geas.desperate_need_scythe_proficiency": "Desperate Need Substantially Increases Scythe Proficiency", "malum.effect.geas.explosion_fire": "Too Much Haste Ignites You", - "malum.effect.geas.explosion_lover": "Absorbed Explosions Generate Haste", + "malum.effect.geas.explosion_lover": "Absorbed Explosions Grant Pyromaniac Charges", "malum.effect.geas.explosion_resistance": "You Gain Powerful Explosion Resistance", "malum.effect.geas.faster_draw_time": "Successful Ranged Damage Builds Up Extra Draw Speed", "malum.effect.geas.faster_natural_healing": "Saturation Heals Faster", @@ -762,15 +770,14 @@ "malum.effect.geas.fragile_reach_damage": "The Ruler's Hand Grips Tightly", "malum.effect.geas.gleeful_target": "Aliments, Blessings, Curses are Paused When Struck", "malum.effect.geas.gleeful_target_arcane_resonance": "Arcane Resonance Aids Stasis Duration", + "malum.effect.geas.healing_aura": "Healing is Shared with Nearby Creatures", + "malum.effect.geas.healing_aura_no_filter": "Shared Healing Heals All, Ally or Not", "malum.effect.geas.high_hunger_more_armor": "Being Well Fed Provides Extra Armor", "malum.effect.geas.hunger_as_withdrawal": "Addiction to Slaughter", "malum.effect.geas.incoming_fall_damage_auto_attack": "Taking Fall Damage Attacks Nearby Targets", "malum.effect.geas.inverted_heart": "Injuries, Emotions, Senses are Shared with Witnesses", "malum.effect.geas.inverted_heart_arcane_resonance": "Arcane Resonance Favors Influence Radius", "malum.effect.geas.knockback_also_accelerates": "High Momentum Amplifies Received Knockback", - "malum.effect.geas.last_stand": "Expiration, Demise, Entropy Is Made Lenient", - "malum.effect.geas.last_stand_arcane_resonance": "Arcane Resonance Aids Leniency", - "malum.effect.geas.last_stand_patient_death": "Death Comes For Us All... Unless", "malum.effect.geas.low_hunger_less_armor": "Starvation Halves Armor", "malum.effect.geas.malignant_crit_combo": "Malignant Deliverance Repeatedly Slashes Targets", "malum.effect.geas.malignant_crit_healing_overexertion": "Repeated Activations Gradually Diminish All Healing", @@ -780,6 +787,7 @@ "malum.effect.geas.malignant_crit_reinforcement": "Malignant Deliverance Reinforces Armor", "malum.effect.geas.missing_halts_draw_time": "Missing Inverts The Benefit", "malum.effect.geas.more_knockback": "Doubles Incoming Knockback", + "malum.effect.geas.more_runes": "2 Rune Slots", "malum.effect.geas.more_saturation": "Meals Provide Extra Saturation", "malum.effect.geas.movement_acceleration": "Sprinting Builds Up Extra Momentum", "malum.effect.geas.no_armor": "Equipped Armour Damages You", @@ -789,8 +797,12 @@ "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", "malum.effect.geas.oops_all_magic": "All Incoming Damage Functions As Magic", "malum.effect.geas.outgoing_fall_damage_auto_attack": "Outgoing Fall Damage Attacks Targets Regardless Of Distance", + "malum.effect.geas.presence_breaker": "Refusal, Detachment, Exile is Forced onto Targets", + "malum.effect.geas.presence_breaker_arcane_resonance": "Arcane Resonance Favors Exile Duration", + "malum.effect.geas.pyromaniac": "Pyromaniac Charges grant Mining and Movement Speed", "malum.effect.geas.rocket_jumping": "Wind Charges Provide Greater Propulsion", "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", + "malum.effect.geas.rune_vulnerability": "Each Equipped Rune Dampens Healing, Armor and Magic Resistance", "malum.effect.geas.scary_fire": "Unlike Explosions, Fire Damage Remains Deadly", "malum.effect.geas.scythe_combo": "Scythe Cuts Create Combo-Attacks", "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", @@ -979,12 +991,12 @@ "malum.gui.book.entry.pact_of_defiance.description": "[Defiance]", "malum.gui.book.entry.pact_of_reciprocation": "Pact of Reciprocation", "malum.gui.book.entry.pact_of_reciprocation.description": "[Reciprocation]", + "malum.gui.book.entry.pact_of_rune_exploitation": "Pact of The Rune Exploitation", + "malum.gui.book.entry.pact_of_rune_exploitation.description": "[Rune Exploitation]", "malum.gui.book.entry.pact_of_self_care": "Pact of Self-Care", "malum.gui.book.entry.pact_of_self_care.description": "[Self-Care]", "malum.gui.book.entry.pact_of_the_arcanaphage": "Pact of The Arcanaphage", "malum.gui.book.entry.pact_of_the_arcanaphage.description": "[Arcanaphage]", - "malum.gui.book.entry.pact_of_the_challenger": "Pact of The Challenger", - "malum.gui.book.entry.pact_of_the_challenger.description": "[Challenger]", "malum.gui.book.entry.pact_of_the_cloudskipper": "Pact of The Cloudskipper", "malum.gui.book.entry.pact_of_the_cloudskipper.description": "High above the ozone", "malum.gui.book.entry.pact_of_the_continuing_shot": "Pact of The Continuing Shot", @@ -993,6 +1005,8 @@ "malum.gui.book.entry.pact_of_the_fortress.description": "[Fortress]", "malum.gui.book.entry.pact_of_the_high_priest": "Pact of The High Priest", "malum.gui.book.entry.pact_of_the_high_priest.description": "[High Priest]", + "malum.gui.book.entry.pact_of_the_lifeweaver": "Pact of The Lifeweaver", + "malum.gui.book.entry.pact_of_the_lifeweaver.description": "[Lifeweaver]", "malum.gui.book.entry.pact_of_the_lone_druid": "Pact of The Lone Druid", "malum.gui.book.entry.pact_of_the_lone_druid.description": "[Lone Druid]", "malum.gui.book.entry.pact_of_the_parasite": "Pact of The Parasite", @@ -1011,6 +1025,8 @@ "malum.gui.book.entry.pact_of_the_shield.description": "[Shield]", "malum.gui.book.entry.pact_of_the_skybreaker": "Pact of The Skybreaker", "malum.gui.book.entry.pact_of_the_skybreaker.description": "Heaven's Falling Down", + "malum.gui.book.entry.pact_of_the_warlock": "Pact of The Warlock", + "malum.gui.book.entry.pact_of_the_warlock.description": "[Warlock]", "malum.gui.book.entry.pact_of_the_windswept": "Pact of The Windswept", "malum.gui.book.entry.pact_of_the_windswept.description": "[Windswept]", "malum.gui.book.entry.pact_of_wyrd_reconstruction": "Pact of Wyrd Reconstruction", @@ -1109,13 +1125,14 @@ "malum.gui.book.entry.page.headline.pact_of_contentedness": "Pact of Contentedness", "malum.gui.book.entry.page.headline.pact_of_defiance": "Pact of Defiance", "malum.gui.book.entry.page.headline.pact_of_reciprocation": "Pact of Reciprocation", + "malum.gui.book.entry.page.headline.pact_of_rune_exploitation": "Pact of The Rune Exploitation", "malum.gui.book.entry.page.headline.pact_of_self_care": "Pact of Self-Care", "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "Pact of The Arcanaphage", - "malum.gui.book.entry.page.headline.pact_of_the_challenger": "Pact of The Challenger", "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "Pact of The Cloudskipper", "malum.gui.book.entry.page.headline.pact_of_the_continuing_shot": "Pact of The Continuing Shot", "malum.gui.book.entry.page.headline.pact_of_the_fortress": "Pact of The Fortress", "malum.gui.book.entry.page.headline.pact_of_the_high_priest": "Pact of The High Priest", + "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "Pact of The Lifeweaver", "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "Pact of The Lone Druid", "malum.gui.book.entry.page.headline.pact_of_the_parasite": "Pact of The Parasite", "malum.gui.book.entry.page.headline.pact_of_the_profane_ascetic": "Pact of The Profane Ascetic", @@ -1125,6 +1142,7 @@ "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "Pact of The Shattering Addict", "malum.gui.book.entry.page.headline.pact_of_the_shield": "Pact of The Shield", "malum.gui.book.entry.page.headline.pact_of_the_skybreaker": "Pact of The Skybreaker", + "malum.gui.book.entry.page.headline.pact_of_the_warlock": "Pact of The Warlock", "malum.gui.book.entry.page.headline.pact_of_the_windswept": "Pact of The Windswept", "malum.gui.book.entry.page.headline.pact_of_wyrd_reconstruction": "Pact of Wyrd Reconstruction", "malum.gui.book.entry.page.headline.primary_arcana.arcane": "Arcane Spirit", @@ -1857,19 +1875,16 @@ "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", "malum.gui.geas.aqueous_3": "Aqueous 3", "malum.gui.geas.aqueous_4": "Aqueous 4", - "malum.gui.geas.arcane_4": "Arcane 4", + "malum.gui.geas.authority_of_the_gleeful_target": "Authority Of The Gleeful Target", + "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "Take it all, let it never stop, more, and more, and more", + "malum.gui.geas.authority_of_the_inverted_heart": "Authority Of The Inverted Heart", + "malum.gui.geas.authority_of_the_inverted_heart.tooltip": "Your heart is the world, and the world beats", "malum.gui.geas.creative": "Creative Item for Debug Purposes.", "malum.gui.geas.creative_help": "Use To Swear/Forswear Geas Effect.", "malum.gui.geas.creed_of_the_blight_eater": "Creed Of The Blight Eater", "malum.gui.geas.creed_of_the_blight_eater.tooltip": "Mmmm... Blight... So Tasty..", - "malum.gui.geas.eldritch_3": "Eldritch 3", - "malum.gui.geas.eldritch_4": "Eldritch 4", "malum.gui.geas.infernal_1": "Infernal 1", "malum.gui.geas.infernal_2": "Infernal 2", - "malum.gui.geas.oath_of_the_gleeful_target": "Oath Of The Gleeful Target", - "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "Take it all, let it never stop, more, and more, and more", - "malum.gui.geas.oath_of_the_inverted_heart": "Oath Of The Inverted Heart", - "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "Your heart is the world, and the world beats", "malum.gui.geas.oath_of_the_overburdened_mind": "Oath Of The Overburdened Mind", "malum.gui.geas.oath_of_the_overburdened_mind.cons": "The Imbued Insight demands Careful Consideration\n -Staff Charge Recovery Rate is Reduced by Two Fifths", "malum.gui.geas.oath_of_the_overburdened_mind.pros": "A Capacity for Arcane Knowledge Imbued onto the Mind\n-Doubles Staff Charge Capacity", @@ -1906,18 +1921,20 @@ "malum.gui.geas.pact_of_reciprocation.cons": "War is all you are.\n -Disables Natural Soul Ward Regeneration", "malum.gui.geas.pact_of_reciprocation.pros": "A change, a new overruling mechanism.\n -Dealing Magic Damage generates Soul Ward\n -Increases Soul Ward Capacity Significantly\n -Doubles Soul Ward Gain", "malum.gui.geas.pact_of_reciprocation.tooltip": "Prove your strength by wielding it", + "malum.gui.geas.pact_of_rune_exploitation": "Pact Of Rune Exploitation", + "malum.gui.geas.pact_of_rune_exploitation.cons": "Your Soul can carry only so much\n -Each Equipped Rune reduces your Healing Received, Armor, Armor Toughness and Magic Resistance by Half of One Twentieth", + "malum.gui.geas.pact_of_rune_exploitation.pros": "$m0.8/$A part of your Soul becomes a Housing for Runes.\n -Grants you Two Rune Slots", + "malum.gui.geas.pact_of_rune_exploitation.tooltip": "Gather them all, exhaust every possibility", "malum.gui.geas.pact_of_self_care": "Pact Of Self Care", "malum.gui.geas.pact_of_self_care.cons": "To Starve is to lose yourself completely.\n -Low Hunger Drains Health Much Faster", "malum.gui.geas.pact_of_self_care.pros": "Revel in Delight and Cleanse your Soul.\n -Food grants Increased Saturation\n -Eating Food Cleanses Negative Effects", "malum.gui.geas.pact_of_self_care.tooltip": "Eat, lest your body consume itself", "malum.gui.geas.pact_of_the_arcanaphage": "Pact Of The Arcanaphage", - "malum.gui.geas.pact_of_the_arcanaphage.cons": "$m0.8/$The Soul remains within for a reason.\n -All Incoming Damage is converted into Magic Damage", + "malum.gui.geas.pact_of_the_arcanaphage.cons": "The Soul remains within for a reason.\n -All Incoming Damage is converted into Magic Damage", "malum.gui.geas.pact_of_the_arcanaphage.pros": "$m0.75/$A part of your Soul is drawn out from your body, used as an Attractor for Arcana.\n -Soul Shatter yields Extra Arcana\n -Spirit Collection Aids most Magical Attributes", "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "Seek magic in any form", - "malum.gui.geas.pact_of_the_challenger": "Pact Of The Challenger", - "malum.gui.geas.pact_of_the_challenger.cons": "The invitation does not go unnoticed\n -Enemies detect you from Twice as Far", - "malum.gui.geas.pact_of_the_challenger.pros": "You are the challenger.\n -The Initial Hit against Enemies Blasts them with Wicked Energy", - "malum.gui.geas.pact_of_the_challenger.tooltip": "Invite all to test your strength", + "malum.gui.geas.pact_of_the_berserker": "Pact Of The Berserker", + "malum.gui.geas.pact_of_the_berserker.tooltip": "Your pain, their pain", "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", "malum.gui.geas.pact_of_the_cloudskipper.cons": "That which you rely on shall eventually crush you.\n -Fall Damage Taken is Doubled", "malum.gui.geas.pact_of_the_cloudskipper.pros": "Gravity; The greatest force to leverage against.\n -Wind Gusts Provide Greater Propulsion and Grant Reduced Gravity", @@ -1934,12 +1951,16 @@ "malum.gui.geas.pact_of_the_high_priest.cons": "$m0.8/$That which you take is temporary.\n -Reach Effect enters Cooldown State when Struck by a Target\n -When Triggered, you are Struck with an Aqueous Lash", "malum.gui.geas.pact_of_the_high_priest.pros": "$m0.8/$Feign Control over the World.\n -Increases Block Reach by Two Fifths and Entity Reach by One Tenth", "malum.gui.geas.pact_of_the_high_priest.tooltip": "Become what they believe, so long as they believe", + "malum.gui.geas.pact_of_the_lifeweaver": "Pact Of The Lifeweaver", + "malum.gui.geas.pact_of_the_lifeweaver.cons": "All creatures are deserving of care.\n -Healing Aura targets Everything, Ally and Enemy alike", + "malum.gui.geas.pact_of_the_lifeweaver.pros": "A rare generosity, everything that you are you will share with others.\n -Healing also Heals Nearby Beings", + "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Weave miracles, share them with all", "malum.gui.geas.pact_of_the_lone_druid": "Pact Of The Lone Druid", "malum.gui.geas.pact_of_the_lone_druid.cons": "To be free is a comfort\n -Wearing any Armour Hurts You", "malum.gui.geas.pact_of_the_lone_druid.pros": "To be complete is to be free.\n -Each Empty Armor Slot grants Four Armor and Two Armor Toughness", "malum.gui.geas.pact_of_the_lone_druid.tooltip": "Shed your second skin", "malum.gui.geas.pact_of_the_parasite": "Pact Of The Parasite", - "malum.gui.geas.pact_of_the_parasite.cons": "Your fragility is still very much real. \n -Reduces Healing Received by Four Tenths", + "malum.gui.geas.pact_of_the_parasite.cons": "Your fragility is still very much real.\n -Reduces Healing Received by Four Tenths", "malum.gui.geas.pact_of_the_parasite.pros": "A surplus of confidence imbued onto the mind, your pain is only secondary.\n -Spirit Collection generates Absorption", "malum.gui.geas.pact_of_the_parasite.tooltip": "Why work for what others have", "malum.gui.geas.pact_of_the_profane_ascetic": "Pact Of The Profane Ascetic", @@ -1970,6 +1991,10 @@ "malum.gui.geas.pact_of_the_skybreaker.cons": "That which you impose on others shall come back twice over.\n -Incoming Knockback is Doubled", "malum.gui.geas.pact_of_the_skybreaker.pros": "$m0.8/$Gravity; The greatest force to impose onto others.\n -Taking Fall Damage Automatically Strikes Nearby Creatures\n -Delivering Fall Damage Strikes The Target Regardless of Distance", "malum.gui.geas.pact_of_the_skybreaker.tooltip": "Move and be moved", + "malum.gui.geas.pact_of_the_warlock": "Pact Of The Warlock", + "malum.gui.geas.pact_of_the_warlock.cons": "The invitation does not go unnoticed\n -Enemies detect you from Twice as Far", + "malum.gui.geas.pact_of_the_warlock.pros": "You are the challenger.\n -The Initial Hit against Enemies Blasts them with Wicked Energy", + "malum.gui.geas.pact_of_the_warlock.tooltip": "Weave the arcane", "malum.gui.geas.pact_of_the_windswept": "Pact Of The Windswept", "malum.gui.geas.pact_of_the_windswept.cons": "Be moved by the Zephyr\n -High Momentum amplifies received knockback", "malum.gui.geas.pact_of_the_windswept.pros": "Move like the Zephyr.\n -Sprinting builds up Momentum", @@ -1978,12 +2003,8 @@ "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "$m0.8/$The Burning Stars Exhaust You.\n -Reconstruction Effect bears a Heavy Cooldown\n -Cooldown State Halves Arcane Resonance\n -Spirit-Collection Drains Hunger", "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "$m0.8/$Unchecked Power derived from Death Itself.\n -Death Is Avoided Through Reconstruction\n -Reconstruction is paired with brief Invulnerability and Rapid Activation of Spirit-Collection Effects", "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "Witness oblivion and forge yourself anew", - "malum.gui.geas.sacred_3": "Sacred 3", - "malum.gui.geas.sacred_4": "Sacred 4", "malum.gui.geas.sworn": "When Sworn: ", "malum.gui.geas.type": "Geas", - "malum.gui.geas.wicked_1": "Wicked 1", - "malum.gui.geas.wicked_4": "Wicked 4", "malum.gui.rite.aerial_rite": "Rite of Motion", "malum.gui.rite.aqueous_rite": "Rite of Loyalty", "malum.gui.rite.arcane_rite": "Undirected Rite", @@ -2322,6 +2343,7 @@ "malum.subtitle.wavemaker_pulses": "Wavemaker pulses", "malum.subtitle.weavers_workbench_weaves": "Weavers workbench weaves", "malum.subtitle.weight_of_worlds_cuts": "Weight of worlds cuts", + "malum.subtitle.wicked_energy_bursts_forward": "Wicked energy bursts forward", "malum.subtitle.wyrd_reconstruction_reconstructs_body": "Wyrd reconstruction reconstructs body", "malum.waveform_artifice.guide.0": "Release Right Button To Confirm", "malum.waveform_artifice.guide.1": "Use Left Button To Modify Unit Type", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 0197b42e6f03..97d66a0be3f6 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -2,11 +2,15 @@ "attribute.name.malum.arcane_resonance": "奥术谐振", "attribute.name.malum.arcane_resonance.desc": "收集到精魂时所触发效果的额外强度", "attribute.name.malum.charge_capacity": "法术弹容量", - "attribute.name.malum.charge_capacity.desc": "暂存额外法术弹的容量,法术弹会随时间恢复,且在施法时消耗", + "attribute.name.malum.charge_capacity.desc": "法术弹的容量", "attribute.name.malum.charge_duration": "充能时间", + "attribute.name.malum.charge_duration.desc": "法杖的充能耗时", "attribute.name.malum.charge_recovery_rate": "法术弹恢复速率", + "attribute.name.malum.charge_recovery_rate.desc": "百分比增量,能提升法术弹恢复的速率", "attribute.name.malum.geas_limit": "誓令数量上限", + "attribute.name.malum.geas_limit.desc": "任一时刻宣告有效的誓令上限", "attribute.name.malum.healing_received": "所受治疗", + "attribute.name.malum.healing_received.desc": "所受治疗的增量", "attribute.name.malum.malignant_conversion": "恶念转化", "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为护甲值、盔甲韧性,以及魔法抗性", "attribute.name.malum.scythe_proficiency": "镰刀熟练度", @@ -16,6 +20,7 @@ "attribute.name.malum.soul_ward_integrity": "灵魂护盾稳固度", "attribute.name.malum.soul_ward_integrity.desc": "百分比增量,能提升灵魂护盾的耐久度", "attribute.name.malum.soul_ward_recovery_multiplier": "灵魂护盾恢复倍数", + "attribute.name.malum.soul_ward_recovery_multiplier.desc": "百分比增量,能提升灵魂护盾的恢复量", "attribute.name.malum.soul_ward_recovery_rate": "灵魂护盾恢复速率", "attribute.name.malum.soul_ward_recovery_rate.desc": "百分比增量,能提升灵魂护盾的恢复速率", "attribute.name.malum.spirit_spoils": "精魂掠夺", @@ -373,6 +378,8 @@ "death.attack.voodoo.item": "%1$s的灵魂被%2$s用%3$s击碎了", "death.attack.voodoo_playerless": "%1$s的灵魂被击碎了", "death.attack.voodoo_playerless.player": "%1$s在试图逃离%2$s时被击碎了灵魂", + "death.attack.warlock_geas": "%1$s的灵魂被%2$s击碎了", + "death.attack.warlock_geas.item": "%1$s的灵魂被%2$s用%3$s击碎了", "effect.malum.aethers_charm": "澄空之召", "effect.malum.aethers_charm.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", "effect.malum.anglers_lure": "渔夫之诱", @@ -385,6 +392,7 @@ "effect.malum.desperate_need": "迫切渴望", "effect.malum.earthen_might": "大地之威", "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加攻击力量。", + "effect.malum.gleeful_target": "欢愉目标", "effect.malum.echoing_arcana": "奥术回响", "effect.malum.echoing_arcana.description": "不受控制的增强让你更加明智,增加奥术谐振。", "effect.malum.flawed_aim": "失准", @@ -423,17 +431,17 @@ "enchantment.malum.animated": "舞刃", "enchantment.malum.animated.desc": "增加攻击速度。", "enchantment.malum.ascension": "飞腾", - "enchantment.malum.ascension.desc": "允许使用镰刀向上推进玩家,同时斩击周围敌人。", + "enchantment.malum.ascension.desc": "允许使用镰刀向上推进玩家,同时对周围敌人造成伤害。", "enchantment.malum.capacitor": "容弹", "enchantment.malum.capacitor.desc": "法杖能保有额外法术弹。", "enchantment.malum.haunted": "缚灵", "enchantment.malum.haunted.desc": "增加武器的魔法伤害。", "enchantment.malum.rebound": "回旋", - "enchantment.malum.rebound.desc": "允许将镰刀像回旋镖一样扔出。", + "enchantment.malum.rebound.desc": "手持镰刀按下使用键可以扔出镰刀。", "enchantment.malum.replenishing": "速续", "enchantment.malum.replenishing.desc": "使用法杖造成近战伤害时恢复法术弹。", "enchantment.malum.spirit_plunder": "精魂劫掠", - "enchantment.malum.spirit_plunder.desc": "增加击杀敌人时的精魂掉落。", + "enchantment.malum.spirit_plunder.desc": "增加击碎灵魂时的精魂掉落。", "entity.malum.draining_bolt": "侵蚀能量束", "entity.malum.entropic_flame_bolt": "熵能火焰束", "entity.malum.etheric_nitrate": "灵火硝石", @@ -751,7 +759,7 @@ "malum.effect.geas.desperate_need_betrayal": "腐败会吞噬你", "malum.effect.geas.desperate_need_scythe_proficiency": "迫切渴望大幅增加镰刀熟练度", "malum.effect.geas.explosion_fire": "急迫过度会导致自燃", - "malum.effect.geas.explosion_lover": "吸收爆炸后获得急迫", + "malum.effect.geas.explosion_lover": "吸收爆炸后获得纵火能量", "malum.effect.geas.explosion_resistance": "获得大额爆炸抗性", "malum.effect.geas.faster_draw_time": "成功造成远程伤害会积累额外拉弦速度", "malum.effect.geas.faster_natural_healing": "饱和度恢复生命值速度更快", @@ -762,15 +770,14 @@ "malum.effect.geas.fragile_reach_damage": "支配者的权能限制极大", "malum.effect.geas.gleeful_target": "疾病、祝福、诅咒在受击时暂停", "malum.effect.geas.gleeful_target_arcane_resonance": "奥术谐振延长暂停时间", + "malum.effect.geas.healing_aura": "所受治疗分享给附近生物", + "malum.effect.geas.healing_aura_no_filter": "治疗的分享不分敌我", "malum.effect.geas.high_hunger_more_armor": "饱足时获得额外护甲值", "malum.effect.geas.hunger_as_withdrawal": "屠杀成瘾", "malum.effect.geas.incoming_fall_damage_auto_attack": "受到摔落伤害时攻击附近目标", "malum.effect.geas.inverted_heart": "伤病、情感、知觉与所见者分享", "malum.effect.geas.inverted_heart_arcane_resonance": "奥术谐振扩大影响范围", "malum.effect.geas.knockback_also_accelerates": "动量越大所受击退就越高", - "malum.effect.geas.last_stand": "死亡、离逝、熵增不再毫无宽恕", - "malum.effect.geas.last_stand_arcane_resonance": "奥术谐振增大宽恕力度", - "malum.effect.geas.last_stand_patient_death": "死亡终将到来……除非", "malum.effect.geas.low_hunger_less_armor": "饥饿导致护甲值减半", "malum.effect.geas.malignant_crit_combo": "恶念挽魂反复斩击目标", "malum.effect.geas.malignant_crit_healing_overexertion": "重复触发会缓慢衰减所有治疗", @@ -780,6 +787,7 @@ "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂加固盔甲", "malum.effect.geas.missing_halts_draw_time": "失手反而降低拉弦速度", "malum.effect.geas.more_knockback": "所受击退翻倍", + "malum.effect.geas.more_runes": "2 符文槽", "malum.effect.geas.more_saturation": "餐食提高额外饱和度", "malum.effect.geas.movement_acceleration": "疾跑会积攒动量", "malum.effect.geas.no_armor": "穿戴盔甲即会受伤", @@ -789,8 +797,12 @@ "malum.effect.geas.only_scythe": "普通武器使用时会崩解", "malum.effect.geas.oops_all_magic": "所受伤害均视作魔法伤害", "malum.effect.geas.outgoing_fall_damage_auto_attack": "造成摔落伤害时挥动手中武器可无视距离攻击目标", + "malum.effect.geas.presence_breaker": "拒绝、抽离、放逐强制施加于目标", + "malum.effect.geas.presence_breaker_arcane_resonance": "奥术谐振延长放逐时间", + "malum.effect.geas.pyromaniac": "纵火能量提升挖掘和移动速度", "malum.effect.geas.rocket_jumping": "风弹的推进力更强", "malum.effect.geas.rotten_healing": "食用腐败食物能治疗自身", + "malum.effect.geas.rune_vulnerability": "每誊刻一枚符文均降低治疗量、护甲值、魔法抗性", "malum.effect.geas.scary_fire": "不同于爆炸,火焰伤害仍会致命", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", @@ -844,19 +856,16 @@ "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", "malum.gui.geas.aqueous_3": "Aqueous 3", "malum.gui.geas.aqueous_4": "Aqueous 4", - "malum.gui.geas.arcane_4": "Arcane 4", + "malum.gui.geas.authority_of_the_gleeful_target": "欢愉目标权能", + "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "占据一切,永不停歇,更多,更多,还要更多", + "malum.gui.geas.authority_of_the_inverted_heart": "逆反之心权能", + "malum.gui.geas.authority_of_the_inverted_heart.tooltip": "我心即世界,而世界也会搏动", "malum.gui.geas.creative": "用于调试的创造模式物品。", "malum.gui.geas.creative_help": "使用以宣告或收回誓令。", "malum.gui.geas.creed_of_the_blight_eater": "食枯徒信条", "malum.gui.geas.creed_of_the_blight_eater.tooltip": "嗯……腐枯……真美味……", - "malum.gui.geas.eldritch_3": "Eldritch 3", - "malum.gui.geas.eldritch_4": "Eldritch 4", "malum.gui.geas.infernal_1": "Infernal 1", "malum.gui.geas.infernal_2": "Infernal 2", - "malum.gui.geas.oath_of_the_gleeful_target": "欢愉目标誓约", - "malum.gui.geas.oath_of_the_gleeful_target.tooltip": "占据一切,永不停歇,更多,更多,还要更多", - "malum.gui.geas.oath_of_the_inverted_heart": "逆反之心誓约", - "malum.gui.geas.oath_of_the_inverted_heart.tooltip": "我心即世界,而世界也会搏动", "malum.gui.geas.oath_of_the_overburdened_mind": "重负意识誓约", "malum.gui.geas.oath_of_the_overburdened_mind.tooltip": "谨慎规划,延后出手", "malum.gui.geas.oath_of_the_overeager_fist": "鲁莽重拳誓约", @@ -875,21 +884,25 @@ "malum.gui.geas.pact_of_defiance.tooltip": "怒斥,怒斥那威能的消散", "malum.gui.geas.pact_of_self_care": "自我养护条约", "malum.gui.geas.pact_of_self_care.tooltip": "进食,否则形体就会吞噬自身", - "malum.gui.geas.pact_of_the_challenger": "挑战者条约", - "malum.gui.geas.pact_of_the_challenger.tooltip": "招揽四方来敌,试试自己的身手", "malum.gui.geas.pact_of_reciprocation": "反照条约", "malum.gui.geas.pact_of_reciprocation.tooltip": "举起武器,证明自己", + "malum.gui.geas.pact_of_rune_exploitation": "符文竭耗条约", + "malum.gui.geas.pact_of_rune_exploitation.tooltip": "汇符文精华,竭千万可能", "malum.gui.geas.pact_of_the_arcanaphage": "噬魔条约", "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "索求魔法,不论形类", + "malum.gui.geas.pact_of_the_berserker": "狂战士条约", + "malum.gui.geas.pact_of_the_berserker.tooltip": "汝之苦痛,即他人之苦痛", "malum.gui.geas.pact_of_the_cloudskipper": "云跃者条约", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", "malum.gui.geas.pact_of_the_continuing_shot": "接续射击条约", - "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "跨步。架姿。预备。举弓。瞄准。拉弦。放箭。", + "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "跨步。正姿。预备。举弓。瞄准。拉弦。放箭。", "malum.gui.geas.pact_of_the_fortress": "垒塞条约", "malum.gui.geas.pact_of_the_fortress.tooltip": "若有人需要,便绝不退缩", "malum.gui.geas.pact_of_the_high_priest": "祭司长条约", "malum.gui.geas.pact_of_the_high_priest.tooltip": "成为他人的信仰,只要他们还有信仰", - "malum.gui.geas.pact_of_the_lone_druid": "孤独德鲁伊条约", + "malum.gui.geas.pact_of_the_lifeweaver": "织命者条约", + "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "编织奇迹,慷慨分享", + "malum.gui.geas.pact_of_the_lone_druid": "孤身德鲁伊条约", "malum.gui.geas.pact_of_the_lone_druid.tooltip": "蜕下第二层皮肤", "malum.gui.geas.pact_of_the_parasite": "寄生条约", "malum.gui.geas.pact_of_the_parasite.tooltip": "他人之物,夺来便是", @@ -907,16 +920,14 @@ "malum.gui.geas.pact_of_the_shield.tooltip": "永远预备,勇往直前", "malum.gui.geas.pact_of_the_skybreaker": "裂天者条约", "malum.gui.geas.pact_of_the_skybreaker.tooltip": "击飞他人,也击飞自己", + "malum.gui.geas.pact_of_the_warlock": "恶巫条约", + "malum.gui.geas.pact_of_the_warlock.tooltip": "编结奥法", "malum.gui.geas.pact_of_the_windswept": "风拂条约", "malum.gui.geas.pact_of_the_windswept.tooltip": "奔跑若风", "malum.gui.geas.pact_of_wyrd_reconstruction": "命运重构条约", "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "目睹湮灭,重塑自身", - "malum.gui.geas.sacred_3": "Sacred 3", - "malum.gui.geas.sacred_4": "Sacred 4", "malum.gui.geas.sworn": "宣告后:", "malum.gui.geas.type": "誓令", - "malum.gui.geas.wicked_1": "Wicked 1", - "malum.gui.geas.wicked_4": "Wicked 4", "malum.gui.rite.aerial_rite": "运动仪式", "malum.gui.rite.aqueous_rite": "忠诚仪式", "malum.gui.rite.arcane_rite": "无向仪式", @@ -1229,6 +1240,7 @@ "malum.subtitle.wavemaker_pulses": "信波制造器:脉冲", "malum.subtitle.weavers_workbench_weaves": "织物工作台:编织", "malum.subtitle.weight_of_worlds_cuts": "宙界重斧:挥砍", + "malum.subtitle.wicked_energy_bursts_forward": "邪恶奥能:喷涌", "malum.subtitle.wyrd_reconstruction_reconstructs_body": "命运重构:重塑形体", "malum.waveform_artifice.guide.0": "释放右键以确认", "malum.waveform_artifice.guide.1": "使用左键修改单位", @@ -1763,11 +1775,17 @@ "malum.gui.geas.pact_of_the_parasite.cons": "你的脆弱之处依然不可忽视。\n -所受治疗降低十分之四", "malum.gui.geas.pact_of_the_parasite.pros": "盈余的自信融入了意识,痛苦不再 重要。\n -收集精魂时给予伤害吸收", - "malum.gui.book.entry.pact_of_the_challenger": "挑战者条约", - "malum.gui.book.entry.pact_of_the_challenger.description": "[挑战者]", - "malum.gui.book.entry.page.headline.pact_of_the_challenger": "挑战者条约", - "malum.gui.geas.pact_of_the_challenger.cons": "你并非不速之客。\n -敌人能在两倍远的位置察觉到你", - "malum.gui.geas.pact_of_the_challenger.pros": "你是挑战者。\n -对敌人的第一击附带邪恶奥能爆", + "malum.gui.book.entry.pact_of_the_warlock": "恶巫条约", + "malum.gui.book.entry.pact_of_the_warlock.description": "[恶巫]", + "malum.gui.book.entry.page.headline.pact_of_the_warlock": "恶巫条约", + "malum.gui.geas.pact_of_the_warlock.cons": "你并非不速之客。\n -敌人能在两倍远的位置察觉到你", + "malum.gui.geas.pact_of_the_warlock.pros": "你是挑战者。\n -对敌人的第一击附带邪恶奥能爆", + + "malum.gui.book.entry.pact_of_the_reaper": "收割者条约", + "malum.gui.book.entry.pact_of_the_reaper.description": "[收割者]", + "malum.gui.book.entry.page.headline.pact_of_the_reaper": "收割者条约", + "malum.gui.geas.pact_of_the_reaper.cons": "打破纽带即陷困境。\n -誓令所不许的武器伤害降低十分 之九\n -誓令所不许的武器在使用时迅速 毁坏", + "malum.gui.geas.pact_of_the_reaper.pros": "灵魂与镰刀签下条约,奥能的锁链 让两者紧密连接。\n -镰刀攻击有概率触发连斩", "malum.gui.book.entry.pact_of_the_fortress": "垒塞条约", "malum.gui.book.entry.pact_of_the_fortress.description": "[垒塞]", @@ -1823,23 +1841,23 @@ "malum.gui.geas.pact_of_contentedness.cons": "饱足不可缺。\n -接近饥饿时护甲值与盔甲韧性减 半", "malum.gui.geas.pact_of_contentedness.pros": "饱足即完满。\n -接近完全饱足时护甲值与盔甲韧 性增加五分之一", - "malum.gui.book.entry.pact_of_the_lone_druid": "孤独德鲁伊条约", - "malum.gui.book.entry.pact_of_the_lone_druid.description": "[孤独德鲁伊]", - "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "孤独德鲁伊条约", + "malum.gui.book.entry.pact_of_the_lone_druid": "孤身德鲁伊条约", + "malum.gui.book.entry.pact_of_the_lone_druid.description": "[孤身德鲁伊]", + "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "孤身德鲁伊条约", "malum.gui.geas.pact_of_the_lone_druid.cons": "自由可安心。\n -穿戴盔甲即会受伤", "malum.gui.geas.pact_of_the_lone_druid.pros": "完满即自由。\n -每个空盔甲槽给予四点护甲值和 两点盔甲韧性", - "malum.gui.book.entry.pact_of_the_reaper": "收割者条约", - "malum.gui.book.entry.pact_of_the_reaper.description": "[收割者]", - "malum.gui.book.entry.page.headline.pact_of_the_reaper": "收割者条约", - "malum.gui.geas.pact_of_the_reaper.cons": "打破纽带即陷困境。\n -誓令所不许的武器伤害降低十分 之九\n -誓令所不许的武器在使用时迅速 毁坏", - "malum.gui.geas.pact_of_the_reaper.pros": "灵魂与镰刀签下条约,奥能的锁链 让两者紧密连接。\n -镰刀攻击有概率触发连斩", + "malum.gui.book.entry.pact_of_the_lifeweaver": "织命者条约", + "malum.gui.book.entry.pact_of_the_lifeweaver.description": "[织命者]", + "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "织命者条约", + "malum.gui.geas.pact_of_the_lifeweaver.cons": "所有生物都理应得到关怀。\n -治疗光环一视同仁,不分敌我", + "malum.gui.geas.pact_of_the_lifeweaver.pros": "鲜见此等慷慨:你将发肤意志分与 他人。\n -受到治疗时也会治疗附近生物", - "malum.gui.book.entry.pact_of_reciprocation": "反照条约", - "malum.gui.book.entry.pact_of_reciprocation.description": "[反照]", - "malum.gui.book.entry.page.headline.pact_of_reciprocation": "反照条约", - "malum.gui.geas.pact_of_reciprocation.cons": "你的内心仅余斗争。\n -禁用灵魂护盾自然恢复", - "malum.gui.geas.pact_of_reciprocation.pros": "一次蜕变,一种全新的驳斥机制。\n -造成魔法伤害恢复灵魂护盾\n -大幅增加灵魂护盾容量\n -灵魂护盾恢复量翻倍", + "malum.gui.book.entry.pact_of_the_skybreaker": "裂天者条约", + "malum.gui.book.entry.pact_of_the_skybreaker.description": "天穹坠落", + "malum.gui.book.entry.page.headline.pact_of_the_skybreaker": "裂天者条约", + "malum.gui.geas.pact_of_the_skybreaker.cons": "滴血之仇,当以毁灭报之。\n -所受击退翻倍", + "malum.gui.geas.pact_of_the_skybreaker.pros": "引力——强加于他人的最强力。\n -受到摔落伤害自动攻击附近生物\n -造成摔落伤害时无视距离攻击目 标", "malum.gui.book.entry.pact_of_the_cloudskipper": "云跃者条约", "malum.gui.book.entry.pact_of_the_cloudskipper.description": "高过臭氧层", @@ -1847,11 +1865,17 @@ "malum.gui.geas.pact_of_the_cloudskipper.cons": "你所依赖的终将摧毁你。\n -摔落伤害翻倍", "malum.gui.geas.pact_of_the_cloudskipper.pros": "引力——最难以违抗的力。\n -风能带来的推进力增加,减少所 受重力", - "malum.gui.book.entry.pact_of_the_skybreaker": "裂天者条约", - "malum.gui.book.entry.pact_of_the_skybreaker.description": "天穹坠落", - "malum.gui.book.entry.page.headline.pact_of_the_skybreaker": "裂天者条约", - "malum.gui.geas.pact_of_the_skybreaker.cons": "滴血之仇,当以毁灭报之。\n -所受击退翻倍", - "malum.gui.geas.pact_of_the_skybreaker.pros": "引力——强加于他人的最强力。\n -受到摔落伤害自动攻击附近生物\n -造成摔落伤害时无视距离攻击目 标", + "malum.gui.book.entry.pact_of_reciprocation": "反照条约", + "malum.gui.book.entry.pact_of_reciprocation.description": "[反照]", + "malum.gui.book.entry.page.headline.pact_of_reciprocation": "反照条约", + "malum.gui.geas.pact_of_reciprocation.cons": "你的内心仅余斗争。\n -禁用灵魂护盾自然恢复", + "malum.gui.geas.pact_of_reciprocation.pros": "一次蜕变,一种全新的驳斥机制。\n -造成魔法伤害恢复灵魂护盾\n -大幅增加灵魂护盾容量\n -灵魂护盾恢复量翻倍", + + "malum.gui.book.entry.pact_of_rune_exploitation": "符文竭耗条约", + "malum.gui.book.entry.pact_of_rune_exploitation.description": "[符文竭耗]", + "malum.gui.book.entry.page.headline.pact_of_rune_exploitation": "符文竭耗条约", + "malum.gui.geas.pact_of_rune_exploitation.cons": "你的灵魂有其承载极限。\n -每誊刻一枚符文均令所受治疗、 护甲值、盔甲韧性、魔法抗性降低 四十分之一", + "malum.gui.geas.pact_of_rune_exploitation.pros": "你灵魂的一部分变为了符文嵌槽。\n -给予两个符文槽", "malum.gui.book.entry.pact_of_the_profane_ascetic": "腐烂苦修条约", "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "余味悠长", @@ -2100,7 +2124,7 @@ "malum.gui.book.entry.unchained_transmutation": "释缚嬗变", "malum.gui.book.entry.unchained_transmutation.description": "不稳定反应", "malum.gui.book.entry.page.headline.unchained_transmutation": "释缚嬗变", - "malum.gui.book.entry.page.text.unchained_transmutation.intro.1": "释缚仪式的回响不止会给符文木 留下疤痕。影响的模式看似随意, 但腐枯正是一种随意随机的物质。 经不断试错总结,我成功分辨出 了三个分类,也算是某种嬗变过 程树。", + "malum.gui.book.entry.page.text.unchained_transmutation.intro.1": "释缚仪式的回响不只会给符文木 留下疤痕。影响的模式看似随意, 但腐枯正是一种随意随机的物质。 经不断试错总结,我成功分辨出 了三个分类,也算是某种嬗变过 程树。", "malum.gui.book.entry.page.text.unchained_transmutation.intro.2": "疤痕产生的效果因其起始材料不 同而不同。仪式每次的悸动脉冲 都会将任何方块在嬗变树中推进 一次;只要时间足够,所有物质 都将化作腐枯。", "malum.gui.book.entry.page.headline.unchained_transmutation.dirt": "无种之芽", "malum.gui.book.entry.page.text.unchained_transmutation.dirt.1": "对于泥土,仪式不会播撒种子, 却能令其长出萌芽。泥土中会首 先出现木质的根茎,然后神奇地 变为草。这种机制由概念促动, 下一阶段就能证明这一点——苔 藓覆盖了泥土,乃至直接完全替 代了它。这一阶段之后,生长便 失去了方向,因此其会随机进发, 变为腐枯。", From ba125f33a020a46fc70267543b219f5217db0c8f Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 13 May 2025 23:41:41 +0800 Subject: [PATCH 062/114] Malum hotfix --- .../1.20/assets/malum/malum/lang/zh_cn.json | 22 +++++----- .../1.21/assets/malum/malum/lang/zh_cn.json | 42 +++++++++---------- 2 files changed, 32 insertions(+), 32 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index 981fe47d40d5..ef4510ff9fa0 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -1,6 +1,6 @@ { "attribute.name.malum.arcane_resonance": "奥术谐振", - "attribute.name.malum.arcane_resonance.desc": "收集到精魂时所触发效果的额外强度", + "attribute.name.malum.arcane_resonance.desc": "收获到精魂时所触发效果的额外强度", "attribute.name.malum.malignant_conversion": "恶念转化", "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为护甲值、盔甲韧性,以及魔法抗性", "attribute.name.malum.reserve_staff_charges": "法杖暂存弹数", @@ -641,7 +641,7 @@ "malum.gui.curio.effect.extend_positive_effect": "延长正面效果持续时间", "malum.gui.curio.effect.fervor": "提升挖掘速度", "malum.gui.curio.effect.friendly_enemies": "减少激怒敌人的可能", - "malum.gui.curio.effect.full_health_fake_collection": "攻击满生命值目标时触发收获精魂时的效果", + "malum.gui.curio.effect.full_health_fake_collection": "攻击满生命值目标会触发收获精魂时的效果", "malum.gui.curio.effect.growing_gluttony": "食用腐败食物时延长暴食效果持续时间", "malum.gui.curio.effect.hunger_drain": "持续消耗饥饿值", "malum.gui.curio.effect.low_health_speed": "低生命值时提升速度", @@ -650,7 +650,7 @@ "malum.gui.curio.effect.passive_healing": "持续恢复生命值", "malum.gui.curio.effect.rotten_gluttony": "食用腐败的食物给予暴食效果", "malum.gui.curio.effect.scythe_chain": "镰刀连续击杀时增强", - "malum.gui.curio.effect.scythe_counterattack": "受击造成镰刀猛烈反击", + "malum.gui.curio.effect.scythe_counterattack": "受击使得镰刀猛烈反击", "malum.gui.curio.effect.shorten_negative_effect": "缩短负面效果持续时间", "malum.gui.curio.effect.silence": "静默攻击者", "malum.gui.curio.effect.soul_ward_magic_resilience": "灵魂护盾魔法韧性", @@ -660,9 +660,9 @@ "malum.gui.curio.effect.spirits_gluttony": "收获精魂时给予暴食效果", "malum.gui.curio.effect.spirits_heal": "收获精魂时恢复生命值", "malum.gui.curio.effect.spirits_weave_mana": "收获精魂时恢复灵魂护盾", - "malum.gui.curio.effect.spirits_weave_mana_irons_spellbooks": "收集精魂时恢复法术魔力 [铁之魔法书]", - "malum.gui.curio.effect.spirits_weave_resonance": "收集精魂时增强奥术谐振", - "malum.gui.curio.effect.spirits_weave_resonance_irons_spellbooks": "收集精魂时减少法术冷却 [铁之魔法书]", + "malum.gui.curio.effect.spirits_weave_mana_irons_spellbooks": "收获精魂时恢复法术魔力 [铁之魔法书]", + "malum.gui.curio.effect.spirits_weave_resonance": "收获精魂时增强奥术谐振", + "malum.gui.curio.effect.spirits_weave_resonance_irons_spellbooks": "收获精魂时减少法术冷却 [铁之魔法书]", "malum.gui.curio.effect.spirits_xp": "收获精魂时给予经验", "malum.gui.curio.negative": "-%s", "malum.gui.curio.positive": "+%s", @@ -1620,7 +1620,7 @@ "malum.gui.book.entry.necklace_of_the_mystic_mirror": "神秘透镜项链", "malum.gui.book.entry.necklace_of_the_mystic_mirror.description": "如其在内,如其在外", "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "神秘透镜", - "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "我又设计了一种收集散在精魂损 失的能量的方式。嵌入其中的透 镜能够聚焦魔法,即能在收集到 奥术能量时多收集一些。这些能 量会被重新分配给我身上所有其 他护符,从而在收集到精魂时增 强它们的效果。", + "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "我又设计了一种收集散在精魂损 失的能量的方式。嵌入其中的透 镜能够聚焦魔法,即能在收集到 奥术能量时多收集一些。这些能 量会被重新分配给我身上所有其 他护符,从而在收获精魂时增强 它们的效果。", "malum.gui.book.entry.mirror_magic": "镜面魔法", "malum.gui.book.entry.mirror_magic.description": "魔法溜槽", @@ -1794,22 +1794,22 @@ "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", "malum.gui.book.entry.void.ring_of_growing_flesh.description": "匍匐爬行", "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "增生血肉戒指", - "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "我超频了疗愈魔能戒指,造出的 戒指不只会治疗伤害,还能超量 治疗。它在收集到精魂晶体时给 予额外生命值,但不会提供生命 恢复效果。", + "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "我超频了疗愈魔能戒指,造出的 戒指不只会治疗伤害,还能超量 治疗。它在收获到精魂晶体时给 予额外生命值,但不会提供生命 恢复效果。", "malum.gui.book.entry.void.ring_of_echoing_arcana": "奥能回响戒指", "malum.gui.book.entry.void.ring_of_echoing_arcana.description": "我能看看见见未来$i未来未来/$", "malum.gui.book.entry.page.headline.void.ring_of_echoing_arcana": "奥能回响戒指", - "malum.gui.book.entry.page.text.void.ring_of_echoing_arcana.1": "将疗愈魔能戒指超频过后得到的 戒指很有用,所以我又在织魔戒 指上重复了一遍,让它不只会绑 定,而也会制造出魔法层面的回 响。奥能回响戒指在收集到精魂 晶体时会给予奥术回响效果,以 此增强所有其他收集精魂时触发 的效果。", + "malum.gui.book.entry.page.text.void.ring_of_echoing_arcana.1": "将疗愈魔能戒指超频过后得到的 戒指很有用,所以我又在织魔戒 指上重复了一遍,让它不只会绑 定,而也会制造出魔法层面的回 响。奥能回响戒指在收获到精魂 晶体时会给予奥术回响效果,以 此增强所有其他收获精魂时触发 的效果。", "malum.gui.book.entry.void.ring_of_gruesome_concentration": "可厌聚集戒指", "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "摄取并同化", "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "可厌聚集", - "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "为何暴食要受限于收集精魂?食 用腐败的食物就可让自己更为饥 饿,残余的事物便会由此得到培 育和集聚,就算饥饿也可增强魔 法能力。", + "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "为何暴食要受限于收获精魂?食 用腐败的食物就可让自己更为饥 饿,残余的事物便会由此得到培 育和集聚,就算饥饿也可增强魔 法能力。", "malum.gui.book.entry.void.necklace_of_the_watcher": "监视者项链", "malum.gui.book.entry.void.necklace_of_the_watcher.description": "它回望着", "malum.gui.book.entry.page.headline.void.necklace_of_the_watcher": "监视者项链", - "malum.gui.book.entry.page.text.void.necklace_of_the_watcher.1": "除在被击碎时外,灵魂在受到伤 害时也会放出能量。此项链即可 利用这种能量,平常只在收集精 魂时触发的效果同时也可在击中 满生命值的敌人时触发。", + "malum.gui.book.entry.page.text.void.necklace_of_the_watcher.1": "除在被击碎时外,灵魂在受到伤 害时也会放出能量。此项链即可 利用这种能量,平常只在收获精 魂时触发的效果同时也可在击中 满生命值的敌人时触发。", "malum.gui.book.entry.void.necklace_of_the_hidden_blade": "隐藏锋刃项链", "malum.gui.book.entry.void.necklace_of_the_hidden_blade.description": "刺向背后的锋刃", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 97d66a0be3f6..862cbb44b490 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -1,6 +1,6 @@ { "attribute.name.malum.arcane_resonance": "奥术谐振", - "attribute.name.malum.arcane_resonance.desc": "收集到精魂时所触发效果的额外强度", + "attribute.name.malum.arcane_resonance.desc": "收获到精魂时所触发效果的额外强度", "attribute.name.malum.charge_capacity": "法术弹容量", "attribute.name.malum.charge_capacity.desc": "法术弹的容量", "attribute.name.malum.charge_duration": "充能时间", @@ -721,7 +721,7 @@ "malum.effect.curio.extend_positive_effect": "延长正面效果持续时间", "malum.effect.curio.fervor": "提升挖掘速度", "malum.effect.curio.friendly_enemies": "减少激怒敌人的可能", - "malum.effect.curio.full_health_fake_collection": "攻击满生命值目标时触发收获精魂时的效果", + "malum.effect.curio.full_health_fake_collection": "攻击满生命值目标会触发收获精魂时的效果", "malum.effect.curio.growing_gluttony": "食用腐败食物时延长暴食效果持续时间", "malum.effect.curio.hunger_drain": "持续消耗饥饿值", "malum.effect.curio.longer_rebound_cooldown": "回旋魔咒冷却延长", @@ -733,7 +733,7 @@ "malum.effect.curio.rebound_maelstrom": "回旋魔咒制造风气涡流", "malum.effect.curio.rotten_gluttony": "食用腐败的食物给予暴食效果", "malum.effect.curio.scythe_chain": "镰刀连续击杀时增强", - "malum.effect.curio.scythe_counterattack": "受击造成镰刀猛烈反击", + "malum.effect.curio.scythe_counterattack": "受击使得镰刀猛烈反击", "malum.effect.curio.shorten_negative_effect": "缩短负面效果持续时间", "malum.effect.curio.silence": "静默攻击者", "malum.effect.curio.soul_ward_complete_absorption": "灵魂护盾吸收所有伤害", @@ -745,9 +745,9 @@ "malum.effect.curio.spirits_gluttony": "收获精魂时给予暴食效果", "malum.effect.curio.spirits_heal": "收获精魂时恢复生命值", "malum.effect.curio.spirits_weave_mana": "收获精魂时恢复灵魂护盾", - "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "收集精魂时恢复法术魔力 [Iron的法术与魔导书]", - "malum.effect.curio.spirits_weave_resonance": "收集精魂时增强奥术谐振", - "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "收集精魂时减少法术冷却 [Iron的法术与魔导书]", + "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "收获精魂时恢复法术魔力 [Iron的法术与魔导书]", + "malum.effect.curio.spirits_weave_resonance": "收获精魂时增强奥术谐振", + "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "收获精魂时减少法术冷却 [Iron的法术与魔导书]", "malum.effect.curio.spirits_xp": "收获精魂时给予经验", "malum.effect.edge_of_deliverance_crit": "紧随的攻击必定暴击", "malum.effect.edge_of_deliverance_unpowered_attack": "非暴击的攻击造成的伤害较少", @@ -764,7 +764,7 @@ "malum.effect.geas.faster_draw_time": "成功造成远程伤害会积累额外拉弦速度", "malum.effect.geas.faster_natural_healing": "饱和度恢复生命值速度更快", "malum.effect.geas.faster_starving": "你会饥饿得更快", - "malum.effect.geas.first_hit_bonus": "会对生命值完好的敌人施以邪恶奥能爆", + "malum.effect.geas.first_hit_bonus": "会对满生命值的敌人施以邪恶奥能爆", "malum.effect.geas.food_effect_cleanse": "食用食物可清除负面效果", "malum.effect.geas.fragile_reach": "受伤时交互距离增益进入冷却", "malum.effect.geas.fragile_reach_damage": "支配者的权能限制极大", @@ -788,7 +788,7 @@ "malum.effect.geas.missing_halts_draw_time": "失手反而降低拉弦速度", "malum.effect.geas.more_knockback": "所受击退翻倍", "malum.effect.geas.more_runes": "2 符文槽", - "malum.effect.geas.more_saturation": "餐食提高额外饱和度", + "malum.effect.geas.more_saturation": "餐食提供额外饱和度", "malum.effect.geas.movement_acceleration": "疾跑会积攒动量", "malum.effect.geas.no_armor": "穿戴盔甲即会受伤", "malum.effect.geas.no_armor_armor": "不穿戴盔甲会带来防护", @@ -806,16 +806,16 @@ "malum.effect.geas.scary_fire": "不同于爆炸,火焰伤害仍会致命", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", - "malum.effect.geas.spirits_absorption": "收集精魂时给予伤害吸收", - "malum.effect.geas.spirits_hunger": "收集精魂时消耗饥饿值", - "malum.effect.geas.spirits_magic_boost": "收集精魂会增强魔法", + "malum.effect.geas.spirits_absorption": "收获精魂时给予伤害吸收", + "malum.effect.geas.spirits_hunger": "收获精魂时消耗饥饿值", + "malum.effect.geas.spirits_magic_boost": "收获精魂会增强魔法", "malum.effect.geas.staff_autofire": "法杖充能后自动发射", "malum.effect.geas.staff_homing": "法术弹射物追踪目标", "malum.effect.geas.trial_of_faith": "暴食变为信仰考验", "malum.effect.geas.trial_of_faith_healing": "信仰考验增加生命值恢复量", "malum.effect.geas.weak_legs": "摔落伤害更加致命", "malum.effect.geas.wind_charge_exhaustion": "持续触发会令你坠向地面", - "malum.effect.geas.wyrd_reconstruction": "死亡带来复活并触发收集精魂时效果", + "malum.effect.geas.wyrd_reconstruction": "死亡带来复活并触发收获精魂时效果", "malum.effect.geas.wyrd_reconstruction_cooldown": "冷却结束前削弱奥术谐振", "malum.effect.hex_bolts": "发射锐利的忆念能量束", "malum.effect.negative": "-%s", @@ -1773,7 +1773,7 @@ "malum.gui.book.entry.pact_of_the_parasite.description": "[寄生]", "malum.gui.book.entry.page.headline.pact_of_the_parasite": "寄生条约", "malum.gui.geas.pact_of_the_parasite.cons": "你的脆弱之处依然不可忽视。\n -所受治疗降低十分之四", - "malum.gui.geas.pact_of_the_parasite.pros": "盈余的自信融入了意识,痛苦不再 重要。\n -收集精魂时给予伤害吸收", + "malum.gui.geas.pact_of_the_parasite.pros": "盈余的自信融入了意识,痛苦不再 重要。\n -收获精魂时给予伤害吸收", "malum.gui.book.entry.pact_of_the_warlock": "恶巫条约", "malum.gui.book.entry.pact_of_the_warlock.description": "[恶巫]", @@ -1809,7 +1809,7 @@ "malum.gui.book.entry.pact_of_the_arcanaphage.description": "[噬魔]", "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "噬魔条约", "malum.gui.geas.pact_of_the_arcanaphage.cons": "灵魂居于形体之内,是有原因的。\n -所受的所有伤害均变为魔法伤害", - "malum.gui.geas.pact_of_the_arcanaphage.pros": "你灵魂的一部分逸散到体外,用以 吸引奥术能量。\n -击碎灵魂产出额外奥术能量\n -收集精魂能提升大多数魔法属性", + "malum.gui.geas.pact_of_the_arcanaphage.pros": "你灵魂的一部分逸散到体外,用以 吸引奥术能量。\n -击碎灵魂产出额外奥术能量\n -收获精魂能提升大多数魔法属性", "malum.gui.book.entry.pact_of_self_care": "自我养护条约", "malum.gui.book.entry.pact_of_self_care.description": "[自我养护]", @@ -1892,8 +1892,8 @@ "malum.gui.book.entry.pact_of_wyrd_reconstruction": "命运重构条约", "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "濒死时的救命符", "malum.gui.book.entry.page.headline.pact_of_wyrd_reconstruction": "命运重构条约", - "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "燃烧着的星星令你衰败。\n -命运重构冷却极长\n -冷却时奥术谐振减半\n -收集精魂时消耗饥饿值", - "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "死神本尊带来的无束伟力。\n -命运重构可避免死亡\n -命运重构附带短时无懈可击,且 会迅速触发精魂收集效果", + "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "燃烧着的星星令你衰败。\n -命运重构冷却极长\n -冷却时奥术谐振减半\n -收获精魂时消耗饥饿值", + "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "死神本尊带来的无束伟力。\n -命运重构可避免死亡\n -命运重构附带短时无懈可击,且 会迅速触发收获精魂时效果", "malum.gui.book.entry.pact_of_the_pyromaniac": "纵火狂条约", "malum.gui.book.entry.pact_of_the_pyromaniac.description": "我的首要目标", @@ -2222,7 +2222,7 @@ "malum.gui.book.entry.necklace_of_the_mystic_mirror": "神秘透镜项链", "malum.gui.book.entry.necklace_of_the_mystic_mirror.description": "如其在内,如其在外", "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "神秘透镜", - "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "我又设计了一种收集散在精魂损 失的能量的方式。嵌入其中的透 镜能够聚焦魔法,即能在收集到 奥术能量时多收集一些。这些能 量会被重新分配给我身上所有其 他护符,从而在收集到精魂时增 强它们的效果。", + "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "我又设计了一种收集散在精魂损 失的能量的方式。嵌入其中的透 镜能够聚焦魔法,即能在收集到 奥术能量时多收集一些。这些能 量会被重新分配给我身上所有其 他护符,从而在收获精魂时增强 它们的效果。", "malum.gui.book.entry.mirror_magic": "镜面魔法", "malum.gui.book.entry.mirror_magic.description": "魔法溜槽", @@ -2401,22 +2401,22 @@ "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", "malum.gui.book.entry.void.ring_of_growing_flesh.description": "匍匐爬行", "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "增生血肉戒指", - "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "我超频了疗愈魔能戒指,造出的 戒指不只会治疗伤害,还能超量 治疗。它在收集到精魂晶体时给 予额外生命值,但不会提供生命 恢复效果。", + "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "我超频了疗愈魔能戒指,造出的 戒指不只会治疗伤害,还能超量 治疗。它在收获到精魂晶体时给 予额外生命值,但不会提供生命 恢复效果。", "malum.gui.book.entry.void.ring_of_echoing_arcana": "奥能回响戒指", "malum.gui.book.entry.void.ring_of_echoing_arcana.description": "我能看看见见未来$i未来未来/$", "malum.gui.book.entry.page.headline.void.ring_of_echoing_arcana": "奥能回响戒指", - "malum.gui.book.entry.page.text.void.ring_of_echoing_arcana.1": "将疗愈魔能戒指超频过后得到的 戒指很有用,所以我又在织魔戒 指上重复了一遍,让它不只会绑 定,而也会制造出魔法层面的回 响。奥能回响戒指在收集到精魂 晶体时会给予奥术回响效果,以 此增强所有其他收集精魂时触发 的效果。", + "malum.gui.book.entry.page.text.void.ring_of_echoing_arcana.1": "将疗愈魔能戒指超频过后得到的 戒指很有用,所以我又在织魔戒 指上重复了一遍,让它不只会绑 定,而也会制造出魔法层面的回 响。奥能回响戒指在收获到精魂 晶体时会给予奥术回响效果,以 此增强所有其他收获精魂时触发 的效果。", "malum.gui.book.entry.void.ring_of_gruesome_concentration": "可厌聚集戒指", "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "摄取并同化", "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "可厌聚集", - "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "为何暴食要受限于收集精魂?食 用腐败的食物就可让自己更为饥 饿,残余的事物便会由此得到培 育和集聚,就算饥饿也可增强魔 法能力。", + "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "为何暴食要受限于收获精魂?食 用腐败的食物就可让自己更为饥 饿,残余的事物便会由此得到培 育和集聚,就算饥饿也可增强魔 法能力。", "malum.gui.book.entry.void.necklace_of_the_watcher": "监视者项链", "malum.gui.book.entry.void.necklace_of_the_watcher.description": "它回望着", "malum.gui.book.entry.page.headline.void.necklace_of_the_watcher": "监视者项链", - "malum.gui.book.entry.page.text.void.necklace_of_the_watcher.1": "除在被击碎时外,灵魂在受到伤 害时也会放出能量。此项链即可 利用这种能量,平常只在收集精 魂时触发的效果同时也可在击中 满生命值的敌人时触发。", + "malum.gui.book.entry.page.text.void.necklace_of_the_watcher.1": "除在被击碎时外,灵魂在受到伤 害时也会放出能量。此项链即可 利用这种能量,平常只在收获精 魂时触发的效果同时也可在击中 满生命值的敌人时触发。", "malum.gui.book.entry.void.necklace_of_the_hidden_blade": "隐藏锋刃项链", "malum.gui.book.entry.void.necklace_of_the_hidden_blade.description": "刺向背后的锋刃", From cadb4009f0c2e466c9639e55831d1c1228e12fb4 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 22 May 2025 07:27:19 +0800 Subject: [PATCH 063/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/zh_cn.json | 8 +- .../1.21/assets/malum/malum/lang/en_us.json | 151 +++++++----- .../1.21/assets/malum/malum/lang/zh_cn.json | 218 +++++++++++------- 3 files changed, 234 insertions(+), 143 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index ef4510ff9fa0..a65b9d0f739d 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -501,7 +501,7 @@ "item.malum.ring_of_echoing_arcana": "奥能回响戒指", "item.malum.ring_of_esoteric_spoils": "隐秘掠夺戒指", "item.malum.ring_of_growing_flesh": "增生血肉戒指", - "item.malum.ring_of_gruesome_concentration": "可厌聚集戒指", + "item.malum.ring_of_gruesome_concentration": "腐躯聚集戒指", "item.malum.ring_of_manaweaving": "织魔戒指", "item.malum.ring_of_the_demolitionist": "爆破师戒指", "item.malum.ring_of_the_endless_well": "无底渊井戒指", @@ -814,7 +814,7 @@ "malum.subtitle.ether_place": "方块:被放置", "malum.subtitle.flesh_ring_absorbs": "增生血肉戒指:吸收", "malum.subtitle.gilded_trinket_equipped": "镀金护符:装备", - "malum.subtitle.gruesome_ring_feeds": "可厌聚集戒指:进食", + "malum.subtitle.gruesome_ring_feeds": "腐躯聚集戒指:进食", "malum.subtitle.hallowed_gold_break": "方块:被破坏", "malum.subtitle.hallowed_gold_hit": "方块:损坏中", "malum.subtitle.hallowed_gold_place": "方块:被放置", @@ -1801,9 +1801,9 @@ "malum.gui.book.entry.page.headline.void.ring_of_echoing_arcana": "奥能回响戒指", "malum.gui.book.entry.page.text.void.ring_of_echoing_arcana.1": "将疗愈魔能戒指超频过后得到的 戒指很有用,所以我又在织魔戒 指上重复了一遍,让它不只会绑 定,而也会制造出魔法层面的回 响。奥能回响戒指在收获到精魂 晶体时会给予奥术回响效果,以 此增强所有其他收获精魂时触发 的效果。", - "malum.gui.book.entry.void.ring_of_gruesome_concentration": "可厌聚集戒指", + "malum.gui.book.entry.void.ring_of_gruesome_concentration": "腐躯聚集戒指", "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "摄取并同化", - "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "可厌聚集", + "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "腐躯聚集", "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "为何暴食要受限于收获精魂?食 用腐败的食物就可让自己更为饥 饿,残余的事物便会由此得到培 育和集聚,就算饥饿也可增强魔 法能力。", "malum.gui.book.entry.void.necklace_of_the_watcher": "监视者项链", diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index b9df6d3ebac9..72c272096b5b 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -338,6 +338,8 @@ "curios.identifier.rune": "Rune", "curios.modifiers.brooch": "When worn:", "curios.modifiers.rune": "When equipped:", + "death.attack.berserker_spirit_impact": "%1$s had their soul shattered by %2$s", + "death.attack.berserker_spirit_impact.item": "%1$s had their soul shattered by %2$s using %3$s", "death.attack.hidden_blade_magic_counter": "%1$s had their soul sliced into innumerable pieces by %2$s", "death.attack.hidden_blade_magic_counter.item": "%1$s had their soul sliced into innumerable pieces by %2$s using %3$s", "death.attack.hidden_blade_physical_counter": "%1$s was sliced into innumerable pieces by %2$s", @@ -378,8 +380,8 @@ "death.attack.voodoo.item": "%1$s had their soul shattered by %2$s using %3$s", "death.attack.voodoo_playerless": "%1$s had their soul shattered", "death.attack.voodoo_playerless.player": "%1$s had their soul shattered while trying to escape %2$s", - "death.attack.warlock_geas": "%1$s had their soul shattered by %2$s", - "death.attack.warlock_geas.item": "%1$s had their soul shattered by %2$s using %3$s", + "death.attack.warlock_spirit_impact": "%1$s had their soul shattered by %2$s", + "death.attack.warlock_spirit_impact.item": "%1$s had their soul shattered by %2$s using %3$s", "effect.malum.aethers_charm": "Aether's Charm", "effect.malum.aethers_charm.description": "The heavens call for you, increasing jump height and decreasing gravity.", "effect.malum.anglers_lure": "Angler's Lure", @@ -719,7 +721,6 @@ "malum.effect.curio.explosion_drops_collected": "Automatic Collection of Explosion Drops", "malum.effect.curio.explosions_spare_valuables": "Protects Valuable Items from Explosions", "malum.effect.curio.extend_positive_effect": "Extends Positive Effects", - "malum.effect.curio.fervor": "Increased Mining Speed", "malum.effect.curio.friendly_enemies": "Reduces Enemy Aggression", "malum.effect.curio.full_health_fake_collection": "Striking Full Health Targets Triggers Spirit Collection Effects", "malum.effect.curio.growing_gluttony": "Eating Rotten Foods Extends Gluttony", @@ -749,12 +750,20 @@ "malum.effect.curio.spirits_weave_resonance": "Spirit Collection Generates Arcane Resonance", "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "Spirit Collection Reduces Spell Cooldown [Iron's Spellbooks]", "malum.effect.curio.spirits_xp": "Spirit Collection Generates Experience Points", + "malum.effect.curio.totem_effect": "Grants %s", "malum.effect.edge_of_deliverance_crit": "Follow-up Strikes Hit Critically", "malum.effect.edge_of_deliverance_unpowered_attack": "Non-Critical Strikes Deal Reduced Damage", "malum.effect.erosive_silence": "Erosion Damage Silences Targets", "malum.effect.erosive_spread": "Charges a Spread of Eroding Sub-munitions", "malum.effect.geas.aggressive_enemies": "Increases Enemy Aggression", + "malum.effect.geas.bonus_reach": "Avoiding Harm Increases Reach", + "malum.effect.geas.buffered_damage": "Half Of Incoming Damage Is Buffered", + "malum.effect.geas.buffered_damage_more_overall": "Buffered Damage Is Amplified", + "malum.effect.geas.buffered_damage_non_lethal": "Buffered Damage Is Applied Overtime And Cannot Kill You", "malum.effect.geas.chained_spirit_bonus": "Repeated Soul Shatters Yield Extra Arcana", + "malum.effect.geas.conduit_bonus": "Conduit Power Heals You And Amplifies Damage Reduction", + "malum.effect.geas.damage_buildup": "Taking Damage Charges Up Wrath", + "malum.effect.geas.damage_release": "Wrath Is Released When Striking A Target", "malum.effect.geas.desperate_need": "Gluttony Becomes Desperate Need", "malum.effect.geas.desperate_need_betrayal": "The Rot Will Consume You", "malum.effect.geas.desperate_need_scythe_proficiency": "Desperate Need Substantially Increases Scythe Proficiency", @@ -765,9 +774,10 @@ "malum.effect.geas.faster_natural_healing": "Saturation Heals Faster", "malum.effect.geas.faster_starving": "Starvation Occurs Faster", "malum.effect.geas.first_hit_bonus": "Blasts Healthy Enemies With Wicked Energy", - "malum.effect.geas.food_effect_cleanse": "Eating Cleanses Debuffs", - "malum.effect.geas.fragile_reach": "Reach Effect Faces Cooldown When Damaged", - "malum.effect.geas.fragile_reach_damage": "The Ruler's Hand Grips Tightly", + "malum.effect.geas.fish_healing": "You Cannot Heal Outside Of Water", + "malum.effect.geas.food_effect_cleanse": "Eating Cleanses Negative Effects", + "malum.effect.geas.fragile_reach": "Reach Effect Faces Cooldown When Struck", + "malum.effect.geas.fragile_reach_damage": "The High Priest's Rule Grips You Tightly", "malum.effect.geas.gleeful_target": "Aliments, Blessings, Curses are Paused When Struck", "malum.effect.geas.gleeful_target_arcane_resonance": "Arcane Resonance Aids Stasis Duration", "malum.effect.geas.healing_aura": "Healing is Shared with Nearby Creatures", @@ -786,6 +796,7 @@ "malum.effect.geas.malignant_crit_reduced_damage": "Reduces Malignant Deliverance Damage", "malum.effect.geas.malignant_crit_reinforcement": "Malignant Deliverance Reinforces Armor", "malum.effect.geas.missing_halts_draw_time": "Missing Inverts The Benefit", + "malum.effect.geas.more_damage": "All Incoming Damage Is Doubled", "malum.effect.geas.more_knockback": "Doubles Incoming Knockback", "malum.effect.geas.more_runes": "2 Rune Slots", "malum.effect.geas.more_saturation": "Meals Provide Extra Saturation", @@ -813,10 +824,13 @@ "malum.effect.geas.staff_homing": "Staff Projectiles Home In on Targets", "malum.effect.geas.trial_of_faith": "Gluttony Becomes Trial of Faith", "malum.effect.geas.trial_of_faith_healing": "Trial of Faith Increases Healing Received", + "malum.effect.geas.water_agility": "You Move and Swing Faster In Water", + "malum.effect.geas.water_damage_resistance": "You Take Reduced Damage in Water", "malum.effect.geas.weak_legs": "Fall Damage Is Made Deadlier", "malum.effect.geas.wind_charge_exhaustion": "Continuous Activations Weigh You Down", - "malum.effect.geas.wyrd_reconstruction": "Death Triggers Resurrection and Spirit-Collection Effects", + "malum.effect.geas.wyrd_reconstruction": "Death Triggers Resurrection", "malum.effect.geas.wyrd_reconstruction_cooldown": "Arcane Resonance is Dampened Until Recharged", + "malum.effect.geas.wyrd_reconstruction_spirits": "Resurrection Repeatedly Activates Spirit-Collection Effects", "malum.effect.hex_bolts": "Charges a Burst of Mnemonic Blades", "malum.effect.negative": "-%s", "malum.effect.positive": "+%s", @@ -861,6 +875,10 @@ "malum.gui.book.entry.arcane_restoration.tool_repair.description": "Mending for Steelwear", "malum.gui.book.entry.arcane_rite": "A Rite Unchained", "malum.gui.book.entry.arcane_rite.description": "Creation uncontrolled", + "malum.gui.book.entry.authority_of_the_gleeful_target": "Authority of the Gleeful Target", + "malum.gui.book.entry.authority_of_the_gleeful_target.description": "To be the most satisfied existence", + "malum.gui.book.entry.authority_of_the_inverted_heart": "Authority of the Inverted Heart", + "malum.gui.book.entry.authority_of_the_inverted_heart.description": "To tie all hearts as one", "malum.gui.book.entry.basic_artifice": "Waveform Artifice", "malum.gui.book.entry.basic_artifice.artificers_claw": "Artificer's Claw", "malum.gui.book.entry.basic_artifice.artificers_claw.description": "Despite the name, not sharp", @@ -974,63 +992,69 @@ "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "Ring of the Rising Edge", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "An A press is an A press", "malum.gui.book.entry.oath_of_the_overburdened_mind": "Oath of The Overburdened Mind", - "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "[Overburdened Mind]", + "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "To strike overwhemlingly", "malum.gui.book.entry.oath_of_the_overeager_fist": "Oath of The Overeager Fist", - "malum.gui.book.entry.oath_of_the_overeager_fist.description": "[Overeager Fist]", + "malum.gui.book.entry.oath_of_the_overeager_fist.description": "To never hesitate", "malum.gui.book.entry.oath_of_the_overkeen_eye": "Oath of The Overkeen Eye", - "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "[Overkeen Eye]", + "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "To hit one's target", "malum.gui.book.entry.oath_of_the_undiscerned_maw": "Oath of The Undiscerned Maw", - "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "[Undiscerned Maw]", + "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "To devour all", "malum.gui.book.entry.oath_of_unmakers_disdain": "Oath of Unmakers Disdain", - "malum.gui.book.entry.oath_of_unmakers_disdain.description": "[Unmakers Disdain]", + "malum.gui.book.entry.oath_of_unmakers_disdain.description": "To lord above", "malum.gui.book.entry.oath_of_unsighted_resistance": "Oath of Unsighted Resistance", - "malum.gui.book.entry.oath_of_unsighted_resistance.description": "[Unsighted Resistance]", + "malum.gui.book.entry.oath_of_unsighted_resistance.description": "To wade into slaughter", "malum.gui.book.entry.pact_of_contentedness": "Pact of Contentedness", - "malum.gui.book.entry.pact_of_contentedness.description": "[Contentedness]", + "malum.gui.book.entry.pact_of_contentedness.description": "To seek satisfaction", "malum.gui.book.entry.pact_of_defiance": "Pact of Defiance", - "malum.gui.book.entry.pact_of_defiance.description": "[Defiance]", + "malum.gui.book.entry.pact_of_defiance.description": "To accept no limit", + "malum.gui.book.entry.pact_of_patience_repaid": "Pact of Patience Repaid", + "malum.gui.book.entry.pact_of_patience_repaid.description": "To dilute one's pain", "malum.gui.book.entry.pact_of_reciprocation": "Pact of Reciprocation", - "malum.gui.book.entry.pact_of_reciprocation.description": "[Reciprocation]", + "malum.gui.book.entry.pact_of_reciprocation.description": "Two eyes for an eye", "malum.gui.book.entry.pact_of_rune_exploitation": "Pact of The Rune Exploitation", - "malum.gui.book.entry.pact_of_rune_exploitation.description": "[Rune Exploitation]", + "malum.gui.book.entry.pact_of_rune_exploitation.description": "To follow the ancient pacts", "malum.gui.book.entry.pact_of_self_care": "Pact of Self-Care", - "malum.gui.book.entry.pact_of_self_care.description": "[Self-Care]", + "malum.gui.book.entry.pact_of_self_care.description": "To care for oneself", "malum.gui.book.entry.pact_of_the_arcanaphage": "Pact of The Arcanaphage", - "malum.gui.book.entry.pact_of_the_arcanaphage.description": "[Arcanaphage]", + "malum.gui.book.entry.pact_of_the_arcanaphage.description": "To extend beyond oneself", + "malum.gui.book.entry.pact_of_the_berserker": "Pact of The Berserker", + "malum.gui.book.entry.pact_of_the_berserker.description": "To return pain in kind", "malum.gui.book.entry.pact_of_the_cloudskipper": "Pact of The Cloudskipper", - "malum.gui.book.entry.pact_of_the_cloudskipper.description": "High above the ozone", + "malum.gui.book.entry.pact_of_the_cloudskipper.description": "To rise above all", "malum.gui.book.entry.pact_of_the_continuing_shot": "Pact of The Continuing Shot", - "malum.gui.book.entry.pact_of_the_continuing_shot.description": "[Continuing Shot]", + "malum.gui.book.entry.pact_of_the_continuing_shot.description": "To be the arrow", "malum.gui.book.entry.pact_of_the_fortress": "Pact of The Fortress", - "malum.gui.book.entry.pact_of_the_fortress.description": "[Fortress]", + "malum.gui.book.entry.pact_of_the_fortress.description": "To stand and defend", "malum.gui.book.entry.pact_of_the_high_priest": "Pact of The High Priest", - "malum.gui.book.entry.pact_of_the_high_priest.description": "[High Priest]", + "malum.gui.book.entry.pact_of_the_high_priest.description": "To spread oneself thin", "malum.gui.book.entry.pact_of_the_lifeweaver": "Pact of The Lifeweaver", - "malum.gui.book.entry.pact_of_the_lifeweaver.description": "[Lifeweaver]", + "malum.gui.book.entry.pact_of_the_lifeweaver.description": "To share with any and all", "malum.gui.book.entry.pact_of_the_lone_druid": "Pact of The Lone Druid", - "malum.gui.book.entry.pact_of_the_lone_druid.description": "[Lone Druid]", + "malum.gui.book.entry.pact_of_the_lone_druid.description": "To shun the shaped", "malum.gui.book.entry.pact_of_the_parasite": "Pact of The Parasite", - "malum.gui.book.entry.pact_of_the_parasite.description": "[Parasite]", + "malum.gui.book.entry.pact_of_the_parasite.description": "To hide by stolen shields", "malum.gui.book.entry.pact_of_the_profane_ascetic": "Pact of The Profane Ascetic", - "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "Quite the aftertaste", + "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "To seek beauty in dross", "malum.gui.book.entry.pact_of_the_profane_glutton": "Pact of The Profane Glutton", - "malum.gui.book.entry.pact_of_the_profane_glutton.description": "Symbiotic parasite", - "malum.gui.book.entry.pact_of_the_pyromaniac": "Pact of Pyromaniac", - "malum.gui.book.entry.pact_of_the_pyromaniac.description": "My main goal", + "malum.gui.book.entry.pact_of_the_profane_glutton.description": "To consume", + "malum.gui.book.entry.pact_of_the_pyromaniac": "Pact of The Pyromaniac", + "malum.gui.book.entry.pact_of_the_pyromaniac.description": "To spread the fire", "malum.gui.book.entry.pact_of_the_reaper": "Pact of The Reaper", - "malum.gui.book.entry.pact_of_the_reaper.description": "[Reaper]", + "malum.gui.book.entry.pact_of_the_reaper.description": "To master the harvest blade", "malum.gui.book.entry.pact_of_the_shattering_addict": "Pact of The Shattering Addict", - "malum.gui.book.entry.pact_of_the_shattering_addict.description": "[Shattering Addict]", + "malum.gui.book.entry.pact_of_the_shattering_addict.description": "To shatter and shatter", "malum.gui.book.entry.pact_of_the_shield": "Pact of The Shield", - "malum.gui.book.entry.pact_of_the_shield.description": "[Shield]", + "malum.gui.book.entry.pact_of_the_shield.description": "To always walk with vigilance", "malum.gui.book.entry.pact_of_the_skybreaker": "Pact of The Skybreaker", - "malum.gui.book.entry.pact_of_the_skybreaker.description": "Heaven's Falling Down", + "malum.gui.book.entry.pact_of_the_skybreaker.description": "To bring it all down", "malum.gui.book.entry.pact_of_the_warlock": "Pact of The Warlock", - "malum.gui.book.entry.pact_of_the_warlock.description": "[Warlock]", + "malum.gui.book.entry.pact_of_the_warlock.description": "To fight forever", "malum.gui.book.entry.pact_of_the_windswept": "Pact of The Windswept", - "malum.gui.book.entry.pact_of_the_windswept.description": "[Windswept]", + "malum.gui.book.entry.pact_of_the_windswept.description": "To be one with the wind", + "malum.gui.book.entry.pact_of_tidal_affinity": "Pact of Tidal Affinity", + "malum.gui.book.entry.pact_of_tidal_affinity.description": "To be one with the sea", "malum.gui.book.entry.pact_of_wyrd_reconstruction": "Pact of Wyrd Reconstruction", - "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "Critically heal for zero", + "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "To survive one's fate", "malum.gui.book.entry.page.headline.a_personal_note": "A Personal Note", "malum.gui.book.entry.page.headline.a_personal_note.commendations": "Malum; Commendations", "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", @@ -1051,6 +1075,8 @@ "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "Repairing Tools", "malum.gui.book.entry.page.headline.arcane_rite": "A Rite Unchained", "malum.gui.book.entry.page.headline.arcane_rite.soulwood": "Soulwood Transmutation", + "malum.gui.book.entry.page.headline.authority_of_the_gleeful_target": "Authority of the Gleeful Target", + "malum.gui.book.entry.page.headline.authority_of_the_inverted_heart": "Authority of the Inverted Heart", "malum.gui.book.entry.page.headline.basic_artifice": "Waveform Artifice", "malum.gui.book.entry.page.headline.basic_artifice.artificers_claw": "Artificer's Claw", "malum.gui.book.entry.page.headline.basic_artifice.wavebanker": "Wavebanker", @@ -1111,9 +1137,9 @@ "malum.gui.book.entry.page.headline.mirror_magic": "Mirror Magic", "malum.gui.book.entry.page.headline.mote_making": "Mote Making", "malum.gui.book.entry.page.headline.natural_quartz": "Natural Quartz", - "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "The Blissful Harmony", - "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "The Mystic Mirror", - "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "The Narrow Edge", + "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", + "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "Necklace of the Mystic Mirror", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "The Howling Maelstrom", "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "The Rising Edge", "malum.gui.book.entry.page.headline.oath_of_the_overburdened_mind": "Oath of The Overburdened Mind", @@ -1124,10 +1150,12 @@ "malum.gui.book.entry.page.headline.oath_of_unsighted_resistance": "Oath of Unsighted Resistance", "malum.gui.book.entry.page.headline.pact_of_contentedness": "Pact of Contentedness", "malum.gui.book.entry.page.headline.pact_of_defiance": "Pact of Defiance", + "malum.gui.book.entry.page.headline.pact_of_patience_repaid": "Pact of Patience Repaid", "malum.gui.book.entry.page.headline.pact_of_reciprocation": "Pact of Reciprocation", "malum.gui.book.entry.page.headline.pact_of_rune_exploitation": "Pact of The Rune Exploitation", "malum.gui.book.entry.page.headline.pact_of_self_care": "Pact of Self-Care", "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "Pact of The Arcanaphage", + "malum.gui.book.entry.page.headline.pact_of_the_berserker": "Pact of The Berserker", "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "Pact of The Cloudskipper", "malum.gui.book.entry.page.headline.pact_of_the_continuing_shot": "Pact of The Continuing Shot", "malum.gui.book.entry.page.headline.pact_of_the_fortress": "Pact of The Fortress", @@ -1137,13 +1165,14 @@ "malum.gui.book.entry.page.headline.pact_of_the_parasite": "Pact of The Parasite", "malum.gui.book.entry.page.headline.pact_of_the_profane_ascetic": "Pact of The Profane Ascetic", "malum.gui.book.entry.page.headline.pact_of_the_profane_glutton": "Pact of The Profane Glutton", - "malum.gui.book.entry.page.headline.pact_of_the_pyromaniac": "Pact of Pyromaniac", + "malum.gui.book.entry.page.headline.pact_of_the_pyromaniac": "Pact of The Pyromaniac", "malum.gui.book.entry.page.headline.pact_of_the_reaper": "Pact of The Reaper", "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "Pact of The Shattering Addict", "malum.gui.book.entry.page.headline.pact_of_the_shield": "Pact of The Shield", "malum.gui.book.entry.page.headline.pact_of_the_skybreaker": "Pact of The Skybreaker", "malum.gui.book.entry.page.headline.pact_of_the_warlock": "Pact of The Warlock", "malum.gui.book.entry.page.headline.pact_of_the_windswept": "Pact of The Windswept", + "malum.gui.book.entry.page.headline.pact_of_tidal_affinity": "Pact of Tidal Affinity", "malum.gui.book.entry.page.headline.pact_of_wyrd_reconstruction": "Pact of Wyrd Reconstruction", "malum.gui.book.entry.page.headline.primary_arcana.arcane": "Arcane Spirit", "malum.gui.book.entry.page.headline.primary_arcana.sacred": "Sacred Spirit", @@ -1873,11 +1902,13 @@ "malum.gui.crucible.attribute.tuning_potency": "Tuning Potency", "malum.gui.crucible.attribute.tuning_strain": "Tuning Strain", "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", - "malum.gui.geas.aqueous_3": "Aqueous 3", - "malum.gui.geas.aqueous_4": "Aqueous 4", "malum.gui.geas.authority_of_the_gleeful_target": "Authority Of The Gleeful Target", + "malum.gui.geas.authority_of_the_gleeful_target.cons": "$m0.8/$Your Body is Frozen in Time, an Anomaly upon this World. It does not Age, nor does it not Feel.\n-Quarters All Incoming Healing", + "malum.gui.geas.authority_of_the_gleeful_target.pros": "$m0.6/$An Authority, a pact between your Soul and the World itself.\n-Your Body is Wrapped in a Sleeping Stasis. Whenever Struck, the Stasis is Activated\n-While in Stasis, all Potion Effects are Paused and Cannot Ever Expire.\n-Effects such as Regeneration Cease Function, However Any Attributes or Other Effects that are gained Will Remain", "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "Take it all, let it never stop, more, and more, and more", "malum.gui.geas.authority_of_the_inverted_heart": "Authority Of The Inverted Heart", + "malum.gui.geas.authority_of_the_inverted_heart.cons": "$m0.8/$Your Soul is the World's Soul. Your Heart is the World's Heart. It is Open, Open for all to See, Vulnerable for all to Grasp.\n-Quadruples Incoming Magic Damage", + "malum.gui.geas.authority_of_the_inverted_heart.pros": "$m0.7/$An Authority, a pact between your Soul and the World itself.\n-Your Soul Exposes Itself to the World Around You. When Witnessed by another Soul it will Bind You Together\n-Bound Targets will Receive Any Damage you Take or Deal", "malum.gui.geas.authority_of_the_inverted_heart.tooltip": "Your heart is the world, and the world beats", "malum.gui.geas.creative": "Creative Item for Debug Purposes.", "malum.gui.geas.creative_help": "Use To Swear/Forswear Geas Effect.", @@ -1899,14 +1930,14 @@ "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "Measure twice, cut once", "malum.gui.geas.oath_of_the_undiscerned_maw": "Oath Of The Undiscerned Maw", "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "Born from the Malignant Metal, Devoured Essence seeks to Undo\n-Overuse of the Healing Effect gradually diminishes All Healing", - "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Devour the Life Essence of Afflicted Creatures\n-Devoured Essence Heals You based on the Damage Dealt", + "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "$m0.8/$An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Devour the Life Essence of Afflicted Creatures\n-Devoured Essence Heals You based on the Damage Dealt", "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "Take the life of your enemies", "malum.gui.geas.oath_of_unmakers_disdain": "Oath Of Unmakers Disdain", "malum.gui.geas.oath_of_unmakers_disdain.cons": "Born from the Malignant Metal, Deliverance develops quite the Demand\n-Malignant Critical Strikes require a Health Threshold to be met", "malum.gui.geas.oath_of_unmakers_disdain.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Trigger Several Consecutive Slashes", "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "Acknowledge no one, and be acknowledged by none", "malum.gui.geas.oath_of_unsighted_resistance": "Oath Of Unsighted Resistance", - "malum.gui.geas.oath_of_unsighted_resistance.cons": "Born from the Malignant Metal, This layer of defense is only possible through Equivalent Exchange\n-Reduces Malignant Critical Strike Damage by Two Fifths", + "malum.gui.geas.oath_of_unsighted_resistance.cons": "$m0.8/$Born from the Malignant Metal, This layer of defense is only possible through Equivalent Exchange\n-Reduces Malignant Critical Strike Damage by Two Fifths", "malum.gui.geas.oath_of_unsighted_resistance.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Amplify Existing Armor and Armor Toughness", "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "See no evil, feel no evil", "malum.gui.geas.pact_of_contentedness": "Pact Of Contentedness", @@ -1917,13 +1948,17 @@ "malum.gui.geas.pact_of_defiance.cons": "The magics shift your perception of death, each point of damage more significant.\n -Reduces Max Health by One Fourth", "malum.gui.geas.pact_of_defiance.pros": "$m0.8/$An unnatural regeneration imbued onto the body, a desire to grow forever.\n -Saturation heals you Twice as fast, Thrice as fast when near death\n -Increases Healing Received by One Fourth", "malum.gui.geas.pact_of_defiance.tooltip": "Rage, rage, against the dying of your might", + "malum.gui.geas.pact_of_patience_repaid": "Pact Of Patience Repaid", + "malum.gui.geas.pact_of_patience_repaid.cons": "Prolonged Pain is Greater Pain.\n -Buffered Damage is overall Two Fifths More Potent", + "malum.gui.geas.pact_of_patience_repaid.pros": "$m0.8/$Split the Impact, Soften the Blow.\n -Half of All Incoming Damage is Buffered, Converted to Damage Over Time\n -Buffered Damage Cannot Kill You", + "malum.gui.geas.pact_of_patience_repaid.tooltip": "A warped echo", "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", "malum.gui.geas.pact_of_reciprocation.cons": "War is all you are.\n -Disables Natural Soul Ward Regeneration", "malum.gui.geas.pact_of_reciprocation.pros": "A change, a new overruling mechanism.\n -Dealing Magic Damage generates Soul Ward\n -Increases Soul Ward Capacity Significantly\n -Doubles Soul Ward Gain", "malum.gui.geas.pact_of_reciprocation.tooltip": "Prove your strength by wielding it", "malum.gui.geas.pact_of_rune_exploitation": "Pact Of Rune Exploitation", "malum.gui.geas.pact_of_rune_exploitation.cons": "Your Soul can carry only so much\n -Each Equipped Rune reduces your Healing Received, Armor, Armor Toughness and Magic Resistance by Half of One Twentieth", - "malum.gui.geas.pact_of_rune_exploitation.pros": "$m0.8/$A part of your Soul becomes a Housing for Runes.\n -Grants you Two Rune Slots", + "malum.gui.geas.pact_of_rune_exploitation.pros": "A part of your Soul becomes a Housing for Runes.\n -Grants you Two Rune Slots", "malum.gui.geas.pact_of_rune_exploitation.tooltip": "Gather them all, exhaust every possibility", "malum.gui.geas.pact_of_self_care": "Pact Of Self Care", "malum.gui.geas.pact_of_self_care.cons": "To Starve is to lose yourself completely.\n -Low Hunger Drains Health Much Faster", @@ -1934,13 +1969,15 @@ "malum.gui.geas.pact_of_the_arcanaphage.pros": "$m0.75/$A part of your Soul is drawn out from your body, used as an Attractor for Arcana.\n -Soul Shatter yields Extra Arcana\n -Spirit Collection Aids most Magical Attributes", "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "Seek magic in any form", "malum.gui.geas.pact_of_the_berserker": "Pact Of The Berserker", + "malum.gui.geas.pact_of_the_berserker.cons": "Hurt yourself, hurt others\n -Wrath Decreases Overtime\n -All Incoming Damage is Doubled", + "malum.gui.geas.pact_of_the_berserker.pros": "$m0.7/$An endless wrath, a constant anger, your pain brings rage, and rage is power.\n -Taking damage converts it to Wrath\n -Dealing damage utilizes Wrath to Repeatedly Blast Enemies with Wicked Arcana", "malum.gui.geas.pact_of_the_berserker.tooltip": "Your pain, their pain", "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", "malum.gui.geas.pact_of_the_cloudskipper.cons": "That which you rely on shall eventually crush you.\n -Fall Damage Taken is Doubled", "malum.gui.geas.pact_of_the_cloudskipper.pros": "Gravity; The greatest force to leverage against.\n -Wind Gusts Provide Greater Propulsion and Grant Reduced Gravity", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "Dance along the edge of danger", "malum.gui.geas.pact_of_the_continuing_shot": "Pact Of The Continuing Shot", - "malum.gui.geas.pact_of_the_continuing_shot.cons": "To feign perfection will be your downfall.\n -Missing a Shot will dampen your Draw Speed", + "malum.gui.geas.pact_of_the_continuing_shot.cons": "You cannot feign perfection.\n -Missing a Shot will remove any Draw Speed bonuses and instead dampen it", "malum.gui.geas.pact_of_the_continuing_shot.pros": "Precision is Key.\n -Dealing Ranged Damage accelerates Draw Speed for most Ranged Weapons", "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "Step. Form. Ready. Raise. Begin. Draw. Release.", "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", @@ -1948,13 +1985,13 @@ "malum.gui.geas.pact_of_the_fortress.pros": "A compression of Soul Ward, made greater and refined.\n -Increases Soul Ward Capacity\n -Increases Soul Ward Integrity by Half", "malum.gui.geas.pact_of_the_fortress.tooltip": "Be strong when you are needed", "malum.gui.geas.pact_of_the_high_priest": "Pact Of The High Priest", - "malum.gui.geas.pact_of_the_high_priest.cons": "$m0.8/$That which you take is temporary.\n -Reach Effect enters Cooldown State when Struck by a Target\n -When Triggered, you are Struck with an Aqueous Lash", - "malum.gui.geas.pact_of_the_high_priest.pros": "$m0.8/$Feign Control over the World.\n -Increases Block Reach by Two Fifths and Entity Reach by One Tenth", + "malum.gui.geas.pact_of_the_high_priest.cons": "$m0.8/$Your over-encroaching grip is a harmful one.\n -Reach Effect enters Cooldown State when Struck by a Target\n -When Reach Effect is Lost, you are Struck with Aqueous Arcana", + "malum.gui.geas.pact_of_the_high_priest.pros": "The Whole World is yours.\n -Increases Block Reach by Two Fifths and Entity Reach by One Tenth", "malum.gui.geas.pact_of_the_high_priest.tooltip": "Become what they believe, so long as they believe", "malum.gui.geas.pact_of_the_lifeweaver": "Pact Of The Lifeweaver", "malum.gui.geas.pact_of_the_lifeweaver.cons": "All creatures are deserving of care.\n -Healing Aura targets Everything, Ally and Enemy alike", "malum.gui.geas.pact_of_the_lifeweaver.pros": "A rare generosity, everything that you are you will share with others.\n -Healing also Heals Nearby Beings", - "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Weave miracles, share them with all", + "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Weave your life into miracles", "malum.gui.geas.pact_of_the_lone_druid": "Pact Of The Lone Druid", "malum.gui.geas.pact_of_the_lone_druid.cons": "To be free is a comfort\n -Wearing any Armour Hurts You", "malum.gui.geas.pact_of_the_lone_druid.pros": "To be complete is to be free.\n -Each Empty Armor Slot grants Four Armor and Two Armor Toughness", @@ -1992,13 +2029,17 @@ "malum.gui.geas.pact_of_the_skybreaker.pros": "$m0.8/$Gravity; The greatest force to impose onto others.\n -Taking Fall Damage Automatically Strikes Nearby Creatures\n -Delivering Fall Damage Strikes The Target Regardless of Distance", "malum.gui.geas.pact_of_the_skybreaker.tooltip": "Move and be moved", "malum.gui.geas.pact_of_the_warlock": "Pact Of The Warlock", - "malum.gui.geas.pact_of_the_warlock.cons": "The invitation does not go unnoticed\n -Enemies detect you from Twice as Far", - "malum.gui.geas.pact_of_the_warlock.pros": "You are the challenger.\n -The Initial Hit against Enemies Blasts them with Wicked Energy", + "malum.gui.geas.pact_of_the_warlock.cons": "Feel anger, cause anger\n -Enemies detect you from Twice as Far", + "malum.gui.geas.pact_of_the_warlock.pros": "A pact designed to weave anger into pain.\n -The Initial Hit against Enemies Blasts them with Wicked Arcana", "malum.gui.geas.pact_of_the_warlock.tooltip": "Weave the arcane", "malum.gui.geas.pact_of_the_windswept": "Pact Of The Windswept", - "malum.gui.geas.pact_of_the_windswept.cons": "Be moved by the Zephyr\n -High Momentum amplifies received knockback", - "malum.gui.geas.pact_of_the_windswept.pros": "Move like the Zephyr.\n -Sprinting builds up Momentum", + "malum.gui.geas.pact_of_the_windswept.cons": "Be Moved by the Wind\n -Ceasing Sprinting rapidly decreases bonus\n -High Momentum amplifies received knockback", + "malum.gui.geas.pact_of_the_windswept.pros": "Move with the Wind.\n -Continuously Sprinting builds up Movement Speed", "malum.gui.geas.pact_of_the_windswept.tooltip": "Run as the wind", + "malum.gui.geas.pact_of_tidal_affinity": "Pact Of Tidal Affinity", + "malum.gui.geas.pact_of_tidal_affinity.cons": "The chains of the ocean grip your heart tightly.\n -You Cannot Heal Outside of Water", + "malum.gui.geas.pact_of_tidal_affinity.pros": "$m0.7/$Confine yourself to the Sea, Memorize the Conduit's Choral Pull.\n -Increases Agility, Attack and Mining Speed and Provides Damage Reduction when Underwater\n -Conduit Power Amplifies Listed Effects and Idly Recovers Health", + "malum.gui.geas.pact_of_tidal_affinity.tooltip": "Become the ocean's avatar", "malum.gui.geas.pact_of_wyrd_reconstruction": "Pact Of Wyrd Reconstruction", "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "$m0.8/$The Burning Stars Exhaust You.\n -Reconstruction Effect bears a Heavy Cooldown\n -Cooldown State Halves Arcane Resonance\n -Spirit-Collection Drains Hunger", "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "$m0.8/$Unchecked Power derived from Death Itself.\n -Death Is Avoided Through Reconstruction\n -Reconstruction is paired with brief Invulnerability and Rapid Activation of Spirit-Collection Effects", @@ -2201,6 +2242,7 @@ "malum.subtitle.quartz_cluster_block_hit": "Block breaking", "malum.subtitle.quartz_cluster_block_place": "Block placed", "malum.subtitle.quartz_cluster_block_step": "Footsteps", + "malum.subtitle.reaper_scythe_slashes": "Reaper scythe slashes", "malum.subtitle.rejected_by_the_unknown": "Rejected by the unknown", "malum.subtitle.repair_pylon_begins_repairing": "Repair pylon begins repairing", "malum.subtitle.repair_pylon_eagerly_hums": "Repair pylon eagerly hums", @@ -2344,6 +2386,7 @@ "malum.subtitle.weavers_workbench_weaves": "Weavers workbench weaves", "malum.subtitle.weight_of_worlds_cuts": "Weight of worlds cuts", "malum.subtitle.wicked_energy_bursts_forward": "Wicked energy bursts forward", + "malum.subtitle.wrathful_energy_surges": "Wrathful energy surges", "malum.subtitle.wyrd_reconstruction_reconstructs_body": "Wyrd reconstruction reconstructs body", "malum.waveform_artifice.guide.0": "Release Right Button To Confirm", "malum.waveform_artifice.guide.1": "Use Left Button To Modify Unit Type", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 862cbb44b490..e9d45882cf22 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -338,6 +338,8 @@ "curios.identifier.rune": "符文", "curios.modifiers.brooch": "佩戴时:", "curios.modifiers.rune": "装备时:", + "death.attack.berserker_spirit_impact": "%1$s的灵魂被%2$s击碎了", + "death.attack.berserker_spirit_impact.item": "%1$s的灵魂被%2$s用%3$s击碎了", "death.attack.hidden_blade_magic_counter": "%1$s的灵魂被%2$s打碎成了齑粉", "death.attack.hidden_blade_magic_counter.item": "%1$s的灵魂被%2$s用%3$s打碎成了齑粉", "death.attack.hidden_blade_physical_counter": "%1$s被%2$s打碎成了齑粉", @@ -378,8 +380,8 @@ "death.attack.voodoo.item": "%1$s的灵魂被%2$s用%3$s击碎了", "death.attack.voodoo_playerless": "%1$s的灵魂被击碎了", "death.attack.voodoo_playerless.player": "%1$s在试图逃离%2$s时被击碎了灵魂", - "death.attack.warlock_geas": "%1$s的灵魂被%2$s击碎了", - "death.attack.warlock_geas.item": "%1$s的灵魂被%2$s用%3$s击碎了", + "death.attack.warlock_spirit_impact": "%1$s的灵魂被%2$s击碎了", + "death.attack.warlock_spirit_impact.item": "%1$s的灵魂被%2$s用%3$s击碎了", "effect.malum.aethers_charm": "澄空之召", "effect.malum.aethers_charm.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", "effect.malum.anglers_lure": "渔夫之诱", @@ -592,7 +594,7 @@ "item.malum.ring_of_echoing_arcana": "奥能回响戒指", "item.malum.ring_of_esoteric_spoils": "隐秘掠夺戒指", "item.malum.ring_of_growing_flesh": "增生血肉戒指", - "item.malum.ring_of_gruesome_concentration": "可厌聚集戒指", + "item.malum.ring_of_gruesome_concentration": "腐躯聚集戒指", "item.malum.ring_of_manaweaving": "织魔戒指", "item.malum.ring_of_the_demolitionist": "爆破师戒指", "item.malum.ring_of_the_endless_well": "无底渊井戒指", @@ -719,7 +721,6 @@ "malum.effect.curio.explosion_drops_collected": "自动收集爆炸掉落物", "malum.effect.curio.explosions_spare_valuables": "避免爆炸伤到贵重物品", "malum.effect.curio.extend_positive_effect": "延长正面效果持续时间", - "malum.effect.curio.fervor": "提升挖掘速度", "malum.effect.curio.friendly_enemies": "减少激怒敌人的可能", "malum.effect.curio.full_health_fake_collection": "攻击满生命值目标会触发收获精魂时的效果", "malum.effect.curio.growing_gluttony": "食用腐败食物时延长暴食效果持续时间", @@ -749,12 +750,20 @@ "malum.effect.curio.spirits_weave_resonance": "收获精魂时增强奥术谐振", "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "收获精魂时减少法术冷却 [Iron的法术与魔导书]", "malum.effect.curio.spirits_xp": "收获精魂时给予经验", + "malum.effect.curio.totem_effect": "给予%s", "malum.effect.edge_of_deliverance_crit": "紧随的攻击必定暴击", "malum.effect.edge_of_deliverance_unpowered_attack": "非暴击的攻击造成的伤害较少", "malum.effect.erosive_silence": "侵蚀伤害能静默目标", "malum.effect.erosive_spread": "将法术弹拆成多个侵蚀能量束后散射", "malum.effect.geas.aggressive_enemies": "增强敌人攻击性", + "malum.effect.geas.bonus_reach": "不受伤时交互范围增加", + "malum.effect.geas.buffered_damage": "缓冲所受伤害的一半", + "malum.effect.geas.buffered_damage_more_overall": "伤害被缓冲时总量会增多", + "malum.effect.geas.buffered_damage_non_lethal": "被缓冲的伤害会变为随时间给予,但不会导致死亡", "malum.effect.geas.chained_spirit_bonus": "连续击碎灵魂产出额外奥术能量", + "malum.effect.geas.conduit_bonus": "潮涌能量会带来治疗并增加伤害减免", + "malum.effect.geas.damage_buildup": "受到伤害会积攒暴怒", + "malum.effect.geas.damage_release": "击中目标时释放暴怒", "malum.effect.geas.desperate_need": "暴食变为迫切渴望", "malum.effect.geas.desperate_need_betrayal": "腐败会吞噬你", "malum.effect.geas.desperate_need_scythe_proficiency": "迫切渴望大幅增加镰刀熟练度", @@ -765,9 +774,10 @@ "malum.effect.geas.faster_natural_healing": "饱和度恢复生命值速度更快", "malum.effect.geas.faster_starving": "你会饥饿得更快", "malum.effect.geas.first_hit_bonus": "会对满生命值的敌人施以邪恶奥能爆", + "malum.effect.geas.fish_healing": "无法在离开水时受到治疗", "malum.effect.geas.food_effect_cleanse": "食用食物可清除负面效果", - "malum.effect.geas.fragile_reach": "受伤时交互距离增益进入冷却", - "malum.effect.geas.fragile_reach_damage": "支配者的权能限制极大", + "malum.effect.geas.fragile_reach": "受击时交互距离增益进入冷却", + "malum.effect.geas.fragile_reach_damage": "祭司长的守则严格而苛刻", "malum.effect.geas.gleeful_target": "疾病、祝福、诅咒在受击时暂停", "malum.effect.geas.gleeful_target_arcane_resonance": "奥术谐振延长暂停时间", "malum.effect.geas.healing_aura": "所受治疗分享给附近生物", @@ -786,6 +796,7 @@ "malum.effect.geas.malignant_crit_reduced_damage": "降低恶念挽魂伤害", "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂加固盔甲", "malum.effect.geas.missing_halts_draw_time": "失手反而降低拉弦速度", + "malum.effect.geas.more_damage": "所受所有伤害翻倍", "malum.effect.geas.more_knockback": "所受击退翻倍", "malum.effect.geas.more_runes": "2 符文槽", "malum.effect.geas.more_saturation": "餐食提供额外饱和度", @@ -813,10 +824,13 @@ "malum.effect.geas.staff_homing": "法术弹射物追踪目标", "malum.effect.geas.trial_of_faith": "暴食变为信仰考验", "malum.effect.geas.trial_of_faith_healing": "信仰考验增加生命值恢复量", + "malum.effect.geas.water_agility": "在水中移动和挥动得更快", + "malum.effect.geas.water_damage_resistance": "在水中所受伤害减少", "malum.effect.geas.weak_legs": "摔落伤害更加致命", "malum.effect.geas.wind_charge_exhaustion": "持续触发会令你坠向地面", - "malum.effect.geas.wyrd_reconstruction": "死亡带来复活并触发收获精魂时效果", + "malum.effect.geas.wyrd_reconstruction": "死亡带来复活", "malum.effect.geas.wyrd_reconstruction_cooldown": "冷却结束前削弱奥术谐振", + "malum.effect.geas.wyrd_reconstruction_spirits": "复活时会不断触发收获精魂时的效果", "malum.effect.hex_bolts": "发射锐利的忆念能量束", "malum.effect.negative": "-%s", "malum.effect.positive": "+%s", @@ -854,8 +868,6 @@ "malum.gui.crucible.attribute.tuning_potency": "调谐强度", "malum.gui.crucible.attribute.tuning_strain": "调谐负担", "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", - "malum.gui.geas.aqueous_3": "Aqueous 3", - "malum.gui.geas.aqueous_4": "Aqueous 4", "malum.gui.geas.authority_of_the_gleeful_target": "欢愉目标权能", "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "占据一切,永不停歇,更多,更多,还要更多", "malum.gui.geas.authority_of_the_inverted_heart": "逆反之心权能", @@ -878,10 +890,12 @@ "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "不见邪恶,即邪恶不存于世", "malum.gui.geas.oath_of_unmakers_disdain": "毁存鄙夷誓约", "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "无视众人,亦为众人所无视", - "malum.gui.geas.pact_of_contentedness": "联结条约", + "malum.gui.geas.pact_of_contentedness": "完满条约", "malum.gui.geas.pact_of_contentedness.tooltip": "食饮足而心神宁", "malum.gui.geas.pact_of_defiance": "违抗条约", "malum.gui.geas.pact_of_defiance.tooltip": "怒斥,怒斥那威能的消散", + "malum.gui.geas.pact_of_patience_repaid": "耐心回报条约", + "malum.gui.geas.pact_of_patience_repaid.tooltip": "扭曲的回音", "malum.gui.geas.pact_of_self_care": "自我养护条约", "malum.gui.geas.pact_of_self_care.tooltip": "进食,否则形体就会吞噬自身", "malum.gui.geas.pact_of_reciprocation": "反照条约", @@ -901,7 +915,7 @@ "malum.gui.geas.pact_of_the_high_priest": "祭司长条约", "malum.gui.geas.pact_of_the_high_priest.tooltip": "成为他人的信仰,只要他们还有信仰", "malum.gui.geas.pact_of_the_lifeweaver": "织命者条约", - "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "编织奇迹,慷慨分享", + "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "将你的生命编织为奇迹", "malum.gui.geas.pact_of_the_lone_druid": "孤身德鲁伊条约", "malum.gui.geas.pact_of_the_lone_druid.tooltip": "蜕下第二层皮肤", "malum.gui.geas.pact_of_the_parasite": "寄生条约", @@ -924,6 +938,8 @@ "malum.gui.geas.pact_of_the_warlock.tooltip": "编结奥法", "malum.gui.geas.pact_of_the_windswept": "风拂条约", "malum.gui.geas.pact_of_the_windswept.tooltip": "奔跑若风", + "malum.gui.geas.pact_of_tidal_affinity": "潮汐亲和条约", + "malum.gui.geas.pact_of_tidal_affinity.tooltip": "成为海洋的化身", "malum.gui.geas.pact_of_wyrd_reconstruction": "命运重构条约", "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "目睹湮灭,重塑自身", "malum.gui.geas.sworn": "宣告后:", @@ -1074,7 +1090,7 @@ "malum.subtitle.ether_place": "方块:被放置", "malum.subtitle.flesh_ring_absorbs": "增生血肉戒指:吸收", "malum.subtitle.gilded_trinket_equipped": "镀金护符:装备", - "malum.subtitle.gruesome_ring_feeds": "可厌聚集戒指:进食", + "malum.subtitle.gruesome_ring_feeds": "腐躯聚集戒指:进食", "malum.subtitle.hallowed_gold_break": "方块:被破坏", "malum.subtitle.hallowed_gold_hit": "方块:损坏中", "malum.subtitle.hallowed_gold_place": "方块:被放置", @@ -1098,6 +1114,7 @@ "malum.subtitle.quartz_cluster_block_hit": "方块:损坏中", "malum.subtitle.quartz_cluster_block_place": "方块:被放置", "malum.subtitle.quartz_cluster_block_step": "脚步声", + "malum.subtitle.reaper_scythe_slashes": "收割者镰刀:挥砍", "malum.subtitle.rejected_by_the_unknown": "未知存在:拒绝", "malum.subtitle.repair_pylon_begins_repairing": "修复基柱:开始修复", "malum.subtitle.repair_pylon_eagerly_hums": "修复基柱:高声嗡鸣", @@ -1241,6 +1258,7 @@ "malum.subtitle.weavers_workbench_weaves": "织物工作台:编织", "malum.subtitle.weight_of_worlds_cuts": "宙界重斧:挥砍", "malum.subtitle.wicked_energy_bursts_forward": "邪恶奥能:喷涌", + "malum.subtitle.wrathful_energy_surges": "暴怒威能:涌动", "malum.subtitle.wyrd_reconstruction_reconstructs_body": "命运重构:重塑形体", "malum.waveform_artifice.guide.0": "释放右键以确认", "malum.waveform_artifice.guide.1": "使用左键修改单位", @@ -1529,7 +1547,7 @@ "malum.gui.book.entry.necklace_of_the_narrow_edge": "精准镰刃项链", "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "精准而锋利", - "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "精准镰刃", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "精准镰刃项链", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "镰刀的横扫攻击是其亮点,取首 级如刈麦的能力更是无价,但这 也导致镰刀的单体伤害较低。此 项链会以神秘手段将攻击锋刃聚 合汇集,所有能量都导向至单个 目标,大大提升攻击伤害。", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "升腾锋刃戒指", "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "A键只有按与不按", @@ -1559,7 +1577,7 @@ "malum.gui.book.entry.necklace_of_blissful_harmony": "福乐和谐项链", "malum.gui.book.entry.necklace_of_blissful_harmony.description": "黎明遥遥无期", - "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "福乐和谐", + "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "福乐和谐项链", "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.1": "为专注于魔法技艺,我常需要平 和清明的心态。因此我设计了一 件工具,以有效引开他人的注意。 戴上此饰品后,我的行迹就将从 周围敌人的感知中隐去,从而降 低它们注意到我的概率。", "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "进一步研究表明,这枚新护符似 乎对含有邪恶精魂的灵魂$i极为/$有 效。", @@ -1764,179 +1782,161 @@ "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "为收回誓令,需先在火盆处预备 好宣告时的材料,点燃则换用违 因火焰。如此操作会$i撤销/$而非宣 告誓令。其他的流程与宣告一致, 收回简单灵魂的誓令也需在点燃 前令其虚弱。", "malum.gui.book.entry.pact_of_defiance": "违抗条约", - "malum.gui.book.entry.pact_of_defiance.description": "[违抗]", + "malum.gui.book.entry.pact_of_defiance.description": "违抗局限", "malum.gui.book.entry.page.headline.pact_of_defiance": "违抗条约", "malum.gui.geas.pact_of_defiance.cons": "魔法转变了你对死亡的认知:伤害 愈加痛苦。\n -最大生命值降低四分之一", "malum.gui.geas.pact_of_defiance.pros": "形体中融注了不自然的恢复能力: 永远生长的欲望。\n -饱和度所致的生命值恢复速度变 为两倍,将近死亡时变为三倍\n -所受治疗增加四分之一", "malum.gui.book.entry.pact_of_the_parasite": "寄生条约", - "malum.gui.book.entry.pact_of_the_parasite.description": "[寄生]", + "malum.gui.book.entry.pact_of_the_parasite.description": "盗盾自支", "malum.gui.book.entry.page.headline.pact_of_the_parasite": "寄生条约", "malum.gui.geas.pact_of_the_parasite.cons": "你的脆弱之处依然不可忽视。\n -所受治疗降低十分之四", "malum.gui.geas.pact_of_the_parasite.pros": "盈余的自信融入了意识,痛苦不再 重要。\n -收获精魂时给予伤害吸收", "malum.gui.book.entry.pact_of_the_warlock": "恶巫条约", - "malum.gui.book.entry.pact_of_the_warlock.description": "[恶巫]", + "malum.gui.book.entry.pact_of_the_warlock.description": "战斗不息", "malum.gui.book.entry.page.headline.pact_of_the_warlock": "恶巫条约", - "malum.gui.geas.pact_of_the_warlock.cons": "你并非不速之客。\n -敌人能在两倍远的位置察觉到你", - "malum.gui.geas.pact_of_the_warlock.pros": "你是挑战者。\n -对敌人的第一击附带邪恶奥能爆", + "malum.gui.geas.pact_of_the_warlock.cons": "感受愤怒,也唤起愤怒。\n -敌人能在两倍远的位置察觉到你", + "malum.gui.geas.pact_of_the_warlock.pros": "专擅融愤怒于痛苦的条约。\n -对敌人的第一击附带邪恶奥能爆", "malum.gui.book.entry.pact_of_the_reaper": "收割者条约", - "malum.gui.book.entry.pact_of_the_reaper.description": "[收割者]", + "malum.gui.book.entry.pact_of_the_reaper.description": "掌控镰刃", "malum.gui.book.entry.page.headline.pact_of_the_reaper": "收割者条约", "malum.gui.geas.pact_of_the_reaper.cons": "打破纽带即陷困境。\n -誓令所不许的武器伤害降低十分 之九\n -誓令所不许的武器在使用时迅速 毁坏", "malum.gui.geas.pact_of_the_reaper.pros": "灵魂与镰刀签下条约,奥能的锁链 让两者紧密连接。\n -镰刀攻击有概率触发连斩", "malum.gui.book.entry.pact_of_the_fortress": "垒塞条约", - "malum.gui.book.entry.pact_of_the_fortress.description": "[垒塞]", + "malum.gui.book.entry.pact_of_the_fortress.description": "挺立抵御", "malum.gui.book.entry.page.headline.pact_of_the_fortress": "垒塞条约", "malum.gui.geas.pact_of_the_fortress.cons": "宏伟的外在与倦怠的本性不可分 离。\n -灵魂护盾恢复速率减半", "malum.gui.geas.pact_of_the_fortress.pros": "压缩形态的灵魂护盾,宏伟而精 密。\n -增加灵魂护盾容量\n -灵魂护盾稳固度增加一半", "malum.gui.book.entry.pact_of_the_shield": "坚盾条约", - "malum.gui.book.entry.pact_of_the_shield.description": "[坚盾]", + "malum.gui.book.entry.pact_of_the_shield.description": "行事警觉", "malum.gui.book.entry.page.headline.pact_of_the_shield": "坚盾条约", "malum.gui.geas.pact_of_the_shield.cons": "加速的外在与易碎的本性不可分 离。\n -灵魂护盾稳固度减半", "malum.gui.geas.pact_of_the_shield.pros": "加速形态的灵魂护盾,如及时雨般 化险为夷。\n -增加灵魂护盾容量\n -灵魂护盾恢复速率翻倍", "malum.gui.book.entry.pact_of_the_shattering_addict": "破念瘾君条约", - "malum.gui.book.entry.pact_of_the_shattering_addict.description": "[破念瘾君]", + "malum.gui.book.entry.pact_of_the_shattering_addict.description": "破念复破念", "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "破念瘾君条约", "malum.gui.geas.pact_of_the_shattering_addict.cons": "咒语带来的负面影响不容小觑。\n -每有一天未收割精魂会导致戒断 反应叠加,不断消耗更多饥饿值, 直至渴望得以满足", "malum.gui.geas.pact_of_the_shattering_addict.pros": "强加于意识的咒语——对奥术能量 永无停歇的渴望。\n -击碎灵魂产出额外奥术能量\n -连续击碎产出更多", "malum.gui.book.entry.pact_of_the_arcanaphage": "噬魔条约", - "malum.gui.book.entry.pact_of_the_arcanaphage.description": "[噬魔]", + "malum.gui.book.entry.pact_of_the_arcanaphage.description": "脱离自身", "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "噬魔条约", "malum.gui.geas.pact_of_the_arcanaphage.cons": "灵魂居于形体之内,是有原因的。\n -所受的所有伤害均变为魔法伤害", "malum.gui.geas.pact_of_the_arcanaphage.pros": "你灵魂的一部分逸散到体外,用以 吸引奥术能量。\n -击碎灵魂产出额外奥术能量\n -收获精魂能提升大多数魔法属性", "malum.gui.book.entry.pact_of_self_care": "自我养护条约", - "malum.gui.book.entry.pact_of_self_care.description": "[自我养护]", + "malum.gui.book.entry.pact_of_self_care.description": "养护自身", "malum.gui.book.entry.page.headline.pact_of_self_care": "自我养护条约", "malum.gui.geas.pact_of_self_care.cons": "饥饿即是遗失自我。\n -低饥饿值时生命值下降速度大幅 加快", "malum.gui.geas.pact_of_self_care.pros": "狂欢作乐,享受美食,荡涤灵魂。\n -食物能恢复更多饱和度\n -食用食物可清除负面效果", "malum.gui.book.entry.pact_of_the_high_priest": "祭司长条约", - "malum.gui.book.entry.pact_of_the_high_priest.description": "[祭司长]", + "malum.gui.book.entry.pact_of_the_high_priest.description": "展薄自身", "malum.gui.book.entry.page.headline.pact_of_the_high_priest": "祭司长条约", - "malum.gui.geas.pact_of_the_high_priest.cons": "你的力量并不永恒。\n -受击后交互距离增益进入冷却\n -触发增益后,自身会受到碧水奥 能冲击", - "malum.gui.geas.pact_of_the_high_priest.pros": "佯装自己能掌控世界。\n -方块交互距离增加五分之二,实 体交互距离增加十分之一", + "malum.gui.geas.pact_of_the_high_priest.cons": "侵占性极强的掌控力会带来伤害。\n -受击后交互距离增益进入冷却\n -增益消失后,自身会受到碧水奥 能冲击", + "malum.gui.geas.pact_of_the_high_priest.pros": "整个世界都是你的。\n -方块交互距离增加五分之二,实 体交互距离增加十分之一", "malum.gui.book.entry.pact_of_the_windswept": "风拂条约", - "malum.gui.book.entry.pact_of_the_windswept.description": "[风拂]", + "malum.gui.book.entry.pact_of_the_windswept.description": "与风合一", "malum.gui.book.entry.page.headline.pact_of_the_windswept": "风拂条约", - "malum.gui.geas.pact_of_the_windswept.cons": "西风亦拂面。\n -动量越大,所受击退就越强", - "malum.gui.geas.pact_of_the_windswept.pros": "奔走如西风。\n -疾跑会积攒动量", + "malum.gui.geas.pact_of_the_windswept.cons": "风亦拂面。\n -动量越大,所受击退就越强", + "malum.gui.geas.pact_of_the_windswept.pros": "协风奔走。\n -疾跑会积攒动量", "malum.gui.book.entry.pact_of_the_continuing_shot": "接续射击条约", - "malum.gui.book.entry.pact_of_the_continuing_shot.description": "[接续射击]", + "malum.gui.book.entry.pact_of_the_continuing_shot.description": "成为箭镞", "malum.gui.book.entry.page.headline.pact_of_the_continuing_shot": "接续射击条约", - "malum.gui.geas.pact_of_the_continuing_shot.cons": "假装百步穿杨会招致灾祸。\n -射箭失手会降低拉弦速度", + "malum.gui.geas.pact_of_the_continuing_shot.cons": "你无法佯装百发百中。\n -射箭失手会消除所有拉弦速度增 益,反而降低此属性", "malum.gui.geas.pact_of_the_continuing_shot.pros": "精准度即是关键。\n -造成远程伤害可加快多数远程武 器的拉弦速度", - "malum.gui.book.entry.pact_of_contentedness": "联结条约", - "malum.gui.book.entry.pact_of_contentedness.description": "[联结]", - "malum.gui.book.entry.page.headline.pact_of_contentedness": "联结条约", + "malum.gui.book.entry.pact_of_contentedness": "完满条约", + "malum.gui.book.entry.pact_of_contentedness.description": "追求满足", + "malum.gui.book.entry.page.headline.pact_of_contentedness": "完满条约", "malum.gui.geas.pact_of_contentedness.cons": "饱足不可缺。\n -接近饥饿时护甲值与盔甲韧性减 半", "malum.gui.geas.pact_of_contentedness.pros": "饱足即完满。\n -接近完全饱足时护甲值与盔甲韧 性增加五分之一", "malum.gui.book.entry.pact_of_the_lone_druid": "孤身德鲁伊条约", - "malum.gui.book.entry.pact_of_the_lone_druid.description": "[孤身德鲁伊]", + "malum.gui.book.entry.pact_of_the_lone_druid.description": "逃避外物", "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "孤身德鲁伊条约", "malum.gui.geas.pact_of_the_lone_druid.cons": "自由可安心。\n -穿戴盔甲即会受伤", "malum.gui.geas.pact_of_the_lone_druid.pros": "完满即自由。\n -每个空盔甲槽给予四点护甲值和 两点盔甲韧性", "malum.gui.book.entry.pact_of_the_lifeweaver": "织命者条约", - "malum.gui.book.entry.pact_of_the_lifeweaver.description": "[织命者]", + "malum.gui.book.entry.pact_of_the_lifeweaver.description": "布施万物", "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "织命者条约", "malum.gui.geas.pact_of_the_lifeweaver.cons": "所有生物都理应得到关怀。\n -治疗光环一视同仁,不分敌我", "malum.gui.geas.pact_of_the_lifeweaver.pros": "鲜见此等慷慨:你将发肤意志分与 他人。\n -受到治疗时也会治疗附近生物", + "malum.gui.book.entry.pact_of_the_berserker": "狂战士条约", + "malum.gui.book.entry.pact_of_the_berserker.description": "以牙还牙", + "malum.gui.book.entry.page.headline.pact_of_the_berserker": "狂战士条约", + "malum.gui.geas.pact_of_the_berserker.cons": "伤害自己,也伤害他人。\n -暴怒随时间平息\n -所受伤害翻倍", + "malum.gui.geas.pact_of_the_berserker.pros": "无尽的暴怒,永恒的狂怒;苦痛带 来暴怒,暴怒即是力量。\n -受到的伤害变为暴怒\n -造成伤害时会凭借暴怒不断向敌 人发射邪恶奥能爆", + "malum.gui.book.entry.pact_of_the_skybreaker": "裂天者条约", - "malum.gui.book.entry.pact_of_the_skybreaker.description": "天穹坠落", + "malum.gui.book.entry.pact_of_the_skybreaker.description": "击落万物", "malum.gui.book.entry.page.headline.pact_of_the_skybreaker": "裂天者条约", "malum.gui.geas.pact_of_the_skybreaker.cons": "滴血之仇,当以毁灭报之。\n -所受击退翻倍", "malum.gui.geas.pact_of_the_skybreaker.pros": "引力——强加于他人的最强力。\n -受到摔落伤害自动攻击附近生物\n -造成摔落伤害时无视距离攻击目 标", "malum.gui.book.entry.pact_of_the_cloudskipper": "云跃者条约", - "malum.gui.book.entry.pact_of_the_cloudskipper.description": "高过臭氧层", + "malum.gui.book.entry.pact_of_the_cloudskipper.description": "飞临万物", "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "云跃者条约", "malum.gui.geas.pact_of_the_cloudskipper.cons": "你所依赖的终将摧毁你。\n -摔落伤害翻倍", "malum.gui.geas.pact_of_the_cloudskipper.pros": "引力——最难以违抗的力。\n -风能带来的推进力增加,减少所 受重力", + "malum.gui.book.entry.pact_of_tidal_affinity": "潮汐亲和条约", + "malum.gui.book.entry.pact_of_tidal_affinity.description": "与海同一", + "malum.gui.book.entry.page.headline.pact_of_tidal_affinity": "潮汐亲和条约", + "malum.gui.geas.pact_of_tidal_affinity.cons": "海洋的锁链紧紧束缚着你的心脏。\n -脱离水体即无法受到治疗", + "malum.gui.geas.pact_of_tidal_affinity.pros": "将自身禁锢于海洋,谨记潮涌的吟 唱呼唤。\n -身处水中时增加移动速度、攻击 速度、挖掘速度,并减少所受伤害\n -潮涌能量会增强上述效果,同时 让你常态恢复生命值", + + "malum.gui.book.entry.pact_of_patience_repaid": "耐心回报条约", + "malum.gui.book.entry.pact_of_patience_repaid.description": "稀释苦痛", + "malum.gui.book.entry.page.headline.pact_of_patience_repaid": "耐心回报条约", + "malum.gui.geas.pact_of_patience_repaid.cons": "长痛不如短痛。\n -缓冲伤害释放时,强度增加五分 之二", + "malum.gui.geas.pact_of_patience_repaid.pros": "分散冲击,减缓伤害。\n -缓冲所受伤害的一半,并转换成 随时间造成伤害\n -被缓冲的伤害不会导致死亡", + "malum.gui.book.entry.pact_of_reciprocation": "反照条约", - "malum.gui.book.entry.pact_of_reciprocation.description": "[反照]", + "malum.gui.book.entry.pact_of_reciprocation.description": "加倍奉还", "malum.gui.book.entry.page.headline.pact_of_reciprocation": "反照条约", "malum.gui.geas.pact_of_reciprocation.cons": "你的内心仅余斗争。\n -禁用灵魂护盾自然恢复", "malum.gui.geas.pact_of_reciprocation.pros": "一次蜕变,一种全新的驳斥机制。\n -造成魔法伤害恢复灵魂护盾\n -大幅增加灵魂护盾容量\n -灵魂护盾恢复量翻倍", "malum.gui.book.entry.pact_of_rune_exploitation": "符文竭耗条约", - "malum.gui.book.entry.pact_of_rune_exploitation.description": "[符文竭耗]", + "malum.gui.book.entry.pact_of_rune_exploitation.description": "遵守古约", "malum.gui.book.entry.page.headline.pact_of_rune_exploitation": "符文竭耗条约", "malum.gui.geas.pact_of_rune_exploitation.cons": "你的灵魂有其承载极限。\n -每誊刻一枚符文均令所受治疗、 护甲值、盔甲韧性、魔法抗性降低 四十分之一", "malum.gui.geas.pact_of_rune_exploitation.pros": "你灵魂的一部分变为了符文嵌槽。\n -给予两个符文槽", "malum.gui.book.entry.pact_of_the_profane_ascetic": "腐烂苦修条约", - "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "余味悠长", + "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "求美于糟粕", "malum.gui.book.entry.page.headline.pact_of_the_profane_ascetic": "腐烂苦修条约", "malum.gui.geas.pact_of_the_profane_ascetic.cons": "你对腐败的忠诚摧残了你的形体。\n -饱和度与饥饿值无法恢复生命值\n -食用誓令所不许的食物会带来毁 灭", "malum.gui.geas.pact_of_the_profane_ascetic.pros": "腐败会成为你最好的朋友。\n -暴食变为信仰考验,增加所受治 疗\n -信仰考验的持续时间显著较长, 且可达更高等级\n -食用腐败食物即会治疗,无需考 虑食欲", "malum.gui.book.entry.pact_of_the_profane_glutton": "腐烂暴食条约", - "malum.gui.book.entry.pact_of_the_profane_glutton.description": "共生寄生虫", + "malum.gui.book.entry.pact_of_the_profane_glutton.description": "进食", "malum.gui.book.entry.page.headline.pact_of_the_profane_glutton": "腐烂暴食条约", "malum.gui.geas.pact_of_the_profane_glutton.cons": "腐败终将吞噬你。\n -迫切渴望降低护甲值、所受治 疗、魔法抗性\n -腐败偶尔会带来痛苦,对你进行 剧毒的鞭笞", "malum.gui.geas.pact_of_the_profane_glutton.pros": "腐败会成为你最强的武器。\n -暴食变为迫切渴望,增加镰刀熟 练度\n -迫切渴望的等级上限显著较高", "malum.gui.book.entry.pact_of_wyrd_reconstruction": "命运重构条约", - "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "濒死时的救命符", + "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "欺骗命运", "malum.gui.book.entry.page.headline.pact_of_wyrd_reconstruction": "命运重构条约", "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "燃烧着的星星令你衰败。\n -命运重构冷却极长\n -冷却时奥术谐振减半\n -收获精魂时消耗饥饿值", "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "死神本尊带来的无束伟力。\n -命运重构可避免死亡\n -命运重构附带短时无懈可击,且 会迅速触发收获精魂时效果", "malum.gui.book.entry.pact_of_the_pyromaniac": "纵火狂条约", - "malum.gui.book.entry.pact_of_the_pyromaniac.description": "我的首要目标", + "malum.gui.book.entry.pact_of_the_pyromaniac.description": "传播狂火", "malum.gui.book.entry.page.headline.pact_of_the_pyromaniac": "纵火狂条约", "malum.gui.geas.pact_of_the_pyromaniac.cons": "你能承受的压力是有限的。\n -过量纵火狂烈会导致自燃\n -火焰伤害更加致命", "malum.gui.geas.pact_of_the_pyromaniac.pros": "鲁莽与急迫,由强力冲击而生。\n -引爆自身带来纵火狂烈,增加移 动和挖掘速度\n -给予爆炸伤害抗性", - "malum.gui.book.entry.oath_of_the_overeager_fist": "鲁莽重拳誓约", - "malum.gui.book.entry.oath_of_the_overeager_fist.description": "[鲁莽重拳]", - "malum.gui.book.entry.page.headline.oath_of_the_overeager_fist": "鲁莽重拳誓约", - "malum.gui.geas.oath_of_the_overeager_fist.cons": "灵魂中的冲动令你不假思索。\n -法术弹会在充能完毕后立刻射出", - "malum.gui.geas.oath_of_the_overeager_fist.pros": "融入形体与灵魂的冲动。\n -法术充能时间减半", - - "malum.gui.book.entry.oath_of_the_overkeen_eye": "犀利锐眼誓约", - "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "[犀利锐眼]", - "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "犀利锐眼誓约", - "malum.gui.geas.oath_of_the_overkeen_eye.cons": "灵魂中的感知力令你未雨绸缪。\n -法术充能时间翻倍", - "malum.gui.geas.oath_of_the_overkeen_eye.pros": "融于灵魂的奥能追寻之眼。\n -法杖弹射物会追踪目标", - - "malum.gui.book.entry.oath_of_the_overburdened_mind": "重负意识誓约", - "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "[重负意识]", - "malum.gui.book.entry.page.headline.oath_of_the_overburdened_mind": "重负意识誓约", - "malum.gui.geas.oath_of_the_overburdened_mind.cons": "所获的知识要求你谨慎考虑。\n -法术弹恢复速率降低五分之二", - "malum.gui.geas.oath_of_the_overburdened_mind.pros": "融于意识的奥术知识容身之所。\n -法术弹容量翻倍", - - "malum.gui.book.entry.oath_of_the_undiscerned_maw": "无恕渊喉誓约", - "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "[无恕渊喉]", - "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "无恕渊喉誓约", - "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "吞噬的精华自恶念金属而来,也就 嗜求销蚀。\n -滥用会缓慢衰减所有治疗", - "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "刻入恶念挽魂的蚀纹。\n -恶念重击会吞噬受影响生物的生 命精华\n -吞噬的精华会依照伤害量治疗你", - - "malum.gui.book.entry.oath_of_unsighted_resistance": "虚形抗性誓约", - "malum.gui.book.entry.oath_of_unsighted_resistance.description": "[虚形抗性]", - "malum.gui.book.entry.page.headline.oath_of_unsighted_resistance": "虚形抗性誓约", - "malum.gui.geas.oath_of_unsighted_resistance.cons": "防御的盔甲自恶念金属而来,需付 同等代价。\n -恶念暴击伤害降低五分之二", - "malum.gui.geas.oath_of_unsighted_resistance.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会增强已有的护甲值和 盔甲韧性", - - "malum.gui.book.entry.oath_of_unmakers_disdain": "毁存鄙夷誓约", - "malum.gui.book.entry.oath_of_unmakers_disdain.description": "[毁存鄙夷]", - "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "毁存鄙夷誓约", - "malum.gui.geas.oath_of_unmakers_disdain.cons": "挽魂重斩自恶念金属而来,也就有 其要求。\n -恶念暴击的触发有生命值阈值", - "malum.gui.geas.oath_of_unmakers_disdain.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会触发多次连续斩击", - "malum.gui.book.entry.totem_magic": "图腾魔法", "malum.gui.book.entry.totem_magic.description": "奥能爆发", @@ -2221,7 +2221,7 @@ "malum.gui.book.entry.necklace_of_the_mystic_mirror": "神秘透镜项链", "malum.gui.book.entry.necklace_of_the_mystic_mirror.description": "如其在内,如其在外", - "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "神秘透镜", + "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "神秘透镜项链", "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "我又设计了一种收集散在精魂损 失的能量的方式。嵌入其中的透 镜能够聚焦魔法,即能在收集到 奥术能量时多收集一些。这些能 量会被重新分配给我身上所有其 他护符,从而在收获精魂时增强 它们的效果。", "malum.gui.book.entry.mirror_magic": "镜面魔法", @@ -2398,6 +2398,54 @@ "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "我成功仿制出了奥术精魂。忆念 质核心放入虚无板石嵌座后,似 乎就能抵消忆念质的邪恶奥能调 谐性,留下原始的奥术能量,正 如它所模仿的模式。伪奥术精魂 能够保持一枚法术弹,与法杖邪 恶晶体中的法术弹相似度惊人。", "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "我造出了一枚戒指——无底渊 井,嵌座上就放有这种伪晶体。 此戒指会集中我的法术聚焦,以 此保留暂存法术弹。戒指本身的 充能较慢,因为它不是法杖那样 的$i聚焦/$象征,不过它能保留三个 法术弹,以备快速使用之需。", + "malum.gui.book.entry.oath_of_the_overeager_fist": "鲁莽重拳誓约", + "malum.gui.book.entry.oath_of_the_overeager_fist.description": "永不迟疑", + "malum.gui.book.entry.page.headline.oath_of_the_overeager_fist": "鲁莽重拳誓约", + "malum.gui.geas.oath_of_the_overeager_fist.cons": "灵魂中的冲动令你不假思索。\n -法术弹会在充能完毕后立刻射出", + "malum.gui.geas.oath_of_the_overeager_fist.pros": "融入形体与灵魂的冲动。\n -法术充能时间减半", + + "malum.gui.book.entry.oath_of_the_overkeen_eye": "犀利锐眼誓约", + "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "百步穿杨", + "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "犀利锐眼誓约", + "malum.gui.geas.oath_of_the_overkeen_eye.cons": "灵魂中的感知力令你未雨绸缪。\n -法术充能时间翻倍", + "malum.gui.geas.oath_of_the_overkeen_eye.pros": "融于灵魂的奥能追寻之眼。\n -法杖弹射物会追踪目标", + + "malum.gui.book.entry.oath_of_the_overburdened_mind": "重负意识誓约", + "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "万钧重担", + "malum.gui.book.entry.page.headline.oath_of_the_overburdened_mind": "重负意识誓约", + "malum.gui.geas.oath_of_the_overburdened_mind.cons": "所获的知识要求你谨慎考虑。\n -法术弹恢复速率降低五分之二", + "malum.gui.geas.oath_of_the_overburdened_mind.pros": "融于意识的奥术知识容身之所。\n -法术弹容量翻倍", + + "malum.gui.book.entry.oath_of_the_undiscerned_maw": "无恕渊喉誓约", + "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "吞噬万物", + "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "无恕渊喉誓约", + "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "吞噬的精华自恶念金属而来,也就 嗜求销蚀。\n -滥用会缓慢衰减所有治疗", + "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "刻入恶念挽魂的蚀纹。\n -恶念重击会吞噬受影响生物的生 命精华\n -吞噬的精华会依照伤害量治疗你", + + "malum.gui.book.entry.oath_of_unsighted_resistance": "虚形抗性誓约", + "malum.gui.book.entry.oath_of_unsighted_resistance.description": "囿于屠戮", + "malum.gui.book.entry.page.headline.oath_of_unsighted_resistance": "虚形抗性誓约", + "malum.gui.geas.oath_of_unsighted_resistance.cons": "防御的盔甲自恶念金属而来,需付 同等代价。\n -恶念暴击伤害降低五分之二", + "malum.gui.geas.oath_of_unsighted_resistance.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会增强已有的护甲值和 盔甲韧性", + + "malum.gui.book.entry.oath_of_unmakers_disdain": "毁存鄙夷誓约", + "malum.gui.book.entry.oath_of_unmakers_disdain.description": "凌驾万物", + "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "毁存鄙夷誓约", + "malum.gui.geas.oath_of_unmakers_disdain.cons": "挽魂重斩自恶念金属而来,也就有 其要求。\n -恶念暴击的触发有生命值阈值", + "malum.gui.geas.oath_of_unmakers_disdain.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会触发多次连续斩击", + + "malum.gui.book.entry.authority_of_the_gleeful_target": "欢愉目标权能", + "malum.gui.book.entry.authority_of_the_gleeful_target.description": "世间最幸福", + "malum.gui.book.entry.page.headline.authority_of_the_gleeful_target": "欢愉目标权能", + "malum.gui.geas.authority_of_the_gleeful_target.cons": "你的形体静滞于时间,实乃世间之 异常。形体不会衰老,也无法感知 外界。\n -所受所有治疗降至四分之一", + "malum.gui.geas.authority_of_the_gleeful_target.pros": "权能——你的形体与世界本尊的条 约。\n -受击时形体进入静滞状态\n -静滞状态下,所有药水效果计时 暂停,且不会消散\n -生命恢复等效果失效,但其他效 果和属性增减益会保留", + + "malum.gui.book.entry.authority_of_the_inverted_heart": "逆反之心权能", + "malum.gui.book.entry.authority_of_the_inverted_heart.description": "铸众心为一", + "malum.gui.book.entry.page.headline.authority_of_the_inverted_heart": "逆反之心权能", + "malum.gui.geas.authority_of_the_inverted_heart.cons": "你的灵魂即世界的灵魂。你的心脏 即世界之心脏。敞开心扉,为众人 窥探,亦为众人所掌控。\n -所受魔法伤害变为四倍", + "malum.gui.geas.authority_of_the_inverted_heart.pros": "权能——你的形体与世界本尊的条 约。\n -你的灵魂向世界开放;其他灵魂 若见到你的灵魂,两者即建立联系\n -你所受和造成的伤害会与其分享", + "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", "malum.gui.book.entry.void.ring_of_growing_flesh.description": "匍匐爬行", "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "增生血肉戒指", @@ -2408,9 +2456,9 @@ "malum.gui.book.entry.page.headline.void.ring_of_echoing_arcana": "奥能回响戒指", "malum.gui.book.entry.page.text.void.ring_of_echoing_arcana.1": "将疗愈魔能戒指超频过后得到的 戒指很有用,所以我又在织魔戒 指上重复了一遍,让它不只会绑 定,而也会制造出魔法层面的回 响。奥能回响戒指在收获到精魂 晶体时会给予奥术回响效果,以 此增强所有其他收获精魂时触发 的效果。", - "malum.gui.book.entry.void.ring_of_gruesome_concentration": "可厌聚集戒指", + "malum.gui.book.entry.void.ring_of_gruesome_concentration": "腐躯聚集戒指", "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "摄取并同化", - "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "可厌聚集", + "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "腐躯聚集", "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "为何暴食要受限于收获精魂?食 用腐败的食物就可让自己更为饥 饿,残余的事物便会由此得到培 育和集聚,就算饥饿也可增强魔 法能力。", "malum.gui.book.entry.void.necklace_of_the_watcher": "监视者项链", From ed80cb8c5ad7d3e7f4b798d2c4ade910327102c5 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 25 May 2025 20:39:41 +0800 Subject: [PATCH 064/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 26 +++++++++++++------ .../1.21/assets/malum/malum/lang/zh_cn.json | 25 +++++++++++++----- 2 files changed, 36 insertions(+), 15 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 72c272096b5b..2d639c4b2ae3 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -770,6 +770,7 @@ "malum.effect.geas.explosion_fire": "Too Much Haste Ignites You", "malum.effect.geas.explosion_lover": "Absorbed Explosions Grant Pyromaniac Charges", "malum.effect.geas.explosion_resistance": "You Gain Powerful Explosion Resistance", + "malum.effect.geas.extinguish_hurt": "Being Extinguished Hurts You", "malum.effect.geas.faster_draw_time": "Successful Ranged Damage Builds Up Extra Draw Speed", "malum.effect.geas.faster_natural_healing": "Saturation Heals Faster", "malum.effect.geas.faster_starving": "Starvation Occurs Faster", @@ -783,6 +784,7 @@ "malum.effect.geas.healing_aura": "Healing is Shared with Nearby Creatures", "malum.effect.geas.healing_aura_no_filter": "Shared Healing Heals All, Ally or Not", "malum.effect.geas.high_hunger_more_armor": "Being Well Fed Provides Extra Armor", + "malum.effect.geas.hotter_fire": "Fire Effects You Apply Are Accelerated", "malum.effect.geas.hunger_as_withdrawal": "Addiction to Slaughter", "malum.effect.geas.incoming_fall_damage_auto_attack": "Taking Fall Damage Attacks Nearby Targets", "malum.effect.geas.inverted_heart": "Injuries, Emotions, Senses are Shared with Witnesses", @@ -1003,6 +1005,8 @@ "malum.gui.book.entry.oath_of_unmakers_disdain.description": "To lord above", "malum.gui.book.entry.oath_of_unsighted_resistance": "Oath of Unsighted Resistance", "malum.gui.book.entry.oath_of_unsighted_resistance.description": "To wade into slaughter", + "malum.gui.book.entry.pact_of_combustion": "Pact of Combustion", + "malum.gui.book.entry.pact_of_combustion.description": "To fuel one's flame", "malum.gui.book.entry.pact_of_contentedness": "Pact of Contentedness", "malum.gui.book.entry.pact_of_contentedness.description": "To seek satisfaction", "malum.gui.book.entry.pact_of_defiance": "Pact of Defiance", @@ -1148,6 +1152,7 @@ "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "Oath of The Undiscerned Maw", "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "Oath of Unmakers Disdain", "malum.gui.book.entry.page.headline.oath_of_unsighted_resistance": "Oath of Unsighted Resistance", + "malum.gui.book.entry.page.headline.pact_of_combustion": "Pact of Combustion", "malum.gui.book.entry.page.headline.pact_of_contentedness": "Pact of Contentedness", "malum.gui.book.entry.page.headline.pact_of_defiance": "Pact of Defiance", "malum.gui.book.entry.page.headline.pact_of_patience_repaid": "Pact of Patience Repaid", @@ -1914,8 +1919,6 @@ "malum.gui.geas.creative_help": "Use To Swear/Forswear Geas Effect.", "malum.gui.geas.creed_of_the_blight_eater": "Creed Of The Blight Eater", "malum.gui.geas.creed_of_the_blight_eater.tooltip": "Mmmm... Blight... So Tasty..", - "malum.gui.geas.infernal_1": "Infernal 1", - "malum.gui.geas.infernal_2": "Infernal 2", "malum.gui.geas.oath_of_the_overburdened_mind": "Oath Of The Overburdened Mind", "malum.gui.geas.oath_of_the_overburdened_mind.cons": "The Imbued Insight demands Careful Consideration\n -Staff Charge Recovery Rate is Reduced by Two Fifths", "malum.gui.geas.oath_of_the_overburdened_mind.pros": "A Capacity for Arcane Knowledge Imbued onto the Mind\n-Doubles Staff Charge Capacity", @@ -1940,9 +1943,13 @@ "malum.gui.geas.oath_of_unsighted_resistance.cons": "$m0.8/$Born from the Malignant Metal, This layer of defense is only possible through Equivalent Exchange\n-Reduces Malignant Critical Strike Damage by Two Fifths", "malum.gui.geas.oath_of_unsighted_resistance.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Amplify Existing Armor and Armor Toughness", "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "See no evil, feel no evil", + "malum.gui.geas.pact_of_combustion": "Pact Of Combustion", + "malum.gui.geas.pact_of_combustion.cons": "You cannot deny the flame it's nature\n -Being Forcibly Extinguished Blasts you with Infernal Arcana", + "malum.gui.geas.pact_of_combustion.pros": "There is no force more powerful than the human soul on fire.\n -Fire Effects you Inflict onto Enemies are Amplified", + "malum.gui.geas.pact_of_combustion.tooltip": "There is no force more powerful than the human soul on fire", "malum.gui.geas.pact_of_contentedness": "Pact Of Contentedness", - "malum.gui.geas.pact_of_contentedness.cons": "To be full is a necessity\n -Armor and Armor Toughness is Decreased by Half when near Starvation", - "malum.gui.geas.pact_of_contentedness.pros": "To be full is to be complete.\n -Armor and Armor Toughness is Increased by One Fifth when near Satiation", + "malum.gui.geas.pact_of_contentedness.cons": "To be satisfied can be a shackling necessity\n -Armor and Armor Toughness is Decreased by Half when near Starvation", + "malum.gui.geas.pact_of_contentedness.pros": "To be complete is to be satisfied.\n -Armor and Armor Toughness is Increased by One Fifth when near Satiation", "malum.gui.geas.pact_of_contentedness.tooltip": "To be full is to be anchored", "malum.gui.geas.pact_of_defiance": "Pact Of Defiance", "malum.gui.geas.pact_of_defiance.cons": "The magics shift your perception of death, each point of damage more significant.\n -Reduces Max Health by One Fourth", @@ -1957,7 +1964,7 @@ "malum.gui.geas.pact_of_reciprocation.pros": "A change, a new overruling mechanism.\n -Dealing Magic Damage generates Soul Ward\n -Increases Soul Ward Capacity Significantly\n -Doubles Soul Ward Gain", "malum.gui.geas.pact_of_reciprocation.tooltip": "Prove your strength by wielding it", "malum.gui.geas.pact_of_rune_exploitation": "Pact Of Rune Exploitation", - "malum.gui.geas.pact_of_rune_exploitation.cons": "Your Soul can carry only so much\n -Each Equipped Rune reduces your Healing Received, Armor, Armor Toughness and Magic Resistance by Half of One Twentieth", + "malum.gui.geas.pact_of_rune_exploitation.cons": "$m0.8/$Your Soul can carry only so much\n -Each Equipped Rune reduces your Healing Received, Armor, Armor Toughness and Magic Resistance by Half of One Twentieth", "malum.gui.geas.pact_of_rune_exploitation.pros": "A part of your Soul becomes a Housing for Runes.\n -Grants you Two Rune Slots", "malum.gui.geas.pact_of_rune_exploitation.tooltip": "Gather them all, exhaust every possibility", "malum.gui.geas.pact_of_self_care": "Pact Of Self Care", @@ -1980,6 +1987,7 @@ "malum.gui.geas.pact_of_the_continuing_shot.cons": "You cannot feign perfection.\n -Missing a Shot will remove any Draw Speed bonuses and instead dampen it", "malum.gui.geas.pact_of_the_continuing_shot.pros": "Precision is Key.\n -Dealing Ranged Damage accelerates Draw Speed for most Ranged Weapons", "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "Step. Form. Ready. Raise. Begin. Draw. Release.", + "malum.gui.geas.pact_of_the_depthdweller": "Pact Of The Depthdweller", "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", "malum.gui.geas.pact_of_the_fortress.cons": "The added grandeur brings with itself a lethargic nature\n -Halves Soul Ward Recovery Rate", "malum.gui.geas.pact_of_the_fortress.pros": "A compression of Soul Ward, made greater and refined.\n -Increases Soul Ward Capacity\n -Increases Soul Ward Integrity by Half", @@ -1993,8 +2001,8 @@ "malum.gui.geas.pact_of_the_lifeweaver.pros": "A rare generosity, everything that you are you will share with others.\n -Healing also Heals Nearby Beings", "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Weave your life into miracles", "malum.gui.geas.pact_of_the_lone_druid": "Pact Of The Lone Druid", - "malum.gui.geas.pact_of_the_lone_druid.cons": "To be free is a comfort\n -Wearing any Armour Hurts You", - "malum.gui.geas.pact_of_the_lone_druid.pros": "To be complete is to be free.\n -Each Empty Armor Slot grants Four Armor and Two Armor Toughness", + "malum.gui.geas.pact_of_the_lone_druid.cons": "To be unburdened can be a shackling standard\n -Wearing any Armour Hurts You", + "malum.gui.geas.pact_of_the_lone_druid.pros": "To be complete is to be unburdened.\n -Each Empty Armor Slot grants Four Armor and Two Armor Toughness", "malum.gui.geas.pact_of_the_lone_druid.tooltip": "Shed your second skin", "malum.gui.geas.pact_of_the_parasite": "Pact Of The Parasite", "malum.gui.geas.pact_of_the_parasite.cons": "Your fragility is still very much real.\n -Reduces Healing Received by Four Tenths", @@ -2038,7 +2046,7 @@ "malum.gui.geas.pact_of_the_windswept.tooltip": "Run as the wind", "malum.gui.geas.pact_of_tidal_affinity": "Pact Of Tidal Affinity", "malum.gui.geas.pact_of_tidal_affinity.cons": "The chains of the ocean grip your heart tightly.\n -You Cannot Heal Outside of Water", - "malum.gui.geas.pact_of_tidal_affinity.pros": "$m0.7/$Confine yourself to the Sea, Memorize the Conduit's Choral Pull.\n -Increases Agility, Attack and Mining Speed and Provides Damage Reduction when Underwater\n -Conduit Power Amplifies Listed Effects and Idly Recovers Health", + "malum.gui.geas.pact_of_tidal_affinity.pros": "$m0.65/$Confine yourself to the Sea, Memorize the Conduit's Choral Pull.\n -Increases Agility, Attack and Mining Speed and Provides Damage Reduction when Underwater\n -Conduit Power Amplifies Listed Effects and Idly Recovers Health", "malum.gui.geas.pact_of_tidal_affinity.tooltip": "Become the ocean's avatar", "malum.gui.geas.pact_of_wyrd_reconstruction": "Pact Of Wyrd Reconstruction", "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "$m0.8/$The Burning Stars Exhaust You.\n -Reconstruction Effect bears a Heavy Cooldown\n -Cooldown State Halves Arcane Resonance\n -Spirit-Collection Drains Hunger", @@ -2238,6 +2246,8 @@ "malum.subtitle.pedestal_item_picked_up": "Pedestal item picked up", "malum.subtitle.pedestal_spirit_inserted": "Pedestal spirit inserted", "malum.subtitle.pedestal_spirit_picked_up": "Pedestal spirit picked up", + "malum.subtitle.player_experiences_combustion_whiplash": "Player experiences combustion whiplash", + "malum.subtitle.player_patiently_drowns": "Player patiently drowns", "malum.subtitle.quartz_cluster_block_break": "Block broken", "malum.subtitle.quartz_cluster_block_hit": "Block breaking", "malum.subtitle.quartz_cluster_block_place": "Block placed", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index e9d45882cf22..a43c2b093d5e 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -770,6 +770,7 @@ "malum.effect.geas.explosion_fire": "急迫过度会导致自燃", "malum.effect.geas.explosion_lover": "吸收爆炸后获得纵火能量", "malum.effect.geas.explosion_resistance": "获得大额爆炸抗性", + "malum.effect.geas.extinguish_hurt": "熄灭自身火焰会受到伤害", "malum.effect.geas.faster_draw_time": "成功造成远程伤害会积累额外拉弦速度", "malum.effect.geas.faster_natural_healing": "饱和度恢复生命值速度更快", "malum.effect.geas.faster_starving": "你会饥饿得更快", @@ -783,6 +784,7 @@ "malum.effect.geas.healing_aura": "所受治疗分享给附近生物", "malum.effect.geas.healing_aura_no_filter": "治疗的分享不分敌我", "malum.effect.geas.high_hunger_more_armor": "饱足时获得额外护甲值", + "malum.effect.geas.hotter_fire": "你造成的火焰起效更快", "malum.effect.geas.hunger_as_withdrawal": "屠杀成瘾", "malum.effect.geas.incoming_fall_damage_auto_attack": "受到摔落伤害时攻击附近目标", "malum.effect.geas.inverted_heart": "伤病、情感、知觉与所见者分享", @@ -876,8 +878,6 @@ "malum.gui.geas.creative_help": "使用以宣告或收回誓令。", "malum.gui.geas.creed_of_the_blight_eater": "食枯徒信条", "malum.gui.geas.creed_of_the_blight_eater.tooltip": "嗯……腐枯……真美味……", - "malum.gui.geas.infernal_1": "Infernal 1", - "malum.gui.geas.infernal_2": "Infernal 2", "malum.gui.geas.oath_of_the_overburdened_mind": "重负意识誓约", "malum.gui.geas.oath_of_the_overburdened_mind.tooltip": "谨慎规划,延后出手", "malum.gui.geas.oath_of_the_overeager_fist": "鲁莽重拳誓约", @@ -890,6 +890,8 @@ "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "不见邪恶,即邪恶不存于世", "malum.gui.geas.oath_of_unmakers_disdain": "毁存鄙夷誓约", "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "无视众人,亦为众人所无视", + "malum.gui.geas.pact_of_combustion": "燃焰条约", + "malum.gui.geas.pact_of_combustion.tooltip": "燃烧着的人类灵魂无物能敌", "malum.gui.geas.pact_of_contentedness": "完满条约", "malum.gui.geas.pact_of_contentedness.tooltip": "食饮足而心神宁", "malum.gui.geas.pact_of_defiance": "违抗条约", @@ -910,6 +912,7 @@ "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", "malum.gui.geas.pact_of_the_continuing_shot": "接续射击条约", "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "跨步。正姿。预备。举弓。瞄准。拉弦。放箭。", + "malum.gui.geas.pact_of_the_depthdweller": "深居者条约", "malum.gui.geas.pact_of_the_fortress": "垒塞条约", "malum.gui.geas.pact_of_the_fortress.tooltip": "若有人需要,便绝不退缩", "malum.gui.geas.pact_of_the_high_priest": "祭司长条约", @@ -1110,6 +1113,8 @@ "malum.subtitle.pedestal_item_picked_up": "物品基座:取出物品", "malum.subtitle.pedestal_spirit_inserted": "物品基座:放入精魂", "malum.subtitle.pedestal_spirit_picked_up": "物品基座:取出精魂", + "malum.subtitle.player_experiences_combustion_whiplash": "玩家:被燃焰鞭挞", + "malum.subtitle.player_patiently_drowns": "玩家:耐心地溺水", "malum.subtitle.quartz_cluster_block_break": "方块:被破坏", "malum.subtitle.quartz_cluster_block_hit": "方块:损坏中", "malum.subtitle.quartz_cluster_block_place": "方块:被放置", @@ -1856,14 +1861,20 @@ "malum.gui.book.entry.pact_of_contentedness": "完满条约", "malum.gui.book.entry.pact_of_contentedness.description": "追求满足", "malum.gui.book.entry.page.headline.pact_of_contentedness": "完满条约", - "malum.gui.geas.pact_of_contentedness.cons": "饱足不可缺。\n -接近饥饿时护甲值与盔甲韧性减 半", - "malum.gui.geas.pact_of_contentedness.pros": "饱足即完满。\n -接近完全饱足时护甲值与盔甲韧 性增加五分之一", + "malum.gui.geas.pact_of_contentedness.cons": "饱满亦桎梏。\n -接近饥饿时护甲值与盔甲韧性减 半", + "malum.gui.geas.pact_of_contentedness.pros": "完整即饱满。\n -接近完全饱足时护甲值与盔甲韧 性增加五分之一", "malum.gui.book.entry.pact_of_the_lone_druid": "孤身德鲁伊条约", "malum.gui.book.entry.pact_of_the_lone_druid.description": "逃避外物", "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "孤身德鲁伊条约", - "malum.gui.geas.pact_of_the_lone_druid.cons": "自由可安心。\n -穿戴盔甲即会受伤", - "malum.gui.geas.pact_of_the_lone_druid.pros": "完满即自由。\n -每个空盔甲槽给予四点护甲值和 两点盔甲韧性", + "malum.gui.geas.pact_of_the_lone_druid.cons": "无拘亦局限。\n -穿戴盔甲即会受伤", + "malum.gui.geas.pact_of_the_lone_druid.pros": "完整即无拘。\n -每个空盔甲槽给予四点护甲值和 两点盔甲韧性", + + "malum.gui.book.entry.pact_of_combustion": "燃焰条约", + "malum.gui.book.entry.pact_of_combustion.description": "添柴助火", + "malum.gui.book.entry.page.headline.pact_of_combustion": "燃焰条约", + "malum.gui.geas.pact_of_combustion.cons": "火焰的本性不可否认。\n -强行灭火后,自身会受到狱火奥 能冲击", + "malum.gui.geas.pact_of_combustion.pros": "燃烧着的人类灵魂无物能敌。\n -对敌人造成的火焰效果更加强力", "malum.gui.book.entry.pact_of_the_lifeweaver": "织命者条约", "malum.gui.book.entry.pact_of_the_lifeweaver.description": "布施万物", @@ -1928,7 +1939,7 @@ "malum.gui.book.entry.pact_of_wyrd_reconstruction": "命运重构条约", "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "欺骗命运", "malum.gui.book.entry.page.headline.pact_of_wyrd_reconstruction": "命运重构条约", - "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "燃烧着的星星令你衰败。\n -命运重构冷却极长\n -冷却时奥术谐振减半\n -收获精魂时消耗饥饿值", + "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "燃烧着的星星令你衰颓。\n -命运重构冷却极长\n -冷却时奥术谐振减半\n -收获精魂时消耗饥饿值", "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "死神本尊带来的无束伟力。\n -命运重构可避免死亡\n -命运重构附带短时无懈可击,且 会迅速触发收获精魂时效果", "malum.gui.book.entry.pact_of_the_pyromaniac": "纵火狂条约", From c60098c094e64ebe49f52244de4ec74189cc740a Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 26 May 2025 08:39:30 +0800 Subject: [PATCH 065/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E7=89=88?= =?UTF-8?q?=E6=9C=AC=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 30 ++++++++++++------ .../1.21/assets/malum/malum/lang/zh_cn.json | 31 +++++++++++++------ 2 files changed, 41 insertions(+), 20 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 2d639c4b2ae3..7b481bed5251 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -396,6 +396,7 @@ "effect.malum.earthen_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", "effect.malum.echoing_arcana": "Echoing Arcana", "effect.malum.echoing_arcana.description": "You are made wiser by uncontrolled magnification, increasing arcane resonance.", + "effect.malum.flamekeepers_fervor": "Flamekeeper's Fervor", "effect.malum.flawed_aim": "Flawed Aim", "effect.malum.gaias_bulwark": "Gaias Bulwark", "effect.malum.gaias_bulwark.description": "An earthen carapace surrounds your body, functioning as extra armor.", @@ -576,9 +577,7 @@ "item.malum.mnemonic_fragment": "Mnemonic Fragment", "item.malum.mnemonic_hex_staff": "Mnemonic Hex Staff", "item.malum.music_disc_aesthetica": "Music Disc", - "item.malum.music_disc_aesthetica.desc": "Kultik - Aesthetica", "item.malum.music_disc_arcane_elegy": "Music Disc", - "item.malum.music_disc_arcane_elegy.desc": "Kultik - Arcane Elegy", "item.malum.natural_quartz": "Natural Quartz", "item.malum.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", "item.malum.necklace_of_the_hidden_blade": "Necklace of the Hidden Blade", @@ -708,6 +707,8 @@ "itemGroup.malum_metallurgic_magics": "Malum: Imitation Alchemy", "itemGroup.malum_natural_wonders": "Malum: Intertwined With Nature", "itemGroup.malum_ritual_shards": "Malum: Ritual Shards", + "jukebox_song.malum.aesthetica": "Kultik - Aesthetica", + "jukebox_song.malum.arcane_elegy": "Kultik - Arcane Elegy", "malum.effect.curio.always_sprint": "Sprinting Always Available", "malum.effect.curio.ascension_launch": "Ascension Launches Targets Upwards", "malum.effect.curio.attacked_resistance": "Damage Resistance When Attacked", @@ -767,8 +768,8 @@ "malum.effect.geas.desperate_need": "Gluttony Becomes Desperate Need", "malum.effect.geas.desperate_need_betrayal": "The Rot Will Consume You", "malum.effect.geas.desperate_need_scythe_proficiency": "Desperate Need Substantially Increases Scythe Proficiency", - "malum.effect.geas.explosion_fire": "Too Much Haste Ignites You", - "malum.effect.geas.explosion_lover": "Absorbed Explosions Grant Pyromaniac Charges", + "malum.effect.geas.explosion_fire": "High Fervor Ignites You Upon Blast Impact", + "malum.effect.geas.explosion_lover": "Absorbed Explosions Grant Pyromaniac's Fervor", "malum.effect.geas.explosion_resistance": "You Gain Powerful Explosion Resistance", "malum.effect.geas.extinguish_hurt": "Being Extinguished Hurts You", "malum.effect.geas.faster_draw_time": "Successful Ranged Damage Builds Up Extra Draw Speed", @@ -776,6 +777,7 @@ "malum.effect.geas.faster_starving": "Starvation Occurs Faster", "malum.effect.geas.first_hit_bonus": "Blasts Healthy Enemies With Wicked Energy", "malum.effect.geas.fish_healing": "You Cannot Heal Outside Of Water", + "malum.effect.geas.flamekeeper": "Flamekeeper's Fervor grants Mining and Attack Speed", "malum.effect.geas.food_effect_cleanse": "Eating Cleanses Negative Effects", "malum.effect.geas.fragile_reach": "Reach Effect Faces Cooldown When Struck", "malum.effect.geas.fragile_reach_damage": "The High Priest's Rule Grips You Tightly", @@ -797,6 +799,7 @@ "malum.effect.geas.malignant_crit_leech": "Malignant Deliverance Leeches Life Essence", "malum.effect.geas.malignant_crit_reduced_damage": "Reduces Malignant Deliverance Damage", "malum.effect.geas.malignant_crit_reinforcement": "Malignant Deliverance Reinforces Armor", + "malum.effect.geas.mining_buffs": "Breaking Blocks Or Taking Damage Grants Flamekeeper's Fervor", "malum.effect.geas.missing_halts_draw_time": "Missing Inverts The Benefit", "malum.effect.geas.more_damage": "All Incoming Damage Is Doubled", "malum.effect.geas.more_knockback": "Doubles Incoming Knockback", @@ -812,12 +815,13 @@ "malum.effect.geas.outgoing_fall_damage_auto_attack": "Outgoing Fall Damage Attacks Targets Regardless Of Distance", "malum.effect.geas.presence_breaker": "Refusal, Detachment, Exile is Forced onto Targets", "malum.effect.geas.presence_breaker_arcane_resonance": "Arcane Resonance Favors Exile Duration", - "malum.effect.geas.pyromaniac": "Pyromaniac Charges grant Mining and Movement Speed", + "malum.effect.geas.pyromaniac": "Pyromaniac's Fervor grants Mining and Movement Speed", "malum.effect.geas.rocket_jumping": "Wind Charges Provide Greater Propulsion", "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", "malum.effect.geas.rune_vulnerability": "Each Equipped Rune Dampens Healing, Armor and Magic Resistance", "malum.effect.geas.scary_fire": "Unlike Explosions, Fire Damage Remains Deadly", "malum.effect.geas.scythe_combo": "Scythe Cuts Create Combo-Attacks", + "malum.effect.geas.self_immolation": "High Fervor Briefly Ignites You When Struck", "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", "malum.effect.geas.spirits_absorption": "Spirit Collection Grants Absorption", "malum.effect.geas.spirits_hunger": "Spirit Collection Drains Hunger", @@ -1027,6 +1031,8 @@ "malum.gui.book.entry.pact_of_the_cloudskipper.description": "To rise above all", "malum.gui.book.entry.pact_of_the_continuing_shot": "Pact of The Continuing Shot", "malum.gui.book.entry.pact_of_the_continuing_shot.description": "To be the arrow", + "malum.gui.book.entry.pact_of_the_flamekeeper": "Pact of the Flamekeeper", + "malum.gui.book.entry.pact_of_the_flamekeeper.description": "To kindle the pyre", "malum.gui.book.entry.pact_of_the_fortress": "Pact of The Fortress", "malum.gui.book.entry.pact_of_the_fortress.description": "To stand and defend", "malum.gui.book.entry.pact_of_the_high_priest": "Pact of The High Priest", @@ -1163,6 +1169,7 @@ "malum.gui.book.entry.page.headline.pact_of_the_berserker": "Pact of The Berserker", "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "Pact of The Cloudskipper", "malum.gui.book.entry.page.headline.pact_of_the_continuing_shot": "Pact of The Continuing Shot", + "malum.gui.book.entry.page.headline.pact_of_the_flamekeeper": "Pact of the Flamekeeper", "malum.gui.book.entry.page.headline.pact_of_the_fortress": "Pact of The Fortress", "malum.gui.book.entry.page.headline.pact_of_the_high_priest": "Pact of The High Priest", "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "Pact of The Lifeweaver", @@ -1945,8 +1952,8 @@ "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "See no evil, feel no evil", "malum.gui.geas.pact_of_combustion": "Pact Of Combustion", "malum.gui.geas.pact_of_combustion.cons": "You cannot deny the flame it's nature\n -Being Forcibly Extinguished Blasts you with Infernal Arcana", - "malum.gui.geas.pact_of_combustion.pros": "There is no force more powerful than the human soul on fire.\n -Fire Effects you Inflict onto Enemies are Amplified", - "malum.gui.geas.pact_of_combustion.tooltip": "There is no force more powerful than the human soul on fire", + "malum.gui.geas.pact_of_combustion.pros": "No force more powerful.\n -Fire Effects you Inflict onto Enemies are Amplified", + "malum.gui.geas.pact_of_combustion.tooltip": "Set yourself ablaze, figuratively", "malum.gui.geas.pact_of_contentedness": "Pact Of Contentedness", "malum.gui.geas.pact_of_contentedness.cons": "To be satisfied can be a shackling necessity\n -Armor and Armor Toughness is Decreased by Half when near Starvation", "malum.gui.geas.pact_of_contentedness.pros": "To be complete is to be satisfied.\n -Armor and Armor Toughness is Increased by One Fifth when near Satiation", @@ -1987,7 +1994,10 @@ "malum.gui.geas.pact_of_the_continuing_shot.cons": "You cannot feign perfection.\n -Missing a Shot will remove any Draw Speed bonuses and instead dampen it", "malum.gui.geas.pact_of_the_continuing_shot.pros": "Precision is Key.\n -Dealing Ranged Damage accelerates Draw Speed for most Ranged Weapons", "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "Step. Form. Ready. Raise. Begin. Draw. Release.", - "malum.gui.geas.pact_of_the_depthdweller": "Pact Of The Depthdweller", + "malum.gui.geas.pact_of_the_flamekeeper": "Pact Of The Flamekeeper", + "malum.gui.geas.pact_of_the_flamekeeper.cons": "You cannot deny the flame it's purpose\n -High Fervor Ignites You When Struck", + "malum.gui.geas.pact_of_the_flamekeeper.pros": "Your soul, fueled by heat and flame.\n -Breaking Blocks or Taking Damage Generates Flamekeeper's Fervor, Increasing Mining and Attack Speed", + "malum.gui.geas.pact_of_the_flamekeeper.tooltip": "Care for the flame", "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", "malum.gui.geas.pact_of_the_fortress.cons": "The added grandeur brings with itself a lethargic nature\n -Halves Soul Ward Recovery Rate", "malum.gui.geas.pact_of_the_fortress.pros": "A compression of Soul Ward, made greater and refined.\n -Increases Soul Ward Capacity\n -Increases Soul Ward Integrity by Half", @@ -2017,8 +2027,8 @@ "malum.gui.geas.pact_of_the_profane_glutton.pros": "$m0.8/$Rot shall become your greatest weapon.\n -Gluttony becomes Desperate Need, Increasing Scythe Proficiency\n -Desperate Need Reaches Significantly Greater Potency", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "Consume.", "malum.gui.geas.pact_of_the_pyromaniac": "Pact Of The Pyromaniac", - "malum.gui.geas.pact_of_the_pyromaniac.cons": "You can only handle so much pressure.\n -Overexertion of Pyromaniac Charges Ignites you When Applied\n -Fire Damage is Deadlier", - "malum.gui.geas.pact_of_the_pyromaniac.pros": "$m0.8/$Recklessness and Haste, fueled by Kinetic Impact.\n -Blowing Yourself Up Generates Pyromaniac Charges, Increasing Movement and Mining Speed\n -Grants Damage Resistance Against Explosions", + "malum.gui.geas.pact_of_the_pyromaniac.cons": "You can only handle so much pressure.\n -High Fervor Ignites You When Struck By Blast Impact\n -Incoming Fire Damage is Doubled", + "malum.gui.geas.pact_of_the_pyromaniac.pros": "$m0.8/$Recklessness and Haste, fueled by Kinetic Impact.\n -Blowing Yourself Up Generates Pyromaniac's Fervor, Increasing Movement and Mining Speed\n -Grants Damage Resistance Against Explosions", "malum.gui.geas.pact_of_the_pyromaniac.tooltip": "Draw power from recklessness", "malum.gui.geas.pact_of_the_reaper": "Pact Of The Reaper", "malum.gui.geas.pact_of_the_reaper.cons": "To break the bond will be your undoing\n -Reduces Damage Dealt using Forsworn Weapons by Nine Tenths\n -Forsworn Weapons Deteriorate When Used", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index a43c2b093d5e..b19f581f036c 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -394,12 +394,13 @@ "effect.malum.desperate_need": "迫切渴望", "effect.malum.earthen_might": "大地之威", "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加攻击力量。", - "effect.malum.gleeful_target": "欢愉目标", "effect.malum.echoing_arcana": "奥术回响", "effect.malum.echoing_arcana.description": "不受控制的增强让你更加明智,增加奥术谐振。", + "effect.malum.flamekeepers_fervor": "守焰者狂烈", "effect.malum.flawed_aim": "失准", "effect.malum.gaias_bulwark": "盖亚之护", "effect.malum.gaias_bulwark.description": "大地的甲壳包裹着你,额外增加护甲值。", + "effect.malum.gleeful_target": "欢愉目标", "effect.malum.gluttony": "暴食", "effect.malum.gluttony.description": "你通过吞食弱者而变强,以饥饿为代价增加魔法熟练度。", "effect.malum.grim_certainty": "诡秘之必然", @@ -563,9 +564,7 @@ "item.malum.mnemonic_fragment": "忆念残片", "item.malum.mnemonic_hex_staff": "忆念咒术法杖", "item.malum.music_disc_aesthetica": "音乐唱片", - "item.malum.music_disc_aesthetica.desc": "Kultik - Aesthetica", "item.malum.music_disc_arcane_elegy": "音乐唱片", - "item.malum.music_disc_arcane_elegy.desc": "Kultik - Arcane Elegy", "item.malum.natural_quartz": "天然石英", "item.malum.necklace_of_blissful_harmony": "福乐和谐项链", "item.malum.necklace_of_the_hidden_blade": "隐藏锋刃项链", @@ -708,6 +707,8 @@ "itemGroup.malum_metallurgic_magics": "灵灾丨炼金仿照", "itemGroup.malum_natural_wonders": "灵灾丨自然造物", "itemGroup.malum_ritual_shards": "灵灾丨灵仪碎片", + "jukebox_song.malum.aesthetica": "Kultik - Aesthetica", + "jukebox_song.malum.arcane_elegy": "Kultik - Arcane Elegy", "malum.effect.curio.always_sprint": "疾跑一直可用", "malum.effect.curio.ascension_launch": "飞腾魔咒可将目标向上击飞", "malum.effect.curio.attacked_resistance": "受击时获得伤害抗性", @@ -767,8 +768,8 @@ "malum.effect.geas.desperate_need": "暴食变为迫切渴望", "malum.effect.geas.desperate_need_betrayal": "腐败会吞噬你", "malum.effect.geas.desperate_need_scythe_proficiency": "迫切渴望大幅增加镰刀熟练度", - "malum.effect.geas.explosion_fire": "急迫过度会导致自燃", - "malum.effect.geas.explosion_lover": "吸收爆炸后获得纵火能量", + "malum.effect.geas.explosion_fire": "狂烈过度会在受爆炸冲击时自燃", + "malum.effect.geas.explosion_lover": "吸收爆炸后获得纵火狂烈", "malum.effect.geas.explosion_resistance": "获得大额爆炸抗性", "malum.effect.geas.extinguish_hurt": "熄灭自身火焰会受到伤害", "malum.effect.geas.faster_draw_time": "成功造成远程伤害会积累额外拉弦速度", @@ -776,6 +777,7 @@ "malum.effect.geas.faster_starving": "你会饥饿得更快", "malum.effect.geas.first_hit_bonus": "会对满生命值的敌人施以邪恶奥能爆", "malum.effect.geas.fish_healing": "无法在离开水时受到治疗", + "malum.effect.geas.flamekeeper": "守焰者狂烈给予挖掘速度和攻击速度", "malum.effect.geas.food_effect_cleanse": "食用食物可清除负面效果", "malum.effect.geas.fragile_reach": "受击时交互距离增益进入冷却", "malum.effect.geas.fragile_reach_damage": "祭司长的守则严格而苛刻", @@ -797,6 +799,7 @@ "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", "malum.effect.geas.malignant_crit_reduced_damage": "降低恶念挽魂伤害", "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂加固盔甲", + "malum.effect.geas.mining_buffs": "破坏方块或受到伤害给予守焰者狂烈", "malum.effect.geas.missing_halts_draw_time": "失手反而降低拉弦速度", "malum.effect.geas.more_damage": "所受所有伤害翻倍", "malum.effect.geas.more_knockback": "所受击退翻倍", @@ -812,12 +815,13 @@ "malum.effect.geas.outgoing_fall_damage_auto_attack": "造成摔落伤害时挥动手中武器可无视距离攻击目标", "malum.effect.geas.presence_breaker": "拒绝、抽离、放逐强制施加于目标", "malum.effect.geas.presence_breaker_arcane_resonance": "奥术谐振延长放逐时间", - "malum.effect.geas.pyromaniac": "纵火能量提升挖掘和移动速度", + "malum.effect.geas.pyromaniac": "纵火狂烈提升挖掘和移动速度", "malum.effect.geas.rocket_jumping": "风弹的推进力更强", "malum.effect.geas.rotten_healing": "食用腐败食物能治疗自身", "malum.effect.geas.rune_vulnerability": "每誊刻一枚符文均降低治疗量、护甲值、魔法抗性", "malum.effect.geas.scary_fire": "不同于爆炸,火焰伤害仍会致命", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", + "malum.effect.geas.self_immolation": "狂烈过度会在受击时自燃", "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", "malum.effect.geas.spirits_absorption": "收获精魂时给予伤害吸收", "malum.effect.geas.spirits_hunger": "收获精魂时消耗饥饿值", @@ -891,7 +895,7 @@ "malum.gui.geas.oath_of_unmakers_disdain": "毁存鄙夷誓约", "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "无视众人,亦为众人所无视", "malum.gui.geas.pact_of_combustion": "燃焰条约", - "malum.gui.geas.pact_of_combustion.tooltip": "燃烧着的人类灵魂无物能敌", + "malum.gui.geas.pact_of_combustion.tooltip": "点燃自身的烈火", "malum.gui.geas.pact_of_contentedness": "完满条约", "malum.gui.geas.pact_of_contentedness.tooltip": "食饮足而心神宁", "malum.gui.geas.pact_of_defiance": "违抗条约", @@ -912,7 +916,8 @@ "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", "malum.gui.geas.pact_of_the_continuing_shot": "接续射击条约", "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "跨步。正姿。预备。举弓。瞄准。拉弦。放箭。", - "malum.gui.geas.pact_of_the_depthdweller": "深居者条约", + "malum.gui.geas.pact_of_the_flamekeeper": "守焰者条约", + "malum.gui.geas.pact_of_the_flamekeeper.tooltip": "关怀火焰", "malum.gui.geas.pact_of_the_fortress": "垒塞条约", "malum.gui.geas.pact_of_the_fortress.tooltip": "若有人需要,便绝不退缩", "malum.gui.geas.pact_of_the_high_priest": "祭司长条约", @@ -1870,11 +1875,17 @@ "malum.gui.geas.pact_of_the_lone_druid.cons": "无拘亦局限。\n -穿戴盔甲即会受伤", "malum.gui.geas.pact_of_the_lone_druid.pros": "完整即无拘。\n -每个空盔甲槽给予四点护甲值和 两点盔甲韧性", + "malum.gui.book.entry.pact_of_the_flamekeeper": "守焰者条约", + "malum.gui.book.entry.pact_of_the_flamekeeper.description": "引燃柴堆", + "malum.gui.book.entry.page.headline.pact_of_the_flamekeeper": "守焰者条约", + "malum.gui.geas.pact_of_the_flamekeeper.cons": "火焰的目的不可否认。\n -狂烈过度会在受击时自燃", + "malum.gui.geas.pact_of_the_flamekeeper.pros": "灵魂受火而热烈。\n -破坏方块或受到伤害会给予守焰 者狂烈,提升挖掘和攻击速度", + "malum.gui.book.entry.pact_of_combustion": "燃焰条约", "malum.gui.book.entry.pact_of_combustion.description": "添柴助火", "malum.gui.book.entry.page.headline.pact_of_combustion": "燃焰条约", "malum.gui.geas.pact_of_combustion.cons": "火焰的本性不可否认。\n -强行灭火后,自身会受到狱火奥 能冲击", - "malum.gui.geas.pact_of_combustion.pros": "燃烧着的人类灵魂无物能敌。\n -对敌人造成的火焰效果更加强力", + "malum.gui.geas.pact_of_combustion.pros": "无物可敌烈火。\n -对敌人造成的火焰效果更加强力", "malum.gui.book.entry.pact_of_the_lifeweaver": "织命者条约", "malum.gui.book.entry.pact_of_the_lifeweaver.description": "布施万物", @@ -1945,7 +1956,7 @@ "malum.gui.book.entry.pact_of_the_pyromaniac": "纵火狂条约", "malum.gui.book.entry.pact_of_the_pyromaniac.description": "传播狂火", "malum.gui.book.entry.page.headline.pact_of_the_pyromaniac": "纵火狂条约", - "malum.gui.geas.pact_of_the_pyromaniac.cons": "你能承受的压力是有限的。\n -过量纵火狂烈会导致自燃\n -火焰伤害更加致命", + "malum.gui.geas.pact_of_the_pyromaniac.cons": "你能承受的压力是有限的。\n -狂烈过度会在受爆炸冲击时自燃\n -所受火焰伤害翻倍", "malum.gui.geas.pact_of_the_pyromaniac.pros": "鲁莽与急迫,由强力冲击而生。\n -引爆自身带来纵火狂烈,增加移 动和挖掘速度\n -给予爆炸伤害抗性", From 6f73a69ac893f9df157090cd689577874a51a238 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 26 May 2025 09:22:22 +0800 Subject: [PATCH 066/114] =?UTF-8?q?Malum=20fix=EF=BC=9A=E7=B4=A7=E6=80=A5?= =?UTF-8?q?=E6=94=B9=E9=81=BF=E5=85=8D=E4=BD=9C=E8=80=85=E4=B8=8D=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index b19f581f036c..aa6d56ced4c8 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -2249,14 +2249,14 @@ "malum.gui.book.entry.mirror_magic": "镜面魔法", "malum.gui.book.entry.mirror_magic.description": "魔法溜槽", "malum.gui.book.entry.page.headline.mirror_magic": "镜面魔法", - "malum.gui.book.entry.page.text.mirror_magic.1": "Mirror Magic in Malum will be a system centered around transporting items and spirits. It'll be split into two categories, one centered around managing spirit arcana and the other providing you with modular item funnels. You'll be able to connect your spirit jars to your altar or crucible and have it automatically resupply.", - "malum.gui.book.entry.page.text.mirror_magic.2": "For general item transport, mirrors will create a portal-esque gravity tunnel, a leyline. This leyline will be capable of picking up and transporting items forward. Depending on what lens you create for your mirror, the leyline will acquaint different properties. In the next release, either Voodoo Magic or Mirror Magic will be added to malum.", + "malum.gui.book.entry.page.text.mirror_magic.1": "灵灾中的镜面魔法是围绕运输物 品与精魂展开的系统。镜面魔法 会分成两大类别,其一专注于管 理精魂奥能,其二则是模块化的 物品溜槽。可用此类设备将精魂 罐连接到祭坛和坩埚,然后让它 自动补货。", + "malum.gui.book.entry.page.text.mirror_magic.2": "对于普通物品的运输,镜面魔法 会制造一种传送门风格的引力通 道——脉线。脉线能够取出和传 递物品。脉线的属性随使用的透 镜不同而变。下一次发布中,镜 面魔法和巫毒魔法中之一会实装。", "malum.gui.book.entry.voodoo_magic": "巫毒魔法", "malum.gui.book.entry.voodoo_magic.description": "人偶制造", "malum.gui.book.entry.page.headline.voodoo_magic": "巫毒魔法", - "malum.gui.book.entry.page.text.voodoo_magic.1": "Voodoo Magic in Malum will be a system that allows you to program and command little fellas known as poppets. It'll be split into two categories, combat and utility. You can expect to be able to command a small army of combat poppets while you sit back and watch.", - "malum.gui.book.entry.page.text.voodoo_magic.2": "For utility purposes, you'll also be able to employ poppets with simple jobs such as collecting items, putting items in chests, shearing sheep, harvesting crops, that sort of thing. In the next release, either Voodoo Magic or Mirror Magic will be added to malum.", + "malum.gui.book.entry.page.text.voodoo_magic.1": "灵灾中的巫毒魔法是围绕指挥和 命令巫毒人偶这堆小家伙展开的 系统。巫毒魔法会分成两大类别 ——战斗和实用。可以想象你指 挥一整支战斗人偶军队为你作战, 而你则稳坐军中帐。", + "malum.gui.book.entry.page.text.voodoo_magic.2": "实用用途的人偶可以执行简单任 务——收集物品,把物品放到箱 子里,给绵羊剪毛,收割农作物, 诸如此类。下一次发布中,镜面 魔法和巫毒魔法中之一会实装。", "malum.gui.book.entry.belt_of_the_magebane": "巫灾腰带", "malum.gui.book.entry.belt_of_the_magebane.description": "旧墟新现", @@ -2576,7 +2576,7 @@ "malum.gui.book.entry.void.fused_consciousness": "融合意识", "malum.gui.book.entry.void.fused_consciousness.description": "过去与未来一切的蓝图", "malum.gui.book.entry.page.headline.void.fused_consciousness": "融合意识", - "malum.gui.book.entry.page.text.void.fused_consciousness.1": "The Future Holds Many Secrets... But you may look at some of them early.\n Create the anomalous design by throwing an iron block into the well. Throw the complete design into the well for the fused consciousness.", + "malum.gui.book.entry.page.text.void.fused_consciousness.1": "未来深藏诸多奥秘……但你可以 预先得知一部分。\n向哭泣之井投入铁块可制造异常 构造件。向哭泣之井投入完整构 造件可制造融合意识。", "malum.gui.book.entry.void.sundering_anchor": "裂斩锚刃", "malum.gui.book.entry.void.sundering_anchor.description": "我恨之物,其恨深甚", From facb9fc2ac5c7b7e88cf7f2ad40560ec90076e72 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 26 May 2025 16:42:27 +0800 Subject: [PATCH 067/114] =?UTF-8?q?Lodestone=20fix=EF=BC=9A=E5=8F=A0?= =?UTF-8?q?=E5=8A=A0=E5=B1=82?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json | 4 ++-- projects/1.21/assets/lodestone/lodestone/lang/zh_cn.json | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json b/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json index fe3c45b53ff9..8495bc4c6666 100644 --- a/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json +++ b/projects/1.20/assets/lodestone/lodestone/lang/zh_cn.json @@ -26,8 +26,8 @@ "command.lodestone.worldevent.remove.target.fail": "给定的世界事件已不处于活跃状态", "command.lodestone.worldevent.remove.type.success": "已移除类型为%2$s的%1$s个世界事件", "command.lodestone.worldevent.remove.type.fail": "未找到类型为%s的活跃世界事件", - "options.lodestone.fire_offset": "火纹理附加层偏移", - "options.lodestone.fire_offset.tooltip": "向下偏移火纹理附加层,避免其阻挡视野。", + "options.lodestone.fire_offset": "火纹理叠加层偏移", + "options.lodestone.fire_offset.tooltip": "向下偏移火纹理叠加层,避免其阻挡视野。", "options.lodestone.screenshake_intensity": "屏幕摇晃强度", "options.lodestone.screenshake_intensity.tooltip": "控制屏幕摇晃的强度。" } \ No newline at end of file diff --git a/projects/1.21/assets/lodestone/lodestone/lang/zh_cn.json b/projects/1.21/assets/lodestone/lodestone/lang/zh_cn.json index fe3c45b53ff9..8495bc4c6666 100644 --- a/projects/1.21/assets/lodestone/lodestone/lang/zh_cn.json +++ b/projects/1.21/assets/lodestone/lodestone/lang/zh_cn.json @@ -26,8 +26,8 @@ "command.lodestone.worldevent.remove.target.fail": "给定的世界事件已不处于活跃状态", "command.lodestone.worldevent.remove.type.success": "已移除类型为%2$s的%1$s个世界事件", "command.lodestone.worldevent.remove.type.fail": "未找到类型为%s的活跃世界事件", - "options.lodestone.fire_offset": "火纹理附加层偏移", - "options.lodestone.fire_offset.tooltip": "向下偏移火纹理附加层,避免其阻挡视野。", + "options.lodestone.fire_offset": "火纹理叠加层偏移", + "options.lodestone.fire_offset.tooltip": "向下偏移火纹理叠加层,避免其阻挡视野。", "options.lodestone.screenshake_intensity": "屏幕摇晃强度", "options.lodestone.screenshake_intensity.tooltip": "控制屏幕摇晃的强度。" } \ No newline at end of file From efb57bce1ddb81d44cf593c6cd3a7c7b96724cec Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 27 May 2025 12:13:12 +0800 Subject: [PATCH 068/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E7=89=88?= =?UTF-8?q?=E6=9C=AC=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index aa6d56ced4c8..dc3c48d4c4e0 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -44,10 +44,12 @@ "block.malum.azure_runewood_sapling": "青蓝符文树苗", "block.malum.blazing_quartz_cluster": "烈焰石英簇", "block.malum.blazing_quartz_ore": "烈焰石英矿石", + "block.malum.blight": "腐枯簇", "block.malum.blighted_earth": "腐枯土", "block.malum.blighted_growth": "腐枯芽", - "block.malum.blighted_soil": "腐枯壤", "block.malum.blighted_soulwood": "腐枯灵魂原木", + "block.malum.blightpearl": "腐枯珍珠", + "block.malum.blightroot": "腐枯根索", "block.malum.block_of_alchemical_calx": "炼金矿尘块", "block.malum.block_of_arcane_charcoal": "奥术木炭块", "block.malum.block_of_astral_weave": "星灵织物块", @@ -80,7 +82,6 @@ "block.malum.brilliant_obelisk": "经验晶方尖碑", "block.malum.brilliant_obelisk_component": "经验晶方尖碑构件", "block.malum.brilliant_stone": "经验晶矿石", - "block.malum.calcified_blight": "钙化腐枯簇", "block.malum.checkered_tainted_rock": "棋盘格纹污秽石", "block.malum.checkered_twisted_rock": "棋盘格纹扭曲石", "block.malum.chiseled_tainted_rock": "雕纹污秽石", @@ -277,7 +278,6 @@ "block.malum.tainted_rock_tiles_stairs": "污秽石瓦楼梯", "block.malum.tainted_rock_tiles_wall": "污秽石瓦墙", "block.malum.tainted_rock_wall": "污秽石墙", - "block.malum.tall_calcified_blight": "高钙化腐枯簇", "block.malum.the_device": "神秘装置", "block.malum.the_vessel": "神秘容器", "block.malum.twisted_ether_brazier": "扭曲石灵火火盆", @@ -482,7 +482,6 @@ "item.malum.blazing_quartz": "烈焰石英", "item.malum.blazing_quartz_fragment": "烈焰石英碎块", "item.malum.blighted_gunk": "腐枯物质", - "item.malum.calcified_blight": "钙化腐枯物质", "item.malum.catalyst_lobber": "促焰投具", "item.malum.caustic_catalyst": "苛性催化器", "item.malum.charcoal_fragment": "木炭碎块", @@ -819,7 +818,7 @@ "malum.effect.geas.rocket_jumping": "风弹的推进力更强", "malum.effect.geas.rotten_healing": "食用腐败食物能治疗自身", "malum.effect.geas.rune_vulnerability": "每誊刻一枚符文均降低治疗量、护甲值、魔法抗性", - "malum.effect.geas.scary_fire": "不同于爆炸,火焰伤害仍会致命", + "malum.effect.geas.scary_fire": "所受火焰伤害增多", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", "malum.effect.geas.self_immolation": "狂烈过度会在受击时自燃", "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", @@ -832,7 +831,7 @@ "malum.effect.geas.trial_of_faith_healing": "信仰考验增加生命值恢复量", "malum.effect.geas.water_agility": "在水中移动和挥动得更快", "malum.effect.geas.water_damage_resistance": "在水中所受伤害减少", - "malum.effect.geas.weak_legs": "摔落伤害更加致命", + "malum.effect.geas.weak_legs": "所受摔落伤害增多", "malum.effect.geas.wind_charge_exhaustion": "持续触发会令你坠向地面", "malum.effect.geas.wyrd_reconstruction": "死亡带来复活", "malum.effect.geas.wyrd_reconstruction_cooldown": "冷却结束前削弱奥术谐振", @@ -1849,7 +1848,7 @@ "malum.gui.book.entry.pact_of_the_high_priest.description": "展薄自身", "malum.gui.book.entry.page.headline.pact_of_the_high_priest": "祭司长条约", "malum.gui.geas.pact_of_the_high_priest.cons": "侵占性极强的掌控力会带来伤害。\n -受击后交互距离增益进入冷却\n -增益消失后,自身会受到碧水奥 能冲击", - "malum.gui.geas.pact_of_the_high_priest.pros": "整个世界都是你的。\n -方块交互距离增加五分之二,实 体交互距离增加十分之一", + "malum.gui.geas.pact_of_the_high_priest.pros": "整个世界都是你的。\n -方块交互距离增加五分之一,实 体交互距离增加十分之一", "malum.gui.book.entry.pact_of_the_windswept": "风拂条约", "malum.gui.book.entry.pact_of_the_windswept.description": "与风合一", From 21f2a5fb91cc7bf444e0fc6c6e40b910a87a2e83 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 27 May 2025 12:13:41 +0800 Subject: [PATCH 069/114] Malum hotfix --- projects/1.21/assets/malum/malum/lang/en_us.json | 15 +++++++-------- 1 file changed, 7 insertions(+), 8 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 7b481bed5251..fcb7aa34eeea 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -44,10 +44,12 @@ "block.malum.azure_runewood_sapling": "Azure Runewood Sapling", "block.malum.blazing_quartz_cluster": "Blazing Quartz Cluster", "block.malum.blazing_quartz_ore": "Blazing Quartz Ore", + "block.malum.blight": "Blight", "block.malum.blighted_earth": "Blighted Earth", "block.malum.blighted_growth": "Blighted Growth", - "block.malum.blighted_soil": "Blighted Soil", "block.malum.blighted_soulwood": "Blighted Soulwood", + "block.malum.blightpearl": "Blightpearl", + "block.malum.blightroot": "Blightroot", "block.malum.block_of_alchemical_calx": "Block of Alchemical Calx", "block.malum.block_of_arcane_charcoal": "Block of Arcane Charcoal", "block.malum.block_of_astral_weave": "Block of Astral Weave", @@ -80,7 +82,6 @@ "block.malum.brilliant_obelisk": "Brilliant Obelisk", "block.malum.brilliant_obelisk_component": "Brilliant Obelisk Component", "block.malum.brilliant_stone": "Brilliant Stone", - "block.malum.calcified_blight": "Calcified Blight", "block.malum.checkered_tainted_rock": "Checkered Tainted Rock", "block.malum.checkered_twisted_rock": "Checkered Twisted Rock", "block.malum.chiseled_tainted_rock": "Chiseled Tainted Rock", @@ -277,7 +278,6 @@ "block.malum.tainted_rock_tiles_stairs": "Tainted Rock Tiles Stairs", "block.malum.tainted_rock_tiles_wall": "Tainted Rock Tiles Wall", "block.malum.tainted_rock_wall": "Tainted Rock Wall", - "block.malum.tall_calcified_blight": "Tall Calcified Blight", "block.malum.the_device": "The Device", "block.malum.the_vessel": "The Vessel", "block.malum.twisted_ether_brazier": "Twisted Ether Brazier", @@ -487,7 +487,6 @@ "item.malum.blazing_quartz": "Blazing Quartz", "item.malum.blazing_quartz_fragment": "Blazing Quartz Fragment", "item.malum.blighted_gunk": "Blighted Gunk", - "item.malum.calcified_blight": "Calcified Blight", "item.malum.catalyst_lobber": "Catalyst Lobber", "item.malum.caustic_catalyst": "Caustic Catalyst", "item.malum.charcoal_fragment": "Charcoal Fragment", @@ -819,7 +818,7 @@ "malum.effect.geas.rocket_jumping": "Wind Charges Provide Greater Propulsion", "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", "malum.effect.geas.rune_vulnerability": "Each Equipped Rune Dampens Healing, Armor and Magic Resistance", - "malum.effect.geas.scary_fire": "Unlike Explosions, Fire Damage Remains Deadly", + "malum.effect.geas.scary_fire": "Fire Damage Is Amplified", "malum.effect.geas.scythe_combo": "Scythe Cuts Create Combo-Attacks", "malum.effect.geas.self_immolation": "High Fervor Briefly Ignites You When Struck", "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", @@ -832,7 +831,7 @@ "malum.effect.geas.trial_of_faith_healing": "Trial of Faith Increases Healing Received", "malum.effect.geas.water_agility": "You Move and Swing Faster In Water", "malum.effect.geas.water_damage_resistance": "You Take Reduced Damage in Water", - "malum.effect.geas.weak_legs": "Fall Damage Is Made Deadlier", + "malum.effect.geas.weak_legs": "Fall Damage Is Amplified", "malum.effect.geas.wind_charge_exhaustion": "Continuous Activations Weigh You Down", "malum.effect.geas.wyrd_reconstruction": "Death Triggers Resurrection", "malum.effect.geas.wyrd_reconstruction_cooldown": "Arcane Resonance is Dampened Until Recharged", @@ -1579,7 +1578,7 @@ "malum.gui.book.entry.page.text.totemic_runes.2": "These tablets are inscribed much the same as any other rune, though only the basic rites of the four elements are functional. These entries go into further detail on each.", "malum.gui.book.entry.page.text.tyrving.1": "My first scythes damaged the body and soul in sequence to shatter the soul. While I have moved beyond needing to do that, the Tyrving is a sword built to weaponize the effect.", "malum.gui.book.entry.page.text.tyrving.2": "When Striking a Soul, the Paracausal Flame channeled through Twisted Rock creates a distortion, which inflicts magic damage proportional to the complexity and potency of a soul. The distortion also 'snaps back', after a moment, causing further damage after the initial strike as the soul violently reasserts itself.", - "malum.gui.book.entry.page.text.tyrving.3": "A Unique limitation however is that the sword cannot sweep and by extension cannot accept Sweeping Edge as an enchantment", + "malum.gui.book.entry.page.text.tyrving.3": "A Unique limitation however is that the sword cannot sweep and by extension cannot accept Sweeping Edge as an enchantment.", "malum.gui.book.entry.page.text.tyrving.4": "The weapon has a strange affinity with sharp volcanic glasses, allowing me to repair it with Obsidian in a Spirit Crucible instead of any more expensive material.", "malum.gui.book.entry.page.text.unchained_transmutation.basalt.1": "In Basalt, the rite appears to mimic natural stone's pulverization, but through Nether materials instead. Basalt returns to magma, which crumbles apart and cools into fleshy Netherrack, and rots into Soul Sand. The souls react poorly with the rite, and Blight is the result.", "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "One of a trio of seemingly color-based sequences, Deepslate will - a bit more logically - become Tuff. That Tuff will then degrade into Andesite, which will then rejoin other types of stone in their sequence.", @@ -2004,7 +2003,7 @@ "malum.gui.geas.pact_of_the_fortress.tooltip": "Be strong when you are needed", "malum.gui.geas.pact_of_the_high_priest": "Pact Of The High Priest", "malum.gui.geas.pact_of_the_high_priest.cons": "$m0.8/$Your over-encroaching grip is a harmful one.\n -Reach Effect enters Cooldown State when Struck by a Target\n -When Reach Effect is Lost, you are Struck with Aqueous Arcana", - "malum.gui.geas.pact_of_the_high_priest.pros": "The Whole World is yours.\n -Increases Block Reach by Two Fifths and Entity Reach by One Tenth", + "malum.gui.geas.pact_of_the_high_priest.pros": "The Whole World is yours.\n -Increases Block Reach by One Fifth and Entity Reach by One Tenth", "malum.gui.geas.pact_of_the_high_priest.tooltip": "Become what they believe, so long as they believe", "malum.gui.geas.pact_of_the_lifeweaver": "Pact Of The Lifeweaver", "malum.gui.geas.pact_of_the_lifeweaver.cons": "All creatures are deserving of care.\n -Healing Aura targets Everything, Ally and Enemy alike", From c209a14c231969fc626e1fee26ca8091cad15838 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 27 May 2025 12:23:59 +0800 Subject: [PATCH 070/114] Malum hotfix --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index dc3c48d4c4e0..03e58d7c674c 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -44,11 +44,11 @@ "block.malum.azure_runewood_sapling": "青蓝符文树苗", "block.malum.blazing_quartz_cluster": "烈焰石英簇", "block.malum.blazing_quartz_ore": "烈焰石英矿石", - "block.malum.blight": "腐枯簇", + "block.malum.blight": "腐枯脉", "block.malum.blighted_earth": "腐枯土", "block.malum.blighted_growth": "腐枯芽", "block.malum.blighted_soulwood": "腐枯灵魂原木", - "block.malum.blightpearl": "腐枯珍珠", + "block.malum.blightpearl": "腐枯珠簇", "block.malum.blightroot": "腐枯根索", "block.malum.block_of_alchemical_calx": "炼金矿尘块", "block.malum.block_of_arcane_charcoal": "奥术木炭块", From 70936da8d71b6692e269a989ccf5aba750328ad5 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 28 May 2025 20:12:33 +0800 Subject: [PATCH 071/114] Malum hotfix --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 03e58d7c674c..c7fe17daeb36 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -746,9 +746,9 @@ "malum.effect.curio.spirits_gluttony": "收获精魂时给予暴食效果", "malum.effect.curio.spirits_heal": "收获精魂时恢复生命值", "malum.effect.curio.spirits_weave_mana": "收获精魂时恢复灵魂护盾", - "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "收获精魂时恢复法术魔力 [Iron的法术与魔导书]", + "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "收获精魂时恢复法术魔力 [Iron的法术与魔法书]", "malum.effect.curio.spirits_weave_resonance": "收获精魂时增强奥术谐振", - "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "收获精魂时减少法术冷却 [Iron的法术与魔导书]", + "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "收获精魂时减少法术冷却 [Iron的法术与魔法书]", "malum.effect.curio.spirits_xp": "收获精魂时给予经验", "malum.effect.curio.totem_effect": "给予%s", "malum.effect.edge_of_deliverance_crit": "紧随的攻击必定暴击", @@ -1931,7 +1931,7 @@ "malum.gui.book.entry.pact_of_rune_exploitation": "符文竭耗条约", "malum.gui.book.entry.pact_of_rune_exploitation.description": "遵守古约", "malum.gui.book.entry.page.headline.pact_of_rune_exploitation": "符文竭耗条约", - "malum.gui.geas.pact_of_rune_exploitation.cons": "你的灵魂有其承载极限。\n -每誊刻一枚符文均令所受治疗、 护甲值、盔甲韧性、魔法抗性降低 四十分之一", + "malum.gui.geas.pact_of_rune_exploitation.cons": "你的灵魂有其承载极限。\n -每誊刻一枚符文均令所受治疗、 护甲值、盔甲韧性、魔法抗性降低 二十分之一", "malum.gui.geas.pact_of_rune_exploitation.pros": "你灵魂的一部分变为了符文嵌槽。\n -给予两个符文槽", "malum.gui.book.entry.pact_of_the_profane_ascetic": "腐烂苦修条约", From 9913131c0e77c294af09df9818733bfd0418e3b3 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sat, 31 May 2025 17:54:59 +0800 Subject: [PATCH 072/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 35 +++++++++++-------- .../1.21/assets/malum/malum/lang/zh_cn.json | 33 +++++++++-------- 2 files changed, 39 insertions(+), 29 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index fcb7aa34eeea..c44e66887cfb 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -89,7 +89,6 @@ "block.malum.clinging_blight": "Clinging Blight", "block.malum.cthonic_gold_cluster": "Cthonic Gold Cluster", "block.malum.cthonic_gold_ore": "Cthonic Gold Ore", - "block.malum.cursed_sap_block": "Cursed Sap Block", "block.malum.cut_runewood_planks": "Cut Runewood Planks", "block.malum.cut_soulwood_planks": "Cut Soulwood Planks", "block.malum.cut_tainted_rock": "Cut Tainted Rock", @@ -110,6 +109,7 @@ "block.malum.infernal_spirited_glass": "Infernal Spirited Glass", "block.malum.iridescent_ether": "Iridescent Ether", "block.malum.iridescent_ether_torch": "Iridescent Ether Torch", + "block.malum.large_strange_crystal": "Large Strange Crystal", "block.malum.mass_of_blighted_gunk": "Mass of Blighted Gunk", "block.malum.natural_quartz_cluster": "Natural Quartz Cluster", "block.malum.natural_quartz_ore": "Natural Quartz Ore", @@ -123,6 +123,12 @@ "block.malum.polished_twisted_rock_slab": "Polished Twisted Rock Slab", "block.malum.polished_twisted_rock_stairs": "Polished Twisted Rock Stairs", "block.malum.polished_twisted_rock_wall": "Polished Twisted Rock Wall", + "block.malum.potted_azure_runewood_sapling": "Potted Azure Runewood Sapling", + "block.malum.potted_blightpearl": "Potted Blightpearl", + "block.malum.potted_blightroot": "Potted Blightroot", + "block.malum.potted_runewood_sapling": "Potted Runewood Sapling", + "block.malum.potted_soulwood_growth": "Potted Soulwood Growth", + "block.malum.potted_strangeroot": "Potted Strangeroot", "block.malum.primordial_soup": "The Weeping Well", "block.malum.repair_pylon": "Repair Pylon", "block.malum.repair_pylon_component": "Repair Pylon Component", @@ -160,7 +166,6 @@ "block.malum.runewood_totem_base": "Runewood Totem Base", "block.malum.runewood_totem_pole": "Runewood Totem Pole", "block.malum.runewood_trapdoor": "Runewood Trapdoor", - "block.malum.runic_sap_block": "Runic Sap Block", "block.malum.runic_small_tainted_rock_bricks": "Runic Small Tainted Rock Bricks", "block.malum.runic_small_tainted_rock_bricks_slab": "Runic Small Tainted Rock Brick Slab", "block.malum.runic_small_tainted_rock_bricks_stairs": "Runic Small Tainted Rock Brick Stairs", @@ -199,6 +204,7 @@ "block.malum.rustic_soulwood_tiles_slab": "Rustic Soulwood Tiles Slab", "block.malum.rustic_soulwood_tiles_stairs": "Rustic Soulwood Tiles Stairs", "block.malum.sacred_spirited_glass": "Sacred Spirited Glass", + "block.malum.scarstone": "Scarstone", "block.malum.small_tainted_rock_bricks": "Small Tainted Rock Bricks", "block.malum.small_tainted_rock_bricks_slab": "Small Tainted Rock Brick Slab", "block.malum.small_tainted_rock_bricks_stairs": "Small Tainted Rock Brick Stairs", @@ -254,6 +260,8 @@ "block.malum.spirit_crucible_component": "Spirit Crucible Component", "block.malum.spirit_jar": "Spirit Jar", "block.malum.spirit_mote": "Spirit Mote", + "block.malum.strange_crystal": "Strange Crystal", + "block.malum.strangeroot": "Strangeroot", "block.malum.stripped_runewood": "Stripped Runewood", "block.malum.stripped_runewood_log": "Stripped Runewood Log", "block.malum.stripped_soulwood": "Stripped Soulwood", @@ -618,7 +626,7 @@ "item.malum.ring_of_the_rising_edge": "Ring of the Rising Edge", "item.malum.ritual_shard": "Ritual Shard", "item.malum.rotting_essence": "Rotting Essence", - "item.malum.rune_of_aliment_cleansing": "Rune of Aliment Cleansing", + "item.malum.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", "item.malum.rune_of_bolstering": "Rune of Bolstering", "item.malum.rune_of_culling": "Rune of Culling", "item.malum.rune_of_dexterity": "Rune of Dexterity", @@ -706,6 +714,7 @@ "itemGroup.malum_metallurgic_magics": "Malum: Imitation Alchemy", "itemGroup.malum_natural_wonders": "Malum: Intertwined With Nature", "itemGroup.malum_ritual_shards": "Malum: Ritual Shards", + "itemGroup.malum_scars_of_arcana": "Malum: Scars of Arcana", "jukebox_song.malum.aesthetica": "Kultik - Aesthetica", "jukebox_song.malum.arcane_elegy": "Kultik - Arcane Elegy", "malum.effect.curio.always_sprint": "Sprinting Always Available", @@ -780,7 +789,7 @@ "malum.effect.geas.food_effect_cleanse": "Eating Cleanses Negative Effects", "malum.effect.geas.fragile_reach": "Reach Effect Faces Cooldown When Struck", "malum.effect.geas.fragile_reach_damage": "The High Priest's Rule Grips You Tightly", - "malum.effect.geas.gleeful_target": "Aliments, Blessings, Curses are Paused When Struck", + "malum.effect.geas.gleeful_target": "Ailments, Blessings, Curses are Paused When Struck", "malum.effect.geas.gleeful_target_arcane_resonance": "Arcane Resonance Aids Stasis Duration", "malum.effect.geas.healing_aura": "Healing is Shared with Nearby Creatures", "malum.effect.geas.healing_aura_no_filter": "Shared Healing Heals All, Ally or Not", @@ -1196,7 +1205,7 @@ "malum.gui.book.entry.page.headline.resonance_tuner": "Resonance Tuner", "malum.gui.book.entry.page.headline.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", "malum.gui.book.entry.page.headline.ritual_magic": "Ritual magic", - "malum.gui.book.entry.page.headline.rune_of_aliment_cleansing": "Rune of Aliment Cleansing", + "malum.gui.book.entry.page.headline.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", "malum.gui.book.entry.page.headline.rune_of_culling": "Rune of Culling", "malum.gui.book.entry.page.headline.rune_of_dexterity": "Rune of Dexterity", "malum.gui.book.entry.page.headline.rune_of_haste": "Rune of Haste", @@ -1434,7 +1443,7 @@ "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$iYou attempt to read the entry, but the text seems to slide off the eyes, escaping from your mind every time you grasp it. What little fragments stick with you form an impression of something besides these materials being cast into the Well.../$", "malum.gui.book.entry.page.text.geas_magic.1": "Oaths and sacrifices hold power. Brooches, for example, sacrifice one thing for another. There are legends of those who willingly forswear something, gaining power from that action. I have devised a way to bind to a soul semi-permanently such a pact, or $bgeas/$, through the Soulbinding Brazier.", "malum.gui.book.entry.page.text.geas_magic.2": "The Brazier is less a device and more a conduit, utilizing Hallowed Gold inlay and Cthonic Gold insets to conduct souls. Ether is used to ignite it, once the materials are arranged.", - "malum.gui.book.entry.page.text.geas_magic.3": "Each oath requires material sacrifices, in the form of a central item, additional ingredients, and arcana to fuel the bond, inserted into the Brazier directly. Once lit, you must offer blood to seal the pact. Any number of willing participants may offer blood to this end at once.", + "malum.gui.book.entry.page.text.geas_magic.3": "Each oath requires material sacrifices, in the form of a central item, additional ingredients, and arcana to fuel the bond, inserted into the Brazier directly. Once lit, you must offer blood to seal the pact. Do so by interacting with the brazier. Any number of willing participants may offer blood to this end at once.", "malum.gui.book.entry.page.text.geas_magic.4": "Geasa can be applied even to simpler souls, though they might not know how to take advantage of them. A creature can be tempted to join a geas by afflicting it with Weakness before igniting the Brazier.", "malum.gui.book.entry.page.text.geas_magic.5": "Each soul only seems to have capacity for two separate geas at once, with additional ones failing. These are, again, tied to the soul itself, and so cannot be removed without significant effort.", "malum.gui.book.entry.page.text.glass_brooch.1": "The Runic Brooch works well, but my hands are not the only symbolic home of power. I can instead imbue them into my blood with the Glass Brooch, stripping a portion of my physical health away to inscribe two runes within my chest.", @@ -1488,7 +1497,7 @@ "malum.gui.book.entry.page.text.resonance_tuner.1": "Aerial and Earthen do not interact, generally, but non-interaction is useful in its own way. The Resonance Tuner dampens the interaction of forces in the Crucible, heavily decreasing or even eliminating instability by causing the process to take longer.", "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "It can be tiring, harvesting the sheer quantities of arcana I need for my research. This ring can increase the efficiency of the harvest, allowing me to reap an additional spirit from every slain soul. At a certain point, though, \"efficiency\" ceases to explain it. How am I obtaining more power than the soul itself has?", "malum.gui.book.entry.page.text.ritual_magic.1": "The future holds many secrets..", - "malum.gui.book.entry.page.text.rune_of_aliment_cleansing.1": "The Rune of Aliment Cleansing implores a body to catalyze and change substance, allowing it to burn through and process negative effects quicker than normal.", + "malum.gui.book.entry.page.text.rune_of_ailment_cleansing.1": "The Rune of Ailment Cleansing implores a body to catalyze and change substance, allowing it to burn through and process negative effects quicker than normal.", "malum.gui.book.entry.page.text.rune_of_culling.1": "The Rune of Culling implores a mind to seek ruin, granting the user a bonus to Magic Proficiency which improves magic damage output by roughly two fifths.", "malum.gui.book.entry.page.text.rune_of_dexterity.1": "The Rune of Dexterity implores a mind to move when cornered, boosting movement speed which can up to double as the user's health pool diminishes.", "malum.gui.book.entry.page.text.rune_of_haste.1": "The Rune of Haste conveys the Rite of Haste, granting Miner's Rage to its wearer at a reduced potency, speeding up their swings of weapons and tools.", @@ -1702,8 +1711,8 @@ "malum.gui.book.entry.ring_of_esoteric_spoils.description": "Be fruitful and multiply", "malum.gui.book.entry.ritual_magic": "Ritual magic", "malum.gui.book.entry.ritual_magic.description": "Grand Magics", - "malum.gui.book.entry.rune_of_aliment_cleansing": "Rune of Aliment Cleansing", - "malum.gui.book.entry.rune_of_aliment_cleansing.description": "The impulse to process", + "malum.gui.book.entry.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", + "malum.gui.book.entry.rune_of_ailment_cleansing.description": "The impulse to process", "malum.gui.book.entry.rune_of_culling": "Rune of Culling", "malum.gui.book.entry.rune_of_culling.description": "The impulse to break", "malum.gui.book.entry.rune_of_dexterity": "Rune of Dexterity", @@ -1970,7 +1979,7 @@ "malum.gui.geas.pact_of_reciprocation.pros": "A change, a new overruling mechanism.\n -Dealing Magic Damage generates Soul Ward\n -Increases Soul Ward Capacity Significantly\n -Doubles Soul Ward Gain", "malum.gui.geas.pact_of_reciprocation.tooltip": "Prove your strength by wielding it", "malum.gui.geas.pact_of_rune_exploitation": "Pact Of Rune Exploitation", - "malum.gui.geas.pact_of_rune_exploitation.cons": "$m0.8/$Your Soul can carry only so much\n -Each Equipped Rune reduces your Healing Received, Armor, Armor Toughness and Magic Resistance by Half of One Twentieth", + "malum.gui.geas.pact_of_rune_exploitation.cons": "$m0.8/$Your Soul can carry only so much\n -Each Equipped Rune reduces your Healing Received, Armor, Armor Toughness and Magic Resistance by One Twentieth", "malum.gui.geas.pact_of_rune_exploitation.pros": "A part of your Soul becomes a Housing for Runes.\n -Grants you Two Rune Slots", "malum.gui.geas.pact_of_rune_exploitation.tooltip": "Gather them all, exhaust every possibility", "malum.gui.geas.pact_of_self_care": "Pact Of Self Care", @@ -1978,7 +1987,7 @@ "malum.gui.geas.pact_of_self_care.pros": "Revel in Delight and Cleanse your Soul.\n -Food grants Increased Saturation\n -Eating Food Cleanses Negative Effects", "malum.gui.geas.pact_of_self_care.tooltip": "Eat, lest your body consume itself", "malum.gui.geas.pact_of_the_arcanaphage": "Pact Of The Arcanaphage", - "malum.gui.geas.pact_of_the_arcanaphage.cons": "The Soul remains within for a reason.\n -All Incoming Damage is converted into Magic Damage", + "malum.gui.geas.pact_of_the_arcanaphage.cons": "The Soul remains on the inside for a reason.\n -All Incoming Damage is converted into Magic Damage", "malum.gui.geas.pact_of_the_arcanaphage.pros": "$m0.75/$A part of your Soul is drawn out from your body, used as an Attractor for Arcana.\n -Soul Shatter yields Extra Arcana\n -Spirit Collection Aids most Magical Attributes", "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "Seek magic in any form", "malum.gui.geas.pact_of_the_berserker": "Pact Of The Berserker", @@ -2209,10 +2218,6 @@ "malum.subtitle.brilliance_block_hit": "Block breaking", "malum.subtitle.brilliance_block_place": "Block placed", "malum.subtitle.brilliance_block_step": "Footsteps", - "malum.subtitle.calcified_blight_break": "Block broken", - "malum.subtitle.calcified_blight_hit": "Block breaking", - "malum.subtitle.calcified_blight_place": "Block placed", - "malum.subtitle.calcified_blight_step": "Footsteps", "malum.subtitle.catalyst_lobber_fired": "Catalyst lobber fired", "malum.subtitle.catalyst_lobber_locked": "Catalyst lobber locked", "malum.subtitle.catalyst_lobber_primed": "Catalyst lobber primed", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index c7fe17daeb36..d363fad4f56c 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -89,7 +89,6 @@ "block.malum.clinging_blight": "缘壁腐枯簇", "block.malum.cthonic_gold_cluster": "深岩珍金簇", "block.malum.cthonic_gold_ore": "深岩珍金矿石", - "block.malum.cursed_sap_block": "诅咒树脂块", "block.malum.cut_runewood_planks": "切制符文木板", "block.malum.cut_soulwood_planks": "切制灵魂木板", "block.malum.cut_tainted_rock": "切制污秽石", @@ -110,6 +109,7 @@ "block.malum.infernal_spirited_glass": "狱火融魂玻璃", "block.malum.iridescent_ether": "虹彩灵火", "block.malum.iridescent_ether_torch": "虹彩灵火火把", + "block.malum.large_strange_crystal": "大型怪异晶体", "block.malum.mass_of_blighted_gunk": "腐枯物质块", "block.malum.natural_quartz_cluster": "天然石英簇", "block.malum.natural_quartz_ore": "天然石英矿石", @@ -123,6 +123,12 @@ "block.malum.polished_twisted_rock_slab": "磨制扭曲石台阶", "block.malum.polished_twisted_rock_stairs": "磨制扭曲石楼梯", "block.malum.polished_twisted_rock_wall": "磨制扭曲石墙", + "block.malum.potted_azure_runewood_sapling": "青蓝符文树苗盆栽", + "block.malum.potted_blightpearl": "腐枯珠簇盆栽", + "block.malum.potted_blightroot": "腐枯根索盆栽", + "block.malum.potted_runewood_sapling": "符文树苗盆栽", + "block.malum.potted_soulwood_growth": "灵魂增生苗盆栽", + "block.malum.potted_strangeroot": "怪异根索盆栽", "block.malum.primordial_soup": "哭泣之井", "block.malum.repair_pylon": "修复基柱", "block.malum.repair_pylon_component": "修复基柱构件", @@ -160,7 +166,6 @@ "block.malum.runewood_totem_base": "符文木图腾基座", "block.malum.runewood_totem_pole": "符文木图腾柱", "block.malum.runewood_trapdoor": "符文木活板门", - "block.malum.runic_sap_block": "符文树脂块", "block.malum.runic_small_tainted_rock_bricks": "刻符污秽石小型砖", "block.malum.runic_small_tainted_rock_bricks_slab": "刻符污秽石小型砖台阶", "block.malum.runic_small_tainted_rock_bricks_stairs": "刻符污秽石小型砖楼梯", @@ -199,6 +204,7 @@ "block.malum.rustic_soulwood_tiles_slab": "错嵌灵魂木瓦台阶", "block.malum.rustic_soulwood_tiles_stairs": "错嵌灵魂木瓦楼梯", "block.malum.sacred_spirited_glass": "神圣融魂玻璃", + "block.malum.scarstone": "疮疤石", "block.malum.small_tainted_rock_bricks": "污秽石小型砖", "block.malum.small_tainted_rock_bricks_slab": "污秽石小型砖台阶", "block.malum.small_tainted_rock_bricks_stairs": "污秽石小型砖楼梯", @@ -254,6 +260,8 @@ "block.malum.spirit_crucible_component": "精魂坩埚构件", "block.malum.spirit_jar": "精魂罐", "block.malum.spirit_mote": "精魂聚块", + "block.malum.strange_crystal": "怪异晶体", + "block.malum.strangeroot": "怪异根索", "block.malum.stripped_runewood": "去皮符文木", "block.malum.stripped_runewood_log": "去皮符文原木", "block.malum.stripped_soulwood": "去皮灵魂木", @@ -601,7 +609,7 @@ "item.malum.ring_of_the_rising_edge": "升腾锋刃戒指", "item.malum.ritual_shard": "灵仪碎片", "item.malum.rotting_essence": "腐朽精华", - "item.malum.rune_of_aliment_cleansing": "病痛祓除符文", + "item.malum.rune_of_ailment_cleansing": "病痛祓除符文", "item.malum.rune_of_bolstering": "强心符文", "item.malum.rune_of_culling": "屠戮符文", "item.malum.rune_of_dexterity": "敏捷符文", @@ -706,6 +714,7 @@ "itemGroup.malum_metallurgic_magics": "灵灾丨炼金仿照", "itemGroup.malum_natural_wonders": "灵灾丨自然造物", "itemGroup.malum_ritual_shards": "灵灾丨灵仪碎片", + "itemGroup.malum_scars_of_arcana": "灵灾丨奥法之疮", "jukebox_song.malum.aesthetica": "Kultik - Aesthetica", "jukebox_song.malum.arcane_elegy": "Kultik - Arcane Elegy", "malum.effect.curio.always_sprint": "疾跑一直可用", @@ -746,9 +755,9 @@ "malum.effect.curio.spirits_gluttony": "收获精魂时给予暴食效果", "malum.effect.curio.spirits_heal": "收获精魂时恢复生命值", "malum.effect.curio.spirits_weave_mana": "收获精魂时恢复灵魂护盾", - "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "收获精魂时恢复法术魔力 [Iron的法术与魔法书]", + "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "收获精魂时恢复法术魔力 [Iron的法术与魔导书]", "malum.effect.curio.spirits_weave_resonance": "收获精魂时增强奥术谐振", - "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "收获精魂时减少法术冷却 [Iron的法术与魔法书]", + "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "收获精魂时减少法术冷却 [Iron的法术与魔导书]", "malum.effect.curio.spirits_xp": "收获精魂时给予经验", "malum.effect.curio.totem_effect": "给予%s", "malum.effect.edge_of_deliverance_crit": "紧随的攻击必定暴击", @@ -1071,10 +1080,6 @@ "malum.subtitle.brilliance_block_hit": "方块:损坏中", "malum.subtitle.brilliance_block_place": "方块:被放置", "malum.subtitle.brilliance_block_step": "脚步声", - "malum.subtitle.calcified_blight_break": "方块:被破坏", - "malum.subtitle.calcified_blight_hit": "方块:损坏中", - "malum.subtitle.calcified_blight_place": "方块:被放置", - "malum.subtitle.calcified_blight_step": "脚步声", "malum.subtitle.catalyst_lobber_fired": "促焰投具:发射", "malum.subtitle.catalyst_lobber_locked": "促焰投具:上锁", "malum.subtitle.catalyst_lobber_primed": "促焰投具:装填", @@ -1781,7 +1786,7 @@ "malum.gui.book.entry.page.headline.geas_magic": "誓令,及其他誓约", "malum.gui.book.entry.page.text.geas_magic.1": "誓约和牺牲具有力量。以胸针为 例,它即是一物换一物。传说中 亦常有自愿牺牲者获得力量的故 事。我设计了一套方案,可通过 魂缚火盆半永久性地为灵魂设下 此类条约,或称$b誓令/$。", "malum.gui.book.entry.page.text.geas_magic.2": "火盆本身比起机器设备来说更像 是导能核心——它会借助神圣金 内衬和深岩珍金嵌晶来引导灵魂。 材料备齐之后,需用灵火点燃火 盆。", - "malum.gui.book.entry.page.text.geas_magic.3": "每一则誓令都需要祭品——核心 物品、附加原材料、维持誓令所 需的奥术能量——且均应直接放 入火盆。点燃火盆后,必须以自 身血液封结誓约。献出血液的人 数没有限制,只要自愿即可。", + "malum.gui.book.entry.page.text.geas_magic.3": "每一则誓令都需要祭品——核心 物品、附加原材料、维持誓令所 需的奥术能量——且均应直接放 入火盆;与火盆交互即可。点燃 火盆后,必须以自身血液封结誓 约。献出血液的人数没有限制, 只要自愿即可。", "malum.gui.book.entry.page.text.geas_magic.4": "誓令甚至可施加于简单的灵魂, 不过它们不一定知道如何善加利 用。在点燃火盆前令生物虚弱, 即可让它加入誓令。", "malum.gui.book.entry.page.text.geas_magic.5": "灵魂似乎最多只能同时持有两则 誓令,多出的不会起效。此处有 必要再提:誓令与灵魂本身绑定, 因此不借助强力手段无法撤回。", "malum.gui.book.entry.undoing_geas_bindings": "收回誓令", @@ -2190,10 +2195,10 @@ "malum.gui.book.entry.page.headline.gluttonous_brooch": "暴食胸针", "malum.gui.book.entry.page.text.gluttonous_brooch.1": "牺牲不止于物理层面,精神上的 牺牲也是牺牲。暴食胸针会剥夺 饱足感,以致我在进食充分后仍 会不断想吃东西。作为交换,我 干瘪的腹部多出了一件腰带的位 置。", - "malum.gui.book.entry.rune_of_aliment_cleansing": "病痛祓除符文", - "malum.gui.book.entry.rune_of_aliment_cleansing.description": "促进处理的脉动", - "malum.gui.book.entry.page.headline.rune_of_aliment_cleansing": "病痛祓除符文", - "malum.gui.book.entry.page.text.rune_of_aliment_cleansing.1": "病痛祓除符文促使形体催化、转 化和改变物质,以期加快处理和 消解负面效果的速度,而以超越 寻常的速度战胜它们。", + "malum.gui.book.entry.rune_of_ailment_cleansing": "病痛祓除符文", + "malum.gui.book.entry.rune_of_ailment_cleansing.description": "促进处理的脉动", + "malum.gui.book.entry.page.headline.rune_of_ailment_cleansing": "病痛祓除符文", + "malum.gui.book.entry.page.text.rune_of_ailment_cleansing.1": "病痛祓除符文促使形体催化、转 化和改变物质,以期加快处理和 消解负面效果的速度,而以超越 寻常的速度战胜它们。", "malum.gui.book.entry.rune_of_culling": "屠戮符文", "malum.gui.book.entry.rune_of_culling.description": "促进破坏的脉动", From c47a00380d46fc51034b8add5f3e5bdcde53380c Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 2 Jun 2025 23:02:00 +0800 Subject: [PATCH 073/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 36 +++++++++++++------ .../1.21/assets/malum/malum/lang/zh_cn.json | 36 +++++++++++++------ 2 files changed, 50 insertions(+), 22 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index c44e66887cfb..3ae05d85c3f0 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -37,6 +37,7 @@ "banner_pattern.malum.sanity": "Sanity", "banner_pattern.malum.sequence": "Sequence", "banner_pattern.malum.spawn": "Spawn", + "banner_pattern.malum.sword": "Sword", "block.malum.aerial_spirited_glass": "Aerial Spirited Glass", "block.malum.aqueous_spirited_glass": "Aqueous Spirited Glass", "block.malum.arcane_spirited_glass": "Arcane Spirited Glass", @@ -127,7 +128,7 @@ "block.malum.potted_blightpearl": "Potted Blightpearl", "block.malum.potted_blightroot": "Potted Blightroot", "block.malum.potted_runewood_sapling": "Potted Runewood Sapling", - "block.malum.potted_soulwood_growth": "Potted Soulwood Growth", + "block.malum.potted_soulwood_sapling": "Potted Soulwood Sapling", "block.malum.potted_strangeroot": "Potted Strangeroot", "block.malum.primordial_soup": "The Weeping Well", "block.malum.repair_pylon": "Repair Pylon", @@ -232,7 +233,6 @@ "block.malum.soulwood_boards_trapdoor": "Soulwood Board Trapdoor", "block.malum.soulwood_boards_wall": "Soulwood Board Wall", "block.malum.soulwood_door": "Soulwood Door", - "block.malum.soulwood_growth": "Soulwood Growth", "block.malum.soulwood_item_pedestal": "Soulwood Item Pedestal", "block.malum.soulwood_item_stand": "Soulwood Item Stand", "block.malum.soulwood_leaves": "Soulwood Leaves", @@ -245,6 +245,7 @@ "block.malum.soulwood_planks_pressure_plate": "Soulwood Planks Pressure Plate", "block.malum.soulwood_planks_slab": "Soulwood Planks Slab", "block.malum.soulwood_planks_stairs": "Soulwood Planks Stairs", + "block.malum.soulwood_sapling": "Soulwood Sapling", "block.malum.soulwood_sign": "Soulwood Sign", "block.malum.soulwood_tiles": "Soulwood Tiles", "block.malum.soulwood_tiles_slab": "Soulwood Tiles Slab", @@ -1112,6 +1113,7 @@ "malum.gui.book.entry.page.headline.blazing_quartz": "Blazing Quartz", "malum.gui.book.entry.page.headline.blight.arcane_rite": "Blight Study: Resonance", "malum.gui.book.entry.page.headline.blight.composition": "Blight Study: Substance", + "malum.gui.book.entry.page.headline.blight.flora": "Blight Study: Flora", "malum.gui.book.entry.page.headline.blight.intro": "A Study on Blight", "malum.gui.book.entry.page.headline.blight.spread": "Blight Study: Spread", "malum.gui.book.entry.page.headline.brilliance": "Brilliance", @@ -1226,6 +1228,10 @@ "malum.gui.book.entry.page.headline.runewood.runic_sap": "Runic Sap", "malum.gui.book.entry.page.headline.runeworking": "Runeworking", "malum.gui.book.entry.page.headline.runic_brooch": "Runic Brooch", + "malum.gui.book.entry.page.headline.scarstone": "A Study on Scarstone", + "malum.gui.book.entry.page.headline.scarstone.creation": "Scarstone Study: Creation", + "malum.gui.book.entry.page.headline.scarstone.material": "Scarstone Study: Material", + "malum.gui.book.entry.page.headline.scarstone.strange_crystal": "Scarstone Study: Strange Crystal", "malum.gui.book.entry.page.headline.scythes": "Scythes", "malum.gui.book.entry.page.headline.scythes.enchanting": "Enchanting a Scythe", "malum.gui.book.entry.page.headline.scythes.enchanting.animated": "Animated", @@ -1260,11 +1266,12 @@ "malum.gui.book.entry.page.headline.spirit_stones.twisted_rock": "Twisted Rock", "malum.gui.book.entry.page.headline.spirit_trinkets": "Spirit Trinkets", "malum.gui.book.entry.page.headline.spirited_glass": "Spirited Glass", + "malum.gui.book.entry.page.headline.strange_crystal.material": "Strange Crystal Study: Material", + "malum.gui.book.entry.page.headline.strange_crystal.purpose": "Strange Crystal Study: Purpose", "malum.gui.book.entry.page.headline.suspicious_device": "Suspicious Device", "malum.gui.book.entry.page.headline.sympathy_drive": "Sympathy Drive", "malum.gui.book.entry.page.headline.the_device": "The Device.", "malum.gui.book.entry.page.headline.totem_magic": "Totem Magic", - "malum.gui.book.entry.page.headline.totemic_runes": "Totemic Runes", "malum.gui.book.entry.page.headline.tyrving": "Tyrving", "malum.gui.book.entry.page.headline.unchained_transmutation": "Unchained Transmutation", "malum.gui.book.entry.page.headline.unchained_transmutation.basalt": "Heatless Incineration", @@ -1379,6 +1386,7 @@ "malum.gui.book.entry.page.text.blazing_quartz.1": "It stands to reason that a place like the nether would have a substance that was flammable, and Blazing Quartz certainly fits the bill. It acts much like coal, even being able to form torches. A useful substance, even if fairly mundane.", "malum.gui.book.entry.page.text.blight.arcane_rite.1": "That echo is why this substance is important for the Unchained Rite. The Rite remembers the violence of its creation, and resonates with the memory within the blight, applying its power to things laying on top of it.", "malum.gui.book.entry.page.text.blight.composition.1": "The Undirected Rite, as the name suggests, is random. It transmutes, but it has no pattern to transmute things to. So, instead, you get something random, bits of disparate matter all jumbled together into a foul-smelling powder. I wouldn't recommend eating it, or growing things on it, but it's otherwise harmless.", + "malum.gui.book.entry.page.text.blight.flora.1": "While experimenting with the interaction between Blight and Bonemeal, I have observed two plants that frequently emerge; the Blightroot and the Blightpearl. Neither of these are useful in any way whatsoever, but they appear to thrive within Blight alone without the need for water or light. Interesting.", "malum.gui.book.entry.page.text.blight.intro.1": "Blight. $iSomething which spoils or damages./$ What the Undirected Rite has created has many strange properties, and I intend to categorize them.", "malum.gui.book.entry.page.text.blight.intro.2": "The naïve explanation is that it is simply another form of power that taints the world, but that isn't right. Blight isn't harmful, not inof itself. It's just... $igunk./$", "malum.gui.book.entry.page.text.blight.spread.1": "Blight does not spread on its own. It's just random matter, after all. But it has a spiritual memory, a pattern which to replicate. When given arcana, or a valid fertilizer, blight will haphazardly echo this pattern on the nearby area.", @@ -1509,7 +1517,7 @@ "malum.gui.book.entry.page.text.rune_of_scorching.1": "The Rune of Scorching implores a mind to share its light with others regardless of what that will cause, doubling the strength of fire damage originating from the user.", "malum.gui.book.entry.page.text.rune_of_the_aether.1": "The Rune of the Aether conveys the Rite of the Aether, granting Aether's Charm to its wearer at a reduced potency, lowering the influence of gravity on them.", "malum.gui.book.entry.page.text.rune_of_the_arena.1": "The Rune of the Arena conveys the Rite of the Arena, granting Earthen Might to its wearer at a reduced potency, causing their attacks to do more damage.", - "malum.gui.book.entry.page.text.rune_of_the_hells.1": "The Rune of the Hells conveys the Rite of the Hells, granting Ifrit's Courage to its wearer at a reduced potency when they are on fire, extinguishing and healing them.", + "malum.gui.book.entry.page.text.rune_of_the_hells.1": "The Rune of the Hells conveys the Rite of the Hells, granting Ifrit's Embrace to its wearer at a reduced potency when they are on fire, extinguishing and healing them.", "malum.gui.book.entry.page.text.rune_of_the_seas.1": "The Rune of the Seas conveys the Rite of the Seas, granting Angler's Lure to its wearer at a reduced potency, increasing their skill with fishing.", "malum.gui.book.entry.page.text.rune_of_volatile_distortion.1": "The Rune of Volatile Distortion, rather than imploring the mind, corrupts its actions with random chance, making the user's attacks erratic in damage - anywhere from nine tenths as powerful to twelve tenths. Sometimes, this randomness aligns with weaknesses by chance, doubling the strength of the attack.", "malum.gui.book.entry.page.text.rune_of_warding.1": "The Rune of Warding conveys the Rite of Warding, granting Gaia's Bulwark to its wearer at a reduced potency, effectively granting armor.", @@ -1517,12 +1525,17 @@ "malum.gui.book.entry.page.text.runewood.2": "The tree is predominantly found within large open plains, however it can also be found in forests. The tree can be best identified by it's leaves, proudly displaying an orange-yellow palette.", "malum.gui.book.entry.page.text.runewood.arcane_charcoal.1": "Runewood's charcoal, as magic-infused as it is, burns with an arcane fervor for longer than regular charcoal. This makes it rather useful for fueling any smelting I need to do.", "malum.gui.book.entry.page.text.runewood.runic_sap.1": "Runewood trees tend to have a buildup of sticky sap on the sides of their logs. When this happens, if you strip off the bark, you'll be able to bottle the sap, which makes for a rejuvenating drink.", - "malum.gui.book.entry.page.text.runewood.runic_sap.2": "The sap can also be used to create sapballs, able to be used interchangeably with slimeballs for most recipes. Runic sap can also be turned into a block form, which is rather sticky.", + "malum.gui.book.entry.page.text.runewood.runic_sap.2": "In terms of taste, it is a bit like honey, sweet but with a more earthly flavor. The aftertaste in particular is quite special, it is rejuvenating in the purest of forms as it mends your wounds.", + "malum.gui.book.entry.page.text.runewood.runic_sap.3": "The sap can also be used to create sapballs, able to be used interchangeably with slimeballs for most recipes.", "malum.gui.book.entry.page.text.runeworking.1": "Every trinket I've made thus far has proven to have its place in my work, but it has become somewhat frustrating to have to spend time choosing out my jewelery before every task. After all, some effects may be able to be divorced from their genesis.", "malum.gui.book.entry.page.text.runeworking.2": "The process of Runeworking allows me to do so via Brooches and Runes. The brooch is simply the focus I have chosen, its placement over the heart symbolizing the price of suffering inherent to runic power.", "malum.gui.book.entry.page.text.runeworking.3": "To begin, I will need to create a Runic Workbench to inscribe these runes. The simplest beginning will be the Runic Brooch, which will allow me to equip what I have created.", "malum.gui.book.entry.page.text.runic_brooch.1": "The simplest of brooches is the Runic Brooch. It represents the quest for power at price, and the bloodied palms with which one grasps a razored enlightenment. When worn, by symbolically removing one of my hands' capacity to channel magic from a ring, it will grant me the opportunity to inscribe a rune in each palm.", "malum.gui.book.entry.page.text.sacred_rite": "A simple rite, while active it will slowly mend the wounds of nearby entities.\n Avoids hostiles.", + "malum.gui.book.entry.page.text.scarstone.1": "Initially I sought to contain the growth of Blight as much as possible. Having now spread it quite extensively to create Soulwood, I ended up discovering a sibling to Blight I call Scarstone.", + "malum.gui.book.entry.page.text.scarstone.creation.1": "I cannot discern what conditions are required for the creation of Scarstone. Based on my research thus far, around every tenth Blight Propagation creates a Scarstone Deposit. Much like Blight, everything about it seems to be nothing more than a tangled mess of Arcana and Entropy.", + "malum.gui.book.entry.page.text.scarstone.material.1": "Scarstone is a strange type of rock that mimics Blight in it's nature. It bears the same scars of arcana as the Undirected Rite dictated, but does not appear to be capable of echoing the rite the same way Blight can.", + "malum.gui.book.entry.page.text.scarstone.strange_crystal.1": "Although Scarstone does not mimic the Undirected Rite like Blight does, the echo of the Rite is still imbued within it. But unlike Blight, the potential energy seeks to rise, not spread. Through this rising flow of energy Scarstone forms Strange Crystals upon creation.", "malum.gui.book.entry.page.text.scythes.1": "After several inert attempts, I have socketed Soulstone into a weapon that can reliably harvest these spirit crystals. The long blade allows time for the body to die before I strike the soul, while also providing a wide sweep attack. It isn't as sharp as a sword, but for my purposes, it will do nicely.", "malum.gui.book.entry.page.text.scythes.2": "What I had managed to do before with careful, painstaking experiments, the scythe did in a matter of seconds. The souls of the monsters I slew shattered, streaming bits of deeply hued matter towards me: the spirit crystals. Finally, my research can begin in earnest.", "malum.gui.book.entry.page.text.scythes.enchanting.1": "At its core, the scythe enchants like other weapons or tools I've used. It has its own set of enchantments, of course, due to its differing nature, but can take Unbreaking and the like as well as a sword can.", @@ -1543,7 +1556,7 @@ "malum.gui.book.entry.page.text.soulwood.2": "It appears the spiritual scars that created it go deeper than just its color and magic. The most obvious differences with the tree itself are shape and leaf color. Soulwood is more spindly than Runewood, and its leaves are a sickly purple-red hue instead of a rich orange-yellow. It can still be used for many of the same things, though.", "malum.gui.book.entry.page.text.soulwood.blight.1": "Another obvious difference is in its effect on the surroundings - namely, the fact that it echoes the Undirected Rite with the energies of its growth, transmuting the world around it into blight. I ought to create a safely contained area if I wish to grow these trees.", "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "Much like blight, the sapling accepts both spirit arcana and common fertilizers such as bonemeal. The end result is roughly the same across both options.", - "malum.gui.book.entry.page.text.soulwood.cursed_sap.1": "The sticky lifeblood of the tree also seems to well up much more often in a tree than in Runewood. The sap's effects are corrupted as well; rather than restoring my vigor, Cursed Sap enhances it, increasing my attack strength and providing damage resistance.", + "malum.gui.book.entry.page.text.soulwood.cursed_sap.1": "The sticky lifeblood of the tree also seems to well up much more often in Soulwood than in Runewood. The sap's effects are corrupted as well; rather than restoring my vigor, Cursed Sap enhances it, increasing my attack strength and providing damage resistance.", "malum.gui.book.entry.page.text.soulwoven_pouch.1": "Magical reagents and other loot can clutter the inventory. Why not solve a problem of magic with magic? This pouch acts like a bundle, but also snaps up loot as it comes. Materials with arcane resonance are additionally rotated slightly out of reality, making them take up less space.", "malum.gui.book.entry.page.text.soulwoven_silk.1": "Soulwoven Silk is a light, yet sturdy material imbued with soulstuff. Like a body, it naturally insulates against arcane energies. While other materials do the same, cloth is far easier to work with in designing than stone.", "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "Soulstuff can glow, as a shattered soul proves. Why not activate that glow within the cloth? I have made banners to test the effect, and used differing reagents and spirits to give a variety of patterns. When imbued, they will glow dimly, or fiercely if given an additional spirit.", @@ -1575,6 +1588,9 @@ "malum.gui.book.entry.page.text.spirit_trinkets.1": "Many disciplines of magic, and even more mundane practices, allow the creation of useful trinkets. These are also referred to as baubles or curios by some. The metals I have alloyed have properties useful in their own rights, and can be used as the basis for even grander designs.", "malum.gui.book.entry.page.text.spirit_trinkets.2": "In their most basic form, Hallowed Gold trinkets protect the user as if they were wearing weak armor, and Soulstained Steel trinkets increase the toughness of the armor being worn.", "malum.gui.book.entry.page.text.spirited_glass.1": "I have designed a simple but aesthetically pleasing glass which is tinted by the arcana, framed in iron. The particles of the glass are 'aligned' by the power placed within - which means Raw and Eldritch, having no direction, are somewhat chaotic. They do still look interesting, though.", + "malum.gui.book.entry.page.text.strange_crystal.material.1": "Strange Crystals are an erratic, tough and incredibly chromatic gemstone. Their unique color pattern appears to be a memory of the echo. They generate as tall as two blocks in most cases, however smaller shards of crystal do exist too.", + "malum.gui.book.entry.page.text.strange_crystal.purpose.1": "Further study of the Strange Crystal has yielded no results. It doesn't manipulate Arcana in any way despite it's origin, attempting to use it as a reagent or target of Spirit Infusion results in the crystal shattering, and it is completely unsuitable for any kind of tool.", + "malum.gui.book.entry.page.text.strange_crystal.purpose.2": "Based on the complete lack of anything of note, I cannot attribute any positive trait to Strange Crystals. It is $ijust/$ a nice looking crystal, pleasant to look at I suppose.", "malum.gui.book.entry.page.text.suspicious_device.1": "Being opposed, you $ican/$ use Arcane and Eldritch to create an opposition augment. However, this just causes violent entropy as Arcane flows eagerly into the end state of Eldritch, and the result is... a corruptive explosion generating Blight. This entry serves as a warning, not a recommendation.", "malum.gui.book.entry.page.text.sympathy_drive.1": "Wicked and Sacred are opposed forces, so why not harness them together? When a Sympathy Drive-affected Crucible's Impetus takes damage, the Wicked charge will remember. When it is healed by the Mending Diffuser, the Sacred charge will 'forgive' the damage, repairing further and improving stats generally for three cycles.", "malum.gui.book.entry.page.text.the_device": "even works while bended", @@ -1583,8 +1599,6 @@ "malum.gui.book.entry.page.text.totem_magic.3": "While each rite does offer a unique function, they follow patterns and categorize easily. For what I term \"aura rites\", they are simple, effect-providing rites that affect anything living within eight blocks of the base. For other rituals which alter beings, most affect anything within half the range of an aura rite.", "malum.gui.book.entry.page.text.totem_magic.4": "For those which alter blocks, most affect the five-by-five area on the level beneath the base, towards where the runes are facing.", "malum.gui.book.entry.page.text.totem_magic.5": "One caveat is that no rite's totem may function within the range of another, identical ritual. If you try, the first one will simply fizzle out, the energies coursing through it disrupted.", - "malum.gui.book.entry.page.text.totemic_runes.1": "Trinkets are not the only things that can be inscribed into Runes. I have managed to create runic tablets of Runewood and Soulwood, on which I can inscribe the patterns of what I refer to as \"aura rites\". The ritual's effect is more potent, but the rune doesn't need to stay in one place.", - "malum.gui.book.entry.page.text.totemic_runes.2": "These tablets are inscribed much the same as any other rune, though only the basic rites of the four elements are functional. These entries go into further detail on each.", "malum.gui.book.entry.page.text.tyrving.1": "My first scythes damaged the body and soul in sequence to shatter the soul. While I have moved beyond needing to do that, the Tyrving is a sword built to weaponize the effect.", "malum.gui.book.entry.page.text.tyrving.2": "When Striking a Soul, the Paracausal Flame channeled through Twisted Rock creates a distortion, which inflicts magic damage proportional to the complexity and potency of a soul. The distortion also 'snaps back', after a moment, causing further damage after the initial strike as the soul violently reasserts itself.", "malum.gui.book.entry.page.text.tyrving.3": "A Unique limitation however is that the sword cannot sweep and by extension cannot accept Sweeping Edge as an enchantment.", @@ -1751,6 +1765,8 @@ "malum.gui.book.entry.runic_brooch.description": "Power in the palms", "malum.gui.book.entry.sacred_rite": "Sacred Rites", "malum.gui.book.entry.sacred_rite.description": "Invigorating the soul", + "malum.gui.book.entry.scarstone": "A Study on Soulwood", + "malum.gui.book.entry.scarstone.description": "Warped Rock", "malum.gui.book.entry.scythes": "Scythes", "malum.gui.book.entry.scythes.description": "Harvest", "malum.gui.book.entry.scythes.enchanting": "Enchanting a Scythe", @@ -1809,8 +1825,6 @@ "malum.gui.book.entry.the_device.description": "microwave to recharge", "malum.gui.book.entry.totem_magic": "Totem Magic", "malum.gui.book.entry.totem_magic.description": "Arcana unleashed", - "malum.gui.book.entry.totemic_runes": "Totemic Runes", - "malum.gui.book.entry.totemic_runes.description": "Ritual as runecraft", "malum.gui.book.entry.tyrving": "Tyrving", "malum.gui.book.entry.tyrving.description": "Ancient relic", "malum.gui.book.entry.unchained_transmutation": "Unchained Transmutation", @@ -1987,7 +2001,7 @@ "malum.gui.geas.pact_of_self_care.pros": "Revel in Delight and Cleanse your Soul.\n -Food grants Increased Saturation\n -Eating Food Cleanses Negative Effects", "malum.gui.geas.pact_of_self_care.tooltip": "Eat, lest your body consume itself", "malum.gui.geas.pact_of_the_arcanaphage": "Pact Of The Arcanaphage", - "malum.gui.geas.pact_of_the_arcanaphage.cons": "The Soul remains on the inside for a reason.\n -All Incoming Damage is converted into Magic Damage", + "malum.gui.geas.pact_of_the_arcanaphage.cons": "The Soul remains on the inside for a reason.\n -All Incoming Damage is converted into Magic Damage\n -Soul Ward Integrity is halved", "malum.gui.geas.pact_of_the_arcanaphage.pros": "$m0.75/$A part of your Soul is drawn out from your body, used as an Attractor for Arcana.\n -Soul Shatter yields Extra Arcana\n -Spirit Collection Aids most Magical Attributes", "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "Seek magic in any form", "malum.gui.geas.pact_of_the_berserker": "Pact Of The Berserker", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index d363fad4f56c..3e1b609b5366 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -37,6 +37,7 @@ "banner_pattern.malum.sanity": "理智", "banner_pattern.malum.sequence": "序列", "banner_pattern.malum.spawn": "孳生", + "banner_pattern.malum.sword": "刀剑", "block.malum.aerial_spirited_glass": "澄空融魂玻璃", "block.malum.aqueous_spirited_glass": "碧水融魂玻璃", "block.malum.arcane_spirited_glass": "奥术融魂玻璃", @@ -127,7 +128,7 @@ "block.malum.potted_blightpearl": "腐枯珠簇盆栽", "block.malum.potted_blightroot": "腐枯根索盆栽", "block.malum.potted_runewood_sapling": "符文树苗盆栽", - "block.malum.potted_soulwood_growth": "灵魂增生苗盆栽", + "block.malum.potted_soulwood_sapling": "灵魂树苗盆栽", "block.malum.potted_strangeroot": "怪异根索盆栽", "block.malum.primordial_soup": "哭泣之井", "block.malum.repair_pylon": "修复基柱", @@ -232,7 +233,6 @@ "block.malum.soulwood_boards_trapdoor": "灵魂木宽板活板门", "block.malum.soulwood_boards_wall": "灵魂木宽板墙", "block.malum.soulwood_door": "灵魂木门", - "block.malum.soulwood_growth": "灵魂增生苗", "block.malum.soulwood_item_pedestal": "灵魂木物品基座", "block.malum.soulwood_item_stand": "灵魂木物品台", "block.malum.soulwood_leaves": "灵魂树叶", @@ -245,6 +245,7 @@ "block.malum.soulwood_planks_pressure_plate": "灵魂木压力板", "block.malum.soulwood_planks_slab": "灵魂木板台阶", "block.malum.soulwood_planks_stairs": "灵魂木板楼梯", + "block.malum.soulwood_sapling": "灵魂树苗", "block.malum.soulwood_sign": "灵魂木告示牌", "block.malum.soulwood_tiles": "灵魂木瓦", "block.malum.soulwood_tiles_slab": "灵魂木瓦台阶", @@ -1344,7 +1345,8 @@ "malum.gui.book.entry.page.text.runewood.arcane_charcoal.1": "正如其为魔法所融注,符文木烧 成的木炭因其奥术层面的炽热而 比普通木炭燃烧得更持久。这也 使其在烧炼方面相当有用。", "malum.gui.book.entry.page.headline.runewood.runic_sap": "神圣树脂", "malum.gui.book.entry.page.text.runewood.runic_sap.1": "符文树常会在其树干外沿内积累 黏性树脂。此时剥去其树皮就可 瓶装这种树脂,从而制成具有再 生效果的饮品。", - "malum.gui.book.entry.page.text.runewood.runic_sap.2": "这种树脂也可制成树脂球,产物 在大多数配方中是黏液球的平替。 也可将其制成具有相当黏性的方 块。", + "malum.gui.book.entry.page.text.runewood.runic_sap.2": "它的味道有些像蜂蜜,也带有泥 土的芬芳。它的后调相当特别 ——随着它治疗你的伤口,舌尖 品尝到的是纯粹的活力感。", + "malum.gui.book.entry.page.text.runewood.runic_sap.3": "这种树脂也可制成树脂球,产物 在大多数配方中是黏液球的平替。 也可将其制成具有相当黏性的方 块。", "malum.gui.book.entry.natural_quartz": "天然石英", "malum.gui.book.entry.natural_quartz.description": "深岩之下", @@ -1840,7 +1842,7 @@ "malum.gui.book.entry.pact_of_the_arcanaphage": "噬魔条约", "malum.gui.book.entry.pact_of_the_arcanaphage.description": "脱离自身", "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "噬魔条约", - "malum.gui.geas.pact_of_the_arcanaphage.cons": "灵魂居于形体之内,是有原因的。\n -所受的所有伤害均变为魔法伤害", + "malum.gui.geas.pact_of_the_arcanaphage.cons": "灵魂居于形体之内,是有原因的。\n -所受的所有伤害均变为魔法伤害\n -灵魂护盾稳固度减半", "malum.gui.geas.pact_of_the_arcanaphage.pros": "你灵魂的一部分逸散到体外,用以 吸引奥术能量。\n -击碎灵魂产出额外奥术能量\n -收获精魂能提升大多数魔法属性", "malum.gui.book.entry.pact_of_self_care": "自我养护条约", @@ -1973,12 +1975,6 @@ "malum.gui.book.entry.page.text.totem_magic.4": "转化方块的仪式大多会影响基座 下方、符记刻痕方向的五乘五的 范围。", "malum.gui.book.entry.page.text.totem_magic.5": "需要注意,所有仪式图腾都无法 在另一同种仪式作用范围内工作。 若仍试图这么做,原有的仪式会 因其周围的能流受到干扰而被打 断。", - "malum.gui.book.entry.totemic_runes": "图腾符文", - "malum.gui.book.entry.totemic_runes.description": "符文工艺中的仪式", - "malum.gui.book.entry.page.headline.totemic_runes": "图腾符文", - "malum.gui.book.entry.page.text.totemic_runes.1": "护符不是唯一能誊刻为符文的事 物。我成功造出了符文木和灵魂 木质的符板,可在其上誊刻所谓 “灵气仪式”的图案。仪式的效 果更强,但符文可以随身携带。", - "malum.gui.book.entry.page.text.totemic_runes.2": "这类符板的誊刻方式与其他符文 完全一致,但仅有基础四元素对 应的仪式能起效。后页的条目会 详细介绍它们。", - "malum.gui.book.entry.rune_of_haste": "急迫符文", "malum.gui.book.entry.rune_of_haste.description": "点燃脉动", "malum.gui.book.entry.page.headline.rune_of_haste": "急迫符文", @@ -2130,6 +2126,8 @@ "malum.gui.book.entry.page.text.blight.intro.2": "一种简单解释是,它只是侵染世 界的另一种能量形式,但这种解 释显然不正确。腐枯是无害的, 至少其本身无害。它只是一种 ……$i物质/$。", "malum.gui.book.entry.page.headline.blight.composition": "腐枯研究:物质", "malum.gui.book.entry.page.text.blight.composition.1": "无向仪式,顾名思义,是个随机 过程。它会嬗变物质,但嬗变产 物变幻无常。所以它随机产出的 粉末,就是些毫不相干的物质碎 块乱堆在一块儿,而且相当难闻。 不推荐食用该粉末或用于种植, 但除此之外没什么有害的地方。", + "malum.gui.book.entry.page.headline.blight.flora": "腐枯研究:植被", + "malum.gui.book.entry.page.text.blight.flora.1": "在测试腐枯和骨粉的交互反应 时,我观察到有两种植物会经常 出现——腐枯根索和腐枯珠簇。 它们都没什么用处,但它们似乎 不需要水和光照就能在腐枯上生 长。有意思。", "malum.gui.book.entry.page.headline.blight.spread": "腐枯研究:扩散", "malum.gui.book.entry.page.text.blight.spread.1": "腐枯不会自行扩散,毕竟它只是 随机产生的物质。但它有一种精 魂记忆,一种可复现的模式。若 给予奥术能量或有效肥料,腐枯 则会随机在周围区域复现这一模 式。", "malum.gui.book.entry.page.headline.blight.arcane_rite": "腐枯研究:谐振", @@ -2145,7 +2143,23 @@ "malum.gui.book.entry.page.headline.soulwood.blight": "灵魂树研究:腐枯", "malum.gui.book.entry.page.text.soulwood.blight.1": "另一显著的不同是其对周围事物 的影响。比如,它会以其生长的 能量复现无向仪式,并将周围事 物嬗变为腐枯。如果要种植这种 树,最好还是专门划一块安全可 控的区域。", "malum.gui.book.entry.page.headline.soulwood.cursed_sap": "灵魂树研究:树脂", - "malum.gui.book.entry.page.text.soulwood.cursed_sap.1": "这种树的黏稠浆脉似乎比符文树 更容易聚集盈满。所得树脂的效 果也同样有所腐化。渎神树浆不 会恢复我的活力,而是会增强之, 增加我的攻击力度并提供伤害抗 性。", + "malum.gui.book.entry.page.text.soulwood.cursed_sap.1": "灵魂树的黏稠浆脉似乎比符文树 更容易聚集盈满。所得树脂的效 果也同样有所腐化。诅咒树脂不 会恢复我的活力,而是会增强之, 增加我的攻击力度并提供伤害抗 性。", + + "malum.gui.book.entry.scarstone": "关于疮疤石的研究", + "malum.gui.book.entry.scarstone.description": "扭曲的岩石", + "malum.gui.book.entry.page.headline.scarstone": "关于疮疤石的研究", + "malum.gui.book.entry.page.text.scarstone.1": "起初我想最大限度地避免腐枯过 度扩散。现在它已经得到了广泛 的扩散,产生了灵魂树,我也由 此发现了它的类似物——疮疤石。", + "malum.gui.book.entry.page.headline.scarstone.material": "疮疤石研究:质地", + "malum.gui.book.entry.page.text.scarstone.material.1": "疮疤石是一种奇怪的岩石,它的 本性即是模仿腐枯。它具有的部 分奥能疮疤和无向仪式造成的一 致,但似乎不会和腐枯一样回应 仪式。", + "malum.gui.book.entry.page.headline.scarstone.creation": "疮疤石研究:制造", + "malum.gui.book.entry.page.text.scarstone.creation.1": "我无法确定制造疮疤石的确切条 件。但从过往研究看来,大约每 十次腐枯物质扩散即会产生一处 疮疤石团。它和腐枯差不多,似 乎不过是奥术能量和熵造成的一 堆杂乱物质。", + "malum.gui.book.entry.page.headline.scarstone.strange_crystal": "疮疤石研究:怪异晶体", + "malum.gui.book.entry.page.text.scarstone.strange_crystal.1": "尽管疮疤石不会和腐枯一样回应 无向仪式,但它其中依然遗留着 仪式的回音。这种能量追求升腾, 而非和腐枯一样追求扩散。这种 能流升腾会在疮疤石的上方制造 出怪异晶体。", + "malum.gui.book.entry.page.headline.strange_crystal.material": "怪异晶体研究:质地", + "malum.gui.book.entry.page.text.strange_crystal.material.1": "怪异晶体是一种混沌、坚固,又 五彩斑斓到花眼的宝石。它独特 的色彩似乎是仪式回音的印记。 它通常有两格高,也有稍小型些 的变种。", + "malum.gui.book.entry.page.headline.strange_crystal.purpose": "怪异晶体研究:意图", + "malum.gui.book.entry.page.text.strange_crystal.purpose.1": "对怪异晶体的深入研究没有成 果。就算它由奥术能量而来,它 也无法以任何方式操纵奥术能量。 把它拿去当作精魂灌注的反应物 或者目标都会导致碎裂,也完全 不适合拿来做工具。", + "malum.gui.book.entry.page.text.strange_crystal.purpose.2": "也正因为怪异晶体没有任何值得 关注的特征,我找不到它的用武 之地。它$i只是/$好看的晶体罢了, 大概很养眼吧。", "malum.gui.book.entry.unchained_transmutation": "释缚嬗变", "malum.gui.book.entry.unchained_transmutation.description": "不稳定反应", From 6bfc6591164072b090135b7935bebcefa773da5c Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 3 Jun 2025 00:57:52 +0800 Subject: [PATCH 074/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 32 ++++++++++++------- .../1.21/assets/malum/malum/lang/zh_cn.json | 26 +++++++++------ 2 files changed, 37 insertions(+), 21 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 3ae05d85c3f0..8f92197c0ad5 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -1123,7 +1123,7 @@ "malum.gui.book.entry.page.headline.crucible_acceleration": "Crucible Acceleration", "malum.gui.book.entry.page.headline.crucible_augmentation": "Crucible Augmentation", "malum.gui.book.entry.page.headline.cthonic_gold": "Cthonic Gold", - "malum.gui.book.entry.page.headline.cthonic_gold.reexamination": "Reexamination: Cthonic Gold", + "malum.gui.book.entry.page.headline.cthonic_gold.reexamination": "Reexamining Cthonic Gold", "malum.gui.book.entry.page.headline.elaborate_brooch": "Elaborate Brooch", "malum.gui.book.entry.page.headline.eldritch_arcana": "Eldritch Spirit", "malum.gui.book.entry.page.headline.elemental_arcana": "Elemental Arcana", @@ -1258,16 +1258,18 @@ "malum.gui.book.entry.page.headline.spirit_infusion.living_flesh": "Living Flesh", "malum.gui.book.entry.page.headline.spirit_jar": "Spirit Jar", "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold": "Hallowed Gold", - "malum.gui.book.entry.page.headline.spirit_metals.reexamination": "Reexamination: Spirit Metals", + "malum.gui.book.entry.page.headline.spirit_metals.reexamination": "Reexamining Spirit Metals", "malum.gui.book.entry.page.headline.spirit_metals.soul_stained_steel": "Soulstained Steel", "malum.gui.book.entry.page.headline.spirit_minerals.reexamination": "Reexamining Spirit Minerals", - "malum.gui.book.entry.page.headline.spirit_stones.reexamination": "Reexamination: Spirit Stones", + "malum.gui.book.entry.page.headline.spirit_stones.reexamination": "Reexamining Spirit Stones", "malum.gui.book.entry.page.headline.spirit_stones.tainted_rock": "Tainted Rock", "malum.gui.book.entry.page.headline.spirit_stones.twisted_rock": "Twisted Rock", "malum.gui.book.entry.page.headline.spirit_trinkets": "Spirit Trinkets", "malum.gui.book.entry.page.headline.spirited_glass": "Spirited Glass", "malum.gui.book.entry.page.headline.strange_crystal.material": "Strange Crystal Study: Material", "malum.gui.book.entry.page.headline.strange_crystal.purpose": "Strange Crystal Study: Purpose", + "malum.gui.book.entry.page.headline.strange_crystal.reexamination": "Reexamining Strange Crystals", + "malum.gui.book.entry.page.headline.strange_crystal.revelation": "Revealing Strange Crystals", "malum.gui.book.entry.page.headline.suspicious_device": "Suspicious Device", "malum.gui.book.entry.page.headline.sympathy_drive": "Sympathy Drive", "malum.gui.book.entry.page.headline.the_device": "The Device.", @@ -1532,10 +1534,10 @@ "malum.gui.book.entry.page.text.runeworking.3": "To begin, I will need to create a Runic Workbench to inscribe these runes. The simplest beginning will be the Runic Brooch, which will allow me to equip what I have created.", "malum.gui.book.entry.page.text.runic_brooch.1": "The simplest of brooches is the Runic Brooch. It represents the quest for power at price, and the bloodied palms with which one grasps a razored enlightenment. When worn, by symbolically removing one of my hands' capacity to channel magic from a ring, it will grant me the opportunity to inscribe a rune in each palm.", "malum.gui.book.entry.page.text.sacred_rite": "A simple rite, while active it will slowly mend the wounds of nearby entities.\n Avoids hostiles.", - "malum.gui.book.entry.page.text.scarstone.1": "Initially I sought to contain the growth of Blight as much as possible. Having now spread it quite extensively to create Soulwood, I ended up discovering a sibling to Blight I call Scarstone.", - "malum.gui.book.entry.page.text.scarstone.creation.1": "I cannot discern what conditions are required for the creation of Scarstone. Based on my research thus far, around every tenth Blight Propagation creates a Scarstone Deposit. Much like Blight, everything about it seems to be nothing more than a tangled mess of Arcana and Entropy.", - "malum.gui.book.entry.page.text.scarstone.material.1": "Scarstone is a strange type of rock that mimics Blight in it's nature. It bears the same scars of arcana as the Undirected Rite dictated, but does not appear to be capable of echoing the rite the same way Blight can.", - "malum.gui.book.entry.page.text.scarstone.strange_crystal.1": "Although Scarstone does not mimic the Undirected Rite like Blight does, the echo of the Rite is still imbued within it. But unlike Blight, the potential energy seeks to rise, not spread. Through this rising flow of energy Scarstone forms Strange Crystals upon creation.", + "malum.gui.book.entry.page.text.scarstone.1": "While observing the spread of Blight (in controlled conditions, of course), I have found that rarely the metaphysical scarring is potent enough to affect even stone - hence, I have named it Scarstone.", + "malum.gui.book.entry.page.text.scarstone.creation.1": "It appears to only crop up randomly, and I have not isolated the conditions required. Roughly every tenth time Blight spreads, the trauma will carve out a Scarstone deposit.", + "malum.gui.book.entry.page.text.scarstone.material.1": "Scarstone is a strange kind of rock, similar to Blight, in a way. I have identified granite, obsidian, diorite, and andesite flecks, as well as more mundane stone, with no rhyme or reason to the pattern. It doesn't resonate for the purposes of the Unchained Rite, though.", + "malum.gui.book.entry.page.text.scarstone.strange_crystal.1": "While it doesn't resonate with the Unchained Rite, the stone has a strange... growth? It acts like a plant, despite being a crystal. I do not know what to make of that. Perhaps if I was a biomancer, this might be the discovery of a lifetime.", "malum.gui.book.entry.page.text.scythes.1": "After several inert attempts, I have socketed Soulstone into a weapon that can reliably harvest these spirit crystals. The long blade allows time for the body to die before I strike the soul, while also providing a wide sweep attack. It isn't as sharp as a sword, but for my purposes, it will do nicely.", "malum.gui.book.entry.page.text.scythes.2": "What I had managed to do before with careful, painstaking experiments, the scythe did in a matter of seconds. The souls of the monsters I slew shattered, streaming bits of deeply hued matter towards me: the spirit crystals. Finally, my research can begin in earnest.", "malum.gui.book.entry.page.text.scythes.enchanting.1": "At its core, the scythe enchants like other weapons or tools I've used. It has its own set of enchantments, of course, due to its differing nature, but can take Unbreaking and the like as well as a sword can.", @@ -1588,9 +1590,11 @@ "malum.gui.book.entry.page.text.spirit_trinkets.1": "Many disciplines of magic, and even more mundane practices, allow the creation of useful trinkets. These are also referred to as baubles or curios by some. The metals I have alloyed have properties useful in their own rights, and can be used as the basis for even grander designs.", "malum.gui.book.entry.page.text.spirit_trinkets.2": "In their most basic form, Hallowed Gold trinkets protect the user as if they were wearing weak armor, and Soulstained Steel trinkets increase the toughness of the armor being worn.", "malum.gui.book.entry.page.text.spirited_glass.1": "I have designed a simple but aesthetically pleasing glass which is tinted by the arcana, framed in iron. The particles of the glass are 'aligned' by the power placed within - which means Raw and Eldritch, having no direction, are somewhat chaotic. They do still look interesting, though.", - "malum.gui.book.entry.page.text.strange_crystal.material.1": "Strange Crystals are an erratic, tough and incredibly chromatic gemstone. Their unique color pattern appears to be a memory of the echo. They generate as tall as two blocks in most cases, however smaller shards of crystal do exist too.", - "malum.gui.book.entry.page.text.strange_crystal.purpose.1": "Further study of the Strange Crystal has yielded no results. It doesn't manipulate Arcana in any way despite it's origin, attempting to use it as a reagent or target of Spirit Infusion results in the crystal shattering, and it is completely unsuitable for any kind of tool.", - "malum.gui.book.entry.page.text.strange_crystal.purpose.2": "Based on the complete lack of anything of note, I cannot attribute any positive trait to Strange Crystals. It is $ijust/$ a nice looking crystal, pleasant to look at I suppose.", + "malum.gui.book.entry.page.text.strange_crystal.material.1": "These Strange Crystals are tough, but oddly flexible. The striation is fascinating, and seems to indicate... something, though I know not what.", + "malum.gui.book.entry.page.text.strange_crystal.purpose.1": "The material appears to be unreactive to the arcane, making it odder still. I haven't found a use for it, though that might be due to me not being a biologist. The material, as strange as it appears, as strange as Blight can be, is just... ordinary.", + "malum.gui.book.entry.page.text.strange_crystal.purpose.2": "It is quite pleasant to look at, I suppose, and a curiosity. A... plant? That grows with Blight, all on its own, with no basis like Soulwood's origin as Runewood. Fascinating, but ultimately, I have not found a use for it.", + "malum.gui.book.entry.page.text.strange_crystal.reexamination.1": "Mnemosyne. It bears a striking resemblance to the Strange Crystal, though they appear unrelated. I am unsure what that means.", + "malum.gui.book.entry.page.text.strange_crystal.revelation.1": "Aha. This crystal... it betrays deeper meaning, but is worthless of itself. It bears the marks of othering found in the Fused Consciousness. It is not a mind, but it is a strange, impossible kind of life. Perhaps the striations are the physical encoding of its life...", "malum.gui.book.entry.page.text.suspicious_device.1": "Being opposed, you $ican/$ use Arcane and Eldritch to create an opposition augment. However, this just causes violent entropy as Arcane flows eagerly into the end state of Eldritch, and the result is... a corruptive explosion generating Blight. This entry serves as a warning, not a recommendation.", "malum.gui.book.entry.page.text.sympathy_drive.1": "Wicked and Sacred are opposed forces, so why not harness them together? When a Sympathy Drive-affected Crucible's Impetus takes damage, the Wicked charge will remember. When it is healed by the Mending Diffuser, the Sacred charge will 'forgive' the damage, repairing further and improving stats generally for three cycles.", "malum.gui.book.entry.page.text.the_device": "even works while bended", @@ -1817,6 +1821,10 @@ "malum.gui.book.entry.spirit_trinkets.description": "Accessorizing", "malum.gui.book.entry.spirited_glass": "Spirited Glass", "malum.gui.book.entry.spirited_glass.description": "Not suitable for Oculators", + "malum.gui.book.entry.strange_crystal.reexamination": "Reexamination: Strange Crystal", + "malum.gui.book.entry.strange_crystal.reexamination.description": "Striking resemblance", + "malum.gui.book.entry.strange_crystal.revelation": "Revelation: Strange Crystal", + "malum.gui.book.entry.strange_crystal.revelation.description": "A strange kind of life", "malum.gui.book.entry.suspicious_device": "Suspicious Device", "malum.gui.book.entry.suspicious_device.description": "A cautionary tale", "malum.gui.book.entry.sympathy_drive": "Sympathy Drive", @@ -1981,8 +1989,8 @@ "malum.gui.geas.pact_of_contentedness.pros": "To be complete is to be satisfied.\n -Armor and Armor Toughness is Increased by One Fifth when near Satiation", "malum.gui.geas.pact_of_contentedness.tooltip": "To be full is to be anchored", "malum.gui.geas.pact_of_defiance": "Pact Of Defiance", - "malum.gui.geas.pact_of_defiance.cons": "The magics shift your perception of death, each point of damage more significant.\n -Reduces Max Health by One Fourth", - "malum.gui.geas.pact_of_defiance.pros": "$m0.8/$An unnatural regeneration imbued onto the body, a desire to grow forever.\n -Saturation heals you Twice as fast, Thrice as fast when near death\n -Increases Healing Received by One Fourth", + "malum.gui.geas.pact_of_defiance.cons": "The magics shift your perception of death, each point of damage more significant.\n -Reduces Max Health by One Fifth", + "malum.gui.geas.pact_of_defiance.pros": "$m0.8/$An unnatural regeneration imbued onto the body, a desire to grow forever.\n -Saturation heals you Twice as fast, Thrice as fast when near death\n -Increases Healing Received by Four Tenths", "malum.gui.geas.pact_of_defiance.tooltip": "Rage, rage, against the dying of your might", "malum.gui.geas.pact_of_patience_repaid": "Pact Of Patience Repaid", "malum.gui.geas.pact_of_patience_repaid.cons": "Prolonged Pain is Greater Pain.\n -Buffered Damage is overall Two Fifths More Potent", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 3e1b609b5366..e24aaec38288 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -1800,8 +1800,8 @@ "malum.gui.book.entry.pact_of_defiance": "违抗条约", "malum.gui.book.entry.pact_of_defiance.description": "违抗局限", "malum.gui.book.entry.page.headline.pact_of_defiance": "违抗条约", - "malum.gui.geas.pact_of_defiance.cons": "魔法转变了你对死亡的认知:伤害 愈加痛苦。\n -最大生命值降低四分之一", - "malum.gui.geas.pact_of_defiance.pros": "形体中融注了不自然的恢复能力: 永远生长的欲望。\n -饱和度所致的生命值恢复速度变 为两倍,将近死亡时变为三倍\n -所受治疗增加四分之一", + "malum.gui.geas.pact_of_defiance.cons": "魔法转变了你对死亡的认知:伤害 愈加痛苦。\n -最大生命值降低五分之一", + "malum.gui.geas.pact_of_defiance.pros": "形体中融注了不自然的恢复能力: 永远生长的欲望。\n -饱和度所致的生命值恢复速度变 为两倍,将近死亡时变为三倍\n -所受治疗增加十分之四", "malum.gui.book.entry.pact_of_the_parasite": "寄生条约", "malum.gui.book.entry.pact_of_the_parasite.description": "盗盾自支", @@ -2148,18 +2148,26 @@ "malum.gui.book.entry.scarstone": "关于疮疤石的研究", "malum.gui.book.entry.scarstone.description": "扭曲的岩石", "malum.gui.book.entry.page.headline.scarstone": "关于疮疤石的研究", - "malum.gui.book.entry.page.text.scarstone.1": "起初我想最大限度地避免腐枯过 度扩散。现在它已经得到了广泛 的扩散,产生了灵魂树,我也由 此发现了它的类似物——疮疤石。", + "malum.gui.book.entry.page.text.scarstone.1": "在观察腐枯扩散的过程中(当 然,是在可控环境下),我注意 到这种形而上学的伤害偶尔能强 大到在石头上留下疮疤——因此, 我将其命名为“疮疤石”。", "malum.gui.book.entry.page.headline.scarstone.material": "疮疤石研究:质地", - "malum.gui.book.entry.page.text.scarstone.material.1": "疮疤石是一种奇怪的岩石,它的 本性即是模仿腐枯。它具有的部 分奥能疮疤和无向仪式造成的一 致,但似乎不会和腐枯一样回应 仪式。", + "malum.gui.book.entry.page.text.scarstone.material.1": "疮疤石是一种奇怪的岩石,从某 种意义上说,和腐枯有些类似。 我在其中检测到了花岗岩、黑曜 石、闪长岩、安山岩的碎屑,也 有不少普通的石头;这些碎屑只 是杂乱地散在其中,毫无规律可 言。它也不会回应释缚仪式。", "malum.gui.book.entry.page.headline.scarstone.creation": "疮疤石研究:制造", - "malum.gui.book.entry.page.text.scarstone.creation.1": "我无法确定制造疮疤石的确切条 件。但从过往研究看来,大约每 十次腐枯物质扩散即会产生一处 疮疤石团。它和腐枯差不多,似 乎不过是奥术能量和熵造成的一 堆杂乱物质。", + "malum.gui.book.entry.page.text.scarstone.creation.1": "这种石材的出现貌似纯属随机, 我还未验明具体的引发条件。但 大约每十次腐枯蔓延,这种残暴 的嬗变即会刻出一处疮疤石团。", "malum.gui.book.entry.page.headline.scarstone.strange_crystal": "疮疤石研究:怪异晶体", - "malum.gui.book.entry.page.text.scarstone.strange_crystal.1": "尽管疮疤石不会和腐枯一样回应 无向仪式,但它其中依然遗留着 仪式的回音。这种能量追求升腾, 而非和腐枯一样追求扩散。这种 能流升腾会在疮疤石的上方制造 出怪异晶体。", + "malum.gui.book.entry.page.text.scarstone.strange_crystal.1": "虽然它对释缚仪式没有反应,但 它好像有种奇怪的……增生物? 这种增生物本身是晶体,却表现 得像是植物。我不清楚它有什么 用途。如果我是生物法师的话, 这项发现大概算得上一生难遇。", "malum.gui.book.entry.page.headline.strange_crystal.material": "怪异晶体研究:质地", - "malum.gui.book.entry.page.text.strange_crystal.material.1": "怪异晶体是一种混沌、坚固,又 五彩斑斓到花眼的宝石。它独特 的色彩似乎是仪式回音的印记。 它通常有两格高,也有稍小型些 的变种。", + "malum.gui.book.entry.page.text.strange_crystal.material.1": "这种怪异晶体很坚硬,又很柔 韧。它上面的纹路很美观,而且 似乎记录了……什么东西,我不 清楚。", "malum.gui.book.entry.page.headline.strange_crystal.purpose": "怪异晶体研究:意图", - "malum.gui.book.entry.page.text.strange_crystal.purpose.1": "对怪异晶体的深入研究没有成 果。就算它由奥术能量而来,它 也无法以任何方式操纵奥术能量。 把它拿去当作精魂灌注的反应物 或者目标都会导致碎裂,也完全 不适合拿来做工具。", - "malum.gui.book.entry.page.text.strange_crystal.purpose.2": "也正因为怪异晶体没有任何值得 关注的特征,我找不到它的用武 之地。它$i只是/$好看的晶体罢了, 大概很养眼吧。", + "malum.gui.book.entry.page.text.strange_crystal.purpose.1": "这种材料对奥术能量保持惰性 ——更奇怪了。我想不出它的用 途,不过这也许是因为我不是生 物学家。怪异晶体虽然很怪异, 和腐枯一样怪异,却只是……平 凡的材料。", + "malum.gui.book.entry.page.text.strange_crystal.purpose.2": "看着它倒是很养眼睛,也能拿它 当作假山怪石。一种……植物? 腐枯所致的、自行生发的、不像 灵魂树那样有符文树打底的植物。 很有趣,但我还是没有找到它的 用途。", + "malum.gui.book.entry.strange_crystal.reexamination": "再次审视:怪异晶体", + "malum.gui.book.entry.strange_crystal.reexamination.description": "如出一辙", + "malum.gui.book.entry.page.headline.strange_crystal.reexamination": "再次审视:怪异晶体", + "malum.gui.book.entry.page.text.strange_crystal.reexamination.1": "忆念质。忆念质和怪异晶体如出 一辙,虽然两者之间毫无关联。 我不清楚这之中的意义。", + "malum.gui.book.entry.strange_crystal.revelation": "本质发掘:怪异晶体", + "malum.gui.book.entry.strange_crystal.revelation.description": "怪异的生命", + "malum.gui.book.entry.page.headline.strange_crystal.revelation": "本质发掘:怪异晶体", + "malum.gui.book.entry.page.text.strange_crystal.revelation.1": "啊哈。这种晶体……确实具有深 层意义,只是它自身并无价值。 它带有融合意识一般的异质印记。 它不是意识,而是一种奇怪、不 可能存在的生命。也许那些纹路 就是它生命的物理表现……", "malum.gui.book.entry.unchained_transmutation": "释缚嬗变", "malum.gui.book.entry.unchained_transmutation.description": "不稳定反应", From 736371aac716f0d34cc9123f2aa8c3682729cda7 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 5 Jun 2025 13:39:40 +0800 Subject: [PATCH 075/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 55 ++++++++++++++++-- .../1.21/assets/malum/malum/lang/zh_cn.json | 57 +++++++++++++++++-- 2 files changed, 103 insertions(+), 9 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 8f92197c0ad5..f226896a1b17 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -2215,31 +2215,45 @@ "malum.subtitle.arcana_transition_evil": "Arcana transition evil", "malum.subtitle.arcana_transition_normal": "Arcana transition normal", "malum.subtitle.arcane_charcoal_block_break": "Block broken", + "malum.subtitle.arcane_charcoal_block_fall": "Arcane charcoal block fall", "malum.subtitle.arcane_charcoal_block_hit": "Block breaking", "malum.subtitle.arcane_charcoal_block_place": "Block placed", "malum.subtitle.arcane_charcoal_block_step": "Footsteps", "malum.subtitle.arcane_elegy": "Arcane elegy", "malum.subtitle.arcane_rock_break": "Block broken", "malum.subtitle.arcane_rock_bricks_break": "Block broken", + "malum.subtitle.arcane_rock_bricks_fall": "Arcane rock bricks fall", "malum.subtitle.arcane_rock_bricks_hit": "Block breaking", "malum.subtitle.arcane_rock_bricks_place": "Block placed", "malum.subtitle.arcane_rock_bricks_step": "Footsteps", + "malum.subtitle.arcane_rock_fall": "Arcane rock fall", "malum.subtitle.arcane_rock_hit": "Block breaking", "malum.subtitle.arcane_rock_place": "Block placed", "malum.subtitle.arcane_rock_step": "Footsteps", "malum.subtitle.arcane_whispers": "Arcane whispers", "malum.subtitle.blazing_quartz_block_break": "Block broken", + "malum.subtitle.blazing_quartz_block_fall": "Blazing quartz block fall", "malum.subtitle.blazing_quartz_block_hit": "Block breaking", "malum.subtitle.blazing_quartz_block_place": "Block placed", "malum.subtitle.blazing_quartz_block_step": "Footsteps", "malum.subtitle.blazing_quartz_ore_break": "Block broken", + "malum.subtitle.blazing_quartz_ore_fall": "Blazing quartz ore fall", + "malum.subtitle.blazing_quartz_ore_hit": "Block breaking", "malum.subtitle.blazing_quartz_ore_place": "Block placed", + "malum.subtitle.blazing_quartz_ore_step": "Footsteps", + "malum.subtitle.blight_propagates": "Blight propagates", "malum.subtitle.blight_reacts": "Blight reacts", "malum.subtitle.blight_reacts_faintly": "Blight reacts faintly", "malum.subtitle.brilliance_block_break": "Block broken", + "malum.subtitle.brilliance_block_fall": "Brilliance block fall", "malum.subtitle.brilliance_block_hit": "Block breaking", "malum.subtitle.brilliance_block_place": "Block placed", "malum.subtitle.brilliance_block_step": "Footsteps", + "malum.subtitle.brilliance_ore_break": "Block broken", + "malum.subtitle.brilliance_ore_fall": "Brilliance ore fall", + "malum.subtitle.brilliance_ore_hit": "Block breaking", + "malum.subtitle.brilliance_ore_place": "Block placed", + "malum.subtitle.brilliance_ore_step": "Footsteps", "malum.subtitle.catalyst_lobber_fired": "Catalyst lobber fired", "malum.subtitle.catalyst_lobber_locked": "Catalyst lobber locked", "malum.subtitle.catalyst_lobber_primed": "Catalyst lobber primed", @@ -2251,7 +2265,18 @@ "malum.subtitle.crucible_augment_removed": "Crucible augment removed", "malum.subtitle.cthonic_gold_break": "Block broken", "malum.subtitle.cthonic_gold_place": "Block placed", + "malum.subtitle.deepslate_brilliance_ore_break": "Block broken", + "malum.subtitle.deepslate_brilliance_ore_fall": "Deepslate brilliance ore fall", + "malum.subtitle.deepslate_brilliance_ore_hit": "Block breaking", + "malum.subtitle.deepslate_brilliance_ore_place": "Block placed", + "malum.subtitle.deepslate_brilliance_ore_step": "Footsteps", + "malum.subtitle.deepslate_quartz_ore_break": "Block broken", + "malum.subtitle.deepslate_quartz_ore_fall": "Deepslate quartz ore fall", + "malum.subtitle.deepslate_quartz_ore_hit": "Block breaking", + "malum.subtitle.deepslate_quartz_ore_place": "Block placed", + "malum.subtitle.deepslate_quartz_ore_step": "Footsteps", "malum.subtitle.deepslate_soulstone_break": "Block broken", + "malum.subtitle.deepslate_soulstone_fall": "Deepslate soulstone fall", "malum.subtitle.deepslate_soulstone_hit": "Block breaking", "malum.subtitle.deepslate_soulstone_place": "Block placed", "malum.subtitle.deepslate_soulstone_step": "Footsteps", @@ -2264,6 +2289,7 @@ "malum.subtitle.gilded_trinket_equipped": "Gilded trinket equipped", "malum.subtitle.gruesome_ring_feeds": "Gruesome ring feeds", "malum.subtitle.hallowed_gold_break": "Block broken", + "malum.subtitle.hallowed_gold_fall": "Hallowed gold fall", "malum.subtitle.hallowed_gold_hit": "Block breaking", "malum.subtitle.hallowed_gold_place": "Block placed", "malum.subtitle.hallowed_gold_step": "Footsteps", @@ -2284,10 +2310,11 @@ "malum.subtitle.pedestal_spirit_picked_up": "Pedestal spirit picked up", "malum.subtitle.player_experiences_combustion_whiplash": "Player experiences combustion whiplash", "malum.subtitle.player_patiently_drowns": "Player patiently drowns", - "malum.subtitle.quartz_cluster_block_break": "Block broken", - "malum.subtitle.quartz_cluster_block_hit": "Block breaking", - "malum.subtitle.quartz_cluster_block_place": "Block placed", - "malum.subtitle.quartz_cluster_block_step": "Footsteps", + "malum.subtitle.quartz_ore_break": "Block broken", + "malum.subtitle.quartz_ore_fall": "Quartz ore fall", + "malum.subtitle.quartz_ore_hit": "Block breaking", + "malum.subtitle.quartz_ore_place": "Block placed", + "malum.subtitle.quartz_ore_step": "Footsteps", "malum.subtitle.reaper_scythe_slashes": "Reaper scythe slashes", "malum.subtitle.rejected_by_the_unknown": "Rejected by the unknown", "malum.subtitle.repair_pylon_begins_repairing": "Repair pylon begins repairing", @@ -2308,14 +2335,17 @@ "malum.subtitle.runewood_button_click_on": "Runewood button click on", "malum.subtitle.runewood_door_close": "Runewood door close", "malum.subtitle.runewood_door_open": "Runewood door open", + "malum.subtitle.runewood_fall": "Runewood fall", "malum.subtitle.runewood_fence_gate_close": "Runewood fence gate close", "malum.subtitle.runewood_fence_gate_open": "Runewood fence gate open", "malum.subtitle.runewood_hanging_sign_break": "Block broken", + "malum.subtitle.runewood_hanging_sign_fall": "Runewood hanging sign fall", "malum.subtitle.runewood_hanging_sign_hit": "Block breaking", "malum.subtitle.runewood_hanging_sign_place": "Block placed", "malum.subtitle.runewood_hanging_sign_step": "Footsteps", "malum.subtitle.runewood_hit": "Block breaking", "malum.subtitle.runewood_leaves_break": "Block broken", + "malum.subtitle.runewood_leaves_fall": "Runewood leaves fall", "malum.subtitle.runewood_leaves_hit": "Block breaking", "malum.subtitle.runewood_leaves_place": "Block placed", "malum.subtitle.runewood_leaves_step": "Footsteps", @@ -2326,6 +2356,12 @@ "malum.subtitle.runewood_trapdoor_close": "Runewood trapdoor close", "malum.subtitle.runewood_trapdoor_open": "Runewood trapdoor open", "malum.subtitle.runic_workbench_crafts": "Runic workbench crafts", + "malum.subtitle.scarstone_break": "Block broken", + "malum.subtitle.scarstone_fall": "Scarstone fall", + "malum.subtitle.scarstone_hit": "Block breaking", + "malum.subtitle.scarstone_monument_forms": "Scarstone monument forms", + "malum.subtitle.scarstone_place": "Block placed", + "malum.subtitle.scarstone_step": "Footsteps", "malum.subtitle.scythe_caught": "Scythe caught", "malum.subtitle.scythe_cuts": "Scythe cuts", "malum.subtitle.scythe_spins_happily": "Scythe spins happily", @@ -2336,6 +2372,7 @@ "malum.subtitle.shielding_apparatus_shields": "Shielding apparatus shields", "malum.subtitle.song_of_the_void": "Song of the void", "malum.subtitle.soul_stained_steel_break": "Block broken", + "malum.subtitle.soul_stained_steel_fall": "Soul stained steel fall", "malum.subtitle.soul_stained_steel_hit": "Block breaking", "malum.subtitle.soul_stained_steel_place": "Block placed", "malum.subtitle.soul_stained_steel_step": "Footsteps", @@ -2348,6 +2385,7 @@ "malum.subtitle.soulbinding_sequence_completed": "Soulbinding sequence completed", "malum.subtitle.soulbinding_sequence_initiated": "Soulbinding sequence initiated", "malum.subtitle.soulstone_break": "Block broken", + "malum.subtitle.soulstone_fall": "Soulstone fall", "malum.subtitle.soulstone_hit": "Block breaking", "malum.subtitle.soulstone_place": "Block placed", "malum.subtitle.soulstone_step": "Footsteps", @@ -2356,14 +2394,17 @@ "malum.subtitle.soulwood_button_click_on": "Soulwood button click on", "malum.subtitle.soulwood_door_close": "Soulwood door close", "malum.subtitle.soulwood_door_open": "Soulwood door open", + "malum.subtitle.soulwood_fall": "Soulwood fall", "malum.subtitle.soulwood_fence_gate_close": "Soulwood fence gate close", "malum.subtitle.soulwood_fence_gate_open": "Soulwood fence gate open", "malum.subtitle.soulwood_hanging_sign_break": "Block broken", + "malum.subtitle.soulwood_hanging_sign_fall": "Soulwood hanging sign fall", "malum.subtitle.soulwood_hanging_sign_hit": "Block breaking", "malum.subtitle.soulwood_hanging_sign_place": "Block placed", "malum.subtitle.soulwood_hanging_sign_step": "Footsteps", "malum.subtitle.soulwood_hit": "Block breaking", "malum.subtitle.soulwood_leaves_break": "Block broken", + "malum.subtitle.soulwood_leaves_fall": "Soulwood leaves fall", "malum.subtitle.soulwood_leaves_hit": "Block breaking", "malum.subtitle.soulwood_leaves_place": "Block placed", "malum.subtitle.soulwood_leaves_step": "Footsteps", @@ -2383,6 +2424,7 @@ "malum.subtitle.spirit_crucible_focuses": "Spirit crucible focuses", "malum.subtitle.spirit_diode_break": "Block broken", "malum.subtitle.spirit_diode_close": "Spirit diode close", + "malum.subtitle.spirit_diode_fall": "Spirit diode fall", "malum.subtitle.spirit_diode_hit": "Block breaking", "malum.subtitle.spirit_diode_open": "Spirit diode open", "malum.subtitle.spirit_diode_place": "Block placed", @@ -2397,6 +2439,11 @@ "malum.subtitle.staff_powers_up": "Staff powers up", "malum.subtitle.staff_sizzles_out": "Staff sizzles out", "malum.subtitle.staff_strikes": "Staff strikes", + "malum.subtitle.strange_crystal_break": "Block broken", + "malum.subtitle.strange_crystal_fall": "Strange crystal fall", + "malum.subtitle.strange_crystal_hit": "Block breaking", + "malum.subtitle.strange_crystal_place": "Block placed", + "malum.subtitle.strange_crystal_step": "Footsteps", "malum.subtitle.sundering_anchor_cuts": "Sundering anchor cuts", "malum.subtitle.sundering_anchor_lashes_out_ecstatically": "Sundering anchor lashes out ecstatically", "malum.subtitle.sundering_anchor_leaps_out_eagerly": "Sundering anchor leaps out eagerly", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index e24aaec38288..7e1f697957cf 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -1056,31 +1056,45 @@ "malum.subtitle.arcana_transition_evil": "奥术全典:邪异转化", "malum.subtitle.arcana_transition_normal": "奥术全典:普通转化", "malum.subtitle.arcane_charcoal_block_break": "方块:被破坏", + "malum.subtitle.arcane_charcoal_block_fall": "奥术木炭块:下落", "malum.subtitle.arcane_charcoal_block_hit": "方块:损坏中", "malum.subtitle.arcane_charcoal_block_place": "方块:被放置", "malum.subtitle.arcane_charcoal_block_step": "脚步声", "malum.subtitle.arcane_elegy": "Arcane elegy", "malum.subtitle.arcane_rock_break": "方块:被破坏", "malum.subtitle.arcane_rock_bricks_break": "方块:被破坏", + "malum.subtitle.arcane_rock_bricks_fall": "奥术岩石砖:下落", "malum.subtitle.arcane_rock_bricks_hit": "方块:损坏中", "malum.subtitle.arcane_rock_bricks_place": "方块:被放置", "malum.subtitle.arcane_rock_bricks_step": "脚步声", + "malum.subtitle.arcane_rock_fall": "奥术岩石:下落", "malum.subtitle.arcane_rock_hit": "方块:损坏中", "malum.subtitle.arcane_rock_place": "方块:被放置", "malum.subtitle.arcane_rock_step": "脚步声", "malum.subtitle.arcane_whispers": "奥术能量:沙沙作响", "malum.subtitle.blazing_quartz_block_break": "方块:被破坏", + "malum.subtitle.blazing_quartz_block_fall": "烈焰石英块:下落", "malum.subtitle.blazing_quartz_block_hit": "方块:损坏中", "malum.subtitle.blazing_quartz_block_place": "方块:被放置", "malum.subtitle.blazing_quartz_block_step": "脚步声", "malum.subtitle.blazing_quartz_ore_break": "方块:被破坏", + "malum.subtitle.blazing_quartz_ore_fall": "烈焰石英矿石:下落", + "malum.subtitle.blazing_quartz_ore_hit": "方块:损坏中", "malum.subtitle.blazing_quartz_ore_place": "方块:被放置", + "malum.subtitle.blazing_quartz_ore_step": "脚步声", + "malum.subtitle.blight_propagates": "腐枯物质:扩散", "malum.subtitle.blight_reacts": "腐枯物质:发生反应", "malum.subtitle.blight_reacts_faintly": "腐枯物质:发生轻微反应", "malum.subtitle.brilliance_block_break": "方块:被破坏", + "malum.subtitle.brilliance_block_fall": "经验晶块:下落", "malum.subtitle.brilliance_block_hit": "方块:损坏中", "malum.subtitle.brilliance_block_place": "方块:被放置", "malum.subtitle.brilliance_block_step": "脚步声", + "malum.subtitle.brilliance_ore_break": "方块:被破坏", + "malum.subtitle.brilliance_ore_fall": "经验晶矿石:下落", + "malum.subtitle.brilliance_ore_hit": "方块:损坏中", + "malum.subtitle.brilliance_ore_place": "方块:被放置", + "malum.subtitle.brilliance_ore_step": "脚步声", "malum.subtitle.catalyst_lobber_fired": "促焰投具:发射", "malum.subtitle.catalyst_lobber_locked": "促焰投具:上锁", "malum.subtitle.catalyst_lobber_primed": "促焰投具:装填", @@ -1092,7 +1106,18 @@ "malum.subtitle.crucible_augment_removed": "坩埚增强件:移除", "malum.subtitle.cthonic_gold_break": "方块:被破坏", "malum.subtitle.cthonic_gold_place": "方块:被放置", + "malum.subtitle.deepslate_brilliance_ore_break": "方块:被破坏", + "malum.subtitle.deepslate_brilliance_ore_fall": "深层经验晶矿石:下落", + "malum.subtitle.deepslate_brilliance_ore_hit": "方块:损坏中", + "malum.subtitle.deepslate_brilliance_ore_place": "方块:被放置", + "malum.subtitle.deepslate_brilliance_ore_step": "脚步声", + "malum.subtitle.deepslate_quartz_ore_break": "方块:被破坏", + "malum.subtitle.deepslate_quartz_ore_fall": "深层石英矿石:下落", + "malum.subtitle.deepslate_quartz_ore_hit": "方块:损坏中", + "malum.subtitle.deepslate_quartz_ore_place": "方块:被放置", + "malum.subtitle.deepslate_quartz_ore_step": "脚步声", "malum.subtitle.deepslate_soulstone_break": "方块:被破坏", + "malum.subtitle.deepslate_soulstone_fall": "深层灵魂石矿石:下落", "malum.subtitle.deepslate_soulstone_hit": "方块:损坏中", "malum.subtitle.deepslate_soulstone_place": "方块:被放置", "malum.subtitle.deepslate_soulstone_step": "脚步声", @@ -1105,6 +1130,7 @@ "malum.subtitle.gilded_trinket_equipped": "镀金护符:装备", "malum.subtitle.gruesome_ring_feeds": "腐躯聚集戒指:进食", "malum.subtitle.hallowed_gold_break": "方块:被破坏", + "malum.subtitle.hallowed_gold_fall": "神圣金块:下落", "malum.subtitle.hallowed_gold_hit": "方块:损坏中", "malum.subtitle.hallowed_gold_place": "方块:被放置", "malum.subtitle.hallowed_gold_step": "脚步声", @@ -1125,10 +1151,11 @@ "malum.subtitle.pedestal_spirit_picked_up": "物品基座:取出精魂", "malum.subtitle.player_experiences_combustion_whiplash": "玩家:被燃焰鞭挞", "malum.subtitle.player_patiently_drowns": "玩家:耐心地溺水", - "malum.subtitle.quartz_cluster_block_break": "方块:被破坏", - "malum.subtitle.quartz_cluster_block_hit": "方块:损坏中", - "malum.subtitle.quartz_cluster_block_place": "方块:被放置", - "malum.subtitle.quartz_cluster_block_step": "脚步声", + "malum.subtitle.quartz_ore_break": "方块:被破坏", + "malum.subtitle.quartz_ore_fall": "石英矿石:下落", + "malum.subtitle.quartz_ore_hit": "方块:损坏中", + "malum.subtitle.quartz_ore_place": "方块:被放置", + "malum.subtitle.quartz_ore_step": "脚步声", "malum.subtitle.reaper_scythe_slashes": "收割者镰刀:挥砍", "malum.subtitle.rejected_by_the_unknown": "未知存在:拒绝", "malum.subtitle.repair_pylon_begins_repairing": "修复基柱:开始修复", @@ -1142,20 +1169,23 @@ "malum.subtitle.ritual_evolution_ambience": "Ritual evolution ambience", "malum.subtitle.ritual_evolves": "Ritual evolves", "malum.subtitle.ritual_forms": "Ritual forms", + "malum.subtitle.rotten_trinket_equipped": "腐朽护符:装备", "malum.subtitle.rune_trinket_equipped": "符文护符:装备", "malum.subtitle.runewood_break": "方块:被破坏", "malum.subtitle.runewood_button_click_off": "符文木按钮:弹起", "malum.subtitle.runewood_button_click_on": "符文木按钮:按下", "malum.subtitle.runewood_door_close": "符文木门:关闭", "malum.subtitle.runewood_door_open": "符文木门:打开", + "malum.subtitle.runewood_fall": "符文木:下落", "malum.subtitle.runewood_fence_gate_close": "符文木栅栏门:关闭", "malum.subtitle.runewood_fence_gate_open": "符文木栅栏门:打开", "malum.subtitle.runewood_hanging_sign_break": "方块:被破坏", + "malum.subtitle.runewood_hanging_sign_fall": "悬挂式符文木告示牌:下落", "malum.subtitle.runewood_hanging_sign_hit": "方块:损坏中", "malum.subtitle.runewood_hanging_sign_place": "方块:被放置", "malum.subtitle.runewood_hanging_sign_step": "脚步声", "malum.subtitle.runewood_hit": "方块:损坏中", - "malum.subtitle.rotten_trinket_equipped": "腐朽护符:装备", + "malum.subtitle.runewood_leaves_fall": "符文树叶:下落", "malum.subtitle.runewood_leaves_break": "方块:被破坏", "malum.subtitle.runewood_leaves_hit": "方块:损坏中", "malum.subtitle.runewood_leaves_place": "方块:被放置", @@ -1167,6 +1197,12 @@ "malum.subtitle.runewood_trapdoor_close": "符文木活板门:关闭", "malum.subtitle.runewood_trapdoor_open": "符文木活板门:打开", "malum.subtitle.runic_workbench_crafts": "符文工作台:合成", + "malum.subtitle.scarstone_break": "方块:被破坏", + "malum.subtitle.scarstone_fall": "疮疤石:下落", + "malum.subtitle.scarstone_hit": "方块:损坏中", + "malum.subtitle.scarstone_monument_forms": "疮疤石团:形成", + "malum.subtitle.scarstone_place": "方块:被放置", + "malum.subtitle.scarstone_step": "脚步声", "malum.subtitle.scythe_caught": "镰刀:被接住", "malum.subtitle.scythe_cuts": "镰刀:挥砍", "malum.subtitle.scythe_spins_happily": "镰刀:欢快地飞旋", @@ -1177,6 +1213,7 @@ "malum.subtitle.shielding_apparatus_shields": "盾御器件:防御", "malum.subtitle.song_of_the_void": "虚空之歌", "malum.subtitle.soul_stained_steel_break": "方块:被破坏", + "malum.subtitle.soul_stained_steel_fall": "魂染钢块:下落", "malum.subtitle.soul_stained_steel_hit": "方块:损坏中", "malum.subtitle.soul_stained_steel_place": "方块:被放置", "malum.subtitle.soul_stained_steel_step": "脚步声", @@ -1189,6 +1226,7 @@ "malum.subtitle.soulbinding_sequence_completed": "魂缚序列:完成", "malum.subtitle.soulbinding_sequence_initiated": "魂缚序列:启动", "malum.subtitle.soulstone_break": "方块:被破坏", + "malum.subtitle.soulstone_fall": "灵魂石块:下落", "malum.subtitle.soulstone_hit": "方块:损坏中", "malum.subtitle.soulstone_place": "方块:被放置", "malum.subtitle.soulstone_step": "脚步声", @@ -1197,14 +1235,17 @@ "malum.subtitle.soulwood_button_click_on": "灵魂木按钮:按下", "malum.subtitle.soulwood_door_close": "灵魂木门:关闭", "malum.subtitle.soulwood_door_open": "灵魂木门:打开", + "malum.subtitle.soulwood_fall": "灵魂木:下落", "malum.subtitle.soulwood_fence_gate_close": "灵魂木栅栏门:关闭", "malum.subtitle.soulwood_fence_gate_open": "灵魂木栅栏门:打开", "malum.subtitle.soulwood_hanging_sign_break": "方块:被破坏", + "malum.subtitle.soulwood_hanging_sign_fall": "悬挂式灵魂木告示牌:下落", "malum.subtitle.soulwood_hanging_sign_hit": "方块:损坏中", "malum.subtitle.soulwood_hanging_sign_place": "方块:被放置", "malum.subtitle.soulwood_hanging_sign_step": "脚步声", "malum.subtitle.soulwood_hit": "方块:损坏中", "malum.subtitle.soulwood_leaves_break": "方块:被破坏", + "malum.subtitle.soulwood_leaves_fall": "灵魂树叶:下落", "malum.subtitle.soulwood_leaves_hit": "方块:损坏中", "malum.subtitle.soulwood_leaves_place": "方块:被放置", "malum.subtitle.soulwood_leaves_step": "脚步声", @@ -1224,6 +1265,7 @@ "malum.subtitle.spirit_crucible_focuses": "精魂坩埚:聚焦", "malum.subtitle.spirit_diode_break": "方块:被破坏", "malum.subtitle.spirit_diode_close": "精魂二极管:关闭", + "malum.subtitle.spirit_diode_fall": "精魂二极管:下落", "malum.subtitle.spirit_diode_hit": "方块:损坏中", "malum.subtitle.spirit_diode_open": "精魂二极管:开启", "malum.subtitle.spirit_diode_place": "方块:被放置", @@ -1238,6 +1280,11 @@ "malum.subtitle.staff_powers_up": "法杖:充能", "malum.subtitle.staff_sizzles_out": "法杖:嘶嘶", "malum.subtitle.staff_strikes": "法杖:攻击", + "malum.subtitle.strange_crystal_break": "方块:被破坏", + "malum.subtitle.strange_crystal_fall": "怪异晶体:下落", + "malum.subtitle.strange_crystal_hit": "方块:损坏中", + "malum.subtitle.strange_crystal_place": "方块:被放置", + "malum.subtitle.strange_crystal_step": "脚步声", "malum.subtitle.sundering_anchor_cuts": "裂斩锚刃:斩击", "malum.subtitle.sundering_anchor_lashes_out_ecstatically": "裂斩锚刃:狂喜地劈出", "malum.subtitle.sundering_anchor_leaps_out_eagerly": "裂斩锚刃:急切地跃出", From dc7e22feb83bd187a39f3e0b4f7c3d4c38626ae8 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 9 Jun 2025 04:04:41 +0800 Subject: [PATCH 076/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E7=89=88?= =?UTF-8?q?=E6=9C=AC=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/en_us.json | 1 - projects/1.21/assets/malum/malum/lang/zh_cn.json | 1 - 2 files changed, 2 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index f226896a1b17..c5d3f895419d 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -713,7 +713,6 @@ "itemGroup.malum_cosmetics": "Malum: One's True Self", "itemGroup.malum_geas": "Malum: Sworn Oaths", "itemGroup.malum_metallurgic_magics": "Malum: Imitation Alchemy", - "itemGroup.malum_natural_wonders": "Malum: Intertwined With Nature", "itemGroup.malum_ritual_shards": "Malum: Ritual Shards", "itemGroup.malum_scars_of_arcana": "Malum: Scars of Arcana", "jukebox_song.malum.aesthetica": "Kultik - Aesthetica", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 7e1f697957cf..eb45f865a48e 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -713,7 +713,6 @@ "itemGroup.malum_cosmetics": "灵灾丨自我表达", "itemGroup.malum_geas": "灵灾丨誓令宣告", "itemGroup.malum_metallurgic_magics": "灵灾丨炼金仿照", - "itemGroup.malum_natural_wonders": "灵灾丨自然造物", "itemGroup.malum_ritual_shards": "灵灾丨灵仪碎片", "itemGroup.malum_scars_of_arcana": "灵灾丨奥法之疮", "jukebox_song.malum.aesthetica": "Kultik - Aesthetica", From 49415469ab63f8874f27b75f97c313b44bcc9f36 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 10 Jun 2025 11:21:55 +0800 Subject: [PATCH 077/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 84 +++++------- .../1.21/assets/malum/malum/lang/zh_cn.json | 124 ++++++++---------- 2 files changed, 86 insertions(+), 122 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index c5d3f895419d..cba43d3ddc37 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -71,6 +71,7 @@ "block.malum.block_of_soul_stained_steel": "Block of Soulstained Steel", "block.malum.block_of_soulstone": "Block of Soulstone", "block.malum.block_of_void_salts": "Block of Void Salts", + "block.malum.block_of_warp_flux": "Block of Warp Flux", "block.malum.bolted_runewood_boards_door": "Bolted Runewood Board Door", "block.malum.bolted_runewood_boards_trapdoor": "Bolted Runewood Board Trapdoor", "block.malum.bolted_runewood_door": "Bolted Runewood Door", @@ -424,11 +425,7 @@ "effect.malum.poseidons_grasp": "Poseidon's Grasp", "effect.malum.poseidons_grasp.description": "You reach out for further power, increasing your reach and item pickup distance.", "effect.malum.pyromaniacs_fervor": "Pyromaniacs Fervor", - "effect.malum.reactive_shielding": "Reactive Shielding", - "effect.malum.reactive_shielding.description": "A Runic Power bolsters your armor and toughness by a tenth.", "effect.malum.rejected": "Rejected", - "effect.malum.sacrificial_empowerment": "Sacrificial Empowerment", - "effect.malum.sacrificial_empowerment.description": "A Runic Power reaps extra scythe proficiency for your blade.", "effect.malum.shaken_faith": "Shaken Faith", "effect.malum.silenced": "Silenced", "effect.malum.silenced.description": "You are silenced, leaving your magical capabilities neutered.", @@ -625,18 +622,18 @@ "item.malum.ring_of_the_hoarder": "Ring of the Hoarder", "item.malum.ring_of_the_howling_maelstrom": "Ring of the Howling Maelstrom", "item.malum.ring_of_the_rising_edge": "Ring of the Rising Edge", - "item.malum.ritual_shard": "Ritual Shard", "item.malum.rotting_essence": "Rotting Essence", "item.malum.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", "item.malum.rune_of_bolstering": "Rune of Bolstering", "item.malum.rune_of_culling": "Rune of Culling", "item.malum.rune_of_dexterity": "Rune of Dexterity", "item.malum.rune_of_haste": "Rune of Haste", - "item.malum.rune_of_idle_restoration": "Rune of Idle Restoration", + "item.malum.rune_of_heresy": "Rune of Heresy", "item.malum.rune_of_igneous_solace": "Rune of Igneous Solace", + "item.malum.rune_of_indomitability": "Rune of Indomitability", "item.malum.rune_of_loyalty": "Rune of Loyalty", "item.malum.rune_of_motion": "Rune of Motion", - "item.malum.rune_of_reactive_shielding": "Rune of Reactive Shielding", + "item.malum.rune_of_protection": "Rune of Protection", "item.malum.rune_of_reinforcement": "Rune of Reinforcement", "item.malum.rune_of_sacrificial_empowerment": "Rune of Sacrificial Empowerment", "item.malum.rune_of_scorching": "Rune of Scorching", @@ -644,11 +641,10 @@ "item.malum.rune_of_the_aether": "Rune of the Aether", "item.malum.rune_of_the_arena": "Rune of the Arena", "item.malum.rune_of_the_hells": "Rune of the Hells", - "item.malum.rune_of_the_heretic": "Rune of the Heretic", "item.malum.rune_of_the_seas": "Rune of the Seas", - "item.malum.rune_of_toughness": "Rune of Toughness", "item.malum.rune_of_twinned_duration": "Rune of Twinned Duration", "item.malum.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", + "item.malum.rune_of_vitality": "Rune of Vitality", "item.malum.rune_of_volatile_distortion": "Rune of Volatile Distortion", "item.malum.rune_of_warding": "Rune of Warding", "item.malum.runewood_boat": "Runewood Boat", @@ -719,14 +715,13 @@ "jukebox_song.malum.arcane_elegy": "Kultik - Arcane Elegy", "malum.effect.curio.always_sprint": "Sprinting Always Available", "malum.effect.curio.ascension_launch": "Ascension Launches Targets Upwards", - "malum.effect.curio.attacked_resistance": "Damage Resistance When Attacked", "malum.effect.curio.bigger_explosions": "Improves Explosions", "malum.effect.curio.burning_damage": "Burning Damage", + "malum.effect.curio.burning_resistance": "Damage Resistance When Ablaze", "malum.effect.curio.crits": "Critical Strikes", "malum.effect.curio.eat_rotten": "Rotten Foods are Tastier", "malum.effect.curio.enchanted_explosions": "Explosions are Enchanted with %s", "malum.effect.curio.enhanced_maneuvers": "Augments Rebound and Ascension", - "malum.effect.curio.erratic_damage": "Erratic Damage Output", "malum.effect.curio.explosion_drops_collected": "Automatic Collection of Explosion Drops", "malum.effect.curio.explosions_spare_valuables": "Protects Valuable Items from Explosions", "malum.effect.curio.extend_positive_effect": "Extends Positive Effects", @@ -739,11 +734,11 @@ "malum.effect.curio.lower_ascension_damage": "Ascension Suffers a Damage Penalty", "malum.effect.curio.no_sweep": "Disables Scythe Sweeping", "malum.effect.curio.pacifist_recharge": "Cooldown Extends if the Scythe is Used", - "malum.effect.curio.passive_healing": "Passive Healing", "malum.effect.curio.rebound_maelstrom": "Rebound Creates A Windborne Maelstrom", "malum.effect.curio.rotten_gluttony": "Eating Rotten Food Generates Gluttony", - "malum.effect.curio.scythe_chain": "Scythe Kill Chaining", + "malum.effect.curio.scythe_chain": "Deadlier Scythe Sweeping", "malum.effect.curio.scythe_counterattack": "Powerful Scythe Counterattack When Struck", + "malum.effect.curio.scythe_execution": "Scythes Exploit Wounds", "malum.effect.curio.shorten_negative_effect": "Shortens Negative Effects", "malum.effect.curio.silence": "Silences Attackers", "malum.effect.curio.soul_ward_complete_absorption": "Soul Ward Absorbs All Damage", @@ -821,6 +816,7 @@ "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", "malum.effect.geas.oops_all_magic": "All Incoming Damage Functions As Magic", "malum.effect.geas.outgoing_fall_damage_auto_attack": "Outgoing Fall Damage Attacks Targets Regardless Of Distance", + "malum.effect.geas.passive_healing": "Passive Health Recovery", "malum.effect.geas.presence_breaker": "Refusal, Detachment, Exile is Forced onto Targets", "malum.effect.geas.presence_breaker_arcane_resonance": "Arcane Resonance Favors Exile Duration", "malum.effect.geas.pyromaniac": "Pyromaniac's Fervor grants Mining and Movement Speed", @@ -1210,16 +1206,16 @@ "malum.gui.book.entry.page.headline.rune_of_culling": "Rune of Culling", "malum.gui.book.entry.page.headline.rune_of_dexterity": "Rune of Dexterity", "malum.gui.book.entry.page.headline.rune_of_haste": "Rune of Haste", - "malum.gui.book.entry.page.headline.rune_of_idle_restoration": "Rune of Idle Restoration", "malum.gui.book.entry.page.headline.rune_of_loyalty": "Rune of Loyalty", "malum.gui.book.entry.page.headline.rune_of_motion": "Rune of Motion", - "malum.gui.book.entry.page.headline.rune_of_reactive_shielding": "Rune of Reactive Shielding", + "malum.gui.book.entry.page.headline.rune_of_protection": "Rune of Protection", "malum.gui.book.entry.page.headline.rune_of_reinforcement": "Rune of Reinforcement", "malum.gui.book.entry.page.headline.rune_of_scorching": "Rune of Scorching", "malum.gui.book.entry.page.headline.rune_of_the_aether": "Rune of the Aether", "malum.gui.book.entry.page.headline.rune_of_the_arena": "Rune of the Arena", "malum.gui.book.entry.page.headline.rune_of_the_hells": "Rune of the Hells", "malum.gui.book.entry.page.headline.rune_of_the_seas": "Rune of the Seas", + "malum.gui.book.entry.page.headline.rune_of_vitality": "Rune of Vitality", "malum.gui.book.entry.page.headline.rune_of_volatile_distortion": "Rune of Volatile Distortion", "malum.gui.book.entry.page.headline.rune_of_warding": "Rune of Warding", "malum.gui.book.entry.page.headline.runewood": "Runewood", @@ -1310,11 +1306,11 @@ "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "Ring of Growing Flesh", "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "Gruesome Concentration", "malum.gui.book.entry.page.headline.void.rune_of_bolstering": "Rune of Bolstering", + "malum.gui.book.entry.page.headline.void.rune_of_heresy": "Rune of Heresy", "malum.gui.book.entry.page.headline.void.rune_of_igneous_solace": "Rune of Igneous Solace", + "malum.gui.book.entry.page.headline.void.rune_of_indomitability": "Rune of Indomitability", "malum.gui.book.entry.page.headline.void.rune_of_sacrificial_empowerment": "Sacrificial Empowerment", "malum.gui.book.entry.page.headline.void.rune_of_spell_mastery": "Rune of Spell Mastery", - "malum.gui.book.entry.page.headline.void.rune_of_the_heretic": "Rune of the Heretic", - "malum.gui.book.entry.page.headline.void.rune_of_toughness": "Rune of Toughness", "malum.gui.book.entry.page.headline.void.rune_of_twinned_duration": "Rune of Twinned Duration", "malum.gui.book.entry.page.headline.void.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", "malum.gui.book.entry.page.headline.void.runes": "Voidish Runecraft", @@ -1507,20 +1503,20 @@ "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "It can be tiring, harvesting the sheer quantities of arcana I need for my research. This ring can increase the efficiency of the harvest, allowing me to reap an additional spirit from every slain soul. At a certain point, though, \"efficiency\" ceases to explain it. How am I obtaining more power than the soul itself has?", "malum.gui.book.entry.page.text.ritual_magic.1": "The future holds many secrets..", "malum.gui.book.entry.page.text.rune_of_ailment_cleansing.1": "The Rune of Ailment Cleansing implores a body to catalyze and change substance, allowing it to burn through and process negative effects quicker than normal.", - "malum.gui.book.entry.page.text.rune_of_culling.1": "The Rune of Culling implores a mind to seek ruin, granting the user a bonus to Magic Proficiency which improves magic damage output by roughly two fifths.", + "malum.gui.book.entry.page.text.rune_of_culling.1": "The Rune of Culling implores a mind to seek ruin, granting the user a bonus to Scythe Proficiency against wounded targets. The effect appears to activate with targets at or below half health, and increases the damage dealt by the scythe by about two fifths.", "malum.gui.book.entry.page.text.rune_of_dexterity.1": "The Rune of Dexterity implores a mind to move when cornered, boosting movement speed which can up to double as the user's health pool diminishes.", "malum.gui.book.entry.page.text.rune_of_haste.1": "The Rune of Haste conveys the Rite of Haste, granting Miner's Rage to its wearer at a reduced potency, speeding up their swings of weapons and tools.", - "malum.gui.book.entry.page.text.rune_of_idle_restoration.1": "The Rune of Idle Restoration implores a body to restore itself, passively restoring the user's health at a rate of one half heart every two seconds.", "malum.gui.book.entry.page.text.rune_of_loyalty.1": "The Rune of Loyalty conveys the Rite of Loyalty, granting Poseidon's Grasp to its wearer at a reduced potency, extending their reach.", "malum.gui.book.entry.page.text.rune_of_motion.1": "The Rune of Motion conveys the Rite of Motion, granting Zephyr's Courage to its wearer at a reduced potency, speeding them up.", - "malum.gui.book.entry.page.text.rune_of_reactive_shielding.1": "The Rune of Reactive Shielding implores a body to stand fast, granting an increase to effective Armor and Armor Toughness by one tenth upon taking damage. The strength of this effect scales as the user receives more damage, reaching an increase of three tenths at full power.", + "malum.gui.book.entry.page.text.rune_of_protection.1": "The Rune of Protection implores a body to stand fast, granting the user a bonus to Armor equal to about one fifth.", "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "The Rune of Reinforcement, rather than imploring the body, simply provides pressure to the Arcane quality of its existence, granting their Soul Ward capacity and integrity.", "malum.gui.book.entry.page.text.rune_of_scorching.1": "The Rune of Scorching implores a mind to share its light with others regardless of what that will cause, doubling the strength of fire damage originating from the user.", "malum.gui.book.entry.page.text.rune_of_the_aether.1": "The Rune of the Aether conveys the Rite of the Aether, granting Aether's Charm to its wearer at a reduced potency, lowering the influence of gravity on them.", "malum.gui.book.entry.page.text.rune_of_the_arena.1": "The Rune of the Arena conveys the Rite of the Arena, granting Earthen Might to its wearer at a reduced potency, causing their attacks to do more damage.", "malum.gui.book.entry.page.text.rune_of_the_hells.1": "The Rune of the Hells conveys the Rite of the Hells, granting Ifrit's Embrace to its wearer at a reduced potency when they are on fire, extinguishing and healing them.", "malum.gui.book.entry.page.text.rune_of_the_seas.1": "The Rune of the Seas conveys the Rite of the Seas, granting Angler's Lure to its wearer at a reduced potency, increasing their skill with fishing.", - "malum.gui.book.entry.page.text.rune_of_volatile_distortion.1": "The Rune of Volatile Distortion, rather than imploring the mind, corrupts its actions with random chance, making the user's attacks erratic in damage - anywhere from nine tenths as powerful to twelve tenths. Sometimes, this randomness aligns with weaknesses by chance, doubling the strength of the attack.", + "malum.gui.book.entry.page.text.rune_of_vitality.1": "The Rune of Vitality implores a body to restore itself, amplifying all healing received by roughly one fifth.", + "malum.gui.book.entry.page.text.rune_of_volatile_distortion.1": "The Rune of Volatile Distortion, rather than imploring the mind, corrupts its actions with random chance, making the user's attacks erratic in damage - sometimes aligning with weaknesses by chance, doubling the strength of the attack.", "malum.gui.book.entry.page.text.rune_of_warding.1": "The Rune of Warding conveys the Rite of Warding, granting Gaia's Bulwark to its wearer at a reduced potency, effectively granting armor.", "malum.gui.book.entry.page.text.runewood.1": "Runewood is a strange mix of magic and nature, and a fairly common one at that. While pretty, I am more interested in practicality. Runewood is soaked in magic, and as such, can serve as the basis for the arcane.", "malum.gui.book.entry.page.text.runewood.2": "The tree is predominantly found within large open plains, however it can also be found in forests. The tree can be best identified by it's leaves, proudly displaying an orange-yellow palette.", @@ -1674,11 +1670,11 @@ "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "I have overclocked the Ring of Curative Talent, creating a ring that does not simply heal, but overheal, granting additional health instead of regeneration whenever I collect a spirit crystal.", "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "Why would Gluttony be restricted to the collection of spirits? By eating foul food, I can make myself hungrier, and so cultivate and concentrate what remains, increasing my magical might even as I starve.", "malum.gui.book.entry.page.text.void.rune_of_bolstering.1": "The Rune of Bolstering does not heal like its counterpart. Instead, it forces the body to heal past its limits, granting a small amount of extra health.", - "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "The Rune of Igneous Solace toughens the user's skin when burning, giving them a partial resistance to damage. It does not, however, do anything about the flames.", + "malum.gui.book.entry.page.text.void.rune_of_heresy.1": "The Rune of Heresy decries magic, Silencing foes much like the Erosion Scepter can. This weakens their spirit magic, and the effect can stack up to complete suppression.", + "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "The Rune of Igneous Solace toughens the user's skin when burning, giving them a partial resistance to any inbound damage. It does not, however, do anything about the flames.", + "malum.gui.book.entry.page.text.void.rune_of_indomitability.1": "The Rune of Indomitability reinforces the user's stance, negating any knockback taken.", "malum.gui.book.entry.page.text.void.rune_of_sacrificial_empowerment.1": "The Rune of Sacrificial Empowerment grants strength in exchange for the lives taken by a scythe, causing your weapon to grow more potent with each kill for a time.", "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "The Rune of Spell Mastery mirrors the false arcana, allowing me to charge my staves twice as fast.", - "malum.gui.book.entry.page.text.void.rune_of_the_heretic.1": "The Rune of the Heretic decries magic, Silencing foes much like the Erosion Scepter can. This weakens their spirit magic, and the effect can stack up to complete suppression.", - "malum.gui.book.entry.page.text.void.rune_of_toughness.1": "The Rune of Toughness reinforces the user's armor, making any armor they already wear more effective and tough.", "malum.gui.book.entry.page.text.void.rune_of_twinned_duration.1": "The Rune of Twinned Duration inhibits the body in breaking down substances, causing the body to hold on to positive effects for longer.", "malum.gui.book.entry.page.text.void.rune_of_unnatural_stamina.1": "The Rune of Unnatural Stamina gives its user the speed of hysteria, constantly able to move faster, and even being able to sprint if your hunger would normally prevent you from doing so.", "malum.gui.book.entry.page.text.void.runes.1": "By inscribing the runes on tablets of Null Slate, their effects run wild and warped, seeking Void instead of creation. Each seeks to tear itself apart, creating paradoxical and fascinating effects; I have my notes on their functions in the attached entries.", @@ -1736,14 +1732,12 @@ "malum.gui.book.entry.rune_of_dexterity.description": "The impulse to flee", "malum.gui.book.entry.rune_of_haste": "Rune of Haste", "malum.gui.book.entry.rune_of_haste.description": "Igniting your impulses", - "malum.gui.book.entry.rune_of_idle_restoration": "Rune of Idle Restoration", - "malum.gui.book.entry.rune_of_idle_restoration.description": "The impulse to mend", "malum.gui.book.entry.rune_of_loyalty": "Rune of Loyalty", "malum.gui.book.entry.rune_of_loyalty.description": "Molding your impulses", "malum.gui.book.entry.rune_of_motion": "Rune of Motion", "malum.gui.book.entry.rune_of_motion.description": "Uplifting your impulses", - "malum.gui.book.entry.rune_of_reactive_shielding": "Rune of Reactive Shielding", - "malum.gui.book.entry.rune_of_reactive_shielding.description": "The impulse to withstand", + "malum.gui.book.entry.rune_of_protection": "Rune of Protection", + "malum.gui.book.entry.rune_of_protection.description": "The impulse to withstand", "malum.gui.book.entry.rune_of_reinforcement": "Rune of Reinforcement", "malum.gui.book.entry.rune_of_reinforcement.description": "The impulse to make", "malum.gui.book.entry.rune_of_scorching": "Rune of Scorching", @@ -1756,6 +1750,8 @@ "malum.gui.book.entry.rune_of_the_hells.description": "Extinguishing your impulses", "malum.gui.book.entry.rune_of_the_seas": "Rune of the Seas", "malum.gui.book.entry.rune_of_the_seas.description": "Deforming your impulses", + "malum.gui.book.entry.rune_of_vitality": "Rune of Vitality", + "malum.gui.book.entry.rune_of_vitality.description": "The impulse to mend", "malum.gui.book.entry.rune_of_volatile_distortion": "Rune of Volatile Distortion", "malum.gui.book.entry.rune_of_volatile_distortion.description": "The impulse to putrefy", "malum.gui.book.entry.rune_of_warding": "Rune of Warding", @@ -1768,7 +1764,7 @@ "malum.gui.book.entry.runic_brooch.description": "Power in the palms", "malum.gui.book.entry.sacred_rite": "Sacred Rites", "malum.gui.book.entry.sacred_rite.description": "Invigorating the soul", - "malum.gui.book.entry.scarstone": "A Study on Soulwood", + "malum.gui.book.entry.scarstone": "A Study on Scarstone", "malum.gui.book.entry.scarstone.description": "Warped Rock", "malum.gui.book.entry.scythes": "Scythes", "malum.gui.book.entry.scythes.description": "Harvest", @@ -1892,16 +1888,16 @@ "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "Consume and incorporate", "malum.gui.book.entry.void.rune_of_bolstering": "Rune of Bolstering", "malum.gui.book.entry.void.rune_of_bolstering.description": "To heal what is whole", + "malum.gui.book.entry.void.rune_of_heresy": "Rune of Heresy", + "malum.gui.book.entry.void.rune_of_heresy.description": "To destroy what makes", "malum.gui.book.entry.void.rune_of_igneous_solace": "Rune of Igneous Solace", "malum.gui.book.entry.void.rune_of_igneous_solace.description": "To fuel what must burn", + "malum.gui.book.entry.void.rune_of_indomitability": "Rune of Indomitability", + "malum.gui.book.entry.void.rune_of_indomitability.description": "To bear what must break", "malum.gui.book.entry.void.rune_of_sacrificial_empowerment": "Rune of Sacrificial Empowerment", "malum.gui.book.entry.void.rune_of_sacrificial_empowerment.description": "To break what is broken", "malum.gui.book.entry.void.rune_of_spell_mastery": "Rune of Spell Mastery", "malum.gui.book.entry.void.rune_of_spell_mastery.description": "To make what destroys", - "malum.gui.book.entry.void.rune_of_the_heretic": "Rune of the Heretic", - "malum.gui.book.entry.void.rune_of_the_heretic.description": "To destroy what makes", - "malum.gui.book.entry.void.rune_of_toughness": "Rune of Toughness", - "malum.gui.book.entry.void.rune_of_toughness.description": "To bear what must break", "malum.gui.book.entry.void.rune_of_twinned_duration": "Rune of Twinned Duration", "malum.gui.book.entry.void.rune_of_twinned_duration.description": "To suspend what must process", "malum.gui.book.entry.void.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", @@ -1992,8 +1988,8 @@ "malum.gui.geas.pact_of_defiance.pros": "$m0.8/$An unnatural regeneration imbued onto the body, a desire to grow forever.\n -Saturation heals you Twice as fast, Thrice as fast when near death\n -Increases Healing Received by Four Tenths", "malum.gui.geas.pact_of_defiance.tooltip": "Rage, rage, against the dying of your might", "malum.gui.geas.pact_of_patience_repaid": "Pact Of Patience Repaid", - "malum.gui.geas.pact_of_patience_repaid.cons": "Prolonged Pain is Greater Pain.\n -Buffered Damage is overall Two Fifths More Potent", - "malum.gui.geas.pact_of_patience_repaid.pros": "$m0.8/$Split the Impact, Soften the Blow.\n -Half of All Incoming Damage is Buffered, Converted to Damage Over Time\n -Buffered Damage Cannot Kill You", + "malum.gui.geas.pact_of_patience_repaid.cons": "Prolonged Pain is Greater Pain.\n -Buffered Damage becomes Magic Damage and is overall One Fifth More Potent", + "malum.gui.geas.pact_of_patience_repaid.pros": "$m0.8/$Split the Impact, Soften the Blow.\n -Half of All Incoming Damage is Buffered; Converted to Damage Over Time\n -Buffered Damage Cannot Kill You", "malum.gui.geas.pact_of_patience_repaid.tooltip": "A warped echo", "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", "malum.gui.geas.pact_of_reciprocation.cons": "War is all you are.\n -Disables Natural Soul Ward Regeneration", @@ -2037,7 +2033,7 @@ "malum.gui.geas.pact_of_the_high_priest.tooltip": "Become what they believe, so long as they believe", "malum.gui.geas.pact_of_the_lifeweaver": "Pact Of The Lifeweaver", "malum.gui.geas.pact_of_the_lifeweaver.cons": "All creatures are deserving of care.\n -Healing Aura targets Everything, Ally and Enemy alike", - "malum.gui.geas.pact_of_the_lifeweaver.pros": "A rare generosity, everything that you are you will share with others.\n -Healing also Heals Nearby Beings", + "malum.gui.geas.pact_of_the_lifeweaver.pros": "A rare generosity, everything that you are you will share with others.\n -Passively Recovers your Health\n -Health Recovery is Shared With Nearby Creatures", "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Weave your life into miracles", "malum.gui.geas.pact_of_the_lone_druid": "Pact Of The Lone Druid", "malum.gui.geas.pact_of_the_lone_druid.cons": "To be unburdened can be a shackling standard\n -Wearing any Armour Hurts You", @@ -2085,7 +2081,7 @@ "malum.gui.geas.pact_of_the_windswept.tooltip": "Run as the wind", "malum.gui.geas.pact_of_tidal_affinity": "Pact Of Tidal Affinity", "malum.gui.geas.pact_of_tidal_affinity.cons": "The chains of the ocean grip your heart tightly.\n -You Cannot Heal Outside of Water", - "malum.gui.geas.pact_of_tidal_affinity.pros": "$m0.65/$Confine yourself to the Sea, Memorize the Conduit's Choral Pull.\n -Increases Agility, Attack and Mining Speed and Provides Damage Reduction when Underwater\n -Conduit Power Amplifies Listed Effects and Idly Recovers Health", + "malum.gui.geas.pact_of_tidal_affinity.pros": "$m0.7/$Confine yourself to the Sea, Memorize the Conduit's Choral Pull.\n -Increases Agility, Attack and Mining Speed and Provides Damage Reduction when Underwater\n -Conduit Power Amplifies Listed Effects and Idly Recovers Health", "malum.gui.geas.pact_of_tidal_affinity.tooltip": "Become the ocean's avatar", "malum.gui.geas.pact_of_wyrd_reconstruction": "Pact Of Wyrd Reconstruction", "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "$m0.8/$The Burning Stars Exhaust You.\n -Reconstruction Effect bears a Heavy Cooldown\n -Cooldown State Halves Arcane Resonance\n -Spirit-Collection Drains Hunger", @@ -2156,22 +2152,8 @@ "malum.gui.rite.sacred_rite": "Rite of Healing", "malum.gui.rite.type": "Type: ", "malum.gui.rite.wicked_rite": "Rite of Decay", - "malum.gui.ritual.cthonic_exchange": "Cthonic Exchange", - "malum.gui.ritual.grotesque_expulsion": "Grotesque Expulsion", - "malum.gui.ritual.hexing_transmission": "Hexing Transmission", - "malum.gui.ritual.idle_mending": "Idle Mending", - "malum.gui.ritual.manabound_enhancement": "Manabound Enhancement", - "malum.gui.ritual.marine_spoil": "Marine Spoil", - "malum.gui.ritual.terran_unearthing": "Terran Unearthing", "malum.gui.ritual.tier": "Ritual Tier: ", - "malum.gui.ritual.tier.bright": "Bright", - "malum.gui.ritual.tier.dim": "Dim", - "malum.gui.ritual.tier.faded": "Faded", - "malum.gui.ritual.tier.radiant": "Radiant", - "malum.gui.ritual.tier.vague": "Vague", - "malum.gui.ritual.tier.vivid": "Vivid", "malum.gui.ritual.type": "Ritual Type: ", - "malum.gui.ritual.warped_time": "Warped Time", "malum.gui.slot": "Slot: ", "malum.jei.runeworking": "Runeworking", "malum.jei.spirit_focusing": "Spirit Focusing", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index eb45f865a48e..fc5c99fd9770 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -71,6 +71,7 @@ "block.malum.block_of_soul_stained_steel": "魂染钢块", "block.malum.block_of_soulstone": "灵魂石块", "block.malum.block_of_void_salts": "虚空盐块", + "block.malum.block_of_warp_flux": "扭曲能流块", "block.malum.bolted_runewood_boards_door": "镶铁符文木宽板门", "block.malum.bolted_runewood_boards_trapdoor": "镶铁符文木宽板活板门", "block.malum.bolted_runewood_door": "镶铁符文木门", @@ -424,11 +425,7 @@ "effect.malum.poseidons_grasp": "海神之握", "effect.malum.poseidons_grasp.description": "你为寻得强大力量而展臂远触,增加触及半径与物品拾取距离。", "effect.malum.pyromaniacs_fervor": "纵火狂烈", - "effect.malum.reactive_shielding": "反应护盾", - "effect.malum.reactive_shielding.description": "符文的力量令你的护甲值和盔甲韧性增加了十分之一。", "effect.malum.rejected": "受拒", - "effect.malum.sacrificial_empowerment": "献祭权能", - "effect.malum.sacrificial_empowerment.description": "符文的力量额外给予了你镰刀熟练度。", "effect.malum.shaken_faith": "信仰动摇", "effect.malum.silenced": "静默", "effect.malum.silenced.description": "你遭到了静默,魔法能力被完全压制。", @@ -608,18 +605,18 @@ "item.malum.ring_of_the_hoarder": "囤积者戒指", "item.malum.ring_of_the_howling_maelstrom": "怒啸涡流戒指", "item.malum.ring_of_the_rising_edge": "升腾锋刃戒指", - "item.malum.ritual_shard": "灵仪碎片", "item.malum.rotting_essence": "腐朽精华", "item.malum.rune_of_ailment_cleansing": "病痛祓除符文", "item.malum.rune_of_bolstering": "强心符文", "item.malum.rune_of_culling": "屠戮符文", "item.malum.rune_of_dexterity": "敏捷符文", "item.malum.rune_of_haste": "急迫符文", - "item.malum.rune_of_idle_restoration": "随息再生符文", + "item.malum.rune_of_heresy": "异端符文", "item.malum.rune_of_igneous_solace": "火炎慰藉符文", + "item.malum.rune_of_indomitability": "不屈符文", "item.malum.rune_of_loyalty": "忠诚符文", "item.malum.rune_of_motion": "运动符文", - "item.malum.rune_of_reactive_shielding": "反应护盾符文", + "item.malum.rune_of_protection": "防御符文", "item.malum.rune_of_reinforcement": "灵固符文", "item.malum.rune_of_sacrificial_empowerment": "献祭权能符文", "item.malum.rune_of_scorching": "灼烈符文", @@ -627,11 +624,10 @@ "item.malum.rune_of_the_aether": "空境符文", "item.malum.rune_of_the_arena": "竞斗符文", "item.malum.rune_of_the_hells": "狱界符文", - "item.malum.rune_of_the_heretic": "邪异信徒符文", "item.malum.rune_of_the_seas": "碧海符文", - "item.malum.rune_of_toughness": "韧性符文", "item.malum.rune_of_twinned_duration": "效期倍增符文", "item.malum.rune_of_unnatural_stamina": "反常耐力符文", + "item.malum.rune_of_vitality": "活力符文", "item.malum.rune_of_volatile_distortion": "扭曲无常符文", "item.malum.rune_of_warding": "守护符文", "item.malum.runewood_boat": "符文木船", @@ -719,14 +715,13 @@ "jukebox_song.malum.arcane_elegy": "Kultik - Arcane Elegy", "malum.effect.curio.always_sprint": "疾跑一直可用", "malum.effect.curio.ascension_launch": "飞腾魔咒可将目标向上击飞", - "malum.effect.curio.attacked_resistance": "受击时获得伤害抗性", "malum.effect.curio.bigger_explosions": "增强爆炸效果", "malum.effect.curio.burning_damage": "燃烧伤害", + "malum.effect.curio.burning_resistance": "着火时获得伤害抗性", "malum.effect.curio.crits": "暴击", "malum.effect.curio.eat_rotten": "腐败的食物更加可口", "malum.effect.curio.enchanted_explosions": "爆炸带有%s魔咒", "malum.effect.curio.enhanced_maneuvers": "增强回旋和飞腾魔咒", - "malum.effect.curio.erratic_damage": "攻击伤害随机变化", "malum.effect.curio.explosion_drops_collected": "自动收集爆炸掉落物", "malum.effect.curio.explosions_spare_valuables": "避免爆炸伤到贵重物品", "malum.effect.curio.extend_positive_effect": "延长正面效果持续时间", @@ -739,11 +734,11 @@ "malum.effect.curio.lower_ascension_damage": "飞腾魔咒伤害降低", "malum.effect.curio.no_sweep": "禁止镰刀横扫攻击", "malum.effect.curio.pacifist_recharge": "使用镰刀后冷却延长", - "malum.effect.curio.passive_healing": "持续恢复生命值", "malum.effect.curio.rebound_maelstrom": "回旋魔咒制造风气涡流", "malum.effect.curio.rotten_gluttony": "食用腐败的食物给予暴食效果", - "malum.effect.curio.scythe_chain": "镰刀连续击杀时增强", + "malum.effect.curio.scythe_chain": "镰刀的挥砍更致命", "malum.effect.curio.scythe_counterattack": "受击使得镰刀猛烈反击", + "malum.effect.curio.scythe_execution": "镰刀会利用伤痛", "malum.effect.curio.shorten_negative_effect": "缩短负面效果持续时间", "malum.effect.curio.silence": "静默攻击者", "malum.effect.curio.soul_ward_complete_absorption": "灵魂护盾吸收所有伤害", @@ -821,6 +816,7 @@ "malum.effect.geas.only_scythe": "普通武器使用时会崩解", "malum.effect.geas.oops_all_magic": "所受伤害均视作魔法伤害", "malum.effect.geas.outgoing_fall_damage_auto_attack": "造成摔落伤害时挥动手中武器可无视距离攻击目标", + "malum.effect.geas.passive_healing": "常态恢复生命值", "malum.effect.geas.presence_breaker": "拒绝、抽离、放逐强制施加于目标", "malum.effect.geas.presence_breaker_arcane_resonance": "奥术谐振延长放逐时间", "malum.effect.geas.pyromaniac": "纵火狂烈提升挖掘和移动速度", @@ -997,22 +993,8 @@ "malum.gui.rite.medium": "介质:", "malum.gui.rite.medium.runewood": "符文木", "malum.gui.rite.medium.soulwood": "灵魂木", - "malum.gui.ritual.cthonic_exchange": "Cthonic Exchange", - "malum.gui.ritual.grotesque_expulsion": "Grotesque Expulsion", - "malum.gui.ritual.hexing_transmission": "Hexing Transmission", - "malum.gui.ritual.idle_mending": "Idle Mending", - "malum.gui.ritual.manabound_enhancement": "Manabound Enhancement", - "malum.gui.ritual.marine_spoil": "Marine Spoil", - "malum.gui.ritual.terran_unearthing": "Terran Unearthing", "malum.gui.ritual.tier": "灵仪等级:", - "malum.gui.ritual.tier.bright": "Bright", - "malum.gui.ritual.tier.dim": "Dim", - "malum.gui.ritual.tier.faded": "Faded", - "malum.gui.ritual.tier.radiant": "Radiant", - "malum.gui.ritual.tier.vague": "Vague", - "malum.gui.ritual.tier.vivid": "Vivid", "malum.gui.ritual.type": "灵仪类型:", - "malum.gui.ritual.warped_time": "Warped Time", "malum.gui.slot": "槽位:", "malum.jei.runeworking": "符文工艺", "malum.jei.spirit_focusing": "精魂聚焦", @@ -1055,29 +1037,29 @@ "malum.subtitle.arcana_transition_evil": "奥术全典:邪异转化", "malum.subtitle.arcana_transition_normal": "奥术全典:普通转化", "malum.subtitle.arcane_charcoal_block_break": "方块:被破坏", - "malum.subtitle.arcane_charcoal_block_fall": "奥术木炭块:下落", + "malum.subtitle.arcane_charcoal_block_fall": "某物:摔落到奥术木炭块上", "malum.subtitle.arcane_charcoal_block_hit": "方块:损坏中", "malum.subtitle.arcane_charcoal_block_place": "方块:被放置", "malum.subtitle.arcane_charcoal_block_step": "脚步声", "malum.subtitle.arcane_elegy": "Arcane elegy", "malum.subtitle.arcane_rock_break": "方块:被破坏", "malum.subtitle.arcane_rock_bricks_break": "方块:被破坏", - "malum.subtitle.arcane_rock_bricks_fall": "奥术岩石砖:下落", + "malum.subtitle.arcane_rock_bricks_fall": "某物:摔落到奥术岩石砖上", "malum.subtitle.arcane_rock_bricks_hit": "方块:损坏中", "malum.subtitle.arcane_rock_bricks_place": "方块:被放置", "malum.subtitle.arcane_rock_bricks_step": "脚步声", - "malum.subtitle.arcane_rock_fall": "奥术岩石:下落", + "malum.subtitle.arcane_rock_fall": "某物:摔落到奥术岩石上", "malum.subtitle.arcane_rock_hit": "方块:损坏中", "malum.subtitle.arcane_rock_place": "方块:被放置", "malum.subtitle.arcane_rock_step": "脚步声", "malum.subtitle.arcane_whispers": "奥术能量:沙沙作响", "malum.subtitle.blazing_quartz_block_break": "方块:被破坏", - "malum.subtitle.blazing_quartz_block_fall": "烈焰石英块:下落", + "malum.subtitle.blazing_quartz_block_fall": "某物:摔落到烈焰石英块上", "malum.subtitle.blazing_quartz_block_hit": "方块:损坏中", "malum.subtitle.blazing_quartz_block_place": "方块:被放置", "malum.subtitle.blazing_quartz_block_step": "脚步声", "malum.subtitle.blazing_quartz_ore_break": "方块:被破坏", - "malum.subtitle.blazing_quartz_ore_fall": "烈焰石英矿石:下落", + "malum.subtitle.blazing_quartz_ore_fall": "某物:摔落到烈焰石英矿石上", "malum.subtitle.blazing_quartz_ore_hit": "方块:损坏中", "malum.subtitle.blazing_quartz_ore_place": "方块:被放置", "malum.subtitle.blazing_quartz_ore_step": "脚步声", @@ -1085,12 +1067,12 @@ "malum.subtitle.blight_reacts": "腐枯物质:发生反应", "malum.subtitle.blight_reacts_faintly": "腐枯物质:发生轻微反应", "malum.subtitle.brilliance_block_break": "方块:被破坏", - "malum.subtitle.brilliance_block_fall": "经验晶块:下落", + "malum.subtitle.brilliance_block_fall": "某物:摔落到经验晶块上", "malum.subtitle.brilliance_block_hit": "方块:损坏中", "malum.subtitle.brilliance_block_place": "方块:被放置", "malum.subtitle.brilliance_block_step": "脚步声", "malum.subtitle.brilliance_ore_break": "方块:被破坏", - "malum.subtitle.brilliance_ore_fall": "经验晶矿石:下落", + "malum.subtitle.brilliance_ore_fall": "某物:摔落到经验晶矿石上", "malum.subtitle.brilliance_ore_hit": "方块:损坏中", "malum.subtitle.brilliance_ore_place": "方块:被放置", "malum.subtitle.brilliance_ore_step": "脚步声", @@ -1106,17 +1088,17 @@ "malum.subtitle.cthonic_gold_break": "方块:被破坏", "malum.subtitle.cthonic_gold_place": "方块:被放置", "malum.subtitle.deepslate_brilliance_ore_break": "方块:被破坏", - "malum.subtitle.deepslate_brilliance_ore_fall": "深层经验晶矿石:下落", + "malum.subtitle.deepslate_brilliance_ore_fall": "某物:摔落到深层经验晶矿石上", "malum.subtitle.deepslate_brilliance_ore_hit": "方块:损坏中", "malum.subtitle.deepslate_brilliance_ore_place": "方块:被放置", "malum.subtitle.deepslate_brilliance_ore_step": "脚步声", "malum.subtitle.deepslate_quartz_ore_break": "方块:被破坏", - "malum.subtitle.deepslate_quartz_ore_fall": "深层石英矿石:下落", + "malum.subtitle.deepslate_quartz_ore_fall": "某物:摔落到深层石英矿石上", "malum.subtitle.deepslate_quartz_ore_hit": "方块:损坏中", "malum.subtitle.deepslate_quartz_ore_place": "方块:被放置", "malum.subtitle.deepslate_quartz_ore_step": "脚步声", "malum.subtitle.deepslate_soulstone_break": "方块:被破坏", - "malum.subtitle.deepslate_soulstone_fall": "深层灵魂石矿石:下落", + "malum.subtitle.deepslate_soulstone_fall": "某物:摔落到深层灵魂石矿石上", "malum.subtitle.deepslate_soulstone_hit": "方块:损坏中", "malum.subtitle.deepslate_soulstone_place": "方块:被放置", "malum.subtitle.deepslate_soulstone_step": "脚步声", @@ -1129,7 +1111,7 @@ "malum.subtitle.gilded_trinket_equipped": "镀金护符:装备", "malum.subtitle.gruesome_ring_feeds": "腐躯聚集戒指:进食", "malum.subtitle.hallowed_gold_break": "方块:被破坏", - "malum.subtitle.hallowed_gold_fall": "神圣金块:下落", + "malum.subtitle.hallowed_gold_fall": "某物:摔落到神圣金块上", "malum.subtitle.hallowed_gold_hit": "方块:损坏中", "malum.subtitle.hallowed_gold_place": "方块:被放置", "malum.subtitle.hallowed_gold_step": "脚步声", @@ -1151,7 +1133,7 @@ "malum.subtitle.player_experiences_combustion_whiplash": "玩家:被燃焰鞭挞", "malum.subtitle.player_patiently_drowns": "玩家:耐心地溺水", "malum.subtitle.quartz_ore_break": "方块:被破坏", - "malum.subtitle.quartz_ore_fall": "石英矿石:下落", + "malum.subtitle.quartz_ore_fall": "某物:摔落到石英矿石上", "malum.subtitle.quartz_ore_hit": "方块:损坏中", "malum.subtitle.quartz_ore_place": "方块:被放置", "malum.subtitle.quartz_ore_step": "脚步声", @@ -1175,16 +1157,16 @@ "malum.subtitle.runewood_button_click_on": "符文木按钮:按下", "malum.subtitle.runewood_door_close": "符文木门:关闭", "malum.subtitle.runewood_door_open": "符文木门:打开", - "malum.subtitle.runewood_fall": "符文木:下落", + "malum.subtitle.runewood_fall": "某物:摔落到符文木上", "malum.subtitle.runewood_fence_gate_close": "符文木栅栏门:关闭", "malum.subtitle.runewood_fence_gate_open": "符文木栅栏门:打开", "malum.subtitle.runewood_hanging_sign_break": "方块:被破坏", - "malum.subtitle.runewood_hanging_sign_fall": "悬挂式符文木告示牌:下落", + "malum.subtitle.runewood_hanging_sign_fall": "某物:摔落到悬挂式符文木告示牌上", "malum.subtitle.runewood_hanging_sign_hit": "方块:损坏中", "malum.subtitle.runewood_hanging_sign_place": "方块:被放置", "malum.subtitle.runewood_hanging_sign_step": "脚步声", "malum.subtitle.runewood_hit": "方块:损坏中", - "malum.subtitle.runewood_leaves_fall": "符文树叶:下落", + "malum.subtitle.runewood_leaves_fall": "某物:摔落到符文树叶上", "malum.subtitle.runewood_leaves_break": "方块:被破坏", "malum.subtitle.runewood_leaves_hit": "方块:损坏中", "malum.subtitle.runewood_leaves_place": "方块:被放置", @@ -1197,7 +1179,7 @@ "malum.subtitle.runewood_trapdoor_open": "符文木活板门:打开", "malum.subtitle.runic_workbench_crafts": "符文工作台:合成", "malum.subtitle.scarstone_break": "方块:被破坏", - "malum.subtitle.scarstone_fall": "疮疤石:下落", + "malum.subtitle.scarstone_fall": "某物:摔落到疮疤石上", "malum.subtitle.scarstone_hit": "方块:损坏中", "malum.subtitle.scarstone_monument_forms": "疮疤石团:形成", "malum.subtitle.scarstone_place": "方块:被放置", @@ -1212,7 +1194,7 @@ "malum.subtitle.shielding_apparatus_shields": "盾御器件:防御", "malum.subtitle.song_of_the_void": "虚空之歌", "malum.subtitle.soul_stained_steel_break": "方块:被破坏", - "malum.subtitle.soul_stained_steel_fall": "魂染钢块:下落", + "malum.subtitle.soul_stained_steel_fall": "某物:摔落到魂染钢块上", "malum.subtitle.soul_stained_steel_hit": "方块:损坏中", "malum.subtitle.soul_stained_steel_place": "方块:被放置", "malum.subtitle.soul_stained_steel_step": "脚步声", @@ -1225,7 +1207,7 @@ "malum.subtitle.soulbinding_sequence_completed": "魂缚序列:完成", "malum.subtitle.soulbinding_sequence_initiated": "魂缚序列:启动", "malum.subtitle.soulstone_break": "方块:被破坏", - "malum.subtitle.soulstone_fall": "灵魂石块:下落", + "malum.subtitle.soulstone_fall": "某物:摔落到灵魂石块上", "malum.subtitle.soulstone_hit": "方块:损坏中", "malum.subtitle.soulstone_place": "方块:被放置", "malum.subtitle.soulstone_step": "脚步声", @@ -1234,17 +1216,17 @@ "malum.subtitle.soulwood_button_click_on": "灵魂木按钮:按下", "malum.subtitle.soulwood_door_close": "灵魂木门:关闭", "malum.subtitle.soulwood_door_open": "灵魂木门:打开", - "malum.subtitle.soulwood_fall": "灵魂木:下落", + "malum.subtitle.soulwood_fall": "某物:摔落到灵魂木上", "malum.subtitle.soulwood_fence_gate_close": "灵魂木栅栏门:关闭", "malum.subtitle.soulwood_fence_gate_open": "灵魂木栅栏门:打开", "malum.subtitle.soulwood_hanging_sign_break": "方块:被破坏", - "malum.subtitle.soulwood_hanging_sign_fall": "悬挂式灵魂木告示牌:下落", + "malum.subtitle.soulwood_hanging_sign_fall": "某物:摔落到悬挂式灵魂木告示牌上", "malum.subtitle.soulwood_hanging_sign_hit": "方块:损坏中", "malum.subtitle.soulwood_hanging_sign_place": "方块:被放置", "malum.subtitle.soulwood_hanging_sign_step": "脚步声", "malum.subtitle.soulwood_hit": "方块:损坏中", "malum.subtitle.soulwood_leaves_break": "方块:被破坏", - "malum.subtitle.soulwood_leaves_fall": "灵魂树叶:下落", + "malum.subtitle.soulwood_leaves_fall": "某物:摔落到灵魂树叶上", "malum.subtitle.soulwood_leaves_hit": "方块:损坏中", "malum.subtitle.soulwood_leaves_place": "方块:被放置", "malum.subtitle.soulwood_leaves_step": "脚步声", @@ -1264,7 +1246,7 @@ "malum.subtitle.spirit_crucible_focuses": "精魂坩埚:聚焦", "malum.subtitle.spirit_diode_break": "方块:被破坏", "malum.subtitle.spirit_diode_close": "精魂二极管:关闭", - "malum.subtitle.spirit_diode_fall": "精魂二极管:下落", + "malum.subtitle.spirit_diode_fall": "某物:摔落到精魂二极管上", "malum.subtitle.spirit_diode_hit": "方块:损坏中", "malum.subtitle.spirit_diode_open": "精魂二极管:开启", "malum.subtitle.spirit_diode_place": "方块:被放置", @@ -1280,7 +1262,7 @@ "malum.subtitle.staff_sizzles_out": "法杖:嘶嘶", "malum.subtitle.staff_strikes": "法杖:攻击", "malum.subtitle.strange_crystal_break": "方块:被破坏", - "malum.subtitle.strange_crystal_fall": "怪异晶体:下落", + "malum.subtitle.strange_crystal_fall": "某物:摔落到怪异晶体上", "malum.subtitle.strange_crystal_hit": "方块:损坏中", "malum.subtitle.strange_crystal_place": "方块:被放置", "malum.subtitle.strange_crystal_step": "脚步声", @@ -1943,7 +1925,7 @@ "malum.gui.book.entry.pact_of_the_lifeweaver.description": "布施万物", "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "织命者条约", "malum.gui.geas.pact_of_the_lifeweaver.cons": "所有生物都理应得到关怀。\n -治疗光环一视同仁,不分敌我", - "malum.gui.geas.pact_of_the_lifeweaver.pros": "鲜见此等慷慨:你将发肤意志分与 他人。\n -受到治疗时也会治疗附近生物", + "malum.gui.geas.pact_of_the_lifeweaver.pros": "鲜见此等慷慨:你将发肤意志分与 他人。\n -常态恢复生命值\n -治疗会分享给附近生物", "malum.gui.book.entry.pact_of_the_berserker": "狂战士条约", "malum.gui.book.entry.pact_of_the_berserker.description": "以牙还牙", @@ -1972,7 +1954,7 @@ "malum.gui.book.entry.pact_of_patience_repaid": "耐心回报条约", "malum.gui.book.entry.pact_of_patience_repaid.description": "稀释苦痛", "malum.gui.book.entry.page.headline.pact_of_patience_repaid": "耐心回报条约", - "malum.gui.geas.pact_of_patience_repaid.cons": "长痛不如短痛。\n -缓冲伤害释放时,强度增加五分 之二", + "malum.gui.geas.pact_of_patience_repaid.cons": "长痛不如短痛。\n -缓冲的伤害变为魔法伤害,且释 放时强度增加五分之一", "malum.gui.geas.pact_of_patience_repaid.pros": "分散冲击,减缓伤害。\n -缓冲所受伤害的一半,并转换成 随时间造成伤害\n -被缓冲的伤害不会导致死亡", "malum.gui.book.entry.pact_of_reciprocation": "反照条约", @@ -2271,7 +2253,7 @@ "malum.gui.book.entry.rune_of_culling": "屠戮符文", "malum.gui.book.entry.rune_of_culling.description": "促进破坏的脉动", "malum.gui.book.entry.page.headline.rune_of_culling": "屠戮符文", - "malum.gui.book.entry.page.text.rune_of_culling.1": "屠戮符文促使意识追求毁灭,并 提升佩戴者的魔法熟练度,能令 其魔法伤害升高大约五分之二。", + "malum.gui.book.entry.page.text.rune_of_culling.1": "屠戮符文促使意识追求毁灭,并 提升佩戴者对受伤目标的镰刀熟 练度。符文似乎会对生命值小于 等于一半的目标起效,并令镰刀 对其造成的伤害升高大约五分之 二。", "malum.gui.book.entry.rune_of_dexterity": "敏捷符文", "malum.gui.book.entry.rune_of_dexterity.description": "促进奔逃的脉动", @@ -2283,15 +2265,15 @@ "malum.gui.book.entry.page.headline.rune_of_scorching": "灼烈符文", "malum.gui.book.entry.page.text.rune_of_scorching.1": "灼烈符文促使意识将其光辉与周 遭事物分享,但后果如何不在考 虑范围内;能将佩戴者造成的火 焰伤害翻倍。", - "malum.gui.book.entry.rune_of_idle_restoration": "随息再生符文", - "malum.gui.book.entry.rune_of_idle_restoration.description": "促进修补的脉动", - "malum.gui.book.entry.page.headline.rune_of_idle_restoration": "随息再生符文", - "malum.gui.book.entry.page.text.rune_of_idle_restoration.1": "随息再生符文促使形体治疗自 身,持续恢复佩戴者的生命值, 每两秒恢复半颗心。", + "malum.gui.book.entry.rune_of_vitality": "活力符文", + "malum.gui.book.entry.rune_of_vitality.description": "促进修补的脉动", + "malum.gui.book.entry.page.headline.rune_of_vitality": "活力符文", + "malum.gui.book.entry.page.text.rune_of_vitality.1": "活力符文促使形体治疗自身,让 佩戴者所受所有治疗提升大约五 分之一。", - "malum.gui.book.entry.rune_of_reactive_shielding": "反应护盾符文", - "malum.gui.book.entry.rune_of_reactive_shielding.description": "促进坚守的脉动", - "malum.gui.book.entry.page.headline.rune_of_reactive_shielding": "反应护盾符文", - "malum.gui.book.entry.page.text.rune_of_reactive_shielding.1": "反应护盾符文促使形体坚守自 身,受到伤害时令佩戴者的有效 护甲值和盔甲韧性提升十分之一。 受到的伤害越多,提升也越大, 最多提升十分之三。", + "malum.gui.book.entry.rune_of_protection": "防御符文", + "malum.gui.book.entry.rune_of_protection.description": "促进坚守的脉动", + "malum.gui.book.entry.page.headline.rune_of_protection": "防御符文", + "malum.gui.book.entry.page.text.rune_of_protection.1": "防御符文促使形体坚守自身,令 佩戴者的护甲值提升大约五分之 一。", "malum.gui.book.entry.rune_of_reinforcement": "灵固符文", "malum.gui.book.entry.rune_of_reinforcement.description": "促进制造的脉动", @@ -2301,7 +2283,7 @@ "malum.gui.book.entry.rune_of_volatile_distortion": "扭曲无常符文", "malum.gui.book.entry.rune_of_volatile_distortion.description": "促进腐化的脉动", "malum.gui.book.entry.page.headline.rune_of_volatile_distortion": "扭曲无常符文", - "malum.gui.book.entry.page.text.rune_of_volatile_distortion.1": "扭曲无常符文不会促进意识的能 力,而是会随机扭曲它的行为, 以致佩戴者攻击的伤害随机变 动——从原来的十分之九到十分 之十二都有可能。某些时候这种 随机性会正好碰上敌方弱点,此 时攻击伤害会翻倍。", + "malum.gui.book.entry.page.text.rune_of_volatile_distortion.1": "扭曲无常符文不会促进意识的能 力,而是会随机扭曲它的行为, 以致佩戴者攻击的伤害随机变 动——某些时候会正好碰上敌方 弱点,此时攻击伤害会翻倍。", "malum.gui.book.entry.chronicles_of_the_void": "虚空通史", @@ -2613,7 +2595,7 @@ "malum.gui.book.entry.void.rune_of_igneous_solace": "火炎慰藉符文", "malum.gui.book.entry.void.rune_of_igneous_solace.description": "助长燃烧之物", "malum.gui.book.entry.page.headline.void.rune_of_igneous_solace": "火炎慰藉符文", - "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "火炎慰藉符文会在佩戴者着火时 增韧肌肤,给予一定量对伤害的 抗性。不过,它并不会对正在燃 烧的火焰做任何事。", + "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "火炎慰藉符文会在佩戴者着火时 增韧肌肤,给予一定量对所受各 类伤害的抗性。不过,它并不会 对正在燃烧的火焰做任何事。", "malum.gui.book.entry.void.rune_of_sacrificial_empowerment": "献祭权能符文", "malum.gui.book.entry.void.rune_of_sacrificial_empowerment.description": "破坏碎裂之物", @@ -2625,15 +2607,15 @@ "malum.gui.book.entry.page.headline.void.rune_of_spell_mastery": "法术精通符文", "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "法术精通符文会反照仿制的奥术 能量,使我能以两倍速度为法杖 充能。", - "malum.gui.book.entry.void.rune_of_the_heretic": "邪异信徒符文", - "malum.gui.book.entry.void.rune_of_the_heretic.description": "毁灭创造之物", - "malum.gui.book.entry.page.headline.void.rune_of_the_heretic": "邪异信徒符文", - "malum.gui.book.entry.page.text.void.rune_of_the_heretic.1": "邪异信徒符文会拆解魔法,以此 静默敌人,与侵蚀权杖类似。这 种效果会削弱它们的精魂魔法, 效果本身也可叠加至完全压制对 手的魔法能力。", + "malum.gui.book.entry.void.rune_of_heresy": "异端符文", + "malum.gui.book.entry.void.rune_of_heresy.description": "毁灭创造之物", + "malum.gui.book.entry.page.headline.void.rune_of_heresy": "异端符文", + "malum.gui.book.entry.page.text.void.rune_of_heresy.1": "异端符文会拆解魔法,以此静默 敌人,与侵蚀权杖类似。这种效 果会削弱它们的精魂魔法,效果 本身也可叠加至完全压制对手的 魔法能力。", - "malum.gui.book.entry.void.rune_of_toughness": "韧性符文", - "malum.gui.book.entry.void.rune_of_toughness.description": "抵挡难当之物", - "malum.gui.book.entry.page.headline.void.rune_of_toughness": "韧性符文", - "malum.gui.book.entry.page.text.void.rune_of_toughness.1": "韧性符文能增强佩戴者的盔甲, 他们身着的盔甲会更为坚固、更 为强韧。", + "malum.gui.book.entry.void.rune_of_indomitability": "不屈符文", + "malum.gui.book.entry.void.rune_of_indomitability.description": "抵挡难当之物", + "malum.gui.book.entry.page.headline.void.rune_of_indomitability": "不屈符文", + "malum.gui.book.entry.page.text.void.rune_of_indomitability.1": "不屈符文能稳固佩戴者的姿态, 抵消全部击退。", "malum.gui.book.entry.void.rune_of_twinned_duration": "效期倍增符文", "malum.gui.book.entry.void.rune_of_twinned_duration.description": "静滞演进之物", From 3e951f597695c357a9a9a8dcf26ef564f3f9af3e Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 22 Jun 2025 06:26:03 +0800 Subject: [PATCH 078/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 45 ++++++++-------- .../1.21/assets/malum/malum/lang/zh_cn.json | 51 ++++++++++--------- 2 files changed, 53 insertions(+), 43 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index cba43d3ddc37..63cf95af9bb7 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -634,8 +634,8 @@ "item.malum.rune_of_loyalty": "Rune of Loyalty", "item.malum.rune_of_motion": "Rune of Motion", "item.malum.rune_of_protection": "Rune of Protection", + "item.malum.rune_of_radial_empowerment": "Rune of Radial Empowerment", "item.malum.rune_of_reinforcement": "Rune of Reinforcement", - "item.malum.rune_of_sacrificial_empowerment": "Rune of Sacrificial Empowerment", "item.malum.rune_of_scorching": "Rune of Scorching", "item.malum.rune_of_spell_mastery": "Rune of Spell Mastery", "item.malum.rune_of_the_aether": "Rune of the Aether", @@ -2155,6 +2155,24 @@ "malum.gui.ritual.tier": "Ritual Tier: ", "malum.gui.ritual.type": "Ritual Type: ", "malum.gui.slot": "Slot: ", + "malum.gui.spirit.aerial.counted": "%1$s Aerial", + "malum.gui.spirit.aerial.flavour": "Swift", + "malum.gui.spirit.aqueous.counted": "%1$s Aqueous", + "malum.gui.spirit.aqueous.flavour": "Malleable", + "malum.gui.spirit.arcane.counted": "%1$s Arcane", + "malum.gui.spirit.arcane.flavour": "Fundamental", + "malum.gui.spirit.earthen.counted": "%1$s Earthen", + "malum.gui.spirit.earthen.flavour": "Steady", + "malum.gui.spirit.eldritch.counted": "%1$s Eldritch", + "malum.gui.spirit.eldritch.flavour": "Esoteric", + "malum.gui.spirit.infernal.counted": "%1$s Infernal", + "malum.gui.spirit.infernal.flavour": "Radiant", + "malum.gui.spirit.sacred.counted": "%1$s Sacred", + "malum.gui.spirit.sacred.flavour": "Innocent", + "malum.gui.spirit.umbral.counted": "%1$s Umbral", + "malum.gui.spirit.umbral.flavour": "Antithesis", + "malum.gui.spirit.wicked.counted": "%1$s Wicked", + "malum.gui.spirit.wicked.flavour": "Malicious", "malum.jei.runeworking": "Runeworking", "malum.jei.spirit_focusing": "Spirit Focusing", "malum.jei.spirit_infusion": "Spirit Infusion", @@ -2162,26 +2180,8 @@ "malum.jei.spirit_rite": "Spirit Rites", "malum.jei.spirit_transmutation": "The Unchained Rite", "malum.jei.weeping_well": "The Weeping Well", - "malum.spirit.description.aerial": "Aerial Spirit", - "malum.spirit.description.aqueous": "Aqueous Spirit", - "malum.spirit.description.arcane": "Arcane Spirit", - "malum.spirit.description.earthen": "Earthen Spirit", - "malum.spirit.description.eldritch": "Eldritch Spirit", - "malum.spirit.description.infernal": "Infernal Spirit", - "malum.spirit.description.sacred": "Sacred Spirit", "malum.spirit.description.stored_soul": "Stores Soul With: ", "malum.spirit.description.stored_spirit": "Contains: ", - "malum.spirit.description.umbral": "Umbral Spirit", - "malum.spirit.description.wicked": "Wicked Spirit", - "malum.spirit.flavour.aerial": "Swift", - "malum.spirit.flavour.aqueous": "Malleable", - "malum.spirit.flavour.arcane": "Fundamental", - "malum.spirit.flavour.earthen": "Steady", - "malum.spirit.flavour.eldritch": "Esoteric", - "malum.spirit.flavour.infernal": "Radiant", - "malum.spirit.flavour.sacred": "Innocent", - "malum.spirit.flavour.umbral": "Antithesis", - "malum.spirit.flavour.wicked": "Malicious", "malum.subtitle.a_soul_shatters": "A soul shatters", "malum.subtitle.aerial_magic_swooshes": "Aerial magic swooshes", "malum.subtitle.aesthetica": "Aesthetica", @@ -2310,7 +2310,7 @@ "malum.subtitle.ritual_evolves": "Ritual evolves", "malum.subtitle.ritual_forms": "Ritual forms", "malum.subtitle.rotten_trinket_equipped": "Rotten trinket equipped", - "malum.subtitle.rune_trinket_equipped": "Rune trinket equipped", + "malum.subtitle.rune_equipped": "Rune equipped", "malum.subtitle.runewood_break": "Block broken", "malum.subtitle.runewood_button_click_off": "Runewood button click off", "malum.subtitle.runewood_button_click_on": "Runewood button click on", @@ -2337,6 +2337,9 @@ "malum.subtitle.runewood_trapdoor_close": "Runewood trapdoor close", "malum.subtitle.runewood_trapdoor_open": "Runewood trapdoor open", "malum.subtitle.runic_workbench_crafts": "Runic workbench crafts", + "malum.subtitle.runic_workbench_shapes_tainted_rune": "Runic workbench shapes tainted rune", + "malum.subtitle.runic_workbench_shapes_void_rune": "Runic workbench shapes void rune", + "malum.subtitle.runic_workbench_shapes_wooden_rune": "Runic workbench shapes wooden rune", "malum.subtitle.scarstone_break": "Block broken", "malum.subtitle.scarstone_fall": "Scarstone fall", "malum.subtitle.scarstone_hit": "Block breaking", @@ -2445,9 +2448,11 @@ "malum.subtitle.totem_charges": "Totem charges", "malum.subtitle.totemic_rite_activated": "Totemic rite activated", "malum.subtitle.totemic_rite_cancelled": "Totemic rite cancelled", + "malum.subtitle.totemic_rune_equipped": "Totemic rune equipped", "malum.subtitle.tuning_fork_tinkers": "Tuning fork tinkers", "malum.subtitle.tyrving_slashes_twice": "Tyrving slashes twice", "malum.subtitle.void_eats_gunk": "Void eats gunk", + "malum.subtitle.void_rune_equipped": "Void rune equipped", "malum.subtitle.void_transmutation": "Void transmutation", "malum.subtitle.void_trinket_equipped": "Void trinket equipped", "malum.subtitle.voracious_ring_feeds": "Voracious ring feeds", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index fc5c99fd9770..932316879715 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -617,8 +617,8 @@ "item.malum.rune_of_loyalty": "忠诚符文", "item.malum.rune_of_motion": "运动符文", "item.malum.rune_of_protection": "防御符文", + "item.malum.rune_of_radial_empowerment": "镰刃威能符文", "item.malum.rune_of_reinforcement": "灵固符文", - "item.malum.rune_of_sacrificial_empowerment": "献祭权能符文", "item.malum.rune_of_scorching": "灼烈符文", "item.malum.rune_of_spell_mastery": "法术精通符文", "item.malum.rune_of_the_aether": "空境符文", @@ -996,6 +996,24 @@ "malum.gui.ritual.tier": "灵仪等级:", "malum.gui.ritual.type": "灵仪类型:", "malum.gui.slot": "槽位:", + "malum.gui.spirit.aerial.counted": "%1$s 澄空", + "malum.gui.spirit.aerial.flavour": "轻盈", + "malum.gui.spirit.aqueous.counted": "%1$s 碧水", + "malum.gui.spirit.aqueous.flavour": "易适", + "malum.gui.spirit.arcane.counted": "%1$s 奥术", + "malum.gui.spirit.arcane.flavour": "基本", + "malum.gui.spirit.earthen.counted": "%1$s 大地", + "malum.gui.spirit.earthen.flavour": "稳固", + "malum.gui.spirit.eldritch.counted": "%1$s 邪术", + "malum.gui.spirit.eldritch.flavour": "隐秘", + "malum.gui.spirit.infernal.counted": "%1$s 狱火", + "malum.gui.spirit.infernal.flavour": "光耀", + "malum.gui.spirit.sacred.counted": "%1$s 神圣", + "malum.gui.spirit.sacred.flavour": "单纯", + "malum.gui.spirit.umbral.counted": "%1$s 幽影", + "malum.gui.spirit.umbral.flavour": "对反", + "malum.gui.spirit.wicked.counted": "%1$s 邪恶", + "malum.gui.spirit.wicked.flavour": "恶毒", "malum.jei.runeworking": "符文工艺", "malum.jei.spirit_focusing": "精魂聚焦", "malum.jei.spirit_infusion": "精魂灌注", @@ -1003,26 +1021,8 @@ "malum.jei.spirit_rite": "精魂仪式", "malum.jei.spirit_transmutation": "释缚仪式", "malum.jei.weeping_well": "哭泣之井", - "malum.spirit.description.aerial": "澄空精魂", - "malum.spirit.description.aqueous": "碧水精魂", - "malum.spirit.description.arcane": "奥术精魂", - "malum.spirit.description.earthen": "大地精魂", - "malum.spirit.description.eldritch": "邪术精魂", - "malum.spirit.description.infernal": "狱火精魂", - "malum.spirit.description.sacred": "神圣精魂", "malum.spirit.description.stored_soul": "其中灵魂拥有:", "malum.spirit.description.stored_spirit": "装有:", - "malum.spirit.description.umbral": "幽影精魂", - "malum.spirit.description.wicked": "邪恶精魂", - "malum.spirit.flavour.aerial": "轻盈", - "malum.spirit.flavour.aqueous": "易适", - "malum.spirit.flavour.arcane": "基本", - "malum.spirit.flavour.earthen": "稳固", - "malum.spirit.flavour.eldritch": "隐秘", - "malum.spirit.flavour.infernal": "光耀", - "malum.spirit.flavour.sacred": "单纯", - "malum.spirit.flavour.umbral": "对反", - "malum.spirit.flavour.wicked": "恶毒", "malum.subtitle.a_soul_shatters": "灵魂:被粉碎", "malum.subtitle.aerial_magic_swooshes": "澄空魔法:呼啸", "malum.subtitle.aesthetica": "Aesthetica", @@ -1151,7 +1151,7 @@ "malum.subtitle.ritual_evolves": "Ritual evolves", "malum.subtitle.ritual_forms": "Ritual forms", "malum.subtitle.rotten_trinket_equipped": "腐朽护符:装备", - "malum.subtitle.rune_trinket_equipped": "符文护符:装备", + "malum.subtitle.rune_equipped": "符文:装备", "malum.subtitle.runewood_break": "方块:被破坏", "malum.subtitle.runewood_button_click_off": "符文木按钮:弹起", "malum.subtitle.runewood_button_click_on": "符文木按钮:按下", @@ -1178,6 +1178,9 @@ "malum.subtitle.runewood_trapdoor_close": "符文木活板门:关闭", "malum.subtitle.runewood_trapdoor_open": "符文木活板门:打开", "malum.subtitle.runic_workbench_crafts": "符文工作台:合成", + "malum.subtitle.runic_workbench_shapes_tainted_rune": "符文工作台:塑造污秽符文", + "malum.subtitle.runic_workbench_shapes_void_rune": "符文工作台:塑造虚空符文", + "malum.subtitle.runic_workbench_shapes_wooden_rune": "符文工作台:塑造木制符文", "malum.subtitle.scarstone_break": "方块:被破坏", "malum.subtitle.scarstone_fall": "某物:摔落到疮疤石上", "malum.subtitle.scarstone_hit": "方块:损坏中", @@ -1286,9 +1289,11 @@ "malum.subtitle.totem_charges": "图腾:充能", "malum.subtitle.totemic_rite_activated": "图腾仪式:激活", "malum.subtitle.totemic_rite_cancelled": "图腾仪式:失效", + "malum.subtitle.totemic_rune_equipped": "图腾符文:装备", "malum.subtitle.tuning_fork_tinkers": "调谐音叉:校准", "malum.subtitle.tyrving_slashes_twice": "提尔锋:二次挥砍", "malum.subtitle.void_eats_gunk": "虚空:吸收腐枯物质", + "malum.subtitle.void_rune_equipped": "虚空符文:装备", "malum.subtitle.void_transmutation": "虚空嬗变", "malum.subtitle.void_trinket_equipped": "虚空护符:装备", "malum.subtitle.voracious_ring_feeds": "渴求贪食戒指:进食", @@ -2597,10 +2602,10 @@ "malum.gui.book.entry.page.headline.void.rune_of_igneous_solace": "火炎慰藉符文", "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "火炎慰藉符文会在佩戴者着火时 增韧肌肤,给予一定量对所受各 类伤害的抗性。不过,它并不会 对正在燃烧的火焰做任何事。", - "malum.gui.book.entry.void.rune_of_sacrificial_empowerment": "献祭权能符文", + "malum.gui.book.entry.void.rune_of_sacrificial_empowerment": "镰刃威能符文", "malum.gui.book.entry.void.rune_of_sacrificial_empowerment.description": "破坏碎裂之物", - "malum.gui.book.entry.page.headline.void.rune_of_sacrificial_empowerment": "献祭权能符文", - "malum.gui.book.entry.page.text.void.rune_of_sacrificial_empowerment.1": "献祭权能符文以镰刀所夺灵魂为 代价,给予佩戴者力量。一定时 间内,每次击杀都使得手中的武 器愈发强大。", + "malum.gui.book.entry.page.headline.void.rune_of_sacrificial_empowerment": "镰刃威能符文", + "malum.gui.book.entry.page.text.void.rune_of_sacrificial_empowerment.1": "镰刃威能符文以镰刀所夺灵魂为 代价,给予佩戴者力量。一定时 间内,每次击杀都使得手中的武 器愈发强大。", "malum.gui.book.entry.void.rune_of_spell_mastery": "法术精通符文", "malum.gui.book.entry.void.rune_of_spell_mastery.description": "创造毁灭之物", From a11acf2c527c1eb4b1e39763201c2a02475161d1 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 30 Jun 2025 11:55:20 +0800 Subject: [PATCH 079/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/zh_cn.json | 6 +- .../1.21/assets/malum/malum/lang/en_us.json | 55 ++++++++++------- .../1.21/assets/malum/malum/lang/zh_cn.json | 61 +++++++++++-------- 3 files changed, 72 insertions(+), 50 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index a65b9d0f739d..d3fee493f0a8 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -388,7 +388,7 @@ "item.malum.auric_embers": "灵气余焰", "item.malum.belt_of_the_limitless": "界限无存腰带", "item.malum.belt_of_the_magebane": "巫灾腰带", - "item.malum.belt_of_the_prospector": "勘探腰带", + "item.malum.belt_of_the_prospector": "勘探工腰带", "item.malum.belt_of_the_starved": "饥馁者腰带", "item.malum.blazing_diode": "烈焰二极管", "item.malum.blazing_quartz": "烈焰石英", @@ -1194,9 +1194,9 @@ "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "精准镰刃", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "镰刀的横扫攻击是其亮点,取首 级如刈麦的能力更是无价,但这 也导致镰刀的单体伤害较低。此 项链会以神秘手段将攻击锋刃聚 合汇集,所有能量都导向至单个 目标,大大提升攻击伤害。", - "malum.gui.book.entry.belt_of_the_prospector": "勘探腰带", + "malum.gui.book.entry.belt_of_the_prospector": "勘探工腰带", "malum.gui.book.entry.belt_of_the_prospector.description": "大地之宝", - "malum.gui.book.entry.page.headline.belt_of_the_prospector": "勘探腰带", + "malum.gui.book.entry.page.headline.belt_of_the_prospector": "勘探工腰带", "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目 标,我常需要岩层中的各种宝藏。 此腰带可使地上的高价值物品免 受$i直接/$由我造成的爆炸的摧残, 并使这种爆炸破坏方块的效果与 时运 III的工具等同。", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "直入血脉", diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 63cf95af9bb7..be00689469f0 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -350,8 +350,8 @@ "curios.modifiers.rune": "When equipped:", "death.attack.berserker_spirit_impact": "%1$s had their soul shattered by %2$s", "death.attack.berserker_spirit_impact.item": "%1$s had their soul shattered by %2$s using %3$s", - "death.attack.hidden_blade_magic_counter": "%1$s had their soul sliced into innumerable pieces by %2$s", - "death.attack.hidden_blade_magic_counter.item": "%1$s had their soul sliced into innumerable pieces by %2$s using %3$s", + "death.attack.hidden_blade_magic_counter": "%1$s had their soul shattered into innumerable pieces by %2$s", + "death.attack.hidden_blade_magic_counter.item": "%1$s had their soul shattered into innumerable pieces by %2$s using %3$s", "death.attack.hidden_blade_physical_counter": "%1$s was sliced into innumerable pieces by %2$s", "death.attack.hidden_blade_physical_counter.item": "%1$s was sliced into innumerable pieces by %2$s using %3$s", "death.attack.inverted_heart_propagation": "%1$s was caught in %2$s's karmic flow", @@ -406,7 +406,6 @@ "effect.malum.earthen_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", "effect.malum.echoing_arcana": "Echoing Arcana", "effect.malum.echoing_arcana.description": "You are made wiser by uncontrolled magnification, increasing arcane resonance.", - "effect.malum.flamekeepers_fervor": "Flamekeeper's Fervor", "effect.malum.flawed_aim": "Flawed Aim", "effect.malum.gaias_bulwark": "Gaias Bulwark", "effect.malum.gaias_bulwark.description": "An earthen carapace surrounds your body, functioning as extra armor.", @@ -424,6 +423,7 @@ "effect.malum.miners_rage.description": "Your tools are bolstered with radiance, increasing your mining and attack speed.", "effect.malum.poseidons_grasp": "Poseidon's Grasp", "effect.malum.poseidons_grasp.description": "You reach out for further power, increasing your reach and item pickup distance.", + "effect.malum.prospectors_greed": "Prospector's Greed", "effect.malum.pyromaniacs_fervor": "Pyromaniacs Fervor", "effect.malum.rejected": "Rejected", "effect.malum.shaken_faith": "Shaken Faith", @@ -603,6 +603,7 @@ "item.malum.poppet": "Poppet", "item.malum.pride_prideweave": "Pride Prideweave", "item.malum.prismatic_focus_lens": "Prismatic Focus Lens", + "item.malum.ravenous_pouch": "Ravenous Pouch", "item.malum.raw_brilliance": "Raw Brilliance", "item.malum.raw_soulstone": "Raw Soulstone", "item.malum.refined_brilliance": "Refined Brilliance", @@ -771,21 +772,21 @@ "malum.effect.geas.desperate_need": "Gluttony Becomes Desperate Need", "malum.effect.geas.desperate_need_betrayal": "The Rot Will Consume You", "malum.effect.geas.desperate_need_scythe_proficiency": "Desperate Need Substantially Increases Scythe Proficiency", - "malum.effect.geas.explosion_fire": "High Fervor Ignites You Upon Blast Impact", - "malum.effect.geas.explosion_lover": "Absorbed Explosions Grant Pyromaniac's Fervor", - "malum.effect.geas.explosion_resistance": "You Gain Powerful Explosion Resistance", + "malum.effect.geas.explosion_fire": "Explosions Set You Ablaze", + "malum.effect.geas.explosion_lover": "Explosion Damage Generates Pyromaniac's Fervor", + "malum.effect.geas.explosion_resistance": "Shields Against Explosions", "malum.effect.geas.extinguish_hurt": "Being Extinguished Hurts You", "malum.effect.geas.faster_draw_time": "Successful Ranged Damage Builds Up Extra Draw Speed", "malum.effect.geas.faster_natural_healing": "Saturation Heals Faster", "malum.effect.geas.faster_starving": "Starvation Occurs Faster", "malum.effect.geas.first_hit_bonus": "Blasts Healthy Enemies With Wicked Energy", "malum.effect.geas.fish_healing": "You Cannot Heal Outside Of Water", - "malum.effect.geas.flamekeeper": "Flamekeeper's Fervor grants Mining and Attack Speed", "malum.effect.geas.food_effect_cleanse": "Eating Cleanses Negative Effects", "malum.effect.geas.fragile_reach": "Reach Effect Faces Cooldown When Struck", "malum.effect.geas.fragile_reach_damage": "The High Priest's Rule Grips You Tightly", "malum.effect.geas.gleeful_target": "Ailments, Blessings, Curses are Paused When Struck", "malum.effect.geas.gleeful_target_arcane_resonance": "Arcane Resonance Aids Stasis Duration", + "malum.effect.geas.greed_combustion": "Prospector's Greed Ignites You When Struck", "malum.effect.geas.healing_aura": "Healing is Shared with Nearby Creatures", "malum.effect.geas.healing_aura_no_filter": "Shared Healing Heals All, Ally or Not", "malum.effect.geas.high_hunger_more_armor": "Being Well Fed Provides Extra Armor", @@ -802,7 +803,6 @@ "malum.effect.geas.malignant_crit_leech": "Malignant Deliverance Leeches Life Essence", "malum.effect.geas.malignant_crit_reduced_damage": "Reduces Malignant Deliverance Damage", "malum.effect.geas.malignant_crit_reinforcement": "Malignant Deliverance Reinforces Armor", - "malum.effect.geas.mining_buffs": "Breaking Blocks Or Taking Damage Grants Flamekeeper's Fervor", "malum.effect.geas.missing_halts_draw_time": "Missing Inverts The Benefit", "malum.effect.geas.more_damage": "All Incoming Damage Is Doubled", "malum.effect.geas.more_knockback": "Doubles Incoming Knockback", @@ -815,17 +815,18 @@ "malum.effect.geas.no_passive_healing": "Saturation And Hunger No Longer Restore Health", "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", "malum.effect.geas.oops_all_magic": "All Incoming Damage Functions As Magic", + "malum.effect.geas.ore_prospecting": "Ore Collection Generates Prospector's Greed", "malum.effect.geas.outgoing_fall_damage_auto_attack": "Outgoing Fall Damage Attacks Targets Regardless Of Distance", "malum.effect.geas.passive_healing": "Passive Health Recovery", "malum.effect.geas.presence_breaker": "Refusal, Detachment, Exile is Forced onto Targets", "malum.effect.geas.presence_breaker_arcane_resonance": "Arcane Resonance Favors Exile Duration", - "malum.effect.geas.pyromaniac": "Pyromaniac's Fervor grants Mining and Movement Speed", + "malum.effect.geas.prospectors_greed": "Prospector's Greed Grants Mining Speed And Fortune Chance", + "malum.effect.geas.pyromaniacs_fervor": "Pyromaniac's Fervor Increases Mining, Attack and Movement Speed", "malum.effect.geas.rocket_jumping": "Wind Charges Provide Greater Propulsion", "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", "malum.effect.geas.rune_vulnerability": "Each Equipped Rune Dampens Healing, Armor and Magic Resistance", - "malum.effect.geas.scary_fire": "Fire Damage Is Amplified", + "malum.effect.geas.scary_fire": "Fire Damage Is Deadlier", "malum.effect.geas.scythe_combo": "Scythe Cuts Create Combo-Attacks", - "malum.effect.geas.self_immolation": "High Fervor Briefly Ignites You When Struck", "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", "malum.effect.geas.spirits_absorption": "Spirit Collection Grants Absorption", "malum.effect.geas.spirits_hunger": "Spirit Collection Drains Hunger", @@ -844,7 +845,11 @@ "malum.effect.hex_bolts": "Charges a Burst of Mnemonic Blades", "malum.effect.negative": "-%s", "malum.effect.positive": "+%s", + "malum.effect.ravenous_pouch_collection": "Snatches Items Already In Storage", + "malum.effect.ravenous_pouch_drop": "Retains A Minimum When Emptied", "malum.effect.soul_based_damage": "Deals Soul-Rending Damage", + "malum.effect.soulwoven_pouch_collection": "Collects Spirit Arcana", + "malum.effect.soulwoven_pouch_storage": "Rotates Magical Items", "malum.effect.sundering_anchor_damage_split": "Damage is Split Between Several Cuts", "malum.effect.sundering_anchor_hatred": "Each Cut Applies Hatred", "malum.effect.unwinding_chaos_burn": "Burn Damage Recovers Charges", @@ -1035,8 +1040,6 @@ "malum.gui.book.entry.pact_of_the_cloudskipper.description": "To rise above all", "malum.gui.book.entry.pact_of_the_continuing_shot": "Pact of The Continuing Shot", "malum.gui.book.entry.pact_of_the_continuing_shot.description": "To be the arrow", - "malum.gui.book.entry.pact_of_the_flamekeeper": "Pact of the Flamekeeper", - "malum.gui.book.entry.pact_of_the_flamekeeper.description": "To kindle the pyre", "malum.gui.book.entry.pact_of_the_fortress": "Pact of The Fortress", "malum.gui.book.entry.pact_of_the_fortress.description": "To stand and defend", "malum.gui.book.entry.pact_of_the_high_priest": "Pact of The High Priest", @@ -1051,6 +1054,8 @@ "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "To seek beauty in dross", "malum.gui.book.entry.pact_of_the_profane_glutton": "Pact of The Profane Glutton", "malum.gui.book.entry.pact_of_the_profane_glutton.description": "To consume", + "malum.gui.book.entry.pact_of_the_prospector": "Pact of the Prospector", + "malum.gui.book.entry.pact_of_the_prospector.description": "To kindle one's fortune", "malum.gui.book.entry.pact_of_the_pyromaniac": "Pact of The Pyromaniac", "malum.gui.book.entry.pact_of_the_pyromaniac.description": "To spread the fire", "malum.gui.book.entry.pact_of_the_reaper": "Pact of The Reaper", @@ -1174,7 +1179,6 @@ "malum.gui.book.entry.page.headline.pact_of_the_berserker": "Pact of The Berserker", "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "Pact of The Cloudskipper", "malum.gui.book.entry.page.headline.pact_of_the_continuing_shot": "Pact of The Continuing Shot", - "malum.gui.book.entry.page.headline.pact_of_the_flamekeeper": "Pact of the Flamekeeper", "malum.gui.book.entry.page.headline.pact_of_the_fortress": "Pact of The Fortress", "malum.gui.book.entry.page.headline.pact_of_the_high_priest": "Pact of The High Priest", "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "Pact of The Lifeweaver", @@ -1182,6 +1186,7 @@ "malum.gui.book.entry.page.headline.pact_of_the_parasite": "Pact of The Parasite", "malum.gui.book.entry.page.headline.pact_of_the_profane_ascetic": "Pact of The Profane Ascetic", "malum.gui.book.entry.page.headline.pact_of_the_profane_glutton": "Pact of The Profane Glutton", + "malum.gui.book.entry.page.headline.pact_of_the_prospector": "Pact of the Prospector", "malum.gui.book.entry.page.headline.pact_of_the_pyromaniac": "Pact of The Pyromaniac", "malum.gui.book.entry.page.headline.pact_of_the_reaper": "Pact of The Reaper", "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "Pact of The Shattering Addict", @@ -1244,6 +1249,7 @@ "malum.gui.book.entry.page.headline.soulwood.bonemeal": "Soulwood Study: Growth", "malum.gui.book.entry.page.headline.soulwood.cursed_sap": "Soulwood Study: Sap", "malum.gui.book.entry.page.headline.soulwoven_pouch": "Soulwoven Pouch", + "malum.gui.book.entry.page.headline.soulwoven_pouch.ravenous_pouch": "Ravenous Pouch", "malum.gui.book.entry.page.headline.soulwoven_silk": "Soulwoven Silk", "malum.gui.book.entry.page.headline.spirit_crystals": "Spirit Crystals", "malum.gui.book.entry.page.headline.spirit_focusing": "Spirit Focusing", @@ -1554,7 +1560,8 @@ "malum.gui.book.entry.page.text.soulwood.blight.1": "Another obvious difference is in its effect on the surroundings - namely, the fact that it echoes the Undirected Rite with the energies of its growth, transmuting the world around it into blight. I ought to create a safely contained area if I wish to grow these trees.", "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "Much like blight, the sapling accepts both spirit arcana and common fertilizers such as bonemeal. The end result is roughly the same across both options.", "malum.gui.book.entry.page.text.soulwood.cursed_sap.1": "The sticky lifeblood of the tree also seems to well up much more often in Soulwood than in Runewood. The sap's effects are corrupted as well; rather than restoring my vigor, Cursed Sap enhances it, increasing my attack strength and providing damage resistance.", - "malum.gui.book.entry.page.text.soulwoven_pouch.1": "Magical reagents and other loot can clutter the inventory. Why not solve a problem of magic with magic? This pouch acts like a bundle, but also snaps up loot as it comes. Materials with arcane resonance are additionally rotated slightly out of reality, making them take up less space.", + "malum.gui.book.entry.page.text.soulwoven_pouch.1": "I often find Spirit Arcana cluttering my inventory. Why not solve a problem of magic with magic? This pouch acts like a bundle, but also snaps up Arcana when I collect any. It's physical capacity is no more impressive than that of a bundle with the added benefit of magical items being rotated slightly out of reality, taking up less space.", + "malum.gui.book.entry.page.text.soulwoven_pouch.ravenous_pouch.1": "Although Spirit Arcana makes up much of the clutter I carry, it is not all that burdens my pockets. By fusing the pouch with rot, it sprouts teeth and transforms into the Ravenous Pouch. This hungry sack embodies the Gourmet aspect of Gluttony, aggressively snatching up any collected item that matches it's stored appetite.", "malum.gui.book.entry.page.text.soulwoven_silk.1": "Soulwoven Silk is a light, yet sturdy material imbued with soulstuff. Like a body, it naturally insulates against arcane energies. While other materials do the same, cloth is far easier to work with in designing than stone.", "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "Soulstuff can glow, as a shattered soul proves. Why not activate that glow within the cloth? I have made banners to test the effect, and used differing reagents and spirits to give a variety of patterns. When imbued, they will glow dimly, or fiercely if given an additional spirit.", "malum.gui.book.entry.page.text.spirit_crystals.1": "The soul is a notoriously fickle thing. Even confirming its existence is difficult, requiring the highest thaumaturgies to get a reading. That is what sets spirit arcana apart from other magic. We don't need grand assemblies and esoteric artifice to see a soul. Simply destroying it is proof enough.", @@ -1784,6 +1791,8 @@ "malum.gui.book.entry.soulwood.description": "Twisted trees", "malum.gui.book.entry.soulwoven_pouch": "Soulwoven Pouch", "malum.gui.book.entry.soulwoven_pouch.description": "A hop, a skip, and a reach outside", + "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch": "Ravenous Pouch", + "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch.description": "Now make it hungry.", "malum.gui.book.entry.soulwoven_silk": "Soulwoven Silk", "malum.gui.book.entry.soulwoven_silk.description": "To weave the ephemeral", "malum.gui.book.entry.spirit_crystals": "Spirit Crystals", @@ -1952,7 +1961,7 @@ "malum.gui.geas.creed_of_the_blight_eater": "Creed Of The Blight Eater", "malum.gui.geas.creed_of_the_blight_eater.tooltip": "Mmmm... Blight... So Tasty..", "malum.gui.geas.oath_of_the_overburdened_mind": "Oath Of The Overburdened Mind", - "malum.gui.geas.oath_of_the_overburdened_mind.cons": "The Imbued Insight demands Careful Consideration\n -Staff Charge Recovery Rate is Reduced by Two Fifths", + "malum.gui.geas.oath_of_the_overburdened_mind.cons": "The Imbued Insight demands Careful Consideration\n -Staff Charge Duration is Increased by One Fourth", "malum.gui.geas.oath_of_the_overburdened_mind.pros": "A Capacity for Arcane Knowledge Imbued onto the Mind\n-Doubles Staff Charge Capacity", "malum.gui.geas.oath_of_the_overburdened_mind.tooltip": "Measure carefully, cut later", "malum.gui.geas.oath_of_the_overeager_fist": "Oath Of The Overeager Fist", @@ -1960,7 +1969,7 @@ "malum.gui.geas.oath_of_the_overeager_fist.pros": "An Eagerness Imbued onto the Body and Soul\n-Staff Charge Duration Is Halved", "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "Cut twice, never measure", "malum.gui.geas.oath_of_the_overkeen_eye": "Oath Of The Overkeen Eye", - "malum.gui.geas.oath_of_the_overkeen_eye.cons": "The Imbued Awareness demands Two-Fold Preparation\n -Staff Charge Duration is Doubled", + "malum.gui.geas.oath_of_the_overkeen_eye.cons": "The Imbued Awareness demands Two-Fold Preparation\n -Staff Charge Recovery Rate is Halved", "malum.gui.geas.oath_of_the_overkeen_eye.pros": "A Keen Eye for the Arcane Imbued onto the Soul\n-Staff Projectiles Gain Homing Capabilities", "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "Measure twice, cut once", "malum.gui.geas.oath_of_the_undiscerned_maw": "Oath Of The Undiscerned Maw", @@ -2019,10 +2028,6 @@ "malum.gui.geas.pact_of_the_continuing_shot.cons": "You cannot feign perfection.\n -Missing a Shot will remove any Draw Speed bonuses and instead dampen it", "malum.gui.geas.pact_of_the_continuing_shot.pros": "Precision is Key.\n -Dealing Ranged Damage accelerates Draw Speed for most Ranged Weapons", "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "Step. Form. Ready. Raise. Begin. Draw. Release.", - "malum.gui.geas.pact_of_the_flamekeeper": "Pact Of The Flamekeeper", - "malum.gui.geas.pact_of_the_flamekeeper.cons": "You cannot deny the flame it's purpose\n -High Fervor Ignites You When Struck", - "malum.gui.geas.pact_of_the_flamekeeper.pros": "Your soul, fueled by heat and flame.\n -Breaking Blocks or Taking Damage Generates Flamekeeper's Fervor, Increasing Mining and Attack Speed", - "malum.gui.geas.pact_of_the_flamekeeper.tooltip": "Care for the flame", "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", "malum.gui.geas.pact_of_the_fortress.cons": "The added grandeur brings with itself a lethargic nature\n -Halves Soul Ward Recovery Rate", "malum.gui.geas.pact_of_the_fortress.pros": "A compression of Soul Ward, made greater and refined.\n -Increases Soul Ward Capacity\n -Increases Soul Ward Integrity by Half", @@ -2051,6 +2056,10 @@ "malum.gui.geas.pact_of_the_profane_glutton.cons": "$m0.8/$The Rot will Consume You.\n -Desperate Need reduces Armor, Healing Received and Magic Resistance\n -Occasionally, the Rot contributes to your pain using a Poisonous Lash", "malum.gui.geas.pact_of_the_profane_glutton.pros": "$m0.8/$Rot shall become your greatest weapon.\n -Gluttony becomes Desperate Need, Increasing Scythe Proficiency\n -Desperate Need Reaches Significantly Greater Potency", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "Consume.", + "malum.gui.geas.pact_of_the_prospector": "Pact Of The Prospector", + "malum.gui.geas.pact_of_the_prospector.cons": "You cannot deny the flame it's purpose\n -High Fervor Ignites You When Struck", + "malum.gui.geas.pact_of_the_prospector.pros": "Your soul, filled with fervor and greed.\n -Collecting Precious Minerals grants Prospector's Greed, Increasing Mining providing Fortune Chance", + "malum.gui.geas.pact_of_the_prospector.tooltip": "Burn with greed", "malum.gui.geas.pact_of_the_pyromaniac": "Pact Of The Pyromaniac", "malum.gui.geas.pact_of_the_pyromaniac.cons": "You can only handle so much pressure.\n -High Fervor Ignites You When Struck By Blast Impact\n -Incoming Fire Damage is Doubled", "malum.gui.geas.pact_of_the_pyromaniac.pros": "$m0.8/$Recklessness and Haste, fueled by Kinetic Impact.\n -Blowing Yourself Up Generates Pyromaniac's Fervor, Increasing Movement and Mining Speed\n -Grants Damage Resistance Against Explosions", @@ -2289,6 +2298,7 @@ "malum.subtitle.pedestal_item_picked_up": "Pedestal item picked up", "malum.subtitle.pedestal_spirit_inserted": "Pedestal spirit inserted", "malum.subtitle.pedestal_spirit_picked_up": "Pedestal spirit picked up", + "malum.subtitle.player_burns_from_greed": "Player burns from greed", "malum.subtitle.player_experiences_combustion_whiplash": "Player experiences combustion whiplash", "malum.subtitle.player_patiently_drowns": "Player patiently drowns", "malum.subtitle.quartz_ore_break": "Block broken", @@ -2296,6 +2306,7 @@ "malum.subtitle.quartz_ore_hit": "Block breaking", "malum.subtitle.quartz_ore_place": "Block placed", "malum.subtitle.quartz_ore_step": "Footsteps", + "malum.subtitle.ravenous_pouch_eats": "Ravenous pouch eats", "malum.subtitle.reaper_scythe_slashes": "Reaper scythe slashes", "malum.subtitle.rejected_by_the_unknown": "Rejected by the unknown", "malum.subtitle.repair_pylon_begins_repairing": "Repair pylon begins repairing", @@ -2336,7 +2347,7 @@ "malum.subtitle.runewood_step": "Footsteps", "malum.subtitle.runewood_trapdoor_close": "Runewood trapdoor close", "malum.subtitle.runewood_trapdoor_open": "Runewood trapdoor open", - "malum.subtitle.runic_workbench_crafts": "Runic workbench crafts", + "malum.subtitle.runic_workbench_shapes_something": "Runic workbench shapes something", "malum.subtitle.runic_workbench_shapes_tainted_rune": "Runic workbench shapes tainted rune", "malum.subtitle.runic_workbench_shapes_void_rune": "Runic workbench shapes void rune", "malum.subtitle.runic_workbench_shapes_wooden_rune": "Runic workbench shapes wooden rune", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 932316879715..8a1117658a9d 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -352,8 +352,8 @@ "death.attack.berserker_spirit_impact.item": "%1$s的灵魂被%2$s用%3$s击碎了", "death.attack.hidden_blade_magic_counter": "%1$s的灵魂被%2$s打碎成了齑粉", "death.attack.hidden_blade_magic_counter.item": "%1$s的灵魂被%2$s用%3$s打碎成了齑粉", - "death.attack.hidden_blade_physical_counter": "%1$s被%2$s打碎成了齑粉", - "death.attack.hidden_blade_physical_counter.item": "%1$s被%2$s用%3$s打碎成了齑粉", + "death.attack.hidden_blade_physical_counter": "%1$s被%2$s劈碎成了齑粉", + "death.attack.hidden_blade_physical_counter.item": "%1$s被%2$s用%3$s劈碎成了齑粉", "death.attack.inverted_heart_propagation": "%1$s陷入了%2$s的业力流", "death.attack.inverted_heart_propagation.item": "%1$s陷入了%2$s用%3$s产生的业力流", "death.attack.inverted_heart_retaliation": "%1$s陷入了%2$s的业力流", @@ -406,7 +406,6 @@ "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加攻击力量。", "effect.malum.echoing_arcana": "奥术回响", "effect.malum.echoing_arcana.description": "不受控制的增强让你更加明智,增加奥术谐振。", - "effect.malum.flamekeepers_fervor": "守焰者狂烈", "effect.malum.flawed_aim": "失准", "effect.malum.gaias_bulwark": "盖亚之护", "effect.malum.gaias_bulwark.description": "大地的甲壳包裹着你,额外增加护甲值。", @@ -424,6 +423,7 @@ "effect.malum.miners_rage.description": "光耀加固了你的工具,提升挖掘速度与攻击速度。", "effect.malum.poseidons_grasp": "海神之握", "effect.malum.poseidons_grasp.description": "你为寻得强大力量而展臂远触,增加触及半径与物品拾取距离。", + "effect.malum.prospectors_greed": "勘探工之贪婪", "effect.malum.pyromaniacs_fervor": "纵火狂烈", "effect.malum.rejected": "受拒", "effect.malum.shaken_faith": "信仰动摇", @@ -482,7 +482,7 @@ "item.malum.auric_embers": "灵气余焰", "item.malum.belt_of_the_limitless": "界限无存腰带", "item.malum.belt_of_the_magebane": "巫灾腰带", - "item.malum.belt_of_the_prospector": "勘探腰带", + "item.malum.belt_of_the_prospector": "勘探工腰带", "item.malum.belt_of_the_starved": "饥馁者腰带", "item.malum.blazing_diode": "烈焰二极管", "item.malum.blazing_quartz": "烈焰石英", @@ -586,6 +586,7 @@ "item.malum.paracausal_flame": "违因火焰", "item.malum.poppet": "巫毒人偶", "item.malum.prismatic_focus_lens": "海晶聚焦透镜", + "item.malum.ravenous_pouch": "饥馑布袋", "item.malum.raw_brilliance": "粗经验晶", "item.malum.raw_soulstone": "粗灵魂石", "item.malum.refined_brilliance": "精制经验晶", @@ -771,21 +772,21 @@ "malum.effect.geas.desperate_need": "暴食变为迫切渴望", "malum.effect.geas.desperate_need_betrayal": "腐败会吞噬你", "malum.effect.geas.desperate_need_scythe_proficiency": "迫切渴望大幅增加镰刀熟练度", - "malum.effect.geas.explosion_fire": "狂烈过度会在受爆炸冲击时自燃", - "malum.effect.geas.explosion_lover": "吸收爆炸后获得纵火狂烈", - "malum.effect.geas.explosion_resistance": "获得大额爆炸抗性", + "malum.effect.geas.explosion_fire": "爆炸会让你自燃", + "malum.effect.geas.explosion_lover": "爆炸伤害带来纵火狂烈", + "malum.effect.geas.explosion_resistance": "抵御爆炸", "malum.effect.geas.extinguish_hurt": "熄灭自身火焰会受到伤害", "malum.effect.geas.faster_draw_time": "成功造成远程伤害会积累额外拉弦速度", "malum.effect.geas.faster_natural_healing": "饱和度恢复生命值速度更快", "malum.effect.geas.faster_starving": "你会饥饿得更快", "malum.effect.geas.first_hit_bonus": "会对满生命值的敌人施以邪恶奥能爆", "malum.effect.geas.fish_healing": "无法在离开水时受到治疗", - "malum.effect.geas.flamekeeper": "守焰者狂烈给予挖掘速度和攻击速度", "malum.effect.geas.food_effect_cleanse": "食用食物可清除负面效果", "malum.effect.geas.fragile_reach": "受击时交互距离增益进入冷却", "malum.effect.geas.fragile_reach_damage": "祭司长的守则严格而苛刻", "malum.effect.geas.gleeful_target": "疾病、祝福、诅咒在受击时暂停", "malum.effect.geas.gleeful_target_arcane_resonance": "奥术谐振延长暂停时间", + "malum.effect.geas.greed_combustion": "勘探工之贪婪会在受击时让你自燃", "malum.effect.geas.healing_aura": "所受治疗分享给附近生物", "malum.effect.geas.healing_aura_no_filter": "治疗的分享不分敌我", "malum.effect.geas.high_hunger_more_armor": "饱足时获得额外护甲值", @@ -802,7 +803,6 @@ "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", "malum.effect.geas.malignant_crit_reduced_damage": "降低恶念挽魂伤害", "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂加固盔甲", - "malum.effect.geas.mining_buffs": "破坏方块或受到伤害给予守焰者狂烈", "malum.effect.geas.missing_halts_draw_time": "失手反而降低拉弦速度", "malum.effect.geas.more_damage": "所受所有伤害翻倍", "malum.effect.geas.more_knockback": "所受击退翻倍", @@ -815,17 +815,18 @@ "malum.effect.geas.no_passive_healing": "饱和度和饥饿值不再恢复生命值", "malum.effect.geas.only_scythe": "普通武器使用时会崩解", "malum.effect.geas.oops_all_magic": "所受伤害均视作魔法伤害", + "malum.effect.geas.ore_prospecting": "拾起矿石时给予勘探工之贪婪", "malum.effect.geas.outgoing_fall_damage_auto_attack": "造成摔落伤害时挥动手中武器可无视距离攻击目标", "malum.effect.geas.passive_healing": "常态恢复生命值", "malum.effect.geas.presence_breaker": "拒绝、抽离、放逐强制施加于目标", "malum.effect.geas.presence_breaker_arcane_resonance": "奥术谐振延长放逐时间", - "malum.effect.geas.pyromaniac": "纵火狂烈提升挖掘和移动速度", + "malum.effect.geas.prospectors_greed": "勘探工之贪婪提升挖掘速度和时运概率", + "malum.effect.geas.pyromaniacs_fervor": "纵火狂烈提升挖掘、攻击和移动速度", "malum.effect.geas.rocket_jumping": "风弹的推进力更强", "malum.effect.geas.rotten_healing": "食用腐败食物能治疗自身", "malum.effect.geas.rune_vulnerability": "每誊刻一枚符文均降低治疗量、护甲值、魔法抗性", - "malum.effect.geas.scary_fire": "所受火焰伤害增多", + "malum.effect.geas.scary_fire": "所受火焰伤害更致命", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", - "malum.effect.geas.self_immolation": "狂烈过度会在受击时自燃", "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", "malum.effect.geas.spirits_absorption": "收获精魂时给予伤害吸收", "malum.effect.geas.spirits_hunger": "收获精魂时消耗饥饿值", @@ -844,7 +845,11 @@ "malum.effect.hex_bolts": "发射锐利的忆念能量束", "malum.effect.negative": "-%s", "malum.effect.positive": "+%s", + "malum.effect.ravenous_pouch_collection": "会拿走物品栏里已有的物品", + "malum.effect.ravenous_pouch_drop": "清空时保留最后一小份", "malum.effect.soul_based_damage": "造成割裂灵魂的伤害", + "malum.effect.soulwoven_pouch_collection": "会收集精魂奥能", + "malum.effect.soulwoven_pouch_storage": "会减少魔法物品占用的空间", "malum.effect.sundering_anchor_damage_split": "伤害平均分配至各斩击", "malum.effect.sundering_anchor_hatred": "每次斩击都给予仇恨", "malum.effect.unwinding_chaos_burn": "造成燃烧伤害可恢复法术弹", @@ -920,8 +925,8 @@ "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", "malum.gui.geas.pact_of_the_continuing_shot": "接续射击条约", "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "跨步。正姿。预备。举弓。瞄准。拉弦。放箭。", - "malum.gui.geas.pact_of_the_flamekeeper": "守焰者条约", - "malum.gui.geas.pact_of_the_flamekeeper.tooltip": "关怀火焰", + "malum.gui.geas.pact_of_the_prospector": "勘探工条约", + "malum.gui.geas.pact_of_the_prospector.tooltip": "贪婪之火", "malum.gui.geas.pact_of_the_fortress": "垒塞条约", "malum.gui.geas.pact_of_the_fortress.tooltip": "若有人需要,便绝不退缩", "malum.gui.geas.pact_of_the_high_priest": "祭司长条约", @@ -1130,6 +1135,7 @@ "malum.subtitle.pedestal_item_picked_up": "物品基座:取出物品", "malum.subtitle.pedestal_spirit_inserted": "物品基座:放入精魂", "malum.subtitle.pedestal_spirit_picked_up": "物品基座:取出精魂", + "malum.subtitle.player_burns_from_greed": "玩家:被贪火灼烧", "malum.subtitle.player_experiences_combustion_whiplash": "玩家:被燃焰鞭挞", "malum.subtitle.player_patiently_drowns": "玩家:耐心地溺水", "malum.subtitle.quartz_ore_break": "方块:被破坏", @@ -1137,6 +1143,7 @@ "malum.subtitle.quartz_ore_hit": "方块:损坏中", "malum.subtitle.quartz_ore_place": "方块:被放置", "malum.subtitle.quartz_ore_step": "脚步声", + "malum.subtitle.ravenous_pouch_eats": "饥馑布袋:吞吃", "malum.subtitle.reaper_scythe_slashes": "收割者镰刀:挥砍", "malum.subtitle.rejected_by_the_unknown": "未知存在:拒绝", "malum.subtitle.repair_pylon_begins_repairing": "修复基柱:开始修复", @@ -1177,7 +1184,7 @@ "malum.subtitle.runewood_step": "脚步声", "malum.subtitle.runewood_trapdoor_close": "符文木活板门:关闭", "malum.subtitle.runewood_trapdoor_open": "符文木活板门:打开", - "malum.subtitle.runic_workbench_crafts": "符文工作台:合成", + "malum.subtitle.runic_workbench_shapes_something": "符文工作台:塑造某物", "malum.subtitle.runic_workbench_shapes_tainted_rune": "符文工作台:塑造污秽符文", "malum.subtitle.runic_workbench_shapes_void_rune": "符文工作台:塑造虚空符文", "malum.subtitle.runic_workbench_shapes_wooden_rune": "符文工作台:塑造木制符文", @@ -1611,9 +1618,9 @@ "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "回旋即是收割,而风弹正是收割 而来的。借用这层联系,这枚戒 指便能让镰刀飞旋时挥出的风在 其周围环绕,并对周围事物造成 伤害,但此后的冷却会因此变长。", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.3": "同时佩戴精准镰刃项链和怒啸涡 流戒指时,汇集的风气涡流便只 会在镰刀命中时显露,并于命中 处产生旋风,持续大约两秒。", - "malum.gui.book.entry.belt_of_the_prospector": "勘探腰带", + "malum.gui.book.entry.belt_of_the_prospector": "勘探工腰带", "malum.gui.book.entry.belt_of_the_prospector.description": "大地之宝", - "malum.gui.book.entry.page.headline.belt_of_the_prospector": "勘探腰带", + "malum.gui.book.entry.page.headline.belt_of_the_prospector": "勘探工腰带", "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目 标,我常需要岩层中的各种宝藏。 此腰带可使地上的高价值物品免 受$i直接/$由我造成的爆炸的摧残, 并使这种爆炸破坏方块的效果与 时运 III的工具等同。", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "直入血脉", @@ -1680,7 +1687,11 @@ "malum.gui.book.entry.soulwoven_pouch": "魂织布袋", "malum.gui.book.entry.soulwoven_pouch.description": "沿袭传统,再加创新", "malum.gui.book.entry.page.headline.soulwoven_pouch": "魂织布袋", - "malum.gui.book.entry.page.text.soulwoven_pouch.1": "魔法反应物和其他战利品很快就 能堆满物品栏。为何不用魔法方 案解决魔法问题呢?这个布袋和 收纳袋差不多,却能在捡起战利 品时自动装入内部。能与奥术能 量共振的物品还会略微脱离现实, 这样就减少了它们占用的空间。", + "malum.gui.book.entry.page.text.soulwoven_pouch.1": "精魂奥能总是会堆满我的物品 栏。为何不用魔法方案解决魔法 问题呢?这个布袋和收纳袋差不 多,却能在收获奥能时自动将其 装入内部。它的物理容量和收纳 袋差不多,但魔法物品会稍稍脱 离现实,从而减少它们占用的空 间。", + "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch": "饥馑布袋", + "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch.description": "最后让它饥饿", + "malum.gui.book.entry.page.headline.soulwoven_pouch.ravenous_pouch": "饥馑布袋", + "malum.gui.book.entry.page.text.soulwoven_pouch.ravenous_pouch.1": "虽然精魂奥能是物品栏变杂乱的 元凶,但并不是只有它在堵塞我 的口袋。将腐朽与布袋融合,布 袋就会长出牙齿,变成饥馑布袋。 这个饥饿的布袋是暴食中美食这 一侧面的化身,它会主动拿走我 身上符合它内在物品口味的物品。", "malum.gui.book.entry.soulhunter_armor": "灵魂猎手盔甲", "malum.gui.book.entry.soulhunter_armor.description": "形如玻璃", @@ -1914,11 +1925,11 @@ "malum.gui.geas.pact_of_the_lone_druid.cons": "无拘亦局限。\n -穿戴盔甲即会受伤", "malum.gui.geas.pact_of_the_lone_druid.pros": "完整即无拘。\n -每个空盔甲槽给予四点护甲值和 两点盔甲韧性", - "malum.gui.book.entry.pact_of_the_flamekeeper": "守焰者条约", - "malum.gui.book.entry.pact_of_the_flamekeeper.description": "引燃柴堆", - "malum.gui.book.entry.page.headline.pact_of_the_flamekeeper": "守焰者条约", - "malum.gui.geas.pact_of_the_flamekeeper.cons": "火焰的目的不可否认。\n -狂烈过度会在受击时自燃", - "malum.gui.geas.pact_of_the_flamekeeper.pros": "灵魂受火而热烈。\n -破坏方块或受到伤害会给予守焰 者狂烈,提升挖掘和攻击速度", + "malum.gui.book.entry.pact_of_the_prospector": "勘探工条约", + "malum.gui.book.entry.pact_of_the_prospector.description": "贪婪之火", + "malum.gui.book.entry.page.headline.pact_of_the_prospector": "勘探工条约", + "malum.gui.geas.pact_of_the_prospector.cons": "火焰的目的不可否认。\n -贪婪过度会在受击时自燃", + "malum.gui.geas.pact_of_the_prospector.pros": "狂烈与贪婪充斥灵魂。\n -拾起珍贵矿物会给予勘探工之贪 婪,提升挖掘速度,增加时运概率", "malum.gui.book.entry.pact_of_combustion": "燃焰条约", "malum.gui.book.entry.pact_of_combustion.description": "添柴助火", @@ -2488,13 +2499,13 @@ "malum.gui.book.entry.oath_of_the_overkeen_eye": "犀利锐眼誓约", "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "百步穿杨", "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "犀利锐眼誓约", - "malum.gui.geas.oath_of_the_overkeen_eye.cons": "灵魂中的感知力令你未雨绸缪。\n -法术充能时间翻倍", + "malum.gui.geas.oath_of_the_overkeen_eye.cons": "灵魂中的感知力令你未雨绸缪。\n -法术弹恢复速率减半", "malum.gui.geas.oath_of_the_overkeen_eye.pros": "融于灵魂的奥能追寻之眼。\n -法杖弹射物会追踪目标", "malum.gui.book.entry.oath_of_the_overburdened_mind": "重负意识誓约", "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "万钧重担", "malum.gui.book.entry.page.headline.oath_of_the_overburdened_mind": "重负意识誓约", - "malum.gui.geas.oath_of_the_overburdened_mind.cons": "所获的知识要求你谨慎考虑。\n -法术弹恢复速率降低五分之二", + "malum.gui.geas.oath_of_the_overburdened_mind.cons": "所获的知识要求你谨慎考虑。\n -法术充能时间增加四分之一", "malum.gui.geas.oath_of_the_overburdened_mind.pros": "融于意识的奥术知识容身之所。\n -法术弹容量翻倍", "malum.gui.book.entry.oath_of_the_undiscerned_maw": "无恕渊喉誓约", From ab7f73ca235c2996f853a800dda68cf9c2f17f38 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 20 Jul 2025 18:46:00 +0800 Subject: [PATCH 080/114] =?UTF-8?q?Malum=EF=BC=9A=E5=AE=98=E5=BA=93?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.20/assets/malum/malum/lang/zh_cn.json | 12 +- .../1.21/assets/malum/malum/lang/en_us.json | 266 ++++++------- .../1.21/assets/malum/malum/lang/zh_cn.json | 366 ++++++++---------- 3 files changed, 281 insertions(+), 363 deletions(-) diff --git a/projects/1.20/assets/malum/malum/lang/zh_cn.json b/projects/1.20/assets/malum/malum/lang/zh_cn.json index d3fee493f0a8..fba8fe46840a 100644 --- a/projects/1.20/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.20/assets/malum/malum/lang/zh_cn.json @@ -336,14 +336,14 @@ "effect.malum.miners_rage": "矿工之怒", "effect.malum.miners_rage.description": "光耀加固了你的工具,提升挖掘速度与攻击速度。", "effect.malum.poseidons_grasp": "海神之握", - "effect.malum.poseidons_grasp.description": "你为寻得强大力量而展臂远触,增加触及半径与物品拾取距离。", + "effect.malum.poseidons_grasp.description": "你为寻得强大力量而展臂远触,增加交互距离与物品拾取距离。", "effect.malum.reactive_shielding": "反应护盾", "effect.malum.reactive_shielding.description": "符文的力量令你的护甲值和盔甲韧性增加了十分之一。", "effect.malum.rejected": "受拒", "effect.malum.sacrificial_empowerment": "献祭权能", "effect.malum.sacrificial_empowerment.description": "符文的力量额外给予了你镰刀熟练度。", "effect.malum.silenced": "静默", - "effect.malum.silenced.description": "你遭到了静默,魔法能力被完全压制。", + "effect.malum.silenced.description": "你遭到了静默,魔法能力被全面压制。", "effect.malum.wicked_intent": "邪恶意图", "effect.malum.wicked_intent.description": "你为有力反击对手而整装待发,下一次挥动镰刀会砍出近乎不可能的连斩。", "effect.malum.zephyrs_courage": "西风之勇", @@ -1369,7 +1369,7 @@ "malum.gui.book.entry.rune_of_loyalty": "忠诚符文", "malum.gui.book.entry.rune_of_loyalty.description": "模塑脉动", "malum.gui.book.entry.page.headline.rune_of_loyalty": "忠诚符文", - "malum.gui.book.entry.page.text.rune_of_loyalty.1": "忠诚符文是忠诚仪式的延伸,会 给予佩戴者弱效的海神之握效果, 延展触及距离。", + "malum.gui.book.entry.page.text.rune_of_loyalty.1": "忠诚符文是忠诚仪式的延伸,会 给予佩戴者弱效的海神之握效果, 延展交互距离。", "malum.gui.book.entry.rune_of_motion": "运动符文", "malum.gui.book.entry.rune_of_motion.description": "升举脉动", @@ -1404,7 +1404,7 @@ "malum.gui.book.entry.managing_totems": "图腾谐振", "malum.gui.book.entry.managing_totems.description": "洞察仪式", "malum.gui.book.entry.page.headline.managing_totems": "图腾谐振", - "malum.gui.book.entry.page.text.managing_totems.1": "图腾意识复杂而又简单,这种矛 盾自有其理。简单而固定的效果, 却根植于奥术能量的流动——仪 式范围的判断也因此相当困难。", + "malum.gui.book.entry.page.text.managing_totems.1": "图腾仪式复杂而又简单,这种矛 盾自有其理。简单而固定的效果, 却根植于奥术能量的流动——仪 式范围的判断也因此相当困难。", "malum.gui.book.entry.page.text.managing_totems.2": "我制成了一支法杖,用作仪式能 量的“调谐音叉”。手持着它就 能与世界中奥术能量的流动谐振, 从而可以直接看见图腾的影响范 围。", "malum.gui.book.entry.page.text.managing_totems.3": "有趣的是,这支法杖同样能将符 记“校准”为活跃状态,甚至连 不在图腾中的符记都行,手持法 杖交互即可。据我目前所知而言, 这一效应仅存在于视觉层面。但 就算没有太大用处,它们也足够 美观。", @@ -1418,7 +1418,7 @@ "malum.gui.book.entry.aqueous_rite": "碧水仪式", "malum.gui.book.entry.aqueous_rite.description": "模塑灵魂", "malum.gui.book.entry.page.text.aqueous_rite": "简单灵气仪式,启动时周围的友 好生物臂展大增,与世界的交互 能力亦是如此。", - "malum.gui.book.entry.page.text.aqueous_rite.hover": "给予海神之握效果,方块触及半径增加两个单位空间,并大幅增加物品捡拾半径。", + "malum.gui.book.entry.page.text.aqueous_rite.hover": "给予海神之握效果,方块交互距离增加两个单位空间,并大幅增加物品捡拾半径。", "malum.gui.book.entry.page.text.greater_aqueous_rite": "高级仪式,启动时能大幅增加滴 水石锥的工作速度,从而增加流 体的产生量。", "malum.gui.book.entry.page.text.greater_aqueous_rite.hover": "加速滴水石锥的工作速度,对熔岩和水均有效。\n - 滴水石锥的尖端需处于范围内才可起效。", @@ -1495,7 +1495,7 @@ "malum.gui.book.entry.corrupt_sacred_rite.description": "刺激灵魂", "malum.gui.book.entry.page.text.corrupt_sacred_rite": "简单仪式,启动时会滋养周围动 物的精神,使得它们成长更快, 并加速各种生化过程。", "malum.gui.book.entry.page.text.corrupt_sacred_rite.hover": "受影响的动物立刻增长25秒年龄\n - 绵羊会更经常吃草\n - 蜜蜂传粉更快且更频繁\n - 鸡更频繁下蛋", - "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite": "高级仪式,周围的动物会更 为……$i精力充沛/$,就好像我亲自 给它们喂了食一样。", + "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite": "高级仪式,周围的动物会更 为……$i精力充沛/$,就好像我给它 们喂了饲料一样。", "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite.hover": "受影响的动物会繁殖至超过二十只。\n - 仪式范围内不同的动物分开计算。", "malum.gui.book.entry.corrupt_wicked_rite": "腐化邪恶仪式", diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index be00689469f0..618e7ee3b3e0 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -99,6 +99,7 @@ "block.malum.deepslate_soulstone_ore": "Deepslate Soulstone Ore", "block.malum.earthen_spirited_glass": "Earthen Spirited Glass", "block.malum.eldritch_spirited_glass": "Eldritch Spirited Glass", + "block.malum.empty_rite_anchor": "Empty Rite Anchor", "block.malum.ether": "Ether", "block.malum.ether_torch": "Ether Torch", "block.malum.exposed_runewood_log": "Exposed Runewood Log", @@ -136,6 +137,7 @@ "block.malum.repair_pylon_component": "Repair Pylon Component", "block.malum.revealed_runewood_log": "Revealed Runewood Log", "block.malum.revealed_soulwood_log": "Revealed Soulwood Log", + "block.malum.rite_anchor": "Rite Anchor", "block.malum.ritual_plinth": "Ritual Plinth", "block.malum.runewood": "Runewood", "block.malum.runewood_beam": "Runewood Beam", @@ -392,13 +394,11 @@ "death.attack.voodoo_playerless.player": "%1$s had their soul shattered while trying to escape %2$s", "death.attack.warlock_spirit_impact": "%1$s had their soul shattered by %2$s", "death.attack.warlock_spirit_impact.item": "%1$s had their soul shattered by %2$s using %3$s", - "effect.malum.aethers_charm": "Aether's Charm", - "effect.malum.aethers_charm.description": "The heavens call for you, increasing jump height and decreasing gravity.", - "effect.malum.anglers_lure": "Angler's Lure", - "effect.malum.anglers_lure.description": "Let any fish who meets my gaze learn the true meaning of fear; for I am the harbinger of death. The bane of creatures sub-aqueous, my rod is true and unwavering as I cast into the aquatic abyss. A man, scorned by this uncaring Earth, finds solace in the sea. My only friend, the worm upon my hook. Wriggling, writhing, struggling to surmount the mortal pointlessness that permeates this barren world. I am alone. I am empty. And yet, I fish.", "effect.malum.arcanaphage": "Arcanaphage", "effect.malum.ascension": "Ascension", "effect.malum.ascension.description": "Eases your fall and reduces gravity after a successful Scythe Ascenison.", + "effect.malum.burning_fervor": "Burning Fervor", + "effect.malum.burning_fervor.description": "Your tools are bolstered with radiance, increasing your mining and attack speed.", "effect.malum.cancerous_growth": "Cancerous Growth", "effect.malum.cancerous_growth.description": "You are emboldened by uncontrolled growth, increasing maximum health.", "effect.malum.desperate_need": "Desperate Need", @@ -406,37 +406,41 @@ "effect.malum.earthen_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", "effect.malum.echoing_arcana": "Echoing Arcana", "effect.malum.echoing_arcana.description": "You are made wiser by uncontrolled magnification, increasing arcane resonance.", + "effect.malum.fiery_embrace": "Fiery Embrace", + "effect.malum.fiery_embrace.description": "The warm embrace of fire coats your soul, mending your seared scars.", "effect.malum.flawed_aim": "Flawed Aim", - "effect.malum.gaias_bulwark": "Gaias Bulwark", - "effect.malum.gaias_bulwark.description": "An earthen carapace surrounds your body, functioning as extra armor.", + "effect.malum.flowing_grasp": "Flowing Grasp", + "effect.malum.flowing_grasp.description": "You reach out for further power, increasing your reach and item pickup distance.", "effect.malum.gleeful_target": "Gleeful Target", "effect.malum.gluttony": "Gluttony", "effect.malum.gluttony.description": "You feed on the vulnerable, increasing magic proficiency at the expense of hunger./", + "effect.malum.good_tides": "Good Tides", + "effect.malum.good_tides.description": "Let any fish who meets my gaze learn the true meaning of fear; for I am the harbinger of death. The bane of creatures sub-aqueous, my rod is true and unwavering as I cast into the aquatic abyss. A man, scorned by this uncaring Earth, finds solace in the sea. My only friend, the worm upon my hook. Wriggling, writhing, struggling to surmount the mortal pointlessness that permeates this barren world. I am alone. I am empty. And yet, I fish.", "effect.malum.grim_certainty": "Grim Certainty", "effect.malum.grim_certainty.description": "The Weight of Worlds oscillates, sealing the next strike as a critical blow.", "effect.malum.hatred": "Hatred", - "effect.malum.ifrits_embrace": "Ifrit's Embrace", - "effect.malum.ifrits_embrace.description": "The warm embrace of fire coats your soul, mending your seared scars.", + "effect.malum.howling_gale": "Howling Gale", + "effect.malum.howling_gale.description": "The zephyr propels you forward, increasing your movement speed.", "effect.malum.imminent_deliverance": "Imminent Deliverance", "effect.malum.imminent_deliverance.description": "The Edge of Deliverance oscillates, sealing it's next strike as a critical blow.", - "effect.malum.miners_rage": "Miner's Rage", - "effect.malum.miners_rage.description": "Your tools are bolstered with radiance, increasing your mining and attack speed.", - "effect.malum.poseidons_grasp": "Poseidon's Grasp", - "effect.malum.poseidons_grasp.description": "You reach out for further power, increasing your reach and item pickup distance.", - "effect.malum.prospectors_greed": "Prospector's Greed", + "effect.malum.prospectors_streak": "Prospector's Streak", "effect.malum.pyromaniacs_fervor": "Pyromaniacs Fervor", "effect.malum.rejected": "Rejected", + "effect.malum.sacred_nourishment": "Sacred Nourishment", "effect.malum.shaken_faith": "Shaken Faith", "effect.malum.silenced": "Silenced", "effect.malum.silenced.description": "You are silenced, leaving your magical capabilities neutered.", + "effect.malum.sky_tether": "Sky Tether", + "effect.malum.sky_tether.description": "The heavens call for you, increasing jump height and decreasing gravity.", + "effect.malum.stone_ward": "Stone Ward", + "effect.malum.stone_ward.description": "An earthen carapace surrounds your body, functioning as extra armor.", "effect.malum.trial_of_faith": "Trial Of Faith", "effect.malum.true_shot": "True Shot", "effect.malum.unsighted_resistance": "Unsighted Resistance", + "effect.malum.wicked_empowerment": "Wicked Empowerment", "effect.malum.wicked_intent": "Wicked Intent", "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, your next scythe attack will unleash an impossible volley of cuts.", "effect.malum.wyrd_exhaustion": "Wyrd Exhaustion", - "effect.malum.zephyrs_courage": "Zephyr's Courage", - "effect.malum.zephyrs_courage.description": "The zephyr propels you forward, increasing your movement speed.", "enchantment.malum.animated": "Animated", "enchantment.malum.animated.desc": "Improves attack speed.", "enchantment.malum.ascension": "Ascension", @@ -623,31 +627,32 @@ "item.malum.ring_of_the_hoarder": "Ring of the Hoarder", "item.malum.ring_of_the_howling_maelstrom": "Ring of the Howling Maelstrom", "item.malum.ring_of_the_rising_edge": "Ring of the Rising Edge", + "item.malum.rite_anchor": "Rite Anchor", "item.malum.rotting_essence": "Rotting Essence", "item.malum.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", "item.malum.rune_of_bolstering": "Rune of Bolstering", + "item.malum.rune_of_burning_fervor": "Rune of Burning Fervor", "item.malum.rune_of_culling": "Rune of Culling", "item.malum.rune_of_dexterity": "Rune of Dexterity", - "item.malum.rune_of_haste": "Rune of Haste", + "item.malum.rune_of_fiery_embrace": "Rune of Fiery Embrace", + "item.malum.rune_of_flowing_grasp": "Rune of Flowing Grasp", + "item.malum.rune_of_good_tides": "Rune of Good Tides", "item.malum.rune_of_heresy": "Rune of Heresy", + "item.malum.rune_of_howling_gale": "Rune of Howling Gale", "item.malum.rune_of_igneous_solace": "Rune of Igneous Solace", "item.malum.rune_of_indomitability": "Rune of Indomitability", - "item.malum.rune_of_loyalty": "Rune of Loyalty", - "item.malum.rune_of_motion": "Rune of Motion", + "item.malum.rune_of_oaken_might": "Rune of Oaken Might", "item.malum.rune_of_protection": "Rune of Protection", "item.malum.rune_of_radial_empowerment": "Rune of Radial Empowerment", "item.malum.rune_of_reinforcement": "Rune of Reinforcement", "item.malum.rune_of_scorching": "Rune of Scorching", + "item.malum.rune_of_sky_tether": "Rune of Sky Tether", "item.malum.rune_of_spell_mastery": "Rune of Spell Mastery", - "item.malum.rune_of_the_aether": "Rune of the Aether", - "item.malum.rune_of_the_arena": "Rune of the Arena", - "item.malum.rune_of_the_hells": "Rune of the Hells", - "item.malum.rune_of_the_seas": "Rune of the Seas", + "item.malum.rune_of_stone_ward": "Rune of Stone Ward", "item.malum.rune_of_twinned_duration": "Rune of Twinned Duration", "item.malum.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", "item.malum.rune_of_vitality": "Rune of Vitality", "item.malum.rune_of_volatile_distortion": "Rune of Volatile Distortion", - "item.malum.rune_of_warding": "Rune of Warding", "item.malum.runewood_boat": "Runewood Boat", "item.malum.runic_brooch": "Runic Brooch", "item.malum.runic_sap": "Runic Sap", @@ -786,7 +791,7 @@ "malum.effect.geas.fragile_reach_damage": "The High Priest's Rule Grips You Tightly", "malum.effect.geas.gleeful_target": "Ailments, Blessings, Curses are Paused When Struck", "malum.effect.geas.gleeful_target_arcane_resonance": "Arcane Resonance Aids Stasis Duration", - "malum.effect.geas.greed_combustion": "Prospector's Greed Ignites You When Struck", + "malum.effect.geas.greed_combustion": "Prospector's Streak Turns Into Flames When Struck", "malum.effect.geas.healing_aura": "Healing is Shared with Nearby Creatures", "malum.effect.geas.healing_aura_no_filter": "Shared Healing Heals All, Ally or Not", "malum.effect.geas.high_hunger_more_armor": "Being Well Fed Provides Extra Armor", @@ -815,12 +820,12 @@ "malum.effect.geas.no_passive_healing": "Saturation And Hunger No Longer Restore Health", "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", "malum.effect.geas.oops_all_magic": "All Incoming Damage Functions As Magic", - "malum.effect.geas.ore_prospecting": "Ore Collection Generates Prospector's Greed", + "malum.effect.geas.ore_prospecting": "Ore Collection Generates Prospector's Streak", "malum.effect.geas.outgoing_fall_damage_auto_attack": "Outgoing Fall Damage Attacks Targets Regardless Of Distance", "malum.effect.geas.passive_healing": "Passive Health Recovery", "malum.effect.geas.presence_breaker": "Refusal, Detachment, Exile is Forced onto Targets", "malum.effect.geas.presence_breaker_arcane_resonance": "Arcane Resonance Favors Exile Duration", - "malum.effect.geas.prospectors_greed": "Prospector's Greed Grants Mining Speed And Fortune Chance", + "malum.effect.geas.prospectors_streak": "Prospector's Streak Grants Mining Speed And Fortune Chance", "malum.effect.geas.pyromaniacs_fervor": "Pyromaniac's Fervor Increases Mining, Attack and Movement Speed", "malum.effect.geas.rocket_jumping": "Wind Charges Provide Greater Propulsion", "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", @@ -878,18 +883,14 @@ "malum.gui.book.entry.a_personal_note.inspirations.description": "What brought me here", "malum.gui.book.entry.accelerating_inlay": "Accelerating Inlay", "malum.gui.book.entry.accelerating_inlay.description": "Doubling down", - "malum.gui.book.entry.aerial_rite": "Aerial Rites", - "malum.gui.book.entry.aerial_rite.description": "Uplifting the soul", "malum.gui.book.entry.altar_acceleration": "Altar Acceleration", "malum.gui.book.entry.altar_acceleration.description": "Obelisks", - "malum.gui.book.entry.aqueous_rite": "Aqueous Rites", - "malum.gui.book.entry.aqueous_rite.description": "Molding the soul", "malum.gui.book.entry.arcane_restoration": "Arcane Restoration", "malum.gui.book.entry.arcane_restoration.description": "Mystic repair", "malum.gui.book.entry.arcane_restoration.tool_repair": "Repairing Tools", "malum.gui.book.entry.arcane_restoration.tool_repair.description": "Mending for Steelwear", - "malum.gui.book.entry.arcane_rite": "A Rite Unchained", - "malum.gui.book.entry.arcane_rite.description": "Creation uncontrolled", + "malum.gui.book.entry.arcane_rites": "A Rite Unchained", + "malum.gui.book.entry.arcane_rites.description": "Creation uncontrolled", "malum.gui.book.entry.authority_of_the_gleeful_target": "Authority of the Gleeful Target", "malum.gui.book.entry.authority_of_the_gleeful_target.description": "To be the most satisfied existence", "malum.gui.book.entry.authority_of_the_inverted_heart": "Authority of the Inverted Heart", @@ -926,18 +927,6 @@ "malum.gui.book.entry.chronicles_of_the_soul.description": "A magecraft of miracles", "malum.gui.book.entry.chronicles_of_the_void": "Chronicles of the Void", "malum.gui.book.entry.chronicles_of_the_void.description": "A magecraft of madness", - "malum.gui.book.entry.corrupt_aerial_rite": "Corrupting the Aerial Rites", - "malum.gui.book.entry.corrupt_aerial_rite.description": "Scattering the soul", - "malum.gui.book.entry.corrupt_aqueous_rite": "Corrupting the Aqueous Rites", - "malum.gui.book.entry.corrupt_aqueous_rite.description": "Deforming the soul", - "malum.gui.book.entry.corrupt_earthen_rite": "Corrupting the Earthen Rites", - "malum.gui.book.entry.corrupt_earthen_rite.description": "Honing the soul", - "malum.gui.book.entry.corrupt_infernal_rite": "Corrupting the Infernal Rites", - "malum.gui.book.entry.corrupt_infernal_rite.description": "Extinguishing the soul", - "malum.gui.book.entry.corrupt_sacred_rite": "Corrupting the Sacred Rites", - "malum.gui.book.entry.corrupt_sacred_rite.description": "Stimulating the soul", - "malum.gui.book.entry.corrupt_wicked_rite": "Corrupting the Wicked Rites", - "malum.gui.book.entry.corrupt_wicked_rite.description": "Endangering the soul", "malum.gui.book.entry.crucible_acceleration": "Crucible Acceleration", "malum.gui.book.entry.crucible_acceleration.description": "Heating up", "malum.gui.book.entry.crucible_augmentation": "Crucible Augmentation", @@ -946,8 +935,6 @@ "malum.gui.book.entry.cthonic_gold.description": "Fused with the arcane", "malum.gui.book.entry.cthonic_gold.reexamination": "Reexamination: Cthonic Gold", "malum.gui.book.entry.cthonic_gold.reexamination.description": "A new principle in old material", - "malum.gui.book.entry.earthen_rite": "Earthen Rites", - "malum.gui.book.entry.earthen_rite.description": "Grounding the soul", "malum.gui.book.entry.elaborate_brooch": "Elaborate Brooch", "malum.gui.book.entry.elaborate_brooch.description": "A change in purpose", "malum.gui.book.entry.eldritch_arcana": "Eldritch Arcana", @@ -980,8 +967,6 @@ "malum.gui.book.entry.gluttonous_brooch.description": "Endlessly unsated", "malum.gui.book.entry.impurity_stabilizer": "Impurity Stabilizer", "malum.gui.book.entry.impurity_stabilizer.description": "Potency from weakness", - "malum.gui.book.entry.infernal_rite": "Infernal Rites", - "malum.gui.book.entry.infernal_rite.description": "Igniting the soul", "malum.gui.book.entry.intricate_assembly": "Intricate Assembly", "malum.gui.book.entry.intricate_assembly.description": "Fudging the numbers", "malum.gui.book.entry.introduction": "Introduction", @@ -1019,7 +1004,7 @@ "malum.gui.book.entry.oath_of_unsighted_resistance": "Oath of Unsighted Resistance", "malum.gui.book.entry.oath_of_unsighted_resistance.description": "To wade into slaughter", "malum.gui.book.entry.pact_of_combustion": "Pact of Combustion", - "malum.gui.book.entry.pact_of_combustion.description": "To fuel one's flame", + "malum.gui.book.entry.pact_of_combustion.description": "To fuel the flame", "malum.gui.book.entry.pact_of_contentedness": "Pact of Contentedness", "malum.gui.book.entry.pact_of_contentedness.description": "To seek satisfaction", "malum.gui.book.entry.pact_of_defiance": "Pact of Defiance", @@ -1055,7 +1040,7 @@ "malum.gui.book.entry.pact_of_the_profane_glutton": "Pact of The Profane Glutton", "malum.gui.book.entry.pact_of_the_profane_glutton.description": "To consume", "malum.gui.book.entry.pact_of_the_prospector": "Pact of the Prospector", - "malum.gui.book.entry.pact_of_the_prospector.description": "To kindle one's fortune", + "malum.gui.book.entry.pact_of_the_prospector.description": "To grow one's fortune", "malum.gui.book.entry.pact_of_the_pyromaniac": "Pact of The Pyromaniac", "malum.gui.book.entry.pact_of_the_pyromaniac.description": "To spread the fire", "malum.gui.book.entry.pact_of_the_reaper": "Pact of The Reaper", @@ -1092,8 +1077,8 @@ "malum.gui.book.entry.page.headline.altar_acceleration.runewood_obelisk": "Runewood Obelisk", "malum.gui.book.entry.page.headline.arcane_restoration": "Arcane Restoration", "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "Repairing Tools", - "malum.gui.book.entry.page.headline.arcane_rite": "A Rite Unchained", - "malum.gui.book.entry.page.headline.arcane_rite.soulwood": "Soulwood Transmutation", + "malum.gui.book.entry.page.headline.arcane_rites": "A Rite Unchained", + "malum.gui.book.entry.page.headline.arcane_rites.soulwood": "Soulwood Transmutation", "malum.gui.book.entry.page.headline.authority_of_the_gleeful_target": "Authority of the Gleeful Target", "malum.gui.book.entry.page.headline.authority_of_the_inverted_heart": "Authority of the Inverted Heart", "malum.gui.book.entry.page.headline.basic_artifice": "Waveform Artifice", @@ -1355,19 +1340,16 @@ "malum.gui.book.entry.page.text.a_personal_note.inspirations.mystic_modding.1": "Embers and Roots were some of my favourite magic mods I've come across, I found their very approachable nature a really appealing thing for a mod to incorporate.", "malum.gui.book.entry.page.text.a_personal_note.inspirations.thaumcraft.1": "By far the biggest inspiration for Malum, I enjoyed the mod immensely when I was first getting into modded minecraft. I only ever tried the 1.12 version though. The way the magic system is designed and the general sense of progression is something I love.", "malum.gui.book.entry.page.text.accelerating_inlay.1": "Through the use of a superior conductor in Astral Weave, Accelerating Inlay simply provides a substantial bonus to the focusing speed of a Crucible without any drawbacks.", - "malum.gui.book.entry.page.text.aerial_rite": "A simple aura rite, while active nearby friendly beings will find their movements sped up.", "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "While not useful for Infusion, per-se, the design of the obelisk can be used in another way as well. By socketing Brilliance instead of Hallowed Gold, the obelisk will harmonize with the Brilliance of enchanting, causing it to provide as much force of enchanting as five bookshelves do.", "malum.gui.book.entry.page.text.altar_acceleration.runewood_obelisk.1": "Spirit Infusion, as essential as it is, has grown to be tedious. Even producing a stack of simple Hex Ash takes several minutes. Using Hallowed Gold, I have found a way to accelerate it. By placing up to four hallowed obelisks nearby the altar I may increase the processing speed by one fourth with each obelisk.", - "malum.gui.book.entry.page.text.aqueous_rite": "A simple aura rite, while active nearby friendly beings will find that their reach is extended, letting them more easily interact with the world.", "malum.gui.book.entry.page.text.arcane_restoration.1": "The Spirit Crucible has an annoying habit of breaking the tools to work with it. While a cost is to be expected, I'd rather pay it in installments. I have designed a device I call the Repair Pylon, intended to shore items up as they break down.", "malum.gui.book.entry.page.text.arcane_restoration.2": "The Repair Pylon requires a toll of Spirit Arcana as well as a properly suited repair material for the job. When fitted with items, the Pylon will search for a nearby damaged item in any Item Pedestal, Item Stand, or Crucible. It should be theoretically possible to repair an item with $ijust/$ Arcana.. but that's only theory-crafting at the moment.", "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "The Repair Pylon can be used for more than just an Impetus. More mundane - or even magical - tools can be repaired without costing experience, by using spirits to fuel the restoration instead of Brilliance. This still requires material to perform the repairs, of course, and restores about half of an item's durability.", "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "Gear made of material that resonates with spirits - created from or by them - seems to be even more effectively repaired by this. Most, if not all, of the tools and armor written of in this book will be restored by three quarters of durability, rather than half.", - "malum.gui.book.entry.page.text.arcane_rite": "The rite - if you could call something so chaotic that - corrupts and burns through the totem, altering its very base nature, and transmuting the world around it into some indeterminate blighted substance.", - "malum.gui.book.entry.page.text.arcane_rite.description.1": "Raw arcana provides the basis for all rites. Without power, nothing would be accomplished. This naturally makes one wonder what effect raw arcana would have as the focus of a rite. The answer is a complex and dangerous one.", - "malum.gui.book.entry.page.text.arcane_rite.description.2": "It requires far more to focus than other rites, taking the entire five runes to activate. It's as though I am pushing on some threshold, and need to break through. And in breaking through... momentum is conserved.", - "malum.gui.book.entry.page.text.arcane_rite.description.3": "Once complete, the rite brings about erratic change to the totem; what I dub Soulwood bears scars from the violent method of its creation. Those scars warp magic, altering its fundamental nature. Any spirit rite performed with a Soulwood totem will produce a vastly different effect.", - "malum.gui.book.entry.page.text.arcane_rite.description.4": "The scars of this process linger, allowing me to make more Soulwood by placing Runewood on the results of the ritual.", + "malum.gui.book.entry.page.text.arcane_rites.description.1": "Raw arcana provides the basis for all rites. Without power, nothing would be accomplished. This naturally makes one wonder what effect raw arcana would have as the focus of a rite. The answer is a complex and dangerous one.", + "malum.gui.book.entry.page.text.arcane_rites.description.2": "It requires far more to focus than other rites, taking the entire five runes to activate. It's as though I am pushing on some threshold, and need to break through. And in breaking through... momentum is conserved.", + "malum.gui.book.entry.page.text.arcane_rites.description.3": "Once complete, the rite brings about erratic change to the totem; what I dub Soulwood bears scars from the violent method of its creation. Those scars warp magic, altering its fundamental nature. Any spirit rite performed with a Soulwood totem will produce a vastly different effect.", + "malum.gui.book.entry.page.text.arcane_rites.description.4": "The scars of this process linger, allowing me to make more Soulwood by placing Runewood on the results of the ritual.", "malum.gui.book.entry.page.text.basic_artifice.1": "Redstone is always useful, no matter your profession or goal. One needs not be an engineer to build a piston door. I now add my own contribution: spirit diodes. By imprinting the impulses of elemental spirits upon a matrix of ether-treated copper, I have created four interesting redstone devices.", "malum.gui.book.entry.page.text.basic_artifice.2": "These diodes act by translating redstone impulse into arcane intent, allowing the nature of the spirit to shape the resulting effect, and then translating it back. Ether serves as the medium, with copper acting as a conceptual anchor to machinery and logic.", "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "I have also developed a tool to tweak the timing of these diodes. By using it to move parts of the copper matrix, you can lengthen or shorten the delays involved in a diode, with a single redstone tick being the lower limit.", @@ -1396,19 +1378,6 @@ "malum.gui.book.entry.page.text.brilliance.1": "Brilliance is a term I have heard bandied about for what others call experience. It is a part of the soul, though improperly attached, and can be collected and used for enchanting and repairs.", "malum.gui.book.entry.page.text.brilliance.2": "What many don't know is that it can condense into a physical form. I have heard rumors of solid Brilliance coming from crushing ore, but the most reliable source is small clusters of ore where a soul faded away, leaving its experiences engraved on the stone.", "malum.gui.book.entry.page.text.caustic_catalyst.1": "Infernal and Aqueous mix energetically, often in transformative and destructive ways. The Caustic Catalyst increases Tuning Potency the further the instability of the system rises, harnessing that bubbling backlash for greater power.", - "malum.gui.book.entry.page.text.corrupt_aerial_rite": "A simple aura rite, while active nearby friendly beings will have their connection to the earth disrupted, lowering their gravity and increasing jump height.", - "malum.gui.book.entry.page.text.corrupt_aqueous_rite": "A simple aura rite, while active nearby friendly beings will find themselves better at fishing.", - "malum.gui.book.entry.page.text.corrupt_arcane_rite": "Now already scarred, the power bleeds from the soulwood totem, corrupting and warping the nearby area. Any nearby block placed atop that blighted substance will be altered.", - "malum.gui.book.entry.page.text.corrupt_earthen_rite": "A simple aura rite, while active nearby friendly beings will find their attacks deal more damage.", - "malum.gui.book.entry.page.text.corrupt_greater_aerial_rite": "An advanced rite, while active it will slowly ease the stress of time on the mind, offsetting the effects of insomnia for those around it over time.", - "malum.gui.book.entry.page.text.corrupt_greater_aqueous_rite": "An advanced rite, while active zombies near this rite will find themselves choking on their own breath, drowning even on land.", - "malum.gui.book.entry.page.text.corrupt_greater_earthen_rite": "An advanced rite, while active the earth coalesces, and like lava meeting water, cobblestone is created before the totem base.", - "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite": "An advanced rite, instead of generating heat, this rite compresses it, causing nearby furnaces to operate more quickly.", - "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite": "An advanced rite, while active... nearby animals are made... $ivigorous/$, as if I had fed them myself.", - "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite": "An advanced rite, while active it will cull herds of nearby overcrowded animals.", - "malum.gui.book.entry.page.text.corrupt_infernal_rite": "A simple aura rite, while active nearby friendly beings and close fires will have the heat sucked out of them, extinguishing them and healing those who were burned, giving them the survivability of denizens of the nether.", - "malum.gui.book.entry.page.text.corrupt_sacred_rite": "A simple rite, while active it will apply a spiritually nourishing effect to nearby animals, accelerating growth and certain biological processes.", - "malum.gui.book.entry.page.text.corrupt_wicked_rite": "Rather than harm, this rite enhances nearby beings, granting protection, force, and speed. Players are unfortunately omitted from this effect. Might have niche applications.", "malum.gui.book.entry.page.text.crucible_acceleration.1": "The Spirit Crucible is, unfortunately, a rather slow device. It takes time for it to coalesce the power of the arcana into the central item. This isn't without reason. Most matter simply can't take a faster stream, and you risk damaging the catalyst by overloading it.", "malum.gui.book.entry.page.text.crucible_acceleration.2": "However, by heating the catalyst through mystic means, you can lessen this rejection and speed up the coalescence at once. That is what the Spirit Catalyzer is for. Unfortunately, this is not perfect, and instability often causes the catalyst to be damaged more than strictly necessary.", "malum.gui.book.entry.page.text.crucible_acceleration.3": "Each fueled Catalyzer nearby to a Crucible will amplify the speed of the focusing process, up to a maximum of eight. Unfortunately, the risk of instability proportionally rises with each one, resulting in your impetus potentially receiving more damage than necessary.", @@ -1421,7 +1390,6 @@ "malum.gui.book.entry.page.text.cthonic_gold.4": "I'm not sure what use this metal will have quite yet, but I doubt I will be short for applications for a material with such atypical properties.", "malum.gui.book.entry.page.text.cthonic_gold.reexamination.1": "I now know why I could not create Cthonic Gold - I did not understand the principles it was built on. Fusing crystal into matter is not something unique to this material. It may be possible to force crystals to form inside of objects to make similar 'natural' arcane alloys.", "malum.gui.book.entry.page.text.cthonic_gold.reexamination.2": "Either I need to find a way to phase the crystal through solid matter, or I need to find a way to cause a similar effect to the Spirit Jar's crystal formation in a medium other than air. Either one might allow me to make Cthonic Gold, and potentially much, much more.", - "malum.gui.book.entry.page.text.earthen_rite": "A simple aura rite, while active nearby friendly beings will find their bodies are tougher and more resistant to damage.", "malum.gui.book.entry.page.text.elaborate_brooch.1": "Brooches symbolize a sacrifice, but that sacrifice can seem abstract, even comical, from the outside. A necklace is not so different from a belt in form, and by stripping away notions of $ifashion/$ and propriety, I can wear a belt's power around my neck.", "malum.gui.book.entry.page.text.eldritch_arcana.1": "Eldritch arcana is a mystery to me. It has no impulse, none that I can understand, at least. And yet, it doesn't act like raw arcana. It changes, emboldens, enlightens... Raw arcana merely amplifies. This... this alters.", "malum.gui.book.entry.page.text.eldritch_arcana.2": "I am not sure I understand what impulse creates this arcana. I find it in very few beings, and those I find it in are those who already defy explanation. But if it must be the pair to raw arcana, then that would imply that it's the impulse of endings, the $ilast/$ principle of all things.\n\nI do not like that thought.", @@ -1459,14 +1427,7 @@ "malum.gui.book.entry.page.text.geas_magic.5": "Each soul only seems to have capacity for two separate geas at once, with additional ones failing. These are, again, tied to the soul itself, and so cannot be removed without significant effort.", "malum.gui.book.entry.page.text.glass_brooch.1": "The Runic Brooch works well, but my hands are not the only symbolic home of power. I can instead imbue them into my blood with the Glass Brooch, stripping a portion of my physical health away to inscribe two runes within my chest.", "malum.gui.book.entry.page.text.gluttonous_brooch.1": "Some sacrifices are mental, rather than physical. The Gluttonous Brooch strips away satiation, causing my body to crave food even when it should be full. In exchange for this, my loosened belly has the space to accommodate an additional belt.", - "malum.gui.book.entry.page.text.greater_aerial_rite": "An advanced rite, by twisting the power of the air, blocks before the totem will be made to fall as though they were sand. Nothing Silk Touch cannot grab will be affected, though.", - "malum.gui.book.entry.page.text.greater_aqueous_rite": "An advanced rite, while active, it will vastly increasing the drip speed of dripstone, causing more fluid to be produced.", - "malum.gui.book.entry.page.text.greater_earthen_rite": "An advanced rite, while active it will cause blocks before the totem base to be broken.", - "malum.gui.book.entry.page.text.greater_infernal_rite": "An advanced rite, while active it will cause blocks before the totem base to be smelted.", - "malum.gui.book.entry.page.text.greater_sacred_rite": "An advanced rite, while active nearby crops planted on soil are filled with vigor and will grow more quickly.", - "malum.gui.book.entry.page.text.greater_wicked_rite": "An advanced rite, while active nearby beings on the brink of death are dealt a fatal blow to the body and soul.", "malum.gui.book.entry.page.text.impurity_stabilizer.1": "The wicked spirit is drawn to the weak, seeking to cull. The Impurity Stabilizer subverts that property, providing a powerful percentage tuning bonus to the weakest crucible attribute besides fuel usage rate and instability. This secondary influence does create a bit of strain on the standard tuning process however.", - "malum.gui.book.entry.page.text.infernal_rite": "A simple aura rite, while active nearby friendly beings will find that their motions are infused with fiery vigor, letting them swing weapons and tools faster.", "malum.gui.book.entry.page.text.intricate_assembly.1": "The Intricate Assembly, as its name suggests, draws its power from the unbounded nature of its fractal complexity. At the cost of an increased dependency on fuel, as well as a reduced focusing speed, it enables the crucible to potentially produce double the usual amount of items during each focusing cycle.", "malum.gui.book.entry.page.text.introduction.1": "\"Within our world, every living being has a soul. That soul is consciousness, what animates the body, and the meeting point between matter and magic. These represent our existence; as the body is presented to the physical world, so the soul is to the arcane.\"", "malum.gui.book.entry.page.text.introduction.2": "I seem to have stumbled upon something peculiar: a form of magic so far undocumented. I could hardly call myself a magus if I refused the opportunity to study it. In this codex, the Encyclopedia Arcana, I write my research into this power, hoping to document everything about it.", @@ -1507,6 +1468,13 @@ "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "By using condensed Brilliance, I have created a ring that filters out that Brilliance out of arcana I collect, giving me a burst of Brilliant knowledge whenever I collect arcana.", "malum.gui.book.entry.page.text.resonance_tuner.1": "Aerial and Earthen do not interact, generally, but non-interaction is useful in its own way. The Resonance Tuner dampens the interaction of forces in the Crucible, heavily decreasing or even eliminating instability by causing the process to take longer.", "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "It can be tiring, harvesting the sheer quantities of arcana I need for my research. This ring can increase the efficiency of the harvest, allowing me to reap an additional spirit from every slain soul. At a certain point, though, \"efficiency\" ceases to explain it. How am I obtaining more power than the soul itself has?", + "malum.gui.book.entry.page.text.rite_of_culling": "An advanced rite, while active it will cull herds of nearby overcrowded animals.", + "malum.gui.book.entry.page.text.rite_of_empowerment": "A simple rite, while active it will empower the souls of nearby hostiles.", + "malum.gui.book.entry.page.text.rite_of_harming": "A simple rite, while active it will slowly harm souls of nearby beings.", + "malum.gui.book.entry.page.text.rite_of_healing": "A simple rite, while active it will slowly mend the wounds of nearby beings.", + "malum.gui.book.entry.page.text.rite_of_lust": "An advanced rite, while active... nearby animals are made... $ivigorous/$, as if I had fed them myself.", + "malum.gui.book.entry.page.text.rite_of_nourishment": "A simple rite, while active it will idly recover lost stamina of nearby players, preserving hunger for longer.", + "malum.gui.book.entry.page.text.rite_of_nurturing": "An advanced rite, while active it apply a spiritually nourishing effect to nearby animals, accelerating growth and certain biological processes.", "malum.gui.book.entry.page.text.ritual_magic.1": "The future holds many secrets..", "malum.gui.book.entry.page.text.rune_of_ailment_cleansing.1": "The Rune of Ailment Cleansing implores a body to catalyze and change substance, allowing it to burn through and process negative effects quicker than normal.", "malum.gui.book.entry.page.text.rune_of_culling.1": "The Rune of Culling implores a mind to seek ruin, granting the user a bonus to Scythe Proficiency against wounded targets. The effect appears to activate with targets at or below half health, and increases the damage dealt by the scythe by about two fifths.", @@ -1534,7 +1502,6 @@ "malum.gui.book.entry.page.text.runeworking.2": "The process of Runeworking allows me to do so via Brooches and Runes. The brooch is simply the focus I have chosen, its placement over the heart symbolizing the price of suffering inherent to runic power.", "malum.gui.book.entry.page.text.runeworking.3": "To begin, I will need to create a Runic Workbench to inscribe these runes. The simplest beginning will be the Runic Brooch, which will allow me to equip what I have created.", "malum.gui.book.entry.page.text.runic_brooch.1": "The simplest of brooches is the Runic Brooch. It represents the quest for power at price, and the bloodied palms with which one grasps a razored enlightenment. When worn, by symbolically removing one of my hands' capacity to channel magic from a ring, it will grant me the opportunity to inscribe a rune in each palm.", - "malum.gui.book.entry.page.text.sacred_rite": "A simple rite, while active it will slowly mend the wounds of nearby entities.\n Avoids hostiles.", "malum.gui.book.entry.page.text.scarstone.1": "While observing the spread of Blight (in controlled conditions, of course), I have found that rarely the metaphysical scarring is potent enough to affect even stone - hence, I have named it Scarstone.", "malum.gui.book.entry.page.text.scarstone.creation.1": "It appears to only crop up randomly, and I have not isolated the conditions required. Roughly every tenth time Blight spreads, the trauma will carve out a Scarstone deposit.", "malum.gui.book.entry.page.text.scarstone.material.1": "Scarstone is a strange kind of rock, similar to Blight, in a way. I have identified granite, obsidian, diorite, and andesite flecks, as well as more mundane stone, with no rhyme or reason to the pattern. It doesn't resonate for the purposes of the Unchained Rite, though.", @@ -1609,6 +1576,7 @@ "malum.gui.book.entry.page.text.tyrving.2": "When Striking a Soul, the Paracausal Flame channeled through Twisted Rock creates a distortion, which inflicts magic damage proportional to the complexity and potency of a soul. The distortion also 'snaps back', after a moment, causing further damage after the initial strike as the soul violently reasserts itself.", "malum.gui.book.entry.page.text.tyrving.3": "A Unique limitation however is that the sword cannot sweep and by extension cannot accept Sweeping Edge as an enchantment.", "malum.gui.book.entry.page.text.tyrving.4": "The weapon has a strange affinity with sharp volcanic glasses, allowing me to repair it with Obsidian in a Spirit Crucible instead of any more expensive material.", + "malum.gui.book.entry.page.text.unchained_rite": "Now already scarred, the power bleeds from the soulwood totem, corrupting and warping the nearby area. Any nearby block placed atop that blighted substance will be altered.", "malum.gui.book.entry.page.text.unchained_transmutation.basalt.1": "In Basalt, the rite appears to mimic natural stone's pulverization, but through Nether materials instead. Basalt returns to magma, which crumbles apart and cools into fleshy Netherrack, and rots into Soul Sand. The souls react poorly with the rite, and Blight is the result.", "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "One of a trio of seemingly color-based sequences, Deepslate will - a bit more logically - become Tuff. That Tuff will then degrade into Andesite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.dirt.1": "In dirt, the rite encourages growth without any source. The dirt first grows wooden roots through its structure, which then somehow become grass. The mechanism is conceptual, and the next stage makes that even more clear - moss covers the dirt, consuming the entire volume of it. After that point, the growth has no direction to go, and it becomes randomized, creating Blight.", @@ -1618,6 +1586,7 @@ "malum.gui.book.entry.page.text.unchained_transmutation.packed_mud.1": "One of a trio of seemingly color-based sequences, Packed Mud seems to fulfill the conditions to become Dripstone, oddly enough. That Dripstone will then degrade into Granite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.snow.1": "One of a trio of seemingly color-based sequences, Snow bizarrely will become Calcite. That Calcite will then degrade into Diorite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.stone.1": "In raw stone, the rite powders the stone, bit by bit. The process is exponential - Raw stone becomes cobblestone, which becomes gravel, which becomes sand. Afterwards, the particles fail to divide into a finer substance, and the backlash creates Blight.", + "malum.gui.book.entry.page.text.undirected_rite": "The rite - if you could call something so chaotic that - corrupts and burns through the totem, altering its very base nature, and transmuting the world around it into some indeterminate blighted substance.", "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "Ah, a pact that binds forever is a heavy thing. Geasa are potent, yes, and can achieve powerful effects, but their downsides are constant companions. These pacts can be forsworn on the Brazier, allowing you to decide what price you are willing to pay.", "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "To forswear a geas, assemble it on the Brazier as you did initially, but use the Paracausal Flame to kindle the Brazier instead. This will burn the contract $iaway/$ instead of inscribe it. The rest of the process works the same, including Weakness.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Love. It is a curious thing, but the Belt of the Limitless loves without barrier, without condition. It sees you for what and who you are, and loves you despite. I cannot claim to be comfortable with that, though nor can I deny the utility.", @@ -1718,7 +1687,6 @@ "malum.gui.book.entry.page.text.voodoo_magic.2": "For utility purposes, you'll also be able to employ poppets with simple jobs such as collecting items, putting items in chests, shearing sheep, harvesting crops, that sort of thing. In the next release, either Voodoo Magic or Mirror Magic will be added to malum.", "malum.gui.book.entry.page.text.warping_engine.1": "Warp Flux rejects natural law, and its application here is no less concerning. The Warping Engine rejects the sequence of cause and effect, allowing an additional cycle to sometimes be completed almost before it is begun whenever a cycle is completed normally.", "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior takes quite a toll on the stability and fuel requirements of the focusing process.", - "malum.gui.book.entry.page.text.wicked_rite": "A simple rite, while active it will slowly bring nearby hostile beings to within an inch of death.", "malum.gui.book.entry.primary_arcana": "Primary Arcana", "malum.gui.book.entry.primary_arcana.description": "The components of magic", "malum.gui.book.entry.prismatic_focus_lens": "Prismatic Focus Lens", @@ -1729,6 +1697,20 @@ "malum.gui.book.entry.resonance_tuner.description": "Dampening dissonance", "malum.gui.book.entry.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", "malum.gui.book.entry.ring_of_esoteric_spoils.description": "Be fruitful and multiply", + "malum.gui.book.entry.rite_of_culling": "Rite Of Culling", + "malum.gui.book.entry.rite_of_culling.description": "", + "malum.gui.book.entry.rite_of_empowerment": "Rite Of Empowerment", + "malum.gui.book.entry.rite_of_empowerment.description": "", + "malum.gui.book.entry.rite_of_harming": "Rite Of Harming", + "malum.gui.book.entry.rite_of_harming.description": "", + "malum.gui.book.entry.rite_of_healing": "Rite Of Healing", + "malum.gui.book.entry.rite_of_healing.description": "", + "malum.gui.book.entry.rite_of_lust": "Rite Of Lust", + "malum.gui.book.entry.rite_of_lust.description": "", + "malum.gui.book.entry.rite_of_nourishment": "Rite Of Nourishment", + "malum.gui.book.entry.rite_of_nourishment.description": "", + "malum.gui.book.entry.rite_of_nurturing": "Rite Of Nurturing", + "malum.gui.book.entry.rite_of_nurturing.description": "", "malum.gui.book.entry.ritual_magic": "Ritual magic", "malum.gui.book.entry.ritual_magic.description": "Grand Magics", "malum.gui.book.entry.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", @@ -1769,8 +1751,6 @@ "malum.gui.book.entry.runeworking.description": "The central pin", "malum.gui.book.entry.runic_brooch": "Runic Brooch", "malum.gui.book.entry.runic_brooch.description": "Power in the palms", - "malum.gui.book.entry.sacred_rite": "Sacred Rites", - "malum.gui.book.entry.sacred_rite.description": "Invigorating the soul", "malum.gui.book.entry.scarstone": "A Study on Scarstone", "malum.gui.book.entry.scarstone.description": "Warped Rock", "malum.gui.book.entry.scythes": "Scythes", @@ -1933,8 +1913,6 @@ "malum.gui.book.entry.voodoo_magic.description": "Poppet Creation", "malum.gui.book.entry.warping_engine": "Warping Engine", "malum.gui.book.entry.warping_engine.description": "Suspension of linear time", - "malum.gui.book.entry.wicked_rite": "Wicked Rites", - "malum.gui.book.entry.wicked_rite.description": "Maligning the soul", "malum.gui.crucible.attribute.caustic_synergy": "Caustic Synergy", "malum.gui.crucible.attribute.chain_focusing_chance": "Chain Focusing Chance", "malum.gui.crucible.attribute.damage_absorption_chance": "Damage Absorption Chance", @@ -2057,8 +2035,8 @@ "malum.gui.geas.pact_of_the_profane_glutton.pros": "$m0.8/$Rot shall become your greatest weapon.\n -Gluttony becomes Desperate Need, Increasing Scythe Proficiency\n -Desperate Need Reaches Significantly Greater Potency", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "Consume.", "malum.gui.geas.pact_of_the_prospector": "Pact Of The Prospector", - "malum.gui.geas.pact_of_the_prospector.cons": "You cannot deny the flame it's purpose\n -High Fervor Ignites You When Struck", - "malum.gui.geas.pact_of_the_prospector.pros": "Your soul, filled with fervor and greed.\n -Collecting Precious Minerals grants Prospector's Greed, Increasing Mining providing Fortune Chance", + "malum.gui.geas.pact_of_the_prospector.cons": "Burn with Greed\n -Being Struck while Imbued with Prospector's Streak Ignites You and Consumes the Effect", + "malum.gui.geas.pact_of_the_prospector.pros": "A favor born from flame.\n -Collecting Precious Minerals grants Prospector's Streak, Increasing Mining and providing Fortune Chance", "malum.gui.geas.pact_of_the_prospector.tooltip": "Burn with greed", "malum.gui.geas.pact_of_the_pyromaniac": "Pact Of The Pyromaniac", "malum.gui.geas.pact_of_the_pyromaniac.cons": "You can only handle so much pressure.\n -High Fervor Ignites You When Struck By Blast Impact\n -Incoming Fire Damage is Doubled", @@ -2098,88 +2076,74 @@ "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "Witness oblivion and forge yourself anew", "malum.gui.geas.sworn": "When Sworn: ", "malum.gui.geas.type": "Geas", - "malum.gui.rite.aerial_rite": "Rite of Motion", - "malum.gui.rite.aqueous_rite": "Rite of Loyalty", - "malum.gui.rite.arcane_rite": "Undirected Rite", - "malum.gui.rite.category.aura": "Aura", - "malum.gui.rite.category.directional_block_effect": "Directional Block Effect", - "malum.gui.rite.category.living_entity_effect": "Living Entity Effect", - "malum.gui.rite.category.one_time_effect": "One Time Effect", - "malum.gui.rite.category.radial_block_effect": "Radial Block Effect", - "malum.gui.rite.corrupt.aerial_rite": "Rite of the Aether", - "malum.gui.rite.corrupt.aqueous_rite": "Rite of the Seas", - "malum.gui.rite.corrupt.arcane_rite": "Unchained Rite", - "malum.gui.rite.corrupt.earthen_rite": "Rite of the Arena", - "malum.gui.rite.corrupt.greater_aerial_rite": "Rite of Unwinding", - "malum.gui.rite.corrupt.greater_aqueous_rite": "Rite of Drowning", - "malum.gui.rite.corrupt.greater_earthen_rite": "Rite of Shaping", - "malum.gui.rite.corrupt.greater_infernal_rite": "Rite of Quickening", - "malum.gui.rite.corrupt.greater_sacred_rite": "Rite of Lust", - "malum.gui.rite.corrupt.greater_wicked_rite": "Rite of Culling", - "malum.gui.rite.corrupt.infernal_rite": "Rite of the Hells", - "malum.gui.rite.corrupt.sacred_rite": "Rite of Nourishment", - "malum.gui.rite.corrupt.wicked_rite": "Rite of Empowerment", - "malum.gui.rite.coverage": "Coverage: ", - "malum.gui.rite.earthen_rite": "Rite of Warding", - "malum.gui.rite.effect": "Effect: ", - "malum.gui.rite.effect.aerial_rite": "Applies Zephyr's Courage, increasing movement speed by two fifths.", - "malum.gui.rite.effect.aqueous_rite": "Applies Poseidon's Grasp, increasing block reach by two units of space and increasing item pickup range significantly.", - "malum.gui.rite.effect.arcane_rite": "Converts the totem structure into one made up of Soulwood and alters the nearby terrain into a blighted substance.\n- Soulwood totems produce different rite effects.", - "malum.gui.rite.effect.corrupt.aerial_rite": "Applies Aether's Charm, decreasing gravity by three fifths while also providing a substantial benefit to jump height.", - "malum.gui.rite.effect.corrupt.aqueous_rite": "Applies Angler's Lure, providing benefits to fishing skills equal to Lure I and Luck of the Sea I.\n - The effects stack with any enchantment already present on a fishing rod.", - "malum.gui.rite.effect.corrupt.arcane_rite": "Transmutes nearby blocks placed atop blighted gunk.", - "malum.gui.rite.effect.corrupt.earthen_rite": "Applies Earthen Might, increasing damage dealt by two hearts.", - "malum.gui.rite.effect.corrupt.greater_aerial_rite": "Passively reduces the insomnia value of nearby players.\n - Assuming phantoms are just starting to appear, it will take a single totem executing the rite two and two fifths of a minute to fully cleanse insomnia.\n - Naturally, the totem will take longer to fully cleanse insomnia if the player has already been suffering from it for some time.", - "malum.gui.rite.effect.corrupt.greater_aqueous_rite": "Converts nearby zombies to drowned.", - "malum.gui.rite.effect.corrupt.greater_earthen_rite": "Creates cobblestone in place of empty space.", - "malum.gui.rite.effect.corrupt.greater_infernal_rite": "Speeds up nearby furnaces by one fourth.\n - Fuel consumption rate is unaffected, meaning the rite also improves fuel efficiency.", - "malum.gui.rite.effect.corrupt.greater_sacred_rite": "Affected animals are fed until there are more than twenty.\n - This limit applies separately for each type of animal within the range of the rite.", - "malum.gui.rite.effect.corrupt.greater_wicked_rite": "While there are more than twenty animals within the range of the rite, the excess is removed.\n - This limit applies separately for each type of animal within the range of the rite.", - "malum.gui.rite.effect.corrupt.infernal_rite": "Extinguishes nearby flames, be it affecting the world or an entity.\n - Extinguished entities receive Ifrit's Embrace, recovering two hearts while being extinguished.", - "malum.gui.rite.effect.corrupt.sacred_rite": "Affected animals instantly gain 25 seconds worth of age\n - Sheep will feed on grass more frequently\n - Bees pollinate faster and more frequently\n - Chickens lay eggs more frequently", - "malum.gui.rite.effect.corrupt.wicked_rite": "Grants all nearby non-Player entities resistance, strength, and speed.", - "malum.gui.rite.effect.earthen_rite": "Applies Gaia's Bulwark, increasing armor by four and armor toughness by two.", - "malum.gui.rite.effect.greater_aerial_rite": "Causes targeted blocks to fall downwards if there is nothing underneath them.", - "malum.gui.rite.effect.greater_aqueous_rite": "Speeds up dripstone fluid production, works on both lava and water.\n - Only the tip of hanging dripstone needs to be within range for the effect to trigger.", - "malum.gui.rite.effect.greater_earthen_rite": "Breaks targeted blocks. Unbreakable blocks behave as to be expected.", - "malum.gui.rite.effect.greater_infernal_rite": "Smelts targeted blocks that can be smelted into other blocks.", - "malum.gui.rite.effect.greater_sacred_rite": "Periodically ages nearby crops. Coverage matches water coverage.", - "malum.gui.rite.effect.greater_wicked_rite": "Affected entities are dealt a fatal blow, dropping items and spirits on death.\n - Avoids entities with more than two and a half hearts remaining.", - "malum.gui.rite.effect.infernal_rite": "Applies Miner's Rage, increasing attack rate and dig speed by two fifths.", - "malum.gui.rite.effect.sacred_rite": "Recovers one heart of damage every two seconds.", - "malum.gui.rite.effect.wicked_rite": "Deals one heart of non-lethal damage every two seconds.", - "malum.gui.rite.greater_aerial_rite": "Rite of Gravity", - "malum.gui.rite.greater_aqueous_rite": "Rite of Sapping", - "malum.gui.rite.greater_earthen_rite": "Rite of Destruction", - "malum.gui.rite.greater_infernal_rite": "Rite of Smelting", - "malum.gui.rite.greater_sacred_rite": "Rite of Growth", - "malum.gui.rite.greater_wicked_rite": "Rite of Exorcism", - "malum.gui.rite.infernal_rite": "Rite of Haste", - "malum.gui.rite.medium": "Medium: ", - "malum.gui.rite.medium.runewood": "Runewood", - "malum.gui.rite.medium.soulwood": "Soulwood", - "malum.gui.rite.sacred_rite": "Rite of Healing", - "malum.gui.rite.type": "Type: ", - "malum.gui.rite.wicked_rite": "Rite of Decay", + "malum.gui.rite.rite_of_creation": "Rite Of Creation", + "malum.gui.rite.rite_of_culling": "Rite Of Culling", + "malum.gui.rite.rite_of_culling.effect": "Affected Animals Are Obliterated\nEffect Demands Overpopulation Within Given Species", + "malum.gui.rite.rite_of_destruction": "Rite Of Destruction", + "malum.gui.rite.rite_of_empowerment": "Rite Of Empowerment", + "malum.gui.rite.rite_of_empowerment.effect": "Affected Hostiles Receive Wicked Empowerment\n Wicked Empowerment Strengthens Damage And Health", + "malum.gui.rite.rite_of_gravity": "Rite Of Gravity", + "malum.gui.rite.rite_of_harming": "Rite Of Harming", + "malum.gui.rite.rite_of_harming.effect": "Affected Creatures Are Struck For Two Hearts Of Damage", + "malum.gui.rite.rite_of_healing": "Rite Of Healing", + "malum.gui.rite.rite_of_healing.effect": "Affected Creatures Are Healed For Two Hearts Of Damage", + "malum.gui.rite.rite_of_lifting": "Rite Of Lifting", + "malum.gui.rite.rite_of_lust": "Rite Of Lust", + "malum.gui.rite.rite_of_lust.effect": "Affected Animals Are Made Vigorous\nEffect Ceases When Given Species Faces Overpopulation", + "malum.gui.rite.rite_of_nourishment": "Rite Of Nourishment", + "malum.gui.rite.rite_of_nourishment.effect": "Affected Players Receive Sacred Nourishment\n Sacred Nourishment Slowly Absorbs Exhaustion", + "malum.gui.rite.rite_of_nurturing": "Rite Of Nurturing", + "malum.gui.rite.rite_of_nurturing.effect": "Affected Animals Are Aged Twenty Five Seconds Worth\nDifferent Species React Differently:\n Sheep Will Feed On Grass More Frequently\n Chickens Lay Eggs More Frequently\n Bees Pollinate Faster And More Frequently\n Allays Duplicate Faster", + "malum.gui.rite.rite_of_quickening": "Rite Of Quickening", + "malum.gui.rite.rite_of_sapping": "Rite Of Sapping", + "malum.gui.rite.rite_of_smelting": "Rite Of Smelting", + "malum.gui.rite.rite_of_soaking": "Rite Of Soaking", + "malum.gui.rite.rite_of_the_burning_fervor": "Rite Of The Burning Fervor", + "malum.gui.rite.rite_of_the_fiery_embrace": "Rite Of The Fiery Embrace", + "malum.gui.rite.rite_of_the_flowing_grasp": "Rite Of The Flowing Grasp", + "malum.gui.rite.rite_of_the_good_tides": "Rite Of The Good Tides", + "malum.gui.rite.rite_of_the_howling_gale": "Rite Of The Howling Gale", + "malum.gui.rite.rite_of_the_oaken_might": "Rite Of The Oaken Might", + "malum.gui.rite.rite_of_the_sky_tether": "Rite Of The Sky Tether", + "malum.gui.rite.rite_of_the_stone_ward": "Rite Of The Stone Ward", + "malum.gui.rite.tag.aura": "Aura", + "malum.gui.rite.tag.locus_effect": "Locus Effect", + "malum.gui.rite.tag.radial_effect": "Area of Effect", + "malum.gui.rite.tag.runewood": "Runewood", + "malum.gui.rite.tag.soulwood": "Soulwood", + "malum.gui.rite.tag.strange_effect": "Strange Effect", + "malum.gui.rite.unchained_rite": "Unchained Rite", + "malum.gui.rite.unchained_rite.effect": "Affected Blocks Undergo Unchained Transmutation\nLocus Demands Blight As Conduit", + "malum.gui.rite.undirected_rite": "Undirected Rite", + "malum.gui.rite.undirected_rite.effect": "Note: Requires Containment", "malum.gui.ritual.tier": "Ritual Tier: ", "malum.gui.ritual.type": "Ritual Type: ", "malum.gui.slot": "Slot: ", + "malum.gui.spirit.aerial": "Aerial", "malum.gui.spirit.aerial.counted": "%1$s Aerial", "malum.gui.spirit.aerial.flavour": "Swift", + "malum.gui.spirit.aqueous": "Aqueous", "malum.gui.spirit.aqueous.counted": "%1$s Aqueous", "malum.gui.spirit.aqueous.flavour": "Malleable", + "malum.gui.spirit.arcane": "Arcane", "malum.gui.spirit.arcane.counted": "%1$s Arcane", "malum.gui.spirit.arcane.flavour": "Fundamental", + "malum.gui.spirit.earthen": "Earthen", "malum.gui.spirit.earthen.counted": "%1$s Earthen", "malum.gui.spirit.earthen.flavour": "Steady", + "malum.gui.spirit.eldritch": "Eldritch", "malum.gui.spirit.eldritch.counted": "%1$s Eldritch", "malum.gui.spirit.eldritch.flavour": "Esoteric", + "malum.gui.spirit.infernal": "Infernal", "malum.gui.spirit.infernal.counted": "%1$s Infernal", "malum.gui.spirit.infernal.flavour": "Radiant", + "malum.gui.spirit.sacred": "Sacred", "malum.gui.spirit.sacred.counted": "%1$s Sacred", "malum.gui.spirit.sacred.flavour": "Innocent", + "malum.gui.spirit.umbral": "Umbral", "malum.gui.spirit.umbral.counted": "%1$s Umbral", "malum.gui.spirit.umbral.flavour": "Antithesis", + "malum.gui.spirit.wicked": "Wicked", "malum.gui.spirit.wicked.counted": "%1$s Wicked", "malum.gui.spirit.wicked.flavour": "Malicious", "malum.jei.runeworking": "Runeworking", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 8a1117658a9d..d62b45e96a0a 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -99,6 +99,7 @@ "block.malum.deepslate_soulstone_ore": "深层灵魂石矿石", "block.malum.earthen_spirited_glass": "大地融魂玻璃", "block.malum.eldritch_spirited_glass": "邪术融魂玻璃", + "block.malum.empty_rite_anchor": "空仪式锚点", "block.malum.ether": "灵火", "block.malum.ether_torch": "灵火火把", "block.malum.exposed_runewood_log": "富脂符文原木", @@ -136,6 +137,7 @@ "block.malum.repair_pylon_component": "修复基柱构件", "block.malum.revealed_runewood_log": "去皮富脂符文原木", "block.malum.revealed_soulwood_log": "去皮富脂灵魂原木", + "block.malum.rite_anchor": "仪式锚点", "block.malum.ritual_plinth": "灵仪基座", "block.malum.runewood": "符文木", "block.malum.runewood_beam": "符文木梁", @@ -392,13 +394,11 @@ "death.attack.voodoo_playerless.player": "%1$s在试图逃离%2$s时被击碎了灵魂", "death.attack.warlock_spirit_impact": "%1$s的灵魂被%2$s击碎了", "death.attack.warlock_spirit_impact.item": "%1$s的灵魂被%2$s用%3$s击碎了", - "effect.malum.aethers_charm": "澄空之召", - "effect.malum.aethers_charm.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", - "effect.malum.anglers_lure": "渔夫之诱", - "effect.malum.anglers_lure.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。抛竿入海底深渊,我的鱼竿坚若磐石,是水下的灾祸。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", "effect.malum.arcanaphage": "噬魔", "effect.malum.ascension": "飞腾", "effect.malum.ascension.description": "在成功使用镰刀飞腾后,缓冲坠落并减小重力。", + "effect.malum.burning_fervor": "烧灼狂烈", + "effect.malum.burning_fervor.description": "光耀加固了你的工具,提升挖掘速度与攻击速度。", "effect.malum.cancerous_growth": "瘤态增生", "effect.malum.cancerous_growth.description": "不受控制的增生让你更有胆量,增加最大生命值。", "effect.malum.desperate_need": "迫切渴望", @@ -406,37 +406,41 @@ "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加攻击力量。", "effect.malum.echoing_arcana": "奥术回响", "effect.malum.echoing_arcana.description": "不受控制的增强让你更加明智,增加奥术谐振。", + "effect.malum.fiery_embrace": "火焰之拥", + "effect.malum.fiery_embrace.description": "火焰的温暖拥怀包裹了你的灵魂,治愈你灼伤的疤痕。", "effect.malum.flawed_aim": "失准", - "effect.malum.gaias_bulwark": "盖亚之护", - "effect.malum.gaias_bulwark.description": "大地的甲壳包裹着你,额外增加护甲值。", + "effect.malum.flowing_grasp": "浪流之握", + "effect.malum.flowing_grasp.description": "你为寻得强大力量而展臂远触,增加交互距离与物品拾取距离。", "effect.malum.gleeful_target": "欢愉目标", "effect.malum.gluttony": "暴食", "effect.malum.gluttony.description": "你通过吞食弱者而变强,以饥饿为代价增加魔法熟练度。", + "effect.malum.good_tides": "渔获之潮", + "effect.malum.good_tides.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。抛竿入海底深渊,我的鱼竿坚若磐石,是水下的灾祸。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", "effect.malum.grim_certainty": "诡秘之必然", "effect.malum.grim_certainty.description": "宙界重斧不停地振荡,它的下一击必定能造成暴击。", "effect.malum.hatred": "仇恨", - "effect.malum.ifrits_embrace": "火灵之拥", - "effect.malum.ifrits_embrace.description": "火焰的温暖拥怀包裹了你的灵魂,治愈你灼伤的疤痕。", + "effect.malum.howling_gale": "咆哮之风", + "effect.malum.howling_gale.description": "西风推动着你前进,提升移动速度。", "effect.malum.imminent_deliverance": "挽魂将临", "effect.malum.imminent_deliverance.description": "挽魂锋镰不停地振荡,它的下一击必定能造成暴击。", - "effect.malum.miners_rage": "矿工之怒", - "effect.malum.miners_rage.description": "光耀加固了你的工具,提升挖掘速度与攻击速度。", - "effect.malum.poseidons_grasp": "海神之握", - "effect.malum.poseidons_grasp.description": "你为寻得强大力量而展臂远触,增加触及半径与物品拾取距离。", - "effect.malum.prospectors_greed": "勘探工之贪婪", + "effect.malum.prospectors_streak": "勘探工之气运", "effect.malum.pyromaniacs_fervor": "纵火狂烈", "effect.malum.rejected": "受拒", + "effect.malum.sacred_nourishment": "神圣滋养", "effect.malum.shaken_faith": "信仰动摇", "effect.malum.silenced": "静默", - "effect.malum.silenced.description": "你遭到了静默,魔法能力被完全压制。", + "effect.malum.silenced.description": "你遭到了静默,魔法能力被全面压制。", + "effect.malum.sky_tether": "空之系索", + "effect.malum.sky_tether.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", + "effect.malum.stone_ward": "巨岩之护", + "effect.malum.stone_ward.description": "大地的甲壳包裹着你,额外增加护甲值。", "effect.malum.trial_of_faith": "信仰考验", "effect.malum.true_shot": "神射", "effect.malum.unsighted_resistance": "虚形抗性", + "effect.malum.wicked_empowerment": "邪恶赋能", "effect.malum.wicked_intent": "邪恶意图", "effect.malum.wicked_intent.description": "你为有力反击对手而整装待发,下一次挥动镰刀会砍出近乎不可能的连斩。", "effect.malum.wyrd_exhaustion": "命运衰竭", - "effect.malum.zephyrs_courage": "西风之勇", - "effect.malum.zephyrs_courage.description": "西风推动着你前进,提升移动速度。", "enchantment.malum.animated": "舞刃", "enchantment.malum.animated.desc": "增加攻击速度。", "enchantment.malum.ascension": "飞腾", @@ -606,31 +610,32 @@ "item.malum.ring_of_the_hoarder": "囤积者戒指", "item.malum.ring_of_the_howling_maelstrom": "怒啸涡流戒指", "item.malum.ring_of_the_rising_edge": "升腾锋刃戒指", + "item.malum.rite_anchor": "仪式锚点", "item.malum.rotting_essence": "腐朽精华", "item.malum.rune_of_ailment_cleansing": "病痛祓除符文", "item.malum.rune_of_bolstering": "强心符文", + "item.malum.rune_of_burning_fervor": "烧灼狂烈符文", "item.malum.rune_of_culling": "屠戮符文", "item.malum.rune_of_dexterity": "敏捷符文", - "item.malum.rune_of_haste": "急迫符文", + "item.malum.rune_of_fiery_embrace": "火焰之拥符文", + "item.malum.rune_of_flowing_grasp": "浪流之握符文", + "item.malum.rune_of_good_tides": "渔获之潮符文", "item.malum.rune_of_heresy": "异端符文", + "item.malum.rune_of_howling_gale": "咆哮之风符文", "item.malum.rune_of_igneous_solace": "火炎慰藉符文", "item.malum.rune_of_indomitability": "不屈符文", - "item.malum.rune_of_loyalty": "忠诚符文", - "item.malum.rune_of_motion": "运动符文", + "item.malum.rune_of_oaken_might": "橡林之威符文", "item.malum.rune_of_protection": "防御符文", "item.malum.rune_of_radial_empowerment": "镰刃威能符文", "item.malum.rune_of_reinforcement": "灵固符文", "item.malum.rune_of_scorching": "灼烈符文", + "item.malum.rune_of_sky_tether": "空之系索符文", "item.malum.rune_of_spell_mastery": "法术精通符文", - "item.malum.rune_of_the_aether": "空境符文", - "item.malum.rune_of_the_arena": "竞斗符文", - "item.malum.rune_of_the_hells": "狱界符文", - "item.malum.rune_of_the_seas": "碧海符文", + "item.malum.rune_of_stone_ward": "巨岩之护符文", "item.malum.rune_of_twinned_duration": "效期倍增符文", "item.malum.rune_of_unnatural_stamina": "反常耐力符文", "item.malum.rune_of_vitality": "活力符文", "item.malum.rune_of_volatile_distortion": "扭曲无常符文", - "item.malum.rune_of_warding": "守护符文", "item.malum.runewood_boat": "符文木船", "item.malum.runic_brooch": "符文胸针", "item.malum.runic_sap": "符文树脂", @@ -786,7 +791,7 @@ "malum.effect.geas.fragile_reach_damage": "祭司长的守则严格而苛刻", "malum.effect.geas.gleeful_target": "疾病、祝福、诅咒在受击时暂停", "malum.effect.geas.gleeful_target_arcane_resonance": "奥术谐振延长暂停时间", - "malum.effect.geas.greed_combustion": "勘探工之贪婪会在受击时让你自燃", + "malum.effect.geas.greed_combustion": "勘探工之气运会在受击时让你自燃", "malum.effect.geas.healing_aura": "所受治疗分享给附近生物", "malum.effect.geas.healing_aura_no_filter": "治疗的分享不分敌我", "malum.effect.geas.high_hunger_more_armor": "饱足时获得额外护甲值", @@ -815,12 +820,12 @@ "malum.effect.geas.no_passive_healing": "饱和度和饥饿值不再恢复生命值", "malum.effect.geas.only_scythe": "普通武器使用时会崩解", "malum.effect.geas.oops_all_magic": "所受伤害均视作魔法伤害", - "malum.effect.geas.ore_prospecting": "拾起矿石时给予勘探工之贪婪", + "malum.effect.geas.ore_prospecting": "拾起矿石时给予勘探工之气运", "malum.effect.geas.outgoing_fall_damage_auto_attack": "造成摔落伤害时挥动手中武器可无视距离攻击目标", "malum.effect.geas.passive_healing": "常态恢复生命值", "malum.effect.geas.presence_breaker": "拒绝、抽离、放逐强制施加于目标", "malum.effect.geas.presence_breaker_arcane_resonance": "奥术谐振延长放逐时间", - "malum.effect.geas.prospectors_greed": "勘探工之贪婪提升挖掘速度和时运概率", + "malum.effect.geas.prospectors_streak": "勘探工之气运提升挖掘速度和时运概率", "malum.effect.geas.pyromaniacs_fervor": "纵火狂烈提升挖掘、攻击和移动速度", "malum.effect.geas.rocket_jumping": "风弹的推进力更强", "malum.effect.geas.rotten_healing": "食用腐败食物能治疗自身", @@ -904,7 +909,7 @@ "malum.gui.geas.oath_of_unmakers_disdain": "毁存鄙夷誓约", "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "无视众人,亦为众人所无视", "malum.gui.geas.pact_of_combustion": "燃焰条约", - "malum.gui.geas.pact_of_combustion.tooltip": "点燃自身的烈火", + "malum.gui.geas.pact_of_combustion.tooltip": "以物事火", "malum.gui.geas.pact_of_contentedness": "完满条约", "malum.gui.geas.pact_of_contentedness.tooltip": "食饮足而心神宁", "malum.gui.geas.pact_of_defiance": "违抗条约", @@ -925,8 +930,6 @@ "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", "malum.gui.geas.pact_of_the_continuing_shot": "接续射击条约", "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "跨步。正姿。预备。举弓。瞄准。拉弦。放箭。", - "malum.gui.geas.pact_of_the_prospector": "勘探工条约", - "malum.gui.geas.pact_of_the_prospector.tooltip": "贪婪之火", "malum.gui.geas.pact_of_the_fortress": "垒塞条约", "malum.gui.geas.pact_of_the_fortress.tooltip": "若有人需要,便绝不退缩", "malum.gui.geas.pact_of_the_high_priest": "祭司长条约", @@ -941,6 +944,8 @@ "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "摒弃放纵,腐败终将治愈我", "malum.gui.geas.pact_of_the_profane_glutton": "腐烂暴食条约", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "进食。", + "malum.gui.geas.pact_of_the_prospector": "勘探工条约", + "malum.gui.geas.pact_of_the_prospector.tooltip": "贪婪之火", "malum.gui.geas.pact_of_the_pyromaniac": "纵火狂条约", "malum.gui.geas.pact_of_the_pyromaniac.tooltip": "鲁莽带来力量", "malum.gui.geas.pact_of_the_reaper": "收割者条约", @@ -961,62 +966,74 @@ "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "目睹湮灭,重塑自身", "malum.gui.geas.sworn": "宣告后:", "malum.gui.geas.type": "誓令", - "malum.gui.rite.aerial_rite": "运动仪式", - "malum.gui.rite.aqueous_rite": "忠诚仪式", - "malum.gui.rite.arcane_rite": "无向仪式", - "malum.gui.rite.earthen_rite": "守护仪式", - "malum.gui.rite.infernal_rite": "急迫仪式", - "malum.gui.rite.sacred_rite": "治疗仪式", - "malum.gui.rite.wicked_rite": "衰朽仪式", - "malum.gui.rite.corrupt.aerial_rite": "空境仪式", - "malum.gui.rite.corrupt.aqueous_rite": "碧海仪式", - "malum.gui.rite.corrupt.arcane_rite": "释缚仪式", - "malum.gui.rite.corrupt.earthen_rite": "竞斗仪式", - "malum.gui.rite.corrupt.infernal_rite": "狱界仪式", - "malum.gui.rite.corrupt.sacred_rite": "滋养仪式", - "malum.gui.rite.corrupt.wicked_rite": "赋能仪式", - "malum.gui.rite.greater_aerial_rite": "重力仪式", - "malum.gui.rite.greater_aqueous_rite": "抽液仪式", - "malum.gui.rite.greater_earthen_rite": "摧毁仪式", - "malum.gui.rite.greater_infernal_rite": "烧炼仪式", - "malum.gui.rite.greater_sacred_rite": "催生仪式", - "malum.gui.rite.greater_wicked_rite": "驱魔仪式", - "malum.gui.rite.corrupt.greater_aerial_rite": "舒缓仪式", - "malum.gui.rite.corrupt.greater_aqueous_rite": "溺水仪式", - "malum.gui.rite.corrupt.greater_earthen_rite": "成岩仪式", - "malum.gui.rite.corrupt.greater_infernal_rite": "加速仪式", - "malum.gui.rite.corrupt.greater_sacred_rite": "淫欲仪式", - "malum.gui.rite.corrupt.greater_wicked_rite": "屠戮仪式", - "malum.gui.rite.category.aura": "灵气", - "malum.gui.rite.category.directional_block_effect": "方向方块效果", - "malum.gui.rite.category.living_entity_effect": "活体实体效果", - "malum.gui.rite.category.one_time_effect": "单次触发效果", - "malum.gui.rite.category.radial_block_effect": "径向方块效果", - "malum.gui.rite.coverage": "范围:", - "malum.gui.rite.type": "类型:", - "malum.gui.rite.effect": "效果:", - "malum.gui.rite.medium": "介质:", - "malum.gui.rite.medium.runewood": "符文木", - "malum.gui.rite.medium.soulwood": "灵魂木", + "malum.gui.rite.rite_of_creation": "造岩仪式", + "malum.gui.rite.rite_of_culling": "屠戮仪式", + "malum.gui.rite.rite_of_culling.effect": "消灭受影响动物\n只对种群过剩的动物起效", + "malum.gui.rite.rite_of_destruction": "摧毁仪式", + "malum.gui.rite.rite_of_empowerment": "赋能仪式", + "malum.gui.rite.rite_of_empowerment.effect": "给予受影响敌对生物邪恶赋能效果\n 邪恶赋能效果能提升伤害和生命值", + "malum.gui.rite.rite_of_gravity": "重力仪式", + "malum.gui.rite.rite_of_harming": "伤害仪式", + "malum.gui.rite.rite_of_harming.effect": "对受影响生物造成两颗心的伤害", + "malum.gui.rite.rite_of_healing": "治疗仪式", + "malum.gui.rite.rite_of_healing.effect": "为受影响生物治疗两颗心的伤害", + "malum.gui.rite.rite_of_lifting": "升举仪式", + "malum.gui.rite.rite_of_lust": "淫欲仪式", + "malum.gui.rite.rite_of_lust.effect": "受影响动物变得精力充沛\n动物种群过剩时效果停止", + "malum.gui.rite.rite_of_nourishment": "滋养仪式", + "malum.gui.rite.rite_of_nourishment.effect": "给予受影响玩家神圣滋养效果\n 神圣滋养效果会缓慢补充耐力", + "malum.gui.rite.rite_of_nurturing": "催长仪式", + "malum.gui.rite.rite_of_nurturing.effect": "受影响动物的生长进度加快二十五秒\n不同生物的反应不同:\n 绵羊更频繁地吃草\n 鸡更频繁地下蛋\n 蜜蜂授粉更频繁且速度更快\n 悦灵复制速度加快", + "malum.gui.rite.rite_of_quickening": "加速仪式", + "malum.gui.rite.rite_of_sapping": "抽液仪式", + "malum.gui.rite.rite_of_smelting": "烧炼仪式", + "malum.gui.rite.rite_of_soaking": "浸水仪式", + "malum.gui.rite.rite_of_the_burning_fervor": "烧灼狂烈仪式", + "malum.gui.rite.rite_of_the_fiery_embrace": "火焰之拥仪式", + "malum.gui.rite.rite_of_the_flowing_grasp": "浪流之握仪式", + "malum.gui.rite.rite_of_the_good_tides": "渔获之潮仪式", + "malum.gui.rite.rite_of_the_howling_gale": "咆哮之风仪式", + "malum.gui.rite.rite_of_the_oaken_might": "橡林之威仪式", + "malum.gui.rite.rite_of_the_sky_tether": "空之系索仪式", + "malum.gui.rite.rite_of_the_stone_ward": "巨岩之护仪式", + "malum.gui.rite.tag.aura": "灵气", + "malum.gui.rite.tag.locus_effect": "位点效果", + "malum.gui.rite.tag.radial_effect": "范围效果", + "malum.gui.rite.tag.runewood": "符文木", + "malum.gui.rite.tag.soulwood": "灵魂木", + "malum.gui.rite.tag.strange_effect": "怪异效果", + "malum.gui.rite.unchained_rite": "释缚仪式", + "malum.gui.rite.unchained_rite.effect": "对受影响方块进行释缚嬗变\n位点处需有腐枯物质传导能量", + "malum.gui.rite.undirected_rite": "无向仪式", + "malum.gui.rite.undirected_rite.effect": "注意:需加以收容", "malum.gui.ritual.tier": "灵仪等级:", "malum.gui.ritual.type": "灵仪类型:", "malum.gui.slot": "槽位:", + "malum.gui.spirit.aerial": "澄空", "malum.gui.spirit.aerial.counted": "%1$s 澄空", "malum.gui.spirit.aerial.flavour": "轻盈", + "malum.gui.spirit.aqueous": "碧水", "malum.gui.spirit.aqueous.counted": "%1$s 碧水", "malum.gui.spirit.aqueous.flavour": "易适", + "malum.gui.spirit.arcane": "奥术", "malum.gui.spirit.arcane.counted": "%1$s 奥术", "malum.gui.spirit.arcane.flavour": "基本", + "malum.gui.spirit.earthen": "大地", "malum.gui.spirit.earthen.counted": "%1$s 大地", "malum.gui.spirit.earthen.flavour": "稳固", + "malum.gui.spirit.eldritch": "邪术", "malum.gui.spirit.eldritch.counted": "%1$s 邪术", "malum.gui.spirit.eldritch.flavour": "隐秘", + "malum.gui.spirit.infernal": "狱火", "malum.gui.spirit.infernal.counted": "%1$s 狱火", "malum.gui.spirit.infernal.flavour": "光耀", + "malum.gui.spirit.sacred": "神圣", "malum.gui.spirit.sacred.counted": "%1$s 神圣", "malum.gui.spirit.sacred.flavour": "单纯", + "malum.gui.spirit.umbral": "幽影", "malum.gui.spirit.umbral.counted": "%1$s 幽影", "malum.gui.spirit.umbral.flavour": "对反", + "malum.gui.spirit.wicked": "邪恶", "malum.gui.spirit.wicked.counted": "%1$s 邪恶", "malum.gui.spirit.wicked.flavour": "恶毒", "malum.jei.runeworking": "符文工艺", @@ -1926,10 +1943,10 @@ "malum.gui.geas.pact_of_the_lone_druid.pros": "完整即无拘。\n -每个空盔甲槽给予四点护甲值和 两点盔甲韧性", "malum.gui.book.entry.pact_of_the_prospector": "勘探工条约", - "malum.gui.book.entry.pact_of_the_prospector.description": "贪婪之火", + "malum.gui.book.entry.pact_of_the_prospector.description": "增长财富", "malum.gui.book.entry.page.headline.pact_of_the_prospector": "勘探工条约", - "malum.gui.geas.pact_of_the_prospector.cons": "火焰的目的不可否认。\n -贪婪过度会在受击时自燃", - "malum.gui.geas.pact_of_the_prospector.pros": "狂烈与贪婪充斥灵魂。\n -拾起珍贵矿物会给予勘探工之贪 婪,提升挖掘速度,增加时运概率", + "malum.gui.geas.pact_of_the_prospector.cons": "贪火焚身。\n -带有勘探工之气运时受击会导致 自燃,同时移除该效果", + "malum.gui.geas.pact_of_the_prospector.pros": "狂烈与贪婪充斥灵魂。\n -拾起珍贵矿物会给予勘探工之气 运,提升挖掘速度,增加时运概率", "malum.gui.book.entry.pact_of_combustion": "燃焰条约", "malum.gui.book.entry.pact_of_combustion.description": "添柴助火", @@ -2019,149 +2036,86 @@ "malum.gui.book.entry.page.text.totem_magic.4": "转化方块的仪式大多会影响基座 下方、符记刻痕方向的五乘五的 范围。", "malum.gui.book.entry.page.text.totem_magic.5": "需要注意,所有仪式图腾都无法 在另一同种仪式作用范围内工作。 若仍试图这么做,原有的仪式会 因其周围的能流受到干扰而被打 断。", - "malum.gui.book.entry.rune_of_haste": "急迫符文", - "malum.gui.book.entry.rune_of_haste.description": "点燃脉动", - "malum.gui.book.entry.page.headline.rune_of_haste": "急迫符文", - "malum.gui.book.entry.page.text.rune_of_haste.1": "急迫符文是急迫仪式的延伸,会 给予佩戴者弱效的矿工之怒效果, 加快武器和工具的挥动速度。", - - "malum.gui.book.entry.rune_of_loyalty": "忠诚符文", - "malum.gui.book.entry.rune_of_loyalty.description": "模塑脉动", - "malum.gui.book.entry.page.headline.rune_of_loyalty": "忠诚符文", - "malum.gui.book.entry.page.text.rune_of_loyalty.1": "忠诚符文是忠诚仪式的延伸,会 给予佩戴者弱效的海神之握效果, 延展触及距离。", - - "malum.gui.book.entry.rune_of_motion": "运动符文", - "malum.gui.book.entry.rune_of_motion.description": "升举脉动", - "malum.gui.book.entry.page.headline.rune_of_motion": "运动符文", - "malum.gui.book.entry.page.text.rune_of_motion.1": "运动符文是运动仪式的延伸,会 给予佩戴者弱效的西风之勇效果, 加快移动速度。", - - "malum.gui.book.entry.rune_of_the_aether": "空境符文", - "malum.gui.book.entry.rune_of_the_aether.description": "散解脉动", - "malum.gui.book.entry.page.headline.rune_of_the_aether": "空境符文", - "malum.gui.book.entry.page.text.rune_of_the_aether.1": "空境符文是空境仪式的延伸,会 给予佩戴者弱效的澄空之召效果, 减少重力对其的影响。", - - "malum.gui.book.entry.rune_of_the_arena": "竞斗符文", - "malum.gui.book.entry.rune_of_the_arena.description": "磨砺脉动", - "malum.gui.book.entry.page.headline.rune_of_the_arena": "竞斗符文", - "malum.gui.book.entry.page.text.rune_of_the_arena.1": "竞斗符文是竞斗仪式的延伸,会 给予佩戴者弱效的大地之威效果, 增加其造成的伤害。", - - "malum.gui.book.entry.rune_of_the_hells": "狱界符文", - "malum.gui.book.entry.rune_of_the_hells.description": "熄灭脉动", - "malum.gui.book.entry.page.headline.rune_of_the_hells": "狱界符文", - "malum.gui.book.entry.page.text.rune_of_the_hells.1": "狱界符文是狱界仪式的延伸,会 给予着火的佩戴者弱效的火灵之 拥效果,熄灭火焰并提供治疗。", - - "malum.gui.book.entry.rune_of_the_seas": "碧海符文", - "malum.gui.book.entry.rune_of_the_seas.description": "改塑脉动", - "malum.gui.book.entry.page.headline.rune_of_the_seas": "碧海符文", - "malum.gui.book.entry.page.text.rune_of_the_seas.1": "碧海符文是碧海仪式的延伸,会 给予佩戴者弱效的渔夫之诱效果, 增强其垂钓的能力。", - - "malum.gui.book.entry.rune_of_warding": "守护符文", - "malum.gui.book.entry.rune_of_warding.description": "根植脉动", - "malum.gui.book.entry.page.headline.rune_of_warding": "守护符文", - "malum.gui.book.entry.page.text.rune_of_warding.1": "守护符文是守护仪式的延伸,会 给予佩戴者弱效的盖亚之护效果, 相当于套上盔甲。", + "malum.gui.book.entry.rune_of_burning_fervor": "烧灼狂烈符文", + "malum.gui.book.entry.rune_of_burning_fervor.description": "点燃脉动", + "malum.gui.book.entry.page.headline.rune_of_burning_fervor": "烧灼狂烈符文", + "malum.gui.book.entry.page.text.rune_of_burning_fervor.1": "烧灼狂烈符文是烧灼狂烈仪式的 延伸,会给予佩戴者弱效的烧灼 狂烈效果,加快武器和工具的挥 动速度。", + + "malum.gui.book.entry.rune_of_flowing_grasp": "浪流之握符文", + "malum.gui.book.entry.rune_of_flowing_grasp.description": "模塑脉动", + "malum.gui.book.entry.page.headline.rune_of_flowing_grasp": "浪流之握符文", + "malum.gui.book.entry.page.text.rune_of_flowing_grasp.1": "浪流之握符文是浪流之握仪式的 延伸,会给予佩戴者弱效的浪流 之握效果,延展交互距离。", + + "malum.gui.book.entry.rune_of_howling_gale": "咆哮之风符文", + "malum.gui.book.entry.rune_of_howling_gale.description": "升举脉动", + "malum.gui.book.entry.page.headline.rune_of_howling_gale": "咆哮之风符文", + "malum.gui.book.entry.page.text.rune_of_howling_gale.1": "咆哮之风符文是咆哮之风仪式的 延伸,会给予佩戴者弱效的咆哮 之风效果,加快移动速度。", + + "malum.gui.book.entry.rune_of_sky_tether": "空之系索符文", + "malum.gui.book.entry.rune_of_sky_tether.description": "散解脉动", + "malum.gui.book.entry.page.headline.rune_of_sky_tether": "空之系索符文", + "malum.gui.book.entry.page.text.rune_of_sky_tether.1": "空之系索符文是空之系索仪式的 延伸,会给予佩戴者弱效的空之 系索效果,减少重力对其的影响。", + + "malum.gui.book.entry.rune_of_oaken_might": "橡林之威符文", + "malum.gui.book.entry.rune_of_oaken_might.description": "磨砺脉动", + "malum.gui.book.entry.page.headline.rune_of_oaken_might": "橡林之威符文", + "malum.gui.book.entry.page.text.rune_of_oaken_might.1": "橡林之威符文是橡林之威仪式的 延伸,会给予佩戴者弱效的大地 之威效果,增加其造成的伤害。", + + "malum.gui.book.entry.rune_of_fiery_embrace": "火焰之拥符文", + "malum.gui.book.entry.rune_of_fiery_embrace.description": "熄灭脉动", + "malum.gui.book.entry.page.headline.rune_of_fiery_embrace": "火焰之拥符文", + "malum.gui.book.entry.page.text.rune_of_fiery_embrace.1": "火焰之拥符文是火焰之拥仪式的 延伸,会给予着火的佩戴者弱效 的火焰之拥效果,熄灭火焰并提 供治疗。", + + "malum.gui.book.entry.rune_of_good_tides": "渔获之潮符文", + "malum.gui.book.entry.rune_of_good_tides.description": "改塑脉动", + "malum.gui.book.entry.page.headline.rune_of_good_tides": "渔获之潮符文", + "malum.gui.book.entry.page.text.rune_of_good_tides.1": "渔获之潮符文是渔获之潮仪式的 延伸,会给予佩戴者弱效的渔获 之潮效果,增强其垂钓的能力。", + + "malum.gui.book.entry.rune_of_stone_ward": "巨岩之护符文", + "malum.gui.book.entry.rune_of_stone_ward.description": "根植脉动", + "malum.gui.book.entry.page.headline.rune_of_stone_ward": "巨岩之护符文", + "malum.gui.book.entry.page.text.rune_of_stone_ward.1": "巨岩之护符文是巨岩之护仪式的 延伸,会给予佩戴者弱效的巨岩 之护效果,相当于套上盔甲。", "malum.gui.book.entry.managing_totems": "图腾谐振", "malum.gui.book.entry.managing_totems.description": "洞察仪式", "malum.gui.book.entry.page.headline.managing_totems": "图腾谐振", - "malum.gui.book.entry.page.text.managing_totems.1": "图腾意识复杂而又简单,这种矛 盾自有其理。简单而固定的效果, 却根植于奥术能量的流动——仪 式范围的判断也因此相当困难。", + "malum.gui.book.entry.page.text.managing_totems.1": "图腾仪式复杂而又简单,这种矛 盾自有其理。简单而固定的效果, 却根植于奥术能量的流动——仪 式范围的判断也因此相当困难。", "malum.gui.book.entry.page.text.managing_totems.2": "我制成了一支法杖,用作仪式能 量的“调谐音叉”。手持着它就 能与世界中奥术能量的流动谐振, 从而可以直接看见图腾的影响范 围。", "malum.gui.book.entry.page.text.managing_totems.3": "有趣的是,这支法杖同样能将符 记“校准”为活跃状态,甚至连 不在图腾中的符记都行,手持法 杖交互即可。据我目前所知而言, 这一效应仅存在于视觉层面。但 就算没有太大用处,它们也足够 美观。", - "malum.gui.book.entry.aerial_rite": "澄空仪式", - "malum.gui.book.entry.aerial_rite.description": "升举灵魂", - "malum.gui.book.entry.page.text.aerial_rite": "简单灵气仪式,启动时周围的友 好生物迅捷如风。", - "malum.gui.rite.effect.aerial_rite": "给予西风之勇效果,移动速度增加五分之二。", - "malum.gui.book.entry.page.text.greater_aerial_rite": "高级仪式,扭转气之能量,图腾 前方的方块会如同沙子般下坠。 不过只能通过精准采集获得的事 物不会受其影响。", - "malum.gui.rite.effect.corrupt.aerial_rite": "给予澄空之召效果,使重力减少五分之三,并大幅增加跳跃高度。", - - "malum.gui.book.entry.aqueous_rite": "碧水仪式", - "malum.gui.book.entry.aqueous_rite.description": "模塑灵魂", - "malum.gui.book.entry.page.text.aqueous_rite": "简单灵气仪式,启动时周围的友 好生物臂展大增,与世界的交互 能力亦是如此。", - "malum.gui.rite.effect.aqueous_rite": "给予海神之握效果,方块触及半径增加两个单位空间,并大幅增加物品捡拾范围。", - "malum.gui.book.entry.page.text.greater_aqueous_rite": "高级仪式,启动时能大幅增加滴 水石锥的工作速度,从而增加流 体的产生量。", - "malum.gui.rite.effect.corrupt.aqueous_rite": "给予渔夫之诱效果,提供的垂钓技能增益等价于饵钓 I和海之眷顾 I。\n - 此类效果会与钓鱼竿上已有魔咒叠加。", - - "malum.gui.book.entry.earthen_rite": "大地仪式", - "malum.gui.book.entry.earthen_rite.description": "根植灵魂", - "malum.gui.book.entry.page.text.earthen_rite": "简单灵气仪式,启动时周围的友 好生物身坚如岩,更能承受伤害。", - "malum.gui.rite.effect.earthen_rite": "给予盖亚之护效果,护甲值增加四点,盔甲韧性增加二点。", - "malum.gui.book.entry.page.text.greater_earthen_rite": "高级仪式,启动时会破坏图腾前 方的方块。", - "malum.gui.rite.effect.corrupt.earthen_rite": "给予大地之威效果,造成的伤害增加两颗心。", - - "malum.gui.book.entry.infernal_rite": "狱火仪式", - "malum.gui.book.entry.infernal_rite.description": "点燃灵魂", - "malum.gui.book.entry.page.text.infernal_rite": "简单灵气仪式,启动时周围的友 好生物迅疾如火,能更快地挥动 工具和武器。", - "malum.gui.rite.effect.infernal_rite": "给予矿工之怒效果,攻击频率和挖掘速度增加五分之二。", - "malum.gui.book.entry.page.text.greater_infernal_rite": "高级仪式,启动时会烧炼图腾前 方的方块。", - "malum.gui.rite.effect.corrupt.infernal_rite": "熄灭周围火焰,世界中火焰与实体身上火焰均受影响。\n - 熄去火焰的实体会获得火灵之拥效果,并在熄火时获得两颗心生命值。", - - "malum.gui.book.entry.sacred_rite": "神圣仪式", - "malum.gui.book.entry.sacred_rite.description": "振奋灵魂", - "malum.gui.book.entry.page.text.sacred_rite": "简单仪式,启动时周围实体会被 缓慢治疗。\n不会对敌对生物生效。", - "malum.gui.rite.effect.sacred_rite": "每两秒恢复一颗心生命值。", - "malum.gui.book.entry.page.text.greater_sacred_rite": "高级仪式,启动时会催熟图腾前 方土壤上种植的农作物。", - "malum.gui.rite.effect.corrupt.sacred_rite": "受影响的动物立刻增长25秒年龄。\n - 绵羊会更经常吃草。\n - 蜜蜂传粉更快且更频繁。\n - 鸡更频繁下蛋。", - - "malum.gui.book.entry.wicked_rite": "邪恶仪式", - "malum.gui.book.entry.wicked_rite.description": "伤害灵魂", - "malum.gui.book.entry.page.text.wicked_rite": "简单仪式,启动时周围的敌对生 物会被缓慢伤害至距死亡一步之 遥。", - "malum.gui.rite.effect.wicked_rite": "每两秒造成一颗心的非致命伤害。", - "malum.gui.book.entry.page.text.greater_wicked_rite": "高级仪式,启动时周围将死之物 的形体和灵魂会受到致命一击。", - "malum.gui.rite.effect.corrupt.wicked_rite": "给予周围所有非玩家实体抗性提升、力量、迅捷。", - - "malum.gui.book.entry.arcane_rite": "释缚的仪式", - "malum.gui.book.entry.arcane_rite.description": "失控的造物", - "malum.gui.book.entry.page.headline.arcane_rite": "释缚的仪式", - "malum.gui.book.entry.page.text.arcane_rite": "这个……混沌到不知道还能不能 被称为仪式的仪式,会腐化烧蚀 图腾本身,转化其最基本的本质, 并将周围世界嬗变为某种模糊的 腐枯物质。", - "malum.gui.book.entry.page.text.arcane_rite.description.1": "原始奥术能量是所有仪式的基 石,无能量则无效果。这也自然 而然引人思考:将其作为仪式核 心会怎样?其答案复杂而凶险。", - "malum.gui.book.entry.page.text.arcane_rite.description.2": "此仪式聚焦所需远超其他仪式, 需要用到整整五个符记才可激活, 就好像试图抵达并突破某种阈限 一样。突破之后……其动量仍会 保留。", - "malum.gui.book.entry.page.text.arcane_rite.description.3": "仪式的完成会令图腾经历混沌而 猛烈的变化。我命名所得木材为 “灵魂木”,这种木种因其残暴 的创造过程而留有伤疤。这些伤 疤扭曲了魔法,转化了本性。任 何在灵魂木图腾上启动的仪式的 效果均与原有的迥然不同。", - "malum.gui.book.entry.page.headline.arcane_rite.soulwood": "灵魂木嬗变", - "malum.gui.book.entry.page.text.arcane_rite.description.4": "这一过程留下的疮疤难以消散。 因此可以用它制造更多灵魂木, 把符文木放在仪式产物上方即可。", - "malum.gui.rite.effect.arcane_rite": "将图腾的材质变为灵魂木,并将周围地面扭曲为腐枯物质。\n- 灵魂木图腾的仪式效果与符文木图腾的不同。", - "malum.gui.book.entry.page.text.corrupt_arcane_rite": "如今其已添疤痕,能量便从图腾 中渗流而出,腐化扭曲周围环境。 任何放在那种腐枯物质之上的方 块都会被转化,并取得全新形态。", - "malum.gui.rite.effect.corrupt.arcane_rite": "嬗变放置在附近腐枯物质上方的方块。", - - "malum.gui.book.entry.corrupt_aerial_rite": "腐化澄空仪式", - "malum.gui.book.entry.corrupt_aerial_rite.description": "散解灵魂", - "malum.gui.book.entry.page.text.corrupt_aerial_rite": "简单灵气仪式,启动时周围的友 好生物与地球的连接便受干扰, 减弱它们受到的重力,并提升它 们的跳跃高度。", - "malum.gui.rite.effect.greater_aerial_rite": "导致目标方块向下坠落,如同下方没有事物支撑。", - "malum.gui.book.entry.page.text.corrupt_greater_aerial_rite": "高级仪式,缓缓抚平时间的压力 在意识上形成的褶皱,抵消周围 事物的失眠效应。", - "malum.gui.rite.effect.corrupt.greater_aerial_rite": "常态降低周围玩家的未睡觉时间。\n - 以幻翼刚开始出现为例,单个图腾需要运作二又五分之二分钟就可完全清除失眠时间。\n - 推导可得,玩家失眠的时间愈长,图腾消除其的时间也愈长。", - - "malum.gui.book.entry.corrupt_aqueous_rite": "腐化碧水仪式", - "malum.gui.book.entry.corrupt_aqueous_rite.description": "改塑灵魂", - "malum.gui.book.entry.page.text.corrupt_aqueous_rite": "简单灵气仪式,启动时周围的友 好生物更为善渔善钓。", - "malum.gui.rite.effect.greater_aqueous_rite": "加速滴水石锥的工作速度,对熔岩和水均有效。\n - 滴水石锥的尖端需处于范围内才可起效。", - "malum.gui.book.entry.page.text.corrupt_greater_aqueous_rite": "高级仪式,此仪式周围的僵尸会 被其自身气息窒息,甚至会在陆 上溺亡。", - "malum.gui.rite.effect.corrupt.greater_aqueous_rite": "将周围僵尸转变为溺尸。", - - "malum.gui.book.entry.corrupt_earthen_rite": "腐化大地仪式", - "malum.gui.book.entry.corrupt_earthen_rite.description": "磨砺灵魂", - "malum.gui.book.entry.page.text.corrupt_earthen_rite": "简单灵气仪式,启动时周围的友 好生物攻击的伤害大增。", - "malum.gui.rite.effect.greater_earthen_rite": "破坏目标方块。不可破坏方块的表现恰如其名。", - "malum.gui.book.entry.page.text.corrupt_greater_earthen_rite": "高级仪式,土地聚集,如同熔岩 遇水,在图腾前方创造圆石。", - "malum.gui.rite.effect.corrupt.greater_earthen_rite": "在空气处产生圆石。", - - "malum.gui.book.entry.corrupt_infernal_rite": "腐化狱火仪式", - "malum.gui.book.entry.corrupt_infernal_rite.description": "熄灭灵魂", - "malum.gui.book.entry.page.text.corrupt_infernal_rite": "简单灵气仪式,启动时周围的友 好生物和火焰的热量会被抽出, 熄灭烈火,疗愈燃痕,给予它们 下界住民的生命力。", - "malum.gui.rite.effect.greater_infernal_rite": "烧炼可烧炼为其他方块的目标方块。", - "malum.gui.book.entry.page.text.corrupt_greater_infernal_rite": "高级仪式,此仪式不再生成热 量,转而压缩之,并使周围熔炉 工作更快。", - "malum.gui.rite.effect.corrupt.greater_infernal_rite": "将周围熔炉加快四分之一。\n - 燃料消耗速率不受影响,也即燃料效率也会提升。", - - "malum.gui.book.entry.corrupt_sacred_rite": "腐化神圣仪式", - "malum.gui.book.entry.corrupt_sacred_rite.description": "刺激灵魂", - "malum.gui.book.entry.page.text.corrupt_sacred_rite": "简单仪式,启动时会滋养周围动 物的精神,使得它们成长更快, 并加速各种生化过程。", - "malum.gui.rite.effect.greater_sacred_rite": "周期性催熟周围农作物。范围与水流范围一致。", - "malum.gui.book.entry.page.text.corrupt_greater_sacred_rite": "高级仪式,周围的动物会更 为……$i精力充沛/$,就好像我亲自 给它们喂了食一样。", - "malum.gui.rite.effect.corrupt.greater_sacred_rite": "受影响的动物会繁殖至超过二十只。\n - 仪式范围内不同的动物分开计算。", - - "malum.gui.book.entry.corrupt_wicked_rite": "腐化邪恶仪式", - "malum.gui.book.entry.corrupt_wicked_rite.description": "毁害灵魂", - "malum.gui.book.entry.page.text.corrupt_wicked_rite": "此仪式不再伤害周围生物,而是 给予它们保护、力量和速度。可 惜的是,玩家不受其影响。相较 而言用处较少,但也许有特种用 途。", - "malum.gui.rite.effect.greater_wicked_rite": "给予受影响实体致命一击,会掉落物品和精魂。\n - 剩余生命值超过二又二分之一颗心的实体不受影响。", - "malum.gui.book.entry.page.text.corrupt_greater_wicked_rite": "高级仪式,启动时会宰杀周围过 量的牲畜。", - "malum.gui.rite.effect.corrupt.greater_wicked_rite": "仪式范围内若有超过二十只动物,则多余动物会被消除。\n - 仪式范围内不同的动物分开计算。", + "malum.gui.book.entry.rite_of_healing": "治疗仪式", + "malum.gui.book.entry.rite_of_healing.description": "", + "malum.gui.book.entry.page.text.rite_of_healing": "简单仪式,启动时会缓慢治疗周 围生物的伤痕。", + "malum.gui.book.entry.rite_of_nurturing": "催长仪式", + "malum.gui.book.entry.rite_of_nurturing.description": "", + "malum.gui.book.entry.page.text.rite_of_nurturing": "高级仪式,启动时会给予周围动 物某种精魂滋养效果,使得它们 成长更快,并加速各种生化过程。", + "malum.gui.book.entry.rite_of_nourishment": "滋养仪式", + "malum.gui.book.entry.rite_of_nourishment.description": "", + "malum.gui.book.entry.page.text.rite_of_nourishment": "简单仪式,启动时会常态恢复周 围玩家失去的耐力,让饥饿值延 续更久。", + "malum.gui.book.entry.rite_of_lust": "淫欲仪式", + "malum.gui.book.entry.rite_of_lust.description": "", + "malum.gui.book.entry.page.text.rite_of_lust": "高级仪式,启动时……周围的动 物会更为……$i精力充沛/$,就好像 我给它们喂了饲料一样。", + + "malum.gui.book.entry.rite_of_harming": "伤害仪式", + "malum.gui.book.entry.rite_of_harming.description": "", + "malum.gui.book.entry.page.text.rite_of_harming": "简单仪式,启动时会缓慢伤害周 围生物的灵魂。", + "malum.gui.book.entry.rite_of_empowerment": "赋能仪式", + "malum.gui.book.entry.rite_of_empowerment.description": "", + "malum.gui.book.entry.page.text.rite_of_empowerment": "简单仪式,启动时会增强周围敌 对生物的灵魂。", + "malum.gui.book.entry.rite_of_culling": "屠戮仪式", + "malum.gui.book.entry.rite_of_culling.description": "", + "malum.gui.book.entry.page.text.rite_of_culling": "高级仪式,启动时会宰杀周围过 量的牲畜。", + + "malum.gui.book.entry.arcane_rites": "释缚的仪式", + "malum.gui.book.entry.arcane_rites.description": "失控的造物", + "malum.gui.book.entry.page.headline.arcane_rites": "释缚的仪式", + "malum.gui.book.entry.page.text.undirected_rite": "这个……混沌到不知道还能不能 被称为仪式的仪式,会腐化烧蚀 图腾本身,转化其最基本的本质, 并将周围世界嬗变为某种模糊的 腐枯物质。", + "malum.gui.book.entry.page.text.arcane_rites.description.1": "原始奥术能量是所有仪式的基 石,无能量则无效果。这也自然 而然引人思考:将其作为仪式核 心会怎样?其答案复杂而凶险。", + "malum.gui.book.entry.page.text.arcane_rites.description.2": "此仪式聚焦所需远超其他仪式, 需要用到整整五个符记才可激活, 就好像试图抵达并突破某种阈限 一样。突破之后……其动量仍会 保留。", + "malum.gui.book.entry.page.text.arcane_rites.description.3": "仪式的完成会令图腾经历混沌而 猛烈的变化。我命名所得木材为 “灵魂木”,这种木种因其残暴 的创造过程而留有伤疤。这些伤 疤扭曲了魔法,转化了本性。任 何在灵魂木图腾上启动的仪式的 效果均与原有的迥然不同。", + "malum.gui.book.entry.page.headline.arcane_rites.soulwood": "灵魂木嬗变", + "malum.gui.book.entry.page.text.arcane_rites.description.4": "这一过程留下的疮疤难以消散。 因此可以用它制造更多灵魂木, 把符文木放在仪式产物上方即可。", + "malum.gui.book.entry.page.text.unchained_rite": "如今其已添疤痕,能量便从图腾 中渗流而出,腐化扭曲周围环境。 任何放在那种腐枯物质之上的方 块都会被转化,并取得全新形态。", "malum.gui.book.entry.blight": "关于腐枯的研究", "malum.gui.book.entry.blight.description": "是什么、为什么、怎么样", From 471ce35b36ce773136aa47d305f8ba72420f5e09 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 12 Aug 2025 05:38:11 +0800 Subject: [PATCH 081/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 13 +++++++++++++ .../1.21/assets/malum/malum/lang/zh_cn.json | 19 ++++++++++++++++--- 2 files changed, 29 insertions(+), 3 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 618e7ee3b3e0..4f10220ee5af 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -462,6 +462,7 @@ "entity.malum.hidden_blade_delayed_impact": "Hidden Blade Delayed Impact", "entity.malum.natural_spirit": "Natural Spirit", "entity.malum.pneuma_void": "Pneuma Void", + "entity.malum.rite_locus": "Rite Locus", "entity.malum.runewood_boat": "Runewood Boat", "entity.malum.scythe_boomerang": "Scythe Boomerang", "entity.malum.scythe_maelstrom": "Scythe Maelstrom", @@ -823,6 +824,8 @@ "malum.effect.geas.ore_prospecting": "Ore Collection Generates Prospector's Streak", "malum.effect.geas.outgoing_fall_damage_auto_attack": "Outgoing Fall Damage Attacks Targets Regardless Of Distance", "malum.effect.geas.passive_healing": "Passive Health Recovery", + "malum.effect.geas.poison_slash": "Desperate Need Enables Poisonous Scythe Slashes", + "malum.effect.geas.poison_slash_consumes_desperate_need": "Desperate Need Fades When Attacking", "malum.effect.geas.presence_breaker": "Refusal, Detachment, Exile is Forced onto Targets", "malum.effect.geas.presence_breaker_arcane_resonance": "Arcane Resonance Favors Exile Duration", "malum.effect.geas.prospectors_streak": "Prospector's Streak Grants Mining Speed And Fortune Chance", @@ -1475,6 +1478,7 @@ "malum.gui.book.entry.page.text.rite_of_lust": "An advanced rite, while active... nearby animals are made... $ivigorous/$, as if I had fed them myself.", "malum.gui.book.entry.page.text.rite_of_nourishment": "A simple rite, while active it will idly recover lost stamina of nearby players, preserving hunger for longer.", "malum.gui.book.entry.page.text.rite_of_nurturing": "An advanced rite, while active it apply a spiritually nourishing effect to nearby animals, accelerating growth and certain biological processes.", + "malum.gui.book.entry.page.text.rite_of_raising": "An advanced rite, while active it will strike vulnerable monsters, dealing a fatal blow to their soul and body.\nThe affected target is then reanimated as a soulless husk, a mindless being that lacks a soul.", "malum.gui.book.entry.page.text.ritual_magic.1": "The future holds many secrets..", "malum.gui.book.entry.page.text.rune_of_ailment_cleansing.1": "The Rune of Ailment Cleansing implores a body to catalyze and change substance, allowing it to burn through and process negative effects quicker than normal.", "malum.gui.book.entry.page.text.rune_of_culling.1": "The Rune of Culling implores a mind to seek ruin, granting the user a bonus to Scythe Proficiency against wounded targets. The effect appears to activate with targets at or below half health, and increases the damage dealt by the scythe by about two fifths.", @@ -1711,6 +1715,8 @@ "malum.gui.book.entry.rite_of_nourishment.description": "", "malum.gui.book.entry.rite_of_nurturing": "Rite Of Nurturing", "malum.gui.book.entry.rite_of_nurturing.description": "", + "malum.gui.book.entry.rite_of_raising": "Rite Of Raising", + "malum.gui.book.entry.rite_of_raising.description": "", "malum.gui.book.entry.ritual_magic": "Ritual magic", "malum.gui.book.entry.ritual_magic.description": "Grand Magics", "malum.gui.book.entry.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", @@ -2095,6 +2101,8 @@ "malum.gui.rite.rite_of_nurturing": "Rite Of Nurturing", "malum.gui.rite.rite_of_nurturing.effect": "Affected Animals Are Aged Twenty Five Seconds Worth\nDifferent Species React Differently:\n Sheep Will Feed On Grass More Frequently\n Chickens Lay Eggs More Frequently\n Bees Pollinate Faster And More Frequently\n Allays Duplicate Faster", "malum.gui.rite.rite_of_quickening": "Rite Of Quickening", + "malum.gui.rite.rite_of_raising": "Rite Of Raising", + "malum.gui.rite.rite_of_raising.effect": "Affected Monsters Are Struck a Fatal Blow\nUpon Death, They Are Then Reanimated As A Soulless Husk\nSoulless Husks, Lacking A Soul, Do Not Drop Spirits", "malum.gui.rite.rite_of_sapping": "Rite Of Sapping", "malum.gui.rite.rite_of_smelting": "Rite Of Smelting", "malum.gui.rite.rite_of_soaking": "Rite Of Soaking", @@ -2373,6 +2381,9 @@ "malum.subtitle.soulwood_step": "Footsteps", "malum.subtitle.soulwood_trapdoor_close": "Soulwood trapdoor close", "malum.subtitle.soulwood_trapdoor_open": "Soulwood trapdoor open", + "malum.subtitle.spark_bestows_effect": "Spark bestows effect", + "malum.subtitle.spark_bestows_potion_effect": "Spark bestows potion effect", + "malum.subtitle.spark_formed": "Spark formed", "malum.subtitle.spell_charge_full": "Spell charge full", "malum.subtitle.spell_charge_grow": "Spell charge grow", "malum.subtitle.spirit_altar_absorbs_item": "Spirit altar absorbs item", @@ -2414,6 +2425,7 @@ "malum.subtitle.the_heavens_sing": "The heavens sing", "malum.subtitle.the_inverted_heart_shrieks": "The inverted heart shrieks", "malum.subtitle.the_rot_consumes": "The rot consumes", + "malum.subtitle.the_rot_spreads": "The rot spreads", "malum.subtitle.the_sound_of_silence": "The sound of silence", "malum.subtitle.the_unknown_weeps": "The unknown weeps", "malum.subtitle.the_void_heart_beats": "The void heart beats", @@ -2421,6 +2433,7 @@ "malum.subtitle.the_worldsoul_shifts_erratically": "The worldsoul shifts erratically", "malum.subtitle.the_worldsoul_shifts_slightly": "The worldsoul shifts slightly", "malum.subtitle.totem_charges": "Totem charges", + "malum.subtitle.totem_hums": "Totem hums", "malum.subtitle.totemic_rite_activated": "Totemic rite activated", "malum.subtitle.totemic_rite_cancelled": "Totemic rite cancelled", "malum.subtitle.totemic_rune_equipped": "Totemic rune equipped", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index d62b45e96a0a..ff24126f665d 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -462,6 +462,7 @@ "entity.malum.hidden_blade_delayed_impact": "隐藏锋刃延迟打击", "entity.malum.natural_spirit": "天然精魂", "entity.malum.pneuma_void": "魂息虚空", + "entity.malum.rite_locus": "仪式锚点", "entity.malum.runewood_boat": "符文木船", "entity.malum.scythe_boomerang": "镰刀回旋镖", "entity.malum.scythe_maelstrom": "镰刀涡流", @@ -823,6 +824,8 @@ "malum.effect.geas.ore_prospecting": "拾起矿石时给予勘探工之气运", "malum.effect.geas.outgoing_fall_damage_auto_attack": "造成摔落伤害时挥动手中武器可无视距离攻击目标", "malum.effect.geas.passive_healing": "常态恢复生命值", + "malum.effect.geas.poison_slash": "迫切渴望会让镰刀的挥砍带上剧毒", + "malum.effect.geas.poison_slash_consumes_desperate_need": "迫切渴望会在攻击时消退", "malum.effect.geas.presence_breaker": "拒绝、抽离、放逐强制施加于目标", "malum.effect.geas.presence_breaker_arcane_resonance": "奥术谐振延长放逐时间", "malum.effect.geas.prospectors_streak": "勘探工之气运提升挖掘速度和时运概率", @@ -985,6 +988,8 @@ "malum.gui.rite.rite_of_nurturing": "催长仪式", "malum.gui.rite.rite_of_nurturing.effect": "受影响动物的生长进度加快二十五秒\n不同生物的反应不同:\n 绵羊更频繁地吃草\n 鸡更频繁地下蛋\n 蜜蜂授粉更频繁且速度更快\n 悦灵复制速度加快", "malum.gui.rite.rite_of_quickening": "加速仪式", + "malum.gui.rite.rite_of_raising": "复苏仪式", + "malum.gui.rite.rite_of_raising.effect": "受影响怪物会受到致命伤害\n死亡时,其会复苏成无灵魂的尸壳\n复苏而来的怪物没有灵魂,不会掉落精魂", "malum.gui.rite.rite_of_sapping": "抽液仪式", "malum.gui.rite.rite_of_smelting": "烧炼仪式", "malum.gui.rite.rite_of_soaking": "浸水仪式", @@ -1263,6 +1268,9 @@ "malum.subtitle.soulwood_step": "脚步声", "malum.subtitle.soulwood_trapdoor_close": "灵魂木活板门:关闭", "malum.subtitle.soulwood_trapdoor_open": "灵魂木活板门:打开", + "malum.subtitle.spark_bestows_effect": "火花:产生效果", + "malum.subtitle.spark_bestows_potion_effect": "火花:产生药水效果", + "malum.subtitle.spark_formed": "火花:形成", "malum.subtitle.spell_charge_full": "法术弹:填满", "malum.subtitle.spell_charge_grow": "法术弹:积攒", "malum.subtitle.spirit_altar_absorbs_item": "精魂祭坛:吸收物品", @@ -1304,6 +1312,7 @@ "malum.subtitle.the_heavens_sing": "天空:歌唱", "malum.subtitle.the_inverted_heart_shrieks": "逆反之心:尖啸", "malum.subtitle.the_rot_consumes": "腐败:吞噬", + "malum.subtitle.the_rot_spreads": "腐败:扩散", "malum.subtitle.the_sound_of_silence": "寂静之声", "malum.subtitle.the_unknown_weeps": "未知存在:涕泣", "malum.subtitle.the_void_heart_beats": "虚空:心跳声", @@ -1311,6 +1320,7 @@ "malum.subtitle.the_worldsoul_shifts_erratically": "世界之魂:剧烈扭动", "malum.subtitle.the_worldsoul_shifts_slightly": "世界之魂:轻微扭动", "malum.subtitle.totem_charges": "图腾:充能", + "malum.subtitle.totem_hums": "图腾:嗡鸣", "malum.subtitle.totemic_rite_activated": "图腾仪式:激活", "malum.subtitle.totemic_rite_cancelled": "图腾仪式:失效", "malum.subtitle.totemic_rune_equipped": "图腾符文:装备", @@ -2086,12 +2096,12 @@ "malum.gui.book.entry.rite_of_healing": "治疗仪式", "malum.gui.book.entry.rite_of_healing.description": "", "malum.gui.book.entry.page.text.rite_of_healing": "简单仪式,启动时会缓慢治疗周 围生物的伤痕。", - "malum.gui.book.entry.rite_of_nurturing": "催长仪式", - "malum.gui.book.entry.rite_of_nurturing.description": "", - "malum.gui.book.entry.page.text.rite_of_nurturing": "高级仪式,启动时会给予周围动 物某种精魂滋养效果,使得它们 成长更快,并加速各种生化过程。", "malum.gui.book.entry.rite_of_nourishment": "滋养仪式", "malum.gui.book.entry.rite_of_nourishment.description": "", "malum.gui.book.entry.page.text.rite_of_nourishment": "简单仪式,启动时会常态恢复周 围玩家失去的耐力,让饥饿值延 续更久。", + "malum.gui.book.entry.rite_of_nurturing": "催长仪式", + "malum.gui.book.entry.rite_of_nurturing.description": "", + "malum.gui.book.entry.page.text.rite_of_nurturing": "高级仪式,启动时会给予周围动 物某种精魂滋养效果,使得它们 成长更快,并加速各种生化过程。", "malum.gui.book.entry.rite_of_lust": "淫欲仪式", "malum.gui.book.entry.rite_of_lust.description": "", "malum.gui.book.entry.page.text.rite_of_lust": "高级仪式,启动时……周围的动 物会更为……$i精力充沛/$,就好像 我给它们喂了饲料一样。", @@ -2105,6 +2115,9 @@ "malum.gui.book.entry.rite_of_culling": "屠戮仪式", "malum.gui.book.entry.rite_of_culling.description": "", "malum.gui.book.entry.page.text.rite_of_culling": "高级仪式,启动时会宰杀周围过 量的牲畜。", + "malum.gui.book.entry.rite_of_raising": "复苏仪式", + "malum.gui.book.entry.rite_of_raising.description": "", + "malum.gui.book.entry.page.text.rite_of_raising": "高级仪式,启动时会攻击虚弱的 怪物,对其形体与灵魂造成致命 伤害。\n受影响目标随后会复苏成一具无 灵魂的尸壳——没有灵魂、没有 意识的怪物。", "malum.gui.book.entry.arcane_rites": "释缚的仪式", "malum.gui.book.entry.arcane_rites.description": "失控的造物", From 778bae6003c2cfed93b61b5f574a1f537fa4eecc Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Fri, 15 Aug 2025 14:45:48 +0800 Subject: [PATCH 082/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 106 +++++++++++++--- .../1.21/assets/malum/malum/lang/zh_cn.json | 115 ++++++++++++++---- 2 files changed, 179 insertions(+), 42 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 4f10220ee5af..3a3c2e31da65 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -892,8 +892,6 @@ "malum.gui.book.entry.arcane_restoration.description": "Mystic repair", "malum.gui.book.entry.arcane_restoration.tool_repair": "Repairing Tools", "malum.gui.book.entry.arcane_restoration.tool_repair.description": "Mending for Steelwear", - "malum.gui.book.entry.arcane_rites": "A Rite Unchained", - "malum.gui.book.entry.arcane_rites.description": "Creation uncontrolled", "malum.gui.book.entry.authority_of_the_gleeful_target": "Authority of the Gleeful Target", "malum.gui.book.entry.authority_of_the_gleeful_target.description": "To be the most satisfied existence", "malum.gui.book.entry.authority_of_the_inverted_heart": "Authority of the Inverted Heart", @@ -1080,8 +1078,6 @@ "malum.gui.book.entry.page.headline.altar_acceleration.runewood_obelisk": "Runewood Obelisk", "malum.gui.book.entry.page.headline.arcane_restoration": "Arcane Restoration", "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "Repairing Tools", - "malum.gui.book.entry.page.headline.arcane_rites": "A Rite Unchained", - "malum.gui.book.entry.page.headline.arcane_rites.soulwood": "Soulwood Transmutation", "malum.gui.book.entry.page.headline.authority_of_the_gleeful_target": "Authority of the Gleeful Target", "malum.gui.book.entry.page.headline.authority_of_the_inverted_heart": "Authority of the Inverted Heart", "malum.gui.book.entry.page.headline.basic_artifice": "Waveform Artifice", @@ -1264,6 +1260,8 @@ "malum.gui.book.entry.page.headline.the_device": "The Device.", "malum.gui.book.entry.page.headline.totem_magic": "Totem Magic", "malum.gui.book.entry.page.headline.tyrving": "Tyrving", + "malum.gui.book.entry.page.headline.unchained_rite": "A Rite Unchained", + "malum.gui.book.entry.page.headline.unchained_rite.soulwood": "Soulwood Transmutation", "malum.gui.book.entry.page.headline.unchained_transmutation": "Unchained Transmutation", "malum.gui.book.entry.page.headline.unchained_transmutation.basalt": "Heatless Incineration", "malum.gui.book.entry.page.headline.unchained_transmutation.deepslate": "Gray Stones", @@ -1272,6 +1270,7 @@ "malum.gui.book.entry.page.headline.unchained_transmutation.packed_mud": "Orange Stones", "malum.gui.book.entry.page.headline.unchained_transmutation.snow": "White Stones", "malum.gui.book.entry.page.headline.unchained_transmutation.stone": "Forceless Pulverization", + "malum.gui.book.entry.page.headline.undirected_rite": "A Rite Undirected", "malum.gui.book.entry.page.headline.undoing_geas_bindings": "Forswearing Geasa", "malum.gui.book.entry.page.headline.void.belt_of_the_limitless": "Belt of the Limitless", "malum.gui.book.entry.page.headline.void.black_crystal": "A Black Crystal", @@ -1349,10 +1348,6 @@ "malum.gui.book.entry.page.text.arcane_restoration.2": "The Repair Pylon requires a toll of Spirit Arcana as well as a properly suited repair material for the job. When fitted with items, the Pylon will search for a nearby damaged item in any Item Pedestal, Item Stand, or Crucible. It should be theoretically possible to repair an item with $ijust/$ Arcana.. but that's only theory-crafting at the moment.", "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "The Repair Pylon can be used for more than just an Impetus. More mundane - or even magical - tools can be repaired without costing experience, by using spirits to fuel the restoration instead of Brilliance. This still requires material to perform the repairs, of course, and restores about half of an item's durability.", "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "Gear made of material that resonates with spirits - created from or by them - seems to be even more effectively repaired by this. Most, if not all, of the tools and armor written of in this book will be restored by three quarters of durability, rather than half.", - "malum.gui.book.entry.page.text.arcane_rites.description.1": "Raw arcana provides the basis for all rites. Without power, nothing would be accomplished. This naturally makes one wonder what effect raw arcana would have as the focus of a rite. The answer is a complex and dangerous one.", - "malum.gui.book.entry.page.text.arcane_rites.description.2": "It requires far more to focus than other rites, taking the entire five runes to activate. It's as though I am pushing on some threshold, and need to break through. And in breaking through... momentum is conserved.", - "malum.gui.book.entry.page.text.arcane_rites.description.3": "Once complete, the rite brings about erratic change to the totem; what I dub Soulwood bears scars from the violent method of its creation. Those scars warp magic, altering its fundamental nature. Any spirit rite performed with a Soulwood totem will produce a vastly different effect.", - "malum.gui.book.entry.page.text.arcane_rites.description.4": "The scars of this process linger, allowing me to make more Soulwood by placing Runewood on the results of the ritual.", "malum.gui.book.entry.page.text.basic_artifice.1": "Redstone is always useful, no matter your profession or goal. One needs not be an engineer to build a piston door. I now add my own contribution: spirit diodes. By imprinting the impulses of elemental spirits upon a matrix of ether-treated copper, I have created four interesting redstone devices.", "malum.gui.book.entry.page.text.basic_artifice.2": "These diodes act by translating redstone impulse into arcane intent, allowing the nature of the spirit to shape the resulting effect, and then translating it back. Ether serves as the medium, with copper acting as a conceptual anchor to machinery and logic.", "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "I have also developed a tool to tweak the timing of these diodes. By using it to move parts of the copper matrix, you can lengthen or shorten the delays involved in a diode, with a single redstone tick being the lower limit.", @@ -1471,14 +1466,30 @@ "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "By using condensed Brilliance, I have created a ring that filters out that Brilliance out of arcana I collect, giving me a burst of Brilliant knowledge whenever I collect arcana.", "malum.gui.book.entry.page.text.resonance_tuner.1": "Aerial and Earthen do not interact, generally, but non-interaction is useful in its own way. The Resonance Tuner dampens the interaction of forces in the Crucible, heavily decreasing or even eliminating instability by causing the process to take longer.", "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "It can be tiring, harvesting the sheer quantities of arcana I need for my research. This ring can increase the efficiency of the harvest, allowing me to reap an additional spirit from every slain soul. At a certain point, though, \"efficiency\" ceases to explain it. How am I obtaining more power than the soul itself has?", + "malum.gui.book.entry.page.text.rite_of_ascension": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will... something... I don't know yet", + "malum.gui.book.entry.page.text.rite_of_creation": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will", "malum.gui.book.entry.page.text.rite_of_culling": "An advanced rite, while active it will cull herds of nearby overcrowded animals.", + "malum.gui.book.entry.page.text.rite_of_destruction": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will", "malum.gui.book.entry.page.text.rite_of_empowerment": "A simple rite, while active it will empower the souls of nearby hostiles.", + "malum.gui.book.entry.page.text.rite_of_gravity": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will apply a gravity effect to them, causing them to fall.", "malum.gui.book.entry.page.text.rite_of_harming": "A simple rite, while active it will slowly harm souls of nearby beings.", "malum.gui.book.entry.page.text.rite_of_healing": "A simple rite, while active it will slowly mend the wounds of nearby beings.", "malum.gui.book.entry.page.text.rite_of_lust": "An advanced rite, while active... nearby animals are made... $ivigorous/$, as if I had fed them myself.", "malum.gui.book.entry.page.text.rite_of_nourishment": "A simple rite, while active it will idly recover lost stamina of nearby players, preserving hunger for longer.", "malum.gui.book.entry.page.text.rite_of_nurturing": "An advanced rite, while active it apply a spiritually nourishing effect to nearby animals, accelerating growth and certain biological processes.", + "malum.gui.book.entry.page.text.rite_of_quickening": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will", "malum.gui.book.entry.page.text.rite_of_raising": "An advanced rite, while active it will strike vulnerable monsters, dealing a fatal blow to their soul and body.\nThe affected target is then reanimated as a soulless husk, a mindless being that lacks a soul.", + "malum.gui.book.entry.page.text.rite_of_sapping": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over cauldrons it will greatly accelerate the process of fluid accumulation from any pointed dripstone found above.", + "malum.gui.book.entry.page.text.rite_of_smelting": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will", + "malum.gui.book.entry.page.text.rite_of_soaking": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will apply a growth-inducing effect similar to bonemeal or simply an accelerated passage of time.", + "malum.gui.book.entry.page.text.rite_of_the_burning_fervor": "A simple rite, while active it will .", + "malum.gui.book.entry.page.text.rite_of_the_fiery_embrace": "A simple rite, while active it will .", + "malum.gui.book.entry.page.text.rite_of_the_flowing_grasp": "A simple rite, while active it will bless nearby creatures with Flowing Grasp, increasing block interaction range and item pickup distance.", + "malum.gui.book.entry.page.text.rite_of_the_good_tides": "A simple rite, while active it will bless nearby creatures with Good Tides, providing one level worth of benefits granted by Lure and Luck of The Sea.", + "malum.gui.book.entry.page.text.rite_of_the_howling_gale": "A simple rite, while active it will bless nearby creatures with Howling Gale, increasing movement speed and attack speed.", + "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "A simple rite, while active it will .", + "malum.gui.book.entry.page.text.rite_of_the_sky_tether": "A simple rite, while active it will bless nearby creatures with Sky Tether, increasing jump height and reducing gravity with minimal fall damage reduction.", + "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "A simple rite, while active it will .", "malum.gui.book.entry.page.text.ritual_magic.1": "The future holds many secrets..", "malum.gui.book.entry.page.text.rune_of_ailment_cleansing.1": "The Rune of Ailment Cleansing implores a body to catalyze and change substance, allowing it to burn through and process negative effects quicker than normal.", "malum.gui.book.entry.page.text.rune_of_culling.1": "The Rune of Culling implores a mind to seek ruin, granting the user a bonus to Scythe Proficiency against wounded targets. The effect appears to activate with targets at or below half health, and increases the damage dealt by the scythe by about two fifths.", @@ -1573,14 +1584,15 @@ "malum.gui.book.entry.page.text.the_device": "even works while bended", "malum.gui.book.entry.page.text.totem_magic.1": "Up until now, when performing spirit arcana, I have limited my research to personal enhancement and material production. Now, I affect the world.", "malum.gui.book.entry.page.text.totem_magic.2": "To begin with Totem Magic, I may engrave spirit arcana into Runewood Logs, forming a rune representing the magic. If unwanted, engraved spirits can be stripped off with an axe, but I have uses in mind. With a Runewood Totem Base, and then a specific set of runes in a totem pole placed above my totem base, I can perform a Spirit Rite.", - "malum.gui.book.entry.page.text.totem_magic.3": "While each rite does offer a unique function, they follow patterns and categorize easily. For what I term \"aura rites\", they are simple, effect-providing rites that affect anything living within eight blocks of the base. For other rituals which alter beings, most affect anything within half the range of an aura rite.", - "malum.gui.book.entry.page.text.totem_magic.4": "For those which alter blocks, most affect the five-by-five area on the level beneath the base, towards where the runes are facing.", - "malum.gui.book.entry.page.text.totem_magic.5": "One caveat is that no rite's totem may function within the range of another, identical ritual. If you try, the first one will simply fizzle out, the energies coursing through it disrupted.", + "malum.gui.book.entry.page.text.totem_magic.3": "While each rite does offer a unique function, they follow patterns and categorize easily. Spirit Rites will either affect the souls of nearby creatures, or the arcane structure of the physical world around the totem. Both means of manifesting spirit arcana utilize what's known as a Rite Locus, a spark of directed energy that the Totem effortlessly weaves into existence.", "malum.gui.book.entry.page.text.tyrving.1": "My first scythes damaged the body and soul in sequence to shatter the soul. While I have moved beyond needing to do that, the Tyrving is a sword built to weaponize the effect.", "malum.gui.book.entry.page.text.tyrving.2": "When Striking a Soul, the Paracausal Flame channeled through Twisted Rock creates a distortion, which inflicts magic damage proportional to the complexity and potency of a soul. The distortion also 'snaps back', after a moment, causing further damage after the initial strike as the soul violently reasserts itself.", "malum.gui.book.entry.page.text.tyrving.3": "A Unique limitation however is that the sword cannot sweep and by extension cannot accept Sweeping Edge as an enchantment.", "malum.gui.book.entry.page.text.tyrving.4": "The weapon has a strange affinity with sharp volcanic glasses, allowing me to repair it with Obsidian in a Spirit Crucible instead of any more expensive material.", - "malum.gui.book.entry.page.text.unchained_rite": "Now already scarred, the power bleeds from the soulwood totem, corrupting and warping the nearby area. Any nearby block placed atop that blighted substance will be altered.", + "malum.gui.book.entry.page.text.unchained_rite": "Now already scarred, the power bleeds from the soulwood totem in the form of a Blight-Bound Rite Locus. When this Locus travels through blight, it will transmute the block above.", + "malum.gui.book.entry.page.text.unchained_rite.1": "As arcane energy within the totem amassed, lacking direction, it dispersed. Chaotic, but expected given the rune composition. The Undirected Rite brought about erratic change to the totem; what I dub Soulwood bears scars from the violent method of its creation. Those scars warp magic, altering its fundamental nature.", + "malum.gui.book.entry.page.text.unchained_rite.2": "Any spirit rite performed with a Soulwood totem will produce a vastly different effect. Following this logic, the behavior of the Undirected Rite itself can also be altered by the newly formed soulwood structure...", + "malum.gui.book.entry.page.text.unchained_rite.soulwood": "One of the immediate applications of the Unchained Transmutation I have found thus far is the ability to transform any Runewood block into it's Soulwood equivalent. It works with any wooden block or even the Runewood Sapling itself", "malum.gui.book.entry.page.text.unchained_transmutation.basalt.1": "In Basalt, the rite appears to mimic natural stone's pulverization, but through Nether materials instead. Basalt returns to magma, which crumbles apart and cools into fleshy Netherrack, and rots into Soul Sand. The souls react poorly with the rite, and Blight is the result.", "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "One of a trio of seemingly color-based sequences, Deepslate will - a bit more logically - become Tuff. That Tuff will then degrade into Andesite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.dirt.1": "In dirt, the rite encourages growth without any source. The dirt first grows wooden roots through its structure, which then somehow become grass. The mechanism is conceptual, and the next stage makes that even more clear - moss covers the dirt, consuming the entire volume of it. After that point, the growth has no direction to go, and it becomes randomized, creating Blight.", @@ -1591,6 +1603,8 @@ "malum.gui.book.entry.page.text.unchained_transmutation.snow.1": "One of a trio of seemingly color-based sequences, Snow bizarrely will become Calcite. That Calcite will then degrade into Diorite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.stone.1": "In raw stone, the rite powders the stone, bit by bit. The process is exponential - Raw stone becomes cobblestone, which becomes gravel, which becomes sand. Afterwards, the particles fail to divide into a finer substance, and the backlash creates Blight.", "malum.gui.book.entry.page.text.undirected_rite": "The rite - if you could call something so chaotic that - corrupts and burns through the totem, altering its very base nature, and transmuting the world around it into some indeterminate blighted substance.", + "malum.gui.book.entry.page.text.undirected_rite.1": "Raw arcana provides the basis for all rites. Without power, nothing would be accomplished. This naturally makes one wonder what effect raw arcana would have as the focus of a rite. The answer is a complex and dangerous one.", + "malum.gui.book.entry.page.text.undirected_rite.2": "In order to form any meaningful effect, the spirit rite in question requires far more to form than other rites, taking the entire five runes to activate. It's as though I am pushing on some threshold, and need to break through. And in breaking through... momentum is conserved.", "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "Ah, a pact that binds forever is a heavy thing. Geasa are potent, yes, and can achieve powerful effects, but their downsides are constant companions. These pacts can be forsworn on the Brazier, allowing you to decide what price you are willing to pay.", "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "To forswear a geas, assemble it on the Brazier as you did initially, but use the Paracausal Flame to kindle the Brazier instead. This will burn the contract $iaway/$ instead of inscribe it. The rest of the process works the same, including Weakness.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Love. It is a curious thing, but the Belt of the Limitless loves without barrier, without condition. It sees you for what and who you are, and loves you despite. I cannot claim to be comfortable with that, though nor can I deny the utility.", @@ -1701,10 +1715,18 @@ "malum.gui.book.entry.resonance_tuner.description": "Dampening dissonance", "malum.gui.book.entry.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", "malum.gui.book.entry.ring_of_esoteric_spoils.description": "Be fruitful and multiply", + "malum.gui.book.entry.rite_of_ascension": "Rite Of Ascension", + "malum.gui.book.entry.rite_of_ascension.description": "", + "malum.gui.book.entry.rite_of_creation": "Rite Of Creation", + "malum.gui.book.entry.rite_of_creation.description": "", "malum.gui.book.entry.rite_of_culling": "Rite Of Culling", "malum.gui.book.entry.rite_of_culling.description": "", + "malum.gui.book.entry.rite_of_destruction": "Rite Of Destruction", + "malum.gui.book.entry.rite_of_destruction.description": "", "malum.gui.book.entry.rite_of_empowerment": "Rite Of Empowerment", "malum.gui.book.entry.rite_of_empowerment.description": "", + "malum.gui.book.entry.rite_of_gravity": "Rite Of Gravity", + "malum.gui.book.entry.rite_of_gravity.description": "", "malum.gui.book.entry.rite_of_harming": "Rite Of Harming", "malum.gui.book.entry.rite_of_harming.description": "", "malum.gui.book.entry.rite_of_healing": "Rite Of Healing", @@ -1715,8 +1737,32 @@ "malum.gui.book.entry.rite_of_nourishment.description": "", "malum.gui.book.entry.rite_of_nurturing": "Rite Of Nurturing", "malum.gui.book.entry.rite_of_nurturing.description": "", + "malum.gui.book.entry.rite_of_quickening": "Rite Of Quickening", + "malum.gui.book.entry.rite_of_quickening.description": "", "malum.gui.book.entry.rite_of_raising": "Rite Of Raising", "malum.gui.book.entry.rite_of_raising.description": "", + "malum.gui.book.entry.rite_of_sapping": "Rite Of Sapping", + "malum.gui.book.entry.rite_of_sapping.description": "", + "malum.gui.book.entry.rite_of_smelting": "Rite Of Smelting", + "malum.gui.book.entry.rite_of_smelting.description": "", + "malum.gui.book.entry.rite_of_soaking": "Rite Of Soaking", + "malum.gui.book.entry.rite_of_soaking.description": "", + "malum.gui.book.entry.rite_of_the_burning_fervor": "Rite Of The Burning Fervor", + "malum.gui.book.entry.rite_of_the_burning_fervor.description": "", + "malum.gui.book.entry.rite_of_the_fiery_embrace": "Rite Of The Fiery Embrace", + "malum.gui.book.entry.rite_of_the_fiery_embrace.description": "", + "malum.gui.book.entry.rite_of_the_flowing_grasp": "Rite Of The Flowing Grasp", + "malum.gui.book.entry.rite_of_the_flowing_grasp.description": "", + "malum.gui.book.entry.rite_of_the_good_tides": "Rite Of The Good Tides", + "malum.gui.book.entry.rite_of_the_good_tides.description": "", + "malum.gui.book.entry.rite_of_the_howling_gale": "Rite Of The Howling Gale", + "malum.gui.book.entry.rite_of_the_howling_gale.description": "", + "malum.gui.book.entry.rite_of_the_oaken_might": "Rite Of The Oaken Might", + "malum.gui.book.entry.rite_of_the_oaken_might.description": "", + "malum.gui.book.entry.rite_of_the_sky_tether": "Rite Of The Sky Tether", + "malum.gui.book.entry.rite_of_the_sky_tether.description": "", + "malum.gui.book.entry.rite_of_the_stone_ward": "Rite Of The Stone Ward", + "malum.gui.book.entry.rite_of_the_stone_ward.description": "", "malum.gui.book.entry.ritual_magic": "Ritual magic", "malum.gui.book.entry.ritual_magic.description": "Grand Magics", "malum.gui.book.entry.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", @@ -1825,8 +1871,12 @@ "malum.gui.book.entry.totem_magic.description": "Arcana unleashed", "malum.gui.book.entry.tyrving": "Tyrving", "malum.gui.book.entry.tyrving.description": "Ancient relic", + "malum.gui.book.entry.unchained_rite": "A Rite Unchained", + "malum.gui.book.entry.unchained_rite.description": "Creation Without Control", "malum.gui.book.entry.unchained_transmutation": "Unchained Transmutation", "malum.gui.book.entry.unchained_transmutation.description": "Volatile reactions", + "malum.gui.book.entry.undirected_rite": "A Rite Undirected", + "malum.gui.book.entry.undirected_rite.description": "Creation Without Direction", "malum.gui.book.entry.undoing_geas_bindings": "Forswearing Geasa", "malum.gui.book.entry.undoing_geas_bindings.description": "For prices too great", "malum.gui.book.entry.void.belt_of_the_limitless": "Belt of the Limitless", @@ -1934,7 +1984,7 @@ "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", "malum.gui.geas.authority_of_the_gleeful_target": "Authority Of The Gleeful Target", "malum.gui.geas.authority_of_the_gleeful_target.cons": "$m0.8/$Your Body is Frozen in Time, an Anomaly upon this World. It does not Age, nor does it not Feel.\n-Quarters All Incoming Healing", - "malum.gui.geas.authority_of_the_gleeful_target.pros": "$m0.6/$An Authority, a pact between your Soul and the World itself.\n-Your Body is Wrapped in a Sleeping Stasis. Whenever Struck, the Stasis is Activated\n-While in Stasis, all Potion Effects are Paused and Cannot Ever Expire.\n-Effects such as Regeneration Cease Function, However Any Attributes or Other Effects that are gained Will Remain", + "malum.gui.geas.authority_of_the_gleeful_target.pros": "$m0.55/$An Authority, a pact between your Soul and the World itself.\n-Your Body is Wrapped in a Sleeping Stasis. Whenever Struck, the Stasis is Activated\n-While in Stasis, all Potion Effects are Paused and Cannot Ever Expire.\n-Effects such as Regeneration or Poison That Demand The Forward Movement of Time Cease Function, However Any Benefits Unbothered By The Stasis Will Remain", "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "Take it all, let it never stop, more, and more, and more", "malum.gui.geas.authority_of_the_inverted_heart": "Authority Of The Inverted Heart", "malum.gui.geas.authority_of_the_inverted_heart.cons": "$m0.8/$Your Soul is the World's Soul. Your Heart is the World's Heart. It is Open, Open for all to See, Vulnerable for all to Grasp.\n-Quadruples Incoming Magic Damage", @@ -2034,11 +2084,11 @@ "malum.gui.geas.pact_of_the_parasite.tooltip": "Why work for what others have", "malum.gui.geas.pact_of_the_profane_ascetic": "Pact Of The Profane Ascetic", "malum.gui.geas.pact_of_the_profane_ascetic.cons": "Your loyalty to the Rot takes quite a toll on your body.\n -Saturation and Hunger no longer restore health\n -Eating Forsworn Foods brings Ruin", - "malum.gui.geas.pact_of_the_profane_ascetic.pros": "$m0.65/$Rot shall become your greatest friend.\n -Gluttony becomes Trial of Faith, Increasing Healing Received\n -Trial of Faith lasts Significantly Longer and Reaches Greater Potency\n -Eating Rotten Foods Heals You and Omits the Demand for Appetite", + "malum.gui.geas.pact_of_the_profane_ascetic.pros": "$m0.65/$Rot shall become your greatest friend.\n -Gluttony becomes Trial of Faith, Increasing Healing Received\n -Trial of Faith lasts Significantly Longer and has an Increased Limit of Power\n -Eating Rotten Foods Heals You and Omits the Demand for Appetite", "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "Forswear indulgence, and be healed by rot", "malum.gui.geas.pact_of_the_profane_glutton": "Pact Of The Profane Glutton", - "malum.gui.geas.pact_of_the_profane_glutton.cons": "$m0.8/$The Rot will Consume You.\n -Desperate Need reduces Armor, Healing Received and Magic Resistance\n -Occasionally, the Rot contributes to your pain using a Poisonous Lash", - "malum.gui.geas.pact_of_the_profane_glutton.pros": "$m0.8/$Rot shall become your greatest weapon.\n -Gluttony becomes Desperate Need, Increasing Scythe Proficiency\n -Desperate Need Reaches Significantly Greater Potency", + "malum.gui.geas.pact_of_the_profane_glutton.cons": "$m0.8/$The Rot will Consume You.\n -Desperate Need reduces Armor and Magic Resistance\n -Starvation Damage Poisons You\n -Poisoned Foes Spread Poison to You", + "malum.gui.geas.pact_of_the_profane_glutton.pros": "$m0.6/$Rot shall become your greatest weapon.\n -Gluttony becomes Desperate Need, Increasing Scythe Proficiency Substantially\n -Desperate Need Gains Potency Faster with an Increased Limit of Power\n -Scythe Strikes While Blessed by Desperate Need create an additional Poisonous Slash", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "Consume.", "malum.gui.geas.pact_of_the_prospector": "Pact Of The Prospector", "malum.gui.geas.pact_of_the_prospector.cons": "Burn with Greed\n -Being Struck while Imbued with Prospector's Streak Ignites You and Consumes the Effect", @@ -2074,7 +2124,7 @@ "malum.gui.geas.pact_of_the_windswept.tooltip": "Run as the wind", "malum.gui.geas.pact_of_tidal_affinity": "Pact Of Tidal Affinity", "malum.gui.geas.pact_of_tidal_affinity.cons": "The chains of the ocean grip your heart tightly.\n -You Cannot Heal Outside of Water", - "malum.gui.geas.pact_of_tidal_affinity.pros": "$m0.7/$Confine yourself to the Sea, Memorize the Conduit's Choral Pull.\n -Increases Agility, Attack and Mining Speed and Provides Damage Reduction when Underwater\n -Conduit Power Amplifies Listed Effects and Idly Recovers Health", + "malum.gui.geas.pact_of_tidal_affinity.pros": "$m0.7/$Confine yourself to the Sea, Memorize the Conduit's Choral Pull.\n -Increases Agility, Attack Speed, Mining Speed and Damage Resistance when Underwater\n -Conduit Power Amplifies Listed Effects and Idly Recovers Health", "malum.gui.geas.pact_of_tidal_affinity.tooltip": "Become the ocean's avatar", "malum.gui.geas.pact_of_wyrd_reconstruction": "Pact Of Wyrd Reconstruction", "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "$m0.8/$The Burning Stars Exhaust You.\n -Reconstruction Effect bears a Heavy Cooldown\n -Cooldown State Halves Arcane Resonance\n -Spirit-Collection Drains Hunger", @@ -2082,18 +2132,22 @@ "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "Witness oblivion and forge yourself anew", "malum.gui.geas.sworn": "When Sworn: ", "malum.gui.geas.type": "Geas", + "malum.gui.rite.rite_of_ascension": "Rite Of Ascension", + "malum.gui.rite.rite_of_ascension.effect": "Creates a Grounded Rite Locus\nLocus Travels Over Blocks, Applying... Some Sort Of Effect... I don't know yet", "malum.gui.rite.rite_of_creation": "Rite Of Creation", + "malum.gui.rite.rite_of_creation.effect": "", "malum.gui.rite.rite_of_culling": "Rite Of Culling", "malum.gui.rite.rite_of_culling.effect": "Affected Animals Are Obliterated\nEffect Demands Overpopulation Within Given Species", "malum.gui.rite.rite_of_destruction": "Rite Of Destruction", + "malum.gui.rite.rite_of_destruction.effect": "", "malum.gui.rite.rite_of_empowerment": "Rite Of Empowerment", - "malum.gui.rite.rite_of_empowerment.effect": "Affected Hostiles Receive Wicked Empowerment\n Wicked Empowerment Strengthens Damage And Health", + "malum.gui.rite.rite_of_empowerment.effect": "Affected Hostiles Receive Wicked Empowerment\nWicked Empowerment Strengthens Damage And Health", "malum.gui.rite.rite_of_gravity": "Rite Of Gravity", + "malum.gui.rite.rite_of_gravity.effect": "Creates a Grounded Rite Locus\nLocus Travels Over Blocks, Applying Gravity Effect similar to Sand or Gravel\nCan Only affect Blocks that can be Preserved Using Silktouch", "malum.gui.rite.rite_of_harming": "Rite Of Harming", "malum.gui.rite.rite_of_harming.effect": "Affected Creatures Are Struck For Two Hearts Of Damage", "malum.gui.rite.rite_of_healing": "Rite Of Healing", "malum.gui.rite.rite_of_healing.effect": "Affected Creatures Are Healed For Two Hearts Of Damage", - "malum.gui.rite.rite_of_lifting": "Rite Of Lifting", "malum.gui.rite.rite_of_lust": "Rite Of Lust", "malum.gui.rite.rite_of_lust.effect": "Affected Animals Are Made Vigorous\nEffect Ceases When Given Species Faces Overpopulation", "malum.gui.rite.rite_of_nourishment": "Rite Of Nourishment", @@ -2101,19 +2155,31 @@ "malum.gui.rite.rite_of_nurturing": "Rite Of Nurturing", "malum.gui.rite.rite_of_nurturing.effect": "Affected Animals Are Aged Twenty Five Seconds Worth\nDifferent Species React Differently:\n Sheep Will Feed On Grass More Frequently\n Chickens Lay Eggs More Frequently\n Bees Pollinate Faster And More Frequently\n Allays Duplicate Faster", "malum.gui.rite.rite_of_quickening": "Rite Of Quickening", + "malum.gui.rite.rite_of_quickening.effect": "", "malum.gui.rite.rite_of_raising": "Rite Of Raising", "malum.gui.rite.rite_of_raising.effect": "Affected Monsters Are Struck a Fatal Blow\nUpon Death, They Are Then Reanimated As A Soulless Husk\nSoulless Husks, Lacking A Soul, Do Not Drop Spirits", "malum.gui.rite.rite_of_sapping": "Rite Of Sapping", + "malum.gui.rite.rite_of_sapping.effect": "Creates a Grounded Rite Locus\nLocus Travels Over Cauldrons, Accelerating Fluid Accumulation with a Generous Upwards Radius", "malum.gui.rite.rite_of_smelting": "Rite Of Smelting", + "malum.gui.rite.rite_of_smelting.effect": "", "malum.gui.rite.rite_of_soaking": "Rite Of Soaking", + "malum.gui.rite.rite_of_soaking.effect": "Creates a Grounded Lite Locus\nLocus Travels Over Blocks, Applying A Growth-Inducing Effect\nMost Bonemeal Applicable Blocks Are Affected as if with actual Bonemeal\nWhen Affecting Tilted Soil, the crop above will be affected instead with lesser effect", "malum.gui.rite.rite_of_the_burning_fervor": "Rite Of The Burning Fervor", + "malum.gui.rite.rite_of_the_burning_fervor.effect": "", "malum.gui.rite.rite_of_the_fiery_embrace": "Rite Of The Fiery Embrace", + "malum.gui.rite.rite_of_the_fiery_embrace.effect": "", "malum.gui.rite.rite_of_the_flowing_grasp": "Rite Of The Flowing Grasp", + "malum.gui.rite.rite_of_the_flowing_grasp.effect": "Affected Creatures Are Blessed With Flowing Grasp, increasing block interaction range and item pickup distance by two fifths", "malum.gui.rite.rite_of_the_good_tides": "Rite Of The Good Tides", + "malum.gui.rite.rite_of_the_good_tides.effect": "Affected Creatures Are Blessed With Good Tides, increasing Lure and Luck of The Sea by one level each", "malum.gui.rite.rite_of_the_howling_gale": "Rite Of The Howling Gale", + "malum.gui.rite.rite_of_the_howling_gale.effect": "Affected Creatures Are Blessed With Howling Gale, increasing movement speed and attack speed by two fifths.", "malum.gui.rite.rite_of_the_oaken_might": "Rite Of The Oaken Might", + "malum.gui.rite.rite_of_the_oaken_might.effect": "", "malum.gui.rite.rite_of_the_sky_tether": "Rite Of The Sky Tether", + "malum.gui.rite.rite_of_the_sky_tether.effect": "Affected Creatures Are Blessed With Sky Tether, reducing gravity and increasing jump height by two fifths each. Fall damage is reduced", "malum.gui.rite.rite_of_the_stone_ward": "Rite Of The Stone Ward", + "malum.gui.rite.rite_of_the_stone_ward.effect": "", "malum.gui.rite.tag.aura": "Aura", "malum.gui.rite.tag.locus_effect": "Locus Effect", "malum.gui.rite.tag.radial_effect": "Area of Effect", @@ -2121,7 +2187,7 @@ "malum.gui.rite.tag.soulwood": "Soulwood", "malum.gui.rite.tag.strange_effect": "Strange Effect", "malum.gui.rite.unchained_rite": "Unchained Rite", - "malum.gui.rite.unchained_rite.effect": "Affected Blocks Undergo Unchained Transmutation\nLocus Demands Blight As Conduit", + "malum.gui.rite.unchained_rite.effect": "Creates a Grounded Rite Locus\nLocus Travels Through Blight and Affects The Block Above\nAffected Blocks Undergo Unchained Transmutation\nLocus Requires Blight To Survive", "malum.gui.rite.undirected_rite": "Undirected Rite", "malum.gui.rite.undirected_rite.effect": "Note: Requires Containment", "malum.gui.ritual.tier": "Ritual Tier: ", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index ff24126f665d..7a3018caac94 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -969,38 +969,54 @@ "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "目睹湮灭,重塑自身", "malum.gui.geas.sworn": "宣告后:", "malum.gui.geas.type": "誓令", + "malum.gui.rite.rite_of_ascension": "飞腾仪式", + "malum.gui.rite.rite_of_ascension.effect": "形成一枚具形仪式位点\n位点会流过方块,施加……某种效果……我还不太清楚", "malum.gui.rite.rite_of_creation": "造岩仪式", + "malum.gui.rite.rite_of_creation.effect": "", "malum.gui.rite.rite_of_culling": "屠戮仪式", "malum.gui.rite.rite_of_culling.effect": "消灭受影响动物\n只对种群过剩的动物起效", "malum.gui.rite.rite_of_destruction": "摧毁仪式", + "malum.gui.rite.rite_of_destruction.effect": "", "malum.gui.rite.rite_of_empowerment": "赋能仪式", - "malum.gui.rite.rite_of_empowerment.effect": "给予受影响敌对生物邪恶赋能效果\n 邪恶赋能效果能提升伤害和生命值", + "malum.gui.rite.rite_of_empowerment.effect": "给予受影响敌对生物邪恶赋能效果\n邪恶赋能效果能提升伤害和生命值", "malum.gui.rite.rite_of_gravity": "重力仪式", + "malum.gui.rite.rite_of_gravity.effect": "形成一枚具形仪式位点\n位点会流过方块,施加类似于沙子和沙砾的重力效果\n只会影响在精准采集下可保留的方块", "malum.gui.rite.rite_of_harming": "伤害仪式", "malum.gui.rite.rite_of_harming.effect": "对受影响生物造成两颗心的伤害", "malum.gui.rite.rite_of_healing": "治疗仪式", "malum.gui.rite.rite_of_healing.effect": "为受影响生物治疗两颗心的伤害", - "malum.gui.rite.rite_of_lifting": "升举仪式", "malum.gui.rite.rite_of_lust": "淫欲仪式", "malum.gui.rite.rite_of_lust.effect": "受影响动物变得精力充沛\n动物种群过剩时效果停止", "malum.gui.rite.rite_of_nourishment": "滋养仪式", - "malum.gui.rite.rite_of_nourishment.effect": "给予受影响玩家神圣滋养效果\n 神圣滋养效果会缓慢补充耐力", + "malum.gui.rite.rite_of_nourishment.effect": "给予受影响玩家神圣滋养效果\n神圣滋养效果会缓慢补充耐力", "malum.gui.rite.rite_of_nurturing": "催长仪式", "malum.gui.rite.rite_of_nurturing.effect": "受影响动物的生长进度加快二十五秒\n不同生物的反应不同:\n 绵羊更频繁地吃草\n 鸡更频繁地下蛋\n 蜜蜂授粉更频繁且速度更快\n 悦灵复制速度加快", "malum.gui.rite.rite_of_quickening": "加速仪式", + "malum.gui.rite.rite_of_quickening.effect": "", "malum.gui.rite.rite_of_raising": "复苏仪式", "malum.gui.rite.rite_of_raising.effect": "受影响怪物会受到致命伤害\n死亡时,其会复苏成无灵魂的尸壳\n复苏而来的怪物没有灵魂,不会掉落精魂", "malum.gui.rite.rite_of_sapping": "抽液仪式", + "malum.gui.rite.rite_of_sapping.effect": "形成一枚具形仪式位点\n位点会流过炼药锅,大幅增加流体积累的速度", "malum.gui.rite.rite_of_smelting": "烧炼仪式", + "malum.gui.rite.rite_of_smelting.effect": "", "malum.gui.rite.rite_of_soaking": "浸水仪式", + "malum.gui.rite.rite_of_soaking.effect": "形成一枚具形仪式位点\n位点会流过方块,施加催生催长的效果\n对大多数可施加骨粉的方块而言,相当于施加骨粉\n影响开垦过的土地时,催熟其上方的农作物,效果相对较弱", "malum.gui.rite.rite_of_the_burning_fervor": "烧灼狂烈仪式", + "malum.gui.rite.rite_of_the_burning_fervor.effect": "", "malum.gui.rite.rite_of_the_fiery_embrace": "火焰之拥仪式", + "malum.gui.rite.rite_of_the_fiery_embrace.effect": "", "malum.gui.rite.rite_of_the_flowing_grasp": "浪流之握仪式", + "malum.gui.rite.rite_of_the_flowing_grasp.effect": "给予受影响生物浪流之握效果,方块交互距离和物品拾取距离增加五分之二", "malum.gui.rite.rite_of_the_good_tides": "渔获之潮仪式", + "malum.gui.rite.rite_of_the_good_tides.effect": "给予受影响生物渔获之潮效果,饵钓和海之眷顾魔咒各增加一级", "malum.gui.rite.rite_of_the_howling_gale": "咆哮之风仪式", + "malum.gui.rite.rite_of_the_howling_gale.effect": "给予受影响生物咆哮之风效果,移动速度和攻击速度增加五分之二", "malum.gui.rite.rite_of_the_oaken_might": "橡林之威仪式", + "malum.gui.rite.rite_of_the_oaken_might.effect": "", "malum.gui.rite.rite_of_the_sky_tether": "空之系索仪式", + "malum.gui.rite.rite_of_the_sky_tether.effect": "给予受影响生物空之系索效果,减少五分之二所受重力,跳跃高度增加五分之二;减少所受摔落伤害", "malum.gui.rite.rite_of_the_stone_ward": "巨岩之护仪式", + "malum.gui.rite.rite_of_the_stone_ward.effect": "", "malum.gui.rite.tag.aura": "灵气", "malum.gui.rite.tag.locus_effect": "位点效果", "malum.gui.rite.tag.radial_effect": "范围效果", @@ -1008,9 +1024,9 @@ "malum.gui.rite.tag.soulwood": "灵魂木", "malum.gui.rite.tag.strange_effect": "怪异效果", "malum.gui.rite.unchained_rite": "释缚仪式", - "malum.gui.rite.unchained_rite.effect": "对受影响方块进行释缚嬗变\n位点处需有腐枯物质传导能量", + "malum.gui.rite.unchained_rite.effect": "形成一枚具形仪式位点\n位点会流过腐枯物质,并影响其上方的方块\n对受影响方块进行释缚嬗变\n位点的维持需要腐枯物质", "malum.gui.rite.undirected_rite": "无向仪式", - "malum.gui.rite.undirected_rite.effect": "注意:需加以收容", + "malum.gui.rite.undirected_rite.effect": "注意:需控制弥散", "malum.gui.ritual.tier": "灵仪等级:", "malum.gui.ritual.type": "灵仪类型:", "malum.gui.slot": "槽位:", @@ -1992,7 +2008,7 @@ "malum.gui.book.entry.pact_of_tidal_affinity.description": "与海同一", "malum.gui.book.entry.page.headline.pact_of_tidal_affinity": "潮汐亲和条约", "malum.gui.geas.pact_of_tidal_affinity.cons": "海洋的锁链紧紧束缚着你的心脏。\n -脱离水体即无法受到治疗", - "malum.gui.geas.pact_of_tidal_affinity.pros": "将自身禁锢于海洋,谨记潮涌的吟 唱呼唤。\n -身处水中时增加移动速度、攻击 速度、挖掘速度,并减少所受伤害\n -潮涌能量会增强上述效果,同时 让你常态恢复生命值", + "malum.gui.geas.pact_of_tidal_affinity.pros": "将自身禁锢于海洋,谨记潮涌的吟 唱呼唤。\n -身处水中时增加移动速度、攻击 速度、挖掘速度、伤害抗性\n -潮涌能量会增强上述效果,同时 让你常态恢复生命值", "malum.gui.book.entry.pact_of_patience_repaid": "耐心回报条约", "malum.gui.book.entry.pact_of_patience_repaid.description": "稀释苦痛", @@ -2016,13 +2032,13 @@ "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "求美于糟粕", "malum.gui.book.entry.page.headline.pact_of_the_profane_ascetic": "腐烂苦修条约", "malum.gui.geas.pact_of_the_profane_ascetic.cons": "你对腐败的忠诚摧残了你的形体。\n -饱和度与饥饿值无法恢复生命值\n -食用誓令所不许的食物会带来毁 灭", - "malum.gui.geas.pact_of_the_profane_ascetic.pros": "腐败会成为你最好的朋友。\n -暴食变为信仰考验,增加所受治 疗\n -信仰考验的持续时间显著较长, 且可达更高等级\n -食用腐败食物即会治疗,无需考 虑食欲", + "malum.gui.geas.pact_of_the_profane_ascetic.pros": "腐败会成为你最好的朋友。\n -暴食变为信仰考验,增加所受治 疗\n -信仰考验的持续时间显著较长, 且强度上限更高\n -食用腐败食物即会治疗,无需考 虑食欲", "malum.gui.book.entry.pact_of_the_profane_glutton": "腐烂暴食条约", "malum.gui.book.entry.pact_of_the_profane_glutton.description": "进食", "malum.gui.book.entry.page.headline.pact_of_the_profane_glutton": "腐烂暴食条约", - "malum.gui.geas.pact_of_the_profane_glutton.cons": "腐败终将吞噬你。\n -迫切渴望降低护甲值、所受治 疗、魔法抗性\n -腐败偶尔会带来痛苦,对你进行 剧毒的鞭笞", - "malum.gui.geas.pact_of_the_profane_glutton.pros": "腐败会成为你最强的武器。\n -暴食变为迫切渴望,增加镰刀熟 练度\n -迫切渴望的等级上限显著较高", + "malum.gui.geas.pact_of_the_profane_glutton.cons": "腐败终将吞噬你。\n -迫切渴望降低护甲值、魔法抗 性\n -饥饿伤害会令你中毒\n -中毒的敌人会将剧毒传递给你", + "malum.gui.geas.pact_of_the_profane_glutton.pros": "腐败会成为你最强的武器。\n -暴食变为迫切渴望,增加镰刀熟 练度\n -迫切渴望的强度增长速度显著加 快,且强度上限更高\n -拥有迫切渴望时镰刀会额外进行 一次剧毒挥砍", "malum.gui.book.entry.pact_of_wyrd_reconstruction": "命运重构条约", "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "欺骗命运", @@ -2042,9 +2058,7 @@ "malum.gui.book.entry.page.headline.totem_magic": "图腾魔法", "malum.gui.book.entry.page.text.totem_magic.1": "在此之前,我仅将精魂魔法限制 于提升自身和制造材料。但现在, 我将影响世界。", "malum.gui.book.entry.page.text.totem_magic.2": "为启动图腾魔法,我需要将精魂 奥术能量刻至符文原木之中,形 成代表该能量的符记。如不需要 某个符记,可用斧将其去除。我 脑中已有构想,先准备一符文木 图腾基座,再往其上图腾柱刻入 特定的符记组合,就可以启动精 魂仪式了。", - "malum.gui.book.entry.page.text.totem_magic.3": "各种仪式的功能各有不同,但其 仍有规律可循,仍能归为若干类。 其一命名为“灵气仪式”,这类 仪式是给予状态效果的简单仪式, 可影响距图腾基座八格之内的所 有生物。而其他转化生物的仪式, 则大多只能影响灵气仪式的范围 的一半。", - "malum.gui.book.entry.page.text.totem_magic.4": "转化方块的仪式大多会影响基座 下方、符记刻痕方向的五乘五的 范围。", - "malum.gui.book.entry.page.text.totem_magic.5": "需要注意,所有仪式图腾都无法 在另一同种仪式作用范围内工作。 若仍试图这么做,原有的仪式会 因其周围的能流受到干扰而被打 断。", + "malum.gui.book.entry.page.text.totem_magic.3": "各种仪式的功能各有不同,但其 仍有规律可循,仍能归为若干类。 精魂仪式或会影响附近生物的灵 魂,或会影响周围物质世界的奥 能构造。这两种展现精魂奥能之 力量的方式都会用到某种“仪式 位点”,也即,由图腾编织出的、 受引导的能量火花。", "malum.gui.book.entry.rune_of_burning_fervor": "烧灼狂烈符文", "malum.gui.book.entry.rune_of_burning_fervor.description": "点燃脉动", @@ -2119,16 +2133,73 @@ "malum.gui.book.entry.rite_of_raising.description": "", "malum.gui.book.entry.page.text.rite_of_raising": "高级仪式,启动时会攻击虚弱的 怪物,对其形体与灵魂造成致命 伤害。\n受影响目标随后会复苏成一具无 灵魂的尸壳——没有灵魂、没有 意识的怪物。", - "malum.gui.book.entry.arcane_rites": "释缚的仪式", - "malum.gui.book.entry.arcane_rites.description": "失控的造物", - "malum.gui.book.entry.page.headline.arcane_rites": "释缚的仪式", + "malum.gui.book.entry.rite_of_the_howling_gale": "咆哮之风仪式", + "malum.gui.book.entry.rite_of_the_howling_gale.description": "", + "malum.gui.book.entry.page.text.rite_of_the_howling_gale": "简单仪式,启动时会给予周围生 物咆哮之风效果,增加移动速度 和攻击速度。", + "malum.gui.book.entry.rite_of_the_sky_tether": "空之系索仪式", + "malum.gui.book.entry.rite_of_the_sky_tether.description": "", + "malum.gui.book.entry.page.text.rite_of_the_sky_tether": "简单仪式,启动时会给予周围生 物空之系索效果,增加跳跃高度, 减轻其所受重力,并小幅减免摔 落伤害。", + "malum.gui.book.entry.rite_of_gravity": "重力仪式", + "malum.gui.book.entry.rite_of_gravity.description": "", + "malum.gui.book.entry.page.text.rite_of_gravity": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会 对其施加重力效果,让其下落。", + "malum.gui.book.entry.rite_of_ascension": "飞腾仪式", + "malum.gui.book.entry.rite_of_ascension.description": "", + "malum.gui.book.entry.page.text.rite_of_ascension": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会 ……干些事情……我还不太清楚。", + + "malum.gui.book.entry.rite_of_the_flowing_grasp": "浪流之握仪式", + "malum.gui.book.entry.rite_of_the_flowing_grasp.description": "", + "malum.gui.book.entry.page.text.rite_of_the_flowing_grasp": "简单仪式,启动时会给予周围生 物浪流之握效果,增加方块交互 距离和物品拾取距离。", + "malum.gui.book.entry.rite_of_the_good_tides": "渔获之潮仪式", + "malum.gui.book.entry.rite_of_the_good_tides.description": "", + "malum.gui.book.entry.page.text.rite_of_the_good_tides": "简单仪式,启动时会给予周围生 物渔获之潮效果,给予相当于一 级饵钓和海之眷顾的增益。", + "malum.gui.book.entry.rite_of_soaking": "浸水仪式", + "malum.gui.book.entry.rite_of_soaking.description": "", + "malum.gui.book.entry.page.text.rite_of_soaking": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会 施加催生催长效果,类似于播撒 骨粉,或类似于加速时间的流动。", + "malum.gui.book.entry.rite_of_sapping": "抽液仪式", + "malum.gui.book.entry.rite_of_sapping.description": "", + "malum.gui.book.entry.page.text.rite_of_sapping": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过炼药锅时 会大幅加快流体积累速度,对其 上方任意位置处的滴水石锥都有 效。", + + "malum.gui.book.entry.rite_of_the_stone_ward": "巨岩之护仪式", + "malum.gui.book.entry.rite_of_the_stone_ward.description": "", + "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "简单仪式,启动时会", + "malum.gui.book.entry.rite_of_the_oaken_might": "橡林之威仪式", + "malum.gui.book.entry.rite_of_the_oaken_might.description": "", + "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "简单仪式,启动时会", + "malum.gui.book.entry.rite_of_creation": "造岩仪式", + "malum.gui.book.entry.rite_of_creation.description": "", + "malum.gui.book.entry.page.text.rite_of_creation": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会", + "malum.gui.book.entry.rite_of_destruction": "摧毁仪式", + "malum.gui.book.entry.rite_of_destruction.description": "", + "malum.gui.book.entry.page.text.rite_of_destruction": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会", + + "malum.gui.book.entry.rite_of_the_burning_fervor": "烧灼狂烈仪式", + "malum.gui.book.entry.rite_of_the_burning_fervor.description": "", + "malum.gui.book.entry.page.text.rite_of_the_burning_fervor": "简单仪式,启动时会", + "malum.gui.book.entry.rite_of_the_fiery_embrace": "火焰之拥仪式", + "malum.gui.book.entry.rite_of_the_fiery_embrace.description": "", + "malum.gui.book.entry.page.text.rite_of_the_fiery_embrace": "简单仪式,启动时会", + "malum.gui.book.entry.rite_of_smelting": "烧炼仪式", + "malum.gui.book.entry.rite_of_smelting.description": "", + "malum.gui.book.entry.page.text.rite_of_smelting": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会", + "malum.gui.book.entry.rite_of_quickening": "加速仪式", + "malum.gui.book.entry.rite_of_quickening.description": "", + "malum.gui.book.entry.page.text.rite_of_quickening": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会", + + "malum.gui.book.entry.undirected_rite": "无向的仪式", + "malum.gui.book.entry.undirected_rite.description": "失控的造物", + "malum.gui.book.entry.page.headline.undirected_rite": "无向的仪式", + "malum.gui.book.entry.page.text.undirected_rite.1": "原始奥术能量是所有仪式的基 石,无能量则无效果。这也自然 而然引人思考:将其作为仪式核 心会怎样?其答案复杂而凶险。", + "malum.gui.book.entry.page.text.undirected_rite.2": "令此仪式产生实质效果的要求远 超其他仪式,需要用到整整五个 符记才可激活,就好像试图抵达 并突破某种阈限一样。突破之后 ……其动量仍会保留。", "malum.gui.book.entry.page.text.undirected_rite": "这个……混沌到不知道还能不能 被称为仪式的仪式,会腐化烧蚀 图腾本身,转化其最基本的本质, 并将周围世界嬗变为某种模糊的 腐枯物质。", - "malum.gui.book.entry.page.text.arcane_rites.description.1": "原始奥术能量是所有仪式的基 石,无能量则无效果。这也自然 而然引人思考:将其作为仪式核 心会怎样?其答案复杂而凶险。", - "malum.gui.book.entry.page.text.arcane_rites.description.2": "此仪式聚焦所需远超其他仪式, 需要用到整整五个符记才可激活, 就好像试图抵达并突破某种阈限 一样。突破之后……其动量仍会 保留。", - "malum.gui.book.entry.page.text.arcane_rites.description.3": "仪式的完成会令图腾经历混沌而 猛烈的变化。我命名所得木材为 “灵魂木”,这种木种因其残暴 的创造过程而留有伤疤。这些伤 疤扭曲了魔法,转化了本性。任 何在灵魂木图腾上启动的仪式的 效果均与原有的迥然不同。", - "malum.gui.book.entry.page.headline.arcane_rites.soulwood": "灵魂木嬗变", - "malum.gui.book.entry.page.text.arcane_rites.description.4": "这一过程留下的疮疤难以消散。 因此可以用它制造更多灵魂木, 把符文木放在仪式产物上方即可。", - "malum.gui.book.entry.page.text.unchained_rite": "如今其已添疤痕,能量便从图腾 中渗流而出,腐化扭曲周围环境。 任何放在那种腐枯物质之上的方 块都会被转化,并取得全新形态。", + + "malum.gui.book.entry.unchained_rite": "释缚的仪式", + "malum.gui.book.entry.unchained_rite.description": "失控的造物", + "malum.gui.book.entry.page.headline.unchained_rite": "释缚的仪式", + "malum.gui.book.entry.page.text.unchained_rite.1": "奥术能量在图腾中不断累积,但 仍缺乏方向,最终会弥散出去。 确实混沌,但合乎其符记结构的 预期效果。无向仪式会为图腾带 去猛烈的变化。我称所得木材为 “灵魂木”,其上留有其残暴的 形成过程余下的伤疤。这些伤疤 扭曲了魔法,转化了木材的本性。", + "malum.gui.book.entry.page.text.unchained_rite.2": "任何在灵魂木图腾上启动的仪 式,其效果均与在符文木上的迥 然不同。参照这一思路,无向仪 式本身应该也会被灵魂木的构造 扭曲变化……", + "malum.gui.book.entry.page.text.unchained_rite": "如今其已添疤痕,能量便从图腾 中渗流而出,形成与腐枯绑定的 仪式位点。此位点流过腐枯物质 时,即会令其上方的方块发生嬗 变。", + "malum.gui.book.entry.page.headline.unchained_rite.soulwood": "灵魂木嬗变", + "malum.gui.book.entry.page.text.unchained_rite.soulwood": "到目前为止,我发现的释缚嬗变 的直接应用之一,是将符文木方 块转化成相应的灵魂木方块。对 所有木质方块都有效,甚至包括 了符文树苗。", "malum.gui.book.entry.blight": "关于腐枯的研究", "malum.gui.book.entry.blight.description": "是什么、为什么、怎么样", @@ -2497,7 +2568,7 @@ "malum.gui.book.entry.authority_of_the_gleeful_target.description": "世间最幸福", "malum.gui.book.entry.page.headline.authority_of_the_gleeful_target": "欢愉目标权能", "malum.gui.geas.authority_of_the_gleeful_target.cons": "你的形体静滞于时间,实乃世间之 异常。形体不会衰老,也无法感知 外界。\n -所受所有治疗降至四分之一", - "malum.gui.geas.authority_of_the_gleeful_target.pros": "权能——你的形体与世界本尊的条 约。\n -受击时形体进入静滞状态\n -静滞状态下,所有药水效果计时 暂停,且不会消散\n -生命恢复等效果失效,但其他效 果和属性增减益会保留", + "malum.gui.geas.authority_of_the_gleeful_target.pros": "权能——你的形体与世界本尊的条 约。\n -受击时形体进入静滞状态\n -静滞状态下,所有药水效果计时 暂停,且不会消散\n -生命恢复、中毒等需时间流动的 效果失效,不受静滞影响的仍有效", "malum.gui.book.entry.authority_of_the_inverted_heart": "逆反之心权能", "malum.gui.book.entry.authority_of_the_inverted_heart.description": "铸众心为一", From d5c2228d7895f57413facd13423c872ae0051b77 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 17 Aug 2025 10:44:21 +0800 Subject: [PATCH 083/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/en_us.json | 13 +++++++------ projects/1.21/assets/malum/malum/lang/zh_cn.json | 15 ++++++++------- 2 files changed, 15 insertions(+), 13 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 3a3c2e31da65..93f62b538867 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -29,6 +29,7 @@ "banner_pattern.malum.breath": "Breath", "banner_pattern.malum.breeze": "Breeze", "banner_pattern.malum.burn": "Burn", + "banner_pattern.malum.colorful_world": "Colorful World", "banner_pattern.malum.default": "Default", "banner_pattern.malum.hallucination": "Hallucination", "banner_pattern.malum.heft": "Heft", @@ -402,8 +403,6 @@ "effect.malum.cancerous_growth": "Cancerous Growth", "effect.malum.cancerous_growth.description": "You are emboldened by uncontrolled growth, increasing maximum health.", "effect.malum.desperate_need": "Desperate Need", - "effect.malum.earthen_might": "Earthen Might", - "effect.malum.earthen_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", "effect.malum.echoing_arcana": "Echoing Arcana", "effect.malum.echoing_arcana.description": "You are made wiser by uncontrolled magnification, increasing arcane resonance.", "effect.malum.fiery_embrace": "Fiery Embrace", @@ -423,6 +422,8 @@ "effect.malum.howling_gale.description": "The zephyr propels you forward, increasing your movement speed.", "effect.malum.imminent_deliverance": "Imminent Deliverance", "effect.malum.imminent_deliverance.description": "The Edge of Deliverance oscillates, sealing it's next strike as a critical blow.", + "effect.malum.oaken_might": "Oaken Might", + "effect.malum.oaken_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", "effect.malum.prospectors_streak": "Prospector's Streak", "effect.malum.pyromaniacs_fervor": "Pyromaniacs Fervor", "effect.malum.rejected": "Rejected", @@ -2169,15 +2170,15 @@ "malum.gui.rite.rite_of_the_fiery_embrace": "Rite Of The Fiery Embrace", "malum.gui.rite.rite_of_the_fiery_embrace.effect": "", "malum.gui.rite.rite_of_the_flowing_grasp": "Rite Of The Flowing Grasp", - "malum.gui.rite.rite_of_the_flowing_grasp.effect": "Affected Creatures Are Blessed With Flowing Grasp, increasing block interaction range and item pickup distance by two fifths", + "malum.gui.rite.rite_of_the_flowing_grasp.effect": "Affected Creatures Are Blessed With Flowing Grasp\nFlowing Grasp increases block interaction range and item pickup distance by two fifths", "malum.gui.rite.rite_of_the_good_tides": "Rite Of The Good Tides", - "malum.gui.rite.rite_of_the_good_tides.effect": "Affected Creatures Are Blessed With Good Tides, increasing Lure and Luck of The Sea by one level each", + "malum.gui.rite.rite_of_the_good_tides.effect": "Affected Creatures Are Blessed With Good Tides\nGood Tides increases grants effects equivalent to one level of Lure and Luck of The Sea", "malum.gui.rite.rite_of_the_howling_gale": "Rite Of The Howling Gale", - "malum.gui.rite.rite_of_the_howling_gale.effect": "Affected Creatures Are Blessed With Howling Gale, increasing movement speed and attack speed by two fifths.", + "malum.gui.rite.rite_of_the_howling_gale.effect": "Affected Creatures Are Blessed With Howling Gale\nHowling Gale increases movement speed and attack speed by two fifths.", "malum.gui.rite.rite_of_the_oaken_might": "Rite Of The Oaken Might", "malum.gui.rite.rite_of_the_oaken_might.effect": "", "malum.gui.rite.rite_of_the_sky_tether": "Rite Of The Sky Tether", - "malum.gui.rite.rite_of_the_sky_tether.effect": "Affected Creatures Are Blessed With Sky Tether, reducing gravity and increasing jump height by two fifths each. Fall damage is reduced", + "malum.gui.rite.rite_of_the_sky_tether.effect": "Affected Creatures Are Blessed With Sky Tether\nSky Tether reduces gravity and increases jump height by two fifths each.\nFall damage is also moderately dampened", "malum.gui.rite.rite_of_the_stone_ward": "Rite Of The Stone Ward", "malum.gui.rite.rite_of_the_stone_ward.effect": "", "malum.gui.rite.tag.aura": "Aura", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 7a3018caac94..5ee7388ed6d0 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -29,6 +29,7 @@ "banner_pattern.malum.breath": "呼吸", "banner_pattern.malum.breeze": "旋风", "banner_pattern.malum.burn": "燃烧", + "banner_pattern.malum.colorful_world": "七彩世界", "banner_pattern.malum.default": "默认", "banner_pattern.malum.hallucination": "幻觉", "banner_pattern.malum.heft": "升腾", @@ -402,8 +403,6 @@ "effect.malum.cancerous_growth": "瘤态增生", "effect.malum.cancerous_growth.description": "不受控制的增生让你更有胆量,增加最大生命值。", "effect.malum.desperate_need": "迫切渴望", - "effect.malum.earthen_might": "大地之威", - "effect.malum.earthen_might.description": "大地加固了你的拳头和工具,增加攻击力量。", "effect.malum.echoing_arcana": "奥术回响", "effect.malum.echoing_arcana.description": "不受控制的增强让你更加明智,增加奥术谐振。", "effect.malum.fiery_embrace": "火焰之拥", @@ -423,6 +422,8 @@ "effect.malum.howling_gale.description": "西风推动着你前进,提升移动速度。", "effect.malum.imminent_deliverance": "挽魂将临", "effect.malum.imminent_deliverance.description": "挽魂锋镰不停地振荡,它的下一击必定能造成暴击。", + "effect.malum.oaken_might": "橡林之威", + "effect.malum.oaken_might.description": "大地加固了你的拳头和工具,增加攻击力量。", "effect.malum.prospectors_streak": "勘探工之气运", "effect.malum.pyromaniacs_fervor": "纵火狂烈", "effect.malum.rejected": "受拒", @@ -1006,15 +1007,15 @@ "malum.gui.rite.rite_of_the_fiery_embrace": "火焰之拥仪式", "malum.gui.rite.rite_of_the_fiery_embrace.effect": "", "malum.gui.rite.rite_of_the_flowing_grasp": "浪流之握仪式", - "malum.gui.rite.rite_of_the_flowing_grasp.effect": "给予受影响生物浪流之握效果,方块交互距离和物品拾取距离增加五分之二", + "malum.gui.rite.rite_of_the_flowing_grasp.effect": "给予受影响生物浪流之握效果\n浪流之握会令方块交互距离和物品拾取距离增加五分之二", "malum.gui.rite.rite_of_the_good_tides": "渔获之潮仪式", - "malum.gui.rite.rite_of_the_good_tides.effect": "给予受影响生物渔获之潮效果,饵钓和海之眷顾魔咒各增加一级", + "malum.gui.rite.rite_of_the_good_tides.effect": "给予受影响生物渔获之潮效果\n渔获之潮给予的增益相当于各追加一级饵钓和海之眷顾", "malum.gui.rite.rite_of_the_howling_gale": "咆哮之风仪式", - "malum.gui.rite.rite_of_the_howling_gale.effect": "给予受影响生物咆哮之风效果,移动速度和攻击速度增加五分之二", + "malum.gui.rite.rite_of_the_howling_gale.effect": "给予受影响生物咆哮之风效果\n咆哮之风会令移动速度和攻击速度增加五分之二", "malum.gui.rite.rite_of_the_oaken_might": "橡林之威仪式", "malum.gui.rite.rite_of_the_oaken_might.effect": "", "malum.gui.rite.rite_of_the_sky_tether": "空之系索仪式", - "malum.gui.rite.rite_of_the_sky_tether.effect": "给予受影响生物空之系索效果,减少五分之二所受重力,跳跃高度增加五分之二;减少所受摔落伤害", + "malum.gui.rite.rite_of_the_sky_tether.effect": "给予受影响生物空之系索效果\n空之系索会令所受重力减少五分之二,跳跃高度增加五分之二\n同时会缓冲一定量所受摔落伤害", "malum.gui.rite.rite_of_the_stone_ward": "巨岩之护仪式", "malum.gui.rite.rite_of_the_stone_ward.effect": "", "malum.gui.rite.tag.aura": "灵气", @@ -2151,7 +2152,7 @@ "malum.gui.book.entry.page.text.rite_of_the_flowing_grasp": "简单仪式,启动时会给予周围生 物浪流之握效果,增加方块交互 距离和物品拾取距离。", "malum.gui.book.entry.rite_of_the_good_tides": "渔获之潮仪式", "malum.gui.book.entry.rite_of_the_good_tides.description": "", - "malum.gui.book.entry.page.text.rite_of_the_good_tides": "简单仪式,启动时会给予周围生 物渔获之潮效果,给予相当于一 级饵钓和海之眷顾的增益。", + "malum.gui.book.entry.page.text.rite_of_the_good_tides": "简单仪式,启动时会给予周围生 物渔获之潮效果,给予的增益相 当于各追加一级饵钓和海之眷 顾。", "malum.gui.book.entry.rite_of_soaking": "浸水仪式", "malum.gui.book.entry.rite_of_soaking.description": "", "malum.gui.book.entry.page.text.rite_of_soaking": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会 施加催生催长效果,类似于播撒 骨粉,或类似于加速时间的流动。", From 3a0e1a4ba5c8e2e2872dd9ae9f3eb346b70c958e Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 17 Aug 2025 11:06:14 +0800 Subject: [PATCH 084/114] =?UTF-8?q?Malum=20fix=EF=BC=9A=E4=BB=AA=E5=BC=8F?= =?UTF-8?q?=E8=80=84=E8=80=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 5ee7388ed6d0..6cc5cba56b89 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -100,7 +100,7 @@ "block.malum.deepslate_soulstone_ore": "深层灵魂石矿石", "block.malum.earthen_spirited_glass": "大地融魂玻璃", "block.malum.eldritch_spirited_glass": "邪术融魂玻璃", - "block.malum.empty_rite_anchor": "空仪式锚点", + "block.malum.empty_rite_anchor": "空仪式锚", "block.malum.ether": "灵火", "block.malum.ether_torch": "灵火火把", "block.malum.exposed_runewood_log": "富脂符文原木", @@ -138,7 +138,7 @@ "block.malum.repair_pylon_component": "修复基柱构件", "block.malum.revealed_runewood_log": "去皮富脂符文原木", "block.malum.revealed_soulwood_log": "去皮富脂灵魂原木", - "block.malum.rite_anchor": "仪式锚点", + "block.malum.rite_anchor": "仪式锚", "block.malum.ritual_plinth": "灵仪基座", "block.malum.runewood": "符文木", "block.malum.runewood_beam": "符文木梁", @@ -463,7 +463,7 @@ "entity.malum.hidden_blade_delayed_impact": "隐藏锋刃延迟打击", "entity.malum.natural_spirit": "天然精魂", "entity.malum.pneuma_void": "魂息虚空", - "entity.malum.rite_locus": "仪式锚点", + "entity.malum.rite_locus": "仪式位点", "entity.malum.runewood_boat": "符文木船", "entity.malum.scythe_boomerang": "镰刀回旋镖", "entity.malum.scythe_maelstrom": "镰刀涡流", @@ -612,7 +612,7 @@ "item.malum.ring_of_the_hoarder": "囤积者戒指", "item.malum.ring_of_the_howling_maelstrom": "怒啸涡流戒指", "item.malum.ring_of_the_rising_edge": "升腾锋刃戒指", - "item.malum.rite_anchor": "仪式锚点", + "item.malum.rite_anchor": "仪式锚", "item.malum.rotting_essence": "腐朽精华", "item.malum.rune_of_ailment_cleansing": "病痛祓除符文", "item.malum.rune_of_bolstering": "强心符文", From 4f0a763ace03333f408f98d7df0ba8e5545b3748 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 21 Aug 2025 13:52:36 +0800 Subject: [PATCH 085/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 98 ++++++++++--------- .../1.21/assets/malum/malum/lang/zh_cn.json | 83 +++++++++------- 2 files changed, 99 insertions(+), 82 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 93f62b538867..5949185f26dd 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -12,7 +12,9 @@ "attribute.name.malum.healing_received": "Healing Received", "attribute.name.malum.healing_received.desc": "An increase in healing received", "attribute.name.malum.malignant_conversion": "Malignant Conversion", - "attribute.name.malum.malignant_conversion.desc": "A percentile conversion rate in which certain magical attributes are converted into armor, armor toughness and magic resistance", + "attribute.name.malum.malignant_conversion.desc": "A percentile conversion rate in which certain magical attributes are converted into Malignant Reinforcement", + "attribute.name.malum.malignant_reinforcement": "Malignant Reinforcement", + "attribute.name.malum.malignant_reinforcement.desc": "A powerful multipurpose damage resistance attribute gained through Malignant Reinforcement", "attribute.name.malum.scythe_proficiency": "Scythe Proficiency", "attribute.name.malum.scythe_proficiency.desc": "Damage multiplier for Scythes", "attribute.name.malum.soul_ward_capacity": "Soul Ward Capacity", @@ -893,6 +895,8 @@ "malum.gui.book.entry.arcane_restoration.description": "Mystic repair", "malum.gui.book.entry.arcane_restoration.tool_repair": "Repairing Tools", "malum.gui.book.entry.arcane_restoration.tool_repair.description": "Mending for Steelwear", + "malum.gui.book.entry.authority_of_crushing_melancholy": "Authority of Crushing Melancholy", + "malum.gui.book.entry.authority_of_crushing_melancholy.description": "To crush one's own spirit", "malum.gui.book.entry.authority_of_the_gleeful_target": "Authority of the Gleeful Target", "malum.gui.book.entry.authority_of_the_gleeful_target.description": "To be the most satisfied existence", "malum.gui.book.entry.authority_of_the_inverted_heart": "Authority of the Inverted Heart", @@ -1079,6 +1083,7 @@ "malum.gui.book.entry.page.headline.altar_acceleration.runewood_obelisk": "Runewood Obelisk", "malum.gui.book.entry.page.headline.arcane_restoration": "Arcane Restoration", "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "Repairing Tools", + "malum.gui.book.entry.page.headline.authority_of_crushing_melancholy": "Authority of Crushing Melancholy", "malum.gui.book.entry.page.headline.authority_of_the_gleeful_target": "Authority of the Gleeful Target", "malum.gui.book.entry.page.headline.authority_of_the_inverted_heart": "Authority of the Inverted Heart", "malum.gui.book.entry.page.headline.basic_artifice": "Waveform Artifice", @@ -1193,21 +1198,21 @@ "malum.gui.book.entry.page.headline.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", "malum.gui.book.entry.page.headline.ritual_magic": "Ritual magic", "malum.gui.book.entry.page.headline.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", + "malum.gui.book.entry.page.headline.rune_of_burning_fervor": "Rune of Burning Fervor", "malum.gui.book.entry.page.headline.rune_of_culling": "Rune of Culling", "malum.gui.book.entry.page.headline.rune_of_dexterity": "Rune of Dexterity", - "malum.gui.book.entry.page.headline.rune_of_haste": "Rune of Haste", - "malum.gui.book.entry.page.headline.rune_of_loyalty": "Rune of Loyalty", - "malum.gui.book.entry.page.headline.rune_of_motion": "Rune of Motion", + "malum.gui.book.entry.page.headline.rune_of_fiery_embrace": "Rune of Fiery Embrace", + "malum.gui.book.entry.page.headline.rune_of_flowing_grasp": "Rune of Flowing Grasp", + "malum.gui.book.entry.page.headline.rune_of_good_tides": "Rune of Good Tides", + "malum.gui.book.entry.page.headline.rune_of_howling_gale": "Rune of Howling Gale", + "malum.gui.book.entry.page.headline.rune_of_oaken_might": "Rune of Oaken Might", "malum.gui.book.entry.page.headline.rune_of_protection": "Rune of Protection", "malum.gui.book.entry.page.headline.rune_of_reinforcement": "Rune of Reinforcement", "malum.gui.book.entry.page.headline.rune_of_scorching": "Rune of Scorching", - "malum.gui.book.entry.page.headline.rune_of_the_aether": "Rune of the Aether", - "malum.gui.book.entry.page.headline.rune_of_the_arena": "Rune of the Arena", - "malum.gui.book.entry.page.headline.rune_of_the_hells": "Rune of the Hells", - "malum.gui.book.entry.page.headline.rune_of_the_seas": "Rune of the Seas", + "malum.gui.book.entry.page.headline.rune_of_sky_tether": "Rune of Sky Tether", + "malum.gui.book.entry.page.headline.rune_of_stone_ward": "Rune of Stone Ward", "malum.gui.book.entry.page.headline.rune_of_vitality": "Rune of Vitality", "malum.gui.book.entry.page.headline.rune_of_volatile_distortion": "Rune of Volatile Distortion", - "malum.gui.book.entry.page.headline.rune_of_warding": "Rune of Warding", "malum.gui.book.entry.page.headline.runewood": "Runewood", "malum.gui.book.entry.page.headline.runewood.arcane_charcoal": "Arcane Charcoal", "malum.gui.book.entry.page.headline.runewood.runic_sap": "Runic Sap", @@ -1303,7 +1308,7 @@ "malum.gui.book.entry.page.headline.void.rune_of_heresy": "Rune of Heresy", "malum.gui.book.entry.page.headline.void.rune_of_igneous_solace": "Rune of Igneous Solace", "malum.gui.book.entry.page.headline.void.rune_of_indomitability": "Rune of Indomitability", - "malum.gui.book.entry.page.headline.void.rune_of_sacrificial_empowerment": "Sacrificial Empowerment", + "malum.gui.book.entry.page.headline.void.rune_of_radial_empowerment": "Sacrificial Empowerment", "malum.gui.book.entry.page.headline.void.rune_of_spell_mastery": "Rune of Spell Mastery", "malum.gui.book.entry.page.headline.void.rune_of_twinned_duration": "Rune of Twinned Duration", "malum.gui.book.entry.page.headline.void.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", @@ -1483,31 +1488,31 @@ "malum.gui.book.entry.page.text.rite_of_sapping": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over cauldrons it will greatly accelerate the process of fluid accumulation from any pointed dripstone found above.", "malum.gui.book.entry.page.text.rite_of_smelting": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will", "malum.gui.book.entry.page.text.rite_of_soaking": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will apply a growth-inducing effect similar to bonemeal or simply an accelerated passage of time.", - "malum.gui.book.entry.page.text.rite_of_the_burning_fervor": "A simple rite, while active it will .", - "malum.gui.book.entry.page.text.rite_of_the_fiery_embrace": "A simple rite, while active it will .", + "malum.gui.book.entry.page.text.rite_of_the_burning_fervor": "A simple rite, while active it will bless nearby creatures with Burning Fervor, increasing attack speed and mining speed.", + "malum.gui.book.entry.page.text.rite_of_the_fiery_embrace": "A simple rite, while active it will extinguish nearby creatures and then grant the blessing of Fiery Embrace, providing a passive healing effect.", "malum.gui.book.entry.page.text.rite_of_the_flowing_grasp": "A simple rite, while active it will bless nearby creatures with Flowing Grasp, increasing block interaction range and item pickup distance.", "malum.gui.book.entry.page.text.rite_of_the_good_tides": "A simple rite, while active it will bless nearby creatures with Good Tides, providing one level worth of benefits granted by Lure and Luck of The Sea.", "malum.gui.book.entry.page.text.rite_of_the_howling_gale": "A simple rite, while active it will bless nearby creatures with Howling Gale, increasing movement speed and attack speed.", "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "A simple rite, while active it will .", "malum.gui.book.entry.page.text.rite_of_the_sky_tether": "A simple rite, while active it will bless nearby creatures with Sky Tether, increasing jump height and reducing gravity with minimal fall damage reduction.", - "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "A simple rite, while active it will .", + "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "A simple rite, while active it will bless nearby creatures with Stone Ward, providing a damage reduction that grows in power when unarmored.", "malum.gui.book.entry.page.text.ritual_magic.1": "The future holds many secrets..", "malum.gui.book.entry.page.text.rune_of_ailment_cleansing.1": "The Rune of Ailment Cleansing implores a body to catalyze and change substance, allowing it to burn through and process negative effects quicker than normal.", + "malum.gui.book.entry.page.text.rune_of_burning_fervor.1": "The Rune of Burning Fervor bears the rite effect of its namesake, granting Burning Fervor to its wearer at halved potency, providing a slight increase to attack speed and mining speed.", "malum.gui.book.entry.page.text.rune_of_culling.1": "The Rune of Culling implores a mind to seek ruin, granting the user a bonus to Scythe Proficiency against wounded targets. The effect appears to activate with targets at or below half health, and increases the damage dealt by the scythe by about two fifths.", "malum.gui.book.entry.page.text.rune_of_dexterity.1": "The Rune of Dexterity implores a mind to move when cornered, boosting movement speed which can up to double as the user's health pool diminishes.", - "malum.gui.book.entry.page.text.rune_of_haste.1": "The Rune of Haste conveys the Rite of Haste, granting Miner's Rage to its wearer at a reduced potency, speeding up their swings of weapons and tools.", - "malum.gui.book.entry.page.text.rune_of_loyalty.1": "The Rune of Loyalty conveys the Rite of Loyalty, granting Poseidon's Grasp to its wearer at a reduced potency, extending their reach.", - "malum.gui.book.entry.page.text.rune_of_motion.1": "The Rune of Motion conveys the Rite of Motion, granting Zephyr's Courage to its wearer at a reduced potency, speeding them up.", + "malum.gui.book.entry.page.text.rune_of_fiery_embrace.1": "The Rune of Fiery Embrace bears the rite effect of its namesake, granting Fiery Embrace to its wearer at halved potency when they are on fire, extinguishing them and providing a passive healing effect.", + "malum.gui.book.entry.page.text.rune_of_flowing_grasp.1": "The Rune of Flowing Grasp bears the rite effect of its namesake, granting Flowing Grasp to its wearer at halved potency, increasing block interaction range and item pickup distance slightly.", + "malum.gui.book.entry.page.text.rune_of_good_tides.1": "The Rune of Good Tides bears the rite effect of its namesake, granting Good Tides to its wearer at halved potency, providing one level worth of benefits granted by Lure.", + "malum.gui.book.entry.page.text.rune_of_howling_gale.1": "The Rune of Howling Gale bears the rite effect of its namesake, granting Howling Gale to its wearer at halved potency, increasing movement speed and attack speed.", + "malum.gui.book.entry.page.text.rune_of_oaken_might.1": "The Rune of Oaken Might bears the rite effect of its namesake, granting Oaken Might to its wearer at halved potency, .", "malum.gui.book.entry.page.text.rune_of_protection.1": "The Rune of Protection implores a body to stand fast, granting the user a bonus to Armor equal to about one fifth.", "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "The Rune of Reinforcement, rather than imploring the body, simply provides pressure to the Arcane quality of its existence, granting their Soul Ward capacity and integrity.", "malum.gui.book.entry.page.text.rune_of_scorching.1": "The Rune of Scorching implores a mind to share its light with others regardless of what that will cause, doubling the strength of fire damage originating from the user.", - "malum.gui.book.entry.page.text.rune_of_the_aether.1": "The Rune of the Aether conveys the Rite of the Aether, granting Aether's Charm to its wearer at a reduced potency, lowering the influence of gravity on them.", - "malum.gui.book.entry.page.text.rune_of_the_arena.1": "The Rune of the Arena conveys the Rite of the Arena, granting Earthen Might to its wearer at a reduced potency, causing their attacks to do more damage.", - "malum.gui.book.entry.page.text.rune_of_the_hells.1": "The Rune of the Hells conveys the Rite of the Hells, granting Ifrit's Embrace to its wearer at a reduced potency when they are on fire, extinguishing and healing them.", - "malum.gui.book.entry.page.text.rune_of_the_seas.1": "The Rune of the Seas conveys the Rite of the Seas, granting Angler's Lure to its wearer at a reduced potency, increasing their skill with fishing.", + "malum.gui.book.entry.page.text.rune_of_sky_tether.1": "The Rune of Sky Tether bears the rite effect of its namesake, granting Sky Tether to its wearer at halved potency, increasing jump height and reducing gravity slightly with minimal fall damage reduction.", + "malum.gui.book.entry.page.text.rune_of_stone_ward.1": "The Rune of Stone Ward bears the rite effect of its namesake, granting Stone Ward to its wearer at halved potency, providing a slight damage reduction that grows in power when unarmored.", "malum.gui.book.entry.page.text.rune_of_vitality.1": "The Rune of Vitality implores a body to restore itself, amplifying all healing received by roughly one fifth.", "malum.gui.book.entry.page.text.rune_of_volatile_distortion.1": "The Rune of Volatile Distortion, rather than imploring the mind, corrupts its actions with random chance, making the user's attacks erratic in damage - sometimes aligning with weaknesses by chance, doubling the strength of the attack.", - "malum.gui.book.entry.page.text.rune_of_warding.1": "The Rune of Warding conveys the Rite of Warding, granting Gaia's Bulwark to its wearer at a reduced potency, effectively granting armor.", "malum.gui.book.entry.page.text.runewood.1": "Runewood is a strange mix of magic and nature, and a fairly common one at that. While pretty, I am more interested in practicality. Runewood is soaked in magic, and as such, can serve as the basis for the arcane.", "malum.gui.book.entry.page.text.runewood.2": "The tree is predominantly found within large open plains, however it can also be found in forests. The tree can be best identified by it's leaves, proudly displaying an orange-yellow palette.", "malum.gui.book.entry.page.text.runewood.arcane_charcoal.1": "Runewood's charcoal, as magic-infused as it is, burns with an arcane fervor for longer than regular charcoal. This makes it rather useful for fueling any smelting I need to do.", @@ -1668,7 +1673,7 @@ "malum.gui.book.entry.page.text.void.rune_of_heresy.1": "The Rune of Heresy decries magic, Silencing foes much like the Erosion Scepter can. This weakens their spirit magic, and the effect can stack up to complete suppression.", "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "The Rune of Igneous Solace toughens the user's skin when burning, giving them a partial resistance to any inbound damage. It does not, however, do anything about the flames.", "malum.gui.book.entry.page.text.void.rune_of_indomitability.1": "The Rune of Indomitability reinforces the user's stance, negating any knockback taken.", - "malum.gui.book.entry.page.text.void.rune_of_sacrificial_empowerment.1": "The Rune of Sacrificial Empowerment grants strength in exchange for the lives taken by a scythe, causing your weapon to grow more potent with each kill for a time.", + "malum.gui.book.entry.page.text.void.rune_of_radial_empowerment.1": "The Rune of Sacrificial Empowerment grants strength in exchange for the lives taken by a scythe, causing your weapon to grow more potent with each kill for a time.", "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "The Rune of Spell Mastery mirrors the false arcana, allowing me to charge my staves twice as fast.", "malum.gui.book.entry.page.text.void.rune_of_twinned_duration.1": "The Rune of Twinned Duration inhibits the body in breaking down substances, causing the body to hold on to positive effects for longer.", "malum.gui.book.entry.page.text.void.rune_of_unnatural_stamina.1": "The Rune of Unnatural Stamina gives its user the speed of hysteria, constantly able to move faster, and even being able to sprint if your hunger would normally prevent you from doing so.", @@ -1705,7 +1710,7 @@ "malum.gui.book.entry.page.text.voodoo_magic.1": "Voodoo Magic in Malum will be a system that allows you to program and command little fellas known as poppets. It'll be split into two categories, combat and utility. You can expect to be able to command a small army of combat poppets while you sit back and watch.", "malum.gui.book.entry.page.text.voodoo_magic.2": "For utility purposes, you'll also be able to employ poppets with simple jobs such as collecting items, putting items in chests, shearing sheep, harvesting crops, that sort of thing. In the next release, either Voodoo Magic or Mirror Magic will be added to malum.", "malum.gui.book.entry.page.text.warping_engine.1": "Warp Flux rejects natural law, and its application here is no less concerning. The Warping Engine rejects the sequence of cause and effect, allowing an additional cycle to sometimes be completed almost before it is begun whenever a cycle is completed normally.", - "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior takes quite a toll on the stability and fuel requirements of the focusing process.", + "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior creates a significant increase in fuel requirements of the focusing process. Lastly, the influence of the Warping Engine creates a minor amount of strain on the standard tuning process.", "malum.gui.book.entry.primary_arcana": "Primary Arcana", "malum.gui.book.entry.primary_arcana.description": "The components of magic", "malum.gui.book.entry.prismatic_focus_lens": "Prismatic Focus Lens", @@ -1768,36 +1773,36 @@ "malum.gui.book.entry.ritual_magic.description": "Grand Magics", "malum.gui.book.entry.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", "malum.gui.book.entry.rune_of_ailment_cleansing.description": "The impulse to process", + "malum.gui.book.entry.rune_of_burning_fervor": "Rune of Burning Fervor", + "malum.gui.book.entry.rune_of_burning_fervor.description": "Honing your impulses", "malum.gui.book.entry.rune_of_culling": "Rune of Culling", "malum.gui.book.entry.rune_of_culling.description": "The impulse to break", "malum.gui.book.entry.rune_of_dexterity": "Rune of Dexterity", "malum.gui.book.entry.rune_of_dexterity.description": "The impulse to flee", - "malum.gui.book.entry.rune_of_haste": "Rune of Haste", - "malum.gui.book.entry.rune_of_haste.description": "Igniting your impulses", - "malum.gui.book.entry.rune_of_loyalty": "Rune of Loyalty", - "malum.gui.book.entry.rune_of_loyalty.description": "Molding your impulses", - "malum.gui.book.entry.rune_of_motion": "Rune of Motion", - "malum.gui.book.entry.rune_of_motion.description": "Uplifting your impulses", + "malum.gui.book.entry.rune_of_fiery_embrace": "Rune of Fiery Embrace", + "malum.gui.book.entry.rune_of_fiery_embrace.description": "Extinguishing your impulses", + "malum.gui.book.entry.rune_of_flowing_grasp": "Rune of Flowing Grasp", + "malum.gui.book.entry.rune_of_flowing_grasp.description": "Grounding your impulses", + "malum.gui.book.entry.rune_of_good_tides": "Rune of Good Tides", + "malum.gui.book.entry.rune_of_good_tides.description": "Igniting your impulses", + "malum.gui.book.entry.rune_of_howling_gale": "Rune of Howling Gale", + "malum.gui.book.entry.rune_of_howling_gale.description": "Uplifting your impulses", + "malum.gui.book.entry.rune_of_oaken_might": "Rune of Oaken Might", + "malum.gui.book.entry.rune_of_oaken_might.description": "Deforming your impulses", "malum.gui.book.entry.rune_of_protection": "Rune of Protection", "malum.gui.book.entry.rune_of_protection.description": "The impulse to withstand", "malum.gui.book.entry.rune_of_reinforcement": "Rune of Reinforcement", "malum.gui.book.entry.rune_of_reinforcement.description": "The impulse to make", "malum.gui.book.entry.rune_of_scorching": "Rune of Scorching", "malum.gui.book.entry.rune_of_scorching.description": "The impulse to burn", - "malum.gui.book.entry.rune_of_the_aether": "Rune of the Aether", - "malum.gui.book.entry.rune_of_the_aether.description": "Scattering your impulses", - "malum.gui.book.entry.rune_of_the_arena": "Rune of the Arena", - "malum.gui.book.entry.rune_of_the_arena.description": "Honing your impulses", - "malum.gui.book.entry.rune_of_the_hells": "Rune of the Hells", - "malum.gui.book.entry.rune_of_the_hells.description": "Extinguishing your impulses", - "malum.gui.book.entry.rune_of_the_seas": "Rune of the Seas", - "malum.gui.book.entry.rune_of_the_seas.description": "Deforming your impulses", + "malum.gui.book.entry.rune_of_sky_tether": "Rune of Sky Tether", + "malum.gui.book.entry.rune_of_sky_tether.description": "Molding your impulses", + "malum.gui.book.entry.rune_of_stone_ward": "Rune of Stone Ward", + "malum.gui.book.entry.rune_of_stone_ward.description": "Scattering your impulses", "malum.gui.book.entry.rune_of_vitality": "Rune of Vitality", "malum.gui.book.entry.rune_of_vitality.description": "The impulse to mend", "malum.gui.book.entry.rune_of_volatile_distortion": "Rune of Volatile Distortion", "malum.gui.book.entry.rune_of_volatile_distortion.description": "The impulse to putrefy", - "malum.gui.book.entry.rune_of_warding": "Rune of Warding", - "malum.gui.book.entry.rune_of_warding.description": "Grounding your impulses", "malum.gui.book.entry.runewood": "Runewood", "malum.gui.book.entry.runewood.description": "Arcane oak", "malum.gui.book.entry.runeworking": "Runeworking", @@ -1940,8 +1945,8 @@ "malum.gui.book.entry.void.rune_of_igneous_solace.description": "To fuel what must burn", "malum.gui.book.entry.void.rune_of_indomitability": "Rune of Indomitability", "malum.gui.book.entry.void.rune_of_indomitability.description": "To bear what must break", - "malum.gui.book.entry.void.rune_of_sacrificial_empowerment": "Rune of Sacrificial Empowerment", - "malum.gui.book.entry.void.rune_of_sacrificial_empowerment.description": "To break what is broken", + "malum.gui.book.entry.void.rune_of_radial_empowerment": "Rune of Sacrificial Empowerment", + "malum.gui.book.entry.void.rune_of_radial_empowerment.description": "To break what is broken", "malum.gui.book.entry.void.rune_of_spell_mastery": "Rune of Spell Mastery", "malum.gui.book.entry.void.rune_of_spell_mastery.description": "To make what destroys", "malum.gui.book.entry.void.rune_of_twinned_duration": "Rune of Twinned Duration", @@ -1983,6 +1988,9 @@ "malum.gui.crucible.attribute.tuning_potency": "Tuning Potency", "malum.gui.crucible.attribute.tuning_strain": "Tuning Strain", "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", + "malum.gui.geas.authority_of_crushing_melancholy": "Authority Of Crushing Melancholy", + "malum.gui.geas.authority_of_crushing_melancholy.cons": "$m0.8/$Your Presence Defies Arcana Itself. It Crushes your own Potential, this Authority does not belong. It Never Will.\n-Quarters Magic Proficiency\n-Quarters Physical Damage", + "malum.gui.geas.authority_of_crushing_melancholy.pros": "$m0.6/$An Authority, a pact between your Soul and the World Itself.\n-All Nearby Magic Is Crushed through Incomprehensibly Strong Gravity.\n-By Extension, All Incoming Magic Damage Is Nullified.\n-Crushing Effect Extends to Struck Targets, Rapidly Applying Silence.\n-When Completely Silenced, Targets are Cursed with Absolute Melancholy, Hindering Movement and Increasing Crushing Damage Taken.", "malum.gui.geas.authority_of_the_gleeful_target": "Authority Of The Gleeful Target", "malum.gui.geas.authority_of_the_gleeful_target.cons": "$m0.8/$Your Body is Frozen in Time, an Anomaly upon this World. It does not Age, nor does it not Feel.\n-Quarters All Incoming Healing", "malum.gui.geas.authority_of_the_gleeful_target.pros": "$m0.55/$An Authority, a pact between your Soul and the World itself.\n-Your Body is Wrapped in a Sleeping Stasis. Whenever Struck, the Stasis is Activated\n-While in Stasis, all Potion Effects are Paused and Cannot Ever Expire.\n-Effects such as Regeneration or Poison That Demand The Forward Movement of Time Cease Function, However Any Benefits Unbothered By The Stasis Will Remain", @@ -2166,13 +2174,13 @@ "malum.gui.rite.rite_of_soaking": "Rite Of Soaking", "malum.gui.rite.rite_of_soaking.effect": "Creates a Grounded Lite Locus\nLocus Travels Over Blocks, Applying A Growth-Inducing Effect\nMost Bonemeal Applicable Blocks Are Affected as if with actual Bonemeal\nWhen Affecting Tilted Soil, the crop above will be affected instead with lesser effect", "malum.gui.rite.rite_of_the_burning_fervor": "Rite Of The Burning Fervor", - "malum.gui.rite.rite_of_the_burning_fervor.effect": "", + "malum.gui.rite.rite_of_the_burning_fervor.effect": "Affected Creatures Are Blessed With Burning Fervor\nBurning Fervor increases attack speed and mining speed by two fifths", "malum.gui.rite.rite_of_the_fiery_embrace": "Rite Of The Fiery Embrace", - "malum.gui.rite.rite_of_the_fiery_embrace.effect": "", + "malum.gui.rite.rite_of_the_fiery_embrace.effect": "Affected Creatures are Extinguished and Blessed with Fiery Embrace\nFiery Embrace recovers one heart of damage twice every second\nWill only target creatures that are on fire", "malum.gui.rite.rite_of_the_flowing_grasp": "Rite Of The Flowing Grasp", "malum.gui.rite.rite_of_the_flowing_grasp.effect": "Affected Creatures Are Blessed With Flowing Grasp\nFlowing Grasp increases block interaction range and item pickup distance by two fifths", "malum.gui.rite.rite_of_the_good_tides": "Rite Of The Good Tides", - "malum.gui.rite.rite_of_the_good_tides.effect": "Affected Creatures Are Blessed With Good Tides\nGood Tides increases grants effects equivalent to one level of Lure and Luck of The Sea", + "malum.gui.rite.rite_of_the_good_tides.effect": "Affected Creatures Are Blessed With Good Tides\nGood Tides grants effects equivalent to one level of Lure and Luck of The Sea", "malum.gui.rite.rite_of_the_howling_gale": "Rite Of The Howling Gale", "malum.gui.rite.rite_of_the_howling_gale.effect": "Affected Creatures Are Blessed With Howling Gale\nHowling Gale increases movement speed and attack speed by two fifths.", "malum.gui.rite.rite_of_the_oaken_might": "Rite Of The Oaken Might", @@ -2180,7 +2188,7 @@ "malum.gui.rite.rite_of_the_sky_tether": "Rite Of The Sky Tether", "malum.gui.rite.rite_of_the_sky_tether.effect": "Affected Creatures Are Blessed With Sky Tether\nSky Tether reduces gravity and increases jump height by two fifths each.\nFall damage is also moderately dampened", "malum.gui.rite.rite_of_the_stone_ward": "Rite Of The Stone Ward", - "malum.gui.rite.rite_of_the_stone_ward.effect": "", + "malum.gui.rite.rite_of_the_stone_ward.effect": "Affected Creatures Are Blessed With Stone Ward\nStone Ward reduces damage taken by one fifth\nStone Ward Doubles in power when Unarmored", "malum.gui.rite.tag.aura": "Aura", "malum.gui.rite.tag.locus_effect": "Locus Effect", "malum.gui.rite.tag.radial_effect": "Area of Effect", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 6cc5cba56b89..a66ee0d0e90d 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -12,7 +12,9 @@ "attribute.name.malum.healing_received": "所受治疗", "attribute.name.malum.healing_received.desc": "所受治疗的增量", "attribute.name.malum.malignant_conversion": "恶念转化", - "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为护甲值、盔甲韧性,以及魔法抗性", + "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为恶念强化", + "attribute.name.malum.malignant_reinforcement": "恶念强化", + "attribute.name.malum.malignant_reinforcement.desc": "强大的多功能伤害抗性属性,由恶念转化得来", "attribute.name.malum.scythe_proficiency": "镰刀熟练度", "attribute.name.malum.scythe_proficiency.desc": "镰刀的伤害倍率", "attribute.name.malum.soul_ward_capacity": "灵魂护盾容量", @@ -100,7 +102,7 @@ "block.malum.deepslate_soulstone_ore": "深层灵魂石矿石", "block.malum.earthen_spirited_glass": "大地融魂玻璃", "block.malum.eldritch_spirited_glass": "邪术融魂玻璃", - "block.malum.empty_rite_anchor": "空仪式锚", + "block.malum.empty_rite_anchor": "空仪式锚点", "block.malum.ether": "灵火", "block.malum.ether_torch": "灵火火把", "block.malum.exposed_runewood_log": "富脂符文原木", @@ -138,7 +140,7 @@ "block.malum.repair_pylon_component": "修复基柱构件", "block.malum.revealed_runewood_log": "去皮富脂符文原木", "block.malum.revealed_soulwood_log": "去皮富脂灵魂原木", - "block.malum.rite_anchor": "仪式锚", + "block.malum.rite_anchor": "仪式锚点", "block.malum.ritual_plinth": "灵仪基座", "block.malum.runewood": "符文木", "block.malum.runewood_beam": "符文木梁", @@ -612,7 +614,7 @@ "item.malum.ring_of_the_hoarder": "囤积者戒指", "item.malum.ring_of_the_howling_maelstrom": "怒啸涡流戒指", "item.malum.ring_of_the_rising_edge": "升腾锋刃戒指", - "item.malum.rite_anchor": "仪式锚", + "item.malum.rite_anchor": "仪式锚点", "item.malum.rotting_essence": "腐朽精华", "item.malum.rune_of_ailment_cleansing": "病痛祓除符文", "item.malum.rune_of_bolstering": "强心符文", @@ -892,6 +894,7 @@ "malum.gui.crucible.attribute.tuning_potency": "调谐强度", "malum.gui.crucible.attribute.tuning_strain": "调谐负担", "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", + "malum.gui.geas.authority_of_crushing_melancholy": "忧郁压制权能", "malum.gui.geas.authority_of_the_gleeful_target": "欢愉目标权能", "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "占据一切,永不停歇,更多,更多,还要更多", "malum.gui.geas.authority_of_the_inverted_heart": "逆反之心权能", @@ -1003,13 +1006,13 @@ "malum.gui.rite.rite_of_soaking": "浸水仪式", "malum.gui.rite.rite_of_soaking.effect": "形成一枚具形仪式位点\n位点会流过方块,施加催生催长的效果\n对大多数可施加骨粉的方块而言,相当于施加骨粉\n影响开垦过的土地时,催熟其上方的农作物,效果相对较弱", "malum.gui.rite.rite_of_the_burning_fervor": "烧灼狂烈仪式", - "malum.gui.rite.rite_of_the_burning_fervor.effect": "", + "malum.gui.rite.rite_of_the_burning_fervor.effect": "给予受影响生物烧灼狂烈效果\n烧灼狂烈会令攻击速度和挖掘速度增加五分之二", "malum.gui.rite.rite_of_the_fiery_embrace": "火焰之拥仪式", - "malum.gui.rite.rite_of_the_fiery_embrace.effect": "", + "malum.gui.rite.rite_of_the_fiery_embrace.effect": "熄灭受影响生物身上的火焰,并给予其火焰之拥效果\n火焰之拥每秒会恢复两次,每次恢复一颗心的伤害\n只对着火的生物生效", "malum.gui.rite.rite_of_the_flowing_grasp": "浪流之握仪式", "malum.gui.rite.rite_of_the_flowing_grasp.effect": "给予受影响生物浪流之握效果\n浪流之握会令方块交互距离和物品拾取距离增加五分之二", "malum.gui.rite.rite_of_the_good_tides": "渔获之潮仪式", - "malum.gui.rite.rite_of_the_good_tides.effect": "给予受影响生物渔获之潮效果\n渔获之潮给予的增益相当于各追加一级饵钓和海之眷顾", + "malum.gui.rite.rite_of_the_good_tides.effect": "给予受影响生物渔获之潮效果\n渔获之潮给予的增益相当于各追加一级饵钓和海之眷顾魔咒", "malum.gui.rite.rite_of_the_howling_gale": "咆哮之风仪式", "malum.gui.rite.rite_of_the_howling_gale.effect": "给予受影响生物咆哮之风效果\n咆哮之风会令移动速度和攻击速度增加五分之二", "malum.gui.rite.rite_of_the_oaken_might": "橡林之威仪式", @@ -1017,7 +1020,7 @@ "malum.gui.rite.rite_of_the_sky_tether": "空之系索仪式", "malum.gui.rite.rite_of_the_sky_tether.effect": "给予受影响生物空之系索效果\n空之系索会令所受重力减少五分之二,跳跃高度增加五分之二\n同时会缓冲一定量所受摔落伤害", "malum.gui.rite.rite_of_the_stone_ward": "巨岩之护仪式", - "malum.gui.rite.rite_of_the_stone_ward.effect": "", + "malum.gui.rite.rite_of_the_stone_ward.effect": "给予受影响生物巨岩之护效果\n巨岩之护会令所受伤害减少五分之一\n未着甲时巨岩之护效力翻倍", "malum.gui.rite.tag.aura": "灵气", "malum.gui.rite.tag.locus_effect": "位点效果", "malum.gui.rite.tag.radial_effect": "范围效果", @@ -1868,7 +1871,7 @@ "malum.gui.book.entry.warping_engine.description": "脱离线性时间", "malum.gui.book.entry.page.headline.warping_engine": "扭曲引擎", "malum.gui.book.entry.page.text.warping_engine.1": "扭曲引擎违反了自然定律,实际 应用也无不需要万分小心。扭曲 引擎排斥因果律,偶尔会在聚焦 循环正常结束后,在下一次循环 开始前不久时,瞬间完成那次循 环。", - "malum.gui.book.entry.page.text.warping_engine.2": "此外,扭曲引擎的连锁激活会给 予$i所有/$其他属性可叠加的增益。 但大概也算明显的是,这种操作 同时会导致稳定度严重下降,燃 料消耗急剧升高。", + "malum.gui.book.entry.page.text.warping_engine.2": "此外,扭曲引擎的连锁激活会给 予$i所有/$其他属性可叠加的增益。 但大概也算明显的是,这种操作 会显著增加燃料消耗。最后,它 还会少量增加标准调谐过程的调 谐负担。", "malum.gui.book.entry.geas_magic": "誓令,及其他誓约", @@ -2064,42 +2067,42 @@ "malum.gui.book.entry.rune_of_burning_fervor": "烧灼狂烈符文", "malum.gui.book.entry.rune_of_burning_fervor.description": "点燃脉动", "malum.gui.book.entry.page.headline.rune_of_burning_fervor": "烧灼狂烈符文", - "malum.gui.book.entry.page.text.rune_of_burning_fervor.1": "烧灼狂烈符文是烧灼狂烈仪式的 延伸,会给予佩戴者弱效的烧灼 狂烈效果,加快武器和工具的挥 动速度。", + "malum.gui.book.entry.page.text.rune_of_burning_fervor.1": "烧灼狂烈符文的能力与同名仪式 类似,会给予佩戴者效力减半的 烧灼狂烈效果,略微加快攻击和 挖掘速度。", + + "malum.gui.book.entry.rune_of_fiery_embrace": "火焰之拥符文", + "malum.gui.book.entry.rune_of_fiery_embrace.description": "熄灭脉动", + "malum.gui.book.entry.page.headline.rune_of_fiery_embrace": "火焰之拥符文", + "malum.gui.book.entry.page.text.rune_of_fiery_embrace.1": "火焰之拥符文的能力与同名仪式 类似,会给予着火的佩戴者效力 减半的火焰之拥效果,熄灭火焰 并提供常态治疗。", "malum.gui.book.entry.rune_of_flowing_grasp": "浪流之握符文", "malum.gui.book.entry.rune_of_flowing_grasp.description": "模塑脉动", "malum.gui.book.entry.page.headline.rune_of_flowing_grasp": "浪流之握符文", - "malum.gui.book.entry.page.text.rune_of_flowing_grasp.1": "浪流之握符文是浪流之握仪式的 延伸,会给予佩戴者弱效的浪流 之握效果,延展交互距离。", + "malum.gui.book.entry.page.text.rune_of_flowing_grasp.1": "浪流之握符文的能力与同名仪式 类似,会给予佩戴者效力减半的 浪流之握效果,略微延展方块交 互距离和物品拾取距离。", + + "malum.gui.book.entry.rune_of_good_tides": "渔获之潮符文", + "malum.gui.book.entry.rune_of_good_tides.description": "改塑脉动", + "malum.gui.book.entry.page.headline.rune_of_good_tides": "渔获之潮符文", + "malum.gui.book.entry.page.text.rune_of_good_tides.1": "渔获之潮符文的能力与同名仪式 类似,会给予佩戴者效力减半的 渔获之潮效果,带来的增益相当 于追加一级饵钓魔咒。", "malum.gui.book.entry.rune_of_howling_gale": "咆哮之风符文", "malum.gui.book.entry.rune_of_howling_gale.description": "升举脉动", "malum.gui.book.entry.page.headline.rune_of_howling_gale": "咆哮之风符文", - "malum.gui.book.entry.page.text.rune_of_howling_gale.1": "咆哮之风符文是咆哮之风仪式的 延伸,会给予佩戴者弱效的咆哮 之风效果,加快移动速度。", + "malum.gui.book.entry.page.text.rune_of_howling_gale.1": "咆哮之风符文的能力与同名仪式 类似,会给予佩戴者效力减半的 咆哮之风效果,加快移动速度和 攻击速度。", "malum.gui.book.entry.rune_of_sky_tether": "空之系索符文", "malum.gui.book.entry.rune_of_sky_tether.description": "散解脉动", "malum.gui.book.entry.page.headline.rune_of_sky_tether": "空之系索符文", - "malum.gui.book.entry.page.text.rune_of_sky_tether.1": "空之系索符文是空之系索仪式的 延伸,会给予佩戴者弱效的空之 系索效果,减少重力对其的影响。", - - "malum.gui.book.entry.rune_of_oaken_might": "橡林之威符文", - "malum.gui.book.entry.rune_of_oaken_might.description": "磨砺脉动", - "malum.gui.book.entry.page.headline.rune_of_oaken_might": "橡林之威符文", - "malum.gui.book.entry.page.text.rune_of_oaken_might.1": "橡林之威符文是橡林之威仪式的 延伸,会给予佩戴者弱效的大地 之威效果,增加其造成的伤害。", - - "malum.gui.book.entry.rune_of_fiery_embrace": "火焰之拥符文", - "malum.gui.book.entry.rune_of_fiery_embrace.description": "熄灭脉动", - "malum.gui.book.entry.page.headline.rune_of_fiery_embrace": "火焰之拥符文", - "malum.gui.book.entry.page.text.rune_of_fiery_embrace.1": "火焰之拥符文是火焰之拥仪式的 延伸,会给予着火的佩戴者弱效 的火焰之拥效果,熄灭火焰并提 供治疗。", - - "malum.gui.book.entry.rune_of_good_tides": "渔获之潮符文", - "malum.gui.book.entry.rune_of_good_tides.description": "改塑脉动", - "malum.gui.book.entry.page.headline.rune_of_good_tides": "渔获之潮符文", - "malum.gui.book.entry.page.text.rune_of_good_tides.1": "渔获之潮符文是渔获之潮仪式的 延伸,会给予佩戴者弱效的渔获 之潮效果,增强其垂钓的能力。", + "malum.gui.book.entry.page.text.rune_of_sky_tether.1": "空之系索符文的能力与同名仪式 类似,会给予佩戴者效力减半的 空之系索效果,增加跳跃高度, 略微减少重力对其的影响,同时 极少量减少摔落伤害。", "malum.gui.book.entry.rune_of_stone_ward": "巨岩之护符文", "malum.gui.book.entry.rune_of_stone_ward.description": "根植脉动", "malum.gui.book.entry.page.headline.rune_of_stone_ward": "巨岩之护符文", - "malum.gui.book.entry.page.text.rune_of_stone_ward.1": "巨岩之护符文是巨岩之护仪式的 延伸,会给予佩戴者弱效的巨岩 之护效果,相当于套上盔甲。", + "malum.gui.book.entry.page.text.rune_of_stone_ward.1": "巨岩之护符文的能力与同名仪式 类似,会给予佩戴者效力减半的 巨岩之护效果,略微减少所受伤 害,且未着甲时效果增强。", + + "malum.gui.book.entry.rune_of_oaken_might": "橡林之威符文", + "malum.gui.book.entry.rune_of_oaken_might.description": "磨砺脉动", + "malum.gui.book.entry.page.headline.rune_of_oaken_might": "橡林之威符文", + "malum.gui.book.entry.page.text.rune_of_oaken_might.1": "橡林之威符文的能力与同名仪式 类似,会给予佩戴者效力减半的 大地之威效果,。", "malum.gui.book.entry.managing_totems": "图腾谐振", "malum.gui.book.entry.managing_totems.description": "洞察仪式", @@ -2152,7 +2155,7 @@ "malum.gui.book.entry.page.text.rite_of_the_flowing_grasp": "简单仪式,启动时会给予周围生 物浪流之握效果,增加方块交互 距离和物品拾取距离。", "malum.gui.book.entry.rite_of_the_good_tides": "渔获之潮仪式", "malum.gui.book.entry.rite_of_the_good_tides.description": "", - "malum.gui.book.entry.page.text.rite_of_the_good_tides": "简单仪式,启动时会给予周围生 物渔获之潮效果,给予的增益相 当于各追加一级饵钓和海之眷 顾。", + "malum.gui.book.entry.page.text.rite_of_the_good_tides": "简单仪式,启动时会给予周围生 物渔获之潮效果,给予的增益相 当于各追加一级饵钓和海之眷 顾魔咒。", "malum.gui.book.entry.rite_of_soaking": "浸水仪式", "malum.gui.book.entry.rite_of_soaking.description": "", "malum.gui.book.entry.page.text.rite_of_soaking": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会 施加催生催长效果,类似于播撒 骨粉,或类似于加速时间的流动。", @@ -2162,7 +2165,7 @@ "malum.gui.book.entry.rite_of_the_stone_ward": "巨岩之护仪式", "malum.gui.book.entry.rite_of_the_stone_ward.description": "", - "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "简单仪式,启动时会", + "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "简单仪式,启动时会给予周围生 物巨岩之护效果,减少所受伤害, 且未着甲时效果增强。", "malum.gui.book.entry.rite_of_the_oaken_might": "橡林之威仪式", "malum.gui.book.entry.rite_of_the_oaken_might.description": "", "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "简单仪式,启动时会", @@ -2175,10 +2178,10 @@ "malum.gui.book.entry.rite_of_the_burning_fervor": "烧灼狂烈仪式", "malum.gui.book.entry.rite_of_the_burning_fervor.description": "", - "malum.gui.book.entry.page.text.rite_of_the_burning_fervor": "简单仪式,启动时会", + "malum.gui.book.entry.page.text.rite_of_the_burning_fervor": "简单仪式,启动时会给予周围生 物烧灼狂烈效果,增加攻击速度 和挖掘速度。", "malum.gui.book.entry.rite_of_the_fiery_embrace": "火焰之拥仪式", "malum.gui.book.entry.rite_of_the_fiery_embrace.description": "", - "malum.gui.book.entry.page.text.rite_of_the_fiery_embrace": "简单仪式,启动时会", + "malum.gui.book.entry.page.text.rite_of_the_fiery_embrace": "简单仪式,启动时会扑灭周围生 物身上的火焰,而后给予火焰之 拥效果,常态进行治疗。", "malum.gui.book.entry.rite_of_smelting": "烧炼仪式", "malum.gui.book.entry.rite_of_smelting.description": "", "malum.gui.book.entry.page.text.rite_of_smelting": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会", @@ -2577,6 +2580,12 @@ "malum.gui.geas.authority_of_the_inverted_heart.cons": "你的灵魂即世界的灵魂。你的心脏 即世界之心脏。敞开心扉,为众人 窥探,亦为众人所掌控。\n -所受魔法伤害变为四倍", "malum.gui.geas.authority_of_the_inverted_heart.pros": "权能——你的形体与世界本尊的条 约。\n -你的灵魂向世界开放;其他灵魂 若见到你的灵魂,两者即建立联系\n -你所受和造成的伤害会与其分享", + "malum.gui.book.entry.authority_of_crushing_melancholy": "忧郁压制权能", + "malum.gui.book.entry.authority_of_crushing_melancholy.description": "镇自身精魂", + "malum.gui.book.entry.page.headline.authority_of_crushing_melancholy": "忧郁压制权能", + "malum.gui.geas.authority_of_crushing_melancholy.cons": "你的存在违背了奥能。此权能压制 了你的潜力,它不接受他人掌控。 永远不会。\n -魔法熟练度降至四分之一\n -造成的物理伤害降至四分之一", + "malum.gui.geas.authority_of_crushing_melancholy.pros": "权能——你的形体与世界本尊的条 约。\n -以极强的重力压坠周遭魔法\n -由此,规避所有魔法伤害\n -攻击附带压制,能迅速静默目标\n -完全静默会引发绝对忧郁,阻碍 目标行动,并增加其所受压制伤害", + "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", "malum.gui.book.entry.void.ring_of_growing_flesh.description": "匍匐爬行", "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "增生血肉戒指", @@ -2652,10 +2661,10 @@ "malum.gui.book.entry.page.headline.void.rune_of_igneous_solace": "火炎慰藉符文", "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "火炎慰藉符文会在佩戴者着火时 增韧肌肤,给予一定量对所受各 类伤害的抗性。不过,它并不会 对正在燃烧的火焰做任何事。", - "malum.gui.book.entry.void.rune_of_sacrificial_empowerment": "镰刃威能符文", - "malum.gui.book.entry.void.rune_of_sacrificial_empowerment.description": "破坏碎裂之物", - "malum.gui.book.entry.page.headline.void.rune_of_sacrificial_empowerment": "镰刃威能符文", - "malum.gui.book.entry.page.text.void.rune_of_sacrificial_empowerment.1": "镰刃威能符文以镰刀所夺灵魂为 代价,给予佩戴者力量。一定时 间内,每次击杀都使得手中的武 器愈发强大。", + "malum.gui.book.entry.void.rune_of_radial_empowerment": "镰刃威能符文", + "malum.gui.book.entry.void.rune_of_radial_empowerment.description": "破坏碎裂之物", + "malum.gui.book.entry.page.headline.void.rune_of_radial_empowerment": "镰刃威能符文", + "malum.gui.book.entry.page.text.void.rune_of_radial_empowerment.1": "镰刃威能符文以镰刀所夺灵魂为 代价,给予佩戴者力量。一定时 间内,每次击杀都使得手中的武 器愈发强大。", "malum.gui.book.entry.void.rune_of_spell_mastery": "法术精通符文", "malum.gui.book.entry.void.rune_of_spell_mastery.description": "创造毁灭之物", From 252291c8ae8cd66c4e180aa2637161c972d8593f Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 21 Aug 2025 15:31:23 +0800 Subject: [PATCH 086/114] =?UTF-8?q?Malum=20fix=EF=BC=9A=E7=94=9F=E5=AD=98?= =?UTF-8?q?=E7=9A=84=E9=87=8D=E5=8E=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index a66ee0d0e90d..6f61a81e9e03 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -894,7 +894,7 @@ "malum.gui.crucible.attribute.tuning_potency": "调谐强度", "malum.gui.crucible.attribute.tuning_strain": "调谐负担", "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", - "malum.gui.geas.authority_of_crushing_melancholy": "忧郁压制权能", + "malum.gui.geas.authority_of_crushing_melancholy": "忧郁镇缚权能", "malum.gui.geas.authority_of_the_gleeful_target": "欢愉目标权能", "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "占据一切,永不停歇,更多,更多,还要更多", "malum.gui.geas.authority_of_the_inverted_heart": "逆反之心权能", @@ -2580,11 +2580,11 @@ "malum.gui.geas.authority_of_the_inverted_heart.cons": "你的灵魂即世界的灵魂。你的心脏 即世界之心脏。敞开心扉,为众人 窥探,亦为众人所掌控。\n -所受魔法伤害变为四倍", "malum.gui.geas.authority_of_the_inverted_heart.pros": "权能——你的形体与世界本尊的条 约。\n -你的灵魂向世界开放;其他灵魂 若见到你的灵魂,两者即建立联系\n -你所受和造成的伤害会与其分享", - "malum.gui.book.entry.authority_of_crushing_melancholy": "忧郁压制权能", + "malum.gui.book.entry.authority_of_crushing_melancholy": "忧郁镇缚权能", "malum.gui.book.entry.authority_of_crushing_melancholy.description": "镇自身精魂", - "malum.gui.book.entry.page.headline.authority_of_crushing_melancholy": "忧郁压制权能", - "malum.gui.geas.authority_of_crushing_melancholy.cons": "你的存在违背了奥能。此权能压制 了你的潜力,它不接受他人掌控。 永远不会。\n -魔法熟练度降至四分之一\n -造成的物理伤害降至四分之一", - "malum.gui.geas.authority_of_crushing_melancholy.pros": "权能——你的形体与世界本尊的条 约。\n -以极强的重力压坠周遭魔法\n -由此,规避所有魔法伤害\n -攻击附带压制,能迅速静默目标\n -完全静默会引发绝对忧郁,阻碍 目标行动,并增加其所受压制伤害", + "malum.gui.book.entry.page.headline.authority_of_crushing_melancholy": "忧郁镇缚权能", + "malum.gui.geas.authority_of_crushing_melancholy.cons": "你的存在违背了奥能。此权能镇缚 了你的潜力,它不接受他人掌控。 永远不会。\n -魔法熟练度降至四分之一\n -造成的物理伤害降至四分之一", + "malum.gui.geas.authority_of_crushing_melancholy.pros": "权能——你的形体与世界本尊的条 约。\n -以极强的重力压坠周遭魔法\n -由此,规避所有魔法伤害\n -攻击附带镇缚,能迅速静默目标\n -完全静默会引发绝对忧郁,阻碍 目标行动,并增加其所受镇缚伤害", "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", "malum.gui.book.entry.void.ring_of_growing_flesh.description": "匍匐爬行", From ca8c449ffb6a2098d5fe8f077725465453750e1c Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 21 Aug 2025 18:53:59 +0800 Subject: [PATCH 087/114] =?UTF-8?q?Malum=20fix=EF=BC=9A=E5=8E=8B=E5=8E=8B?= =?UTF-8?q?=E5=8E=8B=E5=8E=8B=E5=8E=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 6f61a81e9e03..4d2d634404d9 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -894,7 +894,7 @@ "malum.gui.crucible.attribute.tuning_potency": "调谐强度", "malum.gui.crucible.attribute.tuning_strain": "调谐负担", "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", - "malum.gui.geas.authority_of_crushing_melancholy": "忧郁镇缚权能", + "malum.gui.geas.authority_of_crushing_melancholy": "压抑忧郁权能", "malum.gui.geas.authority_of_the_gleeful_target": "欢愉目标权能", "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "占据一切,永不停歇,更多,更多,还要更多", "malum.gui.geas.authority_of_the_inverted_heart": "逆反之心权能", @@ -2580,11 +2580,11 @@ "malum.gui.geas.authority_of_the_inverted_heart.cons": "你的灵魂即世界的灵魂。你的心脏 即世界之心脏。敞开心扉,为众人 窥探,亦为众人所掌控。\n -所受魔法伤害变为四倍", "malum.gui.geas.authority_of_the_inverted_heart.pros": "权能——你的形体与世界本尊的条 约。\n -你的灵魂向世界开放;其他灵魂 若见到你的灵魂,两者即建立联系\n -你所受和造成的伤害会与其分享", - "malum.gui.book.entry.authority_of_crushing_melancholy": "忧郁镇缚权能", + "malum.gui.book.entry.authority_of_crushing_melancholy": "压抑忧郁权能", "malum.gui.book.entry.authority_of_crushing_melancholy.description": "镇自身精魂", - "malum.gui.book.entry.page.headline.authority_of_crushing_melancholy": "忧郁镇缚权能", - "malum.gui.geas.authority_of_crushing_melancholy.cons": "你的存在违背了奥能。此权能镇缚 了你的潜力,它不接受他人掌控。 永远不会。\n -魔法熟练度降至四分之一\n -造成的物理伤害降至四分之一", - "malum.gui.geas.authority_of_crushing_melancholy.pros": "权能——你的形体与世界本尊的条 约。\n -以极强的重力压坠周遭魔法\n -由此,规避所有魔法伤害\n -攻击附带镇缚,能迅速静默目标\n -完全静默会引发绝对忧郁,阻碍 目标行动,并增加其所受镇缚伤害", + "malum.gui.book.entry.page.headline.authority_of_crushing_melancholy": "压抑忧郁权能", + "malum.gui.geas.authority_of_crushing_melancholy.cons": "你的存在违背了奥能。此权能压抑 了你的潜力,它不接受他人掌控。 永远不会。\n -魔法熟练度降至四分之一\n -造成的物理伤害降至四分之一", + "malum.gui.geas.authority_of_crushing_melancholy.pros": "权能——你的形体与世界本尊的条 约。\n -以极强的重力压坠周遭魔法\n -由此,规避所有魔法伤害\n -攻击附带压抑,能迅速静默目标\n -完全静默会引发绝对忧郁,阻碍 目标行动,并增加其所受压抑伤害", "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", "malum.gui.book.entry.void.ring_of_growing_flesh.description": "匍匐爬行", From 233957a5bf68cb30aae9c958ea5b54fc41275b83 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 18 Sep 2025 04:54:59 +0800 Subject: [PATCH 088/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 177 ++++++++++------ .../1.21/assets/malum/malum/lang/zh_cn.json | 193 ++++++++++++------ 2 files changed, 242 insertions(+), 128 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 5949185f26dd..840db8156b21 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -43,6 +43,8 @@ "banner_pattern.malum.sword": "Sword", "block.malum.aerial_spirited_glass": "Aerial Spirited Glass", "block.malum.aqueous_spirited_glass": "Aqueous Spirited Glass", + "block.malum.arcana_pylon": "Arcana Pylon", + "block.malum.arcana_pylon_component": "Arcana Pylon Component", "block.malum.arcane_spirited_glass": "Arcane Spirited Glass", "block.malum.azure_runewood_leaves": "Azure Runewood Leaves", "block.malum.azure_runewood_sapling": "Azure Runewood Sapling", @@ -102,7 +104,6 @@ "block.malum.deepslate_soulstone_ore": "Deepslate Soulstone Ore", "block.malum.earthen_spirited_glass": "Earthen Spirited Glass", "block.malum.eldritch_spirited_glass": "Eldritch Spirited Glass", - "block.malum.empty_rite_anchor": "Empty Rite Anchor", "block.malum.ether": "Ether", "block.malum.ether_torch": "Ether Torch", "block.malum.exposed_runewood_log": "Exposed Runewood Log", @@ -141,6 +142,7 @@ "block.malum.revealed_runewood_log": "Revealed Runewood Log", "block.malum.revealed_soulwood_log": "Revealed Soulwood Log", "block.malum.rite_anchor": "Rite Anchor", + "block.malum.rite_unweaver": "Rite Unweaver", "block.malum.ritual_plinth": "Ritual Plinth", "block.malum.runewood": "Runewood", "block.malum.runewood_beam": "Runewood Beam", @@ -338,6 +340,8 @@ "block.malum.wavebanker": "Wavebanker", "block.malum.wavebreaker": "Wavebreaker", "block.malum.wavecharger": "Wavecharger", + "block.malum.waveform_runewood_totem_base": "Waveform Runewood Totem Base", + "block.malum.waveform_soulwood_totem_base": "Waveform Soulwood Totem Base", "block.malum.wavemaker": "Wavemaker", "block.malum.weavers_workbench": "Weaver's Workbench", "block.malum.weeping_well_center": "Weeping Well Center", @@ -458,14 +462,15 @@ "enchantment.malum.replenishing.desc": "Restores Spell Charges when dealing melee damage with the staff.", "enchantment.malum.spirit_plunder": "Spirit Plunder", "enchantment.malum.spirit_plunder.desc": "Reaps extra Spirits when shattering a soul.", + "entity.malum.block_rite_locus": "Block Rite Locus", "entity.malum.draining_bolt": "Draining Bolt", + "entity.malum.entity_rite_locus": "Entity Rite Locus", "entity.malum.entropic_flame_bolt": "Entropic Flame Bolt", "entity.malum.etheric_nitrate": "Etheric Nitrate", "entity.malum.hex_bolt": "Hex Bolt", "entity.malum.hidden_blade_delayed_impact": "Hidden Blade Delayed Impact", "entity.malum.natural_spirit": "Natural Spirit", "entity.malum.pneuma_void": "Pneuma Void", - "entity.malum.rite_locus": "Rite Locus", "entity.malum.runewood_boat": "Runewood Boat", "entity.malum.scythe_boomerang": "Scythe Boomerang", "entity.malum.scythe_maelstrom": "Scythe Maelstrom", @@ -631,7 +636,6 @@ "item.malum.ring_of_the_hoarder": "Ring of the Hoarder", "item.malum.ring_of_the_howling_maelstrom": "Ring of the Howling Maelstrom", "item.malum.ring_of_the_rising_edge": "Ring of the Rising Edge", - "item.malum.rite_anchor": "Rite Anchor", "item.malum.rotting_essence": "Rotting Essence", "item.malum.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", "item.malum.rune_of_bolstering": "Rune of Bolstering", @@ -889,12 +893,20 @@ "malum.gui.book.entry.a_personal_note.inspirations.description": "What brought me here", "malum.gui.book.entry.accelerating_inlay": "Accelerating Inlay", "malum.gui.book.entry.accelerating_inlay.description": "Doubling down", + "malum.gui.book.entry.aerial_rites": "Aerial Rites", + "malum.gui.book.entry.aerial_rites.description": "Totemic Arts of Soaring", "malum.gui.book.entry.altar_acceleration": "Altar Acceleration", "malum.gui.book.entry.altar_acceleration.description": "Obelisks", + "malum.gui.book.entry.aqueous_rites": "Aqueous Rites", + "malum.gui.book.entry.aqueous_rites.description": "Totemic Arts of Flowing", "malum.gui.book.entry.arcane_restoration": "Arcane Restoration", "malum.gui.book.entry.arcane_restoration.description": "Mystic repair", "malum.gui.book.entry.arcane_restoration.tool_repair": "Repairing Tools", "malum.gui.book.entry.arcane_restoration.tool_repair.description": "Mending for Steelwear", + "malum.gui.book.entry.aura_empowerment": "Aura Empowerment", + "malum.gui.book.entry.aura_empowerment.description": "Greater Obelisks", + "malum.gui.book.entry.aura_empowerment.other_pylon_applications": "Other Pylon Applications", + "malum.gui.book.entry.aura_empowerment.other_pylon_applications.description": "Channeling Fundamental Spirits", "malum.gui.book.entry.authority_of_crushing_melancholy": "Authority of Crushing Melancholy", "malum.gui.book.entry.authority_of_crushing_melancholy.description": "To crush one's own spirit", "malum.gui.book.entry.authority_of_the_gleeful_target": "Authority of the Gleeful Target", @@ -941,6 +953,8 @@ "malum.gui.book.entry.cthonic_gold.description": "Fused with the arcane", "malum.gui.book.entry.cthonic_gold.reexamination": "Reexamination: Cthonic Gold", "malum.gui.book.entry.cthonic_gold.reexamination.description": "A new principle in old material", + "malum.gui.book.entry.earthen_rites": "Earthen Rites", + "malum.gui.book.entry.earthen_rites.description": "Totemic Arts of Forming", "malum.gui.book.entry.elaborate_brooch": "Elaborate Brooch", "malum.gui.book.entry.elaborate_brooch.description": "A change in purpose", "malum.gui.book.entry.eldritch_arcana": "Eldritch Arcana", @@ -973,6 +987,8 @@ "malum.gui.book.entry.gluttonous_brooch.description": "Endlessly unsated", "malum.gui.book.entry.impurity_stabilizer": "Impurity Stabilizer", "malum.gui.book.entry.impurity_stabilizer.description": "Potency from weakness", + "malum.gui.book.entry.infernal_rites": "Infernal Rites", + "malum.gui.book.entry.infernal_rites.description": "Totemic Arts of Scorching", "malum.gui.book.entry.intricate_assembly": "Intricate Assembly", "malum.gui.book.entry.intricate_assembly.description": "Fudging the numbers", "malum.gui.book.entry.introduction": "Introduction", @@ -1079,10 +1095,19 @@ "malum.gui.book.entry.page.headline.a_personal_note.inspirations.mystic_modding": "Mystic Modding' Mods", "malum.gui.book.entry.page.headline.a_personal_note.inspirations.thaumcraft": "Thaumcraft", "malum.gui.book.entry.page.headline.accelerating_inlay": "Accelerating Inlay", + "malum.gui.book.entry.page.headline.aerial_rites": "Aerial Rites", "malum.gui.book.entry.page.headline.altar_acceleration.brilliant_obelisk": "Brilliant Obelisk", "malum.gui.book.entry.page.headline.altar_acceleration.runewood_obelisk": "Runewood Obelisk", + "malum.gui.book.entry.page.headline.aqueous_rites": "Aqueous Rites", "malum.gui.book.entry.page.headline.arcane_restoration": "Arcane Restoration", "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "Repairing Tools", + "malum.gui.book.entry.page.headline.aura_empowerment": "Aura Empowerment", + "malum.gui.book.entry.page.headline.aura_empowerment.elemental": "Aura Empowerment", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications": "Other Pylon Applications", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.arcane": "Greater Altar Acceleration", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.eldritch": "Eldritch", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.sacred": "Sacred", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.wicked": "Wicked", "malum.gui.book.entry.page.headline.authority_of_crushing_melancholy": "Authority of Crushing Melancholy", "malum.gui.book.entry.page.headline.authority_of_the_gleeful_target": "Authority of the Gleeful Target", "malum.gui.book.entry.page.headline.authority_of_the_inverted_heart": "Authority of the Inverted Heart", @@ -1114,6 +1139,7 @@ "malum.gui.book.entry.page.headline.crucible_augmentation": "Crucible Augmentation", "malum.gui.book.entry.page.headline.cthonic_gold": "Cthonic Gold", "malum.gui.book.entry.page.headline.cthonic_gold.reexamination": "Reexamining Cthonic Gold", + "malum.gui.book.entry.page.headline.earthen_rites": "Earthen Rites", "malum.gui.book.entry.page.headline.elaborate_brooch": "Elaborate Brooch", "malum.gui.book.entry.page.headline.eldritch_arcana": "Eldritch Spirit", "malum.gui.book.entry.page.headline.elemental_arcana": "Elemental Arcana", @@ -1140,6 +1166,7 @@ "malum.gui.book.entry.page.headline.glass_brooch": "Glass Brooch", "malum.gui.book.entry.page.headline.gluttonous_brooch": "Gluttonous Brooch", "malum.gui.book.entry.page.headline.impurity_stabilizer": "Impurity Stabilizer", + "malum.gui.book.entry.page.headline.infernal_rites": "Infernal Rites", "malum.gui.book.entry.page.headline.intricate_assembly": "Intricate Assembly", "malum.gui.book.entry.page.headline.introduction": "Introduction", "malum.gui.book.entry.page.headline.managing_totems": "Totem Resonance", @@ -1218,6 +1245,7 @@ "malum.gui.book.entry.page.headline.runewood.runic_sap": "Runic Sap", "malum.gui.book.entry.page.headline.runeworking": "Runeworking", "malum.gui.book.entry.page.headline.runic_brooch": "Runic Brooch", + "malum.gui.book.entry.page.headline.sacred_rites": "Sacred Rites", "malum.gui.book.entry.page.headline.scarstone": "A Study on Scarstone", "malum.gui.book.entry.page.headline.scarstone.creation": "Scarstone Study: Creation", "malum.gui.book.entry.page.headline.scarstone.material": "Scarstone Study: Material", @@ -1265,6 +1293,7 @@ "malum.gui.book.entry.page.headline.sympathy_drive": "Sympathy Drive", "malum.gui.book.entry.page.headline.the_device": "The Device.", "malum.gui.book.entry.page.headline.totem_magic": "Totem Magic", + "malum.gui.book.entry.page.headline.totem_magic.waveform_totemancy": "Waveform Totemancy", "malum.gui.book.entry.page.headline.tyrving": "Tyrving", "malum.gui.book.entry.page.headline.unchained_rite": "A Rite Unchained", "malum.gui.book.entry.page.headline.unchained_rite.soulwood": "Soulwood Transmutation", @@ -1299,11 +1328,11 @@ "malum.gui.book.entry.page.headline.void.material_study_soulstone": "Study: Soulstone", "malum.gui.book.entry.page.headline.void.material_study_void_salts": "Study: Void Salts", "malum.gui.book.entry.page.headline.void.material_study_void_salts.reexamination": "Reexamination: Void Salts", - "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "The Hidden Blade", + "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "Necklace of the Hidden Blade", "malum.gui.book.entry.page.headline.void.necklace_of_the_watcher": "Necklace of the Watcher", "malum.gui.book.entry.page.headline.void.ring_of_echoing_arcana": "Ring of Echoing Arcana", "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "Ring of Growing Flesh", - "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "Gruesome Concentration", + "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "Ring of Gruesome Concentration", "malum.gui.book.entry.page.headline.void.rune_of_bolstering": "Rune of Bolstering", "malum.gui.book.entry.page.headline.void.rune_of_heresy": "Rune of Heresy", "malum.gui.book.entry.page.headline.void.rune_of_igneous_solace": "Rune of Igneous Solace", @@ -1324,6 +1353,7 @@ "malum.gui.book.entry.page.headline.void.weight_of_worlds": "The Weight of Worlds", "malum.gui.book.entry.page.headline.voodoo_magic": "Voodoo Magic", "malum.gui.book.entry.page.headline.warping_engine": "Warping Engine", + "malum.gui.book.entry.page.headline.wicked_rites": "Wicked Rites", "malum.gui.book.entry.page.info.runeworking": "Runeworking. \nRequires a slate for the inscription process. Spirit Arcana must be inserted afterwards.", "malum.gui.book.entry.page.info.soulbinding": "Soul Binding. \nPhysical and Arcane ingredients are to be inserted into the Brazier. \nAn Etheric Blood Offering initiates the process", "malum.gui.book.entry.page.info.spirit_focusing": "Spirit Focusing. \nRequires a Catalyst and Spirit Arcana to be held within The Crucible. The Catalyst is not consumed, but does get damaged.", @@ -1354,6 +1384,13 @@ "malum.gui.book.entry.page.text.arcane_restoration.2": "The Repair Pylon requires a toll of Spirit Arcana as well as a properly suited repair material for the job. When fitted with items, the Pylon will search for a nearby damaged item in any Item Pedestal, Item Stand, or Crucible. It should be theoretically possible to repair an item with $ijust/$ Arcana.. but that's only theory-crafting at the moment.", "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "The Repair Pylon can be used for more than just an Impetus. More mundane - or even magical - tools can be repaired without costing experience, by using spirits to fuel the restoration instead of Brilliance. This still requires material to perform the repairs, of course, and restores about half of an item's durability.", "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "Gear made of material that resonates with spirits - created from or by them - seems to be even more effectively repaired by this. Most, if not all, of the tools and armor written of in this book will be restored by three quarters of durability, rather than half.", + "malum.gui.book.entry.page.text.aura_empowerment.1": "Created using a combination of Soulwood and Runewood, the Arcana Pylon excels at channeling Spirit Arcana. By supplying it with Spirits, their stored energy can be spent.", + "malum.gui.book.entry.page.text.aura_empowerment.2": "Totems are designed to avoid a constant demand for Spirits. Whenever a Rite activates, an Echo is formed, matching the Totem's Spirit Sequence in effect with little to none strain placed upon it. This works well for a passive effect, but it does limit potency significantly. The Arcana Pylon makes up for that limiting factor, allowing Totem Magic to reach it's full potency.", + "malum.gui.book.entry.page.text.aura_empowerment.elemental.1": "By utilizing Elemental Arcana, the Pylon becomes a totemic amplifier. It weaves a Rite Locus, which enhances any matching Aura Effect granted by Runes or Totems upon contact. One Spirit is enough for roughly four activations.", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.arcane.1": "By utilizing Raw Arcana, the Pylon takes on a role similar to the Runewood Obelisk. Each Pylon will accelerate speed of a nearby Altar by Fifty Percent, up to Four Pylons. One Spirit is enough for roughly Sixteen Infusion Cycles.", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.eldritch.1": "Eldritch", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.sacred.1": "Sacred", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.wicked.1": "Wicked", "malum.gui.book.entry.page.text.basic_artifice.1": "Redstone is always useful, no matter your profession or goal. One needs not be an engineer to build a piston door. I now add my own contribution: spirit diodes. By imprinting the impulses of elemental spirits upon a matrix of ether-treated copper, I have created four interesting redstone devices.", "malum.gui.book.entry.page.text.basic_artifice.2": "These diodes act by translating redstone impulse into arcane intent, allowing the nature of the spirit to shape the resulting effect, and then translating it back. Ether serves as the medium, with copper acting as a conceptual anchor to machinery and logic.", "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "I have also developed a tool to tweak the timing of these diodes. By using it to move parts of the copper matrix, you can lengthen or shorten the delays involved in a diode, with a single redstone tick being the lower limit.", @@ -1472,28 +1509,28 @@ "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "By using condensed Brilliance, I have created a ring that filters out that Brilliance out of arcana I collect, giving me a burst of Brilliant knowledge whenever I collect arcana.", "malum.gui.book.entry.page.text.resonance_tuner.1": "Aerial and Earthen do not interact, generally, but non-interaction is useful in its own way. The Resonance Tuner dampens the interaction of forces in the Crucible, heavily decreasing or even eliminating instability by causing the process to take longer.", "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "It can be tiring, harvesting the sheer quantities of arcana I need for my research. This ring can increase the efficiency of the harvest, allowing me to reap an additional spirit from every slain soul. At a certain point, though, \"efficiency\" ceases to explain it. How am I obtaining more power than the soul itself has?", - "malum.gui.book.entry.page.text.rite_of_ascension": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will... something... I don't know yet", - "malum.gui.book.entry.page.text.rite_of_creation": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will", + "malum.gui.book.entry.page.text.rite_of_ascension": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will apply an inverted gravity effect to them, causing them to rise for up to sixteen blocks worth of height.", + "malum.gui.book.entry.page.text.rite_of_creation": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over empty space it will transmute air molecules into earth, forming Cobblestone.", "malum.gui.book.entry.page.text.rite_of_culling": "An advanced rite, while active it will cull herds of nearby overcrowded animals.", - "malum.gui.book.entry.page.text.rite_of_destruction": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will", + "malum.gui.book.entry.page.text.rite_of_destruction": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will it will attempt to break them", "malum.gui.book.entry.page.text.rite_of_empowerment": "A simple rite, while active it will empower the souls of nearby hostiles.", "malum.gui.book.entry.page.text.rite_of_gravity": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will apply a gravity effect to them, causing them to fall.", "malum.gui.book.entry.page.text.rite_of_harming": "A simple rite, while active it will slowly harm souls of nearby beings.", "malum.gui.book.entry.page.text.rite_of_healing": "A simple rite, while active it will slowly mend the wounds of nearby beings.", "malum.gui.book.entry.page.text.rite_of_lust": "An advanced rite, while active... nearby animals are made... $ivigorous/$, as if I had fed them myself.", "malum.gui.book.entry.page.text.rite_of_nourishment": "A simple rite, while active it will idly recover lost stamina of nearby players, preserving hunger for longer.", - "malum.gui.book.entry.page.text.rite_of_nurturing": "An advanced rite, while active it apply a spiritually nourishing effect to nearby animals, accelerating growth and certain biological processes.", + "malum.gui.book.entry.page.text.rite_of_nurturing": "An advanced rite, while active it apply a spiritually nurturing effect to nearby animals, accelerating growth and certain biological processes.", "malum.gui.book.entry.page.text.rite_of_quickening": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will", "malum.gui.book.entry.page.text.rite_of_raising": "An advanced rite, while active it will strike vulnerable monsters, dealing a fatal blow to their soul and body.\nThe affected target is then reanimated as a soulless husk, a mindless being that lacks a soul.", "malum.gui.book.entry.page.text.rite_of_sapping": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over cauldrons it will greatly accelerate the process of fluid accumulation from any pointed dripstone found above.", - "malum.gui.book.entry.page.text.rite_of_smelting": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will", + "malum.gui.book.entry.page.text.rite_of_smelting": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will imbue them with fire, Smelting them instantaneously as if in a furnace.", "malum.gui.book.entry.page.text.rite_of_soaking": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will apply a growth-inducing effect similar to bonemeal or simply an accelerated passage of time.", "malum.gui.book.entry.page.text.rite_of_the_burning_fervor": "A simple rite, while active it will bless nearby creatures with Burning Fervor, increasing attack speed and mining speed.", "malum.gui.book.entry.page.text.rite_of_the_fiery_embrace": "A simple rite, while active it will extinguish nearby creatures and then grant the blessing of Fiery Embrace, providing a passive healing effect.", "malum.gui.book.entry.page.text.rite_of_the_flowing_grasp": "A simple rite, while active it will bless nearby creatures with Flowing Grasp, increasing block interaction range and item pickup distance.", "malum.gui.book.entry.page.text.rite_of_the_good_tides": "A simple rite, while active it will bless nearby creatures with Good Tides, providing one level worth of benefits granted by Lure and Luck of The Sea.", "malum.gui.book.entry.page.text.rite_of_the_howling_gale": "A simple rite, while active it will bless nearby creatures with Howling Gale, increasing movement speed and attack speed.", - "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "A simple rite, while active it will .", + "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "A simple rite, while active it will bless nearby creatures with .", "malum.gui.book.entry.page.text.rite_of_the_sky_tether": "A simple rite, while active it will bless nearby creatures with Sky Tether, increasing jump height and reducing gravity with minimal fall damage reduction.", "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "A simple rite, while active it will bless nearby creatures with Stone Ward, providing a damage reduction that grows in power when unarmored.", "malum.gui.book.entry.page.text.ritual_magic.1": "The future holds many secrets..", @@ -1587,10 +1624,13 @@ "malum.gui.book.entry.page.text.strange_crystal.revelation.1": "Aha. This crystal... it betrays deeper meaning, but is worthless of itself. It bears the marks of othering found in the Fused Consciousness. It is not a mind, but it is a strange, impossible kind of life. Perhaps the striations are the physical encoding of its life...", "malum.gui.book.entry.page.text.suspicious_device.1": "Being opposed, you $ican/$ use Arcane and Eldritch to create an opposition augment. However, this just causes violent entropy as Arcane flows eagerly into the end state of Eldritch, and the result is... a corruptive explosion generating Blight. This entry serves as a warning, not a recommendation.", "malum.gui.book.entry.page.text.sympathy_drive.1": "Wicked and Sacred are opposed forces, so why not harness them together? When a Sympathy Drive-affected Crucible's Impetus takes damage, the Wicked charge will remember. When it is healed by the Mending Diffuser, the Sacred charge will 'forgive' the damage, repairing further and improving stats generally for three cycles.", - "malum.gui.book.entry.page.text.the_device": "even works while bended", + "malum.gui.book.entry.page.text.the_device.1": "even works while bended", "malum.gui.book.entry.page.text.totem_magic.1": "Up until now, when performing spirit arcana, I have limited my research to personal enhancement and material production. Now, I affect the world.", "malum.gui.book.entry.page.text.totem_magic.2": "To begin with Totem Magic, I may engrave spirit arcana into Runewood Logs, forming a rune representing the magic. If unwanted, engraved spirits can be stripped off with an axe, but I have uses in mind. With a Runewood Totem Base, and then a specific set of runes in a totem pole placed above my totem base, I can perform a Spirit Rite.", "malum.gui.book.entry.page.text.totem_magic.3": "While each rite does offer a unique function, they follow patterns and categorize easily. Spirit Rites will either affect the souls of nearby creatures, or the arcane structure of the physical world around the totem. Both means of manifesting spirit arcana utilize what's known as a Rite Locus, a spark of directed energy that the Totem effortlessly weaves into existence.", + "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.1": "Totems are inherently disorganized, and when grouped, it can be difficult to maintain a consistent order which each totem follows. Following my research into Waveform Artifice, I've devised a solution.", + "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.2": "Normally, Spirit Rites only activate when enough energy is harnessed from the natural flow of arcana present in the world. By utilizing a Waveform Totem Base, this energy will instead be \"Cherished\" until an inbound redstone pulse is supplied. When weaving multiple Rites together, a redstone observer can be used to pinpoint the exact moment a Spirit Rite can be activated.", + "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.3": "The exact timing of the Redstone Pulse required by the Waveform Totem Base can be rather demanding. Rather than a continuous signal being sufficient, it is only the initial redstone impulse that is considered by it's internal circuits.", "malum.gui.book.entry.page.text.tyrving.1": "My first scythes damaged the body and soul in sequence to shatter the soul. While I have moved beyond needing to do that, the Tyrving is a sword built to weaponize the effect.", "malum.gui.book.entry.page.text.tyrving.2": "When Striking a Soul, the Paracausal Flame channeled through Twisted Rock creates a distortion, which inflicts magic damage proportional to the complexity and potency of a soul. The distortion also 'snaps back', after a moment, causing further damage after the initial strike as the soul violently reasserts itself.", "malum.gui.book.entry.page.text.tyrving.3": "A Unique limitation however is that the sword cannot sweep and by extension cannot accept Sweeping Edge as an enchantment.", @@ -1598,13 +1638,14 @@ "malum.gui.book.entry.page.text.unchained_rite": "Now already scarred, the power bleeds from the soulwood totem in the form of a Blight-Bound Rite Locus. When this Locus travels through blight, it will transmute the block above.", "malum.gui.book.entry.page.text.unchained_rite.1": "As arcane energy within the totem amassed, lacking direction, it dispersed. Chaotic, but expected given the rune composition. The Undirected Rite brought about erratic change to the totem; what I dub Soulwood bears scars from the violent method of its creation. Those scars warp magic, altering its fundamental nature.", "malum.gui.book.entry.page.text.unchained_rite.2": "Any spirit rite performed with a Soulwood totem will produce a vastly different effect. Following this logic, the behavior of the Undirected Rite itself can also be altered by the newly formed soulwood structure...", - "malum.gui.book.entry.page.text.unchained_rite.soulwood": "One of the immediate applications of the Unchained Transmutation I have found thus far is the ability to transform any Runewood block into it's Soulwood equivalent. It works with any wooden block or even the Runewood Sapling itself", - "malum.gui.book.entry.page.text.unchained_transmutation.basalt.1": "In Basalt, the rite appears to mimic natural stone's pulverization, but through Nether materials instead. Basalt returns to magma, which crumbles apart and cools into fleshy Netherrack, and rots into Soul Sand. The souls react poorly with the rite, and Blight is the result.", + "malum.gui.book.entry.page.text.unchained_rite.soulwood.1": "One of the immediate applications of the Unchained Transmutation I have found thus far is the ability to transform any Runewood block into it's Soulwood equivalent. It works with any wooden block or even the Runewood Sapling itself", + "malum.gui.book.entry.page.text.unchained_rite.soulwood.2": "Naturally, the Soulwood Totem Base can be created by using Soulwood in place of Runewood within the Spirit Infusion process.", + "malum.gui.book.entry.page.text.unchained_transmutation.basalt.1": "In Basalt, the rite appears to mimic natural stone's pulverization, but through Nether materials instead. Basalt returns to Magma, which crumbles apart and cools into fleshy Netherrack, and rots into Soul Sand. The souls react poorly with the rite, and Blight is the result.", "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "One of a trio of seemingly color-based sequences, Deepslate will - a bit more logically - become Tuff. That Tuff will then degrade into Andesite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.dirt.1": "In dirt, the rite encourages growth without any source. The dirt first grows wooden roots through its structure, which then somehow become grass. The mechanism is conceptual, and the next stage makes that even more clear - moss covers the dirt, consuming the entire volume of it. After that point, the growth has no direction to go, and it becomes randomized, creating Blight.", - "malum.gui.book.entry.page.text.unchained_transmutation.intro.1": "The Unchained Rite's echoes can scar more than simply Runewood. The patterns seem somewhat random, but then, blight is a substance of randomness. Trial and error has identified three categories; transmutation trees, of sorts.", + "malum.gui.book.entry.page.text.unchained_transmutation.intro.1": "The Unchained Rite's echoes can scar more than simply Runewood. The patterns seem somewhat random, but then, blight is a substance of randomness. Trial and error has identified categories of this effect; transmutation trees, of sorts.", "malum.gui.book.entry.page.text.unchained_transmutation.intro.2": "The effect of applying these scars depends on what material we start with. The pulsing of the Rite will shift any given block forward in the tree, with it degrading into blight given enough time.", - "malum.gui.book.entry.page.text.unchained_transmutation.mud.1": "In mud, the rite infuses the material with the concept of water. Mud becomes clay, as it does naturally, but then the clay crystallizes into mineral prismarine, which finally gives in to the water, becoming ice. It cannot become more water than frozen water already is, and so becomes Blight.", + "malum.gui.book.entry.page.text.unchained_transmutation.mud.1": "In mud, the rite infuses the material with the concept of water. Mud becomes Clay, as it does naturally, but then the Clay crystallizes into mineral Prismarine, which finally gives in to the water, becoming ice. It cannot become more water than frozen water already is, and so becomes Blight.", "malum.gui.book.entry.page.text.unchained_transmutation.packed_mud.1": "One of a trio of seemingly color-based sequences, Packed Mud seems to fulfill the conditions to become Dripstone, oddly enough. That Dripstone will then degrade into Granite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.snow.1": "One of a trio of seemingly color-based sequences, Snow bizarrely will become Calcite. That Calcite will then degrade into Diorite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.stone.1": "In raw stone, the rite powders the stone, bit by bit. The process is exponential - Raw stone becomes cobblestone, which becomes gravel, which becomes sand. Afterwards, the particles fail to divide into a finer substance, and the backlash creates Blight.", @@ -1722,53 +1763,53 @@ "malum.gui.book.entry.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", "malum.gui.book.entry.ring_of_esoteric_spoils.description": "Be fruitful and multiply", "malum.gui.book.entry.rite_of_ascension": "Rite Of Ascension", - "malum.gui.book.entry.rite_of_ascension.description": "", + "malum.gui.book.entry.rite_of_ascension.description": "To Invert The Law", "malum.gui.book.entry.rite_of_creation": "Rite Of Creation", - "malum.gui.book.entry.rite_of_creation.description": "", + "malum.gui.book.entry.rite_of_creation.description": "To Form From Nothing", "malum.gui.book.entry.rite_of_culling": "Rite Of Culling", - "malum.gui.book.entry.rite_of_culling.description": "", + "malum.gui.book.entry.rite_of_culling.description": "To Cull The Herd", "malum.gui.book.entry.rite_of_destruction": "Rite Of Destruction", - "malum.gui.book.entry.rite_of_destruction.description": "", + "malum.gui.book.entry.rite_of_destruction.description": "To Unmake What Was", "malum.gui.book.entry.rite_of_empowerment": "Rite Of Empowerment", - "malum.gui.book.entry.rite_of_empowerment.description": "", + "malum.gui.book.entry.rite_of_empowerment.description": "To Forge Power", "malum.gui.book.entry.rite_of_gravity": "Rite Of Gravity", - "malum.gui.book.entry.rite_of_gravity.description": "", + "malum.gui.book.entry.rite_of_gravity.description": "To Imbue With Weight", "malum.gui.book.entry.rite_of_harming": "Rite Of Harming", - "malum.gui.book.entry.rite_of_harming.description": "", + "malum.gui.book.entry.rite_of_harming.description": "To Cut Deep", "malum.gui.book.entry.rite_of_healing": "Rite Of Healing", - "malum.gui.book.entry.rite_of_healing.description": "", + "malum.gui.book.entry.rite_of_healing.description": "To Mend Open Wounds", "malum.gui.book.entry.rite_of_lust": "Rite Of Lust", - "malum.gui.book.entry.rite_of_lust.description": "", + "malum.gui.book.entry.rite_of_lust.description": "To Inspire Desires", "malum.gui.book.entry.rite_of_nourishment": "Rite Of Nourishment", - "malum.gui.book.entry.rite_of_nourishment.description": "", + "malum.gui.book.entry.rite_of_nourishment.description": "To Nourish The Body", "malum.gui.book.entry.rite_of_nurturing": "Rite Of Nurturing", - "malum.gui.book.entry.rite_of_nurturing.description": "", + "malum.gui.book.entry.rite_of_nurturing.description": "To Nurture Young Life", "malum.gui.book.entry.rite_of_quickening": "Rite Of Quickening", - "malum.gui.book.entry.rite_of_quickening.description": "", + "malum.gui.book.entry.rite_of_quickening.description": "To Hasten Progress", "malum.gui.book.entry.rite_of_raising": "Rite Of Raising", - "malum.gui.book.entry.rite_of_raising.description": "", + "malum.gui.book.entry.rite_of_raising.description": "To Raise The Dead", "malum.gui.book.entry.rite_of_sapping": "Rite Of Sapping", - "malum.gui.book.entry.rite_of_sapping.description": "", + "malum.gui.book.entry.rite_of_sapping.description": "To Gather From Earth", "malum.gui.book.entry.rite_of_smelting": "Rite Of Smelting", - "malum.gui.book.entry.rite_of_smelting.description": "", + "malum.gui.book.entry.rite_of_smelting.description": "To Refine What Is Raw", "malum.gui.book.entry.rite_of_soaking": "Rite Of Soaking", - "malum.gui.book.entry.rite_of_soaking.description": "", + "malum.gui.book.entry.rite_of_soaking.description": "To Enable Nature's Growth", "malum.gui.book.entry.rite_of_the_burning_fervor": "Rite Of The Burning Fervor", - "malum.gui.book.entry.rite_of_the_burning_fervor.description": "", + "malum.gui.book.entry.rite_of_the_burning_fervor.description": "To Ignite One's Spirit", "malum.gui.book.entry.rite_of_the_fiery_embrace": "Rite Of The Fiery Embrace", - "malum.gui.book.entry.rite_of_the_fiery_embrace.description": "", + "malum.gui.book.entry.rite_of_the_fiery_embrace.description": "To Calm One's Flames", "malum.gui.book.entry.rite_of_the_flowing_grasp": "Rite Of The Flowing Grasp", - "malum.gui.book.entry.rite_of_the_flowing_grasp.description": "", + "malum.gui.book.entry.rite_of_the_flowing_grasp.description": "To Extend One's Reach", "malum.gui.book.entry.rite_of_the_good_tides": "Rite Of The Good Tides", - "malum.gui.book.entry.rite_of_the_good_tides.description": "", + "malum.gui.book.entry.rite_of_the_good_tides.description": "To Bless One's Bounty", "malum.gui.book.entry.rite_of_the_howling_gale": "Rite Of The Howling Gale", - "malum.gui.book.entry.rite_of_the_howling_gale.description": "", + "malum.gui.book.entry.rite_of_the_howling_gale.description": "To Hasten One's Spirit", "malum.gui.book.entry.rite_of_the_oaken_might": "Rite Of The Oaken Might", - "malum.gui.book.entry.rite_of_the_oaken_might.description": "", + "malum.gui.book.entry.rite_of_the_oaken_might.description": "To Ossify One's Blows", "malum.gui.book.entry.rite_of_the_sky_tether": "Rite Of The Sky Tether", - "malum.gui.book.entry.rite_of_the_sky_tether.description": "", + "malum.gui.book.entry.rite_of_the_sky_tether.description": "To Lift One's Weight", "malum.gui.book.entry.rite_of_the_stone_ward": "Rite Of The Stone Ward", - "malum.gui.book.entry.rite_of_the_stone_ward.description": "", + "malum.gui.book.entry.rite_of_the_stone_ward.description": "To Harden One's Flesh", "malum.gui.book.entry.ritual_magic": "Ritual magic", "malum.gui.book.entry.ritual_magic.description": "Grand Magics", "malum.gui.book.entry.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", @@ -1784,11 +1825,11 @@ "malum.gui.book.entry.rune_of_flowing_grasp": "Rune of Flowing Grasp", "malum.gui.book.entry.rune_of_flowing_grasp.description": "Grounding your impulses", "malum.gui.book.entry.rune_of_good_tides": "Rune of Good Tides", - "malum.gui.book.entry.rune_of_good_tides.description": "Igniting your impulses", + "malum.gui.book.entry.rune_of_good_tides.description": "Blessing your impulses", "malum.gui.book.entry.rune_of_howling_gale": "Rune of Howling Gale", - "malum.gui.book.entry.rune_of_howling_gale.description": "Uplifting your impulses", + "malum.gui.book.entry.rune_of_howling_gale.description": "Hastening your impulses", "malum.gui.book.entry.rune_of_oaken_might": "Rune of Oaken Might", - "malum.gui.book.entry.rune_of_oaken_might.description": "Deforming your impulses", + "malum.gui.book.entry.rune_of_oaken_might.description": "Enforcing your impulses", "malum.gui.book.entry.rune_of_protection": "Rune of Protection", "malum.gui.book.entry.rune_of_protection.description": "The impulse to withstand", "malum.gui.book.entry.rune_of_reinforcement": "Rune of Reinforcement", @@ -1796,9 +1837,9 @@ "malum.gui.book.entry.rune_of_scorching": "Rune of Scorching", "malum.gui.book.entry.rune_of_scorching.description": "The impulse to burn", "malum.gui.book.entry.rune_of_sky_tether": "Rune of Sky Tether", - "malum.gui.book.entry.rune_of_sky_tether.description": "Molding your impulses", + "malum.gui.book.entry.rune_of_sky_tether.description": "Uplifting your impulses", "malum.gui.book.entry.rune_of_stone_ward": "Rune of Stone Ward", - "malum.gui.book.entry.rune_of_stone_ward.description": "Scattering your impulses", + "malum.gui.book.entry.rune_of_stone_ward.description": "Warding your impulses", "malum.gui.book.entry.rune_of_vitality": "Rune of Vitality", "malum.gui.book.entry.rune_of_vitality.description": "The impulse to mend", "malum.gui.book.entry.rune_of_volatile_distortion": "Rune of Volatile Distortion", @@ -1809,6 +1850,8 @@ "malum.gui.book.entry.runeworking.description": "The central pin", "malum.gui.book.entry.runic_brooch": "Runic Brooch", "malum.gui.book.entry.runic_brooch.description": "Power in the palms", + "malum.gui.book.entry.sacred_rites": "Sacred Rites", + "malum.gui.book.entry.sacred_rites.description": "Totemic Arts of Mending", "malum.gui.book.entry.scarstone": "A Study on Scarstone", "malum.gui.book.entry.scarstone.description": "Warped Rock", "malum.gui.book.entry.scythes": "Scythes", @@ -1874,7 +1917,9 @@ "malum.gui.book.entry.the_device": "The Device.", "malum.gui.book.entry.the_device.description": "microwave to recharge", "malum.gui.book.entry.totem_magic": "Totem Magic", - "malum.gui.book.entry.totem_magic.description": "Arcana unleashed", + "malum.gui.book.entry.totem_magic.description": "Wonders Upon the World", + "malum.gui.book.entry.totem_magic.waveform_totemancy": "Waveform Totemancy", + "malum.gui.book.entry.totem_magic.waveform_totemancy.description": "Rite and Left", "malum.gui.book.entry.tyrving": "Tyrving", "malum.gui.book.entry.tyrving.description": "Ancient relic", "malum.gui.book.entry.unchained_rite": "A Rite Unchained", @@ -1975,6 +2020,8 @@ "malum.gui.book.entry.voodoo_magic.description": "Poppet Creation", "malum.gui.book.entry.warping_engine": "Warping Engine", "malum.gui.book.entry.warping_engine.description": "Suspension of linear time", + "malum.gui.book.entry.wicked_rites": "Wicked Rites", + "malum.gui.book.entry.wicked_rites.description": "Totemic Arts Of Harming", "malum.gui.crucible.attribute.caustic_synergy": "Caustic Synergy", "malum.gui.crucible.attribute.chain_focusing_chance": "Chain Focusing Chance", "malum.gui.crucible.attribute.damage_absorption_chance": "Damage Absorption Chance", @@ -1988,9 +2035,6 @@ "malum.gui.crucible.attribute.tuning_potency": "Tuning Potency", "malum.gui.crucible.attribute.tuning_strain": "Tuning Strain", "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", - "malum.gui.geas.authority_of_crushing_melancholy": "Authority Of Crushing Melancholy", - "malum.gui.geas.authority_of_crushing_melancholy.cons": "$m0.8/$Your Presence Defies Arcana Itself. It Crushes your own Potential, this Authority does not belong. It Never Will.\n-Quarters Magic Proficiency\n-Quarters Physical Damage", - "malum.gui.geas.authority_of_crushing_melancholy.pros": "$m0.6/$An Authority, a pact between your Soul and the World Itself.\n-All Nearby Magic Is Crushed through Incomprehensibly Strong Gravity.\n-By Extension, All Incoming Magic Damage Is Nullified.\n-Crushing Effect Extends to Struck Targets, Rapidly Applying Silence.\n-When Completely Silenced, Targets are Cursed with Absolute Melancholy, Hindering Movement and Increasing Crushing Damage Taken.", "malum.gui.geas.authority_of_the_gleeful_target": "Authority Of The Gleeful Target", "malum.gui.geas.authority_of_the_gleeful_target.cons": "$m0.8/$Your Body is Frozen in Time, an Anomaly upon this World. It does not Age, nor does it not Feel.\n-Quarters All Incoming Healing", "malum.gui.geas.authority_of_the_gleeful_target.pros": "$m0.55/$An Authority, a pact between your Soul and the World itself.\n-Your Body is Wrapped in a Sleeping Stasis. Whenever Struck, the Stasis is Activated\n-While in Stasis, all Potion Effects are Paused and Cannot Ever Expire.\n-Effects such as Regeneration or Poison That Demand The Forward Movement of Time Cease Function, However Any Benefits Unbothered By The Stasis Will Remain", @@ -2142,17 +2186,17 @@ "malum.gui.geas.sworn": "When Sworn: ", "malum.gui.geas.type": "Geas", "malum.gui.rite.rite_of_ascension": "Rite Of Ascension", - "malum.gui.rite.rite_of_ascension.effect": "Creates a Grounded Rite Locus\nLocus Travels Over Blocks, Applying... Some Sort Of Effect... I don't know yet", + "malum.gui.rite.rite_of_ascension.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Blocks, It Will Apply an Inverse Gravity Effect As Observed In Sand or Gravel\nInverse Gravity Effect Has A Lifting Range Of Sixteen Blocks\nInverse Gravity Effect Can Only Affect Blocks That Can Be Preserved Using Silktouch", "malum.gui.rite.rite_of_creation": "Rite Of Creation", - "malum.gui.rite.rite_of_creation.effect": "", + "malum.gui.rite.rite_of_creation.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Empty Space, It Will Form Cobblestone Where Possible", "malum.gui.rite.rite_of_culling": "Rite Of Culling", "malum.gui.rite.rite_of_culling.effect": "Affected Animals Are Obliterated\nEffect Demands Overpopulation Within Given Species", "malum.gui.rite.rite_of_destruction": "Rite Of Destruction", - "malum.gui.rite.rite_of_destruction.effect": "", + "malum.gui.rite.rite_of_destruction.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Blocks It Will Attempt To Break Them\nBlocks Are Broken Regardless Of Any Mining Gear Requirements Unless Strictly Impossible", "malum.gui.rite.rite_of_empowerment": "Rite Of Empowerment", "malum.gui.rite.rite_of_empowerment.effect": "Affected Hostiles Receive Wicked Empowerment\nWicked Empowerment Strengthens Damage And Health", "malum.gui.rite.rite_of_gravity": "Rite Of Gravity", - "malum.gui.rite.rite_of_gravity.effect": "Creates a Grounded Rite Locus\nLocus Travels Over Blocks, Applying Gravity Effect similar to Sand or Gravel\nCan Only affect Blocks that can be Preserved Using Silktouch", + "malum.gui.rite.rite_of_gravity.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Blocks, It Will Apply a Gravity Effect As Observed In Sand or Gravel\nGravity Effect Can Only Affect Blocks That Can Be Preserved Using Silktouch", "malum.gui.rite.rite_of_harming": "Rite Of Harming", "malum.gui.rite.rite_of_harming.effect": "Affected Creatures Are Struck For Two Hearts Of Damage", "malum.gui.rite.rite_of_healing": "Rite Of Healing", @@ -2168,11 +2212,11 @@ "malum.gui.rite.rite_of_raising": "Rite Of Raising", "malum.gui.rite.rite_of_raising.effect": "Affected Monsters Are Struck a Fatal Blow\nUpon Death, They Are Then Reanimated As A Soulless Husk\nSoulless Husks, Lacking A Soul, Do Not Drop Spirits", "malum.gui.rite.rite_of_sapping": "Rite Of Sapping", - "malum.gui.rite.rite_of_sapping.effect": "Creates a Grounded Rite Locus\nLocus Travels Over Cauldrons, Accelerating Fluid Accumulation with a Generous Upwards Radius", + "malum.gui.rite.rite_of_sapping.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Cauldrons, It Will Accelerate Fluid Accumulation From Any Pointed Dripstone Found Above", "malum.gui.rite.rite_of_smelting": "Rite Of Smelting", - "malum.gui.rite.rite_of_smelting.effect": "", + "malum.gui.rite.rite_of_smelting.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Blocks It Will Attempt To Smelt Them\nBlocks Are Smelted As If In A Furnace", "malum.gui.rite.rite_of_soaking": "Rite Of Soaking", - "malum.gui.rite.rite_of_soaking.effect": "Creates a Grounded Lite Locus\nLocus Travels Over Blocks, Applying A Growth-Inducing Effect\nMost Bonemeal Applicable Blocks Are Affected as if with actual Bonemeal\nWhen Affecting Tilted Soil, the crop above will be affected instead with lesser effect", + "malum.gui.rite.rite_of_soaking.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Plants, It Will Apply a Growth-Inducing Effect\nCrops Receive An Instantaneous Time Accelerating Effect\nOther Bonemeal Applicable Plants Are Grown As If With Actual Bonemeal\nWhen Passing Over Tilted Soil, The Crop Above Will Be Affected Instead", "malum.gui.rite.rite_of_the_burning_fervor": "Rite Of The Burning Fervor", "malum.gui.rite.rite_of_the_burning_fervor.effect": "Affected Creatures Are Blessed With Burning Fervor\nBurning Fervor increases attack speed and mining speed by two fifths", "malum.gui.rite.rite_of_the_fiery_embrace": "Rite Of The Fiery Embrace", @@ -2190,6 +2234,8 @@ "malum.gui.rite.rite_of_the_stone_ward": "Rite Of The Stone Ward", "malum.gui.rite.rite_of_the_stone_ward.effect": "Affected Creatures Are Blessed With Stone Ward\nStone Ward reduces damage taken by one fifth\nStone Ward Doubles in power when Unarmored", "malum.gui.rite.tag.aura": "Aura", + "malum.gui.rite.tag.greater": "Greater Rite", + "malum.gui.rite.tag.lesser": "Lesser Rite", "malum.gui.rite.tag.locus_effect": "Locus Effect", "malum.gui.rite.tag.radial_effect": "Area of Effect", "malum.gui.rite.tag.runewood": "Runewood", @@ -2239,7 +2285,6 @@ "malum.spirit.description.stored_soul": "Stores Soul With: ", "malum.spirit.description.stored_spirit": "Contains: ", "malum.subtitle.a_soul_shatters": "A soul shatters", - "malum.subtitle.aerial_magic_swooshes": "Aerial magic swooshes", "malum.subtitle.aesthetica": "Aesthetica", "malum.subtitle.alchemical_trinket_equipped": "Alchemical trinket equipped", "malum.subtitle.arcana_codex_closed": "Arcana codex closed", @@ -2458,7 +2503,9 @@ "malum.subtitle.soulwood_trapdoor_open": "Soulwood trapdoor open", "malum.subtitle.spark_bestows_effect": "Spark bestows effect", "malum.subtitle.spark_bestows_potion_effect": "Spark bestows potion effect", + "malum.subtitle.spark_directed": "Spark directed", "malum.subtitle.spark_formed": "Spark formed", + "malum.subtitle.spark_unwoven": "Spark unwoven", "malum.subtitle.spell_charge_full": "Spell charge full", "malum.subtitle.spell_charge_grow": "Spell charge grow", "malum.subtitle.spirit_altar_absorbs_item": "Spirit altar absorbs item", @@ -2509,9 +2556,12 @@ "malum.subtitle.the_worldsoul_shifts_slightly": "The worldsoul shifts slightly", "malum.subtitle.totem_charges": "Totem charges", "malum.subtitle.totem_hums": "Totem hums", + "malum.subtitle.totemic_growth": "Totemic growth", "malum.subtitle.totemic_rite_activated": "Totemic rite activated", "malum.subtitle.totemic_rite_cancelled": "Totemic rite cancelled", "malum.subtitle.totemic_rune_equipped": "Totemic rune equipped", + "malum.subtitle.totemic_sapping": "Totemic sapping", + "malum.subtitle.totemic_weight": "Totemic weight", "malum.subtitle.tuning_fork_tinkers": "Tuning fork tinkers", "malum.subtitle.tyrving_slashes_twice": "Tyrving slashes twice", "malum.subtitle.void_eats_gunk": "Void eats gunk", @@ -2520,10 +2570,12 @@ "malum.subtitle.void_trinket_equipped": "Void trinket equipped", "malum.subtitle.voracious_ring_feeds": "Voracious ring feeds", "malum.subtitle.warping_engine_reverberates": "Warping engine reverberates", + "malum.subtitle.wavebanker_releases": "Wavebanker releases", "malum.subtitle.wavebanker_stores": "Wavebanker stores", "malum.subtitle.wavebreaker_releases": "Wavebreaker releases", "malum.subtitle.wavebreaker_stores": "Wavebreaker stores", "malum.subtitle.wavecharger_charges": "Wavecharger charges", + "malum.subtitle.wavecharger_releases": "Wavecharger releases", "malum.subtitle.wavemaker_pulses": "Wavemaker pulses", "malum.subtitle.weavers_workbench_weaves": "Weavers workbench weaves", "malum.subtitle.weight_of_worlds_cuts": "Weight of worlds cuts", @@ -2533,13 +2585,16 @@ "malum.waveform_artifice.guide.0": "Release Right Button To Confirm", "malum.waveform_artifice.guide.1": "Use Left Button To Modify Unit Type", "malum.waveform_artifice.guide.2": "Scroll To Fine Tune Value", - "malum.waveform_artifice.minutes": "Minutes", - "malum.waveform_artifice.redstone_ticks": "Redstone Ticks", - "malum.waveform_artifice.seconds": "Seconds", + "malum.waveform_artifice.minute": "Minute", + "malum.waveform_artifice.minute_plural": "Minutes", + "malum.waveform_artifice.redstone_tick": "Redstone Tick", + "malum.waveform_artifice.redstone_tick_plural": "Redstone Ticks", + "malum.waveform_artifice.second": "Second", + "malum.waveform_artifice.second_plural": "Seconds", "malum.waveform_artifice.value_display": ": %1$s %2$s", "malum.waveform_artifice.wavebanker": "Redstone Pulse Duration", "malum.waveform_artifice.wavebreaker": "Redstone Pulse Delay", - "malum.waveform_artifice.wavecharger": "Redstone Easing Duration", + "malum.waveform_artifice.wavecharger": "Redstone Step Duration", "malum.waveform_artifice.wavemaker": "Redstone Pulse Interval", "tetra.improvement.malum.soul_strike.description": "The item's material allows it to strike the soul.", "tetra.improvement.malum.soul_strike.name": "Soul Strike", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 4d2d634404d9..203935bd6a2f 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -43,6 +43,8 @@ "banner_pattern.malum.sword": "刀剑", "block.malum.aerial_spirited_glass": "澄空融魂玻璃", "block.malum.aqueous_spirited_glass": "碧水融魂玻璃", + "block.malum.arcana_pylon": "奥能基柱", + "block.malum.arcana_pylon_component": "奥能基柱构件", "block.malum.arcane_spirited_glass": "奥术融魂玻璃", "block.malum.azure_runewood_leaves": "青蓝符文树叶", "block.malum.azure_runewood_sapling": "青蓝符文树苗", @@ -102,7 +104,6 @@ "block.malum.deepslate_soulstone_ore": "深层灵魂石矿石", "block.malum.earthen_spirited_glass": "大地融魂玻璃", "block.malum.eldritch_spirited_glass": "邪术融魂玻璃", - "block.malum.empty_rite_anchor": "空仪式锚点", "block.malum.ether": "灵火", "block.malum.ether_torch": "灵火火把", "block.malum.exposed_runewood_log": "富脂符文原木", @@ -140,7 +141,8 @@ "block.malum.repair_pylon_component": "修复基柱构件", "block.malum.revealed_runewood_log": "去皮富脂符文原木", "block.malum.revealed_soulwood_log": "去皮富脂灵魂原木", - "block.malum.rite_anchor": "仪式锚点", + "block.malum.rite_anchor": "仪式锚", + "block.malum.rite_unweaver": "仪式解织器", "block.malum.ritual_plinth": "灵仪基座", "block.malum.runewood": "符文木", "block.malum.runewood_beam": "符文木梁", @@ -338,6 +340,8 @@ "block.malum.wavebanker": "信波暂流器", "block.malum.wavebreaker": "信波中断器", "block.malum.wavecharger": "信波充续器", + "block.malum.waveform_runewood_totem_base": "信波符文木图腾基座", + "block.malum.waveform_soulwood_totem_base": "信波灵魂木图腾基座", "block.malum.wavemaker": "信波制造器", "block.malum.weavers_workbench": "织物工作台", "block.malum.weeping_well_center": "哭泣之井中心", @@ -458,14 +462,15 @@ "enchantment.malum.replenishing.desc": "使用法杖造成近战伤害时恢复法术弹。", "enchantment.malum.spirit_plunder": "精魂劫掠", "enchantment.malum.spirit_plunder.desc": "增加击碎灵魂时的精魂掉落。", + "entity.malum.block_rite_locus": "方块仪式位点", "entity.malum.draining_bolt": "侵蚀能量束", + "entity.malum.entity_rite_locus": "实体仪式位点", "entity.malum.entropic_flame_bolt": "熵能火焰束", "entity.malum.etheric_nitrate": "灵火硝石", "entity.malum.hex_bolt": "咒术束", "entity.malum.hidden_blade_delayed_impact": "隐藏锋刃延迟打击", "entity.malum.natural_spirit": "天然精魂", "entity.malum.pneuma_void": "魂息虚空", - "entity.malum.rite_locus": "仪式位点", "entity.malum.runewood_boat": "符文木船", "entity.malum.scythe_boomerang": "镰刀回旋镖", "entity.malum.scythe_maelstrom": "镰刀涡流", @@ -614,7 +619,6 @@ "item.malum.ring_of_the_hoarder": "囤积者戒指", "item.malum.ring_of_the_howling_maelstrom": "怒啸涡流戒指", "item.malum.ring_of_the_rising_edge": "升腾锋刃戒指", - "item.malum.rite_anchor": "仪式锚点", "item.malum.rotting_essence": "腐朽精华", "item.malum.rune_of_ailment_cleansing": "病痛祓除符文", "item.malum.rune_of_bolstering": "强心符文", @@ -974,17 +978,17 @@ "malum.gui.geas.sworn": "宣告后:", "malum.gui.geas.type": "誓令", "malum.gui.rite.rite_of_ascension": "飞腾仪式", - "malum.gui.rite.rite_of_ascension.effect": "形成一枚具形仪式位点\n位点会流过方块,施加……某种效果……我还不太清楚", + "malum.gui.rite.rite_of_ascension.effect": "形成一枚具形仪式位点\n位点经过方块时,会施加类似于沙子和沙砾的反重力效果\n反重力效果的抬升上限为十六格\n反重力效果只会影响在精准采集下可保留的方块", "malum.gui.rite.rite_of_creation": "造岩仪式", - "malum.gui.rite.rite_of_creation.effect": "", + "malum.gui.rite.rite_of_creation.effect": "形成一枚具形仪式位点\n位点经过未被方块占据的空间时,会在可生成的位置生成圆石", "malum.gui.rite.rite_of_culling": "屠戮仪式", "malum.gui.rite.rite_of_culling.effect": "消灭受影响动物\n只对种群过剩的动物起效", "malum.gui.rite.rite_of_destruction": "摧毁仪式", - "malum.gui.rite.rite_of_destruction.effect": "", + "malum.gui.rite.rite_of_destruction.effect": "形成一枚具形仪式位点\n位点经过方块时,会尝试破坏方块\n破坏不受挖掘工具需求限制,除非方块完全无法破坏", "malum.gui.rite.rite_of_empowerment": "赋能仪式", "malum.gui.rite.rite_of_empowerment.effect": "给予受影响敌对生物邪恶赋能效果\n邪恶赋能效果能提升伤害和生命值", "malum.gui.rite.rite_of_gravity": "重力仪式", - "malum.gui.rite.rite_of_gravity.effect": "形成一枚具形仪式位点\n位点会流过方块,施加类似于沙子和沙砾的重力效果\n只会影响在精准采集下可保留的方块", + "malum.gui.rite.rite_of_gravity.effect": "形成一枚具形仪式位点\n位点经过方块时,会施加类似于沙子和沙砾的重力效果\n重力效果只会影响在精准采集下可保留的方块", "malum.gui.rite.rite_of_harming": "伤害仪式", "malum.gui.rite.rite_of_harming.effect": "对受影响生物造成两颗心的伤害", "malum.gui.rite.rite_of_healing": "治疗仪式", @@ -1000,11 +1004,11 @@ "malum.gui.rite.rite_of_raising": "复苏仪式", "malum.gui.rite.rite_of_raising.effect": "受影响怪物会受到致命伤害\n死亡时,其会复苏成无灵魂的尸壳\n复苏而来的怪物没有灵魂,不会掉落精魂", "malum.gui.rite.rite_of_sapping": "抽液仪式", - "malum.gui.rite.rite_of_sapping.effect": "形成一枚具形仪式位点\n位点会流过炼药锅,大幅增加流体积累的速度", + "malum.gui.rite.rite_of_sapping.effect": "形成一枚具形仪式位点\n位点经过炼药锅时,会大幅增加其上滴水石锥滴落流体的速度", "malum.gui.rite.rite_of_smelting": "烧炼仪式", - "malum.gui.rite.rite_of_smelting.effect": "", + "malum.gui.rite.rite_of_smelting.effect": "形成一枚具形仪式位点\n位点经过方块时,会尝试烧炼方块\n此烧炼效果等同于熔炉烧炼", "malum.gui.rite.rite_of_soaking": "浸水仪式", - "malum.gui.rite.rite_of_soaking.effect": "形成一枚具形仪式位点\n位点会流过方块,施加催生催长的效果\n对大多数可施加骨粉的方块而言,相当于施加骨粉\n影响开垦过的土地时,催熟其上方的农作物,效果相对较弱", + "malum.gui.rite.rite_of_soaking.effect": "形成一枚具形仪式位点\n位点经过方块时,会施加催生催长的效果\n农作物会受到瞬时时间加速效果\n其他可施加骨粉的方块所受效果相当于施加骨粉\n经过耕地时,效果会作用于其上方的农作物", "malum.gui.rite.rite_of_the_burning_fervor": "烧灼狂烈仪式", "malum.gui.rite.rite_of_the_burning_fervor.effect": "给予受影响生物烧灼狂烈效果\n烧灼狂烈会令攻击速度和挖掘速度增加五分之二", "malum.gui.rite.rite_of_the_fiery_embrace": "火焰之拥仪式", @@ -1022,13 +1026,15 @@ "malum.gui.rite.rite_of_the_stone_ward": "巨岩之护仪式", "malum.gui.rite.rite_of_the_stone_ward.effect": "给予受影响生物巨岩之护效果\n巨岩之护会令所受伤害减少五分之一\n未着甲时巨岩之护效力翻倍", "malum.gui.rite.tag.aura": "灵气", + "malum.gui.rite.tag.greater": "高等仪式", + "malum.gui.rite.tag.lesser": "初等仪式", "malum.gui.rite.tag.locus_effect": "位点效果", "malum.gui.rite.tag.radial_effect": "范围效果", "malum.gui.rite.tag.runewood": "符文木", "malum.gui.rite.tag.soulwood": "灵魂木", "malum.gui.rite.tag.strange_effect": "怪异效果", "malum.gui.rite.unchained_rite": "释缚仪式", - "malum.gui.rite.unchained_rite.effect": "形成一枚具形仪式位点\n位点会流过腐枯物质,并影响其上方的方块\n对受影响方块进行释缚嬗变\n位点的维持需要腐枯物质", + "malum.gui.rite.unchained_rite.effect": "形成一枚具形仪式位点\n位点会经过腐枯物质,并影响其上方的方块\n对受影响方块进行释缚嬗变\n位点的维持需要腐枯物质", "malum.gui.rite.undirected_rite": "无向仪式", "malum.gui.rite.undirected_rite.effect": "注意:需控制弥散", "malum.gui.ritual.tier": "灵仪等级:", @@ -1071,7 +1077,6 @@ "malum.spirit.description.stored_soul": "其中灵魂拥有:", "malum.spirit.description.stored_spirit": "装有:", "malum.subtitle.a_soul_shatters": "灵魂:被粉碎", - "malum.subtitle.aerial_magic_swooshes": "澄空魔法:呼啸", "malum.subtitle.aesthetica": "Aesthetica", "malum.subtitle.alchemical_trinket_equipped": "炼金护符:装备", "malum.subtitle.arcana_codex_closed": "奥术全典:关闭", @@ -1289,7 +1294,9 @@ "malum.subtitle.soulwood_trapdoor_close": "灵魂木活板门:关闭", "malum.subtitle.soulwood_trapdoor_open": "灵魂木活板门:打开", "malum.subtitle.spark_bestows_effect": "火花:产生效果", + "malum.subtitle.spark_directed": "火花:被导向", "malum.subtitle.spark_bestows_potion_effect": "火花:产生药水效果", + "malum.subtitle.spark_unwoven": "火花:被解织", "malum.subtitle.spark_formed": "火花:形成", "malum.subtitle.spell_charge_full": "法术弹:填满", "malum.subtitle.spell_charge_grow": "法术弹:积攒", @@ -1341,9 +1348,12 @@ "malum.subtitle.the_worldsoul_shifts_slightly": "世界之魂:轻微扭动", "malum.subtitle.totem_charges": "图腾:充能", "malum.subtitle.totem_hums": "图腾:嗡鸣", + "malum.subtitle.totemic_growth": "图腾:催发增生", "malum.subtitle.totemic_rite_activated": "图腾仪式:激活", "malum.subtitle.totemic_rite_cancelled": "图腾仪式:失效", "malum.subtitle.totemic_rune_equipped": "图腾符文:装备", + "malum.subtitle.totemic_sapping": "图腾:催发抽液", + "malum.subtitle.totemic_weight": "图腾:催动重量", "malum.subtitle.tuning_fork_tinkers": "调谐音叉:校准", "malum.subtitle.tyrving_slashes_twice": "提尔锋:二次挥砍", "malum.subtitle.void_eats_gunk": "虚空:吸收腐枯物质", @@ -1352,10 +1362,12 @@ "malum.subtitle.void_trinket_equipped": "虚空护符:装备", "malum.subtitle.voracious_ring_feeds": "渴求贪食戒指:进食", "malum.subtitle.warping_engine_reverberates": "扭曲引擎:共振", + "malum.subtitle.wavebanker_releases": "信波暂流器:释放", "malum.subtitle.wavebanker_stores": "信波暂流器:暂存", "malum.subtitle.wavebreaker_releases": "信波中断器:释放", "malum.subtitle.wavebreaker_stores": "信波中断器:暂存", "malum.subtitle.wavecharger_charges": "信波充续器:充能", + "malum.subtitle.wavecharger_releases": "信波充续器:释放", "malum.subtitle.wavemaker_pulses": "信波制造器:脉冲", "malum.subtitle.weavers_workbench_weaves": "织物工作台:编织", "malum.subtitle.weight_of_worlds_cuts": "宙界重斧:挥砍", @@ -1365,13 +1377,16 @@ "malum.waveform_artifice.guide.0": "释放右键以确认", "malum.waveform_artifice.guide.1": "使用左键修改单位", "malum.waveform_artifice.guide.2": "滚动滚轮以微调值", - "malum.waveform_artifice.minutes": "分钟", - "malum.waveform_artifice.redstone_ticks": "红石刻", - "malum.waveform_artifice.seconds": "秒", + "malum.waveform_artifice.minute": "分钟", + "malum.waveform_artifice.minute_plural": "分钟", + "malum.waveform_artifice.redstone_tick": "红石刻", + "malum.waveform_artifice.redstone_tick_plural": "红石刻", + "malum.waveform_artifice.second": "秒", + "malum.waveform_artifice.second_plural": "秒", "malum.waveform_artifice.value_display": ":%1$s%2$s", "malum.waveform_artifice.wavebanker": "红石脉冲持续时间", "malum.waveform_artifice.wavebreaker": "红石脉冲延迟", - "malum.waveform_artifice.wavecharger": "红石缓冲持续时间", + "malum.waveform_artifice.wavecharger": "红石阶变持续时间", "malum.waveform_artifice.wavemaker": "红石脉冲间隔", "tetra.improvement.malum.soul_strike.description": "制造物品所用的材料让物品能够击碎灵魂", "tetra.improvement.malum.soul_strike.name": "灵魂重击", @@ -1707,9 +1722,9 @@ "malum.gui.book.entry.page.text.ether.iridescent.1": "我并未止步于制成灵火,而是找 到了给灵火浸入第二种颜色的方 式,也由此创造出了虹彩灵火。 初制成时,这种灵火的基础颜色 便会锁死,也同时能染上$i第二种/$ 颜色。光则会在火焰尖端附近慢 慢由原有颜色变为新添的颜色。", "malum.gui.book.entry.page.text.ether.iridescent.2": "不过,想给它染上合适的颜色可 是个难题。正如前文所言,灵火 变为虹彩灵火之后,其原有的颜 色就不可再次修改。尽管通常遇 不到这种问题,但给火焰染色时 还是注意小心为好。", - "malum.gui.book.entry.basic_artifice": "波形匠作", + "malum.gui.book.entry.basic_artifice": "信波匠作", "malum.gui.book.entry.basic_artifice.description": "信号调制", - "malum.gui.book.entry.page.headline.basic_artifice": "波形匠作", + "malum.gui.book.entry.page.headline.basic_artifice": "信波匠作", "malum.gui.book.entry.page.text.basic_artifice.1": "无论你从事何种职业,为何种目 标而奋斗,红石都是必不可少的 助力。搭建活塞门并非工程师的 专利。如今我也为红石的发展献 出了一份力:精魂二极管。将元 素精魂的脉动刻入经由灵火处理 的铜基质,即可制造出四种有趣 的红石设备。", "malum.gui.book.entry.page.text.basic_artifice.2": "这些二极管能将红石信号转化为 奥术的倾向,让精魂依其性质塑 造结果,再转换回红石信号。灵 火是传递的介质,而铜是机器与 逻辑的概念锚点。", "malum.gui.book.entry.page.headline.basic_artifice.wavebanker": "信波暂流器", @@ -2058,14 +2073,20 @@ "malum.gui.book.entry.totem_magic": "图腾魔法", - "malum.gui.book.entry.totem_magic.description": "奥能爆发", + "malum.gui.book.entry.totem_magic.description": "奇迹现于世", "malum.gui.book.entry.page.headline.totem_magic": "图腾魔法", "malum.gui.book.entry.page.text.totem_magic.1": "在此之前,我仅将精魂魔法限制 于提升自身和制造材料。但现在, 我将影响世界。", "malum.gui.book.entry.page.text.totem_magic.2": "为启动图腾魔法,我需要将精魂 奥术能量刻至符文原木之中,形 成代表该能量的符记。如不需要 某个符记,可用斧将其去除。我 脑中已有构想,先准备一符文木 图腾基座,再往其上图腾柱刻入 特定的符记组合,就可以启动精 魂仪式了。", "malum.gui.book.entry.page.text.totem_magic.3": "各种仪式的功能各有不同,但其 仍有规律可循,仍能归为若干类。 精魂仪式或会影响附近生物的灵 魂,或会影响周围物质世界的奥 能构造。这两种展现精魂奥能之 力量的方式都会用到某种“仪式 位点”,也即,由图腾编织出的、 受引导的能量火花。", + "malum.gui.book.entry.totem_magic.waveform_totemancy": "信波图腾操控", + "malum.gui.book.entry.totem_magic.waveform_totemancy.description": "仪式先后", + "malum.gui.book.entry.page.headline.totem_magic.waveform_totemancy": "信波图腾操控", + "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.1": "图腾的本性决定了它们的混沌, 多个仪式同时存在时,其每次产 生效果的先后顺序极难保持一致。 而受研究信波匠作的启发,我设 计出了一种解决方案。", + "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.2": "正常情况下,只有从世界内自发 的奥能流动收集到足量能量,精 魂仪式才会启动。而对信波图腾 基座而言,在其接收到红石脉冲 前,这股能量都会处于某种“珍 藏”状态。在组织多个仪式时, 可用红石侦测器找出精魂仪式可 启动的确切时间点。", + "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.3": "向信波图腾基座发送脉冲的时机 可能会很难把握。要注意,持续 的信号并非必须,基座内部的回 路只会识别信号开始时的脉冲。", "malum.gui.book.entry.rune_of_burning_fervor": "烧灼狂烈符文", - "malum.gui.book.entry.rune_of_burning_fervor.description": "点燃脉动", + "malum.gui.book.entry.rune_of_burning_fervor.description": "打磨脉动", "malum.gui.book.entry.page.headline.rune_of_burning_fervor": "烧灼狂烈符文", "malum.gui.book.entry.page.text.rune_of_burning_fervor.1": "烧灼狂烈符文的能力与同名仪式 类似,会给予佩戴者效力减半的 烧灼狂烈效果,略微加快攻击和 挖掘速度。", @@ -2075,34 +2096,34 @@ "malum.gui.book.entry.page.text.rune_of_fiery_embrace.1": "火焰之拥符文的能力与同名仪式 类似,会给予着火的佩戴者效力 减半的火焰之拥效果,熄灭火焰 并提供常态治疗。", "malum.gui.book.entry.rune_of_flowing_grasp": "浪流之握符文", - "malum.gui.book.entry.rune_of_flowing_grasp.description": "模塑脉动", + "malum.gui.book.entry.rune_of_flowing_grasp.description": "延展脉动", "malum.gui.book.entry.page.headline.rune_of_flowing_grasp": "浪流之握符文", "malum.gui.book.entry.page.text.rune_of_flowing_grasp.1": "浪流之握符文的能力与同名仪式 类似,会给予佩戴者效力减半的 浪流之握效果,略微延展方块交 互距离和物品拾取距离。", "malum.gui.book.entry.rune_of_good_tides": "渔获之潮符文", - "malum.gui.book.entry.rune_of_good_tides.description": "改塑脉动", + "malum.gui.book.entry.rune_of_good_tides.description": "祝福脉动", "malum.gui.book.entry.page.headline.rune_of_good_tides": "渔获之潮符文", "malum.gui.book.entry.page.text.rune_of_good_tides.1": "渔获之潮符文的能力与同名仪式 类似,会给予佩戴者效力减半的 渔获之潮效果,带来的增益相当 于追加一级饵钓魔咒。", "malum.gui.book.entry.rune_of_howling_gale": "咆哮之风符文", - "malum.gui.book.entry.rune_of_howling_gale.description": "升举脉动", + "malum.gui.book.entry.rune_of_howling_gale.description": "疾发脉动", "malum.gui.book.entry.page.headline.rune_of_howling_gale": "咆哮之风符文", "malum.gui.book.entry.page.text.rune_of_howling_gale.1": "咆哮之风符文的能力与同名仪式 类似,会给予佩戴者效力减半的 咆哮之风效果,加快移动速度和 攻击速度。", "malum.gui.book.entry.rune_of_sky_tether": "空之系索符文", - "malum.gui.book.entry.rune_of_sky_tether.description": "散解脉动", + "malum.gui.book.entry.rune_of_sky_tether.description": "升举脉动", "malum.gui.book.entry.page.headline.rune_of_sky_tether": "空之系索符文", "malum.gui.book.entry.page.text.rune_of_sky_tether.1": "空之系索符文的能力与同名仪式 类似,会给予佩戴者效力减半的 空之系索效果,增加跳跃高度, 略微减少重力对其的影响,同时 极少量减少摔落伤害。", "malum.gui.book.entry.rune_of_stone_ward": "巨岩之护符文", - "malum.gui.book.entry.rune_of_stone_ward.description": "根植脉动", + "malum.gui.book.entry.rune_of_stone_ward.description": "护卫脉动", "malum.gui.book.entry.page.headline.rune_of_stone_ward": "巨岩之护符文", "malum.gui.book.entry.page.text.rune_of_stone_ward.1": "巨岩之护符文的能力与同名仪式 类似,会给予佩戴者效力减半的 巨岩之护效果,略微减少所受伤 害,且未着甲时效果增强。", "malum.gui.book.entry.rune_of_oaken_might": "橡林之威符文", - "malum.gui.book.entry.rune_of_oaken_might.description": "磨砺脉动", + "malum.gui.book.entry.rune_of_oaken_might.description": "强化脉动", "malum.gui.book.entry.page.headline.rune_of_oaken_might": "橡林之威符文", - "malum.gui.book.entry.page.text.rune_of_oaken_might.1": "橡林之威符文的能力与同名仪式 类似,会给予佩戴者效力减半的 大地之威效果,。", + "malum.gui.book.entry.page.text.rune_of_oaken_might.1": "橡林之威符文的能力与同名仪式 类似,会给予佩戴者效力减半的 橡林之威效果,。", "malum.gui.book.entry.managing_totems": "图腾谐振", "malum.gui.book.entry.managing_totems.description": "洞察仪式", @@ -2111,83 +2132,101 @@ "malum.gui.book.entry.page.text.managing_totems.2": "我制成了一支法杖,用作仪式能 量的“调谐音叉”。手持着它就 能与世界中奥术能量的流动谐振, 从而可以直接看见图腾的影响范 围。", "malum.gui.book.entry.page.text.managing_totems.3": "有趣的是,这支法杖同样能将符 记“校准”为活跃状态,甚至连 不在图腾中的符记都行,手持法 杖交互即可。据我目前所知而言, 这一效应仅存在于视觉层面。但 就算没有太大用处,它们也足够 美观。", + "malum.gui.book.entry.sacred_rites": "神圣仪式", + "malum.gui.book.entry.sacred_rites.description": "治愈之图腾魔艺", + "malum.gui.book.entry.page.headline.sacred_rites": "神圣仪式", "malum.gui.book.entry.rite_of_healing": "治疗仪式", - "malum.gui.book.entry.rite_of_healing.description": "", + "malum.gui.book.entry.rite_of_healing.description": "弥合伤口", "malum.gui.book.entry.page.text.rite_of_healing": "简单仪式,启动时会缓慢治疗周 围生物的伤痕。", "malum.gui.book.entry.rite_of_nourishment": "滋养仪式", - "malum.gui.book.entry.rite_of_nourishment.description": "", + "malum.gui.book.entry.rite_of_nourishment.description": "滋养形体", "malum.gui.book.entry.page.text.rite_of_nourishment": "简单仪式,启动时会常态恢复周 围玩家失去的耐力,让饥饿值延 续更久。", "malum.gui.book.entry.rite_of_nurturing": "催长仪式", - "malum.gui.book.entry.rite_of_nurturing.description": "", - "malum.gui.book.entry.page.text.rite_of_nurturing": "高级仪式,启动时会给予周围动 物某种精魂滋养效果,使得它们 成长更快,并加速各种生化过程。", + "malum.gui.book.entry.rite_of_nurturing.description": "催长幼畜", + "malum.gui.book.entry.page.text.rite_of_nurturing": "高级仪式,启动时会给予周围动 物某种精魂催长效果,使得它们 成长更快,并加速各种生化过程。", "malum.gui.book.entry.rite_of_lust": "淫欲仪式", "malum.gui.book.entry.rite_of_lust.description": "", "malum.gui.book.entry.page.text.rite_of_lust": "高级仪式,启动时……周围的动 物会更为……$i精力充沛/$,就好像 我给它们喂了饲料一样。", + "malum.gui.book.entry.wicked_rites": "邪恶仪式", + "malum.gui.book.entry.wicked_rites.description": "伤害之图腾魔艺", + "malum.gui.book.entry.page.headline.wicked_rites": "邪恶仪式", "malum.gui.book.entry.rite_of_harming": "伤害仪式", - "malum.gui.book.entry.rite_of_harming.description": "", + "malum.gui.book.entry.rite_of_harming.description": "加深创口", "malum.gui.book.entry.page.text.rite_of_harming": "简单仪式,启动时会缓慢伤害周 围生物的灵魂。", "malum.gui.book.entry.rite_of_empowerment": "赋能仪式", - "malum.gui.book.entry.rite_of_empowerment.description": "", + "malum.gui.book.entry.rite_of_empowerment.description": "锻造力量", "malum.gui.book.entry.page.text.rite_of_empowerment": "简单仪式,启动时会增强周围敌 对生物的灵魂。", "malum.gui.book.entry.rite_of_culling": "屠戮仪式", - "malum.gui.book.entry.rite_of_culling.description": "", + "malum.gui.book.entry.rite_of_culling.description": "屠戮畜群", "malum.gui.book.entry.page.text.rite_of_culling": "高级仪式,启动时会宰杀周围过 量的牲畜。", "malum.gui.book.entry.rite_of_raising": "复苏仪式", - "malum.gui.book.entry.rite_of_raising.description": "", + "malum.gui.book.entry.rite_of_raising.description": "复苏亡者", "malum.gui.book.entry.page.text.rite_of_raising": "高级仪式,启动时会攻击虚弱的 怪物,对其形体与灵魂造成致命 伤害。\n受影响目标随后会复苏成一具无 灵魂的尸壳——没有灵魂、没有 意识的怪物。", + "malum.gui.book.entry.aerial_rites": "澄空仪式", + "malum.gui.book.entry.aerial_rites.description": "翱翔之图腾魔艺", + "malum.gui.book.entry.page.headline.aerial_rites": "澄空仪式", "malum.gui.book.entry.rite_of_the_howling_gale": "咆哮之风仪式", - "malum.gui.book.entry.rite_of_the_howling_gale.description": "", + "malum.gui.book.entry.rite_of_the_howling_gale.description": "疾发精魂", "malum.gui.book.entry.page.text.rite_of_the_howling_gale": "简单仪式,启动时会给予周围生 物咆哮之风效果,增加移动速度 和攻击速度。", "malum.gui.book.entry.rite_of_the_sky_tether": "空之系索仪式", - "malum.gui.book.entry.rite_of_the_sky_tether.description": "", + "malum.gui.book.entry.rite_of_the_sky_tether.description": "减轻重力", "malum.gui.book.entry.page.text.rite_of_the_sky_tether": "简单仪式,启动时会给予周围生 物空之系索效果,增加跳跃高度, 减轻其所受重力,并小幅减免摔 落伤害。", "malum.gui.book.entry.rite_of_gravity": "重力仪式", - "malum.gui.book.entry.rite_of_gravity.description": "", - "malum.gui.book.entry.page.text.rite_of_gravity": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会 对其施加重力效果,让其下落。", + "malum.gui.book.entry.rite_of_gravity.description": "融注重量", + "malum.gui.book.entry.page.text.rite_of_gravity": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过方块时会 对其施加重力效果,让其下落。", "malum.gui.book.entry.rite_of_ascension": "飞腾仪式", - "malum.gui.book.entry.rite_of_ascension.description": "", - "malum.gui.book.entry.page.text.rite_of_ascension": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会 ……干些事情……我还不太清楚。", + "malum.gui.book.entry.rite_of_ascension.description": "反转定律", + "malum.gui.book.entry.page.text.rite_of_ascension": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过方块时会 对其施加反重力效果,让其抬升 最多十六格高度。", + "malum.gui.book.entry.aqueous_rites": "碧水仪式", + "malum.gui.book.entry.aqueous_rites.description": "流涌之图腾魔艺", + "malum.gui.book.entry.page.headline.aqueous_rites": "碧水仪式", "malum.gui.book.entry.rite_of_the_flowing_grasp": "浪流之握仪式", - "malum.gui.book.entry.rite_of_the_flowing_grasp.description": "", + "malum.gui.book.entry.rite_of_the_flowing_grasp.description": "延展臂膀", "malum.gui.book.entry.page.text.rite_of_the_flowing_grasp": "简单仪式,启动时会给予周围生 物浪流之握效果,增加方块交互 距离和物品拾取距离。", "malum.gui.book.entry.rite_of_the_good_tides": "渔获之潮仪式", - "malum.gui.book.entry.rite_of_the_good_tides.description": "", + "malum.gui.book.entry.rite_of_the_good_tides.description": "祝福多得", "malum.gui.book.entry.page.text.rite_of_the_good_tides": "简单仪式,启动时会给予周围生 物渔获之潮效果,给予的增益相 当于各追加一级饵钓和海之眷 顾魔咒。", "malum.gui.book.entry.rite_of_soaking": "浸水仪式", - "malum.gui.book.entry.rite_of_soaking.description": "", - "malum.gui.book.entry.page.text.rite_of_soaking": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会 施加催生催长效果,类似于播撒 骨粉,或类似于加速时间的流动。", + "malum.gui.book.entry.rite_of_soaking.description": "激发生长", + "malum.gui.book.entry.page.text.rite_of_soaking": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过方块时会 施加催生催长效果,类似于播撒 骨粉,或类似于加速时间的流动。", "malum.gui.book.entry.rite_of_sapping": "抽液仪式", - "malum.gui.book.entry.rite_of_sapping.description": "", - "malum.gui.book.entry.page.text.rite_of_sapping": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过炼药锅时 会大幅加快流体积累速度,对其 上方任意位置处的滴水石锥都有 效。", + "malum.gui.book.entry.rite_of_sapping.description": "积累岩华", + "malum.gui.book.entry.page.text.rite_of_sapping": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过炼药锅时 会大幅加快流体积累速度,对其 上方任意位置处的滴水石锥都有 效。", + "malum.gui.book.entry.earthen_rites": "大地仪式", + "malum.gui.book.entry.earthen_rites.description": "塑形之图腾魔艺", + "malum.gui.book.entry.page.headline.earthen_rites": "大地仪式", "malum.gui.book.entry.rite_of_the_stone_ward": "巨岩之护仪式", - "malum.gui.book.entry.rite_of_the_stone_ward.description": "", + "malum.gui.book.entry.rite_of_the_stone_ward.description": "加固血肉", "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "简单仪式,启动时会给予周围生 物巨岩之护效果,减少所受伤害, 且未着甲时效果增强。", "malum.gui.book.entry.rite_of_the_oaken_might": "橡林之威仪式", - "malum.gui.book.entry.rite_of_the_oaken_might.description": "", - "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "简单仪式,启动时会", + "malum.gui.book.entry.rite_of_the_oaken_might.description": "加强骨掌", + "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "简单仪式,启动时会给予周围生 物橡林之威效果。", "malum.gui.book.entry.rite_of_creation": "造岩仪式", - "malum.gui.book.entry.rite_of_creation.description": "", - "malum.gui.book.entry.page.text.rite_of_creation": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会", + "malum.gui.book.entry.rite_of_creation.description": "点气成形", + "malum.gui.book.entry.page.text.rite_of_creation": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过未被占据 的空间时会将空气中的分子嬗变 为岩土,从而形成圆石。", "malum.gui.book.entry.rite_of_destruction": "摧毁仪式", - "malum.gui.book.entry.rite_of_destruction.description": "", - "malum.gui.book.entry.page.text.rite_of_destruction": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会", + "malum.gui.book.entry.rite_of_destruction.description": "摧毁万物", + "malum.gui.book.entry.page.text.rite_of_destruction": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过方块时会 尝试破坏它们。", + "malum.gui.book.entry.infernal_rites": "狱火仪式", + "malum.gui.book.entry.infernal_rites.description": "烧灼之图腾魔艺", + "malum.gui.book.entry.page.headline.infernal_rites": "狱火仪式", "malum.gui.book.entry.rite_of_the_burning_fervor": "烧灼狂烈仪式", - "malum.gui.book.entry.rite_of_the_burning_fervor.description": "", + "malum.gui.book.entry.rite_of_the_burning_fervor.description": "点燃精魂", "malum.gui.book.entry.page.text.rite_of_the_burning_fervor": "简单仪式,启动时会给予周围生 物烧灼狂烈效果,增加攻击速度 和挖掘速度。", "malum.gui.book.entry.rite_of_the_fiery_embrace": "火焰之拥仪式", - "malum.gui.book.entry.rite_of_the_fiery_embrace.description": "", + "malum.gui.book.entry.rite_of_the_fiery_embrace.description": "安抚火焰", "malum.gui.book.entry.page.text.rite_of_the_fiery_embrace": "简单仪式,启动时会扑灭周围生 物身上的火焰,而后给予火焰之 拥效果,常态进行治疗。", "malum.gui.book.entry.rite_of_smelting": "烧炼仪式", - "malum.gui.book.entry.rite_of_smelting.description": "", - "malum.gui.book.entry.page.text.rite_of_smelting": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会", + "malum.gui.book.entry.rite_of_smelting.description": "生而熟,粗而精", + "malum.gui.book.entry.page.text.rite_of_smelting": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过方块时会 向其灌注烈火,可瞬时烧炼它们, 就像在熔炉中一样。", "malum.gui.book.entry.rite_of_quickening": "加速仪式", - "malum.gui.book.entry.rite_of_quickening.description": "", - "malum.gui.book.entry.page.text.rite_of_quickening": "高级仪式,启动时会形成一枚具 形仪式位点。位点流过方块时会", + "malum.gui.book.entry.rite_of_quickening.description": "加快处理", + "malum.gui.book.entry.page.text.rite_of_quickening": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过方块时会", "malum.gui.book.entry.undirected_rite": "无向的仪式", "malum.gui.book.entry.undirected_rite.description": "失控的造物", @@ -2201,9 +2240,10 @@ "malum.gui.book.entry.page.headline.unchained_rite": "释缚的仪式", "malum.gui.book.entry.page.text.unchained_rite.1": "奥术能量在图腾中不断累积,但 仍缺乏方向,最终会弥散出去。 确实混沌,但合乎其符记结构的 预期效果。无向仪式会为图腾带 去猛烈的变化。我称所得木材为 “灵魂木”,其上留有其残暴的 形成过程余下的伤疤。这些伤疤 扭曲了魔法,转化了木材的本性。", "malum.gui.book.entry.page.text.unchained_rite.2": "任何在灵魂木图腾上启动的仪 式,其效果均与在符文木上的迥 然不同。参照这一思路,无向仪 式本身应该也会被灵魂木的构造 扭曲变化……", - "malum.gui.book.entry.page.text.unchained_rite": "如今其已添疤痕,能量便从图腾 中渗流而出,形成与腐枯绑定的 仪式位点。此位点流过腐枯物质 时,即会令其上方的方块发生嬗 变。", + "malum.gui.book.entry.page.text.unchained_rite": "如今其已添疤痕,能量便从图腾 中渗流而出,形成与腐枯绑定的 仪式位点。此位点经过腐枯物质 时,即会令其上方的方块发生嬗 变。", "malum.gui.book.entry.page.headline.unchained_rite.soulwood": "灵魂木嬗变", - "malum.gui.book.entry.page.text.unchained_rite.soulwood": "到目前为止,我发现的释缚嬗变 的直接应用之一,是将符文木方 块转化成相应的灵魂木方块。对 所有木质方块都有效,甚至包括 了符文树苗。", + "malum.gui.book.entry.page.text.unchained_rite.soulwood.1": "到目前为止,我发现的释缚嬗变 的直接应用之一,是将符文木方 块转化成相应的灵魂木方块。对 所有木质方块都有效,甚至包括 了符文树苗。", + "malum.gui.book.entry.page.text.unchained_rite.soulwood.2": "当然,在精魂灌注中将符文木替 换为符文木,也同样能造出灵魂 木图腾基座。", "malum.gui.book.entry.blight": "关于腐枯的研究", "malum.gui.book.entry.blight.description": "是什么、为什么、怎么样", @@ -2258,7 +2298,7 @@ "malum.gui.book.entry.unchained_transmutation": "释缚嬗变", "malum.gui.book.entry.unchained_transmutation.description": "不稳定反应", "malum.gui.book.entry.page.headline.unchained_transmutation": "释缚嬗变", - "malum.gui.book.entry.page.text.unchained_transmutation.intro.1": "释缚仪式的回响不只会给符文木 留下疤痕。影响的模式看似随意, 但腐枯正是一种随意随机的物质。 经不断试错总结,我成功分辨出 了三个分类,也算是某种嬗变过 程树。", + "malum.gui.book.entry.page.text.unchained_transmutation.intro.1": "释缚仪式的回响不只会给符文木 留下疤痕。影响的模式看似随意, 但腐枯正是一种随意随机的物质。 经不断试错总结,我成功分辨出 了多个类别,也可以叫作嬗变过 程树。", "malum.gui.book.entry.page.text.unchained_transmutation.intro.2": "疤痕产生的效果因其起始材料不 同而不同。仪式每次的悸动脉冲 都会将任何方块在嬗变树中推进 一次;只要时间足够,所有物质 都将化作腐枯。", "malum.gui.book.entry.page.headline.unchained_transmutation.dirt": "无种之芽", "malum.gui.book.entry.page.text.unchained_transmutation.dirt.1": "对于泥土,仪式不会播撒种子, 却能令其长出萌芽。泥土中会首 先出现木质的根茎,然后神奇地 变为草。这种机制由概念促动, 下一阶段就能证明这一点——苔 藓覆盖了泥土,乃至直接完全替 代了它。这一阶段之后,生长便 失去了方向,因此其会随机进发, 变为腐枯。", @@ -2275,6 +2315,25 @@ "malum.gui.book.entry.page.headline.unchained_transmutation.deepslate": "灰色石材", "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "三条疑似与颜色有关的序列之 一。这一条还算符合逻辑——深 板岩会变成凝灰岩,然后凝灰岩 降解为安山岩。此后便汇合到一 般石材的嬗变序列。", + "malum.gui.book.entry.aura_empowerment": "灵气增强", + "malum.gui.book.entry.aura_empowerment.description": "高等方尖碑", + "malum.gui.book.entry.page.headline.aura_empowerment": "灵气增强", + "malum.gui.book.entry.page.text.aura_empowerment.1": "奥能基柱在制造过程中融合使用 了灵魂木和符文木,使得它极擅 长引导精魂奥能。向其供应精魂, 其中存储的能量即可释放。", + "malum.gui.book.entry.page.text.aura_empowerment.2": "图腾的设计即是为避免常态消耗 精魂。仪式激活时必然会形成回 声,其序列与构成图腾的精魂顺 序相符;此性质只会带来极少量 的负担,甚至可以认为没有负担。 这对被动效果来说已经足够,但 它确实会严重限制效果的强度。 奥能基柱则能减弱这种限制,可 让图腾魔法发挥出全力。", + "malum.gui.book.entry.page.headline.aura_empowerment.elemental": "灵气增强", + "malum.gui.book.entry.page.text.aura_empowerment.elemental.1": "元素奥能可让基柱变成图腾增强 器。基柱会编织出一枚仪式位点, 其会在接触符文和图腾产生的同 元素灵气效果时增强它们。一个 精魂约可激活四次。", + "malum.gui.book.entry.aura_empowerment.other_pylon_applications": "基柱的其他应用", + "malum.gui.book.entry.aura_empowerment.other_pylon_applications.description": "引导基础精魂", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications": "基柱的其他应用", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.sacred": "神圣", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.sacred.1": "神圣", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.wicked": "邪恶", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.wicked.1": "邪恶", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.arcane": "高等祭坛加速", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.arcane.1": "原始奥能可让基柱的功能与符文 木方尖碑靠拢。每个基柱都会令 附近某个祭坛加快百分之五十, 最多接受四个基柱。一个精魂约 可加速十六次灌注循环。", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.eldritch": "邪术", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.eldritch.1": "邪术", + "malum.gui.book.entry.runeworking": "符文工艺", "malum.gui.book.entry.runeworking.description": "会心之针", @@ -2387,7 +2446,7 @@ "malum.gui.book.entry.the_device": "神秘装置", "malum.gui.book.entry.the_device.description": "放微波炉里充能", "malum.gui.book.entry.page.headline.the_device": "神秘装置", - "malum.gui.book.entry.page.text.the_device": "掰弯了照样能用", + "malum.gui.book.entry.page.text.the_device.1": "掰弯了照样能用", "malum.gui.book.entry.chronicles_of_the_soul": "灵魂通史", @@ -2598,7 +2657,7 @@ "malum.gui.book.entry.void.ring_of_gruesome_concentration": "腐躯聚集戒指", "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "摄取并同化", - "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "腐躯聚集", + "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "腐躯聚集戒指", "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "为何暴食要受限于收获精魂?食 用腐败的食物就可让自己更为饥 饿,残余的事物便会由此得到培 育和集聚,就算饥饿也可增强魔 法能力。", "malum.gui.book.entry.void.necklace_of_the_watcher": "监视者项链", @@ -2608,7 +2667,7 @@ "malum.gui.book.entry.void.necklace_of_the_hidden_blade": "隐藏锋刃项链", "malum.gui.book.entry.void.necklace_of_the_hidden_blade.description": "刺向背后的锋刃", - "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "隐藏锋刃", + "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "隐藏锋刃项链", "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "精准镰刃项链能聚焦镰刀的锋 刃,隐藏锋刃项链则更进一步, 逆转锋刃并令其饥馁。镰刀不再 能进行横扫攻击,但在我受伤时, 镰刃便会饮下我的痛楚,它借此 挥出的重砍和斩击在平常几近无 法达成。", "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.2": "激活时,此项链会在十秒内保持 惰性,只有保持静止、集中思绪 才能激发出它的潜能。在此状态 下进行攻击会延长其惰性时间。", "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.3": "这种反击的本质较为奇异,我未 能完全辨识。就好像锋刃扭曲了 现实,以在同一时刻出现在多个 位置。", From 1ab9c39472ffa2c72afb744f26de9bd86b516605 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 21 Sep 2025 02:57:19 +0800 Subject: [PATCH 089/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 46 ++++++++++--- .../1.21/assets/malum/malum/lang/zh_cn.json | 69 +++++++++++++------ 2 files changed, 82 insertions(+), 33 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 840db8156b21..0484aae5804a 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -462,9 +462,8 @@ "enchantment.malum.replenishing.desc": "Restores Spell Charges when dealing melee damage with the staff.", "enchantment.malum.spirit_plunder": "Spirit Plunder", "enchantment.malum.spirit_plunder.desc": "Reaps extra Spirits when shattering a soul.", - "entity.malum.block_rite_locus": "Block Rite Locus", + "entity.malum.bound_rite_locus": "Bound Rite Locus", "entity.malum.draining_bolt": "Draining Bolt", - "entity.malum.entity_rite_locus": "Entity Rite Locus", "entity.malum.entropic_flame_bolt": "Entropic Flame Bolt", "entity.malum.etheric_nitrate": "Etheric Nitrate", "entity.malum.hex_bolt": "Hex Bolt", @@ -474,6 +473,7 @@ "entity.malum.runewood_boat": "Runewood Boat", "entity.malum.scythe_boomerang": "Scythe Boomerang", "entity.malum.scythe_maelstrom": "Scythe Maelstrom", + "entity.malum.seeking_rite_locus": "Seeking Rite Locus", "entity.malum.soulwood_boat": "Soulwood Boat", "entity.malum.sundering_anchor": "Sundering Anchor", "entity.malum.thrown_gluttony": "Thrown Gluttony", @@ -904,9 +904,9 @@ "malum.gui.book.entry.arcane_restoration.tool_repair": "Repairing Tools", "malum.gui.book.entry.arcane_restoration.tool_repair.description": "Mending for Steelwear", "malum.gui.book.entry.aura_empowerment": "Aura Empowerment", - "malum.gui.book.entry.aura_empowerment.description": "Greater Obelisks", + "malum.gui.book.entry.aura_empowerment.description": "Greater obelisks", "malum.gui.book.entry.aura_empowerment.other_pylon_applications": "Other Pylon Applications", - "malum.gui.book.entry.aura_empowerment.other_pylon_applications.description": "Channeling Fundamental Spirits", + "malum.gui.book.entry.aura_empowerment.other_pylon_applications.description": "Channeling fundamental spirits", "malum.gui.book.entry.authority_of_crushing_melancholy": "Authority of Crushing Melancholy", "malum.gui.book.entry.authority_of_crushing_melancholy.description": "To crush one's own spirit", "malum.gui.book.entry.authority_of_the_gleeful_target": "Authority of the Gleeful Target", @@ -993,6 +993,8 @@ "malum.gui.book.entry.intricate_assembly.description": "Fudging the numbers", "malum.gui.book.entry.introduction": "Introduction", "malum.gui.book.entry.introduction.description": "On the nature of souls", + "malum.gui.book.entry.locus_management": "Locus Management", + "malum.gui.book.entry.locus_management.description": "Through elvish design", "malum.gui.book.entry.managing_totems": "Totem Resonance", "malum.gui.book.entry.managing_totems.description": "Insight into the rites", "malum.gui.book.entry.mending_diffuser": "Mending Diffuser", @@ -1169,6 +1171,15 @@ "malum.gui.book.entry.page.headline.infernal_rites": "Infernal Rites", "malum.gui.book.entry.page.headline.intricate_assembly": "Intricate Assembly", "malum.gui.book.entry.page.headline.introduction": "Introduction", + "malum.gui.book.entry.page.headline.locus_management": "Locus Management", + "malum.gui.book.entry.page.headline.locus_management.aerial": "Aerial", + "malum.gui.book.entry.page.headline.locus_management.aqueous": "Aqueous", + "malum.gui.book.entry.page.headline.locus_management.arcane": "Arcane", + "malum.gui.book.entry.page.headline.locus_management.earthen": "Earthen", + "malum.gui.book.entry.page.headline.locus_management.eldritch": "Eldritch", + "malum.gui.book.entry.page.headline.locus_management.infernal": "Infernal", + "malum.gui.book.entry.page.headline.locus_management.sacred": "Sacred", + "malum.gui.book.entry.page.headline.locus_management.wicked": "Wicked", "malum.gui.book.entry.page.headline.managing_totems": "Totem Resonance", "malum.gui.book.entry.page.headline.mending_diffuser": "Mending Diffuser", "malum.gui.book.entry.page.headline.mirror_magic": "Mirror Magic", @@ -1475,7 +1486,20 @@ "malum.gui.book.entry.page.text.introduction.3": "The energies this thaumaturgical discipline manipulates seem to be rooted in the soul. More accurately, they are the energies of the soul, the inclinations and impulses that make up each one of us.", "malum.gui.book.entry.page.text.introduction.4": "So far, what I have described is basic. But I have found a way to separate, and then condense, the impulse of a soul into a physical form I call a spirit crystal. This forms the basis of my research.", "malum.gui.book.entry.page.text.introduction.5": "The natures of the soul I condense influence the crystal's properties. Each soul is slightly different, and that can result in changes to the crystals formed. I believe these spirit crystals to be just the breakthrough I need.", - "malum.gui.book.entry.page.text.managing_totems.1": "Totem rites are both complicated and simple, in their own ways. A simple, bounded effect, but dependent on the flow of arcana - and it can be difficult to discern their range.", + "malum.gui.book.entry.page.text.locus_management.1": "Spirit Rites are all rather uniform - simpler Rites deliver their effect via a Seeking Rite Locus, whereas more complex Rites - those which seek to affect the world and thus have no clear target - utilize a Bound Rite Locus instead.", + "malum.gui.book.entry.page.text.locus_management.2": "When initially woven, the Bound Rite Locus simply wanders in whichever direction the Totem demands. I've measured it's speed at precisely Four Blocks per Second with a Lifespan capable of supporting Eight Activations of it's carried effect.", + "malum.gui.book.entry.page.text.locus_management.3": "Tainted Rock bears a unique adversity to Magic. It disrupts and eventually unravels the Flow of Arcana entirely. Without a carefully constructed form however, the disrupting property is all that demands consideration. When traveling over Tainted Rock, the Bound Rite Locus will not take effect and as such will not progress towards it's eventual end.", + "malum.gui.book.entry.page.text.locus_management.4": "Lastly, as the Rite Locus is not a tangible object, it bears no mass, and as such it is unaffected by gravity and can seamlessly phase through any solid matter.", + "malum.gui.book.entry.page.text.locus_management.5": "The Rite Anchor is an apparatus designed to direct and augment any wandering Rite Locus. By socketing it with Spirit Arcana, a travel vector is defined and begins to influence any passing Locus. The nature of the Arcane Etching utilized for the vector is rather delicate, and as such the Rite Anchor cannot operate when influenced by Redstone.", + "malum.gui.book.entry.page.text.locus_management.aerial.1": "Aerial", + "malum.gui.book.entry.page.text.locus_management.aqueous.1": "Aqueous", + "malum.gui.book.entry.page.text.locus_management.arcane.1": "Arcane", + "malum.gui.book.entry.page.text.locus_management.earthen.1": "Earthen", + "malum.gui.book.entry.page.text.locus_management.eldritch.1": "Eldritch", + "malum.gui.book.entry.page.text.locus_management.infernal.1": "Infernal", + "malum.gui.book.entry.page.text.locus_management.sacred.1": "Sacred", + "malum.gui.book.entry.page.text.locus_management.wicked.1": "Wicked", + "malum.gui.book.entry.page.text.managing_totems.1": "Spirit Rites are both complicated and simple, in their own ways. A simple, bounded effect, but dependent on the flow of arcana - and it can be difficult to discern their range.", "malum.gui.book.entry.page.text.managing_totems.2": "I have created a staff to act as a tuning fork of sorts for the energies of rites. Simply holding it resonates with the flow of arcana through the world, allowing me to visualize the area each totem can affect.", "malum.gui.book.entry.page.text.managing_totems.3": "Interestingly, the staff also allows me to 'tune' a rune into an active state by interacting with it, even if it's not on a totem. This is as far as I can tell purely visual, but if nothing else, it will make good decoration.", "malum.gui.book.entry.page.text.mending_diffuser.1": "By using Living Flesh to sympathize with natural healing, the Mending Diffuser will, upon the Crucible completing a focusing cycle, potentially repair any impetus by a small amount. It cannot mend an already fractured impetus.", @@ -1643,7 +1667,7 @@ "malum.gui.book.entry.page.text.unchained_transmutation.basalt.1": "In Basalt, the rite appears to mimic natural stone's pulverization, but through Nether materials instead. Basalt returns to Magma, which crumbles apart and cools into fleshy Netherrack, and rots into Soul Sand. The souls react poorly with the rite, and Blight is the result.", "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "One of a trio of seemingly color-based sequences, Deepslate will - a bit more logically - become Tuff. That Tuff will then degrade into Andesite, which will then rejoin other types of stone in their sequence.", "malum.gui.book.entry.page.text.unchained_transmutation.dirt.1": "In dirt, the rite encourages growth without any source. The dirt first grows wooden roots through its structure, which then somehow become grass. The mechanism is conceptual, and the next stage makes that even more clear - moss covers the dirt, consuming the entire volume of it. After that point, the growth has no direction to go, and it becomes randomized, creating Blight.", - "malum.gui.book.entry.page.text.unchained_transmutation.intro.1": "The Unchained Rite's echoes can scar more than simply Runewood. The patterns seem somewhat random, but then, blight is a substance of randomness. Trial and error has identified categories of this effect; transmutation trees, of sorts.", + "malum.gui.book.entry.page.text.unchained_transmutation.intro.1": "The Unchained Rite's echoes can scar more than simply Runewood. The patterns seem somewhat random, but then, blight is a substance of randomness. Trial and error has identified a myriad of categories of this effect; transmutation trees, of sorts.", "malum.gui.book.entry.page.text.unchained_transmutation.intro.2": "The effect of applying these scars depends on what material we start with. The pulsing of the Rite will shift any given block forward in the tree, with it degrading into blight given enough time.", "malum.gui.book.entry.page.text.unchained_transmutation.mud.1": "In mud, the rite infuses the material with the concept of water. Mud becomes Clay, as it does naturally, but then the Clay crystallizes into mineral Prismarine, which finally gives in to the water, becoming ice. It cannot become more water than frozen water already is, and so becomes Blight.", "malum.gui.book.entry.page.text.unchained_transmutation.packed_mud.1": "One of a trio of seemingly color-based sequences, Packed Mud seems to fulfill the conditions to become Dripstone, oddly enough. That Dripstone will then degrade into Granite, which will then rejoin other types of stone in their sequence.", @@ -1853,7 +1877,7 @@ "malum.gui.book.entry.sacred_rites": "Sacred Rites", "malum.gui.book.entry.sacred_rites.description": "Totemic Arts of Mending", "malum.gui.book.entry.scarstone": "A Study on Scarstone", - "malum.gui.book.entry.scarstone.description": "Warped Rock", + "malum.gui.book.entry.scarstone.description": "Warped rock", "malum.gui.book.entry.scythes": "Scythes", "malum.gui.book.entry.scythes.description": "Harvest", "malum.gui.book.entry.scythes.enchanting": "Enchanting a Scythe", @@ -2076,7 +2100,7 @@ "malum.gui.geas.pact_of_combustion.pros": "No force more powerful.\n -Fire Effects you Inflict onto Enemies are Amplified", "malum.gui.geas.pact_of_combustion.tooltip": "Set yourself ablaze, figuratively", "malum.gui.geas.pact_of_contentedness": "Pact Of Contentedness", - "malum.gui.geas.pact_of_contentedness.cons": "To be satisfied can be a shackling necessity\n -Armor and Armor Toughness is Decreased by Half when near Starvation", + "malum.gui.geas.pact_of_contentedness.cons": "To be satisfied is to live in prosperity\n -Armor and Armor Toughness is Decreased by Half when near Starvation", "malum.gui.geas.pact_of_contentedness.pros": "To be complete is to be satisfied.\n -Armor and Armor Toughness is Increased by One Fifth when near Satiation", "malum.gui.geas.pact_of_contentedness.tooltip": "To be full is to be anchored", "malum.gui.geas.pact_of_defiance": "Pact Of Defiance", @@ -2128,7 +2152,7 @@ "malum.gui.geas.pact_of_the_lifeweaver.pros": "A rare generosity, everything that you are you will share with others.\n -Passively Recovers your Health\n -Health Recovery is Shared With Nearby Creatures", "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Weave your life into miracles", "malum.gui.geas.pact_of_the_lone_druid": "Pact Of The Lone Druid", - "malum.gui.geas.pact_of_the_lone_druid.cons": "To be unburdened can be a shackling standard\n -Wearing any Armour Hurts You", + "malum.gui.geas.pact_of_the_lone_druid.cons": "To be unburdened is to cull all shackles\n -Wearing any Armour Hurts You", "malum.gui.geas.pact_of_the_lone_druid.pros": "To be complete is to be unburdened.\n -Each Empty Armor Slot grants Four Armor and Two Armor Toughness", "malum.gui.geas.pact_of_the_lone_druid.tooltip": "Shed your second skin", "malum.gui.geas.pact_of_the_parasite": "Pact Of The Parasite", @@ -2145,7 +2169,7 @@ "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "Consume.", "malum.gui.geas.pact_of_the_prospector": "Pact Of The Prospector", "malum.gui.geas.pact_of_the_prospector.cons": "Burn with Greed\n -Being Struck while Imbued with Prospector's Streak Ignites You and Consumes the Effect", - "malum.gui.geas.pact_of_the_prospector.pros": "A favor born from flame.\n -Collecting Precious Minerals grants Prospector's Streak, Increasing Mining and providing Fortune Chance", + "malum.gui.geas.pact_of_the_prospector.pros": "A favor born from flame.\n -Collecting Precious Minerals grants Prospector's Streak, Increasing Mining Speed and providing Fortune Chance", "malum.gui.geas.pact_of_the_prospector.tooltip": "Burn with greed", "malum.gui.geas.pact_of_the_pyromaniac": "Pact Of The Pyromaniac", "malum.gui.geas.pact_of_the_pyromaniac.cons": "You can only handle so much pressure.\n -High Fervor Ignites You When Struck By Blast Impact\n -Incoming Fire Damage is Doubled", @@ -2236,7 +2260,7 @@ "malum.gui.rite.tag.aura": "Aura", "malum.gui.rite.tag.greater": "Greater Rite", "malum.gui.rite.tag.lesser": "Lesser Rite", - "malum.gui.rite.tag.locus_effect": "Locus Effect", + "malum.gui.rite.tag.locus_effect": "Bound Locus Effect", "malum.gui.rite.tag.radial_effect": "Area of Effect", "malum.gui.rite.tag.runewood": "Runewood", "malum.gui.rite.tag.soulwood": "Soulwood", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 203935bd6a2f..8ccc2631cf2f 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -462,9 +462,8 @@ "enchantment.malum.replenishing.desc": "使用法杖造成近战伤害时恢复法术弹。", "enchantment.malum.spirit_plunder": "精魂劫掠", "enchantment.malum.spirit_plunder.desc": "增加击碎灵魂时的精魂掉落。", - "entity.malum.block_rite_locus": "方块仪式位点", + "entity.malum.bound_rite_locus": "固形仪式位点", "entity.malum.draining_bolt": "侵蚀能量束", - "entity.malum.entity_rite_locus": "实体仪式位点", "entity.malum.entropic_flame_bolt": "熵能火焰束", "entity.malum.etheric_nitrate": "灵火硝石", "entity.malum.hex_bolt": "咒术束", @@ -474,6 +473,7 @@ "entity.malum.runewood_boat": "符文木船", "entity.malum.scythe_boomerang": "镰刀回旋镖", "entity.malum.scythe_maelstrom": "镰刀涡流", + "entity.malum.seeking_rite_locus": "寻索仪式位点", "entity.malum.soulwood_boat": "灵魂木船", "entity.malum.sundering_anchor": "裂斩锚刃", "entity.malum.thrown_gluttony": "掷出的暴食聚液", @@ -978,17 +978,17 @@ "malum.gui.geas.sworn": "宣告后:", "malum.gui.geas.type": "誓令", "malum.gui.rite.rite_of_ascension": "飞腾仪式", - "malum.gui.rite.rite_of_ascension.effect": "形成一枚具形仪式位点\n位点经过方块时,会施加类似于沙子和沙砾的反重力效果\n反重力效果的抬升上限为十六格\n反重力效果只会影响在精准采集下可保留的方块", + "malum.gui.rite.rite_of_ascension.effect": "形成一枚固形仪式位点\n位点经过方块时,会施加类似于沙子和沙砾的反重力效果\n反重力效果的抬升上限为十六格\n反重力效果只会影响在精准采集下可保留的方块", "malum.gui.rite.rite_of_creation": "造岩仪式", - "malum.gui.rite.rite_of_creation.effect": "形成一枚具形仪式位点\n位点经过未被方块占据的空间时,会在可生成的位置生成圆石", + "malum.gui.rite.rite_of_creation.effect": "形成一枚固形仪式位点\n位点经过未被方块占据的空间时,会在可生成的位置生成圆石", "malum.gui.rite.rite_of_culling": "屠戮仪式", "malum.gui.rite.rite_of_culling.effect": "消灭受影响动物\n只对种群过剩的动物起效", "malum.gui.rite.rite_of_destruction": "摧毁仪式", - "malum.gui.rite.rite_of_destruction.effect": "形成一枚具形仪式位点\n位点经过方块时,会尝试破坏方块\n破坏不受挖掘工具需求限制,除非方块完全无法破坏", + "malum.gui.rite.rite_of_destruction.effect": "形成一枚固形仪式位点\n位点经过方块时,会尝试破坏方块\n破坏不受挖掘工具需求限制,除非方块完全无法破坏", "malum.gui.rite.rite_of_empowerment": "赋能仪式", "malum.gui.rite.rite_of_empowerment.effect": "给予受影响敌对生物邪恶赋能效果\n邪恶赋能效果能提升伤害和生命值", "malum.gui.rite.rite_of_gravity": "重力仪式", - "malum.gui.rite.rite_of_gravity.effect": "形成一枚具形仪式位点\n位点经过方块时,会施加类似于沙子和沙砾的重力效果\n重力效果只会影响在精准采集下可保留的方块", + "malum.gui.rite.rite_of_gravity.effect": "形成一枚固形仪式位点\n位点经过方块时,会施加类似于沙子和沙砾的重力效果\n重力效果只会影响在精准采集下可保留的方块", "malum.gui.rite.rite_of_harming": "伤害仪式", "malum.gui.rite.rite_of_harming.effect": "对受影响生物造成两颗心的伤害", "malum.gui.rite.rite_of_healing": "治疗仪式", @@ -1004,11 +1004,11 @@ "malum.gui.rite.rite_of_raising": "复苏仪式", "malum.gui.rite.rite_of_raising.effect": "受影响怪物会受到致命伤害\n死亡时,其会复苏成无灵魂的尸壳\n复苏而来的怪物没有灵魂,不会掉落精魂", "malum.gui.rite.rite_of_sapping": "抽液仪式", - "malum.gui.rite.rite_of_sapping.effect": "形成一枚具形仪式位点\n位点经过炼药锅时,会大幅增加其上滴水石锥滴落流体的速度", + "malum.gui.rite.rite_of_sapping.effect": "形成一枚固形仪式位点\n位点经过炼药锅时,会大幅增加其上滴水石锥滴落流体的速度", "malum.gui.rite.rite_of_smelting": "烧炼仪式", - "malum.gui.rite.rite_of_smelting.effect": "形成一枚具形仪式位点\n位点经过方块时,会尝试烧炼方块\n此烧炼效果等同于熔炉烧炼", + "malum.gui.rite.rite_of_smelting.effect": "形成一枚固形仪式位点\n位点经过方块时,会尝试烧炼方块\n此烧炼效果等同于熔炉烧炼", "malum.gui.rite.rite_of_soaking": "浸水仪式", - "malum.gui.rite.rite_of_soaking.effect": "形成一枚具形仪式位点\n位点经过方块时,会施加催生催长的效果\n农作物会受到瞬时时间加速效果\n其他可施加骨粉的方块所受效果相当于施加骨粉\n经过耕地时,效果会作用于其上方的农作物", + "malum.gui.rite.rite_of_soaking.effect": "形成一枚固形仪式位点\n位点经过方块时,会施加催生催长的效果\n农作物会受到瞬时时间加速效果\n其他可施加骨粉的方块所受效果相当于施加骨粉\n经过耕地时,效果会作用于其上方的农作物", "malum.gui.rite.rite_of_the_burning_fervor": "烧灼狂烈仪式", "malum.gui.rite.rite_of_the_burning_fervor.effect": "给予受影响生物烧灼狂烈效果\n烧灼狂烈会令攻击速度和挖掘速度增加五分之二", "malum.gui.rite.rite_of_the_fiery_embrace": "火焰之拥仪式", @@ -1028,13 +1028,13 @@ "malum.gui.rite.tag.aura": "灵气", "malum.gui.rite.tag.greater": "高等仪式", "malum.gui.rite.tag.lesser": "初等仪式", - "malum.gui.rite.tag.locus_effect": "位点效果", + "malum.gui.rite.tag.locus_effect": "固形位点效果", "malum.gui.rite.tag.radial_effect": "范围效果", "malum.gui.rite.tag.runewood": "符文木", "malum.gui.rite.tag.soulwood": "灵魂木", "malum.gui.rite.tag.strange_effect": "怪异效果", "malum.gui.rite.unchained_rite": "释缚仪式", - "malum.gui.rite.unchained_rite.effect": "形成一枚具形仪式位点\n位点会经过腐枯物质,并影响其上方的方块\n对受影响方块进行释缚嬗变\n位点的维持需要腐枯物质", + "malum.gui.rite.unchained_rite.effect": "形成一枚固形仪式位点\n位点会经过腐枯物质,并影响其上方的方块\n对受影响方块进行释缚嬗变\n位点的维持需要腐枯物质", "malum.gui.rite.undirected_rite": "无向仪式", "malum.gui.rite.undirected_rite.effect": "注意:需控制弥散", "malum.gui.ritual.tier": "灵仪等级:", @@ -1978,13 +1978,13 @@ "malum.gui.book.entry.pact_of_contentedness": "完满条约", "malum.gui.book.entry.pact_of_contentedness.description": "追求满足", "malum.gui.book.entry.page.headline.pact_of_contentedness": "完满条约", - "malum.gui.geas.pact_of_contentedness.cons": "饱满亦桎梏。\n -接近饥饿时护甲值与盔甲韧性减 半", + "malum.gui.geas.pact_of_contentedness.cons": "饱满需健康。\n -接近饥饿时护甲值与盔甲韧性减 半", "malum.gui.geas.pact_of_contentedness.pros": "完整即饱满。\n -接近完全饱足时护甲值与盔甲韧 性增加五分之一", "malum.gui.book.entry.pact_of_the_lone_druid": "孤身德鲁伊条约", "malum.gui.book.entry.pact_of_the_lone_druid.description": "逃避外物", "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "孤身德鲁伊条约", - "malum.gui.geas.pact_of_the_lone_druid.cons": "无拘亦局限。\n -穿戴盔甲即会受伤", + "malum.gui.geas.pact_of_the_lone_druid.cons": "无拘即解甲。\n -穿戴盔甲即会受伤", "malum.gui.geas.pact_of_the_lone_druid.pros": "完整即无拘。\n -每个空盔甲槽给予四点护甲值和 两点盔甲韧性", "malum.gui.book.entry.pact_of_the_prospector": "勘探工条约", @@ -2128,7 +2128,7 @@ "malum.gui.book.entry.managing_totems": "图腾谐振", "malum.gui.book.entry.managing_totems.description": "洞察仪式", "malum.gui.book.entry.page.headline.managing_totems": "图腾谐振", - "malum.gui.book.entry.page.text.managing_totems.1": "图腾仪式复杂而又简单,这种矛 盾自有其理。简单而固定的效果, 却根植于奥术能量的流动——仪 式范围的判断也因此相当困难。", + "malum.gui.book.entry.page.text.managing_totems.1": "精魂仪式复杂而又简单,这种矛 盾自有其理。简单而固定的效果, 却根植于奥术能量的流动——仪 式范围的判断也因此相当困难。", "malum.gui.book.entry.page.text.managing_totems.2": "我制成了一支法杖,用作仪式能 量的“调谐音叉”。手持着它就 能与世界中奥术能量的流动谐振, 从而可以直接看见图腾的影响范 围。", "malum.gui.book.entry.page.text.managing_totems.3": "有趣的是,这支法杖同样能将符 记“校准”为活跃状态,甚至连 不在图腾中的符记都行,手持法 杖交互即可。据我目前所知而言, 这一效应仅存在于视觉层面。但 就算没有太大用处,它们也足够 美观。", @@ -2175,10 +2175,10 @@ "malum.gui.book.entry.page.text.rite_of_the_sky_tether": "简单仪式,启动时会给予周围生 物空之系索效果,增加跳跃高度, 减轻其所受重力,并小幅减免摔 落伤害。", "malum.gui.book.entry.rite_of_gravity": "重力仪式", "malum.gui.book.entry.rite_of_gravity.description": "融注重量", - "malum.gui.book.entry.page.text.rite_of_gravity": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过方块时会 对其施加重力效果,让其下落。", + "malum.gui.book.entry.page.text.rite_of_gravity": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 对其施加重力效果,让其下落。", "malum.gui.book.entry.rite_of_ascension": "飞腾仪式", "malum.gui.book.entry.rite_of_ascension.description": "反转定律", - "malum.gui.book.entry.page.text.rite_of_ascension": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过方块时会 对其施加反重力效果,让其抬升 最多十六格高度。", + "malum.gui.book.entry.page.text.rite_of_ascension": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 对其施加反重力效果,让其抬升 最多十六格高度。", "malum.gui.book.entry.aqueous_rites": "碧水仪式", "malum.gui.book.entry.aqueous_rites.description": "流涌之图腾魔艺", @@ -2191,10 +2191,10 @@ "malum.gui.book.entry.page.text.rite_of_the_good_tides": "简单仪式,启动时会给予周围生 物渔获之潮效果,给予的增益相 当于各追加一级饵钓和海之眷 顾魔咒。", "malum.gui.book.entry.rite_of_soaking": "浸水仪式", "malum.gui.book.entry.rite_of_soaking.description": "激发生长", - "malum.gui.book.entry.page.text.rite_of_soaking": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过方块时会 施加催生催长效果,类似于播撒 骨粉,或类似于加速时间的流动。", + "malum.gui.book.entry.page.text.rite_of_soaking": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 施加催生催长效果,类似于播撒 骨粉,或类似于加速时间的流动。", "malum.gui.book.entry.rite_of_sapping": "抽液仪式", "malum.gui.book.entry.rite_of_sapping.description": "积累岩华", - "malum.gui.book.entry.page.text.rite_of_sapping": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过炼药锅时 会大幅加快流体积累速度,对其 上方任意位置处的滴水石锥都有 效。", + "malum.gui.book.entry.page.text.rite_of_sapping": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过炼药锅时 会大幅加快流体积累速度,对其 上方任意位置处的滴水石锥都有 效。", "malum.gui.book.entry.earthen_rites": "大地仪式", "malum.gui.book.entry.earthen_rites.description": "塑形之图腾魔艺", @@ -2207,10 +2207,10 @@ "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "简单仪式,启动时会给予周围生 物橡林之威效果。", "malum.gui.book.entry.rite_of_creation": "造岩仪式", "malum.gui.book.entry.rite_of_creation.description": "点气成形", - "malum.gui.book.entry.page.text.rite_of_creation": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过未被占据 的空间时会将空气中的分子嬗变 为岩土,从而形成圆石。", + "malum.gui.book.entry.page.text.rite_of_creation": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过未被占据 的空间时会将空气中的分子嬗变 为岩土,从而形成圆石。", "malum.gui.book.entry.rite_of_destruction": "摧毁仪式", "malum.gui.book.entry.rite_of_destruction.description": "摧毁万物", - "malum.gui.book.entry.page.text.rite_of_destruction": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过方块时会 尝试破坏它们。", + "malum.gui.book.entry.page.text.rite_of_destruction": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 尝试破坏它们。", "malum.gui.book.entry.infernal_rites": "狱火仪式", "malum.gui.book.entry.infernal_rites.description": "烧灼之图腾魔艺", @@ -2223,10 +2223,10 @@ "malum.gui.book.entry.page.text.rite_of_the_fiery_embrace": "简单仪式,启动时会扑灭周围生 物身上的火焰,而后给予火焰之 拥效果,常态进行治疗。", "malum.gui.book.entry.rite_of_smelting": "烧炼仪式", "malum.gui.book.entry.rite_of_smelting.description": "生而熟,粗而精", - "malum.gui.book.entry.page.text.rite_of_smelting": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过方块时会 向其灌注烈火,可瞬时烧炼它们, 就像在熔炉中一样。", + "malum.gui.book.entry.page.text.rite_of_smelting": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 向其灌注烈火,可瞬时烧炼它们, 就像在熔炉中一样。", "malum.gui.book.entry.rite_of_quickening": "加速仪式", "malum.gui.book.entry.rite_of_quickening.description": "加快处理", - "malum.gui.book.entry.page.text.rite_of_quickening": "高级仪式,启动时会形成一枚具 形仪式位点。位点经过方块时会", + "malum.gui.book.entry.page.text.rite_of_quickening": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会", "malum.gui.book.entry.undirected_rite": "无向的仪式", "malum.gui.book.entry.undirected_rite.description": "失控的造物", @@ -2334,6 +2334,31 @@ "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.eldritch": "邪术", "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.eldritch.1": "邪术", + "malum.gui.book.entry.locus_management": "位点管理", + "malum.gui.book.entry.locus_management.description": "精灵风设计", + "malum.gui.book.entry.page.headline.locus_management": "位点管理", + "malum.gui.book.entry.page.text.locus_management.1": "精魂仪式大多都有相同点。简单 仪式通过寻索仪式位点展现效果, 而更复杂的仪式——追求影响世 界而无具体目标的仪式——的效 果则通过固形仪式位点展现。", + "malum.gui.book.entry.page.text.locus_management.2": "固形仪式位点成形时会向图腾指 示的方向游走。我测得其移动速 度为精确的四格每秒,其在消散 前能激活八次其携带的效果。", + "malum.gui.book.entry.page.text.locus_management.3": "污秽石会对魔法产生独特的负面 效应。它会干扰奥能的流动,最 终完全拆散奥能。而要是没有什 么特别的外形构造,唯一需要注 意的就只是干扰性质了。固形仪 式位点飞过污秽石时不会激活效 果,也因此不会消散。", + "malum.gui.book.entry.page.text.locus_management.4": "最后,仪式位点无法触碰,它也 因此没有质量,不受重力影响, 且可穿过任意固体物质。", + "malum.gui.book.entry.page.text.locus_management.5": "仪式锚是能引导和增强游走仪式 位点的仪器。向其中嵌入精魂奥 能,即会建立一道飞行路点,从 而影响飞过的所有位点。路点所 用的奥能蚀刻技术天性敏感,因 此仪式锚在受到红石影响时无法 工作。", + "malum.gui.book.entry.page.headline.locus_management.aerial": "澄空", + "malum.gui.book.entry.page.text.locus_management.aerial.1": "澄空", + "malum.gui.book.entry.page.headline.locus_management.aqueous": "碧水", + "malum.gui.book.entry.page.text.locus_management.aqueous.1": "碧水", + "malum.gui.book.entry.page.headline.locus_management.earthen": "大地", + "malum.gui.book.entry.page.text.locus_management.earthen.1": "大地", + "malum.gui.book.entry.page.headline.locus_management.infernal": "狱火", + "malum.gui.book.entry.page.text.locus_management.infernal.1": "狱火", + "malum.gui.book.entry.page.headline.locus_management.sacred": "神圣", + "malum.gui.book.entry.page.text.locus_management.sacred.1": "神圣", + "malum.gui.book.entry.page.headline.locus_management.wicked": "邪恶", + "malum.gui.book.entry.page.text.locus_management.wicked.1": "邪恶", + "malum.gui.book.entry.page.headline.locus_management.arcane": "奥术", + "malum.gui.book.entry.page.text.locus_management.arcane.1": "奥术", + "malum.gui.book.entry.page.headline.locus_management.eldritch": "邪术", + "malum.gui.book.entry.page.text.locus_management.eldritch.1": "邪术", + "malum.gui.book.entry.runeworking": "符文工艺", "malum.gui.book.entry.runeworking.description": "会心之针", From 345307c5dcc557ecb100134c6d9afcf8f1fbaf28 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 5 Oct 2025 02:19:39 +0800 Subject: [PATCH 090/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 61 +++++++++-------- .../1.21/assets/malum/malum/lang/zh_cn.json | 65 ++++++++++--------- 2 files changed, 70 insertions(+), 56 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 0484aae5804a..6bf1a16b1f98 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -470,11 +470,9 @@ "entity.malum.hidden_blade_delayed_impact": "Hidden Blade Delayed Impact", "entity.malum.natural_spirit": "Natural Spirit", "entity.malum.pneuma_void": "Pneuma Void", - "entity.malum.runewood_boat": "Runewood Boat", "entity.malum.scythe_boomerang": "Scythe Boomerang", "entity.malum.scythe_maelstrom": "Scythe Maelstrom", "entity.malum.seeking_rite_locus": "Seeking Rite Locus", - "entity.malum.soulwood_boat": "Soulwood Boat", "entity.malum.sundering_anchor": "Sundering Anchor", "entity.malum.thrown_gluttony": "Thrown Gluttony", "entity.malum.vivid_nitrate": "Vivid Nitrate", @@ -662,6 +660,7 @@ "item.malum.rune_of_vitality": "Rune of Vitality", "item.malum.rune_of_volatile_distortion": "Rune of Volatile Distortion", "item.malum.runewood_boat": "Runewood Boat", + "item.malum.runewood_chest_boat": "Runewood Chest Boat", "item.malum.runic_brooch": "Runic Brooch", "item.malum.runic_sap": "Runic Sap", "item.malum.runic_sapball": "Runic Sapball", @@ -690,6 +689,7 @@ "item.malum.soul_stained_steel_shovel": "Soulstained Steel Shovel", "item.malum.soul_stained_steel_sword": "Soulstained Steel Sword", "item.malum.soulwood_boat": "Soulwood Boat", + "item.malum.soulwood_chest_boat": "Soulwood Chest Boat", "item.malum.soulwoven_pouch": "Soulwoven Pouch", "item.malum.soulwoven_silk": "Soulwoven Silk", "item.malum.splash_of_gluttony": "Splash of Gluttony", @@ -994,7 +994,7 @@ "malum.gui.book.entry.introduction": "Introduction", "malum.gui.book.entry.introduction.description": "On the nature of souls", "malum.gui.book.entry.locus_management": "Locus Management", - "malum.gui.book.entry.locus_management.description": "Through elvish design", + "malum.gui.book.entry.locus_management.description": "Arcana in motion", "malum.gui.book.entry.managing_totems": "Totem Resonance", "malum.gui.book.entry.managing_totems.description": "Insight into the rites", "malum.gui.book.entry.mending_diffuser": "Mending Diffuser", @@ -1172,14 +1172,16 @@ "malum.gui.book.entry.page.headline.intricate_assembly": "Intricate Assembly", "malum.gui.book.entry.page.headline.introduction": "Introduction", "malum.gui.book.entry.page.headline.locus_management": "Locus Management", - "malum.gui.book.entry.page.headline.locus_management.aerial": "Aerial", - "malum.gui.book.entry.page.headline.locus_management.aqueous": "Aqueous", - "malum.gui.book.entry.page.headline.locus_management.arcane": "Arcane", - "malum.gui.book.entry.page.headline.locus_management.earthen": "Earthen", - "malum.gui.book.entry.page.headline.locus_management.eldritch": "Eldritch", - "malum.gui.book.entry.page.headline.locus_management.infernal": "Infernal", - "malum.gui.book.entry.page.headline.locus_management.sacred": "Sacred", - "malum.gui.book.entry.page.headline.locus_management.wicked": "Wicked", + "malum.gui.book.entry.page.headline.locus_management.aerial": "Speed of the Locus", + "malum.gui.book.entry.page.headline.locus_management.aqueous": "Potency of the Locus", + "malum.gui.book.entry.page.headline.locus_management.arcane": "Redirecting the Locus", + "malum.gui.book.entry.page.headline.locus_management.earthen": "Impact of the Locus", + "malum.gui.book.entry.page.headline.locus_management.eldritch": "Dissociating with the Locus", + "malum.gui.book.entry.page.headline.locus_management.elemental_boons": "Rite Anchor Study: Elemental Boons", + "malum.gui.book.entry.page.headline.locus_management.infernal": "Distance of the Locus", + "malum.gui.book.entry.page.headline.locus_management.sacred": "Restoring the Locus", + "malum.gui.book.entry.page.headline.locus_management.wicked": "Resurrecting the Locus", + "malum.gui.book.entry.page.headline.locus_management.wicked_order": "Rite Anchor Study: Locus Resurrection", "malum.gui.book.entry.page.headline.managing_totems": "Totem Resonance", "malum.gui.book.entry.page.headline.mending_diffuser": "Mending Diffuser", "malum.gui.book.entry.page.headline.mirror_magic": "Mirror Magic", @@ -1487,18 +1489,22 @@ "malum.gui.book.entry.page.text.introduction.4": "So far, what I have described is basic. But I have found a way to separate, and then condense, the impulse of a soul into a physical form I call a spirit crystal. This forms the basis of my research.", "malum.gui.book.entry.page.text.introduction.5": "The natures of the soul I condense influence the crystal's properties. Each soul is slightly different, and that can result in changes to the crystals formed. I believe these spirit crystals to be just the breakthrough I need.", "malum.gui.book.entry.page.text.locus_management.1": "Spirit Rites are all rather uniform - simpler Rites deliver their effect via a Seeking Rite Locus, whereas more complex Rites - those which seek to affect the world and thus have no clear target - utilize a Bound Rite Locus instead.", - "malum.gui.book.entry.page.text.locus_management.2": "When initially woven, the Bound Rite Locus simply wanders in whichever direction the Totem demands. I've measured it's speed at precisely Four Blocks per Second with a Lifespan capable of supporting Eight Activations of it's carried effect.", - "malum.gui.book.entry.page.text.locus_management.3": "Tainted Rock bears a unique adversity to Magic. It disrupts and eventually unravels the Flow of Arcana entirely. Without a carefully constructed form however, the disrupting property is all that demands consideration. When traveling over Tainted Rock, the Bound Rite Locus will not take effect and as such will not progress towards it's eventual end.", + "malum.gui.book.entry.page.text.locus_management.2": "When initially woven, the bound rite locus simply wanders in whichever direction the totem demands. I've measured it's speed at precisely four blocks per second with a lifespan capable of supporting eight activations of it's carried effect.", + "malum.gui.book.entry.page.text.locus_management.3": "Tainted Rock bears a unique adversity to magic. It disrupts and eventually unravels the flow of arcana entirely. Without a carefully constructed form however, the disrupting property is all that demands consideration. When traveling over tainted rock, the rite locus will not take effect and as such will not progress towards it's eventual end.", "malum.gui.book.entry.page.text.locus_management.4": "Lastly, as the Rite Locus is not a tangible object, it bears no mass, and as such it is unaffected by gravity and can seamlessly phase through any solid matter.", - "malum.gui.book.entry.page.text.locus_management.5": "The Rite Anchor is an apparatus designed to direct and augment any wandering Rite Locus. By socketing it with Spirit Arcana, a travel vector is defined and begins to influence any passing Locus. The nature of the Arcane Etching utilized for the vector is rather delicate, and as such the Rite Anchor cannot operate when influenced by Redstone.", - "malum.gui.book.entry.page.text.locus_management.aerial.1": "Aerial", - "malum.gui.book.entry.page.text.locus_management.aqueous.1": "Aqueous", - "malum.gui.book.entry.page.text.locus_management.arcane.1": "Arcane", - "malum.gui.book.entry.page.text.locus_management.earthen.1": "Earthen", - "malum.gui.book.entry.page.text.locus_management.eldritch.1": "Eldritch", - "malum.gui.book.entry.page.text.locus_management.infernal.1": "Infernal", - "malum.gui.book.entry.page.text.locus_management.sacred.1": "Sacred", - "malum.gui.book.entry.page.text.locus_management.wicked.1": "Wicked", + "malum.gui.book.entry.page.text.locus_management.5": "The Rite Anchor is an apparatus designed to direct and augment any wandering rite locus. By socketing it with spirit arcana, a travel vector is defined and begins to influence any passing locus. The nature of the arcane etching utilized for the vector is rather delicate, and as such the rite anchor cannot operate when influenced by redstone.", + "malum.gui.book.entry.page.text.locus_management.aerial.1": "By imbuing the bound rite locus with Aerial Arcana, it will gain the benefit of increased speed, causing it to move through the world faster. This effect can be applied twice per locus, doubling speed each time.", + "malum.gui.book.entry.page.text.locus_management.aqueous.1": "By imbuing the bound rite locus with Aqueous Arcana, it will gain the benefit of increased potency, causing it to interact with certain rite anchor etchings more effectively. This effect can be applied twice per locus, doubling potency each time.", + "malum.gui.book.entry.page.text.locus_management.arcane.1": "By imbuing the bound rite locus with Raw Arcana, it will simply alter it's travel vector with no other effect or cost. Raw Arcana is pure energy without any direction leading to a rather mundane, yet appropriate effect here.", + "malum.gui.book.entry.page.text.locus_management.earthen.1": "By imbuing the bound rite locus with Earthen Arcana, it will gain the benefit of increased impact, causing it to apply a stronger effect with each activation. This effect can be applied twice per locus, doubling impact each time.", + "malum.gui.book.entry.page.text.locus_management.eldritch.1": "By imbuing the bound rite locus with Eldritch Arcana, it will dissociate and split into two separate loci. All elemental boons present on the sourced locus carry over. This effect can be triggered up to four times per locus. Copies cannot be copied.", + "malum.gui.book.entry.page.text.locus_management.elemental_boons.1": "", + "malum.gui.book.entry.page.text.locus_management.elemental_boons.2": "", + "malum.gui.book.entry.page.text.locus_management.infernal.1": "By imbuing the bound rite locus with Infernal Arcana, it will gain the benefit of increased distance, causing it to cover more ground before expiring. This effect can be applied twice per locus, doubling distance each time.", + "malum.gui.book.entry.page.text.locus_management.sacred.1": "By imbuing the bound rite locus with Sacred Arcana, it will mend itself over time, restoring lost lifespan and thus allowing it to travel further. This effect can be triggered up to four times per locus.", + "malum.gui.book.entry.page.text.locus_management.wicked.1": "By imbuing the bound rite locus with Wicked Arcana, it will sacrifice the benefits of an already applied elemental boon in order to mend itself within an instant. The same limit imposed onto the sacred effect is applied here.", + "malum.gui.book.entry.page.text.locus_management.wicked_order.1": "The locus is a primitive arcane construct, my first design of it was nothing more than an effect etched onto a form capable of movement. Self-Preservation ended up being a necessary factor in it's design, nothing like how a living creature would exhibit such a trait- but self-preservation nonetheless.", + "malum.gui.book.entry.page.text.locus_management.wicked_order.2": "When met with the command of Wicked Arcana, the locus is forced into self-sacrifice. It will forgo any elemental boons it has already been imbued with. Being the least significant, Speed is expunged first. Potency falls next, with Impact being culled afterwards. Distance, being the most significant trait of the locus is only sacrificed if no other boon is available.", "malum.gui.book.entry.page.text.managing_totems.1": "Spirit Rites are both complicated and simple, in their own ways. A simple, bounded effect, but dependent on the flow of arcana - and it can be difficult to discern their range.", "malum.gui.book.entry.page.text.managing_totems.2": "I have created a staff to act as a tuning fork of sorts for the energies of rites. Simply holding it resonates with the flow of arcana through the world, allowing me to visualize the area each totem can affect.", "malum.gui.book.entry.page.text.managing_totems.3": "Interestingly, the staff also allows me to 'tune' a rune into an active state by interacting with it, even if it's not on a totem. This is as far as I can tell purely visual, but if nothing else, it will make good decoration.", @@ -1544,7 +1550,7 @@ "malum.gui.book.entry.page.text.rite_of_lust": "An advanced rite, while active... nearby animals are made... $ivigorous/$, as if I had fed them myself.", "malum.gui.book.entry.page.text.rite_of_nourishment": "A simple rite, while active it will idly recover lost stamina of nearby players, preserving hunger for longer.", "malum.gui.book.entry.page.text.rite_of_nurturing": "An advanced rite, while active it apply a spiritually nurturing effect to nearby animals, accelerating growth and certain biological processes.", - "malum.gui.book.entry.page.text.rite_of_quickening": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will", + "malum.gui.book.entry.page.text.rite_of_quickening": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over furnaces of any kind it will accelerate their smelting process greatly.", "malum.gui.book.entry.page.text.rite_of_raising": "An advanced rite, while active it will strike vulnerable monsters, dealing a fatal blow to their soul and body.\nThe affected target is then reanimated as a soulless husk, a mindless being that lacks a soul.", "malum.gui.book.entry.page.text.rite_of_sapping": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over cauldrons it will greatly accelerate the process of fluid accumulation from any pointed dripstone found above.", "malum.gui.book.entry.page.text.rite_of_smelting": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will imbue them with fire, Smelting them instantaneously as if in a furnace.", @@ -1554,7 +1560,7 @@ "malum.gui.book.entry.page.text.rite_of_the_flowing_grasp": "A simple rite, while active it will bless nearby creatures with Flowing Grasp, increasing block interaction range and item pickup distance.", "malum.gui.book.entry.page.text.rite_of_the_good_tides": "A simple rite, while active it will bless nearby creatures with Good Tides, providing one level worth of benefits granted by Lure and Luck of The Sea.", "malum.gui.book.entry.page.text.rite_of_the_howling_gale": "A simple rite, while active it will bless nearby creatures with Howling Gale, increasing movement speed and attack speed.", - "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "A simple rite, while active it will bless nearby creatures with .", + "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "A simple rite, while active it will bless nearby creatures with Oaken Might, providing a flat damage increase that grows in powered when empty handed.", "malum.gui.book.entry.page.text.rite_of_the_sky_tether": "A simple rite, while active it will bless nearby creatures with Sky Tether, increasing jump height and reducing gravity with minimal fall damage reduction.", "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "A simple rite, while active it will bless nearby creatures with Stone Ward, providing a damage reduction that grows in power when unarmored.", "malum.gui.book.entry.page.text.ritual_magic.1": "The future holds many secrets..", @@ -1702,7 +1708,7 @@ "malum.gui.book.entry.page.text.void.malignant_pewter.2": "While this property has its mundane uses - damaging armor more when used as a weapon, along with shattering souls - it has esoteric ones as well. Malignant Pewter isn't magically inert, nor an absorber of magic. Instead, it's as if magic cannot $iform/$ within or around it; symbolically laying the pursuit of knowledge low.", "malum.gui.book.entry.page.text.void.malignant_pewter.3": "The metal itself is quite tough and takes a keen edge, but wearing an antimagic material would have its issues... and its uses. I have plans for a set of armor fashioned of it, which should prove quite potent, to harness these.", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "Malignant Pewter rejects magic, and as such, wearing it might seem an odd choice for a mage. And yet, it is $ibecause/$ I am a mage that the Stronghold Armor I have made is so potent. It stands as an inverse to the Soulstained Steel armor beneath the Pewter plating - my soul is unwarded, but I am certainly not.", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "In unraveling magic, energy still remains. While worn, the armor will react to that energy, growing stronger alongside it. Any strictly defensive or offensive magical attribute to be inscribed upon my soul is instead absorbed by the metal, granting armor and magic resistance bonuses. The only unique case I've found is magic proficiency, which the metal absorbs half as much.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "In unraveling magic, energy still remains. While worn, the armor will react to that energy, growing stronger alongside it. Any strictly defensive or offensive magical attribute to be inscribed upon my soul is instead absorbed by the metal, granting a potent armor bonus. The only unique case I've found is magic proficiency, which the metal absorbs half as much.", "malum.gui.book.entry.page.text.void.material_study_arcana.1": "I had not investigated deeper into the physical properties of the spirit crystals before now. This can be excused, as I was focused on their magical implications rather than their physical... but it isn't only the Umbral spirit that portrays strange properties. They all do.", "malum.gui.book.entry.page.text.void.material_study_arcana.2": "First and foremost, the spirit crystals - assumedly also the Umbral spirit, though I only have one - are physically identical to others of their type to any degree I am able to discern. Not simply similar, but $iprecisely/$ the same, down to at least millionths of a block's scale. This raised the question, of course, of attempting to carve or break part of one.", "malum.gui.book.entry.page.text.void.material_study_arcana.3": "Through testing - not quite $iexhaustively,/$ as I have not tested Umbral - it appears that shape is the only one a crystal can exist in. Any removal or damage of even the smallest amount of the crystal is impossible, and the physical shape remains inviolable until enough force is applied to break it.", @@ -2232,7 +2238,7 @@ "malum.gui.rite.rite_of_nurturing": "Rite Of Nurturing", "malum.gui.rite.rite_of_nurturing.effect": "Affected Animals Are Aged Twenty Five Seconds Worth\nDifferent Species React Differently:\n Sheep Will Feed On Grass More Frequently\n Chickens Lay Eggs More Frequently\n Bees Pollinate Faster And More Frequently\n Allays Duplicate Faster", "malum.gui.rite.rite_of_quickening": "Rite Of Quickening", - "malum.gui.rite.rite_of_quickening.effect": "", + "malum.gui.rite.rite_of_quickening.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Furnaces It Will Accelerate Their Smelting Process\nFuel Consumption Remains Proportional", "malum.gui.rite.rite_of_raising": "Rite Of Raising", "malum.gui.rite.rite_of_raising.effect": "Affected Monsters Are Struck a Fatal Blow\nUpon Death, They Are Then Reanimated As A Soulless Husk\nSoulless Husks, Lacking A Soul, Do Not Drop Spirits", "malum.gui.rite.rite_of_sapping": "Rite Of Sapping", @@ -2252,7 +2258,7 @@ "malum.gui.rite.rite_of_the_howling_gale": "Rite Of The Howling Gale", "malum.gui.rite.rite_of_the_howling_gale.effect": "Affected Creatures Are Blessed With Howling Gale\nHowling Gale increases movement speed and attack speed by two fifths.", "malum.gui.rite.rite_of_the_oaken_might": "Rite Of The Oaken Might", - "malum.gui.rite.rite_of_the_oaken_might.effect": "", + "malum.gui.rite.rite_of_the_oaken_might.effect": "Affected Creatures Are Blessed With Oaken Might\nOaken Might increases damage dealt by one heart worth\nOaken Might Doubles in power when Empty Handed", "malum.gui.rite.rite_of_the_sky_tether": "Rite Of The Sky Tether", "malum.gui.rite.rite_of_the_sky_tether.effect": "Affected Creatures Are Blessed With Sky Tether\nSky Tether reduces gravity and increases jump height by two fifths each.\nFall damage is also moderately dampened", "malum.gui.rite.rite_of_the_stone_ward": "Rite Of The Stone Ward", @@ -2409,6 +2415,7 @@ "malum.subtitle.malignant_deliverance_strikes_again": "Malignant deliverance strikes again", "malum.subtitle.malignant_deliverance_triggers": "Malignant deliverance triggers", "malum.subtitle.metallic_trinket_equipped": "Metallic trinket equipped", + "malum.subtitle.oaken_might_takes_effect": "Oaken might takes effect", "malum.subtitle.ornate_trinket_equipped": "Ornate trinket equipped", "malum.subtitle.pedestal_item_inserted": "Pedestal item inserted", "malum.subtitle.pedestal_item_picked_up": "Pedestal item picked up", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 8ccc2631cf2f..cca71fe03dd6 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -470,11 +470,9 @@ "entity.malum.hidden_blade_delayed_impact": "隐藏锋刃延迟打击", "entity.malum.natural_spirit": "天然精魂", "entity.malum.pneuma_void": "魂息虚空", - "entity.malum.runewood_boat": "符文木船", "entity.malum.scythe_boomerang": "镰刀回旋镖", "entity.malum.scythe_maelstrom": "镰刀涡流", "entity.malum.seeking_rite_locus": "寻索仪式位点", - "entity.malum.soulwood_boat": "灵魂木船", "entity.malum.sundering_anchor": "裂斩锚刃", "entity.malum.thrown_gluttony": "掷出的暴食聚液", "entity.malum.vivid_nitrate": "耀艳硝石", @@ -645,6 +643,7 @@ "item.malum.rune_of_vitality": "活力符文", "item.malum.rune_of_volatile_distortion": "扭曲无常符文", "item.malum.runewood_boat": "符文木船", + "item.malum.runewood_chest_boat": "符文木运输船", "item.malum.runic_brooch": "符文胸针", "item.malum.runic_sap": "符文树脂", "item.malum.runic_sapball": "符文树脂球", @@ -673,6 +672,7 @@ "item.malum.soul_stained_steel_shovel": "魂染钢锹", "item.malum.soul_stained_steel_sword": "魂染钢剑", "item.malum.soulwood_boat": "灵魂木船", + "item.malum.soulwood_chest_boat": "灵魂木运输船", "item.malum.soulwoven_pouch": "魂织布袋", "item.malum.soulwoven_silk": "魂织绸缎", "item.malum.splash_of_gluttony": "喷溅型暴食聚液", @@ -1000,7 +1000,7 @@ "malum.gui.rite.rite_of_nurturing": "催长仪式", "malum.gui.rite.rite_of_nurturing.effect": "受影响动物的生长进度加快二十五秒\n不同生物的反应不同:\n 绵羊更频繁地吃草\n 鸡更频繁地下蛋\n 蜜蜂授粉更频繁且速度更快\n 悦灵复制速度加快", "malum.gui.rite.rite_of_quickening": "加速仪式", - "malum.gui.rite.rite_of_quickening.effect": "", + "malum.gui.rite.rite_of_quickening.effect": "形成一枚固形仪式位点\n位点经过熔炉时,会加速其烧炼过程\n燃料消耗会成比例增加", "malum.gui.rite.rite_of_raising": "复苏仪式", "malum.gui.rite.rite_of_raising.effect": "受影响怪物会受到致命伤害\n死亡时,其会复苏成无灵魂的尸壳\n复苏而来的怪物没有灵魂,不会掉落精魂", "malum.gui.rite.rite_of_sapping": "抽液仪式", @@ -1020,7 +1020,7 @@ "malum.gui.rite.rite_of_the_howling_gale": "咆哮之风仪式", "malum.gui.rite.rite_of_the_howling_gale.effect": "给予受影响生物咆哮之风效果\n咆哮之风会令移动速度和攻击速度增加五分之二", "malum.gui.rite.rite_of_the_oaken_might": "橡林之威仪式", - "malum.gui.rite.rite_of_the_oaken_might.effect": "", + "malum.gui.rite.rite_of_the_oaken_might.effect": "给予受影响生物橡林之威效果\n橡林之威会令伤害增加一颗红心\n空手时橡林之威的效果翻倍", "malum.gui.rite.rite_of_the_sky_tether": "空之系索仪式", "malum.gui.rite.rite_of_the_sky_tether.effect": "给予受影响生物空之系索效果\n空之系索会令所受重力减少五分之二,跳跃高度增加五分之二\n同时会缓冲一定量所受摔落伤害", "malum.gui.rite.rite_of_the_stone_ward": "巨岩之护仪式", @@ -1177,6 +1177,7 @@ "malum.subtitle.malignant_deliverance_strikes_again": "恶念挽魂:再次斩击", "malum.subtitle.malignant_deliverance_triggers": "恶念挽魂:触发", "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", + "malum.subtitle.oaken_might_takes_effect": "橡林之威:生效", "malum.subtitle.ornate_trinket_equipped": "华丽护符:装备", "malum.subtitle.pedestal_item_inserted": "物品基座:放入物品", "malum.subtitle.pedestal_item_picked_up": "物品基座:取出物品", @@ -2201,10 +2202,10 @@ "malum.gui.book.entry.page.headline.earthen_rites": "大地仪式", "malum.gui.book.entry.rite_of_the_stone_ward": "巨岩之护仪式", "malum.gui.book.entry.rite_of_the_stone_ward.description": "加固血肉", - "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "简单仪式,启动时会给予周围生 物巨岩之护效果,减少所受伤害, 且未着甲时效果增强。", + "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "简单仪式,启动时会给予周围生 物巨岩之护效果,减少所受伤害, 未着甲时效果增强。", "malum.gui.book.entry.rite_of_the_oaken_might": "橡林之威仪式", "malum.gui.book.entry.rite_of_the_oaken_might.description": "加强骨掌", - "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "简单仪式,启动时会给予周围生 物橡林之威效果。", + "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "简单仪式,启动时会给予周围生 物橡林之威效果,提供固定量的 伤害提升,空手时效果增强。", "malum.gui.book.entry.rite_of_creation": "造岩仪式", "malum.gui.book.entry.rite_of_creation.description": "点气成形", "malum.gui.book.entry.page.text.rite_of_creation": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过未被占据 的空间时会将空气中的分子嬗变 为岩土,从而形成圆石。", @@ -2226,7 +2227,7 @@ "malum.gui.book.entry.page.text.rite_of_smelting": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 向其灌注烈火,可瞬时烧炼它们, 就像在熔炉中一样。", "malum.gui.book.entry.rite_of_quickening": "加速仪式", "malum.gui.book.entry.rite_of_quickening.description": "加快处理", - "malum.gui.book.entry.page.text.rite_of_quickening": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会", + "malum.gui.book.entry.page.text.rite_of_quickening": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过任意种类 的熔炉时会大幅加速烧炼速度。", "malum.gui.book.entry.undirected_rite": "无向的仪式", "malum.gui.book.entry.undirected_rite.description": "失控的造物", @@ -2318,8 +2319,8 @@ "malum.gui.book.entry.aura_empowerment": "灵气增强", "malum.gui.book.entry.aura_empowerment.description": "高等方尖碑", "malum.gui.book.entry.page.headline.aura_empowerment": "灵气增强", - "malum.gui.book.entry.page.text.aura_empowerment.1": "奥能基柱在制造过程中融合使用 了灵魂木和符文木,使得它极擅 长引导精魂奥能。向其供应精魂, 其中存储的能量即可释放。", - "malum.gui.book.entry.page.text.aura_empowerment.2": "图腾的设计即是为避免常态消耗 精魂。仪式激活时必然会形成回 声,其序列与构成图腾的精魂顺 序相符;此性质只会带来极少量 的负担,甚至可以认为没有负担。 这对被动效果来说已经足够,但 它确实会严重限制效果的强度。 奥能基柱则能减弱这种限制,可 让图腾魔法发挥出全力。", + "malum.gui.book.entry.page.text.aura_empowerment.1": "奥能基柱在制造过程中结合使用 了灵魂木和符文木,使得它极擅 长引导精魂奥能。向其供应精魂, 即可释放精魂存储的能量。", + "malum.gui.book.entry.page.text.aura_empowerment.2": "图腾的设计即是为避免常态消耗 精魂。仪式激活时必然会形成回 响,其序列与构成图腾的精魂顺 序相符;此性质只会带来近乎于 无的极少量负担。这对被动效果 来说还能接受,但它确实会严重 限制效果的强度。奥能基柱则能 减弱这种限制,可让图腾魔法发 挥出全力。", "malum.gui.book.entry.page.headline.aura_empowerment.elemental": "灵气增强", "malum.gui.book.entry.page.text.aura_empowerment.elemental.1": "元素奥能可让基柱变成图腾增强 器。基柱会编织出一枚仪式位点, 其会在接触符文和图腾产生的同 元素灵气效果时增强它们。一个 精魂约可激活四次。", "malum.gui.book.entry.aura_empowerment.other_pylon_applications": "基柱的其他应用", @@ -2335,29 +2336,35 @@ "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.eldritch.1": "邪术", "malum.gui.book.entry.locus_management": "位点管理", - "malum.gui.book.entry.locus_management.description": "精灵风设计", + "malum.gui.book.entry.locus_management.description": "运动的奥能", "malum.gui.book.entry.page.headline.locus_management": "位点管理", "malum.gui.book.entry.page.text.locus_management.1": "精魂仪式大多都有相同点。简单 仪式通过寻索仪式位点展现效果, 而更复杂的仪式——追求影响世 界而无具体目标的仪式——的效 果则通过固形仪式位点展现。", "malum.gui.book.entry.page.text.locus_management.2": "固形仪式位点成形时会向图腾指 示的方向游走。我测得其移动速 度为精确的四格每秒,其在消散 前能激活八次其携带的效果。", - "malum.gui.book.entry.page.text.locus_management.3": "污秽石会对魔法产生独特的负面 效应。它会干扰奥能的流动,最 终完全拆散奥能。而要是没有什 么特别的外形构造,唯一需要注 意的就只是干扰性质了。固形仪 式位点飞过污秽石时不会激活效 果,也因此不会消散。", + "malum.gui.book.entry.page.text.locus_management.3": "污秽石会对魔法产生独特的负面 效应。它会干扰奥能的流动,最 终完全拆散奥能。而要是没有什 么特别的外形构造,唯一需要注 意的就只是干扰性质了。仪式位 点飞过污秽石时不会激活效果, 也因此不会消散。", "malum.gui.book.entry.page.text.locus_management.4": "最后,仪式位点无法触碰,它也 因此没有质量,不受重力影响, 且可穿过任意固体物质。", - "malum.gui.book.entry.page.text.locus_management.5": "仪式锚是能引导和增强游走仪式 位点的仪器。向其中嵌入精魂奥 能,即会建立一道飞行路点,从 而影响飞过的所有位点。路点所 用的奥能蚀刻技术天性敏感,因 此仪式锚在受到红石影响时无法 工作。", - "malum.gui.book.entry.page.headline.locus_management.aerial": "澄空", - "malum.gui.book.entry.page.text.locus_management.aerial.1": "澄空", - "malum.gui.book.entry.page.headline.locus_management.aqueous": "碧水", - "malum.gui.book.entry.page.text.locus_management.aqueous.1": "碧水", - "malum.gui.book.entry.page.headline.locus_management.earthen": "大地", - "malum.gui.book.entry.page.text.locus_management.earthen.1": "大地", - "malum.gui.book.entry.page.headline.locus_management.infernal": "狱火", - "malum.gui.book.entry.page.text.locus_management.infernal.1": "狱火", - "malum.gui.book.entry.page.headline.locus_management.sacred": "神圣", - "malum.gui.book.entry.page.text.locus_management.sacred.1": "神圣", - "malum.gui.book.entry.page.headline.locus_management.wicked": "邪恶", - "malum.gui.book.entry.page.text.locus_management.wicked.1": "邪恶", - "malum.gui.book.entry.page.headline.locus_management.arcane": "奥术", - "malum.gui.book.entry.page.text.locus_management.arcane.1": "奥术", - "malum.gui.book.entry.page.headline.locus_management.eldritch": "邪术", - "malum.gui.book.entry.page.text.locus_management.eldritch.1": "邪术", + "malum.gui.book.entry.page.text.locus_management.5": "仪式锚是能引导和增强游走仪式 位点的仪器。向其中嵌入精魂奥 能,即会建立一道飞行路向,从 而影响飞过的所有位点。路向所 用的奥能蚀刻技术天性敏感,因 此仪式锚在受到红石影响时无法 工作。", + "malum.gui.book.entry.page.headline.locus_management.aerial": "位点的速度", + "malum.gui.book.entry.page.text.locus_management.aerial.1": "向仪式锚嵌入澄空奥能,位点即 会获得速度提升增益,加快其在 世界中移动的速度。每个位点可 接受两次此效果,每次都会令速 度翻倍。", + "malum.gui.book.entry.page.headline.locus_management.aqueous": "位点的强度", + "malum.gui.book.entry.page.text.locus_management.aqueous.1": "向仪式锚嵌入碧水奥能,位点即 会获得强度提升增益,增强其与 某些仪式锚蚀刻纹路交互的效能。 每个位点可接受两次此效果,每 次都会令强度翻倍。", + "malum.gui.book.entry.page.headline.locus_management.earthen": "位点的效应", + "malum.gui.book.entry.page.text.locus_management.earthen.1": "向仪式锚嵌入大地奥能,位点即 会获得效应提升增益,增强每次 激活所产生效果的强度。每个位 点可接受两次此效果,每次都会 令效应翻倍。", + "malum.gui.book.entry.page.headline.locus_management.infernal": "位点的行程", + "malum.gui.book.entry.page.text.locus_management.infernal.1": "向仪式锚嵌入狱火奥能,位点即 会获得行程提升增益,在消散前 可以抵达更远的位置。每个位点 可接受两次此效果,每次都会令 行程翻倍。", + "malum.gui.book.entry.page.headline.locus_management.sacred": "修复位点", + "malum.gui.book.entry.page.text.locus_management.sacred.1": "向仪式锚嵌入神圣奥能,位点即 会不断修复自身,延长自身的存 在时间,从而抵达更远的位置。 每个位点可接受四次此效果。", + "malum.gui.book.entry.page.headline.locus_management.wicked": "复活位点", + "malum.gui.book.entry.page.text.locus_management.wicked.1": "向仪式锚嵌入邪恶奥能,位点会 牺牲已有的元素增益来立即修复 自身。次数限制与神圣奥能的一 致。", + "malum.gui.book.entry.page.headline.locus_management.arcane": "导向位点", + "malum.gui.book.entry.page.text.locus_management.arcane.1": "向仪式锚嵌入原始奥能,位点会 更改其飞行路向,不会产生消耗, 也没有副作用。原始奥能是没有 指向的纯粹能量,它产生的效果 自然相对平凡,但也恰如其分。", + "malum.gui.book.entry.page.headline.locus_management.eldritch": "分裂位点", + "malum.gui.book.entry.page.text.locus_management.eldritch.1": "向仪式锚嵌入邪术奥能,位点即 会分裂,成为两个无关联的位点。 原位点拥有的元素增益会在产出 的位点中保留。每个位点可接受 四次此效果。复制得到的位点无 法再复制。", + "malum.gui.book.entry.page.headline.locus_management.elemental_boons": "仪式锚研究:元素增益", + "malum.gui.book.entry.page.text.locus_management.elemental_boons.1": "", + "malum.gui.book.entry.page.text.locus_management.elemental_boons.2": "", + "malum.gui.book.entry.page.headline.locus_management.wicked_order": "仪式锚研究:位点复活", + "malum.gui.book.entry.page.text.locus_management.wicked_order.1": "位点是一种原始的奥能构造体, 我设计的原型只要求蚀刻有效果, 且具备移动能力。后来,关键功 能里新增了一项自我维持。不能 说是和活物一样的自行恢复,但 总归还算是可以自我维持。", + "malum.gui.book.entry.page.text.locus_management.wicked_order.2": "在接受到邪恶奥能的命令时,位 点会强制自我牺牲。它会放弃已 有的全部元素增益。速度最不重 要,因此会最先放弃速度增益。 其次是强度增益,而后是效应增 益。行程增益最重要,只会在没 有其他增益时才放弃。", "malum.gui.book.entry.runeworking": "符文工艺", @@ -2728,7 +2735,7 @@ "malum.gui.book.entry.void.malignant_stronghold_armor.description": "抵御必然之险", "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "恶念要塞", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "恶念白镴排斥魔法,因此魔法师 不太会选用这种材料制成的护具。 不过,我这么说是$i因为/$我自己就 是魔法师,恶念要塞盔甲则是我 极为强大的作品。覆有一层恶念 白镴衬板的它是魂染钢盔甲的反 面——我的灵魂不受保护,但形 体则处于保护之中。", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "消散的魔法仍以能量存在。穿戴 时,恶念白镴与这种能量的反应 使其愈发坚韧。我灵魂中所有严 格属于攻击或防御的魔法属性会 被恶念白镴吸取,从而获得护甲 值和魔法抗性增益。魔法熟练度 是唯一例外:恶念白镴只会吸取 大约一半。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "消散的魔法仍以能量存在。穿戴 时,恶念白镴与这种能量的反应 使其愈发坚韧。我灵魂中所有严 格属于攻击或防御的魔法属性会 被恶念白镴吸取,从而获得大幅 护甲值增益。魔法熟练度是唯一 例外:恶念白镴只会吸取大约一 半。", "malum.gui.book.entry.void.runes": "虚空符文工艺", "malum.gui.book.entry.void.runes.description": "横竖撇捺,换了形态", From a06f7d3732494e32a7c93cae94f21dbfa785bc5a Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 6 Nov 2025 16:30:54 +0800 Subject: [PATCH 091/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 85 ++++++++++++----- .../1.21/assets/malum/malum/lang/zh_cn.json | 95 ++++++++++++++----- 2 files changed, 133 insertions(+), 47 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 6bf1a16b1f98..42a00a298ece 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -462,6 +462,11 @@ "enchantment.malum.replenishing.desc": "Restores Spell Charges when dealing melee damage with the staff.", "enchantment.malum.spirit_plunder": "Spirit Plunder", "enchantment.malum.spirit_plunder.desc": "Reaps extra Spirits when shattering a soul.", + "enchantment.malum.weavers_haste": "Weaver's Haste", + "enchantment.malum.weavers_haste.desc": "Accelerates any spawned spell loci by the tool.", + "enchantment.malum.weavers_propagation": "Weaver's Propagation", + "enchantment.malum.weavers_propagation.desc": "Summons additional spell loci when breaking a block with the tool.", + "entity.malum.ascending_block": "Ascending Block", "entity.malum.bound_rite_locus": "Bound Rite Locus", "entity.malum.draining_bolt": "Draining Bolt", "entity.malum.entropic_flame_bolt": "Entropic Flame Bolt", @@ -473,6 +478,7 @@ "entity.malum.scythe_boomerang": "Scythe Boomerang", "entity.malum.scythe_maelstrom": "Scythe Maelstrom", "entity.malum.seeking_rite_locus": "Seeking Rite Locus", + "entity.malum.spellweavers_locus": "Spellweavers Locus", "entity.malum.sundering_anchor": "Sundering Anchor", "entity.malum.thrown_gluttony": "Thrown Gluttony", "entity.malum.vivid_nitrate": "Vivid Nitrate", @@ -692,6 +698,8 @@ "item.malum.soulwood_chest_boat": "Soulwood Chest Boat", "item.malum.soulwoven_pouch": "Soulwoven Pouch", "item.malum.soulwoven_silk": "Soulwoven Silk", + "item.malum.spellweaving_axe": "Spellweaving Axe", + "item.malum.spellweaving_pickaxe": "Spellweaving Pickaxe", "item.malum.splash_of_gluttony": "Splash of Gluttony", "item.malum.stellar_mechanism": "Stellar Mechanism", "item.malum.sundering_anchor": "Sundering Anchor", @@ -1083,6 +1091,14 @@ "malum.gui.book.entry.pact_of_tidal_affinity.description": "To be one with the sea", "malum.gui.book.entry.pact_of_wyrd_reconstruction": "Pact of Wyrd Reconstruction", "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "To survive one's fate", + "malum.gui.book.entry.pacts_of_an_igneous_shaper": "Pacts of an Igneous Shaper", + "malum.gui.book.entry.pacts_of_an_igneous_shaper.description": "To bind the primordial mantle", + "malum.gui.book.entry.pacts_of_an_inward_soul": "Pacts of an Inward Soul", + "malum.gui.book.entry.pacts_of_an_inward_soul.description": "To reshape the fundamental aspects", + "malum.gui.book.entry.pacts_of_an_unbound_wayfarer": "Pact of an Unbound Wayfarer", + "malum.gui.book.entry.pacts_of_an_unbound_wayfarer.description": "To soar through storms and tides", + "malum.gui.book.entry.pacts_of_an_uneven_conscience": "Pact of an Uneven Conscience", + "malum.gui.book.entry.pacts_of_an_uneven_conscience.description": "To demand clarity in a chaotic world", "malum.gui.book.entry.page.headline.a_personal_note": "A Personal Note", "malum.gui.book.entry.page.headline.a_personal_note.commendations": "Malum; Commendations", "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", @@ -1177,11 +1193,11 @@ "malum.gui.book.entry.page.headline.locus_management.arcane": "Redirecting the Locus", "malum.gui.book.entry.page.headline.locus_management.earthen": "Impact of the Locus", "malum.gui.book.entry.page.headline.locus_management.eldritch": "Dissociating with the Locus", - "malum.gui.book.entry.page.headline.locus_management.elemental_boons": "Rite Anchor Study: Elemental Boons", + "malum.gui.book.entry.page.headline.locus_management.elemental_boons": "Rite Study: Elemental Boons", "malum.gui.book.entry.page.headline.locus_management.infernal": "Distance of the Locus", "malum.gui.book.entry.page.headline.locus_management.sacred": "Restoring the Locus", "malum.gui.book.entry.page.headline.locus_management.wicked": "Resurrecting the Locus", - "malum.gui.book.entry.page.headline.locus_management.wicked_order": "Rite Anchor Study: Locus Resurrection", + "malum.gui.book.entry.page.headline.locus_management.wicked_order": "Rite Study: Locus Resurrection", "malum.gui.book.entry.page.headline.managing_totems": "Totem Resonance", "malum.gui.book.entry.page.headline.mending_diffuser": "Mending Diffuser", "malum.gui.book.entry.page.headline.mirror_magic": "Mirror Magic", @@ -1226,6 +1242,10 @@ "malum.gui.book.entry.page.headline.pact_of_the_windswept": "Pact of The Windswept", "malum.gui.book.entry.page.headline.pact_of_tidal_affinity": "Pact of Tidal Affinity", "malum.gui.book.entry.page.headline.pact_of_wyrd_reconstruction": "Pact of Wyrd Reconstruction", + "malum.gui.book.entry.page.headline.pacts_of_an_igneous_shaper": "Pacts of an Igneous Shaper", + "malum.gui.book.entry.page.headline.pacts_of_an_inward_soul": "Pacts of an Inward Soul", + "malum.gui.book.entry.page.headline.pacts_of_an_unbound_wayfarer": "Pact of an Unbound Wayfarer", + "malum.gui.book.entry.page.headline.pacts_of_an_uneven_conscience": "Pact of an Uneven Conscience", "malum.gui.book.entry.page.headline.primary_arcana.arcane": "Arcane Spirit", "malum.gui.book.entry.page.headline.primary_arcana.sacred": "Sacred Spirit", "malum.gui.book.entry.page.headline.primary_arcana.wicked": "Wicked Spirit", @@ -1282,6 +1302,11 @@ "malum.gui.book.entry.page.headline.soulwoven_pouch": "Soulwoven Pouch", "malum.gui.book.entry.page.headline.soulwoven_pouch.ravenous_pouch": "Ravenous Pouch", "malum.gui.book.entry.page.headline.soulwoven_silk": "Soulwoven Silk", + "malum.gui.book.entry.page.headline.spellweaving_axe": "Spellweaving Axe", + "malum.gui.book.entry.page.headline.spellweaving_pickaxe": "Spellweaving Pickaxe", + "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting": "Enchanting the Spellwoven", + "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting.weavers_haste": "Weaver's Haste", + "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting.weavers_propagation": "Weaver's Propagation", "malum.gui.book.entry.page.headline.spirit_crystals": "Spirit Crystals", "malum.gui.book.entry.page.headline.spirit_focusing": "Spirit Focusing", "malum.gui.book.entry.page.headline.spirit_infusion": "Spirit Infusion", @@ -1367,18 +1392,20 @@ "malum.gui.book.entry.page.headline.voodoo_magic": "Voodoo Magic", "malum.gui.book.entry.page.headline.warping_engine": "Warping Engine", "malum.gui.book.entry.page.headline.wicked_rites": "Wicked Rites", - "malum.gui.book.entry.page.info.runeworking": "Runeworking. \nRequires a slate for the inscription process. Spirit Arcana must be inserted afterwards.", - "malum.gui.book.entry.page.info.soulbinding": "Soul Binding. \nPhysical and Arcane ingredients are to be inserted into the Brazier. \nAn Etheric Blood Offering initiates the process", - "malum.gui.book.entry.page.info.spirit_focusing": "Spirit Focusing. \nRequires a Catalyst and Spirit Arcana to be held within The Crucible. The Catalyst is not consumed, but does get damaged.", - "malum.gui.book.entry.page.info.spirit_focusing.spirit": "Spirit Arcana is to be stored directly within the Spirit Crucible.", - "malum.gui.book.entry.page.info.spirit_infusion": "Spirit Infusion. \nRequires a Prime Item and Spirit Arcana to be held within The Altar.", - "malum.gui.book.entry.page.info.spirit_infusion.item": "Additional Items must be held on nearby Item Pedestals or Stands.", - "malum.gui.book.entry.page.info.spirit_infusion.spirit": "Spirit Arcana is to be stored directly within the Spirit Altar.", - "malum.gui.book.entry.page.info.spirit_repair": "Spirit Repair. \nRequires a Repair Material and Spirit Arcana to be held within The Repair Pylon.", - "malum.gui.book.entry.page.info.spirit_repair.damaged": "The Damaged Item is to be provided within a nearby Item Pedestal, Stand, or a Spirit Crucible.", - "malum.gui.book.entry.page.info.spirit_repair.spirit": "Spirit Arcana is to be stored directly within the Repair Pylon.", - "malum.gui.book.entry.page.info.unchained_transmutation": "Unchained Transmutation. \nTransforms blocks into other blocks via Unchained Rite. Requires Blight as a conduit.", - "malum.gui.book.entry.page.info.unchained_transmutation_tree": "Unchained Transmutation. \nA series of block transformations via Unchained Rite. Requires Blight as a conduit.", + "malum.gui.book.entry.page.info.runeworking": "Socket a slate into the runic workbench\nUtilize spirit arcana to inscribe runes onto the slate", + "malum.gui.book.entry.page.info.runeworking.headline": "Runeworking", + "malum.gui.book.entry.page.info.soul_binding": "Socket the prime item, spirit arcana and other items into the soulbinding brazier\nAn etheric offering initiates the process", + "malum.gui.book.entry.page.info.soul_binding.headline": "Soul Binding", + "malum.gui.book.entry.page.info.spirit_focusing": "Socket a catalyst and spirit arcana into the crucible\nThe catalyst is partially used up with each focusing cycle", + "malum.gui.book.entry.page.info.spirit_focusing.headline": "Spirit Focusing", + "malum.gui.book.entry.page.info.spirit_infusion": "Socket a prime item and spirit arcana into the spirit altar\nPlace additional items on nearby item holders", + "malum.gui.book.entry.page.info.spirit_infusion.headline": "Spirit Infusion", + "malum.gui.book.entry.page.info.spirit_repair": "Socket a repair material and spirit arcana into the repair pylon\nThe damaged item must be placed within a nearby item holder", + "malum.gui.book.entry.page.info.spirit_repair.headline": "Spirit Repair", + "malum.gui.book.entry.page.info.unchained_transmutation": "Utilizing a rite locus, transform blocks into other blocks via unchained rite\nThe rite locus requires blight as a conduit", + "malum.gui.book.entry.page.info.unchained_transmutation.headline": "Unchained Transmutation", + "malum.gui.book.entry.page.info.unchained_transmutation_tree": "Utilizing a rite locus, transform blocks into other blocks via unchained rite\nThe rite locus requires blight as a conduit\nTransmutation follows the shown transmutation tree\nAny entry in the tree can be used as a starting point", + "malum.gui.book.entry.page.info.unchained_transmutation_tree.headline": "Unchained Transmutation", "malum.gui.book.entry.page.text.a_personal_note.1": "Within the 'Arcana, a page sticks out just barely. As you examine it, the writing seems different than usual- out of this world. The texts inside appear to be a show of gratitude of sorts. The names ring a bell, but not to you.", "malum.gui.book.entry.page.text.a_personal_note.commendations.alphalilly.1": "I reached out to them after seeing their work for the Arcana project, the Malum' book background art was made by them per commission. They've done an incredible job with them and I'm very happy to have their work in game :3", "malum.gui.book.entry.page.text.a_personal_note.commendations.coalition_of_magic.1": "The Coalition of Magic is a Supporter exclusive server organized by me and Joefoxe, without everyone's voices and support of the mod, it'd be difficult to find motivation to work as much as I can now. Thank you!", @@ -1497,9 +1524,9 @@ "malum.gui.book.entry.page.text.locus_management.aqueous.1": "By imbuing the bound rite locus with Aqueous Arcana, it will gain the benefit of increased potency, causing it to interact with certain rite anchor etchings more effectively. This effect can be applied twice per locus, doubling potency each time.", "malum.gui.book.entry.page.text.locus_management.arcane.1": "By imbuing the bound rite locus with Raw Arcana, it will simply alter it's travel vector with no other effect or cost. Raw Arcana is pure energy without any direction leading to a rather mundane, yet appropriate effect here.", "malum.gui.book.entry.page.text.locus_management.earthen.1": "By imbuing the bound rite locus with Earthen Arcana, it will gain the benefit of increased impact, causing it to apply a stronger effect with each activation. This effect can be applied twice per locus, doubling impact each time.", - "malum.gui.book.entry.page.text.locus_management.eldritch.1": "By imbuing the bound rite locus with Eldritch Arcana, it will dissociate and split into two separate loci. All elemental boons present on the sourced locus carry over. This effect can be triggered up to four times per locus. Copies cannot be copied.", - "malum.gui.book.entry.page.text.locus_management.elemental_boons.1": "", - "malum.gui.book.entry.page.text.locus_management.elemental_boons.2": "", + "malum.gui.book.entry.page.text.locus_management.eldritch.1": "By imbuing the bound rite locus with Eldritch Arcana, it will dissociate and split into two separate, functionally identical loci. This effect can be triggered up to four times per locus. Copies are monochrome and cannot cannot be copied.", + "malum.gui.book.entry.page.text.locus_management.elemental_boons.1": "The locus makes for a rather primitive arcane construct, it does not excel at anything in particular and thus can be rather limiting in what it can accomplish. Through elemental arcana - transmitted through the rite anchor - I've already solved this problem, however it does demand further documentation.", + "malum.gui.book.entry.page.text.locus_management.elemental_boons.2": "When a rite locus travels over a rite anchor bearing either an Aerial, Aqueous, Earthen or Infernal etching, it will receive an elemental boon. Within each group, only the first two applications of the boon bear any effect. Furthermore, due to it's simple design, the rite locus can only accept four total boons.", "malum.gui.book.entry.page.text.locus_management.infernal.1": "By imbuing the bound rite locus with Infernal Arcana, it will gain the benefit of increased distance, causing it to cover more ground before expiring. This effect can be applied twice per locus, doubling distance each time.", "malum.gui.book.entry.page.text.locus_management.sacred.1": "By imbuing the bound rite locus with Sacred Arcana, it will mend itself over time, restoring lost lifespan and thus allowing it to travel further. This effect can be triggered up to four times per locus.", "malum.gui.book.entry.page.text.locus_management.wicked.1": "By imbuing the bound rite locus with Wicked Arcana, it will sacrifice the benefits of an already applied elemental boon in order to mend itself within an instant. The same limit imposed onto the sacred effect is applied here.", @@ -1551,7 +1578,7 @@ "malum.gui.book.entry.page.text.rite_of_nourishment": "A simple rite, while active it will idly recover lost stamina of nearby players, preserving hunger for longer.", "malum.gui.book.entry.page.text.rite_of_nurturing": "An advanced rite, while active it apply a spiritually nurturing effect to nearby animals, accelerating growth and certain biological processes.", "malum.gui.book.entry.page.text.rite_of_quickening": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over furnaces of any kind it will accelerate their smelting process greatly.", - "malum.gui.book.entry.page.text.rite_of_raising": "An advanced rite, while active it will strike vulnerable monsters, dealing a fatal blow to their soul and body.\nThe affected target is then reanimated as a soulless husk, a mindless being that lacks a soul.", + "malum.gui.book.entry.page.text.rite_of_rending": "An advanced rite, while active it will strike vulnerable monsters, dealing a fatal blow to their soul and body.", "malum.gui.book.entry.page.text.rite_of_sapping": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over cauldrons it will greatly accelerate the process of fluid accumulation from any pointed dripstone found above.", "malum.gui.book.entry.page.text.rite_of_smelting": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will imbue them with fire, Smelting them instantaneously as if in a furnace.", "malum.gui.book.entry.page.text.rite_of_soaking": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will apply a growth-inducing effect similar to bonemeal or simply an accelerated passage of time.", @@ -1619,6 +1646,10 @@ "malum.gui.book.entry.page.text.soulwoven_pouch.ravenous_pouch.1": "Although Spirit Arcana makes up much of the clutter I carry, it is not all that burdens my pockets. By fusing the pouch with rot, it sprouts teeth and transforms into the Ravenous Pouch. This hungry sack embodies the Gourmet aspect of Gluttony, aggressively snatching up any collected item that matches it's stored appetite.", "malum.gui.book.entry.page.text.soulwoven_silk.1": "Soulwoven Silk is a light, yet sturdy material imbued with soulstuff. Like a body, it naturally insulates against arcane energies. While other materials do the same, cloth is far easier to work with in designing than stone.", "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "Soulstuff can glow, as a shattered soul proves. Why not activate that glow within the cloth? I have made banners to test the effect, and used differing reagents and spirits to give a variety of patterns. When imbued, they will glow dimly, or fiercely if given an additional spirit.", + "malum.gui.book.entry.page.text.spellweaving_axe.1": "A tool, a sister, the Spellweaving Axe is a complex design forged using cthonic gold and imbued with aqueous arcana. When the tool is primed - a simple adjustment of resonance - any block broken will sprout several primitive loci tasked with seeking out and breaking far-out blocks matching the original. Up to four loci are sprouted each time.", + "malum.gui.book.entry.page.text.spellweaving_pickaxe.1": "A tool, a brother, the Spellweaving Pickaxe is a complex design forged using cthonic gold and imbued with earthen arcana. When the tool is primed - a simple adjustment of resonance - any block broken will sprout several primitive loci tasked with seeking out and breaking nearby blocks matching the original. Up to four loci are sprouted each time.", + "malum.gui.book.entry.page.text.spellweaving_tools.enchanting.weavers_haste.1": "By imbuing the woven loci with aerial arcana, they hasten and accelerate. By harnessing this property through an enchantment, each locus sprouted through the tool's effect will move at a significantly increased rate. Incompatible with Weaver's Propagation", + "malum.gui.book.entry.page.text.spellweaving_tools.enchanting.weavers_propagation.1": "By imbuing the woven loci with eldritch arcana, they fester and multiply. By harnessing this property through an enchantment, each activation of the tool's effect will spawn an additional loci per enchantment level. Incompatible with Weaver's Haste", "malum.gui.book.entry.page.text.spirit_crystals.1": "The soul is a notoriously fickle thing. Even confirming its existence is difficult, requiring the highest thaumaturgies to get a reading. That is what sets spirit arcana apart from other magic. We don't need grand assemblies and esoteric artifice to see a soul. Simply destroying it is proof enough.", "malum.gui.book.entry.page.text.spirit_crystals.2": "A material I have named Soulstone is the means by which we do so. It appears mundane until refined, but once it is rid of impurities, it seems... out of phase with the world. By creating a blade using it as a core, I should be able to strike not only the physical form, but also the soul, shattering it to energy before it can disperse.", "malum.gui.book.entry.page.text.spirit_crystals.3": "These energies, as previously noted, have different 'frequencies' of sorts. A being burning with light would have a soul that reflects that radiance, and a being prone to adaptation would have a soul as malleable as itself. Occasionally, the energy has no flavor to it at all, leaving only the raw impulse of creation behind. That type of crystal bears further study.", @@ -1816,8 +1847,8 @@ "malum.gui.book.entry.rite_of_nurturing.description": "To Nurture Young Life", "malum.gui.book.entry.rite_of_quickening": "Rite Of Quickening", "malum.gui.book.entry.rite_of_quickening.description": "To Hasten Progress", - "malum.gui.book.entry.rite_of_raising": "Rite Of Raising", - "malum.gui.book.entry.rite_of_raising.description": "To Raise The Dead", + "malum.gui.book.entry.rite_of_rending": "Rite Of Rending", + "malum.gui.book.entry.rite_of_rending.description": "To Seal One's Fate", "malum.gui.book.entry.rite_of_sapping": "Rite Of Sapping", "malum.gui.book.entry.rite_of_sapping.description": "To Gather From Earth", "malum.gui.book.entry.rite_of_smelting": "Rite Of Smelting", @@ -1906,6 +1937,12 @@ "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch.description": "Now make it hungry.", "malum.gui.book.entry.soulwoven_silk": "Soulwoven Silk", "malum.gui.book.entry.soulwoven_silk.description": "To weave the ephemeral", + "malum.gui.book.entry.spellweaving_axe": "Spellweaving Axe", + "malum.gui.book.entry.spellweaving_axe.description": "To harvest from nature", + "malum.gui.book.entry.spellweaving_pickaxe": "Spellweaving Pickaxe", + "malum.gui.book.entry.spellweaving_pickaxe.description": "To harvest from stone", + "malum.gui.book.entry.spellweaving_tools.enchanting": "Enchanting the Spellwoven", + "malum.gui.book.entry.spellweaving_tools.enchanting.description": "Augmenting the loci", "malum.gui.book.entry.spirit_crystals": "Spirit Crystals", "malum.gui.book.entry.spirit_crystals.description": "Matter and magic", "malum.gui.book.entry.spirit_focusing": "Spirit Focusing", @@ -2239,8 +2276,8 @@ "malum.gui.rite.rite_of_nurturing.effect": "Affected Animals Are Aged Twenty Five Seconds Worth\nDifferent Species React Differently:\n Sheep Will Feed On Grass More Frequently\n Chickens Lay Eggs More Frequently\n Bees Pollinate Faster And More Frequently\n Allays Duplicate Faster", "malum.gui.rite.rite_of_quickening": "Rite Of Quickening", "malum.gui.rite.rite_of_quickening.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Furnaces It Will Accelerate Their Smelting Process\nFuel Consumption Remains Proportional", - "malum.gui.rite.rite_of_raising": "Rite Of Raising", - "malum.gui.rite.rite_of_raising.effect": "Affected Monsters Are Struck a Fatal Blow\nUpon Death, They Are Then Reanimated As A Soulless Husk\nSoulless Husks, Lacking A Soul, Do Not Drop Spirits", + "malum.gui.rite.rite_of_rending": "Rite Of Rending", + "malum.gui.rite.rite_of_rending.effect": "Affected Monsters Are Struck a Fatal Blow", "malum.gui.rite.rite_of_sapping": "Rite Of Sapping", "malum.gui.rite.rite_of_sapping.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Cauldrons, It Will Accelerate Fluid Accumulation From Any Pointed Dripstone Found Above", "malum.gui.rite.rite_of_smelting": "Rite Of Smelting", @@ -2322,6 +2359,8 @@ "malum.subtitle.arcana_entry_closed": "Arcana entry closed", "malum.subtitle.arcana_entry_opened": "Arcana entry opened", "malum.subtitle.arcana_page_flipped": "Arcana page flipped", + "malum.subtitle.arcana_subentry_closed": "Arcana subentry closed", + "malum.subtitle.arcana_subentry_opened": "Arcana subentry opened", "malum.subtitle.arcana_sweetener_evil": "Arcana sweetener evil", "malum.subtitle.arcana_sweetener_normal": "Arcana sweetener normal", "malum.subtitle.arcana_transition_evil": "Arcana transition evil", @@ -2539,6 +2578,8 @@ "malum.subtitle.spark_unwoven": "Spark unwoven", "malum.subtitle.spell_charge_full": "Spell charge full", "malum.subtitle.spell_charge_grow": "Spell charge grow", + "malum.subtitle.spellweaving_tool_dampened": "Spellweaving tool dampened", + "malum.subtitle.spellweaving_tool_primed": "Spellweaving tool primed", "malum.subtitle.spirit_altar_absorbs_item": "Spirit altar absorbs item", "malum.subtitle.spirit_altar_completes_infusion": "Spirit altar completes infusion", "malum.subtitle.spirit_altar_infuses": "Spirit altar infuses", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index cca71fe03dd6..de49d90532c0 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -462,6 +462,11 @@ "enchantment.malum.replenishing.desc": "使用法杖造成近战伤害时恢复法术弹。", "enchantment.malum.spirit_plunder": "精魂劫掠", "enchantment.malum.spirit_plunder.desc": "增加击碎灵魂时的精魂掉落。", + "enchantment.malum.weavers_haste": "织法急迫", + "enchantment.malum.weavers_haste.desc": "令工具生成的法术位点加速。", + "enchantment.malum.weavers_propagation": "织法繁衍", + "enchantment.malum.weavers_propagation.desc": "工具在破坏方块时会额外生成位点。", + "entity.malum.ascending_block": "飞腾的方块", "entity.malum.bound_rite_locus": "固形仪式位点", "entity.malum.draining_bolt": "侵蚀能量束", "entity.malum.entropic_flame_bolt": "熵能火焰束", @@ -473,6 +478,7 @@ "entity.malum.scythe_boomerang": "镰刀回旋镖", "entity.malum.scythe_maelstrom": "镰刀涡流", "entity.malum.seeking_rite_locus": "寻索仪式位点", + "entity.malum.spellweavers_locus": "织法位点", "entity.malum.sundering_anchor": "裂斩锚刃", "entity.malum.thrown_gluttony": "掷出的暴食聚液", "entity.malum.vivid_nitrate": "耀艳硝石", @@ -675,6 +681,8 @@ "item.malum.soulwood_chest_boat": "灵魂木运输船", "item.malum.soulwoven_pouch": "魂织布袋", "item.malum.soulwoven_silk": "魂织绸缎", + "item.malum.spellweaving_axe": "织法斧", + "item.malum.spellweaving_pickaxe": "织法镐", "item.malum.splash_of_gluttony": "喷溅型暴食聚液", "item.malum.stellar_mechanism": "星辰机件", "item.malum.sundering_anchor": "裂斩锚刃", @@ -898,7 +906,6 @@ "malum.gui.crucible.attribute.tuning_potency": "调谐强度", "malum.gui.crucible.attribute.tuning_strain": "调谐负担", "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", - "malum.gui.geas.authority_of_crushing_melancholy": "压抑忧郁权能", "malum.gui.geas.authority_of_the_gleeful_target": "欢愉目标权能", "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "占据一切,永不停歇,更多,更多,还要更多", "malum.gui.geas.authority_of_the_inverted_heart": "逆反之心权能", @@ -1001,8 +1008,8 @@ "malum.gui.rite.rite_of_nurturing.effect": "受影响动物的生长进度加快二十五秒\n不同生物的反应不同:\n 绵羊更频繁地吃草\n 鸡更频繁地下蛋\n 蜜蜂授粉更频繁且速度更快\n 悦灵复制速度加快", "malum.gui.rite.rite_of_quickening": "加速仪式", "malum.gui.rite.rite_of_quickening.effect": "形成一枚固形仪式位点\n位点经过熔炉时,会加速其烧炼过程\n燃料消耗会成比例增加", - "malum.gui.rite.rite_of_raising": "复苏仪式", - "malum.gui.rite.rite_of_raising.effect": "受影响怪物会受到致命伤害\n死亡时,其会复苏成无灵魂的尸壳\n复苏而来的怪物没有灵魂,不会掉落精魂", + "malum.gui.rite.rite_of_rending": "裂体仪式", + "malum.gui.rite.rite_of_rending.effect": "受影响怪物会受到致命伤害", "malum.gui.rite.rite_of_sapping": "抽液仪式", "malum.gui.rite.rite_of_sapping.effect": "形成一枚固形仪式位点\n位点经过炼药锅时,会大幅增加其上滴水石锥滴落流体的速度", "malum.gui.rite.rite_of_smelting": "烧炼仪式", @@ -1084,6 +1091,8 @@ "malum.subtitle.arcana_entry_closed": "奥术全典:关闭条目", "malum.subtitle.arcana_entry_opened": "奥术全典:打开条目", "malum.subtitle.arcana_page_flipped": "奥术全典:翻页", + "malum.subtitle.arcana_subentry_closed": "奥术全典:关闭子条目", + "malum.subtitle.arcana_subentry_opened": "奥术全典:打开子条目", "malum.subtitle.arcana_sweetener_evil": "奥术全典:邪异条目", "malum.subtitle.arcana_sweetener_normal": "奥术全典:普通条目", "malum.subtitle.arcana_transition_evil": "奥术全典:邪异转化", @@ -1301,6 +1310,8 @@ "malum.subtitle.spark_formed": "火花:形成", "malum.subtitle.spell_charge_full": "法术弹:填满", "malum.subtitle.spell_charge_grow": "法术弹:积攒", + "malum.subtitle.spellweaving_tool_dampened": "织法工具:抑制", + "malum.subtitle.spellweaving_tool_primed": "织法工具:激活", "malum.subtitle.spirit_altar_absorbs_item": "精魂祭坛:吸收物品", "malum.subtitle.spirit_altar_completes_infusion": "精魂祭坛:灌注完成", "malum.subtitle.spirit_altar_infuses": "精魂祭坛:灌注", @@ -1409,18 +1420,20 @@ "tetra.material.twisted_rock.prefix": "扭曲石", - "malum.gui.book.entry.page.info.spirit_infusion": "精魂灌注。\n需向精魂祭坛放入主物品和精魂奥能。", - "malum.gui.book.entry.page.info.spirit_infusion.item": "其他物品需放在附近的物品台或物品基座中。", - "malum.gui.book.entry.page.info.spirit_infusion.spirit": "精魂奥能应当直接放入精魂祭坛。", - "malum.gui.book.entry.page.info.spirit_focusing": "精魂聚焦。\n需向精魂坩埚放入催化剂和精魂奥能。催化剂不会消耗,但会受损。", - "malum.gui.book.entry.page.info.spirit_focusing.spirit": "精魂奥能应当直接放入精魂坩埚。", - "malum.gui.book.entry.page.info.spirit_repair": "精魂修复。\n需向修复基柱放入修复用材料和精魂奥能。", - "malum.gui.book.entry.page.info.spirit_repair.damaged": "受损物品需放在附近的物品台、物品基座、精魂坩埚中。", - "malum.gui.book.entry.page.info.spirit_repair.spirit": "精魂奥能应当直接放入修复基柱。", - "malum.gui.book.entry.page.info.unchained_transmutation": "释缚嬗变。\n通过释缚仪式,将方块转变成其他方块。需要腐枯作为介导。", - "malum.gui.book.entry.page.info.unchained_transmutation_tree": "释缚嬗变。\n释缚仪式所致的、前后接续的方块转变现象。需要腐枯作为介导。", - "malum.gui.book.entry.page.info.soulbinding": "灵魂缚约。\n需向魂缚火盆放入平凡与奥法原材料。\n献上灵火与血祭可启动缚约。", - "malum.gui.book.entry.page.info.runeworking": "符文工艺。\n誊刻过程需要一块符板。而后需要放入精魂奥能。", + "malum.gui.book.entry.page.info.spirit_infusion": "向精魂祭坛放入触发物品和精魂奥能\n在附近的物品台座上放置附加物品", + "malum.gui.book.entry.page.info.spirit_infusion.headline": "精魂灌注", + "malum.gui.book.entry.page.info.spirit_focusing": "向坩埚放入催化剂和精魂奥能\n每次聚焦循环会消耗触媒的一部分", + "malum.gui.book.entry.page.info.spirit_focusing.headline": "精魂聚焦", + "malum.gui.book.entry.page.info.spirit_repair": "向修复基柱放入修复用材料和精魂奥能\n受损物品需放置在附近的物品台座中", + "malum.gui.book.entry.page.info.spirit_repair.headline": "精魂修复", + "malum.gui.book.entry.page.info.soul_binding": "向魂缚火盆放入触发物品、精魂奥能及其他物品\n以灵火启动献祭", + "malum.gui.book.entry.page.info.soul_binding.headline": "灵魂缚约", + "malum.gui.book.entry.page.info.runeworking": "向符文工作台放入一块符板\n使用精魂奥能在符板上誊刻符文", + "malum.gui.book.entry.page.info.runeworking.headline": "符文工艺", + "malum.gui.book.entry.page.info.unchained_transmutation": "借助仪式位点,在释缚仪式的作用下转化方块\n位点须用腐枯物质引导", + "malum.gui.book.entry.page.info.unchained_transmutation.headline": "释缚嬗变", + "malum.gui.book.entry.page.info.unchained_transmutation_tree": "借助仪式位点,在释缚仪式的作用下转化方块\n位点须用腐枯物质引导\n嬗变过程会遵循所展示的嬗变树\n可从树中的任意节点开始嬗变", + "malum.gui.book.entry.page.info.unchained_transmutation_tree.headline": "释缚嬗变", "malum.gui.book.entry.introduction": "介绍", @@ -1700,6 +1713,24 @@ "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.1": "为专注于魔法技艺,我常需要平 和清明的心态。因此我设计了一 件工具,以有效引开他人的注意。 戴上此饰品后,我的行迹就将从 周围敌人的感知中隐去,从而降 低它们注意到我的概率。", "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "进一步研究表明,这枚新护符似 乎对含有邪恶精魂的灵魂$i极为/$有 效。", + "malum.gui.book.entry.spellweaving_axe": "织法斧", + "malum.gui.book.entry.spellweaving_axe.description": "收获于自然", + "malum.gui.book.entry.page.headline.spellweaving_axe": "织法斧", + "malum.gui.book.entry.page.text.spellweaving_axe.1": "一把工具,一位姊妹。织法斧是 使用深岩珍金锻造而成的复杂工 具,灌注有碧水奥能。简单调整 谐振即可激活工具;此后,只要 破坏方块,即会产生出几枚简单 的位点。它们会飞向远处,破坏 与原有方块匹配的方块。每一次 破坏都会产生四枚位点。", + + "malum.gui.book.entry.spellweaving_pickaxe": "织法镐", + "malum.gui.book.entry.spellweaving_pickaxe.description": "收获于深岩", + "malum.gui.book.entry.page.headline.spellweaving_pickaxe": "织法镐", + "malum.gui.book.entry.page.text.spellweaving_pickaxe.1": "一把工具,一位兄弟。织法镐是 使用深岩珍金锻造而成的复杂工 具,灌注有大地奥能。简单调整 谐振即可激活工具;此后,只要 破坏方块,即会产生出几枚简单 的位点。它们会飞向远处,破坏 与原有方块匹配的方块。每一次 破坏都会产生四枚位点。", + + "malum.gui.book.entry.spellweaving_tools.enchanting": "为织法工具附魔", + "malum.gui.book.entry.spellweaving_tools.enchanting.description": "增强位点", + "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting": "为织法工具附魔", + "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting.weavers_haste": "织法急迫", + "malum.gui.book.entry.page.text.spellweaving_tools.enchanting.weavers_haste.1": "向编织出的位点灌注澄空奥能, 可加快它们的速度。而倘若将这 种性质汇聚为魔咒,那么它所在 工具所产生每个位点的移动速度 都会大幅增加。与织法繁衍互斥。", + "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting.weavers_propagation": "织法繁衍", + "malum.gui.book.entry.page.text.spellweaving_tools.enchanting.weavers_propagation.1": "向编织出的位点灌注邪术奥能, 可令其繁衍复制。而倘若将这种 性质汇集为魔咒,那么它所在工 具每一次激活都会额外产生位点, 每一级魔咒等级额外产生一个。 与织法急迫互斥。", + "malum.gui.book.entry.spirit_stones": "精魂石材", "malum.gui.book.entry.spirit_stones.description": "奥能充盈", @@ -1904,6 +1935,22 @@ "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "的确,永久性的誓令同时是沉重 的负担。誓令确实强大,但它们 的负面作用也如影随形。誓令可 在火盆处收回,可借此选择付出 何种代价。", "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "为收回誓令,需先在火盆处预备 好宣告时的材料,点燃则换用违 因火焰。如此操作会$i撤销/$而非宣 告誓令。其他的流程与宣告一致, 收回简单灵魂的誓令也需在点燃 前令其虚弱。", + "malum.gui.book.entry.pacts_of_an_uneven_conscience": "失衡意识的条约", + "malum.gui.book.entry.pacts_of_an_uneven_conscience.description": "在混沌的世界中力争规则", + "malum.gui.book.entry.page.headline.pacts_of_an_uneven_conscience": "失衡意识的条约", + + "malum.gui.book.entry.pacts_of_an_inward_soul": "内省灵魂的条约", + "malum.gui.book.entry.pacts_of_an_inward_soul.description": "重塑基本之要素", + "malum.gui.book.entry.page.headline.pacts_of_an_inward_soul": "内省灵魂的条约", + + "malum.gui.book.entry.pacts_of_an_unbound_wayfarer": "无羁行旅者的条约", + "malum.gui.book.entry.pacts_of_an_unbound_wayfarer.description": "航过风暴与海潮", + "malum.gui.book.entry.page.headline.pacts_of_an_unbound_wayfarer": "无羁行旅者的条约", + + "malum.gui.book.entry.pacts_of_an_igneous_shaper": "火炎塑地师的条约", + "malum.gui.book.entry.pacts_of_an_igneous_shaper.description": "约束原初的地幔", + "malum.gui.book.entry.page.headline.pacts_of_an_igneous_shaper": "火炎塑地师的条约", + "malum.gui.book.entry.pact_of_defiance": "违抗条约", "malum.gui.book.entry.pact_of_defiance.description": "违抗局限", "malum.gui.book.entry.page.headline.pact_of_defiance": "违抗条约", @@ -2161,9 +2208,9 @@ "malum.gui.book.entry.rite_of_culling": "屠戮仪式", "malum.gui.book.entry.rite_of_culling.description": "屠戮畜群", "malum.gui.book.entry.page.text.rite_of_culling": "高级仪式,启动时会宰杀周围过 量的牲畜。", - "malum.gui.book.entry.rite_of_raising": "复苏仪式", - "malum.gui.book.entry.rite_of_raising.description": "复苏亡者", - "malum.gui.book.entry.page.text.rite_of_raising": "高级仪式,启动时会攻击虚弱的 怪物,对其形体与灵魂造成致命 伤害。\n受影响目标随后会复苏成一具无 灵魂的尸壳——没有灵魂、没有 意识的怪物。", + "malum.gui.book.entry.rite_of_rending": "裂体仪式", + "malum.gui.book.entry.rite_of_rending.description": "钉死棺材", + "malum.gui.book.entry.page.text.rite_of_rending": "高级仪式,启动时会攻击虚弱的 怪物,对其形体与灵魂造成致命 伤害。", "malum.gui.book.entry.aerial_rites": "澄空仪式", "malum.gui.book.entry.aerial_rites.description": "翱翔之图腾魔艺", @@ -2358,11 +2405,11 @@ "malum.gui.book.entry.page.headline.locus_management.arcane": "导向位点", "malum.gui.book.entry.page.text.locus_management.arcane.1": "向仪式锚嵌入原始奥能,位点会 更改其飞行路向,不会产生消耗, 也没有副作用。原始奥能是没有 指向的纯粹能量,它产生的效果 自然相对平凡,但也恰如其分。", "malum.gui.book.entry.page.headline.locus_management.eldritch": "分裂位点", - "malum.gui.book.entry.page.text.locus_management.eldritch.1": "向仪式锚嵌入邪术奥能,位点即 会分裂,成为两个无关联的位点。 原位点拥有的元素增益会在产出 的位点中保留。每个位点可接受 四次此效果。复制得到的位点无 法再复制。", - "malum.gui.book.entry.page.headline.locus_management.elemental_boons": "仪式锚研究:元素增益", - "malum.gui.book.entry.page.text.locus_management.elemental_boons.1": "", - "malum.gui.book.entry.page.text.locus_management.elemental_boons.2": "", - "malum.gui.book.entry.page.headline.locus_management.wicked_order": "仪式锚研究:位点复活", + "malum.gui.book.entry.page.text.locus_management.eldritch.1": "向仪式锚嵌入邪术奥能,位点即 会分裂,成为两个无关联但功能 一致的位点。每个位点可接受四 次此效果。复制得到的位点仅有 单色,且无法再复制。", + "malum.gui.book.entry.page.headline.locus_management.elemental_boons": "仪式研究:元素增益", + "malum.gui.book.entry.page.text.locus_management.elemental_boons.1": "位点是一种原始的奥能构造体, 它没有专长之处,因此功能相当 有限。借助仪式锚传递元素奥能, 即可解决这一问题,不过我还需 要详细记述具体的功能。", + "malum.gui.book.entry.page.text.locus_management.elemental_boons.2": "仪式位点飞过嵌有澄空、碧水、 大地、狱火纹路的仪式锚时,其 会接受到一项元素增益。同组别 内仅有头两次接受会生效。同时, 因为位点本身构造简单,所以它 最多只能接受四次增益。", + "malum.gui.book.entry.page.headline.locus_management.wicked_order": "仪式研究:位点复活", "malum.gui.book.entry.page.text.locus_management.wicked_order.1": "位点是一种原始的奥能构造体, 我设计的原型只要求蚀刻有效果, 且具备移动能力。后来,关键功 能里新增了一项自我维持。不能 说是和活物一样的自行恢复,但 总归还算是可以自我维持。", "malum.gui.book.entry.page.text.locus_management.wicked_order.2": "在接受到邪恶奥能的命令时,位 点会强制自我牺牲。它会放弃已 有的全部元素增益。速度最不重 要,因此会最先放弃速度增益。 其次是强度增益,而后是效应增 益。行程增益最重要,只会在没 有其他增益时才放弃。", @@ -2674,8 +2721,6 @@ "malum.gui.book.entry.authority_of_crushing_melancholy": "压抑忧郁权能", "malum.gui.book.entry.authority_of_crushing_melancholy.description": "镇自身精魂", "malum.gui.book.entry.page.headline.authority_of_crushing_melancholy": "压抑忧郁权能", - "malum.gui.geas.authority_of_crushing_melancholy.cons": "你的存在违背了奥能。此权能压抑 了你的潜力,它不接受他人掌控。 永远不会。\n -魔法熟练度降至四分之一\n -造成的物理伤害降至四分之一", - "malum.gui.geas.authority_of_crushing_melancholy.pros": "权能——你的形体与世界本尊的条 约。\n -以极强的重力压坠周遭魔法\n -由此,规避所有魔法伤害\n -攻击附带压抑,能迅速静默目标\n -完全静默会引发绝对忧郁,阻碍 目标行动,并增加其所受压抑伤害", "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", "malum.gui.book.entry.void.ring_of_growing_flesh.description": "匍匐爬行", From 4549ad2208c3612290b7442f1ef80280c40d787b Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Fri, 7 Nov 2025 21:48:04 +0800 Subject: [PATCH 092/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/en_us.json | 6 ++++-- projects/1.21/assets/malum/malum/lang/zh_cn.json | 4 +++- 2 files changed, 7 insertions(+), 3 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 42a00a298ece..b96e85441cda 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -2211,8 +2211,8 @@ "malum.gui.geas.pact_of_the_profane_glutton.pros": "$m0.6/$Rot shall become your greatest weapon.\n -Gluttony becomes Desperate Need, Increasing Scythe Proficiency Substantially\n -Desperate Need Gains Potency Faster with an Increased Limit of Power\n -Scythe Strikes While Blessed by Desperate Need create an additional Poisonous Slash", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "Consume.", "malum.gui.geas.pact_of_the_prospector": "Pact Of The Prospector", - "malum.gui.geas.pact_of_the_prospector.cons": "Burn with Greed\n -Being Struck while Imbued with Prospector's Streak Ignites You and Consumes the Effect", - "malum.gui.geas.pact_of_the_prospector.pros": "A favor born from flame.\n -Collecting Precious Minerals grants Prospector's Streak, Increasing Mining Speed and providing Fortune Chance", + "malum.gui.geas.pact_of_the_prospector.cons": "Burn with Greed\n -Being Struck when imbued with Prospector's Streak engulfs you in flames", + "malum.gui.geas.pact_of_the_prospector.pros": "A favor born from flame.\n -Collecting Precious Minerals generates Prospector's Streak, increasing Mining Speed Fortune Chance", "malum.gui.geas.pact_of_the_prospector.tooltip": "Burn with greed", "malum.gui.geas.pact_of_the_pyromaniac": "Pact Of The Pyromaniac", "malum.gui.geas.pact_of_the_pyromaniac.cons": "You can only handle so much pressure.\n -High Fervor Ignites You When Struck By Blast Impact\n -Incoming Fire Damage is Doubled", @@ -2357,7 +2357,9 @@ "malum.subtitle.arcana_codex_closed": "Arcana codex closed", "malum.subtitle.arcana_codex_opened": "Arcana codex opened", "malum.subtitle.arcana_entry_closed": "Arcana entry closed", + "malum.subtitle.arcana_entry_hovered": "Arcana entry hovered", "malum.subtitle.arcana_entry_opened": "Arcana entry opened", + "malum.subtitle.arcana_entry_unhovered": "Arcana entry unhovered", "malum.subtitle.arcana_page_flipped": "Arcana page flipped", "malum.subtitle.arcana_subentry_closed": "Arcana subentry closed", "malum.subtitle.arcana_subentry_opened": "Arcana subentry opened", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index de49d90532c0..d243041c6841 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -1089,7 +1089,9 @@ "malum.subtitle.arcana_codex_closed": "奥术全典:关闭", "malum.subtitle.arcana_codex_opened": "奥术全典:打开", "malum.subtitle.arcana_entry_closed": "奥术全典:关闭条目", + "malum.subtitle.arcana_entry_hovered": "奥术全典:指针悬停于条目", "malum.subtitle.arcana_entry_opened": "奥术全典:打开条目", + "malum.subtitle.arcana_entry_unhovered": "奥术全典:指针离开条目", "malum.subtitle.arcana_page_flipped": "奥术全典:翻页", "malum.subtitle.arcana_subentry_closed": "奥术全典:关闭子条目", "malum.subtitle.arcana_subentry_opened": "奥术全典:打开子条目", @@ -2038,7 +2040,7 @@ "malum.gui.book.entry.pact_of_the_prospector": "勘探工条约", "malum.gui.book.entry.pact_of_the_prospector.description": "增长财富", "malum.gui.book.entry.page.headline.pact_of_the_prospector": "勘探工条约", - "malum.gui.geas.pact_of_the_prospector.cons": "贪火焚身。\n -带有勘探工之气运时受击会导致 自燃,同时移除该效果", + "malum.gui.geas.pact_of_the_prospector.cons": "贪火焚身。\n -带有勘探工之气运时受击会导致 自燃", "malum.gui.geas.pact_of_the_prospector.pros": "狂烈与贪婪充斥灵魂。\n -拾起珍贵矿物会给予勘探工之气 运,提升挖掘速度,增加时运概率", "malum.gui.book.entry.pact_of_combustion": "燃焰条约", From fa1ea668be6d983fee036ebcc255799333e7e75b Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sat, 8 Nov 2025 18:10:48 +0800 Subject: [PATCH 093/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/en_us.json | 15 ++++++++++----- projects/1.21/assets/malum/malum/lang/zh_cn.json | 15 ++++++++++----- 2 files changed, 20 insertions(+), 10 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index b96e85441cda..0663cef46145 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -819,8 +819,8 @@ "malum.effect.geas.knockback_also_accelerates": "High Momentum Amplifies Received Knockback", "malum.effect.geas.low_hunger_less_armor": "Starvation Halves Armor", "malum.effect.geas.malignant_crit_combo": "Malignant Deliverance Repeatedly Slashes Targets", + "malum.effect.geas.malignant_crit_combo_reinforcement": "Slashes Grow Stronger Alongside Malignant Reinforcement", "malum.effect.geas.malignant_crit_healing_overexertion": "Repeated Activations Gradually Diminish All Healing", - "malum.effect.geas.malignant_crit_health_condition": "Prevents Malignant Deliverance When Wounded", "malum.effect.geas.malignant_crit_leech": "Malignant Deliverance Leeches Life Essence", "malum.effect.geas.malignant_crit_reduced_damage": "Reduces Malignant Deliverance Damage", "malum.effect.geas.malignant_crit_reinforcement": "Malignant Deliverance Reinforces Armor", @@ -1353,7 +1353,9 @@ "malum.gui.book.entry.page.headline.void.fused_consciousness": "Fused Consciousness", "malum.gui.book.entry.page.headline.void.inverse_and_hybrid_arcana": "Theoretical Arcana", "malum.gui.book.entry.page.headline.void.malignant_pewter": "Malignant Pewter", - "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "The Malignant Stronghold", + "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "Malignant Stronghold Armor", + "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor.malignant_conversion": "Understanding Malignant Conversion", + "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor.malignant_reinforcement": "Understanding Malignant Reinforcement", "malum.gui.book.entry.page.headline.void.material_study_arcana": "Study: Spirit Crystal", "malum.gui.book.entry.page.headline.void.material_study_auric_embers": "Study: Auric Ember", "malum.gui.book.entry.page.headline.void.material_study_auric_embers.reexamination": "Reexamination: Auric Ember", @@ -1739,7 +1741,10 @@ "malum.gui.book.entry.page.text.void.malignant_pewter.2": "While this property has its mundane uses - damaging armor more when used as a weapon, along with shattering souls - it has esoteric ones as well. Malignant Pewter isn't magically inert, nor an absorber of magic. Instead, it's as if magic cannot $iform/$ within or around it; symbolically laying the pursuit of knowledge low.", "malum.gui.book.entry.page.text.void.malignant_pewter.3": "The metal itself is quite tough and takes a keen edge, but wearing an antimagic material would have its issues... and its uses. I have plans for a set of armor fashioned of it, which should prove quite potent, to harness these.", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "Malignant Pewter rejects magic, and as such, wearing it might seem an odd choice for a mage. And yet, it is $ibecause/$ I am a mage that the Stronghold Armor I have made is so potent. It stands as an inverse to the Soulstained Steel armor beneath the Pewter plating - my soul is unwarded, but I am certainly not.", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "In unraveling magic, energy still remains. While worn, the armor will react to that energy, growing stronger alongside it. Any strictly defensive or offensive magical attribute to be inscribed upon my soul is instead absorbed by the metal, granting a potent armor bonus. The only unique case I've found is magic proficiency, which the metal absorbs half as much.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "The first observable effect is a significant increase in resistance to most forms of magic damage. When added up, the armor set is capable of reducing incoming magic damage to roughly half of it's usual impact. Notably so, this added resistance is not a ward in the usual sense. Magic bends and flows outwards, away from the armor, rather than being dampened or reduced in some other way.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.3": "The armor doesn't influence just inbound magic however. The wearer's own magic is redirected just as well, and in unraveling magic, energy still remains. The armor reacts to that energy, growing stronger alongside it. Any strictly defensive or offensive magical attribute that is to be inscribed upon my soul is instead absorbed by the metal, granting a potent defensive effect I dub Malignant Reinforcement.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.malignant_conversion.1": "Malignant Conversion is a rather complex effect. It absorbs magical attributes that would be applied to my soul, and instead converts them into armor and a stock of Malignant Reinforcement charges. The exact conversion rate is different for each type of attribute and thus difficult to gather a precise measurement.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.malignant_reinforcement.1": "Malignant Reinforcement is a powerful defensive effect not too dissimilar from Soul Ward. Instead of dampening the physical and arcane however, it is nullified completely. When appropriate, all incoming damage is absorbed by the armor. The recharge duration however is significantly longer compared to Soul Ward.", "malum.gui.book.entry.page.text.void.material_study_arcana.1": "I had not investigated deeper into the physical properties of the spirit crystals before now. This can be excused, as I was focused on their magical implications rather than their physical... but it isn't only the Umbral spirit that portrays strange properties. They all do.", "malum.gui.book.entry.page.text.void.material_study_arcana.2": "First and foremost, the spirit crystals - assumedly also the Umbral spirit, though I only have one - are physically identical to others of their type to any degree I am able to discern. Not simply similar, but $iprecisely/$ the same, down to at least millionths of a block's scale. This raised the question, of course, of attempting to carve or break part of one.", "malum.gui.book.entry.page.text.void.material_study_arcana.3": "Through testing - not quite $iexhaustively,/$ as I have not tested Umbral - it appears that shape is the only one a crystal can exist in. Any removal or damage of even the smallest amount of the crystal is impossible, and the physical shape remains inviolable until enough force is applied to break it.", @@ -2131,8 +2136,8 @@ "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "$m0.8/$An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Devour the Life Essence of Afflicted Creatures\n-Devoured Essence Heals You based on the Damage Dealt", "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "Take the life of your enemies", "malum.gui.geas.oath_of_unmakers_disdain": "Oath Of Unmakers Disdain", - "malum.gui.geas.oath_of_unmakers_disdain.cons": "Born from the Malignant Metal, Deliverance develops quite the Demand\n-Malignant Critical Strikes require a Health Threshold to be met", - "malum.gui.geas.oath_of_unmakers_disdain.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Trigger Several Consecutive Slashes", + "malum.gui.geas.oath_of_unmakers_disdain.cons": "Born from the Malignant Reinforcement, the Oath saps it's strength\n-Reduces the Innate Effect of Malignant Reinforcement", + "malum.gui.geas.oath_of_unmakers_disdain.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Trigger Several Consecutive Slashes\n-Malignant Reinforcement Grants Increased Slash Count and Damage", "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "Acknowledge no one, and be acknowledged by none", "malum.gui.geas.oath_of_unsighted_resistance": "Oath Of Unsighted Resistance", "malum.gui.geas.oath_of_unsighted_resistance.cons": "$m0.8/$Born from the Malignant Metal, This layer of defense is only possible through Equivalent Exchange\n-Reduces Malignant Critical Strike Damage by Two Fifths", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index d243041c6841..c8f62343bc57 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -819,8 +819,8 @@ "malum.effect.geas.knockback_also_accelerates": "动量越大所受击退就越高", "malum.effect.geas.low_hunger_less_armor": "饥饿导致护甲值减半", "malum.effect.geas.malignant_crit_combo": "恶念挽魂反复斩击目标", + "malum.effect.geas.malignant_crit_combo_reinforcement": "斩击会随恶念强化增长而得到强化", "malum.effect.geas.malignant_crit_healing_overexertion": "重复触发会缓慢衰减所有治疗", - "malum.effect.geas.malignant_crit_health_condition": "受伤时不可触发恶念挽魂", "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", "malum.effect.geas.malignant_crit_reduced_damage": "降低恶念挽魂伤害", "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂加固盔甲", @@ -2705,8 +2705,8 @@ "malum.gui.book.entry.oath_of_unmakers_disdain": "毁存鄙夷誓约", "malum.gui.book.entry.oath_of_unmakers_disdain.description": "凌驾万物", "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "毁存鄙夷誓约", - "malum.gui.geas.oath_of_unmakers_disdain.cons": "挽魂重斩自恶念金属而来,也就有 其要求。\n -恶念暴击的触发有生命值阈值", - "malum.gui.geas.oath_of_unmakers_disdain.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会触发多次连续斩击", + "malum.gui.geas.oath_of_unmakers_disdain.cons": "挽魂重斩自恶念强化而来,誓约会 削弱其力量。\n -减弱恶念强化的内禀效果", + "malum.gui.geas.oath_of_unmakers_disdain.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会触发多次连续斩击\n -恶念强化会增加斩击数和斩击伤 害", "malum.gui.book.entry.authority_of_the_gleeful_target": "欢愉目标权能", "malum.gui.book.entry.authority_of_the_gleeful_target.description": "世间最幸福", @@ -2780,9 +2780,14 @@ "malum.gui.book.entry.void.malignant_stronghold_armor": "恶念要塞盔甲", "malum.gui.book.entry.void.malignant_stronghold_armor.description": "抵御必然之险", - "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "恶念要塞", + "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "恶念要塞盔甲", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "恶念白镴排斥魔法,因此魔法师 不太会选用这种材料制成的护具。 不过,我这么说是$i因为/$我自己就 是魔法师,恶念要塞盔甲则是我 极为强大的作品。覆有一层恶念 白镴衬板的它是魂染钢盔甲的反 面——我的灵魂不受保护,但形 体则处于保护之中。", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "消散的魔法仍以能量存在。穿戴 时,恶念白镴与这种能量的反应 使其愈发坚韧。我灵魂中所有严 格属于攻击或防御的魔法属性会 被恶念白镴吸取,从而获得大幅 护甲值增益。魔法熟练度是唯一 例外:恶念白镴只会吸取大约一 半。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "首先能观察到的效果,是对大多 数形态的魔法伤害的抵抗力有了 大幅提升。综合起来,这套盔甲 能将魔法伤害削弱到原本的约一 半。而需着重注意的是,此类抗 性并非常规意义上的防御护盾。 受其影响魔法会向外部流动,远 离盔甲,而不会像其他防御手段 那样被削弱或抑制。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.3": "然而,盔甲并不只会影响飞来的 魔法。穿戴者自己的魔法也会被 偏转,这些消散的魔法仍以能量 形式存在。盔甲会与这些能量产 生反应,从而增强效力。我灵魂 中所有严格属于攻击或防御的魔 法属性会被恶念白镴吸收,获得 强大的防御效果。我称之为“恶 念强化”。", + "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor.malignant_conversion": "理解恶念转化", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.malignant_conversion.1": "恶念转化相对较为复杂。它会吸 收本应作用于我的灵魂的魔法属 性,将其转化为护甲值和一定数 量的恶念强化充能。每种属性的 确切转化率各有不同,因此很难 得到精确的测量值。", + "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor.malignant_reinforcement": "理解恶念强化", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.malignant_reinforcement.1": "恶念强化是一种强大的防御效 果,与灵魂护盾较为类似。它不 会抑制物理和奥能,而是会完全 消解它们。倘若时机合适,所有 伤害都会被盔甲吸收。不过,它 再充能的耗时比灵魂护盾要长得 多。", "malum.gui.book.entry.void.runes": "虚空符文工艺", "malum.gui.book.entry.void.runes.description": "横竖撇捺,换了形态", From a8138b348c7593c25c0699b9bc3473d64f55cea4 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 12 Nov 2025 02:39:40 +0800 Subject: [PATCH 094/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 61 ++++++++++--------- .../1.21/assets/malum/malum/lang/zh_cn.json | 55 +++++++++-------- 2 files changed, 61 insertions(+), 55 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 0663cef46145..707c2038feb3 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -11,18 +11,20 @@ "attribute.name.malum.geas_limit.desc": "The limit for active Geas Bindings that can be sworn at once", "attribute.name.malum.healing_received": "Healing Received", "attribute.name.malum.healing_received.desc": "An increase in healing received", + "attribute.name.malum.malignant_aegis_capacity": "Malignant Aegis Capacity", + "attribute.name.malum.malignant_aegis_capacity.desc": "A powerful multipurpose damage resistance attribute gained through Malignant Aegis", + "attribute.name.malum.malignant_aegis_recovery_gain": "Malignant Aegis Recovery Gain", + "attribute.name.malum.malignant_aegis_recovery_rate": "Malignant Aegis Recovery Rate", "attribute.name.malum.malignant_conversion": "Malignant Conversion", - "attribute.name.malum.malignant_conversion.desc": "A percentile conversion rate in which certain magical attributes are converted into Malignant Reinforcement", - "attribute.name.malum.malignant_reinforcement": "Malignant Reinforcement", - "attribute.name.malum.malignant_reinforcement.desc": "A powerful multipurpose damage resistance attribute gained through Malignant Reinforcement", + "attribute.name.malum.malignant_conversion.desc": "A percentile conversion rate in which certain magical attributes are converted into Malignant Aegis", "attribute.name.malum.scythe_proficiency": "Scythe Proficiency", "attribute.name.malum.scythe_proficiency.desc": "Damage multiplier for Scythes", "attribute.name.malum.soul_ward_capacity": "Soul Ward Capacity", "attribute.name.malum.soul_ward_capacity.desc": "The capacity for Soul Ward", "attribute.name.malum.soul_ward_integrity": "Soul Ward Integrity", "attribute.name.malum.soul_ward_integrity.desc": "A percentile increase in durability for Soul Ward", - "attribute.name.malum.soul_ward_recovery_multiplier": "Soul Ward Recovery Multiplier", - "attribute.name.malum.soul_ward_recovery_multiplier.desc": "A percentile increase the amount of Soul Ward recovered", + "attribute.name.malum.soul_ward_recovery_gain": "Soul Ward Recovery Gain", + "attribute.name.malum.soul_ward_recovery_gain.desc": "A percentile increase the amount of Soul Ward recovered", "attribute.name.malum.soul_ward_recovery_rate": "Soul Ward Recovery Rate", "attribute.name.malum.soul_ward_recovery_rate.desc": "A percentile increase in recovery rate for Soul Ward", "attribute.name.malum.spirit_spoils": "Spirit Spoils", @@ -443,7 +445,6 @@ "effect.malum.stone_ward.description": "An earthen carapace surrounds your body, functioning as extra armor.", "effect.malum.trial_of_faith": "Trial Of Faith", "effect.malum.true_shot": "True Shot", - "effect.malum.unsighted_resistance": "Unsighted Resistance", "effect.malum.wicked_empowerment": "Wicked Empowerment", "effect.malum.wicked_intent": "Wicked Intent", "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, your next scythe attack will unleash an impossible volley of cuts.", @@ -818,12 +819,12 @@ "malum.effect.geas.inverted_heart_arcane_resonance": "Arcane Resonance Favors Influence Radius", "malum.effect.geas.knockback_also_accelerates": "High Momentum Amplifies Received Knockback", "malum.effect.geas.low_hunger_less_armor": "Starvation Halves Armor", + "malum.effect.geas.malignant_crit_aegis_rerouting": "Malignant Deliverance Recharges Malignant Aegis", "malum.effect.geas.malignant_crit_combo": "Malignant Deliverance Repeatedly Slashes Targets", - "malum.effect.geas.malignant_crit_combo_reinforcement": "Slashes Grow Stronger Alongside Malignant Reinforcement", + "malum.effect.geas.malignant_crit_combo_reinforcement": "Slashes Grow Stronger Through Malignant Conversion", "malum.effect.geas.malignant_crit_healing_overexertion": "Repeated Activations Gradually Diminish All Healing", "malum.effect.geas.malignant_crit_leech": "Malignant Deliverance Leeches Life Essence", - "malum.effect.geas.malignant_crit_reduced_damage": "Reduces Malignant Deliverance Damage", - "malum.effect.geas.malignant_crit_reinforcement": "Malignant Deliverance Reinforces Armor", + "malum.effect.geas.malignant_crit_reduced_damage": "Recharge Reduces Malignant Deliverance Damage", "malum.effect.geas.missing_halts_draw_time": "Missing Inverts The Benefit", "malum.effect.geas.more_damage": "All Incoming Damage Is Doubled", "malum.effect.geas.more_knockback": "Doubles Incoming Knockback", @@ -1354,8 +1355,6 @@ "malum.gui.book.entry.page.headline.void.inverse_and_hybrid_arcana": "Theoretical Arcana", "malum.gui.book.entry.page.headline.void.malignant_pewter": "Malignant Pewter", "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "Malignant Stronghold Armor", - "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor.malignant_conversion": "Understanding Malignant Conversion", - "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor.malignant_reinforcement": "Understanding Malignant Reinforcement", "malum.gui.book.entry.page.headline.void.material_study_arcana": "Study: Spirit Crystal", "malum.gui.book.entry.page.headline.void.material_study_auric_embers": "Study: Auric Ember", "malum.gui.book.entry.page.headline.void.material_study_auric_embers.reexamination": "Reexamination: Auric Ember", @@ -1740,11 +1739,11 @@ "malum.gui.book.entry.page.text.void.malignant_pewter.1": "Now that I have identified the composition of Malignant Lead, it is easier to plan usages for it. As one might expect from Umbral's strangeness, alloying it creates a metal with fascinating properties. As Cthonic Gold was brought low to make the Lead, this Pewter seeks to do to others. It seeks to erode, to unmake, to unwind man's advances.", "malum.gui.book.entry.page.text.void.malignant_pewter.2": "While this property has its mundane uses - damaging armor more when used as a weapon, along with shattering souls - it has esoteric ones as well. Malignant Pewter isn't magically inert, nor an absorber of magic. Instead, it's as if magic cannot $iform/$ within or around it; symbolically laying the pursuit of knowledge low.", "malum.gui.book.entry.page.text.void.malignant_pewter.3": "The metal itself is quite tough and takes a keen edge, but wearing an antimagic material would have its issues... and its uses. I have plans for a set of armor fashioned of it, which should prove quite potent, to harness these.", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "Malignant Pewter rejects magic, and as such, wearing it might seem an odd choice for a mage. And yet, it is $ibecause/$ I am a mage that the Stronghold Armor I have made is so potent. It stands as an inverse to the Soulstained Steel armor beneath the Pewter plating - my soul is unwarded, but I am certainly not.", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "The first observable effect is a significant increase in resistance to most forms of magic damage. When added up, the armor set is capable of reducing incoming magic damage to roughly half of it's usual impact. Notably so, this added resistance is not a ward in the usual sense. Magic bends and flows outwards, away from the armor, rather than being dampened or reduced in some other way.", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.3": "The armor doesn't influence just inbound magic however. The wearer's own magic is redirected just as well, and in unraveling magic, energy still remains. The armor reacts to that energy, growing stronger alongside it. Any strictly defensive or offensive magical attribute that is to be inscribed upon my soul is instead absorbed by the metal, granting a potent defensive effect I dub Malignant Reinforcement.", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.malignant_conversion.1": "Malignant Conversion is a rather complex effect. It absorbs magical attributes that would be applied to my soul, and instead converts them into armor and a stock of Malignant Reinforcement charges. The exact conversion rate is different for each type of attribute and thus difficult to gather a precise measurement.", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.malignant_reinforcement.1": "Malignant Reinforcement is a powerful defensive effect not too dissimilar from Soul Ward. Instead of dampening the physical and arcane however, it is nullified completely. When appropriate, all incoming damage is absorbed by the armor. The recharge duration however is significantly longer compared to Soul Ward.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "Malignant Pewter rejects magic, thus, wearing it might seem an odd choice for a mage. And yet, it is $ibecause/$ I am a mage that the Stronghold Armor I have made is so potent.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "It stands as an inverse to the Soulstained Steel armor beneath the Pewter plating - although my soul is unwarded, the metal disfigures the flow of arcana. It bends and flows outwards, any harm coming my way becomes disorganized, only half of it's intended impact reaching my soul when the full Stronghold Armor is equipped.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.3": "The armor doesn't influence just inbound magic however. The wearer's own arcane etchings of various sorts are also affected. Their trajectory towards the soul is intercepted - stolen and processed - and in the unraveling of arcana, energy still remains. The armor reacts to that energy, growing stronger alongside it.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.4": "Two terms are necessary here. Firstly, the armour's magic absorption process shall be named Malignant Conversion. It is the interception of the flow of arcana towards the soul and the absorption of the resulting energy. Continuing, the armour weaves it's stolen power, giving it a new form and purpose. The resulting effect shall be named Malignant Aegis", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.5": "Malignant Aegis functions as a powerful barrier capable of outright nullifying most forms of inbound harm. As the armor absorbs more and more magic, the Aegis will grow in capacity and potentially recharge rate and gain depending on the attributes absorbed. This, by far, is the strongest property of the Malignant Stronghold Armor", "malum.gui.book.entry.page.text.void.material_study_arcana.1": "I had not investigated deeper into the physical properties of the spirit crystals before now. This can be excused, as I was focused on their magical implications rather than their physical... but it isn't only the Umbral spirit that portrays strange properties. They all do.", "malum.gui.book.entry.page.text.void.material_study_arcana.2": "First and foremost, the spirit crystals - assumedly also the Umbral spirit, though I only have one - are physically identical to others of their type to any degree I am able to discern. Not simply similar, but $iprecisely/$ the same, down to at least millionths of a block's scale. This raised the question, of course, of attempting to carve or break part of one.", "malum.gui.book.entry.page.text.void.material_study_arcana.3": "Through testing - not quite $iexhaustively,/$ as I have not tested Umbral - it appears that shape is the only one a crystal can exist in. Any removal or damage of even the smallest amount of the crystal is impossible, and the physical shape remains inviolable until enough force is applied to break it.", @@ -2108,12 +2107,12 @@ "malum.gui.crucible.attribute.tuning_strain": "Tuning Strain", "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", "malum.gui.geas.authority_of_the_gleeful_target": "Authority Of The Gleeful Target", - "malum.gui.geas.authority_of_the_gleeful_target.cons": "$m0.8/$Your Body is Frozen in Time, an Anomaly upon this World. It does not Age, nor does it not Feel.\n-Quarters All Incoming Healing", - "malum.gui.geas.authority_of_the_gleeful_target.pros": "$m0.55/$An Authority, a pact between your Soul and the World itself.\n-Your Body is Wrapped in a Sleeping Stasis. Whenever Struck, the Stasis is Activated\n-While in Stasis, all Potion Effects are Paused and Cannot Ever Expire.\n-Effects such as Regeneration or Poison That Demand The Forward Movement of Time Cease Function, However Any Benefits Unbothered By The Stasis Will Remain", + "malum.gui.geas.authority_of_the_gleeful_target.cons": "$m0.8/$Your body is frozen in time, an anomaly, disconnected from this world. It does not age, nor does it not feel.\n-Quarters all incoming healing", + "malum.gui.geas.authority_of_the_gleeful_target.pros": "$m0.55/$An Authority, a pact between your Soul and the World itself.\n-Your body is wrapped in a sleeping stasis. Whenever struck, the stasis is activated\n-While in stasis, all potion effects are paused and cannot ever expire.\n-Effects such as Regeneration or Poison that demand the forward movement of time cease function, while benefits that are unbothered by the stasis remain", "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "Take it all, let it never stop, more, and more, and more", "malum.gui.geas.authority_of_the_inverted_heart": "Authority Of The Inverted Heart", - "malum.gui.geas.authority_of_the_inverted_heart.cons": "$m0.8/$Your Soul is the World's Soul. Your Heart is the World's Heart. It is Open, Open for all to See, Vulnerable for all to Grasp.\n-Quadruples Incoming Magic Damage", - "malum.gui.geas.authority_of_the_inverted_heart.pros": "$m0.7/$An Authority, a pact between your Soul and the World itself.\n-Your Soul Exposes Itself to the World Around You. When Witnessed by another Soul it will Bind You Together\n-Bound Targets will Receive Any Damage you Take or Deal", + "malum.gui.geas.authority_of_the_inverted_heart.cons": "$m0.8/$Your soul is the world's soul. Your heart is the world's heart. It is open, open for all to see, vulnerable for all to grasp.\n-Quadruples incoming magic damage", + "malum.gui.geas.authority_of_the_inverted_heart.pros": "$m0.7/$An Authority, a pact between your Soul and the World itself.\n-Your soul exposes itself to the world around you. When witnessed by another soul, a binding forms between yours and theirs.\n-Bound targets will receive any damage you take or deal", "malum.gui.geas.authority_of_the_inverted_heart.tooltip": "Your heart is the world, and the world beats", "malum.gui.geas.creative": "Creative Item for Debug Purposes.", "malum.gui.geas.creative_help": "Use To Swear/Forswear Geas Effect.", @@ -2132,16 +2131,16 @@ "malum.gui.geas.oath_of_the_overkeen_eye.pros": "A Keen Eye for the Arcane Imbued onto the Soul\n-Staff Projectiles Gain Homing Capabilities", "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "Measure twice, cut once", "malum.gui.geas.oath_of_the_undiscerned_maw": "Oath Of The Undiscerned Maw", - "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "Born from the Malignant Metal, Devoured Essence seeks to Undo\n-Overuse of the Healing Effect gradually diminishes All Healing", - "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "$m0.8/$An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Devour the Life Essence of Afflicted Creatures\n-Devoured Essence Heals You based on the Damage Dealt", + "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "Born from malignancy, devoured essence carries a will to undo\n-Overuse of the healing effect gradually diminishes all incoming healing", + "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "$m0.8/$An etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes devour the life essence of afflicted creatures\n-Devoured essence heals you based on the damage dealt", "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "Take the life of your enemies", "malum.gui.geas.oath_of_unmakers_disdain": "Oath Of Unmakers Disdain", - "malum.gui.geas.oath_of_unmakers_disdain.cons": "Born from the Malignant Reinforcement, the Oath saps it's strength\n-Reduces the Innate Effect of Malignant Reinforcement", - "malum.gui.geas.oath_of_unmakers_disdain.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Trigger Several Consecutive Slashes\n-Malignant Reinforcement Grants Increased Slash Count and Damage", + "malum.gui.geas.oath_of_unmakers_disdain.cons": "In symbiosis with the Malignant Aegis, the Oath saps it's strength\n-Reduces the capacity of the Malignant Aegis", + "malum.gui.geas.oath_of_unmakers_disdain.pros": "$m0.75/$An etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes trigger repeatedly slash targets\n-Added slashes grow in power and quantity through Malignant Conversion", "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "Acknowledge no one, and be acknowledged by none", "malum.gui.geas.oath_of_unsighted_resistance": "Oath Of Unsighted Resistance", - "malum.gui.geas.oath_of_unsighted_resistance.cons": "$m0.8/$Born from the Malignant Metal, This layer of defense is only possible through Equivalent Exchange\n-Reduces Malignant Critical Strike Damage by Two Fifths", - "malum.gui.geas.oath_of_unsighted_resistance.pros": "An Etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes Amplify Existing Armor and Armor Toughness", + "malum.gui.geas.oath_of_unsighted_resistance.cons": "$m0.8/$The Oath's boon dulls the impact of Malignant Strikes\n-Reduces Malignant Critical Strike Damage when recharging the Malignant Aegis", + "malum.gui.geas.oath_of_unsighted_resistance.pros": "An etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes recharge the Malignant Aegis", "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "See no evil, feel no evil", "malum.gui.geas.pact_of_combustion": "Pact Of Combustion", "malum.gui.geas.pact_of_combustion.cons": "You cannot deny the flame it's nature\n -Being Forcibly Extinguished Blasts you with Infernal Arcana", @@ -2458,8 +2457,12 @@ "malum.subtitle.hungry_belt_feeds": "Hungry belt feeds", "malum.subtitle.impetus_takes_damage": "Impetus takes damage", "malum.subtitle.legalize_nuclear_bombs": "Legalize nuclear bombs", + "malum.subtitle.malignant_aegis_charge_completed": "Malignant aegis charge completed", + "malum.subtitle.malignant_aegis_grows": "Malignant aegis grows", + "malum.subtitle.malignant_aegis_nullifies_damage": "Malignant aegis nullifies damage", "malum.subtitle.malignant_deliverance_strikes_again": "Malignant deliverance strikes again", "malum.subtitle.malignant_deliverance_triggers": "Malignant deliverance triggers", + "malum.subtitle.malignant_disintegrates": "Malignant disintegrates", "malum.subtitle.metallic_trinket_equipped": "Metallic trinket equipped", "malum.subtitle.oaken_might_takes_effect": "Oaken might takes effect", "malum.subtitle.ornate_trinket_equipped": "Ornate trinket equipped", @@ -2540,9 +2543,9 @@ "malum.subtitle.soul_stained_steel_hit": "Block breaking", "malum.subtitle.soul_stained_steel_place": "Block placed", "malum.subtitle.soul_stained_steel_step": "Footsteps", - "malum.subtitle.soul_ward_charged": "Soul ward charged", - "malum.subtitle.soul_ward_damaged": "Soul ward damaged", - "malum.subtitle.soul_ward_depleted": "Soul ward depleted", + "malum.subtitle.soul_ward_absorbs_damage": "Soul ward absorbs damage", + "malum.subtitle.soul_ward_charge_completed": "Soul ward charge completed", + "malum.subtitle.soul_ward_disintegrates": "Soul ward disintegrates", "malum.subtitle.soul_ward_grows": "Soul ward grows", "malum.subtitle.soulbinding_brazier_accepts_offering": "Soulbinding brazier accepts offering", "malum.subtitle.soulbinding_brazier_fuses": "Soulbinding brazier fuses", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index c8f62343bc57..ec819f7bed5c 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -11,18 +11,20 @@ "attribute.name.malum.geas_limit.desc": "任一时刻宣告有效的誓令上限", "attribute.name.malum.healing_received": "所受治疗", "attribute.name.malum.healing_received.desc": "所受治疗的增量", + "attribute.name.malum.malignant_aegis_capacity": "恶念庇护容量", + "attribute.name.malum.malignant_aegis_capacity.desc": "强大的多功能伤害抗性属性,由恶念庇护获得", + "attribute.name.malum.malignant_aegis_recovery_gain": "恶念庇护恢复增益", + "attribute.name.malum.malignant_aegis_recovery_rate": "恶念庇护恢复速度", "attribute.name.malum.malignant_conversion": "恶念转化", - "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为恶念强化", - "attribute.name.malum.malignant_reinforcement": "恶念强化", - "attribute.name.malum.malignant_reinforcement.desc": "强大的多功能伤害抗性属性,由恶念转化得来", + "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为恶念庇护", "attribute.name.malum.scythe_proficiency": "镰刀熟练度", "attribute.name.malum.scythe_proficiency.desc": "镰刀的伤害倍率", "attribute.name.malum.soul_ward_capacity": "灵魂护盾容量", "attribute.name.malum.soul_ward_capacity.desc": "灵魂护盾的容量", "attribute.name.malum.soul_ward_integrity": "灵魂护盾稳固度", "attribute.name.malum.soul_ward_integrity.desc": "百分比增量,能提升灵魂护盾的耐久度", - "attribute.name.malum.soul_ward_recovery_multiplier": "灵魂护盾恢复倍数", - "attribute.name.malum.soul_ward_recovery_multiplier.desc": "百分比增量,能提升灵魂护盾的恢复量", + "attribute.name.malum.soul_ward_recovery_gain": "灵魂护盾恢复增益", + "attribute.name.malum.soul_ward_recovery_gain.desc": "百分比增量,能提升灵魂护盾的恢复量", "attribute.name.malum.soul_ward_recovery_rate": "灵魂护盾恢复速率", "attribute.name.malum.soul_ward_recovery_rate.desc": "百分比增量,能提升灵魂护盾的恢复速率", "attribute.name.malum.spirit_spoils": "精魂掠夺", @@ -443,7 +445,6 @@ "effect.malum.stone_ward.description": "大地的甲壳包裹着你,额外增加护甲值。", "effect.malum.trial_of_faith": "信仰考验", "effect.malum.true_shot": "神射", - "effect.malum.unsighted_resistance": "虚形抗性", "effect.malum.wicked_empowerment": "邪恶赋能", "effect.malum.wicked_intent": "邪恶意图", "effect.malum.wicked_intent.description": "你为有力反击对手而整装待发,下一次挥动镰刀会砍出近乎不可能的连斩。", @@ -818,12 +819,12 @@ "malum.effect.geas.inverted_heart_arcane_resonance": "奥术谐振扩大影响范围", "malum.effect.geas.knockback_also_accelerates": "动量越大所受击退就越高", "malum.effect.geas.low_hunger_less_armor": "饥饿导致护甲值减半", + "malum.effect.geas.malignant_crit_aegis_rerouting": "恶念挽魂会为恶念庇护充能", "malum.effect.geas.malignant_crit_combo": "恶念挽魂反复斩击目标", - "malum.effect.geas.malignant_crit_combo_reinforcement": "斩击会随恶念强化增长而得到强化", + "malum.effect.geas.malignant_crit_combo_reinforcement": "斩击会因恶念转化而增强", "malum.effect.geas.malignant_crit_healing_overexertion": "重复触发会缓慢衰减所有治疗", "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", - "malum.effect.geas.malignant_crit_reduced_damage": "降低恶念挽魂伤害", - "malum.effect.geas.malignant_crit_reinforcement": "恶念挽魂加固盔甲", + "malum.effect.geas.malignant_crit_reduced_damage": "庇护充能会降低恶念挽魂造成的伤害", "malum.effect.geas.missing_halts_draw_time": "失手反而降低拉弦速度", "malum.effect.geas.more_damage": "所受所有伤害翻倍", "malum.effect.geas.more_knockback": "所受击退翻倍", @@ -1185,8 +1186,12 @@ "malum.subtitle.hungry_belt_feeds": "饥馁者腰带:喂食", "malum.subtitle.impetus_takes_damage": "促符:受损", "malum.subtitle.legalize_nuclear_bombs": "Legalize nuclear bombs", + "malum.subtitle.malignant_aegis_charge_completed": "恶念庇护:充能完成", + "malum.subtitle.malignant_aegis_grows": "恶念庇护:增长", + "malum.subtitle.malignant_aegis_nullifies_damage": "恶念庇护:抵消伤害", "malum.subtitle.malignant_deliverance_strikes_again": "恶念挽魂:再次斩击", "malum.subtitle.malignant_deliverance_triggers": "恶念挽魂:触发", + "malum.subtitle.malignant_disintegrates": "恶念:解体", "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", "malum.subtitle.oaken_might_takes_effect": "橡林之威:生效", "malum.subtitle.ornate_trinket_equipped": "华丽护符:装备", @@ -1267,9 +1272,9 @@ "malum.subtitle.soul_stained_steel_hit": "方块:损坏中", "malum.subtitle.soul_stained_steel_place": "方块:被放置", "malum.subtitle.soul_stained_steel_step": "脚步声", - "malum.subtitle.soul_ward_charged": "灵魂护盾:恢复", - "malum.subtitle.soul_ward_damaged": "灵魂护盾:损失", - "malum.subtitle.soul_ward_depleted": "灵魂护盾:耗尽", + "malum.subtitle.soul_ward_absorbs_damage": "灵魂护盾:吸收伤害", + "malum.subtitle.soul_ward_charge_completed": "灵魂护盾:充能完成", + "malum.subtitle.soul_ward_disintegrates": "灵魂护盾:解体", "malum.subtitle.soul_ward_grows": "灵魂护盾:增长", "malum.subtitle.soulbinding_brazier_accepts_offering": "魂缚火盆:接受祭品", "malum.subtitle.soulbinding_brazier_fuses": "魂缚火盆:融合", @@ -2693,25 +2698,25 @@ "malum.gui.book.entry.oath_of_the_undiscerned_maw": "无恕渊喉誓约", "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "吞噬万物", "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "无恕渊喉誓约", - "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "吞噬的精华自恶念金属而来,也就 嗜求销蚀。\n -滥用会缓慢衰减所有治疗", - "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "刻入恶念挽魂的蚀纹。\n -恶念重击会吞噬受影响生物的生 命精华\n -吞噬的精华会依照伤害量治疗你", + "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "吞噬的精华自恶念而来,也就嗜求 销蚀。\n -滥用会缓慢衰减所受所有治疗", + "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会吞噬受影响生物的生 命精华\n -吞噬的精华会依照伤害量治疗你", "malum.gui.book.entry.oath_of_unsighted_resistance": "虚形抗性誓约", "malum.gui.book.entry.oath_of_unsighted_resistance.description": "囿于屠戮", "malum.gui.book.entry.page.headline.oath_of_unsighted_resistance": "虚形抗性誓约", - "malum.gui.geas.oath_of_unsighted_resistance.cons": "防御的盔甲自恶念金属而来,需付 同等代价。\n -恶念暴击伤害降低五分之二", - "malum.gui.geas.oath_of_unsighted_resistance.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会增强已有的护甲值和 盔甲韧性", + "malum.gui.geas.oath_of_unsighted_resistance.cons": "誓约钝化了恶念斩击的刃锋。\n -恢复恶念庇护时降低恶念暴击伤 害", + "malum.gui.geas.oath_of_unsighted_resistance.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会为恶念庇护充能", "malum.gui.book.entry.oath_of_unmakers_disdain": "毁存鄙夷誓约", "malum.gui.book.entry.oath_of_unmakers_disdain.description": "凌驾万物", "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "毁存鄙夷誓约", - "malum.gui.geas.oath_of_unmakers_disdain.cons": "挽魂重斩自恶念强化而来,誓约会 削弱其力量。\n -减弱恶念强化的内禀效果", - "malum.gui.geas.oath_of_unmakers_disdain.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会触发多次连续斩击\n -恶念强化会增加斩击数和斩击伤 害", + "malum.gui.geas.oath_of_unmakers_disdain.cons": "誓约与恶念庇护共生,其力量亦遭 其削弱。\n -降低恶念庇护容量", + "malum.gui.geas.oath_of_unmakers_disdain.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会对目标触发连续斩击\n -恶念转化会让附带斩击的次数增 多,力量增强", "malum.gui.book.entry.authority_of_the_gleeful_target": "欢愉目标权能", "malum.gui.book.entry.authority_of_the_gleeful_target.description": "世间最幸福", "malum.gui.book.entry.page.headline.authority_of_the_gleeful_target": "欢愉目标权能", - "malum.gui.geas.authority_of_the_gleeful_target.cons": "你的形体静滞于时间,实乃世间之 异常。形体不会衰老,也无法感知 外界。\n -所受所有治疗降至四分之一", + "malum.gui.geas.authority_of_the_gleeful_target.cons": "你的形体静滞于时间,是脱离世界 之异常。形体不会衰老,也无法感 知外界。\n -所受所有治疗降至四分之一", "malum.gui.geas.authority_of_the_gleeful_target.pros": "权能——你的形体与世界本尊的条 约。\n -受击时形体进入静滞状态\n -静滞状态下,所有药水效果计时 暂停,且不会消散\n -生命恢复、中毒等需时间流动的 效果失效,不受静滞影响的仍有效", "malum.gui.book.entry.authority_of_the_inverted_heart": "逆反之心权能", @@ -2781,13 +2786,11 @@ "malum.gui.book.entry.void.malignant_stronghold_armor": "恶念要塞盔甲", "malum.gui.book.entry.void.malignant_stronghold_armor.description": "抵御必然之险", "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "恶念要塞盔甲", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "恶念白镴排斥魔法,因此魔法师 不太会选用这种材料制成的护具。 不过,我这么说是$i因为/$我自己就 是魔法师,恶念要塞盔甲则是我 极为强大的作品。覆有一层恶念 白镴衬板的它是魂染钢盔甲的反 面——我的灵魂不受保护,但形 体则处于保护之中。", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "首先能观察到的效果,是对大多 数形态的魔法伤害的抵抗力有了 大幅提升。综合起来,这套盔甲 能将魔法伤害削弱到原本的约一 半。而需着重注意的是,此类抗 性并非常规意义上的防御护盾。 受其影响魔法会向外部流动,远 离盔甲,而不会像其他防御手段 那样被削弱或抑制。", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.3": "然而,盔甲并不只会影响飞来的 魔法。穿戴者自己的魔法也会被 偏转,这些消散的魔法仍以能量 形式存在。盔甲会与这些能量产 生反应,从而增强效力。我灵魂 中所有严格属于攻击或防御的魔 法属性会被恶念白镴吸收,获得 强大的防御效果。我称之为“恶 念强化”。", - "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor.malignant_conversion": "理解恶念转化", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.malignant_conversion.1": "恶念转化相对较为复杂。它会吸 收本应作用于我的灵魂的魔法属 性,将其转化为护甲值和一定数 量的恶念强化充能。每种属性的 确切转化率各有不同,因此很难 得到精确的测量值。", - "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor.malignant_reinforcement": "理解恶念强化", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.malignant_reinforcement.1": "恶念强化是一种强大的防御效 果,与灵魂护盾较为类似。它不 会抑制物理和奥能,而是会完全 消解它们。倘若时机合适,所有 伤害都会被盔甲吸收。不过,它 再充能的耗时比灵魂护盾要长得 多。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "恶念白镴会排斥魔法,因此从魔 法师的角度看来,把它穿在身上 实在是个奇怪的做法。但是,我 $i也是/$个魔法师,我造出的要塞盔 甲却强大无比。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "恶念白镴衬板下方的盔甲与魂染 钢盔甲相反——我的灵魂没有受 到保护,而是奥能的流动被这种 金属毁坏了。它会将奥能扭曲为 向外流动,由此扰乱将要到来的 伤害。在穿戴整套要塞盔甲时, 我的灵魂最终受到的伤害会减弱 至原本的一半。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.3": "这套盔甲影响的不只是飞来的魔 法。穿戴者自己的奥能回路也会 受其影响。它们原先走向灵魂的 轨迹被打乱、被偷窃、被加工扭 转。而在奥能的消解之中,能量 依然留存。盔甲会对这股能量产 生反应,并随之增强。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.4": "此效应中有两个重点。首先,盔 甲的魔法吸收过程应当称作“恶 念转化”。它是对流向灵魂之奥 能的拦截与对所得能量的吸收过 程。其次,盔甲会编织偷来的能 量,赋予其全新的形态和意图。 这一过程的效果应当被命名为 “恶念庇护”。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.5": "恶念庇护实际相当于一面强大的 护盾,能直接抵消几乎所有种类 的伤害。在盔甲不断吸收魔法的 过程中,恶念庇护的容量,乃至 恢复速率和恢复增益也会增长, 具体因吸收的属性不同而不同。 到目前的研究为止,恶念要塞盔 甲最强大的能力非其莫属。", "malum.gui.book.entry.void.runes": "虚空符文工艺", "malum.gui.book.entry.void.runes.description": "横竖撇捺,换了形态", From e1e19b3a0f5647ad1a3c6e9c2ded2224f8309336 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 19 Nov 2025 14:39:21 +0800 Subject: [PATCH 095/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 33 +++++++++++++++---- .../1.21/assets/malum/malum/lang/zh_cn.json | 22 +++++++++++++ 2 files changed, 49 insertions(+), 6 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 707c2038feb3..ba16f5dea7f8 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -112,6 +112,7 @@ "block.malum.exposed_soulwood_log": "Exposed Soulwood Log", "block.malum.gilded_runewood_item_pedestal": "Gilded Runewood Item Pedestal", "block.malum.gilded_runewood_item_stand": "Gilded Runewood Item Stand", + "block.malum.gust_igniter": "Gust Igniter", "block.malum.hanging_azure_runewood_leaves": "Hanging Azure Runewood Leaves", "block.malum.hanging_runewood_leaves": "Hanging Runewood Leaves", "block.malum.hanging_soulwood_leaves": "Hanging Soulwood Leaves", @@ -355,6 +356,7 @@ "block.malum.weeping_well_side": "Weeping Well Side", "block.malum.weeping_well_side_mirror": "Weeping Well Side Mirror", "block.malum.wicked_spirited_glass": "Wicked Spirited Glass", + "block.malum.wind_tunnel": "Wind Tunnel", "curios.identifier.brooch": "Brooch", "curios.identifier.rune": "Rune", "curios.modifiers.brooch": "When worn:", @@ -430,6 +432,7 @@ "effect.malum.howling_gale.description": "The zephyr propels you forward, increasing your movement speed.", "effect.malum.imminent_deliverance": "Imminent Deliverance", "effect.malum.imminent_deliverance.description": "The Edge of Deliverance oscillates, sealing it's next strike as a critical blow.", + "effect.malum.lifted": "Lifted", "effect.malum.oaken_might": "Oaken Might", "effect.malum.oaken_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", "effect.malum.prospectors_streak": "Prospector's Streak", @@ -1393,6 +1396,9 @@ "malum.gui.book.entry.page.headline.voodoo_magic": "Voodoo Magic", "malum.gui.book.entry.page.headline.warping_engine": "Warping Engine", "malum.gui.book.entry.page.headline.wicked_rites": "Wicked Rites", + "malum.gui.book.entry.page.headline.windweaving": "Wind-Weaving", + "malum.gui.book.entry.page.headline.windweaving.gust_igniter": "Gust Igniter", + "malum.gui.book.entry.page.headline.windweaving.wind_tunnel": "Wind Tunnel", "malum.gui.book.entry.page.info.runeworking": "Socket a slate into the runic workbench\nUtilize spirit arcana to inscribe runes onto the slate", "malum.gui.book.entry.page.info.runeworking.headline": "Runeworking", "malum.gui.book.entry.page.info.soul_binding": "Socket the prime item, spirit arcana and other items into the soulbinding brazier\nAn etheric offering initiates the process", @@ -1509,18 +1515,18 @@ "malum.gui.book.entry.page.text.geas_magic.5": "Each soul only seems to have capacity for two separate geas at once, with additional ones failing. These are, again, tied to the soul itself, and so cannot be removed without significant effort.", "malum.gui.book.entry.page.text.glass_brooch.1": "The Runic Brooch works well, but my hands are not the only symbolic home of power. I can instead imbue them into my blood with the Glass Brooch, stripping a portion of my physical health away to inscribe two runes within my chest.", "malum.gui.book.entry.page.text.gluttonous_brooch.1": "Some sacrifices are mental, rather than physical. The Gluttonous Brooch strips away satiation, causing my body to crave food even when it should be full. In exchange for this, my loosened belly has the space to accommodate an additional belt.", - "malum.gui.book.entry.page.text.impurity_stabilizer.1": "The wicked spirit is drawn to the weak, seeking to cull. The Impurity Stabilizer subverts that property, providing a powerful percentage tuning bonus to the weakest crucible attribute besides fuel usage rate and instability. This secondary influence does create a bit of strain on the standard tuning process however.", + "malum.gui.book.entry.page.text.impurity_stabilizer.1": "The wicked spirit is drawn to the weak, seeking to cull. The Impurity Stabilizer subverts that property, providing a powerful percentage tuning bonus to the weakest crucible attribute besides fuel usage rate and instability. This secondary strength does create a bit of strain on the standard tuning process however.", "malum.gui.book.entry.page.text.intricate_assembly.1": "The Intricate Assembly, as its name suggests, draws its power from the unbounded nature of its fractal complexity. At the cost of an increased dependency on fuel, as well as a reduced focusing speed, it enables the crucible to potentially produce double the usual amount of items during each focusing cycle.", "malum.gui.book.entry.page.text.introduction.1": "\"Within our world, every living being has a soul. That soul is consciousness, what animates the body, and the meeting point between matter and magic. These represent our existence; as the body is presented to the physical world, so the soul is to the arcane.\"", "malum.gui.book.entry.page.text.introduction.2": "I seem to have stumbled upon something peculiar: a form of magic so far undocumented. I could hardly call myself a magus if I refused the opportunity to study it. In this codex, the Encyclopedia Arcana, I write my research into this power, hoping to document everything about it.", "malum.gui.book.entry.page.text.introduction.3": "The energies this thaumaturgical discipline manipulates seem to be rooted in the soul. More accurately, they are the energies of the soul, the inclinations and impulses that make up each one of us.", "malum.gui.book.entry.page.text.introduction.4": "So far, what I have described is basic. But I have found a way to separate, and then condense, the impulse of a soul into a physical form I call a spirit crystal. This forms the basis of my research.", - "malum.gui.book.entry.page.text.introduction.5": "The natures of the soul I condense influence the crystal's properties. Each soul is slightly different, and that can result in changes to the crystals formed. I believe these spirit crystals to be just the breakthrough I need.", + "malum.gui.book.entry.page.text.introduction.5": "The natures of the soul I condense strength the crystal's properties. Each soul is slightly different, and that can result in changes to the crystals formed. I believe these spirit crystals to be just the breakthrough I need.", "malum.gui.book.entry.page.text.locus_management.1": "Spirit Rites are all rather uniform - simpler Rites deliver their effect via a Seeking Rite Locus, whereas more complex Rites - those which seek to affect the world and thus have no clear target - utilize a Bound Rite Locus instead.", "malum.gui.book.entry.page.text.locus_management.2": "When initially woven, the bound rite locus simply wanders in whichever direction the totem demands. I've measured it's speed at precisely four blocks per second with a lifespan capable of supporting eight activations of it's carried effect.", "malum.gui.book.entry.page.text.locus_management.3": "Tainted Rock bears a unique adversity to magic. It disrupts and eventually unravels the flow of arcana entirely. Without a carefully constructed form however, the disrupting property is all that demands consideration. When traveling over tainted rock, the rite locus will not take effect and as such will not progress towards it's eventual end.", "malum.gui.book.entry.page.text.locus_management.4": "Lastly, as the Rite Locus is not a tangible object, it bears no mass, and as such it is unaffected by gravity and can seamlessly phase through any solid matter.", - "malum.gui.book.entry.page.text.locus_management.5": "The Rite Anchor is an apparatus designed to direct and augment any wandering rite locus. By socketing it with spirit arcana, a travel vector is defined and begins to influence any passing locus. The nature of the arcane etching utilized for the vector is rather delicate, and as such the rite anchor cannot operate when influenced by redstone.", + "malum.gui.book.entry.page.text.locus_management.5": "The Rite Anchor is an apparatus designed to direct and augment any wandering rite locus. By socketing it with spirit arcana, a travel vector is defined and begins to strength any passing locus. The nature of the arcane etching utilized for the vector is rather delicate, and as such the rite anchor cannot operate when influenced by redstone.", "malum.gui.book.entry.page.text.locus_management.aerial.1": "By imbuing the bound rite locus with Aerial Arcana, it will gain the benefit of increased speed, causing it to move through the world faster. This effect can be applied twice per locus, doubling speed each time.", "malum.gui.book.entry.page.text.locus_management.aqueous.1": "By imbuing the bound rite locus with Aqueous Arcana, it will gain the benefit of increased potency, causing it to interact with certain rite anchor etchings more effectively. This effect can be applied twice per locus, doubling potency each time.", "malum.gui.book.entry.page.text.locus_management.arcane.1": "By imbuing the bound rite locus with Raw Arcana, it will simply alter it's travel vector with no other effect or cost. Raw Arcana is pure energy without any direction leading to a rather mundane, yet appropriate effect here.", @@ -1543,7 +1549,7 @@ "malum.gui.book.entry.page.text.mote_making.2": "These Motes are concentrations of pure arcane energy, with a thin shell of warding magic to keep it from spilling. This has little magical implication, but the resulting lights are pretty.", "malum.gui.book.entry.page.text.natural_quartz.1": "Natural Quartz is, as the name implies, a natural equivalent of the nether resource. It's used for most of the same things. It's rare, and found deep underground, sometimes in geodes.", "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.1": "To focus on my magics I more often than not need peace and clarity. As such, I have devised a tool to redirect attention around me. While worn, this accessory will hide my presence from nearby adversaries, decreasing their likelihood of taking interest in me.", - "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "Upon further studies, it would appear that the effects of my newly forged trinket are $iespecially/$ potent when exerting their influence over any soul bearing a Wicked spirit.", + "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "Upon further studies, it would appear that the effects of my newly forged trinket are $iespecially/$ potent when exerting their strength over any soul bearing a Wicked spirit.", "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "I have devised another way to capture some of the lost energy from loose spirits. The Resonant Lens I socketed in is able to focus magic, collecting a little bit of excess energy as I pick up arcana. This energy is then redistributed to the rest of my trinkets, increasing the effect of any that act upon collecting spirits.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "The sweep of the scythe is its main draw. The ability to cut my targets like so much wheat is invaluable. But that comes at the cost of damage to a single target. This necklace mystically focuses the edge of my attack, directing all of the power into one target for a strong damage boost.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "Rebound and Ascension are interesting enchantments, from a categorical perspective. Neither association has any wind implication, and yet Aerial is their arcana all the same. In the course of investigating this, I discovered how to alter Rebound with an effect I name the Howling Maelstrom.", @@ -1741,7 +1747,7 @@ "malum.gui.book.entry.page.text.void.malignant_pewter.3": "The metal itself is quite tough and takes a keen edge, but wearing an antimagic material would have its issues... and its uses. I have plans for a set of armor fashioned of it, which should prove quite potent, to harness these.", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "Malignant Pewter rejects magic, thus, wearing it might seem an odd choice for a mage. And yet, it is $ibecause/$ I am a mage that the Stronghold Armor I have made is so potent.", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "It stands as an inverse to the Soulstained Steel armor beneath the Pewter plating - although my soul is unwarded, the metal disfigures the flow of arcana. It bends and flows outwards, any harm coming my way becomes disorganized, only half of it's intended impact reaching my soul when the full Stronghold Armor is equipped.", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.3": "The armor doesn't influence just inbound magic however. The wearer's own arcane etchings of various sorts are also affected. Their trajectory towards the soul is intercepted - stolen and processed - and in the unraveling of arcana, energy still remains. The armor reacts to that energy, growing stronger alongside it.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.3": "The armor doesn't strength just inbound magic however. The wearer's own arcane etchings of various sorts are also affected. Their trajectory towards the soul is intercepted - stolen and processed - and in the unraveling of arcana, energy still remains. The armor reacts to that energy, growing stronger alongside it.", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.4": "Two terms are necessary here. Firstly, the armour's magic absorption process shall be named Malignant Conversion. It is the interception of the flow of arcana towards the soul and the absorption of the resulting energy. Continuing, the armour weaves it's stolen power, giving it a new form and purpose. The resulting effect shall be named Malignant Aegis", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.5": "Malignant Aegis functions as a powerful barrier capable of outright nullifying most forms of inbound harm. As the armor absorbs more and more magic, the Aegis will grow in capacity and potentially recharge rate and gain depending on the attributes absorbed. This, by far, is the strongest property of the Malignant Stronghold Armor", "malum.gui.book.entry.page.text.void.material_study_arcana.1": "I had not investigated deeper into the physical properties of the spirit crystals before now. This can be excused, as I was focused on their magical implications rather than their physical... but it isn't only the Umbral spirit that portrays strange properties. They all do.", @@ -1816,7 +1822,11 @@ "malum.gui.book.entry.page.text.voodoo_magic.1": "Voodoo Magic in Malum will be a system that allows you to program and command little fellas known as poppets. It'll be split into two categories, combat and utility. You can expect to be able to command a small army of combat poppets while you sit back and watch.", "malum.gui.book.entry.page.text.voodoo_magic.2": "For utility purposes, you'll also be able to employ poppets with simple jobs such as collecting items, putting items in chests, shearing sheep, harvesting crops, that sort of thing. In the next release, either Voodoo Magic or Mirror Magic will be added to malum.", "malum.gui.book.entry.page.text.warping_engine.1": "Warp Flux rejects natural law, and its application here is no less concerning. The Warping Engine rejects the sequence of cause and effect, allowing an additional cycle to sometimes be completed almost before it is begun whenever a cycle is completed normally.", - "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior creates a significant increase in fuel requirements of the focusing process. Lastly, the influence of the Warping Engine creates a minor amount of strain on the standard tuning process.", + "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior creates a significant increase in fuel requirements of the focusing process. Lastly, the strength of the Warping Engine creates a minor amount of strain on the standard tuning process.", + "malum.gui.book.entry.page.text.windweaving.1": "When looking for traces of Arcana around the world, Aerial bears the most significant presence. All weather phenomena appear to carry faint traces of it, not in the form of a spirit per-say but rather- an exhausted memory of it's influence upon the world. ", + "malum.gui.book.entry.page.text.windweaving.2": "These memories of wind rest everywhere, they are spent- but not entirely obsolete. When imbued with Aerial, the flow of Arcana weaves these memories anew, allowing them to influence the world once more. I have created two applications of this effect by utilizing Wind Charges and Nuclei", + "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "Wind Charges carry a memory of motion. Inherently chaotic, it is released on impact. The Gust Igniter mimics the influence of this flow at no cost. When powered with redstone, the device will weave a gust of wind capable of applying outwards propulsion to anything found nearby. The effect's intensity and form can be configured with the Artificer's Claw.", + "malum.gui.book.entry.page.text.windweaving.wind_tunnel.1": "Wind Nuclei are another form of encapsulated wind, more powerful and innately directed. When powered by a connected Gust Igniter, Wind Tunnels will continuously weave a rising column of flowing wind capable of transporting most objects and creatures. The effect's distance and pull direction can be configured with the Artificer's Claw.", "malum.gui.book.entry.primary_arcana": "Primary Arcana", "malum.gui.book.entry.primary_arcana.description": "The components of magic", "malum.gui.book.entry.prismatic_focus_lens": "Prismatic Focus Lens", @@ -2093,6 +2103,8 @@ "malum.gui.book.entry.warping_engine.description": "Suspension of linear time", "malum.gui.book.entry.wicked_rites": "Wicked Rites", "malum.gui.book.entry.wicked_rites.description": "Totemic Arts Of Harming", + "malum.gui.book.entry.windweaving": "Wind-Weaving", + "malum.gui.book.entry.windweaving.description": "Forming air currents", "malum.gui.crucible.attribute.caustic_synergy": "Caustic Synergy", "malum.gui.crucible.attribute.chain_focusing_chance": "Chain Focusing Chance", "malum.gui.crucible.attribute.damage_absorption_chance": "Damage Absorption Chance", @@ -2590,6 +2602,9 @@ "malum.subtitle.spell_charge_grow": "Spell charge grow", "malum.subtitle.spellweaving_tool_dampened": "Spellweaving tool dampened", "malum.subtitle.spellweaving_tool_primed": "Spellweaving tool primed", + "malum.subtitle.spellwoven_sprite_harvests": "Spellwoven sprite harvests", + "malum.subtitle.spellwoven_sprite_returns": "Spellwoven sprite returns", + "malum.subtitle.spellwoven_sprite_spawns": "Spellwoven sprite spawns", "malum.subtitle.spirit_altar_absorbs_item": "Spirit altar absorbs item", "malum.subtitle.spirit_altar_completes_infusion": "Spirit altar completes infusion", "malum.subtitle.spirit_altar_infuses": "Spirit altar infuses", @@ -2667,6 +2682,9 @@ "malum.waveform_artifice.guide.0": "Release Right Button To Confirm", "malum.waveform_artifice.guide.1": "Use Left Button To Modify Unit Type", "malum.waveform_artifice.guide.2": "Scroll To Fine Tune Value", + "malum.waveform_artifice.gust_igniter": "Gust Strength", + "malum.waveform_artifice.gust_igniter.alt": "Lifting Gust", + "malum.waveform_artifice.gust_igniter.default": "Rising Gust", "malum.waveform_artifice.minute": "Minute", "malum.waveform_artifice.minute_plural": "Minutes", "malum.waveform_artifice.redstone_tick": "Redstone Tick", @@ -2678,6 +2696,9 @@ "malum.waveform_artifice.wavebreaker": "Redstone Pulse Delay", "malum.waveform_artifice.wavecharger": "Redstone Step Duration", "malum.waveform_artifice.wavemaker": "Redstone Pulse Interval", + "malum.waveform_artifice.wind_tunnel": "Tunnel Length", + "malum.waveform_artifice.wind_tunnel.alt": "Inward Flow", + "malum.waveform_artifice.wind_tunnel.default": "Outward Flow", "tetra.improvement.malum.soul_strike.description": "The item's material allows it to strike the soul.", "tetra.improvement.malum.soul_strike.name": "Soul Strike", "tetra.material.hallowed_gold": "Hallowed Gold", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index ec819f7bed5c..c3b1f66d6250 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -112,6 +112,7 @@ "block.malum.exposed_soulwood_log": "富脂灵魂原木", "block.malum.gilded_runewood_item_pedestal": "镀金符文木物品基座", "block.malum.gilded_runewood_item_stand": "镀金符文木物品台", + "block.malum.gust_igniter": "强风激发器", "block.malum.hanging_azure_runewood_leaves": "青蓝符文垂叶", "block.malum.hanging_runewood_leaves": "符文垂叶", "block.malum.hanging_soulwood_leaves": "灵魂垂叶", @@ -355,6 +356,7 @@ "block.malum.weeping_well_side": "哭泣之井侧沿", "block.malum.weeping_well_side_mirror": "哭泣之井侧沿镜像", "block.malum.wicked_spirited_glass": "邪恶融魂玻璃", + "block.malum.wind_tunnel": "风洞仪", "curios.identifier.brooch": "胸针", "curios.identifier.rune": "符文", "curios.modifiers.brooch": "佩戴时:", @@ -430,6 +432,7 @@ "effect.malum.howling_gale.description": "西风推动着你前进,提升移动速度。", "effect.malum.imminent_deliverance": "挽魂将临", "effect.malum.imminent_deliverance.description": "挽魂锋镰不停地振荡,它的下一击必定能造成暴击。", + "effect.malum.lifted": "托挽", "effect.malum.oaken_might": "橡林之威", "effect.malum.oaken_might.description": "大地加固了你的拳头和工具,增加攻击力量。", "effect.malum.prospectors_streak": "勘探工之气运", @@ -1319,6 +1322,9 @@ "malum.subtitle.spell_charge_grow": "法术弹:积攒", "malum.subtitle.spellweaving_tool_dampened": "织法工具:抑制", "malum.subtitle.spellweaving_tool_primed": "织法工具:激活", + "malum.subtitle.spellwoven_sprite_harvests": "织法灵体:采集", + "malum.subtitle.spellwoven_sprite_returns": "织法灵体:返回", + "malum.subtitle.spellwoven_sprite_spawns": "织法灵体:形成", "malum.subtitle.spirit_altar_absorbs_item": "精魂祭坛:吸收物品", "malum.subtitle.spirit_altar_completes_infusion": "精魂祭坛:灌注完成", "malum.subtitle.spirit_altar_infuses": "精魂祭坛:灌注", @@ -1396,6 +1402,9 @@ "malum.waveform_artifice.guide.0": "释放右键以确认", "malum.waveform_artifice.guide.1": "使用左键修改单位", "malum.waveform_artifice.guide.2": "滚动滚轮以微调值", + "malum.waveform_artifice.gust_igniter": "强风力度", + "malum.waveform_artifice.gust_igniter.alt": "强风托挽", + "malum.waveform_artifice.gust_igniter.default": "强风升腾", "malum.waveform_artifice.minute": "分钟", "malum.waveform_artifice.minute_plural": "分钟", "malum.waveform_artifice.redstone_tick": "红石刻", @@ -1407,6 +1416,9 @@ "malum.waveform_artifice.wavebreaker": "红石脉冲延迟", "malum.waveform_artifice.wavecharger": "红石阶变持续时间", "malum.waveform_artifice.wavemaker": "红石脉冲间隔", + "malum.waveform_artifice.wind_tunnel": "风柱长度", + "malum.waveform_artifice.wind_tunnel.alt": "向内吹拂", + "malum.waveform_artifice.wind_tunnel.default": "向外吹拂", "tetra.improvement.malum.soul_strike.description": "制造物品所用的材料让物品能够击碎灵魂", "tetra.improvement.malum.soul_strike.name": "灵魂重击", "tetra.material.hallowed_gold": "神圣金", @@ -1779,6 +1791,16 @@ "malum.gui.book.entry.page.headline.basic_artifice.artificers_claw": "匠师弯爪", "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "我还设计制造了一件工具,用来 微调这些二极管的时序。用它挪 动铜基质上的部件,就可延长或 缩短二极管的时延,低限为一个 红石刻。", + "malum.gui.book.entry.windweaving": "疾风编织", + "malum.gui.book.entry.windweaving.description": "催发气流", + "malum.gui.book.entry.page.headline.windweaving": "疾风编织", + "malum.gui.book.entry.page.text.windweaving.1": "在各地搜寻奥术能量的踪迹时, 最常找到的是澄空奥能。一切天 气现象中都带有澄空奥能的微弱 印记;但本质上说来,它们并不 具有精魂的形态,而只是其对世 界造成的影响的残余记忆。", + "malum.gui.book.entry.page.text.windweaving.2": "各处都留有这些疾风的记忆,它 们已经过去,但尚未完全消失。 向其灌注澄空奥能,奥术能量的 流动即可重新编织这些记忆,将 其恢复如初;它们从而能重新对 世界施加影响。借助风弹和疾风 凝核,我找出了这一效应的两种 用途。", + "malum.gui.book.entry.page.headline.windweaving.gust_igniter": "强风激发器", + "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "风弹带有运动的记忆。它具有混 沌的性质,因此在受到撞击时即 会释放。强风激发器能够模拟这 种变化,且无需消耗。以红石激 活时,此装置会编织出一阵强风, 将周围的所有事物向外推开。匠 师弯爪可以配置该效果的强度和 形态。", + "malum.gui.book.entry.page.headline.windweaving.wind_tunnel": "风洞仪", + "malum.gui.book.entry.page.text.windweaving.wind_tunnel.1": "疾风凝核则是另一种由风捕获来 的事物,它更加强大,且具有方 向。以相连的强风激发器激活时, 风洞仪会持续性编织出向上吹拂 的风柱,能吹动大多数物体和生 物。匠师弯爪可以配置该效果的 距离和推拉方向。", + "malum.gui.book.entry.soulwoven_silk": "魂织绸缎", "malum.gui.book.entry.soulwoven_silk.description": "编织虚幻", "malum.gui.book.entry.page.headline.soulwoven_silk": "魂织绸缎", From 708225028362d543f9643937c8eee75be9976302 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Fri, 21 Nov 2025 16:33:08 +0800 Subject: [PATCH 096/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 26 +++++++++---------- .../1.21/assets/malum/malum/lang/zh_cn.json | 14 +++++----- 2 files changed, 20 insertions(+), 20 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index ba16f5dea7f8..d8bcc6218e85 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -849,7 +849,7 @@ "malum.effect.geas.presence_breaker_arcane_resonance": "Arcane Resonance Favors Exile Duration", "malum.effect.geas.prospectors_streak": "Prospector's Streak Grants Mining Speed And Fortune Chance", "malum.effect.geas.pyromaniacs_fervor": "Pyromaniac's Fervor Increases Mining, Attack and Movement Speed", - "malum.effect.geas.rocket_jumping": "Wind Charges Provide Greater Propulsion", + "malum.effect.geas.rocket_jumping": "Wind Gusts Provide Greater Propulsion", "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", "malum.effect.geas.rune_vulnerability": "Each Equipped Rune Dampens Healing, Armor and Magic Resistance", "malum.effect.geas.scary_fire": "Fire Damage Is Deadlier", @@ -865,7 +865,7 @@ "malum.effect.geas.water_agility": "You Move and Swing Faster In Water", "malum.effect.geas.water_damage_resistance": "You Take Reduced Damage in Water", "malum.effect.geas.weak_legs": "Fall Damage Is Amplified", - "malum.effect.geas.wind_charge_exhaustion": "Continuous Activations Weigh You Down", + "malum.effect.geas.wind_gliding": "Ascension Effect Improves Aerial Manoeuvrability", "malum.effect.geas.wyrd_reconstruction": "Death Triggers Resurrection", "malum.effect.geas.wyrd_reconstruction_cooldown": "Arcane Resonance is Dampened Until Recharged", "malum.effect.geas.wyrd_reconstruction_spirits": "Resurrection Repeatedly Activates Spirit-Collection Effects", @@ -1515,18 +1515,18 @@ "malum.gui.book.entry.page.text.geas_magic.5": "Each soul only seems to have capacity for two separate geas at once, with additional ones failing. These are, again, tied to the soul itself, and so cannot be removed without significant effort.", "malum.gui.book.entry.page.text.glass_brooch.1": "The Runic Brooch works well, but my hands are not the only symbolic home of power. I can instead imbue them into my blood with the Glass Brooch, stripping a portion of my physical health away to inscribe two runes within my chest.", "malum.gui.book.entry.page.text.gluttonous_brooch.1": "Some sacrifices are mental, rather than physical. The Gluttonous Brooch strips away satiation, causing my body to crave food even when it should be full. In exchange for this, my loosened belly has the space to accommodate an additional belt.", - "malum.gui.book.entry.page.text.impurity_stabilizer.1": "The wicked spirit is drawn to the weak, seeking to cull. The Impurity Stabilizer subverts that property, providing a powerful percentage tuning bonus to the weakest crucible attribute besides fuel usage rate and instability. This secondary strength does create a bit of strain on the standard tuning process however.", + "malum.gui.book.entry.page.text.impurity_stabilizer.1": "The wicked spirit is drawn to the weak, seeking to cull. The Impurity Stabilizer subverts that property, providing a powerful percentage tuning bonus to the weakest crucible attribute besides fuel usage rate and instability. This secondary influence does create a bit of strain on the standard tuning process however.", "malum.gui.book.entry.page.text.intricate_assembly.1": "The Intricate Assembly, as its name suggests, draws its power from the unbounded nature of its fractal complexity. At the cost of an increased dependency on fuel, as well as a reduced focusing speed, it enables the crucible to potentially produce double the usual amount of items during each focusing cycle.", "malum.gui.book.entry.page.text.introduction.1": "\"Within our world, every living being has a soul. That soul is consciousness, what animates the body, and the meeting point between matter and magic. These represent our existence; as the body is presented to the physical world, so the soul is to the arcane.\"", "malum.gui.book.entry.page.text.introduction.2": "I seem to have stumbled upon something peculiar: a form of magic so far undocumented. I could hardly call myself a magus if I refused the opportunity to study it. In this codex, the Encyclopedia Arcana, I write my research into this power, hoping to document everything about it.", "malum.gui.book.entry.page.text.introduction.3": "The energies this thaumaturgical discipline manipulates seem to be rooted in the soul. More accurately, they are the energies of the soul, the inclinations and impulses that make up each one of us.", "malum.gui.book.entry.page.text.introduction.4": "So far, what I have described is basic. But I have found a way to separate, and then condense, the impulse of a soul into a physical form I call a spirit crystal. This forms the basis of my research.", - "malum.gui.book.entry.page.text.introduction.5": "The natures of the soul I condense strength the crystal's properties. Each soul is slightly different, and that can result in changes to the crystals formed. I believe these spirit crystals to be just the breakthrough I need.", + "malum.gui.book.entry.page.text.introduction.5": "The natures of the soul I condense influence the crystal's properties. Each soul is slightly different, and that can result in changes to the crystals formed. I believe these spirit crystals to be just the breakthrough I need.", "malum.gui.book.entry.page.text.locus_management.1": "Spirit Rites are all rather uniform - simpler Rites deliver their effect via a Seeking Rite Locus, whereas more complex Rites - those which seek to affect the world and thus have no clear target - utilize a Bound Rite Locus instead.", "malum.gui.book.entry.page.text.locus_management.2": "When initially woven, the bound rite locus simply wanders in whichever direction the totem demands. I've measured it's speed at precisely four blocks per second with a lifespan capable of supporting eight activations of it's carried effect.", "malum.gui.book.entry.page.text.locus_management.3": "Tainted Rock bears a unique adversity to magic. It disrupts and eventually unravels the flow of arcana entirely. Without a carefully constructed form however, the disrupting property is all that demands consideration. When traveling over tainted rock, the rite locus will not take effect and as such will not progress towards it's eventual end.", "malum.gui.book.entry.page.text.locus_management.4": "Lastly, as the Rite Locus is not a tangible object, it bears no mass, and as such it is unaffected by gravity and can seamlessly phase through any solid matter.", - "malum.gui.book.entry.page.text.locus_management.5": "The Rite Anchor is an apparatus designed to direct and augment any wandering rite locus. By socketing it with spirit arcana, a travel vector is defined and begins to strength any passing locus. The nature of the arcane etching utilized for the vector is rather delicate, and as such the rite anchor cannot operate when influenced by redstone.", + "malum.gui.book.entry.page.text.locus_management.5": "The Rite Anchor is an apparatus designed to direct and augment any wandering rite locus. By socketing it with spirit arcana, a travel vector is defined and begins to influence any passing locus. The nature of the arcane etching utilized for the vector is rather delicate, and as such the rite anchor cannot operate when influenced by redstone.", "malum.gui.book.entry.page.text.locus_management.aerial.1": "By imbuing the bound rite locus with Aerial Arcana, it will gain the benefit of increased speed, causing it to move through the world faster. This effect can be applied twice per locus, doubling speed each time.", "malum.gui.book.entry.page.text.locus_management.aqueous.1": "By imbuing the bound rite locus with Aqueous Arcana, it will gain the benefit of increased potency, causing it to interact with certain rite anchor etchings more effectively. This effect can be applied twice per locus, doubling potency each time.", "malum.gui.book.entry.page.text.locus_management.arcane.1": "By imbuing the bound rite locus with Raw Arcana, it will simply alter it's travel vector with no other effect or cost. Raw Arcana is pure energy without any direction leading to a rather mundane, yet appropriate effect here.", @@ -1549,7 +1549,7 @@ "malum.gui.book.entry.page.text.mote_making.2": "These Motes are concentrations of pure arcane energy, with a thin shell of warding magic to keep it from spilling. This has little magical implication, but the resulting lights are pretty.", "malum.gui.book.entry.page.text.natural_quartz.1": "Natural Quartz is, as the name implies, a natural equivalent of the nether resource. It's used for most of the same things. It's rare, and found deep underground, sometimes in geodes.", "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.1": "To focus on my magics I more often than not need peace and clarity. As such, I have devised a tool to redirect attention around me. While worn, this accessory will hide my presence from nearby adversaries, decreasing their likelihood of taking interest in me.", - "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "Upon further studies, it would appear that the effects of my newly forged trinket are $iespecially/$ potent when exerting their strength over any soul bearing a Wicked spirit.", + "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "Upon further studies, it would appear that the effects of my newly forged trinket are $iespecially/$ potent when exerting their influence over any soul bearing a Wicked spirit.", "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "I have devised another way to capture some of the lost energy from loose spirits. The Resonant Lens I socketed in is able to focus magic, collecting a little bit of excess energy as I pick up arcana. This energy is then redistributed to the rest of my trinkets, increasing the effect of any that act upon collecting spirits.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "The sweep of the scythe is its main draw. The ability to cut my targets like so much wheat is invaluable. But that comes at the cost of damage to a single target. This necklace mystically focuses the edge of my attack, directing all of the power into one target for a strong damage boost.", "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "Rebound and Ascension are interesting enchantments, from a categorical perspective. Neither association has any wind implication, and yet Aerial is their arcana all the same. In the course of investigating this, I discovered how to alter Rebound with an effect I name the Howling Maelstrom.", @@ -1747,7 +1747,7 @@ "malum.gui.book.entry.page.text.void.malignant_pewter.3": "The metal itself is quite tough and takes a keen edge, but wearing an antimagic material would have its issues... and its uses. I have plans for a set of armor fashioned of it, which should prove quite potent, to harness these.", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "Malignant Pewter rejects magic, thus, wearing it might seem an odd choice for a mage. And yet, it is $ibecause/$ I am a mage that the Stronghold Armor I have made is so potent.", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "It stands as an inverse to the Soulstained Steel armor beneath the Pewter plating - although my soul is unwarded, the metal disfigures the flow of arcana. It bends and flows outwards, any harm coming my way becomes disorganized, only half of it's intended impact reaching my soul when the full Stronghold Armor is equipped.", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.3": "The armor doesn't strength just inbound magic however. The wearer's own arcane etchings of various sorts are also affected. Their trajectory towards the soul is intercepted - stolen and processed - and in the unraveling of arcana, energy still remains. The armor reacts to that energy, growing stronger alongside it.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.3": "The armor doesn't influence just inbound magic however. The wearer's own arcane etchings of various sorts are also affected. Their trajectory towards the soul is intercepted - stolen and processed - and in the unraveling of arcana, energy still remains. The armor reacts to that energy, growing stronger alongside it.", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.4": "Two terms are necessary here. Firstly, the armour's magic absorption process shall be named Malignant Conversion. It is the interception of the flow of arcana towards the soul and the absorption of the resulting energy. Continuing, the armour weaves it's stolen power, giving it a new form and purpose. The resulting effect shall be named Malignant Aegis", "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.5": "Malignant Aegis functions as a powerful barrier capable of outright nullifying most forms of inbound harm. As the armor absorbs more and more magic, the Aegis will grow in capacity and potentially recharge rate and gain depending on the attributes absorbed. This, by far, is the strongest property of the Malignant Stronghold Armor", "malum.gui.book.entry.page.text.void.material_study_arcana.1": "I had not investigated deeper into the physical properties of the spirit crystals before now. This can be excused, as I was focused on their magical implications rather than their physical... but it isn't only the Umbral spirit that portrays strange properties. They all do.", @@ -1822,11 +1822,11 @@ "malum.gui.book.entry.page.text.voodoo_magic.1": "Voodoo Magic in Malum will be a system that allows you to program and command little fellas known as poppets. It'll be split into two categories, combat and utility. You can expect to be able to command a small army of combat poppets while you sit back and watch.", "malum.gui.book.entry.page.text.voodoo_magic.2": "For utility purposes, you'll also be able to employ poppets with simple jobs such as collecting items, putting items in chests, shearing sheep, harvesting crops, that sort of thing. In the next release, either Voodoo Magic or Mirror Magic will be added to malum.", "malum.gui.book.entry.page.text.warping_engine.1": "Warp Flux rejects natural law, and its application here is no less concerning. The Warping Engine rejects the sequence of cause and effect, allowing an additional cycle to sometimes be completed almost before it is begun whenever a cycle is completed normally.", - "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior creates a significant increase in fuel requirements of the focusing process. Lastly, the strength of the Warping Engine creates a minor amount of strain on the standard tuning process.", - "malum.gui.book.entry.page.text.windweaving.1": "When looking for traces of Arcana around the world, Aerial bears the most significant presence. All weather phenomena appear to carry faint traces of it, not in the form of a spirit per-say but rather- an exhausted memory of it's influence upon the world. ", - "malum.gui.book.entry.page.text.windweaving.2": "These memories of wind rest everywhere, they are spent- but not entirely obsolete. When imbued with Aerial, the flow of Arcana weaves these memories anew, allowing them to influence the world once more. I have created two applications of this effect by utilizing Wind Charges and Nuclei", - "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "Wind Charges carry a memory of motion. Inherently chaotic, it is released on impact. The Gust Igniter mimics the influence of this flow at no cost. When powered with redstone, the device will weave a gust of wind capable of applying outwards propulsion to anything found nearby. The effect's intensity and form can be configured with the Artificer's Claw.", - "malum.gui.book.entry.page.text.windweaving.wind_tunnel.1": "Wind Nuclei are another form of encapsulated wind, more powerful and innately directed. When powered by a connected Gust Igniter, Wind Tunnels will continuously weave a rising column of flowing wind capable of transporting most objects and creatures. The effect's distance and pull direction can be configured with the Artificer's Claw.", + "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior creates a significant increase in fuel requirements of the focusing process. Lastly, the influence of the Warping Engine creates a minor amount of strain on the standard tuning process.", + "malum.gui.book.entry.page.text.windweaving.1": "When looking for traces of Arcana around the world, Aerial bears the most significant presence. All weather phenomena appear to carry faint traces of it, not in the form of a spirit per-say, but rather an exhausted memory of it's influence upon the world. That influence is spent, but with a little effort can be made real again.", + "malum.gui.book.entry.page.text.windweaving.2": "These memories of wind rest everywhere, idle and exhausted. And yet, when imbued with Aerial, the flow of Arcana weaves these memories anew, allowing them to influence the world once more. I have created two applications of this effect by extrapolating it's already complete application in Wind Charges and Wind Nuclei", + "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "Wind Charges carry a memory of scattering. Inherently chaotic, it is released on impact. When powered by redstone, the Gust Igniter mimics a wind-burst capable of applying outwards propulsion to anything found nearby. The effect's intensity and exact form can be configured with the Artificer's Claw.", + "malum.gui.book.entry.page.text.windweaving.wind_tunnel.1": "Wind Nuclei are an encapsulated burst of wind, powerful and innately directed. When powered by a connected Gust Igniter, Wind Tunnels will continuously weave a rising column of flowing wind capable of transporting most objects and creatures. The effect's distance and direction can be configured with the Artificer's Claw.", "malum.gui.book.entry.primary_arcana": "Primary Arcana", "malum.gui.book.entry.primary_arcana.description": "The components of magic", "malum.gui.book.entry.prismatic_focus_lens": "Prismatic Focus Lens", @@ -2192,7 +2192,7 @@ "malum.gui.geas.pact_of_the_berserker.tooltip": "Your pain, their pain", "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", "malum.gui.geas.pact_of_the_cloudskipper.cons": "That which you rely on shall eventually crush you.\n -Fall Damage Taken is Doubled", - "malum.gui.geas.pact_of_the_cloudskipper.pros": "Gravity; The greatest force to leverage against.\n -Wind Gusts Provide Greater Propulsion and Grant Reduced Gravity", + "malum.gui.geas.pact_of_the_cloudskipper.pros": "$m0.8/$Gravity; The greatest force to leverage against.\n -Wind Gusts Provide Greater Propulsion and Grant Ascension\n -Ascension State Grants Greater Aerial Manoeuvrability", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "Dance along the edge of danger", "malum.gui.geas.pact_of_the_continuing_shot": "Pact Of The Continuing Shot", "malum.gui.geas.pact_of_the_continuing_shot.cons": "You cannot feign perfection.\n -Missing a Shot will remove any Draw Speed bonuses and instead dampen it", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index c3b1f66d6250..5b11f867f32d 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -849,7 +849,7 @@ "malum.effect.geas.presence_breaker_arcane_resonance": "奥术谐振延长放逐时间", "malum.effect.geas.prospectors_streak": "勘探工之气运提升挖掘速度和时运概率", "malum.effect.geas.pyromaniacs_fervor": "纵火狂烈提升挖掘、攻击和移动速度", - "malum.effect.geas.rocket_jumping": "风弹的推进力更强", + "malum.effect.geas.rocket_jumping": "强风的推进力更强", "malum.effect.geas.rotten_healing": "食用腐败食物能治疗自身", "malum.effect.geas.rune_vulnerability": "每誊刻一枚符文均降低治疗量、护甲值、魔法抗性", "malum.effect.geas.scary_fire": "所受火焰伤害更致命", @@ -865,7 +865,7 @@ "malum.effect.geas.water_agility": "在水中移动和挥动得更快", "malum.effect.geas.water_damage_resistance": "在水中所受伤害减少", "malum.effect.geas.weak_legs": "所受摔落伤害增多", - "malum.effect.geas.wind_charge_exhaustion": "持续触发会令你坠向地面", + "malum.effect.geas.wind_gliding": "升腾效果能增强空中行动能力", "malum.effect.geas.wyrd_reconstruction": "死亡带来复活", "malum.effect.geas.wyrd_reconstruction_cooldown": "冷却结束前削弱奥术谐振", "malum.effect.geas.wyrd_reconstruction_spirits": "复活时会不断触发收获精魂时的效果", @@ -1794,12 +1794,12 @@ "malum.gui.book.entry.windweaving": "疾风编织", "malum.gui.book.entry.windweaving.description": "催发气流", "malum.gui.book.entry.page.headline.windweaving": "疾风编织", - "malum.gui.book.entry.page.text.windweaving.1": "在各地搜寻奥术能量的踪迹时, 最常找到的是澄空奥能。一切天 气现象中都带有澄空奥能的微弱 印记;但本质上说来,它们并不 具有精魂的形态,而只是其对世 界造成的影响的残余记忆。", - "malum.gui.book.entry.page.text.windweaving.2": "各处都留有这些疾风的记忆,它 们已经过去,但尚未完全消失。 向其灌注澄空奥能,奥术能量的 流动即可重新编织这些记忆,将 其恢复如初;它们从而能重新对 世界施加影响。借助风弹和疾风 凝核,我找出了这一效应的两种 用途。", + "malum.gui.book.entry.page.text.windweaving.1": "在各地搜寻奥术能量的踪迹时, 最常找到的是澄空奥能。一切天 气现象中都带有澄空奥能的微弱 印记;但本质上说来,它们并不 具有精魂的形态,而只是其对世 界造成的影响的残余记忆。它们 的影响力已经消散,但只要花一 点点工夫就可恢复。", + "malum.gui.book.entry.page.text.windweaving.2": "各处都留有这些疾风的记忆,它 们失去了疾风的力量,仅能四处 飘动。不过,只要向其灌注澄空 奥能,即可用奥术能量的流动重 新编织这些记忆,将其恢复如初; 它们从而再次能对世界施加影响。 以已有的用途为基础,借助风弹 和疾风凝核,我找出了这一效应 的两种新用途。", "malum.gui.book.entry.page.headline.windweaving.gust_igniter": "强风激发器", - "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "风弹带有运动的记忆。它具有混 沌的性质,因此在受到撞击时即 会释放。强风激发器能够模拟这 种变化,且无需消耗。以红石激 活时,此装置会编织出一阵强风, 将周围的所有事物向外推开。匠 师弯爪可以配置该效果的强度和 形态。", + "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "风弹带有喷散的记忆。它具有混 沌的性质,因此在受到撞击时即 会释放。以红石激活时,强风激 发器会编织出一阵强风,将周围 的所有事物向外推开。匠师弯爪 可以配置该效果的强度和具体形 态。", "malum.gui.book.entry.page.headline.windweaving.wind_tunnel": "风洞仪", - "malum.gui.book.entry.page.text.windweaving.wind_tunnel.1": "疾风凝核则是另一种由风捕获来 的事物,它更加强大,且具有方 向。以相连的强风激发器激活时, 风洞仪会持续性编织出向上吹拂 的风柱,能吹动大多数物体和生 物。匠师弯爪可以配置该效果的 距离和推拉方向。", + "malum.gui.book.entry.page.text.windweaving.wind_tunnel.1": "疾风凝核由强风捕获而来,它更 加强大,且具有方向。以相连的 强风激发器激活时,风洞仪会持 续性编织出向上吹拂的风柱,能 吹动大多数物体和生物。匠师弯 爪可以配置该效果的距离和方向。", "malum.gui.book.entry.soulwoven_silk": "魂织绸缎", "malum.gui.book.entry.soulwoven_silk.description": "编织虚幻", @@ -2098,7 +2098,7 @@ "malum.gui.book.entry.pact_of_the_cloudskipper.description": "飞临万物", "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "云跃者条约", "malum.gui.geas.pact_of_the_cloudskipper.cons": "你所依赖的终将摧毁你。\n -摔落伤害翻倍", - "malum.gui.geas.pact_of_the_cloudskipper.pros": "引力——最难以违抗的力。\n -风能带来的推进力增加,减少所 受重力", + "malum.gui.geas.pact_of_the_cloudskipper.pros": "引力——最难以违抗的力。\n -强风带来的推进力增加,且会给 予升腾\n -升腾状态能增强空中行动能力", "malum.gui.book.entry.pact_of_tidal_affinity": "潮汐亲和条约", "malum.gui.book.entry.pact_of_tidal_affinity.description": "与海同一", From 3f5debcae15ef3e96dab9c6f8a95ae261682f1d9 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 23 Nov 2025 18:29:27 +0800 Subject: [PATCH 097/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/en_us.json | 2 +- projects/1.21/assets/malum/malum/lang/zh_cn.json | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index d8bcc6218e85..dafeb6218faf 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -1824,7 +1824,7 @@ "malum.gui.book.entry.page.text.warping_engine.1": "Warp Flux rejects natural law, and its application here is no less concerning. The Warping Engine rejects the sequence of cause and effect, allowing an additional cycle to sometimes be completed almost before it is begun whenever a cycle is completed normally.", "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior creates a significant increase in fuel requirements of the focusing process. Lastly, the influence of the Warping Engine creates a minor amount of strain on the standard tuning process.", "malum.gui.book.entry.page.text.windweaving.1": "When looking for traces of Arcana around the world, Aerial bears the most significant presence. All weather phenomena appear to carry faint traces of it, not in the form of a spirit per-say, but rather an exhausted memory of it's influence upon the world. That influence is spent, but with a little effort can be made real again.", - "malum.gui.book.entry.page.text.windweaving.2": "These memories of wind rest everywhere, idle and exhausted. And yet, when imbued with Aerial, the flow of Arcana weaves these memories anew, allowing them to influence the world once more. I have created two applications of this effect by extrapolating it's already complete application in Wind Charges and Wind Nuclei", + "malum.gui.book.entry.page.text.windweaving.2": "These memories of wind rest everywhere, idle and exhausted. And yet, when imbued with Aerial, the flow of Arcana weaves these memories anew, allowing them to influence the world once more. I have created two applications of this effect by extrapolating it's already complete application in Wind Charges and Wind Nuclei.", "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "Wind Charges carry a memory of scattering. Inherently chaotic, it is released on impact. When powered by redstone, the Gust Igniter mimics a wind-burst capable of applying outwards propulsion to anything found nearby. The effect's intensity and exact form can be configured with the Artificer's Claw.", "malum.gui.book.entry.page.text.windweaving.wind_tunnel.1": "Wind Nuclei are an encapsulated burst of wind, powerful and innately directed. When powered by a connected Gust Igniter, Wind Tunnels will continuously weave a rising column of flowing wind capable of transporting most objects and creatures. The effect's distance and direction can be configured with the Artificer's Claw.", "malum.gui.book.entry.primary_arcana": "Primary Arcana", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 5b11f867f32d..d9041877a4e7 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -2200,7 +2200,7 @@ "malum.gui.book.entry.rune_of_oaken_might": "橡林之威符文", "malum.gui.book.entry.rune_of_oaken_might.description": "强化脉动", "malum.gui.book.entry.page.headline.rune_of_oaken_might": "橡林之威符文", - "malum.gui.book.entry.page.text.rune_of_oaken_might.1": "橡林之威符文的能力与同名仪式 类似,会给予佩戴者效力减半的 橡林之威效果,。", + "malum.gui.book.entry.page.text.rune_of_oaken_might.1": "橡林之威符文的能力与同名仪式 类似,会给予佩戴者效力减半的 橡林之威效果,提供固定量的伤 害提升,空手时效果增强。", "malum.gui.book.entry.managing_totems": "图腾谐振", "malum.gui.book.entry.managing_totems.description": "洞察仪式", From 6ad265827b298525a64c6ec8d0b3261c052d3da5 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 24 Nov 2025 02:57:16 +0800 Subject: [PATCH 098/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index d9041877a4e7..b6454deff5f6 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -2159,7 +2159,7 @@ "malum.gui.book.entry.totem_magic.waveform_totemancy.description": "仪式先后", "malum.gui.book.entry.page.headline.totem_magic.waveform_totemancy": "信波图腾操控", "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.1": "图腾的本性决定了它们的混沌, 多个仪式同时存在时,其每次产 生效果的先后顺序极难保持一致。 而受研究信波匠作的启发,我设 计出了一种解决方案。", - "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.2": "正常情况下,只有从世界内自发 的奥能流动收集到足量能量,精 魂仪式才会启动。而对信波图腾 基座而言,在其接收到红石脉冲 前,这股能量都会处于某种“珍 藏”状态。在组织多个仪式时, 可用红石侦测器找出精魂仪式可 启动的确切时间点。", + "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.2": "正常情况下,只有在从世界内自 发的奥能流动收集到足量能量后, 精魂仪式才会启动。而对信波图 腾基座而言,在其接收到红石脉 冲前,这股能量都会处于某种 “珍藏”状态。在组织多个仪式 时,可用红石侦测器找出精魂仪 式可启动的确切时间点。", "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.3": "向信波图腾基座发送脉冲的时机 可能会很难把握。要注意,持续 的信号并非必须,基座内部的回 路只会识别信号开始时的脉冲。", "malum.gui.book.entry.rune_of_burning_fervor": "烧灼狂烈符文", From 65ccbd6c77cf009fc6ebd66c88a5dc770030f748 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 24 Nov 2025 17:07:23 +0800 Subject: [PATCH 099/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/en_us.json | 13 +++++++++++++ projects/1.21/assets/malum/malum/lang/zh_cn.json | 13 +++++++++++++ 2 files changed, 26 insertions(+) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index dafeb6218faf..48d539443a6c 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -44,10 +44,13 @@ "banner_pattern.malum.spawn": "Spawn", "banner_pattern.malum.sword": "Sword", "block.malum.aerial_spirited_glass": "Aerial Spirited Glass", + "block.malum.aerial_varnished_terracotta": "Aerial Varnished Terracotta", "block.malum.aqueous_spirited_glass": "Aqueous Spirited Glass", + "block.malum.aqueous_varnished_terracotta": "Aqueous Varnished Terracotta", "block.malum.arcana_pylon": "Arcana Pylon", "block.malum.arcana_pylon_component": "Arcana Pylon Component", "block.malum.arcane_spirited_glass": "Arcane Spirited Glass", + "block.malum.arcane_varnished_terracotta": "Arcane Varnished Terracotta", "block.malum.azure_runewood_leaves": "Azure Runewood Leaves", "block.malum.azure_runewood_sapling": "Azure Runewood Sapling", "block.malum.blazing_quartz_cluster": "Blazing Quartz Cluster", @@ -105,7 +108,9 @@ "block.malum.deepslate_quartz_ore": "Deepslate Quartz Ore", "block.malum.deepslate_soulstone_ore": "Deepslate Soulstone Ore", "block.malum.earthen_spirited_glass": "Earthen Spirited Glass", + "block.malum.earthen_varnished_terracotta": "Earthen Varnished Terracotta", "block.malum.eldritch_spirited_glass": "Eldritch Spirited Glass", + "block.malum.eldritch_varnished_terracotta": "Eldritch Varnished Terracotta", "block.malum.ether": "Ether", "block.malum.ether_torch": "Ether Torch", "block.malum.exposed_runewood_log": "Exposed Runewood Log", @@ -117,6 +122,7 @@ "block.malum.hanging_runewood_leaves": "Hanging Runewood Leaves", "block.malum.hanging_soulwood_leaves": "Hanging Soulwood Leaves", "block.malum.infernal_spirited_glass": "Infernal Spirited Glass", + "block.malum.infernal_varnished_terracotta": "Infernal Varnished Terracotta", "block.malum.iridescent_ether": "Iridescent Ether", "block.malum.iridescent_ether_torch": "Iridescent Ether Torch", "block.malum.large_strange_crystal": "Large Strange Crystal", @@ -216,6 +222,7 @@ "block.malum.rustic_soulwood_tiles_slab": "Rustic Soulwood Tiles Slab", "block.malum.rustic_soulwood_tiles_stairs": "Rustic Soulwood Tiles Stairs", "block.malum.sacred_spirited_glass": "Sacred Spirited Glass", + "block.malum.sacred_varnished_terracotta": "Sacred Varnished Terracotta", "block.malum.scarstone": "Scarstone", "block.malum.small_tainted_rock_bricks": "Small Tainted Rock Bricks", "block.malum.small_tainted_rock_bricks_slab": "Small Tainted Rock Brick Slab", @@ -356,6 +363,7 @@ "block.malum.weeping_well_side": "Weeping Well Side", "block.malum.weeping_well_side_mirror": "Weeping Well Side Mirror", "block.malum.wicked_spirited_glass": "Wicked Spirited Glass", + "block.malum.wicked_varnished_terracotta": "Wicked Varnished Terracotta", "block.malum.wind_tunnel": "Wind Tunnel", "curios.identifier.brooch": "Brooch", "curios.identifier.rune": "Rune", @@ -2661,6 +2669,11 @@ "malum.subtitle.totemic_weight": "Totemic weight", "malum.subtitle.tuning_fork_tinkers": "Tuning fork tinkers", "malum.subtitle.tyrving_slashes_twice": "Tyrving slashes twice", + "malum.subtitle.varnished_terracotta_bricks_break": "Block broken", + "malum.subtitle.varnished_terracotta_bricks_fall": "Varnished terracotta bricks fall", + "malum.subtitle.varnished_terracotta_bricks_hit": "Block breaking", + "malum.subtitle.varnished_terracotta_bricks_place": "Block placed", + "malum.subtitle.varnished_terracotta_bricks_step": "Footsteps", "malum.subtitle.void_eats_gunk": "Void eats gunk", "malum.subtitle.void_rune_equipped": "Void rune equipped", "malum.subtitle.void_transmutation": "Void transmutation", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index b6454deff5f6..7ad8e9ce59c8 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -44,10 +44,13 @@ "banner_pattern.malum.spawn": "孳生", "banner_pattern.malum.sword": "刀剑", "block.malum.aerial_spirited_glass": "澄空融魂玻璃", + "block.malum.aerial_varnished_terracotta": "澄空漆魂陶瓦", "block.malum.aqueous_spirited_glass": "碧水融魂玻璃", + "block.malum.aqueous_varnished_terracotta": "碧水漆魂陶瓦", "block.malum.arcana_pylon": "奥能基柱", "block.malum.arcana_pylon_component": "奥能基柱构件", "block.malum.arcane_spirited_glass": "奥术融魂玻璃", + "block.malum.arcane_varnished_terracotta": "奥术漆魂陶瓦", "block.malum.azure_runewood_leaves": "青蓝符文树叶", "block.malum.azure_runewood_sapling": "青蓝符文树苗", "block.malum.blazing_quartz_cluster": "烈焰石英簇", @@ -105,7 +108,9 @@ "block.malum.deepslate_quartz_ore": "深层石英矿石", "block.malum.deepslate_soulstone_ore": "深层灵魂石矿石", "block.malum.earthen_spirited_glass": "大地融魂玻璃", + "block.malum.earthen_varnished_terracotta": "大地漆魂陶瓦", "block.malum.eldritch_spirited_glass": "邪术融魂玻璃", + "block.malum.eldritch_varnished_terracotta": "邪术漆魂陶瓦", "block.malum.ether": "灵火", "block.malum.ether_torch": "灵火火把", "block.malum.exposed_runewood_log": "富脂符文原木", @@ -117,6 +122,7 @@ "block.malum.hanging_runewood_leaves": "符文垂叶", "block.malum.hanging_soulwood_leaves": "灵魂垂叶", "block.malum.infernal_spirited_glass": "狱火融魂玻璃", + "block.malum.infernal_varnished_terracotta": "狱火漆魂陶瓦", "block.malum.iridescent_ether": "虹彩灵火", "block.malum.iridescent_ether_torch": "虹彩灵火火把", "block.malum.large_strange_crystal": "大型怪异晶体", @@ -216,6 +222,7 @@ "block.malum.rustic_soulwood_tiles_slab": "错嵌灵魂木瓦台阶", "block.malum.rustic_soulwood_tiles_stairs": "错嵌灵魂木瓦楼梯", "block.malum.sacred_spirited_glass": "神圣融魂玻璃", + "block.malum.sacred_varnished_terracotta": "神圣漆魂陶瓦", "block.malum.scarstone": "疮疤石", "block.malum.small_tainted_rock_bricks": "污秽石小型砖", "block.malum.small_tainted_rock_bricks_slab": "污秽石小型砖台阶", @@ -356,6 +363,7 @@ "block.malum.weeping_well_side": "哭泣之井侧沿", "block.malum.weeping_well_side_mirror": "哭泣之井侧沿镜像", "block.malum.wicked_spirited_glass": "邪恶融魂玻璃", + "block.malum.wicked_varnished_terracotta": "邪恶漆魂陶瓦", "block.malum.wind_tunnel": "风洞仪", "curios.identifier.brooch": "胸针", "curios.identifier.rune": "符文", @@ -1381,6 +1389,11 @@ "malum.subtitle.totemic_weight": "图腾:催动重量", "malum.subtitle.tuning_fork_tinkers": "调谐音叉:校准", "malum.subtitle.tyrving_slashes_twice": "提尔锋:二次挥砍", + "malum.subtitle.varnished_terracotta_bricks_break": "方块:被破坏", + "malum.subtitle.varnished_terracotta_bricks_fall": "某物:摔落到漆魂陶瓦砖上", + "malum.subtitle.varnished_terracotta_bricks_hit": "方块:损坏中", + "malum.subtitle.varnished_terracotta_bricks_place": "方块:被放置", + "malum.subtitle.varnished_terracotta_bricks_step": "脚步声", "malum.subtitle.void_eats_gunk": "虚空:吸收腐枯物质", "malum.subtitle.void_rune_equipped": "虚空符文:装备", "malum.subtitle.void_transmutation": "虚空嬗变", From 71fe5b53596b66ecb6fae3744e2db11e02c12326 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 25 Nov 2025 17:10:33 +0800 Subject: [PATCH 100/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/en_us.json | 8 ++++++-- projects/1.21/assets/malum/malum/lang/zh_cn.json | 7 ++++++- 2 files changed, 12 insertions(+), 3 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 48d539443a6c..0b70525182a8 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -1357,6 +1357,7 @@ "malum.gui.book.entry.page.headline.unchained_transmutation.stone": "Forceless Pulverization", "malum.gui.book.entry.page.headline.undirected_rite": "A Rite Undirected", "malum.gui.book.entry.page.headline.undoing_geas_bindings": "Forswearing Geasa", + "malum.gui.book.entry.page.headline.varnished_terracotta": "Varnished Terracotta", "malum.gui.book.entry.page.headline.void.belt_of_the_limitless": "Belt of the Limitless", "malum.gui.book.entry.page.headline.void.black_crystal": "A Black Crystal", "malum.gui.book.entry.page.headline.void.catalyst_lobber": "Catalyst Lobber", @@ -1448,7 +1449,7 @@ "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.wicked.1": "Wicked", "malum.gui.book.entry.page.text.basic_artifice.1": "Redstone is always useful, no matter your profession or goal. One needs not be an engineer to build a piston door. I now add my own contribution: spirit diodes. By imprinting the impulses of elemental spirits upon a matrix of ether-treated copper, I have created four interesting redstone devices.", "malum.gui.book.entry.page.text.basic_artifice.2": "These diodes act by translating redstone impulse into arcane intent, allowing the nature of the spirit to shape the resulting effect, and then translating it back. Ether serves as the medium, with copper acting as a conceptual anchor to machinery and logic.", - "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "I have also developed a tool to tweak the timing of these diodes. By using it to move parts of the copper matrix, you can lengthen or shorten the delays involved in a diode, with a single redstone tick being the lower limit.", + "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "I have also developed a tool to tweak the timing of these diodes. By using it to move parts of the copper matrix via a prolonged application of the tool, you can lengthen or shorten the delays involved in a diode, with a single redstone tick being the lower limit.", "malum.gui.book.entry.page.text.basic_artifice.wavebanker.1": "Aqueous seeks to change, to adapt. Given a signal, this transfers it but is 'sticky', continuing to emit the signal for a while after power is cut.", "malum.gui.book.entry.page.text.basic_artifice.wavebreaker.1": "Infernal seeks to burn, to shine. Given a signal, this transfers it but is 'slow', the signal being held - 'admired' - by the diode for a time before being emitted out the other side.", "malum.gui.book.entry.page.text.basic_artifice.wavecharger.1": "Aerial seeks to soar, to rise. Given a signal, this transfers it but needs to 'warm up', causing the output's strength to slowly rise to meet the input signal. When unpowered or given a lower signal, it will similarly coast down until it turns off again.", @@ -1730,6 +1731,7 @@ "malum.gui.book.entry.page.text.undirected_rite.2": "In order to form any meaningful effect, the spirit rite in question requires far more to form than other rites, taking the entire five runes to activate. It's as though I am pushing on some threshold, and need to break through. And in breaking through... momentum is conserved.", "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "Ah, a pact that binds forever is a heavy thing. Geasa are potent, yes, and can achieve powerful effects, but their downsides are constant companions. These pacts can be forsworn on the Brazier, allowing you to decide what price you are willing to pay.", "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "To forswear a geas, assemble it on the Brazier as you did initially, but use the Paracausal Flame to kindle the Brazier instead. This will burn the contract $iaway/$ instead of inscribe it. The rest of the process works the same, including Weakness.", + "malum.gui.book.entry.page.text.varnished_terracotta.1": "In forming glazed terracotta, beautiful patterns can easily be formed through the careful use of a furnace's heat. By fusing terracotta with alchemical calx and then with arcana, a similar result can be achieved. Just as with glass, the resulting patterns are quite pretty.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Love. It is a curious thing, but the Belt of the Limitless loves without barrier, without condition. It sees you for what and who you are, and loves you despite. I cannot claim to be comfortable with that, though nor can I deny the utility.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.2": "The Belt adds its own Soul Ward to the bearer's, doubling their capacity. The overlaid effects cause the Soul Ward to absorb $iall/$ damage, not merely most. Integrity increases as the Ward grows weaker, giving me a defense when I need it most.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.3": "Unfortunately, it is not wholly benefit. The harmonization of the barriers of two minds is taxing, and Soul Ward suffers in its recovery from this exhaustion. I consider the trade worthwhile.", @@ -2019,6 +2021,8 @@ "malum.gui.book.entry.undirected_rite.description": "Creation Without Direction", "malum.gui.book.entry.undoing_geas_bindings": "Forswearing Geasa", "malum.gui.book.entry.undoing_geas_bindings.description": "For prices too great", + "malum.gui.book.entry.varnished_terracotta": "Varnished Terracotta", + "malum.gui.book.entry.varnished_terracotta.description": "Pretty patterns", "malum.gui.book.entry.void.belt_of_the_limitless": "Belt of the Limitless", "malum.gui.book.entry.void.belt_of_the_limitless.description": "Unfathomable love", "malum.gui.book.entry.void.black_crystal": "A Black Crystal", @@ -2127,7 +2131,7 @@ "malum.gui.crucible.attribute.tuning_strain": "Tuning Strain", "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", "malum.gui.geas.authority_of_the_gleeful_target": "Authority Of The Gleeful Target", - "malum.gui.geas.authority_of_the_gleeful_target.cons": "$m0.8/$Your body is frozen in time, an anomaly, disconnected from this world. It does not age, nor does it not feel.\n-Quarters all incoming healing", + "malum.gui.geas.authority_of_the_gleeful_target.cons": "$m0.8/$Your body is frozen in time, an anomaly, disconnected from this world. It does not age, nor does it feel.\n-Quarters all incoming healing", "malum.gui.geas.authority_of_the_gleeful_target.pros": "$m0.55/$An Authority, a pact between your Soul and the World itself.\n-Your body is wrapped in a sleeping stasis. Whenever struck, the stasis is activated\n-While in stasis, all potion effects are paused and cannot ever expire.\n-Effects such as Regeneration or Poison that demand the forward movement of time cease function, while benefits that are unbothered by the stasis remain", "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "Take it all, let it never stop, more, and more, and more", "malum.gui.geas.authority_of_the_inverted_heart": "Authority Of The Inverted Heart", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 7ad8e9ce59c8..99c8dcb5af52 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -1802,7 +1802,7 @@ "malum.gui.book.entry.basic_artifice.artificers_claw": "匠师弯爪", "malum.gui.book.entry.basic_artifice.artificers_claw.description": "名字叫“爪”,但完全不尖利", "malum.gui.book.entry.page.headline.basic_artifice.artificers_claw": "匠师弯爪", - "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "我还设计制造了一件工具,用来 微调这些二极管的时序。用它挪 动铜基质上的部件,就可延长或 缩短二极管的时延,低限为一个 红石刻。", + "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "我还设计制造了一件工具,用来 微调这些二极管的时序。用它上 面的凸起挪动铜基质上的部件, 就可延长或缩短二极管的时延, 低限为一个红石刻。", "malum.gui.book.entry.windweaving": "疾风编织", "malum.gui.book.entry.windweaving.description": "催发气流", @@ -1893,6 +1893,11 @@ "malum.gui.book.entry.page.headline.spirited_glass": "融魂玻璃", "malum.gui.book.entry.page.text.spirited_glass.1": "我设计了一套简单而美观的玻 璃,由奥术能量染色,再镶入铁 制的框架。融入其中的力量“规 整”了组成玻璃的粒子;而原始 和邪术奥术能量没有倾向,它们 和产物都带有混沌的意味。但不 管怎么说,这些玻璃看上去都很 有意思。", + "malum.gui.book.entry.varnished_terracotta": "漆魂陶瓦", + "malum.gui.book.entry.varnished_terracotta.description": "漂亮的图案", + "malum.gui.book.entry.page.headline.varnished_terracotta": "漆魂陶瓦", + "malum.gui.book.entry.page.text.varnished_terracotta.1": "在烧制带釉陶瓦时,只要精准控 制熔炉进行加热,就能形成美丽 的图案。而向若是陶瓦灌注炼金 矿尘,然后灌注奥术能量,同样 能达成类似的效果。和融魂玻璃 一样,漆魂陶瓦的图案的确相当 好看。", + "malum.gui.book.entry.crucible_augmentation": "坩埚增强", "malum.gui.book.entry.crucible_augmentation.description": "调整调谐器", From d1bba3f12fc6784a00ccc889fb5918c1af7154c0 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 26 Nov 2025 18:18:58 +0800 Subject: [PATCH 101/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 34 +++++++++---------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 0b70525182a8..3cf14e983871 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -1582,22 +1582,22 @@ "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "By using condensed Brilliance, I have created a ring that filters out that Brilliance out of arcana I collect, giving me a burst of Brilliant knowledge whenever I collect arcana.", "malum.gui.book.entry.page.text.resonance_tuner.1": "Aerial and Earthen do not interact, generally, but non-interaction is useful in its own way. The Resonance Tuner dampens the interaction of forces in the Crucible, heavily decreasing or even eliminating instability by causing the process to take longer.", "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "It can be tiring, harvesting the sheer quantities of arcana I need for my research. This ring can increase the efficiency of the harvest, allowing me to reap an additional spirit from every slain soul. At a certain point, though, \"efficiency\" ceases to explain it. How am I obtaining more power than the soul itself has?", - "malum.gui.book.entry.page.text.rite_of_ascension": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will apply an inverted gravity effect to them, causing them to rise for up to sixteen blocks worth of height.", - "malum.gui.book.entry.page.text.rite_of_creation": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over empty space it will transmute air molecules into earth, forming Cobblestone.", + "malum.gui.book.entry.page.text.rite_of_ascension": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will apply an inverted gravity effect to them, causing them to rise for up to sixteen blocks worth of height.", + "malum.gui.book.entry.page.text.rite_of_creation": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over empty space it will transmute air molecules into earth, forming Cobblestone.", "malum.gui.book.entry.page.text.rite_of_culling": "An advanced rite, while active it will cull herds of nearby overcrowded animals.", - "malum.gui.book.entry.page.text.rite_of_destruction": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will it will attempt to break them", + "malum.gui.book.entry.page.text.rite_of_destruction": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will it will attempt to break them", "malum.gui.book.entry.page.text.rite_of_empowerment": "A simple rite, while active it will empower the souls of nearby hostiles.", - "malum.gui.book.entry.page.text.rite_of_gravity": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will apply a gravity effect to them, causing them to fall.", + "malum.gui.book.entry.page.text.rite_of_gravity": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will apply a gravity effect to them, causing them to fall.", "malum.gui.book.entry.page.text.rite_of_harming": "A simple rite, while active it will slowly harm souls of nearby beings.", "malum.gui.book.entry.page.text.rite_of_healing": "A simple rite, while active it will slowly mend the wounds of nearby beings.", "malum.gui.book.entry.page.text.rite_of_lust": "An advanced rite, while active... nearby animals are made... $ivigorous/$, as if I had fed them myself.", "malum.gui.book.entry.page.text.rite_of_nourishment": "A simple rite, while active it will idly recover lost stamina of nearby players, preserving hunger for longer.", "malum.gui.book.entry.page.text.rite_of_nurturing": "An advanced rite, while active it apply a spiritually nurturing effect to nearby animals, accelerating growth and certain biological processes.", - "malum.gui.book.entry.page.text.rite_of_quickening": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over furnaces of any kind it will accelerate their smelting process greatly.", + "malum.gui.book.entry.page.text.rite_of_quickening": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over furnaces of any kind it will accelerate their smelting process greatly.", "malum.gui.book.entry.page.text.rite_of_rending": "An advanced rite, while active it will strike vulnerable monsters, dealing a fatal blow to their soul and body.", - "malum.gui.book.entry.page.text.rite_of_sapping": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over cauldrons it will greatly accelerate the process of fluid accumulation from any pointed dripstone found above.", - "malum.gui.book.entry.page.text.rite_of_smelting": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will imbue them with fire, Smelting them instantaneously as if in a furnace.", - "malum.gui.book.entry.page.text.rite_of_soaking": "An advanced rite, while active it will weave a Grounded Rite Locus. When this Locus travels over blocks it will apply a growth-inducing effect similar to bonemeal or simply an accelerated passage of time.", + "malum.gui.book.entry.page.text.rite_of_sapping": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over cauldrons it will greatly accelerate the process of fluid accumulation from any pointed dripstone found above.", + "malum.gui.book.entry.page.text.rite_of_smelting": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will imbue them with fire, Smelting them instantaneously as if in a furnace.", + "malum.gui.book.entry.page.text.rite_of_soaking": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will apply a growth-inducing effect similar to bonemeal or simply an accelerated passage of time.", "malum.gui.book.entry.page.text.rite_of_the_burning_fervor": "A simple rite, while active it will bless nearby creatures with Burning Fervor, increasing attack speed and mining speed.", "malum.gui.book.entry.page.text.rite_of_the_fiery_embrace": "A simple rite, while active it will extinguish nearby creatures and then grant the blessing of Fiery Embrace, providing a passive healing effect.", "malum.gui.book.entry.page.text.rite_of_the_flowing_grasp": "A simple rite, while active it will bless nearby creatures with Flowing Grasp, increasing block interaction range and item pickup distance.", @@ -2281,17 +2281,17 @@ "malum.gui.geas.sworn": "When Sworn: ", "malum.gui.geas.type": "Geas", "malum.gui.rite.rite_of_ascension": "Rite Of Ascension", - "malum.gui.rite.rite_of_ascension.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Blocks, It Will Apply an Inverse Gravity Effect As Observed In Sand or Gravel\nInverse Gravity Effect Has A Lifting Range Of Sixteen Blocks\nInverse Gravity Effect Can Only Affect Blocks That Can Be Preserved Using Silktouch", + "malum.gui.rite.rite_of_ascension.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Blocks, It Will Apply an Inverse Gravity Effect As Observed In Sand or Gravel\nInverse Gravity Effect Has A Lifting Range Of Sixteen Blocks\nInverse Gravity Effect Can Only Affect Blocks That Can Be Preserved Using Silktouch", "malum.gui.rite.rite_of_creation": "Rite Of Creation", - "malum.gui.rite.rite_of_creation.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Empty Space, It Will Form Cobblestone Where Possible", + "malum.gui.rite.rite_of_creation.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Empty Space, It Will Form Cobblestone Where Possible", "malum.gui.rite.rite_of_culling": "Rite Of Culling", "malum.gui.rite.rite_of_culling.effect": "Affected Animals Are Obliterated\nEffect Demands Overpopulation Within Given Species", "malum.gui.rite.rite_of_destruction": "Rite Of Destruction", - "malum.gui.rite.rite_of_destruction.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Blocks It Will Attempt To Break Them\nBlocks Are Broken Regardless Of Any Mining Gear Requirements Unless Strictly Impossible", + "malum.gui.rite.rite_of_destruction.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Blocks It Will Attempt To Break Them\nBlocks Are Broken Regardless Of Any Mining Gear Requirements Unless Strictly Impossible", "malum.gui.rite.rite_of_empowerment": "Rite Of Empowerment", "malum.gui.rite.rite_of_empowerment.effect": "Affected Hostiles Receive Wicked Empowerment\nWicked Empowerment Strengthens Damage And Health", "malum.gui.rite.rite_of_gravity": "Rite Of Gravity", - "malum.gui.rite.rite_of_gravity.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Blocks, It Will Apply a Gravity Effect As Observed In Sand or Gravel\nGravity Effect Can Only Affect Blocks That Can Be Preserved Using Silktouch", + "malum.gui.rite.rite_of_gravity.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Blocks, It Will Apply a Gravity Effect As Observed In Sand or Gravel\nGravity Effect Can Only Affect Blocks That Can Be Preserved Using Silktouch", "malum.gui.rite.rite_of_harming": "Rite Of Harming", "malum.gui.rite.rite_of_harming.effect": "Affected Creatures Are Struck For Two Hearts Of Damage", "malum.gui.rite.rite_of_healing": "Rite Of Healing", @@ -2303,15 +2303,15 @@ "malum.gui.rite.rite_of_nurturing": "Rite Of Nurturing", "malum.gui.rite.rite_of_nurturing.effect": "Affected Animals Are Aged Twenty Five Seconds Worth\nDifferent Species React Differently:\n Sheep Will Feed On Grass More Frequently\n Chickens Lay Eggs More Frequently\n Bees Pollinate Faster And More Frequently\n Allays Duplicate Faster", "malum.gui.rite.rite_of_quickening": "Rite Of Quickening", - "malum.gui.rite.rite_of_quickening.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Furnaces It Will Accelerate Their Smelting Process\nFuel Consumption Remains Proportional", + "malum.gui.rite.rite_of_quickening.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Furnaces It Will Accelerate Their Smelting Process\nFuel Consumption Remains Proportional", "malum.gui.rite.rite_of_rending": "Rite Of Rending", "malum.gui.rite.rite_of_rending.effect": "Affected Monsters Are Struck a Fatal Blow", "malum.gui.rite.rite_of_sapping": "Rite Of Sapping", - "malum.gui.rite.rite_of_sapping.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Cauldrons, It Will Accelerate Fluid Accumulation From Any Pointed Dripstone Found Above", + "malum.gui.rite.rite_of_sapping.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Cauldrons, It Will Accelerate Fluid Accumulation From Any Pointed Dripstone Found Above", "malum.gui.rite.rite_of_smelting": "Rite Of Smelting", - "malum.gui.rite.rite_of_smelting.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Blocks It Will Attempt To Smelt Them\nBlocks Are Smelted As If In A Furnace", + "malum.gui.rite.rite_of_smelting.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Blocks It Will Attempt To Smelt Them\nBlocks Are Smelted As If In A Furnace", "malum.gui.rite.rite_of_soaking": "Rite Of Soaking", - "malum.gui.rite.rite_of_soaking.effect": "Creates a Grounded Rite Locus\nWhen The Locus Travels Over Plants, It Will Apply a Growth-Inducing Effect\nCrops Receive An Instantaneous Time Accelerating Effect\nOther Bonemeal Applicable Plants Are Grown As If With Actual Bonemeal\nWhen Passing Over Tilted Soil, The Crop Above Will Be Affected Instead", + "malum.gui.rite.rite_of_soaking.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Plants, It Will Apply a Growth-Inducing Effect\nCrops Receive An Instantaneous Time Accelerating Effect\nOther Bonemeal Applicable Plants Are Grown As If With Actual Bonemeal\nWhen Passing Over Tilted Soil, The Crop Above Will Be Affected Instead", "malum.gui.rite.rite_of_the_burning_fervor": "Rite Of The Burning Fervor", "malum.gui.rite.rite_of_the_burning_fervor.effect": "Affected Creatures Are Blessed With Burning Fervor\nBurning Fervor increases attack speed and mining speed by two fifths", "malum.gui.rite.rite_of_the_fiery_embrace": "Rite Of The Fiery Embrace", @@ -2337,7 +2337,7 @@ "malum.gui.rite.tag.soulwood": "Soulwood", "malum.gui.rite.tag.strange_effect": "Strange Effect", "malum.gui.rite.unchained_rite": "Unchained Rite", - "malum.gui.rite.unchained_rite.effect": "Creates a Grounded Rite Locus\nLocus Travels Through Blight and Affects The Block Above\nAffected Blocks Undergo Unchained Transmutation\nLocus Requires Blight To Survive", + "malum.gui.rite.unchained_rite.effect": "Creates a Bound Rite Locus\nLocus Travels Through Blight and Affects The Block Above\nAffected Blocks Undergo Unchained Transmutation\nLocus Requires Blight To Survive", "malum.gui.rite.undirected_rite": "Undirected Rite", "malum.gui.rite.undirected_rite.effect": "Note: Requires Containment", "malum.gui.ritual.tier": "Ritual Tier: ", From 6ceb555218b1c40dbf4fcab2453d477630fb69ab Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sat, 29 Nov 2025 12:44:33 +0800 Subject: [PATCH 102/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 42 ++++++------- .../1.21/assets/malum/malum/lang/zh_cn.json | 60 +++++++++---------- 2 files changed, 51 insertions(+), 51 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 3cf14e983871..7322acf88197 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -416,6 +416,7 @@ "effect.malum.arcanaphage": "Arcanaphage", "effect.malum.ascension": "Ascension", "effect.malum.ascension.description": "Eases your fall and reduces gravity after a successful Scythe Ascenison.", + "effect.malum.avarice": "Avarice", "effect.malum.burning_fervor": "Burning Fervor", "effect.malum.burning_fervor.description": "Your tools are bolstered with radiance, increasing your mining and attack speed.", "effect.malum.cancerous_growth": "Cancerous Growth", @@ -443,8 +444,6 @@ "effect.malum.lifted": "Lifted", "effect.malum.oaken_might": "Oaken Might", "effect.malum.oaken_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", - "effect.malum.prospectors_streak": "Prospector's Streak", - "effect.malum.pyromaniacs_fervor": "Pyromaniacs Fervor", "effect.malum.rejected": "Rejected", "effect.malum.sacred_nourishment": "Sacred Nourishment", "effect.malum.shaken_faith": "Shaken Faith", @@ -749,7 +748,7 @@ "jukebox_song.malum.arcane_elegy": "Kultik - Arcane Elegy", "malum.effect.curio.always_sprint": "Sprinting Always Available", "malum.effect.curio.ascension_launch": "Ascension Launches Targets Upwards", - "malum.effect.curio.bigger_explosions": "Improves Explosions", + "malum.effect.curio.bigger_explosions": "Enhances Explosions", "malum.effect.curio.burning_damage": "Burning Damage", "malum.effect.curio.burning_resistance": "Damage Resistance When Ablaze", "malum.effect.curio.crits": "Critical Strikes", @@ -794,6 +793,11 @@ "malum.effect.erosive_silence": "Erosion Damage Silences Targets", "malum.effect.erosive_spread": "Charges a Spread of Eroding Sub-munitions", "malum.effect.geas.aggressive_enemies": "Increases Enemy Aggression", + "malum.effect.geas.avarice_combustion": "Avarice Engulfs You In Flames When Struck", + "malum.effect.geas.avarice_fervor": "Avarice Hastens You", + "malum.effect.geas.avarice_fortune": "Avarice Increases Fortune Chance", + "malum.effect.geas.avarice_healing": "Avarice Recovers Lost Health", + "malum.effect.geas.avarice_vulnerability": "Avarice Increases Explosive Damage Taken", "malum.effect.geas.bonus_reach": "Avoiding Harm Increases Reach", "malum.effect.geas.buffered_damage": "Half Of Incoming Damage Is Buffered", "malum.effect.geas.buffered_damage_more_overall": "Buffered Damage Is Amplified", @@ -805,9 +809,7 @@ "malum.effect.geas.desperate_need": "Gluttony Becomes Desperate Need", "malum.effect.geas.desperate_need_betrayal": "The Rot Will Consume You", "malum.effect.geas.desperate_need_scythe_proficiency": "Desperate Need Substantially Increases Scythe Proficiency", - "malum.effect.geas.explosion_fire": "Explosions Set You Ablaze", - "malum.effect.geas.explosion_lover": "Explosion Damage Generates Pyromaniac's Fervor", - "malum.effect.geas.explosion_resistance": "Shields Against Explosions", + "malum.effect.geas.explosion_lover": "Nearby Explosions Grant Avarice", "malum.effect.geas.extinguish_hurt": "Being Extinguished Hurts You", "malum.effect.geas.faster_draw_time": "Successful Ranged Damage Builds Up Extra Draw Speed", "malum.effect.geas.faster_natural_healing": "Saturation Heals Faster", @@ -819,7 +821,6 @@ "malum.effect.geas.fragile_reach_damage": "The High Priest's Rule Grips You Tightly", "malum.effect.geas.gleeful_target": "Ailments, Blessings, Curses are Paused When Struck", "malum.effect.geas.gleeful_target_arcane_resonance": "Arcane Resonance Aids Stasis Duration", - "malum.effect.geas.greed_combustion": "Prospector's Streak Turns Into Flames When Struck", "malum.effect.geas.healing_aura": "Healing is Shared with Nearby Creatures", "malum.effect.geas.healing_aura_no_filter": "Shared Healing Heals All, Ally or Not", "malum.effect.geas.high_hunger_more_armor": "Being Well Fed Provides Extra Armor", @@ -842,25 +843,23 @@ "malum.effect.geas.more_runes": "2 Rune Slots", "malum.effect.geas.more_saturation": "Meals Provide Extra Saturation", "malum.effect.geas.movement_acceleration": "Sprinting Builds Up Extra Momentum", - "malum.effect.geas.no_armor": "Equipped Armour Damages You", + "malum.effect.geas.no_armor": "Equipped Armour Shackles You", "malum.effect.geas.no_armor_armor": "The Absence of Equipped Armour Becomes Armor", + "malum.effect.geas.no_armor_healing": "The Absence of Equipped Armour Enhances Healing", "malum.effect.geas.no_normal_foods": "You Must Only Eat Rot", "malum.effect.geas.no_passive_healing": "Saturation And Hunger No Longer Restore Health", "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", "malum.effect.geas.oops_all_magic": "All Incoming Damage Functions As Magic", - "malum.effect.geas.ore_prospecting": "Ore Collection Generates Prospector's Streak", + "malum.effect.geas.ore_prospecting": "Collecting Precious Minerals Grants Avarice", "malum.effect.geas.outgoing_fall_damage_auto_attack": "Outgoing Fall Damage Attacks Targets Regardless Of Distance", "malum.effect.geas.passive_healing": "Passive Health Recovery", "malum.effect.geas.poison_slash": "Desperate Need Enables Poisonous Scythe Slashes", "malum.effect.geas.poison_slash_consumes_desperate_need": "Desperate Need Fades When Attacking", "malum.effect.geas.presence_breaker": "Refusal, Detachment, Exile is Forced onto Targets", "malum.effect.geas.presence_breaker_arcane_resonance": "Arcane Resonance Favors Exile Duration", - "malum.effect.geas.prospectors_streak": "Prospector's Streak Grants Mining Speed And Fortune Chance", - "malum.effect.geas.pyromaniacs_fervor": "Pyromaniac's Fervor Increases Mining, Attack and Movement Speed", "malum.effect.geas.rocket_jumping": "Wind Gusts Provide Greater Propulsion", "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", "malum.effect.geas.rune_vulnerability": "Each Equipped Rune Dampens Healing, Armor and Magic Resistance", - "malum.effect.geas.scary_fire": "Fire Damage Is Deadlier", "malum.effect.geas.scythe_combo": "Scythe Cuts Create Combo-Attacks", "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", "malum.effect.geas.spirits_absorption": "Spirit Collection Grants Absorption", @@ -870,6 +869,7 @@ "malum.effect.geas.staff_homing": "Staff Projectiles Home In on Targets", "malum.effect.geas.trial_of_faith": "Gluttony Becomes Trial of Faith", "malum.effect.geas.trial_of_faith_healing": "Trial of Faith Increases Healing Received", + "malum.effect.geas.vastly_bigger_explosions": "Greatly Enhances Explosions", "malum.effect.geas.water_agility": "You Move and Swing Faster In Water", "malum.effect.geas.water_damage_resistance": "You Take Reduced Damage in Water", "malum.effect.geas.weak_legs": "Fall Damage Is Amplified", @@ -1086,7 +1086,7 @@ "malum.gui.book.entry.pact_of_the_prospector": "Pact of the Prospector", "malum.gui.book.entry.pact_of_the_prospector.description": "To grow one's fortune", "malum.gui.book.entry.pact_of_the_pyromaniac": "Pact of The Pyromaniac", - "malum.gui.book.entry.pact_of_the_pyromaniac.description": "To spread the fire", + "malum.gui.book.entry.pact_of_the_pyromaniac.description": "To prosper from ruin", "malum.gui.book.entry.pact_of_the_reaper": "Pact of The Reaper", "malum.gui.book.entry.pact_of_the_reaper.description": "To master the harvest blade", "malum.gui.book.entry.pact_of_the_shattering_addict": "Pact of The Shattering Addict", @@ -2202,6 +2202,10 @@ "malum.gui.geas.pact_of_the_berserker.cons": "Hurt yourself, hurt others\n -Wrath Decreases Overtime\n -All Incoming Damage is Doubled", "malum.gui.geas.pact_of_the_berserker.pros": "$m0.7/$An endless wrath, a constant anger, your pain brings rage, and rage is power.\n -Taking damage converts it to Wrath\n -Dealing damage utilizes Wrath to Repeatedly Blast Enemies with Wicked Arcana", "malum.gui.geas.pact_of_the_berserker.tooltip": "Your pain, their pain", + "malum.gui.geas.pact_of_the_blastweaver": "Pact Of The Blastweaver", + "malum.gui.geas.pact_of_the_blastweaver.cons": "Your greed exposes you to your own man-made ruin.\n -Avarice increases incoming explosive damage", + "malum.gui.geas.pact_of_the_blastweaver.pros": "$m0.7/$Greed and Haste, fueled by Kinetic Impact.\n -Explosions are greatly empowered and grant Avarice upon detonation\n -Avarice gradually improves Fortune Chance\n -Avarice provides additional benefits to Movement Speed, Attack Speed and Mining Speed, up to a Fifty Percent increase", + "malum.gui.geas.pact_of_the_blastweaver.tooltip": "Draw power from recklessness", "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", "malum.gui.geas.pact_of_the_cloudskipper.cons": "That which you rely on shall eventually crush you.\n -Fall Damage Taken is Doubled", "malum.gui.geas.pact_of_the_cloudskipper.pros": "$m0.8/$Gravity; The greatest force to leverage against.\n -Wind Gusts Provide Greater Propulsion and Grant Ascension\n -Ascension State Grants Greater Aerial Manoeuvrability", @@ -2223,8 +2227,8 @@ "malum.gui.geas.pact_of_the_lifeweaver.pros": "A rare generosity, everything that you are you will share with others.\n -Passively Recovers your Health\n -Health Recovery is Shared With Nearby Creatures", "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Weave your life into miracles", "malum.gui.geas.pact_of_the_lone_druid": "Pact Of The Lone Druid", - "malum.gui.geas.pact_of_the_lone_druid.cons": "To be unburdened is to cull all shackles\n -Wearing any Armour Hurts You", - "malum.gui.geas.pact_of_the_lone_druid.pros": "To be complete is to be unburdened.\n -Each Empty Armor Slot grants Four Armor and Two Armor Toughness", + "malum.gui.geas.pact_of_the_lone_druid.cons": "To be unburdened is to cull all shackles\n -Wearing any armour shackles you, damaging your soul", + "malum.gui.geas.pact_of_the_lone_druid.pros": "To be complete is to be unburdened.\n -Each empty armour slot grants four Armor and two Armor Toughness\n -Each empty armour slot increases Healing Received by One Fifth", "malum.gui.geas.pact_of_the_lone_druid.tooltip": "Shed your second skin", "malum.gui.geas.pact_of_the_parasite": "Pact Of The Parasite", "malum.gui.geas.pact_of_the_parasite.cons": "Your fragility is still very much real.\n -Reduces Healing Received by Four Tenths", @@ -2239,13 +2243,9 @@ "malum.gui.geas.pact_of_the_profane_glutton.pros": "$m0.6/$Rot shall become your greatest weapon.\n -Gluttony becomes Desperate Need, Increasing Scythe Proficiency Substantially\n -Desperate Need Gains Potency Faster with an Increased Limit of Power\n -Scythe Strikes While Blessed by Desperate Need create an additional Poisonous Slash", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "Consume.", "malum.gui.geas.pact_of_the_prospector": "Pact Of The Prospector", - "malum.gui.geas.pact_of_the_prospector.cons": "Burn with Greed\n -Being Struck when imbued with Prospector's Streak engulfs you in flames", - "malum.gui.geas.pact_of_the_prospector.pros": "A favor born from flame.\n -Collecting Precious Minerals generates Prospector's Streak, increasing Mining Speed Fortune Chance", + "malum.gui.geas.pact_of_the_prospector.cons": "Burn with Greed\n -Being Struck when imbued with Avarice engulfs you in flames", + "malum.gui.geas.pact_of_the_prospector.pros": "A favor born from flame.\n -Collecting Precious Minerals grants Avarice\n -Avarice gradually improves Fortune Chance\n -Avarice additionally recovers one heart of lost health when applied", "malum.gui.geas.pact_of_the_prospector.tooltip": "Burn with greed", - "malum.gui.geas.pact_of_the_pyromaniac": "Pact Of The Pyromaniac", - "malum.gui.geas.pact_of_the_pyromaniac.cons": "You can only handle so much pressure.\n -High Fervor Ignites You When Struck By Blast Impact\n -Incoming Fire Damage is Doubled", - "malum.gui.geas.pact_of_the_pyromaniac.pros": "$m0.8/$Recklessness and Haste, fueled by Kinetic Impact.\n -Blowing Yourself Up Generates Pyromaniac's Fervor, Increasing Movement and Mining Speed\n -Grants Damage Resistance Against Explosions", - "malum.gui.geas.pact_of_the_pyromaniac.tooltip": "Draw power from recklessness", "malum.gui.geas.pact_of_the_reaper": "Pact Of The Reaper", "malum.gui.geas.pact_of_the_reaper.cons": "To break the bond will be your undoing\n -Reduces Damage Dealt using Forsworn Weapons by Nine Tenths\n -Forsworn Weapons Deteriorate When Used", "malum.gui.geas.pact_of_the_reaper.pros": "A pact forged between your Soul and your Scythe, the Chains of Arcana bind you together.\n -Scythe Attacks occasionally trigger follow up cuts", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 99c8dcb5af52..ada01d2e4189 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -416,6 +416,7 @@ "effect.malum.arcanaphage": "噬魔", "effect.malum.ascension": "飞腾", "effect.malum.ascension.description": "在成功使用镰刀飞腾后,缓冲坠落并减小重力。", + "effect.malum.avarice": "贪婪", "effect.malum.burning_fervor": "烧灼狂烈", "effect.malum.burning_fervor.description": "光耀加固了你的工具,提升挖掘速度与攻击速度。", "effect.malum.cancerous_growth": "瘤态增生", @@ -443,8 +444,6 @@ "effect.malum.lifted": "托挽", "effect.malum.oaken_might": "橡林之威", "effect.malum.oaken_might.description": "大地加固了你的拳头和工具,增加攻击力量。", - "effect.malum.prospectors_streak": "勘探工之气运", - "effect.malum.pyromaniacs_fervor": "纵火狂烈", "effect.malum.rejected": "受拒", "effect.malum.sacred_nourishment": "神圣滋养", "effect.malum.shaken_faith": "信仰动摇", @@ -761,7 +760,7 @@ "malum.effect.curio.extend_positive_effect": "延长正面效果持续时间", "malum.effect.curio.friendly_enemies": "减少激怒敌人的可能", "malum.effect.curio.full_health_fake_collection": "攻击满生命值目标会触发收获精魂时的效果", - "malum.effect.curio.growing_gluttony": "食用腐败食物时延长暴食效果持续时间", + "malum.effect.curio.growing_gluttony": "食用腐败食物会延长暴食持续时间", "malum.effect.curio.hunger_drain": "持续消耗饥饿值", "malum.effect.curio.longer_rebound_cooldown": "回旋魔咒冷却延长", "malum.effect.curio.low_health_speed": "低生命值时提升速度", @@ -769,7 +768,7 @@ "malum.effect.curio.no_sweep": "禁止镰刀横扫攻击", "malum.effect.curio.pacifist_recharge": "使用镰刀后冷却延长", "malum.effect.curio.rebound_maelstrom": "回旋魔咒制造风气涡流", - "malum.effect.curio.rotten_gluttony": "食用腐败的食物给予暴食效果", + "malum.effect.curio.rotten_gluttony": "食用腐败的食物给予暴食", "malum.effect.curio.scythe_chain": "镰刀的挥砍更致命", "malum.effect.curio.scythe_counterattack": "受击使得镰刀猛烈反击", "malum.effect.curio.scythe_execution": "镰刀会利用伤痛", @@ -781,7 +780,7 @@ "malum.effect.curio.soul_ward_magic_resilience": "灵魂护盾会将魔法重新导向", "malum.effect.curio.spirits_add_health": "收获精魂时给予额外生命值", "malum.effect.curio.spirits_extend_effect": "收获精魂时延长药水持续时间", - "malum.effect.curio.spirits_gluttony": "收获精魂时给予暴食效果", + "malum.effect.curio.spirits_gluttony": "收获精魂时给予暴食", "malum.effect.curio.spirits_heal": "收获精魂时恢复生命值", "malum.effect.curio.spirits_weave_mana": "收获精魂时恢复灵魂护盾", "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "收获精魂时恢复法术魔力 [Iron的法术与魔导书]", @@ -794,32 +793,34 @@ "malum.effect.erosive_silence": "侵蚀伤害能静默目标", "malum.effect.erosive_spread": "将法术弹拆成多个侵蚀能量束后散射", "malum.effect.geas.aggressive_enemies": "增强敌人攻击性", + "malum.effect.geas.avarice_combustion": "贪婪会让你在受击时自燃", + "malum.effect.geas.avarice_fervor": "贪婪会让你急迫", + "malum.effect.geas.avarice_fortune": "贪婪增加时运概率", + "malum.effect.geas.avarice_healing": "贪婪会恢复失去的生命值", + "malum.effect.geas.avarice_vulnerability": "贪婪增加所受爆炸伤害", "malum.effect.geas.bonus_reach": "不受伤时交互范围增加", "malum.effect.geas.buffered_damage": "缓冲所受伤害的一半", "malum.effect.geas.buffered_damage_more_overall": "伤害被缓冲时总量会增多", "malum.effect.geas.buffered_damage_non_lethal": "被缓冲的伤害会变为随时间给予,但不会导致死亡", "malum.effect.geas.chained_spirit_bonus": "连续击碎灵魂产出额外奥术能量", - "malum.effect.geas.conduit_bonus": "潮涌能量会带来治疗并增加伤害减免", + "malum.effect.geas.conduit_bonus": "潮涌能量会治疗你并增加伤害减免", "malum.effect.geas.damage_buildup": "受到伤害会积攒暴怒", "malum.effect.geas.damage_release": "击中目标时释放暴怒", "malum.effect.geas.desperate_need": "暴食变为迫切渴望", "malum.effect.geas.desperate_need_betrayal": "腐败会吞噬你", "malum.effect.geas.desperate_need_scythe_proficiency": "迫切渴望大幅增加镰刀熟练度", - "malum.effect.geas.explosion_fire": "爆炸会让你自燃", - "malum.effect.geas.explosion_lover": "爆炸伤害带来纵火狂烈", - "malum.effect.geas.explosion_resistance": "抵御爆炸", + "malum.effect.geas.explosion_lover": "附近的爆炸会给予贪婪", "malum.effect.geas.extinguish_hurt": "熄灭自身火焰会受到伤害", "malum.effect.geas.faster_draw_time": "成功造成远程伤害会积累额外拉弦速度", "malum.effect.geas.faster_natural_healing": "饱和度恢复生命值速度更快", "malum.effect.geas.faster_starving": "你会饥饿得更快", - "malum.effect.geas.first_hit_bonus": "会对满生命值的敌人施以邪恶奥能爆", + "malum.effect.geas.first_hit_bonus": "会对满生命值的敌人施以邪恶奥能轰击", "malum.effect.geas.fish_healing": "无法在离开水时受到治疗", "malum.effect.geas.food_effect_cleanse": "食用食物可清除负面效果", "malum.effect.geas.fragile_reach": "受击时交互距离增益进入冷却", "malum.effect.geas.fragile_reach_damage": "祭司长的守则严格而苛刻", "malum.effect.geas.gleeful_target": "疾病、祝福、诅咒在受击时暂停", "malum.effect.geas.gleeful_target_arcane_resonance": "奥术谐振延长暂停时间", - "malum.effect.geas.greed_combustion": "勘探工之气运会在受击时让你自燃", "malum.effect.geas.healing_aura": "所受治疗分享给附近生物", "malum.effect.geas.healing_aura_no_filter": "治疗的分享不分敌我", "malum.effect.geas.high_hunger_more_armor": "饱足时获得额外护甲值", @@ -842,25 +843,23 @@ "malum.effect.geas.more_runes": "2 符文槽", "malum.effect.geas.more_saturation": "餐食提供额外饱和度", "malum.effect.geas.movement_acceleration": "疾跑会积攒动量", - "malum.effect.geas.no_armor": "穿戴盔甲即会受伤", + "malum.effect.geas.no_armor": "穿戴盔甲会拖累你", "malum.effect.geas.no_armor_armor": "不穿戴盔甲会带来防护", + "malum.effect.geas.no_armor_healing": "不穿戴盔甲会增强治疗", "malum.effect.geas.no_normal_foods": "你只能食用腐败的食物", "malum.effect.geas.no_passive_healing": "饱和度和饥饿值不再恢复生命值", "malum.effect.geas.only_scythe": "普通武器使用时会崩解", "malum.effect.geas.oops_all_magic": "所受伤害均视作魔法伤害", - "malum.effect.geas.ore_prospecting": "拾起矿石时给予勘探工之气运", + "malum.effect.geas.ore_prospecting": "拾起珍贵矿石时给予贪婪", "malum.effect.geas.outgoing_fall_damage_auto_attack": "造成摔落伤害时挥动手中武器可无视距离攻击目标", "malum.effect.geas.passive_healing": "常态恢复生命值", "malum.effect.geas.poison_slash": "迫切渴望会让镰刀的挥砍带上剧毒", "malum.effect.geas.poison_slash_consumes_desperate_need": "迫切渴望会在攻击时消退", "malum.effect.geas.presence_breaker": "拒绝、抽离、放逐强制施加于目标", "malum.effect.geas.presence_breaker_arcane_resonance": "奥术谐振延长放逐时间", - "malum.effect.geas.prospectors_streak": "勘探工之气运提升挖掘速度和时运概率", - "malum.effect.geas.pyromaniacs_fervor": "纵火狂烈提升挖掘、攻击和移动速度", "malum.effect.geas.rocket_jumping": "强风的推进力更强", "malum.effect.geas.rotten_healing": "食用腐败食物能治疗自身", - "malum.effect.geas.rune_vulnerability": "每誊刻一枚符文均降低治疗量、护甲值、魔法抗性", - "malum.effect.geas.scary_fire": "所受火焰伤害更致命", + "malum.effect.geas.rune_vulnerability": "每装备一枚符文均降低治疗量、护甲值、魔法抗性", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", "malum.effect.geas.spirits_absorption": "收获精魂时给予伤害吸收", @@ -870,9 +869,10 @@ "malum.effect.geas.staff_homing": "法术弹射物追踪目标", "malum.effect.geas.trial_of_faith": "暴食变为信仰考验", "malum.effect.geas.trial_of_faith_healing": "信仰考验增加生命值恢复量", + "malum.effect.geas.vastly_bigger_explosions": "大幅增强爆炸效果", "malum.effect.geas.water_agility": "在水中移动和挥动得更快", "malum.effect.geas.water_damage_resistance": "在水中所受伤害减少", - "malum.effect.geas.weak_legs": "所受摔落伤害增多", + "malum.effect.geas.weak_legs": "所受摔落伤害增加", "malum.effect.geas.wind_gliding": "升腾效果能增强空中行动能力", "malum.effect.geas.wyrd_reconstruction": "死亡带来复活", "malum.effect.geas.wyrd_reconstruction_cooldown": "冷却结束前削弱奥术谐振", @@ -956,6 +956,8 @@ "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "索求魔法,不论形类", "malum.gui.geas.pact_of_the_berserker": "狂战士条约", "malum.gui.geas.pact_of_the_berserker.tooltip": "汝之苦痛,即他人之苦痛", + "malum.gui.geas.pact_of_the_blastweaver": "爆破编织者条约", + "malum.gui.geas.pact_of_the_blastweaver.tooltip": "鲁莽带来力量", "malum.gui.geas.pact_of_the_cloudskipper": "云跃者条约", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", "malum.gui.geas.pact_of_the_continuing_shot": "接续射击条约", @@ -976,8 +978,6 @@ "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "进食。", "malum.gui.geas.pact_of_the_prospector": "勘探工条约", "malum.gui.geas.pact_of_the_prospector.tooltip": "贪婪之火", - "malum.gui.geas.pact_of_the_pyromaniac": "纵火狂条约", - "malum.gui.geas.pact_of_the_pyromaniac.tooltip": "鲁莽带来力量", "malum.gui.geas.pact_of_the_reaper": "收割者条约", "malum.gui.geas.pact_of_the_reaper.tooltip": "向镰刃宣誓效忠", "malum.gui.geas.pact_of_the_shattering_addict": "破念瘾君条约", @@ -2014,7 +2014,7 @@ "malum.gui.book.entry.pact_of_the_warlock.description": "战斗不息", "malum.gui.book.entry.page.headline.pact_of_the_warlock": "恶巫条约", "malum.gui.geas.pact_of_the_warlock.cons": "感受愤怒,也唤起愤怒。\n -敌人能在两倍远的位置察觉到你", - "malum.gui.geas.pact_of_the_warlock.pros": "专擅融愤怒于痛苦的条约。\n -对敌人的第一击附带邪恶奥能爆", + "malum.gui.geas.pact_of_the_warlock.pros": "专擅融愤怒于痛苦的条约。\n -对敌人的第一击附带邪恶奥能轰 击", "malum.gui.book.entry.pact_of_the_reaper": "收割者条约", "malum.gui.book.entry.pact_of_the_reaper.description": "掌控镰刃", @@ -2079,14 +2079,14 @@ "malum.gui.book.entry.pact_of_the_lone_druid": "孤身德鲁伊条约", "malum.gui.book.entry.pact_of_the_lone_druid.description": "逃避外物", "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "孤身德鲁伊条约", - "malum.gui.geas.pact_of_the_lone_druid.cons": "无拘即解甲。\n -穿戴盔甲即会受伤", - "malum.gui.geas.pact_of_the_lone_druid.pros": "完整即无拘。\n -每个空盔甲槽给予四点护甲值和 两点盔甲韧性", + "malum.gui.geas.pact_of_the_lone_druid.cons": "无拘即解甲。\n -穿戴盔甲会拖累你,损害你的灵 魂", + "malum.gui.geas.pact_of_the_lone_druid.pros": "完整即无拘。\n -每个空盔甲槽给予四点护甲值和 两点盔甲韧性\n -每个空盔甲槽令所受治疗增加五 分之一", "malum.gui.book.entry.pact_of_the_prospector": "勘探工条约", "malum.gui.book.entry.pact_of_the_prospector.description": "增长财富", "malum.gui.book.entry.page.headline.pact_of_the_prospector": "勘探工条约", - "malum.gui.geas.pact_of_the_prospector.cons": "贪火焚身。\n -带有勘探工之气运时受击会导致 自燃", - "malum.gui.geas.pact_of_the_prospector.pros": "狂烈与贪婪充斥灵魂。\n -拾起珍贵矿物会给予勘探工之气 运,提升挖掘速度,增加时运概率", + "malum.gui.geas.pact_of_the_prospector.cons": "贪火焚身。\n -带有贪婪时受击会导致自燃", + "malum.gui.geas.pact_of_the_prospector.pros": "狂烈与贪婪充斥灵魂。\n -拾起珍贵矿物会给予贪婪\n -贪婪会逐渐增加时运概率\n -获得贪婪时,额外恢复一颗心的 已损失生命值", "malum.gui.book.entry.pact_of_combustion": "燃焰条约", "malum.gui.book.entry.pact_of_combustion.description": "添柴助火", @@ -2104,7 +2104,7 @@ "malum.gui.book.entry.pact_of_the_berserker.description": "以牙还牙", "malum.gui.book.entry.page.headline.pact_of_the_berserker": "狂战士条约", "malum.gui.geas.pact_of_the_berserker.cons": "伤害自己,也伤害他人。\n -暴怒随时间平息\n -所受伤害翻倍", - "malum.gui.geas.pact_of_the_berserker.pros": "无尽的暴怒,永恒的狂怒;苦痛带 来暴怒,暴怒即是力量。\n -受到的伤害变为暴怒\n -造成伤害时会凭借暴怒不断向敌 人发射邪恶奥能爆", + "malum.gui.geas.pact_of_the_berserker.pros": "无尽的暴怒,永恒的狂怒;苦痛带 来暴怒,暴怒即是力量。\n -受到的伤害变为暴怒\n -造成伤害时会凭借暴怒不断向敌 人发射邪恶奥能轰击", "malum.gui.book.entry.pact_of_the_skybreaker": "裂天者条约", "malum.gui.book.entry.pact_of_the_skybreaker.description": "击落万物", @@ -2139,7 +2139,7 @@ "malum.gui.book.entry.pact_of_rune_exploitation": "符文竭耗条约", "malum.gui.book.entry.pact_of_rune_exploitation.description": "遵守古约", "malum.gui.book.entry.page.headline.pact_of_rune_exploitation": "符文竭耗条约", - "malum.gui.geas.pact_of_rune_exploitation.cons": "你的灵魂有其承载极限。\n -每誊刻一枚符文均令所受治疗、 护甲值、盔甲韧性、魔法抗性降低 二十分之一", + "malum.gui.geas.pact_of_rune_exploitation.cons": "你的灵魂有其承载极限。\n -每装备一枚符文均令所受治疗、 护甲值、盔甲韧性、魔法抗性降低 二十分之一", "malum.gui.geas.pact_of_rune_exploitation.pros": "你灵魂的一部分变为了符文嵌槽。\n -给予两个符文槽", "malum.gui.book.entry.pact_of_the_profane_ascetic": "腐烂苦修条约", @@ -2161,10 +2161,10 @@ "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "死神本尊带来的无束伟力。\n -命运重构可避免死亡\n -命运重构附带短时无懈可击,且 会迅速触发收获精魂时效果", "malum.gui.book.entry.pact_of_the_pyromaniac": "纵火狂条约", - "malum.gui.book.entry.pact_of_the_pyromaniac.description": "传播狂火", + "malum.gui.book.entry.pact_of_the_pyromaniac.description": "荣于废墟", "malum.gui.book.entry.page.headline.pact_of_the_pyromaniac": "纵火狂条约", - "malum.gui.geas.pact_of_the_pyromaniac.cons": "你能承受的压力是有限的。\n -狂烈过度会在受爆炸冲击时自燃\n -所受火焰伤害翻倍", - "malum.gui.geas.pact_of_the_pyromaniac.pros": "鲁莽与急迫,由强力冲击而生。\n -引爆自身带来纵火狂烈,增加移 动和挖掘速度\n -给予爆炸伤害抗性", + "malum.gui.geas.pact_of_the_blastweaver.cons": "你的贪婪引你走向自己造就的废 墟。\n -贪婪会增加所受爆炸伤害", + "malum.gui.geas.pact_of_the_blastweaver.pros": "贪婪与急迫,荣于动能冲击。\n -大幅增强爆炸,引爆时给予贪婪\n -贪婪会逐渐增加时运概率\n -贪婪会额外增加移动速度、攻击 伤害、挖掘速度,增益最多可达百 分之五十", "malum.gui.book.entry.totem_magic": "图腾魔法", From af0e7e704238d8f342c2eeacc688ccef385139f9 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 1 Dec 2025 15:21:24 +0800 Subject: [PATCH 103/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 43 ++++++++++--------- .../1.21/assets/malum/malum/lang/zh_cn.json | 29 +++++++------ 2 files changed, 39 insertions(+), 33 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 7322acf88197..959ac819f633 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -753,10 +753,9 @@ "malum.effect.curio.burning_resistance": "Damage Resistance When Ablaze", "malum.effect.curio.crits": "Critical Strikes", "malum.effect.curio.eat_rotten": "Rotten Foods are Tastier", - "malum.effect.curio.enchanted_explosions": "Explosions are Enchanted with %s", + "malum.effect.curio.enchanted_explosions": "Explosions Are Enchanted With %s", "malum.effect.curio.enhanced_maneuvers": "Augments Rebound and Ascension", "malum.effect.curio.explosion_drops_collected": "Automatic Collection of Explosion Drops", - "malum.effect.curio.explosions_spare_valuables": "Protects Valuable Items from Explosions", "malum.effect.curio.extend_positive_effect": "Extends Positive Effects", "malum.effect.curio.friendly_enemies": "Reduces Enemy Aggression", "malum.effect.curio.full_health_fake_collection": "Striking Full Health Targets Triggers Spirit Collection Effects", @@ -766,6 +765,7 @@ "malum.effect.curio.low_health_speed": "Speed at Low Health", "malum.effect.curio.lower_ascension_damage": "Ascension Suffers a Damage Penalty", "malum.effect.curio.no_sweep": "Disables Scythe Sweeping", + "malum.effect.curio.ore_prospecting": "Collecting Precious Minerals Sometimes Grants Avarice", "malum.effect.curio.pacifist_recharge": "Cooldown Extends if the Scythe is Used", "malum.effect.curio.rebound_maelstrom": "Rebound Creates A Windborne Maelstrom", "malum.effect.curio.rotten_gluttony": "Eating Rotten Food Generates Gluttony", @@ -794,22 +794,21 @@ "malum.effect.erosive_spread": "Charges a Spread of Eroding Sub-munitions", "malum.effect.geas.aggressive_enemies": "Increases Enemy Aggression", "malum.effect.geas.avarice_combustion": "Avarice Engulfs You In Flames When Struck", - "malum.effect.geas.avarice_fervor": "Avarice Hastens You", - "malum.effect.geas.avarice_fortune": "Avarice Increases Fortune Chance", - "malum.effect.geas.avarice_healing": "Avarice Recovers Lost Health", + "malum.effect.geas.avarice_explosions": "Avarice Further Enhances Explosions And Grants Fortune Chance", + "malum.effect.geas.avarice_healing": "Attaining Avarice Recovers Health", "malum.effect.geas.avarice_vulnerability": "Avarice Increases Explosive Damage Taken", "malum.effect.geas.bonus_reach": "Avoiding Harm Increases Reach", "malum.effect.geas.buffered_damage": "Half Of Incoming Damage Is Buffered", "malum.effect.geas.buffered_damage_more_overall": "Buffered Damage Is Amplified", "malum.effect.geas.buffered_damage_non_lethal": "Buffered Damage Is Applied Overtime And Cannot Kill You", "malum.effect.geas.chained_spirit_bonus": "Repeated Soul Shatters Yield Extra Arcana", - "malum.effect.geas.conduit_bonus": "Conduit Power Heals You And Amplifies Damage Reduction", + "malum.effect.geas.conduit_bonus": "Conduit Power Recovers Health And Amplifies Listed Effects", "malum.effect.geas.damage_buildup": "Taking Damage Charges Up Wrath", "malum.effect.geas.damage_release": "Wrath Is Released When Striking A Target", "malum.effect.geas.desperate_need": "Gluttony Becomes Desperate Need", "malum.effect.geas.desperate_need_betrayal": "The Rot Will Consume You", "malum.effect.geas.desperate_need_scythe_proficiency": "Desperate Need Substantially Increases Scythe Proficiency", - "malum.effect.geas.explosion_lover": "Nearby Explosions Grant Avarice", + "malum.effect.geas.explosion_lover": "Explosions Grant Avarice", "malum.effect.geas.extinguish_hurt": "Being Extinguished Hurts You", "malum.effect.geas.faster_draw_time": "Successful Ranged Damage Builds Up Extra Draw Speed", "malum.effect.geas.faster_natural_healing": "Saturation Heals Faster", @@ -818,7 +817,7 @@ "malum.effect.geas.fish_healing": "You Cannot Heal Outside Of Water", "malum.effect.geas.food_effect_cleanse": "Eating Cleanses Negative Effects", "malum.effect.geas.fragile_reach": "Reach Effect Faces Cooldown When Struck", - "malum.effect.geas.fragile_reach_damage": "The High Priest's Rule Grips You Tightly", + "malum.effect.geas.fragile_reach_slowdown": "Cooldown State Reduces Movement Speed", "malum.effect.geas.gleeful_target": "Ailments, Blessings, Curses are Paused When Struck", "malum.effect.geas.gleeful_target_arcane_resonance": "Arcane Resonance Aids Stasis Duration", "malum.effect.geas.healing_aura": "Healing is Shared with Nearby Creatures", @@ -852,7 +851,7 @@ "malum.effect.geas.oops_all_magic": "All Incoming Damage Functions As Magic", "malum.effect.geas.ore_prospecting": "Collecting Precious Minerals Grants Avarice", "malum.effect.geas.outgoing_fall_damage_auto_attack": "Outgoing Fall Damage Attacks Targets Regardless Of Distance", - "malum.effect.geas.passive_healing": "Passive Health Recovery", + "malum.effect.geas.passive_healing": "Passively Recover Health", "malum.effect.geas.poison_slash": "Desperate Need Enables Poisonous Scythe Slashes", "malum.effect.geas.poison_slash_consumes_desperate_need": "Desperate Need Fades When Attacking", "malum.effect.geas.presence_breaker": "Refusal, Detachment, Exile is Forced onto Targets", @@ -878,6 +877,10 @@ "malum.effect.geas.wyrd_reconstruction_cooldown": "Arcane Resonance is Dampened Until Recharged", "malum.effect.geas.wyrd_reconstruction_spirits": "Resurrection Repeatedly Activates Spirit-Collection Effects", "malum.effect.hex_bolts": "Charges a Burst of Mnemonic Blades", + "malum.effect.keyword.arcane_resonance": "Arcane Resonance: An Affinity Towards Spirit-Collection Effects", + "malum.effect.keyword.avarice": "Avarice: Gradually Increases Fortune", + "malum.effect.keyword.gluttony": "Gluttony: Increases Magic Damage, But Drains Hunger", + "malum.effect.keyword.soul_ward": "Soul Ward: A Recharging Barrier, Excels Against Magic Attacks", "malum.effect.negative": "-%s", "malum.effect.positive": "+%s", "malum.effect.ravenous_pouch_collection": "Snatches Items Already In Storage", @@ -1065,6 +1068,8 @@ "malum.gui.book.entry.pact_of_the_arcanaphage.description": "To extend beyond oneself", "malum.gui.book.entry.pact_of_the_berserker": "Pact of The Berserker", "malum.gui.book.entry.pact_of_the_berserker.description": "To return pain in kind", + "malum.gui.book.entry.pact_of_the_blastweaver": "Pact of the Blastweaver", + "malum.gui.book.entry.pact_of_the_blastweaver.description": "To reap from ruin", "malum.gui.book.entry.pact_of_the_cloudskipper": "Pact of The Cloudskipper", "malum.gui.book.entry.pact_of_the_cloudskipper.description": "To rise above all", "malum.gui.book.entry.pact_of_the_continuing_shot": "Pact of The Continuing Shot", @@ -1085,8 +1090,6 @@ "malum.gui.book.entry.pact_of_the_profane_glutton.description": "To consume", "malum.gui.book.entry.pact_of_the_prospector": "Pact of the Prospector", "malum.gui.book.entry.pact_of_the_prospector.description": "To grow one's fortune", - "malum.gui.book.entry.pact_of_the_pyromaniac": "Pact of The Pyromaniac", - "malum.gui.book.entry.pact_of_the_pyromaniac.description": "To prosper from ruin", "malum.gui.book.entry.pact_of_the_reaper": "Pact of The Reaper", "malum.gui.book.entry.pact_of_the_reaper.description": "To master the harvest blade", "malum.gui.book.entry.pact_of_the_shattering_addict": "Pact of The Shattering Addict", @@ -1235,6 +1238,7 @@ "malum.gui.book.entry.page.headline.pact_of_self_care": "Pact of Self-Care", "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "Pact of The Arcanaphage", "malum.gui.book.entry.page.headline.pact_of_the_berserker": "Pact of The Berserker", + "malum.gui.book.entry.page.headline.pact_of_the_blastweaver": "Pact of the Blastweaver", "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "Pact of The Cloudskipper", "malum.gui.book.entry.page.headline.pact_of_the_continuing_shot": "Pact of The Continuing Shot", "malum.gui.book.entry.page.headline.pact_of_the_fortress": "Pact of The Fortress", @@ -1245,7 +1249,6 @@ "malum.gui.book.entry.page.headline.pact_of_the_profane_ascetic": "Pact of The Profane Ascetic", "malum.gui.book.entry.page.headline.pact_of_the_profane_glutton": "Pact of The Profane Glutton", "malum.gui.book.entry.page.headline.pact_of_the_prospector": "Pact of the Prospector", - "malum.gui.book.entry.page.headline.pact_of_the_pyromaniac": "Pact of The Pyromaniac", "malum.gui.book.entry.page.headline.pact_of_the_reaper": "Pact of The Reaper", "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "Pact of The Shattering Addict", "malum.gui.book.entry.page.headline.pact_of_the_shield": "Pact of The Shield", @@ -2179,8 +2182,8 @@ "malum.gui.geas.pact_of_defiance.pros": "$m0.8/$An unnatural regeneration imbued onto the body, a desire to grow forever.\n -Saturation heals you Twice as fast, Thrice as fast when near death\n -Increases Healing Received by Four Tenths", "malum.gui.geas.pact_of_defiance.tooltip": "Rage, rage, against the dying of your might", "malum.gui.geas.pact_of_patience_repaid": "Pact Of Patience Repaid", - "malum.gui.geas.pact_of_patience_repaid.cons": "Prolonged Pain is Greater Pain.\n -Buffered Damage becomes Magic Damage and is overall One Fifth More Potent", - "malum.gui.geas.pact_of_patience_repaid.pros": "$m0.8/$Split the Impact, Soften the Blow.\n -Half of All Incoming Damage is Buffered; Converted to Damage Over Time\n -Buffered Damage Cannot Kill You", + "malum.gui.geas.pact_of_patience_repaid.cons": "Prolonged pain is greater pain.\n -Buffered Damage is applied as Magic Damage and is overall One Fifth stronger", + "malum.gui.geas.pact_of_patience_repaid.pros": "$m0.8/$Split the impact, soften the blow.\n -Half of all incoming damage is buffered; converted into damage over time\n -Buffered Damage cannot kill you", "malum.gui.geas.pact_of_patience_repaid.tooltip": "A warped echo", "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", "malum.gui.geas.pact_of_reciprocation.cons": "War is all you are.\n -Disables Natural Soul Ward Regeneration", @@ -2204,7 +2207,7 @@ "malum.gui.geas.pact_of_the_berserker.tooltip": "Your pain, their pain", "malum.gui.geas.pact_of_the_blastweaver": "Pact Of The Blastweaver", "malum.gui.geas.pact_of_the_blastweaver.cons": "Your greed exposes you to your own man-made ruin.\n -Avarice increases incoming explosive damage", - "malum.gui.geas.pact_of_the_blastweaver.pros": "$m0.7/$Greed and Haste, fueled by Kinetic Impact.\n -Explosions are greatly empowered and grant Avarice upon detonation\n -Avarice gradually improves Fortune Chance\n -Avarice provides additional benefits to Movement Speed, Attack Speed and Mining Speed, up to a Fifty Percent increase", + "malum.gui.geas.pact_of_the_blastweaver.pros": "$m0.6/$Greed and Haste, fueled by Kinetic Impact.\n -Explosions are greatly empowered and grant Avarice upon detonation\n -Avarice gradually improves Fortune Chance\n -Avarice provides additional benefits to Movement Speed, Attack Speed and Mining Speed, up to a Fifty Percent increase", "malum.gui.geas.pact_of_the_blastweaver.tooltip": "Draw power from recklessness", "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", "malum.gui.geas.pact_of_the_cloudskipper.cons": "That which you rely on shall eventually crush you.\n -Fall Damage Taken is Doubled", @@ -2219,7 +2222,7 @@ "malum.gui.geas.pact_of_the_fortress.pros": "A compression of Soul Ward, made greater and refined.\n -Increases Soul Ward Capacity\n -Increases Soul Ward Integrity by Half", "malum.gui.geas.pact_of_the_fortress.tooltip": "Be strong when you are needed", "malum.gui.geas.pact_of_the_high_priest": "Pact Of The High Priest", - "malum.gui.geas.pact_of_the_high_priest.cons": "$m0.8/$Your over-encroaching grip is a harmful one.\n -Reach Effect enters Cooldown State when Struck by a Target\n -When Reach Effect is Lost, you are Struck with Aqueous Arcana", + "malum.gui.geas.pact_of_the_high_priest.cons": "$m0.8/$Your over-encroaching grip is a harmful one.\n -Reach Effect faces cooldown upon taking damage from an enemy\n -Cooldown state reduces Movement Speed", "malum.gui.geas.pact_of_the_high_priest.pros": "The Whole World is yours.\n -Increases Block Reach by One Fifth and Entity Reach by One Tenth", "malum.gui.geas.pact_of_the_high_priest.tooltip": "Become what they believe, so long as they believe", "malum.gui.geas.pact_of_the_lifeweaver": "Pact Of The Lifeweaver", @@ -2267,12 +2270,12 @@ "malum.gui.geas.pact_of_the_warlock.pros": "A pact designed to weave anger into pain.\n -The Initial Hit against Enemies Blasts them with Wicked Arcana", "malum.gui.geas.pact_of_the_warlock.tooltip": "Weave the arcane", "malum.gui.geas.pact_of_the_windswept": "Pact Of The Windswept", - "malum.gui.geas.pact_of_the_windswept.cons": "Be Moved by the Wind\n -Ceasing Sprinting rapidly decreases bonus\n -High Momentum amplifies received knockback", - "malum.gui.geas.pact_of_the_windswept.pros": "Move with the Wind.\n -Continuously Sprinting builds up Movement Speed", + "malum.gui.geas.pact_of_the_windswept.cons": "Be moved by the wind\n -Ceasing sprinting rapidly decreases bonus\n -High momentum amplifies received knockback", + "malum.gui.geas.pact_of_the_windswept.pros": "Move with the wind.\n -Continuously sprinting builds up movement Speed", "malum.gui.geas.pact_of_the_windswept.tooltip": "Run as the wind", "malum.gui.geas.pact_of_tidal_affinity": "Pact Of Tidal Affinity", - "malum.gui.geas.pact_of_tidal_affinity.cons": "The chains of the ocean grip your heart tightly.\n -You Cannot Heal Outside of Water", - "malum.gui.geas.pact_of_tidal_affinity.pros": "$m0.7/$Confine yourself to the Sea, Memorize the Conduit's Choral Pull.\n -Increases Agility, Attack Speed, Mining Speed and Damage Resistance when Underwater\n -Conduit Power Amplifies Listed Effects and Idly Recovers Health", + "malum.gui.geas.pact_of_tidal_affinity.cons": "The chains of the ocean grip your heart tightly.\n -You cannot heal outside of water", + "malum.gui.geas.pact_of_tidal_affinity.pros": "$m0.7/$Confine yourself to the ocean, memorize the conduit's choral pull.\n -Increases Agility, Attack Speed, Mining Speed and Damage Resistance while submerged\n -Conduit Power amplifies listed effects and passively recovers health", "malum.gui.geas.pact_of_tidal_affinity.tooltip": "Become the ocean's avatar", "malum.gui.geas.pact_of_wyrd_reconstruction": "Pact Of Wyrd Reconstruction", "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "$m0.8/$The Burning Stars Exhaust You.\n -Reconstruction Effect bears a Heavy Cooldown\n -Cooldown State Halves Arcane Resonance\n -Spirit-Collection Drains Hunger", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index ada01d2e4189..672d98dfc528 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -756,7 +756,6 @@ "malum.effect.curio.enchanted_explosions": "爆炸带有%s魔咒", "malum.effect.curio.enhanced_maneuvers": "增强回旋和飞腾魔咒", "malum.effect.curio.explosion_drops_collected": "自动收集爆炸掉落物", - "malum.effect.curio.explosions_spare_valuables": "避免爆炸伤到贵重物品", "malum.effect.curio.extend_positive_effect": "延长正面效果持续时间", "malum.effect.curio.friendly_enemies": "减少激怒敌人的可能", "malum.effect.curio.full_health_fake_collection": "攻击满生命值目标会触发收获精魂时的效果", @@ -766,6 +765,7 @@ "malum.effect.curio.low_health_speed": "低生命值时提升速度", "malum.effect.curio.lower_ascension_damage": "飞腾魔咒伤害降低", "malum.effect.curio.no_sweep": "禁止镰刀横扫攻击", + "malum.effect.curio.ore_prospecting": "收获珍贵矿物偶尔会给予贪婪", "malum.effect.curio.pacifist_recharge": "使用镰刀后冷却延长", "malum.effect.curio.rebound_maelstrom": "回旋魔咒制造风气涡流", "malum.effect.curio.rotten_gluttony": "食用腐败的食物给予暴食", @@ -794,22 +794,21 @@ "malum.effect.erosive_spread": "将法术弹拆成多个侵蚀能量束后散射", "malum.effect.geas.aggressive_enemies": "增强敌人攻击性", "malum.effect.geas.avarice_combustion": "贪婪会让你在受击时自燃", - "malum.effect.geas.avarice_fervor": "贪婪会让你急迫", - "malum.effect.geas.avarice_fortune": "贪婪增加时运概率", - "malum.effect.geas.avarice_healing": "贪婪会恢复失去的生命值", + "malum.effect.geas.avarice_explosions": "贪婪会进一步增强爆炸,并增加时运概率", + "malum.effect.geas.avarice_healing": "获得贪婪会恢复生命值", "malum.effect.geas.avarice_vulnerability": "贪婪增加所受爆炸伤害", "malum.effect.geas.bonus_reach": "不受伤时交互范围增加", "malum.effect.geas.buffered_damage": "缓冲所受伤害的一半", "malum.effect.geas.buffered_damage_more_overall": "伤害被缓冲时总量会增多", "malum.effect.geas.buffered_damage_non_lethal": "被缓冲的伤害会变为随时间给予,但不会导致死亡", "malum.effect.geas.chained_spirit_bonus": "连续击碎灵魂产出额外奥术能量", - "malum.effect.geas.conduit_bonus": "潮涌能量会治疗你并增加伤害减免", + "malum.effect.geas.conduit_bonus": "潮涌能量会恢复生命值,并增强对应效果", "malum.effect.geas.damage_buildup": "受到伤害会积攒暴怒", "malum.effect.geas.damage_release": "击中目标时释放暴怒", "malum.effect.geas.desperate_need": "暴食变为迫切渴望", "malum.effect.geas.desperate_need_betrayal": "腐败会吞噬你", "malum.effect.geas.desperate_need_scythe_proficiency": "迫切渴望大幅增加镰刀熟练度", - "malum.effect.geas.explosion_lover": "附近的爆炸会给予贪婪", + "malum.effect.geas.explosion_lover": "爆炸会给予贪婪", "malum.effect.geas.extinguish_hurt": "熄灭自身火焰会受到伤害", "malum.effect.geas.faster_draw_time": "成功造成远程伤害会积累额外拉弦速度", "malum.effect.geas.faster_natural_healing": "饱和度恢复生命值速度更快", @@ -818,7 +817,7 @@ "malum.effect.geas.fish_healing": "无法在离开水时受到治疗", "malum.effect.geas.food_effect_cleanse": "食用食物可清除负面效果", "malum.effect.geas.fragile_reach": "受击时交互距离增益进入冷却", - "malum.effect.geas.fragile_reach_damage": "祭司长的守则严格而苛刻", + "malum.effect.geas.fragile_reach_slowdown": "冷却状态下移动速度减慢", "malum.effect.geas.gleeful_target": "疾病、祝福、诅咒在受击时暂停", "malum.effect.geas.gleeful_target_arcane_resonance": "奥术谐振延长暂停时间", "malum.effect.geas.healing_aura": "所受治疗分享给附近生物", @@ -878,6 +877,10 @@ "malum.effect.geas.wyrd_reconstruction_cooldown": "冷却结束前削弱奥术谐振", "malum.effect.geas.wyrd_reconstruction_spirits": "复活时会不断触发收获精魂时的效果", "malum.effect.hex_bolts": "发射锐利的忆念能量束", + "malum.effect.keyword.arcane_resonance": "奥术谐振:对收获精魂时触发效果的亲和性", + "malum.effect.keyword.avarice": "贪婪:逐渐增加时运效应", + "malum.effect.keyword.gluttony": "暴食:增加魔法伤害,但会消耗饥饿值", + "malum.effect.keyword.soul_ward": "灵魂护盾:能恢复自身的护盾,对魔法攻击防御效果极佳", "malum.effect.negative": "-%s", "malum.effect.positive": "+%s", "malum.effect.ravenous_pouch_collection": "会拿走物品栏里已有的物品", @@ -956,7 +959,7 @@ "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "索求魔法,不论形类", "malum.gui.geas.pact_of_the_berserker": "狂战士条约", "malum.gui.geas.pact_of_the_berserker.tooltip": "汝之苦痛,即他人之苦痛", - "malum.gui.geas.pact_of_the_blastweaver": "爆破编织者条约", + "malum.gui.geas.pact_of_the_blastweaver": "Pact Of The Blastweaver", "malum.gui.geas.pact_of_the_blastweaver.tooltip": "鲁莽带来力量", "malum.gui.geas.pact_of_the_cloudskipper": "云跃者条约", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", @@ -2055,7 +2058,7 @@ "malum.gui.book.entry.pact_of_the_high_priest": "祭司长条约", "malum.gui.book.entry.pact_of_the_high_priest.description": "展薄自身", "malum.gui.book.entry.page.headline.pact_of_the_high_priest": "祭司长条约", - "malum.gui.geas.pact_of_the_high_priest.cons": "侵占性极强的掌控力会带来伤害。\n -受击后交互距离增益进入冷却\n -增益消失后,自身会受到碧水奥 能冲击", + "malum.gui.geas.pact_of_the_high_priest.cons": "侵占性极强的掌控力会带来伤害。\n -受击后交互距离增益进入冷却\n -增益冷却时移动速度降低", "malum.gui.geas.pact_of_the_high_priest.pros": "整个世界都是你的。\n -方块交互距离增加五分之一,实 体交互距离增加十分之一", "malum.gui.book.entry.pact_of_the_windswept": "风拂条约", @@ -2122,7 +2125,7 @@ "malum.gui.book.entry.pact_of_tidal_affinity.description": "与海同一", "malum.gui.book.entry.page.headline.pact_of_tidal_affinity": "潮汐亲和条约", "malum.gui.geas.pact_of_tidal_affinity.cons": "海洋的锁链紧紧束缚着你的心脏。\n -脱离水体即无法受到治疗", - "malum.gui.geas.pact_of_tidal_affinity.pros": "将自身禁锢于海洋,谨记潮涌的吟 唱呼唤。\n -身处水中时增加移动速度、攻击 速度、挖掘速度、伤害抗性\n -潮涌能量会增强上述效果,同时 让你常态恢复生命值", + "malum.gui.geas.pact_of_tidal_affinity.pros": "将自身禁锢于海洋,谨记潮涌的吟 唱呼唤。\n -身处水下时增加移动速度、攻击 速度、挖掘速度、伤害抗性\n -潮涌能量会增强上述效果,同时 让你常态恢复生命值", "malum.gui.book.entry.pact_of_patience_repaid": "耐心回报条约", "malum.gui.book.entry.pact_of_patience_repaid.description": "稀释苦痛", @@ -2160,9 +2163,9 @@ "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "燃烧着的星星令你衰颓。\n -命运重构冷却极长\n -冷却时奥术谐振减半\n -收获精魂时消耗饥饿值", "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "死神本尊带来的无束伟力。\n -命运重构可避免死亡\n -命运重构附带短时无懈可击,且 会迅速触发收获精魂时效果", - "malum.gui.book.entry.pact_of_the_pyromaniac": "纵火狂条约", - "malum.gui.book.entry.pact_of_the_pyromaniac.description": "荣于废墟", - "malum.gui.book.entry.page.headline.pact_of_the_pyromaniac": "纵火狂条约", + "malum.gui.book.entry.pact_of_the_blastweaver": "爆炸编织者条约", + "malum.gui.book.entry.pact_of_the_blastweaver.description": "收割废墟", + "malum.gui.book.entry.page.headline.pact_of_the_blastweaver": "爆炸编织者条约", "malum.gui.geas.pact_of_the_blastweaver.cons": "你的贪婪引你走向自己造就的废 墟。\n -贪婪会增加所受爆炸伤害", "malum.gui.geas.pact_of_the_blastweaver.pros": "贪婪与急迫,荣于动能冲击。\n -大幅增强爆炸,引爆时给予贪婪\n -贪婪会逐渐增加时运概率\n -贪婪会额外增加移动速度、攻击 伤害、挖掘速度,增益最多可达百 分之五十", From 25b7a6656d6a8525931b8fc8fd7d119c8478b889 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 2 Dec 2025 23:54:48 +0800 Subject: [PATCH 104/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 21 +++++++++---------- .../1.21/assets/malum/malum/lang/zh_cn.json | 19 ++++++++--------- 2 files changed, 19 insertions(+), 21 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 959ac819f633..4d45d1da04c5 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -843,8 +843,7 @@ "malum.effect.geas.more_saturation": "Meals Provide Extra Saturation", "malum.effect.geas.movement_acceleration": "Sprinting Builds Up Extra Momentum", "malum.effect.geas.no_armor": "Equipped Armour Shackles You", - "malum.effect.geas.no_armor_armor": "The Absence of Equipped Armour Becomes Armor", - "malum.effect.geas.no_armor_healing": "The Absence of Equipped Armour Enhances Healing", + "malum.effect.geas.no_armor_druid_armor": "The Absence of Equipped Armour Grants Armor And Enhances Healing", "malum.effect.geas.no_normal_foods": "You Must Only Eat Rot", "malum.effect.geas.no_passive_healing": "Saturation And Hunger No Longer Restore Health", "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", @@ -856,7 +855,7 @@ "malum.effect.geas.poison_slash_consumes_desperate_need": "Desperate Need Fades When Attacking", "malum.effect.geas.presence_breaker": "Refusal, Detachment, Exile is Forced onto Targets", "malum.effect.geas.presence_breaker_arcane_resonance": "Arcane Resonance Favors Exile Duration", - "malum.effect.geas.rocket_jumping": "Wind Gusts Provide Greater Propulsion", + "malum.effect.geas.rocket_jumping": "Wind Gusts Are Enhanced And Grant Ascension", "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", "malum.effect.geas.rune_vulnerability": "Each Equipped Rune Dampens Healing, Armor and Magic Resistance", "malum.effect.geas.scythe_combo": "Scythe Cuts Create Combo-Attacks", @@ -877,10 +876,10 @@ "malum.effect.geas.wyrd_reconstruction_cooldown": "Arcane Resonance is Dampened Until Recharged", "malum.effect.geas.wyrd_reconstruction_spirits": "Resurrection Repeatedly Activates Spirit-Collection Effects", "malum.effect.hex_bolts": "Charges a Burst of Mnemonic Blades", - "malum.effect.keyword.arcane_resonance": "Arcane Resonance: An Affinity Towards Spirit-Collection Effects", - "malum.effect.keyword.avarice": "Avarice: Gradually Increases Fortune", - "malum.effect.keyword.gluttony": "Gluttony: Increases Magic Damage, But Drains Hunger", - "malum.effect.keyword.soul_ward": "Soul Ward: A Recharging Barrier, Excels Against Magic Attacks", + "malum.effect.keyword.arcane_resonance": "Arcane Resonance; Improves Spirit-Collection Effects", + "malum.effect.keyword.avarice": "Avarice; Gradually Increases Fortune", + "malum.effect.keyword.gluttony": "Gluttony; Increases Magic Damage, But Drains Hunger", + "malum.effect.keyword.soul_ward": "Soul Ward; Absorbs Damage, Recharges Over Time", "malum.effect.negative": "-%s", "malum.effect.positive": "+%s", "malum.effect.ravenous_pouch_collection": "Snatches Items Already In Storage", @@ -1459,7 +1458,7 @@ "malum.gui.book.entry.page.text.basic_artifice.wavemaker.1": "Earthen seeks to stand, to stay. Given a signal or lack thereof, this acts like a clock, emitting the inverse of the input every so often on a steady rhythm, and emitting the input the rest of the time.", "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "The Belt of the Magebane is a simple innovation, but a dangerously effective one. Normally, after being struck by any attack, soul ward will not recover until a long moment after. That moment of downtime has proven itself detrimental far too frequently. But that ends now.", "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "While worn, the belt provides a substantial bonus to soul ward recovery rate, while also improving capacity slightly. Furthermore, the belt will absorb the arcane essence of any instance of magical damage that strikes its bearer, converting that repurposed energy into immediate recovery of soul ward.", - "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "To fuel my various magics and other goals I more often than not find myself needing various earthen treasures. This belt prevents explosions $idirectly/$ caused by me from harming valuable items on the ground, and causes those explosions to break blocks as though I were using a Fortune III tool.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "To fuel my various magics and other goals I more often than not find myself needing various earthen treasures. By unearthing said treasures, this belt will temporarily enable a benefit similar to Fortune. Additionally, explosions $idirectly/$ caused by me will break blocks as if using Fortune III, plus the bonus.", "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "If raw explosive power is not sufficient, you simply aren't using enough of it. This ring amplifies explosions, mitigating that issue.", "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "Explosions are chaotic, and messy, inherently. This is hardly a problem, when I want to cause such rampant destruction to collect resources, but collecting the items is a burden. This ring entangles the explosion with my soul, causing the debris and loot to appear at my location.", "malum.gui.book.entry.page.text.belt_of_the_starved.1": "The arcana I collect occasionally have scraps of wishes and desires woven in. Often, given the base nature of what I reap, this comes in the form of hunger, lust, or petty grudges. All of these impurities can be catalyzed into Gluttony, an stacking amplifier towards magic damage.", @@ -2172,7 +2171,7 @@ "malum.gui.geas.pact_of_combustion": "Pact Of Combustion", "malum.gui.geas.pact_of_combustion.cons": "You cannot deny the flame it's nature\n -Being Forcibly Extinguished Blasts you with Infernal Arcana", "malum.gui.geas.pact_of_combustion.pros": "No force more powerful.\n -Fire Effects you Inflict onto Enemies are Amplified", - "malum.gui.geas.pact_of_combustion.tooltip": "Set yourself ablaze, figuratively", + "malum.gui.geas.pact_of_combustion.tooltip": "To ignite and watch", "malum.gui.geas.pact_of_contentedness": "Pact Of Contentedness", "malum.gui.geas.pact_of_contentedness.cons": "To be satisfied is to live in prosperity\n -Armor and Armor Toughness is Decreased by Half when near Starvation", "malum.gui.geas.pact_of_contentedness.pros": "To be complete is to be satisfied.\n -Armor and Armor Toughness is Increased by One Fifth when near Satiation", @@ -2231,7 +2230,7 @@ "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Weave your life into miracles", "malum.gui.geas.pact_of_the_lone_druid": "Pact Of The Lone Druid", "malum.gui.geas.pact_of_the_lone_druid.cons": "To be unburdened is to cull all shackles\n -Wearing any armour shackles you, damaging your soul", - "malum.gui.geas.pact_of_the_lone_druid.pros": "To be complete is to be unburdened.\n -Each empty armour slot grants four Armor and two Armor Toughness\n -Each empty armour slot increases Healing Received by One Fifth", + "malum.gui.geas.pact_of_the_lone_druid.pros": "$m0.7/$To be complete is to be unburdened.\n -Each empty armour slot grants four Armor and two Armor Toughness\n -Each empty armour slot increases Healing Received by One Fourth", "malum.gui.geas.pact_of_the_lone_druid.tooltip": "Shed your second skin", "malum.gui.geas.pact_of_the_parasite": "Pact Of The Parasite", "malum.gui.geas.pact_of_the_parasite.cons": "Your fragility is still very much real.\n -Reduces Healing Received by Four Tenths", @@ -2248,7 +2247,7 @@ "malum.gui.geas.pact_of_the_prospector": "Pact Of The Prospector", "malum.gui.geas.pact_of_the_prospector.cons": "Burn with Greed\n -Being Struck when imbued with Avarice engulfs you in flames", "malum.gui.geas.pact_of_the_prospector.pros": "A favor born from flame.\n -Collecting Precious Minerals grants Avarice\n -Avarice gradually improves Fortune Chance\n -Avarice additionally recovers one heart of lost health when applied", - "malum.gui.geas.pact_of_the_prospector.tooltip": "Burn with greed", + "malum.gui.geas.pact_of_the_prospector.tooltip": "Engulf yourself with greed", "malum.gui.geas.pact_of_the_reaper": "Pact Of The Reaper", "malum.gui.geas.pact_of_the_reaper.cons": "To break the bond will be your undoing\n -Reduces Damage Dealt using Forsworn Weapons by Nine Tenths\n -Forsworn Weapons Deteriorate When Used", "malum.gui.geas.pact_of_the_reaper.pros": "A pact forged between your Soul and your Scythe, the Chains of Arcana bind you together.\n -Scythe Attacks occasionally trigger follow up cuts", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 672d98dfc528..b48377dc4547 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -843,8 +843,7 @@ "malum.effect.geas.more_saturation": "餐食提供额外饱和度", "malum.effect.geas.movement_acceleration": "疾跑会积攒动量", "malum.effect.geas.no_armor": "穿戴盔甲会拖累你", - "malum.effect.geas.no_armor_armor": "不穿戴盔甲会带来防护", - "malum.effect.geas.no_armor_healing": "不穿戴盔甲会增强治疗", + "malum.effect.geas.no_armor_druid_armor": "不穿戴盔甲会给予护甲值并增强治疗", "malum.effect.geas.no_normal_foods": "你只能食用腐败的食物", "malum.effect.geas.no_passive_healing": "饱和度和饥饿值不再恢复生命值", "malum.effect.geas.only_scythe": "普通武器使用时会崩解", @@ -856,7 +855,7 @@ "malum.effect.geas.poison_slash_consumes_desperate_need": "迫切渴望会在攻击时消退", "malum.effect.geas.presence_breaker": "拒绝、抽离、放逐强制施加于目标", "malum.effect.geas.presence_breaker_arcane_resonance": "奥术谐振延长放逐时间", - "malum.effect.geas.rocket_jumping": "强风的推进力更强", + "malum.effect.geas.rocket_jumping": "强风的推进力更强,且会给予飞腾", "malum.effect.geas.rotten_healing": "食用腐败食物能治疗自身", "malum.effect.geas.rune_vulnerability": "每装备一枚符文均降低治疗量、护甲值、魔法抗性", "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", @@ -877,10 +876,10 @@ "malum.effect.geas.wyrd_reconstruction_cooldown": "冷却结束前削弱奥术谐振", "malum.effect.geas.wyrd_reconstruction_spirits": "复活时会不断触发收获精魂时的效果", "malum.effect.hex_bolts": "发射锐利的忆念能量束", - "malum.effect.keyword.arcane_resonance": "奥术谐振:对收获精魂时触发效果的亲和性", + "malum.effect.keyword.arcane_resonance": "奥术谐振:增强收获精魂时触发的效果", "malum.effect.keyword.avarice": "贪婪:逐渐增加时运效应", "malum.effect.keyword.gluttony": "暴食:增加魔法伤害,但会消耗饥饿值", - "malum.effect.keyword.soul_ward": "灵魂护盾:能恢复自身的护盾,对魔法攻击防御效果极佳", + "malum.effect.keyword.soul_ward": "灵魂护盾:能吸收伤害,会随时间充能", "malum.effect.negative": "-%s", "malum.effect.positive": "+%s", "malum.effect.ravenous_pouch_collection": "会拿走物品栏里已有的物品", @@ -942,7 +941,7 @@ "malum.gui.geas.oath_of_unmakers_disdain": "毁存鄙夷誓约", "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "无视众人,亦为众人所无视", "malum.gui.geas.pact_of_combustion": "燃焰条约", - "malum.gui.geas.pact_of_combustion.tooltip": "以物事火", + "malum.gui.geas.pact_of_combustion.tooltip": "静观所燃火焰之变", "malum.gui.geas.pact_of_contentedness": "完满条约", "malum.gui.geas.pact_of_contentedness.tooltip": "食饮足而心神宁", "malum.gui.geas.pact_of_defiance": "违抗条约", @@ -959,7 +958,7 @@ "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "索求魔法,不论形类", "malum.gui.geas.pact_of_the_berserker": "狂战士条约", "malum.gui.geas.pact_of_the_berserker.tooltip": "汝之苦痛,即他人之苦痛", - "malum.gui.geas.pact_of_the_blastweaver": "Pact Of The Blastweaver", + "malum.gui.geas.pact_of_the_blastweaver": "爆炸编织者条约", "malum.gui.geas.pact_of_the_blastweaver.tooltip": "鲁莽带来力量", "malum.gui.geas.pact_of_the_cloudskipper": "云跃者条约", "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", @@ -980,7 +979,7 @@ "malum.gui.geas.pact_of_the_profane_glutton": "腐烂暴食条约", "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "进食。", "malum.gui.geas.pact_of_the_prospector": "勘探工条约", - "malum.gui.geas.pact_of_the_prospector.tooltip": "贪婪之火", + "malum.gui.geas.pact_of_the_prospector.tooltip": "以贪婪之火吞噬自己", "malum.gui.geas.pact_of_the_reaper": "收割者条约", "malum.gui.geas.pact_of_the_reaper.tooltip": "向镰刃宣誓效忠", "malum.gui.geas.pact_of_the_shattering_addict": "破念瘾君条约", @@ -1732,7 +1731,7 @@ "malum.gui.book.entry.belt_of_the_prospector": "勘探工腰带", "malum.gui.book.entry.belt_of_the_prospector.description": "大地之宝", "malum.gui.book.entry.page.headline.belt_of_the_prospector": "勘探工腰带", - "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目 标,我常需要岩层中的各种宝藏。 此腰带可使地上的高价值物品免 受$i直接/$由我造成的爆炸的摧残, 并使这种爆炸破坏方块的效果与 时运 III的工具等同。", + "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目 标,我常需要岩层中的各种宝藏。 而在挖到这些宝藏之时,此腰带 即会给予一种类似于时运的暂时 性增益。此外,我$i亲自/$引发的爆 炸破坏方块时也会获得增益,相 当于时运 III和前文所述的增益 之和。", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "直入血脉", "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", @@ -2083,7 +2082,7 @@ "malum.gui.book.entry.pact_of_the_lone_druid.description": "逃避外物", "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "孤身德鲁伊条约", "malum.gui.geas.pact_of_the_lone_druid.cons": "无拘即解甲。\n -穿戴盔甲会拖累你,损害你的灵 魂", - "malum.gui.geas.pact_of_the_lone_druid.pros": "完整即无拘。\n -每个空盔甲槽给予四点护甲值和 两点盔甲韧性\n -每个空盔甲槽令所受治疗增加五 分之一", + "malum.gui.geas.pact_of_the_lone_druid.pros": "完整即无拘。\n -每个空盔甲槽给予四点护甲值和 两点盔甲韧性\n -每个空盔甲槽令所受治疗增加四 分之一", "malum.gui.book.entry.pact_of_the_prospector": "勘探工条约", "malum.gui.book.entry.pact_of_the_prospector.description": "增长财富", From d80ef3365c29433d2fa4af1d6224beacb0fdd37b Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 9 Dec 2025 01:46:37 +0800 Subject: [PATCH 105/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/en_us.json | 11 ++++++++--- projects/1.21/assets/malum/malum/lang/zh_cn.json | 11 ++++++++--- 2 files changed, 16 insertions(+), 6 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 4d45d1da04c5..bdce87cf15bf 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -1151,6 +1151,7 @@ "malum.gui.book.entry.page.headline.basic_artifice.wavemaker": "Wavemaker", "malum.gui.book.entry.page.headline.belt_of_the_magebane": "Belt of the Magebane", "malum.gui.book.entry.page.headline.belt_of_the_prospector": "Belt of the Prospector", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.avarice": "Avarice", "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_demolitionist": "Ring of the Demolitionist", "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "Ring of the Hoarder", "malum.gui.book.entry.page.headline.belt_of_the_starved": "Belt of the Starved", @@ -1458,7 +1459,9 @@ "malum.gui.book.entry.page.text.basic_artifice.wavemaker.1": "Earthen seeks to stand, to stay. Given a signal or lack thereof, this acts like a clock, emitting the inverse of the input every so often on a steady rhythm, and emitting the input the rest of the time.", "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "The Belt of the Magebane is a simple innovation, but a dangerously effective one. Normally, after being struck by any attack, soul ward will not recover until a long moment after. That moment of downtime has proven itself detrimental far too frequently. But that ends now.", "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "While worn, the belt provides a substantial bonus to soul ward recovery rate, while also improving capacity slightly. Furthermore, the belt will absorb the arcane essence of any instance of magical damage that strikes its bearer, converting that repurposed energy into immediate recovery of soul ward.", - "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "To fuel my various magics and other goals I more often than not find myself needing various earthen treasures. By unearthing said treasures, this belt will temporarily enable a benefit similar to Fortune. Additionally, explosions $idirectly/$ caused by me will break blocks as if using Fortune III, plus the bonus.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "To fuel my various magics and other goals I more often than not find myself needing various earthen treasures. Through enchanting - specifically through Fortune - I've been able to better suit my tools for extracting multitudes of resource at a time. Within this entry I will detail how Spirit Arcana can be utilized in a similar manner.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.2": "When Avarice is successfully channeled through a tool with a submaximal Fortune enchantment, the applied bonus will be raised as if Fortune was at it's maximum level. Similarly, The Belt of the Prospector will bless any explosions $iI/$ create with Fortune III, plus the bonus from Avarice.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.avarice.1": "While wearing the Belt of the Prospector, any valuable resources I extract will carry an imbued intent, an overflowing Avarice. Upon collection of such intent, the carried Avarice is temporarily inscribed onto my soul. Each amplitude of Avarice enables an added One Tenth chance for an additional level of Fortune when breaking blocks.", "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "If raw explosive power is not sufficient, you simply aren't using enough of it. This ring amplifies explosions, mitigating that issue.", "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "Explosions are chaotic, and messy, inherently. This is hardly a problem, when I want to cause such rampant destruction to collect resources, but collecting the items is a burden. This ring entangles the explosion with my soul, causing the debris and loot to appear at my location.", "malum.gui.book.entry.page.text.belt_of_the_starved.1": "The arcana I collect occasionally have scraps of wishes and desires woven in. Often, given the base nature of what I reap, this comes in the form of hunger, lust, or petty grudges. All of these impurities can be catalyzed into Gluttony, an stacking amplifier towards magic damage.", @@ -2206,7 +2209,7 @@ "malum.gui.geas.pact_of_the_berserker.tooltip": "Your pain, their pain", "malum.gui.geas.pact_of_the_blastweaver": "Pact Of The Blastweaver", "malum.gui.geas.pact_of_the_blastweaver.cons": "Your greed exposes you to your own man-made ruin.\n -Avarice increases incoming explosive damage", - "malum.gui.geas.pact_of_the_blastweaver.pros": "$m0.6/$Greed and Haste, fueled by Kinetic Impact.\n -Explosions are greatly empowered and grant Avarice upon detonation\n -Avarice gradually improves Fortune Chance\n -Avarice provides additional benefits to Movement Speed, Attack Speed and Mining Speed, up to a Fifty Percent increase", + "malum.gui.geas.pact_of_the_blastweaver.pros": "$m0.6/$Greed and Haste, fueled by Kinetic Impact.\n -Explosions are greatly empowered and grant Avarice upon detonation\n -Avarice improves Fortune Chance\n -Avarice additionally further empowers explosions", "malum.gui.geas.pact_of_the_blastweaver.tooltip": "Draw power from recklessness", "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", "malum.gui.geas.pact_of_the_cloudskipper.cons": "That which you rely on shall eventually crush you.\n -Fall Damage Taken is Doubled", @@ -2230,7 +2233,7 @@ "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Weave your life into miracles", "malum.gui.geas.pact_of_the_lone_druid": "Pact Of The Lone Druid", "malum.gui.geas.pact_of_the_lone_druid.cons": "To be unburdened is to cull all shackles\n -Wearing any armour shackles you, damaging your soul", - "malum.gui.geas.pact_of_the_lone_druid.pros": "$m0.7/$To be complete is to be unburdened.\n -Each empty armour slot grants four Armor and two Armor Toughness\n -Each empty armour slot increases Healing Received by One Fourth", + "malum.gui.geas.pact_of_the_lone_druid.pros": "$m0.7/$To be complete is to be unburdened.\n -Each empty armour slot grants five points of Armor and two points of Armor Toughness\n -Each empty armour slot increases Healing Received by One Fourth", "malum.gui.geas.pact_of_the_lone_druid.tooltip": "Shed your second skin", "malum.gui.geas.pact_of_the_parasite": "Pact Of The Parasite", "malum.gui.geas.pact_of_the_parasite.cons": "Your fragility is still very much real.\n -Reduces Healing Received by Four Tenths", @@ -2414,6 +2417,8 @@ "malum.subtitle.arcane_rock_place": "Block placed", "malum.subtitle.arcane_rock_step": "Footsteps", "malum.subtitle.arcane_whispers": "Arcane whispers", + "malum.subtitle.avarice_collected": "Avarice collected", + "malum.subtitle.avarice_grants_fortune": "Avarice grants fortune", "malum.subtitle.blazing_quartz_block_break": "Block broken", "malum.subtitle.blazing_quartz_block_fall": "Blazing quartz block fall", "malum.subtitle.blazing_quartz_block_hit": "Block breaking", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index b48377dc4547..6e863f7ed716 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -1130,6 +1130,8 @@ "malum.subtitle.arcane_rock_place": "方块:被放置", "malum.subtitle.arcane_rock_step": "脚步声", "malum.subtitle.arcane_whispers": "奥术能量:沙沙作响", + "malum.subtitle.avarice_collected": "贪婪:收获", + "malum.subtitle.avarice_grants_fortune": "贪婪:给予时运", "malum.subtitle.blazing_quartz_block_break": "方块:被破坏", "malum.subtitle.blazing_quartz_block_fall": "某物:摔落到烈焰石英块上", "malum.subtitle.blazing_quartz_block_hit": "方块:损坏中", @@ -1731,7 +1733,8 @@ "malum.gui.book.entry.belt_of_the_prospector": "勘探工腰带", "malum.gui.book.entry.belt_of_the_prospector.description": "大地之宝", "malum.gui.book.entry.page.headline.belt_of_the_prospector": "勘探工腰带", - "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目 标,我常需要岩层中的各种宝藏。 而在挖到这些宝藏之时,此腰带 即会给予一种类似于时运的暂时 性增益。此外,我$i亲自/$引发的爆 炸破坏方块时也会获得增益,相 当于时运 III和前文所述的增益 之和。", + "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目 标,我常需要岩层中的各种宝藏。 经由魔咒——尤其是时运——我 可以让工具变得更适合短时间大 量提取资源。我会在本条目内详 述如何以相似方法运用精魂奥能。", + "malum.gui.book.entry.page.text.belt_of_the_prospector.2": "若贪婪所流过工具上的时运魔咒 未达满级,即会给予该工具以增 益,相当于令其达到满级时运。 与之类似,勘探工腰带会祝福$i我/$ $i亲自/$引发的爆炸,给予其时运 III,并同时附带贪婪的增益。", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "直入血脉", "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", @@ -1740,6 +1743,8 @@ "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist.description": "$b火力不足恐惧症/$", "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_demolitionist": "爆破师戒指", "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "如果普通的爆炸能量感觉不太 够,那就是你没有用出全力。这 枚戒指会增强爆炸,能有效解决 这一问题。", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.avarice": "贪婪", + "malum.gui.book.entry.page.text.belt_of_the_prospector.avarice.1": "佩戴勘探工腰带时,我提取得到 的所有珍贵资源都会携带着某种 意图,充斥着贪婪。收获到此类 意图之时,其所具有的贪婪会短 暂刻入我的灵魂。每一段强度的 贪婪都会有十分之一的概率在破 坏方块时追加一级时运的效力。", "malum.gui.book.entry.necklace_of_blissful_harmony": "福乐和谐项链", "malum.gui.book.entry.necklace_of_blissful_harmony.description": "黎明遥遥无期", @@ -2082,7 +2087,7 @@ "malum.gui.book.entry.pact_of_the_lone_druid.description": "逃避外物", "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "孤身德鲁伊条约", "malum.gui.geas.pact_of_the_lone_druid.cons": "无拘即解甲。\n -穿戴盔甲会拖累你,损害你的灵 魂", - "malum.gui.geas.pact_of_the_lone_druid.pros": "完整即无拘。\n -每个空盔甲槽给予四点护甲值和 两点盔甲韧性\n -每个空盔甲槽令所受治疗增加四 分之一", + "malum.gui.geas.pact_of_the_lone_druid.pros": "完整即无拘。\n -每个空盔甲槽给予五点护甲值和 两点盔甲韧性\n -每个空盔甲槽令所受治疗增加四 分之一", "malum.gui.book.entry.pact_of_the_prospector": "勘探工条约", "malum.gui.book.entry.pact_of_the_prospector.description": "增长财富", @@ -2166,7 +2171,7 @@ "malum.gui.book.entry.pact_of_the_blastweaver.description": "收割废墟", "malum.gui.book.entry.page.headline.pact_of_the_blastweaver": "爆炸编织者条约", "malum.gui.geas.pact_of_the_blastweaver.cons": "你的贪婪引你走向自己造就的废 墟。\n -贪婪会增加所受爆炸伤害", - "malum.gui.geas.pact_of_the_blastweaver.pros": "贪婪与急迫,荣于动能冲击。\n -大幅增强爆炸,引爆时给予贪婪\n -贪婪会逐渐增加时运概率\n -贪婪会额外增加移动速度、攻击 伤害、挖掘速度,增益最多可达百 分之五十", + "malum.gui.geas.pact_of_the_blastweaver.pros": "贪婪与急迫,荣于动能冲击。\n -大幅增强爆炸,引爆时给予贪婪\n -贪婪增加时运概率\n -贪婪额外增强爆炸", "malum.gui.book.entry.totem_magic": "图腾魔法", From 1cd9225bbd92449d08987f853446c5fa4a997d6c Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 14 Dec 2025 16:43:38 +0800 Subject: [PATCH 106/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 5491 +++++++-------- .../1.21/assets/malum/malum/lang/zh_cn.json | 5893 +++++++++-------- 2 files changed, 5697 insertions(+), 5687 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index bdce87cf15bf..658663a0a0f5 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -1,2744 +1,2749 @@ -{ - "attribute.name.malum.arcane_resonance": "Arcane Resonance", - "attribute.name.malum.arcane_resonance.desc": "Bonus potency for spirit-collection effects", - "attribute.name.malum.charge_capacity": "Charge Capacity", - "attribute.name.malum.charge_capacity.desc": "The capacity for Spell Charges", - "attribute.name.malum.charge_duration": "Charge Duration", - "attribute.name.malum.charge_duration.desc": "The duration for charging a staff", - "attribute.name.malum.charge_recovery_rate": "Charge Recovery Rate", - "attribute.name.malum.charge_recovery_rate.desc": "A percentile increase in recovery rate for Spell Charges", - "attribute.name.malum.geas_limit": "Geas Limit", - "attribute.name.malum.geas_limit.desc": "The limit for active Geas Bindings that can be sworn at once", - "attribute.name.malum.healing_received": "Healing Received", - "attribute.name.malum.healing_received.desc": "An increase in healing received", - "attribute.name.malum.malignant_aegis_capacity": "Malignant Aegis Capacity", - "attribute.name.malum.malignant_aegis_capacity.desc": "A powerful multipurpose damage resistance attribute gained through Malignant Aegis", - "attribute.name.malum.malignant_aegis_recovery_gain": "Malignant Aegis Recovery Gain", - "attribute.name.malum.malignant_aegis_recovery_rate": "Malignant Aegis Recovery Rate", - "attribute.name.malum.malignant_conversion": "Malignant Conversion", - "attribute.name.malum.malignant_conversion.desc": "A percentile conversion rate in which certain magical attributes are converted into Malignant Aegis", - "attribute.name.malum.scythe_proficiency": "Scythe Proficiency", - "attribute.name.malum.scythe_proficiency.desc": "Damage multiplier for Scythes", - "attribute.name.malum.soul_ward_capacity": "Soul Ward Capacity", - "attribute.name.malum.soul_ward_capacity.desc": "The capacity for Soul Ward", - "attribute.name.malum.soul_ward_integrity": "Soul Ward Integrity", - "attribute.name.malum.soul_ward_integrity.desc": "A percentile increase in durability for Soul Ward", - "attribute.name.malum.soul_ward_recovery_gain": "Soul Ward Recovery Gain", - "attribute.name.malum.soul_ward_recovery_gain.desc": "A percentile increase the amount of Soul Ward recovered", - "attribute.name.malum.soul_ward_recovery_rate": "Soul Ward Recovery Rate", - "attribute.name.malum.soul_ward_recovery_rate.desc": "A percentile increase in recovery rate for Soul Ward", - "attribute.name.malum.spirit_spoils": "Spirit Spoils", - "attribute.name.malum.spirit_spoils.desc": "Flat increase to spirits looted from slain foes", - "banner_pattern.malum.break": "Break", - "banner_pattern.malum.breath": "Breath", - "banner_pattern.malum.breeze": "Breeze", - "banner_pattern.malum.burn": "Burn", - "banner_pattern.malum.colorful_world": "Colorful World", - "banner_pattern.malum.default": "Default", - "banner_pattern.malum.hallucination": "Hallucination", - "banner_pattern.malum.heft": "Heft", - "banner_pattern.malum.horns": "Horns", - "banner_pattern.malum.hunger": "Hunger", - "banner_pattern.malum.sanity": "Sanity", - "banner_pattern.malum.sequence": "Sequence", - "banner_pattern.malum.spawn": "Spawn", - "banner_pattern.malum.sword": "Sword", - "block.malum.aerial_spirited_glass": "Aerial Spirited Glass", - "block.malum.aerial_varnished_terracotta": "Aerial Varnished Terracotta", - "block.malum.aqueous_spirited_glass": "Aqueous Spirited Glass", - "block.malum.aqueous_varnished_terracotta": "Aqueous Varnished Terracotta", - "block.malum.arcana_pylon": "Arcana Pylon", - "block.malum.arcana_pylon_component": "Arcana Pylon Component", - "block.malum.arcane_spirited_glass": "Arcane Spirited Glass", - "block.malum.arcane_varnished_terracotta": "Arcane Varnished Terracotta", - "block.malum.azure_runewood_leaves": "Azure Runewood Leaves", - "block.malum.azure_runewood_sapling": "Azure Runewood Sapling", - "block.malum.blazing_quartz_cluster": "Blazing Quartz Cluster", - "block.malum.blazing_quartz_ore": "Blazing Quartz Ore", - "block.malum.blight": "Blight", - "block.malum.blighted_earth": "Blighted Earth", - "block.malum.blighted_growth": "Blighted Growth", - "block.malum.blighted_soulwood": "Blighted Soulwood", - "block.malum.blightpearl": "Blightpearl", - "block.malum.blightroot": "Blightroot", - "block.malum.block_of_alchemical_calx": "Block of Alchemical Calx", - "block.malum.block_of_arcane_charcoal": "Block of Arcane Charcoal", - "block.malum.block_of_astral_weave": "Block of Astral Weave", - "block.malum.block_of_auric_embers": "Block of Auric Embers", - "block.malum.block_of_blazing_quartz": "Block of Blazing Quartz", - "block.malum.block_of_brilliance": "Block of Brilliance", - "block.malum.block_of_cthonic_gold": "Block of Cthonic Gold", - "block.malum.block_of_grim_talc": "Block of Grim Talc", - "block.malum.block_of_hallowed_gold": "Block of Hallowed Gold", - "block.malum.block_of_hex_ash": "Block of Hex Ash", - "block.malum.block_of_living_flesh": "Block of Living Flesh", - "block.malum.block_of_malignant_lead": "Block of Malignant Lead", - "block.malum.block_of_malignant_pewter": "Block of Malignant Pewter", - "block.malum.block_of_mnemonic_fragment": "Block of Mnemonic Fragment", - "block.malum.block_of_null_slate": "Block of Null Slate", - "block.malum.block_of_raw_soulstone": "Block of Raw Soulstone", - "block.malum.block_of_rotting_essence": "Block of Rotting Essence", - "block.malum.block_of_soul_stained_steel": "Block of Soulstained Steel", - "block.malum.block_of_soulstone": "Block of Soulstone", - "block.malum.block_of_void_salts": "Block of Void Salts", - "block.malum.block_of_warp_flux": "Block of Warp Flux", - "block.malum.bolted_runewood_boards_door": "Bolted Runewood Board Door", - "block.malum.bolted_runewood_boards_trapdoor": "Bolted Runewood Board Trapdoor", - "block.malum.bolted_runewood_door": "Bolted Runewood Door", - "block.malum.bolted_runewood_trapdoor": "Bolted Runewood Trapdoor", - "block.malum.bolted_soulwood_boards_door": "Bolted Soulwood Board Door", - "block.malum.bolted_soulwood_boards_trapdoor": "Bolted Soulwood Board Trapdoor", - "block.malum.bolted_soulwood_door": "Bolted Soulwood Door", - "block.malum.bolted_soulwood_trapdoor": "Bolted Soulwood Trapdoor", - "block.malum.brilliant_deepslate": "Brilliant Deepslate", - "block.malum.brilliant_obelisk": "Brilliant Obelisk", - "block.malum.brilliant_obelisk_component": "Brilliant Obelisk Component", - "block.malum.brilliant_stone": "Brilliant Stone", - "block.malum.checkered_tainted_rock": "Checkered Tainted Rock", - "block.malum.checkered_twisted_rock": "Checkered Twisted Rock", - "block.malum.chiseled_tainted_rock": "Chiseled Tainted Rock", - "block.malum.chiseled_twisted_rock": "Chiseled Twisted Rock", - "block.malum.clinging_blight": "Clinging Blight", - "block.malum.cthonic_gold_cluster": "Cthonic Gold Cluster", - "block.malum.cthonic_gold_ore": "Cthonic Gold Ore", - "block.malum.cut_runewood_planks": "Cut Runewood Planks", - "block.malum.cut_soulwood_planks": "Cut Soulwood Planks", - "block.malum.cut_tainted_rock": "Cut Tainted Rock", - "block.malum.cut_twisted_rock": "Cut Twisted Rock", - "block.malum.deepslate_quartz_ore": "Deepslate Quartz Ore", - "block.malum.deepslate_soulstone_ore": "Deepslate Soulstone Ore", - "block.malum.earthen_spirited_glass": "Earthen Spirited Glass", - "block.malum.earthen_varnished_terracotta": "Earthen Varnished Terracotta", - "block.malum.eldritch_spirited_glass": "Eldritch Spirited Glass", - "block.malum.eldritch_varnished_terracotta": "Eldritch Varnished Terracotta", - "block.malum.ether": "Ether", - "block.malum.ether_torch": "Ether Torch", - "block.malum.exposed_runewood_log": "Exposed Runewood Log", - "block.malum.exposed_soulwood_log": "Exposed Soulwood Log", - "block.malum.gilded_runewood_item_pedestal": "Gilded Runewood Item Pedestal", - "block.malum.gilded_runewood_item_stand": "Gilded Runewood Item Stand", - "block.malum.gust_igniter": "Gust Igniter", - "block.malum.hanging_azure_runewood_leaves": "Hanging Azure Runewood Leaves", - "block.malum.hanging_runewood_leaves": "Hanging Runewood Leaves", - "block.malum.hanging_soulwood_leaves": "Hanging Soulwood Leaves", - "block.malum.infernal_spirited_glass": "Infernal Spirited Glass", - "block.malum.infernal_varnished_terracotta": "Infernal Varnished Terracotta", - "block.malum.iridescent_ether": "Iridescent Ether", - "block.malum.iridescent_ether_torch": "Iridescent Ether Torch", - "block.malum.large_strange_crystal": "Large Strange Crystal", - "block.malum.mass_of_blighted_gunk": "Mass of Blighted Gunk", - "block.malum.natural_quartz_cluster": "Natural Quartz Cluster", - "block.malum.natural_quartz_ore": "Natural Quartz Ore", - "block.malum.ornate_soulwood_item_pedestal": "Ornate Soulwood Item Pedestal", - "block.malum.ornate_soulwood_item_stand": "Ornate Soulwood Item Stand", - "block.malum.polished_tainted_rock": "Polished Tainted Rock", - "block.malum.polished_tainted_rock_slab": "Polished Tainted Rock Slab", - "block.malum.polished_tainted_rock_stairs": "Polished Tainted Rock Stairs", - "block.malum.polished_tainted_rock_wall": "Polished Tainted Rock Wall", - "block.malum.polished_twisted_rock": "Polished Twisted Rock", - "block.malum.polished_twisted_rock_slab": "Polished Twisted Rock Slab", - "block.malum.polished_twisted_rock_stairs": "Polished Twisted Rock Stairs", - "block.malum.polished_twisted_rock_wall": "Polished Twisted Rock Wall", - "block.malum.potted_azure_runewood_sapling": "Potted Azure Runewood Sapling", - "block.malum.potted_blightpearl": "Potted Blightpearl", - "block.malum.potted_blightroot": "Potted Blightroot", - "block.malum.potted_runewood_sapling": "Potted Runewood Sapling", - "block.malum.potted_soulwood_sapling": "Potted Soulwood Sapling", - "block.malum.potted_strangeroot": "Potted Strangeroot", - "block.malum.primordial_soup": "The Weeping Well", - "block.malum.repair_pylon": "Repair Pylon", - "block.malum.repair_pylon_component": "Repair Pylon Component", - "block.malum.revealed_runewood_log": "Revealed Runewood Log", - "block.malum.revealed_soulwood_log": "Revealed Soulwood Log", - "block.malum.rite_anchor": "Rite Anchor", - "block.malum.rite_unweaver": "Rite Unweaver", - "block.malum.ritual_plinth": "Ritual Plinth", - "block.malum.runewood": "Runewood", - "block.malum.runewood_beam": "Runewood Beam", - "block.malum.runewood_boards": "Runewood Boards", - "block.malum.runewood_boards_door": "Runewood Board Door", - "block.malum.runewood_boards_slab": "Runewood Board Slab", - "block.malum.runewood_boards_stairs": "Runewood Board Stairs", - "block.malum.runewood_boards_trapdoor": "Runewood Board Trapdoor", - "block.malum.runewood_boards_wall": "Runewood Board Wall", - "block.malum.runewood_door": "Runewood Door", - "block.malum.runewood_item_pedestal": "Runewood Item Pedestal", - "block.malum.runewood_item_stand": "Runewood Item Stand", - "block.malum.runewood_leaves": "Runewood Leaves", - "block.malum.runewood_log": "Runewood Log", - "block.malum.runewood_obelisk": "Runewood Obelisk", - "block.malum.runewood_obelisk_component": "Runewood Obelisk Component", - "block.malum.runewood_panel": "Runewood Panel", - "block.malum.runewood_planks": "Runewood Planks", - "block.malum.runewood_planks_button": "Runewood Button", - "block.malum.runewood_planks_fence": "Runewood Fence", - "block.malum.runewood_planks_fence_gate": "Runewood Fence Gate", - "block.malum.runewood_planks_pressure_plate": "Runewood Planks Pressure Plate", - "block.malum.runewood_planks_slab": "Runewood Planks Slab", - "block.malum.runewood_planks_stairs": "Runewood Planks Stairs", - "block.malum.runewood_sapling": "Runewood Sapling", - "block.malum.runewood_sign": "Runewood Sign", - "block.malum.runewood_tiles": "Runewood Tiles", - "block.malum.runewood_tiles_slab": "Runewood Tiles Slab", - "block.malum.runewood_tiles_stairs": "Runewood Tiles Stairs", - "block.malum.runewood_totem_base": "Runewood Totem Base", - "block.malum.runewood_totem_pole": "Runewood Totem Pole", - "block.malum.runewood_trapdoor": "Runewood Trapdoor", - "block.malum.runic_small_tainted_rock_bricks": "Runic Small Tainted Rock Bricks", - "block.malum.runic_small_tainted_rock_bricks_slab": "Runic Small Tainted Rock Brick Slab", - "block.malum.runic_small_tainted_rock_bricks_stairs": "Runic Small Tainted Rock Brick Stairs", - "block.malum.runic_small_tainted_rock_bricks_wall": "Runic Small Tainted Rock Brick Wall", - "block.malum.runic_small_twisted_rock_bricks": "Runic Small Twisted Rock Bricks", - "block.malum.runic_small_twisted_rock_bricks_slab": "Runic Small Twisted Rock Brick Slab", - "block.malum.runic_small_twisted_rock_bricks_stairs": "Runic Small Twisted Rock Brick Stairs", - "block.malum.runic_small_twisted_rock_bricks_wall": "Runic Small Twisted Rock Brick Wall", - "block.malum.runic_tainted_rock_bricks": "Runic Tainted Rock Bricks", - "block.malum.runic_tainted_rock_bricks_slab": "Runic Tainted Rock Brick Slab", - "block.malum.runic_tainted_rock_bricks_stairs": "Runic Tainted Rock Brick Stairs", - "block.malum.runic_tainted_rock_bricks_wall": "Runic Tainted Rock Brick Wall", - "block.malum.runic_tainted_rock_tiles": "Runic Tainted Rock Tiles", - "block.malum.runic_tainted_rock_tiles_slab": "Runic Tainted Rock Tiles Slab", - "block.malum.runic_tainted_rock_tiles_stairs": "Runic Tainted Rock Tiles Stairs", - "block.malum.runic_tainted_rock_tiles_wall": "Runic Tainted Rock Tiles Wall", - "block.malum.runic_twisted_rock_bricks": "Runic Twisted Rock Bricks", - "block.malum.runic_twisted_rock_bricks_slab": "Runic Twisted Rock Brick Slab", - "block.malum.runic_twisted_rock_bricks_stairs": "Runic Twisted Rock Brick Stairs", - "block.malum.runic_twisted_rock_bricks_wall": "Runic Twisted Rock Brick Wall", - "block.malum.runic_twisted_rock_tiles": "Runic Twisted Rock Tiles", - "block.malum.runic_twisted_rock_tiles_slab": "Runic Twisted Rock Tiles Slab", - "block.malum.runic_twisted_rock_tiles_stairs": "Runic Twisted Rock Tiles Stairs", - "block.malum.runic_twisted_rock_tiles_wall": "Runic Twisted Rock Tiles Wall", - "block.malum.runic_workbench": "Runic Workbench", - "block.malum.rustic_runewood_planks": "Rustic Runewood Planks", - "block.malum.rustic_runewood_planks_slab": "Rustic Runewood Planks Slab", - "block.malum.rustic_runewood_planks_stairs": "Rustic Runewood Planks Stairs", - "block.malum.rustic_runewood_tiles": "Rustic Runewood Tiles", - "block.malum.rustic_runewood_tiles_slab": "Rustic Runewood Tiles Slab", - "block.malum.rustic_runewood_tiles_stairs": "Rustic Runewood Tiles Stairs", - "block.malum.rustic_soulwood_planks": "Rustic Soulwood Planks", - "block.malum.rustic_soulwood_planks_slab": "Rustic Soulwood Planks Slab", - "block.malum.rustic_soulwood_planks_stairs": "Rustic Soulwood Planks Stairs", - "block.malum.rustic_soulwood_tiles": "Rustic Soulwood Tiles", - "block.malum.rustic_soulwood_tiles_slab": "Rustic Soulwood Tiles Slab", - "block.malum.rustic_soulwood_tiles_stairs": "Rustic Soulwood Tiles Stairs", - "block.malum.sacred_spirited_glass": "Sacred Spirited Glass", - "block.malum.sacred_varnished_terracotta": "Sacred Varnished Terracotta", - "block.malum.scarstone": "Scarstone", - "block.malum.small_tainted_rock_bricks": "Small Tainted Rock Bricks", - "block.malum.small_tainted_rock_bricks_slab": "Small Tainted Rock Brick Slab", - "block.malum.small_tainted_rock_bricks_stairs": "Small Tainted Rock Brick Stairs", - "block.malum.small_tainted_rock_bricks_wall": "Small Tainted Rock Brick Wall", - "block.malum.small_twisted_rock_bricks": "Small Twisted Rock Bricks", - "block.malum.small_twisted_rock_bricks_slab": "Small Twisted Rock Brick Slab", - "block.malum.small_twisted_rock_bricks_stairs": "Small Twisted Rock Brick Stairs", - "block.malum.small_twisted_rock_bricks_wall": "Small Twisted Rock Brick Wall", - "block.malum.smooth_tainted_rock": "Smooth Tainted Rock", - "block.malum.smooth_tainted_rock_slab": "Smooth Tainted Rock Slab", - "block.malum.smooth_tainted_rock_stairs": "Smooth Tainted Rock Stairs", - "block.malum.smooth_tainted_rock_wall": "Smooth Tainted Rock Wall", - "block.malum.smooth_twisted_rock": "Smooth Twisted Rock", - "block.malum.smooth_twisted_rock_slab": "Smooth Twisted Rock Slab", - "block.malum.smooth_twisted_rock_stairs": "Smooth Twisted Rock Stairs", - "block.malum.smooth_twisted_rock_wall": "Smooth Twisted Rock Wall", - "block.malum.soulbinding_brazier": "Soulbinding Brazier", - "block.malum.soulstone_ore": "Soulstone Ore", - "block.malum.soulwood": "Soulwood", - "block.malum.soulwood_beam": "Soulwood Beam", - "block.malum.soulwood_boards": "Soulwood Boards", - "block.malum.soulwood_boards_door": "Soulwood Board Door", - "block.malum.soulwood_boards_slab": "Soulwood Board Slab", - "block.malum.soulwood_boards_stairs": "Soulwood Board Stairs", - "block.malum.soulwood_boards_trapdoor": "Soulwood Board Trapdoor", - "block.malum.soulwood_boards_wall": "Soulwood Board Wall", - "block.malum.soulwood_door": "Soulwood Door", - "block.malum.soulwood_item_pedestal": "Soulwood Item Pedestal", - "block.malum.soulwood_item_stand": "Soulwood Item Stand", - "block.malum.soulwood_leaves": "Soulwood Leaves", - "block.malum.soulwood_log": "Soulwood Log", - "block.malum.soulwood_panel": "Soulwood Panel", - "block.malum.soulwood_planks": "Soulwood Planks", - "block.malum.soulwood_planks_button": "Soulwood Button", - "block.malum.soulwood_planks_fence": "Soulwood Fence", - "block.malum.soulwood_planks_fence_gate": "Soulwood Fence Gate", - "block.malum.soulwood_planks_pressure_plate": "Soulwood Planks Pressure Plate", - "block.malum.soulwood_planks_slab": "Soulwood Planks Slab", - "block.malum.soulwood_planks_stairs": "Soulwood Planks Stairs", - "block.malum.soulwood_sapling": "Soulwood Sapling", - "block.malum.soulwood_sign": "Soulwood Sign", - "block.malum.soulwood_tiles": "Soulwood Tiles", - "block.malum.soulwood_tiles_slab": "Soulwood Tiles Slab", - "block.malum.soulwood_tiles_stairs": "Soulwood Tiles Stairs", - "block.malum.soulwood_totem_base": "Soulwood Totem Base", - "block.malum.soulwood_totem_pole": "Soulwood Totem Pole", - "block.malum.soulwood_trapdoor": "Soulwood Trapdoor", - "block.malum.soulwoven_banner": "Soulwoven Banner", - "block.malum.spirit_altar": "Spirit Altar", - "block.malum.spirit_catalyzer": "Spirit Catalyzer", - "block.malum.spirit_catalyzer_component": "Spirit Catalyzer Component", - "block.malum.spirit_crucible": "Spirit Crucible", - "block.malum.spirit_crucible_component": "Spirit Crucible Component", - "block.malum.spirit_jar": "Spirit Jar", - "block.malum.spirit_mote": "Spirit Mote", - "block.malum.strange_crystal": "Strange Crystal", - "block.malum.strangeroot": "Strangeroot", - "block.malum.stripped_runewood": "Stripped Runewood", - "block.malum.stripped_runewood_log": "Stripped Runewood Log", - "block.malum.stripped_soulwood": "Stripped Soulwood", - "block.malum.stripped_soulwood_log": "Stripped Soulwood Log", - "block.malum.tainted_ether_brazier": "Tainted Ether Brazier", - "block.malum.tainted_iridescent_ether_brazier": "Tainted Iridescent Ether Brazier", - "block.malum.tainted_rock": "Tainted Rock", - "block.malum.tainted_rock_bricks": "Tainted Rock Bricks", - "block.malum.tainted_rock_bricks_slab": "Tainted Rock Brick Slab", - "block.malum.tainted_rock_bricks_stairs": "Tainted Rock Brick Stairs", - "block.malum.tainted_rock_bricks_wall": "Tainted Rock Brick Wall", - "block.malum.tainted_rock_button": "Tainted Rock Button", - "block.malum.tainted_rock_column": "Tainted Rock Column", - "block.malum.tainted_rock_column_cap": "Tainted Rock Column Cap", - "block.malum.tainted_rock_item_pedestal": "Tainted Rock Item Pedestal", - "block.malum.tainted_rock_item_stand": "Tainted Rock Item Stand", - "block.malum.tainted_rock_pressure_plate": "Tainted Rock Pressure Plate", - "block.malum.tainted_rock_slab": "Tainted Rock Slab", - "block.malum.tainted_rock_stairs": "Tainted Rock Stairs", - "block.malum.tainted_rock_tiles": "Tainted Rock Tiles", - "block.malum.tainted_rock_tiles_slab": "Tainted Rock Tiles Slab", - "block.malum.tainted_rock_tiles_stairs": "Tainted Rock Tiles Stairs", - "block.malum.tainted_rock_tiles_wall": "Tainted Rock Tiles Wall", - "block.malum.tainted_rock_wall": "Tainted Rock Wall", - "block.malum.the_device": "The Device", - "block.malum.the_vessel": "The Vessel", - "block.malum.twisted_ether_brazier": "Twisted Ether Brazier", - "block.malum.twisted_iridescent_ether_brazier": "Twisted Iridescent Ether Brazier", - "block.malum.twisted_rock": "Twisted Rock", - "block.malum.twisted_rock_bricks": "Twisted Rock Bricks", - "block.malum.twisted_rock_bricks_slab": "Twisted Rock Brick Slab", - "block.malum.twisted_rock_bricks_stairs": "Twisted Rock Brick Stairs", - "block.malum.twisted_rock_bricks_wall": "Twisted Rock Brick Wall", - "block.malum.twisted_rock_button": "Twisted Rock Button", - "block.malum.twisted_rock_column": "Twisted Rock Column", - "block.malum.twisted_rock_column_cap": "Twisted Rock Column Cap", - "block.malum.twisted_rock_item_pedestal": "Twisted Rock Item Pedestal", - "block.malum.twisted_rock_item_stand": "Twisted Rock Item Stand", - "block.malum.twisted_rock_pressure_plate": "Twisted Rock Pressure Plate", - "block.malum.twisted_rock_slab": "Twisted Rock Slab", - "block.malum.twisted_rock_stairs": "Twisted Rock Stairs", - "block.malum.twisted_rock_tiles": "Twisted Rock Tiles", - "block.malum.twisted_rock_tiles_slab": "Twisted Rock Tiles Slab", - "block.malum.twisted_rock_tiles_stairs": "Twisted Rock Tiles Stairs", - "block.malum.twisted_rock_tiles_wall": "Twisted Rock Tiles Wall", - "block.malum.twisted_rock_wall": "Twisted Rock Wall", - "block.malum.vertical_runewood_boards": "Vertical Runewood Boards", - "block.malum.vertical_runewood_boards_slab": "Vertical Runewood Board Slab", - "block.malum.vertical_runewood_boards_stairs": "Vertical Runewood Board Stairs", - "block.malum.vertical_runewood_planks": "Vertical Runewood Planks", - "block.malum.vertical_runewood_planks_slab": "Vertical Runewood Planks Slab", - "block.malum.vertical_runewood_planks_stairs": "Vertical Runewood Planks Stairs", - "block.malum.vertical_rustic_runewood_planks": "Vertical Rustic Runewood Planks", - "block.malum.vertical_rustic_runewood_planks_slab": "Vertical Rustic Runewood Planks Slab", - "block.malum.vertical_rustic_runewood_planks_stairs": "Vertical Rustic Runewood Planks Stairs", - "block.malum.vertical_rustic_soulwood_planks": "Vertical Rustic Soulwood Planks", - "block.malum.vertical_rustic_soulwood_planks_slab": "Vertical Rustic Soulwood Planks Slab", - "block.malum.vertical_rustic_soulwood_planks_stairs": "Vertical Rustic Soulwood Planks Stairs", - "block.malum.vertical_soulwood_boards": "Vertical Soulwood Boards", - "block.malum.vertical_soulwood_boards_slab": "Vertical Soulwood Board Slab", - "block.malum.vertical_soulwood_boards_stairs": "Vertical Soulwood Board Stairs", - "block.malum.vertical_soulwood_planks": "Vertical Soulwood Planks", - "block.malum.vertical_soulwood_planks_slab": "Vertical Soulwood Planks Slab", - "block.malum.vertical_soulwood_planks_stairs": "Vertical Soulwood Planks Stairs", - "block.malum.void_conduit": "The Weeping Well", - "block.malum.void_depot": "Void Depot", - "block.malum.wavebanker": "Wavebanker", - "block.malum.wavebreaker": "Wavebreaker", - "block.malum.wavecharger": "Wavecharger", - "block.malum.waveform_runewood_totem_base": "Waveform Runewood Totem Base", - "block.malum.waveform_soulwood_totem_base": "Waveform Soulwood Totem Base", - "block.malum.wavemaker": "Wavemaker", - "block.malum.weavers_workbench": "Weaver's Workbench", - "block.malum.weeping_well_center": "Weeping Well Center", - "block.malum.weeping_well_column": "Weeping Well Column", - "block.malum.weeping_well_column_base": "Weeping Well Column Base", - "block.malum.weeping_well_column_cap": "Weeping Well Column Cap", - "block.malum.weeping_well_corner": "Weeping Well Corner", - "block.malum.weeping_well_flagstone": "Weeping Well Flagstone", - "block.malum.weeping_well_side": "Weeping Well Side", - "block.malum.weeping_well_side_mirror": "Weeping Well Side Mirror", - "block.malum.wicked_spirited_glass": "Wicked Spirited Glass", - "block.malum.wicked_varnished_terracotta": "Wicked Varnished Terracotta", - "block.malum.wind_tunnel": "Wind Tunnel", - "curios.identifier.brooch": "Brooch", - "curios.identifier.rune": "Rune", - "curios.modifiers.brooch": "When worn:", - "curios.modifiers.rune": "When equipped:", - "death.attack.berserker_spirit_impact": "%1$s had their soul shattered by %2$s", - "death.attack.berserker_spirit_impact.item": "%1$s had their soul shattered by %2$s using %3$s", - "death.attack.hidden_blade_magic_counter": "%1$s had their soul shattered into innumerable pieces by %2$s", - "death.attack.hidden_blade_magic_counter.item": "%1$s had their soul shattered into innumerable pieces by %2$s using %3$s", - "death.attack.hidden_blade_physical_counter": "%1$s was sliced into innumerable pieces by %2$s", - "death.attack.hidden_blade_physical_counter.item": "%1$s was sliced into innumerable pieces by %2$s using %3$s", - "death.attack.inverted_heart_propagation": "%1$s was caught in %2$s's karmic flow", - "death.attack.inverted_heart_propagation.item": "%1$s was caught in %2$s's karmic flow using %3$s", - "death.attack.inverted_heart_retaliation": "%1$s was caught in %2$s's karmic flow", - "death.attack.inverted_heart_retaliation.item": "%1$s was caught in %2$s's karmic flow using %3$s", - "death.attack.karmic": "%1$s was forsworn", - "death.attack.karmic.player": "%1$s was forsworn while trying to escape %2$s", - "death.attack.nitrate": "%1$s had their soul detonated by %2$s", - "death.attack.nitrate.item": "%1$s had their soul detonated by %2$s using %3$s", - "death.attack.nitrate_playerless": "%1$s had their soul detonated", - "death.attack.nitrate_playerless.player": "%1$s had their soul detonated while trying to escape %2$s", - "death.attack.rot": "%1$s was consumed by rot", - "death.attack.rot.player": "%1$s was consumed by rot while trying to escape %2$s", - "death.attack.scythe_ascension": "%1$s was cleaved using ascension by %2$s", - "death.attack.scythe_ascension.item": "%1$s was cleaved using ascension by %2$s using %3$s", - "death.attack.scythe_combo": "%1$s was sliced in half and then again by %2$s", - "death.attack.scythe_combo.item": "%1$s was sliced in half and then again by %2$s using %3$s", - "death.attack.scythe_maelstrom": "%1$s was sliced and diced by %2$s", - "death.attack.scythe_maelstrom.item": "%1$s was sliced and diced by %2$s using %3$s", - "death.attack.scythe_melee": "%1$s was sliced in half by %2$s", - "death.attack.scythe_melee.item": "%1$s was sliced in half by %2$s using %3$s", - "death.attack.scythe_rebound": "%1$s was boomeranged by %2$s", - "death.attack.scythe_rebound.item": "%1$s was boomeranged by %2$s using %3$s", - "death.attack.scythe_sweep": "%1$s was sliced in half by %2$s", - "death.attack.scythe_sweep.item": "%1$s was sliced in half by %2$s using %3$s", - "death.attack.sundering_anchor_magic_combo": "%1$s had their soul struck down through torment by %2$s", - "death.attack.sundering_anchor_magic_combo.item": "%1$s had their soul struck down through torment by %2$s using %3$s", - "death.attack.sundering_anchor_physical_combo": "%1$s was struck down through torment by %2$s", - "death.attack.sundering_anchor_physical_combo.item": "%1$s was struck down through torment by %2$s using %3$s", - "death.attack.tyrving": "%1$s had their soul scarred by %2$s", - "death.attack.tyrving.item": "%1$s had their soul scarred by %2$s using %3$s", - "death.attack.void": "%1$s underwent reality erosion", - "death.attack.void.player": "%1$s underwent reality erosion while trying to escape %2$s", - "death.attack.voodoo": "%1$s had their soul shattered by %2$s", - "death.attack.voodoo.item": "%1$s had their soul shattered by %2$s using %3$s", - "death.attack.voodoo_playerless": "%1$s had their soul shattered", - "death.attack.voodoo_playerless.player": "%1$s had their soul shattered while trying to escape %2$s", - "death.attack.warlock_spirit_impact": "%1$s had their soul shattered by %2$s", - "death.attack.warlock_spirit_impact.item": "%1$s had their soul shattered by %2$s using %3$s", - "effect.malum.arcanaphage": "Arcanaphage", - "effect.malum.ascension": "Ascension", - "effect.malum.ascension.description": "Eases your fall and reduces gravity after a successful Scythe Ascenison.", - "effect.malum.avarice": "Avarice", - "effect.malum.burning_fervor": "Burning Fervor", - "effect.malum.burning_fervor.description": "Your tools are bolstered with radiance, increasing your mining and attack speed.", - "effect.malum.cancerous_growth": "Cancerous Growth", - "effect.malum.cancerous_growth.description": "You are emboldened by uncontrolled growth, increasing maximum health.", - "effect.malum.desperate_need": "Desperate Need", - "effect.malum.echoing_arcana": "Echoing Arcana", - "effect.malum.echoing_arcana.description": "You are made wiser by uncontrolled magnification, increasing arcane resonance.", - "effect.malum.fiery_embrace": "Fiery Embrace", - "effect.malum.fiery_embrace.description": "The warm embrace of fire coats your soul, mending your seared scars.", - "effect.malum.flawed_aim": "Flawed Aim", - "effect.malum.flowing_grasp": "Flowing Grasp", - "effect.malum.flowing_grasp.description": "You reach out for further power, increasing your reach and item pickup distance.", - "effect.malum.gleeful_target": "Gleeful Target", - "effect.malum.gluttony": "Gluttony", - "effect.malum.gluttony.description": "You feed on the vulnerable, increasing magic proficiency at the expense of hunger./", - "effect.malum.good_tides": "Good Tides", - "effect.malum.good_tides.description": "Let any fish who meets my gaze learn the true meaning of fear; for I am the harbinger of death. The bane of creatures sub-aqueous, my rod is true and unwavering as I cast into the aquatic abyss. A man, scorned by this uncaring Earth, finds solace in the sea. My only friend, the worm upon my hook. Wriggling, writhing, struggling to surmount the mortal pointlessness that permeates this barren world. I am alone. I am empty. And yet, I fish.", - "effect.malum.grim_certainty": "Grim Certainty", - "effect.malum.grim_certainty.description": "The Weight of Worlds oscillates, sealing the next strike as a critical blow.", - "effect.malum.hatred": "Hatred", - "effect.malum.howling_gale": "Howling Gale", - "effect.malum.howling_gale.description": "The zephyr propels you forward, increasing your movement speed.", - "effect.malum.imminent_deliverance": "Imminent Deliverance", - "effect.malum.imminent_deliverance.description": "The Edge of Deliverance oscillates, sealing it's next strike as a critical blow.", - "effect.malum.lifted": "Lifted", - "effect.malum.oaken_might": "Oaken Might", - "effect.malum.oaken_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", - "effect.malum.rejected": "Rejected", - "effect.malum.sacred_nourishment": "Sacred Nourishment", - "effect.malum.shaken_faith": "Shaken Faith", - "effect.malum.silenced": "Silenced", - "effect.malum.silenced.description": "You are silenced, leaving your magical capabilities neutered.", - "effect.malum.sky_tether": "Sky Tether", - "effect.malum.sky_tether.description": "The heavens call for you, increasing jump height and decreasing gravity.", - "effect.malum.stone_ward": "Stone Ward", - "effect.malum.stone_ward.description": "An earthen carapace surrounds your body, functioning as extra armor.", - "effect.malum.trial_of_faith": "Trial Of Faith", - "effect.malum.true_shot": "True Shot", - "effect.malum.wicked_empowerment": "Wicked Empowerment", - "effect.malum.wicked_intent": "Wicked Intent", - "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, your next scythe attack will unleash an impossible volley of cuts.", - "effect.malum.wyrd_exhaustion": "Wyrd Exhaustion", - "enchantment.malum.animated": "Animated", - "enchantment.malum.animated.desc": "Improves attack speed.", - "enchantment.malum.ascension": "Ascension", - "enchantment.malum.ascension.desc": "Enables the Scythe to propel the player upwards, damaging nearby enemies when used.", - "enchantment.malum.capacitor": "Capacitor", - "enchantment.malum.capacitor.desc": "Adds additional Spell Charges for use with the staff", - "enchantment.malum.haunted": "Haunted", - "enchantment.malum.haunted.desc": "Improves the Weapon's Magic Damage", - "enchantment.malum.rebound": "Rebound", - "enchantment.malum.rebound.desc": "Allows the Scythe to be thrown when used.", - "enchantment.malum.replenishing": "Replenishing", - "enchantment.malum.replenishing.desc": "Restores Spell Charges when dealing melee damage with the staff.", - "enchantment.malum.spirit_plunder": "Spirit Plunder", - "enchantment.malum.spirit_plunder.desc": "Reaps extra Spirits when shattering a soul.", - "enchantment.malum.weavers_haste": "Weaver's Haste", - "enchantment.malum.weavers_haste.desc": "Accelerates any spawned spell loci by the tool.", - "enchantment.malum.weavers_propagation": "Weaver's Propagation", - "enchantment.malum.weavers_propagation.desc": "Summons additional spell loci when breaking a block with the tool.", - "entity.malum.ascending_block": "Ascending Block", - "entity.malum.bound_rite_locus": "Bound Rite Locus", - "entity.malum.draining_bolt": "Draining Bolt", - "entity.malum.entropic_flame_bolt": "Entropic Flame Bolt", - "entity.malum.etheric_nitrate": "Etheric Nitrate", - "entity.malum.hex_bolt": "Hex Bolt", - "entity.malum.hidden_blade_delayed_impact": "Hidden Blade Delayed Impact", - "entity.malum.natural_spirit": "Natural Spirit", - "entity.malum.pneuma_void": "Pneuma Void", - "entity.malum.scythe_boomerang": "Scythe Boomerang", - "entity.malum.scythe_maelstrom": "Scythe Maelstrom", - "entity.malum.seeking_rite_locus": "Seeking Rite Locus", - "entity.malum.spellweavers_locus": "Spellweavers Locus", - "entity.malum.sundering_anchor": "Sundering Anchor", - "entity.malum.thrown_gluttony": "Thrown Gluttony", - "entity.malum.vivid_nitrate": "Vivid Nitrate", - "item.malum.accelerating_inlay": "Accelerating Inlay", - "item.malum.ace_prideweave": "Ace Prideweave", - "item.malum.aerial_spirit": "Aerial Spirit", - "item.malum.agender_prideweave": "Agender Prideweave", - "item.malum.alchemical_calx": "Alchemical Calx", - "item.malum.alchemical_impetus": "Alchemical Impetus", - "item.malum.aluminum_impetus": "Aluminum Impetus", - "item.malum.aluminum_node": "Aluminum Node", - "item.malum.ancient_weave": "Ancient Weave", - "item.malum.anomalous_design": "Anomalous Design", - "item.malum.aqueous_spirit": "Aqueous Spirit", - "item.malum.arcane_charcoal": "Arcane Charcoal", - "item.malum.arcane_charcoal_fragment": "Arcane Charcoal Fragment", - "item.malum.arcane_spirit": "Arcane Spirit", - "item.malum.aro_prideweave": "Aro Prideweave", - "item.malum.aroace_prideweave": "Aroace Prideweave", - "item.malum.artificers_claw": "Artificer's Claw", - "item.malum.astral_weave": "Astral Weave", - "item.malum.auric_embers": "Auric Embers", - "item.malum.belt_of_the_limitless": "Belt of the Limitless", - "item.malum.belt_of_the_magebane": "Belt of the Magebane", - "item.malum.belt_of_the_prospector": "Belt of the Prospector", - "item.malum.belt_of_the_starved": "Belt of the Starved", - "item.malum.bi_prideweave": "Bi Prideweave", - "item.malum.blazing_diode": "Blazing Diode", - "item.malum.blazing_quartz": "Blazing Quartz", - "item.malum.blazing_quartz_fragment": "Blazing Quartz Fragment", - "item.malum.blighted_gunk": "Blighted Gunk", - "item.malum.catalyst_lobber": "Catalyst Lobber", - "item.malum.caustic_catalyst": "Caustic Catalyst", - "item.malum.charcoal_fragment": "Charcoal Fragment", - "item.malum.coal_fragment": "Coal Fragment", - "item.malum.cobalt_impetus": "Cobalt Impetus", - "item.malum.cobalt_node": "Cobalt Node", - "item.malum.complete_design": "Complete Design", - "item.malum.concentrated_gluttony": "Concentrated Gluttony", - "item.malum.convoluted_lens": "Convoluted Lens", - "item.malum.copper_impetus": "Copper Impetus", - "item.malum.copper_node": "Copper Node", - "item.malum.copper_nugget": "Copper Nugget", - "item.malum.cornered_weave": "Cornered Weave", - "item.malum.crude_scythe": "Crude Scythe", - "item.malum.crushed_brilliance": "Crushed Brilliance", - "item.malum.crushed_soulstone": "Crushed Soulstone", - "item.malum.cthonic_gold": "Cthonic Gold", - "item.malum.cthonic_gold_fragment": "Cthonic Gold Fragment", - "item.malum.cursed_sap": "Cursed Sap", - "item.malum.cursed_sapball": "Cursed Sapball", - "item.malum.demiboy_prideweave": "Demiboy Prideweave", - "item.malum.demigirl_prideweave": "Demigirl Prideweave", - "item.malum.earthen_spirit": "Earthen Spirit", - "item.malum.edge_of_deliverance": "Edge of Deliverance", - "item.malum.elaborate_brooch": "Elaborate Brooch", - "item.malum.eldritch_spirit": "Eldritch Spirit", - "item.malum.enby_prideweave": "Enby Prideweave", - "item.malum.encyclopedia_arcana": "Encyclopedia Arcana", - "item.malum.encyclopedia_esoterica": "Encyclopedia Esoterica", - "item.malum.erosion_scepter": "Erosion Scepter", - "item.malum.esoteric_spool": "Esoteric Spool", - "item.malum.filled_spirit_jar": "Filled Spirit Jar", - "item.malum.fractured_alchemical_impetus": "Fractured Alchemical Impetus", - "item.malum.fractured_aluminum_impetus": "Fractured Aluminum Impetus", - "item.malum.fractured_cobalt_impetus": "Fractured Cobalt Impetus", - "item.malum.fractured_copper_impetus": "Fractured Copper Impetus", - "item.malum.fractured_gold_impetus": "Fractured Gold Impetus", - "item.malum.fractured_iron_impetus": "Fractured Iron Impetus", - "item.malum.fractured_lead_impetus": "Fractured Lead Impetus", - "item.malum.fractured_nickel_impetus": "Fractured Nickel Impetus", - "item.malum.fractured_osmium_impetus": "Fractured Osmium Impetus", - "item.malum.fractured_silver_impetus": "Fractured Silver Impetus", - "item.malum.fractured_tin_impetus": "Fractured Tin Impetus", - "item.malum.fractured_uranium_impetus": "Fractured Uranium Impetus", - "item.malum.fractured_zephyr_impetus": "Fractured Zephyr Impetus", - "item.malum.fractured_zinc_impetus": "Fractured Zinc Impetus", - "item.malum.fused_consciousness": "Fused Consciousness", - "item.malum.gay_prideweave": "Gay Prideweave", - "item.malum.geas": "Geas", - "item.malum.genderfluid_prideweave": "Genderfluid Prideweave", - "item.malum.genderqueer_prideweave": "Genderqueer Prideweave", - "item.malum.gilded_belt": "Gilded Belt", - "item.malum.gilded_ring": "Gilded Ring", - "item.malum.glass_brooch": "Glass Brooch", - "item.malum.gluttonous_brooch": "Gluttonous Brooch", - "item.malum.gold_impetus": "Gold Impetus", - "item.malum.gold_node": "Gold Node", - "item.malum.grim_talc": "Grim Talc", - "item.malum.hallowed_gold_ingot": "Hallowed Gold Ingot", - "item.malum.hallowed_gold_nugget": "Hallowed Gold Nugget", - "item.malum.hex_ash": "Hex Ash", - "item.malum.imitation_flesh": "Imitation Flesh", - "item.malum.imitation_heart": "Imitation Heart", - "item.malum.impurity_stabilizer": "Impurity Stabilizer", - "item.malum.infernal_spirit": "Infernal Spirit", - "item.malum.intersex_prideweave": "Intersex Prideweave", - "item.malum.intricate_assembly": "Intricate Assembly", - "item.malum.iron_impetus": "Iron Impetus", - "item.malum.iron_node": "Iron Node", - "item.malum.lamplighters_tongs": "Lamplighter's Tongs", - "item.malum.lead_impetus": "Lead Impetus", - "item.malum.lead_node": "Lead Node", - "item.malum.lesbian_prideweave": "Lesbian Prideweave", - "item.malum.living_flesh": "Living Flesh", - "item.malum.malignant_lead": "Malignant Lead", - "item.malum.malignant_pewter_ingot": "Malignant Pewter Ingot", - "item.malum.malignant_pewter_nugget": "Malignant Pewter Nugget", - "item.malum.malignant_pewter_plating": "Malignant Pewter Plating", - "item.malum.malignant_stronghold_boots": "Malignant Stronghold Boots", - "item.malum.malignant_stronghold_chestplate": "Malignant Stronghold Chestplate", - "item.malum.malignant_stronghold_helmet": "Malignant Stronghold Helmet", - "item.malum.malignant_stronghold_leggings": "Malignant Stronghold Leggings", - "item.malum.mechanical_weave_v1": "Mechanical Weave V1", - "item.malum.mechanical_weave_v2": "Mechanical Weave V2", - "item.malum.mending_diffuser": "Mending Diffuser", - "item.malum.mimicry_relay": "Mimicry Relay", - "item.malum.mnemonic_fragment": "Mnemonic Fragment", - "item.malum.mnemonic_hex_staff": "Mnemonic Hex Staff", - "item.malum.music_disc_aesthetica": "Music Disc", - "item.malum.music_disc_arcane_elegy": "Music Disc", - "item.malum.natural_quartz": "Natural Quartz", - "item.malum.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", - "item.malum.necklace_of_the_hidden_blade": "Necklace of the Hidden Blade", - "item.malum.necklace_of_the_mystic_mirror": "Necklace of the Mystic Mirror", - "item.malum.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", - "item.malum.necklace_of_the_watcher": "Necklace of the Watcher", - "item.malum.nickel_impetus": "Nickel Impetus", - "item.malum.nickel_node": "Nickel Node", - "item.malum.null_slate": "Null Slate", - "item.malum.ornate_necklace": "Ornate Necklace", - "item.malum.ornate_ring": "Ornate Ring", - "item.malum.osmium_impetus": "Osmium Impetus", - "item.malum.osmium_node": "Osmium Node", - "item.malum.pan_prideweave": "Pan Prideweave", - "item.malum.paracausal_flame": "Paracausal Flame", - "item.malum.plural_prideweave": "Plural Prideweave", - "item.malum.poly_prideweave": "Poly Prideweave", - "item.malum.poppet": "Poppet", - "item.malum.pride_prideweave": "Pride Prideweave", - "item.malum.prismatic_focus_lens": "Prismatic Focus Lens", - "item.malum.ravenous_pouch": "Ravenous Pouch", - "item.malum.raw_brilliance": "Raw Brilliance", - "item.malum.raw_soulstone": "Raw Soulstone", - "item.malum.refined_brilliance": "Refined Brilliance", - "item.malum.refined_soulstone": "Refined Soulstone", - "item.malum.resonance_tuner": "Resonance Tuner", - "item.malum.ring_of_alchemical_mastery": "Ring of Alchemical Mastery", - "item.malum.ring_of_arcane_prowess": "Ring of Arcane Prowess", - "item.malum.ring_of_curative_talent": "Ring of Curative Talent", - "item.malum.ring_of_desperate_voracity": "Ring of Desperate Voracity", - "item.malum.ring_of_echoing_arcana": "Ring of Echoing Arcana", - "item.malum.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", - "item.malum.ring_of_growing_flesh": "Ring of Growing Flesh", - "item.malum.ring_of_gruesome_concentration": "Ring of Gruesome Concentration", - "item.malum.ring_of_manaweaving": "Ring of Manaweaving", - "item.malum.ring_of_the_demolitionist": "Ring of the Demolitionist", - "item.malum.ring_of_the_endless_well": "Ring of the Endless Well", - "item.malum.ring_of_the_hoarder": "Ring of the Hoarder", - "item.malum.ring_of_the_howling_maelstrom": "Ring of the Howling Maelstrom", - "item.malum.ring_of_the_rising_edge": "Ring of the Rising Edge", - "item.malum.rotting_essence": "Rotting Essence", - "item.malum.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", - "item.malum.rune_of_bolstering": "Rune of Bolstering", - "item.malum.rune_of_burning_fervor": "Rune of Burning Fervor", - "item.malum.rune_of_culling": "Rune of Culling", - "item.malum.rune_of_dexterity": "Rune of Dexterity", - "item.malum.rune_of_fiery_embrace": "Rune of Fiery Embrace", - "item.malum.rune_of_flowing_grasp": "Rune of Flowing Grasp", - "item.malum.rune_of_good_tides": "Rune of Good Tides", - "item.malum.rune_of_heresy": "Rune of Heresy", - "item.malum.rune_of_howling_gale": "Rune of Howling Gale", - "item.malum.rune_of_igneous_solace": "Rune of Igneous Solace", - "item.malum.rune_of_indomitability": "Rune of Indomitability", - "item.malum.rune_of_oaken_might": "Rune of Oaken Might", - "item.malum.rune_of_protection": "Rune of Protection", - "item.malum.rune_of_radial_empowerment": "Rune of Radial Empowerment", - "item.malum.rune_of_reinforcement": "Rune of Reinforcement", - "item.malum.rune_of_scorching": "Rune of Scorching", - "item.malum.rune_of_sky_tether": "Rune of Sky Tether", - "item.malum.rune_of_spell_mastery": "Rune of Spell Mastery", - "item.malum.rune_of_stone_ward": "Rune of Stone Ward", - "item.malum.rune_of_twinned_duration": "Rune of Twinned Duration", - "item.malum.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", - "item.malum.rune_of_vitality": "Rune of Vitality", - "item.malum.rune_of_volatile_distortion": "Rune of Volatile Distortion", - "item.malum.runewood_boat": "Runewood Boat", - "item.malum.runewood_chest_boat": "Runewood Chest Boat", - "item.malum.runic_brooch": "Runic Brooch", - "item.malum.runic_sap": "Runic Sap", - "item.malum.runic_sapball": "Runic Sapball", - "item.malum.sacred_spirit": "Sacred Spirit", - "item.malum.shielding_apparatus": "Shielding Apparatus", - "item.malum.silver_impetus": "Silver Impetus", - "item.malum.silver_node": "Silver Node", - "item.malum.soul_hunter_boots": "Soulhunter Boots", - "item.malum.soul_hunter_cloak": "Soulhunter Cloak", - "item.malum.soul_hunter_leggings": "Soulhunter Leggings", - "item.malum.soul_hunter_robe": "Soulhunter Robe", - "item.malum.soul_of_a_scythe": "Soul of A Scythe", - "item.malum.soul_of_the_anchor": "Soul of the Anchor", - "item.malum.soul_stained_steel_axe": "Soulstained Steel Axe", - "item.malum.soul_stained_steel_boots": "Soulstained Steel Boots", - "item.malum.soul_stained_steel_chestplate": "Soulstained Steel Chestplate", - "item.malum.soul_stained_steel_helmet": "Soulstained Steel Helmet", - "item.malum.soul_stained_steel_hoe": "Soulstained Steel Hoe", - "item.malum.soul_stained_steel_ingot": "Soulstained Steel Ingot", - "item.malum.soul_stained_steel_knife": "Soulstained Steel Knife", - "item.malum.soul_stained_steel_leggings": "Soulstained Steel Leggings", - "item.malum.soul_stained_steel_nugget": "Soulstained Steel Nugget", - "item.malum.soul_stained_steel_pickaxe": "Soulstained Steel Pickaxe", - "item.malum.soul_stained_steel_plating": "Soulstained Steel Plating", - "item.malum.soul_stained_steel_scythe": "Soulstained Steel Scythe", - "item.malum.soul_stained_steel_shovel": "Soulstained Steel Shovel", - "item.malum.soul_stained_steel_sword": "Soulstained Steel Sword", - "item.malum.soulwood_boat": "Soulwood Boat", - "item.malum.soulwood_chest_boat": "Soulwood Chest Boat", - "item.malum.soulwoven_pouch": "Soulwoven Pouch", - "item.malum.soulwoven_silk": "Soulwoven Silk", - "item.malum.spellweaving_axe": "Spellweaving Axe", - "item.malum.spellweaving_pickaxe": "Spellweaving Pickaxe", - "item.malum.splash_of_gluttony": "Splash of Gluttony", - "item.malum.stellar_mechanism": "Stellar Mechanism", - "item.malum.sundering_anchor": "Sundering Anchor", - "item.malum.suspicious_device": "Suspicious Device", - "item.malum.sympathy_drive": "Sympathy Drive", - "item.malum.tin_impetus": "Tin Impetus", - "item.malum.tin_node": "Tin Node", - "item.malum.token_of_gratitude": "Token of Gratitude", - "item.malum.tophat": "Tophat", - "item.malum.totemic_staff": "Totemic Staff", - "item.malum.trans_prideweave": "Trans Prideweave", - "item.malum.tuning_fork": "Tuning Fork", - "item.malum.tyrving": "Tyrving", - "item.malum.umbral_spirit": "Umbral Spirit", - "item.malum.unwinding_chaos": "Unwinding Chaos", - "item.malum.uranium_impetus": "Uranium Impetus", - "item.malum.uranium_node": "Uranium Node", - "item.malum.void_salts": "Void Salts", - "item.malum.warp_flux": "Warp Flux", - "item.malum.warping_engine": "Warping Engine", - "item.malum.weight_of_worlds": "Weight of Worlds", - "item.malum.wicked_spirit": "Wicked Spirit", - "item.malum.wind_nucleus": "Wind Nucleus", - "item.malum.zephyr_impetus": "Zephyr Impetus", - "item.malum.zinc_impetus": "Zinc Impetus", - "item.malum.zinc_node": "Zinc Node", - "itemGroup.malum_arcane_construct": "Malum: The Earth Imbued", - "itemGroup.malum_basis_of_magic": "Malum: Study of Miracles", - "itemGroup.malum_cosmetics": "Malum: One's True Self", - "itemGroup.malum_geas": "Malum: Sworn Oaths", - "itemGroup.malum_metallurgic_magics": "Malum: Imitation Alchemy", - "itemGroup.malum_ritual_shards": "Malum: Ritual Shards", - "itemGroup.malum_scars_of_arcana": "Malum: Scars of Arcana", - "jukebox_song.malum.aesthetica": "Kultik - Aesthetica", - "jukebox_song.malum.arcane_elegy": "Kultik - Arcane Elegy", - "malum.effect.curio.always_sprint": "Sprinting Always Available", - "malum.effect.curio.ascension_launch": "Ascension Launches Targets Upwards", - "malum.effect.curio.bigger_explosions": "Enhances Explosions", - "malum.effect.curio.burning_damage": "Burning Damage", - "malum.effect.curio.burning_resistance": "Damage Resistance When Ablaze", - "malum.effect.curio.crits": "Critical Strikes", - "malum.effect.curio.eat_rotten": "Rotten Foods are Tastier", - "malum.effect.curio.enchanted_explosions": "Explosions Are Enchanted With %s", - "malum.effect.curio.enhanced_maneuvers": "Augments Rebound and Ascension", - "malum.effect.curio.explosion_drops_collected": "Automatic Collection of Explosion Drops", - "malum.effect.curio.extend_positive_effect": "Extends Positive Effects", - "malum.effect.curio.friendly_enemies": "Reduces Enemy Aggression", - "malum.effect.curio.full_health_fake_collection": "Striking Full Health Targets Triggers Spirit Collection Effects", - "malum.effect.curio.growing_gluttony": "Eating Rotten Foods Extends Gluttony", - "malum.effect.curio.hunger_drain": "Actively Drains Hunger", - "malum.effect.curio.longer_rebound_cooldown": "Rebound Suffers a Longer Cooldown", - "malum.effect.curio.low_health_speed": "Speed at Low Health", - "malum.effect.curio.lower_ascension_damage": "Ascension Suffers a Damage Penalty", - "malum.effect.curio.no_sweep": "Disables Scythe Sweeping", - "malum.effect.curio.ore_prospecting": "Collecting Precious Minerals Sometimes Grants Avarice", - "malum.effect.curio.pacifist_recharge": "Cooldown Extends if the Scythe is Used", - "malum.effect.curio.rebound_maelstrom": "Rebound Creates A Windborne Maelstrom", - "malum.effect.curio.rotten_gluttony": "Eating Rotten Food Generates Gluttony", - "malum.effect.curio.scythe_chain": "Deadlier Scythe Sweeping", - "malum.effect.curio.scythe_counterattack": "Powerful Scythe Counterattack When Struck", - "malum.effect.curio.scythe_execution": "Scythes Exploit Wounds", - "malum.effect.curio.shorten_negative_effect": "Shortens Negative Effects", - "malum.effect.curio.silence": "Silences Attackers", - "malum.effect.curio.soul_ward_complete_absorption": "Soul Ward Absorbs All Damage", - "malum.effect.curio.soul_ward_escalating_integrity": "Soul Ward Gains Integrity When Nearing Disintegration", - "malum.effect.curio.soul_ward_long_shatter_cooldown": "Lengthy Soul Ward Recharge upon Disintegration", - "malum.effect.curio.soul_ward_magic_resilience": "Soul Ward Reroutes Magic", - "malum.effect.curio.spirits_add_health": "Spirit Collection Grants Extra Hearts", - "malum.effect.curio.spirits_extend_effect": "Spirit Collection Aids Potion Durations", - "malum.effect.curio.spirits_gluttony": "Spirit Collection Generates Gluttony", - "malum.effect.curio.spirits_heal": "Spirit Collection Replenishes Health", - "malum.effect.curio.spirits_weave_mana": "Spirit Collection Recovers Soul Ward", - "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "Spirit Collection Recovers Spell Mana [Iron's Spellbooks]", - "malum.effect.curio.spirits_weave_resonance": "Spirit Collection Generates Arcane Resonance", - "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "Spirit Collection Reduces Spell Cooldown [Iron's Spellbooks]", - "malum.effect.curio.spirits_xp": "Spirit Collection Generates Experience Points", - "malum.effect.curio.totem_effect": "Grants %s", - "malum.effect.edge_of_deliverance_crit": "Follow-up Strikes Hit Critically", - "malum.effect.edge_of_deliverance_unpowered_attack": "Non-Critical Strikes Deal Reduced Damage", - "malum.effect.erosive_silence": "Erosion Damage Silences Targets", - "malum.effect.erosive_spread": "Charges a Spread of Eroding Sub-munitions", - "malum.effect.geas.aggressive_enemies": "Increases Enemy Aggression", - "malum.effect.geas.avarice_combustion": "Avarice Engulfs You In Flames When Struck", - "malum.effect.geas.avarice_explosions": "Avarice Further Enhances Explosions And Grants Fortune Chance", - "malum.effect.geas.avarice_healing": "Attaining Avarice Recovers Health", - "malum.effect.geas.avarice_vulnerability": "Avarice Increases Explosive Damage Taken", - "malum.effect.geas.bonus_reach": "Avoiding Harm Increases Reach", - "malum.effect.geas.buffered_damage": "Half Of Incoming Damage Is Buffered", - "malum.effect.geas.buffered_damage_more_overall": "Buffered Damage Is Amplified", - "malum.effect.geas.buffered_damage_non_lethal": "Buffered Damage Is Applied Overtime And Cannot Kill You", - "malum.effect.geas.chained_spirit_bonus": "Repeated Soul Shatters Yield Extra Arcana", - "malum.effect.geas.conduit_bonus": "Conduit Power Recovers Health And Amplifies Listed Effects", - "malum.effect.geas.damage_buildup": "Taking Damage Charges Up Wrath", - "malum.effect.geas.damage_release": "Wrath Is Released When Striking A Target", - "malum.effect.geas.desperate_need": "Gluttony Becomes Desperate Need", - "malum.effect.geas.desperate_need_betrayal": "The Rot Will Consume You", - "malum.effect.geas.desperate_need_scythe_proficiency": "Desperate Need Substantially Increases Scythe Proficiency", - "malum.effect.geas.explosion_lover": "Explosions Grant Avarice", - "malum.effect.geas.extinguish_hurt": "Being Extinguished Hurts You", - "malum.effect.geas.faster_draw_time": "Successful Ranged Damage Builds Up Extra Draw Speed", - "malum.effect.geas.faster_natural_healing": "Saturation Heals Faster", - "malum.effect.geas.faster_starving": "Starvation Occurs Faster", - "malum.effect.geas.first_hit_bonus": "Blasts Healthy Enemies With Wicked Energy", - "malum.effect.geas.fish_healing": "You Cannot Heal Outside Of Water", - "malum.effect.geas.food_effect_cleanse": "Eating Cleanses Negative Effects", - "malum.effect.geas.fragile_reach": "Reach Effect Faces Cooldown When Struck", - "malum.effect.geas.fragile_reach_slowdown": "Cooldown State Reduces Movement Speed", - "malum.effect.geas.gleeful_target": "Ailments, Blessings, Curses are Paused When Struck", - "malum.effect.geas.gleeful_target_arcane_resonance": "Arcane Resonance Aids Stasis Duration", - "malum.effect.geas.healing_aura": "Healing is Shared with Nearby Creatures", - "malum.effect.geas.healing_aura_no_filter": "Shared Healing Heals All, Ally or Not", - "malum.effect.geas.high_hunger_more_armor": "Being Well Fed Provides Extra Armor", - "malum.effect.geas.hotter_fire": "Fire Effects You Apply Are Accelerated", - "malum.effect.geas.hunger_as_withdrawal": "Addiction to Slaughter", - "malum.effect.geas.incoming_fall_damage_auto_attack": "Taking Fall Damage Attacks Nearby Targets", - "malum.effect.geas.inverted_heart": "Injuries, Emotions, Senses are Shared with Witnesses", - "malum.effect.geas.inverted_heart_arcane_resonance": "Arcane Resonance Favors Influence Radius", - "malum.effect.geas.knockback_also_accelerates": "High Momentum Amplifies Received Knockback", - "malum.effect.geas.low_hunger_less_armor": "Starvation Halves Armor", - "malum.effect.geas.malignant_crit_aegis_rerouting": "Malignant Deliverance Recharges Malignant Aegis", - "malum.effect.geas.malignant_crit_combo": "Malignant Deliverance Repeatedly Slashes Targets", - "malum.effect.geas.malignant_crit_combo_reinforcement": "Slashes Grow Stronger Through Malignant Conversion", - "malum.effect.geas.malignant_crit_healing_overexertion": "Repeated Activations Gradually Diminish All Healing", - "malum.effect.geas.malignant_crit_leech": "Malignant Deliverance Leeches Life Essence", - "malum.effect.geas.malignant_crit_reduced_damage": "Recharge Reduces Malignant Deliverance Damage", - "malum.effect.geas.missing_halts_draw_time": "Missing Inverts The Benefit", - "malum.effect.geas.more_damage": "All Incoming Damage Is Doubled", - "malum.effect.geas.more_knockback": "Doubles Incoming Knockback", - "malum.effect.geas.more_runes": "2 Rune Slots", - "malum.effect.geas.more_saturation": "Meals Provide Extra Saturation", - "malum.effect.geas.movement_acceleration": "Sprinting Builds Up Extra Momentum", - "malum.effect.geas.no_armor": "Equipped Armour Shackles You", - "malum.effect.geas.no_armor_druid_armor": "The Absence of Equipped Armour Grants Armor And Enhances Healing", - "malum.effect.geas.no_normal_foods": "You Must Only Eat Rot", - "malum.effect.geas.no_passive_healing": "Saturation And Hunger No Longer Restore Health", - "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", - "malum.effect.geas.oops_all_magic": "All Incoming Damage Functions As Magic", - "malum.effect.geas.ore_prospecting": "Collecting Precious Minerals Grants Avarice", - "malum.effect.geas.outgoing_fall_damage_auto_attack": "Outgoing Fall Damage Attacks Targets Regardless Of Distance", - "malum.effect.geas.passive_healing": "Passively Recover Health", - "malum.effect.geas.poison_slash": "Desperate Need Enables Poisonous Scythe Slashes", - "malum.effect.geas.poison_slash_consumes_desperate_need": "Desperate Need Fades When Attacking", - "malum.effect.geas.presence_breaker": "Refusal, Detachment, Exile is Forced onto Targets", - "malum.effect.geas.presence_breaker_arcane_resonance": "Arcane Resonance Favors Exile Duration", - "malum.effect.geas.rocket_jumping": "Wind Gusts Are Enhanced And Grant Ascension", - "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", - "malum.effect.geas.rune_vulnerability": "Each Equipped Rune Dampens Healing, Armor and Magic Resistance", - "malum.effect.geas.scythe_combo": "Scythe Cuts Create Combo-Attacks", - "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", - "malum.effect.geas.spirits_absorption": "Spirit Collection Grants Absorption", - "malum.effect.geas.spirits_hunger": "Spirit Collection Drains Hunger", - "malum.effect.geas.spirits_magic_boost": "Spirit Collection Amplifies Magic", - "malum.effect.geas.staff_autofire": "Staff Charges Automatically Fire", - "malum.effect.geas.staff_homing": "Staff Projectiles Home In on Targets", - "malum.effect.geas.trial_of_faith": "Gluttony Becomes Trial of Faith", - "malum.effect.geas.trial_of_faith_healing": "Trial of Faith Increases Healing Received", - "malum.effect.geas.vastly_bigger_explosions": "Greatly Enhances Explosions", - "malum.effect.geas.water_agility": "You Move and Swing Faster In Water", - "malum.effect.geas.water_damage_resistance": "You Take Reduced Damage in Water", - "malum.effect.geas.weak_legs": "Fall Damage Is Amplified", - "malum.effect.geas.wind_gliding": "Ascension Effect Improves Aerial Manoeuvrability", - "malum.effect.geas.wyrd_reconstruction": "Death Triggers Resurrection", - "malum.effect.geas.wyrd_reconstruction_cooldown": "Arcane Resonance is Dampened Until Recharged", - "malum.effect.geas.wyrd_reconstruction_spirits": "Resurrection Repeatedly Activates Spirit-Collection Effects", - "malum.effect.hex_bolts": "Charges a Burst of Mnemonic Blades", - "malum.effect.keyword.arcane_resonance": "Arcane Resonance; Improves Spirit-Collection Effects", - "malum.effect.keyword.avarice": "Avarice; Gradually Increases Fortune", - "malum.effect.keyword.gluttony": "Gluttony; Increases Magic Damage, But Drains Hunger", - "malum.effect.keyword.soul_ward": "Soul Ward; Absorbs Damage, Recharges Over Time", - "malum.effect.negative": "-%s", - "malum.effect.positive": "+%s", - "malum.effect.ravenous_pouch_collection": "Snatches Items Already In Storage", - "malum.effect.ravenous_pouch_drop": "Retains A Minimum When Emptied", - "malum.effect.soul_based_damage": "Deals Soul-Rending Damage", - "malum.effect.soulwoven_pouch_collection": "Collects Spirit Arcana", - "malum.effect.soulwoven_pouch_storage": "Rotates Magical Items", - "malum.effect.sundering_anchor_damage_split": "Damage is Split Between Several Cuts", - "malum.effect.sundering_anchor_hatred": "Each Cut Applies Hatred", - "malum.effect.unwinding_chaos_burn": "Burn Damage Recovers Charges", - "malum.effect.unwinding_chaos_volley": "Charges a Volley of Composite Energy", - "malum.effect.wayne_june.0": "The Iron Crown. Enigmatic, and Ubiquitous", - "malum.effect.wayne_june.1": "A Semi-Circle, Radiating Five Points of Power. A Symbol Hidden Deep in the Iconography of Every Ancient Empire", - "malum.effect.wayne_june.10": "Let Us Drag Your Agglutinated Indignities Out Into The Light", - "malum.effect.wayne_june.2": "The Point of No Return Welcomes You, With Open Arms", - "malum.effect.wayne_june.3": "The Greatest Horror It Would Seem, Is Nothing At All", - "malum.effect.wayne_june.4": "An Ocean of Emptiness, Slowly Swallowing the World", - "malum.effect.wayne_june.5": "A Nebulous Nightmare, an Apocalypse that Only We Can Oppose", - "malum.effect.wayne_june.6": "Stagnant And Sprawling, This Hellish Abyss Extends Beyond Sanity Itself", - "malum.effect.wayne_june.7": "We Travel Through The Incalculable Dimensions Of Human Weakness", - "malum.effect.wayne_june.8": "Success, So Long Pursued, Is Rewarded Only With Creeping Revalation", - "malum.effect.wayne_june.9": "You Have Cowered In Your Cowering Denial Long Enough", - "malum.effect.weight_of_worlds_crit": "Sometimes Strikes With Critical Force", - "malum.effect.weight_of_worlds_kill": "Kills Guarantee a Critical Strike", - "malum.gui.augment.installed": "When installed: ", - "malum.gui.augment.type.augment": "Augment", - "malum.gui.augment.type.core_augment": "Core Augment", - "malum.gui.book.entry.a_personal_note": "A Personal Note", - "malum.gui.book.entry.a_personal_note.commendations": "Malum; Commendations", - "malum.gui.book.entry.a_personal_note.commendations.description": "A Thank You Letter", - "malum.gui.book.entry.a_personal_note.description": "A page from another book", - "malum.gui.book.entry.a_personal_note.inspirations": "Malum; Inspirations", - "malum.gui.book.entry.a_personal_note.inspirations.description": "What brought me here", - "malum.gui.book.entry.accelerating_inlay": "Accelerating Inlay", - "malum.gui.book.entry.accelerating_inlay.description": "Doubling down", - "malum.gui.book.entry.aerial_rites": "Aerial Rites", - "malum.gui.book.entry.aerial_rites.description": "Totemic Arts of Soaring", - "malum.gui.book.entry.altar_acceleration": "Altar Acceleration", - "malum.gui.book.entry.altar_acceleration.description": "Obelisks", - "malum.gui.book.entry.aqueous_rites": "Aqueous Rites", - "malum.gui.book.entry.aqueous_rites.description": "Totemic Arts of Flowing", - "malum.gui.book.entry.arcane_restoration": "Arcane Restoration", - "malum.gui.book.entry.arcane_restoration.description": "Mystic repair", - "malum.gui.book.entry.arcane_restoration.tool_repair": "Repairing Tools", - "malum.gui.book.entry.arcane_restoration.tool_repair.description": "Mending for Steelwear", - "malum.gui.book.entry.aura_empowerment": "Aura Empowerment", - "malum.gui.book.entry.aura_empowerment.description": "Greater obelisks", - "malum.gui.book.entry.aura_empowerment.other_pylon_applications": "Other Pylon Applications", - "malum.gui.book.entry.aura_empowerment.other_pylon_applications.description": "Channeling fundamental spirits", - "malum.gui.book.entry.authority_of_crushing_melancholy": "Authority of Crushing Melancholy", - "malum.gui.book.entry.authority_of_crushing_melancholy.description": "To crush one's own spirit", - "malum.gui.book.entry.authority_of_the_gleeful_target": "Authority of the Gleeful Target", - "malum.gui.book.entry.authority_of_the_gleeful_target.description": "To be the most satisfied existence", - "malum.gui.book.entry.authority_of_the_inverted_heart": "Authority of the Inverted Heart", - "malum.gui.book.entry.authority_of_the_inverted_heart.description": "To tie all hearts as one", - "malum.gui.book.entry.basic_artifice": "Waveform Artifice", - "malum.gui.book.entry.basic_artifice.artificers_claw": "Artificer's Claw", - "malum.gui.book.entry.basic_artifice.artificers_claw.description": "Despite the name, not sharp", - "malum.gui.book.entry.basic_artifice.description": "Signal modulation", - "malum.gui.book.entry.belt_of_the_magebane": "Belt of the Magebane", - "malum.gui.book.entry.belt_of_the_magebane.description": "Newfound ruin", - "malum.gui.book.entry.belt_of_the_prospector": "Belt of the Prospector", - "malum.gui.book.entry.belt_of_the_prospector.description": "Treasures of the earth", - "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist": "Ring of the Demolitionist", - "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist.description": "$bMore dakka/$", - "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "Ring of the Hoarder", - "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "Directly into my veins", - "malum.gui.book.entry.belt_of_the_starved": "Belt of the Starved", - "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony": "Concentrated Gluttony", - "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony.description": "Bypass", - "malum.gui.book.entry.belt_of_the_starved.description": "Channeling voracity", - "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "Ring of Desperate Voracity", - "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity.description": "Widening the channel", - "malum.gui.book.entry.blazing_diode": "Blazing Diode", - "malum.gui.book.entry.blazing_diode.description": "The strongest force in the world", - "malum.gui.book.entry.blazing_quartz": "Blazing Quartz", - "malum.gui.book.entry.blazing_quartz.description": "Ignition", - "malum.gui.book.entry.blight": "A Study on Blight", - "malum.gui.book.entry.blight.description": "What, why, and how", - "malum.gui.book.entry.brilliance": "Brilliance", - "malum.gui.book.entry.brilliance.description": "The stuff of experience", - "malum.gui.book.entry.caustic_catalyst": "Caustic Catalyst", - "malum.gui.book.entry.caustic_catalyst.description": "Inflaming instability", - "malum.gui.book.entry.chronicles_of_the_soul": "Chronicles of the Soul", - "malum.gui.book.entry.chronicles_of_the_soul.description": "A magecraft of miracles", - "malum.gui.book.entry.chronicles_of_the_void": "Chronicles of the Void", - "malum.gui.book.entry.chronicles_of_the_void.description": "A magecraft of madness", - "malum.gui.book.entry.crucible_acceleration": "Crucible Acceleration", - "malum.gui.book.entry.crucible_acceleration.description": "Heating up", - "malum.gui.book.entry.crucible_augmentation": "Crucible Augmentation", - "malum.gui.book.entry.crucible_augmentation.description": "Tuning the attuner", - "malum.gui.book.entry.cthonic_gold": "Cthonic Gold", - "malum.gui.book.entry.cthonic_gold.description": "Fused with the arcane", - "malum.gui.book.entry.cthonic_gold.reexamination": "Reexamination: Cthonic Gold", - "malum.gui.book.entry.cthonic_gold.reexamination.description": "A new principle in old material", - "malum.gui.book.entry.earthen_rites": "Earthen Rites", - "malum.gui.book.entry.earthen_rites.description": "Totemic Arts of Forming", - "malum.gui.book.entry.elaborate_brooch": "Elaborate Brooch", - "malum.gui.book.entry.elaborate_brooch.description": "A change in purpose", - "malum.gui.book.entry.eldritch_arcana": "Eldritch Arcana", - "malum.gui.book.entry.eldritch_arcana.description": "For every push there is a pull", - "malum.gui.book.entry.elemental_arcana": "Elemental Arcana", - "malum.gui.book.entry.elemental_arcana.description": "Focused magic", - "malum.gui.book.entry.esoteric_reaping": "Esoteric Reaping", - "malum.gui.book.entry.esoteric_reaping.description": "Leaked magic", - "malum.gui.book.entry.ether": "Ether", - "malum.gui.book.entry.ether.description": "All the colors of the wind", - "malum.gui.book.entry.focus_ashes": "Arising of Ashes", - "malum.gui.book.entry.focus_ashes.description": "Creating powdered reagents", - "malum.gui.book.entry.focus_crystals": "Creation of Crystals", - "malum.gui.book.entry.focus_crystals.description": "Forming irregular crystals", - "malum.gui.book.entry.focus_elemental": "Recreation of Relics", - "malum.gui.book.entry.focus_elemental.description": "Creating construct cores", - "malum.gui.book.entry.focus_metals": "Magecraft of Metals", - "malum.gui.book.entry.focus_metals.description": "Forming banded crystals", - "malum.gui.book.entry.fragment.void.black_crystal": "Scribbled notes", - "malum.gui.book.entry.fragment.void.black_crystal.description": "Incomprehensible", - "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana": "A failed experiment", - "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana.description": "An attempt to create something new?", - "malum.gui.book.entry.fragment.void.umbral_arcana": "Strange equations", - "malum.gui.book.entry.fragment.void.umbral_arcana.description": "Assuming an absence of existence...", - "malum.gui.book.entry.geas_magic": "Geasa, and Other Oaths", - "malum.gui.book.entry.geas_magic.description": "Power for price", - "malum.gui.book.entry.glass_brooch": "Glass Brooch", - "malum.gui.book.entry.glass_brooch.description": "Fragile power", - "malum.gui.book.entry.gluttonous_brooch": "Gluttonous Brooch", - "malum.gui.book.entry.gluttonous_brooch.description": "Endlessly unsated", - "malum.gui.book.entry.impurity_stabilizer": "Impurity Stabilizer", - "malum.gui.book.entry.impurity_stabilizer.description": "Potency from weakness", - "malum.gui.book.entry.infernal_rites": "Infernal Rites", - "malum.gui.book.entry.infernal_rites.description": "Totemic Arts of Scorching", - "malum.gui.book.entry.intricate_assembly": "Intricate Assembly", - "malum.gui.book.entry.intricate_assembly.description": "Fudging the numbers", - "malum.gui.book.entry.introduction": "Introduction", - "malum.gui.book.entry.introduction.description": "On the nature of souls", - "malum.gui.book.entry.locus_management": "Locus Management", - "malum.gui.book.entry.locus_management.description": "Arcana in motion", - "malum.gui.book.entry.managing_totems": "Totem Resonance", - "malum.gui.book.entry.managing_totems.description": "Insight into the rites", - "malum.gui.book.entry.mending_diffuser": "Mending Diffuser", - "malum.gui.book.entry.mending_diffuser.description": "Unliving scar tissue", - "malum.gui.book.entry.mirror_magic": "Mirror Magic", - "malum.gui.book.entry.mirror_magic.description": "Magic Funnels", - "malum.gui.book.entry.mote_making": "Mote Making", - "malum.gui.book.entry.mote_making.description": "Worship the cube", - "malum.gui.book.entry.natural_quartz": "Natural Quartz", - "malum.gui.book.entry.natural_quartz.description": "Deep in the earth", - "malum.gui.book.entry.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", - "malum.gui.book.entry.necklace_of_blissful_harmony.description": "No sign of morning coming", - "malum.gui.book.entry.necklace_of_the_mystic_mirror": "Necklace of the Mystic Mirror", - "malum.gui.book.entry.necklace_of_the_mystic_mirror.description": "As without, so within", - "malum.gui.book.entry.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", - "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "Focused and sharpened", - "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "Ring of the Howling Maelstrom", - "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "30% chance to flinch", - "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "Ring of the Rising Edge", - "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "An A press is an A press", - "malum.gui.book.entry.oath_of_the_overburdened_mind": "Oath of The Overburdened Mind", - "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "To strike overwhemlingly", - "malum.gui.book.entry.oath_of_the_overeager_fist": "Oath of The Overeager Fist", - "malum.gui.book.entry.oath_of_the_overeager_fist.description": "To never hesitate", - "malum.gui.book.entry.oath_of_the_overkeen_eye": "Oath of The Overkeen Eye", - "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "To hit one's target", - "malum.gui.book.entry.oath_of_the_undiscerned_maw": "Oath of The Undiscerned Maw", - "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "To devour all", - "malum.gui.book.entry.oath_of_unmakers_disdain": "Oath of Unmakers Disdain", - "malum.gui.book.entry.oath_of_unmakers_disdain.description": "To lord above", - "malum.gui.book.entry.oath_of_unsighted_resistance": "Oath of Unsighted Resistance", - "malum.gui.book.entry.oath_of_unsighted_resistance.description": "To wade into slaughter", - "malum.gui.book.entry.pact_of_combustion": "Pact of Combustion", - "malum.gui.book.entry.pact_of_combustion.description": "To fuel the flame", - "malum.gui.book.entry.pact_of_contentedness": "Pact of Contentedness", - "malum.gui.book.entry.pact_of_contentedness.description": "To seek satisfaction", - "malum.gui.book.entry.pact_of_defiance": "Pact of Defiance", - "malum.gui.book.entry.pact_of_defiance.description": "To accept no limit", - "malum.gui.book.entry.pact_of_patience_repaid": "Pact of Patience Repaid", - "malum.gui.book.entry.pact_of_patience_repaid.description": "To dilute one's pain", - "malum.gui.book.entry.pact_of_reciprocation": "Pact of Reciprocation", - "malum.gui.book.entry.pact_of_reciprocation.description": "Two eyes for an eye", - "malum.gui.book.entry.pact_of_rune_exploitation": "Pact of The Rune Exploitation", - "malum.gui.book.entry.pact_of_rune_exploitation.description": "To follow the ancient pacts", - "malum.gui.book.entry.pact_of_self_care": "Pact of Self-Care", - "malum.gui.book.entry.pact_of_self_care.description": "To care for oneself", - "malum.gui.book.entry.pact_of_the_arcanaphage": "Pact of The Arcanaphage", - "malum.gui.book.entry.pact_of_the_arcanaphage.description": "To extend beyond oneself", - "malum.gui.book.entry.pact_of_the_berserker": "Pact of The Berserker", - "malum.gui.book.entry.pact_of_the_berserker.description": "To return pain in kind", - "malum.gui.book.entry.pact_of_the_blastweaver": "Pact of the Blastweaver", - "malum.gui.book.entry.pact_of_the_blastweaver.description": "To reap from ruin", - "malum.gui.book.entry.pact_of_the_cloudskipper": "Pact of The Cloudskipper", - "malum.gui.book.entry.pact_of_the_cloudskipper.description": "To rise above all", - "malum.gui.book.entry.pact_of_the_continuing_shot": "Pact of The Continuing Shot", - "malum.gui.book.entry.pact_of_the_continuing_shot.description": "To be the arrow", - "malum.gui.book.entry.pact_of_the_fortress": "Pact of The Fortress", - "malum.gui.book.entry.pact_of_the_fortress.description": "To stand and defend", - "malum.gui.book.entry.pact_of_the_high_priest": "Pact of The High Priest", - "malum.gui.book.entry.pact_of_the_high_priest.description": "To spread oneself thin", - "malum.gui.book.entry.pact_of_the_lifeweaver": "Pact of The Lifeweaver", - "malum.gui.book.entry.pact_of_the_lifeweaver.description": "To share with any and all", - "malum.gui.book.entry.pact_of_the_lone_druid": "Pact of The Lone Druid", - "malum.gui.book.entry.pact_of_the_lone_druid.description": "To shun the shaped", - "malum.gui.book.entry.pact_of_the_parasite": "Pact of The Parasite", - "malum.gui.book.entry.pact_of_the_parasite.description": "To hide by stolen shields", - "malum.gui.book.entry.pact_of_the_profane_ascetic": "Pact of The Profane Ascetic", - "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "To seek beauty in dross", - "malum.gui.book.entry.pact_of_the_profane_glutton": "Pact of The Profane Glutton", - "malum.gui.book.entry.pact_of_the_profane_glutton.description": "To consume", - "malum.gui.book.entry.pact_of_the_prospector": "Pact of the Prospector", - "malum.gui.book.entry.pact_of_the_prospector.description": "To grow one's fortune", - "malum.gui.book.entry.pact_of_the_reaper": "Pact of The Reaper", - "malum.gui.book.entry.pact_of_the_reaper.description": "To master the harvest blade", - "malum.gui.book.entry.pact_of_the_shattering_addict": "Pact of The Shattering Addict", - "malum.gui.book.entry.pact_of_the_shattering_addict.description": "To shatter and shatter", - "malum.gui.book.entry.pact_of_the_shield": "Pact of The Shield", - "malum.gui.book.entry.pact_of_the_shield.description": "To always walk with vigilance", - "malum.gui.book.entry.pact_of_the_skybreaker": "Pact of The Skybreaker", - "malum.gui.book.entry.pact_of_the_skybreaker.description": "To bring it all down", - "malum.gui.book.entry.pact_of_the_warlock": "Pact of The Warlock", - "malum.gui.book.entry.pact_of_the_warlock.description": "To fight forever", - "malum.gui.book.entry.pact_of_the_windswept": "Pact of The Windswept", - "malum.gui.book.entry.pact_of_the_windswept.description": "To be one with the wind", - "malum.gui.book.entry.pact_of_tidal_affinity": "Pact of Tidal Affinity", - "malum.gui.book.entry.pact_of_tidal_affinity.description": "To be one with the sea", - "malum.gui.book.entry.pact_of_wyrd_reconstruction": "Pact of Wyrd Reconstruction", - "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "To survive one's fate", - "malum.gui.book.entry.pacts_of_an_igneous_shaper": "Pacts of an Igneous Shaper", - "malum.gui.book.entry.pacts_of_an_igneous_shaper.description": "To bind the primordial mantle", - "malum.gui.book.entry.pacts_of_an_inward_soul": "Pacts of an Inward Soul", - "malum.gui.book.entry.pacts_of_an_inward_soul.description": "To reshape the fundamental aspects", - "malum.gui.book.entry.pacts_of_an_unbound_wayfarer": "Pact of an Unbound Wayfarer", - "malum.gui.book.entry.pacts_of_an_unbound_wayfarer.description": "To soar through storms and tides", - "malum.gui.book.entry.pacts_of_an_uneven_conscience": "Pact of an Uneven Conscience", - "malum.gui.book.entry.pacts_of_an_uneven_conscience.description": "To demand clarity in a chaotic world", - "malum.gui.book.entry.page.headline.a_personal_note": "A Personal Note", - "malum.gui.book.entry.page.headline.a_personal_note.commendations": "Malum; Commendations", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.coalition_of_magic": "Coalition of Magic", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.kultik": "Kultik", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.pessi_mysterio": "Pessi Mysterio", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.translation": "Translation", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.wiresegal": "Wiresegal", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations": "Malum; Inspirations", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.astral_sorcery": "Astral Sorcery", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.eidolon": "Eidolon", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.mystic_modding": "Mystic Modding' Mods", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.thaumcraft": "Thaumcraft", - "malum.gui.book.entry.page.headline.accelerating_inlay": "Accelerating Inlay", - "malum.gui.book.entry.page.headline.aerial_rites": "Aerial Rites", - "malum.gui.book.entry.page.headline.altar_acceleration.brilliant_obelisk": "Brilliant Obelisk", - "malum.gui.book.entry.page.headline.altar_acceleration.runewood_obelisk": "Runewood Obelisk", - "malum.gui.book.entry.page.headline.aqueous_rites": "Aqueous Rites", - "malum.gui.book.entry.page.headline.arcane_restoration": "Arcane Restoration", - "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "Repairing Tools", - "malum.gui.book.entry.page.headline.aura_empowerment": "Aura Empowerment", - "malum.gui.book.entry.page.headline.aura_empowerment.elemental": "Aura Empowerment", - "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications": "Other Pylon Applications", - "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.arcane": "Greater Altar Acceleration", - "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.eldritch": "Eldritch", - "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.sacred": "Sacred", - "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.wicked": "Wicked", - "malum.gui.book.entry.page.headline.authority_of_crushing_melancholy": "Authority of Crushing Melancholy", - "malum.gui.book.entry.page.headline.authority_of_the_gleeful_target": "Authority of the Gleeful Target", - "malum.gui.book.entry.page.headline.authority_of_the_inverted_heart": "Authority of the Inverted Heart", - "malum.gui.book.entry.page.headline.basic_artifice": "Waveform Artifice", - "malum.gui.book.entry.page.headline.basic_artifice.artificers_claw": "Artificer's Claw", - "malum.gui.book.entry.page.headline.basic_artifice.wavebanker": "Wavebanker", - "malum.gui.book.entry.page.headline.basic_artifice.wavebreaker": "Wavebreaker", - "malum.gui.book.entry.page.headline.basic_artifice.wavecharger": "Wavecharger", - "malum.gui.book.entry.page.headline.basic_artifice.wavemaker": "Wavemaker", - "malum.gui.book.entry.page.headline.belt_of_the_magebane": "Belt of the Magebane", - "malum.gui.book.entry.page.headline.belt_of_the_prospector": "Belt of the Prospector", - "malum.gui.book.entry.page.headline.belt_of_the_prospector.avarice": "Avarice", - "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_demolitionist": "Ring of the Demolitionist", - "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "Ring of the Hoarder", - "malum.gui.book.entry.page.headline.belt_of_the_starved": "Belt of the Starved", - "malum.gui.book.entry.page.headline.belt_of_the_starved.concentrated_gluttony": "Concentrated Gluttony", - "malum.gui.book.entry.page.headline.belt_of_the_starved.ring_of_desperate_voracity": "Ring of Desperate Voracity", - "malum.gui.book.entry.page.headline.blazing_diode": "Blazing Diode", - "malum.gui.book.entry.page.headline.blazing_quartz": "Blazing Quartz", - "malum.gui.book.entry.page.headline.blight.arcane_rite": "Blight Study: Resonance", - "malum.gui.book.entry.page.headline.blight.composition": "Blight Study: Substance", - "malum.gui.book.entry.page.headline.blight.flora": "Blight Study: Flora", - "malum.gui.book.entry.page.headline.blight.intro": "A Study on Blight", - "malum.gui.book.entry.page.headline.blight.spread": "Blight Study: Spread", - "malum.gui.book.entry.page.headline.brilliance": "Brilliance", - "malum.gui.book.entry.page.headline.caustic_catalyst": "Caustic Catalyst", - "malum.gui.book.entry.page.headline.chronicles_of_the_soul": "Chronicles of the Soul", - "malum.gui.book.entry.page.headline.chronicles_of_the_void": "Chronicles of the Void", - "malum.gui.book.entry.page.headline.crucible_acceleration": "Crucible Acceleration", - "malum.gui.book.entry.page.headline.crucible_augmentation": "Crucible Augmentation", - "malum.gui.book.entry.page.headline.cthonic_gold": "Cthonic Gold", - "malum.gui.book.entry.page.headline.cthonic_gold.reexamination": "Reexamining Cthonic Gold", - "malum.gui.book.entry.page.headline.earthen_rites": "Earthen Rites", - "malum.gui.book.entry.page.headline.elaborate_brooch": "Elaborate Brooch", - "malum.gui.book.entry.page.headline.eldritch_arcana": "Eldritch Spirit", - "malum.gui.book.entry.page.headline.elemental_arcana": "Elemental Arcana", - "malum.gui.book.entry.page.headline.elemental_arcana.aerial": "Aerial Spirit", - "malum.gui.book.entry.page.headline.elemental_arcana.aqueous": "Aqueous Spirit", - "malum.gui.book.entry.page.headline.elemental_arcana.earthen": "Earthen Spirit", - "malum.gui.book.entry.page.headline.elemental_arcana.infernal": "Infernal Spirit", - "malum.gui.book.entry.page.headline.esoteric_reaping": "Esoteric Reaping", - "malum.gui.book.entry.page.headline.esoteric_reaping.astral_weave": "Astral Weave", - "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "Grim Talc", - "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "Rotting Essence", - "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "Warp Flux", - "malum.gui.book.entry.page.headline.esoteric_reaping.wind_nucleus": "Wind Nucleus", - "malum.gui.book.entry.page.headline.ether": "Ether", - "malum.gui.book.entry.page.headline.ether.iridescent": "Iridescent Ether", - "malum.gui.book.entry.page.headline.focus_ashes": "Arising of Ashes", - "malum.gui.book.entry.page.headline.focus_crystals": "Creation of Crystals", - "malum.gui.book.entry.page.headline.focus_elemental": "Recreation of Relics", - "malum.gui.book.entry.page.headline.focus_elemental.zephyr_impetus": "Zephyr Impetus", - "malum.gui.book.entry.page.headline.focus_metals": "Magecraft of Metals", - "malum.gui.book.entry.page.headline.fragment.void.black_crystal": "Scribbled notes", - "malum.gui.book.entry.page.headline.fragment.void.umbral_arcana": "Strange equations", - "malum.gui.book.entry.page.headline.geas_magic": "Geasa, and Other Oaths", - "malum.gui.book.entry.page.headline.glass_brooch": "Glass Brooch", - "malum.gui.book.entry.page.headline.gluttonous_brooch": "Gluttonous Brooch", - "malum.gui.book.entry.page.headline.impurity_stabilizer": "Impurity Stabilizer", - "malum.gui.book.entry.page.headline.infernal_rites": "Infernal Rites", - "malum.gui.book.entry.page.headline.intricate_assembly": "Intricate Assembly", - "malum.gui.book.entry.page.headline.introduction": "Introduction", - "malum.gui.book.entry.page.headline.locus_management": "Locus Management", - "malum.gui.book.entry.page.headline.locus_management.aerial": "Speed of the Locus", - "malum.gui.book.entry.page.headline.locus_management.aqueous": "Potency of the Locus", - "malum.gui.book.entry.page.headline.locus_management.arcane": "Redirecting the Locus", - "malum.gui.book.entry.page.headline.locus_management.earthen": "Impact of the Locus", - "malum.gui.book.entry.page.headline.locus_management.eldritch": "Dissociating with the Locus", - "malum.gui.book.entry.page.headline.locus_management.elemental_boons": "Rite Study: Elemental Boons", - "malum.gui.book.entry.page.headline.locus_management.infernal": "Distance of the Locus", - "malum.gui.book.entry.page.headline.locus_management.sacred": "Restoring the Locus", - "malum.gui.book.entry.page.headline.locus_management.wicked": "Resurrecting the Locus", - "malum.gui.book.entry.page.headline.locus_management.wicked_order": "Rite Study: Locus Resurrection", - "malum.gui.book.entry.page.headline.managing_totems": "Totem Resonance", - "malum.gui.book.entry.page.headline.mending_diffuser": "Mending Diffuser", - "malum.gui.book.entry.page.headline.mirror_magic": "Mirror Magic", - "malum.gui.book.entry.page.headline.mote_making": "Mote Making", - "malum.gui.book.entry.page.headline.natural_quartz": "Natural Quartz", - "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", - "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "Necklace of the Mystic Mirror", - "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", - "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "The Howling Maelstrom", - "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "The Rising Edge", - "malum.gui.book.entry.page.headline.oath_of_the_overburdened_mind": "Oath of The Overburdened Mind", - "malum.gui.book.entry.page.headline.oath_of_the_overeager_fist": "Oath of The Overeager Fist", - "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "Oath of The Overkeen Eye", - "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "Oath of The Undiscerned Maw", - "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "Oath of Unmakers Disdain", - "malum.gui.book.entry.page.headline.oath_of_unsighted_resistance": "Oath of Unsighted Resistance", - "malum.gui.book.entry.page.headline.pact_of_combustion": "Pact of Combustion", - "malum.gui.book.entry.page.headline.pact_of_contentedness": "Pact of Contentedness", - "malum.gui.book.entry.page.headline.pact_of_defiance": "Pact of Defiance", - "malum.gui.book.entry.page.headline.pact_of_patience_repaid": "Pact of Patience Repaid", - "malum.gui.book.entry.page.headline.pact_of_reciprocation": "Pact of Reciprocation", - "malum.gui.book.entry.page.headline.pact_of_rune_exploitation": "Pact of The Rune Exploitation", - "malum.gui.book.entry.page.headline.pact_of_self_care": "Pact of Self-Care", - "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "Pact of The Arcanaphage", - "malum.gui.book.entry.page.headline.pact_of_the_berserker": "Pact of The Berserker", - "malum.gui.book.entry.page.headline.pact_of_the_blastweaver": "Pact of the Blastweaver", - "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "Pact of The Cloudskipper", - "malum.gui.book.entry.page.headline.pact_of_the_continuing_shot": "Pact of The Continuing Shot", - "malum.gui.book.entry.page.headline.pact_of_the_fortress": "Pact of The Fortress", - "malum.gui.book.entry.page.headline.pact_of_the_high_priest": "Pact of The High Priest", - "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "Pact of The Lifeweaver", - "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "Pact of The Lone Druid", - "malum.gui.book.entry.page.headline.pact_of_the_parasite": "Pact of The Parasite", - "malum.gui.book.entry.page.headline.pact_of_the_profane_ascetic": "Pact of The Profane Ascetic", - "malum.gui.book.entry.page.headline.pact_of_the_profane_glutton": "Pact of The Profane Glutton", - "malum.gui.book.entry.page.headline.pact_of_the_prospector": "Pact of the Prospector", - "malum.gui.book.entry.page.headline.pact_of_the_reaper": "Pact of The Reaper", - "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "Pact of The Shattering Addict", - "malum.gui.book.entry.page.headline.pact_of_the_shield": "Pact of The Shield", - "malum.gui.book.entry.page.headline.pact_of_the_skybreaker": "Pact of The Skybreaker", - "malum.gui.book.entry.page.headline.pact_of_the_warlock": "Pact of The Warlock", - "malum.gui.book.entry.page.headline.pact_of_the_windswept": "Pact of The Windswept", - "malum.gui.book.entry.page.headline.pact_of_tidal_affinity": "Pact of Tidal Affinity", - "malum.gui.book.entry.page.headline.pact_of_wyrd_reconstruction": "Pact of Wyrd Reconstruction", - "malum.gui.book.entry.page.headline.pacts_of_an_igneous_shaper": "Pacts of an Igneous Shaper", - "malum.gui.book.entry.page.headline.pacts_of_an_inward_soul": "Pacts of an Inward Soul", - "malum.gui.book.entry.page.headline.pacts_of_an_unbound_wayfarer": "Pact of an Unbound Wayfarer", - "malum.gui.book.entry.page.headline.pacts_of_an_uneven_conscience": "Pact of an Uneven Conscience", - "malum.gui.book.entry.page.headline.primary_arcana.arcane": "Arcane Spirit", - "malum.gui.book.entry.page.headline.primary_arcana.sacred": "Sacred Spirit", - "malum.gui.book.entry.page.headline.primary_arcana.wicked": "Wicked Spirit", - "malum.gui.book.entry.page.headline.prismatic_focus_lens": "Prismatic Focus Lens", - "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_alchemical_mastery": "Ring of Alchemical Mastery", - "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "Ring of Curative Talent", - "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_manaweaving": "Ring of Manaweaving", - "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "Ring of Prowess", - "malum.gui.book.entry.page.headline.resonance_tuner": "Resonance Tuner", - "malum.gui.book.entry.page.headline.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", - "malum.gui.book.entry.page.headline.ritual_magic": "Ritual magic", - "malum.gui.book.entry.page.headline.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", - "malum.gui.book.entry.page.headline.rune_of_burning_fervor": "Rune of Burning Fervor", - "malum.gui.book.entry.page.headline.rune_of_culling": "Rune of Culling", - "malum.gui.book.entry.page.headline.rune_of_dexterity": "Rune of Dexterity", - "malum.gui.book.entry.page.headline.rune_of_fiery_embrace": "Rune of Fiery Embrace", - "malum.gui.book.entry.page.headline.rune_of_flowing_grasp": "Rune of Flowing Grasp", - "malum.gui.book.entry.page.headline.rune_of_good_tides": "Rune of Good Tides", - "malum.gui.book.entry.page.headline.rune_of_howling_gale": "Rune of Howling Gale", - "malum.gui.book.entry.page.headline.rune_of_oaken_might": "Rune of Oaken Might", - "malum.gui.book.entry.page.headline.rune_of_protection": "Rune of Protection", - "malum.gui.book.entry.page.headline.rune_of_reinforcement": "Rune of Reinforcement", - "malum.gui.book.entry.page.headline.rune_of_scorching": "Rune of Scorching", - "malum.gui.book.entry.page.headline.rune_of_sky_tether": "Rune of Sky Tether", - "malum.gui.book.entry.page.headline.rune_of_stone_ward": "Rune of Stone Ward", - "malum.gui.book.entry.page.headline.rune_of_vitality": "Rune of Vitality", - "malum.gui.book.entry.page.headline.rune_of_volatile_distortion": "Rune of Volatile Distortion", - "malum.gui.book.entry.page.headline.runewood": "Runewood", - "malum.gui.book.entry.page.headline.runewood.arcane_charcoal": "Arcane Charcoal", - "malum.gui.book.entry.page.headline.runewood.runic_sap": "Runic Sap", - "malum.gui.book.entry.page.headline.runeworking": "Runeworking", - "malum.gui.book.entry.page.headline.runic_brooch": "Runic Brooch", - "malum.gui.book.entry.page.headline.sacred_rites": "Sacred Rites", - "malum.gui.book.entry.page.headline.scarstone": "A Study on Scarstone", - "malum.gui.book.entry.page.headline.scarstone.creation": "Scarstone Study: Creation", - "malum.gui.book.entry.page.headline.scarstone.material": "Scarstone Study: Material", - "malum.gui.book.entry.page.headline.scarstone.strange_crystal": "Scarstone Study: Strange Crystal", - "malum.gui.book.entry.page.headline.scythes": "Scythes", - "malum.gui.book.entry.page.headline.scythes.enchanting": "Enchanting a Scythe", - "malum.gui.book.entry.page.headline.scythes.enchanting.animated": "Animated", - "malum.gui.book.entry.page.headline.scythes.enchanting.ascension": "Ascension", - "malum.gui.book.entry.page.headline.scythes.enchanting.haunted": "Haunted", - "malum.gui.book.entry.page.headline.scythes.enchanting.rebound": "Rebound", - "malum.gui.book.entry.page.headline.scythes.enchanting.spirit_plunder": "Spirit Plunder", - "malum.gui.book.entry.page.headline.shielding_apparatus": "Shielding Apparatus", - "malum.gui.book.entry.page.headline.soulhunter_armor": "Soulhunter Armor", - "malum.gui.book.entry.page.headline.soulstained_armor": "Soulstained Armor", - "malum.gui.book.entry.page.headline.soulstained_scythe": "Soulstained Scythe", - "malum.gui.book.entry.page.headline.soulstone": "Soulstone", - "malum.gui.book.entry.page.headline.soulwood": "A Study on Soulwood", - "malum.gui.book.entry.page.headline.soulwood.blight": "Soulwood Study: Blight", - "malum.gui.book.entry.page.headline.soulwood.bonemeal": "Soulwood Study: Growth", - "malum.gui.book.entry.page.headline.soulwood.cursed_sap": "Soulwood Study: Sap", - "malum.gui.book.entry.page.headline.soulwoven_pouch": "Soulwoven Pouch", - "malum.gui.book.entry.page.headline.soulwoven_pouch.ravenous_pouch": "Ravenous Pouch", - "malum.gui.book.entry.page.headline.soulwoven_silk": "Soulwoven Silk", - "malum.gui.book.entry.page.headline.spellweaving_axe": "Spellweaving Axe", - "malum.gui.book.entry.page.headline.spellweaving_pickaxe": "Spellweaving Pickaxe", - "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting": "Enchanting the Spellwoven", - "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting.weavers_haste": "Weaver's Haste", - "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting.weavers_propagation": "Weaver's Propagation", - "malum.gui.book.entry.page.headline.spirit_crystals": "Spirit Crystals", - "malum.gui.book.entry.page.headline.spirit_focusing": "Spirit Focusing", - "malum.gui.book.entry.page.headline.spirit_infusion": "Spirit Infusion", - "malum.gui.book.entry.page.headline.spirit_infusion.alchemical_calx": "Alchemical Calx", - "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "Hex Ash", - "malum.gui.book.entry.page.headline.spirit_infusion.living_flesh": "Living Flesh", - "malum.gui.book.entry.page.headline.spirit_jar": "Spirit Jar", - "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold": "Hallowed Gold", - "malum.gui.book.entry.page.headline.spirit_metals.reexamination": "Reexamining Spirit Metals", - "malum.gui.book.entry.page.headline.spirit_metals.soul_stained_steel": "Soulstained Steel", - "malum.gui.book.entry.page.headline.spirit_minerals.reexamination": "Reexamining Spirit Minerals", - "malum.gui.book.entry.page.headline.spirit_stones.reexamination": "Reexamining Spirit Stones", - "malum.gui.book.entry.page.headline.spirit_stones.tainted_rock": "Tainted Rock", - "malum.gui.book.entry.page.headline.spirit_stones.twisted_rock": "Twisted Rock", - "malum.gui.book.entry.page.headline.spirit_trinkets": "Spirit Trinkets", - "malum.gui.book.entry.page.headline.spirited_glass": "Spirited Glass", - "malum.gui.book.entry.page.headline.strange_crystal.material": "Strange Crystal Study: Material", - "malum.gui.book.entry.page.headline.strange_crystal.purpose": "Strange Crystal Study: Purpose", - "malum.gui.book.entry.page.headline.strange_crystal.reexamination": "Reexamining Strange Crystals", - "malum.gui.book.entry.page.headline.strange_crystal.revelation": "Revealing Strange Crystals", - "malum.gui.book.entry.page.headline.suspicious_device": "Suspicious Device", - "malum.gui.book.entry.page.headline.sympathy_drive": "Sympathy Drive", - "malum.gui.book.entry.page.headline.the_device": "The Device.", - "malum.gui.book.entry.page.headline.totem_magic": "Totem Magic", - "malum.gui.book.entry.page.headline.totem_magic.waveform_totemancy": "Waveform Totemancy", - "malum.gui.book.entry.page.headline.tyrving": "Tyrving", - "malum.gui.book.entry.page.headline.unchained_rite": "A Rite Unchained", - "malum.gui.book.entry.page.headline.unchained_rite.soulwood": "Soulwood Transmutation", - "malum.gui.book.entry.page.headline.unchained_transmutation": "Unchained Transmutation", - "malum.gui.book.entry.page.headline.unchained_transmutation.basalt": "Heatless Incineration", - "malum.gui.book.entry.page.headline.unchained_transmutation.deepslate": "Gray Stones", - "malum.gui.book.entry.page.headline.unchained_transmutation.dirt": "Seedless Growth", - "malum.gui.book.entry.page.headline.unchained_transmutation.mud": "Fluidless Infusion", - "malum.gui.book.entry.page.headline.unchained_transmutation.packed_mud": "Orange Stones", - "malum.gui.book.entry.page.headline.unchained_transmutation.snow": "White Stones", - "malum.gui.book.entry.page.headline.unchained_transmutation.stone": "Forceless Pulverization", - "malum.gui.book.entry.page.headline.undirected_rite": "A Rite Undirected", - "malum.gui.book.entry.page.headline.undoing_geas_bindings": "Forswearing Geasa", - "malum.gui.book.entry.page.headline.varnished_terracotta": "Varnished Terracotta", - "malum.gui.book.entry.page.headline.void.belt_of_the_limitless": "Belt of the Limitless", - "malum.gui.book.entry.page.headline.void.black_crystal": "A Black Crystal", - "malum.gui.book.entry.page.headline.void.catalyst_lobber": "Catalyst Lobber", - "malum.gui.book.entry.page.headline.void.edge_of_deliverance": "The Edge of Deliverance", - "malum.gui.book.entry.page.headline.void.erosion_scepter": "Erosion Scepter", - "malum.gui.book.entry.page.headline.void.fused_consciousness": "Fused Consciousness", - "malum.gui.book.entry.page.headline.void.inverse_and_hybrid_arcana": "Theoretical Arcana", - "malum.gui.book.entry.page.headline.void.malignant_pewter": "Malignant Pewter", - "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "Malignant Stronghold Armor", - "malum.gui.book.entry.page.headline.void.material_study_arcana": "Study: Spirit Crystal", - "malum.gui.book.entry.page.headline.void.material_study_auric_embers": "Study: Auric Ember", - "malum.gui.book.entry.page.headline.void.material_study_auric_embers.reexamination": "Reexamination: Auric Ember", - "malum.gui.book.entry.page.headline.void.material_study_malignant_lead": "Study: Malignant Lead", - "malum.gui.book.entry.page.headline.void.material_study_malignant_lead.reexamination": "Reexamining Malignant Lead", - "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment": "Study: Mnemosyne", - "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment.reexamination": "Reexamination: Mnemnosyne", - "malum.gui.book.entry.page.headline.void.material_study_null_slate": "Study: Null Slate", - "malum.gui.book.entry.page.headline.void.material_study_null_slate.reexamination": "Reexamination: Null Slate", - "malum.gui.book.entry.page.headline.void.material_study_soulstone": "Study: Soulstone", - "malum.gui.book.entry.page.headline.void.material_study_void_salts": "Study: Void Salts", - "malum.gui.book.entry.page.headline.void.material_study_void_salts.reexamination": "Reexamination: Void Salts", - "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "Necklace of the Hidden Blade", - "malum.gui.book.entry.page.headline.void.necklace_of_the_watcher": "Necklace of the Watcher", - "malum.gui.book.entry.page.headline.void.ring_of_echoing_arcana": "Ring of Echoing Arcana", - "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "Ring of Growing Flesh", - "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "Ring of Gruesome Concentration", - "malum.gui.book.entry.page.headline.void.rune_of_bolstering": "Rune of Bolstering", - "malum.gui.book.entry.page.headline.void.rune_of_heresy": "Rune of Heresy", - "malum.gui.book.entry.page.headline.void.rune_of_igneous_solace": "Rune of Igneous Solace", - "malum.gui.book.entry.page.headline.void.rune_of_indomitability": "Rune of Indomitability", - "malum.gui.book.entry.page.headline.void.rune_of_radial_empowerment": "Sacrificial Empowerment", - "malum.gui.book.entry.page.headline.void.rune_of_spell_mastery": "Rune of Spell Mastery", - "malum.gui.book.entry.page.headline.void.rune_of_twinned_duration": "Rune of Twinned Duration", - "malum.gui.book.entry.page.headline.void.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", - "malum.gui.book.entry.page.headline.void.runes": "Voidish Runecraft", - "malum.gui.book.entry.page.headline.void.staves_as_foci": "Staves as Foci", - "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.capacitor": "Capacitor", - "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.replenishing": "Replenishing", - "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "Ring of the Endless Well", - "malum.gui.book.entry.page.headline.void.sundering_anchor": "The Sundering Anchor", - "malum.gui.book.entry.page.headline.void.the_weeping_well": "The Weeping Well", - "malum.gui.book.entry.page.headline.void.umbral_arcana": "Umbral Arcana", - "malum.gui.book.entry.page.headline.void.unwinding_chaos": "Unwinding Chaos", - "malum.gui.book.entry.page.headline.void.weight_of_worlds": "The Weight of Worlds", - "malum.gui.book.entry.page.headline.voodoo_magic": "Voodoo Magic", - "malum.gui.book.entry.page.headline.warping_engine": "Warping Engine", - "malum.gui.book.entry.page.headline.wicked_rites": "Wicked Rites", - "malum.gui.book.entry.page.headline.windweaving": "Wind-Weaving", - "malum.gui.book.entry.page.headline.windweaving.gust_igniter": "Gust Igniter", - "malum.gui.book.entry.page.headline.windweaving.wind_tunnel": "Wind Tunnel", - "malum.gui.book.entry.page.info.runeworking": "Socket a slate into the runic workbench\nUtilize spirit arcana to inscribe runes onto the slate", - "malum.gui.book.entry.page.info.runeworking.headline": "Runeworking", - "malum.gui.book.entry.page.info.soul_binding": "Socket the prime item, spirit arcana and other items into the soulbinding brazier\nAn etheric offering initiates the process", - "malum.gui.book.entry.page.info.soul_binding.headline": "Soul Binding", - "malum.gui.book.entry.page.info.spirit_focusing": "Socket a catalyst and spirit arcana into the crucible\nThe catalyst is partially used up with each focusing cycle", - "malum.gui.book.entry.page.info.spirit_focusing.headline": "Spirit Focusing", - "malum.gui.book.entry.page.info.spirit_infusion": "Socket a prime item and spirit arcana into the spirit altar\nPlace additional items on nearby item holders", - "malum.gui.book.entry.page.info.spirit_infusion.headline": "Spirit Infusion", - "malum.gui.book.entry.page.info.spirit_repair": "Socket a repair material and spirit arcana into the repair pylon\nThe damaged item must be placed within a nearby item holder", - "malum.gui.book.entry.page.info.spirit_repair.headline": "Spirit Repair", - "malum.gui.book.entry.page.info.unchained_transmutation": "Utilizing a rite locus, transform blocks into other blocks via unchained rite\nThe rite locus requires blight as a conduit", - "malum.gui.book.entry.page.info.unchained_transmutation.headline": "Unchained Transmutation", - "malum.gui.book.entry.page.info.unchained_transmutation_tree": "Utilizing a rite locus, transform blocks into other blocks via unchained rite\nThe rite locus requires blight as a conduit\nTransmutation follows the shown transmutation tree\nAny entry in the tree can be used as a starting point", - "malum.gui.book.entry.page.info.unchained_transmutation_tree.headline": "Unchained Transmutation", - "malum.gui.book.entry.page.text.a_personal_note.1": "Within the 'Arcana, a page sticks out just barely. As you examine it, the writing seems different than usual- out of this world. The texts inside appear to be a show of gratitude of sorts. The names ring a bell, but not to you.", - "malum.gui.book.entry.page.text.a_personal_note.commendations.alphalilly.1": "I reached out to them after seeing their work for the Arcana project, the Malum' book background art was made by them per commission. They've done an incredible job with them and I'm very happy to have their work in game :3", - "malum.gui.book.entry.page.text.a_personal_note.commendations.coalition_of_magic.1": "The Coalition of Magic is a Supporter exclusive server organized by me and Joefoxe, without everyone's voices and support of the mod, it'd be difficult to find motivation to work as much as I can now. Thank you!", - "malum.gui.book.entry.page.text.a_personal_note.commendations.kultik.1": "Once again, no idea how we got in touch, but they showed quite an interest in Malum and offered to have one of their tracks added to the mod as a music disc. They're responsible for the Aesthetica and Arcane Elegy Music Discs :3", - "malum.gui.book.entry.page.text.a_personal_note.commendations.pessi_mysterio.1": "I remember going on quite a witch hunt to find them, scouring through the internet and asking a bunch of people. They worked on Sound Design for a few mods and so I reached out to them to commission some for Malum. The Spirit Altar, Crucible and Totems are some of their works for this project.", - "malum.gui.book.entry.page.text.a_personal_note.commendations.translation.1": "There's this fella on github who very routinely pushes translations to the mod for the Chinese language, figured they deserve some thanks. They go by ChuijkYahus, so if you're reading this in Chinese it's thanks to them! If you plan to do a complete translation of Malum, let me know- I hope in the future I can replace this page with a list of credits.", - "malum.gui.book.entry.page.text.a_personal_note.commendations.wiresegal.1": "I'm not quite sure how we met, can't remember really. At some point, they offered to help out with Malum- most notably with the Encyclopedia Arcana, but also with a decent few bug fixes and refactors of dated systems. A large majority of the Entries are written by them :3", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.astral_sorcery.1": "I love the mod's visual identity and mechanics, anytime it was in a pack I'd make sure to make the most of it. The Path of Exiles is a huge inspiration for some upcoming stuff I wanna add to Malum.", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.eidolon.1": "Eidolon has such a charming atmosphere, when it released I got a little scared about how similar the mod was to my concept of what I want Malum to be, and it really pushed me to innovate. Additionally, the mod's author and I exchange a myriad of cat pictures, it is a charm.", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.mystic_modding.1": "Embers and Roots were some of my favourite magic mods I've come across, I found their very approachable nature a really appealing thing for a mod to incorporate.", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.thaumcraft.1": "By far the biggest inspiration for Malum, I enjoyed the mod immensely when I was first getting into modded minecraft. I only ever tried the 1.12 version though. The way the magic system is designed and the general sense of progression is something I love.", - "malum.gui.book.entry.page.text.accelerating_inlay.1": "Through the use of a superior conductor in Astral Weave, Accelerating Inlay simply provides a substantial bonus to the focusing speed of a Crucible without any drawbacks.", - "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "While not useful for Infusion, per-se, the design of the obelisk can be used in another way as well. By socketing Brilliance instead of Hallowed Gold, the obelisk will harmonize with the Brilliance of enchanting, causing it to provide as much force of enchanting as five bookshelves do.", - "malum.gui.book.entry.page.text.altar_acceleration.runewood_obelisk.1": "Spirit Infusion, as essential as it is, has grown to be tedious. Even producing a stack of simple Hex Ash takes several minutes. Using Hallowed Gold, I have found a way to accelerate it. By placing up to four hallowed obelisks nearby the altar I may increase the processing speed by one fourth with each obelisk.", - "malum.gui.book.entry.page.text.arcane_restoration.1": "The Spirit Crucible has an annoying habit of breaking the tools to work with it. While a cost is to be expected, I'd rather pay it in installments. I have designed a device I call the Repair Pylon, intended to shore items up as they break down.", - "malum.gui.book.entry.page.text.arcane_restoration.2": "The Repair Pylon requires a toll of Spirit Arcana as well as a properly suited repair material for the job. When fitted with items, the Pylon will search for a nearby damaged item in any Item Pedestal, Item Stand, or Crucible. It should be theoretically possible to repair an item with $ijust/$ Arcana.. but that's only theory-crafting at the moment.", - "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "The Repair Pylon can be used for more than just an Impetus. More mundane - or even magical - tools can be repaired without costing experience, by using spirits to fuel the restoration instead of Brilliance. This still requires material to perform the repairs, of course, and restores about half of an item's durability.", - "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "Gear made of material that resonates with spirits - created from or by them - seems to be even more effectively repaired by this. Most, if not all, of the tools and armor written of in this book will be restored by three quarters of durability, rather than half.", - "malum.gui.book.entry.page.text.aura_empowerment.1": "Created using a combination of Soulwood and Runewood, the Arcana Pylon excels at channeling Spirit Arcana. By supplying it with Spirits, their stored energy can be spent.", - "malum.gui.book.entry.page.text.aura_empowerment.2": "Totems are designed to avoid a constant demand for Spirits. Whenever a Rite activates, an Echo is formed, matching the Totem's Spirit Sequence in effect with little to none strain placed upon it. This works well for a passive effect, but it does limit potency significantly. The Arcana Pylon makes up for that limiting factor, allowing Totem Magic to reach it's full potency.", - "malum.gui.book.entry.page.text.aura_empowerment.elemental.1": "By utilizing Elemental Arcana, the Pylon becomes a totemic amplifier. It weaves a Rite Locus, which enhances any matching Aura Effect granted by Runes or Totems upon contact. One Spirit is enough for roughly four activations.", - "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.arcane.1": "By utilizing Raw Arcana, the Pylon takes on a role similar to the Runewood Obelisk. Each Pylon will accelerate speed of a nearby Altar by Fifty Percent, up to Four Pylons. One Spirit is enough for roughly Sixteen Infusion Cycles.", - "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.eldritch.1": "Eldritch", - "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.sacred.1": "Sacred", - "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.wicked.1": "Wicked", - "malum.gui.book.entry.page.text.basic_artifice.1": "Redstone is always useful, no matter your profession or goal. One needs not be an engineer to build a piston door. I now add my own contribution: spirit diodes. By imprinting the impulses of elemental spirits upon a matrix of ether-treated copper, I have created four interesting redstone devices.", - "malum.gui.book.entry.page.text.basic_artifice.2": "These diodes act by translating redstone impulse into arcane intent, allowing the nature of the spirit to shape the resulting effect, and then translating it back. Ether serves as the medium, with copper acting as a conceptual anchor to machinery and logic.", - "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "I have also developed a tool to tweak the timing of these diodes. By using it to move parts of the copper matrix via a prolonged application of the tool, you can lengthen or shorten the delays involved in a diode, with a single redstone tick being the lower limit.", - "malum.gui.book.entry.page.text.basic_artifice.wavebanker.1": "Aqueous seeks to change, to adapt. Given a signal, this transfers it but is 'sticky', continuing to emit the signal for a while after power is cut.", - "malum.gui.book.entry.page.text.basic_artifice.wavebreaker.1": "Infernal seeks to burn, to shine. Given a signal, this transfers it but is 'slow', the signal being held - 'admired' - by the diode for a time before being emitted out the other side.", - "malum.gui.book.entry.page.text.basic_artifice.wavecharger.1": "Aerial seeks to soar, to rise. Given a signal, this transfers it but needs to 'warm up', causing the output's strength to slowly rise to meet the input signal. When unpowered or given a lower signal, it will similarly coast down until it turns off again.", - "malum.gui.book.entry.page.text.basic_artifice.wavemaker.1": "Earthen seeks to stand, to stay. Given a signal or lack thereof, this acts like a clock, emitting the inverse of the input every so often on a steady rhythm, and emitting the input the rest of the time.", - "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "The Belt of the Magebane is a simple innovation, but a dangerously effective one. Normally, after being struck by any attack, soul ward will not recover until a long moment after. That moment of downtime has proven itself detrimental far too frequently. But that ends now.", - "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "While worn, the belt provides a substantial bonus to soul ward recovery rate, while also improving capacity slightly. Furthermore, the belt will absorb the arcane essence of any instance of magical damage that strikes its bearer, converting that repurposed energy into immediate recovery of soul ward.", - "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "To fuel my various magics and other goals I more often than not find myself needing various earthen treasures. Through enchanting - specifically through Fortune - I've been able to better suit my tools for extracting multitudes of resource at a time. Within this entry I will detail how Spirit Arcana can be utilized in a similar manner.", - "malum.gui.book.entry.page.text.belt_of_the_prospector.2": "When Avarice is successfully channeled through a tool with a submaximal Fortune enchantment, the applied bonus will be raised as if Fortune was at it's maximum level. Similarly, The Belt of the Prospector will bless any explosions $iI/$ create with Fortune III, plus the bonus from Avarice.", - "malum.gui.book.entry.page.text.belt_of_the_prospector.avarice.1": "While wearing the Belt of the Prospector, any valuable resources I extract will carry an imbued intent, an overflowing Avarice. Upon collection of such intent, the carried Avarice is temporarily inscribed onto my soul. Each amplitude of Avarice enables an added One Tenth chance for an additional level of Fortune when breaking blocks.", - "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "If raw explosive power is not sufficient, you simply aren't using enough of it. This ring amplifies explosions, mitigating that issue.", - "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "Explosions are chaotic, and messy, inherently. This is hardly a problem, when I want to cause such rampant destruction to collect resources, but collecting the items is a burden. This ring entangles the explosion with my soul, causing the debris and loot to appear at my location.", - "malum.gui.book.entry.page.text.belt_of_the_starved.1": "The arcana I collect occasionally have scraps of wishes and desires woven in. Often, given the base nature of what I reap, this comes in the form of hunger, lust, or petty grudges. All of these impurities can be catalyzed into Gluttony, an stacking amplifier towards magic damage.", - "malum.gui.book.entry.page.text.belt_of_the_starved.2": "Harnessing magical power this way carries the perhaps predictable effect that my own hunger amplifies, draining quicker in the process. The magic proficiency this grants is not to be ignored, but... I must say, the means are rather distasteful.", - "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "I have grown somewhat annoyed with the rotten foods I rely on - they are hardly pleasant to eat. By concentrating them, I can minimize the time I spend tasting rot, granting Gluttony which is amplified by each rotten trinket I wear. It takes seconds to digest, but that is preferable to the taste.", - "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.2": "It is like a potion, and so, like potions, I have derived a Splash variant of it. Upon impact, the essence of rot stored inside is released in a small area, applying its usual benefits to every creature caught inside.", - "malum.gui.book.entry.page.text.belt_of_the_starved.ring_of_desperate_voracity.1": "This ring makes rotten foods just a little bit more bearable, allowing me to amass more hunger and saturation from such an unusual diet. Normally, such a diet would be ill-advised, however, a secondary function of the ring allows it to extend the duration of the Gluttony status effect that the Belt of the Starved grants.", - "malum.gui.book.entry.page.text.blazing_diode.1": "The Blazing Diode extracts the full force of a soul on fire, lessening the fuel requirement of any catalyzer powering the crucible while also slightly hastening the entire process.", - "malum.gui.book.entry.page.text.blazing_quartz.1": "It stands to reason that a place like the nether would have a substance that was flammable, and Blazing Quartz certainly fits the bill. It acts much like coal, even being able to form torches. A useful substance, even if fairly mundane.", - "malum.gui.book.entry.page.text.blight.arcane_rite.1": "That echo is why this substance is important for the Unchained Rite. The Rite remembers the violence of its creation, and resonates with the memory within the blight, applying its power to things laying on top of it.", - "malum.gui.book.entry.page.text.blight.composition.1": "The Undirected Rite, as the name suggests, is random. It transmutes, but it has no pattern to transmute things to. So, instead, you get something random, bits of disparate matter all jumbled together into a foul-smelling powder. I wouldn't recommend eating it, or growing things on it, but it's otherwise harmless.", - "malum.gui.book.entry.page.text.blight.flora.1": "While experimenting with the interaction between Blight and Bonemeal, I have observed two plants that frequently emerge; the Blightroot and the Blightpearl. Neither of these are useful in any way whatsoever, but they appear to thrive within Blight alone without the need for water or light. Interesting.", - "malum.gui.book.entry.page.text.blight.intro.1": "Blight. $iSomething which spoils or damages./$ What the Undirected Rite has created has many strange properties, and I intend to categorize them.", - "malum.gui.book.entry.page.text.blight.intro.2": "The naïve explanation is that it is simply another form of power that taints the world, but that isn't right. Blight isn't harmful, not inof itself. It's just... $igunk./$", - "malum.gui.book.entry.page.text.blight.spread.1": "Blight does not spread on its own. It's just random matter, after all. But it has a spiritual memory, a pattern which to replicate. When given arcana, or a valid fertilizer, blight will haphazardly echo this pattern on the nearby area.", - "malum.gui.book.entry.page.text.brilliance.1": "Brilliance is a term I have heard bandied about for what others call experience. It is a part of the soul, though improperly attached, and can be collected and used for enchanting and repairs.", - "malum.gui.book.entry.page.text.brilliance.2": "What many don't know is that it can condense into a physical form. I have heard rumors of solid Brilliance coming from crushing ore, but the most reliable source is small clusters of ore where a soul faded away, leaving its experiences engraved on the stone.", - "malum.gui.book.entry.page.text.caustic_catalyst.1": "Infernal and Aqueous mix energetically, often in transformative and destructive ways. The Caustic Catalyst increases Tuning Potency the further the instability of the system rises, harnessing that bubbling backlash for greater power.", - "malum.gui.book.entry.page.text.crucible_acceleration.1": "The Spirit Crucible is, unfortunately, a rather slow device. It takes time for it to coalesce the power of the arcana into the central item. This isn't without reason. Most matter simply can't take a faster stream, and you risk damaging the catalyst by overloading it.", - "malum.gui.book.entry.page.text.crucible_acceleration.2": "However, by heating the catalyst through mystic means, you can lessen this rejection and speed up the coalescence at once. That is what the Spirit Catalyzer is for. Unfortunately, this is not perfect, and instability often causes the catalyst to be damaged more than strictly necessary.", - "malum.gui.book.entry.page.text.crucible_acceleration.3": "Each fueled Catalyzer nearby to a Crucible will amplify the speed of the focusing process, up to a maximum of eight. Unfortunately, the risk of instability proportionally rises with each one, resulting in your impetus potentially receiving more damage than necessary.", - "malum.gui.book.entry.page.text.crucible_augmentation.1": "The Spirit Crucible is a machine of great, but largely unrealized, potential. Through a process I call Augmentation, revolving around foci of Alchemical Calx, this potential can be extracted.", - "malum.gui.book.entry.page.text.crucible_augmentation.2": "Each augment provides a unique effect that can be activated by inserting it in the spirit catalyzer, or placing up to four in the spirit crucible itself. Using more than one instance of the same augment type will compound their effects.", - "malum.gui.book.entry.page.text.crucible_augmentation.3": "To assist in controlling this process, I have modified a Tuning Fork for the purpose. While held, I can see all the unique resonances of the crucible and it's augments. On top of that, by using this Tuning Fork on the crucible, I may choose an attribute to improve, at the cost of other attributes lessening in potency.", - "malum.gui.book.entry.page.text.cthonic_gold.1": "Cthonic Gold is a strange yet useful metal. Its physical makeup is that of gold, yet its properties are entirely distinct. The ore is found deep underground in the deepslate layer of the world, rooted deeply into existing veins of gold.", - "malum.gui.book.entry.page.text.cthonic_gold.2": "Physically, Cthonic Gold resembles pyrite, albeit with the density of true gold. The altered nature of the metal appears to derive from a mix of earthen and infernal arcana somehow bonded to its physical structure, creating a strange alloy. Arcana does not normally interact with metal in this way, at least in my experiments.", - "malum.gui.book.entry.page.text.cthonic_gold.3": "The alloy of physical and metaphysical causes this material to serve as a bridging point, a gate between realms, so to speak. Or perhaps a guardian of those gates? It exists as purely physical, yet the arcane acknowledges its passage.", - "malum.gui.book.entry.page.text.cthonic_gold.4": "I'm not sure what use this metal will have quite yet, but I doubt I will be short for applications for a material with such atypical properties.", - "malum.gui.book.entry.page.text.cthonic_gold.reexamination.1": "I now know why I could not create Cthonic Gold - I did not understand the principles it was built on. Fusing crystal into matter is not something unique to this material. It may be possible to force crystals to form inside of objects to make similar 'natural' arcane alloys.", - "malum.gui.book.entry.page.text.cthonic_gold.reexamination.2": "Either I need to find a way to phase the crystal through solid matter, or I need to find a way to cause a similar effect to the Spirit Jar's crystal formation in a medium other than air. Either one might allow me to make Cthonic Gold, and potentially much, much more.", - "malum.gui.book.entry.page.text.elaborate_brooch.1": "Brooches symbolize a sacrifice, but that sacrifice can seem abstract, even comical, from the outside. A necklace is not so different from a belt in form, and by stripping away notions of $ifashion/$ and propriety, I can wear a belt's power around my neck.", - "malum.gui.book.entry.page.text.eldritch_arcana.1": "Eldritch arcana is a mystery to me. It has no impulse, none that I can understand, at least. And yet, it doesn't act like raw arcana. It changes, emboldens, enlightens... Raw arcana merely amplifies. This... this alters.", - "malum.gui.book.entry.page.text.eldritch_arcana.2": "I am not sure I understand what impulse creates this arcana. I find it in very few beings, and those I find it in are those who already defy explanation. But if it must be the pair to raw arcana, then that would imply that it's the impulse of endings, the $ilast/$ principle of all things.\n\nI do not like that thought.", - "malum.gui.book.entry.page.text.elemental_arcana.aerial.1": "Aerial arcana is the simplest of the elemental arcana. That very simplicity that gives it its utility. I have heard tales of magi soaring on the winds, ruling the skies. If any arcana is to make those tales achievable, it is this.", - "malum.gui.book.entry.page.text.elemental_arcana.aerial.2": "It is the impulse of speed given form, the desire to run and to soar. It is found in anything particularly swift or mobile.", - "malum.gui.book.entry.page.text.elemental_arcana.aqueous.1": "And finally, Aqueous arcana. It is strange, to say the least. It is malleable, yet doesn't do much by itself. It grants an affinity for the sea, but beyond that, its effects are rather esoteric.", - "malum.gui.book.entry.page.text.elemental_arcana.aqueous.2": "It is the impulse of change, the desire to adapt. It is found in anything that embodies that adaptation, as well as anything which lives in the flowing waters.", - "malum.gui.book.entry.page.text.elemental_arcana.earthen.1": "Earthen arcana is relatively simple as well. It lends itself easily to strength, communion with nature, and the force of vitality. If I wish to enhance myself, or reshape the world, this arcana will be the key.", - "malum.gui.book.entry.page.text.elemental_arcana.earthen.2": "It is the impulse of stability, the desire to stand and endure. It is found in anything that is unconcerned with the world around it changing.", - "malum.gui.book.entry.page.text.elemental_arcana.infernal.1": "Infernal arcana is more complex, but not nearly as malicious as it might seem. Fire is dangerous, yes, but it is also the source of light and heat. It can burn something down as easily as it can fuse two things together.", - "malum.gui.book.entry.page.text.elemental_arcana.infernal.2": "It is the impulse of light, the desire to burn. It is found in anything that shines brightly, as well as most denizens of the nether.", - "malum.gui.book.entry.page.text.esoteric_reaping.1": "When a being dies, its soul disperses. This is basic theory, and well proven by this point. It's been proposed that sometimes, that power leaks into the body of the creature as it dies, to explain the existence of reagents they drop. That hadn't been proven yet.", - "malum.gui.book.entry.page.text.esoteric_reaping.2": "But now, with my scythe, I have proved it beyond doubt. When a soul is shattered, even if only for a brief moment, the energy collides with what's left of it's vessel, it's physical remains. That collision creates brand new reagents that cannot normally be obtained by destroying just the body. This phenomena appears to create a strong reaction, a change of sorts.", - "malum.gui.book.entry.page.text.esoteric_reaping.3": "I have discovered five reagents born through this process, which I will detail further in this entry. In summary, the flesh of zombies can curdle to Rotting Essence; the bones of skeletons can crystallize to Grim Talc; the wings of phantoms can spin to Astral Weave; the essence of the breeze can persist as the Wind Nucleus; and the magic of endermen can coalesce into Warp Flux.", - "malum.gui.book.entry.page.text.esoteric_reaping.astral_weave.1": "The membrane of a phantom will spin into Astral Weave with this magic, a mystic cloth with strange arcane properties.", - "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "Bones exposed to this magic can crystallize into Grim Talc, a useful mineral that can also be broken down into bonemeal.", - "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "When exposed to this magic, the flesh of the undead can curdle into Rotting Essence, a toxic and foul substance that smells like death itself.", - "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "The magic that envelops the endermen coalesces into Warp Flux, a strange essence that seems to be inimical to natural law.", - "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "The strange construction of the Breeze echoes the Trials around them, and the Wind Nucleus appears to be a part of a Breeze's core bindings. In a pinch, those bindings can be released to push surrounding creatures away.", - "malum.gui.book.entry.page.text.ether.1": "A common task for an apprentice magus is to create a flame that burns without heat or fuel. It serves as a test of magical control, as well as the ability to circumvent natural phenomena. Spirit arcana, of course, can produce this wonder as well.", - "malum.gui.book.entry.page.text.ether.2": "A peculiarity of Ether's flame is that it resonates with colors. As if it was leather to be dyed, I can tint its appearance. It is an emitter of light, so dyeing it darker colors will lower the intensity rather than change the color of the flame itself.", - "malum.gui.book.entry.page.text.ether.iridescent.1": "As if this was not enough, I have found a way to imbue a second color into my Ether, creating Iridescent Ether. When created, this form of Ether locks in its original color, leaving a new, $isecond/$ color open to dyeing. The light will shift from the original color into the new color towards the peak of the flames.", - "malum.gui.book.entry.page.text.ether.iridescent.2": "Getting the right coloring for this can be tricky, though. As stated, once Ether is made Iridescent, its original color can no longer be changed. This is hardly an issue, but should be kept in mind when tinting your flames.", - "malum.gui.book.entry.page.text.focus_ashes.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause powders of various forms to be created. It is a simple yet very useful arcane recipe.", - "malum.gui.book.entry.page.text.focus_crystals.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause more mundane crystals to be formed.", - "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.1": "Wind Charges are objects with fascinating implications. They are clearly created, but historians are not clear on who created them, or why. Regardless, what was created can be made again, given the right Impetus. The Heavy Core and Wind Nucleus create the Zephyr Impetus - though it is extremely slow to operate, due to the complexity.", - "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.2": "The Wind Nucleus is a remnant of the Breeze, and, while it is analogous to a soul, it is not one. Given the fact that I needed a Wind Nucleus to recreate it, this cannot have been how the originals were created, and I do not understand the nature of their artificial existences enough to delve further.", - "malum.gui.book.entry.page.text.focus_metals.1": "By altering the composition of the Alchemical Impetus with niter, sulfur, and cthonic gold, it is possible to alter the artifact in such a way that allows for forming nodes of most pure metals.", - "malum.gui.book.entry.page.text.focus_metals.2": "It isn't particularly efficient or fast, but it is certainly better than having to mine for every ingot I need. Each metallic node can be processed at a furnace of any kind into two thirds of an ingot worth of metal nuggets.", - "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$iYou attempt to read the entry, but the text seems to slide off the eyes, escaping from your mind every time you grasp it. What little fragments stick with you form an impression of something besides these materials being cast into the Well.../$", - "malum.gui.book.entry.page.text.geas_magic.1": "Oaths and sacrifices hold power. Brooches, for example, sacrifice one thing for another. There are legends of those who willingly forswear something, gaining power from that action. I have devised a way to bind to a soul semi-permanently such a pact, or $bgeas/$, through the Soulbinding Brazier.", - "malum.gui.book.entry.page.text.geas_magic.2": "The Brazier is less a device and more a conduit, utilizing Hallowed Gold inlay and Cthonic Gold insets to conduct souls. Ether is used to ignite it, once the materials are arranged.", - "malum.gui.book.entry.page.text.geas_magic.3": "Each oath requires material sacrifices, in the form of a central item, additional ingredients, and arcana to fuel the bond, inserted into the Brazier directly. Once lit, you must offer blood to seal the pact. Do so by interacting with the brazier. Any number of willing participants may offer blood to this end at once.", - "malum.gui.book.entry.page.text.geas_magic.4": "Geasa can be applied even to simpler souls, though they might not know how to take advantage of them. A creature can be tempted to join a geas by afflicting it with Weakness before igniting the Brazier.", - "malum.gui.book.entry.page.text.geas_magic.5": "Each soul only seems to have capacity for two separate geas at once, with additional ones failing. These are, again, tied to the soul itself, and so cannot be removed without significant effort.", - "malum.gui.book.entry.page.text.glass_brooch.1": "The Runic Brooch works well, but my hands are not the only symbolic home of power. I can instead imbue them into my blood with the Glass Brooch, stripping a portion of my physical health away to inscribe two runes within my chest.", - "malum.gui.book.entry.page.text.gluttonous_brooch.1": "Some sacrifices are mental, rather than physical. The Gluttonous Brooch strips away satiation, causing my body to crave food even when it should be full. In exchange for this, my loosened belly has the space to accommodate an additional belt.", - "malum.gui.book.entry.page.text.impurity_stabilizer.1": "The wicked spirit is drawn to the weak, seeking to cull. The Impurity Stabilizer subverts that property, providing a powerful percentage tuning bonus to the weakest crucible attribute besides fuel usage rate and instability. This secondary influence does create a bit of strain on the standard tuning process however.", - "malum.gui.book.entry.page.text.intricate_assembly.1": "The Intricate Assembly, as its name suggests, draws its power from the unbounded nature of its fractal complexity. At the cost of an increased dependency on fuel, as well as a reduced focusing speed, it enables the crucible to potentially produce double the usual amount of items during each focusing cycle.", - "malum.gui.book.entry.page.text.introduction.1": "\"Within our world, every living being has a soul. That soul is consciousness, what animates the body, and the meeting point between matter and magic. These represent our existence; as the body is presented to the physical world, so the soul is to the arcane.\"", - "malum.gui.book.entry.page.text.introduction.2": "I seem to have stumbled upon something peculiar: a form of magic so far undocumented. I could hardly call myself a magus if I refused the opportunity to study it. In this codex, the Encyclopedia Arcana, I write my research into this power, hoping to document everything about it.", - "malum.gui.book.entry.page.text.introduction.3": "The energies this thaumaturgical discipline manipulates seem to be rooted in the soul. More accurately, they are the energies of the soul, the inclinations and impulses that make up each one of us.", - "malum.gui.book.entry.page.text.introduction.4": "So far, what I have described is basic. But I have found a way to separate, and then condense, the impulse of a soul into a physical form I call a spirit crystal. This forms the basis of my research.", - "malum.gui.book.entry.page.text.introduction.5": "The natures of the soul I condense influence the crystal's properties. Each soul is slightly different, and that can result in changes to the crystals formed. I believe these spirit crystals to be just the breakthrough I need.", - "malum.gui.book.entry.page.text.locus_management.1": "Spirit Rites are all rather uniform - simpler Rites deliver their effect via a Seeking Rite Locus, whereas more complex Rites - those which seek to affect the world and thus have no clear target - utilize a Bound Rite Locus instead.", - "malum.gui.book.entry.page.text.locus_management.2": "When initially woven, the bound rite locus simply wanders in whichever direction the totem demands. I've measured it's speed at precisely four blocks per second with a lifespan capable of supporting eight activations of it's carried effect.", - "malum.gui.book.entry.page.text.locus_management.3": "Tainted Rock bears a unique adversity to magic. It disrupts and eventually unravels the flow of arcana entirely. Without a carefully constructed form however, the disrupting property is all that demands consideration. When traveling over tainted rock, the rite locus will not take effect and as such will not progress towards it's eventual end.", - "malum.gui.book.entry.page.text.locus_management.4": "Lastly, as the Rite Locus is not a tangible object, it bears no mass, and as such it is unaffected by gravity and can seamlessly phase through any solid matter.", - "malum.gui.book.entry.page.text.locus_management.5": "The Rite Anchor is an apparatus designed to direct and augment any wandering rite locus. By socketing it with spirit arcana, a travel vector is defined and begins to influence any passing locus. The nature of the arcane etching utilized for the vector is rather delicate, and as such the rite anchor cannot operate when influenced by redstone.", - "malum.gui.book.entry.page.text.locus_management.aerial.1": "By imbuing the bound rite locus with Aerial Arcana, it will gain the benefit of increased speed, causing it to move through the world faster. This effect can be applied twice per locus, doubling speed each time.", - "malum.gui.book.entry.page.text.locus_management.aqueous.1": "By imbuing the bound rite locus with Aqueous Arcana, it will gain the benefit of increased potency, causing it to interact with certain rite anchor etchings more effectively. This effect can be applied twice per locus, doubling potency each time.", - "malum.gui.book.entry.page.text.locus_management.arcane.1": "By imbuing the bound rite locus with Raw Arcana, it will simply alter it's travel vector with no other effect or cost. Raw Arcana is pure energy without any direction leading to a rather mundane, yet appropriate effect here.", - "malum.gui.book.entry.page.text.locus_management.earthen.1": "By imbuing the bound rite locus with Earthen Arcana, it will gain the benefit of increased impact, causing it to apply a stronger effect with each activation. This effect can be applied twice per locus, doubling impact each time.", - "malum.gui.book.entry.page.text.locus_management.eldritch.1": "By imbuing the bound rite locus with Eldritch Arcana, it will dissociate and split into two separate, functionally identical loci. This effect can be triggered up to four times per locus. Copies are monochrome and cannot cannot be copied.", - "malum.gui.book.entry.page.text.locus_management.elemental_boons.1": "The locus makes for a rather primitive arcane construct, it does not excel at anything in particular and thus can be rather limiting in what it can accomplish. Through elemental arcana - transmitted through the rite anchor - I've already solved this problem, however it does demand further documentation.", - "malum.gui.book.entry.page.text.locus_management.elemental_boons.2": "When a rite locus travels over a rite anchor bearing either an Aerial, Aqueous, Earthen or Infernal etching, it will receive an elemental boon. Within each group, only the first two applications of the boon bear any effect. Furthermore, due to it's simple design, the rite locus can only accept four total boons.", - "malum.gui.book.entry.page.text.locus_management.infernal.1": "By imbuing the bound rite locus with Infernal Arcana, it will gain the benefit of increased distance, causing it to cover more ground before expiring. This effect can be applied twice per locus, doubling distance each time.", - "malum.gui.book.entry.page.text.locus_management.sacred.1": "By imbuing the bound rite locus with Sacred Arcana, it will mend itself over time, restoring lost lifespan and thus allowing it to travel further. This effect can be triggered up to four times per locus.", - "malum.gui.book.entry.page.text.locus_management.wicked.1": "By imbuing the bound rite locus with Wicked Arcana, it will sacrifice the benefits of an already applied elemental boon in order to mend itself within an instant. The same limit imposed onto the sacred effect is applied here.", - "malum.gui.book.entry.page.text.locus_management.wicked_order.1": "The locus is a primitive arcane construct, my first design of it was nothing more than an effect etched onto a form capable of movement. Self-Preservation ended up being a necessary factor in it's design, nothing like how a living creature would exhibit such a trait- but self-preservation nonetheless.", - "malum.gui.book.entry.page.text.locus_management.wicked_order.2": "When met with the command of Wicked Arcana, the locus is forced into self-sacrifice. It will forgo any elemental boons it has already been imbued with. Being the least significant, Speed is expunged first. Potency falls next, with Impact being culled afterwards. Distance, being the most significant trait of the locus is only sacrificed if no other boon is available.", - "malum.gui.book.entry.page.text.managing_totems.1": "Spirit Rites are both complicated and simple, in their own ways. A simple, bounded effect, but dependent on the flow of arcana - and it can be difficult to discern their range.", - "malum.gui.book.entry.page.text.managing_totems.2": "I have created a staff to act as a tuning fork of sorts for the energies of rites. Simply holding it resonates with the flow of arcana through the world, allowing me to visualize the area each totem can affect.", - "malum.gui.book.entry.page.text.managing_totems.3": "Interestingly, the staff also allows me to 'tune' a rune into an active state by interacting with it, even if it's not on a totem. This is as far as I can tell purely visual, but if nothing else, it will make good decoration.", - "malum.gui.book.entry.page.text.mending_diffuser.1": "By using Living Flesh to sympathize with natural healing, the Mending Diffuser will, upon the Crucible completing a focusing cycle, potentially repair any impetus by a small amount. It cannot mend an already fractured impetus.", - "malum.gui.book.entry.page.text.mirror_magic.1": "Mirror Magic in Malum will be a system centered around transporting items and spirits. It'll be split into two categories, one centered around managing spirit arcana and the other providing you with modular item funnels. You'll be able to connect your spirit jars to your altar or crucible and have it automatically resupply.", - "malum.gui.book.entry.page.text.mirror_magic.2": "For general item transport, mirrors will create a portal-esque gravity tunnel, a leyline. This leyline will be capable of picking up and transporting items forward. Depending on what lens you create for your mirror, the leyline will acquaint different properties. In the next release, either Voodoo Magic or Mirror Magic will be added to malum.", - "malum.gui.book.entry.page.text.mote_making.1": "Arcana crystals emit their own strange glow. Why not tune that to be stronger? The tool I use to do this is the Lamplighter's Tongs; simply hold them in one hand and the crystal in another to create a 'mote'.", - "malum.gui.book.entry.page.text.mote_making.2": "These Motes are concentrations of pure arcane energy, with a thin shell of warding magic to keep it from spilling. This has little magical implication, but the resulting lights are pretty.", - "malum.gui.book.entry.page.text.natural_quartz.1": "Natural Quartz is, as the name implies, a natural equivalent of the nether resource. It's used for most of the same things. It's rare, and found deep underground, sometimes in geodes.", - "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.1": "To focus on my magics I more often than not need peace and clarity. As such, I have devised a tool to redirect attention around me. While worn, this accessory will hide my presence from nearby adversaries, decreasing their likelihood of taking interest in me.", - "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "Upon further studies, it would appear that the effects of my newly forged trinket are $iespecially/$ potent when exerting their influence over any soul bearing a Wicked spirit.", - "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "I have devised another way to capture some of the lost energy from loose spirits. The Resonant Lens I socketed in is able to focus magic, collecting a little bit of excess energy as I pick up arcana. This energy is then redistributed to the rest of my trinkets, increasing the effect of any that act upon collecting spirits.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "The sweep of the scythe is its main draw. The ability to cut my targets like so much wheat is invaluable. But that comes at the cost of damage to a single target. This necklace mystically focuses the edge of my attack, directing all of the power into one target for a strong damage boost.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "Rebound and Ascension are interesting enchantments, from a categorical perspective. Neither association has any wind implication, and yet Aerial is their arcana all the same. In the course of investigating this, I discovered how to alter Rebound with an effect I name the Howling Maelstrom.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "Rebound is reaping, and a Wind Charge has been reaped. By utilizing that connection, this ring causes cutting winds to spin about the scythe when thrown, damaging things around, at the cost of a longer cooldown afterwards.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.3": "By wearing both the Necklace of the Narrow Edge and the Ring of the Howling Maelstrom, I concentrate these winds to the moment the scythe strikes a foe, creating a small storm there for around two seconds.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.1": "Rebound and Ascension are interesting enchantments, from a categorical perspective. Neither association has any wind implication, and yet Aerial is their arcana all the same. In the course of investigating this, I discovered how to alter Ascension with an effect I name the Rising Edge.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "A Wind Charge is presumably something constructed by tools, though I know not by who or how. Utilizing that connection, at the cost of a decrease to damage, those cut by Ascension's blades of wind under the Rising Edge’s effect will also find themselves launched upwards. Useful for crowd control and whatnot, but like the scythe itself, the Narrow Edge can change this purpose.", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.3": "By wearing both the Necklace of the Narrow Edge and the Ring of the Rising Edge, the concentrated sweep of wind launches with vastly increased potency, allowing me to juggle my enemies above me.", - "malum.gui.book.entry.page.text.primary_arcana.arcane.1": "While other arcana are impulses of the soul, it would be more accurate to say that the arcane is the impulse of the arcana themselves. This $braw arcana/$ lacks any particular quality, simply being undirected spiritual power.", - "malum.gui.book.entry.page.text.primary_arcana.arcane.2": "It is the impulse of creation, the first principle of all things. It is found within those who have opened their soul to power, or whose origins lie in that power.", - "malum.gui.book.entry.page.text.primary_arcana.arcane.3": "I suspect that this arcana, unlike others, can join a soul over time. Most things about the soul are defined early on. The impulses that define you are woven into your very self, after all. But lacking an impulse, perhaps this arcana is different. A witch was not born a mage, after all.", - "malum.gui.book.entry.page.text.primary_arcana.sacred.1": "Sacred arcana is essential to any magic that enhances life. It can be defined as holy, the energy of particularly vibrant life, or even the simplicity of youth. It is pure and untainted, making it a useful component.", - "malum.gui.book.entry.page.text.primary_arcana.sacred.2": "It is the impulse of purity, the desire for optimism. It is found in those who are passive, innocent, or holy in origin.", - "malum.gui.book.entry.page.text.primary_arcana.wicked.1": "Wicked arcana is inimical to life. It seeks death and despair, and warps the living into something else. Even touching the crystal makes my soul shudder in pain.", - "malum.gui.book.entry.page.text.primary_arcana.wicked.2": "It is the impulse of corruption, the desire to cause suffering. It is found in those whose souls lack life, or those twisted by malice.", - "malum.gui.book.entry.page.text.prismatic_focus_lens.1": "Sometimes, simplicity is the best goal. The Prismatic Focus Lens bends not light, but the flow of arcana, reducing instability of the spirit focusing process. It is important to note, stability can only prevent the impetus from suffering $iadditional/$ damage.", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "This ring, through alchemical trickery, is able to manipulate the potions running through my blood. Whenever I collect arcana, the ring will partially filter out negative effects, while at the same time prolonging positive ones.", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "The trinkets documented within cause effects whenever a spirit crystal is collected, feeding off the excess energy. As an example, this restorative trinket will replenish a small division of my health any time I collect arcana.", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "Soul Ward is a powerful barrier, but in it's current state it leaves much to be desired. One of it's glaring issues is the burdensome recovery time. To combat this, I've created a ring that in reaction to spirit arcana accelerates the recovery process of Soul Ward.", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "Brilliance is attached to the soul, but isn't an impulse like the arcana. It is accumulated knowledge, and so is not inherently tied to the soul that learned it. Even strikes which pass through the soul harmlessly are capable of dislodging it.", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "By using condensed Brilliance, I have created a ring that filters out that Brilliance out of arcana I collect, giving me a burst of Brilliant knowledge whenever I collect arcana.", - "malum.gui.book.entry.page.text.resonance_tuner.1": "Aerial and Earthen do not interact, generally, but non-interaction is useful in its own way. The Resonance Tuner dampens the interaction of forces in the Crucible, heavily decreasing or even eliminating instability by causing the process to take longer.", - "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "It can be tiring, harvesting the sheer quantities of arcana I need for my research. This ring can increase the efficiency of the harvest, allowing me to reap an additional spirit from every slain soul. At a certain point, though, \"efficiency\" ceases to explain it. How am I obtaining more power than the soul itself has?", - "malum.gui.book.entry.page.text.rite_of_ascension": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will apply an inverted gravity effect to them, causing them to rise for up to sixteen blocks worth of height.", - "malum.gui.book.entry.page.text.rite_of_creation": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over empty space it will transmute air molecules into earth, forming Cobblestone.", - "malum.gui.book.entry.page.text.rite_of_culling": "An advanced rite, while active it will cull herds of nearby overcrowded animals.", - "malum.gui.book.entry.page.text.rite_of_destruction": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will it will attempt to break them", - "malum.gui.book.entry.page.text.rite_of_empowerment": "A simple rite, while active it will empower the souls of nearby hostiles.", - "malum.gui.book.entry.page.text.rite_of_gravity": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will apply a gravity effect to them, causing them to fall.", - "malum.gui.book.entry.page.text.rite_of_harming": "A simple rite, while active it will slowly harm souls of nearby beings.", - "malum.gui.book.entry.page.text.rite_of_healing": "A simple rite, while active it will slowly mend the wounds of nearby beings.", - "malum.gui.book.entry.page.text.rite_of_lust": "An advanced rite, while active... nearby animals are made... $ivigorous/$, as if I had fed them myself.", - "malum.gui.book.entry.page.text.rite_of_nourishment": "A simple rite, while active it will idly recover lost stamina of nearby players, preserving hunger for longer.", - "malum.gui.book.entry.page.text.rite_of_nurturing": "An advanced rite, while active it apply a spiritually nurturing effect to nearby animals, accelerating growth and certain biological processes.", - "malum.gui.book.entry.page.text.rite_of_quickening": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over furnaces of any kind it will accelerate their smelting process greatly.", - "malum.gui.book.entry.page.text.rite_of_rending": "An advanced rite, while active it will strike vulnerable monsters, dealing a fatal blow to their soul and body.", - "malum.gui.book.entry.page.text.rite_of_sapping": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over cauldrons it will greatly accelerate the process of fluid accumulation from any pointed dripstone found above.", - "malum.gui.book.entry.page.text.rite_of_smelting": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will imbue them with fire, Smelting them instantaneously as if in a furnace.", - "malum.gui.book.entry.page.text.rite_of_soaking": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will apply a growth-inducing effect similar to bonemeal or simply an accelerated passage of time.", - "malum.gui.book.entry.page.text.rite_of_the_burning_fervor": "A simple rite, while active it will bless nearby creatures with Burning Fervor, increasing attack speed and mining speed.", - "malum.gui.book.entry.page.text.rite_of_the_fiery_embrace": "A simple rite, while active it will extinguish nearby creatures and then grant the blessing of Fiery Embrace, providing a passive healing effect.", - "malum.gui.book.entry.page.text.rite_of_the_flowing_grasp": "A simple rite, while active it will bless nearby creatures with Flowing Grasp, increasing block interaction range and item pickup distance.", - "malum.gui.book.entry.page.text.rite_of_the_good_tides": "A simple rite, while active it will bless nearby creatures with Good Tides, providing one level worth of benefits granted by Lure and Luck of The Sea.", - "malum.gui.book.entry.page.text.rite_of_the_howling_gale": "A simple rite, while active it will bless nearby creatures with Howling Gale, increasing movement speed and attack speed.", - "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "A simple rite, while active it will bless nearby creatures with Oaken Might, providing a flat damage increase that grows in powered when empty handed.", - "malum.gui.book.entry.page.text.rite_of_the_sky_tether": "A simple rite, while active it will bless nearby creatures with Sky Tether, increasing jump height and reducing gravity with minimal fall damage reduction.", - "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "A simple rite, while active it will bless nearby creatures with Stone Ward, providing a damage reduction that grows in power when unarmored.", - "malum.gui.book.entry.page.text.ritual_magic.1": "The future holds many secrets..", - "malum.gui.book.entry.page.text.rune_of_ailment_cleansing.1": "The Rune of Ailment Cleansing implores a body to catalyze and change substance, allowing it to burn through and process negative effects quicker than normal.", - "malum.gui.book.entry.page.text.rune_of_burning_fervor.1": "The Rune of Burning Fervor bears the rite effect of its namesake, granting Burning Fervor to its wearer at halved potency, providing a slight increase to attack speed and mining speed.", - "malum.gui.book.entry.page.text.rune_of_culling.1": "The Rune of Culling implores a mind to seek ruin, granting the user a bonus to Scythe Proficiency against wounded targets. The effect appears to activate with targets at or below half health, and increases the damage dealt by the scythe by about two fifths.", - "malum.gui.book.entry.page.text.rune_of_dexterity.1": "The Rune of Dexterity implores a mind to move when cornered, boosting movement speed which can up to double as the user's health pool diminishes.", - "malum.gui.book.entry.page.text.rune_of_fiery_embrace.1": "The Rune of Fiery Embrace bears the rite effect of its namesake, granting Fiery Embrace to its wearer at halved potency when they are on fire, extinguishing them and providing a passive healing effect.", - "malum.gui.book.entry.page.text.rune_of_flowing_grasp.1": "The Rune of Flowing Grasp bears the rite effect of its namesake, granting Flowing Grasp to its wearer at halved potency, increasing block interaction range and item pickup distance slightly.", - "malum.gui.book.entry.page.text.rune_of_good_tides.1": "The Rune of Good Tides bears the rite effect of its namesake, granting Good Tides to its wearer at halved potency, providing one level worth of benefits granted by Lure.", - "malum.gui.book.entry.page.text.rune_of_howling_gale.1": "The Rune of Howling Gale bears the rite effect of its namesake, granting Howling Gale to its wearer at halved potency, increasing movement speed and attack speed.", - "malum.gui.book.entry.page.text.rune_of_oaken_might.1": "The Rune of Oaken Might bears the rite effect of its namesake, granting Oaken Might to its wearer at halved potency, .", - "malum.gui.book.entry.page.text.rune_of_protection.1": "The Rune of Protection implores a body to stand fast, granting the user a bonus to Armor equal to about one fifth.", - "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "The Rune of Reinforcement, rather than imploring the body, simply provides pressure to the Arcane quality of its existence, granting their Soul Ward capacity and integrity.", - "malum.gui.book.entry.page.text.rune_of_scorching.1": "The Rune of Scorching implores a mind to share its light with others regardless of what that will cause, doubling the strength of fire damage originating from the user.", - "malum.gui.book.entry.page.text.rune_of_sky_tether.1": "The Rune of Sky Tether bears the rite effect of its namesake, granting Sky Tether to its wearer at halved potency, increasing jump height and reducing gravity slightly with minimal fall damage reduction.", - "malum.gui.book.entry.page.text.rune_of_stone_ward.1": "The Rune of Stone Ward bears the rite effect of its namesake, granting Stone Ward to its wearer at halved potency, providing a slight damage reduction that grows in power when unarmored.", - "malum.gui.book.entry.page.text.rune_of_vitality.1": "The Rune of Vitality implores a body to restore itself, amplifying all healing received by roughly one fifth.", - "malum.gui.book.entry.page.text.rune_of_volatile_distortion.1": "The Rune of Volatile Distortion, rather than imploring the mind, corrupts its actions with random chance, making the user's attacks erratic in damage - sometimes aligning with weaknesses by chance, doubling the strength of the attack.", - "malum.gui.book.entry.page.text.runewood.1": "Runewood is a strange mix of magic and nature, and a fairly common one at that. While pretty, I am more interested in practicality. Runewood is soaked in magic, and as such, can serve as the basis for the arcane.", - "malum.gui.book.entry.page.text.runewood.2": "The tree is predominantly found within large open plains, however it can also be found in forests. The tree can be best identified by it's leaves, proudly displaying an orange-yellow palette.", - "malum.gui.book.entry.page.text.runewood.arcane_charcoal.1": "Runewood's charcoal, as magic-infused as it is, burns with an arcane fervor for longer than regular charcoal. This makes it rather useful for fueling any smelting I need to do.", - "malum.gui.book.entry.page.text.runewood.runic_sap.1": "Runewood trees tend to have a buildup of sticky sap on the sides of their logs. When this happens, if you strip off the bark, you'll be able to bottle the sap, which makes for a rejuvenating drink.", - "malum.gui.book.entry.page.text.runewood.runic_sap.2": "In terms of taste, it is a bit like honey, sweet but with a more earthly flavor. The aftertaste in particular is quite special, it is rejuvenating in the purest of forms as it mends your wounds.", - "malum.gui.book.entry.page.text.runewood.runic_sap.3": "The sap can also be used to create sapballs, able to be used interchangeably with slimeballs for most recipes.", - "malum.gui.book.entry.page.text.runeworking.1": "Every trinket I've made thus far has proven to have its place in my work, but it has become somewhat frustrating to have to spend time choosing out my jewelery before every task. After all, some effects may be able to be divorced from their genesis.", - "malum.gui.book.entry.page.text.runeworking.2": "The process of Runeworking allows me to do so via Brooches and Runes. The brooch is simply the focus I have chosen, its placement over the heart symbolizing the price of suffering inherent to runic power.", - "malum.gui.book.entry.page.text.runeworking.3": "To begin, I will need to create a Runic Workbench to inscribe these runes. The simplest beginning will be the Runic Brooch, which will allow me to equip what I have created.", - "malum.gui.book.entry.page.text.runic_brooch.1": "The simplest of brooches is the Runic Brooch. It represents the quest for power at price, and the bloodied palms with which one grasps a razored enlightenment. When worn, by symbolically removing one of my hands' capacity to channel magic from a ring, it will grant me the opportunity to inscribe a rune in each palm.", - "malum.gui.book.entry.page.text.scarstone.1": "While observing the spread of Blight (in controlled conditions, of course), I have found that rarely the metaphysical scarring is potent enough to affect even stone - hence, I have named it Scarstone.", - "malum.gui.book.entry.page.text.scarstone.creation.1": "It appears to only crop up randomly, and I have not isolated the conditions required. Roughly every tenth time Blight spreads, the trauma will carve out a Scarstone deposit.", - "malum.gui.book.entry.page.text.scarstone.material.1": "Scarstone is a strange kind of rock, similar to Blight, in a way. I have identified granite, obsidian, diorite, and andesite flecks, as well as more mundane stone, with no rhyme or reason to the pattern. It doesn't resonate for the purposes of the Unchained Rite, though.", - "malum.gui.book.entry.page.text.scarstone.strange_crystal.1": "While it doesn't resonate with the Unchained Rite, the stone has a strange... growth? It acts like a plant, despite being a crystal. I do not know what to make of that. Perhaps if I was a biomancer, this might be the discovery of a lifetime.", - "malum.gui.book.entry.page.text.scythes.1": "After several inert attempts, I have socketed Soulstone into a weapon that can reliably harvest these spirit crystals. The long blade allows time for the body to die before I strike the soul, while also providing a wide sweep attack. It isn't as sharp as a sword, but for my purposes, it will do nicely.", - "malum.gui.book.entry.page.text.scythes.2": "What I had managed to do before with careful, painstaking experiments, the scythe did in a matter of seconds. The souls of the monsters I slew shattered, streaming bits of deeply hued matter towards me: the spirit crystals. Finally, my research can begin in earnest.", - "malum.gui.book.entry.page.text.scythes.enchanting.1": "At its core, the scythe enchants like other weapons or tools I've used. It has its own set of enchantments, of course, due to its differing nature, but can take Unbreaking and the like as well as a sword can.", - "malum.gui.book.entry.page.text.scythes.enchanting.animated.1": "If power can be concentrated, it can be diffused. Interestingly, by diffusing the power that would be drawn together for Haunted into the rest of the scythe, the entire weapon gains a conceptual \"lightness\", making its swings lighter and faster.", - "malum.gui.book.entry.page.text.scythes.enchanting.ascension.1": "A fascinating bit of symbolism is the role of the tool in raising man up. Civilization was built by the food a scythe harvests. By harnessing the purpose of the blade as a tool, I can… well, raise myself, the winds I rise on sharp as the blade itself to my foes. Rebound is incompatible; literally, at cross purposes with this enchantment.", - "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "Soulstone interacts with souls, obviously. The crudest and simplest use is blunt force, shattering a soul like a pane of glass. If I condense the arcane power of the stone, it would therefore hit and shatter harder, perhaps even damaging the body with the backlash.", - "malum.gui.book.entry.page.text.scythes.enchanting.rebound.1": "A scythe reaps. That is its purpose, and that can be harnessed. Should a reaper need my hand? By harnessing the purpose of the blade as a weapon, I can let it act on its own to some extent, as if it were a boomerang. The stronger the enchantment, the sooner it’s ready to throw again.", - "malum.gui.book.entry.page.text.scythes.enchanting.spirit_plunder.1": "This is not a perfect method. Some of the soul is unavoidably lost in the moment between blade and stone. But by enchanting the blade, that loss can be mitigated, and more of the soul condensed. This unfortunately strains the stone, and can result in my scythe's durability decreasing.", - "malum.gui.book.entry.page.text.shielding_apparatus.1": "By utilizing the multiphasic property of Soulstained Steel, the Shielding Apparatus provides a chance for the damage imposed upon the impetus to be $icompletely/$ absorbed, while also slightly stabilizing the focusing process. It does, however, reduce focusing speed.", - "malum.gui.book.entry.page.text.soulhunter_armor.1": "Spirit Fabric is an insulator, but that doesn't mean it has to dampen magic. This set of armor is designed to focus that magic, effectively amplifying the user's arcane abilities. Unfortunately, it's not exactly the strongest of materials, and it protects me just about as much as leather clothing.", - "malum.gui.book.entry.page.text.soulstained_armor.1": "Much like the Soulstained Scythe, I have improved upon my mundane iron armor to create the Soulstained Armor. To avoid the metal touching me directly, and so jostling and rubbing against my very soul, I used thin plates of Twisted Rock beneath the metal of the armor.", - "malum.gui.book.entry.page.text.soulstained_armor.2": "As it exists in both the arcane and physical realms, Soulstained Steel exhibits fascinating defensive properties. It can intercept attacks from both, creating an effect I call Soul Ward. It takes time to restore if the effect is disrupted, but it acts as additional armor which nearly absorbs magic damage completely, and dampens physical damage.", - "malum.gui.book.entry.page.text.soulstained_armor.3": "This effect seems similar in nature to others I have studied, such as engraving runes into armor or invoking a black sun upon oneself. Though unlike those, it doesn't $iappear/$ to have a cost. Where is the energy for Soul Ward coming from?", - "malum.gui.book.entry.page.text.soulstained_scythe.1": "The scythe I created to harvest spirits was useful, but ultimately has outlived that usefulness. I have grown fond of the utility it provides, though, and so instead of discarding it I sought to improve it. With Soulstained Steel, I was able to create a more effective weapon and maintain the scythe's advantages.", - "malum.gui.book.entry.page.text.soulstone.1": "Sometimes, it appears that matter can be charged with the energies of a soul, despite not having a soul of its own.", - "malum.gui.book.entry.page.text.soulstone.2": "This serves as the basis for spirit arcana - the ensouling of the soulless. Soulstone is an ore that exists more in the arcane than the physical, and, refined, presents many uses for my magic. It strongly radiates magic.", - "malum.gui.book.entry.page.text.soulwood.1": "After further study, I have discovered that the Soulwood produced by the Unchained Rite has actually become an entirely different species from the Runewood it is made from. It grows differently, it acts differently...", - "malum.gui.book.entry.page.text.soulwood.2": "It appears the spiritual scars that created it go deeper than just its color and magic. The most obvious differences with the tree itself are shape and leaf color. Soulwood is more spindly than Runewood, and its leaves are a sickly purple-red hue instead of a rich orange-yellow. It can still be used for many of the same things, though.", - "malum.gui.book.entry.page.text.soulwood.blight.1": "Another obvious difference is in its effect on the surroundings - namely, the fact that it echoes the Undirected Rite with the energies of its growth, transmuting the world around it into blight. I ought to create a safely contained area if I wish to grow these trees.", - "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "Much like blight, the sapling accepts both spirit arcana and common fertilizers such as bonemeal. The end result is roughly the same across both options.", - "malum.gui.book.entry.page.text.soulwood.cursed_sap.1": "The sticky lifeblood of the tree also seems to well up much more often in Soulwood than in Runewood. The sap's effects are corrupted as well; rather than restoring my vigor, Cursed Sap enhances it, increasing my attack strength and providing damage resistance.", - "malum.gui.book.entry.page.text.soulwoven_pouch.1": "I often find Spirit Arcana cluttering my inventory. Why not solve a problem of magic with magic? This pouch acts like a bundle, but also snaps up Arcana when I collect any. It's physical capacity is no more impressive than that of a bundle with the added benefit of magical items being rotated slightly out of reality, taking up less space.", - "malum.gui.book.entry.page.text.soulwoven_pouch.ravenous_pouch.1": "Although Spirit Arcana makes up much of the clutter I carry, it is not all that burdens my pockets. By fusing the pouch with rot, it sprouts teeth and transforms into the Ravenous Pouch. This hungry sack embodies the Gourmet aspect of Gluttony, aggressively snatching up any collected item that matches it's stored appetite.", - "malum.gui.book.entry.page.text.soulwoven_silk.1": "Soulwoven Silk is a light, yet sturdy material imbued with soulstuff. Like a body, it naturally insulates against arcane energies. While other materials do the same, cloth is far easier to work with in designing than stone.", - "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "Soulstuff can glow, as a shattered soul proves. Why not activate that glow within the cloth? I have made banners to test the effect, and used differing reagents and spirits to give a variety of patterns. When imbued, they will glow dimly, or fiercely if given an additional spirit.", - "malum.gui.book.entry.page.text.spellweaving_axe.1": "A tool, a sister, the Spellweaving Axe is a complex design forged using cthonic gold and imbued with aqueous arcana. When the tool is primed - a simple adjustment of resonance - any block broken will sprout several primitive loci tasked with seeking out and breaking far-out blocks matching the original. Up to four loci are sprouted each time.", - "malum.gui.book.entry.page.text.spellweaving_pickaxe.1": "A tool, a brother, the Spellweaving Pickaxe is a complex design forged using cthonic gold and imbued with earthen arcana. When the tool is primed - a simple adjustment of resonance - any block broken will sprout several primitive loci tasked with seeking out and breaking nearby blocks matching the original. Up to four loci are sprouted each time.", - "malum.gui.book.entry.page.text.spellweaving_tools.enchanting.weavers_haste.1": "By imbuing the woven loci with aerial arcana, they hasten and accelerate. By harnessing this property through an enchantment, each locus sprouted through the tool's effect will move at a significantly increased rate. Incompatible with Weaver's Propagation", - "malum.gui.book.entry.page.text.spellweaving_tools.enchanting.weavers_propagation.1": "By imbuing the woven loci with eldritch arcana, they fester and multiply. By harnessing this property through an enchantment, each activation of the tool's effect will spawn an additional loci per enchantment level. Incompatible with Weaver's Haste", - "malum.gui.book.entry.page.text.spirit_crystals.1": "The soul is a notoriously fickle thing. Even confirming its existence is difficult, requiring the highest thaumaturgies to get a reading. That is what sets spirit arcana apart from other magic. We don't need grand assemblies and esoteric artifice to see a soul. Simply destroying it is proof enough.", - "malum.gui.book.entry.page.text.spirit_crystals.2": "A material I have named Soulstone is the means by which we do so. It appears mundane until refined, but once it is rid of impurities, it seems... out of phase with the world. By creating a blade using it as a core, I should be able to strike not only the physical form, but also the soul, shattering it to energy before it can disperse.", - "malum.gui.book.entry.page.text.spirit_crystals.3": "These energies, as previously noted, have different 'frequencies' of sorts. A being burning with light would have a soul that reflects that radiance, and a being prone to adaptation would have a soul as malleable as itself. Occasionally, the energy has no flavor to it at all, leaving only the raw impulse of creation behind. That type of crystal bears further study.", - "malum.gui.book.entry.page.text.spirit_focusing.1": "Using the opposing polarities of Twisted and Tainted Rock, I have created a device that draws in and focuses arcane energy. If given a compatible substrate, I can use this process to create things.", - "malum.gui.book.entry.page.text.spirit_focusing.2": "The basic substrate here is the Alchemical Impetus, an artifact similar to those I've seen in the past. By focusing arcana into it, I can cause bits of the calx to transmute into something new, though this damages the Impetus in the process.", - "malum.gui.book.entry.page.text.spirit_infusion.1": "By using Runewood's natural magic as a base, I have designed the altar that will serve as the basis for my magecraft - the Spirit Altar. It is the other piece of the equation, the use for the arcana. By infusing them into items, and using the energies to effect other fusions, I can begin to explore this.", - "malum.gui.book.entry.page.text.spirit_infusion.2": "To use the altar, I must lay the item I wish to infuse on top of it, along with an appropriate set of arcana. If I wish to fuse other items in the process, I must place them on some form of Runewood item holder. They must be within four blocks of the altar to work.", - "malum.gui.book.entry.page.text.spirit_infusion.3": "Once all the arcana are present, the power within the crystals will begin to flow into the central item. If other items are fused in, they are pulled in during this process. When all of that is done, the product of the infusion will appear. It $iis/$ rather slow, though...", - "malum.gui.book.entry.page.text.spirit_infusion.alchemical_calx.1": "Lastly, I have created an experimental substrate I named Alchemical Calx. It's initially strong and tallow-like, but when met with a lesser amount of force it turns extremely malleable. It's bound to prove an useful ingredient.", - "malum.gui.book.entry.page.text.spirit_infusion.hex_ash.1": "My first product with this process is a powder I call Hex Ash, after its color. It is a simple and useful grit, with the niter and sulfur mostly transmuted by the raw arcana, leaving a mixture of reagent and carbon.", - "malum.gui.book.entry.page.text.spirit_infusion.living_flesh.1": "Next, for the sake of understanding how spirit arcana interacts with living substance, I have created... $isomething/$ which is now known as Living Flesh. It is a disgusting meaty chunk completely unfit for human consumption. Who knows if I'll end up finding a proper use for it.", - "malum.gui.book.entry.page.text.spirit_jar.1": "A simple application of hallowed gold is the Spirit Jar. As spirits in their raw form don't have mass, by trapping them under Hallowed Gold you can store far more than you could physically. The capacity of these jars is near-infinite, though each only stores one type of spirit.", - "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "Gold is often used as a thaumaturgical base, its natural conductivity of magic making it quite useful. Spirit arcana are no exception. In fact, using Sacred arcana, we can enhance those conductive properties.", - "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.2": "Hallowed Gold, as a metal, acts much like its mundane counterpart. The inherent innocence of the arcana infused into the alloy makes other arcana glide through it smoothly, creating the perfect conductor for my purposes. It also makes for some quite fashionable item peripherals.", - "malum.gui.book.entry.page.text.spirit_metals.reexamination.1": "The inherent structures of the arcana simply don't exist in spirit metals, and yet they interact with the arcane all the same. There might be something analogous, but if so, I hardly have instruments precise enough to measure it. Why is this is different from the raw stones I have investigated, with even Soulstained Steel differing in structure vastly from Soulstone?", - "malum.gui.book.entry.page.text.spirit_metals.reexamination.2": "This might explain why Cthonic Gold has arcana fused into its structure, unlike the spirit metals - they might be different phenomena, one a metal 'tuned' to the arcana, another physically alloyed with it. I wonder if I can tune other metals similarly...", - "malum.gui.book.entry.page.text.spirit_metals.soul_stained_steel.1": "Iron is mundane, in a word. By attuning the metal with Soulstone, I can create a steel that is $isimultaneously/$ in and out of phase with the world.", - "malum.gui.book.entry.page.text.spirit_metals.soul_stained_steel.2": "Anything made from Soulstained Steel is capable of striking the soul, without the need for specifics of engineering like with my crude scythe. Wearing the metal in its base form as armor is dangerous, as it will touch your own soul as well, so I must engineer a countermeasure.", - "malum.gui.book.entry.page.text.spirit_minerals.reexamination.1": "I now know the arcana have physical properties with meaning. I can use these properties to create a staff, and likely for many more things. But Soulstone and Brilliance... as far as I can tell, for every other base material relevant to the arcana save Runewood I work with, there are either spirit crystals fused within or patterned in the structure.", - "malum.gui.book.entry.page.text.spirit_minerals.reexamination.2": "The fact that Null Slate is physically identical to Soulstone implies a greater principle. I posit that Soulstone and Brilliance have similar fundamental resonances to the arcana, structures of inherent power at a precision far beyond what I can measure. This implies interaction with the arcane is simply... a quirk of an object's topology? I don't know how I would replicate it myself, but if I can...", - "malum.gui.book.entry.page.text.spirit_stones.reexamination.1": "It appears that the crystal structures of at least Wicked and Sacred crystals can be tessellated infinitely, as that is exactly what my deconstruction and analysis of samples of Twisted and Tainted Rocks has found them to be. Is it possible that other spirit stones - or rather, tessellations - might exist? Very likely.", - "malum.gui.book.entry.page.text.spirit_stones.reexamination.2": "But what would their properties be? Sacred and Wicked create stone which accept or reject magic... so might Aerial and Earthen create stone that either moves or locks magic in place? Redundant for both, with Hallowed Gold... Infernal might be used to accelerate while Aqueous mutates, though, which might be useful.", - "malum.gui.book.entry.page.text.spirit_stones.reexamination.3": "I don't think I have the proper context to identify what Arcane, Eldritch, and Umbral might create. I lack the full understanding of what they represent, as destructive testing isn't an option for Umbral as of yet. But, with the proximity of bedrock to the Void... might bedrock's indestructibility be a sign of the Umbral stone?", - "malum.gui.book.entry.page.text.spirit_stones.tainted_rock.1": "Stone is reluctant to change, but nothing can endure the power of an unchained soul forever. By using raw arcana to force that change, I have created stones with useful magical properties. With Sacred arcana as the catalyst, it forms Tainted Rock, a stone that dissipates magic nearby.", - "malum.gui.book.entry.page.text.spirit_stones.twisted_rock.1": "With Wicked arcana's nature as the opposite of Sacred, it follows that the stone produced with it would act opposite. Twisted Rock has most of the same properties as Tainted Rock, but pushes magic away from it instead of dissipating it. Both can be fashioned into item holders, as Runewood can.", - "malum.gui.book.entry.page.text.spirit_trinkets.1": "Many disciplines of magic, and even more mundane practices, allow the creation of useful trinkets. These are also referred to as baubles or curios by some. The metals I have alloyed have properties useful in their own rights, and can be used as the basis for even grander designs.", - "malum.gui.book.entry.page.text.spirit_trinkets.2": "In their most basic form, Hallowed Gold trinkets protect the user as if they were wearing weak armor, and Soulstained Steel trinkets increase the toughness of the armor being worn.", - "malum.gui.book.entry.page.text.spirited_glass.1": "I have designed a simple but aesthetically pleasing glass which is tinted by the arcana, framed in iron. The particles of the glass are 'aligned' by the power placed within - which means Raw and Eldritch, having no direction, are somewhat chaotic. They do still look interesting, though.", - "malum.gui.book.entry.page.text.strange_crystal.material.1": "These Strange Crystals are tough, but oddly flexible. The striation is fascinating, and seems to indicate... something, though I know not what.", - "malum.gui.book.entry.page.text.strange_crystal.purpose.1": "The material appears to be unreactive to the arcane, making it odder still. I haven't found a use for it, though that might be due to me not being a biologist. The material, as strange as it appears, as strange as Blight can be, is just... ordinary.", - "malum.gui.book.entry.page.text.strange_crystal.purpose.2": "It is quite pleasant to look at, I suppose, and a curiosity. A... plant? That grows with Blight, all on its own, with no basis like Soulwood's origin as Runewood. Fascinating, but ultimately, I have not found a use for it.", - "malum.gui.book.entry.page.text.strange_crystal.reexamination.1": "Mnemosyne. It bears a striking resemblance to the Strange Crystal, though they appear unrelated. I am unsure what that means.", - "malum.gui.book.entry.page.text.strange_crystal.revelation.1": "Aha. This crystal... it betrays deeper meaning, but is worthless of itself. It bears the marks of othering found in the Fused Consciousness. It is not a mind, but it is a strange, impossible kind of life. Perhaps the striations are the physical encoding of its life...", - "malum.gui.book.entry.page.text.suspicious_device.1": "Being opposed, you $ican/$ use Arcane and Eldritch to create an opposition augment. However, this just causes violent entropy as Arcane flows eagerly into the end state of Eldritch, and the result is... a corruptive explosion generating Blight. This entry serves as a warning, not a recommendation.", - "malum.gui.book.entry.page.text.sympathy_drive.1": "Wicked and Sacred are opposed forces, so why not harness them together? When a Sympathy Drive-affected Crucible's Impetus takes damage, the Wicked charge will remember. When it is healed by the Mending Diffuser, the Sacred charge will 'forgive' the damage, repairing further and improving stats generally for three cycles.", - "malum.gui.book.entry.page.text.the_device.1": "even works while bended", - "malum.gui.book.entry.page.text.totem_magic.1": "Up until now, when performing spirit arcana, I have limited my research to personal enhancement and material production. Now, I affect the world.", - "malum.gui.book.entry.page.text.totem_magic.2": "To begin with Totem Magic, I may engrave spirit arcana into Runewood Logs, forming a rune representing the magic. If unwanted, engraved spirits can be stripped off with an axe, but I have uses in mind. With a Runewood Totem Base, and then a specific set of runes in a totem pole placed above my totem base, I can perform a Spirit Rite.", - "malum.gui.book.entry.page.text.totem_magic.3": "While each rite does offer a unique function, they follow patterns and categorize easily. Spirit Rites will either affect the souls of nearby creatures, or the arcane structure of the physical world around the totem. Both means of manifesting spirit arcana utilize what's known as a Rite Locus, a spark of directed energy that the Totem effortlessly weaves into existence.", - "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.1": "Totems are inherently disorganized, and when grouped, it can be difficult to maintain a consistent order which each totem follows. Following my research into Waveform Artifice, I've devised a solution.", - "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.2": "Normally, Spirit Rites only activate when enough energy is harnessed from the natural flow of arcana present in the world. By utilizing a Waveform Totem Base, this energy will instead be \"Cherished\" until an inbound redstone pulse is supplied. When weaving multiple Rites together, a redstone observer can be used to pinpoint the exact moment a Spirit Rite can be activated.", - "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.3": "The exact timing of the Redstone Pulse required by the Waveform Totem Base can be rather demanding. Rather than a continuous signal being sufficient, it is only the initial redstone impulse that is considered by it's internal circuits.", - "malum.gui.book.entry.page.text.tyrving.1": "My first scythes damaged the body and soul in sequence to shatter the soul. While I have moved beyond needing to do that, the Tyrving is a sword built to weaponize the effect.", - "malum.gui.book.entry.page.text.tyrving.2": "When Striking a Soul, the Paracausal Flame channeled through Twisted Rock creates a distortion, which inflicts magic damage proportional to the complexity and potency of a soul. The distortion also 'snaps back', after a moment, causing further damage after the initial strike as the soul violently reasserts itself.", - "malum.gui.book.entry.page.text.tyrving.3": "A Unique limitation however is that the sword cannot sweep and by extension cannot accept Sweeping Edge as an enchantment.", - "malum.gui.book.entry.page.text.tyrving.4": "The weapon has a strange affinity with sharp volcanic glasses, allowing me to repair it with Obsidian in a Spirit Crucible instead of any more expensive material.", - "malum.gui.book.entry.page.text.unchained_rite": "Now already scarred, the power bleeds from the soulwood totem in the form of a Blight-Bound Rite Locus. When this Locus travels through blight, it will transmute the block above.", - "malum.gui.book.entry.page.text.unchained_rite.1": "As arcane energy within the totem amassed, lacking direction, it dispersed. Chaotic, but expected given the rune composition. The Undirected Rite brought about erratic change to the totem; what I dub Soulwood bears scars from the violent method of its creation. Those scars warp magic, altering its fundamental nature.", - "malum.gui.book.entry.page.text.unchained_rite.2": "Any spirit rite performed with a Soulwood totem will produce a vastly different effect. Following this logic, the behavior of the Undirected Rite itself can also be altered by the newly formed soulwood structure...", - "malum.gui.book.entry.page.text.unchained_rite.soulwood.1": "One of the immediate applications of the Unchained Transmutation I have found thus far is the ability to transform any Runewood block into it's Soulwood equivalent. It works with any wooden block or even the Runewood Sapling itself", - "malum.gui.book.entry.page.text.unchained_rite.soulwood.2": "Naturally, the Soulwood Totem Base can be created by using Soulwood in place of Runewood within the Spirit Infusion process.", - "malum.gui.book.entry.page.text.unchained_transmutation.basalt.1": "In Basalt, the rite appears to mimic natural stone's pulverization, but through Nether materials instead. Basalt returns to Magma, which crumbles apart and cools into fleshy Netherrack, and rots into Soul Sand. The souls react poorly with the rite, and Blight is the result.", - "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "One of a trio of seemingly color-based sequences, Deepslate will - a bit more logically - become Tuff. That Tuff will then degrade into Andesite, which will then rejoin other types of stone in their sequence.", - "malum.gui.book.entry.page.text.unchained_transmutation.dirt.1": "In dirt, the rite encourages growth without any source. The dirt first grows wooden roots through its structure, which then somehow become grass. The mechanism is conceptual, and the next stage makes that even more clear - moss covers the dirt, consuming the entire volume of it. After that point, the growth has no direction to go, and it becomes randomized, creating Blight.", - "malum.gui.book.entry.page.text.unchained_transmutation.intro.1": "The Unchained Rite's echoes can scar more than simply Runewood. The patterns seem somewhat random, but then, blight is a substance of randomness. Trial and error has identified a myriad of categories of this effect; transmutation trees, of sorts.", - "malum.gui.book.entry.page.text.unchained_transmutation.intro.2": "The effect of applying these scars depends on what material we start with. The pulsing of the Rite will shift any given block forward in the tree, with it degrading into blight given enough time.", - "malum.gui.book.entry.page.text.unchained_transmutation.mud.1": "In mud, the rite infuses the material with the concept of water. Mud becomes Clay, as it does naturally, but then the Clay crystallizes into mineral Prismarine, which finally gives in to the water, becoming ice. It cannot become more water than frozen water already is, and so becomes Blight.", - "malum.gui.book.entry.page.text.unchained_transmutation.packed_mud.1": "One of a trio of seemingly color-based sequences, Packed Mud seems to fulfill the conditions to become Dripstone, oddly enough. That Dripstone will then degrade into Granite, which will then rejoin other types of stone in their sequence.", - "malum.gui.book.entry.page.text.unchained_transmutation.snow.1": "One of a trio of seemingly color-based sequences, Snow bizarrely will become Calcite. That Calcite will then degrade into Diorite, which will then rejoin other types of stone in their sequence.", - "malum.gui.book.entry.page.text.unchained_transmutation.stone.1": "In raw stone, the rite powders the stone, bit by bit. The process is exponential - Raw stone becomes cobblestone, which becomes gravel, which becomes sand. Afterwards, the particles fail to divide into a finer substance, and the backlash creates Blight.", - "malum.gui.book.entry.page.text.undirected_rite": "The rite - if you could call something so chaotic that - corrupts and burns through the totem, altering its very base nature, and transmuting the world around it into some indeterminate blighted substance.", - "malum.gui.book.entry.page.text.undirected_rite.1": "Raw arcana provides the basis for all rites. Without power, nothing would be accomplished. This naturally makes one wonder what effect raw arcana would have as the focus of a rite. The answer is a complex and dangerous one.", - "malum.gui.book.entry.page.text.undirected_rite.2": "In order to form any meaningful effect, the spirit rite in question requires far more to form than other rites, taking the entire five runes to activate. It's as though I am pushing on some threshold, and need to break through. And in breaking through... momentum is conserved.", - "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "Ah, a pact that binds forever is a heavy thing. Geasa are potent, yes, and can achieve powerful effects, but their downsides are constant companions. These pacts can be forsworn on the Brazier, allowing you to decide what price you are willing to pay.", - "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "To forswear a geas, assemble it on the Brazier as you did initially, but use the Paracausal Flame to kindle the Brazier instead. This will burn the contract $iaway/$ instead of inscribe it. The rest of the process works the same, including Weakness.", - "malum.gui.book.entry.page.text.varnished_terracotta.1": "In forming glazed terracotta, beautiful patterns can easily be formed through the careful use of a furnace's heat. By fusing terracotta with alchemical calx and then with arcana, a similar result can be achieved. Just as with glass, the resulting patterns are quite pretty.", - "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Love. It is a curious thing, but the Belt of the Limitless loves without barrier, without condition. It sees you for what and who you are, and loves you despite. I cannot claim to be comfortable with that, though nor can I deny the utility.", - "malum.gui.book.entry.page.text.void.belt_of_the_limitless.2": "The Belt adds its own Soul Ward to the bearer's, doubling their capacity. The overlaid effects cause the Soul Ward to absorb $iall/$ damage, not merely most. Integrity increases as the Ward grows weaker, giving me a defense when I need it most.", - "malum.gui.book.entry.page.text.void.belt_of_the_limitless.3": "Unfortunately, it is not wholly benefit. The harmonization of the barriers of two minds is taxing, and Soul Ward suffers in its recovery from this exhaustion. I consider the trade worthwhile.", - "malum.gui.book.entry.page.text.void.black_crystal.1": "Well, I now know what happens when a living being, or at least, a sapient one, enters the Well.", - "malum.gui.book.entry.page.text.void.black_crystal.2": "I had grown too comfortable in my experiments, and tripped over one of the flasks of reagent I had left around... directly into the Well's black maw. As I'm writing this, clearly I survived... Though I'd rather not test that again.", - "malum.gui.book.entry.page.text.void.black_crystal.3": "I was spat out by what I now know is liquid, much like the items I have thrown in. Further tests with monsters and cattle showed they do $inot/$ get rejected, simply seeming to vanish into the pool, and I see no reason to waste resources to test that exhaustively. Especially with my attention set on what came back out with me.", - "malum.gui.book.entry.page.text.void.black_crystal.4": "As if I had shattered a soul - and considering mine was the only one present, that is a concerning possibility, though all readings of myself I have taken are within tolerances - a black spirit crystal emerged from the Well alongside me, which I collected. Does this herald a ninth arcana? If so, what impulse does it represent? This will need more study.", - "malum.gui.book.entry.page.text.void.catalyst_lobber.1": "The flame of progress is a potent one, which bulldozes everything in its search for advancement. There had to be a destructive way to harness it, and so there was.", - "malum.gui.book.entry.page.text.void.catalyst_lobber.2": "I've created a device out of a pair of lamplighter's tongs I call the Catalyst Lobber. It \"unlocks\" Auric Embers by retuning them, turning their flame from a gentle one into an explosive blaze, containing the result until it's ready to fire.", - "malum.gui.book.entry.page.text.void.catalyst_lobber.3": "I implemented a safety, because... well, I don't want to rebuild my lab again. The flames are violently explosive. Standard explosive precautions work just as well, such as obsidian, of course.", - "malum.gui.book.entry.page.text.void.edge_of_deliverance.1": "Progress can be revoked, and crude can overcome grand. But progress can be undone by progress, can it not? A scythe, familiar in ways the axe was not, which I name the Edge of Deliverance. It is the true opposite - where the Weight of Worlds is sharp and heavy, the Edge is thin and winding.", - "malum.gui.book.entry.page.text.void.edge_of_deliverance.2": "This focuses the inconsistent force of the Weight of Worlds, seeking slaughter to wet the blade. Instead, a single attack's taste of blood empowers the scythe, creating an alternating pattern of killing strength.", - "malum.gui.book.entry.page.text.void.erosion_scepter.1": "A new false arcana has been created, using Malignant Pewter as a focus. In its corrosive reversal, the metal serves entropy - and so Eldritch answers its call. Like other uses of the metal, the resulting crystal in its Void Salt suspension seeks to unwind what humanity has wrought.", - "malum.gui.book.entry.page.text.void.erosion_scepter.2": "The Erosion Scepter, made using this false crystal, is a staff which fires bolts of a crawling, corruptive substance - almost like Blight or the Void Salt used in its creation. Each charge fires two volleys, each of four bolts. These bolts chew away at the souls of their victims, which, delightfully, appears to inhibit the use of magic for a time.", - "malum.gui.book.entry.page.text.void.erosion_scepter.3": "Each bolt applies another layer of this effect, reducing the effective magical might and soul force of the target by a tenth. Naturally, this can stack up to a complete seal on the target, and every application reinforces and lengthens the durations of the others.", - "malum.gui.book.entry.page.text.void.erosion_scepter.4": "Striking a foe with the staff will inflict the same decay twice on the victim's soul, making it useful as more than just a weapon of desperation in close quarters. Not all magics require a stable soul, but the pain of the degradation of self should help distract them nonetheless.", - "malum.gui.book.entry.page.text.void.fused_consciousness.1": "The Future Holds Many Secrets... But you may look at some of them early.\n Create the anomalous design by throwing an iron block into the well. Throw the complete design into the well for the fused consciousness.", - "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.1": "If Arcane and Eldritch had inverses, it stood to reason that there might be inverses for the other spirit crystals - an absolute absence of fire creating the inverse of Infernal, for example. Pulling the power of a spirit from a jar is one way to form a crystal, and in theory, recreating similar conditions could allow for a different type of crystal to form.", - "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.2": "Through a combination of Soulwood rites and careful placement of crystals, I was able to create the theoretical environment for such a crystal for the six base Arcana... But nothing happened at all. It would be far more useful if I could determine how to create the same environment for Umbral, but as of yet I have not determined how to remove $iall/$ arcana from an area.", - "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.3": "Similarly, no amount of tuning an environment's contents with combinations of arcana was able to cause a crystal to form other than one of the base six. This implies that hybrid arcana don't exist, at least, not in the same way - that there are a finite number of states the arcana can be stable in. But the arcana can combine in other ways...", - "malum.gui.book.entry.page.text.void.malignant_pewter.1": "Now that I have identified the composition of Malignant Lead, it is easier to plan usages for it. As one might expect from Umbral's strangeness, alloying it creates a metal with fascinating properties. As Cthonic Gold was brought low to make the Lead, this Pewter seeks to do to others. It seeks to erode, to unmake, to unwind man's advances.", - "malum.gui.book.entry.page.text.void.malignant_pewter.2": "While this property has its mundane uses - damaging armor more when used as a weapon, along with shattering souls - it has esoteric ones as well. Malignant Pewter isn't magically inert, nor an absorber of magic. Instead, it's as if magic cannot $iform/$ within or around it; symbolically laying the pursuit of knowledge low.", - "malum.gui.book.entry.page.text.void.malignant_pewter.3": "The metal itself is quite tough and takes a keen edge, but wearing an antimagic material would have its issues... and its uses. I have plans for a set of armor fashioned of it, which should prove quite potent, to harness these.", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "Malignant Pewter rejects magic, thus, wearing it might seem an odd choice for a mage. And yet, it is $ibecause/$ I am a mage that the Stronghold Armor I have made is so potent.", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "It stands as an inverse to the Soulstained Steel armor beneath the Pewter plating - although my soul is unwarded, the metal disfigures the flow of arcana. It bends and flows outwards, any harm coming my way becomes disorganized, only half of it's intended impact reaching my soul when the full Stronghold Armor is equipped.", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.3": "The armor doesn't influence just inbound magic however. The wearer's own arcane etchings of various sorts are also affected. Their trajectory towards the soul is intercepted - stolen and processed - and in the unraveling of arcana, energy still remains. The armor reacts to that energy, growing stronger alongside it.", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.4": "Two terms are necessary here. Firstly, the armour's magic absorption process shall be named Malignant Conversion. It is the interception of the flow of arcana towards the soul and the absorption of the resulting energy. Continuing, the armour weaves it's stolen power, giving it a new form and purpose. The resulting effect shall be named Malignant Aegis", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.5": "Malignant Aegis functions as a powerful barrier capable of outright nullifying most forms of inbound harm. As the armor absorbs more and more magic, the Aegis will grow in capacity and potentially recharge rate and gain depending on the attributes absorbed. This, by far, is the strongest property of the Malignant Stronghold Armor", - "malum.gui.book.entry.page.text.void.material_study_arcana.1": "I had not investigated deeper into the physical properties of the spirit crystals before now. This can be excused, as I was focused on their magical implications rather than their physical... but it isn't only the Umbral spirit that portrays strange properties. They all do.", - "malum.gui.book.entry.page.text.void.material_study_arcana.2": "First and foremost, the spirit crystals - assumedly also the Umbral spirit, though I only have one - are physically identical to others of their type to any degree I am able to discern. Not simply similar, but $iprecisely/$ the same, down to at least millionths of a block's scale. This raised the question, of course, of attempting to carve or break part of one.", - "malum.gui.book.entry.page.text.void.material_study_arcana.3": "Through testing - not quite $iexhaustively,/$ as I have not tested Umbral - it appears that shape is the only one a crystal can exist in. Any removal or damage of even the smallest amount of the crystal is impossible, and the physical shape remains inviolable until enough force is applied to break it.", - "malum.gui.book.entry.page.text.void.material_study_arcana.4": "Even more interestingly, the spirit crystals, while physically not particularly strong, appear to be utterly chemically inert, and I tried a very extensive set of reactants. Do they even have matter, in the traditional sense? And if not, what does that mean for the Umbral crystal?", - "malum.gui.book.entry.page.text.void.material_study_arcana.5": "I am not sure of the precise implications of these physical properties, but given the strangeness of the Umbral crystal, there is clearly more to the more mundane aspect of the arcana than I knew.", - "malum.gui.book.entry.page.text.void.material_study_auric_embers.1": "When passed through the Well, Blaze Powder becomes a substance I call Auric Ember. An ethereal flame of gold, yet a physical object at the same time. It burns like charcoal, yet its flame has no combustion.", - "malum.gui.book.entry.page.text.void.material_study_auric_embers.2": "While such a brilliant substance may stand out among the other materials I have obtained from the Well, it fits the pattern cleanly. The Well has stripped something away from each material I pass through it, be that impurities, a portion of matter, or something more esoteric. Here, it appears to strip away anything besides the purity of fire, producing transformation incarnate.", - "malum.gui.book.entry.page.text.void.material_study_auric_embers.reexamination.1": "The Well does not, as I previously thought, strip things away. It inverts them, replacing them with voidish counterparts. Auric Ember is perhaps the purest example of this - anything that is not the essence of progress is cast in void shadow, creating a material that is $imore/$ than perfectly attuned to a purpose.", - "malum.gui.book.entry.page.text.void.material_study_malignant_lead.1": "When passed through the Well, Cthonic Gold is warped into Malignant Lead. Much of the Arcana bonded to the gold resolves itself into Wicked, dragging the metal from the alchemist's apex to the lowest of materials.", - "malum.gui.book.entry.page.text.void.material_study_malignant_lead.2": "There appears to be roughly half as much arcana bound to the metal as before. Was it stripped away by the Well, or transmuted into something I have not yet isolated and identified? Either could be true. This might be related to the arcane interactivity displayed by Null Slate...", - "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.1": "Malignant Lead is at the moment my only means of assessing the physical form of an Umbral Crystal - for what else could have caused it to lose precisely half of its arcane weight?", - "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.2": "I have not had success in isolating the microcrystals like I have with Cthonic Gold or the Wicked crystals in the lead, but until I can obtain more, this is my best avenue to research Umbral's structure.", - "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.1": "When passed through the Well, Brilliance becomes a substance I call Mnemosyne. These Mnemonic Fragments appear to be Brilliance in physical property, but with the contained power more condensed, more nuanced.", - "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.2": "Rather than containing simple experience, the sense I get from holding it is as though I am holding an entire memory, context and all.\nDoes this imply the Weeping Well is alive, and that this is its memory? Or is it collecting the memory of the soul which created the Brilliance in the first place, binding it into this more dense form? And why can I feel impressions while simply holding the stone?", - "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.reexamination.1": "Mnemnosyne appears to have the same internal patterning as Brilliance, but on a much smaller and more detailed scale. Presumably this is what gives it its properties.", - "malum.gui.book.entry.page.text.void.material_study_null_slate.1": "When passed through the Well, Soulstone becomes a substance I call Null Slate. While physically it is similar to Soulstone, it appears to be utterly devoid of a soul... and yet it interacts with the arcane much as Soulstone does.", - "malum.gui.book.entry.page.text.void.material_study_null_slate.2": "Might this be what Soulstone is, before it gains a soul's energy? I cannot determine how it interacts with souls, nor have I been able to transfer that property, as I have done to make Soulstained Steel. My only theory is that somehow the complete absence of arcana, beyond even the trace amounts threading existence, has an arcane power of its own. But what power would that be?", - "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.1": "A complete absence of arcana creating an effect. It should be obvious what Null Slate truly is - Soulstone, but attuned to the Void instead of the arcane.", - "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.2": "Perhaps still a precursor, or maybe they are related in other ways... The physical makeup is the same as Soulstone's. It follows that the differing properties are purely from the medium the stone interacts with.", - "malum.gui.book.entry.page.text.void.material_study_soulstone.1": "Soulstone is, of course, nothing new. It is the basis of my craft. But, when most raw metals are passed through the Well, they become raw Soulstone instead.", - "malum.gui.book.entry.page.text.void.material_study_soulstone.2": "Does this imply that Soulstone itself is metallic? Perhaps. It would certainly explain the ease with which it attunes iron. This also implies that Soulstone itself is, somehow, connected to whatever the Well is. Perhaps it is an ensouled area of reality, or a means of bestowing souls? Both are doubtful, but I cannot discard even doubtful theories just yet.", - "malum.gui.book.entry.page.text.void.material_study_void_salts.1": "When passed through the Well, Hex Ash is reduced to a substance I call Void Salt. This dark powder appears to be chemically similar to Hex Ash, but without the carbonization that gives the Ash its name.", - "malum.gui.book.entry.page.text.void.material_study_void_salts.2": "It appears to be comprised of an unknown and unstable metal, bonded to something caustic I cannot identify. It is baffling beyond the physical, though. Carbon is the basis of life, and yet removing carbon makes this substance... almost seem to move? I haven't been able to verify that experimentally, but I could swear that the material is alive and shifting.", - "malum.gui.book.entry.page.text.void.material_study_void_salts.reexamination.1": "The fact that $iabsence/$ is creating $ipresence/$ implies Umbral. Perhaps it $iis/$ alive... but with life defined by deeper nothingness instead of the presence of matter. Might this indicate there is more complex life adapted to the Void?", - "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "The Narrow Edge concentrates my scythe's edge, but the Hidden Blade goes further, inverting the edge and making it hunger. I lose the sweeping attack, yes, but as I am harmed, the blade drinks of my pain- feeding upon it to enable a seemingly impossible flurry of cuts and slashes.", - "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.2": "Upon activation, the necklace remains inert for a total of ten seconds, requiring rest and concentration in order to recover it's effect. Attacking at any point in this state will prolong this absence of function.", - "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.3": "The counterattack's nature is a strange one, one I have not fully identified. It is as though the blade asserts its existence in multiple places at once, demanding reality make it so.", - "malum.gui.book.entry.page.text.void.necklace_of_the_watcher.1": "Souls emit energy when damaged, not merely when shattered. This necklace allows me to harness that energy, causing effects that normally only occur when I collect a spirit to also happen when I strike an enemy at full health.", - "malum.gui.book.entry.page.text.void.ring_of_echoing_arcana.1": "Overclocking the Ring of Curative Talent created a useful ring, so I have applied that principle to another ring, Manaweaving, to not only bind, but create resonance in magic. The Ring of Echoing Arcana grants Arcane Resonance whenever I collect a spirit crystal, empowering all my other spirit-collection effects.", - "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "I have overclocked the Ring of Curative Talent, creating a ring that does not simply heal, but overheal, granting additional health instead of regeneration whenever I collect a spirit crystal.", - "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "Why would Gluttony be restricted to the collection of spirits? By eating foul food, I can make myself hungrier, and so cultivate and concentrate what remains, increasing my magical might even as I starve.", - "malum.gui.book.entry.page.text.void.rune_of_bolstering.1": "The Rune of Bolstering does not heal like its counterpart. Instead, it forces the body to heal past its limits, granting a small amount of extra health.", - "malum.gui.book.entry.page.text.void.rune_of_heresy.1": "The Rune of Heresy decries magic, Silencing foes much like the Erosion Scepter can. This weakens their spirit magic, and the effect can stack up to complete suppression.", - "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "The Rune of Igneous Solace toughens the user's skin when burning, giving them a partial resistance to any inbound damage. It does not, however, do anything about the flames.", - "malum.gui.book.entry.page.text.void.rune_of_indomitability.1": "The Rune of Indomitability reinforces the user's stance, negating any knockback taken.", - "malum.gui.book.entry.page.text.void.rune_of_radial_empowerment.1": "The Rune of Sacrificial Empowerment grants strength in exchange for the lives taken by a scythe, causing your weapon to grow more potent with each kill for a time.", - "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "The Rune of Spell Mastery mirrors the false arcana, allowing me to charge my staves twice as fast.", - "malum.gui.book.entry.page.text.void.rune_of_twinned_duration.1": "The Rune of Twinned Duration inhibits the body in breaking down substances, causing the body to hold on to positive effects for longer.", - "malum.gui.book.entry.page.text.void.rune_of_unnatural_stamina.1": "The Rune of Unnatural Stamina gives its user the speed of hysteria, constantly able to move faster, and even being able to sprint if your hunger would normally prevent you from doing so.", - "malum.gui.book.entry.page.text.void.runes.1": "By inscribing the runes on tablets of Null Slate, their effects run wild and warped, seeking Void instead of creation. Each seeks to tear itself apart, creating paradoxical and fascinating effects; I have my notes on their functions in the attached entries.", - "malum.gui.book.entry.page.text.void.staves_as_foci.1": "Consideration of the properties I observed in spirit crystals led me to wonder if the structure itself was important somehow. To test this, I constructed a Mnemnosyne replica - the condensed soul memory being the closest substance I could think of - of the Wicked Arcana, precise to a scale of hundreds of thousandths of a block.", - "malum.gui.book.entry.page.text.void.staves_as_foci.2": "I did not expect it to explode in my face.\n\nBut explosions are useful, if harnessed. So I did it again, but this time, I gave the false crystal a structure to operate off of - a housing of Soulwood and Soulstained Steel to direct it outwards. The resulting staff acts akin to a rite in miniature when I focus on it, though the resulting effects are different.", - "malum.gui.book.entry.page.text.void.staves_as_foci.3": "When used in melee, staves are... adequate. I would tend to prefer a scythe, but I suppose this works well enough. They tend to focus more on magic damage than on physical damage, which admittedly can be helpful at times. But what makes them special is what happens if I $iuse/$ it.", - "malum.gui.book.entry.page.text.void.staves_as_foci.4": "This Mnemonic Hex Staff launches balls of liquefied Wicked, like a witch's hex. It takes a moment to activate, and seems to be limited in how much it can be used at once, but each use deals potent damage to anything they hit. The staff recharges itself from my soul, and because of this, charge will be distributed over any staves I have.", - "malum.gui.book.entry.page.text.void.staves_as_foci.5": "I have not found success in creating any other false Arcana this way, though that might be a matter of material. Mnemnosyne may simply resonate with Wicked through the death required to create Brilliance.", - "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.capacitor.1": "Spirit crystals can only hold so much power, as I have seen... but that is only true of the strange not-physical matter of the arcana. Capacitor allows the staff to accumulate more energy for the same physical space, allowing it to store about one shot more per level. Modifying the staff this way makes it unable to accept Replenishing.", - "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.replenishing.1": "A staff is a conduit of physical magic. Obviously, it can flow out, and flow in, but it is possible to do that less passively as well. When a Replenishing staff is used in melee, it will occasionally restore the staff's energy pool by about one third of a shot's worth. Modifying the staff this way makes it unable to accept Capacitor.", - "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "I have recreated the Arcane spirit in false form. A core of Mnemnosyne in Null Slate housing appears to neutralize the Wicked attunement of the Mnemnosyne, leaving raw arcana as the pattern it mimics. The false Arcane spirit appears to hold a charge, one very similar to the Wicked crystal in my staff.", - "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "I have fashioned a ring - the Endless Well - with these false crystals in housing. The ring appears to concentrate my focus, allowing me to hold staff charges in reserve. The ring charges slower, as it is not a symbolic $ifocus/$ like my staff, but it can hold three attacks in reserve for faster use.", - "malum.gui.book.entry.page.text.void.sundering_anchor.1": "A knife which thinks, which feels, which hates. The Edge and the Weight are simple things, mere tools to use. The Anchor is more. It knows its enemy, and hates them for the crime of continuing to exist.", - "malum.gui.book.entry.page.text.void.sundering_anchor.2": "It slashes with me, adding magic damage which scars the soul, forcing its Hatred upon the enemy for a time, applying the revocation of progress Malignant armor does by force.", - "malum.gui.book.entry.page.text.void.sundering_anchor.3": "The blade also can be thrown, akin to Rebound. It will fly like an arrow, pursuing nearby targets with unwavering eagerness, even swerving in the air to strike them, inflicting Hatred and dealing extra damage with each stack of the effect. It will strike entire groups of Hated enemies, one by one, if many are nearby.", - "malum.gui.book.entry.page.text.void.the_weeping_well.1": "I have discovered a... structure. One with implications beyond nearly anything I've found before, because the existence of this Weeping Well implies I am not the first to touch the arcana.", - "malum.gui.book.entry.page.text.void.the_weeping_well.2": "The Well, which I name for its constant mournful tone, appears to be a small pool of... something. I am not entirely sure what, as though it doesn't appear to be liquid, it certainly doesn't physically interact like a solid does.", - "malum.gui.book.entry.page.text.void.the_weeping_well.3": "The implication comes from the fact that the structure around it appears to be constructed of Tainted Rock, as if preventing the substance inside from spreading further. That said, the core of the structure itself is sturdier than the rock I have created, almost approaching Bedrock in toughness.", - "malum.gui.book.entry.page.text.void.the_weeping_well.4": "In what was perhaps an ill-advised course of action, my first instinct was to throw a rock at it. It seemed stable enough, if it had been here for so long... and to my relief, nothing dangerous occurred. The rock shot out seconds later, with a belching sound and a spray of what appears to be a harmless concentration of the stuff in the Well.", - "malum.gui.book.entry.page.text.void.the_weeping_well.5": "Certain items I had on me from the mining trip, such as a bit of Brilliance and a nodule of Cthonic Gold, tugged slightly against my pockets while I'm near the well. I wondered what that meant, and, if the stone was ejected out, surmised it made sense to try throwing them in too.", - "malum.gui.book.entry.page.text.void.the_weeping_well.6": "When I did so, the materials had been transformed once ejected - interestingly, both the rock and these were ejected due south. Might there be other materials, other creations I could derive from this? And the fact that both materials that tugged were related to the arcana is fascinating.", - "malum.gui.book.entry.page.text.void.the_weeping_well.7": "I am not a historian, so I will not investigate the cultural implications, beyond the fact that Tainted Rock, so far as I know, can only be created through Spirit Infusion. This implies a civilization once touched the arcana and... tried to contain it? Feared it? Used it? Is this civilization related to the other structures buried within the earth? I do not know, but I hope to find out.", - "malum.gui.book.entry.page.text.void.umbral_arcana.1": "I do not understand this arcana. What is it? It isn't any of the eight I know, and barely seems like one at all... yet a spirit crystal it remains. It can be contained in jars like the others, shares many of the same properties... But there is one deep and fundamental difference.", - "malum.gui.book.entry.page.text.void.umbral_arcana.2": "This crystal $idoes not exist./$ That is not to say that it cannot be obtained, or touched, or even seen. There is no matter there. This... $iUmbral/$ arcana is a void. Would that make it the opposite of both Arcane and Eldritch? Both lack direction of impulse, and both are power. Ergo, Umbral arcana is the absence of power, where impulse is irrelevant.", - "malum.gui.book.entry.page.text.void.umbral_arcana.3": "It is possible there are two types of this arcana, I suppose. One to pair with the null impulse of the Arcane, and one to pair with the complete impulse of the Eldritch. If those types exist, it is functionally impossible to distinguish them. They $imust/$ act the same. Without power, the impulse is meaningless.", - "malum.gui.book.entry.page.text.void.umbral_arcana.4": "And yet, despite being a void, it is power. Or perhaps the lack of power creates a pressure differential? I am not certain. Either way, it can be used. Infused, in theory, even, although that is hard to wrap my head around. It acts like matter, but is not. It is power, and the absence of it.", - "malum.gui.book.entry.page.text.void.umbral_arcana.5": "My research into this arcana must continue. It has to. If anything holds the secrets of achieving the pinnacle of thaumaturgy, it is this paradoxical void. And I will grasp it with both hands.", - "malum.gui.book.entry.page.text.void.unwinding_chaos.1": "Fused Consciousness can add thought to action, a mind to impose its own will on the world. And this staff, this destruction, oh, how the Unwinding Chaos wills it be.", - "malum.gui.book.entry.page.text.void.unwinding_chaos.2": "It blasts enemies with some manner of esoteric effect, and can be charged for a volley. The nature of the attack is not Infernal but Eldritch, yet it burns all the same, dragging all closer to the promised end of Eldritch truth in utter entropy.", - "malum.gui.book.entry.page.text.void.unwinding_chaos.3": "The staff drinks in the pain of the flames and the death of the burning with glee, recharging its internal pool all the faster, advancing the cycle as it so dearly desires.", - "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "Harnessing the reality-corroding properties of Malignant Pewter is easy. What fits the revocation of progress better than a crude weapon? An axe, which I named the Weight of Worlds in a fit of pique. It is slow, it is clumsy, it is physical... and it is $ipowerful/$ beyond measure.", - "malum.gui.book.entry.page.text.void.weight_of_worlds.2": "Rarely, the Weight seems to lend its approval to my slaughter, doubling the force I strike with, with no seeming source. I believe slaughter is the key because of the resonance I feel when I take a life with it - that resonance seems to expend itself when I swing next, guaranteeing that doubling of force.", - "malum.gui.book.entry.page.text.voodoo_magic.1": "Voodoo Magic in Malum will be a system that allows you to program and command little fellas known as poppets. It'll be split into two categories, combat and utility. You can expect to be able to command a small army of combat poppets while you sit back and watch.", - "malum.gui.book.entry.page.text.voodoo_magic.2": "For utility purposes, you'll also be able to employ poppets with simple jobs such as collecting items, putting items in chests, shearing sheep, harvesting crops, that sort of thing. In the next release, either Voodoo Magic or Mirror Magic will be added to malum.", - "malum.gui.book.entry.page.text.warping_engine.1": "Warp Flux rejects natural law, and its application here is no less concerning. The Warping Engine rejects the sequence of cause and effect, allowing an additional cycle to sometimes be completed almost before it is begun whenever a cycle is completed normally.", - "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior creates a significant increase in fuel requirements of the focusing process. Lastly, the influence of the Warping Engine creates a minor amount of strain on the standard tuning process.", - "malum.gui.book.entry.page.text.windweaving.1": "When looking for traces of Arcana around the world, Aerial bears the most significant presence. All weather phenomena appear to carry faint traces of it, not in the form of a spirit per-say, but rather an exhausted memory of it's influence upon the world. That influence is spent, but with a little effort can be made real again.", - "malum.gui.book.entry.page.text.windweaving.2": "These memories of wind rest everywhere, idle and exhausted. And yet, when imbued with Aerial, the flow of Arcana weaves these memories anew, allowing them to influence the world once more. I have created two applications of this effect by extrapolating it's already complete application in Wind Charges and Wind Nuclei.", - "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "Wind Charges carry a memory of scattering. Inherently chaotic, it is released on impact. When powered by redstone, the Gust Igniter mimics a wind-burst capable of applying outwards propulsion to anything found nearby. The effect's intensity and exact form can be configured with the Artificer's Claw.", - "malum.gui.book.entry.page.text.windweaving.wind_tunnel.1": "Wind Nuclei are an encapsulated burst of wind, powerful and innately directed. When powered by a connected Gust Igniter, Wind Tunnels will continuously weave a rising column of flowing wind capable of transporting most objects and creatures. The effect's distance and direction can be configured with the Artificer's Claw.", - "malum.gui.book.entry.primary_arcana": "Primary Arcana", - "malum.gui.book.entry.primary_arcana.description": "The components of magic", - "malum.gui.book.entry.prismatic_focus_lens": "Prismatic Focus Lens", - "malum.gui.book.entry.prismatic_focus_lens.description": "Stability", - "malum.gui.book.entry.reactive_trinkets": "Reactive Trinkets", - "malum.gui.book.entry.reactive_trinkets.description": "Harnessing the harvest", - "malum.gui.book.entry.resonance_tuner": "Resonance Tuner", - "malum.gui.book.entry.resonance_tuner.description": "Dampening dissonance", - "malum.gui.book.entry.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", - "malum.gui.book.entry.ring_of_esoteric_spoils.description": "Be fruitful and multiply", - "malum.gui.book.entry.rite_of_ascension": "Rite Of Ascension", - "malum.gui.book.entry.rite_of_ascension.description": "To Invert The Law", - "malum.gui.book.entry.rite_of_creation": "Rite Of Creation", - "malum.gui.book.entry.rite_of_creation.description": "To Form From Nothing", - "malum.gui.book.entry.rite_of_culling": "Rite Of Culling", - "malum.gui.book.entry.rite_of_culling.description": "To Cull The Herd", - "malum.gui.book.entry.rite_of_destruction": "Rite Of Destruction", - "malum.gui.book.entry.rite_of_destruction.description": "To Unmake What Was", - "malum.gui.book.entry.rite_of_empowerment": "Rite Of Empowerment", - "malum.gui.book.entry.rite_of_empowerment.description": "To Forge Power", - "malum.gui.book.entry.rite_of_gravity": "Rite Of Gravity", - "malum.gui.book.entry.rite_of_gravity.description": "To Imbue With Weight", - "malum.gui.book.entry.rite_of_harming": "Rite Of Harming", - "malum.gui.book.entry.rite_of_harming.description": "To Cut Deep", - "malum.gui.book.entry.rite_of_healing": "Rite Of Healing", - "malum.gui.book.entry.rite_of_healing.description": "To Mend Open Wounds", - "malum.gui.book.entry.rite_of_lust": "Rite Of Lust", - "malum.gui.book.entry.rite_of_lust.description": "To Inspire Desires", - "malum.gui.book.entry.rite_of_nourishment": "Rite Of Nourishment", - "malum.gui.book.entry.rite_of_nourishment.description": "To Nourish The Body", - "malum.gui.book.entry.rite_of_nurturing": "Rite Of Nurturing", - "malum.gui.book.entry.rite_of_nurturing.description": "To Nurture Young Life", - "malum.gui.book.entry.rite_of_quickening": "Rite Of Quickening", - "malum.gui.book.entry.rite_of_quickening.description": "To Hasten Progress", - "malum.gui.book.entry.rite_of_rending": "Rite Of Rending", - "malum.gui.book.entry.rite_of_rending.description": "To Seal One's Fate", - "malum.gui.book.entry.rite_of_sapping": "Rite Of Sapping", - "malum.gui.book.entry.rite_of_sapping.description": "To Gather From Earth", - "malum.gui.book.entry.rite_of_smelting": "Rite Of Smelting", - "malum.gui.book.entry.rite_of_smelting.description": "To Refine What Is Raw", - "malum.gui.book.entry.rite_of_soaking": "Rite Of Soaking", - "malum.gui.book.entry.rite_of_soaking.description": "To Enable Nature's Growth", - "malum.gui.book.entry.rite_of_the_burning_fervor": "Rite Of The Burning Fervor", - "malum.gui.book.entry.rite_of_the_burning_fervor.description": "To Ignite One's Spirit", - "malum.gui.book.entry.rite_of_the_fiery_embrace": "Rite Of The Fiery Embrace", - "malum.gui.book.entry.rite_of_the_fiery_embrace.description": "To Calm One's Flames", - "malum.gui.book.entry.rite_of_the_flowing_grasp": "Rite Of The Flowing Grasp", - "malum.gui.book.entry.rite_of_the_flowing_grasp.description": "To Extend One's Reach", - "malum.gui.book.entry.rite_of_the_good_tides": "Rite Of The Good Tides", - "malum.gui.book.entry.rite_of_the_good_tides.description": "To Bless One's Bounty", - "malum.gui.book.entry.rite_of_the_howling_gale": "Rite Of The Howling Gale", - "malum.gui.book.entry.rite_of_the_howling_gale.description": "To Hasten One's Spirit", - "malum.gui.book.entry.rite_of_the_oaken_might": "Rite Of The Oaken Might", - "malum.gui.book.entry.rite_of_the_oaken_might.description": "To Ossify One's Blows", - "malum.gui.book.entry.rite_of_the_sky_tether": "Rite Of The Sky Tether", - "malum.gui.book.entry.rite_of_the_sky_tether.description": "To Lift One's Weight", - "malum.gui.book.entry.rite_of_the_stone_ward": "Rite Of The Stone Ward", - "malum.gui.book.entry.rite_of_the_stone_ward.description": "To Harden One's Flesh", - "malum.gui.book.entry.ritual_magic": "Ritual magic", - "malum.gui.book.entry.ritual_magic.description": "Grand Magics", - "malum.gui.book.entry.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", - "malum.gui.book.entry.rune_of_ailment_cleansing.description": "The impulse to process", - "malum.gui.book.entry.rune_of_burning_fervor": "Rune of Burning Fervor", - "malum.gui.book.entry.rune_of_burning_fervor.description": "Honing your impulses", - "malum.gui.book.entry.rune_of_culling": "Rune of Culling", - "malum.gui.book.entry.rune_of_culling.description": "The impulse to break", - "malum.gui.book.entry.rune_of_dexterity": "Rune of Dexterity", - "malum.gui.book.entry.rune_of_dexterity.description": "The impulse to flee", - "malum.gui.book.entry.rune_of_fiery_embrace": "Rune of Fiery Embrace", - "malum.gui.book.entry.rune_of_fiery_embrace.description": "Extinguishing your impulses", - "malum.gui.book.entry.rune_of_flowing_grasp": "Rune of Flowing Grasp", - "malum.gui.book.entry.rune_of_flowing_grasp.description": "Grounding your impulses", - "malum.gui.book.entry.rune_of_good_tides": "Rune of Good Tides", - "malum.gui.book.entry.rune_of_good_tides.description": "Blessing your impulses", - "malum.gui.book.entry.rune_of_howling_gale": "Rune of Howling Gale", - "malum.gui.book.entry.rune_of_howling_gale.description": "Hastening your impulses", - "malum.gui.book.entry.rune_of_oaken_might": "Rune of Oaken Might", - "malum.gui.book.entry.rune_of_oaken_might.description": "Enforcing your impulses", - "malum.gui.book.entry.rune_of_protection": "Rune of Protection", - "malum.gui.book.entry.rune_of_protection.description": "The impulse to withstand", - "malum.gui.book.entry.rune_of_reinforcement": "Rune of Reinforcement", - "malum.gui.book.entry.rune_of_reinforcement.description": "The impulse to make", - "malum.gui.book.entry.rune_of_scorching": "Rune of Scorching", - "malum.gui.book.entry.rune_of_scorching.description": "The impulse to burn", - "malum.gui.book.entry.rune_of_sky_tether": "Rune of Sky Tether", - "malum.gui.book.entry.rune_of_sky_tether.description": "Uplifting your impulses", - "malum.gui.book.entry.rune_of_stone_ward": "Rune of Stone Ward", - "malum.gui.book.entry.rune_of_stone_ward.description": "Warding your impulses", - "malum.gui.book.entry.rune_of_vitality": "Rune of Vitality", - "malum.gui.book.entry.rune_of_vitality.description": "The impulse to mend", - "malum.gui.book.entry.rune_of_volatile_distortion": "Rune of Volatile Distortion", - "malum.gui.book.entry.rune_of_volatile_distortion.description": "The impulse to putrefy", - "malum.gui.book.entry.runewood": "Runewood", - "malum.gui.book.entry.runewood.description": "Arcane oak", - "malum.gui.book.entry.runeworking": "Runeworking", - "malum.gui.book.entry.runeworking.description": "The central pin", - "malum.gui.book.entry.runic_brooch": "Runic Brooch", - "malum.gui.book.entry.runic_brooch.description": "Power in the palms", - "malum.gui.book.entry.sacred_rites": "Sacred Rites", - "malum.gui.book.entry.sacred_rites.description": "Totemic Arts of Mending", - "malum.gui.book.entry.scarstone": "A Study on Scarstone", - "malum.gui.book.entry.scarstone.description": "Warped rock", - "malum.gui.book.entry.scythes": "Scythes", - "malum.gui.book.entry.scythes.description": "Harvest", - "malum.gui.book.entry.scythes.enchanting": "Enchanting a Scythe", - "malum.gui.book.entry.scythes.enchanting.description": "Two ways to skin a soul", - "malum.gui.book.entry.shielding_apparatus": "Shielding Apparatus", - "malum.gui.book.entry.shielding_apparatus.description": "A bulwark against the storm", - "malum.gui.book.entry.soulhunter_armor": "Soulhunter Armor", - "malum.gui.book.entry.soulhunter_armor.description": "Shaped like glass", - "malum.gui.book.entry.soulstained_armor": "Soulstained Armor", - "malum.gui.book.entry.soulstained_armor.description": "Spiritual protection", - "malum.gui.book.entry.soulstained_scythe": "Soulstained Scythe", - "malum.gui.book.entry.soulstained_scythe.description": "Reap", - "malum.gui.book.entry.soulstone": "Soulstone", - "malum.gui.book.entry.soulstone.description": "Out of phase", - "malum.gui.book.entry.soulwood": "A Study on Soulwood", - "malum.gui.book.entry.soulwood.description": "Twisted trees", - "malum.gui.book.entry.soulwoven_pouch": "Soulwoven Pouch", - "malum.gui.book.entry.soulwoven_pouch.description": "A hop, a skip, and a reach outside", - "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch": "Ravenous Pouch", - "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch.description": "Now make it hungry.", - "malum.gui.book.entry.soulwoven_silk": "Soulwoven Silk", - "malum.gui.book.entry.soulwoven_silk.description": "To weave the ephemeral", - "malum.gui.book.entry.spellweaving_axe": "Spellweaving Axe", - "malum.gui.book.entry.spellweaving_axe.description": "To harvest from nature", - "malum.gui.book.entry.spellweaving_pickaxe": "Spellweaving Pickaxe", - "malum.gui.book.entry.spellweaving_pickaxe.description": "To harvest from stone", - "malum.gui.book.entry.spellweaving_tools.enchanting": "Enchanting the Spellwoven", - "malum.gui.book.entry.spellweaving_tools.enchanting.description": "Augmenting the loci", - "malum.gui.book.entry.spirit_crystals": "Spirit Crystals", - "malum.gui.book.entry.spirit_crystals.description": "Matter and magic", - "malum.gui.book.entry.spirit_focusing": "Spirit Focusing", - "malum.gui.book.entry.spirit_focusing.description": "Mystic replication", - "malum.gui.book.entry.spirit_infusion": "Spirit Infusion", - "malum.gui.book.entry.spirit_infusion.alchemical_calx": "Alchemical Calx", - "malum.gui.book.entry.spirit_infusion.alchemical_calx.description": "Clay 2", - "malum.gui.book.entry.spirit_infusion.description": "Creation of wonders", - "malum.gui.book.entry.spirit_infusion.hex_ash": "Hex Ash", - "malum.gui.book.entry.spirit_infusion.hex_ash.description": "Obligatory magic powder", - "malum.gui.book.entry.spirit_infusion.living_flesh": "Living Flesh", - "malum.gui.book.entry.spirit_infusion.living_flesh.description": "Please don't try to eat it", - "malum.gui.book.entry.spirit_jar": "Spirit Storage", - "malum.gui.book.entry.spirit_jar.description": "Arcane Archives", - "malum.gui.book.entry.spirit_metals.hallowed_gold": "Hallowed Gold", - "malum.gui.book.entry.spirit_metals.hallowed_gold.description": "To bring in tune", - "malum.gui.book.entry.spirit_metals.reexamination": "Reexamination: Spirit Metals", - "malum.gui.book.entry.spirit_metals.reexamination.description": "A different principle", - "malum.gui.book.entry.spirit_metals.soul_stained_steel": "Soulstained Steel", - "malum.gui.book.entry.spirit_metals.soul_stained_steel.description": "To alloy realities", - "malum.gui.book.entry.spirit_minerals.reexamination": "Reexamination: Soulstone and Brilliance", - "malum.gui.book.entry.spirit_minerals.reexamination.description": "More than just arcana", - "malum.gui.book.entry.spirit_stones": "Spirit Stones", - "malum.gui.book.entry.spirit_stones.description": "To suffuse with arcana", - "malum.gui.book.entry.spirit_stones.reexamination": "Reexamination: Spirit Stones", - "malum.gui.book.entry.spirit_stones.reexamination.description": "Tessellation of crystal structures", - "malum.gui.book.entry.spirit_trinkets": "Spirit Trinkets", - "malum.gui.book.entry.spirit_trinkets.description": "Accessorizing", - "malum.gui.book.entry.spirited_glass": "Spirited Glass", - "malum.gui.book.entry.spirited_glass.description": "Not suitable for Oculators", - "malum.gui.book.entry.strange_crystal.reexamination": "Reexamination: Strange Crystal", - "malum.gui.book.entry.strange_crystal.reexamination.description": "Striking resemblance", - "malum.gui.book.entry.strange_crystal.revelation": "Revelation: Strange Crystal", - "malum.gui.book.entry.strange_crystal.revelation.description": "A strange kind of life", - "malum.gui.book.entry.suspicious_device": "Suspicious Device", - "malum.gui.book.entry.suspicious_device.description": "A cautionary tale", - "malum.gui.book.entry.sympathy_drive": "Sympathy Drive", - "malum.gui.book.entry.sympathy_drive.description": "Harnessing hatreds", - "malum.gui.book.entry.the_device": "The Device.", - "malum.gui.book.entry.the_device.description": "microwave to recharge", - "malum.gui.book.entry.totem_magic": "Totem Magic", - "malum.gui.book.entry.totem_magic.description": "Wonders Upon the World", - "malum.gui.book.entry.totem_magic.waveform_totemancy": "Waveform Totemancy", - "malum.gui.book.entry.totem_magic.waveform_totemancy.description": "Rite and Left", - "malum.gui.book.entry.tyrving": "Tyrving", - "malum.gui.book.entry.tyrving.description": "Ancient relic", - "malum.gui.book.entry.unchained_rite": "A Rite Unchained", - "malum.gui.book.entry.unchained_rite.description": "Creation Without Control", - "malum.gui.book.entry.unchained_transmutation": "Unchained Transmutation", - "malum.gui.book.entry.unchained_transmutation.description": "Volatile reactions", - "malum.gui.book.entry.undirected_rite": "A Rite Undirected", - "malum.gui.book.entry.undirected_rite.description": "Creation Without Direction", - "malum.gui.book.entry.undoing_geas_bindings": "Forswearing Geasa", - "malum.gui.book.entry.undoing_geas_bindings.description": "For prices too great", - "malum.gui.book.entry.varnished_terracotta": "Varnished Terracotta", - "malum.gui.book.entry.varnished_terracotta.description": "Pretty patterns", - "malum.gui.book.entry.void.belt_of_the_limitless": "Belt of the Limitless", - "malum.gui.book.entry.void.belt_of_the_limitless.description": "Unfathomable love", - "malum.gui.book.entry.void.black_crystal": "A Black Crystal", - "malum.gui.book.entry.void.black_crystal.description": "A mistake, or a boon?", - "malum.gui.book.entry.void.catalyst_lobber": "Catalyst Lobber", - "malum.gui.book.entry.void.catalyst_lobber.description": "Progress overtakes", - "malum.gui.book.entry.void.edge_of_deliverance": "The Edge of Deliverance", - "malum.gui.book.entry.void.edge_of_deliverance.description": "A mad screamer's melody", - "malum.gui.book.entry.void.erosion_scepter": "Erosion Scepter", - "malum.gui.book.entry.void.erosion_scepter.description": "May mages fear my might", - "malum.gui.book.entry.void.fused_consciousness": "Fused Consciousness", - "malum.gui.book.entry.void.fused_consciousness.description": "The blueprint of everything that ever was and will be", - "malum.gui.book.entry.void.inverse_and_hybrid_arcana": "Inverse and Hybrid Arcana?", - "malum.gui.book.entry.void.inverse_and_hybrid_arcana.description": "Failed theories", - "malum.gui.book.entry.void.malignant_pewter": "Malignant Pewter", - "malum.gui.book.entry.void.malignant_pewter.description": "Progress cast false", - "malum.gui.book.entry.void.malignant_stronghold_armor": "Malignant Stronghold Armor", - "malum.gui.book.entry.void.malignant_stronghold_armor.description": "The defense of the inevitable", - "malum.gui.book.entry.void.material_study_arcana": "Material Study: the Arcana", - "malum.gui.book.entry.void.material_study_arcana.description": "New depths to old wells", - "malum.gui.book.entry.void.material_study_auric_embers": "Material Study: Blazing Exaltation", - "malum.gui.book.entry.void.material_study_auric_embers.description": "The essence of progress", - "malum.gui.book.entry.void.material_study_auric_embers.reexamination": "Reexamination: Auric Ember", - "malum.gui.book.entry.void.material_study_auric_embers.reexamination.description": "Not stripping away, but inverting", - "malum.gui.book.entry.void.material_study_malignant_lead": "Material Study: Putrefacted Gold", - "malum.gui.book.entry.void.material_study_malignant_lead.description": "Perfection cast to base", - "malum.gui.book.entry.void.material_study_malignant_lead.reexamination": "Reexamination: Malignant Lead", - "malum.gui.book.entry.void.material_study_malignant_lead.reexamination.description": "Wicked and Umbral", - "malum.gui.book.entry.void.material_study_mnemonic_fragment": "Material Study: Condensed Brilliance", - "malum.gui.book.entry.void.material_study_mnemonic_fragment.description": "Not experience, but memory", - "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination": "Reexamination: Mnemnosyne", - "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination.description": "Patterns holding true", - "malum.gui.book.entry.void.material_study_null_slate": "Material Study: Refined Soulstone", - "malum.gui.book.entry.void.material_study_null_slate.description": "A blank slate, perhaps a precursor", - "malum.gui.book.entry.void.material_study_null_slate.reexamination": "Reexamination: Null Slate", - "malum.gui.book.entry.void.material_study_null_slate.reexamination.description": "Attuned to Umbral", - "malum.gui.book.entry.void.material_study_soulstone": "Material Study: Soulstone", - "malum.gui.book.entry.void.material_study_soulstone.description": "An old friend", - "malum.gui.book.entry.void.material_study_void_salts": "Material Study: Purified Ash", - "malum.gui.book.entry.void.material_study_void_salts.description": "A clue to the nature of souls", - "malum.gui.book.entry.void.material_study_void_salts.reexamination": "Reexamination: Void Salts", - "malum.gui.book.entry.void.material_study_void_salts.reexamination.description": "Concerning", - "malum.gui.book.entry.void.necklace_of_the_hidden_blade": "Necklace of the Hidden Blade", - "malum.gui.book.entry.void.necklace_of_the_hidden_blade.description": "A knife at their backs", - "malum.gui.book.entry.void.necklace_of_the_watcher": "Necklace of the Watcher", - "malum.gui.book.entry.void.necklace_of_the_watcher.description": "It looks back", - "malum.gui.book.entry.void.ring_of_echoing_arcana": "Ring of Echoing Arcana", - "malum.gui.book.entry.void.ring_of_echoing_arcana.description": "I can see see the future $ifuture future/$", - "malum.gui.book.entry.void.ring_of_growing_flesh": "Ring of Growing Flesh", - "malum.gui.book.entry.void.ring_of_growing_flesh.description": "Creeping and crawling", - "malum.gui.book.entry.void.ring_of_gruesome_concentration": "Ring of Gruesome Concentration", - "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "Consume and incorporate", - "malum.gui.book.entry.void.rune_of_bolstering": "Rune of Bolstering", - "malum.gui.book.entry.void.rune_of_bolstering.description": "To heal what is whole", - "malum.gui.book.entry.void.rune_of_heresy": "Rune of Heresy", - "malum.gui.book.entry.void.rune_of_heresy.description": "To destroy what makes", - "malum.gui.book.entry.void.rune_of_igneous_solace": "Rune of Igneous Solace", - "malum.gui.book.entry.void.rune_of_igneous_solace.description": "To fuel what must burn", - "malum.gui.book.entry.void.rune_of_indomitability": "Rune of Indomitability", - "malum.gui.book.entry.void.rune_of_indomitability.description": "To bear what must break", - "malum.gui.book.entry.void.rune_of_radial_empowerment": "Rune of Sacrificial Empowerment", - "malum.gui.book.entry.void.rune_of_radial_empowerment.description": "To break what is broken", - "malum.gui.book.entry.void.rune_of_spell_mastery": "Rune of Spell Mastery", - "malum.gui.book.entry.void.rune_of_spell_mastery.description": "To make what destroys", - "malum.gui.book.entry.void.rune_of_twinned_duration": "Rune of Twinned Duration", - "malum.gui.book.entry.void.rune_of_twinned_duration.description": "To suspend what must process", - "malum.gui.book.entry.void.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", - "malum.gui.book.entry.void.rune_of_unnatural_stamina.description": "To flee what must pursue", - "malum.gui.book.entry.void.runes": "Voidish Runecraft", - "malum.gui.book.entry.void.runes.description": "An altered alphabet", - "malum.gui.book.entry.void.staves_as_foci": "Staves as Foci", - "malum.gui.book.entry.void.staves_as_foci.description": "Imitating the arcana", - "malum.gui.book.entry.void.staves_as_foci.enchanting": "Staff Enchanting", - "malum.gui.book.entry.void.staves_as_foci.enchanting.description": "Imitated efficacy", - "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "Ring of the Endless Well", - "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "Storing staff charges", - "malum.gui.book.entry.void.sundering_anchor": "The Sundering Anchor", - "malum.gui.book.entry.void.sundering_anchor.description": "What I hate, it hates in twain", - "malum.gui.book.entry.void.the_weeping_well": "The Weeping Well", - "malum.gui.book.entry.void.the_weeping_well.description": "Gate to the unknown", - "malum.gui.book.entry.void.umbral_arcana": "Umbral Arcana", - "malum.gui.book.entry.void.umbral_arcana.description": "Utter impossibility", - "malum.gui.book.entry.void.unwinding_chaos": "Unwinding Chaos", - "malum.gui.book.entry.void.unwinding_chaos.description": "The dying truth crawls", - "malum.gui.book.entry.void.weight_of_worlds": "The Weight of Worlds", - "malum.gui.book.entry.void.weight_of_worlds.description": "Existential burdens externalized", - "malum.gui.book.entry.voodoo_magic": "Voodoo Magic", - "malum.gui.book.entry.voodoo_magic.description": "Poppet Creation", - "malum.gui.book.entry.warping_engine": "Warping Engine", - "malum.gui.book.entry.warping_engine.description": "Suspension of linear time", - "malum.gui.book.entry.wicked_rites": "Wicked Rites", - "malum.gui.book.entry.wicked_rites.description": "Totemic Arts Of Harming", - "malum.gui.book.entry.windweaving": "Wind-Weaving", - "malum.gui.book.entry.windweaving.description": "Forming air currents", - "malum.gui.crucible.attribute.caustic_synergy": "Caustic Synergy", - "malum.gui.crucible.attribute.chain_focusing_chance": "Chain Focusing Chance", - "malum.gui.crucible.attribute.damage_absorption_chance": "Damage Absorption Chance", - "malum.gui.crucible.attribute.focusing_speed": "Focusing Speed", - "malum.gui.crucible.attribute.fortune_chance": "Fortune Chance", - "malum.gui.crucible.attribute.fuel_usage_rate": "Fuel Usage Rate", - "malum.gui.crucible.attribute.instability": "Instability", - "malum.gui.crucible.attribute.misfortune_reversal": "Misfortune Reversal", - "malum.gui.crucible.attribute.resonance_tuning": "Resonance Tuning", - "malum.gui.crucible.attribute.restoration_chance": "Restoration Chance", - "malum.gui.crucible.attribute.tuning_potency": "Tuning Potency", - "malum.gui.crucible.attribute.tuning_strain": "Tuning Strain", - "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", - "malum.gui.geas.authority_of_the_gleeful_target": "Authority Of The Gleeful Target", - "malum.gui.geas.authority_of_the_gleeful_target.cons": "$m0.8/$Your body is frozen in time, an anomaly, disconnected from this world. It does not age, nor does it feel.\n-Quarters all incoming healing", - "malum.gui.geas.authority_of_the_gleeful_target.pros": "$m0.55/$An Authority, a pact between your Soul and the World itself.\n-Your body is wrapped in a sleeping stasis. Whenever struck, the stasis is activated\n-While in stasis, all potion effects are paused and cannot ever expire.\n-Effects such as Regeneration or Poison that demand the forward movement of time cease function, while benefits that are unbothered by the stasis remain", - "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "Take it all, let it never stop, more, and more, and more", - "malum.gui.geas.authority_of_the_inverted_heart": "Authority Of The Inverted Heart", - "malum.gui.geas.authority_of_the_inverted_heart.cons": "$m0.8/$Your soul is the world's soul. Your heart is the world's heart. It is open, open for all to see, vulnerable for all to grasp.\n-Quadruples incoming magic damage", - "malum.gui.geas.authority_of_the_inverted_heart.pros": "$m0.7/$An Authority, a pact between your Soul and the World itself.\n-Your soul exposes itself to the world around you. When witnessed by another soul, a binding forms between yours and theirs.\n-Bound targets will receive any damage you take or deal", - "malum.gui.geas.authority_of_the_inverted_heart.tooltip": "Your heart is the world, and the world beats", - "malum.gui.geas.creative": "Creative Item for Debug Purposes.", - "malum.gui.geas.creative_help": "Use To Swear/Forswear Geas Effect.", - "malum.gui.geas.creed_of_the_blight_eater": "Creed Of The Blight Eater", - "malum.gui.geas.creed_of_the_blight_eater.tooltip": "Mmmm... Blight... So Tasty..", - "malum.gui.geas.oath_of_the_overburdened_mind": "Oath Of The Overburdened Mind", - "malum.gui.geas.oath_of_the_overburdened_mind.cons": "The Imbued Insight demands Careful Consideration\n -Staff Charge Duration is Increased by One Fourth", - "malum.gui.geas.oath_of_the_overburdened_mind.pros": "A Capacity for Arcane Knowledge Imbued onto the Mind\n-Doubles Staff Charge Capacity", - "malum.gui.geas.oath_of_the_overburdened_mind.tooltip": "Measure carefully, cut later", - "malum.gui.geas.oath_of_the_overeager_fist": "Oath Of The Overeager Fist", - "malum.gui.geas.oath_of_the_overeager_fist.cons": "The Imbued Eagerness demands Immediate Action\n -Staff Charges Fire Immediately once Fully Charged", - "malum.gui.geas.oath_of_the_overeager_fist.pros": "An Eagerness Imbued onto the Body and Soul\n-Staff Charge Duration Is Halved", - "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "Cut twice, never measure", - "malum.gui.geas.oath_of_the_overkeen_eye": "Oath Of The Overkeen Eye", - "malum.gui.geas.oath_of_the_overkeen_eye.cons": "The Imbued Awareness demands Two-Fold Preparation\n -Staff Charge Recovery Rate is Halved", - "malum.gui.geas.oath_of_the_overkeen_eye.pros": "A Keen Eye for the Arcane Imbued onto the Soul\n-Staff Projectiles Gain Homing Capabilities", - "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "Measure twice, cut once", - "malum.gui.geas.oath_of_the_undiscerned_maw": "Oath Of The Undiscerned Maw", - "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "Born from malignancy, devoured essence carries a will to undo\n-Overuse of the healing effect gradually diminishes all incoming healing", - "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "$m0.8/$An etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes devour the life essence of afflicted creatures\n-Devoured essence heals you based on the damage dealt", - "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "Take the life of your enemies", - "malum.gui.geas.oath_of_unmakers_disdain": "Oath Of Unmakers Disdain", - "malum.gui.geas.oath_of_unmakers_disdain.cons": "In symbiosis with the Malignant Aegis, the Oath saps it's strength\n-Reduces the capacity of the Malignant Aegis", - "malum.gui.geas.oath_of_unmakers_disdain.pros": "$m0.75/$An etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes trigger repeatedly slash targets\n-Added slashes grow in power and quantity through Malignant Conversion", - "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "Acknowledge no one, and be acknowledged by none", - "malum.gui.geas.oath_of_unsighted_resistance": "Oath Of Unsighted Resistance", - "malum.gui.geas.oath_of_unsighted_resistance.cons": "$m0.8/$The Oath's boon dulls the impact of Malignant Strikes\n-Reduces Malignant Critical Strike Damage when recharging the Malignant Aegis", - "malum.gui.geas.oath_of_unsighted_resistance.pros": "An etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes recharge the Malignant Aegis", - "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "See no evil, feel no evil", - "malum.gui.geas.pact_of_combustion": "Pact Of Combustion", - "malum.gui.geas.pact_of_combustion.cons": "You cannot deny the flame it's nature\n -Being Forcibly Extinguished Blasts you with Infernal Arcana", - "malum.gui.geas.pact_of_combustion.pros": "No force more powerful.\n -Fire Effects you Inflict onto Enemies are Amplified", - "malum.gui.geas.pact_of_combustion.tooltip": "To ignite and watch", - "malum.gui.geas.pact_of_contentedness": "Pact Of Contentedness", - "malum.gui.geas.pact_of_contentedness.cons": "To be satisfied is to live in prosperity\n -Armor and Armor Toughness is Decreased by Half when near Starvation", - "malum.gui.geas.pact_of_contentedness.pros": "To be complete is to be satisfied.\n -Armor and Armor Toughness is Increased by One Fifth when near Satiation", - "malum.gui.geas.pact_of_contentedness.tooltip": "To be full is to be anchored", - "malum.gui.geas.pact_of_defiance": "Pact Of Defiance", - "malum.gui.geas.pact_of_defiance.cons": "The magics shift your perception of death, each point of damage more significant.\n -Reduces Max Health by One Fifth", - "malum.gui.geas.pact_of_defiance.pros": "$m0.8/$An unnatural regeneration imbued onto the body, a desire to grow forever.\n -Saturation heals you Twice as fast, Thrice as fast when near death\n -Increases Healing Received by Four Tenths", - "malum.gui.geas.pact_of_defiance.tooltip": "Rage, rage, against the dying of your might", - "malum.gui.geas.pact_of_patience_repaid": "Pact Of Patience Repaid", - "malum.gui.geas.pact_of_patience_repaid.cons": "Prolonged pain is greater pain.\n -Buffered Damage is applied as Magic Damage and is overall One Fifth stronger", - "malum.gui.geas.pact_of_patience_repaid.pros": "$m0.8/$Split the impact, soften the blow.\n -Half of all incoming damage is buffered; converted into damage over time\n -Buffered Damage cannot kill you", - "malum.gui.geas.pact_of_patience_repaid.tooltip": "A warped echo", - "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", - "malum.gui.geas.pact_of_reciprocation.cons": "War is all you are.\n -Disables Natural Soul Ward Regeneration", - "malum.gui.geas.pact_of_reciprocation.pros": "A change, a new overruling mechanism.\n -Dealing Magic Damage generates Soul Ward\n -Increases Soul Ward Capacity Significantly\n -Doubles Soul Ward Gain", - "malum.gui.geas.pact_of_reciprocation.tooltip": "Prove your strength by wielding it", - "malum.gui.geas.pact_of_rune_exploitation": "Pact Of Rune Exploitation", - "malum.gui.geas.pact_of_rune_exploitation.cons": "$m0.8/$Your Soul can carry only so much\n -Each Equipped Rune reduces your Healing Received, Armor, Armor Toughness and Magic Resistance by One Twentieth", - "malum.gui.geas.pact_of_rune_exploitation.pros": "A part of your Soul becomes a Housing for Runes.\n -Grants you Two Rune Slots", - "malum.gui.geas.pact_of_rune_exploitation.tooltip": "Gather them all, exhaust every possibility", - "malum.gui.geas.pact_of_self_care": "Pact Of Self Care", - "malum.gui.geas.pact_of_self_care.cons": "To Starve is to lose yourself completely.\n -Low Hunger Drains Health Much Faster", - "malum.gui.geas.pact_of_self_care.pros": "Revel in Delight and Cleanse your Soul.\n -Food grants Increased Saturation\n -Eating Food Cleanses Negative Effects", - "malum.gui.geas.pact_of_self_care.tooltip": "Eat, lest your body consume itself", - "malum.gui.geas.pact_of_the_arcanaphage": "Pact Of The Arcanaphage", - "malum.gui.geas.pact_of_the_arcanaphage.cons": "The Soul remains on the inside for a reason.\n -All Incoming Damage is converted into Magic Damage\n -Soul Ward Integrity is halved", - "malum.gui.geas.pact_of_the_arcanaphage.pros": "$m0.75/$A part of your Soul is drawn out from your body, used as an Attractor for Arcana.\n -Soul Shatter yields Extra Arcana\n -Spirit Collection Aids most Magical Attributes", - "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "Seek magic in any form", - "malum.gui.geas.pact_of_the_berserker": "Pact Of The Berserker", - "malum.gui.geas.pact_of_the_berserker.cons": "Hurt yourself, hurt others\n -Wrath Decreases Overtime\n -All Incoming Damage is Doubled", - "malum.gui.geas.pact_of_the_berserker.pros": "$m0.7/$An endless wrath, a constant anger, your pain brings rage, and rage is power.\n -Taking damage converts it to Wrath\n -Dealing damage utilizes Wrath to Repeatedly Blast Enemies with Wicked Arcana", - "malum.gui.geas.pact_of_the_berserker.tooltip": "Your pain, their pain", - "malum.gui.geas.pact_of_the_blastweaver": "Pact Of The Blastweaver", - "malum.gui.geas.pact_of_the_blastweaver.cons": "Your greed exposes you to your own man-made ruin.\n -Avarice increases incoming explosive damage", - "malum.gui.geas.pact_of_the_blastweaver.pros": "$m0.6/$Greed and Haste, fueled by Kinetic Impact.\n -Explosions are greatly empowered and grant Avarice upon detonation\n -Avarice improves Fortune Chance\n -Avarice additionally further empowers explosions", - "malum.gui.geas.pact_of_the_blastweaver.tooltip": "Draw power from recklessness", - "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", - "malum.gui.geas.pact_of_the_cloudskipper.cons": "That which you rely on shall eventually crush you.\n -Fall Damage Taken is Doubled", - "malum.gui.geas.pact_of_the_cloudskipper.pros": "$m0.8/$Gravity; The greatest force to leverage against.\n -Wind Gusts Provide Greater Propulsion and Grant Ascension\n -Ascension State Grants Greater Aerial Manoeuvrability", - "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "Dance along the edge of danger", - "malum.gui.geas.pact_of_the_continuing_shot": "Pact Of The Continuing Shot", - "malum.gui.geas.pact_of_the_continuing_shot.cons": "You cannot feign perfection.\n -Missing a Shot will remove any Draw Speed bonuses and instead dampen it", - "malum.gui.geas.pact_of_the_continuing_shot.pros": "Precision is Key.\n -Dealing Ranged Damage accelerates Draw Speed for most Ranged Weapons", - "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "Step. Form. Ready. Raise. Begin. Draw. Release.", - "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", - "malum.gui.geas.pact_of_the_fortress.cons": "The added grandeur brings with itself a lethargic nature\n -Halves Soul Ward Recovery Rate", - "malum.gui.geas.pact_of_the_fortress.pros": "A compression of Soul Ward, made greater and refined.\n -Increases Soul Ward Capacity\n -Increases Soul Ward Integrity by Half", - "malum.gui.geas.pact_of_the_fortress.tooltip": "Be strong when you are needed", - "malum.gui.geas.pact_of_the_high_priest": "Pact Of The High Priest", - "malum.gui.geas.pact_of_the_high_priest.cons": "$m0.8/$Your over-encroaching grip is a harmful one.\n -Reach Effect faces cooldown upon taking damage from an enemy\n -Cooldown state reduces Movement Speed", - "malum.gui.geas.pact_of_the_high_priest.pros": "The Whole World is yours.\n -Increases Block Reach by One Fifth and Entity Reach by One Tenth", - "malum.gui.geas.pact_of_the_high_priest.tooltip": "Become what they believe, so long as they believe", - "malum.gui.geas.pact_of_the_lifeweaver": "Pact Of The Lifeweaver", - "malum.gui.geas.pact_of_the_lifeweaver.cons": "All creatures are deserving of care.\n -Healing Aura targets Everything, Ally and Enemy alike", - "malum.gui.geas.pact_of_the_lifeweaver.pros": "A rare generosity, everything that you are you will share with others.\n -Passively Recovers your Health\n -Health Recovery is Shared With Nearby Creatures", - "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Weave your life into miracles", - "malum.gui.geas.pact_of_the_lone_druid": "Pact Of The Lone Druid", - "malum.gui.geas.pact_of_the_lone_druid.cons": "To be unburdened is to cull all shackles\n -Wearing any armour shackles you, damaging your soul", - "malum.gui.geas.pact_of_the_lone_druid.pros": "$m0.7/$To be complete is to be unburdened.\n -Each empty armour slot grants five points of Armor and two points of Armor Toughness\n -Each empty armour slot increases Healing Received by One Fourth", - "malum.gui.geas.pact_of_the_lone_druid.tooltip": "Shed your second skin", - "malum.gui.geas.pact_of_the_parasite": "Pact Of The Parasite", - "malum.gui.geas.pact_of_the_parasite.cons": "Your fragility is still very much real.\n -Reduces Healing Received by Four Tenths", - "malum.gui.geas.pact_of_the_parasite.pros": "A surplus of confidence imbued onto the mind, your pain is only secondary.\n -Spirit Collection generates Absorption", - "malum.gui.geas.pact_of_the_parasite.tooltip": "Why work for what others have", - "malum.gui.geas.pact_of_the_profane_ascetic": "Pact Of The Profane Ascetic", - "malum.gui.geas.pact_of_the_profane_ascetic.cons": "Your loyalty to the Rot takes quite a toll on your body.\n -Saturation and Hunger no longer restore health\n -Eating Forsworn Foods brings Ruin", - "malum.gui.geas.pact_of_the_profane_ascetic.pros": "$m0.65/$Rot shall become your greatest friend.\n -Gluttony becomes Trial of Faith, Increasing Healing Received\n -Trial of Faith lasts Significantly Longer and has an Increased Limit of Power\n -Eating Rotten Foods Heals You and Omits the Demand for Appetite", - "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "Forswear indulgence, and be healed by rot", - "malum.gui.geas.pact_of_the_profane_glutton": "Pact Of The Profane Glutton", - "malum.gui.geas.pact_of_the_profane_glutton.cons": "$m0.8/$The Rot will Consume You.\n -Desperate Need reduces Armor and Magic Resistance\n -Starvation Damage Poisons You\n -Poisoned Foes Spread Poison to You", - "malum.gui.geas.pact_of_the_profane_glutton.pros": "$m0.6/$Rot shall become your greatest weapon.\n -Gluttony becomes Desperate Need, Increasing Scythe Proficiency Substantially\n -Desperate Need Gains Potency Faster with an Increased Limit of Power\n -Scythe Strikes While Blessed by Desperate Need create an additional Poisonous Slash", - "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "Consume.", - "malum.gui.geas.pact_of_the_prospector": "Pact Of The Prospector", - "malum.gui.geas.pact_of_the_prospector.cons": "Burn with Greed\n -Being Struck when imbued with Avarice engulfs you in flames", - "malum.gui.geas.pact_of_the_prospector.pros": "A favor born from flame.\n -Collecting Precious Minerals grants Avarice\n -Avarice gradually improves Fortune Chance\n -Avarice additionally recovers one heart of lost health when applied", - "malum.gui.geas.pact_of_the_prospector.tooltip": "Engulf yourself with greed", - "malum.gui.geas.pact_of_the_reaper": "Pact Of The Reaper", - "malum.gui.geas.pact_of_the_reaper.cons": "To break the bond will be your undoing\n -Reduces Damage Dealt using Forsworn Weapons by Nine Tenths\n -Forsworn Weapons Deteriorate When Used", - "malum.gui.geas.pact_of_the_reaper.pros": "A pact forged between your Soul and your Scythe, the Chains of Arcana bind you together.\n -Scythe Attacks occasionally trigger follow up cuts", - "malum.gui.geas.pact_of_the_reaper.tooltip": "Swear loyalty to the edge", - "malum.gui.geas.pact_of_the_shattering_addict": "Pact Of The Shattering Addict", - "malum.gui.geas.pact_of_the_shattering_addict.cons": "The Incantation takes quite a toll on you.\n -Each Day without Reaping Spirits builds up withdrawal, draining more and more hunger until your Thirst is Satiated.", - "malum.gui.geas.pact_of_the_shattering_addict.pros": "$m0.8/$An Incantation forced onto the mind. An Insatiable Thirst for the Arcana\n -Soul Shatter yields increased Arcana\n -Even more Arcana with Chained Soul Shatters", - "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "Claim what you want, and never stop", - "malum.gui.geas.pact_of_the_shield": "Pact Of The Shield", - "malum.gui.geas.pact_of_the_shield.cons": "The added acceleration brings with itself a brittle nature\n -Halves Soul Ward Integrity", - "malum.gui.geas.pact_of_the_shield.pros": "An acceleration of Soul Ward, made to be primed in the nick of time.\n -Increases Soul Ward Capacity\n -Doubles Soul Ward Recovery Rate", - "malum.gui.geas.pact_of_the_shield.tooltip": "Always be ready to stand and fight", - "malum.gui.geas.pact_of_the_skybreaker": "Pact Of The Skybreaker", - "malum.gui.geas.pact_of_the_skybreaker.cons": "That which you impose on others shall come back twice over.\n -Incoming Knockback is Doubled", - "malum.gui.geas.pact_of_the_skybreaker.pros": "$m0.8/$Gravity; The greatest force to impose onto others.\n -Taking Fall Damage Automatically Strikes Nearby Creatures\n -Delivering Fall Damage Strikes The Target Regardless of Distance", - "malum.gui.geas.pact_of_the_skybreaker.tooltip": "Move and be moved", - "malum.gui.geas.pact_of_the_warlock": "Pact Of The Warlock", - "malum.gui.geas.pact_of_the_warlock.cons": "Feel anger, cause anger\n -Enemies detect you from Twice as Far", - "malum.gui.geas.pact_of_the_warlock.pros": "A pact designed to weave anger into pain.\n -The Initial Hit against Enemies Blasts them with Wicked Arcana", - "malum.gui.geas.pact_of_the_warlock.tooltip": "Weave the arcane", - "malum.gui.geas.pact_of_the_windswept": "Pact Of The Windswept", - "malum.gui.geas.pact_of_the_windswept.cons": "Be moved by the wind\n -Ceasing sprinting rapidly decreases bonus\n -High momentum amplifies received knockback", - "malum.gui.geas.pact_of_the_windswept.pros": "Move with the wind.\n -Continuously sprinting builds up movement Speed", - "malum.gui.geas.pact_of_the_windswept.tooltip": "Run as the wind", - "malum.gui.geas.pact_of_tidal_affinity": "Pact Of Tidal Affinity", - "malum.gui.geas.pact_of_tidal_affinity.cons": "The chains of the ocean grip your heart tightly.\n -You cannot heal outside of water", - "malum.gui.geas.pact_of_tidal_affinity.pros": "$m0.7/$Confine yourself to the ocean, memorize the conduit's choral pull.\n -Increases Agility, Attack Speed, Mining Speed and Damage Resistance while submerged\n -Conduit Power amplifies listed effects and passively recovers health", - "malum.gui.geas.pact_of_tidal_affinity.tooltip": "Become the ocean's avatar", - "malum.gui.geas.pact_of_wyrd_reconstruction": "Pact Of Wyrd Reconstruction", - "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "$m0.8/$The Burning Stars Exhaust You.\n -Reconstruction Effect bears a Heavy Cooldown\n -Cooldown State Halves Arcane Resonance\n -Spirit-Collection Drains Hunger", - "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "$m0.8/$Unchecked Power derived from Death Itself.\n -Death Is Avoided Through Reconstruction\n -Reconstruction is paired with brief Invulnerability and Rapid Activation of Spirit-Collection Effects", - "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "Witness oblivion and forge yourself anew", - "malum.gui.geas.sworn": "When Sworn: ", - "malum.gui.geas.type": "Geas", - "malum.gui.rite.rite_of_ascension": "Rite Of Ascension", - "malum.gui.rite.rite_of_ascension.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Blocks, It Will Apply an Inverse Gravity Effect As Observed In Sand or Gravel\nInverse Gravity Effect Has A Lifting Range Of Sixteen Blocks\nInverse Gravity Effect Can Only Affect Blocks That Can Be Preserved Using Silktouch", - "malum.gui.rite.rite_of_creation": "Rite Of Creation", - "malum.gui.rite.rite_of_creation.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Empty Space, It Will Form Cobblestone Where Possible", - "malum.gui.rite.rite_of_culling": "Rite Of Culling", - "malum.gui.rite.rite_of_culling.effect": "Affected Animals Are Obliterated\nEffect Demands Overpopulation Within Given Species", - "malum.gui.rite.rite_of_destruction": "Rite Of Destruction", - "malum.gui.rite.rite_of_destruction.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Blocks It Will Attempt To Break Them\nBlocks Are Broken Regardless Of Any Mining Gear Requirements Unless Strictly Impossible", - "malum.gui.rite.rite_of_empowerment": "Rite Of Empowerment", - "malum.gui.rite.rite_of_empowerment.effect": "Affected Hostiles Receive Wicked Empowerment\nWicked Empowerment Strengthens Damage And Health", - "malum.gui.rite.rite_of_gravity": "Rite Of Gravity", - "malum.gui.rite.rite_of_gravity.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Blocks, It Will Apply a Gravity Effect As Observed In Sand or Gravel\nGravity Effect Can Only Affect Blocks That Can Be Preserved Using Silktouch", - "malum.gui.rite.rite_of_harming": "Rite Of Harming", - "malum.gui.rite.rite_of_harming.effect": "Affected Creatures Are Struck For Two Hearts Of Damage", - "malum.gui.rite.rite_of_healing": "Rite Of Healing", - "malum.gui.rite.rite_of_healing.effect": "Affected Creatures Are Healed For Two Hearts Of Damage", - "malum.gui.rite.rite_of_lust": "Rite Of Lust", - "malum.gui.rite.rite_of_lust.effect": "Affected Animals Are Made Vigorous\nEffect Ceases When Given Species Faces Overpopulation", - "malum.gui.rite.rite_of_nourishment": "Rite Of Nourishment", - "malum.gui.rite.rite_of_nourishment.effect": "Affected Players Receive Sacred Nourishment\n Sacred Nourishment Slowly Absorbs Exhaustion", - "malum.gui.rite.rite_of_nurturing": "Rite Of Nurturing", - "malum.gui.rite.rite_of_nurturing.effect": "Affected Animals Are Aged Twenty Five Seconds Worth\nDifferent Species React Differently:\n Sheep Will Feed On Grass More Frequently\n Chickens Lay Eggs More Frequently\n Bees Pollinate Faster And More Frequently\n Allays Duplicate Faster", - "malum.gui.rite.rite_of_quickening": "Rite Of Quickening", - "malum.gui.rite.rite_of_quickening.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Furnaces It Will Accelerate Their Smelting Process\nFuel Consumption Remains Proportional", - "malum.gui.rite.rite_of_rending": "Rite Of Rending", - "malum.gui.rite.rite_of_rending.effect": "Affected Monsters Are Struck a Fatal Blow", - "malum.gui.rite.rite_of_sapping": "Rite Of Sapping", - "malum.gui.rite.rite_of_sapping.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Cauldrons, It Will Accelerate Fluid Accumulation From Any Pointed Dripstone Found Above", - "malum.gui.rite.rite_of_smelting": "Rite Of Smelting", - "malum.gui.rite.rite_of_smelting.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Blocks It Will Attempt To Smelt Them\nBlocks Are Smelted As If In A Furnace", - "malum.gui.rite.rite_of_soaking": "Rite Of Soaking", - "malum.gui.rite.rite_of_soaking.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Plants, It Will Apply a Growth-Inducing Effect\nCrops Receive An Instantaneous Time Accelerating Effect\nOther Bonemeal Applicable Plants Are Grown As If With Actual Bonemeal\nWhen Passing Over Tilted Soil, The Crop Above Will Be Affected Instead", - "malum.gui.rite.rite_of_the_burning_fervor": "Rite Of The Burning Fervor", - "malum.gui.rite.rite_of_the_burning_fervor.effect": "Affected Creatures Are Blessed With Burning Fervor\nBurning Fervor increases attack speed and mining speed by two fifths", - "malum.gui.rite.rite_of_the_fiery_embrace": "Rite Of The Fiery Embrace", - "malum.gui.rite.rite_of_the_fiery_embrace.effect": "Affected Creatures are Extinguished and Blessed with Fiery Embrace\nFiery Embrace recovers one heart of damage twice every second\nWill only target creatures that are on fire", - "malum.gui.rite.rite_of_the_flowing_grasp": "Rite Of The Flowing Grasp", - "malum.gui.rite.rite_of_the_flowing_grasp.effect": "Affected Creatures Are Blessed With Flowing Grasp\nFlowing Grasp increases block interaction range and item pickup distance by two fifths", - "malum.gui.rite.rite_of_the_good_tides": "Rite Of The Good Tides", - "malum.gui.rite.rite_of_the_good_tides.effect": "Affected Creatures Are Blessed With Good Tides\nGood Tides grants effects equivalent to one level of Lure and Luck of The Sea", - "malum.gui.rite.rite_of_the_howling_gale": "Rite Of The Howling Gale", - "malum.gui.rite.rite_of_the_howling_gale.effect": "Affected Creatures Are Blessed With Howling Gale\nHowling Gale increases movement speed and attack speed by two fifths.", - "malum.gui.rite.rite_of_the_oaken_might": "Rite Of The Oaken Might", - "malum.gui.rite.rite_of_the_oaken_might.effect": "Affected Creatures Are Blessed With Oaken Might\nOaken Might increases damage dealt by one heart worth\nOaken Might Doubles in power when Empty Handed", - "malum.gui.rite.rite_of_the_sky_tether": "Rite Of The Sky Tether", - "malum.gui.rite.rite_of_the_sky_tether.effect": "Affected Creatures Are Blessed With Sky Tether\nSky Tether reduces gravity and increases jump height by two fifths each.\nFall damage is also moderately dampened", - "malum.gui.rite.rite_of_the_stone_ward": "Rite Of The Stone Ward", - "malum.gui.rite.rite_of_the_stone_ward.effect": "Affected Creatures Are Blessed With Stone Ward\nStone Ward reduces damage taken by one fifth\nStone Ward Doubles in power when Unarmored", - "malum.gui.rite.tag.aura": "Aura", - "malum.gui.rite.tag.greater": "Greater Rite", - "malum.gui.rite.tag.lesser": "Lesser Rite", - "malum.gui.rite.tag.locus_effect": "Bound Locus Effect", - "malum.gui.rite.tag.radial_effect": "Area of Effect", - "malum.gui.rite.tag.runewood": "Runewood", - "malum.gui.rite.tag.soulwood": "Soulwood", - "malum.gui.rite.tag.strange_effect": "Strange Effect", - "malum.gui.rite.unchained_rite": "Unchained Rite", - "malum.gui.rite.unchained_rite.effect": "Creates a Bound Rite Locus\nLocus Travels Through Blight and Affects The Block Above\nAffected Blocks Undergo Unchained Transmutation\nLocus Requires Blight To Survive", - "malum.gui.rite.undirected_rite": "Undirected Rite", - "malum.gui.rite.undirected_rite.effect": "Note: Requires Containment", - "malum.gui.ritual.tier": "Ritual Tier: ", - "malum.gui.ritual.type": "Ritual Type: ", - "malum.gui.slot": "Slot: ", - "malum.gui.spirit.aerial": "Aerial", - "malum.gui.spirit.aerial.counted": "%1$s Aerial", - "malum.gui.spirit.aerial.flavour": "Swift", - "malum.gui.spirit.aqueous": "Aqueous", - "malum.gui.spirit.aqueous.counted": "%1$s Aqueous", - "malum.gui.spirit.aqueous.flavour": "Malleable", - "malum.gui.spirit.arcane": "Arcane", - "malum.gui.spirit.arcane.counted": "%1$s Arcane", - "malum.gui.spirit.arcane.flavour": "Fundamental", - "malum.gui.spirit.earthen": "Earthen", - "malum.gui.spirit.earthen.counted": "%1$s Earthen", - "malum.gui.spirit.earthen.flavour": "Steady", - "malum.gui.spirit.eldritch": "Eldritch", - "malum.gui.spirit.eldritch.counted": "%1$s Eldritch", - "malum.gui.spirit.eldritch.flavour": "Esoteric", - "malum.gui.spirit.infernal": "Infernal", - "malum.gui.spirit.infernal.counted": "%1$s Infernal", - "malum.gui.spirit.infernal.flavour": "Radiant", - "malum.gui.spirit.sacred": "Sacred", - "malum.gui.spirit.sacred.counted": "%1$s Sacred", - "malum.gui.spirit.sacred.flavour": "Innocent", - "malum.gui.spirit.umbral": "Umbral", - "malum.gui.spirit.umbral.counted": "%1$s Umbral", - "malum.gui.spirit.umbral.flavour": "Antithesis", - "malum.gui.spirit.wicked": "Wicked", - "malum.gui.spirit.wicked.counted": "%1$s Wicked", - "malum.gui.spirit.wicked.flavour": "Malicious", - "malum.jei.runeworking": "Runeworking", - "malum.jei.spirit_focusing": "Spirit Focusing", - "malum.jei.spirit_infusion": "Spirit Infusion", - "malum.jei.spirit_repair": "Spirit Repair", - "malum.jei.spirit_rite": "Spirit Rites", - "malum.jei.spirit_transmutation": "The Unchained Rite", - "malum.jei.weeping_well": "The Weeping Well", - "malum.spirit.description.stored_soul": "Stores Soul With: ", - "malum.spirit.description.stored_spirit": "Contains: ", - "malum.subtitle.a_soul_shatters": "A soul shatters", - "malum.subtitle.aesthetica": "Aesthetica", - "malum.subtitle.alchemical_trinket_equipped": "Alchemical trinket equipped", - "malum.subtitle.arcana_codex_closed": "Arcana codex closed", - "malum.subtitle.arcana_codex_opened": "Arcana codex opened", - "malum.subtitle.arcana_entry_closed": "Arcana entry closed", - "malum.subtitle.arcana_entry_hovered": "Arcana entry hovered", - "malum.subtitle.arcana_entry_opened": "Arcana entry opened", - "malum.subtitle.arcana_entry_unhovered": "Arcana entry unhovered", - "malum.subtitle.arcana_page_flipped": "Arcana page flipped", - "malum.subtitle.arcana_subentry_closed": "Arcana subentry closed", - "malum.subtitle.arcana_subentry_opened": "Arcana subentry opened", - "malum.subtitle.arcana_sweetener_evil": "Arcana sweetener evil", - "malum.subtitle.arcana_sweetener_normal": "Arcana sweetener normal", - "malum.subtitle.arcana_transition_evil": "Arcana transition evil", - "malum.subtitle.arcana_transition_normal": "Arcana transition normal", - "malum.subtitle.arcane_charcoal_block_break": "Block broken", - "malum.subtitle.arcane_charcoal_block_fall": "Arcane charcoal block fall", - "malum.subtitle.arcane_charcoal_block_hit": "Block breaking", - "malum.subtitle.arcane_charcoal_block_place": "Block placed", - "malum.subtitle.arcane_charcoal_block_step": "Footsteps", - "malum.subtitle.arcane_elegy": "Arcane elegy", - "malum.subtitle.arcane_rock_break": "Block broken", - "malum.subtitle.arcane_rock_bricks_break": "Block broken", - "malum.subtitle.arcane_rock_bricks_fall": "Arcane rock bricks fall", - "malum.subtitle.arcane_rock_bricks_hit": "Block breaking", - "malum.subtitle.arcane_rock_bricks_place": "Block placed", - "malum.subtitle.arcane_rock_bricks_step": "Footsteps", - "malum.subtitle.arcane_rock_fall": "Arcane rock fall", - "malum.subtitle.arcane_rock_hit": "Block breaking", - "malum.subtitle.arcane_rock_place": "Block placed", - "malum.subtitle.arcane_rock_step": "Footsteps", - "malum.subtitle.arcane_whispers": "Arcane whispers", - "malum.subtitle.avarice_collected": "Avarice collected", - "malum.subtitle.avarice_grants_fortune": "Avarice grants fortune", - "malum.subtitle.blazing_quartz_block_break": "Block broken", - "malum.subtitle.blazing_quartz_block_fall": "Blazing quartz block fall", - "malum.subtitle.blazing_quartz_block_hit": "Block breaking", - "malum.subtitle.blazing_quartz_block_place": "Block placed", - "malum.subtitle.blazing_quartz_block_step": "Footsteps", - "malum.subtitle.blazing_quartz_ore_break": "Block broken", - "malum.subtitle.blazing_quartz_ore_fall": "Blazing quartz ore fall", - "malum.subtitle.blazing_quartz_ore_hit": "Block breaking", - "malum.subtitle.blazing_quartz_ore_place": "Block placed", - "malum.subtitle.blazing_quartz_ore_step": "Footsteps", - "malum.subtitle.blight_propagates": "Blight propagates", - "malum.subtitle.blight_reacts": "Blight reacts", - "malum.subtitle.blight_reacts_faintly": "Blight reacts faintly", - "malum.subtitle.brilliance_block_break": "Block broken", - "malum.subtitle.brilliance_block_fall": "Brilliance block fall", - "malum.subtitle.brilliance_block_hit": "Block breaking", - "malum.subtitle.brilliance_block_place": "Block placed", - "malum.subtitle.brilliance_block_step": "Footsteps", - "malum.subtitle.brilliance_ore_break": "Block broken", - "malum.subtitle.brilliance_ore_fall": "Brilliance ore fall", - "malum.subtitle.brilliance_ore_hit": "Block breaking", - "malum.subtitle.brilliance_ore_place": "Block placed", - "malum.subtitle.brilliance_ore_step": "Footsteps", - "malum.subtitle.catalyst_lobber_fired": "Catalyst lobber fired", - "malum.subtitle.catalyst_lobber_locked": "Catalyst lobber locked", - "malum.subtitle.catalyst_lobber_primed": "Catalyst lobber primed", - "malum.subtitle.catalyst_lobber_unlocked": "Catalyst lobber unlocked", - "malum.subtitle.cloth_trinket_equipped": "Cloth trinket equipped", - "malum.subtitle.completed_ritual_ambience": "Completed ritual ambience", - "malum.subtitle.concentrated_gluttony_drink": "Concentrated gluttony drink", - "malum.subtitle.crucible_augment_applied": "Crucible augment applied", - "malum.subtitle.crucible_augment_removed": "Crucible augment removed", - "malum.subtitle.cthonic_gold_break": "Block broken", - "malum.subtitle.cthonic_gold_place": "Block placed", - "malum.subtitle.deepslate_brilliance_ore_break": "Block broken", - "malum.subtitle.deepslate_brilliance_ore_fall": "Deepslate brilliance ore fall", - "malum.subtitle.deepslate_brilliance_ore_hit": "Block breaking", - "malum.subtitle.deepslate_brilliance_ore_place": "Block placed", - "malum.subtitle.deepslate_brilliance_ore_step": "Footsteps", - "malum.subtitle.deepslate_quartz_ore_break": "Block broken", - "malum.subtitle.deepslate_quartz_ore_fall": "Deepslate quartz ore fall", - "malum.subtitle.deepslate_quartz_ore_hit": "Block breaking", - "malum.subtitle.deepslate_quartz_ore_place": "Block placed", - "malum.subtitle.deepslate_quartz_ore_step": "Footsteps", - "malum.subtitle.deepslate_soulstone_break": "Block broken", - "malum.subtitle.deepslate_soulstone_fall": "Deepslate soulstone fall", - "malum.subtitle.deepslate_soulstone_hit": "Block breaking", - "malum.subtitle.deepslate_soulstone_place": "Block placed", - "malum.subtitle.deepslate_soulstone_step": "Footsteps", - "malum.subtitle.echoing_ring_absorbs": "Echoing ring absorbs", - "malum.subtitle.edge_of_deliverance_cuts": "Edge of deliverance cuts", - "malum.subtitle.edge_of_deliverance_sweeps": "Edge of deliverance sweeps", - "malum.subtitle.ether_break": "Block broken", - "malum.subtitle.ether_place": "Block placed", - "malum.subtitle.flesh_ring_absorbs": "Flesh ring absorbs", - "malum.subtitle.gilded_trinket_equipped": "Gilded trinket equipped", - "malum.subtitle.gruesome_ring_feeds": "Gruesome ring feeds", - "malum.subtitle.hallowed_gold_break": "Block broken", - "malum.subtitle.hallowed_gold_fall": "Hallowed gold fall", - "malum.subtitle.hallowed_gold_hit": "Block breaking", - "malum.subtitle.hallowed_gold_place": "Block placed", - "malum.subtitle.hallowed_gold_step": "Footsteps", - "malum.subtitle.hidden_blade_charged": "Hidden blade charged", - "malum.subtitle.hidden_blade_disrupted": "Hidden blade disrupted", - "malum.subtitle.hidden_blade_primed": "Hidden blade primed", - "malum.subtitle.hidden_blade_unleashed": "Hidden blade unleashed", - "malum.subtitle.hungry_belt_feeds": "Hungry belt feeds", - "malum.subtitle.impetus_takes_damage": "Impetus takes damage", - "malum.subtitle.legalize_nuclear_bombs": "Legalize nuclear bombs", - "malum.subtitle.malignant_aegis_charge_completed": "Malignant aegis charge completed", - "malum.subtitle.malignant_aegis_grows": "Malignant aegis grows", - "malum.subtitle.malignant_aegis_nullifies_damage": "Malignant aegis nullifies damage", - "malum.subtitle.malignant_deliverance_strikes_again": "Malignant deliverance strikes again", - "malum.subtitle.malignant_deliverance_triggers": "Malignant deliverance triggers", - "malum.subtitle.malignant_disintegrates": "Malignant disintegrates", - "malum.subtitle.metallic_trinket_equipped": "Metallic trinket equipped", - "malum.subtitle.oaken_might_takes_effect": "Oaken might takes effect", - "malum.subtitle.ornate_trinket_equipped": "Ornate trinket equipped", - "malum.subtitle.pedestal_item_inserted": "Pedestal item inserted", - "malum.subtitle.pedestal_item_picked_up": "Pedestal item picked up", - "malum.subtitle.pedestal_spirit_inserted": "Pedestal spirit inserted", - "malum.subtitle.pedestal_spirit_picked_up": "Pedestal spirit picked up", - "malum.subtitle.player_burns_from_greed": "Player burns from greed", - "malum.subtitle.player_experiences_combustion_whiplash": "Player experiences combustion whiplash", - "malum.subtitle.player_patiently_drowns": "Player patiently drowns", - "malum.subtitle.quartz_ore_break": "Block broken", - "malum.subtitle.quartz_ore_fall": "Quartz ore fall", - "malum.subtitle.quartz_ore_hit": "Block breaking", - "malum.subtitle.quartz_ore_place": "Block placed", - "malum.subtitle.quartz_ore_step": "Footsteps", - "malum.subtitle.ravenous_pouch_eats": "Ravenous pouch eats", - "malum.subtitle.reaper_scythe_slashes": "Reaper scythe slashes", - "malum.subtitle.rejected_by_the_unknown": "Rejected by the unknown", - "malum.subtitle.repair_pylon_begins_repairing": "Repair pylon begins repairing", - "malum.subtitle.repair_pylon_eagerly_hums": "Repair pylon eagerly hums", - "malum.subtitle.repair_pylon_finishes_repairing": "Repair pylon finishes repairing", - "malum.subtitle.ritual_absorbs_item": "Ritual absorbs item", - "malum.subtitle.ritual_absorbs_spirit": "Ritual absorbs spirit", - "malum.subtitle.ritual_beginning_ambience": "Ritual beginning ambience", - "malum.subtitle.ritual_begins": "Ritual begins", - "malum.subtitle.ritual_completed": "Ritual completed", - "malum.subtitle.ritual_evolution_ambience": "Ritual evolution ambience", - "malum.subtitle.ritual_evolves": "Ritual evolves", - "malum.subtitle.ritual_forms": "Ritual forms", - "malum.subtitle.rotten_trinket_equipped": "Rotten trinket equipped", - "malum.subtitle.rune_equipped": "Rune equipped", - "malum.subtitle.runewood_break": "Block broken", - "malum.subtitle.runewood_button_click_off": "Runewood button click off", - "malum.subtitle.runewood_button_click_on": "Runewood button click on", - "malum.subtitle.runewood_door_close": "Runewood door close", - "malum.subtitle.runewood_door_open": "Runewood door open", - "malum.subtitle.runewood_fall": "Runewood fall", - "malum.subtitle.runewood_fence_gate_close": "Runewood fence gate close", - "malum.subtitle.runewood_fence_gate_open": "Runewood fence gate open", - "malum.subtitle.runewood_hanging_sign_break": "Block broken", - "malum.subtitle.runewood_hanging_sign_fall": "Runewood hanging sign fall", - "malum.subtitle.runewood_hanging_sign_hit": "Block breaking", - "malum.subtitle.runewood_hanging_sign_place": "Block placed", - "malum.subtitle.runewood_hanging_sign_step": "Footsteps", - "malum.subtitle.runewood_hit": "Block breaking", - "malum.subtitle.runewood_leaves_break": "Block broken", - "malum.subtitle.runewood_leaves_fall": "Runewood leaves fall", - "malum.subtitle.runewood_leaves_hit": "Block breaking", - "malum.subtitle.runewood_leaves_place": "Block placed", - "malum.subtitle.runewood_leaves_step": "Footsteps", - "malum.subtitle.runewood_place": "Block placed", - "malum.subtitle.runewood_pressure_plate_click_off": "Runewood pressure plate click off", - "malum.subtitle.runewood_pressure_plate_click_on": "Runewood pressure plate click on", - "malum.subtitle.runewood_step": "Footsteps", - "malum.subtitle.runewood_trapdoor_close": "Runewood trapdoor close", - "malum.subtitle.runewood_trapdoor_open": "Runewood trapdoor open", - "malum.subtitle.runic_workbench_shapes_something": "Runic workbench shapes something", - "malum.subtitle.runic_workbench_shapes_tainted_rune": "Runic workbench shapes tainted rune", - "malum.subtitle.runic_workbench_shapes_void_rune": "Runic workbench shapes void rune", - "malum.subtitle.runic_workbench_shapes_wooden_rune": "Runic workbench shapes wooden rune", - "malum.subtitle.scarstone_break": "Block broken", - "malum.subtitle.scarstone_fall": "Scarstone fall", - "malum.subtitle.scarstone_hit": "Block breaking", - "malum.subtitle.scarstone_monument_forms": "Scarstone monument forms", - "malum.subtitle.scarstone_place": "Block placed", - "malum.subtitle.scarstone_step": "Footsteps", - "malum.subtitle.scythe_caught": "Scythe caught", - "malum.subtitle.scythe_cuts": "Scythe cuts", - "malum.subtitle.scythe_spins_happily": "Scythe spins happily", - "malum.subtitle.scythe_sweeps": "Scythe sweeps", - "malum.subtitle.scythe_target_is_launched": "Scythe target is launched", - "malum.subtitle.scythe_thrown": "Scythe thrown", - "malum.subtitle.scythe_user_ascends": "Scythe user ascends", - "malum.subtitle.shielding_apparatus_shields": "Shielding apparatus shields", - "malum.subtitle.song_of_the_void": "Song of the void", - "malum.subtitle.soul_stained_steel_break": "Block broken", - "malum.subtitle.soul_stained_steel_fall": "Soul stained steel fall", - "malum.subtitle.soul_stained_steel_hit": "Block breaking", - "malum.subtitle.soul_stained_steel_place": "Block placed", - "malum.subtitle.soul_stained_steel_step": "Footsteps", - "malum.subtitle.soul_ward_absorbs_damage": "Soul ward absorbs damage", - "malum.subtitle.soul_ward_charge_completed": "Soul ward charge completed", - "malum.subtitle.soul_ward_disintegrates": "Soul ward disintegrates", - "malum.subtitle.soul_ward_grows": "Soul ward grows", - "malum.subtitle.soulbinding_brazier_accepts_offering": "Soulbinding brazier accepts offering", - "malum.subtitle.soulbinding_brazier_fuses": "Soulbinding brazier fuses", - "malum.subtitle.soulbinding_sequence_completed": "Soulbinding sequence completed", - "malum.subtitle.soulbinding_sequence_initiated": "Soulbinding sequence initiated", - "malum.subtitle.soulstone_break": "Block broken", - "malum.subtitle.soulstone_fall": "Soulstone fall", - "malum.subtitle.soulstone_hit": "Block breaking", - "malum.subtitle.soulstone_place": "Block placed", - "malum.subtitle.soulstone_step": "Footsteps", - "malum.subtitle.soulwood_break": "Block broken", - "malum.subtitle.soulwood_button_click_off": "Soulwood button click off", - "malum.subtitle.soulwood_button_click_on": "Soulwood button click on", - "malum.subtitle.soulwood_door_close": "Soulwood door close", - "malum.subtitle.soulwood_door_open": "Soulwood door open", - "malum.subtitle.soulwood_fall": "Soulwood fall", - "malum.subtitle.soulwood_fence_gate_close": "Soulwood fence gate close", - "malum.subtitle.soulwood_fence_gate_open": "Soulwood fence gate open", - "malum.subtitle.soulwood_hanging_sign_break": "Block broken", - "malum.subtitle.soulwood_hanging_sign_fall": "Soulwood hanging sign fall", - "malum.subtitle.soulwood_hanging_sign_hit": "Block breaking", - "malum.subtitle.soulwood_hanging_sign_place": "Block placed", - "malum.subtitle.soulwood_hanging_sign_step": "Footsteps", - "malum.subtitle.soulwood_hit": "Block breaking", - "malum.subtitle.soulwood_leaves_break": "Block broken", - "malum.subtitle.soulwood_leaves_fall": "Soulwood leaves fall", - "malum.subtitle.soulwood_leaves_hit": "Block breaking", - "malum.subtitle.soulwood_leaves_place": "Block placed", - "malum.subtitle.soulwood_leaves_step": "Footsteps", - "malum.subtitle.soulwood_place": "Block placed", - "malum.subtitle.soulwood_pressure_plate_click_off": "Soulwood pressure plate click off", - "malum.subtitle.soulwood_pressure_plate_click_on": "Soulwood pressure plate click on", - "malum.subtitle.soulwood_step": "Footsteps", - "malum.subtitle.soulwood_trapdoor_close": "Soulwood trapdoor close", - "malum.subtitle.soulwood_trapdoor_open": "Soulwood trapdoor open", - "malum.subtitle.spark_bestows_effect": "Spark bestows effect", - "malum.subtitle.spark_bestows_potion_effect": "Spark bestows potion effect", - "malum.subtitle.spark_directed": "Spark directed", - "malum.subtitle.spark_formed": "Spark formed", - "malum.subtitle.spark_unwoven": "Spark unwoven", - "malum.subtitle.spell_charge_full": "Spell charge full", - "malum.subtitle.spell_charge_grow": "Spell charge grow", - "malum.subtitle.spellweaving_tool_dampened": "Spellweaving tool dampened", - "malum.subtitle.spellweaving_tool_primed": "Spellweaving tool primed", - "malum.subtitle.spellwoven_sprite_harvests": "Spellwoven sprite harvests", - "malum.subtitle.spellwoven_sprite_returns": "Spellwoven sprite returns", - "malum.subtitle.spellwoven_sprite_spawns": "Spellwoven sprite spawns", - "malum.subtitle.spirit_altar_absorbs_item": "Spirit altar absorbs item", - "malum.subtitle.spirit_altar_completes_infusion": "Spirit altar completes infusion", - "malum.subtitle.spirit_altar_infuses": "Spirit altar infuses", - "malum.subtitle.spirit_altar_speeds_up": "Spirit altar speeds up", - "malum.subtitle.spirit_crucible_completes_focusing": "Spirit crucible completes focusing", - "malum.subtitle.spirit_crucible_focuses": "Spirit crucible focuses", - "malum.subtitle.spirit_diode_break": "Block broken", - "malum.subtitle.spirit_diode_close": "Spirit diode close", - "malum.subtitle.spirit_diode_fall": "Spirit diode fall", - "malum.subtitle.spirit_diode_hit": "Block breaking", - "malum.subtitle.spirit_diode_open": "Spirit diode open", - "malum.subtitle.spirit_diode_place": "Block placed", - "malum.subtitle.spirit_diode_step": "Footsteps", - "malum.subtitle.spirit_diode_ticks": "Spirit diode ticks", - "malum.subtitle.spirit_diode_ticks_ferociously": "Spirit diode ticks ferociously", - "malum.subtitle.spirit_engraved": "Spirit engraved", - "malum.subtitle.spirit_mote_created": "Spirit mote created", - "malum.subtitle.spirit_picked_up": "Spirit picked up", - "malum.subtitle.staff_charged": "Staff charged", - "malum.subtitle.staff_fires": "Staff fires", - "malum.subtitle.staff_powers_up": "Staff powers up", - "malum.subtitle.staff_sizzles_out": "Staff sizzles out", - "malum.subtitle.staff_strikes": "Staff strikes", - "malum.subtitle.strange_crystal_break": "Block broken", - "malum.subtitle.strange_crystal_fall": "Strange crystal fall", - "malum.subtitle.strange_crystal_hit": "Block breaking", - "malum.subtitle.strange_crystal_place": "Block placed", - "malum.subtitle.strange_crystal_step": "Footsteps", - "malum.subtitle.sundering_anchor_cuts": "Sundering anchor cuts", - "malum.subtitle.sundering_anchor_lashes_out_ecstatically": "Sundering anchor lashes out ecstatically", - "malum.subtitle.sundering_anchor_leaps_out_eagerly": "Sundering anchor leaps out eagerly", - "malum.subtitle.sundering_anchor_returns_with_euphoria": "Sundering anchor returns with euphoria", - "malum.subtitle.sundering_anchor_twists_gracefully": "Sundering anchor twists gracefully", - "malum.subtitle.suspicious_device_detonates": "Suspicious device detonates", - "malum.subtitle.suspicious_device_detonates_again": "Suspicious device detonates again", - "malum.subtitle.the_deep_beckons": "The deep beckons", - "malum.subtitle.the_heavens_sing": "The heavens sing", - "malum.subtitle.the_inverted_heart_shrieks": "The inverted heart shrieks", - "malum.subtitle.the_rot_consumes": "The rot consumes", - "malum.subtitle.the_rot_spreads": "The rot spreads", - "malum.subtitle.the_sound_of_silence": "The sound of silence", - "malum.subtitle.the_unknown_weeps": "The unknown weeps", - "malum.subtitle.the_void_heart_beats": "The void heart beats", - "malum.subtitle.the_worldsoul_reverberates": "The worldsoul reverberates", - "malum.subtitle.the_worldsoul_shifts_erratically": "The worldsoul shifts erratically", - "malum.subtitle.the_worldsoul_shifts_slightly": "The worldsoul shifts slightly", - "malum.subtitle.totem_charges": "Totem charges", - "malum.subtitle.totem_hums": "Totem hums", - "malum.subtitle.totemic_growth": "Totemic growth", - "malum.subtitle.totemic_rite_activated": "Totemic rite activated", - "malum.subtitle.totemic_rite_cancelled": "Totemic rite cancelled", - "malum.subtitle.totemic_rune_equipped": "Totemic rune equipped", - "malum.subtitle.totemic_sapping": "Totemic sapping", - "malum.subtitle.totemic_weight": "Totemic weight", - "malum.subtitle.tuning_fork_tinkers": "Tuning fork tinkers", - "malum.subtitle.tyrving_slashes_twice": "Tyrving slashes twice", - "malum.subtitle.varnished_terracotta_bricks_break": "Block broken", - "malum.subtitle.varnished_terracotta_bricks_fall": "Varnished terracotta bricks fall", - "malum.subtitle.varnished_terracotta_bricks_hit": "Block breaking", - "malum.subtitle.varnished_terracotta_bricks_place": "Block placed", - "malum.subtitle.varnished_terracotta_bricks_step": "Footsteps", - "malum.subtitle.void_eats_gunk": "Void eats gunk", - "malum.subtitle.void_rune_equipped": "Void rune equipped", - "malum.subtitle.void_transmutation": "Void transmutation", - "malum.subtitle.void_trinket_equipped": "Void trinket equipped", - "malum.subtitle.voracious_ring_feeds": "Voracious ring feeds", - "malum.subtitle.warping_engine_reverberates": "Warping engine reverberates", - "malum.subtitle.wavebanker_releases": "Wavebanker releases", - "malum.subtitle.wavebanker_stores": "Wavebanker stores", - "malum.subtitle.wavebreaker_releases": "Wavebreaker releases", - "malum.subtitle.wavebreaker_stores": "Wavebreaker stores", - "malum.subtitle.wavecharger_charges": "Wavecharger charges", - "malum.subtitle.wavecharger_releases": "Wavecharger releases", - "malum.subtitle.wavemaker_pulses": "Wavemaker pulses", - "malum.subtitle.weavers_workbench_weaves": "Weavers workbench weaves", - "malum.subtitle.weight_of_worlds_cuts": "Weight of worlds cuts", - "malum.subtitle.wicked_energy_bursts_forward": "Wicked energy bursts forward", - "malum.subtitle.wrathful_energy_surges": "Wrathful energy surges", - "malum.subtitle.wyrd_reconstruction_reconstructs_body": "Wyrd reconstruction reconstructs body", - "malum.waveform_artifice.guide.0": "Release Right Button To Confirm", - "malum.waveform_artifice.guide.1": "Use Left Button To Modify Unit Type", - "malum.waveform_artifice.guide.2": "Scroll To Fine Tune Value", - "malum.waveform_artifice.gust_igniter": "Gust Strength", - "malum.waveform_artifice.gust_igniter.alt": "Lifting Gust", - "malum.waveform_artifice.gust_igniter.default": "Rising Gust", - "malum.waveform_artifice.minute": "Minute", - "malum.waveform_artifice.minute_plural": "Minutes", - "malum.waveform_artifice.redstone_tick": "Redstone Tick", - "malum.waveform_artifice.redstone_tick_plural": "Redstone Ticks", - "malum.waveform_artifice.second": "Second", - "malum.waveform_artifice.second_plural": "Seconds", - "malum.waveform_artifice.value_display": ": %1$s %2$s", - "malum.waveform_artifice.wavebanker": "Redstone Pulse Duration", - "malum.waveform_artifice.wavebreaker": "Redstone Pulse Delay", - "malum.waveform_artifice.wavecharger": "Redstone Step Duration", - "malum.waveform_artifice.wavemaker": "Redstone Pulse Interval", - "malum.waveform_artifice.wind_tunnel": "Tunnel Length", - "malum.waveform_artifice.wind_tunnel.alt": "Inward Flow", - "malum.waveform_artifice.wind_tunnel.default": "Outward Flow", - "tetra.improvement.malum.soul_strike.description": "The item's material allows it to strike the soul.", - "tetra.improvement.malum.soul_strike.name": "Soul Strike", - "tetra.material.hallowed_gold": "Hallowed Gold", - "tetra.material.hallowed_gold.prefix": "Hallowed Gold", - "tetra.material.malignant_pewter": "Malignant Pewter", - "tetra.material.malignant_pewter.prefix": "Malignant Pewter", - "tetra.material.runewood": "Runewood", - "tetra.material.runewood.prefix": "Runewood", - "tetra.material.soul_stained_steel": "Soulstained Steel", - "tetra.material.soul_stained_steel.prefix": "Soulstained Steel", - "tetra.material.soulwood": "Soulwood", - "tetra.material.soulwood.prefix": "Soulwood", - "tetra.material.soulwoven_silk": "Soulwoven Silk", - "tetra.material.soulwoven_silk.prefix": "Soulwoven Silk", - "tetra.material.tainted_rock": "Tainted Rock", - "tetra.material.tainted_rock.prefix": "Tainted Rock", - "tetra.material.twisted_rock": "Twisted Rock", - "tetra.material.twisted_rock.prefix": "Twisted Rock" +{ + "attribute.name.malum.arcane_resonance": "Arcane Resonance", + "attribute.name.malum.arcane_resonance.desc": "Bonus potency for spirit-collection effects", + "attribute.name.malum.charge_capacity": "Charge Capacity", + "attribute.name.malum.charge_capacity.desc": "The capacity for Spell Charges", + "attribute.name.malum.charge_duration": "Charge Duration", + "attribute.name.malum.charge_duration.desc": "The duration for charging a staff", + "attribute.name.malum.charge_recovery_rate": "Charge Recovery Rate", + "attribute.name.malum.charge_recovery_rate.desc": "A percentile increase in recovery rate for Spell Charges", + "attribute.name.malum.geas_limit": "Geas Limit", + "attribute.name.malum.geas_limit.desc": "The limit for active Geas Bindings that can be sworn at once", + "attribute.name.malum.healing_received": "Healing Received", + "attribute.name.malum.healing_received.desc": "An increase in healing received", + "attribute.name.malum.malignant_aegis_capacity": "Malignant Aegis Capacity", + "attribute.name.malum.malignant_aegis_capacity.desc": "A powerful multipurpose damage resistance attribute gained through Malignant Aegis", + "attribute.name.malum.malignant_aegis_recovery_gain": "Malignant Aegis Recovery Gain", + "attribute.name.malum.malignant_aegis_recovery_rate": "Malignant Aegis Recovery Rate", + "attribute.name.malum.malignant_conversion": "Malignant Conversion", + "attribute.name.malum.malignant_conversion.desc": "A percentile conversion rate in which certain magical attributes are converted into Malignant Aegis", + "attribute.name.malum.scythe_proficiency": "Scythe Proficiency", + "attribute.name.malum.scythe_proficiency.desc": "Damage multiplier for Scythes", + "attribute.name.malum.soul_ward_capacity": "Soul Ward Capacity", + "attribute.name.malum.soul_ward_capacity.desc": "The capacity for Soul Ward", + "attribute.name.malum.soul_ward_integrity": "Soul Ward Integrity", + "attribute.name.malum.soul_ward_integrity.desc": "A percentile increase in durability for Soul Ward", + "attribute.name.malum.soul_ward_recovery_gain": "Soul Ward Recovery Gain", + "attribute.name.malum.soul_ward_recovery_gain.desc": "A percentile increase the amount of Soul Ward recovered", + "attribute.name.malum.soul_ward_recovery_rate": "Soul Ward Recovery Rate", + "attribute.name.malum.soul_ward_recovery_rate.desc": "A percentile increase in recovery rate for Soul Ward", + "attribute.name.malum.spirit_spoils": "Spirit Spoils", + "attribute.name.malum.spirit_spoils.desc": "Flat increase to spirits looted from slain foes", + "banner_pattern.malum.break": "Break", + "banner_pattern.malum.breath": "Breath", + "banner_pattern.malum.breeze": "Breeze", + "banner_pattern.malum.burn": "Burn", + "banner_pattern.malum.colorful_world": "Colorful World", + "banner_pattern.malum.default": "Default", + "banner_pattern.malum.hallucination": "Hallucination", + "banner_pattern.malum.heft": "Heft", + "banner_pattern.malum.horns": "Horns", + "banner_pattern.malum.hunger": "Hunger", + "banner_pattern.malum.sanity": "Sanity", + "banner_pattern.malum.sequence": "Sequence", + "banner_pattern.malum.spawn": "Spawn", + "banner_pattern.malum.sword": "Sword", + "block.malum.aerial_spirited_glass": "Aerial Spirited Glass", + "block.malum.aerial_varnished_terracotta": "Aerial Varnished Terracotta", + "block.malum.aqueous_spirited_glass": "Aqueous Spirited Glass", + "block.malum.aqueous_varnished_terracotta": "Aqueous Varnished Terracotta", + "block.malum.arcana_pylon": "Arcana Pylon", + "block.malum.arcana_pylon_component": "Arcana Pylon Component", + "block.malum.arcane_spirited_glass": "Arcane Spirited Glass", + "block.malum.arcane_varnished_terracotta": "Arcane Varnished Terracotta", + "block.malum.azure_runewood_leaves": "Azure Runewood Leaves", + "block.malum.azure_runewood_sapling": "Azure Runewood Sapling", + "block.malum.blazing_quartz_cluster": "Blazing Quartz Cluster", + "block.malum.blazing_quartz_ore": "Blazing Quartz Ore", + "block.malum.blight": "Blight", + "block.malum.blighted_earth": "Blighted Earth", + "block.malum.blighted_growth": "Blighted Growth", + "block.malum.blighted_soulwood": "Blighted Soulwood", + "block.malum.blightpearl": "Blightpearl", + "block.malum.blightroot": "Blightroot", + "block.malum.block_of_alchemical_calx": "Block of Alchemical Calx", + "block.malum.block_of_arcane_charcoal": "Block of Arcane Charcoal", + "block.malum.block_of_astral_weave": "Block of Astral Weave", + "block.malum.block_of_auric_embers": "Block of Auric Embers", + "block.malum.block_of_blazing_quartz": "Block of Blazing Quartz", + "block.malum.block_of_brilliance": "Block of Brilliance", + "block.malum.block_of_cthonic_gold": "Block of Cthonic Gold", + "block.malum.block_of_grim_talc": "Block of Grim Talc", + "block.malum.block_of_hallowed_gold": "Block of Hallowed Gold", + "block.malum.block_of_hex_ash": "Block of Hex Ash", + "block.malum.block_of_living_flesh": "Block of Living Flesh", + "block.malum.block_of_malignant_lead": "Block of Malignant Lead", + "block.malum.block_of_malignant_pewter": "Block of Malignant Pewter", + "block.malum.block_of_mnemonic_fragment": "Block of Mnemonic Fragment", + "block.malum.block_of_null_slate": "Block of Null Slate", + "block.malum.block_of_raw_soulstone": "Block of Raw Soulstone", + "block.malum.block_of_rotting_essence": "Block of Rotting Essence", + "block.malum.block_of_soul_stained_steel": "Block of Soulstained Steel", + "block.malum.block_of_soulstone": "Block of Soulstone", + "block.malum.block_of_void_salts": "Block of Void Salts", + "block.malum.block_of_warp_flux": "Block of Warp Flux", + "block.malum.bolted_runewood_boards_door": "Bolted Runewood Board Door", + "block.malum.bolted_runewood_boards_trapdoor": "Bolted Runewood Board Trapdoor", + "block.malum.bolted_runewood_door": "Bolted Runewood Door", + "block.malum.bolted_runewood_trapdoor": "Bolted Runewood Trapdoor", + "block.malum.bolted_soulwood_boards_door": "Bolted Soulwood Board Door", + "block.malum.bolted_soulwood_boards_trapdoor": "Bolted Soulwood Board Trapdoor", + "block.malum.bolted_soulwood_door": "Bolted Soulwood Door", + "block.malum.bolted_soulwood_trapdoor": "Bolted Soulwood Trapdoor", + "block.malum.brilliant_deepslate": "Brilliant Deepslate", + "block.malum.brilliant_obelisk": "Brilliant Obelisk", + "block.malum.brilliant_obelisk_component": "Brilliant Obelisk Component", + "block.malum.brilliant_stone": "Brilliant Stone", + "block.malum.checkered_tainted_rock": "Checkered Tainted Rock", + "block.malum.checkered_twisted_rock": "Checkered Twisted Rock", + "block.malum.chiseled_tainted_rock": "Chiseled Tainted Rock", + "block.malum.chiseled_twisted_rock": "Chiseled Twisted Rock", + "block.malum.clinging_blight": "Clinging Blight", + "block.malum.cthonic_gold_cluster": "Cthonic Gold Cluster", + "block.malum.cthonic_gold_ore": "Cthonic Gold Ore", + "block.malum.cut_runewood_planks": "Cut Runewood Planks", + "block.malum.cut_soulwood_planks": "Cut Soulwood Planks", + "block.malum.cut_tainted_rock": "Cut Tainted Rock", + "block.malum.cut_twisted_rock": "Cut Twisted Rock", + "block.malum.deepslate_quartz_ore": "Deepslate Quartz Ore", + "block.malum.deepslate_soulstone_ore": "Deepslate Soulstone Ore", + "block.malum.earthen_spirited_glass": "Earthen Spirited Glass", + "block.malum.earthen_varnished_terracotta": "Earthen Varnished Terracotta", + "block.malum.eldritch_spirited_glass": "Eldritch Spirited Glass", + "block.malum.eldritch_varnished_terracotta": "Eldritch Varnished Terracotta", + "block.malum.ether": "Ether", + "block.malum.ether_torch": "Ether Torch", + "block.malum.exposed_runewood_log": "Exposed Runewood Log", + "block.malum.exposed_soulwood_log": "Exposed Soulwood Log", + "block.malum.gilded_runewood_item_pedestal": "Gilded Runewood Item Pedestal", + "block.malum.gilded_runewood_item_stand": "Gilded Runewood Item Stand", + "block.malum.gust_igniter": "Gust Igniter", + "block.malum.hanging_azure_runewood_leaves": "Hanging Azure Runewood Leaves", + "block.malum.hanging_runewood_leaves": "Hanging Runewood Leaves", + "block.malum.hanging_soulwood_leaves": "Hanging Soulwood Leaves", + "block.malum.infernal_spirited_glass": "Infernal Spirited Glass", + "block.malum.infernal_varnished_terracotta": "Infernal Varnished Terracotta", + "block.malum.iridescent_ether": "Iridescent Ether", + "block.malum.iridescent_ether_torch": "Iridescent Ether Torch", + "block.malum.large_strange_crystal": "Large Strange Crystal", + "block.malum.mass_of_blighted_gunk": "Mass of Blighted Gunk", + "block.malum.natural_quartz_cluster": "Natural Quartz Cluster", + "block.malum.natural_quartz_ore": "Natural Quartz Ore", + "block.malum.null_spirited_glass": "Null Spirited Glass", + "block.malum.ornate_soulwood_item_pedestal": "Ornate Soulwood Item Pedestal", + "block.malum.ornate_soulwood_item_stand": "Ornate Soulwood Item Stand", + "block.malum.polished_tainted_rock": "Polished Tainted Rock", + "block.malum.polished_tainted_rock_slab": "Polished Tainted Rock Slab", + "block.malum.polished_tainted_rock_stairs": "Polished Tainted Rock Stairs", + "block.malum.polished_tainted_rock_wall": "Polished Tainted Rock Wall", + "block.malum.polished_twisted_rock": "Polished Twisted Rock", + "block.malum.polished_twisted_rock_slab": "Polished Twisted Rock Slab", + "block.malum.polished_twisted_rock_stairs": "Polished Twisted Rock Stairs", + "block.malum.polished_twisted_rock_wall": "Polished Twisted Rock Wall", + "block.malum.potted_azure_runewood_sapling": "Potted Azure Runewood Sapling", + "block.malum.potted_blightpearl": "Potted Blightpearl", + "block.malum.potted_blightroot": "Potted Blightroot", + "block.malum.potted_runewood_sapling": "Potted Runewood Sapling", + "block.malum.potted_soulwood_sapling": "Potted Soulwood Sapling", + "block.malum.potted_strangeroot": "Potted Strangeroot", + "block.malum.primordial_soup": "The Weeping Well", + "block.malum.repair_pylon": "Repair Pylon", + "block.malum.repair_pylon_component": "Repair Pylon Component", + "block.malum.revealed_runewood_log": "Revealed Runewood Log", + "block.malum.revealed_soulwood_log": "Revealed Soulwood Log", + "block.malum.rite_anchor": "Rite Anchor", + "block.malum.rite_unweaver": "Rite Unweaver", + "block.malum.ritual_plinth": "Ritual Plinth", + "block.malum.runewood": "Runewood", + "block.malum.runewood_beam": "Runewood Beam", + "block.malum.runewood_boards": "Runewood Boards", + "block.malum.runewood_boards_door": "Runewood Board Door", + "block.malum.runewood_boards_slab": "Runewood Board Slab", + "block.malum.runewood_boards_stairs": "Runewood Board Stairs", + "block.malum.runewood_boards_trapdoor": "Runewood Board Trapdoor", + "block.malum.runewood_boards_wall": "Runewood Board Wall", + "block.malum.runewood_door": "Runewood Door", + "block.malum.runewood_item_pedestal": "Runewood Item Pedestal", + "block.malum.runewood_item_stand": "Runewood Item Stand", + "block.malum.runewood_leaves": "Runewood Leaves", + "block.malum.runewood_log": "Runewood Log", + "block.malum.runewood_obelisk": "Runewood Obelisk", + "block.malum.runewood_obelisk_component": "Runewood Obelisk Component", + "block.malum.runewood_panel": "Runewood Panel", + "block.malum.runewood_planks": "Runewood Planks", + "block.malum.runewood_planks_button": "Runewood Button", + "block.malum.runewood_planks_fence": "Runewood Fence", + "block.malum.runewood_planks_fence_gate": "Runewood Fence Gate", + "block.malum.runewood_planks_pressure_plate": "Runewood Planks Pressure Plate", + "block.malum.runewood_planks_slab": "Runewood Planks Slab", + "block.malum.runewood_planks_stairs": "Runewood Planks Stairs", + "block.malum.runewood_sapling": "Runewood Sapling", + "block.malum.runewood_sign": "Runewood Sign", + "block.malum.runewood_tiles": "Runewood Tiles", + "block.malum.runewood_tiles_slab": "Runewood Tiles Slab", + "block.malum.runewood_tiles_stairs": "Runewood Tiles Stairs", + "block.malum.runewood_totem_base": "Runewood Totem Base", + "block.malum.runewood_totem_pole": "Runewood Totem Pole", + "block.malum.runewood_trapdoor": "Runewood Trapdoor", + "block.malum.runic_small_tainted_rock_bricks": "Runic Small Tainted Rock Bricks", + "block.malum.runic_small_tainted_rock_bricks_slab": "Runic Small Tainted Rock Brick Slab", + "block.malum.runic_small_tainted_rock_bricks_stairs": "Runic Small Tainted Rock Brick Stairs", + "block.malum.runic_small_tainted_rock_bricks_wall": "Runic Small Tainted Rock Brick Wall", + "block.malum.runic_small_twisted_rock_bricks": "Runic Small Twisted Rock Bricks", + "block.malum.runic_small_twisted_rock_bricks_slab": "Runic Small Twisted Rock Brick Slab", + "block.malum.runic_small_twisted_rock_bricks_stairs": "Runic Small Twisted Rock Brick Stairs", + "block.malum.runic_small_twisted_rock_bricks_wall": "Runic Small Twisted Rock Brick Wall", + "block.malum.runic_tainted_rock_bricks": "Runic Tainted Rock Bricks", + "block.malum.runic_tainted_rock_bricks_slab": "Runic Tainted Rock Brick Slab", + "block.malum.runic_tainted_rock_bricks_stairs": "Runic Tainted Rock Brick Stairs", + "block.malum.runic_tainted_rock_bricks_wall": "Runic Tainted Rock Brick Wall", + "block.malum.runic_tainted_rock_tiles": "Runic Tainted Rock Tiles", + "block.malum.runic_tainted_rock_tiles_slab": "Runic Tainted Rock Tiles Slab", + "block.malum.runic_tainted_rock_tiles_stairs": "Runic Tainted Rock Tiles Stairs", + "block.malum.runic_tainted_rock_tiles_wall": "Runic Tainted Rock Tiles Wall", + "block.malum.runic_twisted_rock_bricks": "Runic Twisted Rock Bricks", + "block.malum.runic_twisted_rock_bricks_slab": "Runic Twisted Rock Brick Slab", + "block.malum.runic_twisted_rock_bricks_stairs": "Runic Twisted Rock Brick Stairs", + "block.malum.runic_twisted_rock_bricks_wall": "Runic Twisted Rock Brick Wall", + "block.malum.runic_twisted_rock_tiles": "Runic Twisted Rock Tiles", + "block.malum.runic_twisted_rock_tiles_slab": "Runic Twisted Rock Tiles Slab", + "block.malum.runic_twisted_rock_tiles_stairs": "Runic Twisted Rock Tiles Stairs", + "block.malum.runic_twisted_rock_tiles_wall": "Runic Twisted Rock Tiles Wall", + "block.malum.runic_workbench": "Runic Workbench", + "block.malum.rustic_runewood_planks": "Rustic Runewood Planks", + "block.malum.rustic_runewood_planks_slab": "Rustic Runewood Planks Slab", + "block.malum.rustic_runewood_planks_stairs": "Rustic Runewood Planks Stairs", + "block.malum.rustic_runewood_tiles": "Rustic Runewood Tiles", + "block.malum.rustic_runewood_tiles_slab": "Rustic Runewood Tiles Slab", + "block.malum.rustic_runewood_tiles_stairs": "Rustic Runewood Tiles Stairs", + "block.malum.rustic_soulwood_planks": "Rustic Soulwood Planks", + "block.malum.rustic_soulwood_planks_slab": "Rustic Soulwood Planks Slab", + "block.malum.rustic_soulwood_planks_stairs": "Rustic Soulwood Planks Stairs", + "block.malum.rustic_soulwood_tiles": "Rustic Soulwood Tiles", + "block.malum.rustic_soulwood_tiles_slab": "Rustic Soulwood Tiles Slab", + "block.malum.rustic_soulwood_tiles_stairs": "Rustic Soulwood Tiles Stairs", + "block.malum.sacred_spirited_glass": "Sacred Spirited Glass", + "block.malum.sacred_varnished_terracotta": "Sacred Varnished Terracotta", + "block.malum.scarstone": "Scarstone", + "block.malum.small_tainted_rock_bricks": "Small Tainted Rock Bricks", + "block.malum.small_tainted_rock_bricks_slab": "Small Tainted Rock Brick Slab", + "block.malum.small_tainted_rock_bricks_stairs": "Small Tainted Rock Brick Stairs", + "block.malum.small_tainted_rock_bricks_wall": "Small Tainted Rock Brick Wall", + "block.malum.small_twisted_rock_bricks": "Small Twisted Rock Bricks", + "block.malum.small_twisted_rock_bricks_slab": "Small Twisted Rock Brick Slab", + "block.malum.small_twisted_rock_bricks_stairs": "Small Twisted Rock Brick Stairs", + "block.malum.small_twisted_rock_bricks_wall": "Small Twisted Rock Brick Wall", + "block.malum.smooth_tainted_rock": "Smooth Tainted Rock", + "block.malum.smooth_tainted_rock_slab": "Smooth Tainted Rock Slab", + "block.malum.smooth_tainted_rock_stairs": "Smooth Tainted Rock Stairs", + "block.malum.smooth_tainted_rock_wall": "Smooth Tainted Rock Wall", + "block.malum.smooth_twisted_rock": "Smooth Twisted Rock", + "block.malum.smooth_twisted_rock_slab": "Smooth Twisted Rock Slab", + "block.malum.smooth_twisted_rock_stairs": "Smooth Twisted Rock Stairs", + "block.malum.smooth_twisted_rock_wall": "Smooth Twisted Rock Wall", + "block.malum.soulbinding_brazier": "Soulbinding Brazier", + "block.malum.soulstone_ore": "Soulstone Ore", + "block.malum.soulwood": "Soulwood", + "block.malum.soulwood_beam": "Soulwood Beam", + "block.malum.soulwood_boards": "Soulwood Boards", + "block.malum.soulwood_boards_door": "Soulwood Board Door", + "block.malum.soulwood_boards_slab": "Soulwood Board Slab", + "block.malum.soulwood_boards_stairs": "Soulwood Board Stairs", + "block.malum.soulwood_boards_trapdoor": "Soulwood Board Trapdoor", + "block.malum.soulwood_boards_wall": "Soulwood Board Wall", + "block.malum.soulwood_door": "Soulwood Door", + "block.malum.soulwood_item_pedestal": "Soulwood Item Pedestal", + "block.malum.soulwood_item_stand": "Soulwood Item Stand", + "block.malum.soulwood_leaves": "Soulwood Leaves", + "block.malum.soulwood_log": "Soulwood Log", + "block.malum.soulwood_panel": "Soulwood Panel", + "block.malum.soulwood_planks": "Soulwood Planks", + "block.malum.soulwood_planks_button": "Soulwood Button", + "block.malum.soulwood_planks_fence": "Soulwood Fence", + "block.malum.soulwood_planks_fence_gate": "Soulwood Fence Gate", + "block.malum.soulwood_planks_pressure_plate": "Soulwood Planks Pressure Plate", + "block.malum.soulwood_planks_slab": "Soulwood Planks Slab", + "block.malum.soulwood_planks_stairs": "Soulwood Planks Stairs", + "block.malum.soulwood_sapling": "Soulwood Sapling", + "block.malum.soulwood_sign": "Soulwood Sign", + "block.malum.soulwood_tiles": "Soulwood Tiles", + "block.malum.soulwood_tiles_slab": "Soulwood Tiles Slab", + "block.malum.soulwood_tiles_stairs": "Soulwood Tiles Stairs", + "block.malum.soulwood_totem_base": "Soulwood Totem Base", + "block.malum.soulwood_totem_pole": "Soulwood Totem Pole", + "block.malum.soulwood_trapdoor": "Soulwood Trapdoor", + "block.malum.soulwoven_banner": "Soulwoven Banner", + "block.malum.spirit_altar": "Spirit Altar", + "block.malum.spirit_catalyzer": "Spirit Catalyzer", + "block.malum.spirit_catalyzer_component": "Spirit Catalyzer Component", + "block.malum.spirit_crucible": "Spirit Crucible", + "block.malum.spirit_crucible_component": "Spirit Crucible Component", + "block.malum.spirit_jar": "Spirit Jar", + "block.malum.spirit_mote": "Spirit Mote", + "block.malum.strange_crystal": "Strange Crystal", + "block.malum.strangeroot": "Strangeroot", + "block.malum.stripped_runewood": "Stripped Runewood", + "block.malum.stripped_runewood_log": "Stripped Runewood Log", + "block.malum.stripped_soulwood": "Stripped Soulwood", + "block.malum.stripped_soulwood_log": "Stripped Soulwood Log", + "block.malum.tainted_ether_brazier": "Tainted Ether Brazier", + "block.malum.tainted_iridescent_ether_brazier": "Tainted Iridescent Ether Brazier", + "block.malum.tainted_rock": "Tainted Rock", + "block.malum.tainted_rock_bricks": "Tainted Rock Bricks", + "block.malum.tainted_rock_bricks_slab": "Tainted Rock Brick Slab", + "block.malum.tainted_rock_bricks_stairs": "Tainted Rock Brick Stairs", + "block.malum.tainted_rock_bricks_wall": "Tainted Rock Brick Wall", + "block.malum.tainted_rock_button": "Tainted Rock Button", + "block.malum.tainted_rock_column": "Tainted Rock Column", + "block.malum.tainted_rock_column_cap": "Tainted Rock Column Cap", + "block.malum.tainted_rock_item_pedestal": "Tainted Rock Item Pedestal", + "block.malum.tainted_rock_item_stand": "Tainted Rock Item Stand", + "block.malum.tainted_rock_pressure_plate": "Tainted Rock Pressure Plate", + "block.malum.tainted_rock_slab": "Tainted Rock Slab", + "block.malum.tainted_rock_stairs": "Tainted Rock Stairs", + "block.malum.tainted_rock_tiles": "Tainted Rock Tiles", + "block.malum.tainted_rock_tiles_slab": "Tainted Rock Tiles Slab", + "block.malum.tainted_rock_tiles_stairs": "Tainted Rock Tiles Stairs", + "block.malum.tainted_rock_tiles_wall": "Tainted Rock Tiles Wall", + "block.malum.tainted_rock_wall": "Tainted Rock Wall", + "block.malum.the_device": "The Device", + "block.malum.the_vessel": "The Vessel", + "block.malum.twisted_ether_brazier": "Twisted Ether Brazier", + "block.malum.twisted_iridescent_ether_brazier": "Twisted Iridescent Ether Brazier", + "block.malum.twisted_rock": "Twisted Rock", + "block.malum.twisted_rock_bricks": "Twisted Rock Bricks", + "block.malum.twisted_rock_bricks_slab": "Twisted Rock Brick Slab", + "block.malum.twisted_rock_bricks_stairs": "Twisted Rock Brick Stairs", + "block.malum.twisted_rock_bricks_wall": "Twisted Rock Brick Wall", + "block.malum.twisted_rock_button": "Twisted Rock Button", + "block.malum.twisted_rock_column": "Twisted Rock Column", + "block.malum.twisted_rock_column_cap": "Twisted Rock Column Cap", + "block.malum.twisted_rock_item_pedestal": "Twisted Rock Item Pedestal", + "block.malum.twisted_rock_item_stand": "Twisted Rock Item Stand", + "block.malum.twisted_rock_pressure_plate": "Twisted Rock Pressure Plate", + "block.malum.twisted_rock_slab": "Twisted Rock Slab", + "block.malum.twisted_rock_stairs": "Twisted Rock Stairs", + "block.malum.twisted_rock_tiles": "Twisted Rock Tiles", + "block.malum.twisted_rock_tiles_slab": "Twisted Rock Tiles Slab", + "block.malum.twisted_rock_tiles_stairs": "Twisted Rock Tiles Stairs", + "block.malum.twisted_rock_tiles_wall": "Twisted Rock Tiles Wall", + "block.malum.twisted_rock_wall": "Twisted Rock Wall", + "block.malum.vertical_runewood_boards": "Vertical Runewood Boards", + "block.malum.vertical_runewood_boards_slab": "Vertical Runewood Board Slab", + "block.malum.vertical_runewood_boards_stairs": "Vertical Runewood Board Stairs", + "block.malum.vertical_runewood_planks": "Vertical Runewood Planks", + "block.malum.vertical_runewood_planks_slab": "Vertical Runewood Planks Slab", + "block.malum.vertical_runewood_planks_stairs": "Vertical Runewood Planks Stairs", + "block.malum.vertical_rustic_runewood_planks": "Vertical Rustic Runewood Planks", + "block.malum.vertical_rustic_runewood_planks_slab": "Vertical Rustic Runewood Planks Slab", + "block.malum.vertical_rustic_runewood_planks_stairs": "Vertical Rustic Runewood Planks Stairs", + "block.malum.vertical_rustic_soulwood_planks": "Vertical Rustic Soulwood Planks", + "block.malum.vertical_rustic_soulwood_planks_slab": "Vertical Rustic Soulwood Planks Slab", + "block.malum.vertical_rustic_soulwood_planks_stairs": "Vertical Rustic Soulwood Planks Stairs", + "block.malum.vertical_soulwood_boards": "Vertical Soulwood Boards", + "block.malum.vertical_soulwood_boards_slab": "Vertical Soulwood Board Slab", + "block.malum.vertical_soulwood_boards_stairs": "Vertical Soulwood Board Stairs", + "block.malum.vertical_soulwood_planks": "Vertical Soulwood Planks", + "block.malum.vertical_soulwood_planks_slab": "Vertical Soulwood Planks Slab", + "block.malum.vertical_soulwood_planks_stairs": "Vertical Soulwood Planks Stairs", + "block.malum.void_conduit": "The Weeping Well", + "block.malum.void_depot": "Void Depot", + "block.malum.wavebanker": "Wavebanker", + "block.malum.wavebreaker": "Wavebreaker", + "block.malum.wavecharger": "Wavecharger", + "block.malum.waveform_runewood_totem_base": "Waveform Runewood Totem Base", + "block.malum.waveform_soulwood_totem_base": "Waveform Soulwood Totem Base", + "block.malum.wavemaker": "Wavemaker", + "block.malum.weavers_workbench": "Weaver's Workbench", + "block.malum.weeping_well_center": "Weeping Well Center", + "block.malum.weeping_well_column": "Weeping Well Column", + "block.malum.weeping_well_column_base": "Weeping Well Column Base", + "block.malum.weeping_well_column_cap": "Weeping Well Column Cap", + "block.malum.weeping_well_corner": "Weeping Well Corner", + "block.malum.weeping_well_flagstone": "Weeping Well Flagstone", + "block.malum.weeping_well_side": "Weeping Well Side", + "block.malum.weeping_well_side_mirror": "Weeping Well Side Mirror", + "block.malum.wicked_spirited_glass": "Wicked Spirited Glass", + "block.malum.wicked_varnished_terracotta": "Wicked Varnished Terracotta", + "block.malum.wind_tunnel": "Wind Tunnel", + "curios.identifier.brooch": "Brooch", + "curios.identifier.rune": "Rune", + "curios.modifiers.brooch": "When worn:", + "curios.modifiers.rune": "When equipped:", + "death.attack.berserker_spirit_impact": "%1$s had their soul shattered by %2$s", + "death.attack.berserker_spirit_impact.item": "%1$s had their soul shattered by %2$s using %3$s", + "death.attack.hidden_blade_magic_counter": "%1$s had their soul shattered into innumerable pieces by %2$s", + "death.attack.hidden_blade_magic_counter.item": "%1$s had their soul shattered into innumerable pieces by %2$s using %3$s", + "death.attack.hidden_blade_physical_counter": "%1$s was sliced into innumerable pieces by %2$s", + "death.attack.hidden_blade_physical_counter.item": "%1$s was sliced into innumerable pieces by %2$s using %3$s", + "death.attack.inverted_heart_propagation": "%1$s was caught in %2$s's karmic flow", + "death.attack.inverted_heart_propagation.item": "%1$s was caught in %2$s's karmic flow using %3$s", + "death.attack.inverted_heart_retaliation": "%1$s was caught in %2$s's karmic flow", + "death.attack.inverted_heart_retaliation.item": "%1$s was caught in %2$s's karmic flow using %3$s", + "death.attack.karmic": "%1$s was forsworn", + "death.attack.karmic.player": "%1$s was forsworn while trying to escape %2$s", + "death.attack.nitrate": "%1$s had their soul detonated by %2$s", + "death.attack.nitrate.item": "%1$s had their soul detonated by %2$s using %3$s", + "death.attack.nitrate_playerless": "%1$s had their soul detonated", + "death.attack.nitrate_playerless.player": "%1$s had their soul detonated while trying to escape %2$s", + "death.attack.rot": "%1$s was consumed by rot", + "death.attack.rot.player": "%1$s was consumed by rot while trying to escape %2$s", + "death.attack.scythe_ascension": "%1$s was cleaved using ascension by %2$s", + "death.attack.scythe_ascension.item": "%1$s was cleaved using ascension by %2$s using %3$s", + "death.attack.scythe_combo": "%1$s was sliced in half and then again by %2$s", + "death.attack.scythe_combo.item": "%1$s was sliced in half and then again by %2$s using %3$s", + "death.attack.scythe_maelstrom": "%1$s was sliced and diced by %2$s", + "death.attack.scythe_maelstrom.item": "%1$s was sliced and diced by %2$s using %3$s", + "death.attack.scythe_melee": "%1$s was sliced in half by %2$s", + "death.attack.scythe_melee.item": "%1$s was sliced in half by %2$s using %3$s", + "death.attack.scythe_rebound": "%1$s was boomeranged by %2$s", + "death.attack.scythe_rebound.item": "%1$s was boomeranged by %2$s using %3$s", + "death.attack.scythe_sweep": "%1$s was sliced in half by %2$s", + "death.attack.scythe_sweep.item": "%1$s was sliced in half by %2$s using %3$s", + "death.attack.sundering_anchor_magic_combo": "%1$s had their soul struck down through torment by %2$s", + "death.attack.sundering_anchor_magic_combo.item": "%1$s had their soul struck down through torment by %2$s using %3$s", + "death.attack.sundering_anchor_physical_combo": "%1$s was struck down through torment by %2$s", + "death.attack.sundering_anchor_physical_combo.item": "%1$s was struck down through torment by %2$s using %3$s", + "death.attack.tyrving": "%1$s had their soul scarred by %2$s", + "death.attack.tyrving.item": "%1$s had their soul scarred by %2$s using %3$s", + "death.attack.void": "%1$s underwent reality erosion", + "death.attack.void.player": "%1$s underwent reality erosion while trying to escape %2$s", + "death.attack.voodoo": "%1$s had their soul shattered by %2$s", + "death.attack.voodoo.item": "%1$s had their soul shattered by %2$s using %3$s", + "death.attack.voodoo_playerless": "%1$s had their soul shattered", + "death.attack.voodoo_playerless.player": "%1$s had their soul shattered while trying to escape %2$s", + "death.attack.warlock_spirit_impact": "%1$s had their soul shattered by %2$s", + "death.attack.warlock_spirit_impact.item": "%1$s had their soul shattered by %2$s using %3$s", + "effect.malum.arcanaphage": "Arcanaphage", + "effect.malum.ascension": "Ascension", + "effect.malum.ascension.description": "Eases your fall and reduces gravity after a successful Scythe Ascenison.", + "effect.malum.avarice": "Avarice", + "effect.malum.burning_fervor": "Burning Fervor", + "effect.malum.burning_fervor.description": "Your tools are bolstered with radiance, increasing your mining and attack speed.", + "effect.malum.cancerous_growth": "Cancerous Growth", + "effect.malum.cancerous_growth.description": "You are emboldened by uncontrolled growth, increasing maximum health.", + "effect.malum.desperate_need": "Desperate Need", + "effect.malum.echoing_arcana": "Echoing Arcana", + "effect.malum.echoing_arcana.description": "You are made wiser by uncontrolled magnification, increasing arcane resonance.", + "effect.malum.fiery_embrace": "Fiery Embrace", + "effect.malum.fiery_embrace.description": "The warm embrace of fire coats your soul, mending your seared scars.", + "effect.malum.flawed_aim": "Flawed Aim", + "effect.malum.flowing_grasp": "Flowing Grasp", + "effect.malum.flowing_grasp.description": "You reach out for further power, increasing your reach and item pickup distance.", + "effect.malum.gleeful_target": "Gleeful Target", + "effect.malum.gluttony": "Gluttony", + "effect.malum.gluttony.description": "You feed on the vulnerable, increasing magic proficiency at the expense of hunger./", + "effect.malum.good_tides": "Good Tides", + "effect.malum.good_tides.description": "Let any fish who meets my gaze learn the true meaning of fear; for I am the harbinger of death. The bane of creatures sub-aqueous, my rod is true and unwavering as I cast into the aquatic abyss. A man, scorned by this uncaring Earth, finds solace in the sea. My only friend, the worm upon my hook. Wriggling, writhing, struggling to surmount the mortal pointlessness that permeates this barren world. I am alone. I am empty. And yet, I fish.", + "effect.malum.grim_certainty": "Grim Certainty", + "effect.malum.grim_certainty.description": "The Weight of Worlds oscillates, sealing the next strike as a critical blow.", + "effect.malum.hatred": "Hatred", + "effect.malum.howling_gale": "Howling Gale", + "effect.malum.howling_gale.description": "The zephyr propels you forward, increasing your movement speed.", + "effect.malum.imminent_deliverance": "Imminent Deliverance", + "effect.malum.imminent_deliverance.description": "The Edge of Deliverance oscillates, sealing it's next strike as a critical blow.", + "effect.malum.lifted": "Lifted", + "effect.malum.oaken_might": "Oaken Might", + "effect.malum.oaken_might.description": "Your fists and tools are reinforced with earth, increasing your strength.", + "effect.malum.rejected": "Rejected", + "effect.malum.sacred_nourishment": "Sacred Nourishment", + "effect.malum.shaken_faith": "Shaken Faith", + "effect.malum.silenced": "Silenced", + "effect.malum.silenced.description": "You are silenced, leaving your magical capabilities neutered.", + "effect.malum.sky_tether": "Sky Tether", + "effect.malum.sky_tether.description": "The heavens call for you, increasing jump height and decreasing gravity.", + "effect.malum.stone_ward": "Stone Ward", + "effect.malum.stone_ward.description": "An earthen carapace surrounds your body, functioning as extra armor.", + "effect.malum.trial_of_faith": "Trial Of Faith", + "effect.malum.true_shot": "True Shot", + "effect.malum.wicked_empowerment": "Wicked Empowerment", + "effect.malum.wicked_intent": "Wicked Intent", + "effect.malum.wicked_intent.description": "You bring forth a powerful counter attack, your next scythe attack will unleash an impossible volley of cuts.", + "effect.malum.wyrd_exhaustion": "Wyrd Exhaustion", + "enchantment.malum.animated": "Animated", + "enchantment.malum.animated.desc": "Improves attack speed.", + "enchantment.malum.ascension": "Ascension", + "enchantment.malum.ascension.desc": "Enables the Scythe to propel the player upwards, damaging nearby enemies when used.", + "enchantment.malum.capacitor": "Capacitor", + "enchantment.malum.capacitor.desc": "Adds additional Spell Charges for use with the staff", + "enchantment.malum.haunted": "Haunted", + "enchantment.malum.haunted.desc": "Improves the Weapon's Magic Damage", + "enchantment.malum.rebound": "Rebound", + "enchantment.malum.rebound.desc": "Allows the Scythe to be thrown when used.", + "enchantment.malum.replenishing": "Replenishing", + "enchantment.malum.replenishing.desc": "Restores Spell Charges when dealing melee damage with the staff.", + "enchantment.malum.spirit_plunder": "Spirit Plunder", + "enchantment.malum.spirit_plunder.desc": "Reaps extra Spirits when shattering a soul.", + "enchantment.malum.weavers_haste": "Weaver's Haste", + "enchantment.malum.weavers_haste.desc": "Accelerates any spawned spell loci by the tool.", + "enchantment.malum.weavers_propagation": "Weaver's Propagation", + "enchantment.malum.weavers_propagation.desc": "Summons additional spell loci when breaking a block with the tool.", + "entity.malum.ascending_block": "Ascending Block", + "entity.malum.bound_rite_locus": "Bound Rite Locus", + "entity.malum.draining_bolt": "Draining Bolt", + "entity.malum.entropic_flame_bolt": "Entropic Flame Bolt", + "entity.malum.etheric_nitrate": "Etheric Nitrate", + "entity.malum.hex_bolt": "Hex Bolt", + "entity.malum.hidden_blade_delayed_impact": "Hidden Blade Delayed Impact", + "entity.malum.natural_spirit": "Natural Spirit", + "entity.malum.pneuma_void": "Pneuma Void", + "entity.malum.scythe_boomerang": "Scythe Boomerang", + "entity.malum.scythe_maelstrom": "Scythe Maelstrom", + "entity.malum.seeking_rite_locus": "Seeking Rite Locus", + "entity.malum.spellweavers_locus": "Spellweavers Locus", + "entity.malum.sundering_anchor": "Sundering Anchor", + "entity.malum.thrown_gluttony": "Thrown Gluttony", + "entity.malum.vivid_nitrate": "Vivid Nitrate", + "item.malum.accelerating_inlay": "Accelerating Inlay", + "item.malum.ace_prideweave": "Ace Prideweave", + "item.malum.aerial_spirit": "Aerial Spirit", + "item.malum.agender_prideweave": "Agender Prideweave", + "item.malum.alchemical_calx": "Alchemical Calx", + "item.malum.alchemical_impetus": "Alchemical Impetus", + "item.malum.aluminum_impetus": "Aluminum Impetus", + "item.malum.aluminum_node": "Aluminum Node", + "item.malum.ancient_weave": "Ancient Weave", + "item.malum.anomalous_design": "Anomalous Design", + "item.malum.aqueous_spirit": "Aqueous Spirit", + "item.malum.arcane_charcoal": "Arcane Charcoal", + "item.malum.arcane_charcoal_fragment": "Arcane Charcoal Fragment", + "item.malum.arcane_spirit": "Arcane Spirit", + "item.malum.aro_prideweave": "Aro Prideweave", + "item.malum.aroace_prideweave": "Aroace Prideweave", + "item.malum.artificers_claw": "Artificer's Claw", + "item.malum.astral_weave": "Astral Weave", + "item.malum.auric_embers": "Auric Embers", + "item.malum.belt_of_the_limitless": "Belt of the Limitless", + "item.malum.belt_of_the_magebane": "Belt of the Magebane", + "item.malum.belt_of_the_prospector": "Belt of the Prospector", + "item.malum.belt_of_the_starved": "Belt of the Starved", + "item.malum.bi_prideweave": "Bi Prideweave", + "item.malum.blazing_diode": "Blazing Diode", + "item.malum.blazing_quartz": "Blazing Quartz", + "item.malum.blazing_quartz_fragment": "Blazing Quartz Fragment", + "item.malum.blighted_gunk": "Blighted Gunk", + "item.malum.catalyst_lobber": "Catalyst Lobber", + "item.malum.caustic_catalyst": "Caustic Catalyst", + "item.malum.charcoal_fragment": "Charcoal Fragment", + "item.malum.coal_fragment": "Coal Fragment", + "item.malum.cobalt_impetus": "Cobalt Impetus", + "item.malum.cobalt_node": "Cobalt Node", + "item.malum.complete_design": "Complete Design", + "item.malum.concentrated_gluttony": "Concentrated Gluttony", + "item.malum.convoluted_lens": "Convoluted Lens", + "item.malum.copper_impetus": "Copper Impetus", + "item.malum.copper_node": "Copper Node", + "item.malum.copper_nugget": "Copper Nugget", + "item.malum.cornered_weave": "Cornered Weave", + "item.malum.crude_scythe": "Crude Scythe", + "item.malum.crushed_brilliance": "Crushed Brilliance", + "item.malum.crushed_soulstone": "Crushed Soulstone", + "item.malum.cthonic_gold": "Cthonic Gold", + "item.malum.cthonic_gold_fragment": "Cthonic Gold Fragment", + "item.malum.cursed_sap": "Cursed Sap", + "item.malum.cursed_sapball": "Cursed Sapball", + "item.malum.demiboy_prideweave": "Demiboy Prideweave", + "item.malum.demigirl_prideweave": "Demigirl Prideweave", + "item.malum.earthen_spirit": "Earthen Spirit", + "item.malum.edge_of_deliverance": "Edge of Deliverance", + "item.malum.elaborate_brooch": "Elaborate Brooch", + "item.malum.eldritch_spirit": "Eldritch Spirit", + "item.malum.enby_prideweave": "Enby Prideweave", + "item.malum.encyclopedia_arcana": "Encyclopedia Arcana", + "item.malum.encyclopedia_esoterica": "Encyclopedia Esoterica", + "item.malum.erosion_scepter": "Erosion Scepter", + "item.malum.esoteric_spool": "Esoteric Spool", + "item.malum.filled_spirit_jar": "Filled Spirit Jar", + "item.malum.fractured_alchemical_impetus": "Fractured Alchemical Impetus", + "item.malum.fractured_aluminum_impetus": "Fractured Aluminum Impetus", + "item.malum.fractured_cobalt_impetus": "Fractured Cobalt Impetus", + "item.malum.fractured_copper_impetus": "Fractured Copper Impetus", + "item.malum.fractured_gold_impetus": "Fractured Gold Impetus", + "item.malum.fractured_iron_impetus": "Fractured Iron Impetus", + "item.malum.fractured_lead_impetus": "Fractured Lead Impetus", + "item.malum.fractured_nickel_impetus": "Fractured Nickel Impetus", + "item.malum.fractured_osmium_impetus": "Fractured Osmium Impetus", + "item.malum.fractured_silver_impetus": "Fractured Silver Impetus", + "item.malum.fractured_tin_impetus": "Fractured Tin Impetus", + "item.malum.fractured_uranium_impetus": "Fractured Uranium Impetus", + "item.malum.fractured_zephyr_impetus": "Fractured Zephyr Impetus", + "item.malum.fractured_zinc_impetus": "Fractured Zinc Impetus", + "item.malum.fused_consciousness": "Fused Consciousness", + "item.malum.gay_prideweave": "Gay Prideweave", + "item.malum.geas": "Geas", + "item.malum.genderfluid_prideweave": "Genderfluid Prideweave", + "item.malum.genderqueer_prideweave": "Genderqueer Prideweave", + "item.malum.gilded_belt": "Gilded Belt", + "item.malum.gilded_ring": "Gilded Ring", + "item.malum.glass_brooch": "Glass Brooch", + "item.malum.gluttonous_brooch": "Gluttonous Brooch", + "item.malum.gold_impetus": "Gold Impetus", + "item.malum.gold_node": "Gold Node", + "item.malum.grim_talc": "Grim Talc", + "item.malum.hallowed_gold_ingot": "Hallowed Gold Ingot", + "item.malum.hallowed_gold_nugget": "Hallowed Gold Nugget", + "item.malum.hex_ash": "Hex Ash", + "item.malum.imitation_flesh": "Imitation Flesh", + "item.malum.imitation_heart": "Imitation Heart", + "item.malum.impurity_stabilizer": "Impurity Stabilizer", + "item.malum.infernal_spirit": "Infernal Spirit", + "item.malum.intersex_prideweave": "Intersex Prideweave", + "item.malum.intricate_assembly": "Intricate Assembly", + "item.malum.iron_impetus": "Iron Impetus", + "item.malum.iron_node": "Iron Node", + "item.malum.lamplighters_tongs": "Lamplighter's Tongs", + "item.malum.lead_impetus": "Lead Impetus", + "item.malum.lead_node": "Lead Node", + "item.malum.lesbian_prideweave": "Lesbian Prideweave", + "item.malum.living_flesh": "Living Flesh", + "item.malum.malignant_lead": "Malignant Lead", + "item.malum.malignant_pewter_ingot": "Malignant Pewter Ingot", + "item.malum.malignant_pewter_nugget": "Malignant Pewter Nugget", + "item.malum.malignant_pewter_plating": "Malignant Pewter Plating", + "item.malum.malignant_stronghold_boots": "Malignant Stronghold Boots", + "item.malum.malignant_stronghold_chestplate": "Malignant Stronghold Chestplate", + "item.malum.malignant_stronghold_helmet": "Malignant Stronghold Helmet", + "item.malum.malignant_stronghold_leggings": "Malignant Stronghold Leggings", + "item.malum.mechanical_weave_v1": "Mechanical Weave V1", + "item.malum.mechanical_weave_v2": "Mechanical Weave V2", + "item.malum.mending_diffuser": "Mending Diffuser", + "item.malum.mimicry_relay": "Mimicry Relay", + "item.malum.mnemonic_fragment": "Mnemonic Fragment", + "item.malum.mnemonic_hex_staff": "Mnemonic Hex Staff", + "item.malum.music_disc_aesthetica": "Music Disc", + "item.malum.music_disc_arcane_elegy": "Music Disc", + "item.malum.natural_quartz": "Natural Quartz", + "item.malum.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", + "item.malum.necklace_of_the_hidden_blade": "Necklace of the Hidden Blade", + "item.malum.necklace_of_the_mystic_mirror": "Necklace of the Mystic Mirror", + "item.malum.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", + "item.malum.necklace_of_the_watcher": "Necklace of the Watcher", + "item.malum.nickel_impetus": "Nickel Impetus", + "item.malum.nickel_node": "Nickel Node", + "item.malum.null_slate": "Null Slate", + "item.malum.ornate_necklace": "Ornate Necklace", + "item.malum.ornate_ring": "Ornate Ring", + "item.malum.osmium_impetus": "Osmium Impetus", + "item.malum.osmium_node": "Osmium Node", + "item.malum.pan_prideweave": "Pan Prideweave", + "item.malum.paracausal_flame": "Paracausal Flame", + "item.malum.plural_prideweave": "Plural Prideweave", + "item.malum.poly_prideweave": "Poly Prideweave", + "item.malum.poppet": "Poppet", + "item.malum.pride_prideweave": "Pride Prideweave", + "item.malum.prismatic_focus_lens": "Prismatic Focus Lens", + "item.malum.ravenous_pouch": "Ravenous Pouch", + "item.malum.raw_brilliance": "Raw Brilliance", + "item.malum.raw_soulstone": "Raw Soulstone", + "item.malum.refined_brilliance": "Refined Brilliance", + "item.malum.refined_soulstone": "Refined Soulstone", + "item.malum.resonance_tuner": "Resonance Tuner", + "item.malum.ring_of_alchemical_mastery": "Ring of Alchemical Mastery", + "item.malum.ring_of_arcane_prowess": "Ring of Arcane Prowess", + "item.malum.ring_of_curative_talent": "Ring of Curative Talent", + "item.malum.ring_of_desperate_voracity": "Ring of Desperate Voracity", + "item.malum.ring_of_echoing_arcana": "Ring of Echoing Arcana", + "item.malum.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", + "item.malum.ring_of_growing_flesh": "Ring of Growing Flesh", + "item.malum.ring_of_gruesome_concentration": "Ring of Gruesome Concentration", + "item.malum.ring_of_manaweaving": "Ring of Manaweaving", + "item.malum.ring_of_the_demolitionist": "Ring of the Demolitionist", + "item.malum.ring_of_the_endless_well": "Ring of the Endless Well", + "item.malum.ring_of_the_hoarder": "Ring of the Hoarder", + "item.malum.ring_of_the_howling_maelstrom": "Ring of the Howling Maelstrom", + "item.malum.ring_of_the_rising_edge": "Ring of the Rising Edge", + "item.malum.rotting_essence": "Rotting Essence", + "item.malum.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", + "item.malum.rune_of_bolstering": "Rune of Bolstering", + "item.malum.rune_of_burning_fervor": "Rune of Burning Fervor", + "item.malum.rune_of_culling": "Rune of Culling", + "item.malum.rune_of_dexterity": "Rune of Dexterity", + "item.malum.rune_of_fiery_embrace": "Rune of Fiery Embrace", + "item.malum.rune_of_flowing_grasp": "Rune of Flowing Grasp", + "item.malum.rune_of_good_tides": "Rune of Good Tides", + "item.malum.rune_of_heresy": "Rune of Heresy", + "item.malum.rune_of_howling_gale": "Rune of Howling Gale", + "item.malum.rune_of_igneous_solace": "Rune of Igneous Solace", + "item.malum.rune_of_indomitability": "Rune of Indomitability", + "item.malum.rune_of_oaken_might": "Rune of Oaken Might", + "item.malum.rune_of_protection": "Rune of Protection", + "item.malum.rune_of_radial_empowerment": "Rune of Radial Empowerment", + "item.malum.rune_of_reinforcement": "Rune of Reinforcement", + "item.malum.rune_of_scorching": "Rune of Scorching", + "item.malum.rune_of_sky_tether": "Rune of Sky Tether", + "item.malum.rune_of_spell_mastery": "Rune of Spell Mastery", + "item.malum.rune_of_stone_ward": "Rune of Stone Ward", + "item.malum.rune_of_twinned_duration": "Rune of Twinned Duration", + "item.malum.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", + "item.malum.rune_of_vitality": "Rune of Vitality", + "item.malum.rune_of_volatile_distortion": "Rune of Volatile Distortion", + "item.malum.runewood_boat": "Runewood Boat", + "item.malum.runewood_chest_boat": "Runewood Chest Boat", + "item.malum.runic_brooch": "Runic Brooch", + "item.malum.runic_sap": "Runic Sap", + "item.malum.runic_sapball": "Runic Sapball", + "item.malum.sacred_spirit": "Sacred Spirit", + "item.malum.shielding_apparatus": "Shielding Apparatus", + "item.malum.silver_impetus": "Silver Impetus", + "item.malum.silver_node": "Silver Node", + "item.malum.soul_hunter_boots": "Soulhunter Boots", + "item.malum.soul_hunter_cloak": "Soulhunter Cloak", + "item.malum.soul_hunter_leggings": "Soulhunter Leggings", + "item.malum.soul_hunter_robe": "Soulhunter Robe", + "item.malum.soul_of_a_scythe": "Soul of A Scythe", + "item.malum.soul_of_the_anchor": "Soul of the Anchor", + "item.malum.soul_stained_steel_axe": "Soulstained Steel Axe", + "item.malum.soul_stained_steel_boots": "Soulstained Steel Boots", + "item.malum.soul_stained_steel_chestplate": "Soulstained Steel Chestplate", + "item.malum.soul_stained_steel_helmet": "Soulstained Steel Helmet", + "item.malum.soul_stained_steel_hoe": "Soulstained Steel Hoe", + "item.malum.soul_stained_steel_ingot": "Soulstained Steel Ingot", + "item.malum.soul_stained_steel_knife": "Soulstained Steel Knife", + "item.malum.soul_stained_steel_leggings": "Soulstained Steel Leggings", + "item.malum.soul_stained_steel_nugget": "Soulstained Steel Nugget", + "item.malum.soul_stained_steel_pickaxe": "Soulstained Steel Pickaxe", + "item.malum.soul_stained_steel_plating": "Soulstained Steel Plating", + "item.malum.soul_stained_steel_scythe": "Soulstained Steel Scythe", + "item.malum.soul_stained_steel_shovel": "Soulstained Steel Shovel", + "item.malum.soul_stained_steel_sword": "Soulstained Steel Sword", + "item.malum.soulwood_boat": "Soulwood Boat", + "item.malum.soulwood_chest_boat": "Soulwood Chest Boat", + "item.malum.soulwoven_pouch": "Soulwoven Pouch", + "item.malum.soulwoven_silk": "Soulwoven Silk", + "item.malum.spellweaving_axe": "Spellweaving Axe", + "item.malum.spellweaving_pickaxe": "Spellweaving Pickaxe", + "item.malum.splash_of_gluttony": "Splash of Gluttony", + "item.malum.stellar_mechanism": "Stellar Mechanism", + "item.malum.sundering_anchor": "Sundering Anchor", + "item.malum.suspicious_device": "Suspicious Device", + "item.malum.sympathy_drive": "Sympathy Drive", + "item.malum.tin_impetus": "Tin Impetus", + "item.malum.tin_node": "Tin Node", + "item.malum.token_of_gratitude": "Token of Gratitude", + "item.malum.tophat": "Tophat", + "item.malum.totemic_staff": "Totemic Staff", + "item.malum.trans_prideweave": "Trans Prideweave", + "item.malum.tuning_fork": "Tuning Fork", + "item.malum.tyrving": "Tyrving", + "item.malum.umbral_spirit": "Umbral Spirit", + "item.malum.unwinding_chaos": "Unwinding Chaos", + "item.malum.uranium_impetus": "Uranium Impetus", + "item.malum.uranium_node": "Uranium Node", + "item.malum.void_salts": "Void Salts", + "item.malum.warp_flux": "Warp Flux", + "item.malum.warping_engine": "Warping Engine", + "item.malum.weight_of_worlds": "Weight of Worlds", + "item.malum.wicked_spirit": "Wicked Spirit", + "item.malum.wind_nucleus": "Wind Nucleus", + "item.malum.zephyr_impetus": "Zephyr Impetus", + "item.malum.zinc_impetus": "Zinc Impetus", + "item.malum.zinc_node": "Zinc Node", + "itemGroup.malum_arcane_construct": "Malum: The Earth Imbued", + "itemGroup.malum_basis_of_magic": "Malum: Study of Miracles", + "itemGroup.malum_cosmetics": "Malum: One's True Self", + "itemGroup.malum_geas": "Malum: Sworn Oaths", + "itemGroup.malum_metallurgic_magics": "Malum: Imitation Alchemy", + "itemGroup.malum_ritual_shards": "Malum: Ritual Shards", + "itemGroup.malum_scars_of_arcana": "Malum: Scars of Arcana", + "jukebox_song.malum.aesthetica": "Kultik - Aesthetica", + "jukebox_song.malum.arcane_elegy": "Kultik - Arcane Elegy", + "malum.effect.curio.always_sprint": "Sprinting Always Available", + "malum.effect.curio.ascension_launch": "Ascension Launches Targets Upwards", + "malum.effect.curio.bigger_explosions": "Enhances Explosions", + "malum.effect.curio.burning_damage": "Burning Damage", + "malum.effect.curio.burning_resistance": "Damage Resistance When Ablaze", + "malum.effect.curio.crits": "Critical Strikes", + "malum.effect.curio.eat_rotten": "Rotten Foods are Tastier", + "malum.effect.curio.enchanted_explosions": "Explosions Are Enchanted With %s", + "malum.effect.curio.enhanced_maneuvers": "Augments Rebound and Ascension", + "malum.effect.curio.explosion_drops_collected": "Automatic Collection of Explosion Drops", + "malum.effect.curio.extend_positive_effect": "Extends Positive Effects", + "malum.effect.curio.friendly_enemies": "Reduces Enemy Aggression", + "malum.effect.curio.full_health_fake_collection": "Striking Full Health Targets Triggers Spirit Collection Effects", + "malum.effect.curio.growing_gluttony": "Eating Rotten Foods Extends Gluttony", + "malum.effect.curio.hunger_drain": "Actively Drains Hunger", + "malum.effect.curio.longer_rebound_cooldown": "Rebound Suffers a Longer Cooldown", + "malum.effect.curio.low_health_speed": "Speed at Low Health", + "malum.effect.curio.lower_ascension_damage": "Ascension Suffers a Damage Penalty", + "malum.effect.curio.no_sweep": "Disables Scythe Sweeping", + "malum.effect.curio.ore_prospecting": "Collecting Precious Minerals Sometimes Grants Avarice", + "malum.effect.curio.pacifist_recharge": "Cooldown Extends if the Scythe is Used", + "malum.effect.curio.rebound_maelstrom": "Rebound Creates A Windborne Maelstrom", + "malum.effect.curio.rotten_gluttony": "Eating Rotten Food Generates Gluttony", + "malum.effect.curio.scythe_chain": "Deadlier Scythe Sweeping", + "malum.effect.curio.scythe_counterattack": "Powerful Scythe Counterattack When Struck", + "malum.effect.curio.scythe_execution": "Scythes Exploit Wounds", + "malum.effect.curio.shorten_negative_effect": "Shortens Negative Effects", + "malum.effect.curio.silence": "Silences Attackers", + "malum.effect.curio.soul_ward_complete_absorption": "Soul Ward Absorbs All Damage", + "malum.effect.curio.soul_ward_escalating_integrity": "Soul Ward Gains Integrity When Nearing Disintegration", + "malum.effect.curio.soul_ward_long_shatter_cooldown": "Lengthy Soul Ward Recharge upon Disintegration", + "malum.effect.curio.soul_ward_magic_resilience": "Soul Ward Reroutes Magic", + "malum.effect.curio.spirits_add_health": "Spirit Collection Grants Extra Hearts", + "malum.effect.curio.spirits_extend_effect": "Spirit Collection Aids Potion Durations", + "malum.effect.curio.spirits_gluttony": "Spirit Collection Generates Gluttony", + "malum.effect.curio.spirits_heal": "Spirit Collection Replenishes Health", + "malum.effect.curio.spirits_weave_mana": "Spirit Collection Recovers Soul Ward", + "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "Spirit Collection Recovers Spell Mana [Iron's Spellbooks]", + "malum.effect.curio.spirits_weave_resonance": "Spirit Collection Generates Arcane Resonance", + "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "Spirit Collection Reduces Spell Cooldown [Iron's Spellbooks]", + "malum.effect.curio.spirits_xp": "Spirit Collection Generates Experience Points", + "malum.effect.curio.totem_effect": "Grants %s", + "malum.effect.edge_of_deliverance_crit": "Follow-up Strikes Hit Critically", + "malum.effect.edge_of_deliverance_unpowered_attack": "Non-Critical Strikes Deal Reduced Damage", + "malum.effect.erosive_silence": "Erosion Damage Silences Targets", + "malum.effect.erosive_spread": "Charges a Spread of Eroding Sub-munitions", + "malum.effect.geas.aggressive_enemies": "Increases Enemy Aggression", + "malum.effect.geas.avarice_combustion": "Avarice Engulfs You In Flames When Struck", + "malum.effect.geas.avarice_explosions": "Avarice Further Enhances Explosions And Grants Fortune Chance", + "malum.effect.geas.avarice_healing": "Attaining Avarice Recovers Health", + "malum.effect.geas.avarice_vulnerability": "Avarice Increases Explosive Damage Taken", + "malum.effect.geas.bonus_reach": "Avoiding Harm Increases Reach", + "malum.effect.geas.buffered_damage": "Half Of Incoming Damage Is Buffered", + "malum.effect.geas.buffered_damage_more_overall": "Buffered Damage Is Amplified", + "malum.effect.geas.buffered_damage_non_lethal": "Buffered Damage Is Applied Overtime And Cannot Kill You", + "malum.effect.geas.chained_spirit_bonus": "Repeated Soul Shatters Yield Extra Arcana", + "malum.effect.geas.conduit_bonus": "Conduit Power Recovers Health And Amplifies Listed Effects", + "malum.effect.geas.damage_buildup": "Taking Damage Charges Up Wrath", + "malum.effect.geas.damage_release": "Wrath Is Released When Striking A Target", + "malum.effect.geas.desperate_need": "Gluttony Becomes Desperate Need", + "malum.effect.geas.desperate_need_betrayal": "The Rot Will Consume You", + "malum.effect.geas.desperate_need_scythe_proficiency": "Desperate Need Substantially Increases Scythe Proficiency", + "malum.effect.geas.explosion_lover": "Explosions Grant Avarice", + "malum.effect.geas.extinguish_hurt": "Being Extinguished Hurts You", + "malum.effect.geas.faster_draw_time": "Successful Ranged Damage Builds Up Extra Draw Speed", + "malum.effect.geas.faster_natural_healing": "Saturation Heals Faster", + "malum.effect.geas.faster_starving": "Starvation Occurs Faster", + "malum.effect.geas.first_hit_bonus": "Blasts Healthy Enemies With Wicked Energy", + "malum.effect.geas.fish_healing": "You Cannot Heal Outside Of Water", + "malum.effect.geas.food_effect_cleanse": "Eating Cleanses Negative Effects", + "malum.effect.geas.fragile_reach": "Reach Effect Faces Cooldown When Struck", + "malum.effect.geas.fragile_reach_slowdown": "Cooldown State Reduces Movement Speed", + "malum.effect.geas.gleeful_target": "Ailments, Blessings, Curses are Paused When Struck", + "malum.effect.geas.gleeful_target_arcane_resonance": "Arcane Resonance Aids Stasis Duration", + "malum.effect.geas.healing_aura": "Healing is Shared with Nearby Creatures", + "malum.effect.geas.healing_aura_no_filter": "Shared Healing Heals All, Ally or Not", + "malum.effect.geas.high_hunger_more_armor": "Being Well Fed Provides Extra Armor", + "malum.effect.geas.hotter_fire": "Fire Effects You Apply Are Accelerated", + "malum.effect.geas.hunger_as_withdrawal": "Addiction to Slaughter", + "malum.effect.geas.incoming_fall_damage_auto_attack": "Taking Fall Damage Attacks Nearby Targets", + "malum.effect.geas.inverted_heart": "Injuries, Emotions, Senses are Shared with Witnesses", + "malum.effect.geas.inverted_heart_arcane_resonance": "Arcane Resonance Favors Influence Radius", + "malum.effect.geas.knockback_also_accelerates": "High Momentum Amplifies Received Knockback", + "malum.effect.geas.low_hunger_less_armor": "Starvation Halves Armor", + "malum.effect.geas.malignant_crit_aegis_rerouting": "Malignant Deliverance Recharges Malignant Aegis", + "malum.effect.geas.malignant_crit_combo": "Malignant Deliverance Repeatedly Slashes Targets", + "malum.effect.geas.malignant_crit_combo_reinforcement": "Slashes Grow Stronger Through Malignant Conversion", + "malum.effect.geas.malignant_crit_healing_overexertion": "Repeated Activations Gradually Diminish All Healing", + "malum.effect.geas.malignant_crit_leech": "Malignant Deliverance Leeches Life Essence", + "malum.effect.geas.malignant_crit_reduced_damage": "Recharge Reduces Malignant Deliverance Damage", + "malum.effect.geas.missing_halts_draw_time": "Missing Inverts The Benefit", + "malum.effect.geas.more_damage": "All Incoming Damage Is Doubled", + "malum.effect.geas.more_knockback": "Doubles Incoming Knockback", + "malum.effect.geas.more_runes": "2 Rune Slots", + "malum.effect.geas.more_saturation": "Meals Provide Extra Saturation", + "malum.effect.geas.movement_acceleration": "Sprinting Builds Up Extra Momentum", + "malum.effect.geas.no_armor": "Equipped Armour Shackles You", + "malum.effect.geas.no_armor_druid_armor": "The Absence of Equipped Armour Grants Armor And Enhances Healing", + "malum.effect.geas.no_normal_foods": "You Must Only Eat Rot", + "malum.effect.geas.no_passive_healing": "Saturation And Hunger No Longer Restore Health", + "malum.effect.geas.only_scythe": "Regular Weapons Crumble In Your Hands", + "malum.effect.geas.oops_all_magic": "All Incoming Damage Functions As Magic", + "malum.effect.geas.ore_prospecting": "Collecting Precious Minerals Grants Avarice", + "malum.effect.geas.outgoing_fall_damage_auto_attack": "Outgoing Fall Damage Attacks Targets Regardless Of Distance", + "malum.effect.geas.passive_healing": "Passively Recover Health", + "malum.effect.geas.poison_slash": "Desperate Need Enables Poisonous Scythe Slashes", + "malum.effect.geas.poison_slash_consumes_desperate_need": "Desperate Need Fades When Attacking", + "malum.effect.geas.presence_breaker": "Refusal, Detachment, Exile is Forced onto Targets", + "malum.effect.geas.presence_breaker_arcane_resonance": "Arcane Resonance Favors Exile Duration", + "malum.effect.geas.rocket_jumping": "Wind Gusts Are Enhanced And Grant Ascension", + "malum.effect.geas.rotten_healing": "Eating Rotten Foods Heals You", + "malum.effect.geas.rune_vulnerability": "Each Equipped Rune Dampens Healing, Armor and Magic Resistance", + "malum.effect.geas.scythe_combo": "Scythe Cuts Create Combo-Attacks", + "malum.effect.geas.soul_ward_on_hit": "Magic Damage Recovers Soul Ward", + "malum.effect.geas.spirits_absorption": "Spirit Collection Grants Absorption", + "malum.effect.geas.spirits_hunger": "Spirit Collection Drains Hunger", + "malum.effect.geas.spirits_magic_boost": "Spirit Collection Amplifies Magic", + "malum.effect.geas.staff_autofire": "Staff Charges Automatically Fire", + "malum.effect.geas.staff_homing": "Staff Projectiles Home In on Targets", + "malum.effect.geas.trial_of_faith": "Gluttony Becomes Trial of Faith", + "malum.effect.geas.trial_of_faith_healing": "Trial of Faith Increases Healing Received", + "malum.effect.geas.vastly_bigger_explosions": "Greatly Enhances Explosions", + "malum.effect.geas.water_agility": "You Move and Swing Faster In Water", + "malum.effect.geas.water_damage_resistance": "You Take Reduced Damage in Water", + "malum.effect.geas.weak_legs": "Fall Damage Is Amplified", + "malum.effect.geas.wind_gliding": "Ascension Effect Improves Aerial Manoeuvrability", + "malum.effect.geas.wyrd_reconstruction": "Death Triggers Resurrection", + "malum.effect.geas.wyrd_reconstruction_cooldown": "Arcane Resonance is Dampened Until Recharged", + "malum.effect.geas.wyrd_reconstruction_spirits": "Resurrection Repeatedly Activates Spirit-Collection Effects", + "malum.effect.hex_bolts": "Charges a Burst of Mnemonic Blades", + "malum.effect.keyword.arcane_resonance": "Arcane Resonance; Improves Spirit-Collection Effects", + "malum.effect.keyword.avarice": "Avarice; Gradually Increases Fortune", + "malum.effect.keyword.gluttony": "Gluttony; Increases Magic Damage, But Drains Hunger", + "malum.effect.keyword.soul_ward": "Soul Ward; Absorbs Damage, Recharges Over Time", + "malum.effect.negative": "-%s", + "malum.effect.positive": "+%s", + "malum.effect.ravenous_pouch_collection": "Snatches Items Already In Storage", + "malum.effect.ravenous_pouch_drop": "Retains A Minimum When Emptied", + "malum.effect.soul_based_damage": "Deals Soul-Rending Damage", + "malum.effect.soulwoven_pouch_collection": "Collects Spirit Arcana", + "malum.effect.soulwoven_pouch_storage": "Rotates Magical Items", + "malum.effect.sundering_anchor_damage_split": "Damage is Split Between Several Cuts", + "malum.effect.sundering_anchor_hatred": "Each Cut Applies Hatred", + "malum.effect.unwinding_chaos_burn": "Burn Damage Recovers Charges", + "malum.effect.unwinding_chaos_volley": "Charges a Volley of Composite Energy", + "malum.effect.wayne_june.0": "The Iron Crown. Enigmatic, and Ubiquitous", + "malum.effect.wayne_june.1": "A Semi-Circle, Radiating Five Points of Power. A Symbol Hidden Deep in the Iconography of Every Ancient Empire", + "malum.effect.wayne_june.10": "Let Us Drag Your Agglutinated Indignities Out Into The Light", + "malum.effect.wayne_june.2": "The Point of No Return Welcomes You, With Open Arms", + "malum.effect.wayne_june.3": "The Greatest Horror It Would Seem, Is Nothing At All", + "malum.effect.wayne_june.4": "An Ocean of Emptiness, Slowly Swallowing the World", + "malum.effect.wayne_june.5": "A Nebulous Nightmare, an Apocalypse that Only We Can Oppose", + "malum.effect.wayne_june.6": "Stagnant And Sprawling, This Hellish Abyss Extends Beyond Sanity Itself", + "malum.effect.wayne_june.7": "We Travel Through The Incalculable Dimensions Of Human Weakness", + "malum.effect.wayne_june.8": "Success, So Long Pursued, Is Rewarded Only With Creeping Revalation", + "malum.effect.wayne_june.9": "You Have Cowered In Your Cowering Denial Long Enough", + "malum.effect.weight_of_worlds_crit": "Sometimes Strikes With Critical Force", + "malum.effect.weight_of_worlds_kill": "Kills Guarantee a Critical Strike", + "malum.gui.augment.installed": "When installed: ", + "malum.gui.augment.type.augment": "Augment", + "malum.gui.augment.type.core_augment": "Core Augment", + "malum.gui.book.entry.a_personal_note": "A Personal Note", + "malum.gui.book.entry.a_personal_note.commendations": "Malum; Commendations", + "malum.gui.book.entry.a_personal_note.commendations.description": "A Thank You Letter", + "malum.gui.book.entry.a_personal_note.description": "A page from another book", + "malum.gui.book.entry.a_personal_note.inspirations": "Malum; Inspirations", + "malum.gui.book.entry.a_personal_note.inspirations.description": "What brought me here", + "malum.gui.book.entry.accelerating_inlay": "Accelerating Inlay", + "malum.gui.book.entry.accelerating_inlay.description": "Doubling down", + "malum.gui.book.entry.aerial_rites": "Aerial Rites", + "malum.gui.book.entry.aerial_rites.description": "Totemic Arts of Soaring", + "malum.gui.book.entry.altar_acceleration": "Altar Acceleration", + "malum.gui.book.entry.altar_acceleration.description": "Obelisks", + "malum.gui.book.entry.aqueous_rites": "Aqueous Rites", + "malum.gui.book.entry.aqueous_rites.description": "Totemic Arts of Flowing", + "malum.gui.book.entry.arcane_restoration": "Arcane Restoration", + "malum.gui.book.entry.arcane_restoration.description": "Mystic repair", + "malum.gui.book.entry.arcane_restoration.tool_repair": "Repairing Tools", + "malum.gui.book.entry.arcane_restoration.tool_repair.description": "Mending for Steelwear", + "malum.gui.book.entry.aura_empowerment": "Aura Empowerment", + "malum.gui.book.entry.aura_empowerment.description": "Greater obelisks", + "malum.gui.book.entry.aura_empowerment.other_pylon_applications": "Other Pylon Applications", + "malum.gui.book.entry.aura_empowerment.other_pylon_applications.description": "Channeling fundamental spirits", + "malum.gui.book.entry.authority_of_crushing_melancholy": "Authority of Crushing Melancholy", + "malum.gui.book.entry.authority_of_crushing_melancholy.description": "To crush one's own spirit", + "malum.gui.book.entry.authority_of_the_gleeful_target": "Authority of the Gleeful Target", + "malum.gui.book.entry.authority_of_the_gleeful_target.description": "To be the most satisfied existence", + "malum.gui.book.entry.authority_of_the_inverted_heart": "Authority of the Inverted Heart", + "malum.gui.book.entry.authority_of_the_inverted_heart.description": "To tie all hearts as one", + "malum.gui.book.entry.basic_artifice": "Waveform Artifice", + "malum.gui.book.entry.basic_artifice.artificers_claw": "Artificer's Claw", + "malum.gui.book.entry.basic_artifice.artificers_claw.description": "Despite the name, not sharp", + "malum.gui.book.entry.basic_artifice.description": "Signal modulation", + "malum.gui.book.entry.belt_of_the_magebane": "Belt of the Magebane", + "malum.gui.book.entry.belt_of_the_magebane.description": "Newfound ruin", + "malum.gui.book.entry.belt_of_the_prospector": "Belt of the Prospector", + "malum.gui.book.entry.belt_of_the_prospector.description": "Treasures of the earth", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist": "Ring of the Demolitionist", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist.description": "$bMore dakka/$", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "Ring of the Hoarder", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "Directly into my veins", + "malum.gui.book.entry.belt_of_the_starved": "Belt of the Starved", + "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony": "Concentrated Gluttony", + "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony.description": "Bypass", + "malum.gui.book.entry.belt_of_the_starved.description": "Channeling voracity", + "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "Ring of Desperate Voracity", + "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity.description": "Widening the channel", + "malum.gui.book.entry.blazing_diode": "Blazing Diode", + "malum.gui.book.entry.blazing_diode.description": "The strongest force in the world", + "malum.gui.book.entry.blazing_quartz": "Blazing Quartz", + "malum.gui.book.entry.blazing_quartz.description": "Ignition", + "malum.gui.book.entry.blight": "A Study on Blight", + "malum.gui.book.entry.blight.description": "What, why, and how", + "malum.gui.book.entry.brilliance": "Brilliance", + "malum.gui.book.entry.brilliance.description": "The stuff of experience", + "malum.gui.book.entry.caustic_catalyst": "Caustic Catalyst", + "malum.gui.book.entry.caustic_catalyst.description": "Inflaming instability", + "malum.gui.book.entry.chronicles_of_the_soul": "Chronicles of the Soul", + "malum.gui.book.entry.chronicles_of_the_soul.description": "A magecraft of miracles", + "malum.gui.book.entry.chronicles_of_the_void": "Chronicles of the Void", + "malum.gui.book.entry.chronicles_of_the_void.description": "A magecraft of madness", + "malum.gui.book.entry.crucible_acceleration": "Crucible Acceleration", + "malum.gui.book.entry.crucible_acceleration.description": "Heating up", + "malum.gui.book.entry.crucible_augmentation": "Crucible Augmentation", + "malum.gui.book.entry.crucible_augmentation.description": "Tuning the attuner", + "malum.gui.book.entry.cthonic_gold": "Cthonic Gold", + "malum.gui.book.entry.cthonic_gold.description": "Fused with the arcane", + "malum.gui.book.entry.cthonic_gold.reexamination": "Reexamination: Cthonic Gold", + "malum.gui.book.entry.cthonic_gold.reexamination.description": "A new principle in old material", + "malum.gui.book.entry.earthen_rites": "Earthen Rites", + "malum.gui.book.entry.earthen_rites.description": "Totemic Arts of Forming", + "malum.gui.book.entry.elaborate_brooch": "Elaborate Brooch", + "malum.gui.book.entry.elaborate_brooch.description": "A change in purpose", + "malum.gui.book.entry.eldritch_arcana": "Eldritch Arcana", + "malum.gui.book.entry.eldritch_arcana.description": "For every push there is a pull", + "malum.gui.book.entry.elemental_arcana": "Elemental Arcana", + "malum.gui.book.entry.elemental_arcana.description": "Focused magic", + "malum.gui.book.entry.esoteric_reaping": "Esoteric Reaping", + "malum.gui.book.entry.esoteric_reaping.description": "Leaked magic", + "malum.gui.book.entry.ether": "Ether", + "malum.gui.book.entry.ether.description": "All the colors of the wind", + "malum.gui.book.entry.focus_ashes": "Arising of Ashes", + "malum.gui.book.entry.focus_ashes.description": "Creating powdered reagents", + "malum.gui.book.entry.focus_crystals": "Creation of Crystals", + "malum.gui.book.entry.focus_crystals.description": "Forming irregular crystals", + "malum.gui.book.entry.focus_elemental": "Recreation of Relics", + "malum.gui.book.entry.focus_elemental.description": "Creating construct cores", + "malum.gui.book.entry.focus_metals": "Magecraft of Metals", + "malum.gui.book.entry.focus_metals.description": "Forming banded crystals", + "malum.gui.book.entry.fragment.void.black_crystal": "Scribbled notes", + "malum.gui.book.entry.fragment.void.black_crystal.description": "Incomprehensible", + "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana": "A failed experiment", + "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana.description": "An attempt to create something new?", + "malum.gui.book.entry.fragment.void.umbral_arcana": "Strange equations", + "malum.gui.book.entry.fragment.void.umbral_arcana.description": "Assuming an absence of existence...", + "malum.gui.book.entry.geas_magic": "Geasa, and Other Oaths", + "malum.gui.book.entry.geas_magic.description": "Power for price", + "malum.gui.book.entry.glass_brooch": "Glass Brooch", + "malum.gui.book.entry.glass_brooch.description": "Fragile power", + "malum.gui.book.entry.gluttonous_brooch": "Gluttonous Brooch", + "malum.gui.book.entry.gluttonous_brooch.description": "Endlessly unsated", + "malum.gui.book.entry.impurity_stabilizer": "Impurity Stabilizer", + "malum.gui.book.entry.impurity_stabilizer.description": "Potency from weakness", + "malum.gui.book.entry.infernal_rites": "Infernal Rites", + "malum.gui.book.entry.infernal_rites.description": "Totemic Arts of Scorching", + "malum.gui.book.entry.intricate_assembly": "Intricate Assembly", + "malum.gui.book.entry.intricate_assembly.description": "Fudging the numbers", + "malum.gui.book.entry.introduction": "Introduction", + "malum.gui.book.entry.introduction.description": "On the nature of souls", + "malum.gui.book.entry.locus_management": "Locus Management", + "malum.gui.book.entry.locus_management.description": "Arcana in motion", + "malum.gui.book.entry.managing_totems": "Totem Resonance", + "malum.gui.book.entry.managing_totems.description": "Insight into the rites", + "malum.gui.book.entry.mending_diffuser": "Mending Diffuser", + "malum.gui.book.entry.mending_diffuser.description": "Unliving scar tissue", + "malum.gui.book.entry.mirror_magic": "Mirror Magic", + "malum.gui.book.entry.mirror_magic.description": "Magic Funnels", + "malum.gui.book.entry.mote_making": "Mote Making", + "malum.gui.book.entry.mote_making.description": "Worship the cube", + "malum.gui.book.entry.natural_quartz": "Natural Quartz", + "malum.gui.book.entry.natural_quartz.description": "Deep in the earth", + "malum.gui.book.entry.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", + "malum.gui.book.entry.necklace_of_blissful_harmony.description": "No sign of morning coming", + "malum.gui.book.entry.necklace_of_the_mystic_mirror": "Necklace of the Mystic Mirror", + "malum.gui.book.entry.necklace_of_the_mystic_mirror.description": "As without, so within", + "malum.gui.book.entry.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", + "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "Focused and sharpened", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "Ring of the Howling Maelstrom", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "30% chance to flinch", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "Ring of the Rising Edge", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "An A press is an A press", + "malum.gui.book.entry.oath_of_the_overburdened_mind": "Oath of The Overburdened Mind", + "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "To strike overwhemlingly", + "malum.gui.book.entry.oath_of_the_overeager_fist": "Oath of The Overeager Fist", + "malum.gui.book.entry.oath_of_the_overeager_fist.description": "To never hesitate", + "malum.gui.book.entry.oath_of_the_overkeen_eye": "Oath of The Overkeen Eye", + "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "To hit one's target", + "malum.gui.book.entry.oath_of_the_undiscerned_maw": "Oath of The Undiscerned Maw", + "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "To devour all", + "malum.gui.book.entry.oath_of_unmakers_disdain": "Oath of Unmakers Disdain", + "malum.gui.book.entry.oath_of_unmakers_disdain.description": "To lord above", + "malum.gui.book.entry.oath_of_unsighted_resistance": "Oath of Unsighted Resistance", + "malum.gui.book.entry.oath_of_unsighted_resistance.description": "To wade into slaughter", + "malum.gui.book.entry.pact_of_combustion": "Pact of Combustion", + "malum.gui.book.entry.pact_of_combustion.description": "To fuel the flame", + "malum.gui.book.entry.pact_of_contentedness": "Pact of Contentedness", + "malum.gui.book.entry.pact_of_contentedness.description": "To seek satisfaction", + "malum.gui.book.entry.pact_of_defiance": "Pact of Defiance", + "malum.gui.book.entry.pact_of_defiance.description": "To accept no limit", + "malum.gui.book.entry.pact_of_patience_repaid": "Pact of Patience Repaid", + "malum.gui.book.entry.pact_of_patience_repaid.description": "To dilute one's pain", + "malum.gui.book.entry.pact_of_reciprocation": "Pact of Reciprocation", + "malum.gui.book.entry.pact_of_reciprocation.description": "Two eyes for an eye", + "malum.gui.book.entry.pact_of_rune_exploitation": "Pact of The Rune Exploitation", + "malum.gui.book.entry.pact_of_rune_exploitation.description": "To follow the ancient pacts", + "malum.gui.book.entry.pact_of_self_care": "Pact of Self-Care", + "malum.gui.book.entry.pact_of_self_care.description": "To care for oneself", + "malum.gui.book.entry.pact_of_the_arcanaphage": "Pact of The Arcanaphage", + "malum.gui.book.entry.pact_of_the_arcanaphage.description": "To extend beyond oneself", + "malum.gui.book.entry.pact_of_the_berserker": "Pact of The Berserker", + "malum.gui.book.entry.pact_of_the_berserker.description": "To return pain in kind", + "malum.gui.book.entry.pact_of_the_blastweaver": "Pact of the Blastweaver", + "malum.gui.book.entry.pact_of_the_blastweaver.description": "To reap from ruin", + "malum.gui.book.entry.pact_of_the_cloudskipper": "Pact of The Cloudskipper", + "malum.gui.book.entry.pact_of_the_cloudskipper.description": "To rise above all", + "malum.gui.book.entry.pact_of_the_continuing_shot": "Pact of The Continuing Shot", + "malum.gui.book.entry.pact_of_the_continuing_shot.description": "To be the arrow", + "malum.gui.book.entry.pact_of_the_fortress": "Pact of The Fortress", + "malum.gui.book.entry.pact_of_the_fortress.description": "To stand and defend", + "malum.gui.book.entry.pact_of_the_high_priest": "Pact of The High Priest", + "malum.gui.book.entry.pact_of_the_high_priest.description": "To spread oneself thin", + "malum.gui.book.entry.pact_of_the_lifeweaver": "Pact of The Lifeweaver", + "malum.gui.book.entry.pact_of_the_lifeweaver.description": "To share with any and all", + "malum.gui.book.entry.pact_of_the_lone_druid": "Pact of The Lone Druid", + "malum.gui.book.entry.pact_of_the_lone_druid.description": "To shun the shaped", + "malum.gui.book.entry.pact_of_the_parasite": "Pact of The Parasite", + "malum.gui.book.entry.pact_of_the_parasite.description": "To hide by stolen shields", + "malum.gui.book.entry.pact_of_the_profane_ascetic": "Pact of The Profane Ascetic", + "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "To seek beauty in dross", + "malum.gui.book.entry.pact_of_the_profane_glutton": "Pact of The Profane Glutton", + "malum.gui.book.entry.pact_of_the_profane_glutton.description": "To consume", + "malum.gui.book.entry.pact_of_the_prospector": "Pact of the Prospector", + "malum.gui.book.entry.pact_of_the_prospector.description": "To grow one's fortune", + "malum.gui.book.entry.pact_of_the_reaper": "Pact of The Reaper", + "malum.gui.book.entry.pact_of_the_reaper.description": "To master the harvest blade", + "malum.gui.book.entry.pact_of_the_shattering_addict": "Pact of The Shattering Addict", + "malum.gui.book.entry.pact_of_the_shattering_addict.description": "To shatter and shatter", + "malum.gui.book.entry.pact_of_the_shield": "Pact of The Shield", + "malum.gui.book.entry.pact_of_the_shield.description": "To always walk with vigilance", + "malum.gui.book.entry.pact_of_the_skybreaker": "Pact of The Skybreaker", + "malum.gui.book.entry.pact_of_the_skybreaker.description": "To bring it all down", + "malum.gui.book.entry.pact_of_the_warlock": "Pact of The Warlock", + "malum.gui.book.entry.pact_of_the_warlock.description": "To fight forever", + "malum.gui.book.entry.pact_of_the_windswept": "Pact of The Windswept", + "malum.gui.book.entry.pact_of_the_windswept.description": "To be one with the wind", + "malum.gui.book.entry.pact_of_tidal_affinity": "Pact of Tidal Affinity", + "malum.gui.book.entry.pact_of_tidal_affinity.description": "To be one with the sea", + "malum.gui.book.entry.pact_of_wyrd_reconstruction": "Pact of Wyrd Reconstruction", + "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "To survive one's fate", + "malum.gui.book.entry.pacts_of_an_igneous_shaper": "Pacts of an Igneous Shaper", + "malum.gui.book.entry.pacts_of_an_igneous_shaper.description": "To bind the primordial mantle", + "malum.gui.book.entry.pacts_of_an_inward_soul": "Pacts of an Inward Soul", + "malum.gui.book.entry.pacts_of_an_inward_soul.description": "To reshape the fundamental aspects", + "malum.gui.book.entry.pacts_of_an_unbound_wayfarer": "Pact of an Unbound Wayfarer", + "malum.gui.book.entry.pacts_of_an_unbound_wayfarer.description": "To soar through storms and tides", + "malum.gui.book.entry.pacts_of_an_uneven_conscience": "Pact of an Uneven Conscience", + "malum.gui.book.entry.pacts_of_an_uneven_conscience.description": "To demand clarity in a chaotic world", + "malum.gui.book.entry.page.headline.a_personal_note": "A Personal Note", + "malum.gui.book.entry.page.headline.a_personal_note.commendations": "Malum; Commendations", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.coalition_of_magic": "Coalition of Magic", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.kultik": "Kultik", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.pessi_mysterio": "Pessi Mysterio", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.translation": "Translation", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.wiresegal": "Wiresegal", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations": "Malum; Inspirations", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.astral_sorcery": "Astral Sorcery", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.eidolon": "Eidolon", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.mystic_modding": "Mystic Modding' Mods", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.thaumcraft": "Thaumcraft", + "malum.gui.book.entry.page.headline.accelerating_inlay": "Accelerating Inlay", + "malum.gui.book.entry.page.headline.aerial_rites": "Aerial Rites", + "malum.gui.book.entry.page.headline.altar_acceleration.brilliant_obelisk": "Brilliant Obelisk", + "malum.gui.book.entry.page.headline.altar_acceleration.runewood_obelisk": "Runewood Obelisk", + "malum.gui.book.entry.page.headline.aqueous_rites": "Aqueous Rites", + "malum.gui.book.entry.page.headline.arcane_restoration": "Arcane Restoration", + "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "Repairing Tools", + "malum.gui.book.entry.page.headline.aura_empowerment": "Aura Empowerment", + "malum.gui.book.entry.page.headline.aura_empowerment.elemental": "Aura Empowerment", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications": "Other Pylon Applications", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.arcane": "Greater Altar Acceleration", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.eldritch": "Eldritch", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.sacred": "Sacred", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.wicked": "Wicked", + "malum.gui.book.entry.page.headline.authority_of_crushing_melancholy": "Authority of Crushing Melancholy", + "malum.gui.book.entry.page.headline.authority_of_the_gleeful_target": "Authority of the Gleeful Target", + "malum.gui.book.entry.page.headline.authority_of_the_inverted_heart": "Authority of the Inverted Heart", + "malum.gui.book.entry.page.headline.basic_artifice": "Waveform Artifice", + "malum.gui.book.entry.page.headline.basic_artifice.artificers_claw": "Artificer's Claw", + "malum.gui.book.entry.page.headline.basic_artifice.wavebanker": "Wavebanker", + "malum.gui.book.entry.page.headline.basic_artifice.wavebreaker": "Wavebreaker", + "malum.gui.book.entry.page.headline.basic_artifice.wavecharger": "Wavecharger", + "malum.gui.book.entry.page.headline.basic_artifice.wavemaker": "Wavemaker", + "malum.gui.book.entry.page.headline.belt_of_the_magebane": "Belt of the Magebane", + "malum.gui.book.entry.page.headline.belt_of_the_prospector": "Belt of the Prospector", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.avarice": "Avarice", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_demolitionist": "Ring of the Demolitionist", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "Ring of the Hoarder", + "malum.gui.book.entry.page.headline.belt_of_the_starved": "Belt of the Starved", + "malum.gui.book.entry.page.headline.belt_of_the_starved.concentrated_gluttony": "Concentrated Gluttony", + "malum.gui.book.entry.page.headline.belt_of_the_starved.ring_of_desperate_voracity": "Ring of Desperate Voracity", + "malum.gui.book.entry.page.headline.blazing_diode": "Blazing Diode", + "malum.gui.book.entry.page.headline.blazing_quartz": "Blazing Quartz", + "malum.gui.book.entry.page.headline.blight.arcane_rite": "Blight Study: Resonance", + "malum.gui.book.entry.page.headline.blight.composition": "Blight Study: Substance", + "malum.gui.book.entry.page.headline.blight.flora": "Blight Study: Flora", + "malum.gui.book.entry.page.headline.blight.intro": "A Study on Blight", + "malum.gui.book.entry.page.headline.blight.spread": "Blight Study: Spread", + "malum.gui.book.entry.page.headline.brilliance": "Brilliance", + "malum.gui.book.entry.page.headline.caustic_catalyst": "Caustic Catalyst", + "malum.gui.book.entry.page.headline.chronicles_of_the_soul": "Chronicles of the Soul", + "malum.gui.book.entry.page.headline.chronicles_of_the_void": "Chronicles of the Void", + "malum.gui.book.entry.page.headline.crucible_acceleration": "Crucible Acceleration", + "malum.gui.book.entry.page.headline.crucible_augmentation": "Crucible Augmentation", + "malum.gui.book.entry.page.headline.cthonic_gold": "Cthonic Gold", + "malum.gui.book.entry.page.headline.cthonic_gold.reexamination": "Reexamining Cthonic Gold", + "malum.gui.book.entry.page.headline.earthen_rites": "Earthen Rites", + "malum.gui.book.entry.page.headline.elaborate_brooch": "Elaborate Brooch", + "malum.gui.book.entry.page.headline.eldritch_arcana": "Eldritch Spirit", + "malum.gui.book.entry.page.headline.elemental_arcana": "Elemental Arcana", + "malum.gui.book.entry.page.headline.elemental_arcana.aerial": "Aerial Spirit", + "malum.gui.book.entry.page.headline.elemental_arcana.aqueous": "Aqueous Spirit", + "malum.gui.book.entry.page.headline.elemental_arcana.earthen": "Earthen Spirit", + "malum.gui.book.entry.page.headline.elemental_arcana.infernal": "Infernal Spirit", + "malum.gui.book.entry.page.headline.esoteric_reaping": "Esoteric Reaping", + "malum.gui.book.entry.page.headline.esoteric_reaping.astral_weave": "Astral Weave", + "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "Grim Talc", + "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "Rotting Essence", + "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "Warp Flux", + "malum.gui.book.entry.page.headline.esoteric_reaping.wind_nucleus": "Wind Nucleus", + "malum.gui.book.entry.page.headline.ether": "Ether", + "malum.gui.book.entry.page.headline.ether.iridescent": "Iridescent Ether", + "malum.gui.book.entry.page.headline.focus_ashes": "Arising of Ashes", + "malum.gui.book.entry.page.headline.focus_crystals": "Creation of Crystals", + "malum.gui.book.entry.page.headline.focus_elemental": "Recreation of Relics", + "malum.gui.book.entry.page.headline.focus_elemental.zephyr_impetus": "Zephyr Impetus", + "malum.gui.book.entry.page.headline.focus_metals": "Magecraft of Metals", + "malum.gui.book.entry.page.headline.fragment.void.black_crystal": "Scribbled notes", + "malum.gui.book.entry.page.headline.fragment.void.umbral_arcana": "Strange equations", + "malum.gui.book.entry.page.headline.geas_magic": "Geasa, and Other Oaths", + "malum.gui.book.entry.page.headline.glass_brooch": "Glass Brooch", + "malum.gui.book.entry.page.headline.gluttonous_brooch": "Gluttonous Brooch", + "malum.gui.book.entry.page.headline.impurity_stabilizer": "Impurity Stabilizer", + "malum.gui.book.entry.page.headline.infernal_rites": "Infernal Rites", + "malum.gui.book.entry.page.headline.intricate_assembly": "Intricate Assembly", + "malum.gui.book.entry.page.headline.introduction": "Introduction", + "malum.gui.book.entry.page.headline.locus_management": "Locus Management", + "malum.gui.book.entry.page.headline.locus_management.aerial": "Speed of the Locus", + "malum.gui.book.entry.page.headline.locus_management.aqueous": "Potency of the Locus", + "malum.gui.book.entry.page.headline.locus_management.arcane": "Redirecting the Locus", + "malum.gui.book.entry.page.headline.locus_management.earthen": "Impact of the Locus", + "malum.gui.book.entry.page.headline.locus_management.eldritch": "Dissociating with the Locus", + "malum.gui.book.entry.page.headline.locus_management.elemental_boons": "Rite Study: Elemental Boons", + "malum.gui.book.entry.page.headline.locus_management.infernal": "Distance of the Locus", + "malum.gui.book.entry.page.headline.locus_management.sacred": "Restoring the Locus", + "malum.gui.book.entry.page.headline.locus_management.wicked": "Resurrecting the Locus", + "malum.gui.book.entry.page.headline.locus_management.wicked_order": "Rite Study: Locus Resurrection", + "malum.gui.book.entry.page.headline.managing_totems": "Totem Resonance", + "malum.gui.book.entry.page.headline.mending_diffuser": "Mending Diffuser", + "malum.gui.book.entry.page.headline.mirror_magic": "Mirror Magic", + "malum.gui.book.entry.page.headline.mote_making": "Mote Making", + "malum.gui.book.entry.page.headline.natural_quartz": "Natural Quartz", + "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "Necklace of Blissful Harmony", + "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "Necklace of the Mystic Mirror", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "Necklace of the Narrow Edge", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "The Howling Maelstrom", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "The Rising Edge", + "malum.gui.book.entry.page.headline.oath_of_the_overburdened_mind": "Oath of The Overburdened Mind", + "malum.gui.book.entry.page.headline.oath_of_the_overeager_fist": "Oath of The Overeager Fist", + "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "Oath of The Overkeen Eye", + "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "Oath of The Undiscerned Maw", + "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "Oath of Unmakers Disdain", + "malum.gui.book.entry.page.headline.oath_of_unsighted_resistance": "Oath of Unsighted Resistance", + "malum.gui.book.entry.page.headline.pact_of_combustion": "Pact of Combustion", + "malum.gui.book.entry.page.headline.pact_of_contentedness": "Pact of Contentedness", + "malum.gui.book.entry.page.headline.pact_of_defiance": "Pact of Defiance", + "malum.gui.book.entry.page.headline.pact_of_patience_repaid": "Pact of Patience Repaid", + "malum.gui.book.entry.page.headline.pact_of_reciprocation": "Pact of Reciprocation", + "malum.gui.book.entry.page.headline.pact_of_rune_exploitation": "Pact of The Rune Exploitation", + "malum.gui.book.entry.page.headline.pact_of_self_care": "Pact of Self-Care", + "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "Pact of The Arcanaphage", + "malum.gui.book.entry.page.headline.pact_of_the_berserker": "Pact of The Berserker", + "malum.gui.book.entry.page.headline.pact_of_the_blastweaver": "Pact of the Blastweaver", + "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "Pact of The Cloudskipper", + "malum.gui.book.entry.page.headline.pact_of_the_continuing_shot": "Pact of The Continuing Shot", + "malum.gui.book.entry.page.headline.pact_of_the_fortress": "Pact of The Fortress", + "malum.gui.book.entry.page.headline.pact_of_the_high_priest": "Pact of The High Priest", + "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "Pact of The Lifeweaver", + "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "Pact of The Lone Druid", + "malum.gui.book.entry.page.headline.pact_of_the_parasite": "Pact of The Parasite", + "malum.gui.book.entry.page.headline.pact_of_the_profane_ascetic": "Pact of The Profane Ascetic", + "malum.gui.book.entry.page.headline.pact_of_the_profane_glutton": "Pact of The Profane Glutton", + "malum.gui.book.entry.page.headline.pact_of_the_prospector": "Pact of the Prospector", + "malum.gui.book.entry.page.headline.pact_of_the_reaper": "Pact of The Reaper", + "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "Pact of The Shattering Addict", + "malum.gui.book.entry.page.headline.pact_of_the_shield": "Pact of The Shield", + "malum.gui.book.entry.page.headline.pact_of_the_skybreaker": "Pact of The Skybreaker", + "malum.gui.book.entry.page.headline.pact_of_the_warlock": "Pact of The Warlock", + "malum.gui.book.entry.page.headline.pact_of_the_windswept": "Pact of The Windswept", + "malum.gui.book.entry.page.headline.pact_of_tidal_affinity": "Pact of Tidal Affinity", + "malum.gui.book.entry.page.headline.pact_of_wyrd_reconstruction": "Pact of Wyrd Reconstruction", + "malum.gui.book.entry.page.headline.pacts_of_an_igneous_shaper": "Pacts of an Igneous Shaper", + "malum.gui.book.entry.page.headline.pacts_of_an_inward_soul": "Pacts of an Inward Soul", + "malum.gui.book.entry.page.headline.pacts_of_an_unbound_wayfarer": "Pact of an Unbound Wayfarer", + "malum.gui.book.entry.page.headline.pacts_of_an_uneven_conscience": "Pact of an Uneven Conscience", + "malum.gui.book.entry.page.headline.primary_arcana.arcane": "Arcane Spirit", + "malum.gui.book.entry.page.headline.primary_arcana.sacred": "Sacred Spirit", + "malum.gui.book.entry.page.headline.primary_arcana.wicked": "Wicked Spirit", + "malum.gui.book.entry.page.headline.prismatic_focus_lens": "Prismatic Focus Lens", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_alchemical_mastery": "Ring of Alchemical Mastery", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "Ring of Curative Talent", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_manaweaving": "Ring of Manaweaving", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "Ring of Prowess", + "malum.gui.book.entry.page.headline.resonance_tuner": "Resonance Tuner", + "malum.gui.book.entry.page.headline.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", + "malum.gui.book.entry.page.headline.ritual_magic": "Ritual magic", + "malum.gui.book.entry.page.headline.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", + "malum.gui.book.entry.page.headline.rune_of_burning_fervor": "Rune of Burning Fervor", + "malum.gui.book.entry.page.headline.rune_of_culling": "Rune of Culling", + "malum.gui.book.entry.page.headline.rune_of_dexterity": "Rune of Dexterity", + "malum.gui.book.entry.page.headline.rune_of_fiery_embrace": "Rune of Fiery Embrace", + "malum.gui.book.entry.page.headline.rune_of_flowing_grasp": "Rune of Flowing Grasp", + "malum.gui.book.entry.page.headline.rune_of_good_tides": "Rune of Good Tides", + "malum.gui.book.entry.page.headline.rune_of_howling_gale": "Rune of Howling Gale", + "malum.gui.book.entry.page.headline.rune_of_oaken_might": "Rune of Oaken Might", + "malum.gui.book.entry.page.headline.rune_of_protection": "Rune of Protection", + "malum.gui.book.entry.page.headline.rune_of_reinforcement": "Rune of Reinforcement", + "malum.gui.book.entry.page.headline.rune_of_scorching": "Rune of Scorching", + "malum.gui.book.entry.page.headline.rune_of_sky_tether": "Rune of Sky Tether", + "malum.gui.book.entry.page.headline.rune_of_stone_ward": "Rune of Stone Ward", + "malum.gui.book.entry.page.headline.rune_of_vitality": "Rune of Vitality", + "malum.gui.book.entry.page.headline.rune_of_volatile_distortion": "Rune of Volatile Distortion", + "malum.gui.book.entry.page.headline.runewood": "Runewood", + "malum.gui.book.entry.page.headline.runewood.arcane_charcoal": "Arcane Charcoal", + "malum.gui.book.entry.page.headline.runewood.runic_sap": "Runic Sap", + "malum.gui.book.entry.page.headline.runeworking": "Runeworking", + "malum.gui.book.entry.page.headline.runic_brooch": "Runic Brooch", + "malum.gui.book.entry.page.headline.sacred_rites": "Sacred Rites", + "malum.gui.book.entry.page.headline.scarstone": "A Study on Scarstone", + "malum.gui.book.entry.page.headline.scarstone.creation": "Scarstone Study: Creation", + "malum.gui.book.entry.page.headline.scarstone.material": "Scarstone Study: Material", + "malum.gui.book.entry.page.headline.scarstone.strange_crystal": "Scarstone Study: Strange Crystal", + "malum.gui.book.entry.page.headline.scythes": "Scythes", + "malum.gui.book.entry.page.headline.scythes.enchanting": "Enchanting a Scythe", + "malum.gui.book.entry.page.headline.scythes.enchanting.animated": "Animated", + "malum.gui.book.entry.page.headline.scythes.enchanting.ascension": "Ascension", + "malum.gui.book.entry.page.headline.scythes.enchanting.haunted": "Haunted", + "malum.gui.book.entry.page.headline.scythes.enchanting.rebound": "Rebound", + "malum.gui.book.entry.page.headline.scythes.enchanting.spirit_plunder": "Spirit Plunder", + "malum.gui.book.entry.page.headline.shielding_apparatus": "Shielding Apparatus", + "malum.gui.book.entry.page.headline.soulhunter_armor": "Soulhunter Armor", + "malum.gui.book.entry.page.headline.soulstained_armor": "Soulstained Armor", + "malum.gui.book.entry.page.headline.soulstained_scythe": "Soulstained Scythe", + "malum.gui.book.entry.page.headline.soulstone": "Soulstone", + "malum.gui.book.entry.page.headline.soulwood": "A Study on Soulwood", + "malum.gui.book.entry.page.headline.soulwood.blight": "Soulwood Study: Blight", + "malum.gui.book.entry.page.headline.soulwood.bonemeal": "Soulwood Study: Growth", + "malum.gui.book.entry.page.headline.soulwood.cursed_sap": "Soulwood Study: Sap", + "malum.gui.book.entry.page.headline.soulwoven_pouch": "Soulwoven Pouch", + "malum.gui.book.entry.page.headline.soulwoven_pouch.ravenous_pouch": "Ravenous Pouch", + "malum.gui.book.entry.page.headline.soulwoven_silk": "Soulwoven Silk", + "malum.gui.book.entry.page.headline.spellweaving_axe": "Spellweaving Axe", + "malum.gui.book.entry.page.headline.spellweaving_pickaxe": "Spellweaving Pickaxe", + "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting": "Enchanting the Spellwoven", + "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting.weavers_haste": "Weaver's Haste", + "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting.weavers_propagation": "Weaver's Propagation", + "malum.gui.book.entry.page.headline.spirit_crystals": "Spirit Crystals", + "malum.gui.book.entry.page.headline.spirit_focusing": "Spirit Focusing", + "malum.gui.book.entry.page.headline.spirit_infusion": "Spirit Infusion", + "malum.gui.book.entry.page.headline.spirit_infusion.alchemical_calx": "Alchemical Calx", + "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "Hex Ash", + "malum.gui.book.entry.page.headline.spirit_infusion.living_flesh": "Living Flesh", + "malum.gui.book.entry.page.headline.spirit_jar": "Spirit Jar", + "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold": "Hallowed Gold", + "malum.gui.book.entry.page.headline.spirit_metals.reexamination": "Reexamining Spirit Metals", + "malum.gui.book.entry.page.headline.spirit_metals.soul_stained_steel": "Soulstained Steel", + "malum.gui.book.entry.page.headline.spirit_minerals.reexamination": "Reexamining Spirit Minerals", + "malum.gui.book.entry.page.headline.spirit_stones.reexamination": "Reexamining Spirit Stones", + "malum.gui.book.entry.page.headline.spirit_stones.tainted_rock": "Tainted Rock", + "malum.gui.book.entry.page.headline.spirit_stones.twisted_rock": "Twisted Rock", + "malum.gui.book.entry.page.headline.spirit_trinkets": "Spirit Trinkets", + "malum.gui.book.entry.page.headline.spirited_glass": "Spirited Glass", + "malum.gui.book.entry.page.headline.spirited_glass.null": "Approximating The Ninth Arcana", + "malum.gui.book.entry.page.headline.strange_crystal.material": "Strange Crystal Study: Material", + "malum.gui.book.entry.page.headline.strange_crystal.purpose": "Strange Crystal Study: Purpose", + "malum.gui.book.entry.page.headline.strange_crystal.reexamination": "Reexamining Strange Crystals", + "malum.gui.book.entry.page.headline.strange_crystal.revelation": "Revealing Strange Crystals", + "malum.gui.book.entry.page.headline.suspicious_device": "Suspicious Device", + "malum.gui.book.entry.page.headline.sympathy_drive": "Sympathy Drive", + "malum.gui.book.entry.page.headline.the_device": "The Device.", + "malum.gui.book.entry.page.headline.totem_magic": "Totem Magic", + "malum.gui.book.entry.page.headline.totem_magic.waveform_totemancy": "Waveform Totemancy", + "malum.gui.book.entry.page.headline.tyrving": "Tyrving", + "malum.gui.book.entry.page.headline.unchained_rite": "A Rite Unchained", + "malum.gui.book.entry.page.headline.unchained_rite.soulwood": "Soulwood Transmutation", + "malum.gui.book.entry.page.headline.unchained_transmutation": "Unchained Transmutation", + "malum.gui.book.entry.page.headline.unchained_transmutation.basalt": "Heatless Incineration", + "malum.gui.book.entry.page.headline.unchained_transmutation.deepslate": "Gray Stones", + "malum.gui.book.entry.page.headline.unchained_transmutation.dirt": "Seedless Growth", + "malum.gui.book.entry.page.headline.unchained_transmutation.mud": "Fluidless Infusion", + "malum.gui.book.entry.page.headline.unchained_transmutation.packed_mud": "Orange Stones", + "malum.gui.book.entry.page.headline.unchained_transmutation.snow": "White Stones", + "malum.gui.book.entry.page.headline.unchained_transmutation.stone": "Forceless Pulverization", + "malum.gui.book.entry.page.headline.undirected_rite": "A Rite Undirected", + "malum.gui.book.entry.page.headline.undoing_geas_bindings": "Forswearing Geasa", + "malum.gui.book.entry.page.headline.varnished_terracotta": "Varnished Terracotta", + "malum.gui.book.entry.page.headline.void.belt_of_the_limitless": "Belt of the Limitless", + "malum.gui.book.entry.page.headline.void.black_crystal": "A Black Crystal", + "malum.gui.book.entry.page.headline.void.catalyst_lobber": "Catalyst Lobber", + "malum.gui.book.entry.page.headline.void.edge_of_deliverance": "The Edge of Deliverance", + "malum.gui.book.entry.page.headline.void.erosion_scepter": "Erosion Scepter", + "malum.gui.book.entry.page.headline.void.fused_consciousness": "Fused Consciousness", + "malum.gui.book.entry.page.headline.void.inverse_and_hybrid_arcana": "Theoretical Arcana", + "malum.gui.book.entry.page.headline.void.malignant_pewter": "Malignant Pewter", + "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "Malignant Stronghold Armor", + "malum.gui.book.entry.page.headline.void.material_study_arcana": "Study: Spirit Crystal", + "malum.gui.book.entry.page.headline.void.material_study_auric_embers": "Study: Auric Ember", + "malum.gui.book.entry.page.headline.void.material_study_auric_embers.reexamination": "Reexamination: Auric Ember", + "malum.gui.book.entry.page.headline.void.material_study_malignant_lead": "Study: Malignant Lead", + "malum.gui.book.entry.page.headline.void.material_study_malignant_lead.reexamination": "Reexamining Malignant Lead", + "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment": "Study: Mnemosyne", + "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment.reexamination": "Reexamination: Mnemnosyne", + "malum.gui.book.entry.page.headline.void.material_study_null_slate": "Study: Null Slate", + "malum.gui.book.entry.page.headline.void.material_study_null_slate.reexamination": "Reexamination: Null Slate", + "malum.gui.book.entry.page.headline.void.material_study_soulstone": "Study: Soulstone", + "malum.gui.book.entry.page.headline.void.material_study_void_salts": "Study: Void Salts", + "malum.gui.book.entry.page.headline.void.material_study_void_salts.reexamination": "Reexamination: Void Salts", + "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "Necklace of the Hidden Blade", + "malum.gui.book.entry.page.headline.void.necklace_of_the_watcher": "Necklace of the Watcher", + "malum.gui.book.entry.page.headline.void.ring_of_echoing_arcana": "Ring of Echoing Arcana", + "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "Ring of Growing Flesh", + "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "Ring of Gruesome Concentration", + "malum.gui.book.entry.page.headline.void.rune_of_bolstering": "Rune of Bolstering", + "malum.gui.book.entry.page.headline.void.rune_of_heresy": "Rune of Heresy", + "malum.gui.book.entry.page.headline.void.rune_of_igneous_solace": "Rune of Igneous Solace", + "malum.gui.book.entry.page.headline.void.rune_of_indomitability": "Rune of Indomitability", + "malum.gui.book.entry.page.headline.void.rune_of_radial_empowerment": "Sacrificial Empowerment", + "malum.gui.book.entry.page.headline.void.rune_of_spell_mastery": "Rune of Spell Mastery", + "malum.gui.book.entry.page.headline.void.rune_of_twinned_duration": "Rune of Twinned Duration", + "malum.gui.book.entry.page.headline.void.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", + "malum.gui.book.entry.page.headline.void.runes": "Voidish Runecraft", + "malum.gui.book.entry.page.headline.void.staves_as_foci": "Staves as Foci", + "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.capacitor": "Capacitor", + "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.replenishing": "Replenishing", + "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "Ring of the Endless Well", + "malum.gui.book.entry.page.headline.void.sundering_anchor": "The Sundering Anchor", + "malum.gui.book.entry.page.headline.void.the_weeping_well": "The Weeping Well", + "malum.gui.book.entry.page.headline.void.umbral_arcana": "Umbral Arcana", + "malum.gui.book.entry.page.headline.void.unwinding_chaos": "Unwinding Chaos", + "malum.gui.book.entry.page.headline.void.weight_of_worlds": "The Weight of Worlds", + "malum.gui.book.entry.page.headline.voodoo_magic": "Voodoo Magic", + "malum.gui.book.entry.page.headline.warping_engine": "Warping Engine", + "malum.gui.book.entry.page.headline.wicked_rites": "Wicked Rites", + "malum.gui.book.entry.page.headline.windweaving": "Wind-Weaving", + "malum.gui.book.entry.page.headline.windweaving.gust_igniter": "Gust Igniter", + "malum.gui.book.entry.page.headline.windweaving.wind_tunnel": "Wind Tunnel", + "malum.gui.book.entry.page.info.runeworking": "Socket a slate into the runic workbench\nUtilize spirit arcana to inscribe runes onto the slate", + "malum.gui.book.entry.page.info.runeworking.headline": "Runeworking", + "malum.gui.book.entry.page.info.soul_binding": "Socket the prime item, spirit arcana and other items into the soulbinding brazier\nAn etheric offering initiates the process", + "malum.gui.book.entry.page.info.soul_binding.headline": "Soul Binding", + "malum.gui.book.entry.page.info.spirit_focusing": "Socket a catalyst and spirit arcana into the crucible\nThe catalyst is partially used up with each focusing cycle", + "malum.gui.book.entry.page.info.spirit_focusing.headline": "Spirit Focusing", + "malum.gui.book.entry.page.info.spirit_infusion": "Socket a prime item and spirit arcana into the spirit altar\nPlace additional items on nearby item holders", + "malum.gui.book.entry.page.info.spirit_infusion.headline": "Spirit Infusion", + "malum.gui.book.entry.page.info.spirit_repair": "Socket a repair material and spirit arcana into the repair pylon\nThe damaged item must be placed within a nearby item holder", + "malum.gui.book.entry.page.info.spirit_repair.headline": "Spirit Repair", + "malum.gui.book.entry.page.info.unchained_transmutation": "Utilizing a rite locus, transform blocks into other blocks via unchained rite\nThe rite locus requires blight as a conduit", + "malum.gui.book.entry.page.info.unchained_transmutation.headline": "Unchained Transmutation", + "malum.gui.book.entry.page.info.unchained_transmutation_tree": "Utilizing a rite locus, transform blocks into other blocks via unchained rite\nThe rite locus requires blight as a conduit\nTransmutation follows the shown transmutation tree\nAny entry in the tree can be used as a starting point", + "malum.gui.book.entry.page.info.unchained_transmutation_tree.headline": "Unchained Transmutation", + "malum.gui.book.entry.page.text.a_personal_note.1": "Within the 'Arcana, a page sticks out just barely. As you examine it, the writing seems different than usual- out of this world. The texts inside appear to be a show of gratitude of sorts. The names ring a bell, but not to you.", + "malum.gui.book.entry.page.text.a_personal_note.commendations.alphalilly.1": "I reached out to them after seeing their work for the Arcana project, the Malum' book background art was made by them per commission. They've done an incredible job with them and I'm very happy to have their work in game :3", + "malum.gui.book.entry.page.text.a_personal_note.commendations.coalition_of_magic.1": "The Coalition of Magic is a Supporter exclusive server organized by me and Joefoxe, without everyone's voices and support of the mod, it'd be difficult to find motivation to work as much as I can now. Thank you!", + "malum.gui.book.entry.page.text.a_personal_note.commendations.kultik.1": "Once again, no idea how we got in touch, but they showed quite an interest in Malum and offered to have one of their tracks added to the mod as a music disc. They're responsible for the Aesthetica and Arcane Elegy Music Discs :3", + "malum.gui.book.entry.page.text.a_personal_note.commendations.pessi_mysterio.1": "I remember going on quite a witch hunt to find them, scouring through the internet and asking a bunch of people. They worked on Sound Design for a few mods and so I reached out to them to commission some for Malum. The Spirit Altar, Crucible and Totems are some of their works for this project.", + "malum.gui.book.entry.page.text.a_personal_note.commendations.translation.1": "There's this fella on github who very routinely pushes translations to the mod for the Chinese language, figured they deserve some thanks. They go by ChuijkYahus, so if you're reading this in Chinese it's thanks to them! If you plan to do a complete translation of Malum, let me know- I hope in the future I can replace this page with a list of credits.", + "malum.gui.book.entry.page.text.a_personal_note.commendations.wiresegal.1": "I'm not quite sure how we met, can't remember really. At some point, they offered to help out with Malum- most notably with the Encyclopedia Arcana, but also with a decent few bug fixes and refactors of dated systems. A large majority of the Entries are written by them :3", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.astral_sorcery.1": "I love the mod's visual identity and mechanics, anytime it was in a pack I'd make sure to make the most of it. The Path of Exiles is a huge inspiration for some upcoming stuff I wanna add to Malum.", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.eidolon.1": "Eidolon has such a charming atmosphere, when it released I got a little scared about how similar the mod was to my concept of what I want Malum to be, and it really pushed me to innovate. Additionally, the mod's author and I exchange a myriad of cat pictures, it is a charm.", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.mystic_modding.1": "Embers and Roots were some of my favourite magic mods I've come across, I found their very approachable nature a really appealing thing for a mod to incorporate.", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.thaumcraft.1": "By far the biggest inspiration for Malum, I enjoyed the mod immensely when I was first getting into modded minecraft. I only ever tried the 1.12 version though. The way the magic system is designed and the general sense of progression is something I love.", + "malum.gui.book.entry.page.text.accelerating_inlay.1": "Through the use of a superior conductor in Astral Weave, Accelerating Inlay simply provides a substantial bonus to the focusing speed of a Crucible without any drawbacks.", + "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "While not useful for Infusion, per-se, the design of the obelisk can be used in another way as well. By socketing Brilliance instead of Hallowed Gold, the obelisk will harmonize with the Brilliance of enchanting, causing it to provide as much force of enchanting as five bookshelves do.", + "malum.gui.book.entry.page.text.altar_acceleration.runewood_obelisk.1": "Spirit Infusion, as essential as it is, has grown to be tedious. Even producing a stack of simple Hex Ash takes several minutes. Using Hallowed Gold, I have found a way to accelerate it. By placing up to four hallowed obelisks nearby the altar I may increase the processing speed by one fourth with each obelisk.", + "malum.gui.book.entry.page.text.arcane_restoration.1": "The Spirit Crucible has an annoying habit of breaking the tools to work with it. While a cost is to be expected, I'd rather pay it in installments. I have designed a device I call the Repair Pylon, intended to shore items up as they break down.", + "malum.gui.book.entry.page.text.arcane_restoration.2": "The Repair Pylon requires a toll of Spirit Arcana as well as a properly suited repair material for the job. When fitted with items, the Pylon will search for a nearby damaged item in any Item Pedestal, Item Stand, or Crucible. It should be theoretically possible to repair an item with $ijust/$ Arcana.. but that's only theory-crafting at the moment.", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "The Repair Pylon can be used for more than just an Impetus. More mundane - or even magical - tools can be repaired without costing experience, by using spirits to fuel the restoration instead of Brilliance. This still requires material to perform the repairs, of course, and restores about half of an item's durability.", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "Gear made of material that resonates with spirits - created from or by them - seems to be even more effectively repaired by this. Most, if not all, of the tools and armor written of in this book will be restored by three quarters of durability, rather than half.", + "malum.gui.book.entry.page.text.aura_empowerment.1": "Created using a combination of Soulwood and Runewood, the Arcana Pylon excels at channeling Spirit Arcana. By supplying it with Spirits, their stored energy can be spent.", + "malum.gui.book.entry.page.text.aura_empowerment.2": "Totems are designed to avoid a constant demand for Spirits. Whenever a Rite activates, an Echo is formed, matching the Totem's Spirit Sequence in effect with little to none strain placed upon it. This works well for a passive effect, but it does limit potency significantly. The Arcana Pylon makes up for that limiting factor, allowing Totem Magic to reach it's full potency.", + "malum.gui.book.entry.page.text.aura_empowerment.elemental.1": "By utilizing Elemental Arcana, the Pylon becomes a totemic amplifier. It weaves a Rite Locus, which enhances any matching Aura Effect granted by Runes or Totems upon contact. One Spirit is enough for roughly four activations.", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.arcane.1": "By utilizing Raw Arcana, the Pylon takes on a role similar to the Runewood Obelisk. Each Pylon will accelerate speed of a nearby Altar by Fifty Percent, up to Four Pylons. One Spirit is enough for roughly Sixteen Infusion Cycles.", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.eldritch.1": "Eldritch", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.sacred.1": "Sacred", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.wicked.1": "Wicked", + "malum.gui.book.entry.page.text.basic_artifice.1": "Redstone is always useful, no matter your profession or goal. One needs not be an engineer to build a piston door. I now add my own contribution: spirit diodes. By imprinting the impulses of elemental spirits upon a matrix of ether-treated copper, I have created four interesting redstone devices.", + "malum.gui.book.entry.page.text.basic_artifice.2": "These diodes act by translating redstone impulse into arcane intent, allowing the nature of the spirit to shape the resulting effect, and then translating it back. Ether serves as the medium, with copper acting as a conceptual anchor to machinery and logic.", + "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "I have also developed a tool to tweak the timing of these diodes. By using it to move parts of the copper matrix via a prolonged application of the tool, you can lengthen or shorten the delays involved in a diode, with a single redstone tick being the lower limit.", + "malum.gui.book.entry.page.text.basic_artifice.wavebanker.1": "Aqueous seeks to change, to adapt. Given a signal, this transfers it but is 'sticky', continuing to emit the signal for a while after power is cut.", + "malum.gui.book.entry.page.text.basic_artifice.wavebreaker.1": "Infernal seeks to burn, to shine. Given a signal, this transfers it but is 'slow', the signal being held - 'admired' - by the diode for a time before being emitted out the other side.", + "malum.gui.book.entry.page.text.basic_artifice.wavecharger.1": "Aerial seeks to soar, to rise. Given a signal, this transfers it but needs to 'warm up', causing the output's strength to slowly rise to meet the input signal. When unpowered or given a lower signal, it will similarly coast down until it turns off again.", + "malum.gui.book.entry.page.text.basic_artifice.wavemaker.1": "Earthen seeks to stand, to stay. Given a signal or lack thereof, this acts like a clock, emitting the inverse of the input every so often on a steady rhythm, and emitting the input the rest of the time.", + "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "The Belt of the Magebane is a simple innovation, but a dangerously effective one. Normally, after being struck by any attack, soul ward will not recover until a long moment after. That moment of downtime has proven itself detrimental far too frequently. But that ends now.", + "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "While worn, the belt provides a substantial bonus to soul ward recovery rate, while also improving capacity slightly. Furthermore, the belt will absorb the arcane essence of any instance of magical damage that strikes its bearer, converting that repurposed energy into immediate recovery of soul ward.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "To fuel my various magics and other goals I more often than not find myself needing various earthen treasures. Through enchanting - specifically through Fortune - I've been able to better suit my tools for extracting multitudes of resource at a time. Within this entry I will detail how Spirit Arcana can be utilized in a similar manner.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.2": "When Avarice is successfully channeled through a tool with a submaximal Fortune enchantment, the applied bonus will be raised as if Fortune was at it's maximum level. Similarly, The Belt of the Prospector will bless any explosions $iI/$ create with Fortune III, plus the bonus from Avarice.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.avarice.1": "While wearing the Belt of the Prospector, any valuable resources I extract will carry an imbued intent, an overflowing Avarice. Upon collection of such intent, the carried Avarice is temporarily inscribed onto my soul. Each amplitude of Avarice enables an added One Tenth chance for an additional level of Fortune when breaking blocks.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "If raw explosive power is not sufficient, you simply aren't using enough of it. This ring amplifies explosions, mitigating that issue.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "Explosions are chaotic, and messy, inherently. This is hardly a problem, when I want to cause such rampant destruction to collect resources, but collecting the items is a burden. This ring entangles the explosion with my soul, causing the debris and loot to appear at my location.", + "malum.gui.book.entry.page.text.belt_of_the_starved.1": "The arcana I collect occasionally have scraps of wishes and desires woven in. Often, given the base nature of what I reap, this comes in the form of hunger, lust, or petty grudges. All of these impurities can be catalyzed into Gluttony, an stacking amplifier towards magic damage.", + "malum.gui.book.entry.page.text.belt_of_the_starved.2": "Harnessing magical power this way carries the perhaps predictable effect that my own hunger amplifies, draining quicker in the process. The magic proficiency this grants is not to be ignored, but... I must say, the means are rather distasteful.", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "I have grown somewhat annoyed with the rotten foods I rely on - they are hardly pleasant to eat. By concentrating them, I can minimize the time I spend tasting rot, granting Gluttony which is amplified by each rotten trinket I wear. It takes seconds to digest, but that is preferable to the taste.", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.2": "It is like a potion, and so, like potions, I have derived a Splash variant of it. Upon impact, the essence of rot stored inside is released in a small area, applying its usual benefits to every creature caught inside.", + "malum.gui.book.entry.page.text.belt_of_the_starved.ring_of_desperate_voracity.1": "This ring makes rotten foods just a little bit more bearable, allowing me to amass more hunger and saturation from such an unusual diet. Normally, such a diet would be ill-advised, however, a secondary function of the ring allows it to extend the duration of the Gluttony status effect that the Belt of the Starved grants.", + "malum.gui.book.entry.page.text.blazing_diode.1": "The Blazing Diode extracts the full force of a soul on fire, lessening the fuel requirement of any catalyzer powering the crucible while also slightly hastening the entire process.", + "malum.gui.book.entry.page.text.blazing_quartz.1": "It stands to reason that a place like the nether would have a substance that was flammable, and Blazing Quartz certainly fits the bill. It acts much like coal, even being able to form torches. A useful substance, even if fairly mundane.", + "malum.gui.book.entry.page.text.blight.arcane_rite.1": "That echo is why this substance is important for the Unchained Rite. The Rite remembers the violence of its creation, and resonates with the memory within the blight, applying its power to things laying on top of it.", + "malum.gui.book.entry.page.text.blight.composition.1": "The Undirected Rite, as the name suggests, is random. It transmutes, but it has no pattern to transmute things to. So, instead, you get something random, bits of disparate matter all jumbled together into a foul-smelling powder. I wouldn't recommend eating it, or growing things on it, but it's otherwise harmless.", + "malum.gui.book.entry.page.text.blight.flora.1": "While experimenting with the interaction between Blight and Bonemeal, I have observed two plants that frequently emerge; the Blightroot and the Blightpearl. Neither of these are useful in any way whatsoever, but they appear to thrive within Blight alone without the need for water or light. Interesting.", + "malum.gui.book.entry.page.text.blight.intro.1": "Blight. $iSomething which spoils or damages./$ What the Undirected Rite has created has many strange properties, and I intend to categorize them.", + "malum.gui.book.entry.page.text.blight.intro.2": "The naïve explanation is that it is simply another form of power that taints the world, but that isn't right. Blight isn't harmful, not inof itself. It's just... $igunk./$", + "malum.gui.book.entry.page.text.blight.spread.1": "Blight does not spread on its own. It's just random matter, after all. But it has a spiritual memory, a pattern which to replicate. When given arcana, or a valid fertilizer, blight will haphazardly echo this pattern on the nearby area.", + "malum.gui.book.entry.page.text.brilliance.1": "Brilliance is a term I have heard bandied about for what others call experience. It is a part of the soul, though improperly attached, and can be collected and used for enchanting and repairs.", + "malum.gui.book.entry.page.text.brilliance.2": "What many don't know is that it can condense into a physical form. I have heard rumors of solid Brilliance coming from crushing ore, but the most reliable source is small clusters of ore where a soul faded away, leaving its experiences engraved on the stone.", + "malum.gui.book.entry.page.text.caustic_catalyst.1": "Infernal and Aqueous mix energetically, often in transformative and destructive ways. The Caustic Catalyst increases Tuning Potency the further the instability of the system rises, harnessing that bubbling backlash for greater power.", + "malum.gui.book.entry.page.text.crucible_acceleration.1": "The Spirit Crucible is, unfortunately, a rather slow device. It takes time for it to coalesce the power of the arcana into the central item. This isn't without reason. Most matter simply can't take a faster stream, and you risk damaging the catalyst by overloading it.", + "malum.gui.book.entry.page.text.crucible_acceleration.2": "However, by heating the catalyst through mystic means, you can lessen this rejection and speed up the coalescence at once. That is what the Spirit Catalyzer is for. Unfortunately, this is not perfect, and instability often causes the catalyst to be damaged more than strictly necessary.", + "malum.gui.book.entry.page.text.crucible_acceleration.3": "Each fueled Catalyzer nearby to a Crucible will amplify the speed of the focusing process, up to a maximum of eight. Unfortunately, the risk of instability proportionally rises with each one, resulting in your impetus potentially receiving more damage than necessary.", + "malum.gui.book.entry.page.text.crucible_augmentation.1": "The Spirit Crucible is a machine of great, but largely unrealized, potential. Through a process I call Augmentation, revolving around foci of Alchemical Calx, this potential can be extracted.", + "malum.gui.book.entry.page.text.crucible_augmentation.2": "Each augment provides a unique effect that can be activated by inserting it in the spirit catalyzer, or placing up to four in the spirit crucible itself. Using more than one instance of the same augment type will compound their effects.", + "malum.gui.book.entry.page.text.crucible_augmentation.3": "To assist in controlling this process, I have modified a Tuning Fork for the purpose. While held, I can see all the unique resonances of the crucible and it's augments. On top of that, by using this Tuning Fork on the crucible, I may choose an attribute to improve, at the cost of other attributes lessening in potency.", + "malum.gui.book.entry.page.text.cthonic_gold.1": "Cthonic Gold is a strange yet useful metal. Its physical makeup is that of gold, yet its properties are entirely distinct. The ore is found deep underground in the deepslate layer of the world, rooted deeply into existing veins of gold.", + "malum.gui.book.entry.page.text.cthonic_gold.2": "Physically, Cthonic Gold resembles pyrite, albeit with the density of true gold. The altered nature of the metal appears to derive from a mix of earthen and infernal arcana somehow bonded to its physical structure, creating a strange alloy. Arcana does not normally interact with metal in this way, at least in my experiments.", + "malum.gui.book.entry.page.text.cthonic_gold.3": "The alloy of physical and metaphysical causes this material to serve as a bridging point, a gate between realms, so to speak. Or perhaps a guardian of those gates? It exists as purely physical, yet the arcane acknowledges its passage.", + "malum.gui.book.entry.page.text.cthonic_gold.4": "I'm not sure what use this metal will have quite yet, but I doubt I will be short for applications for a material with such atypical properties.", + "malum.gui.book.entry.page.text.cthonic_gold.reexamination.1": "I now know why I could not create Cthonic Gold - I did not understand the principles it was built on. Fusing crystal into matter is not something unique to this material. It may be possible to force crystals to form inside of objects to make similar 'natural' arcane alloys.", + "malum.gui.book.entry.page.text.cthonic_gold.reexamination.2": "Either I need to find a way to phase the crystal through solid matter, or I need to find a way to cause a similar effect to the Spirit Jar's crystal formation in a medium other than air. Either one might allow me to make Cthonic Gold, and potentially much, much more.", + "malum.gui.book.entry.page.text.elaborate_brooch.1": "Brooches symbolize a sacrifice, but that sacrifice can seem abstract, even comical, from the outside. A necklace is not so different from a belt in form, and by stripping away notions of $ifashion/$ and propriety, I can wear a belt's power around my neck.", + "malum.gui.book.entry.page.text.eldritch_arcana.1": "Eldritch arcana is a mystery to me. It has no impulse, none that I can understand, at least. And yet, it doesn't act like raw arcana. It changes, emboldens, enlightens... Raw arcana merely amplifies. This... this alters.", + "malum.gui.book.entry.page.text.eldritch_arcana.2": "I am not sure I understand what impulse creates this arcana. I find it in very few beings, and those I find it in are those who already defy explanation. But if it must be the pair to raw arcana, then that would imply that it's the impulse of endings, the $ilast/$ principle of all things.\n\nI do not like that thought.", + "malum.gui.book.entry.page.text.elemental_arcana.aerial.1": "Aerial arcana is the simplest of the elemental arcana. That very simplicity that gives it its utility. I have heard tales of magi soaring on the winds, ruling the skies. If any arcana is to make those tales achievable, it is this.", + "malum.gui.book.entry.page.text.elemental_arcana.aerial.2": "It is the impulse of speed given form, the desire to run and to soar. It is found in anything particularly swift or mobile.", + "malum.gui.book.entry.page.text.elemental_arcana.aqueous.1": "And finally, Aqueous arcana. It is strange, to say the least. It is malleable, yet doesn't do much by itself. It grants an affinity for the sea, but beyond that, its effects are rather esoteric.", + "malum.gui.book.entry.page.text.elemental_arcana.aqueous.2": "It is the impulse of change, the desire to adapt. It is found in anything that embodies that adaptation, as well as anything which lives in the flowing waters.", + "malum.gui.book.entry.page.text.elemental_arcana.earthen.1": "Earthen arcana is relatively simple as well. It lends itself easily to strength, communion with nature, and the force of vitality. If I wish to enhance myself, or reshape the world, this arcana will be the key.", + "malum.gui.book.entry.page.text.elemental_arcana.earthen.2": "It is the impulse of stability, the desire to stand and endure. It is found in anything that is unconcerned with the world around it changing.", + "malum.gui.book.entry.page.text.elemental_arcana.infernal.1": "Infernal arcana is more complex, but not nearly as malicious as it might seem. Fire is dangerous, yes, but it is also the source of light and heat. It can burn something down as easily as it can fuse two things together.", + "malum.gui.book.entry.page.text.elemental_arcana.infernal.2": "It is the impulse of light, the desire to burn. It is found in anything that shines brightly, as well as most denizens of the nether.", + "malum.gui.book.entry.page.text.esoteric_reaping.1": "When a being dies, its soul disperses. This is basic theory, and well proven by this point. It's been proposed that sometimes, that power leaks into the body of the creature as it dies, to explain the existence of reagents they drop. That hadn't been proven yet.", + "malum.gui.book.entry.page.text.esoteric_reaping.2": "But now, with my scythe, I have proved it beyond doubt. When a soul is shattered, even if only for a brief moment, the energy collides with what's left of it's vessel, it's physical remains. That collision creates brand new reagents that cannot normally be obtained by destroying just the body. This phenomena appears to create a strong reaction, a change of sorts.", + "malum.gui.book.entry.page.text.esoteric_reaping.3": "I have discovered five reagents born through this process, which I will detail further in this entry. In summary, the flesh of zombies can curdle to Rotting Essence; the bones of skeletons can crystallize to Grim Talc; the wings of phantoms can spin to Astral Weave; the essence of the breeze can persist as the Wind Nucleus; and the magic of endermen can coalesce into Warp Flux.", + "malum.gui.book.entry.page.text.esoteric_reaping.astral_weave.1": "The membrane of a phantom will spin into Astral Weave with this magic, a mystic cloth with strange arcane properties.", + "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "Bones exposed to this magic can crystallize into Grim Talc, a useful mineral that can also be broken down into bonemeal.", + "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "When exposed to this magic, the flesh of the undead can curdle into Rotting Essence, a toxic and foul substance that smells like death itself.", + "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "The magic that envelops the endermen coalesces into Warp Flux, a strange essence that seems to be inimical to natural law.", + "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "The strange construction of the Breeze echoes the Trials around them, and the Wind Nucleus appears to be a part of a Breeze's core bindings. In a pinch, those bindings can be released to push surrounding creatures away.", + "malum.gui.book.entry.page.text.ether.1": "A common task for an apprentice magus is to create a flame that burns without heat or fuel. It serves as a test of magical control, as well as the ability to circumvent natural phenomena. Spirit arcana, of course, can produce this wonder as well.", + "malum.gui.book.entry.page.text.ether.2": "A peculiarity of Ether's flame is that it resonates with colors. As if it was leather to be dyed, I can tint its appearance. It is an emitter of light, so dyeing it darker colors will lower the intensity rather than change the color of the flame itself.", + "malum.gui.book.entry.page.text.ether.iridescent.1": "As if this was not enough, I have found a way to imbue a second color into my Ether, creating Iridescent Ether. When created, this form of Ether locks in its original color, leaving a new, $isecond/$ color open to dyeing. The light will shift from the original color into the new color towards the peak of the flames.", + "malum.gui.book.entry.page.text.ether.iridescent.2": "Getting the right coloring for this can be tricky, though. As stated, once Ether is made Iridescent, its original color can no longer be changed. This is hardly an issue, but should be kept in mind when tinting your flames.", + "malum.gui.book.entry.page.text.focus_ashes.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause powders of various forms to be created. It is a simple yet very useful arcane recipe.", + "malum.gui.book.entry.page.text.focus_crystals.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause more mundane crystals to be formed.", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.1": "Wind Charges are objects with fascinating implications. They are clearly created, but historians are not clear on who created them, or why. Regardless, what was created can be made again, given the right Impetus. The Heavy Core and Wind Nucleus create the Zephyr Impetus - though it is extremely slow to operate, due to the complexity.", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.2": "The Wind Nucleus is a remnant of the Breeze, and, while it is analogous to a soul, it is not one. Given the fact that I needed a Wind Nucleus to recreate it, this cannot have been how the originals were created, and I do not understand the nature of their artificial existences enough to delve further.", + "malum.gui.book.entry.page.text.focus_metals.1": "By altering the composition of the Alchemical Impetus with niter, sulfur, and cthonic gold, it is possible to alter the artifact in such a way that allows for forming nodes of most pure metals.", + "malum.gui.book.entry.page.text.focus_metals.2": "It isn't particularly efficient or fast, but it is certainly better than having to mine for every ingot I need. Each metallic node can be processed at a furnace of any kind into two thirds of an ingot worth of metal nuggets.", + "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$iYou attempt to read the entry, but the text seems to slide off the eyes, escaping from your mind every time you grasp it. What little fragments stick with you form an impression of something besides these materials being cast into the Well.../$", + "malum.gui.book.entry.page.text.geas_magic.1": "Oaths and sacrifices hold power. Brooches, for example, sacrifice one thing for another. There are legends of those who willingly forswear something, gaining power from that action. I have devised a way to bind to a soul semi-permanently such a pact, or $bgeas/$, through the Soulbinding Brazier.", + "malum.gui.book.entry.page.text.geas_magic.2": "The Brazier is less a device and more a conduit, utilizing Hallowed Gold inlay and Cthonic Gold insets to conduct souls. Ether is used to ignite it, once the materials are arranged.", + "malum.gui.book.entry.page.text.geas_magic.3": "Each oath requires material sacrifices, in the form of a central item, additional ingredients, and arcana to fuel the bond, inserted into the Brazier directly. Once lit, you must offer blood to seal the pact. Do so by interacting with the brazier. Any number of willing participants may offer blood to this end at once.", + "malum.gui.book.entry.page.text.geas_magic.4": "Geasa can be applied even to simpler souls, though they might not know how to take advantage of them. A creature can be tempted to join a geas by afflicting it with Weakness before igniting the Brazier.", + "malum.gui.book.entry.page.text.geas_magic.5": "Each soul only seems to have capacity for two separate geas at once, with additional ones failing. These are, again, tied to the soul itself, and so cannot be removed without significant effort.", + "malum.gui.book.entry.page.text.glass_brooch.1": "The Runic Brooch works well, but my hands are not the only symbolic home of power. I can instead imbue them into my blood with the Glass Brooch, stripping a portion of my physical health away to inscribe two runes within my chest.", + "malum.gui.book.entry.page.text.gluttonous_brooch.1": "Some sacrifices are mental, rather than physical. The Gluttonous Brooch strips away satiation, causing my body to crave food even when it should be full. In exchange for this, my loosened belly has the space to accommodate an additional belt.", + "malum.gui.book.entry.page.text.impurity_stabilizer.1": "The wicked spirit is drawn to the weak, seeking to cull. The Impurity Stabilizer subverts that property, providing a powerful percentage tuning bonus to the weakest crucible attribute besides fuel usage rate and instability. This secondary influence does create a bit of strain on the standard tuning process however.", + "malum.gui.book.entry.page.text.intricate_assembly.1": "The Intricate Assembly, as its name suggests, draws its power from the unbounded nature of its fractal complexity. At the cost of an increased dependency on fuel, as well as a reduced focusing speed, it enables the crucible to potentially produce double the usual amount of items during each focusing cycle.", + "malum.gui.book.entry.page.text.introduction.1": "\"Within our world, every living being has a soul. That soul is consciousness, what animates the body, and the meeting point between matter and magic. These represent our existence; as the body is presented to the physical world, so the soul is to the arcane.\"", + "malum.gui.book.entry.page.text.introduction.2": "I seem to have stumbled upon something peculiar: a form of magic so far undocumented. I could hardly call myself a magus if I refused the opportunity to study it. In this codex, the Encyclopedia Arcana, I write my research into this power, hoping to document everything about it.", + "malum.gui.book.entry.page.text.introduction.3": "The energies this thaumaturgical discipline manipulates seem to be rooted in the soul. More accurately, they are the energies of the soul, the inclinations and impulses that make up each one of us.", + "malum.gui.book.entry.page.text.introduction.4": "So far, what I have described is basic. But I have found a way to separate, and then condense, the impulse of a soul into a physical form I call a spirit crystal. This forms the basis of my research.", + "malum.gui.book.entry.page.text.introduction.5": "The natures of the soul I condense influence the crystal's properties. Each soul is slightly different, and that can result in changes to the crystals formed. I believe these spirit crystals to be just the breakthrough I need.", + "malum.gui.book.entry.page.text.locus_management.1": "Spirit Rites are all rather uniform - simpler Rites deliver their effect via a Seeking Rite Locus, whereas more complex Rites - those which seek to affect the world and thus have no clear target - utilize a Bound Rite Locus instead.", + "malum.gui.book.entry.page.text.locus_management.2": "When initially woven, the bound rite locus simply wanders in whichever direction the totem demands. I've measured it's speed at precisely four blocks per second with a lifespan capable of supporting eight activations of it's carried effect.", + "malum.gui.book.entry.page.text.locus_management.3": "Tainted Rock bears a unique adversity to magic. It disrupts and eventually unravels the flow of arcana entirely. Without a carefully constructed form however, the disrupting property is all that demands consideration. When traveling over tainted rock, the rite locus will not take effect and as such will not progress towards it's eventual end.", + "malum.gui.book.entry.page.text.locus_management.4": "Lastly, as the Rite Locus is not a tangible object, it bears no mass, and as such it is unaffected by gravity and can seamlessly phase through any solid matter.", + "malum.gui.book.entry.page.text.locus_management.5": "The Rite Anchor is an apparatus designed to direct and augment any wandering rite locus. By socketing it with spirit arcana, a travel vector is defined and begins to influence any passing locus. The nature of the arcane etching utilized for the vector is rather delicate, and as such the rite anchor cannot operate when influenced by redstone.", + "malum.gui.book.entry.page.text.locus_management.aerial.1": "By imbuing the bound rite locus with Aerial Arcana, it will gain the benefit of increased speed, causing it to move through the world faster. This effect can be applied twice per locus, doubling speed each time.", + "malum.gui.book.entry.page.text.locus_management.aqueous.1": "By imbuing the bound rite locus with Aqueous Arcana, it will gain the benefit of increased potency, causing it to interact with certain rite anchor etchings more effectively. This effect can be applied twice per locus, doubling potency each time.", + "malum.gui.book.entry.page.text.locus_management.arcane.1": "By imbuing the bound rite locus with Raw Arcana, it will simply alter it's travel vector with no other effect or cost. Raw Arcana is pure energy without any direction leading to a rather mundane, yet appropriate effect here.", + "malum.gui.book.entry.page.text.locus_management.earthen.1": "By imbuing the bound rite locus with Earthen Arcana, it will gain the benefit of increased impact, causing it to apply a stronger effect with each activation. This effect can be applied twice per locus, doubling impact each time.", + "malum.gui.book.entry.page.text.locus_management.eldritch.1": "By imbuing the bound rite locus with Eldritch Arcana, it will dissociate and split into two separate, functionally identical loci. This effect can be triggered up to four times per locus. Copies are monochrome and cannot cannot be copied.", + "malum.gui.book.entry.page.text.locus_management.elemental_boons.1": "The locus makes for a rather primitive arcane construct, it does not excel at anything in particular and thus can be rather limiting in what it can accomplish. Through elemental arcana - transmitted through the rite anchor - I've already solved this problem, however it does demand further documentation.", + "malum.gui.book.entry.page.text.locus_management.elemental_boons.2": "When a rite locus travels over a rite anchor bearing either an Aerial, Aqueous, Earthen or Infernal etching, it will receive an elemental boon. Within each group, only the first two applications of the boon bear any effect. Furthermore, due to it's simple design, the rite locus can only accept four total boons.", + "malum.gui.book.entry.page.text.locus_management.infernal.1": "By imbuing the bound rite locus with Infernal Arcana, it will gain the benefit of increased distance, causing it to cover more ground before expiring. This effect can be applied twice per locus, doubling distance each time.", + "malum.gui.book.entry.page.text.locus_management.sacred.1": "By imbuing the bound rite locus with Sacred Arcana, it will mend itself over time, restoring lost lifespan and thus allowing it to travel further. This effect can be triggered up to four times per locus.", + "malum.gui.book.entry.page.text.locus_management.wicked.1": "By imbuing the bound rite locus with Wicked Arcana, it will sacrifice the benefits of an already applied elemental boon in order to mend itself within an instant. The same limit imposed onto the sacred effect is applied here.", + "malum.gui.book.entry.page.text.locus_management.wicked_order.1": "The locus is a primitive arcane construct, my first design of it was nothing more than an effect etched onto a form capable of movement. Self-Preservation ended up being a necessary factor in it's design, nothing like how a living creature would exhibit such a trait- but self-preservation nonetheless.", + "malum.gui.book.entry.page.text.locus_management.wicked_order.2": "When met with the command of Wicked Arcana, the locus is forced into self-sacrifice. It will forgo any elemental boons it has already been imbued with. Being the least significant, Speed is expunged first. Potency falls next, with Impact being culled afterwards. Distance, being the most significant trait of the locus is only sacrificed if no other boon is available.", + "malum.gui.book.entry.page.text.managing_totems.1": "Spirit Rites are both complicated and simple, in their own ways. A simple, bounded effect, but dependent on the flow of arcana - and it can be difficult to discern their range.", + "malum.gui.book.entry.page.text.managing_totems.2": "I have created a staff to act as a tuning fork of sorts for the energies of rites. Simply holding it resonates with the flow of arcana through the world, allowing me to visualize the area each totem can affect.", + "malum.gui.book.entry.page.text.managing_totems.3": "Interestingly, the staff also allows me to 'tune' a rune into an active state by interacting with it, even if it's not on a totem. This is as far as I can tell purely visual, but if nothing else, it will make good decoration.", + "malum.gui.book.entry.page.text.mending_diffuser.1": "By using Living Flesh to sympathize with natural healing, the Mending Diffuser will, upon the Crucible completing a focusing cycle, potentially repair any impetus by a small amount. It cannot mend an already fractured impetus.", + "malum.gui.book.entry.page.text.mirror_magic.1": "Mirror Magic in Malum will be a system centered around transporting items and spirits. It'll be split into two categories, one centered around managing spirit arcana and the other providing you with modular item funnels. You'll be able to connect your spirit jars to your altar or crucible and have it automatically resupply.", + "malum.gui.book.entry.page.text.mirror_magic.2": "For general item transport, mirrors will create a portal-esque gravity tunnel, a leyline. This leyline will be capable of picking up and transporting items forward. Depending on what lens you create for your mirror, the leyline will acquaint different properties. In the next release, either Voodoo Magic or Mirror Magic will be added to malum.", + "malum.gui.book.entry.page.text.mote_making.1": "Arcana crystals emit their own strange glow. Why not tune that to be stronger? The tool I use to do this is the Lamplighter's Tongs; simply hold them in one hand and the crystal in another to create a 'mote'.", + "malum.gui.book.entry.page.text.mote_making.2": "These Motes are concentrations of pure arcane energy, with a thin shell of warding magic to keep it from spilling. This has little magical implication, but the resulting lights are pretty.", + "malum.gui.book.entry.page.text.natural_quartz.1": "Natural Quartz is, as the name implies, a natural equivalent of the nether resource. It's used for most of the same things. It's rare, and found deep underground, sometimes in geodes.", + "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.1": "To focus on my magics I more often than not need peace and clarity. As such, I have devised a tool to redirect attention around me. While worn, this accessory will hide my presence from nearby adversaries, decreasing their likelihood of taking interest in me.", + "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "Upon further studies, it would appear that the effects of my newly forged trinket are $iespecially/$ potent when exerting their influence over any soul bearing a Wicked spirit.", + "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "I have devised another way to capture some of the lost energy from loose spirits. The Resonant Lens I socketed in is able to focus magic, collecting a little bit of excess energy as I pick up arcana. This energy is then redistributed to the rest of my trinkets, increasing the effect of any that act upon collecting spirits.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "The sweep of the scythe is its main draw. The ability to cut my targets like so much wheat is invaluable. But that comes at the cost of damage to a single target. This necklace mystically focuses the edge of my attack, directing all of the power into one target for a strong damage boost.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "Rebound and Ascension are interesting enchantments, from a categorical perspective. Neither association has any wind implication, and yet Aerial is their arcana all the same. In the course of investigating this, I discovered how to alter Rebound with an effect I name the Howling Maelstrom.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "Rebound is reaping, and a Wind Charge has been reaped. By utilizing that connection, this ring causes cutting winds to spin about the scythe when thrown, damaging things around, at the cost of a longer cooldown afterwards.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.3": "By wearing both the Necklace of the Narrow Edge and the Ring of the Howling Maelstrom, I concentrate these winds to the moment the scythe strikes a foe, creating a small storm there for around two seconds.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.1": "Rebound and Ascension are interesting enchantments, from a categorical perspective. Neither association has any wind implication, and yet Aerial is their arcana all the same. In the course of investigating this, I discovered how to alter Ascension with an effect I name the Rising Edge.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "A Wind Charge is presumably something constructed by tools, though I know not by who or how. Utilizing that connection, at the cost of a decrease to damage, those cut by Ascension's blades of wind under the Rising Edge’s effect will also find themselves launched upwards. Useful for crowd control and whatnot, but like the scythe itself, the Narrow Edge can change this purpose.", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.3": "By wearing both the Necklace of the Narrow Edge and the Ring of the Rising Edge, the concentrated sweep of wind launches with vastly increased potency, allowing me to juggle my enemies above me.", + "malum.gui.book.entry.page.text.primary_arcana.arcane.1": "While other arcana are impulses of the soul, it would be more accurate to say that the arcane is the impulse of the arcana themselves. This $braw arcana/$ lacks any particular quality, simply being undirected spiritual power.", + "malum.gui.book.entry.page.text.primary_arcana.arcane.2": "It is the impulse of creation, the first principle of all things. It is found within those who have opened their soul to power, or whose origins lie in that power.", + "malum.gui.book.entry.page.text.primary_arcana.arcane.3": "I suspect that this arcana, unlike others, can join a soul over time. Most things about the soul are defined early on. The impulses that define you are woven into your very self, after all. But lacking an impulse, perhaps this arcana is different. A witch was not born a mage, after all.", + "malum.gui.book.entry.page.text.primary_arcana.sacred.1": "Sacred arcana is essential to any magic that enhances life. It can be defined as holy, the energy of particularly vibrant life, or even the simplicity of youth. It is pure and untainted, making it a useful component.", + "malum.gui.book.entry.page.text.primary_arcana.sacred.2": "It is the impulse of purity, the desire for optimism. It is found in those who are passive, innocent, or holy in origin.", + "malum.gui.book.entry.page.text.primary_arcana.wicked.1": "Wicked arcana is inimical to life. It seeks death and despair, and warps the living into something else. Even touching the crystal makes my soul shudder in pain.", + "malum.gui.book.entry.page.text.primary_arcana.wicked.2": "It is the impulse of corruption, the desire to cause suffering. It is found in those whose souls lack life, or those twisted by malice.", + "malum.gui.book.entry.page.text.prismatic_focus_lens.1": "Sometimes, simplicity is the best goal. The Prismatic Focus Lens bends not light, but the flow of arcana, reducing instability of the spirit focusing process. It is important to note, stability can only prevent the impetus from suffering $iadditional/$ damage.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "This ring, through alchemical trickery, is able to manipulate the potions running through my blood. Whenever I collect arcana, the ring will partially filter out negative effects, while at the same time prolonging positive ones.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "The trinkets documented within cause effects whenever a spirit crystal is collected, feeding off the excess energy. As an example, this restorative trinket will replenish a small division of my health any time I collect arcana.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "Soul Ward is a powerful barrier, but in it's current state it leaves much to be desired. One of it's glaring issues is the burdensome recovery time. To combat this, I've created a ring that in reaction to spirit arcana accelerates the recovery process of Soul Ward.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "Brilliance is attached to the soul, but isn't an impulse like the arcana. It is accumulated knowledge, and so is not inherently tied to the soul that learned it. Even strikes which pass through the soul harmlessly are capable of dislodging it.", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "By using condensed Brilliance, I have created a ring that filters out that Brilliance out of arcana I collect, giving me a burst of Brilliant knowledge whenever I collect arcana.", + "malum.gui.book.entry.page.text.resonance_tuner.1": "Aerial and Earthen do not interact, generally, but non-interaction is useful in its own way. The Resonance Tuner dampens the interaction of forces in the Crucible, heavily decreasing or even eliminating instability by causing the process to take longer.", + "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "It can be tiring, harvesting the sheer quantities of arcana I need for my research. This ring can increase the efficiency of the harvest, allowing me to reap an additional spirit from every slain soul. At a certain point, though, \"efficiency\" ceases to explain it. How am I obtaining more power than the soul itself has?", + "malum.gui.book.entry.page.text.rite_of_ascension": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will apply an inverted gravity effect to them, causing them to rise for up to sixteen blocks worth of height.", + "malum.gui.book.entry.page.text.rite_of_creation": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over empty space it will transmute air molecules into earth, forming Cobblestone.", + "malum.gui.book.entry.page.text.rite_of_culling": "An advanced rite, while active it will cull herds of nearby overcrowded animals.", + "malum.gui.book.entry.page.text.rite_of_destruction": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will it will attempt to break them", + "malum.gui.book.entry.page.text.rite_of_empowerment": "A simple rite, while active it will empower the souls of nearby hostiles.", + "malum.gui.book.entry.page.text.rite_of_gravity": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will apply a gravity effect to them, causing them to fall.", + "malum.gui.book.entry.page.text.rite_of_harming": "A simple rite, while active it will slowly harm souls of nearby beings.", + "malum.gui.book.entry.page.text.rite_of_healing": "A simple rite, while active it will slowly mend the wounds of nearby beings.", + "malum.gui.book.entry.page.text.rite_of_lust": "An advanced rite, while active... nearby animals are made... $ivigorous/$, as if I had fed them myself.", + "malum.gui.book.entry.page.text.rite_of_nourishment": "A simple rite, while active it will idly recover lost stamina of nearby players, preserving hunger for longer.", + "malum.gui.book.entry.page.text.rite_of_nurturing": "An advanced rite, while active it apply a spiritually nurturing effect to nearby animals, accelerating growth and certain biological processes.", + "malum.gui.book.entry.page.text.rite_of_quickening": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over furnaces of any kind it will accelerate their smelting process greatly.", + "malum.gui.book.entry.page.text.rite_of_rending": "An advanced rite, while active it will strike vulnerable monsters, dealing a fatal blow to their soul and body.", + "malum.gui.book.entry.page.text.rite_of_sapping": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over cauldrons it will greatly accelerate the process of fluid accumulation from any pointed dripstone found above.", + "malum.gui.book.entry.page.text.rite_of_smelting": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will imbue them with fire, Smelting them instantaneously as if in a furnace.", + "malum.gui.book.entry.page.text.rite_of_soaking": "An advanced rite, while active it will weave a Bound Rite Locus. When this Locus travels over blocks it will apply a growth-inducing effect similar to bonemeal or simply an accelerated passage of time.", + "malum.gui.book.entry.page.text.rite_of_the_burning_fervor": "A simple rite, while active it will bless nearby creatures with Burning Fervor, increasing attack speed and mining speed.", + "malum.gui.book.entry.page.text.rite_of_the_fiery_embrace": "A simple rite, while active it will extinguish nearby creatures and then grant the blessing of Fiery Embrace, providing a passive healing effect.", + "malum.gui.book.entry.page.text.rite_of_the_flowing_grasp": "A simple rite, while active it will bless nearby creatures with Flowing Grasp, increasing block interaction range and item pickup distance.", + "malum.gui.book.entry.page.text.rite_of_the_good_tides": "A simple rite, while active it will bless nearby creatures with Good Tides, providing one level worth of benefits granted by Lure and Luck of The Sea.", + "malum.gui.book.entry.page.text.rite_of_the_howling_gale": "A simple rite, while active it will bless nearby creatures with Howling Gale, increasing movement speed and attack speed.", + "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "A simple rite, while active it will bless nearby creatures with Oaken Might, providing a flat damage increase that grows in powered when empty handed.", + "malum.gui.book.entry.page.text.rite_of_the_sky_tether": "A simple rite, while active it will bless nearby creatures with Sky Tether, increasing jump height and reducing gravity with minimal fall damage reduction.", + "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "A simple rite, while active it will bless nearby creatures with Stone Ward, providing a damage reduction that grows in power when unarmored.", + "malum.gui.book.entry.page.text.ritual_magic.1": "The future holds many secrets..", + "malum.gui.book.entry.page.text.rune_of_ailment_cleansing.1": "The Rune of Ailment Cleansing implores a body to catalyze and change substance, allowing it to burn through and process negative effects quicker than normal.", + "malum.gui.book.entry.page.text.rune_of_burning_fervor.1": "The Rune of Burning Fervor bears the rite effect of its namesake, granting Burning Fervor to its wearer at halved potency, providing a slight increase to attack speed and mining speed.", + "malum.gui.book.entry.page.text.rune_of_culling.1": "The Rune of Culling implores a mind to seek ruin, granting the user a bonus to Scythe Proficiency against wounded targets. The effect appears to activate with targets at or below half health, and increases the damage dealt by the scythe by about two fifths.", + "malum.gui.book.entry.page.text.rune_of_dexterity.1": "The Rune of Dexterity implores a mind to move when cornered, boosting movement speed which can up to double as the user's health pool diminishes.", + "malum.gui.book.entry.page.text.rune_of_fiery_embrace.1": "The Rune of Fiery Embrace bears the rite effect of its namesake, granting Fiery Embrace to its wearer at halved potency when they are on fire, extinguishing them and providing a passive healing effect.", + "malum.gui.book.entry.page.text.rune_of_flowing_grasp.1": "The Rune of Flowing Grasp bears the rite effect of its namesake, granting Flowing Grasp to its wearer at halved potency, increasing block interaction range and item pickup distance slightly.", + "malum.gui.book.entry.page.text.rune_of_good_tides.1": "The Rune of Good Tides bears the rite effect of its namesake, granting Good Tides to its wearer at halved potency, providing one level worth of benefits granted by Lure.", + "malum.gui.book.entry.page.text.rune_of_howling_gale.1": "The Rune of Howling Gale bears the rite effect of its namesake, granting Howling Gale to its wearer at halved potency, increasing movement speed and attack speed.", + "malum.gui.book.entry.page.text.rune_of_oaken_might.1": "The Rune of Oaken Might bears the rite effect of its namesake, granting Oaken Might to its wearer at halved potency, .", + "malum.gui.book.entry.page.text.rune_of_protection.1": "The Rune of Protection implores a body to stand fast, granting the user a bonus to Armor equal to about one fifth.", + "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "The Rune of Reinforcement, rather than imploring the body, simply provides pressure to the Arcane quality of its existence, granting their Soul Ward capacity and integrity.", + "malum.gui.book.entry.page.text.rune_of_scorching.1": "The Rune of Scorching implores a mind to share its light with others regardless of what that will cause, doubling the strength of fire damage originating from the user.", + "malum.gui.book.entry.page.text.rune_of_sky_tether.1": "The Rune of Sky Tether bears the rite effect of its namesake, granting Sky Tether to its wearer at halved potency, increasing jump height and reducing gravity slightly with minimal fall damage reduction.", + "malum.gui.book.entry.page.text.rune_of_stone_ward.1": "The Rune of Stone Ward bears the rite effect of its namesake, granting Stone Ward to its wearer at halved potency, providing a slight damage reduction that grows in power when unarmored.", + "malum.gui.book.entry.page.text.rune_of_vitality.1": "The Rune of Vitality implores a body to restore itself, amplifying all healing received by roughly one fifth.", + "malum.gui.book.entry.page.text.rune_of_volatile_distortion.1": "The Rune of Volatile Distortion, rather than imploring the mind, corrupts its actions with random chance, making the user's attacks erratic in damage - sometimes aligning with weaknesses by chance, doubling the strength of the attack.", + "malum.gui.book.entry.page.text.runewood.1": "Runewood is a strange mix of magic and nature, and a fairly common one at that. While pretty, I am more interested in practicality. Runewood is soaked in magic, and as such, can serve as the basis for the arcane.", + "malum.gui.book.entry.page.text.runewood.2": "The tree is predominantly found within large open plains, however it can also be found in forests. The tree can be best identified by it's leaves, proudly displaying an orange-yellow palette.", + "malum.gui.book.entry.page.text.runewood.arcane_charcoal.1": "Runewood's charcoal, as magic-infused as it is, burns with an arcane fervor for longer than regular charcoal. This makes it rather useful for fueling any smelting I need to do.", + "malum.gui.book.entry.page.text.runewood.runic_sap.1": "Runewood trees tend to have a buildup of sticky sap on the sides of their logs. When this happens, if you strip off the bark, you'll be able to bottle the sap, which makes for a rejuvenating drink.", + "malum.gui.book.entry.page.text.runewood.runic_sap.2": "In terms of taste, it is a bit like honey, sweet but with a more earthly flavor. The aftertaste in particular is quite special, it is rejuvenating in the purest of forms as it mends your wounds.", + "malum.gui.book.entry.page.text.runewood.runic_sap.3": "The sap can also be used to create sapballs, able to be used interchangeably with slimeballs for most recipes.", + "malum.gui.book.entry.page.text.runeworking.1": "Every trinket I've made thus far has proven to have its place in my work, but it has become somewhat frustrating to have to spend time choosing out my jewelery before every task. After all, some effects may be able to be divorced from their genesis.", + "malum.gui.book.entry.page.text.runeworking.2": "The process of Runeworking allows me to do so via Brooches and Runes. The brooch is simply the focus I have chosen, its placement over the heart symbolizing the price of suffering inherent to runic power.", + "malum.gui.book.entry.page.text.runeworking.3": "To begin, I will need to create a Runic Workbench to inscribe these runes. The simplest beginning will be the Runic Brooch, which will allow me to equip what I have created.", + "malum.gui.book.entry.page.text.runic_brooch.1": "The simplest of brooches is the Runic Brooch. It represents the quest for power at price, and the bloodied palms with which one grasps a razored enlightenment. When worn, by symbolically removing one of my hands' capacity to channel magic from a ring, it will grant me the opportunity to inscribe a rune in each palm.", + "malum.gui.book.entry.page.text.scarstone.1": "While observing the spread of Blight (in controlled conditions, of course), I have found that rarely the metaphysical scarring is potent enough to affect even stone - hence, I have named it Scarstone.", + "malum.gui.book.entry.page.text.scarstone.creation.1": "It appears to only crop up randomly, and I have not isolated the conditions required. Roughly every tenth time Blight spreads, the trauma will carve out a Scarstone deposit.", + "malum.gui.book.entry.page.text.scarstone.material.1": "Scarstone is a strange kind of rock, similar to Blight, in a way. I have identified granite, obsidian, diorite, and andesite flecks, as well as more mundane stone, with no rhyme or reason to the pattern. It doesn't resonate for the purposes of the Unchained Rite, though.", + "malum.gui.book.entry.page.text.scarstone.strange_crystal.1": "While it doesn't resonate with the Unchained Rite, the stone has a strange... growth? It acts like a plant, despite being a crystal. I do not know what to make of that. Perhaps if I was a biomancer, this might be the discovery of a lifetime.", + "malum.gui.book.entry.page.text.scythes.1": "After several inert attempts, I have socketed Soulstone into a weapon that can reliably harvest these spirit crystals. The long blade allows time for the body to die before I strike the soul, while also providing a wide sweep attack. It isn't as sharp as a sword, but for my purposes, it will do nicely.", + "malum.gui.book.entry.page.text.scythes.2": "What I had managed to do before with careful, painstaking experiments, the scythe did in a matter of seconds. The souls of the monsters I slew shattered, streaming bits of deeply hued matter towards me: the spirit crystals. Finally, my research can begin in earnest.", + "malum.gui.book.entry.page.text.scythes.enchanting.1": "At its core, the scythe enchants like other weapons or tools I've used. It has its own set of enchantments, of course, due to its differing nature, but can take Unbreaking and the like as well as a sword can.", + "malum.gui.book.entry.page.text.scythes.enchanting.animated.1": "If power can be concentrated, it can be diffused. Interestingly, by diffusing the power that would be drawn together for Haunted into the rest of the scythe, the entire weapon gains a conceptual \"lightness\", making its swings lighter and faster.", + "malum.gui.book.entry.page.text.scythes.enchanting.ascension.1": "A fascinating bit of symbolism is the role of the tool in raising man up. Civilization was built by the food a scythe harvests. By harnessing the purpose of the blade as a tool, I can… well, raise myself, the winds I rise on sharp as the blade itself to my foes. Rebound is incompatible; literally, at cross purposes with this enchantment.", + "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "Soulstone interacts with souls, obviously. The crudest and simplest use is blunt force, shattering a soul like a pane of glass. If I condense the arcane power of the stone, it would therefore hit and shatter harder, perhaps even damaging the body with the backlash.", + "malum.gui.book.entry.page.text.scythes.enchanting.rebound.1": "A scythe reaps. That is its purpose, and that can be harnessed. Should a reaper need my hand? By harnessing the purpose of the blade as a weapon, I can let it act on its own to some extent, as if it were a boomerang. The stronger the enchantment, the sooner it’s ready to throw again.", + "malum.gui.book.entry.page.text.scythes.enchanting.spirit_plunder.1": "This is not a perfect method. Some of the soul is unavoidably lost in the moment between blade and stone. But by enchanting the blade, that loss can be mitigated, and more of the soul condensed. This unfortunately strains the stone, and can result in my scythe's durability decreasing.", + "malum.gui.book.entry.page.text.shielding_apparatus.1": "By utilizing the multiphasic property of Soulstained Steel, the Shielding Apparatus provides a chance for the damage imposed upon the impetus to be $icompletely/$ absorbed, while also slightly stabilizing the focusing process. It does, however, reduce focusing speed.", + "malum.gui.book.entry.page.text.soulhunter_armor.1": "Spirit Fabric is an insulator, but that doesn't mean it has to dampen magic. This set of armor is designed to focus that magic, effectively amplifying the user's arcane abilities. Unfortunately, it's not exactly the strongest of materials, and it protects me just about as much as leather clothing.", + "malum.gui.book.entry.page.text.soulstained_armor.1": "Much like the Soulstained Scythe, I have improved upon my mundane iron armor to create the Soulstained Armor. To avoid the metal touching me directly, and so jostling and rubbing against my very soul, I used thin plates of Twisted Rock beneath the metal of the armor.", + "malum.gui.book.entry.page.text.soulstained_armor.2": "As it exists in both the arcane and physical realms, Soulstained Steel exhibits fascinating defensive properties. It can intercept attacks from both, creating an effect I call Soul Ward. It takes time to restore if the effect is disrupted, but it acts as additional armor which nearly absorbs magic damage completely, and dampens physical damage.", + "malum.gui.book.entry.page.text.soulstained_armor.3": "This effect seems similar in nature to others I have studied, such as engraving runes into armor or invoking a black sun upon oneself. Though unlike those, it doesn't $iappear/$ to have a cost. Where is the energy for Soul Ward coming from?", + "malum.gui.book.entry.page.text.soulstained_scythe.1": "The scythe I created to harvest spirits was useful, but ultimately has outlived that usefulness. I have grown fond of the utility it provides, though, and so instead of discarding it I sought to improve it. With Soulstained Steel, I was able to create a more effective weapon and maintain the scythe's advantages.", + "malum.gui.book.entry.page.text.soulstone.1": "Sometimes, it appears that matter can be charged with the energies of a soul, despite not having a soul of its own.", + "malum.gui.book.entry.page.text.soulstone.2": "This serves as the basis for spirit arcana - the ensouling of the soulless. Soulstone is an ore that exists more in the arcane than the physical, and, refined, presents many uses for my magic. It strongly radiates magic.", + "malum.gui.book.entry.page.text.soulwood.1": "After further study, I have discovered that the Soulwood produced by the Unchained Rite has actually become an entirely different species from the Runewood it is made from. It grows differently, it acts differently...", + "malum.gui.book.entry.page.text.soulwood.2": "It appears the spiritual scars that created it go deeper than just its color and magic. The most obvious differences with the tree itself are shape and leaf color. Soulwood is more spindly than Runewood, and its leaves are a sickly purple-red hue instead of a rich orange-yellow. It can still be used for many of the same things, though.", + "malum.gui.book.entry.page.text.soulwood.blight.1": "Another obvious difference is in its effect on the surroundings - namely, the fact that it echoes the Undirected Rite with the energies of its growth, transmuting the world around it into blight. I ought to create a safely contained area if I wish to grow these trees.", + "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "Much like blight, the sapling accepts both spirit arcana and common fertilizers such as bonemeal. The end result is roughly the same across both options.", + "malum.gui.book.entry.page.text.soulwood.cursed_sap.1": "The sticky lifeblood of the tree also seems to well up much more often in Soulwood than in Runewood. The sap's effects are corrupted as well; rather than restoring my vigor, Cursed Sap enhances it, increasing my attack strength and providing damage resistance.", + "malum.gui.book.entry.page.text.soulwoven_pouch.1": "I often find Spirit Arcana cluttering my inventory. Why not solve a problem of magic with magic? This pouch acts like a bundle, but also snaps up Arcana when I collect any. It's physical capacity is no more impressive than that of a bundle with the added benefit of magical items being rotated slightly out of reality, taking up less space.", + "malum.gui.book.entry.page.text.soulwoven_pouch.ravenous_pouch.1": "Although Spirit Arcana makes up much of the clutter I carry, it is not all that burdens my pockets. By fusing the pouch with rot, it sprouts teeth and transforms into the Ravenous Pouch. This hungry sack embodies the Gourmet aspect of Gluttony, aggressively snatching up any collected item that matches it's stored appetite.", + "malum.gui.book.entry.page.text.soulwoven_silk.1": "Soulwoven Silk is a light, yet sturdy material imbued with soulstuff. Like a body, it naturally insulates against arcane energies. While other materials do the same, cloth is far easier to work with in designing than stone.", + "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "Soulstuff can glow, as a shattered soul proves. Why not activate that glow within the cloth? I have made banners to test the effect, and used differing reagents and spirits to give a variety of patterns. When imbued, they will glow dimly, or fiercely if given an additional spirit.", + "malum.gui.book.entry.page.text.spellweaving_axe.1": "A tool, a sister, the Spellweaving Axe is a complex design forged using cthonic gold and imbued with aqueous arcana. When the tool is primed - a simple adjustment of resonance - any block broken will sprout several primitive loci tasked with seeking out and breaking far-out blocks matching the original. Up to four loci are sprouted each time.", + "malum.gui.book.entry.page.text.spellweaving_pickaxe.1": "A tool, a brother, the Spellweaving Pickaxe is a complex design forged using cthonic gold and imbued with earthen arcana. When the tool is primed - a simple adjustment of resonance - any block broken will sprout several primitive loci tasked with seeking out and breaking nearby blocks matching the original. Up to four loci are sprouted each time.", + "malum.gui.book.entry.page.text.spellweaving_tools.enchanting.weavers_haste.1": "By imbuing the woven loci with aerial arcana, they hasten and accelerate. By harnessing this property through an enchantment, each locus sprouted through the tool's effect will move at a significantly increased rate. Incompatible with Weaver's Propagation", + "malum.gui.book.entry.page.text.spellweaving_tools.enchanting.weavers_propagation.1": "By imbuing the woven loci with eldritch arcana, they fester and multiply. By harnessing this property through an enchantment, each activation of the tool's effect will spawn an additional loci per enchantment level. Incompatible with Weaver's Haste", + "malum.gui.book.entry.page.text.spirit_crystals.1": "The soul is a notoriously fickle thing. Even confirming its existence is difficult, requiring the highest thaumaturgies to get a reading. That is what sets spirit arcana apart from other magic. We don't need grand assemblies and esoteric artifice to see a soul. Simply destroying it is proof enough.", + "malum.gui.book.entry.page.text.spirit_crystals.2": "A material I have named Soulstone is the means by which we do so. It appears mundane until refined, but once it is rid of impurities, it seems... out of phase with the world. By creating a blade using it as a core, I should be able to strike not only the physical form, but also the soul, shattering it to energy before it can disperse.", + "malum.gui.book.entry.page.text.spirit_crystals.3": "These energies, as previously noted, have different 'frequencies' of sorts. A being burning with light would have a soul that reflects that radiance, and a being prone to adaptation would have a soul as malleable as itself. Occasionally, the energy has no flavor to it at all, leaving only the raw impulse of creation behind. That type of crystal bears further study.", + "malum.gui.book.entry.page.text.spirit_focusing.1": "Using the opposing polarities of Twisted and Tainted Rock, I have created a device that draws in and focuses arcane energy. If given a compatible substrate, I can use this process to create things.", + "malum.gui.book.entry.page.text.spirit_focusing.2": "The basic substrate here is the Alchemical Impetus, an artifact similar to those I've seen in the past. By focusing arcana into it, I can cause bits of the calx to transmute into something new, though this damages the Impetus in the process.", + "malum.gui.book.entry.page.text.spirit_infusion.1": "By using Runewood's natural magic as a base, I have designed the altar that will serve as the basis for my magecraft - the Spirit Altar. It is the other piece of the equation, the use for the arcana. By infusing them into items, and using the energies to effect other fusions, I can begin to explore this.", + "malum.gui.book.entry.page.text.spirit_infusion.2": "To use the altar, I must lay the item I wish to infuse on top of it, along with an appropriate set of arcana. If I wish to fuse other items in the process, I must place them on some form of Runewood item holder. They must be within four blocks of the altar to work.", + "malum.gui.book.entry.page.text.spirit_infusion.3": "Once all the arcana are present, the power within the crystals will begin to flow into the central item. If other items are fused in, they are pulled in during this process. When all of that is done, the product of the infusion will appear. It $iis/$ rather slow, though...", + "malum.gui.book.entry.page.text.spirit_infusion.alchemical_calx.1": "Lastly, I have created an experimental substrate I named Alchemical Calx. It's initially strong and tallow-like, but when met with a lesser amount of force it turns extremely malleable. It's bound to prove an useful ingredient.", + "malum.gui.book.entry.page.text.spirit_infusion.hex_ash.1": "My first product with this process is a powder I call Hex Ash, after its color. It is a simple and useful grit, with the niter and sulfur mostly transmuted by the raw arcana, leaving a mixture of reagent and carbon.", + "malum.gui.book.entry.page.text.spirit_infusion.living_flesh.1": "Next, for the sake of understanding how spirit arcana interacts with living substance, I have created... $isomething/$ which is now known as Living Flesh. It is a disgusting meaty chunk completely unfit for human consumption. Who knows if I'll end up finding a proper use for it.", + "malum.gui.book.entry.page.text.spirit_jar.1": "A simple application of hallowed gold is the Spirit Jar. As spirits in their raw form don't have mass, by trapping them under Hallowed Gold you can store far more than you could physically. The capacity of these jars is near-infinite, though each only stores one type of spirit.", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "Gold is often used as a thaumaturgical base, its natural conductivity of magic making it quite useful. Spirit arcana are no exception. In fact, using Sacred arcana, we can enhance those conductive properties.", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.2": "Hallowed Gold, as a metal, acts much like its mundane counterpart. The inherent innocence of the arcana infused into the alloy makes other arcana glide through it smoothly, creating the perfect conductor for my purposes. It also makes for some quite fashionable item peripherals.", + "malum.gui.book.entry.page.text.spirit_metals.reexamination.1": "The inherent structures of the arcana simply don't exist in spirit metals, and yet they interact with the arcane all the same. There might be something analogous, but if so, I hardly have instruments precise enough to measure it. Why is this is different from the raw stones I have investigated, with even Soulstained Steel differing in structure vastly from Soulstone?", + "malum.gui.book.entry.page.text.spirit_metals.reexamination.2": "This might explain why Cthonic Gold has arcana fused into its structure, unlike the spirit metals - they might be different phenomena, one a metal 'tuned' to the arcana, another physically alloyed with it. I wonder if I can tune other metals similarly...", + "malum.gui.book.entry.page.text.spirit_metals.soul_stained_steel.1": "Iron is mundane, in a word. By attuning the metal with Soulstone, I can create a steel that is $isimultaneously/$ in and out of phase with the world.", + "malum.gui.book.entry.page.text.spirit_metals.soul_stained_steel.2": "Anything made from Soulstained Steel is capable of striking the soul, without the need for specifics of engineering like with my crude scythe. Wearing the metal in its base form as armor is dangerous, as it will touch your own soul as well, so I must engineer a countermeasure.", + "malum.gui.book.entry.page.text.spirit_minerals.reexamination.1": "I now know the arcana have physical properties with meaning. I can use these properties to create a staff, and likely for many more things. But Soulstone and Brilliance... as far as I can tell, for every other base material relevant to the arcana save Runewood I work with, there are either spirit crystals fused within or patterned in the structure.", + "malum.gui.book.entry.page.text.spirit_minerals.reexamination.2": "The fact that Null Slate is physically identical to Soulstone implies a greater principle. I posit that Soulstone and Brilliance have similar fundamental resonances to the arcana, structures of inherent power at a precision far beyond what I can measure. This implies interaction with the arcane is simply... a quirk of an object's topology? I don't know how I would replicate it myself, but if I can...", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.1": "It appears that the crystal structures of at least Wicked and Sacred crystals can be tessellated infinitely, as that is exactly what my deconstruction and analysis of samples of Twisted and Tainted Rocks has found them to be. Is it possible that other spirit stones - or rather, tessellations - might exist? Very likely.", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.2": "But what would their properties be? Sacred and Wicked create stone which accept or reject magic... so might Aerial and Earthen create stone that either moves or locks magic in place? Redundant for both, with Hallowed Gold... Infernal might be used to accelerate while Aqueous mutates, though, which might be useful.", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.3": "I don't think I have the proper context to identify what Arcane, Eldritch, and Umbral might create. I lack the full understanding of what they represent, as destructive testing isn't an option for Umbral as of yet. But, with the proximity of bedrock to the Void... might bedrock's indestructibility be a sign of the Umbral stone?", + "malum.gui.book.entry.page.text.spirit_stones.tainted_rock.1": "Stone is reluctant to change, but nothing can endure the power of an unchained soul forever. By using raw arcana to force that change, I have created stones with useful magical properties. With Sacred arcana as the catalyst, it forms Tainted Rock, a stone that dissipates magic nearby.", + "malum.gui.book.entry.page.text.spirit_stones.twisted_rock.1": "With Wicked arcana's nature as the opposite of Sacred, it follows that the stone produced with it would act opposite. Twisted Rock has most of the same properties as Tainted Rock, but pushes magic away from it instead of dissipating it. Both can be fashioned into item holders, as Runewood can.", + "malum.gui.book.entry.page.text.spirit_trinkets.1": "Many disciplines of magic, and even more mundane practices, allow the creation of useful trinkets. These are also referred to as baubles or curios by some. The metals I have alloyed have properties useful in their own rights, and can be used as the basis for even grander designs.", + "malum.gui.book.entry.page.text.spirit_trinkets.2": "In their most basic form, Hallowed Gold trinkets protect the user as if they were wearing weak armor, and Soulstained Steel trinkets increase the toughness of the armor being worn.", + "malum.gui.book.entry.page.text.spirited_glass.1": "I have designed a simple but aesthetically pleasing glass which is tinted by the arcana, framed in iron. The particles of the glass are 'aligned' by the power placed within - which means Raw and Eldritch, having no direction, are somewhat chaotic. They do still look interesting, though.", + "malum.gui.book.entry.page.text.spirited_glass.null.1": "My set of spirited glass was designed with $iEight/$ types of Arcana in mind... a proper completion to the series is impossible with just my singular crystal. Formed from Null Slate, a counterfeit entry will have to suffice. Due to it's composition, Null Spirited Glass behaves similarly to Tinted Glass in all aspects.", + "malum.gui.book.entry.page.text.strange_crystal.material.1": "These Strange Crystals are tough, but oddly flexible. The striation is fascinating, and seems to indicate... something, though I know not what.", + "malum.gui.book.entry.page.text.strange_crystal.purpose.1": "The material appears to be unreactive to the arcane, making it odder still. I haven't found a use for it, though that might be due to me not being a biologist. The material, as strange as it appears, as strange as Blight can be, is just... ordinary.", + "malum.gui.book.entry.page.text.strange_crystal.purpose.2": "It is quite pleasant to look at, I suppose, and a curiosity. A... plant? That grows with Blight, all on its own, with no basis like Soulwood's origin as Runewood. Fascinating, but ultimately, I have not found a use for it.", + "malum.gui.book.entry.page.text.strange_crystal.reexamination.1": "Mnemosyne. It bears a striking resemblance to the Strange Crystal, though they appear unrelated. I am unsure what that means.", + "malum.gui.book.entry.page.text.strange_crystal.revelation.1": "Aha. This crystal... it betrays deeper meaning, but is worthless of itself. It bears the marks of othering found in the Fused Consciousness. It is not a mind, but it is a strange, impossible kind of life. Perhaps the striations are the physical encoding of its life...", + "malum.gui.book.entry.page.text.suspicious_device.1": "Being opposed, you $ican/$ use Arcane and Eldritch to create an opposition augment. However, this just causes violent entropy as Arcane flows eagerly into the end state of Eldritch, and the result is... a corruptive explosion generating Blight. This entry serves as a warning, not a recommendation.", + "malum.gui.book.entry.page.text.sympathy_drive.1": "Wicked and Sacred are opposed forces, so why not harness them together? When a Sympathy Drive-affected Crucible's Impetus takes damage, the Wicked charge will remember. When it is healed by the Mending Diffuser, the Sacred charge will 'forgive' the damage, repairing further and improving stats generally for three cycles.", + "malum.gui.book.entry.page.text.the_device.1": "even works while bended", + "malum.gui.book.entry.page.text.totem_magic.1": "Up until now, when performing spirit arcana, I have limited my research to personal enhancement and material production. Now, I affect the world.", + "malum.gui.book.entry.page.text.totem_magic.2": "To begin with Totem Magic, I may engrave spirit arcana into Runewood Logs, forming a rune representing the magic. If unwanted, engraved spirits can be stripped off with an axe, but I have uses in mind. With a Runewood Totem Base, and then a specific set of runes in a totem pole placed above my totem base, I can perform a Spirit Rite.", + "malum.gui.book.entry.page.text.totem_magic.3": "While each rite does offer a unique function, they follow patterns and categorize easily. Spirit Rites will either affect the souls of nearby creatures, or the arcane structure of the physical world around the totem. Both means of manifesting spirit arcana utilize what's known as a Rite Locus, a spark of directed energy that the Totem effortlessly weaves into existence.", + "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.1": "Totems are inherently disorganized, and when grouped, it can be difficult to maintain a consistent order which each totem follows. Following my research into Waveform Artifice, I've devised a solution.", + "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.2": "Normally, Spirit Rites only activate when enough energy is harnessed from the natural flow of arcana present in the world. By utilizing a Waveform Totem Base, this energy will instead be \"Cherished\" until an inbound redstone pulse is supplied. When weaving multiple Rites together, a redstone observer can be used to pinpoint the exact moment a Spirit Rite can be activated.", + "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.3": "The exact timing of the Redstone Pulse required by the Waveform Totem Base can be rather demanding. Rather than a continuous signal being sufficient, it is only the initial redstone impulse that is considered by it's internal circuits.", + "malum.gui.book.entry.page.text.tyrving.1": "My first scythes damaged the body and soul in sequence to shatter the soul. While I have moved beyond needing to do that, the Tyrving is a sword built to weaponize the effect.", + "malum.gui.book.entry.page.text.tyrving.2": "When Striking a Soul, the Paracausal Flame channeled through Twisted Rock creates a distortion, which inflicts magic damage proportional to the complexity and potency of a soul. The distortion also 'snaps back', after a moment, causing further damage after the initial strike as the soul violently reasserts itself.", + "malum.gui.book.entry.page.text.tyrving.3": "A Unique limitation however is that the sword cannot sweep and by extension cannot accept Sweeping Edge as an enchantment.", + "malum.gui.book.entry.page.text.tyrving.4": "The weapon has a strange affinity with sharp volcanic glasses, allowing me to repair it with Obsidian in a Spirit Crucible instead of any more expensive material.", + "malum.gui.book.entry.page.text.unchained_rite": "Now already scarred, the power bleeds from the soulwood totem in the form of a Blight-Bound Rite Locus. When this Locus travels through blight, it will transmute the block above.", + "malum.gui.book.entry.page.text.unchained_rite.1": "As arcane energy within the totem amassed, lacking direction, it dispersed. Chaotic, but expected given the rune composition. The Undirected Rite brought about erratic change to the totem; what I dub Soulwood bears scars from the violent method of its creation. Those scars warp magic, altering its fundamental nature.", + "malum.gui.book.entry.page.text.unchained_rite.2": "Any spirit rite performed with a Soulwood totem will produce a vastly different effect. Following this logic, the behavior of the Undirected Rite itself can also be altered by the newly formed soulwood structure...", + "malum.gui.book.entry.page.text.unchained_rite.soulwood.1": "One of the immediate applications of the Unchained Transmutation I have found thus far is the ability to transform any Runewood block into it's Soulwood equivalent. It works with any wooden block or even the Runewood Sapling itself", + "malum.gui.book.entry.page.text.unchained_rite.soulwood.2": "Naturally, the Soulwood Totem Base can be created by using Soulwood in place of Runewood within the Spirit Infusion process.", + "malum.gui.book.entry.page.text.unchained_transmutation.basalt.1": "In Basalt, the rite appears to mimic natural stone's pulverization, but through Nether materials instead. Basalt returns to Magma, which crumbles apart and cools into fleshy Netherrack, and rots into Soul Sand. The souls react poorly with the rite, and Blight is the result.", + "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "One of a trio of seemingly color-based sequences, Deepslate will - a bit more logically - become Tuff. That Tuff will then degrade into Andesite, which will then rejoin other types of stone in their sequence.", + "malum.gui.book.entry.page.text.unchained_transmutation.dirt.1": "In dirt, the rite encourages growth without any source. The dirt first grows wooden roots through its structure, which then somehow become grass. The mechanism is conceptual, and the next stage makes that even more clear - moss covers the dirt, consuming the entire volume of it. After that point, the growth has no direction to go, and it becomes randomized, creating Blight.", + "malum.gui.book.entry.page.text.unchained_transmutation.intro.1": "The Unchained Rite's echoes can scar more than simply Runewood. The patterns seem somewhat random, but then, blight is a substance of randomness. Trial and error has identified a myriad of categories of this effect; transmutation trees, of sorts.", + "malum.gui.book.entry.page.text.unchained_transmutation.intro.2": "The effect of applying these scars depends on what material we start with. The pulsing of the Rite will shift any given block forward in the tree, with it degrading into blight given enough time.", + "malum.gui.book.entry.page.text.unchained_transmutation.mud.1": "In mud, the rite infuses the material with the concept of water. Mud becomes Clay, as it does naturally, but then the Clay crystallizes into mineral Prismarine, which finally gives in to the water, becoming ice. It cannot become more water than frozen water already is, and so becomes Blight.", + "malum.gui.book.entry.page.text.unchained_transmutation.packed_mud.1": "One of a trio of seemingly color-based sequences, Packed Mud seems to fulfill the conditions to become Dripstone, oddly enough. That Dripstone will then degrade into Granite, which will then rejoin other types of stone in their sequence.", + "malum.gui.book.entry.page.text.unchained_transmutation.snow.1": "One of a trio of seemingly color-based sequences, Snow bizarrely will become Calcite. That Calcite will then degrade into Diorite, which will then rejoin other types of stone in their sequence.", + "malum.gui.book.entry.page.text.unchained_transmutation.stone.1": "In raw stone, the rite powders the stone, bit by bit. The process is exponential - Raw stone becomes cobblestone, which becomes gravel, which becomes sand. Afterwards, the particles fail to divide into a finer substance, and the backlash creates Blight.", + "malum.gui.book.entry.page.text.undirected_rite": "The rite - if you could call something so chaotic that - corrupts and burns through the totem, altering its very base nature, and transmuting the world around it into some indeterminate blighted substance.", + "malum.gui.book.entry.page.text.undirected_rite.1": "Raw arcana provides the basis for all rites. Without power, nothing would be accomplished. This naturally makes one wonder what effect raw arcana would have as the focus of a rite. The answer is a complex and dangerous one.", + "malum.gui.book.entry.page.text.undirected_rite.2": "In order to form any meaningful effect, the spirit rite in question requires far more to form than other rites, taking the entire five runes to activate. It's as though I am pushing on some threshold, and need to break through. And in breaking through... momentum is conserved.", + "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "Ah, a pact that binds forever is a heavy thing. Geasa are potent, yes, and can achieve powerful effects, but their downsides are constant companions. These pacts can be forsworn on the Brazier, allowing you to decide what price you are willing to pay.", + "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "To forswear a geas, assemble it on the Brazier as you did initially, but use the Paracausal Flame to kindle the Brazier instead. This will burn the contract $iaway/$ instead of inscribe it. The rest of the process works the same, including Weakness.", + "malum.gui.book.entry.page.text.varnished_terracotta.1": "In forming glazed terracotta, beautiful patterns can easily be formed through the careful use of a furnace's heat. By fusing terracotta with alchemical calx and then with arcana, a similar result can be achieved. Just as with glass, the resulting patterns are quite pretty.", + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Love. It is a curious thing, but the Belt of the Limitless loves without barrier, without condition. It sees you for what and who you are, and loves you despite. I cannot claim to be comfortable with that, though nor can I deny the utility.", + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.2": "The Belt adds its own Soul Ward to the bearer's, doubling their capacity. The overlaid effects cause the Soul Ward to absorb $iall/$ damage, not merely most. Integrity increases as the Ward grows weaker, giving me a defense when I need it most.", + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.3": "Unfortunately, it is not wholly benefit. The harmonization of the barriers of two minds is taxing, and Soul Ward suffers in its recovery from this exhaustion. I consider the trade worthwhile.", + "malum.gui.book.entry.page.text.void.black_crystal.1": "Well, I now know what happens when a living being, or at least, a sapient one, enters the Well.", + "malum.gui.book.entry.page.text.void.black_crystal.2": "I had grown too comfortable in my experiments, and tripped over one of the flasks of reagent I had left around... directly into the Well's black maw. As I'm writing this, clearly I survived... Though I'd rather not test that again.", + "malum.gui.book.entry.page.text.void.black_crystal.3": "I was spat out by what I now know is liquid, much like the items I have thrown in. Further tests with monsters and cattle showed they do $inot/$ get rejected, simply seeming to vanish into the pool, and I see no reason to waste resources to test that exhaustively. Especially with my attention set on what came back out with me.", + "malum.gui.book.entry.page.text.void.black_crystal.4": "As if I had shattered a soul - and considering mine was the only one present, that is a concerning possibility, though all readings of myself I have taken are within tolerances - a black spirit crystal emerged from the Well alongside me, which I collected. Does this herald a ninth arcana? If so, what impulse does it represent? This will need more study.", + "malum.gui.book.entry.page.text.void.catalyst_lobber.1": "The flame of progress is a potent one, which bulldozes everything in its search for advancement. There had to be a destructive way to harness it, and so there was.", + "malum.gui.book.entry.page.text.void.catalyst_lobber.2": "I've created a device out of a pair of lamplighter's tongs I call the Catalyst Lobber. It \"unlocks\" Auric Embers by retuning them, turning their flame from a gentle one into an explosive blaze, containing the result until it's ready to fire.", + "malum.gui.book.entry.page.text.void.catalyst_lobber.3": "I implemented a safety, because... well, I don't want to rebuild my lab again. The flames are violently explosive. Standard explosive precautions work just as well, such as obsidian, of course.", + "malum.gui.book.entry.page.text.void.edge_of_deliverance.1": "Progress can be revoked, and crude can overcome grand. But progress can be undone by progress, can it not? A scythe, familiar in ways the axe was not, which I name the Edge of Deliverance. It is the true opposite - where the Weight of Worlds is sharp and heavy, the Edge is thin and winding.", + "malum.gui.book.entry.page.text.void.edge_of_deliverance.2": "This focuses the inconsistent force of the Weight of Worlds, seeking slaughter to wet the blade. Instead, a single attack's taste of blood empowers the scythe, creating an alternating pattern of killing strength.", + "malum.gui.book.entry.page.text.void.erosion_scepter.1": "A new false arcana has been created, using Malignant Pewter as a focus. In its corrosive reversal, the metal serves entropy - and so Eldritch answers its call. Like other uses of the metal, the resulting crystal in its Void Salt suspension seeks to unwind what humanity has wrought.", + "malum.gui.book.entry.page.text.void.erosion_scepter.2": "The Erosion Scepter, made using this false crystal, is a staff which fires bolts of a crawling, corruptive substance - almost like Blight or the Void Salt used in its creation. Each charge fires two volleys, each of four bolts. These bolts chew away at the souls of their victims, which, delightfully, appears to inhibit the use of magic for a time.", + "malum.gui.book.entry.page.text.void.erosion_scepter.3": "Each bolt applies another layer of this effect, reducing the effective magical might and soul force of the target by a tenth. Naturally, this can stack up to a complete seal on the target, and every application reinforces and lengthens the durations of the others.", + "malum.gui.book.entry.page.text.void.erosion_scepter.4": "Striking a foe with the staff will inflict the same decay twice on the victim's soul, making it useful as more than just a weapon of desperation in close quarters. Not all magics require a stable soul, but the pain of the degradation of self should help distract them nonetheless.", + "malum.gui.book.entry.page.text.void.fused_consciousness.1": "The Future Holds Many Secrets... But you may look at some of them early.\n Create the anomalous design by throwing an iron block into the well. Throw the complete design into the well for the fused consciousness.", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.1": "If Arcane and Eldritch had inverses, it stood to reason that there might be inverses for the other spirit crystals - an absolute absence of fire creating the inverse of Infernal, for example. Pulling the power of a spirit from a jar is one way to form a crystal, and in theory, recreating similar conditions could allow for a different type of crystal to form.", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.2": "Through a combination of Soulwood rites and careful placement of crystals, I was able to create the theoretical environment for such a crystal for the six base Arcana... But nothing happened at all. It would be far more useful if I could determine how to create the same environment for Umbral, but as of yet I have not determined how to remove $iall/$ arcana from an area.", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.3": "Similarly, no amount of tuning an environment's contents with combinations of arcana was able to cause a crystal to form other than one of the base six. This implies that hybrid arcana don't exist, at least, not in the same way - that there are a finite number of states the arcana can be stable in. But the arcana can combine in other ways...", + "malum.gui.book.entry.page.text.void.malignant_pewter.1": "Now that I have identified the composition of Malignant Lead, it is easier to plan usages for it. As one might expect from Umbral's strangeness, alloying it creates a metal with fascinating properties. As Cthonic Gold was brought low to make the Lead, this Pewter seeks to do to others. It seeks to erode, to unmake, to unwind man's advances.", + "malum.gui.book.entry.page.text.void.malignant_pewter.2": "While this property has its mundane uses - damaging armor more when used as a weapon, along with shattering souls - it has esoteric ones as well. Malignant Pewter isn't magically inert, nor an absorber of magic. Instead, it's as if magic cannot $iform/$ within or around it; symbolically laying the pursuit of knowledge low.", + "malum.gui.book.entry.page.text.void.malignant_pewter.3": "The metal itself is quite tough and takes a keen edge, but wearing an antimagic material would have its issues... and its uses. I have plans for a set of armor fashioned of it, which should prove quite potent, to harness these.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "Malignant Pewter rejects magic, thus, wearing it might seem an odd choice for a mage. And yet, it is $ibecause/$ I am a mage that the Stronghold Armor I have made is so potent.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "It stands as an inverse to the Soulstained Steel armor beneath the Pewter plating - although my soul is unwarded, the metal disfigures the flow of arcana. It bends and flows outwards, any harm coming my way becomes disorganized, only half of it's intended impact reaching my soul when the full Stronghold Armor is equipped.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.3": "The armor doesn't influence just inbound magic however. The wearer's own arcane etchings of various sorts are also affected. Their trajectory towards the soul is intercepted - stolen and processed - and in the unraveling of arcana, energy still remains. The armor reacts to that energy, growing stronger alongside it.", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.4": "Two terms are necessary here. Firstly, the armour's magic absorption process shall be named Malignant Conversion. It is the interception of the flow of arcana towards the soul and the absorption of the resulting energy. Continuing, the armour weaves it's stolen power, giving it a new form and purpose. The resulting effect shall be named Malignant Aegis", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.5": "Malignant Aegis functions as a powerful barrier capable of outright nullifying most forms of inbound harm. As the armor absorbs more and more magic, the Aegis will grow in capacity and potentially recharge rate and gain depending on the attributes absorbed. This, by far, is the strongest property of the Malignant Stronghold Armor", + "malum.gui.book.entry.page.text.void.material_study_arcana.1": "I had not investigated deeper into the physical properties of the spirit crystals before now. This can be excused, as I was focused on their magical implications rather than their physical... but it isn't only the Umbral spirit that portrays strange properties. They all do.", + "malum.gui.book.entry.page.text.void.material_study_arcana.2": "First and foremost, the spirit crystals - assumedly also the Umbral spirit, though I only have one - are physically identical to others of their type to any degree I am able to discern. Not simply similar, but $iprecisely/$ the same, down to at least millionths of a block's scale. This raised the question, of course, of attempting to carve or break part of one.", + "malum.gui.book.entry.page.text.void.material_study_arcana.3": "Through testing - not quite $iexhaustively,/$ as I have not tested Umbral - it appears that shape is the only one a crystal can exist in. Any removal or damage of even the smallest amount of the crystal is impossible, and the physical shape remains inviolable until enough force is applied to break it.", + "malum.gui.book.entry.page.text.void.material_study_arcana.4": "Even more interestingly, the spirit crystals, while physically not particularly strong, appear to be utterly chemically inert, and I tried a very extensive set of reactants. Do they even have matter, in the traditional sense? And if not, what does that mean for the Umbral crystal?", + "malum.gui.book.entry.page.text.void.material_study_arcana.5": "I am not sure of the precise implications of these physical properties, but given the strangeness of the Umbral crystal, there is clearly more to the more mundane aspect of the arcana than I knew.", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.1": "When passed through the Well, Blaze Powder becomes a substance I call Auric Ember. An ethereal flame of gold, yet a physical object at the same time. It burns like charcoal, yet its flame has no combustion.", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.2": "While such a brilliant substance may stand out among the other materials I have obtained from the Well, it fits the pattern cleanly. The Well has stripped something away from each material I pass through it, be that impurities, a portion of matter, or something more esoteric. Here, it appears to strip away anything besides the purity of fire, producing transformation incarnate.", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.reexamination.1": "The Well does not, as I previously thought, strip things away. It inverts them, replacing them with voidish counterparts. Auric Ember is perhaps the purest example of this - anything that is not the essence of progress is cast in void shadow, creating a material that is $imore/$ than perfectly attuned to a purpose.", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.1": "When passed through the Well, Cthonic Gold is warped into Malignant Lead. Much of the Arcana bonded to the gold resolves itself into Wicked, dragging the metal from the alchemist's apex to the lowest of materials.", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.2": "There appears to be roughly half as much arcana bound to the metal as before. Was it stripped away by the Well, or transmuted into something I have not yet isolated and identified? Either could be true. This might be related to the arcane interactivity displayed by Null Slate...", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.1": "Malignant Lead is at the moment my only means of assessing the physical form of an Umbral Crystal - for what else could have caused it to lose precisely half of its arcane weight?", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.2": "I have not had success in isolating the microcrystals like I have with Cthonic Gold or the Wicked crystals in the lead, but until I can obtain more, this is my best avenue to research Umbral's structure.", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.1": "When passed through the Well, Brilliance becomes a substance I call Mnemosyne. These Mnemonic Fragments appear to be Brilliance in physical property, but with the contained power more condensed, more nuanced.", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.2": "Rather than containing simple experience, the sense I get from holding it is as though I am holding an entire memory, context and all.\nDoes this imply the Weeping Well is alive, and that this is its memory? Or is it collecting the memory of the soul which created the Brilliance in the first place, binding it into this more dense form? And why can I feel impressions while simply holding the stone?", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.reexamination.1": "Mnemnosyne appears to have the same internal patterning as Brilliance, but on a much smaller and more detailed scale. Presumably this is what gives it its properties.", + "malum.gui.book.entry.page.text.void.material_study_null_slate.1": "When passed through the Well, Soulstone becomes a substance I call Null Slate. While physically it is similar to Soulstone, it appears to be utterly devoid of a soul... and yet it interacts with the arcane much as Soulstone does.", + "malum.gui.book.entry.page.text.void.material_study_null_slate.2": "Might this be what Soulstone is, before it gains a soul's energy? I cannot determine how it interacts with souls, nor have I been able to transfer that property, as I have done to make Soulstained Steel. My only theory is that somehow the complete absence of arcana, beyond even the trace amounts threading existence, has an arcane power of its own. But what power would that be?", + "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.1": "A complete absence of arcana creating an effect. It should be obvious what Null Slate truly is - Soulstone, but attuned to the Void instead of the arcane.", + "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.2": "Perhaps still a precursor, or maybe they are related in other ways... The physical makeup is the same as Soulstone's. It follows that the differing properties are purely from the medium the stone interacts with.", + "malum.gui.book.entry.page.text.void.material_study_soulstone.1": "Soulstone is, of course, nothing new. It is the basis of my craft. But, when most raw metals are passed through the Well, they become raw Soulstone instead.", + "malum.gui.book.entry.page.text.void.material_study_soulstone.2": "Does this imply that Soulstone itself is metallic? Perhaps. It would certainly explain the ease with which it attunes iron. This also implies that Soulstone itself is, somehow, connected to whatever the Well is. Perhaps it is an ensouled area of reality, or a means of bestowing souls? Both are doubtful, but I cannot discard even doubtful theories just yet.", + "malum.gui.book.entry.page.text.void.material_study_void_salts.1": "When passed through the Well, Hex Ash is reduced to a substance I call Void Salt. This dark powder appears to be chemically similar to Hex Ash, but without the carbonization that gives the Ash its name.", + "malum.gui.book.entry.page.text.void.material_study_void_salts.2": "It appears to be comprised of an unknown and unstable metal, bonded to something caustic I cannot identify. It is baffling beyond the physical, though. Carbon is the basis of life, and yet removing carbon makes this substance... almost seem to move? I haven't been able to verify that experimentally, but I could swear that the material is alive and shifting.", + "malum.gui.book.entry.page.text.void.material_study_void_salts.reexamination.1": "The fact that $iabsence/$ is creating $ipresence/$ implies Umbral. Perhaps it $iis/$ alive... but with life defined by deeper nothingness instead of the presence of matter. Might this indicate there is more complex life adapted to the Void?", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "The Narrow Edge concentrates my scythe's edge, but the Hidden Blade goes further, inverting the edge and making it hunger. I lose the sweeping attack, yes, but as I am harmed, the blade drinks of my pain- feeding upon it to enable a seemingly impossible flurry of cuts and slashes.", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.2": "Upon activation, the necklace remains inert for a total of ten seconds, requiring rest and concentration in order to recover it's effect. Attacking at any point in this state will prolong this absence of function.", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.3": "The counterattack's nature is a strange one, one I have not fully identified. It is as though the blade asserts its existence in multiple places at once, demanding reality make it so.", + "malum.gui.book.entry.page.text.void.necklace_of_the_watcher.1": "Souls emit energy when damaged, not merely when shattered. This necklace allows me to harness that energy, causing effects that normally only occur when I collect a spirit to also happen when I strike an enemy at full health.", + "malum.gui.book.entry.page.text.void.ring_of_echoing_arcana.1": "Overclocking the Ring of Curative Talent created a useful ring, so I have applied that principle to another ring, Manaweaving, to not only bind, but create resonance in magic. The Ring of Echoing Arcana grants Arcane Resonance whenever I collect a spirit crystal, empowering all my other spirit-collection effects.", + "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "I have overclocked the Ring of Curative Talent, creating a ring that does not simply heal, but overheal, granting additional health instead of regeneration whenever I collect a spirit crystal.", + "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "Why would Gluttony be restricted to the collection of spirits? By eating foul food, I can make myself hungrier, and so cultivate and concentrate what remains, increasing my magical might even as I starve.", + "malum.gui.book.entry.page.text.void.rune_of_bolstering.1": "The Rune of Bolstering does not heal like its counterpart. Instead, it forces the body to heal past its limits, granting a small amount of extra health.", + "malum.gui.book.entry.page.text.void.rune_of_heresy.1": "The Rune of Heresy decries magic, Silencing foes much like the Erosion Scepter can. This weakens their spirit magic, and the effect can stack up to complete suppression.", + "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "The Rune of Igneous Solace toughens the user's skin when burning, giving them a partial resistance to any inbound damage. It does not, however, do anything about the flames.", + "malum.gui.book.entry.page.text.void.rune_of_indomitability.1": "The Rune of Indomitability reinforces the user's stance, negating any knockback taken.", + "malum.gui.book.entry.page.text.void.rune_of_radial_empowerment.1": "The Rune of Sacrificial Empowerment grants strength in exchange for the lives taken by a scythe, causing your weapon to grow more potent with each kill for a time.", + "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "The Rune of Spell Mastery mirrors the false arcana, allowing me to charge my staves twice as fast.", + "malum.gui.book.entry.page.text.void.rune_of_twinned_duration.1": "The Rune of Twinned Duration inhibits the body in breaking down substances, causing the body to hold on to positive effects for longer.", + "malum.gui.book.entry.page.text.void.rune_of_unnatural_stamina.1": "The Rune of Unnatural Stamina gives its user the speed of hysteria, constantly able to move faster, and even being able to sprint if your hunger would normally prevent you from doing so.", + "malum.gui.book.entry.page.text.void.runes.1": "By inscribing the runes on tablets of Null Slate, their effects run wild and warped, seeking Void instead of creation. Each seeks to tear itself apart, creating paradoxical and fascinating effects; I have my notes on their functions in the attached entries.", + "malum.gui.book.entry.page.text.void.staves_as_foci.1": "Consideration of the properties I observed in spirit crystals led me to wonder if the structure itself was important somehow. To test this, I constructed a Mnemnosyne replica - the condensed soul memory being the closest substance I could think of - of the Wicked Arcana, precise to a scale of hundreds of thousandths of a block.", + "malum.gui.book.entry.page.text.void.staves_as_foci.2": "I did not expect it to explode in my face.\n\nBut explosions are useful, if harnessed. So I did it again, but this time, I gave the false crystal a structure to operate off of - a housing of Soulwood and Soulstained Steel to direct it outwards. The resulting staff acts akin to a rite in miniature when I focus on it, though the resulting effects are different.", + "malum.gui.book.entry.page.text.void.staves_as_foci.3": "When used in melee, staves are... adequate. I would tend to prefer a scythe, but I suppose this works well enough. They tend to focus more on magic damage than on physical damage, which admittedly can be helpful at times. But what makes them special is what happens if I $iuse/$ it.", + "malum.gui.book.entry.page.text.void.staves_as_foci.4": "This Mnemonic Hex Staff launches balls of liquefied Wicked, like a witch's hex. It takes a moment to activate, and seems to be limited in how much it can be used at once, but each use deals potent damage to anything they hit. The staff recharges itself from my soul, and because of this, charge will be distributed over any staves I have.", + "malum.gui.book.entry.page.text.void.staves_as_foci.5": "I have not found success in creating any other false Arcana this way, though that might be a matter of material. Mnemnosyne may simply resonate with Wicked through the death required to create Brilliance.", + "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.capacitor.1": "Spirit crystals can only hold so much power, as I have seen... but that is only true of the strange not-physical matter of the arcana. Capacitor allows the staff to accumulate more energy for the same physical space, allowing it to store about one shot more per level. Modifying the staff this way makes it unable to accept Replenishing.", + "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.replenishing.1": "A staff is a conduit of physical magic. Obviously, it can flow out, and flow in, but it is possible to do that less passively as well. When a Replenishing staff is used in melee, it will occasionally restore the staff's energy pool by about one third of a shot's worth. Modifying the staff this way makes it unable to accept Capacitor.", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "I have recreated the Arcane spirit in false form. A core of Mnemnosyne in Null Slate housing appears to neutralize the Wicked attunement of the Mnemnosyne, leaving raw arcana as the pattern it mimics. The false Arcane spirit appears to hold a charge, one very similar to the Wicked crystal in my staff.", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "I have fashioned a ring - the Endless Well - with these false crystals in housing. The ring appears to concentrate my focus, allowing me to hold staff charges in reserve. The ring charges slower, as it is not a symbolic $ifocus/$ like my staff, but it can hold three attacks in reserve for faster use.", + "malum.gui.book.entry.page.text.void.sundering_anchor.1": "A knife which thinks, which feels, which hates. The Edge and the Weight are simple things, mere tools to use. The Anchor is more. It knows its enemy, and hates them for the crime of continuing to exist.", + "malum.gui.book.entry.page.text.void.sundering_anchor.2": "It slashes with me, adding magic damage which scars the soul, forcing its Hatred upon the enemy for a time, applying the revocation of progress Malignant armor does by force.", + "malum.gui.book.entry.page.text.void.sundering_anchor.3": "The blade also can be thrown, akin to Rebound. It will fly like an arrow, pursuing nearby targets with unwavering eagerness, even swerving in the air to strike them, inflicting Hatred and dealing extra damage with each stack of the effect. It will strike entire groups of Hated enemies, one by one, if many are nearby.", + "malum.gui.book.entry.page.text.void.the_weeping_well.1": "I have discovered a... structure. One with implications beyond nearly anything I've found before, because the existence of this Weeping Well implies I am not the first to touch the arcana.", + "malum.gui.book.entry.page.text.void.the_weeping_well.2": "The Well, which I name for its constant mournful tone, appears to be a small pool of... something. I am not entirely sure what, as though it doesn't appear to be liquid, it certainly doesn't physically interact like a solid does.", + "malum.gui.book.entry.page.text.void.the_weeping_well.3": "The implication comes from the fact that the structure around it appears to be constructed of Tainted Rock, as if preventing the substance inside from spreading further. That said, the core of the structure itself is sturdier than the rock I have created, almost approaching Bedrock in toughness.", + "malum.gui.book.entry.page.text.void.the_weeping_well.4": "In what was perhaps an ill-advised course of action, my first instinct was to throw a rock at it. It seemed stable enough, if it had been here for so long... and to my relief, nothing dangerous occurred. The rock shot out seconds later, with a belching sound and a spray of what appears to be a harmless concentration of the stuff in the Well.", + "malum.gui.book.entry.page.text.void.the_weeping_well.5": "Certain items I had on me from the mining trip, such as a bit of Brilliance and a nodule of Cthonic Gold, tugged slightly against my pockets while I'm near the well. I wondered what that meant, and, if the stone was ejected out, surmised it made sense to try throwing them in too.", + "malum.gui.book.entry.page.text.void.the_weeping_well.6": "When I did so, the materials had been transformed once ejected - interestingly, both the rock and these were ejected due south. Might there be other materials, other creations I could derive from this? And the fact that both materials that tugged were related to the arcana is fascinating.", + "malum.gui.book.entry.page.text.void.the_weeping_well.7": "I am not a historian, so I will not investigate the cultural implications, beyond the fact that Tainted Rock, so far as I know, can only be created through Spirit Infusion. This implies a civilization once touched the arcana and... tried to contain it? Feared it? Used it? Is this civilization related to the other structures buried within the earth? I do not know, but I hope to find out.", + "malum.gui.book.entry.page.text.void.umbral_arcana.1": "I do not understand this arcana. What is it? It isn't any of the eight I know, and barely seems like one at all... yet a spirit crystal it remains. It can be contained in jars like the others, shares many of the same properties... But there is one deep and fundamental difference.", + "malum.gui.book.entry.page.text.void.umbral_arcana.2": "This crystal $idoes not exist./$ That is not to say that it cannot be obtained, or touched, or even seen. There is no matter there. This... $iUmbral/$ arcana is a void. Would that make it the opposite of both Arcane and Eldritch? Both lack direction of impulse, and both are power. Ergo, Umbral arcana is the absence of power, where impulse is irrelevant.", + "malum.gui.book.entry.page.text.void.umbral_arcana.3": "It is possible there are two types of this arcana, I suppose. One to pair with the null impulse of the Arcane, and one to pair with the complete impulse of the Eldritch. If those types exist, it is functionally impossible to distinguish them. They $imust/$ act the same. Without power, the impulse is meaningless.", + "malum.gui.book.entry.page.text.void.umbral_arcana.4": "And yet, despite being a void, it is power. Or perhaps the lack of power creates a pressure differential? I am not certain. Either way, it can be used. Infused, in theory, even, although that is hard to wrap my head around. It acts like matter, but is not. It is power, and the absence of it.", + "malum.gui.book.entry.page.text.void.umbral_arcana.5": "My research into this arcana must continue. It has to. If anything holds the secrets of achieving the pinnacle of thaumaturgy, it is this paradoxical void. And I will grasp it with both hands.", + "malum.gui.book.entry.page.text.void.unwinding_chaos.1": "Fused Consciousness can add thought to action, a mind to impose its own will on the world. And this staff, this destruction, oh, how the Unwinding Chaos wills it be.", + "malum.gui.book.entry.page.text.void.unwinding_chaos.2": "It blasts enemies with some manner of esoteric effect, and can be charged for a volley. The nature of the attack is not Infernal but Eldritch, yet it burns all the same, dragging all closer to the promised end of Eldritch truth in utter entropy.", + "malum.gui.book.entry.page.text.void.unwinding_chaos.3": "The staff drinks in the pain of the flames and the death of the burning with glee, recharging its internal pool all the faster, advancing the cycle as it so dearly desires.", + "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "Harnessing the reality-corroding properties of Malignant Pewter is easy. What fits the revocation of progress better than a crude weapon? An axe, which I named the Weight of Worlds in a fit of pique. It is slow, it is clumsy, it is physical... and it is $ipowerful/$ beyond measure.", + "malum.gui.book.entry.page.text.void.weight_of_worlds.2": "Rarely, the Weight seems to lend its approval to my slaughter, doubling the force I strike with, with no seeming source. I believe slaughter is the key because of the resonance I feel when I take a life with it - that resonance seems to expend itself when I swing next, guaranteeing that doubling of force.", + "malum.gui.book.entry.page.text.voodoo_magic.1": "Voodoo Magic in Malum will be a system that allows you to program and command little fellas known as poppets. It'll be split into two categories, combat and utility. You can expect to be able to command a small army of combat poppets while you sit back and watch.", + "malum.gui.book.entry.page.text.voodoo_magic.2": "For utility purposes, you'll also be able to employ poppets with simple jobs such as collecting items, putting items in chests, shearing sheep, harvesting crops, that sort of thing. In the next release, either Voodoo Magic or Mirror Magic will be added to malum.", + "malum.gui.book.entry.page.text.warping_engine.1": "Warp Flux rejects natural law, and its application here is no less concerning. The Warping Engine rejects the sequence of cause and effect, allowing an additional cycle to sometimes be completed almost before it is begun whenever a cycle is completed normally.", + "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior creates a significant increase in fuel requirements of the focusing process. Lastly, the influence of the Warping Engine creates a minor amount of strain on the standard tuning process.", + "malum.gui.book.entry.page.text.windweaving.1": "When looking for traces of Arcana around the world, Aerial bears the most significant presence. All weather phenomena appear to carry faint traces of it, not in the form of a spirit per-say, but rather an exhausted memory of it's influence upon the world. That influence is spent, but with a little effort can be made real again.", + "malum.gui.book.entry.page.text.windweaving.2": "These memories of wind rest everywhere, idle and exhausted. And yet, when imbued with Aerial, the flow of Arcana weaves these memories anew, allowing them to influence the world once more. I have created two applications of this effect by extrapolating it's already complete application in Wind Charges and Wind Nuclei.", + "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "Wind Charges carry a memory of scattering. Inherently chaotic, it is released on impact. When powered by redstone, the Gust Igniter mimics a wind-burst capable of applying outwards propulsion to anything found nearby. The effect's intensity and exact form can be configured with the Artificer's Claw.", + "malum.gui.book.entry.page.text.windweaving.wind_tunnel.1": "Wind Nuclei are an encapsulated burst of wind, powerful and innately directed. When powered by a connected Gust Igniter, Wind Tunnels will continuously weave a rising column of flowing wind capable of transporting most objects and creatures. The effect's distance and direction can be configured with the Artificer's Claw.", + "malum.gui.book.entry.primary_arcana": "Primary Arcana", + "malum.gui.book.entry.primary_arcana.description": "The components of magic", + "malum.gui.book.entry.prismatic_focus_lens": "Prismatic Focus Lens", + "malum.gui.book.entry.prismatic_focus_lens.description": "Stability", + "malum.gui.book.entry.reactive_trinkets": "Reactive Trinkets", + "malum.gui.book.entry.reactive_trinkets.description": "Harnessing the harvest", + "malum.gui.book.entry.resonance_tuner": "Resonance Tuner", + "malum.gui.book.entry.resonance_tuner.description": "Dampening dissonance", + "malum.gui.book.entry.ring_of_esoteric_spoils": "Ring of Esoteric Spoils", + "malum.gui.book.entry.ring_of_esoteric_spoils.description": "Be fruitful and multiply", + "malum.gui.book.entry.rite_of_ascension": "Rite Of Ascension", + "malum.gui.book.entry.rite_of_ascension.description": "To Invert The Law", + "malum.gui.book.entry.rite_of_creation": "Rite Of Creation", + "malum.gui.book.entry.rite_of_creation.description": "To Form From Nothing", + "malum.gui.book.entry.rite_of_culling": "Rite Of Culling", + "malum.gui.book.entry.rite_of_culling.description": "To Cull The Herd", + "malum.gui.book.entry.rite_of_destruction": "Rite Of Destruction", + "malum.gui.book.entry.rite_of_destruction.description": "To Unmake What Was", + "malum.gui.book.entry.rite_of_empowerment": "Rite Of Empowerment", + "malum.gui.book.entry.rite_of_empowerment.description": "To Forge Power", + "malum.gui.book.entry.rite_of_gravity": "Rite Of Gravity", + "malum.gui.book.entry.rite_of_gravity.description": "To Imbue With Weight", + "malum.gui.book.entry.rite_of_harming": "Rite Of Harming", + "malum.gui.book.entry.rite_of_harming.description": "To Cut Deep", + "malum.gui.book.entry.rite_of_healing": "Rite Of Healing", + "malum.gui.book.entry.rite_of_healing.description": "To Mend Open Wounds", + "malum.gui.book.entry.rite_of_lust": "Rite Of Lust", + "malum.gui.book.entry.rite_of_lust.description": "To Inspire Desires", + "malum.gui.book.entry.rite_of_nourishment": "Rite Of Nourishment", + "malum.gui.book.entry.rite_of_nourishment.description": "To Nourish The Body", + "malum.gui.book.entry.rite_of_nurturing": "Rite Of Nurturing", + "malum.gui.book.entry.rite_of_nurturing.description": "To Nurture Young Life", + "malum.gui.book.entry.rite_of_quickening": "Rite Of Quickening", + "malum.gui.book.entry.rite_of_quickening.description": "To Hasten Progress", + "malum.gui.book.entry.rite_of_rending": "Rite Of Rending", + "malum.gui.book.entry.rite_of_rending.description": "To Seal One's Fate", + "malum.gui.book.entry.rite_of_sapping": "Rite Of Sapping", + "malum.gui.book.entry.rite_of_sapping.description": "To Gather From Earth", + "malum.gui.book.entry.rite_of_smelting": "Rite Of Smelting", + "malum.gui.book.entry.rite_of_smelting.description": "To Refine What Is Raw", + "malum.gui.book.entry.rite_of_soaking": "Rite Of Soaking", + "malum.gui.book.entry.rite_of_soaking.description": "To Enable Nature's Growth", + "malum.gui.book.entry.rite_of_the_burning_fervor": "Rite Of The Burning Fervor", + "malum.gui.book.entry.rite_of_the_burning_fervor.description": "To Ignite One's Spirit", + "malum.gui.book.entry.rite_of_the_fiery_embrace": "Rite Of The Fiery Embrace", + "malum.gui.book.entry.rite_of_the_fiery_embrace.description": "To Calm One's Flames", + "malum.gui.book.entry.rite_of_the_flowing_grasp": "Rite Of The Flowing Grasp", + "malum.gui.book.entry.rite_of_the_flowing_grasp.description": "To Extend One's Reach", + "malum.gui.book.entry.rite_of_the_good_tides": "Rite Of The Good Tides", + "malum.gui.book.entry.rite_of_the_good_tides.description": "To Bless One's Bounty", + "malum.gui.book.entry.rite_of_the_howling_gale": "Rite Of The Howling Gale", + "malum.gui.book.entry.rite_of_the_howling_gale.description": "To Hasten One's Spirit", + "malum.gui.book.entry.rite_of_the_oaken_might": "Rite Of The Oaken Might", + "malum.gui.book.entry.rite_of_the_oaken_might.description": "To Ossify One's Blows", + "malum.gui.book.entry.rite_of_the_sky_tether": "Rite Of The Sky Tether", + "malum.gui.book.entry.rite_of_the_sky_tether.description": "To Lift One's Weight", + "malum.gui.book.entry.rite_of_the_stone_ward": "Rite Of The Stone Ward", + "malum.gui.book.entry.rite_of_the_stone_ward.description": "To Harden One's Flesh", + "malum.gui.book.entry.ritual_magic": "Ritual magic", + "malum.gui.book.entry.ritual_magic.description": "Grand Magics", + "malum.gui.book.entry.rune_of_ailment_cleansing": "Rune of Ailment Cleansing", + "malum.gui.book.entry.rune_of_ailment_cleansing.description": "The impulse to process", + "malum.gui.book.entry.rune_of_burning_fervor": "Rune of Burning Fervor", + "malum.gui.book.entry.rune_of_burning_fervor.description": "Honing your impulses", + "malum.gui.book.entry.rune_of_culling": "Rune of Culling", + "malum.gui.book.entry.rune_of_culling.description": "The impulse to break", + "malum.gui.book.entry.rune_of_dexterity": "Rune of Dexterity", + "malum.gui.book.entry.rune_of_dexterity.description": "The impulse to flee", + "malum.gui.book.entry.rune_of_fiery_embrace": "Rune of Fiery Embrace", + "malum.gui.book.entry.rune_of_fiery_embrace.description": "Extinguishing your impulses", + "malum.gui.book.entry.rune_of_flowing_grasp": "Rune of Flowing Grasp", + "malum.gui.book.entry.rune_of_flowing_grasp.description": "Grounding your impulses", + "malum.gui.book.entry.rune_of_good_tides": "Rune of Good Tides", + "malum.gui.book.entry.rune_of_good_tides.description": "Blessing your impulses", + "malum.gui.book.entry.rune_of_howling_gale": "Rune of Howling Gale", + "malum.gui.book.entry.rune_of_howling_gale.description": "Hastening your impulses", + "malum.gui.book.entry.rune_of_oaken_might": "Rune of Oaken Might", + "malum.gui.book.entry.rune_of_oaken_might.description": "Enforcing your impulses", + "malum.gui.book.entry.rune_of_protection": "Rune of Protection", + "malum.gui.book.entry.rune_of_protection.description": "The impulse to withstand", + "malum.gui.book.entry.rune_of_reinforcement": "Rune of Reinforcement", + "malum.gui.book.entry.rune_of_reinforcement.description": "The impulse to make", + "malum.gui.book.entry.rune_of_scorching": "Rune of Scorching", + "malum.gui.book.entry.rune_of_scorching.description": "The impulse to burn", + "malum.gui.book.entry.rune_of_sky_tether": "Rune of Sky Tether", + "malum.gui.book.entry.rune_of_sky_tether.description": "Uplifting your impulses", + "malum.gui.book.entry.rune_of_stone_ward": "Rune of Stone Ward", + "malum.gui.book.entry.rune_of_stone_ward.description": "Warding your impulses", + "malum.gui.book.entry.rune_of_vitality": "Rune of Vitality", + "malum.gui.book.entry.rune_of_vitality.description": "The impulse to mend", + "malum.gui.book.entry.rune_of_volatile_distortion": "Rune of Volatile Distortion", + "malum.gui.book.entry.rune_of_volatile_distortion.description": "The impulse to putrefy", + "malum.gui.book.entry.runewood": "Runewood", + "malum.gui.book.entry.runewood.description": "Arcane oak", + "malum.gui.book.entry.runeworking": "Runeworking", + "malum.gui.book.entry.runeworking.description": "The central pin", + "malum.gui.book.entry.runic_brooch": "Runic Brooch", + "malum.gui.book.entry.runic_brooch.description": "Power in the palms", + "malum.gui.book.entry.sacred_rites": "Sacred Rites", + "malum.gui.book.entry.sacred_rites.description": "Totemic Arts of Mending", + "malum.gui.book.entry.scarstone": "A Study on Scarstone", + "malum.gui.book.entry.scarstone.description": "Warped rock", + "malum.gui.book.entry.scythes": "Scythes", + "malum.gui.book.entry.scythes.description": "Harvest", + "malum.gui.book.entry.scythes.enchanting": "Enchanting a Scythe", + "malum.gui.book.entry.scythes.enchanting.description": "Two ways to skin a soul", + "malum.gui.book.entry.shielding_apparatus": "Shielding Apparatus", + "malum.gui.book.entry.shielding_apparatus.description": "A bulwark against the storm", + "malum.gui.book.entry.soulhunter_armor": "Soulhunter Armor", + "malum.gui.book.entry.soulhunter_armor.description": "Shaped like glass", + "malum.gui.book.entry.soulstained_armor": "Soulstained Armor", + "malum.gui.book.entry.soulstained_armor.description": "Spiritual protection", + "malum.gui.book.entry.soulstained_scythe": "Soulstained Scythe", + "malum.gui.book.entry.soulstained_scythe.description": "Reap", + "malum.gui.book.entry.soulstone": "Soulstone", + "malum.gui.book.entry.soulstone.description": "Out of phase", + "malum.gui.book.entry.soulwood": "A Study on Soulwood", + "malum.gui.book.entry.soulwood.description": "Twisted trees", + "malum.gui.book.entry.soulwoven_pouch": "Soulwoven Pouch", + "malum.gui.book.entry.soulwoven_pouch.description": "A hop, a skip, and a reach outside", + "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch": "Ravenous Pouch", + "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch.description": "Now make it hungry.", + "malum.gui.book.entry.soulwoven_silk": "Soulwoven Silk", + "malum.gui.book.entry.soulwoven_silk.description": "To weave the ephemeral", + "malum.gui.book.entry.spellweaving_axe": "Spellweaving Axe", + "malum.gui.book.entry.spellweaving_axe.description": "To harvest from nature", + "malum.gui.book.entry.spellweaving_pickaxe": "Spellweaving Pickaxe", + "malum.gui.book.entry.spellweaving_pickaxe.description": "To harvest from stone", + "malum.gui.book.entry.spellweaving_tools.enchanting": "Enchanting the Spellwoven", + "malum.gui.book.entry.spellweaving_tools.enchanting.description": "Augmenting the loci", + "malum.gui.book.entry.spirit_crystals": "Spirit Crystals", + "malum.gui.book.entry.spirit_crystals.description": "Matter and magic", + "malum.gui.book.entry.spirit_focusing": "Spirit Focusing", + "malum.gui.book.entry.spirit_focusing.description": "Mystic replication", + "malum.gui.book.entry.spirit_infusion": "Spirit Infusion", + "malum.gui.book.entry.spirit_infusion.alchemical_calx": "Alchemical Calx", + "malum.gui.book.entry.spirit_infusion.alchemical_calx.description": "Clay 2", + "malum.gui.book.entry.spirit_infusion.description": "Creation of wonders", + "malum.gui.book.entry.spirit_infusion.hex_ash": "Hex Ash", + "malum.gui.book.entry.spirit_infusion.hex_ash.description": "Obligatory magic powder", + "malum.gui.book.entry.spirit_infusion.living_flesh": "Living Flesh", + "malum.gui.book.entry.spirit_infusion.living_flesh.description": "Please don't try to eat it", + "malum.gui.book.entry.spirit_jar": "Spirit Storage", + "malum.gui.book.entry.spirit_jar.description": "Arcane Archives", + "malum.gui.book.entry.spirit_metals.hallowed_gold": "Hallowed Gold", + "malum.gui.book.entry.spirit_metals.hallowed_gold.description": "To bring in tune", + "malum.gui.book.entry.spirit_metals.reexamination": "Reexamination: Spirit Metals", + "malum.gui.book.entry.spirit_metals.reexamination.description": "A different principle", + "malum.gui.book.entry.spirit_metals.soul_stained_steel": "Soulstained Steel", + "malum.gui.book.entry.spirit_metals.soul_stained_steel.description": "To alloy realities", + "malum.gui.book.entry.spirit_minerals.reexamination": "Reexamination: Soulstone and Brilliance", + "malum.gui.book.entry.spirit_minerals.reexamination.description": "More than just arcana", + "malum.gui.book.entry.spirit_stones": "Spirit Stones", + "malum.gui.book.entry.spirit_stones.description": "To suffuse with arcana", + "malum.gui.book.entry.spirit_stones.reexamination": "Reexamination: Spirit Stones", + "malum.gui.book.entry.spirit_stones.reexamination.description": "Tessellation of crystal structures", + "malum.gui.book.entry.spirit_trinkets": "Spirit Trinkets", + "malum.gui.book.entry.spirit_trinkets.description": "Accessorizing", + "malum.gui.book.entry.spirited_glass": "Spirited Glass", + "malum.gui.book.entry.spirited_glass.description": "Not suitable for Oculators", + "malum.gui.book.entry.spirited_glass.null": "Approximating The Ninth Arcana", + "malum.gui.book.entry.spirited_glass.null.description": "A Counterfeit Nothing", + "malum.gui.book.entry.strange_crystal.reexamination": "Reexamination: Strange Crystal", + "malum.gui.book.entry.strange_crystal.reexamination.description": "Striking resemblance", + "malum.gui.book.entry.strange_crystal.revelation": "Revelation: Strange Crystal", + "malum.gui.book.entry.strange_crystal.revelation.description": "A strange kind of life", + "malum.gui.book.entry.suspicious_device": "Suspicious Device", + "malum.gui.book.entry.suspicious_device.description": "A cautionary tale", + "malum.gui.book.entry.sympathy_drive": "Sympathy Drive", + "malum.gui.book.entry.sympathy_drive.description": "Harnessing hatreds", + "malum.gui.book.entry.the_device": "The Device.", + "malum.gui.book.entry.the_device.description": "microwave to recharge", + "malum.gui.book.entry.totem_magic": "Totem Magic", + "malum.gui.book.entry.totem_magic.description": "Wonders Upon the World", + "malum.gui.book.entry.totem_magic.waveform_totemancy": "Waveform Totemancy", + "malum.gui.book.entry.totem_magic.waveform_totemancy.description": "Rite and Left", + "malum.gui.book.entry.tyrving": "Tyrving", + "malum.gui.book.entry.tyrving.description": "Ancient relic", + "malum.gui.book.entry.unchained_rite": "A Rite Unchained", + "malum.gui.book.entry.unchained_rite.description": "Creation Without Control", + "malum.gui.book.entry.unchained_transmutation": "Unchained Transmutation", + "malum.gui.book.entry.unchained_transmutation.description": "Volatile reactions", + "malum.gui.book.entry.undirected_rite": "A Rite Undirected", + "malum.gui.book.entry.undirected_rite.description": "Creation Without Direction", + "malum.gui.book.entry.undoing_geas_bindings": "Forswearing Geasa", + "malum.gui.book.entry.undoing_geas_bindings.description": "For prices too great", + "malum.gui.book.entry.varnished_terracotta": "Varnished Terracotta", + "malum.gui.book.entry.varnished_terracotta.description": "Pretty patterns", + "malum.gui.book.entry.void.belt_of_the_limitless": "Belt of the Limitless", + "malum.gui.book.entry.void.belt_of_the_limitless.description": "Unfathomable love", + "malum.gui.book.entry.void.black_crystal": "A Black Crystal", + "malum.gui.book.entry.void.black_crystal.description": "A mistake, or a boon?", + "malum.gui.book.entry.void.catalyst_lobber": "Catalyst Lobber", + "malum.gui.book.entry.void.catalyst_lobber.description": "Progress overtakes", + "malum.gui.book.entry.void.edge_of_deliverance": "The Edge of Deliverance", + "malum.gui.book.entry.void.edge_of_deliverance.description": "A mad screamer's melody", + "malum.gui.book.entry.void.erosion_scepter": "Erosion Scepter", + "malum.gui.book.entry.void.erosion_scepter.description": "May mages fear my might", + "malum.gui.book.entry.void.fused_consciousness": "Fused Consciousness", + "malum.gui.book.entry.void.fused_consciousness.description": "The blueprint of everything that ever was and will be", + "malum.gui.book.entry.void.inverse_and_hybrid_arcana": "Inverse and Hybrid Arcana?", + "malum.gui.book.entry.void.inverse_and_hybrid_arcana.description": "Failed theories", + "malum.gui.book.entry.void.malignant_pewter": "Malignant Pewter", + "malum.gui.book.entry.void.malignant_pewter.description": "Progress cast false", + "malum.gui.book.entry.void.malignant_stronghold_armor": "Malignant Stronghold Armor", + "malum.gui.book.entry.void.malignant_stronghold_armor.description": "The defense of the inevitable", + "malum.gui.book.entry.void.material_study_arcana": "Material Study: the Arcana", + "malum.gui.book.entry.void.material_study_arcana.description": "New depths to old wells", + "malum.gui.book.entry.void.material_study_auric_embers": "Material Study: Blazing Exaltation", + "malum.gui.book.entry.void.material_study_auric_embers.description": "The essence of progress", + "malum.gui.book.entry.void.material_study_auric_embers.reexamination": "Reexamination: Auric Ember", + "malum.gui.book.entry.void.material_study_auric_embers.reexamination.description": "Not stripping away, but inverting", + "malum.gui.book.entry.void.material_study_malignant_lead": "Material Study: Putrefacted Gold", + "malum.gui.book.entry.void.material_study_malignant_lead.description": "Perfection cast to base", + "malum.gui.book.entry.void.material_study_malignant_lead.reexamination": "Reexamination: Malignant Lead", + "malum.gui.book.entry.void.material_study_malignant_lead.reexamination.description": "Wicked and Umbral", + "malum.gui.book.entry.void.material_study_mnemonic_fragment": "Material Study: Condensed Brilliance", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.description": "Not experience, but memory", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination": "Reexamination: Mnemnosyne", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination.description": "Patterns holding true", + "malum.gui.book.entry.void.material_study_null_slate": "Material Study: Refined Soulstone", + "malum.gui.book.entry.void.material_study_null_slate.description": "A blank slate, perhaps a precursor", + "malum.gui.book.entry.void.material_study_null_slate.reexamination": "Reexamination: Null Slate", + "malum.gui.book.entry.void.material_study_null_slate.reexamination.description": "Attuned to Umbral", + "malum.gui.book.entry.void.material_study_soulstone": "Material Study: Soulstone", + "malum.gui.book.entry.void.material_study_soulstone.description": "An old friend", + "malum.gui.book.entry.void.material_study_void_salts": "Material Study: Purified Ash", + "malum.gui.book.entry.void.material_study_void_salts.description": "A clue to the nature of souls", + "malum.gui.book.entry.void.material_study_void_salts.reexamination": "Reexamination: Void Salts", + "malum.gui.book.entry.void.material_study_void_salts.reexamination.description": "Concerning", + "malum.gui.book.entry.void.necklace_of_the_hidden_blade": "Necklace of the Hidden Blade", + "malum.gui.book.entry.void.necklace_of_the_hidden_blade.description": "A knife at their backs", + "malum.gui.book.entry.void.necklace_of_the_watcher": "Necklace of the Watcher", + "malum.gui.book.entry.void.necklace_of_the_watcher.description": "It looks back", + "malum.gui.book.entry.void.ring_of_echoing_arcana": "Ring of Echoing Arcana", + "malum.gui.book.entry.void.ring_of_echoing_arcana.description": "I can see see the future $ifuture future/$", + "malum.gui.book.entry.void.ring_of_growing_flesh": "Ring of Growing Flesh", + "malum.gui.book.entry.void.ring_of_growing_flesh.description": "Creeping and crawling", + "malum.gui.book.entry.void.ring_of_gruesome_concentration": "Ring of Gruesome Concentration", + "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "Consume and incorporate", + "malum.gui.book.entry.void.rune_of_bolstering": "Rune of Bolstering", + "malum.gui.book.entry.void.rune_of_bolstering.description": "To heal what is whole", + "malum.gui.book.entry.void.rune_of_heresy": "Rune of Heresy", + "malum.gui.book.entry.void.rune_of_heresy.description": "To destroy what makes", + "malum.gui.book.entry.void.rune_of_igneous_solace": "Rune of Igneous Solace", + "malum.gui.book.entry.void.rune_of_igneous_solace.description": "To fuel what must burn", + "malum.gui.book.entry.void.rune_of_indomitability": "Rune of Indomitability", + "malum.gui.book.entry.void.rune_of_indomitability.description": "To bear what must break", + "malum.gui.book.entry.void.rune_of_radial_empowerment": "Rune of Sacrificial Empowerment", + "malum.gui.book.entry.void.rune_of_radial_empowerment.description": "To break what is broken", + "malum.gui.book.entry.void.rune_of_spell_mastery": "Rune of Spell Mastery", + "malum.gui.book.entry.void.rune_of_spell_mastery.description": "To make what destroys", + "malum.gui.book.entry.void.rune_of_twinned_duration": "Rune of Twinned Duration", + "malum.gui.book.entry.void.rune_of_twinned_duration.description": "To suspend what must process", + "malum.gui.book.entry.void.rune_of_unnatural_stamina": "Rune of Unnatural Stamina", + "malum.gui.book.entry.void.rune_of_unnatural_stamina.description": "To flee what must pursue", + "malum.gui.book.entry.void.runes": "Voidish Runecraft", + "malum.gui.book.entry.void.runes.description": "An altered alphabet", + "malum.gui.book.entry.void.staves_as_foci": "Staves as Foci", + "malum.gui.book.entry.void.staves_as_foci.description": "Imitating the arcana", + "malum.gui.book.entry.void.staves_as_foci.enchanting": "Staff Enchanting", + "malum.gui.book.entry.void.staves_as_foci.enchanting.description": "Imitated efficacy", + "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "Ring of the Endless Well", + "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "Storing staff charges", + "malum.gui.book.entry.void.sundering_anchor": "The Sundering Anchor", + "malum.gui.book.entry.void.sundering_anchor.description": "What I hate, it hates in twain", + "malum.gui.book.entry.void.the_weeping_well": "The Weeping Well", + "malum.gui.book.entry.void.the_weeping_well.description": "Gate to the unknown", + "malum.gui.book.entry.void.umbral_arcana": "Umbral Arcana", + "malum.gui.book.entry.void.umbral_arcana.description": "Utter impossibility", + "malum.gui.book.entry.void.unwinding_chaos": "Unwinding Chaos", + "malum.gui.book.entry.void.unwinding_chaos.description": "The dying truth crawls", + "malum.gui.book.entry.void.weight_of_worlds": "The Weight of Worlds", + "malum.gui.book.entry.void.weight_of_worlds.description": "Existential burdens externalized", + "malum.gui.book.entry.voodoo_magic": "Voodoo Magic", + "malum.gui.book.entry.voodoo_magic.description": "Poppet Creation", + "malum.gui.book.entry.warping_engine": "Warping Engine", + "malum.gui.book.entry.warping_engine.description": "Suspension of linear time", + "malum.gui.book.entry.wicked_rites": "Wicked Rites", + "malum.gui.book.entry.wicked_rites.description": "Totemic Arts Of Harming", + "malum.gui.book.entry.windweaving": "Wind-Weaving", + "malum.gui.book.entry.windweaving.description": "Forming air currents", + "malum.gui.crucible.attribute.caustic_synergy": "Caustic Synergy", + "malum.gui.crucible.attribute.chain_focusing_chance": "Chain Focusing Chance", + "malum.gui.crucible.attribute.damage_absorption_chance": "Damage Absorption Chance", + "malum.gui.crucible.attribute.focusing_speed": "Focusing Speed", + "malum.gui.crucible.attribute.fortune_chance": "Fortune Chance", + "malum.gui.crucible.attribute.fuel_usage_rate": "Fuel Usage Rate", + "malum.gui.crucible.attribute.instability": "Instability", + "malum.gui.crucible.attribute.misfortune_reversal": "Misfortune Reversal", + "malum.gui.crucible.attribute.resonance_tuning": "Resonance Tuning", + "malum.gui.crucible.attribute.restoration_chance": "Restoration Chance", + "malum.gui.crucible.attribute.tuning_potency": "Tuning Potency", + "malum.gui.crucible.attribute.tuning_strain": "Tuning Strain", + "malum.gui.crucible.attribute.weakness_tuning": "Weakness Tuning", + "malum.gui.geas.authority_of_the_gleeful_target": "Authority Of The Gleeful Target", + "malum.gui.geas.authority_of_the_gleeful_target.cons": "$m0.8/$Your body is frozen in time, an anomaly, disconnected from this world. It does not age, nor does it feel.\n-Quarters all incoming healing", + "malum.gui.geas.authority_of_the_gleeful_target.pros": "$m0.55/$An Authority, a pact between your Soul and the World itself.\n-Your body is wrapped in a sleeping stasis. Whenever struck, the stasis is activated\n-While in stasis, all potion effects are paused and cannot ever expire.\n-Effects such as Regeneration or Poison that demand the forward movement of time cease function, while benefits that are unbothered by the stasis remain", + "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "Take it all, let it never stop, more, and more, and more", + "malum.gui.geas.authority_of_the_inverted_heart": "Authority Of The Inverted Heart", + "malum.gui.geas.authority_of_the_inverted_heart.cons": "$m0.8/$Your soul is the world's soul. Your heart is the world's heart. It is open, open for all to see, vulnerable for all to grasp.\n-Quadruples incoming magic damage", + "malum.gui.geas.authority_of_the_inverted_heart.pros": "$m0.7/$An Authority, a pact between your Soul and the World itself.\n-Your soul exposes itself to the world around you. When witnessed by another soul, a binding forms between yours and theirs.\n-Bound targets will receive any damage you take or deal", + "malum.gui.geas.authority_of_the_inverted_heart.tooltip": "Your heart is the world, and the world beats", + "malum.gui.geas.creative": "Creative Item for Debug Purposes.", + "malum.gui.geas.creative_help": "Use To Swear/Forswear Geas Effect.", + "malum.gui.geas.creed_of_the_blight_eater": "Creed Of The Blight Eater", + "malum.gui.geas.creed_of_the_blight_eater.tooltip": "Mmmm... Blight... So Tasty..", + "malum.gui.geas.oath_of_the_overburdened_mind": "Oath Of The Overburdened Mind", + "malum.gui.geas.oath_of_the_overburdened_mind.cons": "The Imbued Insight demands Careful Consideration\n -Staff Charge Duration is Increased by One Fourth", + "malum.gui.geas.oath_of_the_overburdened_mind.pros": "A Capacity for Arcane Knowledge Imbued onto the Mind\n-Doubles Staff Charge Capacity", + "malum.gui.geas.oath_of_the_overburdened_mind.tooltip": "Measure carefully, cut later", + "malum.gui.geas.oath_of_the_overeager_fist": "Oath Of The Overeager Fist", + "malum.gui.geas.oath_of_the_overeager_fist.cons": "The Imbued Eagerness demands Immediate Action\n -Staff Charges Fire Immediately once Fully Charged", + "malum.gui.geas.oath_of_the_overeager_fist.pros": "An Eagerness Imbued onto the Body and Soul\n-Staff Charge Duration Is Halved", + "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "Cut twice, never measure", + "malum.gui.geas.oath_of_the_overkeen_eye": "Oath Of The Overkeen Eye", + "malum.gui.geas.oath_of_the_overkeen_eye.cons": "The Imbued Awareness demands Two-Fold Preparation\n -Staff Charge Recovery Rate is Halved", + "malum.gui.geas.oath_of_the_overkeen_eye.pros": "A Keen Eye for the Arcane Imbued onto the Soul\n-Staff Projectiles Gain Homing Capabilities", + "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "Measure twice, cut once", + "malum.gui.geas.oath_of_the_undiscerned_maw": "Oath Of The Undiscerned Maw", + "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "Born from malignancy, devoured essence carries a will to undo\n-Overuse of the healing effect gradually diminishes all incoming healing", + "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "$m0.8/$An etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes devour the life essence of afflicted creatures\n-Devoured essence heals you based on the damage dealt", + "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "Take the life of your enemies", + "malum.gui.geas.oath_of_unmakers_disdain": "Oath Of Unmakers Disdain", + "malum.gui.geas.oath_of_unmakers_disdain.cons": "In symbiosis with the Malignant Aegis, the Oath saps it's strength\n-Reduces the capacity of the Malignant Aegis", + "malum.gui.geas.oath_of_unmakers_disdain.pros": "$m0.75/$An etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes trigger repeatedly slash targets\n-Added slashes grow in power and quantity through Malignant Conversion", + "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "Acknowledge no one, and be acknowledged by none", + "malum.gui.geas.oath_of_unsighted_resistance": "Oath Of Unsighted Resistance", + "malum.gui.geas.oath_of_unsighted_resistance.cons": "$m0.8/$The Oath's boon dulls the impact of Malignant Strikes\n-Reduces Malignant Critical Strike Damage when recharging the Malignant Aegis", + "malum.gui.geas.oath_of_unsighted_resistance.pros": "An etching imbued onto Malignant Deliverance\n-Malignant Critical Strikes recharge the Malignant Aegis", + "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "See no evil, feel no evil", + "malum.gui.geas.pact_of_combustion": "Pact Of Combustion", + "malum.gui.geas.pact_of_combustion.cons": "You cannot deny the flame it's nature\n -Being Forcibly Extinguished Blasts you with Infernal Arcana", + "malum.gui.geas.pact_of_combustion.pros": "No force more powerful.\n -Fire Effects you Inflict onto Enemies are Amplified", + "malum.gui.geas.pact_of_combustion.tooltip": "To ignite and watch", + "malum.gui.geas.pact_of_contentedness": "Pact Of Contentedness", + "malum.gui.geas.pact_of_contentedness.cons": "To be satisfied is to live in prosperity\n -Armor and Armor Toughness is Decreased by Half when near Starvation", + "malum.gui.geas.pact_of_contentedness.pros": "To be complete is to be satisfied.\n -Armor and Armor Toughness is Increased by One Fifth when near Satiation", + "malum.gui.geas.pact_of_contentedness.tooltip": "To be full is to be anchored", + "malum.gui.geas.pact_of_defiance": "Pact Of Defiance", + "malum.gui.geas.pact_of_defiance.cons": "The magics shift your perception of death, each point of damage more significant.\n -Reduces Max Health by One Fifth", + "malum.gui.geas.pact_of_defiance.pros": "$m0.8/$An unnatural regeneration imbued onto the body, a desire to grow forever.\n -Saturation heals you Twice as fast, Thrice as fast when near death\n -Increases Healing Received by Four Tenths", + "malum.gui.geas.pact_of_defiance.tooltip": "Rage, rage, against the dying of your might", + "malum.gui.geas.pact_of_patience_repaid": "Pact Of Patience Repaid", + "malum.gui.geas.pact_of_patience_repaid.cons": "Prolonged pain is greater pain.\n -Buffered Damage is applied as Magic Damage and is overall One Fifth stronger", + "malum.gui.geas.pact_of_patience_repaid.pros": "$m0.8/$Split the impact, soften the blow.\n -Half of all incoming damage is buffered; converted into damage over time\n -Buffered Damage cannot kill you", + "malum.gui.geas.pact_of_patience_repaid.tooltip": "A warped echo", + "malum.gui.geas.pact_of_reciprocation": "Pact Of Reciprocation", + "malum.gui.geas.pact_of_reciprocation.cons": "War is all you are.\n -Disables Natural Soul Ward Regeneration", + "malum.gui.geas.pact_of_reciprocation.pros": "A change, a new overruling mechanism.\n -Dealing Magic Damage generates Soul Ward\n -Increases Soul Ward Capacity Significantly\n -Doubles Soul Ward Gain", + "malum.gui.geas.pact_of_reciprocation.tooltip": "Prove your strength by wielding it", + "malum.gui.geas.pact_of_rune_exploitation": "Pact Of Rune Exploitation", + "malum.gui.geas.pact_of_rune_exploitation.cons": "$m0.8/$Your Soul can carry only so much\n -Each Equipped Rune reduces your Healing Received, Armor, Armor Toughness and Magic Resistance by One Twentieth", + "malum.gui.geas.pact_of_rune_exploitation.pros": "A part of your Soul becomes a Housing for Runes.\n -Grants you Two Rune Slots", + "malum.gui.geas.pact_of_rune_exploitation.tooltip": "Gather them all, exhaust every possibility", + "malum.gui.geas.pact_of_self_care": "Pact Of Self Care", + "malum.gui.geas.pact_of_self_care.cons": "To Starve is to lose yourself completely.\n -Low Hunger Drains Health Much Faster", + "malum.gui.geas.pact_of_self_care.pros": "Revel in Delight and Cleanse your Soul.\n -Food grants Increased Saturation\n -Eating Food Cleanses Negative Effects", + "malum.gui.geas.pact_of_self_care.tooltip": "Eat, lest your body consume itself", + "malum.gui.geas.pact_of_the_arcanaphage": "Pact Of The Arcanaphage", + "malum.gui.geas.pact_of_the_arcanaphage.cons": "The Soul remains on the inside for a reason.\n -All Incoming Damage is converted into Magic Damage\n -Soul Ward Integrity is halved", + "malum.gui.geas.pact_of_the_arcanaphage.pros": "$m0.75/$A part of your Soul is drawn out from your body, used as an Attractor for Arcana.\n -Soul Shatter yields Extra Arcana\n -Spirit Collection Aids most Magical Attributes", + "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "Seek magic in any form", + "malum.gui.geas.pact_of_the_berserker": "Pact Of The Berserker", + "malum.gui.geas.pact_of_the_berserker.cons": "Hurt yourself, hurt others\n -Wrath Decreases Overtime\n -All Incoming Damage is Doubled", + "malum.gui.geas.pact_of_the_berserker.pros": "$m0.7/$An endless wrath, a constant anger, your pain brings rage, and rage is power.\n -Taking damage converts it to Wrath\n -Dealing damage utilizes Wrath to Repeatedly Blast Enemies with Wicked Arcana", + "malum.gui.geas.pact_of_the_berserker.tooltip": "Your pain, their pain", + "malum.gui.geas.pact_of_the_blastweaver": "Pact Of The Blastweaver", + "malum.gui.geas.pact_of_the_blastweaver.cons": "Your greed exposes you to your own man-made ruin.\n -Avarice increases incoming explosive damage", + "malum.gui.geas.pact_of_the_blastweaver.pros": "$m0.6/$Greed and Haste, fueled by Kinetic Impact.\n -Explosions are greatly empowered and grant Avarice upon detonation\n -Avarice improves Fortune Chance\n -Avarice additionally further empowers explosions", + "malum.gui.geas.pact_of_the_blastweaver.tooltip": "Draw power from recklessness", + "malum.gui.geas.pact_of_the_cloudskipper": "Pact Of The Cloudskipper", + "malum.gui.geas.pact_of_the_cloudskipper.cons": "That which you rely on shall eventually crush you.\n -Fall Damage Taken is Doubled", + "malum.gui.geas.pact_of_the_cloudskipper.pros": "$m0.8/$Gravity; The greatest force to leverage against.\n -Wind Gusts Provide Greater Propulsion and Grant Ascension\n -Ascension State Grants Greater Aerial Manoeuvrability", + "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "Dance along the edge of danger", + "malum.gui.geas.pact_of_the_continuing_shot": "Pact Of The Continuing Shot", + "malum.gui.geas.pact_of_the_continuing_shot.cons": "You cannot feign perfection.\n -Missing a Shot will remove any Draw Speed bonuses and instead dampen it", + "malum.gui.geas.pact_of_the_continuing_shot.pros": "Precision is Key.\n -Dealing Ranged Damage accelerates Draw Speed for most Ranged Weapons", + "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "Step. Form. Ready. Raise. Begin. Draw. Release.", + "malum.gui.geas.pact_of_the_fortress": "Pact Of The Fortress", + "malum.gui.geas.pact_of_the_fortress.cons": "The added grandeur brings with itself a lethargic nature\n -Halves Soul Ward Recovery Rate", + "malum.gui.geas.pact_of_the_fortress.pros": "A compression of Soul Ward, made greater and refined.\n -Increases Soul Ward Capacity\n -Increases Soul Ward Integrity by Half", + "malum.gui.geas.pact_of_the_fortress.tooltip": "Be strong when you are needed", + "malum.gui.geas.pact_of_the_high_priest": "Pact Of The High Priest", + "malum.gui.geas.pact_of_the_high_priest.cons": "$m0.8/$Your over-encroaching grip is a harmful one.\n -Reach Effect faces cooldown upon taking damage from an enemy\n -Cooldown state reduces Movement Speed", + "malum.gui.geas.pact_of_the_high_priest.pros": "The Whole World is yours.\n -Increases Block Reach by One Fifth and Entity Reach by One Tenth", + "malum.gui.geas.pact_of_the_high_priest.tooltip": "Become what they believe, so long as they believe", + "malum.gui.geas.pact_of_the_lifeweaver": "Pact Of The Lifeweaver", + "malum.gui.geas.pact_of_the_lifeweaver.cons": "All creatures are deserving of care.\n -Healing Aura targets Everything, Ally and Enemy alike", + "malum.gui.geas.pact_of_the_lifeweaver.pros": "A rare generosity, everything that you are you will share with others.\n -Passively Recovers your Health\n -Health Recovery is Shared With Nearby Creatures", + "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Weave your life into miracles", + "malum.gui.geas.pact_of_the_lone_druid": "Pact Of The Lone Druid", + "malum.gui.geas.pact_of_the_lone_druid.cons": "$m0.65/$To be unburdened is to cull all shackles.\n -Wearing any armour shackles you, each additional armor piece worsens the effect\n -Attack and Movement Speed is reduced by One Twentieth per equipped armor piece.\n -While wounded, these shackles grow thorns and harm your very soul.", + "malum.gui.geas.pact_of_the_lone_druid.pros": "$m0.7/$To be complete is to be unburdened.\n -Each empty armour slot grants five points of Armor and two points of Armor Toughness\n -Each empty armour slot increases Healing Received by One Fourth", + "malum.gui.geas.pact_of_the_lone_druid.tooltip": "Shed your second skin", + "malum.gui.geas.pact_of_the_parasite": "Pact Of The Parasite", + "malum.gui.geas.pact_of_the_parasite.cons": "Your fragility is still very much real.\n -Reduces Healing Received by Four Tenths", + "malum.gui.geas.pact_of_the_parasite.pros": "A surplus of confidence imbued onto the mind, your pain is only secondary.\n -Spirit Collection generates Absorption", + "malum.gui.geas.pact_of_the_parasite.tooltip": "Why work for what others have", + "malum.gui.geas.pact_of_the_profane_ascetic": "Pact Of The Profane Ascetic", + "malum.gui.geas.pact_of_the_profane_ascetic.cons": "Your loyalty to the Rot takes quite a toll on your body.\n -Saturation and Hunger no longer restore health\n -Eating Forsworn Foods brings Ruin", + "malum.gui.geas.pact_of_the_profane_ascetic.pros": "$m0.65/$Rot shall become your greatest friend.\n -Gluttony becomes Trial of Faith, Increasing Healing Received\n -Trial of Faith lasts Significantly Longer and has an Increased Limit of Power\n -Eating Rotten Foods Heals You and Omits the Demand for Appetite", + "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "Forswear indulgence, and be healed by rot", + "malum.gui.geas.pact_of_the_profane_glutton": "Pact Of The Profane Glutton", + "malum.gui.geas.pact_of_the_profane_glutton.cons": "$m0.8/$The Rot will Consume You.\n -Desperate Need reduces Armor and Magic Resistance\n -Starvation Damage Poisons You\n -Poisoned Foes Spread Poison to You", + "malum.gui.geas.pact_of_the_profane_glutton.pros": "$m0.6/$Rot shall become your greatest weapon.\n -Gluttony becomes Desperate Need, Increasing Scythe Proficiency Substantially\n -Desperate Need Gains Potency Faster with an Increased Limit of Power\n -Scythe Strikes While Blessed by Desperate Need create an additional Poisonous Slash", + "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "Consume.", + "malum.gui.geas.pact_of_the_prospector": "Pact Of The Prospector", + "malum.gui.geas.pact_of_the_prospector.cons": "Burn with Greed\n -Being Struck when imbued with Avarice engulfs you in flames", + "malum.gui.geas.pact_of_the_prospector.pros": "A favor born from flame.\n -Collecting Precious Minerals grants Avarice\n -Avarice gradually improves Fortune Chance\n -Avarice additionally recovers one heart of lost health when applied", + "malum.gui.geas.pact_of_the_prospector.tooltip": "Engulf yourself with greed", + "malum.gui.geas.pact_of_the_reaper": "Pact Of The Reaper", + "malum.gui.geas.pact_of_the_reaper.cons": "To break the bond will be your undoing\n -Reduces Damage Dealt using Forsworn Weapons by Nine Tenths\n -Forsworn Weapons Deteriorate When Used", + "malum.gui.geas.pact_of_the_reaper.pros": "A pact forged between your Soul and your Scythe, the Chains of Arcana bind you together.\n -Scythe Attacks occasionally trigger follow up cuts", + "malum.gui.geas.pact_of_the_reaper.tooltip": "Swear loyalty to the edge", + "malum.gui.geas.pact_of_the_shattering_addict": "Pact Of The Shattering Addict", + "malum.gui.geas.pact_of_the_shattering_addict.cons": "The Incantation takes quite a toll on you.\n -Each Day without Reaping Spirits builds up withdrawal, draining more and more hunger until your Thirst is Satiated.", + "malum.gui.geas.pact_of_the_shattering_addict.pros": "$m0.8/$An Incantation forced onto the mind. An Insatiable Thirst for the Arcana\n -Soul Shatter yields increased Arcana\n -Even more Arcana with Chained Soul Shatters", + "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "Claim what you want, and never stop", + "malum.gui.geas.pact_of_the_shield": "Pact Of The Shield", + "malum.gui.geas.pact_of_the_shield.cons": "The added acceleration brings with itself a brittle nature\n -Halves Soul Ward Integrity", + "malum.gui.geas.pact_of_the_shield.pros": "An acceleration of Soul Ward, made to be primed in the nick of time.\n -Increases Soul Ward Capacity\n -Doubles Soul Ward Recovery Rate", + "malum.gui.geas.pact_of_the_shield.tooltip": "Always be ready to stand and fight", + "malum.gui.geas.pact_of_the_skybreaker": "Pact Of The Skybreaker", + "malum.gui.geas.pact_of_the_skybreaker.cons": "That which you impose on others shall come back twice over.\n -Incoming Knockback is Doubled", + "malum.gui.geas.pact_of_the_skybreaker.pros": "$m0.8/$Gravity; The greatest force to impose onto others.\n -Taking Fall Damage Automatically Strikes Nearby Creatures\n -Delivering Fall Damage Strikes The Target Regardless of Distance", + "malum.gui.geas.pact_of_the_skybreaker.tooltip": "Move and be moved", + "malum.gui.geas.pact_of_the_warlock": "Pact Of The Warlock", + "malum.gui.geas.pact_of_the_warlock.cons": "Feel anger, cause anger\n -Enemies detect you from Twice as Far", + "malum.gui.geas.pact_of_the_warlock.pros": "A pact designed to weave anger into pain.\n -The Initial Hit against Enemies Blasts them with Wicked Arcana", + "malum.gui.geas.pact_of_the_warlock.tooltip": "Weave the arcane", + "malum.gui.geas.pact_of_the_windswept": "Pact Of The Windswept", + "malum.gui.geas.pact_of_the_windswept.cons": "Be moved by the wind\n -Ceasing sprinting rapidly decreases bonus\n -High momentum amplifies received knockback", + "malum.gui.geas.pact_of_the_windswept.pros": "Move with the wind.\n -Continuously sprinting builds up movement Speed", + "malum.gui.geas.pact_of_the_windswept.tooltip": "Run as the wind", + "malum.gui.geas.pact_of_tidal_affinity": "Pact Of Tidal Affinity", + "malum.gui.geas.pact_of_tidal_affinity.cons": "The chains of the ocean grip your heart tightly.\n -You cannot heal outside of water", + "malum.gui.geas.pact_of_tidal_affinity.pros": "$m0.7/$Confine yourself to the ocean, memorize the conduit's choral pull.\n -Increases Agility, Attack Speed, Mining Speed and Damage Resistance while submerged\n -Conduit Power amplifies listed effects and passively recovers health", + "malum.gui.geas.pact_of_tidal_affinity.tooltip": "Become the ocean's avatar", + "malum.gui.geas.pact_of_wyrd_reconstruction": "Pact Of Wyrd Reconstruction", + "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "$m0.8/$The Burning Stars Exhaust You.\n -Reconstruction Effect bears a Heavy Cooldown\n -Cooldown State Halves Arcane Resonance\n -Spirit-Collection Drains Hunger", + "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "$m0.8/$Unchecked Power derived from Death Itself.\n -Death Is Avoided Through Reconstruction\n -Reconstruction is paired with brief Invulnerability and Rapid Activation of Spirit-Collection Effects", + "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "Witness oblivion and forge yourself anew", + "malum.gui.geas.sworn": "When Sworn: ", + "malum.gui.geas.type": "Geas", + "malum.gui.rite.rite_of_ascension": "Rite Of Ascension", + "malum.gui.rite.rite_of_ascension.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Blocks, It Will Apply an Inverse Gravity Effect As Observed In Sand or Gravel\nInverse Gravity Effect Has A Lifting Range Of Sixteen Blocks\nInverse Gravity Effect Can Only Affect Blocks That Can Be Preserved Using Silktouch", + "malum.gui.rite.rite_of_creation": "Rite Of Creation", + "malum.gui.rite.rite_of_creation.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Empty Space, It Will Form Cobblestone Where Possible", + "malum.gui.rite.rite_of_culling": "Rite Of Culling", + "malum.gui.rite.rite_of_culling.effect": "Affected Animals Are Obliterated\nEffect Demands Overpopulation Within Given Species", + "malum.gui.rite.rite_of_destruction": "Rite Of Destruction", + "malum.gui.rite.rite_of_destruction.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Blocks It Will Attempt To Break Them\nBlocks Are Broken Regardless Of Any Mining Gear Requirements Unless Strictly Impossible", + "malum.gui.rite.rite_of_empowerment": "Rite Of Empowerment", + "malum.gui.rite.rite_of_empowerment.effect": "Affected Hostiles Receive Wicked Empowerment\nWicked Empowerment Strengthens Damage And Health", + "malum.gui.rite.rite_of_gravity": "Rite Of Gravity", + "malum.gui.rite.rite_of_gravity.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Blocks, It Will Apply a Gravity Effect As Observed In Sand or Gravel\nGravity Effect Can Only Affect Blocks That Can Be Preserved Using Silktouch", + "malum.gui.rite.rite_of_harming": "Rite Of Harming", + "malum.gui.rite.rite_of_harming.effect": "Affected Creatures Are Struck For Two Hearts Of Damage", + "malum.gui.rite.rite_of_healing": "Rite Of Healing", + "malum.gui.rite.rite_of_healing.effect": "Affected Creatures Are Healed For Two Hearts Of Damage", + "malum.gui.rite.rite_of_lust": "Rite Of Lust", + "malum.gui.rite.rite_of_lust.effect": "Affected Animals Are Made Vigorous\nEffect Ceases When Given Species Faces Overpopulation", + "malum.gui.rite.rite_of_nourishment": "Rite Of Nourishment", + "malum.gui.rite.rite_of_nourishment.effect": "Affected Players Receive Sacred Nourishment\n Sacred Nourishment Slowly Absorbs Exhaustion", + "malum.gui.rite.rite_of_nurturing": "Rite Of Nurturing", + "malum.gui.rite.rite_of_nurturing.effect": "Affected Animals Are Aged Twenty Five Seconds Worth\nDifferent Species React Differently:\n Sheep Will Feed On Grass More Frequently\n Chickens Lay Eggs More Frequently\n Bees Pollinate Faster And More Frequently\n Allays Duplicate Faster", + "malum.gui.rite.rite_of_quickening": "Rite Of Quickening", + "malum.gui.rite.rite_of_quickening.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Furnaces It Will Accelerate Their Smelting Process\nFuel Consumption Remains Proportional", + "malum.gui.rite.rite_of_rending": "Rite Of Rending", + "malum.gui.rite.rite_of_rending.effect": "Affected Monsters Are Struck a Fatal Blow", + "malum.gui.rite.rite_of_sapping": "Rite Of Sapping", + "malum.gui.rite.rite_of_sapping.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Cauldrons, It Will Accelerate Fluid Accumulation From Any Pointed Dripstone Found Above", + "malum.gui.rite.rite_of_smelting": "Rite Of Smelting", + "malum.gui.rite.rite_of_smelting.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Blocks It Will Attempt To Smelt Them\nBlocks Are Smelted As If In A Furnace", + "malum.gui.rite.rite_of_soaking": "Rite Of Soaking", + "malum.gui.rite.rite_of_soaking.effect": "Creates a Bound Rite Locus\nWhen The Locus Travels Over Plants, It Will Apply a Growth-Inducing Effect\nCrops Receive An Instantaneous Time Accelerating Effect\nOther Bonemeal Applicable Plants Are Grown As If With Actual Bonemeal\nWhen Passing Over Tilted Soil, The Crop Above Will Be Affected Instead", + "malum.gui.rite.rite_of_the_burning_fervor": "Rite Of The Burning Fervor", + "malum.gui.rite.rite_of_the_burning_fervor.effect": "Affected Creatures Are Blessed With Burning Fervor\nBurning Fervor increases attack speed and mining speed by two fifths", + "malum.gui.rite.rite_of_the_fiery_embrace": "Rite Of The Fiery Embrace", + "malum.gui.rite.rite_of_the_fiery_embrace.effect": "Affected Creatures are Extinguished and Blessed with Fiery Embrace\nFiery Embrace recovers one heart of damage twice every second\nWill only target creatures that are on fire", + "malum.gui.rite.rite_of_the_flowing_grasp": "Rite Of The Flowing Grasp", + "malum.gui.rite.rite_of_the_flowing_grasp.effect": "Affected Creatures Are Blessed With Flowing Grasp\nFlowing Grasp increases block interaction range and item pickup distance by two fifths", + "malum.gui.rite.rite_of_the_good_tides": "Rite Of The Good Tides", + "malum.gui.rite.rite_of_the_good_tides.effect": "Affected Creatures Are Blessed With Good Tides\nGood Tides grants effects equivalent to one level of Lure and Luck of The Sea", + "malum.gui.rite.rite_of_the_howling_gale": "Rite Of The Howling Gale", + "malum.gui.rite.rite_of_the_howling_gale.effect": "Affected Creatures Are Blessed With Howling Gale\nHowling Gale increases movement speed and attack speed by two fifths.", + "malum.gui.rite.rite_of_the_oaken_might": "Rite Of The Oaken Might", + "malum.gui.rite.rite_of_the_oaken_might.effect": "Affected Creatures Are Blessed With Oaken Might\nOaken Might increases damage dealt by one heart worth\nOaken Might Doubles in power when Empty Handed", + "malum.gui.rite.rite_of_the_sky_tether": "Rite Of The Sky Tether", + "malum.gui.rite.rite_of_the_sky_tether.effect": "Affected Creatures Are Blessed With Sky Tether\nSky Tether reduces gravity and increases jump height by two fifths each.\nFall damage is also moderately dampened", + "malum.gui.rite.rite_of_the_stone_ward": "Rite Of The Stone Ward", + "malum.gui.rite.rite_of_the_stone_ward.effect": "Affected Creatures Are Blessed With Stone Ward\nStone Ward reduces damage taken by one fifth\nStone Ward Doubles in power when Unarmored", + "malum.gui.rite.tag.aura": "Aura", + "malum.gui.rite.tag.greater": "Greater Rite", + "malum.gui.rite.tag.lesser": "Lesser Rite", + "malum.gui.rite.tag.locus_effect": "Bound Locus Effect", + "malum.gui.rite.tag.radial_effect": "Area of Effect", + "malum.gui.rite.tag.runewood": "Runewood", + "malum.gui.rite.tag.soulwood": "Soulwood", + "malum.gui.rite.tag.strange_effect": "Strange Effect", + "malum.gui.rite.unchained_rite": "Unchained Rite", + "malum.gui.rite.unchained_rite.effect": "Creates a Bound Rite Locus\nLocus Travels Through Blight and Affects The Block Above\nAffected Blocks Undergo Unchained Transmutation\nLocus Requires Blight To Survive", + "malum.gui.rite.undirected_rite": "Undirected Rite", + "malum.gui.rite.undirected_rite.effect": "Note: Requires Containment", + "malum.gui.ritual.tier": "Ritual Tier: ", + "malum.gui.ritual.type": "Ritual Type: ", + "malum.gui.slot": "Slot: ", + "malum.gui.spirit.aerial": "Aerial", + "malum.gui.spirit.aerial.counted": "%1$s Aerial", + "malum.gui.spirit.aerial.flavour": "Swift", + "malum.gui.spirit.aqueous": "Aqueous", + "malum.gui.spirit.aqueous.counted": "%1$s Aqueous", + "malum.gui.spirit.aqueous.flavour": "Malleable", + "malum.gui.spirit.arcane": "Arcane", + "malum.gui.spirit.arcane.counted": "%1$s Arcane", + "malum.gui.spirit.arcane.flavour": "Fundamental", + "malum.gui.spirit.earthen": "Earthen", + "malum.gui.spirit.earthen.counted": "%1$s Earthen", + "malum.gui.spirit.earthen.flavour": "Steady", + "malum.gui.spirit.eldritch": "Eldritch", + "malum.gui.spirit.eldritch.counted": "%1$s Eldritch", + "malum.gui.spirit.eldritch.flavour": "Esoteric", + "malum.gui.spirit.infernal": "Infernal", + "malum.gui.spirit.infernal.counted": "%1$s Infernal", + "malum.gui.spirit.infernal.flavour": "Radiant", + "malum.gui.spirit.sacred": "Sacred", + "malum.gui.spirit.sacred.counted": "%1$s Sacred", + "malum.gui.spirit.sacred.flavour": "Innocent", + "malum.gui.spirit.umbral": "Umbral", + "malum.gui.spirit.umbral.counted": "%1$s Umbral", + "malum.gui.spirit.umbral.flavour": "Antithesis", + "malum.gui.spirit.wicked": "Wicked", + "malum.gui.spirit.wicked.counted": "%1$s Wicked", + "malum.gui.spirit.wicked.flavour": "Malicious", + "malum.jei.runeworking": "Runeworking", + "malum.jei.spirit_focusing": "Spirit Focusing", + "malum.jei.spirit_infusion": "Spirit Infusion", + "malum.jei.spirit_repair": "Spirit Repair", + "malum.jei.spirit_rite": "Spirit Rites", + "malum.jei.spirit_transmutation": "The Unchained Rite", + "malum.jei.weeping_well": "The Weeping Well", + "malum.spirit.description.stored_soul": "Stores Soul With: ", + "malum.spirit.description.stored_spirit": "Contains: ", + "malum.subtitle.a_soul_shatters": "A soul shatters", + "malum.subtitle.aesthetica": "Aesthetica", + "malum.subtitle.alchemical_trinket_equipped": "Alchemical trinket equipped", + "malum.subtitle.arcana_codex_closed": "Arcana codex closed", + "malum.subtitle.arcana_codex_opened": "Arcana codex opened", + "malum.subtitle.arcana_entry_closed": "Arcana entry closed", + "malum.subtitle.arcana_entry_hovered": "Arcana entry hovered", + "malum.subtitle.arcana_entry_opened": "Arcana entry opened", + "malum.subtitle.arcana_entry_unhovered": "Arcana entry unhovered", + "malum.subtitle.arcana_page_flipped": "Arcana page flipped", + "malum.subtitle.arcana_subentry_closed": "Arcana subentry closed", + "malum.subtitle.arcana_subentry_opened": "Arcana subentry opened", + "malum.subtitle.arcana_sweetener_evil": "Arcana sweetener evil", + "malum.subtitle.arcana_sweetener_normal": "Arcana sweetener normal", + "malum.subtitle.arcana_transition_evil": "Arcana transition evil", + "malum.subtitle.arcana_transition_normal": "Arcana transition normal", + "malum.subtitle.arcane_charcoal_block_break": "Block broken", + "malum.subtitle.arcane_charcoal_block_fall": "Arcane charcoal block fall", + "malum.subtitle.arcane_charcoal_block_hit": "Block breaking", + "malum.subtitle.arcane_charcoal_block_place": "Block placed", + "malum.subtitle.arcane_charcoal_block_step": "Footsteps", + "malum.subtitle.arcane_elegy": "Arcane elegy", + "malum.subtitle.arcane_rock_break": "Block broken", + "malum.subtitle.arcane_rock_bricks_break": "Block broken", + "malum.subtitle.arcane_rock_bricks_fall": "Arcane rock bricks fall", + "malum.subtitle.arcane_rock_bricks_hit": "Block breaking", + "malum.subtitle.arcane_rock_bricks_place": "Block placed", + "malum.subtitle.arcane_rock_bricks_step": "Footsteps", + "malum.subtitle.arcane_rock_fall": "Arcane rock fall", + "malum.subtitle.arcane_rock_hit": "Block breaking", + "malum.subtitle.arcane_rock_place": "Block placed", + "malum.subtitle.arcane_rock_step": "Footsteps", + "malum.subtitle.arcane_whispers": "Arcane whispers", + "malum.subtitle.avarice_collected": "Avarice collected", + "malum.subtitle.avarice_grants_fortune": "Avarice grants fortune", + "malum.subtitle.blazing_quartz_block_break": "Block broken", + "malum.subtitle.blazing_quartz_block_fall": "Blazing quartz block fall", + "malum.subtitle.blazing_quartz_block_hit": "Block breaking", + "malum.subtitle.blazing_quartz_block_place": "Block placed", + "malum.subtitle.blazing_quartz_block_step": "Footsteps", + "malum.subtitle.blazing_quartz_ore_break": "Block broken", + "malum.subtitle.blazing_quartz_ore_fall": "Blazing quartz ore fall", + "malum.subtitle.blazing_quartz_ore_hit": "Block breaking", + "malum.subtitle.blazing_quartz_ore_place": "Block placed", + "malum.subtitle.blazing_quartz_ore_step": "Footsteps", + "malum.subtitle.blight_propagates": "Blight propagates", + "malum.subtitle.blight_reacts": "Blight reacts", + "malum.subtitle.blight_reacts_faintly": "Blight reacts faintly", + "malum.subtitle.brilliance_block_break": "Block broken", + "malum.subtitle.brilliance_block_fall": "Brilliance block fall", + "malum.subtitle.brilliance_block_hit": "Block breaking", + "malum.subtitle.brilliance_block_place": "Block placed", + "malum.subtitle.brilliance_block_step": "Footsteps", + "malum.subtitle.brilliance_ore_break": "Block broken", + "malum.subtitle.brilliance_ore_fall": "Brilliance ore fall", + "malum.subtitle.brilliance_ore_hit": "Block breaking", + "malum.subtitle.brilliance_ore_place": "Block placed", + "malum.subtitle.brilliance_ore_step": "Footsteps", + "malum.subtitle.catalyst_lobber_fired": "Catalyst lobber fired", + "malum.subtitle.catalyst_lobber_locked": "Catalyst lobber locked", + "malum.subtitle.catalyst_lobber_primed": "Catalyst lobber primed", + "malum.subtitle.catalyst_lobber_unlocked": "Catalyst lobber unlocked", + "malum.subtitle.cloth_trinket_equipped": "Cloth trinket equipped", + "malum.subtitle.completed_ritual_ambience": "Completed ritual ambience", + "malum.subtitle.concentrated_gluttony_drink": "Concentrated gluttony drink", + "malum.subtitle.crucible_augment_applied": "Crucible augment applied", + "malum.subtitle.crucible_augment_removed": "Crucible augment removed", + "malum.subtitle.cthonic_gold_break": "Block broken", + "malum.subtitle.cthonic_gold_place": "Block placed", + "malum.subtitle.deepslate_brilliance_ore_break": "Block broken", + "malum.subtitle.deepslate_brilliance_ore_fall": "Deepslate brilliance ore fall", + "malum.subtitle.deepslate_brilliance_ore_hit": "Block breaking", + "malum.subtitle.deepslate_brilliance_ore_place": "Block placed", + "malum.subtitle.deepslate_brilliance_ore_step": "Footsteps", + "malum.subtitle.deepslate_quartz_ore_break": "Block broken", + "malum.subtitle.deepslate_quartz_ore_fall": "Deepslate quartz ore fall", + "malum.subtitle.deepslate_quartz_ore_hit": "Block breaking", + "malum.subtitle.deepslate_quartz_ore_place": "Block placed", + "malum.subtitle.deepslate_quartz_ore_step": "Footsteps", + "malum.subtitle.deepslate_soulstone_break": "Block broken", + "malum.subtitle.deepslate_soulstone_fall": "Deepslate soulstone fall", + "malum.subtitle.deepslate_soulstone_hit": "Block breaking", + "malum.subtitle.deepslate_soulstone_place": "Block placed", + "malum.subtitle.deepslate_soulstone_step": "Footsteps", + "malum.subtitle.echoing_ring_absorbs": "Echoing ring absorbs", + "malum.subtitle.edge_of_deliverance_cuts": "Edge of deliverance cuts", + "malum.subtitle.edge_of_deliverance_sweeps": "Edge of deliverance sweeps", + "malum.subtitle.ether_break": "Block broken", + "malum.subtitle.ether_place": "Block placed", + "malum.subtitle.flesh_ring_absorbs": "Flesh ring absorbs", + "malum.subtitle.gilded_trinket_equipped": "Gilded trinket equipped", + "malum.subtitle.gruesome_ring_feeds": "Gruesome ring feeds", + "malum.subtitle.hallowed_gold_break": "Block broken", + "malum.subtitle.hallowed_gold_fall": "Hallowed gold fall", + "malum.subtitle.hallowed_gold_hit": "Block breaking", + "malum.subtitle.hallowed_gold_place": "Block placed", + "malum.subtitle.hallowed_gold_step": "Footsteps", + "malum.subtitle.hidden_blade_charged": "Hidden blade charged", + "malum.subtitle.hidden_blade_disrupted": "Hidden blade disrupted", + "malum.subtitle.hidden_blade_primed": "Hidden blade primed", + "malum.subtitle.hidden_blade_unleashed": "Hidden blade unleashed", + "malum.subtitle.hungry_belt_feeds": "Hungry belt feeds", + "malum.subtitle.impetus_takes_damage": "Impetus takes damage", + "malum.subtitle.legalize_nuclear_bombs": "Legalize nuclear bombs", + "malum.subtitle.malignant_aegis_charge_completed": "Malignant aegis charge completed", + "malum.subtitle.malignant_aegis_grows": "Malignant aegis grows", + "malum.subtitle.malignant_aegis_nullifies_damage": "Malignant aegis nullifies damage", + "malum.subtitle.malignant_deliverance_strikes_again": "Malignant deliverance strikes again", + "malum.subtitle.malignant_deliverance_triggers": "Malignant deliverance triggers", + "malum.subtitle.malignant_disintegrates": "Malignant disintegrates", + "malum.subtitle.metallic_trinket_equipped": "Metallic trinket equipped", + "malum.subtitle.oaken_might_takes_effect": "Oaken might takes effect", + "malum.subtitle.ornate_trinket_equipped": "Ornate trinket equipped", + "malum.subtitle.pedestal_item_inserted": "Pedestal item inserted", + "malum.subtitle.pedestal_item_picked_up": "Pedestal item picked up", + "malum.subtitle.pedestal_spirit_inserted": "Pedestal spirit inserted", + "malum.subtitle.pedestal_spirit_picked_up": "Pedestal spirit picked up", + "malum.subtitle.player_burns_from_greed": "Player burns from greed", + "malum.subtitle.player_experiences_combustion_whiplash": "Player experiences combustion whiplash", + "malum.subtitle.player_patiently_drowns": "Player patiently drowns", + "malum.subtitle.quartz_ore_break": "Block broken", + "malum.subtitle.quartz_ore_fall": "Quartz ore fall", + "malum.subtitle.quartz_ore_hit": "Block breaking", + "malum.subtitle.quartz_ore_place": "Block placed", + "malum.subtitle.quartz_ore_step": "Footsteps", + "malum.subtitle.ravenous_pouch_eats": "Ravenous pouch eats", + "malum.subtitle.reaper_scythe_slashes": "Reaper scythe slashes", + "malum.subtitle.rejected_by_the_unknown": "Rejected by the unknown", + "malum.subtitle.repair_pylon_begins_repairing": "Repair pylon begins repairing", + "malum.subtitle.repair_pylon_eagerly_hums": "Repair pylon eagerly hums", + "malum.subtitle.repair_pylon_finishes_repairing": "Repair pylon finishes repairing", + "malum.subtitle.ritual_absorbs_item": "Ritual absorbs item", + "malum.subtitle.ritual_absorbs_spirit": "Ritual absorbs spirit", + "malum.subtitle.ritual_beginning_ambience": "Ritual beginning ambience", + "malum.subtitle.ritual_begins": "Ritual begins", + "malum.subtitle.ritual_completed": "Ritual completed", + "malum.subtitle.ritual_evolution_ambience": "Ritual evolution ambience", + "malum.subtitle.ritual_evolves": "Ritual evolves", + "malum.subtitle.ritual_forms": "Ritual forms", + "malum.subtitle.rotten_trinket_equipped": "Rotten trinket equipped", + "malum.subtitle.rune_equipped": "Rune equipped", + "malum.subtitle.runewood_break": "Block broken", + "malum.subtitle.runewood_button_click_off": "Runewood button click off", + "malum.subtitle.runewood_button_click_on": "Runewood button click on", + "malum.subtitle.runewood_door_close": "Runewood door close", + "malum.subtitle.runewood_door_open": "Runewood door open", + "malum.subtitle.runewood_fall": "Runewood fall", + "malum.subtitle.runewood_fence_gate_close": "Runewood fence gate close", + "malum.subtitle.runewood_fence_gate_open": "Runewood fence gate open", + "malum.subtitle.runewood_hanging_sign_break": "Block broken", + "malum.subtitle.runewood_hanging_sign_fall": "Runewood hanging sign fall", + "malum.subtitle.runewood_hanging_sign_hit": "Block breaking", + "malum.subtitle.runewood_hanging_sign_place": "Block placed", + "malum.subtitle.runewood_hanging_sign_step": "Footsteps", + "malum.subtitle.runewood_hit": "Block breaking", + "malum.subtitle.runewood_leaves_break": "Block broken", + "malum.subtitle.runewood_leaves_fall": "Runewood leaves fall", + "malum.subtitle.runewood_leaves_hit": "Block breaking", + "malum.subtitle.runewood_leaves_place": "Block placed", + "malum.subtitle.runewood_leaves_step": "Footsteps", + "malum.subtitle.runewood_place": "Block placed", + "malum.subtitle.runewood_pressure_plate_click_off": "Runewood pressure plate click off", + "malum.subtitle.runewood_pressure_plate_click_on": "Runewood pressure plate click on", + "malum.subtitle.runewood_step": "Footsteps", + "malum.subtitle.runewood_trapdoor_close": "Runewood trapdoor close", + "malum.subtitle.runewood_trapdoor_open": "Runewood trapdoor open", + "malum.subtitle.runic_workbench_shapes_something": "Runic workbench shapes something", + "malum.subtitle.runic_workbench_shapes_tainted_rune": "Runic workbench shapes tainted rune", + "malum.subtitle.runic_workbench_shapes_void_rune": "Runic workbench shapes void rune", + "malum.subtitle.runic_workbench_shapes_wooden_rune": "Runic workbench shapes wooden rune", + "malum.subtitle.scarstone_break": "Block broken", + "malum.subtitle.scarstone_fall": "Scarstone fall", + "malum.subtitle.scarstone_hit": "Block breaking", + "malum.subtitle.scarstone_monument_forms": "Scarstone monument forms", + "malum.subtitle.scarstone_place": "Block placed", + "malum.subtitle.scarstone_step": "Footsteps", + "malum.subtitle.scythe_caught": "Scythe caught", + "malum.subtitle.scythe_cuts": "Scythe cuts", + "malum.subtitle.scythe_spins_happily": "Scythe spins happily", + "malum.subtitle.scythe_sweeps": "Scythe sweeps", + "malum.subtitle.scythe_target_is_launched": "Scythe target is launched", + "malum.subtitle.scythe_thrown": "Scythe thrown", + "malum.subtitle.scythe_user_ascends": "Scythe user ascends", + "malum.subtitle.shielding_apparatus_shields": "Shielding apparatus shields", + "malum.subtitle.song_of_the_void": "Song of the void", + "malum.subtitle.soul_stained_steel_break": "Block broken", + "malum.subtitle.soul_stained_steel_fall": "Soul stained steel fall", + "malum.subtitle.soul_stained_steel_hit": "Block breaking", + "malum.subtitle.soul_stained_steel_place": "Block placed", + "malum.subtitle.soul_stained_steel_step": "Footsteps", + "malum.subtitle.soul_ward_absorbs_damage": "Soul ward absorbs damage", + "malum.subtitle.soul_ward_charge_completed": "Soul ward charge completed", + "malum.subtitle.soul_ward_disintegrates": "Soul ward disintegrates", + "malum.subtitle.soul_ward_grows": "Soul ward grows", + "malum.subtitle.soulbinding_brazier_accepts_offering": "Soulbinding brazier accepts offering", + "malum.subtitle.soulbinding_brazier_fuses": "Soulbinding brazier fuses", + "malum.subtitle.soulbinding_sequence_completed": "Soulbinding sequence completed", + "malum.subtitle.soulbinding_sequence_initiated": "Soulbinding sequence initiated", + "malum.subtitle.soulstone_break": "Block broken", + "malum.subtitle.soulstone_fall": "Soulstone fall", + "malum.subtitle.soulstone_hit": "Block breaking", + "malum.subtitle.soulstone_place": "Block placed", + "malum.subtitle.soulstone_step": "Footsteps", + "malum.subtitle.soulwood_break": "Block broken", + "malum.subtitle.soulwood_button_click_off": "Soulwood button click off", + "malum.subtitle.soulwood_button_click_on": "Soulwood button click on", + "malum.subtitle.soulwood_door_close": "Soulwood door close", + "malum.subtitle.soulwood_door_open": "Soulwood door open", + "malum.subtitle.soulwood_fall": "Soulwood fall", + "malum.subtitle.soulwood_fence_gate_close": "Soulwood fence gate close", + "malum.subtitle.soulwood_fence_gate_open": "Soulwood fence gate open", + "malum.subtitle.soulwood_hanging_sign_break": "Block broken", + "malum.subtitle.soulwood_hanging_sign_fall": "Soulwood hanging sign fall", + "malum.subtitle.soulwood_hanging_sign_hit": "Block breaking", + "malum.subtitle.soulwood_hanging_sign_place": "Block placed", + "malum.subtitle.soulwood_hanging_sign_step": "Footsteps", + "malum.subtitle.soulwood_hit": "Block breaking", + "malum.subtitle.soulwood_leaves_break": "Block broken", + "malum.subtitle.soulwood_leaves_fall": "Soulwood leaves fall", + "malum.subtitle.soulwood_leaves_hit": "Block breaking", + "malum.subtitle.soulwood_leaves_place": "Block placed", + "malum.subtitle.soulwood_leaves_step": "Footsteps", + "malum.subtitle.soulwood_place": "Block placed", + "malum.subtitle.soulwood_pressure_plate_click_off": "Soulwood pressure plate click off", + "malum.subtitle.soulwood_pressure_plate_click_on": "Soulwood pressure plate click on", + "malum.subtitle.soulwood_step": "Footsteps", + "malum.subtitle.soulwood_trapdoor_close": "Soulwood trapdoor close", + "malum.subtitle.soulwood_trapdoor_open": "Soulwood trapdoor open", + "malum.subtitle.spark_bestows_effect": "Spark bestows effect", + "malum.subtitle.spark_bestows_potion_effect": "Spark bestows potion effect", + "malum.subtitle.spark_directed": "Spark directed", + "malum.subtitle.spark_formed": "Spark formed", + "malum.subtitle.spark_unwoven": "Spark unwoven", + "malum.subtitle.spell_charge_full": "Spell charge full", + "malum.subtitle.spell_charge_grow": "Spell charge grow", + "malum.subtitle.spellweaving_tool_dampened": "Spellweaving tool dampened", + "malum.subtitle.spellweaving_tool_primed": "Spellweaving tool primed", + "malum.subtitle.spellwoven_sprite_harvests": "Spellwoven sprite harvests", + "malum.subtitle.spellwoven_sprite_returns": "Spellwoven sprite returns", + "malum.subtitle.spellwoven_sprite_spawns": "Spellwoven sprite spawns", + "malum.subtitle.spirit_altar_absorbs_item": "Spirit altar absorbs item", + "malum.subtitle.spirit_altar_completes_infusion": "Spirit altar completes infusion", + "malum.subtitle.spirit_altar_infuses": "Spirit altar infuses", + "malum.subtitle.spirit_altar_speeds_up": "Spirit altar speeds up", + "malum.subtitle.spirit_crucible_completes_focusing": "Spirit crucible completes focusing", + "malum.subtitle.spirit_crucible_focuses": "Spirit crucible focuses", + "malum.subtitle.spirit_diode_break": "Block broken", + "malum.subtitle.spirit_diode_close": "Spirit diode close", + "malum.subtitle.spirit_diode_fall": "Spirit diode fall", + "malum.subtitle.spirit_diode_hit": "Block breaking", + "malum.subtitle.spirit_diode_open": "Spirit diode open", + "malum.subtitle.spirit_diode_place": "Block placed", + "malum.subtitle.spirit_diode_step": "Footsteps", + "malum.subtitle.spirit_diode_ticks": "Spirit diode ticks", + "malum.subtitle.spirit_diode_ticks_ferociously": "Spirit diode ticks ferociously", + "malum.subtitle.spirit_engraved": "Spirit engraved", + "malum.subtitle.spirit_mote_created": "Spirit mote created", + "malum.subtitle.spirit_picked_up": "Spirit picked up", + "malum.subtitle.staff_charged": "Staff charged", + "malum.subtitle.staff_fires": "Staff fires", + "malum.subtitle.staff_powers_up": "Staff powers up", + "malum.subtitle.staff_sizzles_out": "Staff sizzles out", + "malum.subtitle.staff_strikes": "Staff strikes", + "malum.subtitle.strange_crystal_break": "Block broken", + "malum.subtitle.strange_crystal_fall": "Strange crystal fall", + "malum.subtitle.strange_crystal_hit": "Block breaking", + "malum.subtitle.strange_crystal_place": "Block placed", + "malum.subtitle.strange_crystal_step": "Footsteps", + "malum.subtitle.sundering_anchor_cuts": "Sundering anchor cuts", + "malum.subtitle.sundering_anchor_lashes_out_ecstatically": "Sundering anchor lashes out ecstatically", + "malum.subtitle.sundering_anchor_leaps_out_eagerly": "Sundering anchor leaps out eagerly", + "malum.subtitle.sundering_anchor_returns_with_euphoria": "Sundering anchor returns with euphoria", + "malum.subtitle.sundering_anchor_twists_gracefully": "Sundering anchor twists gracefully", + "malum.subtitle.suspicious_device_detonates": "Suspicious device detonates", + "malum.subtitle.suspicious_device_detonates_again": "Suspicious device detonates again", + "malum.subtitle.the_deep_beckons": "The deep beckons", + "malum.subtitle.the_heavens_sing": "The heavens sing", + "malum.subtitle.the_inverted_heart_shrieks": "The inverted heart shrieks", + "malum.subtitle.the_rot_consumes": "The rot consumes", + "malum.subtitle.the_rot_spreads": "The rot spreads", + "malum.subtitle.the_sound_of_silence": "The sound of silence", + "malum.subtitle.the_unknown_weeps": "The unknown weeps", + "malum.subtitle.the_void_heart_beats": "The void heart beats", + "malum.subtitle.the_worldsoul_reverberates": "The worldsoul reverberates", + "malum.subtitle.the_worldsoul_shifts_erratically": "The worldsoul shifts erratically", + "malum.subtitle.the_worldsoul_shifts_slightly": "The worldsoul shifts slightly", + "malum.subtitle.totem_charges": "Totem charges", + "malum.subtitle.totem_hums": "Totem hums", + "malum.subtitle.totemic_growth": "Totemic growth", + "malum.subtitle.totemic_rite_activated": "Totemic rite activated", + "malum.subtitle.totemic_rite_cancelled": "Totemic rite cancelled", + "malum.subtitle.totemic_rune_equipped": "Totemic rune equipped", + "malum.subtitle.totemic_sapping": "Totemic sapping", + "malum.subtitle.totemic_weight": "Totemic weight", + "malum.subtitle.tuning_fork_tinkers": "Tuning fork tinkers", + "malum.subtitle.tyrving_slashes_twice": "Tyrving slashes twice", + "malum.subtitle.varnished_terracotta_bricks_break": "Block broken", + "malum.subtitle.varnished_terracotta_bricks_fall": "Varnished terracotta bricks fall", + "malum.subtitle.varnished_terracotta_bricks_hit": "Block breaking", + "malum.subtitle.varnished_terracotta_bricks_place": "Block placed", + "malum.subtitle.varnished_terracotta_bricks_step": "Footsteps", + "malum.subtitle.void_eats_gunk": "Void eats gunk", + "malum.subtitle.void_rune_equipped": "Void rune equipped", + "malum.subtitle.void_transmutation": "Void transmutation", + "malum.subtitle.void_trinket_equipped": "Void trinket equipped", + "malum.subtitle.voracious_ring_feeds": "Voracious ring feeds", + "malum.subtitle.warping_engine_reverberates": "Warping engine reverberates", + "malum.subtitle.wavebanker_releases": "Wavebanker releases", + "malum.subtitle.wavebanker_stores": "Wavebanker stores", + "malum.subtitle.wavebreaker_releases": "Wavebreaker releases", + "malum.subtitle.wavebreaker_stores": "Wavebreaker stores", + "malum.subtitle.wavecharger_charges": "Wavecharger charges", + "malum.subtitle.wavecharger_releases": "Wavecharger releases", + "malum.subtitle.wavemaker_pulses": "Wavemaker pulses", + "malum.subtitle.weavers_workbench_weaves": "Weavers workbench weaves", + "malum.subtitle.weight_of_worlds_cuts": "Weight of worlds cuts", + "malum.subtitle.wicked_energy_bursts_forward": "Wicked energy bursts forward", + "malum.subtitle.wrathful_energy_surges": "Wrathful energy surges", + "malum.subtitle.wyrd_reconstruction_reconstructs_body": "Wyrd reconstruction reconstructs body", + "malum.waveform_artifice.guide.0": "Release Right Button To Confirm", + "malum.waveform_artifice.guide.1": "Use Left Button To Modify Unit Type", + "malum.waveform_artifice.guide.2": "Scroll To Fine Tune Value", + "malum.waveform_artifice.gust_igniter": "Gust Strength", + "malum.waveform_artifice.gust_igniter.alt": "Lifting Gust", + "malum.waveform_artifice.gust_igniter.default": "Rising Gust", + "malum.waveform_artifice.minute": "Minute", + "malum.waveform_artifice.minute_plural": "Minutes", + "malum.waveform_artifice.redstone_tick": "Redstone Tick", + "malum.waveform_artifice.redstone_tick_plural": "Redstone Ticks", + "malum.waveform_artifice.second": "Second", + "malum.waveform_artifice.second_plural": "Seconds", + "malum.waveform_artifice.value_display": ": %1$s %2$s", + "malum.waveform_artifice.wavebanker": "Redstone Pulse Duration", + "malum.waveform_artifice.wavebreaker": "Redstone Pulse Delay", + "malum.waveform_artifice.wavecharger": "Redstone Step Duration", + "malum.waveform_artifice.wavemaker": "Redstone Pulse Interval", + "malum.waveform_artifice.wind_tunnel": "Tunnel Length", + "malum.waveform_artifice.wind_tunnel.alt": "Inward Flow", + "malum.waveform_artifice.wind_tunnel.default": "Outward Flow", + "tetra.improvement.malum.soul_strike.description": "The item's material allows it to strike the soul.", + "tetra.improvement.malum.soul_strike.name": "Soul Strike", + "tetra.material.hallowed_gold": "Hallowed Gold", + "tetra.material.hallowed_gold.prefix": "Hallowed Gold", + "tetra.material.malignant_pewter": "Malignant Pewter", + "tetra.material.malignant_pewter.prefix": "Malignant Pewter", + "tetra.material.runewood": "Runewood", + "tetra.material.runewood.prefix": "Runewood", + "tetra.material.soul_stained_steel": "Soulstained Steel", + "tetra.material.soul_stained_steel.prefix": "Soulstained Steel", + "tetra.material.soulwood": "Soulwood", + "tetra.material.soulwood.prefix": "Soulwood", + "tetra.material.soulwoven_silk": "Soulwoven Silk", + "tetra.material.soulwoven_silk.prefix": "Soulwoven Silk", + "tetra.material.tainted_rock": "Tainted Rock", + "tetra.material.tainted_rock.prefix": "Tainted Rock", + "tetra.material.twisted_rock": "Twisted Rock", + "tetra.material.twisted_rock.prefix": "Twisted Rock" } \ No newline at end of file diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 6e863f7ed716..b6f4807ed78a 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -1,2944 +1,2949 @@ -{ - "attribute.name.malum.arcane_resonance": "奥术谐振", - "attribute.name.malum.arcane_resonance.desc": "收获到精魂时所触发效果的额外强度", - "attribute.name.malum.charge_capacity": "法术弹容量", - "attribute.name.malum.charge_capacity.desc": "法术弹的容量", - "attribute.name.malum.charge_duration": "充能时间", - "attribute.name.malum.charge_duration.desc": "法杖的充能耗时", - "attribute.name.malum.charge_recovery_rate": "法术弹恢复速率", - "attribute.name.malum.charge_recovery_rate.desc": "百分比增量,能提升法术弹恢复的速率", - "attribute.name.malum.geas_limit": "誓令数量上限", - "attribute.name.malum.geas_limit.desc": "任一时刻宣告有效的誓令上限", - "attribute.name.malum.healing_received": "所受治疗", - "attribute.name.malum.healing_received.desc": "所受治疗的增量", - "attribute.name.malum.malignant_aegis_capacity": "恶念庇护容量", - "attribute.name.malum.malignant_aegis_capacity.desc": "强大的多功能伤害抗性属性,由恶念庇护获得", - "attribute.name.malum.malignant_aegis_recovery_gain": "恶念庇护恢复增益", - "attribute.name.malum.malignant_aegis_recovery_rate": "恶念庇护恢复速度", - "attribute.name.malum.malignant_conversion": "恶念转化", - "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为恶念庇护", - "attribute.name.malum.scythe_proficiency": "镰刀熟练度", - "attribute.name.malum.scythe_proficiency.desc": "镰刀的伤害倍率", - "attribute.name.malum.soul_ward_capacity": "灵魂护盾容量", - "attribute.name.malum.soul_ward_capacity.desc": "灵魂护盾的容量", - "attribute.name.malum.soul_ward_integrity": "灵魂护盾稳固度", - "attribute.name.malum.soul_ward_integrity.desc": "百分比增量,能提升灵魂护盾的耐久度", - "attribute.name.malum.soul_ward_recovery_gain": "灵魂护盾恢复增益", - "attribute.name.malum.soul_ward_recovery_gain.desc": "百分比增量,能提升灵魂护盾的恢复量", - "attribute.name.malum.soul_ward_recovery_rate": "灵魂护盾恢复速率", - "attribute.name.malum.soul_ward_recovery_rate.desc": "百分比增量,能提升灵魂护盾的恢复速率", - "attribute.name.malum.spirit_spoils": "精魂掠夺", - "attribute.name.malum.spirit_spoils.desc": "固定值增量,能增加击杀敌人所获得的精魂数", - "banner_pattern.malum.break": "裂痕", - "banner_pattern.malum.breath": "呼吸", - "banner_pattern.malum.breeze": "旋风", - "banner_pattern.malum.burn": "燃烧", - "banner_pattern.malum.colorful_world": "七彩世界", - "banner_pattern.malum.default": "默认", - "banner_pattern.malum.hallucination": "幻觉", - "banner_pattern.malum.heft": "升腾", - "banner_pattern.malum.horns": "弯角", - "banner_pattern.malum.hunger": "饥馑", - "banner_pattern.malum.sanity": "理智", - "banner_pattern.malum.sequence": "序列", - "banner_pattern.malum.spawn": "孳生", - "banner_pattern.malum.sword": "刀剑", - "block.malum.aerial_spirited_glass": "澄空融魂玻璃", - "block.malum.aerial_varnished_terracotta": "澄空漆魂陶瓦", - "block.malum.aqueous_spirited_glass": "碧水融魂玻璃", - "block.malum.aqueous_varnished_terracotta": "碧水漆魂陶瓦", - "block.malum.arcana_pylon": "奥能基柱", - "block.malum.arcana_pylon_component": "奥能基柱构件", - "block.malum.arcane_spirited_glass": "奥术融魂玻璃", - "block.malum.arcane_varnished_terracotta": "奥术漆魂陶瓦", - "block.malum.azure_runewood_leaves": "青蓝符文树叶", - "block.malum.azure_runewood_sapling": "青蓝符文树苗", - "block.malum.blazing_quartz_cluster": "烈焰石英簇", - "block.malum.blazing_quartz_ore": "烈焰石英矿石", - "block.malum.blight": "腐枯脉", - "block.malum.blighted_earth": "腐枯土", - "block.malum.blighted_growth": "腐枯芽", - "block.malum.blighted_soulwood": "腐枯灵魂原木", - "block.malum.blightpearl": "腐枯珠簇", - "block.malum.blightroot": "腐枯根索", - "block.malum.block_of_alchemical_calx": "炼金矿尘块", - "block.malum.block_of_arcane_charcoal": "奥术木炭块", - "block.malum.block_of_astral_weave": "星灵织物块", - "block.malum.block_of_auric_embers": "灵气余焰块", - "block.malum.block_of_blazing_quartz": "烈焰石英块", - "block.malum.block_of_brilliance": "经验晶块", - "block.malum.block_of_cthonic_gold": "深岩珍金块", - "block.malum.block_of_grim_talc": "阴冷骨石块", - "block.malum.block_of_hallowed_gold": "神圣金块", - "block.malum.block_of_hex_ash": "咒灰块", - "block.malum.block_of_living_flesh": "鲜活血肉块", - "block.malum.block_of_malignant_lead": "恶念之铅块", - "block.malum.block_of_malignant_pewter": "恶念白镴块", - "block.malum.block_of_mnemonic_fragment": "忆念残片块", - "block.malum.block_of_null_slate": "虚无板石块", - "block.malum.block_of_raw_soulstone": "粗灵魂石块", - "block.malum.block_of_rotting_essence": "腐朽精华块", - "block.malum.block_of_soul_stained_steel": "魂染钢块", - "block.malum.block_of_soulstone": "灵魂石块", - "block.malum.block_of_void_salts": "虚空盐块", - "block.malum.block_of_warp_flux": "扭曲能流块", - "block.malum.bolted_runewood_boards_door": "镶铁符文木宽板门", - "block.malum.bolted_runewood_boards_trapdoor": "镶铁符文木宽板活板门", - "block.malum.bolted_runewood_door": "镶铁符文木门", - "block.malum.bolted_runewood_trapdoor": "镶铁符文木活板门", - "block.malum.bolted_soulwood_boards_door": "镶铁灵魂木宽板门", - "block.malum.bolted_soulwood_boards_trapdoor": "镶铁灵魂木宽板活板门", - "block.malum.bolted_soulwood_door": "镶铁灵魂木门", - "block.malum.bolted_soulwood_trapdoor": "镶铁灵魂木活板门", - "block.malum.brilliant_deepslate": "深层经验晶矿石", - "block.malum.brilliant_obelisk": "经验晶方尖碑", - "block.malum.brilliant_obelisk_component": "经验晶方尖碑构件", - "block.malum.brilliant_stone": "经验晶矿石", - "block.malum.checkered_tainted_rock": "棋盘格纹污秽石", - "block.malum.checkered_twisted_rock": "棋盘格纹扭曲石", - "block.malum.chiseled_tainted_rock": "雕纹污秽石", - "block.malum.chiseled_twisted_rock": "雕纹扭曲石", - "block.malum.clinging_blight": "缘壁腐枯簇", - "block.malum.cthonic_gold_cluster": "深岩珍金簇", - "block.malum.cthonic_gold_ore": "深岩珍金矿石", - "block.malum.cut_runewood_planks": "切制符文木板", - "block.malum.cut_soulwood_planks": "切制灵魂木板", - "block.malum.cut_tainted_rock": "切制污秽石", - "block.malum.cut_twisted_rock": "切制扭曲石", - "block.malum.deepslate_quartz_ore": "深层石英矿石", - "block.malum.deepslate_soulstone_ore": "深层灵魂石矿石", - "block.malum.earthen_spirited_glass": "大地融魂玻璃", - "block.malum.earthen_varnished_terracotta": "大地漆魂陶瓦", - "block.malum.eldritch_spirited_glass": "邪术融魂玻璃", - "block.malum.eldritch_varnished_terracotta": "邪术漆魂陶瓦", - "block.malum.ether": "灵火", - "block.malum.ether_torch": "灵火火把", - "block.malum.exposed_runewood_log": "富脂符文原木", - "block.malum.exposed_soulwood_log": "富脂灵魂原木", - "block.malum.gilded_runewood_item_pedestal": "镀金符文木物品基座", - "block.malum.gilded_runewood_item_stand": "镀金符文木物品台", - "block.malum.gust_igniter": "强风激发器", - "block.malum.hanging_azure_runewood_leaves": "青蓝符文垂叶", - "block.malum.hanging_runewood_leaves": "符文垂叶", - "block.malum.hanging_soulwood_leaves": "灵魂垂叶", - "block.malum.infernal_spirited_glass": "狱火融魂玻璃", - "block.malum.infernal_varnished_terracotta": "狱火漆魂陶瓦", - "block.malum.iridescent_ether": "虹彩灵火", - "block.malum.iridescent_ether_torch": "虹彩灵火火把", - "block.malum.large_strange_crystal": "大型怪异晶体", - "block.malum.mass_of_blighted_gunk": "腐枯物质块", - "block.malum.natural_quartz_cluster": "天然石英簇", - "block.malum.natural_quartz_ore": "天然石英矿石", - "block.malum.ornate_soulwood_item_pedestal": "华丽灵魂木物品基座", - "block.malum.ornate_soulwood_item_stand": "华丽灵魂木物品台", - "block.malum.polished_tainted_rock": "磨制污秽石", - "block.malum.polished_tainted_rock_slab": "磨制污秽石台阶", - "block.malum.polished_tainted_rock_stairs": "磨制污秽石楼梯", - "block.malum.polished_tainted_rock_wall": "磨制污秽石墙", - "block.malum.polished_twisted_rock": "磨制扭曲石", - "block.malum.polished_twisted_rock_slab": "磨制扭曲石台阶", - "block.malum.polished_twisted_rock_stairs": "磨制扭曲石楼梯", - "block.malum.polished_twisted_rock_wall": "磨制扭曲石墙", - "block.malum.potted_azure_runewood_sapling": "青蓝符文树苗盆栽", - "block.malum.potted_blightpearl": "腐枯珠簇盆栽", - "block.malum.potted_blightroot": "腐枯根索盆栽", - "block.malum.potted_runewood_sapling": "符文树苗盆栽", - "block.malum.potted_soulwood_sapling": "灵魂树苗盆栽", - "block.malum.potted_strangeroot": "怪异根索盆栽", - "block.malum.primordial_soup": "哭泣之井", - "block.malum.repair_pylon": "修复基柱", - "block.malum.repair_pylon_component": "修复基柱构件", - "block.malum.revealed_runewood_log": "去皮富脂符文原木", - "block.malum.revealed_soulwood_log": "去皮富脂灵魂原木", - "block.malum.rite_anchor": "仪式锚", - "block.malum.rite_unweaver": "仪式解织器", - "block.malum.ritual_plinth": "灵仪基座", - "block.malum.runewood": "符文木", - "block.malum.runewood_beam": "符文木梁", - "block.malum.runewood_boards": "符文木宽板", - "block.malum.runewood_boards_door": "符文木宽板门", - "block.malum.runewood_boards_slab": "符文木宽板台阶", - "block.malum.runewood_boards_stairs": "符文木宽板楼梯", - "block.malum.runewood_boards_trapdoor": "符文木宽板活板门", - "block.malum.runewood_boards_wall": "符文木宽板墙", - "block.malum.runewood_door": "符文木门", - "block.malum.runewood_item_pedestal": "符文木物品基座", - "block.malum.runewood_item_stand": "符文木物品台", - "block.malum.runewood_leaves": "符文树叶", - "block.malum.runewood_log": "符文原木", - "block.malum.runewood_obelisk": "符文木方尖碑", - "block.malum.runewood_obelisk_component": "符文木方尖碑构件", - "block.malum.runewood_panel": "符文木块", - "block.malum.runewood_planks": "符文木板", - "block.malum.runewood_planks_button": "符文木按钮", - "block.malum.runewood_planks_fence": "符文木栅栏", - "block.malum.runewood_planks_fence_gate": "符文木栅栏门", - "block.malum.runewood_planks_pressure_plate": "符文木压力板", - "block.malum.runewood_planks_slab": "符文木板台阶", - "block.malum.runewood_planks_stairs": "符文木板楼梯", - "block.malum.runewood_sapling": "符文树苗", - "block.malum.runewood_sign": "符文木告示牌", - "block.malum.runewood_tiles": "符文木瓦", - "block.malum.runewood_tiles_slab": "符文木瓦台阶", - "block.malum.runewood_tiles_stairs": "符文木瓦楼梯", - "block.malum.runewood_totem_base": "符文木图腾基座", - "block.malum.runewood_totem_pole": "符文木图腾柱", - "block.malum.runewood_trapdoor": "符文木活板门", - "block.malum.runic_small_tainted_rock_bricks": "刻符污秽石小型砖", - "block.malum.runic_small_tainted_rock_bricks_slab": "刻符污秽石小型砖台阶", - "block.malum.runic_small_tainted_rock_bricks_stairs": "刻符污秽石小型砖楼梯", - "block.malum.runic_small_tainted_rock_bricks_wall": "刻符污秽石小型砖墙", - "block.malum.runic_small_twisted_rock_bricks": "刻符扭曲石小型砖", - "block.malum.runic_small_twisted_rock_bricks_slab": "刻符扭曲石小型砖台阶", - "block.malum.runic_small_twisted_rock_bricks_stairs": "刻符扭曲石小型砖楼梯", - "block.malum.runic_small_twisted_rock_bricks_wall": "刻符扭曲石小型砖墙", - "block.malum.runic_tainted_rock_bricks": "刻符污秽石砖", - "block.malum.runic_tainted_rock_bricks_slab": "刻符污秽石砖台阶", - "block.malum.runic_tainted_rock_bricks_stairs": "刻符污秽石砖楼梯", - "block.malum.runic_tainted_rock_bricks_wall": "刻符污秽石砖墙", - "block.malum.runic_tainted_rock_tiles": "刻符污秽石瓦", - "block.malum.runic_tainted_rock_tiles_slab": "刻符污秽石瓦台阶", - "block.malum.runic_tainted_rock_tiles_stairs": "刻符污秽石瓦楼梯", - "block.malum.runic_tainted_rock_tiles_wall": "刻符污秽石瓦墙", - "block.malum.runic_twisted_rock_bricks": "刻符扭曲石砖", - "block.malum.runic_twisted_rock_bricks_slab": "刻符扭曲石砖台阶", - "block.malum.runic_twisted_rock_bricks_stairs": "刻符扭曲石砖楼梯", - "block.malum.runic_twisted_rock_bricks_wall": "刻符扭曲石砖墙", - "block.malum.runic_twisted_rock_tiles": "刻符扭曲石瓦", - "block.malum.runic_twisted_rock_tiles_slab": "刻符扭曲石瓦台阶", - "block.malum.runic_twisted_rock_tiles_stairs": "刻符扭曲石瓦楼梯", - "block.malum.runic_twisted_rock_tiles_wall": "刻符扭曲石瓦墙", - "block.malum.runic_workbench": "符文工作台", - "block.malum.rustic_runewood_planks": "错嵌符文木板", - "block.malum.rustic_runewood_planks_slab": "错嵌符文木板台阶", - "block.malum.rustic_runewood_planks_stairs": "错嵌符文木板楼梯", - "block.malum.rustic_runewood_tiles": "错嵌符文木瓦", - "block.malum.rustic_runewood_tiles_slab": "错嵌符文木瓦台阶", - "block.malum.rustic_runewood_tiles_stairs": "错嵌符文木瓦楼梯", - "block.malum.rustic_soulwood_planks": "错嵌灵魂木板", - "block.malum.rustic_soulwood_planks_slab": "错嵌灵魂木板台阶", - "block.malum.rustic_soulwood_planks_stairs": "错嵌灵魂木板楼梯", - "block.malum.rustic_soulwood_tiles": "错嵌灵魂木瓦", - "block.malum.rustic_soulwood_tiles_slab": "错嵌灵魂木瓦台阶", - "block.malum.rustic_soulwood_tiles_stairs": "错嵌灵魂木瓦楼梯", - "block.malum.sacred_spirited_glass": "神圣融魂玻璃", - "block.malum.sacred_varnished_terracotta": "神圣漆魂陶瓦", - "block.malum.scarstone": "疮疤石", - "block.malum.small_tainted_rock_bricks": "污秽石小型砖", - "block.malum.small_tainted_rock_bricks_slab": "污秽石小型砖台阶", - "block.malum.small_tainted_rock_bricks_stairs": "污秽石小型砖楼梯", - "block.malum.small_tainted_rock_bricks_wall": "污秽石小型砖墙", - "block.malum.small_twisted_rock_bricks": "扭曲石小型砖", - "block.malum.small_twisted_rock_bricks_slab": "扭曲石小型砖台阶", - "block.malum.small_twisted_rock_bricks_stairs": "扭曲石小型砖楼梯", - "block.malum.small_twisted_rock_bricks_wall": "扭曲石小型砖墙", - "block.malum.smooth_tainted_rock": "平滑污秽石", - "block.malum.smooth_tainted_rock_slab": "平滑污秽石台阶", - "block.malum.smooth_tainted_rock_stairs": "平滑污秽石楼梯", - "block.malum.smooth_tainted_rock_wall": "平滑污秽石墙", - "block.malum.smooth_twisted_rock": "平滑扭曲石", - "block.malum.smooth_twisted_rock_slab": "平滑扭曲石台阶", - "block.malum.smooth_twisted_rock_stairs": "平滑扭曲石楼梯", - "block.malum.smooth_twisted_rock_wall": "平滑扭曲石墙", - "block.malum.soulbinding_brazier": "魂缚火盆", - "block.malum.soulstone_ore": "灵魂石矿石", - "block.malum.soulwood": "灵魂木", - "block.malum.soulwood_beam": "灵魂木梁", - "block.malum.soulwood_boards": "灵魂木宽板", - "block.malum.soulwood_boards_door": "灵魂木宽板门", - "block.malum.soulwood_boards_slab": "灵魂木宽板台阶", - "block.malum.soulwood_boards_stairs": "灵魂木宽板楼梯", - "block.malum.soulwood_boards_trapdoor": "灵魂木宽板活板门", - "block.malum.soulwood_boards_wall": "灵魂木宽板墙", - "block.malum.soulwood_door": "灵魂木门", - "block.malum.soulwood_item_pedestal": "灵魂木物品基座", - "block.malum.soulwood_item_stand": "灵魂木物品台", - "block.malum.soulwood_leaves": "灵魂树叶", - "block.malum.soulwood_log": "灵魂原木", - "block.malum.soulwood_panel": "灵魂木块", - "block.malum.soulwood_planks": "灵魂木板", - "block.malum.soulwood_planks_button": "灵魂木按钮", - "block.malum.soulwood_planks_fence": "灵魂木栅栏", - "block.malum.soulwood_planks_fence_gate": "灵魂木栅栏门", - "block.malum.soulwood_planks_pressure_plate": "灵魂木压力板", - "block.malum.soulwood_planks_slab": "灵魂木板台阶", - "block.malum.soulwood_planks_stairs": "灵魂木板楼梯", - "block.malum.soulwood_sapling": "灵魂树苗", - "block.malum.soulwood_sign": "灵魂木告示牌", - "block.malum.soulwood_tiles": "灵魂木瓦", - "block.malum.soulwood_tiles_slab": "灵魂木瓦台阶", - "block.malum.soulwood_tiles_stairs": "灵魂木瓦楼梯", - "block.malum.soulwood_totem_base": "灵魂木图腾基座", - "block.malum.soulwood_totem_pole": "灵魂木图腾柱", - "block.malum.soulwood_trapdoor": "灵魂木活板门", - "block.malum.soulwoven_banner": "魂织旗帜", - "block.malum.spirit_altar": "精魂祭坛", - "block.malum.spirit_catalyzer": "精魂催化器", - "block.malum.spirit_catalyzer_component": "精魂催化器构件", - "block.malum.spirit_crucible": "精魂坩埚", - "block.malum.spirit_crucible_component": "精魂坩埚构件", - "block.malum.spirit_jar": "精魂罐", - "block.malum.spirit_mote": "精魂聚块", - "block.malum.strange_crystal": "怪异晶体", - "block.malum.strangeroot": "怪异根索", - "block.malum.stripped_runewood": "去皮符文木", - "block.malum.stripped_runewood_log": "去皮符文原木", - "block.malum.stripped_soulwood": "去皮灵魂木", - "block.malum.stripped_soulwood_log": "去皮灵魂原木", - "block.malum.tainted_ether_brazier": "污秽石灵火火盆", - "block.malum.tainted_iridescent_ether_brazier": "污秽石虹彩灵火火盆", - "block.malum.tainted_rock": "污秽石", - "block.malum.tainted_rock_bricks": "污秽石砖", - "block.malum.tainted_rock_bricks_slab": "污秽石砖台阶", - "block.malum.tainted_rock_bricks_stairs": "污秽石砖楼梯", - "block.malum.tainted_rock_bricks_wall": "污秽石砖墙", - "block.malum.tainted_rock_button": "污秽石按钮", - "block.malum.tainted_rock_column": "污秽石柱", - "block.malum.tainted_rock_column_cap": "污秽石柱端", - "block.malum.tainted_rock_item_pedestal": "污秽石物品基座", - "block.malum.tainted_rock_item_stand": "污秽石物品台", - "block.malum.tainted_rock_pressure_plate": "污秽石压力板", - "block.malum.tainted_rock_slab": "污秽石台阶", - "block.malum.tainted_rock_stairs": "污秽石楼梯", - "block.malum.tainted_rock_tiles": "污秽石瓦", - "block.malum.tainted_rock_tiles_slab": "污秽石瓦台阶", - "block.malum.tainted_rock_tiles_stairs": "污秽石瓦楼梯", - "block.malum.tainted_rock_tiles_wall": "污秽石瓦墙", - "block.malum.tainted_rock_wall": "污秽石墙", - "block.malum.the_device": "神秘装置", - "block.malum.the_vessel": "神秘容器", - "block.malum.twisted_ether_brazier": "扭曲石灵火火盆", - "block.malum.twisted_iridescent_ether_brazier": "扭曲石虹彩灵火火盆", - "block.malum.twisted_rock": "扭曲石", - "block.malum.twisted_rock_bricks": "扭曲石砖", - "block.malum.twisted_rock_bricks_slab": "扭曲石砖台阶", - "block.malum.twisted_rock_bricks_stairs": "扭曲石砖楼梯", - "block.malum.twisted_rock_bricks_wall": "扭曲石砖墙", - "block.malum.twisted_rock_button": "扭曲石按钮", - "block.malum.twisted_rock_column": "扭曲石柱", - "block.malum.twisted_rock_column_cap": "扭曲石柱端", - "block.malum.twisted_rock_item_pedestal": "扭曲石物品基座", - "block.malum.twisted_rock_item_stand": "扭曲石物品台", - "block.malum.twisted_rock_pressure_plate": "扭曲石压力板", - "block.malum.twisted_rock_slab": "扭曲石台阶", - "block.malum.twisted_rock_stairs": "扭曲石楼梯", - "block.malum.twisted_rock_tiles": "扭曲石瓦", - "block.malum.twisted_rock_tiles_slab": "扭曲石瓦台阶", - "block.malum.twisted_rock_tiles_stairs": "扭曲石瓦楼梯", - "block.malum.twisted_rock_tiles_wall": "扭曲石瓦墙", - "block.malum.twisted_rock_wall": "扭曲石墙", - "block.malum.vertical_runewood_boards": "竖纹符文木宽板", - "block.malum.vertical_runewood_boards_slab": "竖纹符文木宽板台阶", - "block.malum.vertical_runewood_boards_stairs": "竖纹符文木宽板楼梯", - "block.malum.vertical_runewood_planks": "竖纹符文木板", - "block.malum.vertical_runewood_planks_slab": "竖纹符文木板台阶", - "block.malum.vertical_runewood_planks_stairs": "竖纹符文木板楼梯", - "block.malum.vertical_rustic_runewood_planks": "竖纹错嵌符文木板", - "block.malum.vertical_rustic_runewood_planks_slab": "竖纹错嵌符文木板台阶", - "block.malum.vertical_rustic_runewood_planks_stairs": "竖纹错嵌符文木板楼梯", - "block.malum.vertical_rustic_soulwood_planks": "竖纹错嵌灵魂木板", - "block.malum.vertical_rustic_soulwood_planks_slab": "竖纹错嵌灵魂木板台阶", - "block.malum.vertical_rustic_soulwood_planks_stairs": "竖纹错嵌灵魂木板楼梯", - "block.malum.vertical_soulwood_boards": "竖纹灵魂木宽板", - "block.malum.vertical_soulwood_boards_slab": "竖纹灵魂木宽板台阶", - "block.malum.vertical_soulwood_boards_stairs": "竖纹灵魂木宽板楼梯", - "block.malum.vertical_soulwood_planks": "竖纹灵魂木板", - "block.malum.vertical_soulwood_planks_slab": "竖纹灵魂木板台阶", - "block.malum.vertical_soulwood_planks_stairs": "竖纹灵魂木板楼梯", - "block.malum.void_conduit": "哭泣之井", - "block.malum.void_depot": "虚空储池", - "block.malum.wavebanker": "信波暂流器", - "block.malum.wavebreaker": "信波中断器", - "block.malum.wavecharger": "信波充续器", - "block.malum.waveform_runewood_totem_base": "信波符文木图腾基座", - "block.malum.waveform_soulwood_totem_base": "信波灵魂木图腾基座", - "block.malum.wavemaker": "信波制造器", - "block.malum.weavers_workbench": "织物工作台", - "block.malum.weeping_well_center": "哭泣之井中心", - "block.malum.weeping_well_column": "哭泣之井柱", - "block.malum.weeping_well_column_base": "哭泣之井柱基", - "block.malum.weeping_well_column_cap": "哭泣之井柱端", - "block.malum.weeping_well_corner": "哭泣之井转角", - "block.malum.weeping_well_flagstone": "哭泣之井嵌砖", - "block.malum.weeping_well_side": "哭泣之井侧沿", - "block.malum.weeping_well_side_mirror": "哭泣之井侧沿镜像", - "block.malum.wicked_spirited_glass": "邪恶融魂玻璃", - "block.malum.wicked_varnished_terracotta": "邪恶漆魂陶瓦", - "block.malum.wind_tunnel": "风洞仪", - "curios.identifier.brooch": "胸针", - "curios.identifier.rune": "符文", - "curios.modifiers.brooch": "佩戴时:", - "curios.modifiers.rune": "装备时:", - "death.attack.berserker_spirit_impact": "%1$s的灵魂被%2$s击碎了", - "death.attack.berserker_spirit_impact.item": "%1$s的灵魂被%2$s用%3$s击碎了", - "death.attack.hidden_blade_magic_counter": "%1$s的灵魂被%2$s打碎成了齑粉", - "death.attack.hidden_blade_magic_counter.item": "%1$s的灵魂被%2$s用%3$s打碎成了齑粉", - "death.attack.hidden_blade_physical_counter": "%1$s被%2$s劈碎成了齑粉", - "death.attack.hidden_blade_physical_counter.item": "%1$s被%2$s用%3$s劈碎成了齑粉", - "death.attack.inverted_heart_propagation": "%1$s陷入了%2$s的业力流", - "death.attack.inverted_heart_propagation.item": "%1$s陷入了%2$s用%3$s产生的业力流", - "death.attack.inverted_heart_retaliation": "%1$s陷入了%2$s的业力流", - "death.attack.inverted_heart_retaliation.item": "%1$s陷入了%2$s用%3$s产生的业力流", - "death.attack.karmic": "%1$s被摒弃了", - "death.attack.karmic.player": "%1$s在试图逃离%2$s时被摒弃了", - "death.attack.nitrate": "%1$s被%2$s引爆了灵魂", - "death.attack.nitrate.item": "%1$s被%2$s用%3$s引爆了灵魂", - "death.attack.nitrate_playerless": "%1$s被引爆了灵魂", - "death.attack.nitrate_playerless.player": "%1$s在试图逃离%2$s时被引爆了灵魂", - "death.attack.rot": "%1$s被腐败吞噬了", - "death.attack.rot.player": "%1$s在试图逃离%2$s时被腐败吞噬了", - "death.attack.scythe_ascension": "%1$s被%2$s飞腾时挥舞的镰刀斩杀了", - "death.attack.scythe_ascension.item": "%1$s被%2$s飞腾时用的%3$s斩杀了", - "death.attack.scythe_combo": "%1$s被%2$s切成两半后又被切成了四份", - "death.attack.scythe_combo.item": "%1$s被%2$s用%3$s切成两半后又被切成了四份", - "death.attack.scythe_maelstrom": "%1$s被%2$s切成了碎丁", - "death.attack.scythe_maelstrom.item": "%1$s被%2$s用%3$s切成了碎丁", - "death.attack.scythe_melee": "%1$s被%2$s切成了两半", - "death.attack.scythe_melee.item": "%1$s被%2$s用%3$s切成了两半", - "death.attack.scythe_rebound": "%1$s被%2$s用镰刀回旋镖击杀了", - "death.attack.scythe_rebound.item": "%1$s被%2$s用%3$s回旋镖击杀了", - "death.attack.scythe_sweep": "%1$s被%2$s切成了两半", - "death.attack.scythe_sweep.item": "%1$s被%2$s用%3$s切成了两半", - "death.attack.sundering_anchor_magic_combo": "%1$s的灵魂被%2$s残暴地撕碎了", - "death.attack.sundering_anchor_magic_combo.item": "%1$s的灵魂被%2$s用%3$s残暴地撕碎了", - "death.attack.sundering_anchor_physical_combo": "%1$s被%2$s残暴地撕碎了", - "death.attack.sundering_anchor_physical_combo.item": "%1$s被%2$s用%3$s残暴地撕碎了", - "death.attack.tyrving": "%1$s的灵魂被%2$s留下了伤疤", - "death.attack.tyrving.item": "%1$s的灵魂被%2$s用%3$s留下了伤疤", - "death.attack.void": "%1$s的实在被侵蚀殆尽了", - "death.attack.void.player": "%1$s在试图逃离%2$s时其实在被侵蚀殆尽了", - "death.attack.voodoo": "%1$s的灵魂被%2$s击碎了", - "death.attack.voodoo.item": "%1$s的灵魂被%2$s用%3$s击碎了", - "death.attack.voodoo_playerless": "%1$s的灵魂被击碎了", - "death.attack.voodoo_playerless.player": "%1$s在试图逃离%2$s时被击碎了灵魂", - "death.attack.warlock_spirit_impact": "%1$s的灵魂被%2$s击碎了", - "death.attack.warlock_spirit_impact.item": "%1$s的灵魂被%2$s用%3$s击碎了", - "effect.malum.arcanaphage": "噬魔", - "effect.malum.ascension": "飞腾", - "effect.malum.ascension.description": "在成功使用镰刀飞腾后,缓冲坠落并减小重力。", - "effect.malum.avarice": "贪婪", - "effect.malum.burning_fervor": "烧灼狂烈", - "effect.malum.burning_fervor.description": "光耀加固了你的工具,提升挖掘速度与攻击速度。", - "effect.malum.cancerous_growth": "瘤态增生", - "effect.malum.cancerous_growth.description": "不受控制的增生让你更有胆量,增加最大生命值。", - "effect.malum.desperate_need": "迫切渴望", - "effect.malum.echoing_arcana": "奥术回响", - "effect.malum.echoing_arcana.description": "不受控制的增强让你更加明智,增加奥术谐振。", - "effect.malum.fiery_embrace": "火焰之拥", - "effect.malum.fiery_embrace.description": "火焰的温暖拥怀包裹了你的灵魂,治愈你灼伤的疤痕。", - "effect.malum.flawed_aim": "失准", - "effect.malum.flowing_grasp": "浪流之握", - "effect.malum.flowing_grasp.description": "你为寻得强大力量而展臂远触,增加交互距离与物品拾取距离。", - "effect.malum.gleeful_target": "欢愉目标", - "effect.malum.gluttony": "暴食", - "effect.malum.gluttony.description": "你通过吞食弱者而变强,以饥饿为代价增加魔法熟练度。", - "effect.malum.good_tides": "渔获之潮", - "effect.malum.good_tides.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。抛竿入海底深渊,我的鱼竿坚若磐石,是水下的灾祸。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", - "effect.malum.grim_certainty": "诡秘之必然", - "effect.malum.grim_certainty.description": "宙界重斧不停地振荡,它的下一击必定能造成暴击。", - "effect.malum.hatred": "仇恨", - "effect.malum.howling_gale": "咆哮之风", - "effect.malum.howling_gale.description": "西风推动着你前进,提升移动速度。", - "effect.malum.imminent_deliverance": "挽魂将临", - "effect.malum.imminent_deliverance.description": "挽魂锋镰不停地振荡,它的下一击必定能造成暴击。", - "effect.malum.lifted": "托挽", - "effect.malum.oaken_might": "橡林之威", - "effect.malum.oaken_might.description": "大地加固了你的拳头和工具,增加攻击力量。", - "effect.malum.rejected": "受拒", - "effect.malum.sacred_nourishment": "神圣滋养", - "effect.malum.shaken_faith": "信仰动摇", - "effect.malum.silenced": "静默", - "effect.malum.silenced.description": "你遭到了静默,魔法能力被全面压制。", - "effect.malum.sky_tether": "空之系索", - "effect.malum.sky_tether.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", - "effect.malum.stone_ward": "巨岩之护", - "effect.malum.stone_ward.description": "大地的甲壳包裹着你,额外增加护甲值。", - "effect.malum.trial_of_faith": "信仰考验", - "effect.malum.true_shot": "神射", - "effect.malum.wicked_empowerment": "邪恶赋能", - "effect.malum.wicked_intent": "邪恶意图", - "effect.malum.wicked_intent.description": "你为有力反击对手而整装待发,下一次挥动镰刀会砍出近乎不可能的连斩。", - "effect.malum.wyrd_exhaustion": "命运衰竭", - "enchantment.malum.animated": "舞刃", - "enchantment.malum.animated.desc": "增加攻击速度。", - "enchantment.malum.ascension": "飞腾", - "enchantment.malum.ascension.desc": "允许使用镰刀向上推进玩家,同时对周围敌人造成伤害。", - "enchantment.malum.capacitor": "容弹", - "enchantment.malum.capacitor.desc": "法杖能保有额外法术弹。", - "enchantment.malum.haunted": "缚灵", - "enchantment.malum.haunted.desc": "增加武器的魔法伤害。", - "enchantment.malum.rebound": "回旋", - "enchantment.malum.rebound.desc": "手持镰刀按下使用键可以扔出镰刀。", - "enchantment.malum.replenishing": "速续", - "enchantment.malum.replenishing.desc": "使用法杖造成近战伤害时恢复法术弹。", - "enchantment.malum.spirit_plunder": "精魂劫掠", - "enchantment.malum.spirit_plunder.desc": "增加击碎灵魂时的精魂掉落。", - "enchantment.malum.weavers_haste": "织法急迫", - "enchantment.malum.weavers_haste.desc": "令工具生成的法术位点加速。", - "enchantment.malum.weavers_propagation": "织法繁衍", - "enchantment.malum.weavers_propagation.desc": "工具在破坏方块时会额外生成位点。", - "entity.malum.ascending_block": "飞腾的方块", - "entity.malum.bound_rite_locus": "固形仪式位点", - "entity.malum.draining_bolt": "侵蚀能量束", - "entity.malum.entropic_flame_bolt": "熵能火焰束", - "entity.malum.etheric_nitrate": "灵火硝石", - "entity.malum.hex_bolt": "咒术束", - "entity.malum.hidden_blade_delayed_impact": "隐藏锋刃延迟打击", - "entity.malum.natural_spirit": "天然精魂", - "entity.malum.pneuma_void": "魂息虚空", - "entity.malum.scythe_boomerang": "镰刀回旋镖", - "entity.malum.scythe_maelstrom": "镰刀涡流", - "entity.malum.seeking_rite_locus": "寻索仪式位点", - "entity.malum.spellweavers_locus": "织法位点", - "entity.malum.sundering_anchor": "裂斩锚刃", - "entity.malum.thrown_gluttony": "掷出的暴食聚液", - "entity.malum.vivid_nitrate": "耀艳硝石", - "item.malum.accelerating_inlay": "加速衬层", - "item.malum.aerial_spirit": "澄空精魂", - "item.malum.alchemical_calx": "炼金矿尘", - "item.malum.alchemical_impetus": "炼金促符", - "item.malum.aluminum_impetus": "铝促符", - "item.malum.aluminum_node": "铝结点", - "item.malum.ancient_weave": "古代织物", - "item.malum.anomalous_design": "异常构造件", - "item.malum.aqueous_spirit": "碧水精魂", - "item.malum.arcane_charcoal": "奥术木炭", - "item.malum.arcane_charcoal_fragment": "奥术木炭碎块", - "item.malum.arcane_spirit": "奥术精魂", - "item.malum.artificers_claw": "匠师弯爪", - "item.malum.astral_weave": "星灵织物", - "item.malum.auric_embers": "灵气余焰", - "item.malum.belt_of_the_limitless": "界限无存腰带", - "item.malum.belt_of_the_magebane": "巫灾腰带", - "item.malum.belt_of_the_prospector": "勘探工腰带", - "item.malum.belt_of_the_starved": "饥馁者腰带", - "item.malum.blazing_diode": "烈焰二极管", - "item.malum.blazing_quartz": "烈焰石英", - "item.malum.blazing_quartz_fragment": "烈焰石英碎块", - "item.malum.blighted_gunk": "腐枯物质", - "item.malum.catalyst_lobber": "促焰投具", - "item.malum.caustic_catalyst": "苛性催化器", - "item.malum.charcoal_fragment": "木炭碎块", - "item.malum.coal_fragment": "煤炭碎块", - "item.malum.cobalt_impetus": "钴促符", - "item.malum.cobalt_node": "钴结点", - "item.malum.complete_design": "完整构造件", - "item.malum.concentrated_gluttony": "暴食聚液", - "item.malum.convoluted_lens": "错杂透镜", - "item.malum.copper_impetus": "铜促符", - "item.malum.copper_node": "铜结点", - "item.malum.copper_nugget": "铜粒", - "item.malum.cornered_weave": "指挥官织物", - "item.malum.crude_scythe": "粗制镰刀", - "item.malum.crushed_brilliance": "粉碎经验晶", - "item.malum.crushed_soulstone": "粉碎灵魂石", - "item.malum.cthonic_gold": "深岩珍金", - "item.malum.cthonic_gold_fragment": "深岩珍金碎片", - "item.malum.cursed_sap": "诅咒树脂", - "item.malum.cursed_sapball": "诅咒树脂球", - "item.malum.earthen_spirit": "大地精魂", - "item.malum.edge_of_deliverance": "挽魂锋镰", - "item.malum.elaborate_brooch": "精致胸针", - "item.malum.eldritch_spirit": "邪术精魂", - "item.malum.encyclopedia_arcana": "奥术全典", - "item.malum.encyclopedia_esoterica": "奥秘全典", - "item.malum.erosion_scepter": "侵蚀权杖", - "item.malum.esoteric_spool": "隐秘线轴", - "item.malum.filled_spirit_jar": "装有精魂的精魂罐", - "item.malum.fractured_alchemical_impetus": "碎裂的炼金促符", - "item.malum.fractured_aluminum_impetus": "碎裂的铝促符", - "item.malum.fractured_cobalt_impetus": "碎裂的钴促符", - "item.malum.fractured_copper_impetus": "碎裂的铜促符", - "item.malum.fractured_gold_impetus": "碎裂的金促符", - "item.malum.fractured_iron_impetus": "碎裂的铁促符", - "item.malum.fractured_lead_impetus": "碎裂的铅促符", - "item.malum.fractured_nickel_impetus": "碎裂的镍促符", - "item.malum.fractured_osmium_impetus": "碎裂的锇促符", - "item.malum.fractured_silver_impetus": "碎裂的银促符", - "item.malum.fractured_tin_impetus": "碎裂的锡促符", - "item.malum.fractured_uranium_impetus": "碎裂的铀促符", - "item.malum.fractured_zephyr_impetus": "碎裂的西风促符", - "item.malum.fractured_zinc_impetus": "碎裂的锌促符", - "item.malum.fused_consciousness": "融合意识", - "item.malum.geas": "誓令", - "item.malum.gilded_belt": "镀金腰带", - "item.malum.gilded_ring": "镀金戒指", - "item.malum.glass_brooch": "玻璃胸针", - "item.malum.gluttonous_brooch": "暴食胸针", - "item.malum.gold_impetus": "金促符", - "item.malum.gold_node": "金结点", - "item.malum.grim_talc": "阴冷骨石", - "item.malum.hallowed_gold_ingot": "神圣金锭", - "item.malum.hallowed_gold_nugget": "神圣金粒", - "item.malum.hex_ash": "咒灰", - "item.malum.imitation_flesh": "仿造血肉", - "item.malum.imitation_heart": "仿造心脏", - "item.malum.impurity_stabilizer": "杂质稳定器", - "item.malum.infernal_spirit": "狱火精魂", - "item.malum.intricate_assembly": "繁复组件", - "item.malum.iron_impetus": "铁促符", - "item.malum.iron_node": "铁结点", - "item.malum.lamplighters_tongs": "明灯夹钳", - "item.malum.lead_impetus": "铅促符", - "item.malum.lead_node": "铅结点", - "item.malum.living_flesh": "鲜活血肉", - "item.malum.malignant_lead": "恶念之铅", - "item.malum.malignant_pewter_ingot": "恶念白镴锭", - "item.malum.malignant_pewter_nugget": "恶念白镴粒", - "item.malum.malignant_pewter_plating": "恶念白镴衬板", - "item.malum.malignant_stronghold_boots": "恶念要塞靴子", - "item.malum.malignant_stronghold_chestplate": "恶念要塞胸甲", - "item.malum.malignant_stronghold_helmet": "恶念要塞头盔", - "item.malum.malignant_stronghold_leggings": "恶念要塞护腿", - "item.malum.mechanical_weave_v1": "机械织物V1", - "item.malum.mechanical_weave_v2": "机械织物V2", - "item.malum.mending_diffuser": "修补弥散器", - "item.malum.mimicry_relay": "拟态中继器", - "item.malum.mnemonic_fragment": "忆念残片", - "item.malum.mnemonic_hex_staff": "忆念咒术法杖", - "item.malum.music_disc_aesthetica": "音乐唱片", - "item.malum.music_disc_arcane_elegy": "音乐唱片", - "item.malum.natural_quartz": "天然石英", - "item.malum.necklace_of_blissful_harmony": "福乐和谐项链", - "item.malum.necklace_of_the_hidden_blade": "隐藏锋刃项链", - "item.malum.necklace_of_the_mystic_mirror": "神秘透镜项链", - "item.malum.necklace_of_the_narrow_edge": "精准镰刃项链", - "item.malum.necklace_of_the_watcher": "监视者项链", - "item.malum.nickel_impetus": "镍促符", - "item.malum.nickel_node": "镍结点", - "item.malum.null_slate": "虚无板石", - "item.malum.ornate_necklace": "华丽项链", - "item.malum.ornate_ring": "华丽戒指", - "item.malum.osmium_impetus": "锇促符", - "item.malum.osmium_node": "锇结点", - "item.malum.paracausal_flame": "违因火焰", - "item.malum.poppet": "巫毒人偶", - "item.malum.prismatic_focus_lens": "海晶聚焦透镜", - "item.malum.ravenous_pouch": "饥馑布袋", - "item.malum.raw_brilliance": "粗经验晶", - "item.malum.raw_soulstone": "粗灵魂石", - "item.malum.refined_brilliance": "精制经验晶", - "item.malum.refined_soulstone": "精制灵魂石", - "item.malum.resonance_tuner": "谐振调谐器", - "item.malum.ring_of_alchemical_mastery": "炼金纯熟戒指", - "item.malum.ring_of_arcane_prowess": "奥术才智戒指", - "item.malum.ring_of_curative_talent": "疗愈魔能戒指", - "item.malum.ring_of_desperate_voracity": "渴求贪食戒指", - "item.malum.ring_of_echoing_arcana": "奥能回响戒指", - "item.malum.ring_of_esoteric_spoils": "隐秘掠夺戒指", - "item.malum.ring_of_growing_flesh": "增生血肉戒指", - "item.malum.ring_of_gruesome_concentration": "腐躯聚集戒指", - "item.malum.ring_of_manaweaving": "织魔戒指", - "item.malum.ring_of_the_demolitionist": "爆破师戒指", - "item.malum.ring_of_the_endless_well": "无底渊井戒指", - "item.malum.ring_of_the_hoarder": "囤积者戒指", - "item.malum.ring_of_the_howling_maelstrom": "怒啸涡流戒指", - "item.malum.ring_of_the_rising_edge": "升腾锋刃戒指", - "item.malum.rotting_essence": "腐朽精华", - "item.malum.rune_of_ailment_cleansing": "病痛祓除符文", - "item.malum.rune_of_bolstering": "强心符文", - "item.malum.rune_of_burning_fervor": "烧灼狂烈符文", - "item.malum.rune_of_culling": "屠戮符文", - "item.malum.rune_of_dexterity": "敏捷符文", - "item.malum.rune_of_fiery_embrace": "火焰之拥符文", - "item.malum.rune_of_flowing_grasp": "浪流之握符文", - "item.malum.rune_of_good_tides": "渔获之潮符文", - "item.malum.rune_of_heresy": "异端符文", - "item.malum.rune_of_howling_gale": "咆哮之风符文", - "item.malum.rune_of_igneous_solace": "火炎慰藉符文", - "item.malum.rune_of_indomitability": "不屈符文", - "item.malum.rune_of_oaken_might": "橡林之威符文", - "item.malum.rune_of_protection": "防御符文", - "item.malum.rune_of_radial_empowerment": "镰刃威能符文", - "item.malum.rune_of_reinforcement": "灵固符文", - "item.malum.rune_of_scorching": "灼烈符文", - "item.malum.rune_of_sky_tether": "空之系索符文", - "item.malum.rune_of_spell_mastery": "法术精通符文", - "item.malum.rune_of_stone_ward": "巨岩之护符文", - "item.malum.rune_of_twinned_duration": "效期倍增符文", - "item.malum.rune_of_unnatural_stamina": "反常耐力符文", - "item.malum.rune_of_vitality": "活力符文", - "item.malum.rune_of_volatile_distortion": "扭曲无常符文", - "item.malum.runewood_boat": "符文木船", - "item.malum.runewood_chest_boat": "符文木运输船", - "item.malum.runic_brooch": "符文胸针", - "item.malum.runic_sap": "符文树脂", - "item.malum.runic_sapball": "符文树脂球", - "item.malum.sacred_spirit": "神圣精魂", - "item.malum.shielding_apparatus": "盾御器件", - "item.malum.silver_impetus": "银促符", - "item.malum.silver_node": "银结点", - "item.malum.soul_hunter_boots": "灵魂猎手靴子", - "item.malum.soul_hunter_cloak": "灵魂猎手斗篷", - "item.malum.soul_hunter_leggings": "灵魂猎手护腿", - "item.malum.soul_hunter_robe": "灵魂猎手长袍", - "item.malum.soul_of_a_scythe": "镰刀之魂", - "item.malum.soul_of_the_anchor": "锚刃之魂", - "item.malum.soul_stained_steel_axe": "魂染钢斧", - "item.malum.soul_stained_steel_boots": "魂染钢靴子", - "item.malum.soul_stained_steel_chestplate": "魂染钢胸甲", - "item.malum.soul_stained_steel_helmet": "魂染钢头盔", - "item.malum.soul_stained_steel_hoe": "魂染钢锄", - "item.malum.soul_stained_steel_ingot": "魂染钢锭", - "item.malum.soul_stained_steel_knife": "魂染钢刀", - "item.malum.soul_stained_steel_leggings": "魂染钢护腿", - "item.malum.soul_stained_steel_nugget": "魂染钢粒", - "item.malum.soul_stained_steel_pickaxe": "魂染钢镐", - "item.malum.soul_stained_steel_plating": "魂染钢衬板", - "item.malum.soul_stained_steel_scythe": "魂染钢镰刀", - "item.malum.soul_stained_steel_shovel": "魂染钢锹", - "item.malum.soul_stained_steel_sword": "魂染钢剑", - "item.malum.soulwood_boat": "灵魂木船", - "item.malum.soulwood_chest_boat": "灵魂木运输船", - "item.malum.soulwoven_pouch": "魂织布袋", - "item.malum.soulwoven_silk": "魂织绸缎", - "item.malum.spellweaving_axe": "织法斧", - "item.malum.spellweaving_pickaxe": "织法镐", - "item.malum.splash_of_gluttony": "喷溅型暴食聚液", - "item.malum.stellar_mechanism": "星辰机件", - "item.malum.sundering_anchor": "裂斩锚刃", - "item.malum.suspicious_device": "可疑装置", - "item.malum.sympathy_drive": "共情驱动器", - "item.malum.tin_impetus": "锡促符", - "item.malum.tin_node": "锡结点", - "item.malum.token_of_gratitude": "感恩代币", - "item.malum.tophat": "高顶礼帽", - "item.malum.totemic_staff": "图腾法杖", - "item.malum.tuning_fork": "调谐音叉", - "item.malum.tyrving": "提尔锋", - "item.malum.umbral_spirit": "幽影精魂", - "item.malum.unwinding_chaos": "混沌四侵", - "item.malum.uranium_impetus": "铀促符", - "item.malum.uranium_node": "铀结点", - "item.malum.void_salts": "虚空盐", - "item.malum.warp_flux": "扭曲能流", - "item.malum.warping_engine": "扭曲引擎", - "item.malum.weight_of_worlds": "宙界重斧", - "item.malum.wicked_spirit": "邪恶精魂", - "item.malum.wind_nucleus": "疾风凝核", - "item.malum.zephyr_impetus": "西风促符", - "item.malum.zinc_impetus": "锌促符", - "item.malum.zinc_node": "锌结点", - "item.malum.ace_prideweave": "无性恋骄傲织物", - "item.malum.agender_prideweave": "无性别骄傲织物", - "item.malum.aro_prideweave": "无浪漫倾向骄傲织物", - "item.malum.aroace_prideweave": "无浪漫倾向无性恋骄傲织物", - "item.malum.bi_prideweave": "双性恋骄傲织物", - "item.malum.demiboy_prideweave": "部分男性骄傲织物", - "item.malum.demigirl_prideweave": "部分女性骄傲织物", - "item.malum.enby_prideweave": "非二元性别骄傲织物", - "item.malum.gay_prideweave": "男同性恋骄傲织物", - "item.malum.genderfluid_prideweave": "性别流体骄傲织物", - "item.malum.genderqueer_prideweave": "性别酷儿骄傲织物", - "item.malum.intersex_prideweave": "双性人骄傲织物", - "item.malum.lesbian_prideweave": "女同性恋骄傲织物", - "item.malum.pan_prideweave": "泛性恋骄傲织物", - "item.malum.plural_prideweave": "多重人格骄傲织物", - "item.malum.poly_prideweave": "多重性别骄傲织物", - "item.malum.pride_prideweave": "彩虹骄傲织物", - "item.malum.trans_prideweave": "跨性别骄傲织物", - "itemGroup.malum_arcane_construct": "灵灾丨岩土具魂", - "itemGroup.malum_basis_of_magic": "灵灾丨研习奇迹", - "itemGroup.malum_cosmetics": "灵灾丨自我表达", - "itemGroup.malum_geas": "灵灾丨誓令宣告", - "itemGroup.malum_metallurgic_magics": "灵灾丨炼金仿照", - "itemGroup.malum_ritual_shards": "灵灾丨灵仪碎片", - "itemGroup.malum_scars_of_arcana": "灵灾丨奥法之疮", - "jukebox_song.malum.aesthetica": "Kultik - Aesthetica", - "jukebox_song.malum.arcane_elegy": "Kultik - Arcane Elegy", - "malum.effect.curio.always_sprint": "疾跑一直可用", - "malum.effect.curio.ascension_launch": "飞腾魔咒可将目标向上击飞", - "malum.effect.curio.bigger_explosions": "增强爆炸效果", - "malum.effect.curio.burning_damage": "燃烧伤害", - "malum.effect.curio.burning_resistance": "着火时获得伤害抗性", - "malum.effect.curio.crits": "暴击", - "malum.effect.curio.eat_rotten": "腐败的食物更加可口", - "malum.effect.curio.enchanted_explosions": "爆炸带有%s魔咒", - "malum.effect.curio.enhanced_maneuvers": "增强回旋和飞腾魔咒", - "malum.effect.curio.explosion_drops_collected": "自动收集爆炸掉落物", - "malum.effect.curio.extend_positive_effect": "延长正面效果持续时间", - "malum.effect.curio.friendly_enemies": "减少激怒敌人的可能", - "malum.effect.curio.full_health_fake_collection": "攻击满生命值目标会触发收获精魂时的效果", - "malum.effect.curio.growing_gluttony": "食用腐败食物会延长暴食持续时间", - "malum.effect.curio.hunger_drain": "持续消耗饥饿值", - "malum.effect.curio.longer_rebound_cooldown": "回旋魔咒冷却延长", - "malum.effect.curio.low_health_speed": "低生命值时提升速度", - "malum.effect.curio.lower_ascension_damage": "飞腾魔咒伤害降低", - "malum.effect.curio.no_sweep": "禁止镰刀横扫攻击", - "malum.effect.curio.ore_prospecting": "收获珍贵矿物偶尔会给予贪婪", - "malum.effect.curio.pacifist_recharge": "使用镰刀后冷却延长", - "malum.effect.curio.rebound_maelstrom": "回旋魔咒制造风气涡流", - "malum.effect.curio.rotten_gluttony": "食用腐败的食物给予暴食", - "malum.effect.curio.scythe_chain": "镰刀的挥砍更致命", - "malum.effect.curio.scythe_counterattack": "受击使得镰刀猛烈反击", - "malum.effect.curio.scythe_execution": "镰刀会利用伤痛", - "malum.effect.curio.shorten_negative_effect": "缩短负面效果持续时间", - "malum.effect.curio.silence": "静默攻击者", - "malum.effect.curio.soul_ward_complete_absorption": "灵魂护盾吸收所有伤害", - "malum.effect.curio.soul_ward_escalating_integrity": "灵魂护盾在接近破碎时获得稳固度", - "malum.effect.curio.soul_ward_long_shatter_cooldown": "灵魂护盾破碎后需长时间才可恢复", - "malum.effect.curio.soul_ward_magic_resilience": "灵魂护盾会将魔法重新导向", - "malum.effect.curio.spirits_add_health": "收获精魂时给予额外生命值", - "malum.effect.curio.spirits_extend_effect": "收获精魂时延长药水持续时间", - "malum.effect.curio.spirits_gluttony": "收获精魂时给予暴食", - "malum.effect.curio.spirits_heal": "收获精魂时恢复生命值", - "malum.effect.curio.spirits_weave_mana": "收获精魂时恢复灵魂护盾", - "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "收获精魂时恢复法术魔力 [Iron的法术与魔导书]", - "malum.effect.curio.spirits_weave_resonance": "收获精魂时增强奥术谐振", - "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "收获精魂时减少法术冷却 [Iron的法术与魔导书]", - "malum.effect.curio.spirits_xp": "收获精魂时给予经验", - "malum.effect.curio.totem_effect": "给予%s", - "malum.effect.edge_of_deliverance_crit": "紧随的攻击必定暴击", - "malum.effect.edge_of_deliverance_unpowered_attack": "非暴击的攻击造成的伤害较少", - "malum.effect.erosive_silence": "侵蚀伤害能静默目标", - "malum.effect.erosive_spread": "将法术弹拆成多个侵蚀能量束后散射", - "malum.effect.geas.aggressive_enemies": "增强敌人攻击性", - "malum.effect.geas.avarice_combustion": "贪婪会让你在受击时自燃", - "malum.effect.geas.avarice_explosions": "贪婪会进一步增强爆炸,并增加时运概率", - "malum.effect.geas.avarice_healing": "获得贪婪会恢复生命值", - "malum.effect.geas.avarice_vulnerability": "贪婪增加所受爆炸伤害", - "malum.effect.geas.bonus_reach": "不受伤时交互范围增加", - "malum.effect.geas.buffered_damage": "缓冲所受伤害的一半", - "malum.effect.geas.buffered_damage_more_overall": "伤害被缓冲时总量会增多", - "malum.effect.geas.buffered_damage_non_lethal": "被缓冲的伤害会变为随时间给予,但不会导致死亡", - "malum.effect.geas.chained_spirit_bonus": "连续击碎灵魂产出额外奥术能量", - "malum.effect.geas.conduit_bonus": "潮涌能量会恢复生命值,并增强对应效果", - "malum.effect.geas.damage_buildup": "受到伤害会积攒暴怒", - "malum.effect.geas.damage_release": "击中目标时释放暴怒", - "malum.effect.geas.desperate_need": "暴食变为迫切渴望", - "malum.effect.geas.desperate_need_betrayal": "腐败会吞噬你", - "malum.effect.geas.desperate_need_scythe_proficiency": "迫切渴望大幅增加镰刀熟练度", - "malum.effect.geas.explosion_lover": "爆炸会给予贪婪", - "malum.effect.geas.extinguish_hurt": "熄灭自身火焰会受到伤害", - "malum.effect.geas.faster_draw_time": "成功造成远程伤害会积累额外拉弦速度", - "malum.effect.geas.faster_natural_healing": "饱和度恢复生命值速度更快", - "malum.effect.geas.faster_starving": "你会饥饿得更快", - "malum.effect.geas.first_hit_bonus": "会对满生命值的敌人施以邪恶奥能轰击", - "malum.effect.geas.fish_healing": "无法在离开水时受到治疗", - "malum.effect.geas.food_effect_cleanse": "食用食物可清除负面效果", - "malum.effect.geas.fragile_reach": "受击时交互距离增益进入冷却", - "malum.effect.geas.fragile_reach_slowdown": "冷却状态下移动速度减慢", - "malum.effect.geas.gleeful_target": "疾病、祝福、诅咒在受击时暂停", - "malum.effect.geas.gleeful_target_arcane_resonance": "奥术谐振延长暂停时间", - "malum.effect.geas.healing_aura": "所受治疗分享给附近生物", - "malum.effect.geas.healing_aura_no_filter": "治疗的分享不分敌我", - "malum.effect.geas.high_hunger_more_armor": "饱足时获得额外护甲值", - "malum.effect.geas.hotter_fire": "你造成的火焰起效更快", - "malum.effect.geas.hunger_as_withdrawal": "屠杀成瘾", - "malum.effect.geas.incoming_fall_damage_auto_attack": "受到摔落伤害时攻击附近目标", - "malum.effect.geas.inverted_heart": "伤病、情感、知觉与所见者分享", - "malum.effect.geas.inverted_heart_arcane_resonance": "奥术谐振扩大影响范围", - "malum.effect.geas.knockback_also_accelerates": "动量越大所受击退就越高", - "malum.effect.geas.low_hunger_less_armor": "饥饿导致护甲值减半", - "malum.effect.geas.malignant_crit_aegis_rerouting": "恶念挽魂会为恶念庇护充能", - "malum.effect.geas.malignant_crit_combo": "恶念挽魂反复斩击目标", - "malum.effect.geas.malignant_crit_combo_reinforcement": "斩击会因恶念转化而增强", - "malum.effect.geas.malignant_crit_healing_overexertion": "重复触发会缓慢衰减所有治疗", - "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", - "malum.effect.geas.malignant_crit_reduced_damage": "庇护充能会降低恶念挽魂造成的伤害", - "malum.effect.geas.missing_halts_draw_time": "失手反而降低拉弦速度", - "malum.effect.geas.more_damage": "所受所有伤害翻倍", - "malum.effect.geas.more_knockback": "所受击退翻倍", - "malum.effect.geas.more_runes": "2 符文槽", - "malum.effect.geas.more_saturation": "餐食提供额外饱和度", - "malum.effect.geas.movement_acceleration": "疾跑会积攒动量", - "malum.effect.geas.no_armor": "穿戴盔甲会拖累你", - "malum.effect.geas.no_armor_druid_armor": "不穿戴盔甲会给予护甲值并增强治疗", - "malum.effect.geas.no_normal_foods": "你只能食用腐败的食物", - "malum.effect.geas.no_passive_healing": "饱和度和饥饿值不再恢复生命值", - "malum.effect.geas.only_scythe": "普通武器使用时会崩解", - "malum.effect.geas.oops_all_magic": "所受伤害均视作魔法伤害", - "malum.effect.geas.ore_prospecting": "拾起珍贵矿石时给予贪婪", - "malum.effect.geas.outgoing_fall_damage_auto_attack": "造成摔落伤害时挥动手中武器可无视距离攻击目标", - "malum.effect.geas.passive_healing": "常态恢复生命值", - "malum.effect.geas.poison_slash": "迫切渴望会让镰刀的挥砍带上剧毒", - "malum.effect.geas.poison_slash_consumes_desperate_need": "迫切渴望会在攻击时消退", - "malum.effect.geas.presence_breaker": "拒绝、抽离、放逐强制施加于目标", - "malum.effect.geas.presence_breaker_arcane_resonance": "奥术谐振延长放逐时间", - "malum.effect.geas.rocket_jumping": "强风的推进力更强,且会给予飞腾", - "malum.effect.geas.rotten_healing": "食用腐败食物能治疗自身", - "malum.effect.geas.rune_vulnerability": "每装备一枚符文均降低治疗量、护甲值、魔法抗性", - "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", - "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", - "malum.effect.geas.spirits_absorption": "收获精魂时给予伤害吸收", - "malum.effect.geas.spirits_hunger": "收获精魂时消耗饥饿值", - "malum.effect.geas.spirits_magic_boost": "收获精魂会增强魔法", - "malum.effect.geas.staff_autofire": "法杖充能后自动发射", - "malum.effect.geas.staff_homing": "法术弹射物追踪目标", - "malum.effect.geas.trial_of_faith": "暴食变为信仰考验", - "malum.effect.geas.trial_of_faith_healing": "信仰考验增加生命值恢复量", - "malum.effect.geas.vastly_bigger_explosions": "大幅增强爆炸效果", - "malum.effect.geas.water_agility": "在水中移动和挥动得更快", - "malum.effect.geas.water_damage_resistance": "在水中所受伤害减少", - "malum.effect.geas.weak_legs": "所受摔落伤害增加", - "malum.effect.geas.wind_gliding": "升腾效果能增强空中行动能力", - "malum.effect.geas.wyrd_reconstruction": "死亡带来复活", - "malum.effect.geas.wyrd_reconstruction_cooldown": "冷却结束前削弱奥术谐振", - "malum.effect.geas.wyrd_reconstruction_spirits": "复活时会不断触发收获精魂时的效果", - "malum.effect.hex_bolts": "发射锐利的忆念能量束", - "malum.effect.keyword.arcane_resonance": "奥术谐振:增强收获精魂时触发的效果", - "malum.effect.keyword.avarice": "贪婪:逐渐增加时运效应", - "malum.effect.keyword.gluttony": "暴食:增加魔法伤害,但会消耗饥饿值", - "malum.effect.keyword.soul_ward": "灵魂护盾:能吸收伤害,会随时间充能", - "malum.effect.negative": "-%s", - "malum.effect.positive": "+%s", - "malum.effect.ravenous_pouch_collection": "会拿走物品栏里已有的物品", - "malum.effect.ravenous_pouch_drop": "清空时保留最后一小份", - "malum.effect.soul_based_damage": "造成割裂灵魂的伤害", - "malum.effect.soulwoven_pouch_collection": "会收集精魂奥能", - "malum.effect.soulwoven_pouch_storage": "会减少魔法物品占用的空间", - "malum.effect.sundering_anchor_damage_split": "伤害平均分配至各斩击", - "malum.effect.sundering_anchor_hatred": "每次斩击都给予仇恨", - "malum.effect.unwinding_chaos_burn": "造成燃烧伤害可恢复法术弹", - "malum.effect.unwinding_chaos_volley": "齐射一系列融合能量束", - "malum.effect.wayne_june.0": "铁王冠——神秘费解,又无处不在", - "malum.effect.wayne_june.1": "一个半圆,五个象征力量的焦点——一个深藏在每个古老帝国的图像学中的符号", - "malum.effect.wayne_june.2": "过了这里,就再也无法回头", - "malum.effect.wayne_june.3": "看来,最大的恐怖,就是空无一物", - "malum.effect.wayne_june.4": "一片虚无之海……蚕食着这个世界", - "malum.effect.wayne_june.5": "一个模糊的梦魇——一场只有我们有望阻止的天灾", - "malum.effect.wayne_june.6": "既停滞又翻搅不息,这可怖的深渊延伸到了理智之外", - "malum.effect.wayne_june.7": "我们正在穿过名为“人类弱点”的莫测维度", - "malum.effect.wayne_june.8": "我们辛苦追求的成功,到头来的奖励只有阴森的启示", - "malum.effect.wayne_june.9": "你已经在你那摇摇欲坠的否认中瑟缩了太久", - "malum.effect.wayne_june.10": "让我们把你那凝聚的恶念拖到光芒之下", - "malum.effect.weight_of_worlds_crit": "攻击有可能变为暴击", - "malum.effect.weight_of_worlds_kill": "击杀后下一次攻击必定暴击", - "malum.gui.augment.installed": "装载增强件时:", - "malum.gui.augment.type.augment": "增强件", - "malum.gui.augment.type.core_augment": "核心增强件", - "malum.gui.crucible.attribute.caustic_synergy": "苛性同调", - "malum.gui.crucible.attribute.chain_focusing_chance": "连锁聚焦概率", - "malum.gui.crucible.attribute.damage_absorption_chance": "损伤吸收概率", - "malum.gui.crucible.attribute.focusing_speed": "聚焦速度", - "malum.gui.crucible.attribute.fortune_chance": "时运概率", - "malum.gui.crucible.attribute.fuel_usage_rate": "燃料使用速率", - "malum.gui.crucible.attribute.instability": "失稳风险", - "malum.gui.crucible.attribute.misfortune_reversal": "厄运逆转", - "malum.gui.crucible.attribute.resonance_tuning": "谐振调谐", - "malum.gui.crucible.attribute.restoration_chance": "修复概率", - "malum.gui.crucible.attribute.tuning_potency": "调谐强度", - "malum.gui.crucible.attribute.tuning_strain": "调谐负担", - "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", - "malum.gui.geas.authority_of_the_gleeful_target": "欢愉目标权能", - "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "占据一切,永不停歇,更多,更多,还要更多", - "malum.gui.geas.authority_of_the_inverted_heart": "逆反之心权能", - "malum.gui.geas.authority_of_the_inverted_heart.tooltip": "我心即世界,而世界也会搏动", - "malum.gui.geas.creative": "用于调试的创造模式物品。", - "malum.gui.geas.creative_help": "使用以宣告或收回誓令。", - "malum.gui.geas.creed_of_the_blight_eater": "食枯徒信条", - "malum.gui.geas.creed_of_the_blight_eater.tooltip": "嗯……腐枯……真美味……", - "malum.gui.geas.oath_of_the_overburdened_mind": "重负意识誓约", - "malum.gui.geas.oath_of_the_overburdened_mind.tooltip": "谨慎规划,延后出手", - "malum.gui.geas.oath_of_the_overeager_fist": "鲁莽重拳誓约", - "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "接连出手,拒绝规划", - "malum.gui.geas.oath_of_the_overkeen_eye": "犀利锐眼誓约", - "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "仔细规划,稳重出手", - "malum.gui.geas.oath_of_the_undiscerned_maw": "无恕渊喉誓约", - "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "汲取敌人的生命", - "malum.gui.geas.oath_of_unsighted_resistance": "虚形抗性誓约", - "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "不见邪恶,即邪恶不存于世", - "malum.gui.geas.oath_of_unmakers_disdain": "毁存鄙夷誓约", - "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "无视众人,亦为众人所无视", - "malum.gui.geas.pact_of_combustion": "燃焰条约", - "malum.gui.geas.pact_of_combustion.tooltip": "静观所燃火焰之变", - "malum.gui.geas.pact_of_contentedness": "完满条约", - "malum.gui.geas.pact_of_contentedness.tooltip": "食饮足而心神宁", - "malum.gui.geas.pact_of_defiance": "违抗条约", - "malum.gui.geas.pact_of_defiance.tooltip": "怒斥,怒斥那威能的消散", - "malum.gui.geas.pact_of_patience_repaid": "耐心回报条约", - "malum.gui.geas.pact_of_patience_repaid.tooltip": "扭曲的回音", - "malum.gui.geas.pact_of_self_care": "自我养护条约", - "malum.gui.geas.pact_of_self_care.tooltip": "进食,否则形体就会吞噬自身", - "malum.gui.geas.pact_of_reciprocation": "反照条约", - "malum.gui.geas.pact_of_reciprocation.tooltip": "举起武器,证明自己", - "malum.gui.geas.pact_of_rune_exploitation": "符文竭耗条约", - "malum.gui.geas.pact_of_rune_exploitation.tooltip": "汇符文精华,竭千万可能", - "malum.gui.geas.pact_of_the_arcanaphage": "噬魔条约", - "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "索求魔法,不论形类", - "malum.gui.geas.pact_of_the_berserker": "狂战士条约", - "malum.gui.geas.pact_of_the_berserker.tooltip": "汝之苦痛,即他人之苦痛", - "malum.gui.geas.pact_of_the_blastweaver": "爆炸编织者条约", - "malum.gui.geas.pact_of_the_blastweaver.tooltip": "鲁莽带来力量", - "malum.gui.geas.pact_of_the_cloudskipper": "云跃者条约", - "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", - "malum.gui.geas.pact_of_the_continuing_shot": "接续射击条约", - "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "跨步。正姿。预备。举弓。瞄准。拉弦。放箭。", - "malum.gui.geas.pact_of_the_fortress": "垒塞条约", - "malum.gui.geas.pact_of_the_fortress.tooltip": "若有人需要,便绝不退缩", - "malum.gui.geas.pact_of_the_high_priest": "祭司长条约", - "malum.gui.geas.pact_of_the_high_priest.tooltip": "成为他人的信仰,只要他们还有信仰", - "malum.gui.geas.pact_of_the_lifeweaver": "织命者条约", - "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "将你的生命编织为奇迹", - "malum.gui.geas.pact_of_the_lone_druid": "孤身德鲁伊条约", - "malum.gui.geas.pact_of_the_lone_druid.tooltip": "蜕下第二层皮肤", - "malum.gui.geas.pact_of_the_parasite": "寄生条约", - "malum.gui.geas.pact_of_the_parasite.tooltip": "他人之物,夺来便是", - "malum.gui.geas.pact_of_the_profane_ascetic": "腐烂苦修条约", - "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "摒弃放纵,腐败终将治愈我", - "malum.gui.geas.pact_of_the_profane_glutton": "腐烂暴食条约", - "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "进食。", - "malum.gui.geas.pact_of_the_prospector": "勘探工条约", - "malum.gui.geas.pact_of_the_prospector.tooltip": "以贪婪之火吞噬自己", - "malum.gui.geas.pact_of_the_reaper": "收割者条约", - "malum.gui.geas.pact_of_the_reaper.tooltip": "向镰刃宣誓效忠", - "malum.gui.geas.pact_of_the_shattering_addict": "破念瘾君条约", - "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "想要什么,就抢什么,一而再,再而三", - "malum.gui.geas.pact_of_the_shield": "坚盾条约", - "malum.gui.geas.pact_of_the_shield.tooltip": "永远预备,勇往直前", - "malum.gui.geas.pact_of_the_skybreaker": "裂天者条约", - "malum.gui.geas.pact_of_the_skybreaker.tooltip": "击飞他人,也击飞自己", - "malum.gui.geas.pact_of_the_warlock": "恶巫条约", - "malum.gui.geas.pact_of_the_warlock.tooltip": "编结奥法", - "malum.gui.geas.pact_of_the_windswept": "风拂条约", - "malum.gui.geas.pact_of_the_windswept.tooltip": "奔跑若风", - "malum.gui.geas.pact_of_tidal_affinity": "潮汐亲和条约", - "malum.gui.geas.pact_of_tidal_affinity.tooltip": "成为海洋的化身", - "malum.gui.geas.pact_of_wyrd_reconstruction": "命运重构条约", - "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "目睹湮灭,重塑自身", - "malum.gui.geas.sworn": "宣告后:", - "malum.gui.geas.type": "誓令", - "malum.gui.rite.rite_of_ascension": "飞腾仪式", - "malum.gui.rite.rite_of_ascension.effect": "形成一枚固形仪式位点\n位点经过方块时,会施加类似于沙子和沙砾的反重力效果\n反重力效果的抬升上限为十六格\n反重力效果只会影响在精准采集下可保留的方块", - "malum.gui.rite.rite_of_creation": "造岩仪式", - "malum.gui.rite.rite_of_creation.effect": "形成一枚固形仪式位点\n位点经过未被方块占据的空间时,会在可生成的位置生成圆石", - "malum.gui.rite.rite_of_culling": "屠戮仪式", - "malum.gui.rite.rite_of_culling.effect": "消灭受影响动物\n只对种群过剩的动物起效", - "malum.gui.rite.rite_of_destruction": "摧毁仪式", - "malum.gui.rite.rite_of_destruction.effect": "形成一枚固形仪式位点\n位点经过方块时,会尝试破坏方块\n破坏不受挖掘工具需求限制,除非方块完全无法破坏", - "malum.gui.rite.rite_of_empowerment": "赋能仪式", - "malum.gui.rite.rite_of_empowerment.effect": "给予受影响敌对生物邪恶赋能效果\n邪恶赋能效果能提升伤害和生命值", - "malum.gui.rite.rite_of_gravity": "重力仪式", - "malum.gui.rite.rite_of_gravity.effect": "形成一枚固形仪式位点\n位点经过方块时,会施加类似于沙子和沙砾的重力效果\n重力效果只会影响在精准采集下可保留的方块", - "malum.gui.rite.rite_of_harming": "伤害仪式", - "malum.gui.rite.rite_of_harming.effect": "对受影响生物造成两颗心的伤害", - "malum.gui.rite.rite_of_healing": "治疗仪式", - "malum.gui.rite.rite_of_healing.effect": "为受影响生物治疗两颗心的伤害", - "malum.gui.rite.rite_of_lust": "淫欲仪式", - "malum.gui.rite.rite_of_lust.effect": "受影响动物变得精力充沛\n动物种群过剩时效果停止", - "malum.gui.rite.rite_of_nourishment": "滋养仪式", - "malum.gui.rite.rite_of_nourishment.effect": "给予受影响玩家神圣滋养效果\n神圣滋养效果会缓慢补充耐力", - "malum.gui.rite.rite_of_nurturing": "催长仪式", - "malum.gui.rite.rite_of_nurturing.effect": "受影响动物的生长进度加快二十五秒\n不同生物的反应不同:\n 绵羊更频繁地吃草\n 鸡更频繁地下蛋\n 蜜蜂授粉更频繁且速度更快\n 悦灵复制速度加快", - "malum.gui.rite.rite_of_quickening": "加速仪式", - "malum.gui.rite.rite_of_quickening.effect": "形成一枚固形仪式位点\n位点经过熔炉时,会加速其烧炼过程\n燃料消耗会成比例增加", - "malum.gui.rite.rite_of_rending": "裂体仪式", - "malum.gui.rite.rite_of_rending.effect": "受影响怪物会受到致命伤害", - "malum.gui.rite.rite_of_sapping": "抽液仪式", - "malum.gui.rite.rite_of_sapping.effect": "形成一枚固形仪式位点\n位点经过炼药锅时,会大幅增加其上滴水石锥滴落流体的速度", - "malum.gui.rite.rite_of_smelting": "烧炼仪式", - "malum.gui.rite.rite_of_smelting.effect": "形成一枚固形仪式位点\n位点经过方块时,会尝试烧炼方块\n此烧炼效果等同于熔炉烧炼", - "malum.gui.rite.rite_of_soaking": "浸水仪式", - "malum.gui.rite.rite_of_soaking.effect": "形成一枚固形仪式位点\n位点经过方块时,会施加催生催长的效果\n农作物会受到瞬时时间加速效果\n其他可施加骨粉的方块所受效果相当于施加骨粉\n经过耕地时,效果会作用于其上方的农作物", - "malum.gui.rite.rite_of_the_burning_fervor": "烧灼狂烈仪式", - "malum.gui.rite.rite_of_the_burning_fervor.effect": "给予受影响生物烧灼狂烈效果\n烧灼狂烈会令攻击速度和挖掘速度增加五分之二", - "malum.gui.rite.rite_of_the_fiery_embrace": "火焰之拥仪式", - "malum.gui.rite.rite_of_the_fiery_embrace.effect": "熄灭受影响生物身上的火焰,并给予其火焰之拥效果\n火焰之拥每秒会恢复两次,每次恢复一颗心的伤害\n只对着火的生物生效", - "malum.gui.rite.rite_of_the_flowing_grasp": "浪流之握仪式", - "malum.gui.rite.rite_of_the_flowing_grasp.effect": "给予受影响生物浪流之握效果\n浪流之握会令方块交互距离和物品拾取距离增加五分之二", - "malum.gui.rite.rite_of_the_good_tides": "渔获之潮仪式", - "malum.gui.rite.rite_of_the_good_tides.effect": "给予受影响生物渔获之潮效果\n渔获之潮给予的增益相当于各追加一级饵钓和海之眷顾魔咒", - "malum.gui.rite.rite_of_the_howling_gale": "咆哮之风仪式", - "malum.gui.rite.rite_of_the_howling_gale.effect": "给予受影响生物咆哮之风效果\n咆哮之风会令移动速度和攻击速度增加五分之二", - "malum.gui.rite.rite_of_the_oaken_might": "橡林之威仪式", - "malum.gui.rite.rite_of_the_oaken_might.effect": "给予受影响生物橡林之威效果\n橡林之威会令伤害增加一颗红心\n空手时橡林之威的效果翻倍", - "malum.gui.rite.rite_of_the_sky_tether": "空之系索仪式", - "malum.gui.rite.rite_of_the_sky_tether.effect": "给予受影响生物空之系索效果\n空之系索会令所受重力减少五分之二,跳跃高度增加五分之二\n同时会缓冲一定量所受摔落伤害", - "malum.gui.rite.rite_of_the_stone_ward": "巨岩之护仪式", - "malum.gui.rite.rite_of_the_stone_ward.effect": "给予受影响生物巨岩之护效果\n巨岩之护会令所受伤害减少五分之一\n未着甲时巨岩之护效力翻倍", - "malum.gui.rite.tag.aura": "灵气", - "malum.gui.rite.tag.greater": "高等仪式", - "malum.gui.rite.tag.lesser": "初等仪式", - "malum.gui.rite.tag.locus_effect": "固形位点效果", - "malum.gui.rite.tag.radial_effect": "范围效果", - "malum.gui.rite.tag.runewood": "符文木", - "malum.gui.rite.tag.soulwood": "灵魂木", - "malum.gui.rite.tag.strange_effect": "怪异效果", - "malum.gui.rite.unchained_rite": "释缚仪式", - "malum.gui.rite.unchained_rite.effect": "形成一枚固形仪式位点\n位点会经过腐枯物质,并影响其上方的方块\n对受影响方块进行释缚嬗变\n位点的维持需要腐枯物质", - "malum.gui.rite.undirected_rite": "无向仪式", - "malum.gui.rite.undirected_rite.effect": "注意:需控制弥散", - "malum.gui.ritual.tier": "灵仪等级:", - "malum.gui.ritual.type": "灵仪类型:", - "malum.gui.slot": "槽位:", - "malum.gui.spirit.aerial": "澄空", - "malum.gui.spirit.aerial.counted": "%1$s 澄空", - "malum.gui.spirit.aerial.flavour": "轻盈", - "malum.gui.spirit.aqueous": "碧水", - "malum.gui.spirit.aqueous.counted": "%1$s 碧水", - "malum.gui.spirit.aqueous.flavour": "易适", - "malum.gui.spirit.arcane": "奥术", - "malum.gui.spirit.arcane.counted": "%1$s 奥术", - "malum.gui.spirit.arcane.flavour": "基本", - "malum.gui.spirit.earthen": "大地", - "malum.gui.spirit.earthen.counted": "%1$s 大地", - "malum.gui.spirit.earthen.flavour": "稳固", - "malum.gui.spirit.eldritch": "邪术", - "malum.gui.spirit.eldritch.counted": "%1$s 邪术", - "malum.gui.spirit.eldritch.flavour": "隐秘", - "malum.gui.spirit.infernal": "狱火", - "malum.gui.spirit.infernal.counted": "%1$s 狱火", - "malum.gui.spirit.infernal.flavour": "光耀", - "malum.gui.spirit.sacred": "神圣", - "malum.gui.spirit.sacred.counted": "%1$s 神圣", - "malum.gui.spirit.sacred.flavour": "单纯", - "malum.gui.spirit.umbral": "幽影", - "malum.gui.spirit.umbral.counted": "%1$s 幽影", - "malum.gui.spirit.umbral.flavour": "对反", - "malum.gui.spirit.wicked": "邪恶", - "malum.gui.spirit.wicked.counted": "%1$s 邪恶", - "malum.gui.spirit.wicked.flavour": "恶毒", - "malum.jei.runeworking": "符文工艺", - "malum.jei.spirit_focusing": "精魂聚焦", - "malum.jei.spirit_infusion": "精魂灌注", - "malum.jei.spirit_repair": "精魂修复", - "malum.jei.spirit_rite": "精魂仪式", - "malum.jei.spirit_transmutation": "释缚仪式", - "malum.jei.weeping_well": "哭泣之井", - "malum.spirit.description.stored_soul": "其中灵魂拥有:", - "malum.spirit.description.stored_spirit": "装有:", - "malum.subtitle.a_soul_shatters": "灵魂:被粉碎", - "malum.subtitle.aesthetica": "Aesthetica", - "malum.subtitle.alchemical_trinket_equipped": "炼金护符:装备", - "malum.subtitle.arcana_codex_closed": "奥术全典:关闭", - "malum.subtitle.arcana_codex_opened": "奥术全典:打开", - "malum.subtitle.arcana_entry_closed": "奥术全典:关闭条目", - "malum.subtitle.arcana_entry_hovered": "奥术全典:指针悬停于条目", - "malum.subtitle.arcana_entry_opened": "奥术全典:打开条目", - "malum.subtitle.arcana_entry_unhovered": "奥术全典:指针离开条目", - "malum.subtitle.arcana_page_flipped": "奥术全典:翻页", - "malum.subtitle.arcana_subentry_closed": "奥术全典:关闭子条目", - "malum.subtitle.arcana_subentry_opened": "奥术全典:打开子条目", - "malum.subtitle.arcana_sweetener_evil": "奥术全典:邪异条目", - "malum.subtitle.arcana_sweetener_normal": "奥术全典:普通条目", - "malum.subtitle.arcana_transition_evil": "奥术全典:邪异转化", - "malum.subtitle.arcana_transition_normal": "奥术全典:普通转化", - "malum.subtitle.arcane_charcoal_block_break": "方块:被破坏", - "malum.subtitle.arcane_charcoal_block_fall": "某物:摔落到奥术木炭块上", - "malum.subtitle.arcane_charcoal_block_hit": "方块:损坏中", - "malum.subtitle.arcane_charcoal_block_place": "方块:被放置", - "malum.subtitle.arcane_charcoal_block_step": "脚步声", - "malum.subtitle.arcane_elegy": "Arcane elegy", - "malum.subtitle.arcane_rock_break": "方块:被破坏", - "malum.subtitle.arcane_rock_bricks_break": "方块:被破坏", - "malum.subtitle.arcane_rock_bricks_fall": "某物:摔落到奥术岩石砖上", - "malum.subtitle.arcane_rock_bricks_hit": "方块:损坏中", - "malum.subtitle.arcane_rock_bricks_place": "方块:被放置", - "malum.subtitle.arcane_rock_bricks_step": "脚步声", - "malum.subtitle.arcane_rock_fall": "某物:摔落到奥术岩石上", - "malum.subtitle.arcane_rock_hit": "方块:损坏中", - "malum.subtitle.arcane_rock_place": "方块:被放置", - "malum.subtitle.arcane_rock_step": "脚步声", - "malum.subtitle.arcane_whispers": "奥术能量:沙沙作响", - "malum.subtitle.avarice_collected": "贪婪:收获", - "malum.subtitle.avarice_grants_fortune": "贪婪:给予时运", - "malum.subtitle.blazing_quartz_block_break": "方块:被破坏", - "malum.subtitle.blazing_quartz_block_fall": "某物:摔落到烈焰石英块上", - "malum.subtitle.blazing_quartz_block_hit": "方块:损坏中", - "malum.subtitle.blazing_quartz_block_place": "方块:被放置", - "malum.subtitle.blazing_quartz_block_step": "脚步声", - "malum.subtitle.blazing_quartz_ore_break": "方块:被破坏", - "malum.subtitle.blazing_quartz_ore_fall": "某物:摔落到烈焰石英矿石上", - "malum.subtitle.blazing_quartz_ore_hit": "方块:损坏中", - "malum.subtitle.blazing_quartz_ore_place": "方块:被放置", - "malum.subtitle.blazing_quartz_ore_step": "脚步声", - "malum.subtitle.blight_propagates": "腐枯物质:扩散", - "malum.subtitle.blight_reacts": "腐枯物质:发生反应", - "malum.subtitle.blight_reacts_faintly": "腐枯物质:发生轻微反应", - "malum.subtitle.brilliance_block_break": "方块:被破坏", - "malum.subtitle.brilliance_block_fall": "某物:摔落到经验晶块上", - "malum.subtitle.brilliance_block_hit": "方块:损坏中", - "malum.subtitle.brilliance_block_place": "方块:被放置", - "malum.subtitle.brilliance_block_step": "脚步声", - "malum.subtitle.brilliance_ore_break": "方块:被破坏", - "malum.subtitle.brilliance_ore_fall": "某物:摔落到经验晶矿石上", - "malum.subtitle.brilliance_ore_hit": "方块:损坏中", - "malum.subtitle.brilliance_ore_place": "方块:被放置", - "malum.subtitle.brilliance_ore_step": "脚步声", - "malum.subtitle.catalyst_lobber_fired": "促焰投具:发射", - "malum.subtitle.catalyst_lobber_locked": "促焰投具:上锁", - "malum.subtitle.catalyst_lobber_primed": "促焰投具:装填", - "malum.subtitle.catalyst_lobber_unlocked": "促焰投具:解锁", - "malum.subtitle.cloth_trinket_equipped": "布匹护符:装备", - "malum.subtitle.completed_ritual_ambience": "Completed ritual ambience", - "malum.subtitle.concentrated_gluttony_drink": "暴食聚液:被饮用", - "malum.subtitle.crucible_augment_applied": "坩埚增强件:装载", - "malum.subtitle.crucible_augment_removed": "坩埚增强件:移除", - "malum.subtitle.cthonic_gold_break": "方块:被破坏", - "malum.subtitle.cthonic_gold_place": "方块:被放置", - "malum.subtitle.deepslate_brilliance_ore_break": "方块:被破坏", - "malum.subtitle.deepslate_brilliance_ore_fall": "某物:摔落到深层经验晶矿石上", - "malum.subtitle.deepslate_brilliance_ore_hit": "方块:损坏中", - "malum.subtitle.deepslate_brilliance_ore_place": "方块:被放置", - "malum.subtitle.deepslate_brilliance_ore_step": "脚步声", - "malum.subtitle.deepslate_quartz_ore_break": "方块:被破坏", - "malum.subtitle.deepslate_quartz_ore_fall": "某物:摔落到深层石英矿石上", - "malum.subtitle.deepslate_quartz_ore_hit": "方块:损坏中", - "malum.subtitle.deepslate_quartz_ore_place": "方块:被放置", - "malum.subtitle.deepslate_quartz_ore_step": "脚步声", - "malum.subtitle.deepslate_soulstone_break": "方块:被破坏", - "malum.subtitle.deepslate_soulstone_fall": "某物:摔落到深层灵魂石矿石上", - "malum.subtitle.deepslate_soulstone_hit": "方块:损坏中", - "malum.subtitle.deepslate_soulstone_place": "方块:被放置", - "malum.subtitle.deepslate_soulstone_step": "脚步声", - "malum.subtitle.echoing_ring_absorbs": "奥能回响戒指:吸收", - "malum.subtitle.edge_of_deliverance_cuts": "挽魂锋镰:挥砍", - "malum.subtitle.edge_of_deliverance_sweeps": "挽魂锋镰:横扫", - "malum.subtitle.ether_break": "方块:被破坏", - "malum.subtitle.ether_place": "方块:被放置", - "malum.subtitle.flesh_ring_absorbs": "增生血肉戒指:吸收", - "malum.subtitle.gilded_trinket_equipped": "镀金护符:装备", - "malum.subtitle.gruesome_ring_feeds": "腐躯聚集戒指:进食", - "malum.subtitle.hallowed_gold_break": "方块:被破坏", - "malum.subtitle.hallowed_gold_fall": "某物:摔落到神圣金块上", - "malum.subtitle.hallowed_gold_hit": "方块:损坏中", - "malum.subtitle.hallowed_gold_place": "方块:被放置", - "malum.subtitle.hallowed_gold_step": "脚步声", - "malum.subtitle.hidden_blade_charged": "隐藏锋刃:充能", - "malum.subtitle.hidden_blade_disrupted": "隐藏锋刃:被干扰", - "malum.subtitle.hidden_blade_primed": "隐藏锋刃:充能完成", - "malum.subtitle.hidden_blade_unleashed": "隐藏锋刃:释能", - "malum.subtitle.hungry_belt_feeds": "饥馁者腰带:喂食", - "malum.subtitle.impetus_takes_damage": "促符:受损", - "malum.subtitle.legalize_nuclear_bombs": "Legalize nuclear bombs", - "malum.subtitle.malignant_aegis_charge_completed": "恶念庇护:充能完成", - "malum.subtitle.malignant_aegis_grows": "恶念庇护:增长", - "malum.subtitle.malignant_aegis_nullifies_damage": "恶念庇护:抵消伤害", - "malum.subtitle.malignant_deliverance_strikes_again": "恶念挽魂:再次斩击", - "malum.subtitle.malignant_deliverance_triggers": "恶念挽魂:触发", - "malum.subtitle.malignant_disintegrates": "恶念:解体", - "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", - "malum.subtitle.oaken_might_takes_effect": "橡林之威:生效", - "malum.subtitle.ornate_trinket_equipped": "华丽护符:装备", - "malum.subtitle.pedestal_item_inserted": "物品基座:放入物品", - "malum.subtitle.pedestal_item_picked_up": "物品基座:取出物品", - "malum.subtitle.pedestal_spirit_inserted": "物品基座:放入精魂", - "malum.subtitle.pedestal_spirit_picked_up": "物品基座:取出精魂", - "malum.subtitle.player_burns_from_greed": "玩家:被贪火灼烧", - "malum.subtitle.player_experiences_combustion_whiplash": "玩家:被燃焰鞭挞", - "malum.subtitle.player_patiently_drowns": "玩家:耐心地溺水", - "malum.subtitle.quartz_ore_break": "方块:被破坏", - "malum.subtitle.quartz_ore_fall": "某物:摔落到石英矿石上", - "malum.subtitle.quartz_ore_hit": "方块:损坏中", - "malum.subtitle.quartz_ore_place": "方块:被放置", - "malum.subtitle.quartz_ore_step": "脚步声", - "malum.subtitle.ravenous_pouch_eats": "饥馑布袋:吞吃", - "malum.subtitle.reaper_scythe_slashes": "收割者镰刀:挥砍", - "malum.subtitle.rejected_by_the_unknown": "未知存在:拒绝", - "malum.subtitle.repair_pylon_begins_repairing": "修复基柱:开始修复", - "malum.subtitle.repair_pylon_eagerly_hums": "修复基柱:高声嗡鸣", - "malum.subtitle.repair_pylon_finishes_repairing": "修复基柱:修复完成", - "malum.subtitle.ritual_absorbs_item": "Ritual absorbs item", - "malum.subtitle.ritual_absorbs_spirit": "Ritual absorbs spirit", - "malum.subtitle.ritual_beginning_ambience": "Ritual beginning ambience", - "malum.subtitle.ritual_begins": "Ritual begins", - "malum.subtitle.ritual_completed": "Ritual completed", - "malum.subtitle.ritual_evolution_ambience": "Ritual evolution ambience", - "malum.subtitle.ritual_evolves": "Ritual evolves", - "malum.subtitle.ritual_forms": "Ritual forms", - "malum.subtitle.rotten_trinket_equipped": "腐朽护符:装备", - "malum.subtitle.rune_equipped": "符文:装备", - "malum.subtitle.runewood_break": "方块:被破坏", - "malum.subtitle.runewood_button_click_off": "符文木按钮:弹起", - "malum.subtitle.runewood_button_click_on": "符文木按钮:按下", - "malum.subtitle.runewood_door_close": "符文木门:关闭", - "malum.subtitle.runewood_door_open": "符文木门:打开", - "malum.subtitle.runewood_fall": "某物:摔落到符文木上", - "malum.subtitle.runewood_fence_gate_close": "符文木栅栏门:关闭", - "malum.subtitle.runewood_fence_gate_open": "符文木栅栏门:打开", - "malum.subtitle.runewood_hanging_sign_break": "方块:被破坏", - "malum.subtitle.runewood_hanging_sign_fall": "某物:摔落到悬挂式符文木告示牌上", - "malum.subtitle.runewood_hanging_sign_hit": "方块:损坏中", - "malum.subtitle.runewood_hanging_sign_place": "方块:被放置", - "malum.subtitle.runewood_hanging_sign_step": "脚步声", - "malum.subtitle.runewood_hit": "方块:损坏中", - "malum.subtitle.runewood_leaves_fall": "某物:摔落到符文树叶上", - "malum.subtitle.runewood_leaves_break": "方块:被破坏", - "malum.subtitle.runewood_leaves_hit": "方块:损坏中", - "malum.subtitle.runewood_leaves_place": "方块:被放置", - "malum.subtitle.runewood_leaves_step": "脚步声", - "malum.subtitle.runewood_place": "方块:被放置", - "malum.subtitle.runewood_pressure_plate_click_off": "符文木压力板:弹起", - "malum.subtitle.runewood_pressure_plate_click_on": "符文木压力板:压下", - "malum.subtitle.runewood_step": "脚步声", - "malum.subtitle.runewood_trapdoor_close": "符文木活板门:关闭", - "malum.subtitle.runewood_trapdoor_open": "符文木活板门:打开", - "malum.subtitle.runic_workbench_shapes_something": "符文工作台:塑造某物", - "malum.subtitle.runic_workbench_shapes_tainted_rune": "符文工作台:塑造污秽符文", - "malum.subtitle.runic_workbench_shapes_void_rune": "符文工作台:塑造虚空符文", - "malum.subtitle.runic_workbench_shapes_wooden_rune": "符文工作台:塑造木制符文", - "malum.subtitle.scarstone_break": "方块:被破坏", - "malum.subtitle.scarstone_fall": "某物:摔落到疮疤石上", - "malum.subtitle.scarstone_hit": "方块:损坏中", - "malum.subtitle.scarstone_monument_forms": "疮疤石团:形成", - "malum.subtitle.scarstone_place": "方块:被放置", - "malum.subtitle.scarstone_step": "脚步声", - "malum.subtitle.scythe_caught": "镰刀:被接住", - "malum.subtitle.scythe_cuts": "镰刀:挥砍", - "malum.subtitle.scythe_spins_happily": "镰刀:欢快地飞旋", - "malum.subtitle.scythe_sweeps": "镰刀:横扫", - "malum.subtitle.scythe_target_is_launched": "镰刀:击飞目标", - "malum.subtitle.scythe_thrown": "镰刀:抛出", - "malum.subtitle.scythe_user_ascends": "镰刀手:飞腾", - "malum.subtitle.shielding_apparatus_shields": "盾御器件:防御", - "malum.subtitle.song_of_the_void": "虚空之歌", - "malum.subtitle.soul_stained_steel_break": "方块:被破坏", - "malum.subtitle.soul_stained_steel_fall": "某物:摔落到魂染钢块上", - "malum.subtitle.soul_stained_steel_hit": "方块:损坏中", - "malum.subtitle.soul_stained_steel_place": "方块:被放置", - "malum.subtitle.soul_stained_steel_step": "脚步声", - "malum.subtitle.soul_ward_absorbs_damage": "灵魂护盾:吸收伤害", - "malum.subtitle.soul_ward_charge_completed": "灵魂护盾:充能完成", - "malum.subtitle.soul_ward_disintegrates": "灵魂护盾:解体", - "malum.subtitle.soul_ward_grows": "灵魂护盾:增长", - "malum.subtitle.soulbinding_brazier_accepts_offering": "魂缚火盆:接受祭品", - "malum.subtitle.soulbinding_brazier_fuses": "魂缚火盆:融合", - "malum.subtitle.soulbinding_sequence_completed": "魂缚序列:完成", - "malum.subtitle.soulbinding_sequence_initiated": "魂缚序列:启动", - "malum.subtitle.soulstone_break": "方块:被破坏", - "malum.subtitle.soulstone_fall": "某物:摔落到灵魂石块上", - "malum.subtitle.soulstone_hit": "方块:损坏中", - "malum.subtitle.soulstone_place": "方块:被放置", - "malum.subtitle.soulstone_step": "脚步声", - "malum.subtitle.soulwood_break": "方块:被破坏", - "malum.subtitle.soulwood_button_click_off": "灵魂木按钮:弹起", - "malum.subtitle.soulwood_button_click_on": "灵魂木按钮:按下", - "malum.subtitle.soulwood_door_close": "灵魂木门:关闭", - "malum.subtitle.soulwood_door_open": "灵魂木门:打开", - "malum.subtitle.soulwood_fall": "某物:摔落到灵魂木上", - "malum.subtitle.soulwood_fence_gate_close": "灵魂木栅栏门:关闭", - "malum.subtitle.soulwood_fence_gate_open": "灵魂木栅栏门:打开", - "malum.subtitle.soulwood_hanging_sign_break": "方块:被破坏", - "malum.subtitle.soulwood_hanging_sign_fall": "某物:摔落到悬挂式灵魂木告示牌上", - "malum.subtitle.soulwood_hanging_sign_hit": "方块:损坏中", - "malum.subtitle.soulwood_hanging_sign_place": "方块:被放置", - "malum.subtitle.soulwood_hanging_sign_step": "脚步声", - "malum.subtitle.soulwood_hit": "方块:损坏中", - "malum.subtitle.soulwood_leaves_break": "方块:被破坏", - "malum.subtitle.soulwood_leaves_fall": "某物:摔落到灵魂树叶上", - "malum.subtitle.soulwood_leaves_hit": "方块:损坏中", - "malum.subtitle.soulwood_leaves_place": "方块:被放置", - "malum.subtitle.soulwood_leaves_step": "脚步声", - "malum.subtitle.soulwood_place": "方块:被放置", - "malum.subtitle.soulwood_pressure_plate_click_off": "灵魂木压力板:弹起", - "malum.subtitle.soulwood_pressure_plate_click_on": "灵魂木压力板:压下", - "malum.subtitle.soulwood_step": "脚步声", - "malum.subtitle.soulwood_trapdoor_close": "灵魂木活板门:关闭", - "malum.subtitle.soulwood_trapdoor_open": "灵魂木活板门:打开", - "malum.subtitle.spark_bestows_effect": "火花:产生效果", - "malum.subtitle.spark_directed": "火花:被导向", - "malum.subtitle.spark_bestows_potion_effect": "火花:产生药水效果", - "malum.subtitle.spark_unwoven": "火花:被解织", - "malum.subtitle.spark_formed": "火花:形成", - "malum.subtitle.spell_charge_full": "法术弹:填满", - "malum.subtitle.spell_charge_grow": "法术弹:积攒", - "malum.subtitle.spellweaving_tool_dampened": "织法工具:抑制", - "malum.subtitle.spellweaving_tool_primed": "织法工具:激活", - "malum.subtitle.spellwoven_sprite_harvests": "织法灵体:采集", - "malum.subtitle.spellwoven_sprite_returns": "织法灵体:返回", - "malum.subtitle.spellwoven_sprite_spawns": "织法灵体:形成", - "malum.subtitle.spirit_altar_absorbs_item": "精魂祭坛:吸收物品", - "malum.subtitle.spirit_altar_completes_infusion": "精魂祭坛:灌注完成", - "malum.subtitle.spirit_altar_infuses": "精魂祭坛:灌注", - "malum.subtitle.spirit_altar_speeds_up": "精魂祭坛:加速", - "malum.subtitle.spirit_crucible_completes_focusing": "精魂坩埚:聚焦完成", - "malum.subtitle.spirit_crucible_focuses": "精魂坩埚:聚焦", - "malum.subtitle.spirit_diode_break": "方块:被破坏", - "malum.subtitle.spirit_diode_close": "精魂二极管:关闭", - "malum.subtitle.spirit_diode_fall": "某物:摔落到精魂二极管上", - "malum.subtitle.spirit_diode_hit": "方块:损坏中", - "malum.subtitle.spirit_diode_open": "精魂二极管:开启", - "malum.subtitle.spirit_diode_place": "方块:被放置", - "malum.subtitle.spirit_diode_step": "脚步声", - "malum.subtitle.spirit_diode_ticks": "精魂二极管:咔哒声", - "malum.subtitle.spirit_diode_ticks_ferociously": "精魂二极管:剧烈的咔哒声", - "malum.subtitle.spirit_engraved": "精魂:铭刻", - "malum.subtitle.spirit_mote_created": "精魂聚块:制造", - "malum.subtitle.spirit_picked_up": "精魂:被捡拾", - "malum.subtitle.staff_charged": "法杖:充能完毕", - "malum.subtitle.staff_fires": "法杖:发射", - "malum.subtitle.staff_powers_up": "法杖:充能", - "malum.subtitle.staff_sizzles_out": "法杖:嘶嘶", - "malum.subtitle.staff_strikes": "法杖:攻击", - "malum.subtitle.strange_crystal_break": "方块:被破坏", - "malum.subtitle.strange_crystal_fall": "某物:摔落到怪异晶体上", - "malum.subtitle.strange_crystal_hit": "方块:损坏中", - "malum.subtitle.strange_crystal_place": "方块:被放置", - "malum.subtitle.strange_crystal_step": "脚步声", - "malum.subtitle.sundering_anchor_cuts": "裂斩锚刃:斩击", - "malum.subtitle.sundering_anchor_lashes_out_ecstatically": "裂斩锚刃:狂喜地劈出", - "malum.subtitle.sundering_anchor_leaps_out_eagerly": "裂斩锚刃:急切地跃出", - "malum.subtitle.sundering_anchor_returns_with_euphoria": "裂斩锚刃:亢奋地返回", - "malum.subtitle.sundering_anchor_twists_gracefully": "裂斩锚刃:优雅地扭曲", - "malum.subtitle.suspicious_device_detonates": "可疑装置:爆炸", - "malum.subtitle.suspicious_device_detonates_again": "可疑装置:再次爆炸", - "malum.subtitle.the_deep_beckons": "深渊:召唤", - "malum.subtitle.the_heavens_sing": "天空:歌唱", - "malum.subtitle.the_inverted_heart_shrieks": "逆反之心:尖啸", - "malum.subtitle.the_rot_consumes": "腐败:吞噬", - "malum.subtitle.the_rot_spreads": "腐败:扩散", - "malum.subtitle.the_sound_of_silence": "寂静之声", - "malum.subtitle.the_unknown_weeps": "未知存在:涕泣", - "malum.subtitle.the_void_heart_beats": "虚空:心跳声", - "malum.subtitle.the_worldsoul_reverberates": "世界之魂:共振", - "malum.subtitle.the_worldsoul_shifts_erratically": "世界之魂:剧烈扭动", - "malum.subtitle.the_worldsoul_shifts_slightly": "世界之魂:轻微扭动", - "malum.subtitle.totem_charges": "图腾:充能", - "malum.subtitle.totem_hums": "图腾:嗡鸣", - "malum.subtitle.totemic_growth": "图腾:催发增生", - "malum.subtitle.totemic_rite_activated": "图腾仪式:激活", - "malum.subtitle.totemic_rite_cancelled": "图腾仪式:失效", - "malum.subtitle.totemic_rune_equipped": "图腾符文:装备", - "malum.subtitle.totemic_sapping": "图腾:催发抽液", - "malum.subtitle.totemic_weight": "图腾:催动重量", - "malum.subtitle.tuning_fork_tinkers": "调谐音叉:校准", - "malum.subtitle.tyrving_slashes_twice": "提尔锋:二次挥砍", - "malum.subtitle.varnished_terracotta_bricks_break": "方块:被破坏", - "malum.subtitle.varnished_terracotta_bricks_fall": "某物:摔落到漆魂陶瓦砖上", - "malum.subtitle.varnished_terracotta_bricks_hit": "方块:损坏中", - "malum.subtitle.varnished_terracotta_bricks_place": "方块:被放置", - "malum.subtitle.varnished_terracotta_bricks_step": "脚步声", - "malum.subtitle.void_eats_gunk": "虚空:吸收腐枯物质", - "malum.subtitle.void_rune_equipped": "虚空符文:装备", - "malum.subtitle.void_transmutation": "虚空嬗变", - "malum.subtitle.void_trinket_equipped": "虚空护符:装备", - "malum.subtitle.voracious_ring_feeds": "渴求贪食戒指:进食", - "malum.subtitle.warping_engine_reverberates": "扭曲引擎:共振", - "malum.subtitle.wavebanker_releases": "信波暂流器:释放", - "malum.subtitle.wavebanker_stores": "信波暂流器:暂存", - "malum.subtitle.wavebreaker_releases": "信波中断器:释放", - "malum.subtitle.wavebreaker_stores": "信波中断器:暂存", - "malum.subtitle.wavecharger_charges": "信波充续器:充能", - "malum.subtitle.wavecharger_releases": "信波充续器:释放", - "malum.subtitle.wavemaker_pulses": "信波制造器:脉冲", - "malum.subtitle.weavers_workbench_weaves": "织物工作台:编织", - "malum.subtitle.weight_of_worlds_cuts": "宙界重斧:挥砍", - "malum.subtitle.wicked_energy_bursts_forward": "邪恶奥能:喷涌", - "malum.subtitle.wrathful_energy_surges": "暴怒威能:涌动", - "malum.subtitle.wyrd_reconstruction_reconstructs_body": "命运重构:重塑形体", - "malum.waveform_artifice.guide.0": "释放右键以确认", - "malum.waveform_artifice.guide.1": "使用左键修改单位", - "malum.waveform_artifice.guide.2": "滚动滚轮以微调值", - "malum.waveform_artifice.gust_igniter": "强风力度", - "malum.waveform_artifice.gust_igniter.alt": "强风托挽", - "malum.waveform_artifice.gust_igniter.default": "强风升腾", - "malum.waveform_artifice.minute": "分钟", - "malum.waveform_artifice.minute_plural": "分钟", - "malum.waveform_artifice.redstone_tick": "红石刻", - "malum.waveform_artifice.redstone_tick_plural": "红石刻", - "malum.waveform_artifice.second": "秒", - "malum.waveform_artifice.second_plural": "秒", - "malum.waveform_artifice.value_display": ":%1$s%2$s", - "malum.waveform_artifice.wavebanker": "红石脉冲持续时间", - "malum.waveform_artifice.wavebreaker": "红石脉冲延迟", - "malum.waveform_artifice.wavecharger": "红石阶变持续时间", - "malum.waveform_artifice.wavemaker": "红石脉冲间隔", - "malum.waveform_artifice.wind_tunnel": "风柱长度", - "malum.waveform_artifice.wind_tunnel.alt": "向内吹拂", - "malum.waveform_artifice.wind_tunnel.default": "向外吹拂", - "tetra.improvement.malum.soul_strike.description": "制造物品所用的材料让物品能够击碎灵魂", - "tetra.improvement.malum.soul_strike.name": "灵魂重击", - "tetra.material.hallowed_gold": "神圣金", - "tetra.material.hallowed_gold.prefix": "神圣金", - "tetra.material.malignant_pewter": "恶念白镴", - "tetra.material.malignant_pewter.prefix": "恶念白镴", - "tetra.material.runewood": "符文木", - "tetra.material.runewood.prefix": "符文木", - "tetra.material.soul_stained_steel": "魂染钢", - "tetra.material.soul_stained_steel.prefix": "魂染钢", - "tetra.material.soulwood": "灵魂木", - "tetra.material.soulwood.prefix": "灵魂木", - "tetra.material.soulwoven_silk": "魂织绸缎", - "tetra.material.soulwoven_silk.prefix": "魂织绸缎", - "tetra.material.tainted_rock": "污秽石", - "tetra.material.tainted_rock.prefix": "污秽石", - "tetra.material.twisted_rock": "扭曲石", - "tetra.material.twisted_rock.prefix": "扭曲石", - - - "malum.gui.book.entry.page.info.spirit_infusion": "向精魂祭坛放入触发物品和精魂奥能\n在附近的物品台座上放置附加物品", - "malum.gui.book.entry.page.info.spirit_infusion.headline": "精魂灌注", - "malum.gui.book.entry.page.info.spirit_focusing": "向坩埚放入催化剂和精魂奥能\n每次聚焦循环会消耗触媒的一部分", - "malum.gui.book.entry.page.info.spirit_focusing.headline": "精魂聚焦", - "malum.gui.book.entry.page.info.spirit_repair": "向修复基柱放入修复用材料和精魂奥能\n受损物品需放置在附近的物品台座中", - "malum.gui.book.entry.page.info.spirit_repair.headline": "精魂修复", - "malum.gui.book.entry.page.info.soul_binding": "向魂缚火盆放入触发物品、精魂奥能及其他物品\n以灵火启动献祭", - "malum.gui.book.entry.page.info.soul_binding.headline": "灵魂缚约", - "malum.gui.book.entry.page.info.runeworking": "向符文工作台放入一块符板\n使用精魂奥能在符板上誊刻符文", - "malum.gui.book.entry.page.info.runeworking.headline": "符文工艺", - "malum.gui.book.entry.page.info.unchained_transmutation": "借助仪式位点,在释缚仪式的作用下转化方块\n位点须用腐枯物质引导", - "malum.gui.book.entry.page.info.unchained_transmutation.headline": "释缚嬗变", - "malum.gui.book.entry.page.info.unchained_transmutation_tree": "借助仪式位点,在释缚仪式的作用下转化方块\n位点须用腐枯物质引导\n嬗变过程会遵循所展示的嬗变树\n可从树中的任意节点开始嬗变", - "malum.gui.book.entry.page.info.unchained_transmutation_tree.headline": "释缚嬗变", - - - "malum.gui.book.entry.introduction": "介绍", - "malum.gui.book.entry.introduction.description": "论灵魂的本质", - "malum.gui.book.entry.page.headline.introduction": "介绍", - "malum.gui.book.entry.page.text.introduction.1": "“世上所有的生物都有灵魂。灵 魂是意识,是形体的动力,也是 物质与魔法的交汇。形体和灵魂 代表我们的存在,灵魂之于奥法 领域,正如形体之于物理世界。”", - "malum.gui.book.entry.page.text.introduction.2": "我貌似发现了某种怪异的事物: 一种迄今未有记载的魔法形式。 若是放弃学习魔法的机会,便不 能称自己为魔法师。在此手札 ——《奥术全典》之中,我会记 录我对这种力量的研究,希冀于 详尽记载所有相关知识。", - "malum.gui.book.entry.page.text.introduction.3": "这一神秘学派操纵的能量似乎植 根于灵魂。更确切地说,是灵魂 的能量,是构成我们每一个人的 意愿与脉动。", - "malum.gui.book.entry.page.text.introduction.4": "到目前为止,我所描述的还只是 基础。但我发现了某种方法,能 将灵魂的脉动分离出来,并凝聚 为物质;我称这些物质为“精魂 晶体”。这便是我研究的基石。", - "malum.gui.book.entry.page.text.introduction.5": "被凝聚的灵魂的本质会影响晶体 的性质。每个灵魂都独一无二, 形成的晶体也种类各异。我相信 这种晶体就是研究的突破。", - - "malum.gui.book.entry.spirit_crystals": "精魂晶体", - "malum.gui.book.entry.spirit_crystals.description": "物质与魔法", - "malum.gui.book.entry.page.headline.spirit_crystals": "精魂晶体", - "malum.gui.book.entry.page.text.spirit_crystals.1": "灵魂因其难以捉摸而出名。证明 它的存在颇为困难,就连最为渊 博的神秘使都要阅读文献才能稍 有了解。这也正是精魂魔法的独 特之处:不需要藉由宏伟巨大的 构件和深奥隐秘的技艺去实际看 到灵魂,只要把它摧毁掉就够了。", - "malum.gui.book.entry.page.text.spirit_crystals.2": "有种材料是摧毁灵魂的必需之 物,我命名为“灵魂石”。在精 制之前,它的表现相对平庸;但 剥除其中杂质之后,它似乎就 ……和世界相异。凭借以其为核 心的刀,我就应该能抢在灵魂消 散之前击毁形体,同时也将灵魂 击碎为能量。", - "malum.gui.book.entry.page.text.spirit_crystals.3": "正如前文所说,这些能量的某种 “频率”各不相同。若生物燃烧 发光,其灵魂则会反映那种光耀; 若生物适应力强,其灵魂也会与 其一般易适。有时,这种能量不 会表现出任何倾向性,而只余造 物本身的脉动。这种晶体仍待深 入研究学习。", - - "malum.gui.book.entry.runewood": "符文树", - "malum.gui.book.entry.runewood.description": "奥术橡树", - "malum.gui.book.entry.page.headline.runewood": "符文树", - "malum.gui.book.entry.page.text.runewood.1": "符文树是魔法与自然的奇异结合 体,且相当常见。它十分美观, 但我更重视其实用性。符文树为 魔法所浸润,也因此可作为奥法 的基础材料。", - "malum.gui.book.entry.page.text.runewood.2": "这种树主要出现于宽阔的平原, 森林中也有它们的身影。这种树 最显著的特征便是其树叶,它们 的颜色是明快的橙黄色。", - "malum.gui.book.entry.page.headline.runewood.arcane_charcoal": "奥术木炭", - "malum.gui.book.entry.page.text.runewood.arcane_charcoal.1": "正如其为魔法所融注,符文木烧 成的木炭因其奥术层面的炽热而 比普通木炭燃烧得更持久。这也 使其在烧炼方面相当有用。", - "malum.gui.book.entry.page.headline.runewood.runic_sap": "神圣树脂", - "malum.gui.book.entry.page.text.runewood.runic_sap.1": "符文树常会在其树干外沿内积累 黏性树脂。此时剥去其树皮就可 瓶装这种树脂,从而制成具有再 生效果的饮品。", - "malum.gui.book.entry.page.text.runewood.runic_sap.2": "它的味道有些像蜂蜜,也带有泥 土的芬芳。它的后调相当特别 ——随着它治疗你的伤口,舌尖 品尝到的是纯粹的活力感。", - "malum.gui.book.entry.page.text.runewood.runic_sap.3": "这种树脂也可制成树脂球,产物 在大多数配方中是黏液球的平替。 也可将其制成具有相当黏性的方 块。", - - "malum.gui.book.entry.natural_quartz": "天然石英", - "malum.gui.book.entry.natural_quartz.description": "深岩之下", - "malum.gui.book.entry.page.headline.natural_quartz": "天然石英", - "malum.gui.book.entry.page.text.natural_quartz.1": "天然石英,恰如其名,是天然形 成的下界石英等价物质。它的用 途大多与下界石英相同。它十分 稀有,可在地底深处发现,常会 形成晶洞。", - - "malum.gui.book.entry.blazing_quartz": "烈焰石英", - "malum.gui.book.entry.blazing_quartz.description": "引燃", - "malum.gui.book.entry.page.headline.blazing_quartz": "烈焰石英", - "malum.gui.book.entry.page.text.blazing_quartz.1": "于常理而言,形如下界的地方必 有可燃物质,而烈焰石英就是这 种物质。它和煤炭类似,甚至也 能用来制造火把。尽管它相对平 凡,它的用处也不算少。", - - "malum.gui.book.entry.brilliance": "经验晶", - "malum.gui.book.entry.brilliance.description": "经验物质", - "malum.gui.book.entry.page.headline.brilliance": "经验晶", - "malum.gui.book.entry.page.text.brilliance.1": "我常听到“才智”这一术语,指 的是其他人口中的经验。它与灵 魂的链接并不牢固,但它是灵魂 的一部分,且可收集起来并重新 利用于附魔和修复。", - "malum.gui.book.entry.page.text.brilliance.2": "大部分人不知道的是,它也能 凝聚出物理形态。我曾听过流言 称它们会从矿石中掉出来,但最 可靠的来源是灵魂消散处的小型 矿石簇,灵魂遗留的经验会刻于 岩石之上。", - "malum.gui.book.entry.spirit_minerals.reexamination": "再次审视:灵魂石与经验晶", - "malum.gui.book.entry.spirit_minerals.reexamination.description": "不只是奥术能量", - "malum.gui.book.entry.page.headline.spirit_minerals.reexamination": "再次审视:精魂矿物", - "malum.gui.book.entry.page.text.spirit_minerals.reexamination.1": "我现在已经知晓奥术能量具有有 意义的物理性质。我可用其制造 法杖,也许还能造出更多事物。 但是灵魂石和经验晶……据我所 知,除去符文木,其他所有我接 触过的奥能相关基础材料,其结 构中要么有精魂晶体融注,要么 就有精魂晶体排列结构。", - "malum.gui.book.entry.page.text.spirit_minerals.reexamination.2": "虚无板石的物理性质与灵魂石完 全一致,这一事实意味着更为深 奥的法则的存在。我假定灵魂石 和经验晶在奥术能量谐振的方面 上类似,它们内在能量的构造精 度远超我的测量极限。也就是说, 物品与奥术能量的交互行为只 是……物体形态的特异表现?我 不知道如何自行制造这些材料, 但要是可以的话……", - - "malum.gui.book.entry.cthonic_gold": "深岩珍金", - "malum.gui.book.entry.cthonic_gold.description": "融以奥能", - "malum.gui.book.entry.page.headline.cthonic_gold": "深岩珍金", - "malum.gui.book.entry.page.text.cthonic_gold.1": "深岩珍金是一种奇异而非常有用 的金属。它的物理外观与金无二, 但性质却大相径庭。这种矿石可 在地下的深板岩岩层中寻得,它 埋藏于满是金矿石的矿脉之中。", - "malum.gui.book.entry.page.text.cthonic_gold.2": "深岩珍金的外形与黄铁矿十分相 似,但密度与黄金一致。大地和 狱火奥术能量以难以想象的方式 与物理结构相互结合,这种奇怪 合金的独特性质也就由此而来。 此时奥术能量和金属通常不会相 互反应,至少我在实验中完全没 见过反应现象。", - "malum.gui.book.entry.page.text.cthonic_gold.3": "作为物质与非物质的融合产物, 这种材料便可以说是两大领域之 间的桥梁与门径。也许也可以是 这道门径的守卫?它的存在完全 是物质的,但奥术能量也接纳了 它。", - "malum.gui.book.entry.page.text.cthonic_gold.4": "我目前还不太清楚这种金属有何 用处,但谁又能说性质如此异常 的材料没有用途呢?", - "malum.gui.book.entry.cthonic_gold.reexamination": "再次审视:深岩珍金", - "malum.gui.book.entry.cthonic_gold.reexamination.description": "旧物质的新法则", - "malum.gui.book.entry.page.headline.cthonic_gold.reexamination": "再次审视:深岩珍金", - "malum.gui.book.entry.page.text.cthonic_gold.reexamination.1": "我现在知道我为何无法制成深岩 珍金了:我不理解它背后的法则。 精魂晶体融入物质并非仅有深岩 珍金一例。也许我能强令精魂晶 体进入并构成物体的内部结构, 由此可造出类似的“天然”奥术 能量合金。", - "malum.gui.book.entry.page.text.cthonic_gold.reexamination.2": "我需要找到能让精魂晶体穿过固 态物质的方法;或者要在空气之 外的介质中,大致复刻精魂罐中 晶体形成的过程。这两种方法都 有可能造出深岩珍金,也许还能 造出更多东西。很多、很多新东 西。", - - "malum.gui.book.entry.soulstone": "灵魂石", - "malum.gui.book.entry.soulstone.description": "异相", - "malum.gui.book.entry.page.headline.soulstone": "灵魂石", - "malum.gui.book.entry.page.text.soulstone.1": "有时,物质也会被充入灵魂的能 量,虽然物质本身没有灵魂。", - "malum.gui.book.entry.page.text.soulstone.2": "这正是精魂魔法的基础——为无 魂之物附魂。灵魂石是一种奥法 性质超越物理性质的矿物,精制 后在我研究的魔法中用途很多。 它会强烈辐射出魔法能量。", - - "malum.gui.book.entry.scythes": "镰刀", - "malum.gui.book.entry.scythes.description": "收获", - "malum.gui.book.entry.page.headline.scythes": "镰刀", - "malum.gui.book.entry.page.text.scythes.1": "在多次尝试失败之后,我成功将 灵魂石嵌入了武器,并能稳定地 收割精魂晶体了。它修长的刀刃 为重击灵魂前形体的死亡留足了 时间,也给予了它大范围横扫攻 击的能力。它不如剑那样锋利, 但就我的需求来说足够优秀。", - "malum.gui.book.entry.page.text.scythes.2": "从前要谨慎劳苦的实验才能做到 的事,镰刀只需几秒就能完成。 我击杀的怪物的灵魂应击破碎, 也将些许色泽浓郁的物质——精 魂晶体——送到了我的手上。终 于,我的研究可以正式开始了。", - - "malum.gui.book.entry.scythes.enchanting": "为镰刀附魔", - "malum.gui.book.entry.scythes.enchanting.description": "剥开灵魂皮囊的两种方式", - "malum.gui.book.entry.page.headline.scythes.enchanting": "为镰刀附魔", - "malum.gui.book.entry.page.text.scythes.enchanting.1": "附魔镰刀的基础操作和其他我用 过的武器工具没有不同。而因其 性质有所差别,它自然也拥有独 属于自身的一套魔咒,对耐久等 其他魔咒的接受度则和剑一致。", - "malum.gui.book.entry.page.headline.scythes.enchanting.haunted": "缚灵", - "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "显然,灵魂石会与灵魂产生反 应。其用途中最粗狂最简单的, 即是暴力:和打碎玻璃板一样击 碎灵魂。若是将灵魂石的奥术能 量凝聚起来,镰刀对灵魂的挥砍 便能更加有力,甚至在斩击之余 还能损伤形体。", - "malum.gui.book.entry.page.headline.scythes.enchanting.rebound": "回旋", - "malum.gui.book.entry.page.text.scythes.enchanting.rebound.1": "镰刀的本职是收割。这是它存在 的目的,也就可以利用。它的斩 击真的需要我亲自挥出吗?若是 妥善使用其锋刃作为武器的目的, 即能让其在某种意义上自行挥砍, 就和扔出回旋镖差不多。魔咒越 强,可再次抛出前的等待时间就 越短。", - "malum.gui.book.entry.page.headline.scythes.enchanting.spirit_plunder": "精魂劫掠", - "malum.gui.book.entry.page.text.scythes.enchanting.spirit_plunder.1": "镰刀并不完美。镰刃击杀和灵魂 石起效时刻之间总会有部分灵魂 消散。但只要给镰刃附魔,就可 减少这种损耗,从而凝聚更多灵 魂。不过,这一过程也会损伤灵 魂石,并导致镰刀耐久度下降。", - "malum.gui.book.entry.page.headline.scythes.enchanting.ascension": "飞腾", - "malum.gui.book.entry.page.text.scythes.enchanting.ascension.1": "在象征学说中有一个象征义颇为 有趣:工具能够“养育”和“升 举”人类。文明的基石是食物, 食物又需要镰刀收割。若是利用 镰刀作为工具的一面,我就能 ……呃,“升举”我自己。对敌 人来说,我用来维持自身飞腾的 风和刀刃一样锋利。此魔咒与回 旋相斥,两者的作用可以说是完 全相悖。", - "malum.gui.book.entry.page.headline.scythes.enchanting.animated": "舞刃", - "malum.gui.book.entry.page.text.scythes.enchanting.animated.1": "能量若可被聚焦,则也可被分 散。有趣的是,若是将本应聚焦 起来供给缚灵魔咒的能量分散到 整个镰刀,那么武器的所有部位 都会获得某种“轻盈”的概念, 其斩击速度也会得到提升。", - - "malum.gui.book.entry.spirit_infusion": "精魂灌注", - "malum.gui.book.entry.spirit_infusion.description": "奇迹造物", - "malum.gui.book.entry.page.headline.spirit_infusion": "精魂灌注", - "malum.gui.book.entry.page.text.spirit_infusion.1": "我以将符文木的自然魔法作为基 底,设计了一座用于法术研究基 础的祭坛——精魂祭坛。它是等 式的另一端,是奥术能量的用途。 只需将奥术能量融入物品,再用 这种能量影响其他灌注过程,就 是研究的起点了。", - "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果灌注中要用到其他 物品,则需将其置于某种符文木 物品台座上。物品台座需在祭坛 四格之内才能正常工作。", - "malum.gui.book.entry.page.text.spirit_infusion.3": "所有奥术能量就位之后,晶体内 的能量就会开始流入中央的物品 内。其他要融合的物品也会在这 一过程中被拉入其中。待所有吸 收过程结束,灌注的产物便会成 型。不过,这一过程$i确实/$相当缓 慢……", - "malum.gui.book.entry.spirit_infusion.hex_ash": "咒灰", - "malum.gui.book.entry.spirit_infusion.hex_ash.description": "惯用的魔法粉末", - "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "咒灰", - "malum.gui.book.entry.page.text.spirit_infusion.hex_ash.1": "灌注所得的第一种产物是一种粉 末,我以其颜色称其“咒灰”。 它是一种简单而有用的砂粉,其 中硝石和硫磺大都被原始奥术能 量嬗变殆尽,余下的是碳和反应 物的混合品。", - "malum.gui.book.entry.spirit_infusion.living_flesh": "鲜活血肉", - "malum.gui.book.entry.spirit_infusion.living_flesh.description": "请勿食用", - "malum.gui.book.entry.page.headline.spirit_infusion.living_flesh": "鲜活血肉", - "malum.gui.book.entry.spirit_infusion.alchemical_calx": "炼金矿尘", - "malum.gui.book.entry.spirit_infusion.alchemical_calx.description": "黏土二号", - "malum.gui.book.entry.page.text.spirit_infusion.living_flesh.1": "第二种产物,为了理解精魂奥术 能量如何作用于活体物质,我制 成了……$i一些东西/$,我现在称其 为“鲜活血肉”。它是一种令人 反胃的肉质碎块,完全不适合人 类食用。它的用途也犹未可知。", - "malum.gui.book.entry.page.headline.spirit_infusion.alchemical_calx": "炼金矿尘", - "malum.gui.book.entry.page.text.spirit_infusion.alchemical_calx.1": "最后,我制成了一种实验性底 物,称作“炼金矿尘”。其质地 在普通情况下接近固态动物油脂, 但只需施加少量力,它就会显露 出强大的可塑性。这必然是一种 有用的材料。", - - "malum.gui.book.entry.esoteric_reaping": "隐秘收割", - "malum.gui.book.entry.esoteric_reaping.description": "残漏的魔法", - "malum.gui.book.entry.page.headline.esoteric_reaping": "隐秘收割", - "malum.gui.book.entry.page.text.esoteric_reaping.1": "生物死亡时,其灵魂便会消散。 这是个基础理论,且迄今已有大 量实例证明其正确。也有说法认 为,偶尔这种能量会在生物死亡 时残留于其形体,如此就能解释 它们掉落反应物的现象了。但这 一说法仍未被证明。", - "malum.gui.book.entry.page.text.esoteric_reaping.2": "但如今,有手中镰刀的协助,证 明这点非常容易。灵魂破碎时, 其能量会与残存的形体躯壳碰撞, 哪怕两者接触时间极为短暂也是 如此。这种碰撞能制造出全新的 反应物,只是普通地摧毁形体无 法产出。这一现象似乎会催动强 大的反应,并导致某种变化的发 生。", - "malum.gui.book.entry.page.text.esoteric_reaping.3": "我已发现五种由此过程诞生的反 应物,会在下文详细记述。总括 一下,僵尸之肉凝结为腐朽精华, 骷髅之骨晶化为阴冷骨石,幻翼 之翅绕转为星灵织物,旋风人之 精华延续为疾风凝核,末影人之 魔法固化为扭曲能流。", - "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "腐朽精华", - "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "在这种魔法的作用下,亡灵的血 肉会凝结为腐朽精华。这是一种 剧毒且污秽的物质,散发着死亡 的气息。", - "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "阴冷骨石", - "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "受此魔法影响,骨头会晶化为阴 冷骨石。这是一种用途较多的矿 物质,且也可捣碎为骨粉。", - "malum.gui.book.entry.page.headline.esoteric_reaping.astral_weave": "星灵织物", - "malum.gui.book.entry.page.text.esoteric_reaping.astral_weave.1": "幻翼的翅膜会因这种魔法而绕转 为星灵织物。这是一种神秘的布 匹,具有奇异的奥术性质。", - "malum.gui.book.entry.page.headline.esoteric_reaping.wind_nucleus": "疾风凝核", - "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "旋风人的奇异构造与其所处的试 炼相谐和,而疾风凝核似乎是旋 风人最核心的部件。它们若遇到 危险,便会放出这种部件,推离 周围的生物。", - "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "扭曲能流", - "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "包裹着末影人的魔法固结为扭曲 能流。这是一种奇怪的精华,似 乎具有扭曲自然法则的能力。", - - "malum.gui.book.entry.primary_arcana": "基础奥术能量", - "malum.gui.book.entry.primary_arcana.description": "魔法的构件", - "malum.gui.book.entry.page.headline.primary_arcana.sacred": "神圣精魂", - "malum.gui.book.entry.page.text.primary_arcana.sacred.1": "神圣奥术能量对任何促进生命的 魔法都至关重要。它可被看作神 圣事物,格外有活力的生命的能 量,甚至是青春的单纯。它纯净 而未经污染,也因此十分有用。", - "malum.gui.book.entry.page.text.primary_arcana.sacred.2": "它是纯净的脉动,是对乐观的渴 望。它可在友善的、单纯的、起 源神圣的事物中寻得。", - "malum.gui.book.entry.page.headline.primary_arcana.wicked": "邪恶精魂", - "malum.gui.book.entry.page.text.primary_arcana.wicked.1": "邪恶奥术能量对生命有害。它追 求死亡与绝望,并会将生命扭曲 为其他形态。就连触碰这种晶体 都会让我的灵魂因疼痛而颤栗。", - "malum.gui.book.entry.page.text.primary_arcana.wicked.2": "它是腐化的脉动,是对苦痛的渴 望。它可在缺失生命的,或是为 恶意所扭曲的事物中寻得。", - "malum.gui.book.entry.page.headline.primary_arcana.arcane": "奥术精魂", - "malum.gui.book.entry.page.text.primary_arcana.arcane.1": "其他奥术能量都是灵魂的脉动, 但奥术精魂准确来说是奥能自身 的脉动。这种$b原始奥术能量/$没有 独特属性,而只是无向的精神力 量。", - "malum.gui.book.entry.page.text.primary_arcana.arcane.2": "它是创造的脉动,是所有事物的 最初法则。它可在将自身灵魂对 力量开放的,或是起源于那种力 量的事物中寻得。", - "malum.gui.book.entry.page.text.primary_arcana.arcane.3": "我推测这种奥术能量与其他能量 不同,会经时间融入灵魂。灵魂 的许多方面先天就已决定,独属 于你的脉动自初便与你同在。但 这种能量缺失脉动,也许它就是 与其他能量有所不同。毕竟,女 巫不是生来就是女巫。", - - "malum.gui.book.entry.elemental_arcana": "元素奥术能量", - "malum.gui.book.entry.elemental_arcana.description": "聚焦的魔法", - "malum.gui.book.entry.page.headline.elemental_arcana": "元素奥术能量", - "malum.gui.book.entry.page.headline.elemental_arcana.aerial": "澄空精魂", - "malum.gui.book.entry.page.text.elemental_arcana.aerial.1": "澄空奥术能量是所有元素能量中 最简单的。也正是其简单性赋予 了其实用性。我听过魔法师翱翔 于风,遨游于天的故事。若有奥 术能量能将这些故事化为现实, 澄空奥术能量当仁不让。", - "malum.gui.book.entry.page.text.elemental_arcana.aerial.2": "它是速度的脉动,是对奔跑翱翔 的渴望。它可在所有格外敏捷灵 活的事物中寻得。", - "malum.gui.book.entry.page.headline.elemental_arcana.earthen": "大地精魂", - "malum.gui.book.entry.page.text.elemental_arcana.earthen.1": "大地奥术能量也相对较为简单。 它适宜于力量,交融于自然和生 命力。若我希望增强自身,或是 重塑世界,大地奥术能量即为良 方。", - "malum.gui.book.entry.page.text.elemental_arcana.earthen.2": "它是稳定的脉动,是对不屈坚忍 的渴望。它可在所有不为外界改 变所动的事物中寻得。", - "malum.gui.book.entry.page.headline.elemental_arcana.infernal": "狱火精魂", - "malum.gui.book.entry.page.text.elemental_arcana.infernal.1": "狱火奥术能量较为复杂,但绝不 如它看上去那样邪恶。火焰确实 危险,但它也是光热之源。它能 轻易燃尽事物,一如它能轻松融 合事物。", - "malum.gui.book.entry.page.text.elemental_arcana.infernal.2": "它是光亮的脉动,是对燃烧的渴 望。它可在所有明亮闪耀的,和 大部分居于下界的事物中寻得。", - "malum.gui.book.entry.page.headline.elemental_arcana.aqueous": "碧水精魂", - "malum.gui.book.entry.page.text.elemental_arcana.aqueous.1": "最后一种,碧水奥术能量,它称 得上奇异。它适应性强,但仅凭 自身无法完成太多事。它给予对 海洋的亲和力,但除此之外的效 果则相对隐秘。", - "malum.gui.book.entry.page.text.elemental_arcana.aqueous.2": "它是变化的脉动,是对适应的渴 望。它可在所有展现这种适应性 的,和所有居于水中的事物中寻 得。", - - "malum.gui.book.entry.eldritch_arcana": "邪术奥术能量", - "malum.gui.book.entry.eldritch_arcana.description": "有其作用力,必有其反作用力", - "malum.gui.book.entry.page.headline.eldritch_arcana": "邪术精魂", - "malum.gui.book.entry.page.text.eldritch_arcana.1": "邪术奥术能量对我来说是个谜。 它没有脉动,至少没有我能理解 的。而且,它的表现也与原始奥 术能量不同。它会改变,会激励, 会启迪……原始奥术能量仅能增 幅。这种……东西则能转化。", - "malum.gui.book.entry.page.text.eldritch_arcana.2": "我不理解是何种脉动产生的这种 奥术能量。我只在少数几种生物 中发现这种能量,而且能找到的 几种生物也都违背了常理。假如 一定要和原始奥术能量作比较, 就会推出邪术奥术能量是终结的 脉动,是所有事物的$i最终/$法则。\n\n我很讨厌这种念头。", - - "malum.gui.book.entry.altar_acceleration": "祭坛加速", - "malum.gui.book.entry.altar_acceleration.description": "方尖碑", - "malum.gui.book.entry.page.headline.altar_acceleration.runewood_obelisk": "符文木方尖碑", - "malum.gui.book.entry.page.text.altar_acceleration.runewood_obelisk.1": "精魂灌注,其必要性和累人性都 与日俱增,简单如制作一堆咒灰 都要耗上几分钟。而加速的方法 就藏在神圣金之中。将最多四座 由其制作的方尖碑放在祭坛周围, 就能以每座四分之一的比例加快 此过程的速度了。", - "malum.gui.book.entry.page.headline.altar_acceleration.brilliant_obelisk": "经验晶方尖碑", - "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "尽管其本身对灌注过程没有大 用,方尖碑的构造还可再加利用。 将神圣金换为经验晶,方尖碑便 会与附魔的才智谐和,从而提供 大量附魔力量,一座就可与五个 书架等同。", - - - "malum.gui.book.entry.spirit_metals.soul_stained_steel": "魂染钢", - "malum.gui.book.entry.spirit_metals.soul_stained_steel.description": "熔铸现实", - "malum.gui.book.entry.page.headline.spirit_metals.soul_stained_steel": "魂染钢", - "malum.gui.book.entry.page.text.spirit_metals.soul_stained_steel.1": "简而言之,铁很平凡。以灵魂石 调谐铁,就能制成一种$i同时/$与世 界同相又与世界异相的钢材。", - "malum.gui.book.entry.page.text.spirit_metals.soul_stained_steel.2": "任何由魂染钢制成的事物都天生 具有击碎灵魂的能力,不需要镰 刀那样的精密加工技艺辅助。但 直接穿上只用魂染钢制成的盔甲 相当危险,因为我的灵魂也会受 其影响。需要有一种反制措施。", - - "malum.gui.book.entry.spirit_metals.hallowed_gold": "神圣金", - "malum.gui.book.entry.spirit_metals.hallowed_gold.description": "合乎节律", - "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold": "神圣金", - "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "人们常以金作为神秘研究的基 底,其天然的魔法传导性使其相 当有用。精魂奥术能量也不例外。 而只要使用神圣奥能,就能增强 金的魔法传导性。", - "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.2": "神圣金的物理性质和金类似。将 本质单纯的奥术能量融入合金, 就能使其他奥术能量传导平稳, 有此性质的神圣金也正是我的研 究需要的绝佳导体。它还能用来 制造几种时尚的物品座。", - - "malum.gui.book.entry.spirit_metals.reexamination": "再次审视:精魂金属", - "malum.gui.book.entry.spirit_metals.reexamination.description": "异类法则", - "malum.gui.book.entry.page.headline.spirit_metals.reexamination": "再次审视:精魂金属", - "malum.gui.book.entry.page.text.spirit_metals.reexamination.1": "精魂金属中完全不存在奥术能量 的内在结构,但它们仍以同样的 方式与奥术能量交互。也许其中 有类似的构造,但如果真的存在, 我现有的仪器几乎没有一件能达 到如此精度。为何它会与我研究 过的石材完全不同,甚至连魂染 钢与灵魂石的结构都大相径庭?", - "malum.gui.book.entry.page.text.spirit_metals.reexamination.2": "这也许能解释深岩珍金中奥术能 量的由来,和精魂金属不同—— 深岩珍金可能是另一种现象的产 物。一种是与奥术能量“调谐” 的金属,另一种是物理上与之产 生的合金。我在想能否以相似手 段调谐其他金属……", - - "malum.gui.book.entry.spirit_jar": "精魂存储", - "malum.gui.book.entry.spirit_jar.description": "奥术档案馆", - "malum.gui.book.entry.page.headline.spirit_jar": "精魂罐", - "malum.gui.book.entry.page.text.spirit_jar.1": "神圣金的一种简单应用是精魂 罐。精魂的原始形态并无质量, 而将其锁存在神圣金下则是无视 物理限制存储的好方法。这种罐 子的容量近乎无限,但它们只能 存储单种精魂。", - - "malum.gui.book.entry.soulstained_scythe": "魂染钢镰刀", - "malum.gui.book.entry.soulstained_scythe.description": "收割", - "malum.gui.book.entry.page.headline.soulstained_scythe": "魂染钢镰刀", - "malum.gui.book.entry.page.text.soulstained_scythe.1": "若论收获精魂,曾经我制造的镰 刀相当有用,但也只是曾经。尽 管如此,它的实用性还是非常不 错的,与其全盘否定不如再加改 进。有了魂染钢的帮助,我就能 造出更为有效又保留镰刀优点的 武器了。", - - "malum.gui.book.entry.soulstained_armor": "魂染钢盔甲", - "malum.gui.book.entry.soulstained_armor.description": "精魂保护", - "malum.gui.book.entry.page.headline.soulstained_armor": "魂染钢盔甲", - "malum.gui.book.entry.page.text.soulstained_armor.1": "和魂染钢镰刀类似,我成功将普 通的铁盔甲改进为了魂染钢盔甲。 为避免直接接触这种金属导致的 灵魂损伤,我在金属内部安上了 扭曲石制成的衬板。", - "malum.gui.book.entry.page.text.soulstained_armor.2": "因其同时存在于物理和奥术领 域,魂染钢展现出了惊人的防御 属性。它能挡住来自两个领域的 攻击,我称这种效果为“灵魂护 盾”。效果受到干扰后的恢复需 要时间。其表现为额外的护甲值, 这种护甲值能完全吸收魔法伤害 并减弱物理伤害。", - "malum.gui.book.entry.page.text.soulstained_armor.3": "这种效果在本质上似乎与其他我 研究过的事物颇为相似,例如往 盔甲上刻符文,或是召来黑阳当 空。尽管形式上有所不同,但此 效果$i表面上/$似乎没有相应代价。 灵魂护盾的能量究竟是哪里来的?", - - "malum.gui.book.entry.spirit_trinkets": "精魂护符", - "malum.gui.book.entry.spirit_trinkets.description": "佩符戴饰", - "malum.gui.book.entry.page.headline.spirit_trinkets": "精魂护符", - "malum.gui.book.entry.page.text.spirit_trinkets.1": "许多魔法学派和平凡技艺流派都 会制造实用的护符。也有人称这 些物件为“饰品”(bauble)和 “奇异品”(curios)。我熔得 的金属本身便有实用属性,也因 此能支持更高级的设计。", - "malum.gui.book.entry.page.text.spirit_trinkets.2": "最简单的神圣金护符会保护佩戴 者,如同他们穿着薄甲一般;最 简单的魂染钢护符则会增加身上 盔甲的韧性。", - - "malum.gui.book.entry.reactive_trinkets": "反应护符", - "malum.gui.book.entry.reactive_trinkets.description": "利用收获", - "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_alchemical_mastery": "炼金纯熟戒指", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "通过某种炼金技巧,这枚戒指能 够操纵我血液中流动的药水。每 当收集到奥术能量时,戒指会滤 出部分负面效果,并延长正面效 果的持续时间。", - "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "疗愈魔能戒指", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "收获到精魂晶体时,此处记载的 护符便会起效,吸收残余的能量。 例如,在收获到奥术能量时,这 枚回复护符便会为我恢复一部分 生命。", - "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_manaweaving": "织魔戒指", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "灵魂护盾相当强大,但在当前的 状态下还难称尽善尽美。显著缺 陷之一便是恢复用时过长。为改 进这一点,我制成了一枚戒指, 收获到精魂奥术能量就能加速灵 魂护盾的恢复。", - "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "奥术才智戒指", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "才智附于灵魂,又不似奥术能量 那样的脉动。它是随灵魂不断积 累的学识,也因此并非灵魂与生 俱来之物。就算是不伤及灵魂的 重击也能将其解离。", - "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "我也通过凝结出的经验晶制造出 了一枚戒指,它能将经验晶从我 收获的奥术能量中滤出,每当收 获到奥术能量便会给我一次经验 才智的爆发。", - - "malum.gui.book.entry.ring_of_esoteric_spoils": "隐秘掠夺戒指", - "malum.gui.book.entry.ring_of_esoteric_spoils.description": "生养众多", - "malum.gui.book.entry.page.headline.ring_of_esoteric_spoils": "隐秘掠夺戒指", - "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "收集大量奥术能量供给研究确实 会很累人。这枚戒指就能增加收 获的效率,每次击杀灵魂都能额 外收割一个精魂。但是,从某种 角度来说,“效率”一词有点站 不住脚。灵魂本身能量有限,我 是怎么收集到比那还多的能量的?", - - "malum.gui.book.entry.belt_of_the_starved": "饥馁者腰带", - "malum.gui.book.entry.belt_of_the_starved.description": "引导贪食", - "malum.gui.book.entry.page.headline.belt_of_the_starved": "饥馁者腰带", - "malum.gui.book.entry.page.text.belt_of_the_starved.1": "有时,收集得的奥术能量中会有 几缕残存的愿望与欲望。而再看 我平时所收割事物的本质,这种 思维情绪便通常会表现为饥饿、 淫欲,或者琐碎的忿恨。上述所 有杂质都可被催化为暴食——能 叠加的、强化魔法伤害的效果。", - "malum.gui.book.entry.page.text.belt_of_the_starved.2": "这么利用魔法力量也许会导致可 预见的饥饿感增幅,并在过程中 迅速消耗饥饿值。如此带来的魔 法熟练度增幅相当可观,但是 ……方法本身确实相当令人反胃。", - "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "渴求贪食戒指", - "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity.description": "扩大通路", - "malum.gui.book.entry.page.headline.belt_of_the_starved.ring_of_desperate_voracity": "渴求贪食戒指", - "malum.gui.book.entry.page.text.belt_of_the_starved.ring_of_desperate_voracity.1": "此戒指能稍微提高我对腐烂食物 的忍耐度,以从这些另类餐品中 搜刮出更多饥饿值和饱和度。通 常情况下,任何人都不会想吃这 些东西,但这枚戒指能够以此延 长饥馁者腰带给予的暴食效果。", - "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony": "暴食聚液", - "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony.description": "绕过限制", - "malum.gui.book.entry.page.headline.belt_of_the_starved.concentrated_gluttony": "暴食聚液", - "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "这些腐烂的食物远无法称得上美 味,我也越发感到厌烦。经由萃 炼精制,就能将腐烂味道在嘴里 停留的时间缩到最短,并给予我 暴食效果;每佩戴一件腐朽护符, 效果都会更强。完全消化依然还 要耗去几秒钟,但比起味道来说, 那可真是太好接受了。", - "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.2": "这种物质长得像药水,也因此和 药水一样,我做出了它的喷溅版 本。在击中目标后,瓶中的腐朽 物质会散布到附近,范围内所有 生物都能感受到它的好处。", - - "malum.gui.book.entry.necklace_of_the_narrow_edge": "精准镰刃项链", - "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "精准而锋利", - "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "精准镰刃项链", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "镰刀的横扫攻击是其亮点,取首 级如刈麦的能力更是无价,但这 也导致镰刀的单体伤害较低。此 项链会以神秘手段将攻击锋刃聚 合汇集,所有能量都导向至单个 目标,大大提升攻击伤害。", - "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "升腾锋刃戒指", - "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "A键只有按与不按", - "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "升腾锋刃", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.1": "就分类来说,回旋和飞腾都是很 奇特的魔咒。这两者都与风毫无 干系,但它们具有的奥术能量却 是澄空无疑。在研究它们的过程 中,我成功用一种效果改变了飞 腾的功能,我称之为“升腾锋 刃”。", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "风弹可能并非自然形成,但具体 是谁制造的、怎么制造的,仍不 得而知。借用这层联系,再以降 低伤害为代价,升腾锋刃效果与 飞腾魔咒合力的挥砍即能击飞目 标。很适合群体控制之类的东西; 精准镰刃会影响镰刀自身的挥砍, 也同样会影响此效果。", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.3": "同时佩戴精准镰刃项链和升腾锋 刃戒指时,汇集的挥砍刃风能以 极大力度击飞事物,可借此将敌 人抛过头顶。", - "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "怒啸涡流戒指", - "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "有30%的概率造成畏缩", - "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "怒啸涡流", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "就分类来说,回旋和飞腾都是很 奇特的魔咒。这两者都与风毫无 干系,但它们具有的奥术能量却 是澄空无疑。在研究它们的过程 中,我成功用一种效果改变了回 旋的功能,我称之为“怒啸涡 流”。", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "回旋即是收割,而风弹正是收割 而来的。借用这层联系,这枚戒 指便能让镰刀飞旋时挥出的风在 其周围环绕,并对周围事物造成 伤害,但此后的冷却会因此变长。", - "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.3": "同时佩戴精准镰刃项链和怒啸涡 流戒指时,汇集的风气涡流便只 会在镰刀命中时显露,并于命中 处产生旋风,持续大约两秒。", - - "malum.gui.book.entry.belt_of_the_prospector": "勘探工腰带", - "malum.gui.book.entry.belt_of_the_prospector.description": "大地之宝", - "malum.gui.book.entry.page.headline.belt_of_the_prospector": "勘探工腰带", - "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目 标,我常需要岩层中的各种宝藏。 经由魔咒——尤其是时运——我 可以让工具变得更适合短时间大 量提取资源。我会在本条目内详 述如何以相似方法运用精魂奥能。", - "malum.gui.book.entry.page.text.belt_of_the_prospector.2": "若贪婪所流过工具上的时运魔咒 未达满级,即会给予该工具以增 益,相当于令其达到满级时运。 与之类似,勘探工腰带会祝福$i我/$ $i亲自/$引发的爆炸,给予其时运 III,并同时附带贪婪的增益。", - "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", - "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "直入血脉", - "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", - "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "爆炸的本质是混乱。如若希望以 此收集资源,但前去取回物品又 太过劳累,这种混乱便不成问题。 这枚戒指会将爆炸与我的灵魂纠 缠,炸出的碎屑和战利品即能直 接出现在我的位置。", - "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist": "爆破师戒指", - "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist.description": "$b火力不足恐惧症/$", - "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_demolitionist": "爆破师戒指", - "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "如果普通的爆炸能量感觉不太 够,那就是你没有用出全力。这 枚戒指会增强爆炸,能有效解决 这一问题。", - "malum.gui.book.entry.page.headline.belt_of_the_prospector.avarice": "贪婪", - "malum.gui.book.entry.page.text.belt_of_the_prospector.avarice.1": "佩戴勘探工腰带时,我提取得到 的所有珍贵资源都会携带着某种 意图,充斥着贪婪。收获到此类 意图之时,其所具有的贪婪会短 暂刻入我的灵魂。每一段强度的 贪婪都会有十分之一的概率在破 坏方块时追加一级时运的效力。", - - "malum.gui.book.entry.necklace_of_blissful_harmony": "福乐和谐项链", - "malum.gui.book.entry.necklace_of_blissful_harmony.description": "黎明遥遥无期", - "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "福乐和谐项链", - "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.1": "为专注于魔法技艺,我常需要平 和清明的心态。因此我设计了一 件工具,以有效引开他人的注意。 戴上此饰品后,我的行迹就将从 周围敌人的感知中隐去,从而降 低它们注意到我的概率。", - "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "进一步研究表明,这枚新护符似 乎对含有邪恶精魂的灵魂$i极为/$有 效。", - - "malum.gui.book.entry.spellweaving_axe": "织法斧", - "malum.gui.book.entry.spellweaving_axe.description": "收获于自然", - "malum.gui.book.entry.page.headline.spellweaving_axe": "织法斧", - "malum.gui.book.entry.page.text.spellweaving_axe.1": "一把工具,一位姊妹。织法斧是 使用深岩珍金锻造而成的复杂工 具,灌注有碧水奥能。简单调整 谐振即可激活工具;此后,只要 破坏方块,即会产生出几枚简单 的位点。它们会飞向远处,破坏 与原有方块匹配的方块。每一次 破坏都会产生四枚位点。", - - "malum.gui.book.entry.spellweaving_pickaxe": "织法镐", - "malum.gui.book.entry.spellweaving_pickaxe.description": "收获于深岩", - "malum.gui.book.entry.page.headline.spellweaving_pickaxe": "织法镐", - "malum.gui.book.entry.page.text.spellweaving_pickaxe.1": "一把工具,一位兄弟。织法镐是 使用深岩珍金锻造而成的复杂工 具,灌注有大地奥能。简单调整 谐振即可激活工具;此后,只要 破坏方块,即会产生出几枚简单 的位点。它们会飞向远处,破坏 与原有方块匹配的方块。每一次 破坏都会产生四枚位点。", - - "malum.gui.book.entry.spellweaving_tools.enchanting": "为织法工具附魔", - "malum.gui.book.entry.spellweaving_tools.enchanting.description": "增强位点", - "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting": "为织法工具附魔", - "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting.weavers_haste": "织法急迫", - "malum.gui.book.entry.page.text.spellweaving_tools.enchanting.weavers_haste.1": "向编织出的位点灌注澄空奥能, 可加快它们的速度。而倘若将这 种性质汇聚为魔咒,那么它所在 工具所产生每个位点的移动速度 都会大幅增加。与织法繁衍互斥。", - "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting.weavers_propagation": "织法繁衍", - "malum.gui.book.entry.page.text.spellweaving_tools.enchanting.weavers_propagation.1": "向编织出的位点灌注邪术奥能, 可令其繁衍复制。而倘若将这种 性质汇集为魔咒,那么它所在工 具每一次激活都会额外产生位点, 每一级魔咒等级额外产生一个。 与织法急迫互斥。", - - - "malum.gui.book.entry.spirit_stones": "精魂石材", - "malum.gui.book.entry.spirit_stones.description": "奥能充盈", - "malum.gui.book.entry.page.headline.spirit_stones.tainted_rock": "污秽石", - "malum.gui.book.entry.page.text.spirit_stones.tainted_rock.1": "石头抗拒变化,但释缚灵魂的能 量亦无可抵挡。以原始奥术能量 强制使其产生变化,即可制成具 有实用魔法属性的石材。若用神 圣奥术能量为催化剂,则会形成 污秽石,一种能消解周围魔法的 石材。", - "malum.gui.book.entry.page.headline.spirit_stones.twisted_rock": "扭曲石", - "malum.gui.book.entry.page.text.spirit_stones.twisted_rock.1": "邪恶奥术能量的本质与神圣奥能 迥异,其制成的石材亦是如此。 扭曲石大部分性质与污秽石相同, 不过它不会消解魔法,而只是将 其推离。这两种石材都能雕琢为 物品台座,就和和符文木一样。", - "malum.gui.book.entry.spirit_stones.reexamination": "再次审视:精魂石材", - "malum.gui.book.entry.spirit_stones.reexamination.description": "晶体结构的密铺", - "malum.gui.book.entry.page.headline.spirit_stones.reexamination": "再次审视:精魂石材", - "malum.gui.book.entry.page.text.spirit_stones.reexamination.1": "似乎精魂晶体结构可以无限密 铺,至少邪恶和神圣晶体可以, 因为我拆解分析扭曲石和污秽石 样本后得出的结论就是这样。其 他精魂石材——换言之,密铺方 式——或许真的存在?很有可能。", - "malum.gui.book.entry.page.text.spirit_stones.reexamination.2": "那些石材的性质又会是怎样?神 圣和邪恶能制得接受和排斥魔法 的石材……澄空和大地就能造出 移动和锁定魔法的石材?但这些 功能神圣金早已具备……狱火大 概能用来加速,碧水则可用于改 变,这两种石材也许会有用处。", - "malum.gui.book.entry.page.text.spirit_stones.reexamination.3": "我应当还不具备剖析奥术、邪 术、幽影所成石材的能力。我仍 然没有理解它们所代表事物的完 全图景,因为目前我还无法对幽 影奥术能量进行破坏性测试。但 是,考虑到基岩位于虚空旁侧 ……也许基岩的不可破坏性就是 幽影石材的特性?", - - "malum.gui.book.entry.ether": "灵火", - "malum.gui.book.entry.ether.description": "风之色彩", - "malum.gui.book.entry.page.headline.ether": "灵火", - "malum.gui.book.entry.page.text.ether.1": "魔法师学徒的常见任务之一是制 造无需热源和燃料的火焰。这是 种测试魔法掌控力的方法,也常 用来检测规避自然现象的能力。 精魂魔法也当然能制造这种奇迹。", - "malum.gui.book.entry.page.text.ether.2": "灵火火焰的特殊之处就在于其与 颜色的相性。就如同给皮革染色, 我同样也能为灵火染色。它是种 光源,因此染上深色会降低其明 度,而非改变火焰的颜色。", - "malum.gui.book.entry.page.headline.ether.iridescent": "虹彩灵火", - "malum.gui.book.entry.page.text.ether.iridescent.1": "我并未止步于制成灵火,而是找 到了给灵火浸入第二种颜色的方 式,也由此创造出了虹彩灵火。 初制成时,这种灵火的基础颜色 便会锁死,也同时能染上$i第二种/$ 颜色。光则会在火焰尖端附近慢 慢由原有颜色变为新添的颜色。", - "malum.gui.book.entry.page.text.ether.iridescent.2": "不过,想给它染上合适的颜色可 是个难题。正如前文所言,灵火 变为虹彩灵火之后,其原有的颜 色就不可再次修改。尽管通常遇 不到这种问题,但给火焰染色时 还是注意小心为好。", - - "malum.gui.book.entry.basic_artifice": "信波匠作", - "malum.gui.book.entry.basic_artifice.description": "信号调制", - "malum.gui.book.entry.page.headline.basic_artifice": "信波匠作", - "malum.gui.book.entry.page.text.basic_artifice.1": "无论你从事何种职业,为何种目 标而奋斗,红石都是必不可少的 助力。搭建活塞门并非工程师的 专利。如今我也为红石的发展献 出了一份力:精魂二极管。将元 素精魂的脉动刻入经由灵火处理 的铜基质,即可制造出四种有趣 的红石设备。", - "malum.gui.book.entry.page.text.basic_artifice.2": "这些二极管能将红石信号转化为 奥术的倾向,让精魂依其性质塑 造结果,再转换回红石信号。灵 火是传递的介质,而铜是机器与 逻辑的概念锚点。", - "malum.gui.book.entry.page.headline.basic_artifice.wavebanker": "信波暂流器", - "malum.gui.book.entry.page.text.basic_artifice.wavebanker.1": "碧水精魂追求变化,追求适应。 若是传入信号,暂流器即会传递 出去,但会有些“粘滞”效应: 在撤走输入后仍会继续发出信号 一段时间。", - "malum.gui.book.entry.page.headline.basic_artifice.wavebreaker": "信波中断器", - "malum.gui.book.entry.page.text.basic_artifice.wavebreaker.1": "狱火精魂追求燃烧,追求光耀。 若是传入信号,中断器即会传递 出去,但会有些“缓慢”效应: 二极管会定住信号,仔细“端 详”,过一段时间再释放出去。", - "malum.gui.book.entry.page.headline.basic_artifice.wavecharger": "信波充续器", - "malum.gui.book.entry.page.text.basic_artifice.wavecharger.1": "澄空精魂追求翱翔,追求飞腾。 若是传入信号,充续器即会传递 出去,但在那之前需“暖机”: 输出信号的强度会缓慢增加至输 入信号。若是撤去输入,或是传 入较弱的信号,则充续器会以类 似方式渐渐减弱输出信号。", - "malum.gui.book.entry.page.headline.basic_artifice.wavemaker": "信波制造器", - "malum.gui.book.entry.page.text.basic_artifice.wavemaker.1": "大地精魂追求坚守,追求稳定。 无论传入还是不传入信号,制造 器都类似时钟发生器,会以稳定 的节奏时不时反转输入信号,其 他时刻则直通输出。", - "malum.gui.book.entry.basic_artifice.artificers_claw": "匠师弯爪", - "malum.gui.book.entry.basic_artifice.artificers_claw.description": "名字叫“爪”,但完全不尖利", - "malum.gui.book.entry.page.headline.basic_artifice.artificers_claw": "匠师弯爪", - "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "我还设计制造了一件工具,用来 微调这些二极管的时序。用它上 面的凸起挪动铜基质上的部件, 就可延长或缩短二极管的时延, 低限为一个红石刻。", - - "malum.gui.book.entry.windweaving": "疾风编织", - "malum.gui.book.entry.windweaving.description": "催发气流", - "malum.gui.book.entry.page.headline.windweaving": "疾风编织", - "malum.gui.book.entry.page.text.windweaving.1": "在各地搜寻奥术能量的踪迹时, 最常找到的是澄空奥能。一切天 气现象中都带有澄空奥能的微弱 印记;但本质上说来,它们并不 具有精魂的形态,而只是其对世 界造成的影响的残余记忆。它们 的影响力已经消散,但只要花一 点点工夫就可恢复。", - "malum.gui.book.entry.page.text.windweaving.2": "各处都留有这些疾风的记忆,它 们失去了疾风的力量,仅能四处 飘动。不过,只要向其灌注澄空 奥能,即可用奥术能量的流动重 新编织这些记忆,将其恢复如初; 它们从而再次能对世界施加影响。 以已有的用途为基础,借助风弹 和疾风凝核,我找出了这一效应 的两种新用途。", - "malum.gui.book.entry.page.headline.windweaving.gust_igniter": "强风激发器", - "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "风弹带有喷散的记忆。它具有混 沌的性质,因此在受到撞击时即 会释放。以红石激活时,强风激 发器会编织出一阵强风,将周围 的所有事物向外推开。匠师弯爪 可以配置该效果的强度和具体形 态。", - "malum.gui.book.entry.page.headline.windweaving.wind_tunnel": "风洞仪", - "malum.gui.book.entry.page.text.windweaving.wind_tunnel.1": "疾风凝核由强风捕获而来,它更 加强大,且具有方向。以相连的 强风激发器激活时,风洞仪会持 续性编织出向上吹拂的风柱,能 吹动大多数物体和生物。匠师弯 爪可以配置该效果的距离和方向。", - - "malum.gui.book.entry.soulwoven_silk": "魂织绸缎", - "malum.gui.book.entry.soulwoven_silk.description": "编织虚幻", - "malum.gui.book.entry.page.headline.soulwoven_silk": "魂织绸缎", - "malum.gui.book.entry.page.text.soulwoven_silk.1": "魂织绸缎是一种轻盈而坚韧的材 料,其中满是灵魂之类的东西。 和形体一样,它天生就能阻断奥 术能量。尽管其他材料也有此功 效,魂织绸缎更易加工,起码比 石头要好多了。", - "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "灵魂的碎片能够发光,灵魂自然 也能发光。为何不让绸缎中的灵 魂散发出光芒呢?我制造了若干 旗帜以测试效果,并借用了多种 反应物和精魂以设计图案。融入 能量时,它们会发出暗淡的光; 再融入一个精魂,就能让其耀眼 夺目。", - - "malum.gui.book.entry.soulwoven_pouch": "魂织布袋", - "malum.gui.book.entry.soulwoven_pouch.description": "沿袭传统,再加创新", - "malum.gui.book.entry.page.headline.soulwoven_pouch": "魂织布袋", - "malum.gui.book.entry.page.text.soulwoven_pouch.1": "精魂奥能总是会堆满我的物品 栏。为何不用魔法方案解决魔法 问题呢?这个布袋和收纳袋差不 多,却能在收获奥能时自动将其 装入内部。它的物理容量和收纳 袋差不多,但魔法物品会稍稍脱 离现实,从而减少它们占用的空 间。", - "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch": "饥馑布袋", - "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch.description": "最后让它饥饿", - "malum.gui.book.entry.page.headline.soulwoven_pouch.ravenous_pouch": "饥馑布袋", - "malum.gui.book.entry.page.text.soulwoven_pouch.ravenous_pouch.1": "虽然精魂奥能是物品栏变杂乱的 元凶,但并不是只有它在堵塞我 的口袋。将腐朽与布袋融合,布 袋就会长出牙齿,变成饥馑布袋。 这个饥饿的布袋是暴食中美食这 一侧面的化身,它会主动拿走我 身上符合它内在物品口味的物品。", - - "malum.gui.book.entry.soulhunter_armor": "灵魂猎手盔甲", - "malum.gui.book.entry.soulhunter_armor.description": "形如玻璃", - "malum.gui.book.entry.page.headline.soulhunter_armor": "灵魂猎手盔甲", - "malum.gui.book.entry.page.text.soulhunter_armor.1": "魂织绸缎能隔绝精魂能量,但也 不代表它只能用于阻隔魔法。这 套盔甲的设计就能聚焦魔法,从 而高效提升穿戴者的奥术能力。 然而,这种材料本身并不结实, 它的保护能力只与皮革衣物相当。", - - "malum.gui.book.entry.spirit_focusing": "精魂聚焦", - "malum.gui.book.entry.spirit_focusing.description": "神秘复制", - "malum.gui.book.entry.page.headline.spirit_focusing": "精魂聚焦", - "malum.gui.book.entry.page.text.spirit_focusing.1": "利用扭曲石和污秽石迥异的属 性,我创造了一个可汲取并聚焦 奥术能量的装置。此时若放入其 兼容的底物,就可用此过程产生 新事物。", - "malum.gui.book.entry.page.text.spirit_focusing.2": "最为基础的底物是炼金促符,和 我过去所见的某种物件非常相似。 只要往里注入奥术能量,再加上 少许矿灰,即可将其嬗变为全新 物质,但这一过程也会损伤促符。", - - "malum.gui.book.entry.focus_ashes": "尘灰生发", - "malum.gui.book.entry.focus_ashes.description": "制造粉状反应物", - "malum.gui.book.entry.page.headline.focus_ashes": "尘灰生发", - "malum.gui.book.entry.page.text.focus_ashes.1": "只要给炼金促符注入不同种的奥 术能量,就能制成各种粉状物质。 是简单而好用的奥术配方。", - - "malum.gui.book.entry.focus_metals": "金属魔艺", - "malum.gui.book.entry.focus_metals.description": "制造条状晶体", - "malum.gui.book.entry.page.headline.focus_metals": "金属魔艺", - "malum.gui.book.entry.page.text.focus_metals.1": "以硝石、硫磺、深岩珍金改变炼 金促符的组分,就可将其改造, 使其能形成纯度极高的金属结点。", - "malum.gui.book.entry.page.text.focus_metals.2": "这种方法的效率和速度都不算最 快,但肯定比全手动挖矿要好得 多。所有种类的金属结点都可在 任意熔炉内烧炼为金属粒,每个 结点相当于三分之二个锭。", - - "malum.gui.book.entry.focus_crystals": "晶体创造", - "malum.gui.book.entry.focus_crystals.description": "制造不规则晶体", - "malum.gui.book.entry.page.headline.focus_crystals": "晶体创造", - "malum.gui.book.entry.page.text.focus_crystals.1": "只要给炼金促符注入不同种的奥 术能量,就能制成更多种平凡晶 体。", - - "malum.gui.book.entry.focus_elemental": "遗骸再造", - "malum.gui.book.entry.focus_elemental.description": "制造组构核心", - "malum.gui.book.entry.page.headline.focus_elemental": "遗骸再造", - "malum.gui.book.entry.page.headline.focus_elemental.zephyr_impetus": "西风促符", - "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.1": "风弹的存在令人着迷。它们显然 并非自然形成,但历史学家们完 全不清楚是谁制造了它们,又是 为了什么。但不管如何,已造之 物必可再造,这就需要合适的促 动力。沉重核心和疾风凝核即可 制成西风促符——但由于它相当 复杂,用到它的配方都极为缓慢。", - "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.2": "疾风凝核是旋风人的残骸,它虽 然相当于灵魂,但并不是灵魂。 而考虑到需要疾风凝核才能再造 旋风人,那么原本的旋风人必然 不是这么来的,但我对它们人工 存在的本质仍了解不深,无法再 深入了。", - - "malum.gui.book.entry.crucible_acceleration": "坩埚加速", - "malum.gui.book.entry.crucible_acceleration.description": "加温加热", - "malum.gui.book.entry.page.headline.crucible_acceleration": "坩埚加速", - "malum.gui.book.entry.page.text.crucible_acceleration.1": "精魂坩埚有其短处:速度较慢。 将奥术能量聚集至中央物品需要 时间。这也并非毫无理由,大多 数物质承受不了那么快的能流, 过载催化剂也容易导致其破损。", - "malum.gui.book.entry.page.text.crucible_acceleration.2": "然而,若以神秘方式加热催化 剂,就可以减轻这种排斥现象, 同时加快聚集的速度。这正是精 魂催化器的用途。但这也并不是 完美方案,不稳定性常会使催化 剂产生非必要的损伤。", - "malum.gui.book.entry.page.text.crucible_acceleration.3": "坩埚周围每座启动的催化器均会 加快聚集的速度,最多接受八座。 不过,失稳风险也会与催化器数 成比例增加,可能导致催化剂受 到额外非必要的损伤。", - - "malum.gui.book.entry.arcane_restoration": "奥术复原", - "malum.gui.book.entry.arcane_restoration.description": "神秘修复", - "malum.gui.book.entry.page.headline.arcane_restoration": "奥术复原", - "malum.gui.book.entry.page.text.arcane_restoration.1": "精魂坩埚有一个怪癖比较烦人 ——它会破坏与其交互的工具。 就算使用坩埚时代价不可避免, 我也宁可选择分期支付。我设计 了这座叫“修复基柱”的仪器, 以在工具损坏时修复它们。", - "malum.gui.book.entry.page.text.arcane_restoration.2": "修复基柱的运作需要大量奥术能 量,以及可用来修复的合适材料。 备齐物品之后,基柱会搜索附近 物品台、物品基座、精魂坩埚中 受损的物品。理论上来说,应该 可以$i只/$使用奥术能量修复物品…… 但目前也只是理论。", - "malum.gui.book.entry.arcane_restoration.tool_repair": "修复工具", - "malum.gui.book.entry.arcane_restoration.tool_repair.description": "钢铁的修复", - "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "修复工具", - "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "修复基柱不只能修复促符。许多 平凡的工具——甚至魔法的也行 ——都可借此修复,无需消耗经 验,将催动修复的事物由才智换 成精魂就好。当然,这一过程仍 需供给修复用的材料,并会恢复 大约一半的耐久度。", - "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "若是装备的材料能与精魂共振 ——无非是直接或间接牵扯到精 魂——那么此类修复手段的修复 效率便会更高。本书中记录的绝 大多数工具和盔甲都可恢复四分 之三的耐久度,而非一半。", - - - "malum.gui.book.entry.mote_making": "奥能聚块的制作", - "malum.gui.book.entry.mote_making.description": "崇拜立方体", - "malum.gui.book.entry.page.headline.mote_making": "奥能聚块的制作", - "malum.gui.book.entry.page.text.mote_making.1": "精魂晶体发出的微光奇异而神 秘,增强这种辉光又会怎么样呢? 明灯夹钳就很适合这件事,一手 持夹钳,另一手持精魂晶体,即 可制造一个“奥能聚块”。", - "malum.gui.book.entry.page.text.mote_making.2": "这些奥能聚块是纯净的奥术能量 的凝聚体,外部有一小层守护魔 法,用以防止外溢。它在魔法中 近乎无用,但当作灯来看非常美 观。", - - "malum.gui.book.entry.spirited_glass": "融魂玻璃", - "malum.gui.book.entry.spirited_glass.description": "不太适合当镜片", - "malum.gui.book.entry.page.headline.spirited_glass": "融魂玻璃", - "malum.gui.book.entry.page.text.spirited_glass.1": "我设计了一套简单而美观的玻 璃,由奥术能量染色,再镶入铁 制的框架。融入其中的力量“规 整”了组成玻璃的粒子;而原始 和邪术奥术能量没有倾向,它们 和产物都带有混沌的意味。但不 管怎么说,这些玻璃看上去都很 有意思。", - - "malum.gui.book.entry.varnished_terracotta": "漆魂陶瓦", - "malum.gui.book.entry.varnished_terracotta.description": "漂亮的图案", - "malum.gui.book.entry.page.headline.varnished_terracotta": "漆魂陶瓦", - "malum.gui.book.entry.page.text.varnished_terracotta.1": "在烧制带釉陶瓦时,只要精准控 制熔炉进行加热,就能形成美丽 的图案。而向若是陶瓦灌注炼金 矿尘,然后灌注奥术能量,同样 能达成类似的效果。和融魂玻璃 一样,漆魂陶瓦的图案的确相当 好看。", - - - "malum.gui.book.entry.crucible_augmentation": "坩埚增强", - "malum.gui.book.entry.crucible_augmentation.description": "调整调谐器", - "malum.gui.book.entry.page.headline.crucible_augmentation": "坩埚增强", - "malum.gui.book.entry.page.text.crucible_augmentation.1": "精魂坩埚具有深厚的潜能,但大 部分都没能发挥出来。炼金矿尘 制成的各种核心就能激发出它的 潜能,我将这种过程称作“增 强”。", - "malum.gui.book.entry.page.text.crucible_augmentation.2": "每种增强件都有独特效果,放入 精魂催化器,或在精魂坩埚中放 最多四个即可生效。使用多个同 种增强件即可叠加效果。", - "malum.gui.book.entry.page.text.crucible_augmentation.3": "为方便增强过程的实操,我特地 改造了一件音叉。手持调谐音叉 就可查看独属坩埚的回响和其上 的各增强件。不仅如此,对坩埚 使用调谐音叉时,还可选择一种 属性进行提升,但同时其他属性 会略有下降。", - - "malum.gui.book.entry.sympathy_drive": "共情驱动器", - "malum.gui.book.entry.sympathy_drive.description": "接纳恨意", - "malum.gui.book.entry.page.headline.sympathy_drive": "共情驱动器", - "malum.gui.book.entry.page.text.sympathy_drive.1": "邪恶和神圣是对立的力量,为什 么不两者结合呢?坩埚加装共情 驱动器后,邪恶精魂会记住促符 受到的损伤。而在修补弥散器进 行修复后,神圣精魂便会“原谅” 这种损伤,进一步修复促符,并 使得后续三次聚焦循环的所有属 性获得提升。", - - "malum.gui.book.entry.caustic_catalyst": "苛性催化器", - "malum.gui.book.entry.caustic_catalyst.description": "失稳燃炎", - "malum.gui.book.entry.page.headline.caustic_catalyst": "苛性催化器", - "malum.gui.book.entry.page.text.caustic_catalyst.1": "狱火和碧水会剧烈结合,这种结 合通常会催动变化和毁灭。苛性 催化器会在坩埚系统的失稳风险 上涨时增加调谐强度,也即,用 欲发的猛烈反应换来强大力量。", - - "malum.gui.book.entry.resonance_tuner": "谐振调谐器", - "malum.gui.book.entry.resonance_tuner.description": "失谐缓和", - "malum.gui.book.entry.page.headline.resonance_tuner": "谐振调谐器", - "malum.gui.book.entry.page.text.resonance_tuner.1": "澄空与大地通常不会相互反应, 这种不反应也有其用武之地。谐 振调谐器会缓和坩埚中不同力量 的交互,以减缓加工速度的方法 大幅降低,甚至完全去除失稳风 险。", - - "malum.gui.book.entry.suspicious_device": "可疑装置", - "malum.gui.book.entry.suspicious_device.description": "一则警示故事", - "malum.gui.book.entry.page.headline.suspicious_device": "可疑装置", - "malum.gui.book.entry.page.text.suspicious_device.1": "奥术和邪术确实对立,也$i确实可/$ $i以/$用它们制造对立增强件。然而, 在奥术向邪术之终结如洪流般的 涌动中,产生的只会是混沌,结 果则是……腐蚀万物的爆炸,及 其带来的腐枯。这则条目谨作警 告,不作推荐。", - - "malum.gui.book.entry.mending_diffuser": "修补弥散器", - "malum.gui.book.entry.mending_diffuser.description": "已死的疤痕组织", - "malum.gui.book.entry.page.headline.mending_diffuser": "修补弥散器", - "malum.gui.book.entry.page.text.mending_diffuser.1": "修补弥散器,以鲜活血肉作为自 然生命恢复的通感锚点。在完成 一次聚焦循环后,加装有它的坩 埚有概率少量修复任意促符。但 它无法挽救已经碎裂的促符。", - - "malum.gui.book.entry.impurity_stabilizer": "杂质稳定器", - "malum.gui.book.entry.impurity_stabilizer.description": "由弱生强", - "malum.gui.book.entry.page.headline.impurity_stabilizer": "杂质稳定器", - "malum.gui.book.entry.page.text.impurity_stabilizer.1": "邪恶精魂会主动接近弱点与弱 者,渴求屠戮。杂质稳定器便利 用了这一性质,除燃料使用速率 和失稳风险外,为坩埚最弱的属 性提供了大量百分比调谐增幅。 不过,这确实会有副作用,会给 标准的调谐流程加上些许负担。", - - "malum.gui.book.entry.accelerating_inlay": "加速衬层", - "malum.gui.book.entry.accelerating_inlay.description": "双倍下注", - "malum.gui.book.entry.page.headline.accelerating_inlay": "加速衬层", - "malum.gui.book.entry.page.text.accelerating_inlay.1": "加速衬层,利用了星灵织物中导 魔性优良的成分,能大幅提升坩 埚的聚焦速度,且没有任何负面 副作用。", - - "malum.gui.book.entry.blazing_diode": "烈焰二极管", - "malum.gui.book.entry.blazing_diode.description": "至强之力", - "malum.gui.book.entry.page.headline.blazing_diode": "烈焰二极管", - "malum.gui.book.entry.page.text.blazing_diode.1": "烈焰二极管借用了如火般热烈的 灵魂的强大力量,降低坩埚周围 催化器的燃料需求,同时略微加 快了聚焦过程。", - - "malum.gui.book.entry.prismatic_focus_lens": "海晶聚焦透镜", - "malum.gui.book.entry.prismatic_focus_lens.description": "稳定下来", - "malum.gui.book.entry.page.headline.prismatic_focus_lens": "海晶聚焦透镜", - "malum.gui.book.entry.page.text.prismatic_focus_lens.1": "某些时候,简洁即是答案。海晶 聚焦透镜折射的并非光线,而是 奥术能量,以此大幅降低了精魂 聚焦过程的失稳风险。但有一点 需要注意,稳定度只能避免促符 受到$i额外/$损耗。", - - "malum.gui.book.entry.intricate_assembly": "繁复组件", - "malum.gui.book.entry.intricate_assembly.description": "丰饶富裕", - "malum.gui.book.entry.page.headline.intricate_assembly": "繁复组件", - "malum.gui.book.entry.page.text.intricate_assembly.1": "繁复组件,从其如同分形般混沌 的繁复本质中获取力量,正如其 名。装载后对燃料的依赖会上升, 聚焦速度会下降,但坩埚有可能 在单次聚焦循环中产出双倍产物。", - - "malum.gui.book.entry.shielding_apparatus": "盾御器件", - "malum.gui.book.entry.shielding_apparatus.description": "直面风暴", - "malum.gui.book.entry.page.headline.shielding_apparatus": "盾御器件", - "malum.gui.book.entry.page.text.shielding_apparatus.1": "借用魂染钢的多相叠加性质,盾 御器件有概率$i完全/$吸收促符受到 的损耗,同时略微稳定聚焦过程。 不过它确实会减缓聚焦速度。", - - "malum.gui.book.entry.warping_engine": "扭曲引擎", - "malum.gui.book.entry.warping_engine.description": "脱离线性时间", - "malum.gui.book.entry.page.headline.warping_engine": "扭曲引擎", - "malum.gui.book.entry.page.text.warping_engine.1": "扭曲引擎违反了自然定律,实际 应用也无不需要万分小心。扭曲 引擎排斥因果律,偶尔会在聚焦 循环正常结束后,在下一次循环 开始前不久时,瞬间完成那次循 环。", - "malum.gui.book.entry.page.text.warping_engine.2": "此外,扭曲引擎的连锁激活会给 予$i所有/$其他属性可叠加的增益。 但大概也算明显的是,这种操作 会显著增加燃料消耗。最后,它 还会少量增加标准调谐过程的调 谐负担。", - - - "malum.gui.book.entry.geas_magic": "誓令,及其他誓约", - "malum.gui.book.entry.geas_magic.description": "代价换力量", - "malum.gui.book.entry.page.headline.geas_magic": "誓令,及其他誓约", - "malum.gui.book.entry.page.text.geas_magic.1": "誓约和牺牲具有力量。以胸针为 例,它即是一物换一物。传说中 亦常有自愿牺牲者获得力量的故 事。我设计了一套方案,可通过 魂缚火盆半永久性地为灵魂设下 此类条约,或称$b誓令/$。", - "malum.gui.book.entry.page.text.geas_magic.2": "火盆本身比起机器设备来说更像 是导能核心——它会借助神圣金 内衬和深岩珍金嵌晶来引导灵魂。 材料备齐之后,需用灵火点燃火 盆。", - "malum.gui.book.entry.page.text.geas_magic.3": "每一则誓令都需要祭品——核心 物品、附加原材料、维持誓令所 需的奥术能量——且均应直接放 入火盆;与火盆交互即可。点燃 火盆后,必须以自身血液封结誓 约。献出血液的人数没有限制, 只要自愿即可。", - "malum.gui.book.entry.page.text.geas_magic.4": "誓令甚至可施加于简单的灵魂, 不过它们不一定知道如何善加利 用。在点燃火盆前令生物虚弱, 即可让它加入誓令。", - "malum.gui.book.entry.page.text.geas_magic.5": "灵魂似乎最多只能同时持有两则 誓令,多出的不会起效。此处有 必要再提:誓令与灵魂本身绑定, 因此不借助强力手段无法撤回。", - "malum.gui.book.entry.undoing_geas_bindings": "收回誓令", - "malum.gui.book.entry.undoing_geas_bindings.description": "代价太高昂", - "malum.gui.book.entry.page.headline.undoing_geas_bindings": "收回誓令", - "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "的确,永久性的誓令同时是沉重 的负担。誓令确实强大,但它们 的负面作用也如影随形。誓令可 在火盆处收回,可借此选择付出 何种代价。", - "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "为收回誓令,需先在火盆处预备 好宣告时的材料,点燃则换用违 因火焰。如此操作会$i撤销/$而非宣 告誓令。其他的流程与宣告一致, 收回简单灵魂的誓令也需在点燃 前令其虚弱。", - - "malum.gui.book.entry.pacts_of_an_uneven_conscience": "失衡意识的条约", - "malum.gui.book.entry.pacts_of_an_uneven_conscience.description": "在混沌的世界中力争规则", - "malum.gui.book.entry.page.headline.pacts_of_an_uneven_conscience": "失衡意识的条约", - - "malum.gui.book.entry.pacts_of_an_inward_soul": "内省灵魂的条约", - "malum.gui.book.entry.pacts_of_an_inward_soul.description": "重塑基本之要素", - "malum.gui.book.entry.page.headline.pacts_of_an_inward_soul": "内省灵魂的条约", - - "malum.gui.book.entry.pacts_of_an_unbound_wayfarer": "无羁行旅者的条约", - "malum.gui.book.entry.pacts_of_an_unbound_wayfarer.description": "航过风暴与海潮", - "malum.gui.book.entry.page.headline.pacts_of_an_unbound_wayfarer": "无羁行旅者的条约", - - "malum.gui.book.entry.pacts_of_an_igneous_shaper": "火炎塑地师的条约", - "malum.gui.book.entry.pacts_of_an_igneous_shaper.description": "约束原初的地幔", - "malum.gui.book.entry.page.headline.pacts_of_an_igneous_shaper": "火炎塑地师的条约", - - "malum.gui.book.entry.pact_of_defiance": "违抗条约", - "malum.gui.book.entry.pact_of_defiance.description": "违抗局限", - "malum.gui.book.entry.page.headline.pact_of_defiance": "违抗条约", - "malum.gui.geas.pact_of_defiance.cons": "魔法转变了你对死亡的认知:伤害 愈加痛苦。\n -最大生命值降低五分之一", - "malum.gui.geas.pact_of_defiance.pros": "形体中融注了不自然的恢复能力: 永远生长的欲望。\n -饱和度所致的生命值恢复速度变 为两倍,将近死亡时变为三倍\n -所受治疗增加十分之四", - - "malum.gui.book.entry.pact_of_the_parasite": "寄生条约", - "malum.gui.book.entry.pact_of_the_parasite.description": "盗盾自支", - "malum.gui.book.entry.page.headline.pact_of_the_parasite": "寄生条约", - "malum.gui.geas.pact_of_the_parasite.cons": "你的脆弱之处依然不可忽视。\n -所受治疗降低十分之四", - "malum.gui.geas.pact_of_the_parasite.pros": "盈余的自信融入了意识,痛苦不再 重要。\n -收获精魂时给予伤害吸收", - - "malum.gui.book.entry.pact_of_the_warlock": "恶巫条约", - "malum.gui.book.entry.pact_of_the_warlock.description": "战斗不息", - "malum.gui.book.entry.page.headline.pact_of_the_warlock": "恶巫条约", - "malum.gui.geas.pact_of_the_warlock.cons": "感受愤怒,也唤起愤怒。\n -敌人能在两倍远的位置察觉到你", - "malum.gui.geas.pact_of_the_warlock.pros": "专擅融愤怒于痛苦的条约。\n -对敌人的第一击附带邪恶奥能轰 击", - - "malum.gui.book.entry.pact_of_the_reaper": "收割者条约", - "malum.gui.book.entry.pact_of_the_reaper.description": "掌控镰刃", - "malum.gui.book.entry.page.headline.pact_of_the_reaper": "收割者条约", - "malum.gui.geas.pact_of_the_reaper.cons": "打破纽带即陷困境。\n -誓令所不许的武器伤害降低十分 之九\n -誓令所不许的武器在使用时迅速 毁坏", - "malum.gui.geas.pact_of_the_reaper.pros": "灵魂与镰刀签下条约,奥能的锁链 让两者紧密连接。\n -镰刀攻击有概率触发连斩", - - "malum.gui.book.entry.pact_of_the_fortress": "垒塞条约", - "malum.gui.book.entry.pact_of_the_fortress.description": "挺立抵御", - "malum.gui.book.entry.page.headline.pact_of_the_fortress": "垒塞条约", - "malum.gui.geas.pact_of_the_fortress.cons": "宏伟的外在与倦怠的本性不可分 离。\n -灵魂护盾恢复速率减半", - "malum.gui.geas.pact_of_the_fortress.pros": "压缩形态的灵魂护盾,宏伟而精 密。\n -增加灵魂护盾容量\n -灵魂护盾稳固度增加一半", - - "malum.gui.book.entry.pact_of_the_shield": "坚盾条约", - "malum.gui.book.entry.pact_of_the_shield.description": "行事警觉", - "malum.gui.book.entry.page.headline.pact_of_the_shield": "坚盾条约", - "malum.gui.geas.pact_of_the_shield.cons": "加速的外在与易碎的本性不可分 离。\n -灵魂护盾稳固度减半", - "malum.gui.geas.pact_of_the_shield.pros": "加速形态的灵魂护盾,如及时雨般 化险为夷。\n -增加灵魂护盾容量\n -灵魂护盾恢复速率翻倍", - - "malum.gui.book.entry.pact_of_the_shattering_addict": "破念瘾君条约", - "malum.gui.book.entry.pact_of_the_shattering_addict.description": "破念复破念", - "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "破念瘾君条约", - "malum.gui.geas.pact_of_the_shattering_addict.cons": "咒语带来的负面影响不容小觑。\n -每有一天未收割精魂会导致戒断 反应叠加,不断消耗更多饥饿值, 直至渴望得以满足", - "malum.gui.geas.pact_of_the_shattering_addict.pros": "强加于意识的咒语——对奥术能量 永无停歇的渴望。\n -击碎灵魂产出额外奥术能量\n -连续击碎产出更多", - - "malum.gui.book.entry.pact_of_the_arcanaphage": "噬魔条约", - "malum.gui.book.entry.pact_of_the_arcanaphage.description": "脱离自身", - "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "噬魔条约", - "malum.gui.geas.pact_of_the_arcanaphage.cons": "灵魂居于形体之内,是有原因的。\n -所受的所有伤害均变为魔法伤害\n -灵魂护盾稳固度减半", - "malum.gui.geas.pact_of_the_arcanaphage.pros": "你灵魂的一部分逸散到体外,用以 吸引奥术能量。\n -击碎灵魂产出额外奥术能量\n -收获精魂能提升大多数魔法属性", - - "malum.gui.book.entry.pact_of_self_care": "自我养护条约", - "malum.gui.book.entry.pact_of_self_care.description": "养护自身", - "malum.gui.book.entry.page.headline.pact_of_self_care": "自我养护条约", - "malum.gui.geas.pact_of_self_care.cons": "饥饿即是遗失自我。\n -低饥饿值时生命值下降速度大幅 加快", - "malum.gui.geas.pact_of_self_care.pros": "狂欢作乐,享受美食,荡涤灵魂。\n -食物能恢复更多饱和度\n -食用食物可清除负面效果", - - "malum.gui.book.entry.pact_of_the_high_priest": "祭司长条约", - "malum.gui.book.entry.pact_of_the_high_priest.description": "展薄自身", - "malum.gui.book.entry.page.headline.pact_of_the_high_priest": "祭司长条约", - "malum.gui.geas.pact_of_the_high_priest.cons": "侵占性极强的掌控力会带来伤害。\n -受击后交互距离增益进入冷却\n -增益冷却时移动速度降低", - "malum.gui.geas.pact_of_the_high_priest.pros": "整个世界都是你的。\n -方块交互距离增加五分之一,实 体交互距离增加十分之一", - - "malum.gui.book.entry.pact_of_the_windswept": "风拂条约", - "malum.gui.book.entry.pact_of_the_windswept.description": "与风合一", - "malum.gui.book.entry.page.headline.pact_of_the_windswept": "风拂条约", - "malum.gui.geas.pact_of_the_windswept.cons": "风亦拂面。\n -动量越大,所受击退就越强", - "malum.gui.geas.pact_of_the_windswept.pros": "协风奔走。\n -疾跑会积攒动量", - - "malum.gui.book.entry.pact_of_the_continuing_shot": "接续射击条约", - "malum.gui.book.entry.pact_of_the_continuing_shot.description": "成为箭镞", - "malum.gui.book.entry.page.headline.pact_of_the_continuing_shot": "接续射击条约", - "malum.gui.geas.pact_of_the_continuing_shot.cons": "你无法佯装百发百中。\n -射箭失手会消除所有拉弦速度增 益,反而降低此属性", - "malum.gui.geas.pact_of_the_continuing_shot.pros": "精准度即是关键。\n -造成远程伤害可加快多数远程武 器的拉弦速度", - - "malum.gui.book.entry.pact_of_contentedness": "完满条约", - "malum.gui.book.entry.pact_of_contentedness.description": "追求满足", - "malum.gui.book.entry.page.headline.pact_of_contentedness": "完满条约", - "malum.gui.geas.pact_of_contentedness.cons": "饱满需健康。\n -接近饥饿时护甲值与盔甲韧性减 半", - "malum.gui.geas.pact_of_contentedness.pros": "完整即饱满。\n -接近完全饱足时护甲值与盔甲韧 性增加五分之一", - - "malum.gui.book.entry.pact_of_the_lone_druid": "孤身德鲁伊条约", - "malum.gui.book.entry.pact_of_the_lone_druid.description": "逃避外物", - "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "孤身德鲁伊条约", - "malum.gui.geas.pact_of_the_lone_druid.cons": "无拘即解甲。\n -穿戴盔甲会拖累你,损害你的灵 魂", - "malum.gui.geas.pact_of_the_lone_druid.pros": "完整即无拘。\n -每个空盔甲槽给予五点护甲值和 两点盔甲韧性\n -每个空盔甲槽令所受治疗增加四 分之一", - - "malum.gui.book.entry.pact_of_the_prospector": "勘探工条约", - "malum.gui.book.entry.pact_of_the_prospector.description": "增长财富", - "malum.gui.book.entry.page.headline.pact_of_the_prospector": "勘探工条约", - "malum.gui.geas.pact_of_the_prospector.cons": "贪火焚身。\n -带有贪婪时受击会导致自燃", - "malum.gui.geas.pact_of_the_prospector.pros": "狂烈与贪婪充斥灵魂。\n -拾起珍贵矿物会给予贪婪\n -贪婪会逐渐增加时运概率\n -获得贪婪时,额外恢复一颗心的 已损失生命值", - - "malum.gui.book.entry.pact_of_combustion": "燃焰条约", - "malum.gui.book.entry.pact_of_combustion.description": "添柴助火", - "malum.gui.book.entry.page.headline.pact_of_combustion": "燃焰条约", - "malum.gui.geas.pact_of_combustion.cons": "火焰的本性不可否认。\n -强行灭火后,自身会受到狱火奥 能冲击", - "malum.gui.geas.pact_of_combustion.pros": "无物可敌烈火。\n -对敌人造成的火焰效果更加强力", - - "malum.gui.book.entry.pact_of_the_lifeweaver": "织命者条约", - "malum.gui.book.entry.pact_of_the_lifeweaver.description": "布施万物", - "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "织命者条约", - "malum.gui.geas.pact_of_the_lifeweaver.cons": "所有生物都理应得到关怀。\n -治疗光环一视同仁,不分敌我", - "malum.gui.geas.pact_of_the_lifeweaver.pros": "鲜见此等慷慨:你将发肤意志分与 他人。\n -常态恢复生命值\n -治疗会分享给附近生物", - - "malum.gui.book.entry.pact_of_the_berserker": "狂战士条约", - "malum.gui.book.entry.pact_of_the_berserker.description": "以牙还牙", - "malum.gui.book.entry.page.headline.pact_of_the_berserker": "狂战士条约", - "malum.gui.geas.pact_of_the_berserker.cons": "伤害自己,也伤害他人。\n -暴怒随时间平息\n -所受伤害翻倍", - "malum.gui.geas.pact_of_the_berserker.pros": "无尽的暴怒,永恒的狂怒;苦痛带 来暴怒,暴怒即是力量。\n -受到的伤害变为暴怒\n -造成伤害时会凭借暴怒不断向敌 人发射邪恶奥能轰击", - - "malum.gui.book.entry.pact_of_the_skybreaker": "裂天者条约", - "malum.gui.book.entry.pact_of_the_skybreaker.description": "击落万物", - "malum.gui.book.entry.page.headline.pact_of_the_skybreaker": "裂天者条约", - "malum.gui.geas.pact_of_the_skybreaker.cons": "滴血之仇,当以毁灭报之。\n -所受击退翻倍", - "malum.gui.geas.pact_of_the_skybreaker.pros": "引力——强加于他人的最强力。\n -受到摔落伤害自动攻击附近生物\n -造成摔落伤害时无视距离攻击目 标", - - "malum.gui.book.entry.pact_of_the_cloudskipper": "云跃者条约", - "malum.gui.book.entry.pact_of_the_cloudskipper.description": "飞临万物", - "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "云跃者条约", - "malum.gui.geas.pact_of_the_cloudskipper.cons": "你所依赖的终将摧毁你。\n -摔落伤害翻倍", - "malum.gui.geas.pact_of_the_cloudskipper.pros": "引力——最难以违抗的力。\n -强风带来的推进力增加,且会给 予升腾\n -升腾状态能增强空中行动能力", - - "malum.gui.book.entry.pact_of_tidal_affinity": "潮汐亲和条约", - "malum.gui.book.entry.pact_of_tidal_affinity.description": "与海同一", - "malum.gui.book.entry.page.headline.pact_of_tidal_affinity": "潮汐亲和条约", - "malum.gui.geas.pact_of_tidal_affinity.cons": "海洋的锁链紧紧束缚着你的心脏。\n -脱离水体即无法受到治疗", - "malum.gui.geas.pact_of_tidal_affinity.pros": "将自身禁锢于海洋,谨记潮涌的吟 唱呼唤。\n -身处水下时增加移动速度、攻击 速度、挖掘速度、伤害抗性\n -潮涌能量会增强上述效果,同时 让你常态恢复生命值", - - "malum.gui.book.entry.pact_of_patience_repaid": "耐心回报条约", - "malum.gui.book.entry.pact_of_patience_repaid.description": "稀释苦痛", - "malum.gui.book.entry.page.headline.pact_of_patience_repaid": "耐心回报条约", - "malum.gui.geas.pact_of_patience_repaid.cons": "长痛不如短痛。\n -缓冲的伤害变为魔法伤害,且释 放时强度增加五分之一", - "malum.gui.geas.pact_of_patience_repaid.pros": "分散冲击,减缓伤害。\n -缓冲所受伤害的一半,并转换成 随时间造成伤害\n -被缓冲的伤害不会导致死亡", - - "malum.gui.book.entry.pact_of_reciprocation": "反照条约", - "malum.gui.book.entry.pact_of_reciprocation.description": "加倍奉还", - "malum.gui.book.entry.page.headline.pact_of_reciprocation": "反照条约", - "malum.gui.geas.pact_of_reciprocation.cons": "你的内心仅余斗争。\n -禁用灵魂护盾自然恢复", - "malum.gui.geas.pact_of_reciprocation.pros": "一次蜕变,一种全新的驳斥机制。\n -造成魔法伤害恢复灵魂护盾\n -大幅增加灵魂护盾容量\n -灵魂护盾恢复量翻倍", - - "malum.gui.book.entry.pact_of_rune_exploitation": "符文竭耗条约", - "malum.gui.book.entry.pact_of_rune_exploitation.description": "遵守古约", - "malum.gui.book.entry.page.headline.pact_of_rune_exploitation": "符文竭耗条约", - "malum.gui.geas.pact_of_rune_exploitation.cons": "你的灵魂有其承载极限。\n -每装备一枚符文均令所受治疗、 护甲值、盔甲韧性、魔法抗性降低 二十分之一", - "malum.gui.geas.pact_of_rune_exploitation.pros": "你灵魂的一部分变为了符文嵌槽。\n -给予两个符文槽", - - "malum.gui.book.entry.pact_of_the_profane_ascetic": "腐烂苦修条约", - "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "求美于糟粕", - "malum.gui.book.entry.page.headline.pact_of_the_profane_ascetic": "腐烂苦修条约", - "malum.gui.geas.pact_of_the_profane_ascetic.cons": "你对腐败的忠诚摧残了你的形体。\n -饱和度与饥饿值无法恢复生命值\n -食用誓令所不许的食物会带来毁 灭", - "malum.gui.geas.pact_of_the_profane_ascetic.pros": "腐败会成为你最好的朋友。\n -暴食变为信仰考验,增加所受治 疗\n -信仰考验的持续时间显著较长, 且强度上限更高\n -食用腐败食物即会治疗,无需考 虑食欲", - - "malum.gui.book.entry.pact_of_the_profane_glutton": "腐烂暴食条约", - "malum.gui.book.entry.pact_of_the_profane_glutton.description": "进食", - "malum.gui.book.entry.page.headline.pact_of_the_profane_glutton": "腐烂暴食条约", - "malum.gui.geas.pact_of_the_profane_glutton.cons": "腐败终将吞噬你。\n -迫切渴望降低护甲值、魔法抗 性\n -饥饿伤害会令你中毒\n -中毒的敌人会将剧毒传递给你", - "malum.gui.geas.pact_of_the_profane_glutton.pros": "腐败会成为你最强的武器。\n -暴食变为迫切渴望,增加镰刀熟 练度\n -迫切渴望的强度增长速度显著加 快,且强度上限更高\n -拥有迫切渴望时镰刀会额外进行 一次剧毒挥砍", - - "malum.gui.book.entry.pact_of_wyrd_reconstruction": "命运重构条约", - "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "欺骗命运", - "malum.gui.book.entry.page.headline.pact_of_wyrd_reconstruction": "命运重构条约", - "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "燃烧着的星星令你衰颓。\n -命运重构冷却极长\n -冷却时奥术谐振减半\n -收获精魂时消耗饥饿值", - "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "死神本尊带来的无束伟力。\n -命运重构可避免死亡\n -命运重构附带短时无懈可击,且 会迅速触发收获精魂时效果", - - "malum.gui.book.entry.pact_of_the_blastweaver": "爆炸编织者条约", - "malum.gui.book.entry.pact_of_the_blastweaver.description": "收割废墟", - "malum.gui.book.entry.page.headline.pact_of_the_blastweaver": "爆炸编织者条约", - "malum.gui.geas.pact_of_the_blastweaver.cons": "你的贪婪引你走向自己造就的废 墟。\n -贪婪会增加所受爆炸伤害", - "malum.gui.geas.pact_of_the_blastweaver.pros": "贪婪与急迫,荣于动能冲击。\n -大幅增强爆炸,引爆时给予贪婪\n -贪婪增加时运概率\n -贪婪额外增强爆炸", - - - "malum.gui.book.entry.totem_magic": "图腾魔法", - "malum.gui.book.entry.totem_magic.description": "奇迹现于世", - "malum.gui.book.entry.page.headline.totem_magic": "图腾魔法", - "malum.gui.book.entry.page.text.totem_magic.1": "在此之前,我仅将精魂魔法限制 于提升自身和制造材料。但现在, 我将影响世界。", - "malum.gui.book.entry.page.text.totem_magic.2": "为启动图腾魔法,我需要将精魂 奥术能量刻至符文原木之中,形 成代表该能量的符记。如不需要 某个符记,可用斧将其去除。我 脑中已有构想,先准备一符文木 图腾基座,再往其上图腾柱刻入 特定的符记组合,就可以启动精 魂仪式了。", - "malum.gui.book.entry.page.text.totem_magic.3": "各种仪式的功能各有不同,但其 仍有规律可循,仍能归为若干类。 精魂仪式或会影响附近生物的灵 魂,或会影响周围物质世界的奥 能构造。这两种展现精魂奥能之 力量的方式都会用到某种“仪式 位点”,也即,由图腾编织出的、 受引导的能量火花。", - "malum.gui.book.entry.totem_magic.waveform_totemancy": "信波图腾操控", - "malum.gui.book.entry.totem_magic.waveform_totemancy.description": "仪式先后", - "malum.gui.book.entry.page.headline.totem_magic.waveform_totemancy": "信波图腾操控", - "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.1": "图腾的本性决定了它们的混沌, 多个仪式同时存在时,其每次产 生效果的先后顺序极难保持一致。 而受研究信波匠作的启发,我设 计出了一种解决方案。", - "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.2": "正常情况下,只有在从世界内自 发的奥能流动收集到足量能量后, 精魂仪式才会启动。而对信波图 腾基座而言,在其接收到红石脉 冲前,这股能量都会处于某种 “珍藏”状态。在组织多个仪式 时,可用红石侦测器找出精魂仪 式可启动的确切时间点。", - "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.3": "向信波图腾基座发送脉冲的时机 可能会很难把握。要注意,持续 的信号并非必须,基座内部的回 路只会识别信号开始时的脉冲。", - - "malum.gui.book.entry.rune_of_burning_fervor": "烧灼狂烈符文", - "malum.gui.book.entry.rune_of_burning_fervor.description": "打磨脉动", - "malum.gui.book.entry.page.headline.rune_of_burning_fervor": "烧灼狂烈符文", - "malum.gui.book.entry.page.text.rune_of_burning_fervor.1": "烧灼狂烈符文的能力与同名仪式 类似,会给予佩戴者效力减半的 烧灼狂烈效果,略微加快攻击和 挖掘速度。", - - "malum.gui.book.entry.rune_of_fiery_embrace": "火焰之拥符文", - "malum.gui.book.entry.rune_of_fiery_embrace.description": "熄灭脉动", - "malum.gui.book.entry.page.headline.rune_of_fiery_embrace": "火焰之拥符文", - "malum.gui.book.entry.page.text.rune_of_fiery_embrace.1": "火焰之拥符文的能力与同名仪式 类似,会给予着火的佩戴者效力 减半的火焰之拥效果,熄灭火焰 并提供常态治疗。", - - "malum.gui.book.entry.rune_of_flowing_grasp": "浪流之握符文", - "malum.gui.book.entry.rune_of_flowing_grasp.description": "延展脉动", - "malum.gui.book.entry.page.headline.rune_of_flowing_grasp": "浪流之握符文", - "malum.gui.book.entry.page.text.rune_of_flowing_grasp.1": "浪流之握符文的能力与同名仪式 类似,会给予佩戴者效力减半的 浪流之握效果,略微延展方块交 互距离和物品拾取距离。", - - "malum.gui.book.entry.rune_of_good_tides": "渔获之潮符文", - "malum.gui.book.entry.rune_of_good_tides.description": "祝福脉动", - "malum.gui.book.entry.page.headline.rune_of_good_tides": "渔获之潮符文", - "malum.gui.book.entry.page.text.rune_of_good_tides.1": "渔获之潮符文的能力与同名仪式 类似,会给予佩戴者效力减半的 渔获之潮效果,带来的增益相当 于追加一级饵钓魔咒。", - - "malum.gui.book.entry.rune_of_howling_gale": "咆哮之风符文", - "malum.gui.book.entry.rune_of_howling_gale.description": "疾发脉动", - "malum.gui.book.entry.page.headline.rune_of_howling_gale": "咆哮之风符文", - "malum.gui.book.entry.page.text.rune_of_howling_gale.1": "咆哮之风符文的能力与同名仪式 类似,会给予佩戴者效力减半的 咆哮之风效果,加快移动速度和 攻击速度。", - - "malum.gui.book.entry.rune_of_sky_tether": "空之系索符文", - "malum.gui.book.entry.rune_of_sky_tether.description": "升举脉动", - "malum.gui.book.entry.page.headline.rune_of_sky_tether": "空之系索符文", - "malum.gui.book.entry.page.text.rune_of_sky_tether.1": "空之系索符文的能力与同名仪式 类似,会给予佩戴者效力减半的 空之系索效果,增加跳跃高度, 略微减少重力对其的影响,同时 极少量减少摔落伤害。", - - "malum.gui.book.entry.rune_of_stone_ward": "巨岩之护符文", - "malum.gui.book.entry.rune_of_stone_ward.description": "护卫脉动", - "malum.gui.book.entry.page.headline.rune_of_stone_ward": "巨岩之护符文", - "malum.gui.book.entry.page.text.rune_of_stone_ward.1": "巨岩之护符文的能力与同名仪式 类似,会给予佩戴者效力减半的 巨岩之护效果,略微减少所受伤 害,且未着甲时效果增强。", - - "malum.gui.book.entry.rune_of_oaken_might": "橡林之威符文", - "malum.gui.book.entry.rune_of_oaken_might.description": "强化脉动", - "malum.gui.book.entry.page.headline.rune_of_oaken_might": "橡林之威符文", - "malum.gui.book.entry.page.text.rune_of_oaken_might.1": "橡林之威符文的能力与同名仪式 类似,会给予佩戴者效力减半的 橡林之威效果,提供固定量的伤 害提升,空手时效果增强。", - - "malum.gui.book.entry.managing_totems": "图腾谐振", - "malum.gui.book.entry.managing_totems.description": "洞察仪式", - "malum.gui.book.entry.page.headline.managing_totems": "图腾谐振", - "malum.gui.book.entry.page.text.managing_totems.1": "精魂仪式复杂而又简单,这种矛 盾自有其理。简单而固定的效果, 却根植于奥术能量的流动——仪 式范围的判断也因此相当困难。", - "malum.gui.book.entry.page.text.managing_totems.2": "我制成了一支法杖,用作仪式能 量的“调谐音叉”。手持着它就 能与世界中奥术能量的流动谐振, 从而可以直接看见图腾的影响范 围。", - "malum.gui.book.entry.page.text.managing_totems.3": "有趣的是,这支法杖同样能将符 记“校准”为活跃状态,甚至连 不在图腾中的符记都行,手持法 杖交互即可。据我目前所知而言, 这一效应仅存在于视觉层面。但 就算没有太大用处,它们也足够 美观。", - - "malum.gui.book.entry.sacred_rites": "神圣仪式", - "malum.gui.book.entry.sacred_rites.description": "治愈之图腾魔艺", - "malum.gui.book.entry.page.headline.sacred_rites": "神圣仪式", - "malum.gui.book.entry.rite_of_healing": "治疗仪式", - "malum.gui.book.entry.rite_of_healing.description": "弥合伤口", - "malum.gui.book.entry.page.text.rite_of_healing": "简单仪式,启动时会缓慢治疗周 围生物的伤痕。", - "malum.gui.book.entry.rite_of_nourishment": "滋养仪式", - "malum.gui.book.entry.rite_of_nourishment.description": "滋养形体", - "malum.gui.book.entry.page.text.rite_of_nourishment": "简单仪式,启动时会常态恢复周 围玩家失去的耐力,让饥饿值延 续更久。", - "malum.gui.book.entry.rite_of_nurturing": "催长仪式", - "malum.gui.book.entry.rite_of_nurturing.description": "催长幼畜", - "malum.gui.book.entry.page.text.rite_of_nurturing": "高级仪式,启动时会给予周围动 物某种精魂催长效果,使得它们 成长更快,并加速各种生化过程。", - "malum.gui.book.entry.rite_of_lust": "淫欲仪式", - "malum.gui.book.entry.rite_of_lust.description": "", - "malum.gui.book.entry.page.text.rite_of_lust": "高级仪式,启动时……周围的动 物会更为……$i精力充沛/$,就好像 我给它们喂了饲料一样。", - - "malum.gui.book.entry.wicked_rites": "邪恶仪式", - "malum.gui.book.entry.wicked_rites.description": "伤害之图腾魔艺", - "malum.gui.book.entry.page.headline.wicked_rites": "邪恶仪式", - "malum.gui.book.entry.rite_of_harming": "伤害仪式", - "malum.gui.book.entry.rite_of_harming.description": "加深创口", - "malum.gui.book.entry.page.text.rite_of_harming": "简单仪式,启动时会缓慢伤害周 围生物的灵魂。", - "malum.gui.book.entry.rite_of_empowerment": "赋能仪式", - "malum.gui.book.entry.rite_of_empowerment.description": "锻造力量", - "malum.gui.book.entry.page.text.rite_of_empowerment": "简单仪式,启动时会增强周围敌 对生物的灵魂。", - "malum.gui.book.entry.rite_of_culling": "屠戮仪式", - "malum.gui.book.entry.rite_of_culling.description": "屠戮畜群", - "malum.gui.book.entry.page.text.rite_of_culling": "高级仪式,启动时会宰杀周围过 量的牲畜。", - "malum.gui.book.entry.rite_of_rending": "裂体仪式", - "malum.gui.book.entry.rite_of_rending.description": "钉死棺材", - "malum.gui.book.entry.page.text.rite_of_rending": "高级仪式,启动时会攻击虚弱的 怪物,对其形体与灵魂造成致命 伤害。", - - "malum.gui.book.entry.aerial_rites": "澄空仪式", - "malum.gui.book.entry.aerial_rites.description": "翱翔之图腾魔艺", - "malum.gui.book.entry.page.headline.aerial_rites": "澄空仪式", - "malum.gui.book.entry.rite_of_the_howling_gale": "咆哮之风仪式", - "malum.gui.book.entry.rite_of_the_howling_gale.description": "疾发精魂", - "malum.gui.book.entry.page.text.rite_of_the_howling_gale": "简单仪式,启动时会给予周围生 物咆哮之风效果,增加移动速度 和攻击速度。", - "malum.gui.book.entry.rite_of_the_sky_tether": "空之系索仪式", - "malum.gui.book.entry.rite_of_the_sky_tether.description": "减轻重力", - "malum.gui.book.entry.page.text.rite_of_the_sky_tether": "简单仪式,启动时会给予周围生 物空之系索效果,增加跳跃高度, 减轻其所受重力,并小幅减免摔 落伤害。", - "malum.gui.book.entry.rite_of_gravity": "重力仪式", - "malum.gui.book.entry.rite_of_gravity.description": "融注重量", - "malum.gui.book.entry.page.text.rite_of_gravity": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 对其施加重力效果,让其下落。", - "malum.gui.book.entry.rite_of_ascension": "飞腾仪式", - "malum.gui.book.entry.rite_of_ascension.description": "反转定律", - "malum.gui.book.entry.page.text.rite_of_ascension": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 对其施加反重力效果,让其抬升 最多十六格高度。", - - "malum.gui.book.entry.aqueous_rites": "碧水仪式", - "malum.gui.book.entry.aqueous_rites.description": "流涌之图腾魔艺", - "malum.gui.book.entry.page.headline.aqueous_rites": "碧水仪式", - "malum.gui.book.entry.rite_of_the_flowing_grasp": "浪流之握仪式", - "malum.gui.book.entry.rite_of_the_flowing_grasp.description": "延展臂膀", - "malum.gui.book.entry.page.text.rite_of_the_flowing_grasp": "简单仪式,启动时会给予周围生 物浪流之握效果,增加方块交互 距离和物品拾取距离。", - "malum.gui.book.entry.rite_of_the_good_tides": "渔获之潮仪式", - "malum.gui.book.entry.rite_of_the_good_tides.description": "祝福多得", - "malum.gui.book.entry.page.text.rite_of_the_good_tides": "简单仪式,启动时会给予周围生 物渔获之潮效果,给予的增益相 当于各追加一级饵钓和海之眷 顾魔咒。", - "malum.gui.book.entry.rite_of_soaking": "浸水仪式", - "malum.gui.book.entry.rite_of_soaking.description": "激发生长", - "malum.gui.book.entry.page.text.rite_of_soaking": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 施加催生催长效果,类似于播撒 骨粉,或类似于加速时间的流动。", - "malum.gui.book.entry.rite_of_sapping": "抽液仪式", - "malum.gui.book.entry.rite_of_sapping.description": "积累岩华", - "malum.gui.book.entry.page.text.rite_of_sapping": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过炼药锅时 会大幅加快流体积累速度,对其 上方任意位置处的滴水石锥都有 效。", - - "malum.gui.book.entry.earthen_rites": "大地仪式", - "malum.gui.book.entry.earthen_rites.description": "塑形之图腾魔艺", - "malum.gui.book.entry.page.headline.earthen_rites": "大地仪式", - "malum.gui.book.entry.rite_of_the_stone_ward": "巨岩之护仪式", - "malum.gui.book.entry.rite_of_the_stone_ward.description": "加固血肉", - "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "简单仪式,启动时会给予周围生 物巨岩之护效果,减少所受伤害, 未着甲时效果增强。", - "malum.gui.book.entry.rite_of_the_oaken_might": "橡林之威仪式", - "malum.gui.book.entry.rite_of_the_oaken_might.description": "加强骨掌", - "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "简单仪式,启动时会给予周围生 物橡林之威效果,提供固定量的 伤害提升,空手时效果增强。", - "malum.gui.book.entry.rite_of_creation": "造岩仪式", - "malum.gui.book.entry.rite_of_creation.description": "点气成形", - "malum.gui.book.entry.page.text.rite_of_creation": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过未被占据 的空间时会将空气中的分子嬗变 为岩土,从而形成圆石。", - "malum.gui.book.entry.rite_of_destruction": "摧毁仪式", - "malum.gui.book.entry.rite_of_destruction.description": "摧毁万物", - "malum.gui.book.entry.page.text.rite_of_destruction": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 尝试破坏它们。", - - "malum.gui.book.entry.infernal_rites": "狱火仪式", - "malum.gui.book.entry.infernal_rites.description": "烧灼之图腾魔艺", - "malum.gui.book.entry.page.headline.infernal_rites": "狱火仪式", - "malum.gui.book.entry.rite_of_the_burning_fervor": "烧灼狂烈仪式", - "malum.gui.book.entry.rite_of_the_burning_fervor.description": "点燃精魂", - "malum.gui.book.entry.page.text.rite_of_the_burning_fervor": "简单仪式,启动时会给予周围生 物烧灼狂烈效果,增加攻击速度 和挖掘速度。", - "malum.gui.book.entry.rite_of_the_fiery_embrace": "火焰之拥仪式", - "malum.gui.book.entry.rite_of_the_fiery_embrace.description": "安抚火焰", - "malum.gui.book.entry.page.text.rite_of_the_fiery_embrace": "简单仪式,启动时会扑灭周围生 物身上的火焰,而后给予火焰之 拥效果,常态进行治疗。", - "malum.gui.book.entry.rite_of_smelting": "烧炼仪式", - "malum.gui.book.entry.rite_of_smelting.description": "生而熟,粗而精", - "malum.gui.book.entry.page.text.rite_of_smelting": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 向其灌注烈火,可瞬时烧炼它们, 就像在熔炉中一样。", - "malum.gui.book.entry.rite_of_quickening": "加速仪式", - "malum.gui.book.entry.rite_of_quickening.description": "加快处理", - "malum.gui.book.entry.page.text.rite_of_quickening": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过任意种类 的熔炉时会大幅加速烧炼速度。", - - "malum.gui.book.entry.undirected_rite": "无向的仪式", - "malum.gui.book.entry.undirected_rite.description": "失控的造物", - "malum.gui.book.entry.page.headline.undirected_rite": "无向的仪式", - "malum.gui.book.entry.page.text.undirected_rite.1": "原始奥术能量是所有仪式的基 石,无能量则无效果。这也自然 而然引人思考:将其作为仪式核 心会怎样?其答案复杂而凶险。", - "malum.gui.book.entry.page.text.undirected_rite.2": "令此仪式产生实质效果的要求远 超其他仪式,需要用到整整五个 符记才可激活,就好像试图抵达 并突破某种阈限一样。突破之后 ……其动量仍会保留。", - "malum.gui.book.entry.page.text.undirected_rite": "这个……混沌到不知道还能不能 被称为仪式的仪式,会腐化烧蚀 图腾本身,转化其最基本的本质, 并将周围世界嬗变为某种模糊的 腐枯物质。", - - "malum.gui.book.entry.unchained_rite": "释缚的仪式", - "malum.gui.book.entry.unchained_rite.description": "失控的造物", - "malum.gui.book.entry.page.headline.unchained_rite": "释缚的仪式", - "malum.gui.book.entry.page.text.unchained_rite.1": "奥术能量在图腾中不断累积,但 仍缺乏方向,最终会弥散出去。 确实混沌,但合乎其符记结构的 预期效果。无向仪式会为图腾带 去猛烈的变化。我称所得木材为 “灵魂木”,其上留有其残暴的 形成过程余下的伤疤。这些伤疤 扭曲了魔法,转化了木材的本性。", - "malum.gui.book.entry.page.text.unchained_rite.2": "任何在灵魂木图腾上启动的仪 式,其效果均与在符文木上的迥 然不同。参照这一思路,无向仪 式本身应该也会被灵魂木的构造 扭曲变化……", - "malum.gui.book.entry.page.text.unchained_rite": "如今其已添疤痕,能量便从图腾 中渗流而出,形成与腐枯绑定的 仪式位点。此位点经过腐枯物质 时,即会令其上方的方块发生嬗 变。", - "malum.gui.book.entry.page.headline.unchained_rite.soulwood": "灵魂木嬗变", - "malum.gui.book.entry.page.text.unchained_rite.soulwood.1": "到目前为止,我发现的释缚嬗变 的直接应用之一,是将符文木方 块转化成相应的灵魂木方块。对 所有木质方块都有效,甚至包括 了符文树苗。", - "malum.gui.book.entry.page.text.unchained_rite.soulwood.2": "当然,在精魂灌注中将符文木替 换为符文木,也同样能造出灵魂 木图腾基座。", - - "malum.gui.book.entry.blight": "关于腐枯的研究", - "malum.gui.book.entry.blight.description": "是什么、为什么、怎么样", - "malum.gui.book.entry.page.headline.blight.intro": "关于腐枯的研究", - "malum.gui.book.entry.page.text.blight.intro.1": "腐枯,$i能够破坏和损毁的事物/$。 无向仪式的造物有很多奇怪属性, 我想试着给它们归类。", - "malum.gui.book.entry.page.text.blight.intro.2": "一种简单解释是,它只是侵染世 界的另一种能量形式,但这种解 释显然不正确。腐枯是无害的, 至少其本身无害。它只是一种 ……$i物质/$。", - "malum.gui.book.entry.page.headline.blight.composition": "腐枯研究:物质", - "malum.gui.book.entry.page.text.blight.composition.1": "无向仪式,顾名思义,是个随机 过程。它会嬗变物质,但嬗变产 物变幻无常。所以它随机产出的 粉末,就是些毫不相干的物质碎 块乱堆在一块儿,而且相当难闻。 不推荐食用该粉末或用于种植, 但除此之外没什么有害的地方。", - "malum.gui.book.entry.page.headline.blight.flora": "腐枯研究:植被", - "malum.gui.book.entry.page.text.blight.flora.1": "在测试腐枯和骨粉的交互反应 时,我观察到有两种植物会经常 出现——腐枯根索和腐枯珠簇。 它们都没什么用处,但它们似乎 不需要水和光照就能在腐枯上生 长。有意思。", - "malum.gui.book.entry.page.headline.blight.spread": "腐枯研究:扩散", - "malum.gui.book.entry.page.text.blight.spread.1": "腐枯不会自行扩散,毕竟它只是 随机产生的物质。但它有一种精 魂记忆,一种可复现的模式。若 给予奥术能量或有效肥料,腐枯 则会随机在周围区域复现这一模 式。", - "malum.gui.book.entry.page.headline.blight.arcane_rite": "腐枯研究:谐振", - "malum.gui.book.entry.page.text.blight.arcane_rite.1": "这种复现也正是其对释缚仪式极 为重要的原因。释缚仪式记忆着 它被创造过程的残暴,并会与腐 枯中的记忆谐振,从而将其能量 注入腐枯上方的事物。", - - "malum.gui.book.entry.soulwood": "关于灵魂树的研究", - "malum.gui.book.entry.soulwood.description": "扭曲的树种", - "malum.gui.book.entry.page.headline.soulwood": "关于灵魂树的研究", - "malum.gui.book.entry.page.text.soulwood.1": "在进一步研究之后,我发现释缚 仪式产生的灵魂树已经变成了另 一个物种,和原先的符文树完全 不同。它生长的过程不同,各性 状也不同……", - "malum.gui.book.entry.page.text.soulwood.2": "似乎缔造它的精魂伤疤不只停留 在颜色和魔法属性的层面。最为 显著的不同点是形态和树叶颜色。 灵魂树比符文树更细长、更瘦弱。 与符文树鲜艳的橙黄色树叶不同, 其树叶的颜色为病态的紫红色。 不过它们的用途还是大致相同的。", - "malum.gui.book.entry.page.headline.soulwood.bonemeal": "灵魂树研究:生长", - "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "与腐枯类似,它的树苗也接受精 魂奥术能量和骨粉一类的常见肥 料,两者的结果大致相似。", - "malum.gui.book.entry.page.headline.soulwood.blight": "灵魂树研究:腐枯", - "malum.gui.book.entry.page.text.soulwood.blight.1": "另一显著的不同是其对周围事物 的影响。比如,它会以其生长的 能量复现无向仪式,并将周围事 物嬗变为腐枯。如果要种植这种 树,最好还是专门划一块安全可 控的区域。", - "malum.gui.book.entry.page.headline.soulwood.cursed_sap": "灵魂树研究:树脂", - "malum.gui.book.entry.page.text.soulwood.cursed_sap.1": "灵魂树的黏稠浆脉似乎比符文树 更容易聚集盈满。所得树脂的效 果也同样有所腐化。诅咒树脂不 会恢复我的活力,而是会增强之, 增加我的攻击力度并提供伤害抗 性。", - - "malum.gui.book.entry.scarstone": "关于疮疤石的研究", - "malum.gui.book.entry.scarstone.description": "扭曲的岩石", - "malum.gui.book.entry.page.headline.scarstone": "关于疮疤石的研究", - "malum.gui.book.entry.page.text.scarstone.1": "在观察腐枯扩散的过程中(当 然,是在可控环境下),我注意 到这种形而上学的伤害偶尔能强 大到在石头上留下疮疤——因此, 我将其命名为“疮疤石”。", - "malum.gui.book.entry.page.headline.scarstone.material": "疮疤石研究:质地", - "malum.gui.book.entry.page.text.scarstone.material.1": "疮疤石是一种奇怪的岩石,从某 种意义上说,和腐枯有些类似。 我在其中检测到了花岗岩、黑曜 石、闪长岩、安山岩的碎屑,也 有不少普通的石头;这些碎屑只 是杂乱地散在其中,毫无规律可 言。它也不会回应释缚仪式。", - "malum.gui.book.entry.page.headline.scarstone.creation": "疮疤石研究:制造", - "malum.gui.book.entry.page.text.scarstone.creation.1": "这种石材的出现貌似纯属随机, 我还未验明具体的引发条件。但 大约每十次腐枯蔓延,这种残暴 的嬗变即会刻出一处疮疤石团。", - "malum.gui.book.entry.page.headline.scarstone.strange_crystal": "疮疤石研究:怪异晶体", - "malum.gui.book.entry.page.text.scarstone.strange_crystal.1": "虽然它对释缚仪式没有反应,但 它好像有种奇怪的……增生物? 这种增生物本身是晶体,却表现 得像是植物。我不清楚它有什么 用途。如果我是生物法师的话, 这项发现大概算得上一生难遇。", - "malum.gui.book.entry.page.headline.strange_crystal.material": "怪异晶体研究:质地", - "malum.gui.book.entry.page.text.strange_crystal.material.1": "这种怪异晶体很坚硬,又很柔 韧。它上面的纹路很美观,而且 似乎记录了……什么东西,我不 清楚。", - "malum.gui.book.entry.page.headline.strange_crystal.purpose": "怪异晶体研究:意图", - "malum.gui.book.entry.page.text.strange_crystal.purpose.1": "这种材料对奥术能量保持惰性 ——更奇怪了。我想不出它的用 途,不过这也许是因为我不是生 物学家。怪异晶体虽然很怪异, 和腐枯一样怪异,却只是……平 凡的材料。", - "malum.gui.book.entry.page.text.strange_crystal.purpose.2": "看着它倒是很养眼睛,也能拿它 当作假山怪石。一种……植物? 腐枯所致的、自行生发的、不像 灵魂树那样有符文树打底的植物。 很有趣,但我还是没有找到它的 用途。", - "malum.gui.book.entry.strange_crystal.reexamination": "再次审视:怪异晶体", - "malum.gui.book.entry.strange_crystal.reexamination.description": "如出一辙", - "malum.gui.book.entry.page.headline.strange_crystal.reexamination": "再次审视:怪异晶体", - "malum.gui.book.entry.page.text.strange_crystal.reexamination.1": "忆念质。忆念质和怪异晶体如出 一辙,虽然两者之间毫无关联。 我不清楚这之中的意义。", - "malum.gui.book.entry.strange_crystal.revelation": "本质发掘:怪异晶体", - "malum.gui.book.entry.strange_crystal.revelation.description": "怪异的生命", - "malum.gui.book.entry.page.headline.strange_crystal.revelation": "本质发掘:怪异晶体", - "malum.gui.book.entry.page.text.strange_crystal.revelation.1": "啊哈。这种晶体……确实具有深 层意义,只是它自身并无价值。 它带有融合意识一般的异质印记。 它不是意识,而是一种奇怪、不 可能存在的生命。也许那些纹路 就是它生命的物理表现……", - - "malum.gui.book.entry.unchained_transmutation": "释缚嬗变", - "malum.gui.book.entry.unchained_transmutation.description": "不稳定反应", - "malum.gui.book.entry.page.headline.unchained_transmutation": "释缚嬗变", - "malum.gui.book.entry.page.text.unchained_transmutation.intro.1": "释缚仪式的回响不只会给符文木 留下疤痕。影响的模式看似随意, 但腐枯正是一种随意随机的物质。 经不断试错总结,我成功分辨出 了多个类别,也可以叫作嬗变过 程树。", - "malum.gui.book.entry.page.text.unchained_transmutation.intro.2": "疤痕产生的效果因其起始材料不 同而不同。仪式每次的悸动脉冲 都会将任何方块在嬗变树中推进 一次;只要时间足够,所有物质 都将化作腐枯。", - "malum.gui.book.entry.page.headline.unchained_transmutation.dirt": "无种之芽", - "malum.gui.book.entry.page.text.unchained_transmutation.dirt.1": "对于泥土,仪式不会播撒种子, 却能令其长出萌芽。泥土中会首 先出现木质的根茎,然后神奇地 变为草。这种机制由概念促动, 下一阶段就能证明这一点——苔 藓覆盖了泥土,乃至直接完全替 代了它。这一阶段之后,生长便 失去了方向,因此其会随机进发, 变为腐枯。", - "malum.gui.book.entry.page.headline.unchained_transmutation.stone": "无痛粉碎", - "malum.gui.book.entry.page.text.unchained_transmutation.stone.1": "对于未经加工的石头,仪式会一 点一点地粉碎。这一过程会迅速 加快:石头变成圆石,再变成沙 砾,再变成沙子。这之后,所得 的事物无法再分成更精细的物质, 试图粉碎的操作本身产生了不良 反应,产生腐枯。", - "malum.gui.book.entry.page.headline.unchained_transmutation.basalt": "无热焚化", - "malum.gui.book.entry.page.text.unchained_transmutation.basalt.1": "对于玄武岩,仪式似乎会模仿普 通石头的粉碎过程,但路径中的 步骤则换成了下界的物质。玄武 岩变成岩浆块,再碎裂冷却成肉 状的下界疣,然后腐烂为灵魂沙。 沙中的灵魂对仪式保持一定惰性, 最终的产物则是腐枯。", - "malum.gui.book.entry.page.headline.unchained_transmutation.mud": "无液融注", - "malum.gui.book.entry.page.text.unchained_transmutation.mud.1": "对于泥巴,仪式会向其结构中融 注入水的概念。和直接跟水混在 一起一样,泥巴会首先变成黏土; 但之后黏土会晶化成海晶石,然 后便完全向水屈服,变成了冰。 冰本身就是固态的水,也就没办 法变得再像水了,于是变成腐枯。", - "malum.gui.book.entry.page.headline.unchained_transmutation.packed_mud": "橙色石材", - "malum.gui.book.entry.page.text.unchained_transmutation.packed_mud.1": "三条疑似与颜色有关的序列之 一。泥砖似乎有条件变成滴水石 ——原理不明,然后滴水石降解 为花岗岩。此后便汇合到一般石 材的嬗变序列。", - "malum.gui.book.entry.page.headline.unchained_transmutation.snow": "白色石材", - "malum.gui.book.entry.page.text.unchained_transmutation.snow.1": "三条疑似与颜色有关的序列之 一。不知为何,雪会变成方解石, 然后方解石降解为闪长岩。此后 便汇合到一般石材的嬗变序列。", - "malum.gui.book.entry.page.headline.unchained_transmutation.deepslate": "灰色石材", - "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "三条疑似与颜色有关的序列之 一。这一条还算符合逻辑——深 板岩会变成凝灰岩,然后凝灰岩 降解为安山岩。此后便汇合到一 般石材的嬗变序列。", - - "malum.gui.book.entry.aura_empowerment": "灵气增强", - "malum.gui.book.entry.aura_empowerment.description": "高等方尖碑", - "malum.gui.book.entry.page.headline.aura_empowerment": "灵气增强", - "malum.gui.book.entry.page.text.aura_empowerment.1": "奥能基柱在制造过程中结合使用 了灵魂木和符文木,使得它极擅 长引导精魂奥能。向其供应精魂, 即可释放精魂存储的能量。", - "malum.gui.book.entry.page.text.aura_empowerment.2": "图腾的设计即是为避免常态消耗 精魂。仪式激活时必然会形成回 响,其序列与构成图腾的精魂顺 序相符;此性质只会带来近乎于 无的极少量负担。这对被动效果 来说还能接受,但它确实会严重 限制效果的强度。奥能基柱则能 减弱这种限制,可让图腾魔法发 挥出全力。", - "malum.gui.book.entry.page.headline.aura_empowerment.elemental": "灵气增强", - "malum.gui.book.entry.page.text.aura_empowerment.elemental.1": "元素奥能可让基柱变成图腾增强 器。基柱会编织出一枚仪式位点, 其会在接触符文和图腾产生的同 元素灵气效果时增强它们。一个 精魂约可激活四次。", - "malum.gui.book.entry.aura_empowerment.other_pylon_applications": "基柱的其他应用", - "malum.gui.book.entry.aura_empowerment.other_pylon_applications.description": "引导基础精魂", - "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications": "基柱的其他应用", - "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.sacred": "神圣", - "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.sacred.1": "神圣", - "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.wicked": "邪恶", - "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.wicked.1": "邪恶", - "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.arcane": "高等祭坛加速", - "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.arcane.1": "原始奥能可让基柱的功能与符文 木方尖碑靠拢。每个基柱都会令 附近某个祭坛加快百分之五十, 最多接受四个基柱。一个精魂约 可加速十六次灌注循环。", - "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.eldritch": "邪术", - "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.eldritch.1": "邪术", - - "malum.gui.book.entry.locus_management": "位点管理", - "malum.gui.book.entry.locus_management.description": "运动的奥能", - "malum.gui.book.entry.page.headline.locus_management": "位点管理", - "malum.gui.book.entry.page.text.locus_management.1": "精魂仪式大多都有相同点。简单 仪式通过寻索仪式位点展现效果, 而更复杂的仪式——追求影响世 界而无具体目标的仪式——的效 果则通过固形仪式位点展现。", - "malum.gui.book.entry.page.text.locus_management.2": "固形仪式位点成形时会向图腾指 示的方向游走。我测得其移动速 度为精确的四格每秒,其在消散 前能激活八次其携带的效果。", - "malum.gui.book.entry.page.text.locus_management.3": "污秽石会对魔法产生独特的负面 效应。它会干扰奥能的流动,最 终完全拆散奥能。而要是没有什 么特别的外形构造,唯一需要注 意的就只是干扰性质了。仪式位 点飞过污秽石时不会激活效果, 也因此不会消散。", - "malum.gui.book.entry.page.text.locus_management.4": "最后,仪式位点无法触碰,它也 因此没有质量,不受重力影响, 且可穿过任意固体物质。", - "malum.gui.book.entry.page.text.locus_management.5": "仪式锚是能引导和增强游走仪式 位点的仪器。向其中嵌入精魂奥 能,即会建立一道飞行路向,从 而影响飞过的所有位点。路向所 用的奥能蚀刻技术天性敏感,因 此仪式锚在受到红石影响时无法 工作。", - "malum.gui.book.entry.page.headline.locus_management.aerial": "位点的速度", - "malum.gui.book.entry.page.text.locus_management.aerial.1": "向仪式锚嵌入澄空奥能,位点即 会获得速度提升增益,加快其在 世界中移动的速度。每个位点可 接受两次此效果,每次都会令速 度翻倍。", - "malum.gui.book.entry.page.headline.locus_management.aqueous": "位点的强度", - "malum.gui.book.entry.page.text.locus_management.aqueous.1": "向仪式锚嵌入碧水奥能,位点即 会获得强度提升增益,增强其与 某些仪式锚蚀刻纹路交互的效能。 每个位点可接受两次此效果,每 次都会令强度翻倍。", - "malum.gui.book.entry.page.headline.locus_management.earthen": "位点的效应", - "malum.gui.book.entry.page.text.locus_management.earthen.1": "向仪式锚嵌入大地奥能,位点即 会获得效应提升增益,增强每次 激活所产生效果的强度。每个位 点可接受两次此效果,每次都会 令效应翻倍。", - "malum.gui.book.entry.page.headline.locus_management.infernal": "位点的行程", - "malum.gui.book.entry.page.text.locus_management.infernal.1": "向仪式锚嵌入狱火奥能,位点即 会获得行程提升增益,在消散前 可以抵达更远的位置。每个位点 可接受两次此效果,每次都会令 行程翻倍。", - "malum.gui.book.entry.page.headline.locus_management.sacred": "修复位点", - "malum.gui.book.entry.page.text.locus_management.sacred.1": "向仪式锚嵌入神圣奥能,位点即 会不断修复自身,延长自身的存 在时间,从而抵达更远的位置。 每个位点可接受四次此效果。", - "malum.gui.book.entry.page.headline.locus_management.wicked": "复活位点", - "malum.gui.book.entry.page.text.locus_management.wicked.1": "向仪式锚嵌入邪恶奥能,位点会 牺牲已有的元素增益来立即修复 自身。次数限制与神圣奥能的一 致。", - "malum.gui.book.entry.page.headline.locus_management.arcane": "导向位点", - "malum.gui.book.entry.page.text.locus_management.arcane.1": "向仪式锚嵌入原始奥能,位点会 更改其飞行路向,不会产生消耗, 也没有副作用。原始奥能是没有 指向的纯粹能量,它产生的效果 自然相对平凡,但也恰如其分。", - "malum.gui.book.entry.page.headline.locus_management.eldritch": "分裂位点", - "malum.gui.book.entry.page.text.locus_management.eldritch.1": "向仪式锚嵌入邪术奥能,位点即 会分裂,成为两个无关联但功能 一致的位点。每个位点可接受四 次此效果。复制得到的位点仅有 单色,且无法再复制。", - "malum.gui.book.entry.page.headline.locus_management.elemental_boons": "仪式研究:元素增益", - "malum.gui.book.entry.page.text.locus_management.elemental_boons.1": "位点是一种原始的奥能构造体, 它没有专长之处,因此功能相当 有限。借助仪式锚传递元素奥能, 即可解决这一问题,不过我还需 要详细记述具体的功能。", - "malum.gui.book.entry.page.text.locus_management.elemental_boons.2": "仪式位点飞过嵌有澄空、碧水、 大地、狱火纹路的仪式锚时,其 会接受到一项元素增益。同组别 内仅有头两次接受会生效。同时, 因为位点本身构造简单,所以它 最多只能接受四次增益。", - "malum.gui.book.entry.page.headline.locus_management.wicked_order": "仪式研究:位点复活", - "malum.gui.book.entry.page.text.locus_management.wicked_order.1": "位点是一种原始的奥能构造体, 我设计的原型只要求蚀刻有效果, 且具备移动能力。后来,关键功 能里新增了一项自我维持。不能 说是和活物一样的自行恢复,但 总归还算是可以自我维持。", - "malum.gui.book.entry.page.text.locus_management.wicked_order.2": "在接受到邪恶奥能的命令时,位 点会强制自我牺牲。它会放弃已 有的全部元素增益。速度最不重 要,因此会最先放弃速度增益。 其次是强度增益,而后是效应增 益。行程增益最重要,只会在没 有其他增益时才放弃。", - - - "malum.gui.book.entry.runeworking": "符文工艺", - "malum.gui.book.entry.runeworking.description": "会心之针", - "malum.gui.book.entry.page.headline.runeworking": "符文工艺", - "malum.gui.book.entry.page.text.runeworking.1": "到目前为止,我制造的每一件护 符都已得到了实际运用。随之而 来的自然还有副作用,我不得不 在挑选合适的护符上费掉许多时 间。不过,这些护符肯定可以单 独剥离出某些效果。", - "malum.gui.book.entry.page.text.runeworking.2": "符文工艺就此起始,具体使用的 器具则是胸针和符文。胸针仅作 为基底核心存在,它的佩戴位置 贴近心脏,象征着符文力量中内 禀的苦痛代价。", - "malum.gui.book.entry.page.text.runeworking.3": "符文工艺起步于誊刻符文,这种 操作需在符文工作台上完成,应 当先造出一张。最简单的入门胸 针是符文胸针,可以用它佩戴我 造出的符文。", - - "malum.gui.book.entry.runic_brooch": "符文胸针", - "malum.gui.book.entry.runic_brooch.description": "掌心的力量", - "malum.gui.book.entry.page.headline.runic_brooch": "符文胸针", - "malum.gui.book.entry.page.text.runic_brooch.1": "符文胸针是最简单朴素的胸针。 它象征着附加代价的力量,或是 鲜血淋漓的双手持握着满是荆棘 的启迪。佩戴时,它会移除我手 中一个为戒指力量留出的空位, 并给予我在双手掌心分别誊刻一 枚符文的能力。", - - "malum.gui.book.entry.elaborate_brooch": "精致胸针", - "malum.gui.book.entry.elaborate_brooch.description": "谨慎交易", - "malum.gui.book.entry.page.headline.elaborate_brooch": "精致胸针", - "malum.gui.book.entry.page.text.elaborate_brooch.1": "胸针象征着牺牲。但若要论及他 人眼光,这种牺牲可能会有些抽 象含混,甚至显得荒诞滑稽。项 链的形态与腰带没有太大区别, 若是剥夺去$i时尚/$和得体的概念, 我便能在脖颈上戴上一份腰带的 力量。", - - "malum.gui.book.entry.glass_brooch": "玻璃胸针", - "malum.gui.book.entry.glass_brooch.description": "易碎的力量", - "malum.gui.book.entry.page.headline.glass_brooch": "玻璃胸针", - "malum.gui.book.entry.page.text.glass_brooch.1": "符文胸针功效不错,不过力量的 象征性容器不只有双手。我还可 以通过玻璃胸针将其导向我的血 液,以剥夺一部分生命力为代价, 换来在胸口誊刻两枚符文的能力。", - - "malum.gui.book.entry.gluttonous_brooch": "暴食胸针", - "malum.gui.book.entry.gluttonous_brooch.description": "无尽的饥饿", - "malum.gui.book.entry.page.headline.gluttonous_brooch": "暴食胸针", - "malum.gui.book.entry.page.text.gluttonous_brooch.1": "牺牲不止于物理层面,精神上的 牺牲也是牺牲。暴食胸针会剥夺 饱足感,以致我在进食充分后仍 会不断想吃东西。作为交换,我 干瘪的腹部多出了一件腰带的位 置。", - - "malum.gui.book.entry.rune_of_ailment_cleansing": "病痛祓除符文", - "malum.gui.book.entry.rune_of_ailment_cleansing.description": "促进处理的脉动", - "malum.gui.book.entry.page.headline.rune_of_ailment_cleansing": "病痛祓除符文", - "malum.gui.book.entry.page.text.rune_of_ailment_cleansing.1": "病痛祓除符文促使形体催化、转 化和改变物质,以期加快处理和 消解负面效果的速度,而以超越 寻常的速度战胜它们。", - - "malum.gui.book.entry.rune_of_culling": "屠戮符文", - "malum.gui.book.entry.rune_of_culling.description": "促进破坏的脉动", - "malum.gui.book.entry.page.headline.rune_of_culling": "屠戮符文", - "malum.gui.book.entry.page.text.rune_of_culling.1": "屠戮符文促使意识追求毁灭,并 提升佩戴者对受伤目标的镰刀熟 练度。符文似乎会对生命值小于 等于一半的目标起效,并令镰刀 对其造成的伤害升高大约五分之 二。", - - "malum.gui.book.entry.rune_of_dexterity": "敏捷符文", - "malum.gui.book.entry.rune_of_dexterity.description": "促进奔逃的脉动", - "malum.gui.book.entry.page.headline.rune_of_dexterity": "敏捷符文", - "malum.gui.book.entry.page.text.rune_of_dexterity.1": "敏捷符文促使意识在危险时刻移 动求变,提升移动速度,提升的 量会随佩戴者生命力的消散而增 加,最高可令移速变为两倍。", - - "malum.gui.book.entry.rune_of_scorching": "灼烈符文", - "malum.gui.book.entry.rune_of_scorching.description": "促进燃烧的脉动", - "malum.gui.book.entry.page.headline.rune_of_scorching": "灼烈符文", - "malum.gui.book.entry.page.text.rune_of_scorching.1": "灼烈符文促使意识将其光辉与周 遭事物分享,但后果如何不在考 虑范围内;能将佩戴者造成的火 焰伤害翻倍。", - - "malum.gui.book.entry.rune_of_vitality": "活力符文", - "malum.gui.book.entry.rune_of_vitality.description": "促进修补的脉动", - "malum.gui.book.entry.page.headline.rune_of_vitality": "活力符文", - "malum.gui.book.entry.page.text.rune_of_vitality.1": "活力符文促使形体治疗自身,让 佩戴者所受所有治疗提升大约五 分之一。", - - "malum.gui.book.entry.rune_of_protection": "防御符文", - "malum.gui.book.entry.rune_of_protection.description": "促进坚守的脉动", - "malum.gui.book.entry.page.headline.rune_of_protection": "防御符文", - "malum.gui.book.entry.page.text.rune_of_protection.1": "防御符文促使形体坚守自身,令 佩戴者的护甲值提升大约五分之 一。", - - "malum.gui.book.entry.rune_of_reinforcement": "灵固符文", - "malum.gui.book.entry.rune_of_reinforcement.description": "促进制造的脉动", - "malum.gui.book.entry.page.headline.rune_of_reinforcement": "灵固符文", - "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "灵固符文不会促进形体的能力, 而只是向其奥术存在施加压力, 增加灵魂护盾的容量和稳固度。", - - "malum.gui.book.entry.rune_of_volatile_distortion": "扭曲无常符文", - "malum.gui.book.entry.rune_of_volatile_distortion.description": "促进腐化的脉动", - "malum.gui.book.entry.page.headline.rune_of_volatile_distortion": "扭曲无常符文", - "malum.gui.book.entry.page.text.rune_of_volatile_distortion.1": "扭曲无常符文不会促进意识的能 力,而是会随机扭曲它的行为, 以致佩戴者攻击的伤害随机变 动——某些时候会正好碰上敌方 弱点,此时攻击伤害会翻倍。", - - - "malum.gui.book.entry.chronicles_of_the_void": "虚空通史", - "malum.gui.book.entry.chronicles_of_the_void.description": "疯狂的魔法", - "malum.gui.book.entry.page.headline.chronicles_of_the_void": "虚空通史", - - "malum.gui.book.entry.ritual_magic": "灵仪魔法", - "malum.gui.book.entry.ritual_magic.description": "宏伟的魔法", - "malum.gui.book.entry.page.headline.ritual_magic": "灵仪魔法", - "malum.gui.book.entry.page.text.ritual_magic.1": "未来深藏诸多奥秘……", - - "malum.gui.book.entry.necklace_of_the_mystic_mirror": "神秘透镜项链", - "malum.gui.book.entry.necklace_of_the_mystic_mirror.description": "如其在内,如其在外", - "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "神秘透镜项链", - "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "我又设计了一种收集散在精魂损 失的能量的方式。嵌入其中的透 镜能够聚焦魔法,即能在收集到 奥术能量时多收集一些。这些能 量会被重新分配给我身上所有其 他护符,从而在收获精魂时增强 它们的效果。", - - "malum.gui.book.entry.mirror_magic": "镜面魔法", - "malum.gui.book.entry.mirror_magic.description": "魔法溜槽", - "malum.gui.book.entry.page.headline.mirror_magic": "镜面魔法", - "malum.gui.book.entry.page.text.mirror_magic.1": "灵灾中的镜面魔法是围绕运输物 品与精魂展开的系统。镜面魔法 会分成两大类别,其一专注于管 理精魂奥能,其二则是模块化的 物品溜槽。可用此类设备将精魂 罐连接到祭坛和坩埚,然后让它 自动补货。", - "malum.gui.book.entry.page.text.mirror_magic.2": "对于普通物品的运输,镜面魔法 会制造一种传送门风格的引力通 道——脉线。脉线能够取出和传 递物品。脉线的属性随使用的透 镜不同而变。下一次发布中,镜 面魔法和巫毒魔法中之一会实装。", - - "malum.gui.book.entry.voodoo_magic": "巫毒魔法", - "malum.gui.book.entry.voodoo_magic.description": "人偶制造", - "malum.gui.book.entry.page.headline.voodoo_magic": "巫毒魔法", - "malum.gui.book.entry.page.text.voodoo_magic.1": "灵灾中的巫毒魔法是围绕指挥和 命令巫毒人偶这堆小家伙展开的 系统。巫毒魔法会分成两大类别 ——战斗和实用。可以想象你指 挥一整支战斗人偶军队为你作战, 而你则稳坐军中帐。", - "malum.gui.book.entry.page.text.voodoo_magic.2": "实用用途的人偶可以执行简单任 务——收集物品,把物品放到箱 子里,给绵羊剪毛,收割农作物, 诸如此类。下一次发布中,镜面 魔法和巫毒魔法中之一会实装。", - - "malum.gui.book.entry.belt_of_the_magebane": "巫灾腰带", - "malum.gui.book.entry.belt_of_the_magebane.description": "旧墟新现", - "malum.gui.book.entry.page.headline.belt_of_the_magebane": "巫灾腰带", - "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "巫灾腰带是我的偏门发明之一, 结构简明易懂。正常情况下,被 击中后灵魂护盾要过好一会才开 始恢复。经多次实践证明,这一 失效期相当致命。但如今,灾厄 不再。", - "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "穿戴此类腰带时,灵魂护盾的修 复速度会大幅增加,容量也小有 提升。且当穿戴者被魔法攻击击 中时,此腰带会吸收其产生的散 在奥术能量,并再利用于紧急修 复灵魂护盾。", - - "malum.gui.book.entry.tyrving": "提尔锋", - "malum.gui.book.entry.tyrving.description": "远古遗物", - "malum.gui.book.entry.page.headline.tyrving": "提尔锋", - "malum.gui.book.entry.page.text.tyrving.1": "我最初制造的镰刀若要击碎灵 魂,需先损伤身体,再损伤灵魂。 虽然我现在已经不需再严格按此 步骤执行,为此而生的提尔锋也 依然可借此伤害敌人。", - "malum.gui.book.entry.page.text.tyrving.2": "击中灵魂时,扭曲石中会流过违 因火焰,由此诱其扭曲并造成魔 法伤害;灵魂越复杂,魔法伤害 便随之正比增加。这种扭曲还会 有“回弹”,即在一段时间后, 灵魂猛地恢复原有状态,由此造 成更多伤害。", - "malum.gui.book.entry.page.text.tyrving.3": "这把剑有一项局限较为独特:它 无法横扫,也不会接受横扫之刃 魔咒。", - "malum.gui.book.entry.page.text.tyrving.4": "这种武器还和锐利的火山玻璃有 着奇异的亲和性,在精魂坩埚中 使用黑曜石即可修复,不用耗费 任何更为昂贵的材料。", - - "malum.gui.book.entry.the_device": "神秘装置", - "malum.gui.book.entry.the_device.description": "放微波炉里充能", - "malum.gui.book.entry.page.headline.the_device": "神秘装置", - "malum.gui.book.entry.page.text.the_device.1": "掰弯了照样能用", - - - "malum.gui.book.entry.chronicles_of_the_soul": "灵魂通史", - "malum.gui.book.entry.chronicles_of_the_soul.description": "奇迹的魔法", - "malum.gui.book.entry.page.headline.chronicles_of_the_soul": "灵魂通史", - - "malum.gui.book.entry.void.the_weeping_well": "哭泣之井", - "malum.gui.book.entry.void.the_weeping_well.description": "通往未知的门", - "malum.gui.book.entry.page.headline.void.the_weeping_well": "哭泣之井", - "malum.gui.book.entry.page.text.void.the_weeping_well.1": "我发现了一个……结构。它的意 味比我先前找到的几乎所有事物 都要深远,它的存在即是已有人 踏入过奥法研究的实证。", - "malum.gui.book.entry.page.text.void.the_weeping_well.2": "我称这口井为“哭泣之井”,原 因是它一直散发出哀伤的气息, 井内有一小池……物质。我不太 能确定那是什么物质,它虽然看 上去不像液体,但物理性质上来 说肯定也不是固体。", - "malum.gui.book.entry.page.text.void.the_weeping_well.3": "实证的“实”来自结构的构成材 料,似乎是污秽石,就好像在阻 止其中物质向外扩张。虽然说是 污秽石,但这结构的核心比我造 出的石材要坚硬许多,硬度甚至 接近基岩。", - "malum.gui.book.entry.page.text.void.the_weeping_well.4": "我的第一想法是往里面扔块石 头,现在看来大概不算什么好决 定。井本身应该足够稳定,如果 它真的存在了很长时间的话…… 好在没发生危险的事,算是松了 口气。那块石头几秒后就飞了出 来,同时还有一阵类似打嗝的声 音,附带少量浓度低至无害的井 内物质。", - "malum.gui.book.entry.page.text.void.the_weeping_well.5": "我身上还有些挖矿收集到的物 品,其中有一些经验晶和一块深 岩珍金,我待在井旁时它们便好 像要飞出我的口袋。我不清楚这 意味着什么,不过,扔进去的石 头会反弹出来,那么也许可以把 它们也扔进去试试。", - "malum.gui.book.entry.page.text.void.the_weeping_well.6": "这么做了之后,投进去的材料在 反弹回的那一刻发生了变化 ——有趣的是,石头和这些材料 的反弹方向都是正南方。或许我 可借此造出新材料、新造物?而 且,仅是受到吸引的材料都与奥 能相关这一点,就极具探索价值。", - "malum.gui.book.entry.page.text.void.the_weeping_well.7": "我并非历史学家,不会去探究那 些延申而来的文化内涵,但有一 点,至少就我目前所知如此,那 就是污秽石只可通过精魂灌注制 成。这意味着曾有文明触及过奥 术能量,并且……试图控制它? 曾畏惧过它?曾利用过它?这个 文明是否与深埋地下的其他结构 有关?我不清楚,但我希望我能 找到答案。", - - "malum.gui.book.entry.void.material_study_soulstone": "材料研究:灵魂石", - "malum.gui.book.entry.void.material_study_soulstone.description": "一位老朋友", - "malum.gui.book.entry.page.headline.void.material_study_soulstone": "研究:灵魂石", - "malum.gui.book.entry.page.text.void.material_study_soulstone.1": "当然,灵魂石本身没什么新东 西。它是精魂魔法的基石。然而, 大多数粗金属穿过哭泣之井后, 便会变成粗灵魂石。", - "malum.gui.book.entry.page.text.void.material_study_soulstone.2": "这是否意味着灵魂石本身类似金 属?或许吧。但这肯定能解释它 为何能轻松调谐铁。这当然也代 表着,灵魂石本身以某种方式与 井的真实存在相连。也许井是现 实中充斥着灵魂的区域?还是一 种收纳灵魂的方式?这两种说法 都不太站得住脚,但我目前还无 法直接推倒这些理论,不管看上 去有多站不住脚。", - - "malum.gui.book.entry.void.material_study_null_slate": "材料研究:精炼灵魂石", - "malum.gui.book.entry.void.material_study_null_slate.description": "空白的板石,也许即是前身", - "malum.gui.book.entry.page.headline.void.material_study_null_slate": "研究:虚无板石", - "malum.gui.book.entry.page.text.void.material_study_null_slate.1": "穿过哭泣之井后,灵魂石变成了 我称为“虚无板石”的物质。虽 然物理性质与灵魂石相似,但它 貌似缺失了灵魂……它与奥术能 量交互的方式,却仍与灵魂石无 二。", - "malum.gui.book.entry.page.text.void.material_study_null_slate.2": "也许这就是灵魂石获得灵魂能量 前的状态?我无法确定它与灵魂 交互的模式,也同样无法像制造 魂染钢那样,转移这一性质。我 仅有的理论就是,完全缺失奥术 能量,乃至一丝一毫都不存在的 状态,不知怎的,具有其独特的 奥术能量。这种能量又会是什么?", - "malum.gui.book.entry.void.material_study_null_slate.reexamination": "再次审视:虚无板石", - "malum.gui.book.entry.void.material_study_null_slate.reexamination.description": "与幽影调谐", - "malum.gui.book.entry.page.headline.void.material_study_null_slate.reexamination": "再次审视:虚无板石", - "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.1": "奥术能量的完全缺失也有其效。 虚无板石的本质应已再清晰不过 ——灵魂石;与虚空,而非与奥 术能量调谐的灵魂石。", - "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.2": "它或许仍是灵魂石的前身,但两 者有可能以其他方式互相关联 ……它的物理外显性质与灵魂石 一致。相异的性质完全是由石材 交互对象的不同所致。", - - "malum.gui.book.entry.void.material_study_mnemonic_fragment": "材料研究:凝聚经验晶", - "malum.gui.book.entry.void.material_study_mnemonic_fragment.description": "不是经验,而是记忆", - "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment": "研究:忆念质", - "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.1": "穿过哭泣之井后,经验晶变成了 我称作“忆念质”的物质。这些 忆念残片从物理表现来说似乎就 是经验晶,但其中能量更为凝聚, 更为细致。", - "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.2": "我拿着它时的感受,不再是简单 的经验,而更像是拿着一整段记 忆,前因后果、细枝末节,一应 俱全。\n这是否代表着哭泣之井是个活体, 我手里的是它的记忆?还是它收 集了产生经验晶的灵魂的记忆, 再汇聚成这种致密的物质?而且 为什么只是拿着石头就能感受到 某种印象?", - "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination": "再次审视:忆念质", - "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination.description": "一以贯之的结构", - "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment.reexamination": "再次审视:忆念质", - "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.reexamination.1": "忆念质的内部构造与经验晶几乎 一致,但规模更加微观精细。推 测这就是它性质的由来。", - - "malum.gui.book.entry.void.material_study_void_salts": "材料研究:净化灰烬", - "malum.gui.book.entry.void.material_study_void_salts.description": "灵魂本质的线索", - "malum.gui.book.entry.page.headline.void.material_study_void_salts": "研究:虚空盐", - "malum.gui.book.entry.page.text.void.material_study_void_salts.1": "穿过哭泣之井后,咒灰变化为了 我称作“虚空盐”的物质。这种 暗色的粉末在化学性质上与咒灰 相似,但其中并无碳成分,也就 不能再称之为“灰”。", - "malum.gui.book.entry.page.text.void.material_study_void_salts.2": "它似乎由一种未知的不稳定金属 构成,又与某种我无法辨别的苛 性物质键合。它在物理层面之外 也相当令人困惑。碳是生命的基 础,但是去除了碳的这种物质 ……好像在动?我未能在实验中 证实这一点,但我几乎可以确定 这种物质具有某种生命,而且还 会移动。", - "malum.gui.book.entry.void.material_study_void_salts.reexamination": "再次审视:虚空盐", - "malum.gui.book.entry.void.material_study_void_salts.reexamination.description": "引人担忧", - "malum.gui.book.entry.page.headline.void.material_study_void_salts.reexamination": "再次审视:虚空盐", - "malum.gui.book.entry.page.text.void.material_study_void_salts.reexamination.1": "$i不存在/$中产生了$i存在/$,就是幽影 奥术能量存在的表现。它或许$i真/$ $i的/$活着……但它的生命由虚无定 义,而非物质的存在。再推而广 之,虚空中或许还有更为复杂的 生命?", - - "malum.gui.book.entry.void.material_study_malignant_lead": "材料研究:腐化黄金", - "malum.gui.book.entry.void.material_study_malignant_lead.description": "化神奇为腐朽", - "malum.gui.book.entry.page.headline.void.material_study_malignant_lead": "研究:恶念之铅", - "malum.gui.book.entry.page.text.void.material_study_malignant_lead.1": "穿过哭泣之井后,深岩珍金会转 换成恶念之铅。与金绑定的各种 奥术能量大多转变成了邪恶奥术 能量,这种金属也因此自炼金师 的神坛跌落,变成了最为低等的 材料。", - "malum.gui.book.entry.page.text.void.material_study_malignant_lead.2": "金属中的奥术能量也大致变为了 原本的一半。是因为被井剥去了, 还是变化成了我仍未分离辨识的 事物?两种说法都可能成立。这 点有可能和虚无板石展现出来的 奥术交互能力有关……", - "malum.gui.book.entry.void.material_study_malignant_lead.reexamination": "再次审视:恶念之铅", - "malum.gui.book.entry.void.material_study_malignant_lead.reexamination.description": "邪恶与幽影", - "malum.gui.book.entry.page.headline.void.material_study_malignant_lead.reexamination": "再次审视:恶念之铅", - "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.1": "我目前只有恶念之铅这一种方法 考察幽影晶体的物理形态——恰 好失去了一半的奥术质量,哪还 可能是其他原因所致?", - "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.2": "分离深岩珍金中的微晶,分离恶 念之铅中的邪恶晶体,这两者仍 未取得成果。但在我能获得更多 材料之前,这么做就是研究幽影 奥术能量构造的最佳途径。", - - "malum.gui.book.entry.void.material_study_auric_embers": "材料研究:烈焰升华", - "malum.gui.book.entry.void.material_study_auric_embers.description": "演进的精华", - "malum.gui.book.entry.page.headline.void.material_study_auric_embers": "研究:灵气余焰", - "malum.gui.book.entry.page.text.void.material_study_auric_embers.1": "穿过哭泣之井后,烈焰粉变成了 我称作“灵气余焰”的物质。缥 缈的金色火焰,同时也是坚实可 触的物体。它的燃烧形同木炭, 但它的火焰与燃烧过程无关。", - "malum.gui.book.entry.page.text.void.material_study_auric_embers.2": "尽管如此明艳的物质在所有自井 内取得的材料中堪称鹤立鸡群, 它也依然遵守相似的模式。井剥 去了投入材料的某些成分,杂质、 物质成分、某些更为隐秘的事物, 这些都有可能。在这种情况中, 剥去的似乎是除纯粹的火焰外的 一切事物,产出的则是变化的化 身。", - "malum.gui.book.entry.void.material_study_auric_embers.reexamination": "再次审视:灵气余焰", - "malum.gui.book.entry.void.material_study_auric_embers.reexamination.description": "并非剥去,而是逆转", - "malum.gui.book.entry.page.headline.void.material_study_auric_embers.reexamination": "再次审视:灵气余焰", - "malum.gui.book.entry.page.text.void.material_study_auric_embers.reexamination.1": "和我之前的构想不一样,井并不 会剥去事物。而是会逆转它们, 替换成类虚空的相似物质。灵气 余焰大概就是其中最纯粹的例子: 所有不属于演进精华的事物都蒙 上了一层虚无暗影,产生的材料 $i远/$比“适合于某一用途”要完美。", - - "malum.gui.book.entry.void.catalyst_lobber": "促焰投具", - "malum.gui.book.entry.void.catalyst_lobber.description": "演进超越一切", - "malum.gui.book.entry.page.headline.void.catalyst_lobber": "促焰投具", - "malum.gui.book.entry.page.text.void.catalyst_lobber.1": "演进之火极为强烈,它会为自身 的演进与蔓延摧毁路上的一切事 物。因此必然存在以其为基础的 毁灭性武器,事实上也真的存在。", - "malum.gui.book.entry.page.text.void.catalyst_lobber.2": "我使用一对明灯夹钳造成了这件 “促焰投具”。它会重新校准灵 气余焰以“解锁”它们,令它们 那温和的火焰转变为爆炸性的烈 焰,并在准备发射之前控制住它 们。", - "malum.gui.book.entry.page.text.void.catalyst_lobber.3": "我还加了一层安全措施,因为 ……我不想再建一遍实验室了。 这些火焰极其易爆。当然,黑曜 石等基础的防爆措施能挡住它们。", - - "malum.gui.book.entry.void.black_crystal": "漆黑的晶体", - "malum.gui.book.entry.void.black_crystal.description": "是错误,还是祝福?", - "malum.gui.book.entry.page.headline.void.black_crystal": "漆黑的晶体", - "malum.gui.book.entry.page.text.void.black_crystal.1": "我现在应当已经知道活物进入井 内会发生什么,至少是知道有智 慧的活物进去的后果了。", - "malum.gui.book.entry.page.text.void.black_crystal.2": "我在实验中太过粗心,然后在地 上的试剂烧瓶上跌了一跤……直 接跌进了井内的漆黑物质。我现 在还能写下这些,很明显代表着 我生还了……不过我大概不会再 想来一次这种测试了。", - "malum.gui.book.entry.page.text.void.black_crystal.3": "我被现证实为液体的东西吐了出 来,就和那些我投进去的物品一 样。之后我又用怪物和牛犊做了 测试,它们$i并没有/$反弹回来,只 是消失在了井中,我也没有再浪 费资源劳心测试的理由。而且, 我的注意力现在已全部落到了随 我一同返回的东西上。", - "malum.gui.book.entry.page.text.void.black_crystal.4": "就好像我击碎了一个灵魂;我的 灵魂又是当时唯一在场的。这种 想法有点吓人,不过我身体机能 的所有数据都仍在可接受范围内。 同我一起返回的还有一个黑色的 精魂晶体,我也收集到了。这是 否是第九种奥术能量的先兆?如 果属实,它代表的是什么形式的 脉动?还需要进一步研究。", - "malum.gui.book.entry.fragment.void.black_crystal": "胡乱涂写的笔记", - "malum.gui.book.entry.fragment.void.black_crystal.description": "无法理解", - "malum.gui.book.entry.page.headline.fragment.void.black_crystal": "胡乱涂写的笔记", - "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$i你尝试阅读这篇条目,但文字似/$ $i乎从眼边溜走了,每次捕捉到它/$ $i们的同时就又遗失了它们。你仍/$ $i记得的只言片语在你脑内留下了/$ $i这样一种印象:除去投入井中的/$ $i材料外,好像还存在着些什么……/$", - - "malum.gui.book.entry.void.umbral_arcana": "幽影奥术能量", - "malum.gui.book.entry.void.umbral_arcana.description": "完全不可能", - "malum.gui.book.entry.page.headline.void.umbral_arcana": "幽影奥术能量", - "malum.gui.book.entry.page.text.void.umbral_arcana.1": "我无法理解这种奥术能量。它究 竟是什么?它和我所知的八种奥 术能量不同,自己也不怎么像是 一种奥术能量……但它确实形成 了精魂晶体。它可以和其他精魂 一样放进精魂罐,许多性质也都 一致……但在本质层面上,两者 有一点不同。", - "malum.gui.book.entry.page.text.void.umbral_arcana.2": "这种晶体$i不存在/$。这并不是说没 法获取、触及、看见它。它所在 之处没有物质。这种……$i幽影/$奥 术能量是一片虚空。它是否同时 是奥术和邪术的反面?这两种奥 术能量都缺失脉动的方向,也都 是纯粹的能量。因此,幽影奥术 能量是能量的缺失,脉动也就不 再重要。", - "malum.gui.book.entry.page.text.void.umbral_arcana.3": "我认为,有可能存在两种类型的 此类奥术能量。其一为虚无的脉 动,对应奥术;其二为完整的脉 动,对应邪术。如若这两种奥术 能量都真实存在,则机能上应当 无法区分它们。它们$i必然/$有相同 的表现。能量缺失,脉动便失去 意义。", - "malum.gui.book.entry.page.text.void.umbral_arcana.4": "但就算它是虚空,它也依旧是一 种能量。能量缺失产生的压力差 也有可能?我无法确定。但不论 其本质是什么,它都可被利用。 理论上来说,甚至还能用于灌注, 尽管很难理解究竟发生了什么。 它的表现就是物质,但它不是物 质。它是能量,也是能量的缺失。", - "malum.gui.book.entry.page.text.void.umbral_arcana.5": "针对这种奥术能量的研究必须继 续。无可避免。倘若有事物隐藏 着触及奇术顶点的奥秘,必是这 种悖论般的虚空无疑。我将全力 以赴。", - "malum.gui.book.entry.fragment.void.umbral_arcana": "奇怪的等式", - "malum.gui.book.entry.fragment.void.umbral_arcana.description": "假定存在“存在的缺失”……", - "malum.gui.book.entry.page.headline.fragment.void.umbral_arcana": "奇怪的等式", - - "malum.gui.book.entry.void.inverse_and_hybrid_arcana": "逆奥术能量与混合奥术能量?", - "malum.gui.book.entry.void.inverse_and_hybrid_arcana.description": "失败的理论", - "malum.gui.book.entry.page.headline.void.inverse_and_hybrid_arcana": "理论中的奥术能量", - "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.1": "如果奥术和邪术有其反面,那么 其他精魂晶体也应当有对应的反 面:比如,火的完全缺失即是狱 火的反面。从精魂罐中取出精魂 能量是形成晶体的手段之一。理 论上,再现类似环境就可以形成 另一种类型的晶体。", - "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.2": "精确放置精魂晶体,再配以灵魂 木仪式,理论中能够形成六种基 础奥术能量反面晶体的环境就此 落成……但什么都没有发生。要 是能找到适用于幽影奥术能量的 类似环境,那用处就会多出许多, 但目前我未能想出移除区域内$i所/$ $i有/$奥术能量的方法。", - "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.3": "与之类似,无论以何种奥术能量 组合精校环境,都无法形成超出 六种基础晶体之外的晶体。也就 是说,混合奥术能量不存在,至 少不以同种方式存在;奥术能量 的稳定态只有有限个。但奥术能 量可以以其他方式结合……", - "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana": "一次失败的实验", - "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana.description": "试图创造全新事物?", - - "malum.gui.book.entry.void.material_study_arcana": "材料研究:奥术能量", - "malum.gui.book.entry.void.material_study_arcana.description": "旧井新渊", - "malum.gui.book.entry.page.headline.void.material_study_arcana": "研究:精魂晶体", - "malum.gui.book.entry.page.text.void.material_study_arcana.1": "在此之前,我还没将精魂晶体物 理性质的研究推进到如此地步。 这当然也有借口,我主要关注的 是它们的魔法性质,物理性质居 于其次……并非只有幽影精魂有 奇怪的特性。所有晶体都有。", - "malum.gui.book.entry.page.text.void.material_study_arcana.2": "首先,单个种类精魂晶体的各个 样本——幽影精魂也许也一样, 但我只有一枚晶体样本——在物 理层面上完全一致,我现在的探 测精度还没法把它们区分开。这 种“一致”不只停留在“类似” 上,而是$i完全/$地、$i精确/$地相同, 到百万分之一格的数量级都是这 样。这自然也引出了一个问题: 能否雕琢或破坏晶体的一小部分?", - "malum.gui.book.entry.page.text.void.material_study_arcana.3": "经过测试——当然没有非常$i全/$ $i面/$,我没有测试过幽影晶体—— 似乎这种外形就是晶体能稳定存 在的唯一外形。试图移除或损坏 哪怕很小一部分都完全不可行, 晶体的物理外形完全不会受损, 直至受到足够的力而整个破碎。", - "malum.gui.book.entry.page.text.void.material_study_arcana.4": "更为有意思的是,精魂晶体的物 理强度不算很高,但化学上则表 现出完全的惰性,我甚至试了很 多很多种反应物。它们真的是传 统意义上的物质吗?假如不是, 那幽影晶体又是什么呢?", - "malum.gui.book.entry.page.text.void.material_study_arcana.5": "我不确定这些物理性质背后的象 征意味,但考虑到幽影晶体的奇 异性,奥术能量平凡一面的深奥 远超我的预想。", - - "malum.gui.book.entry.void.staves_as_foci": "以法杖为核心", - "malum.gui.book.entry.void.staves_as_foci.description": "模仿奥术能量", - "malum.gui.book.entry.page.headline.void.staves_as_foci": "以法杖为核心", - "malum.gui.book.entry.page.text.void.staves_as_foci.1": "仔细思索我在精魂晶体中观察到 的性质后,我不禁认为结构本身 也有其重要性。而为测试这一结 论,我造出了一件忆念质仿制品, 用于仿造邪恶奥术能量;凝聚的 灵魂记忆是我能想到的最接近的 物质了。它能达到几十万分之一 格的精度。", - "malum.gui.book.entry.page.text.void.staves_as_foci.2": "我没想到它会在我眼前爆炸。\n\n但是爆炸也很有用,前提是能够 掌控。所以我又做了一件样品, 但这次我为伪晶体设计了一副用 以运转的结构——灵魂木和魂染 钢制成的嵌座,以将能量向外传 递。将法术聚焦于法杖时,它就 像是微缩版的仪式,不过产生的 效果不太一样。", - "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足 用。我大概会将镰刀作为首选, 但法杖的功效也不错了。它们通 常会着重增强魔法伤害,物理伤 害则不那么看重,有些时候也很 有用。它们真正的特殊之处展现 于我$i使用/$它们时。", - "malum.gui.book.entry.page.text.void.staves_as_foci.4": "忆念咒术法杖将液态的邪恶奥术 能量凝聚成球状发射出去,让人 想起女巫的咒术。激活它要花一 段时间,而且貌似也不能短时间 内多次连续发射,不过每次发射 都能对目标造成大额伤害。法杖 需借用我的灵魂来充能,也正因 此,我身上所有法杖的弹数会统 一计算。", - "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶奥能的 谐振,或许只是来源于制造经验 晶所需的死亡。", - "malum.gui.book.entry.void.staves_as_foci.enchanting": "为法杖附魔", - "malum.gui.book.entry.void.staves_as_foci.enchanting.description": "模仿效能", - "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.capacitor": "容弹", - "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.capacitor.1": "据我所知,精魂晶体含有的能量 是有限的……但这只对奥术能量 的奇特非物理物质成立。容弹魔 咒能让法杖在同样的物理空间内 积累更多能量,每等级足够多存 大约一颗法术弹。带有此魔咒的 法杖无法再接受速续魔咒。", - "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.replenishing": "速续", - "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.replenishing.1": "法杖能够接引有物理形态的魔 法。显然,魔法可以流出也可以 流入,有意识地让其流动也并非 不可能。近战使用带有速续魔咒 的法杖时,有一定概率填补法杖 的能量库,大约能填回相当于一 颗法术弹的能量。带有此魔咒的 法杖无法再接受容弹魔咒。", - "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", - "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "存储法术弹", - "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", - "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "我成功仿制出了奥术精魂。忆念 质核心放入虚无板石嵌座后,似 乎就能抵消忆念质的邪恶奥能调 谐性,留下原始的奥术能量,正 如它所模仿的模式。伪奥术精魂 能够保持一枚法术弹,与法杖邪 恶晶体中的法术弹相似度惊人。", - "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "我造出了一枚戒指——无底渊 井,嵌座上就放有这种伪晶体。 此戒指会集中我的法术聚焦,以 此保留暂存法术弹。戒指本身的 充能较慢,因为它不是法杖那样 的$i聚焦/$象征,不过它能保留三个 法术弹,以备快速使用之需。", - - "malum.gui.book.entry.oath_of_the_overeager_fist": "鲁莽重拳誓约", - "malum.gui.book.entry.oath_of_the_overeager_fist.description": "永不迟疑", - "malum.gui.book.entry.page.headline.oath_of_the_overeager_fist": "鲁莽重拳誓约", - "malum.gui.geas.oath_of_the_overeager_fist.cons": "灵魂中的冲动令你不假思索。\n -法术弹会在充能完毕后立刻射出", - "malum.gui.geas.oath_of_the_overeager_fist.pros": "融入形体与灵魂的冲动。\n -法术充能时间减半", - - "malum.gui.book.entry.oath_of_the_overkeen_eye": "犀利锐眼誓约", - "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "百步穿杨", - "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "犀利锐眼誓约", - "malum.gui.geas.oath_of_the_overkeen_eye.cons": "灵魂中的感知力令你未雨绸缪。\n -法术弹恢复速率减半", - "malum.gui.geas.oath_of_the_overkeen_eye.pros": "融于灵魂的奥能追寻之眼。\n -法杖弹射物会追踪目标", - - "malum.gui.book.entry.oath_of_the_overburdened_mind": "重负意识誓约", - "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "万钧重担", - "malum.gui.book.entry.page.headline.oath_of_the_overburdened_mind": "重负意识誓约", - "malum.gui.geas.oath_of_the_overburdened_mind.cons": "所获的知识要求你谨慎考虑。\n -法术充能时间增加四分之一", - "malum.gui.geas.oath_of_the_overburdened_mind.pros": "融于意识的奥术知识容身之所。\n -法术弹容量翻倍", - - "malum.gui.book.entry.oath_of_the_undiscerned_maw": "无恕渊喉誓约", - "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "吞噬万物", - "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "无恕渊喉誓约", - "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "吞噬的精华自恶念而来,也就嗜求 销蚀。\n -滥用会缓慢衰减所受所有治疗", - "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会吞噬受影响生物的生 命精华\n -吞噬的精华会依照伤害量治疗你", - - "malum.gui.book.entry.oath_of_unsighted_resistance": "虚形抗性誓约", - "malum.gui.book.entry.oath_of_unsighted_resistance.description": "囿于屠戮", - "malum.gui.book.entry.page.headline.oath_of_unsighted_resistance": "虚形抗性誓约", - "malum.gui.geas.oath_of_unsighted_resistance.cons": "誓约钝化了恶念斩击的刃锋。\n -恢复恶念庇护时降低恶念暴击伤 害", - "malum.gui.geas.oath_of_unsighted_resistance.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会为恶念庇护充能", - - "malum.gui.book.entry.oath_of_unmakers_disdain": "毁存鄙夷誓约", - "malum.gui.book.entry.oath_of_unmakers_disdain.description": "凌驾万物", - "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "毁存鄙夷誓约", - "malum.gui.geas.oath_of_unmakers_disdain.cons": "誓约与恶念庇护共生,其力量亦遭 其削弱。\n -降低恶念庇护容量", - "malum.gui.geas.oath_of_unmakers_disdain.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会对目标触发连续斩击\n -恶念转化会让附带斩击的次数增 多,力量增强", - - "malum.gui.book.entry.authority_of_the_gleeful_target": "欢愉目标权能", - "malum.gui.book.entry.authority_of_the_gleeful_target.description": "世间最幸福", - "malum.gui.book.entry.page.headline.authority_of_the_gleeful_target": "欢愉目标权能", - "malum.gui.geas.authority_of_the_gleeful_target.cons": "你的形体静滞于时间,是脱离世界 之异常。形体不会衰老,也无法感 知外界。\n -所受所有治疗降至四分之一", - "malum.gui.geas.authority_of_the_gleeful_target.pros": "权能——你的形体与世界本尊的条 约。\n -受击时形体进入静滞状态\n -静滞状态下,所有药水效果计时 暂停,且不会消散\n -生命恢复、中毒等需时间流动的 效果失效,不受静滞影响的仍有效", - - "malum.gui.book.entry.authority_of_the_inverted_heart": "逆反之心权能", - "malum.gui.book.entry.authority_of_the_inverted_heart.description": "铸众心为一", - "malum.gui.book.entry.page.headline.authority_of_the_inverted_heart": "逆反之心权能", - "malum.gui.geas.authority_of_the_inverted_heart.cons": "你的灵魂即世界的灵魂。你的心脏 即世界之心脏。敞开心扉,为众人 窥探,亦为众人所掌控。\n -所受魔法伤害变为四倍", - "malum.gui.geas.authority_of_the_inverted_heart.pros": "权能——你的形体与世界本尊的条 约。\n -你的灵魂向世界开放;其他灵魂 若见到你的灵魂,两者即建立联系\n -你所受和造成的伤害会与其分享", - - "malum.gui.book.entry.authority_of_crushing_melancholy": "压抑忧郁权能", - "malum.gui.book.entry.authority_of_crushing_melancholy.description": "镇自身精魂", - "malum.gui.book.entry.page.headline.authority_of_crushing_melancholy": "压抑忧郁权能", - - "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", - "malum.gui.book.entry.void.ring_of_growing_flesh.description": "匍匐爬行", - "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "增生血肉戒指", - "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "我超频了疗愈魔能戒指,造出的 戒指不只会治疗伤害,还能超量 治疗。它在收获到精魂晶体时给 予额外生命值,但不会提供生命 恢复效果。", - - "malum.gui.book.entry.void.ring_of_echoing_arcana": "奥能回响戒指", - "malum.gui.book.entry.void.ring_of_echoing_arcana.description": "我能看看见见未来$i未来未来/$", - "malum.gui.book.entry.page.headline.void.ring_of_echoing_arcana": "奥能回响戒指", - "malum.gui.book.entry.page.text.void.ring_of_echoing_arcana.1": "将疗愈魔能戒指超频过后得到的 戒指很有用,所以我又在织魔戒 指上重复了一遍,让它不只会绑 定,而也会制造出魔法层面的回 响。奥能回响戒指在收获到精魂 晶体时会给予奥术回响效果,以 此增强所有其他收获精魂时触发 的效果。", - - "malum.gui.book.entry.void.ring_of_gruesome_concentration": "腐躯聚集戒指", - "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "摄取并同化", - "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "腐躯聚集戒指", - "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "为何暴食要受限于收获精魂?食 用腐败的食物就可让自己更为饥 饿,残余的事物便会由此得到培 育和集聚,就算饥饿也可增强魔 法能力。", - - "malum.gui.book.entry.void.necklace_of_the_watcher": "监视者项链", - "malum.gui.book.entry.void.necklace_of_the_watcher.description": "它回望着", - "malum.gui.book.entry.page.headline.void.necklace_of_the_watcher": "监视者项链", - "malum.gui.book.entry.page.text.void.necklace_of_the_watcher.1": "除在被击碎时外,灵魂在受到伤 害时也会放出能量。此项链即可 利用这种能量,平常只在收获精 魂时触发的效果同时也可在击中 满生命值的敌人时触发。", - - "malum.gui.book.entry.void.necklace_of_the_hidden_blade": "隐藏锋刃项链", - "malum.gui.book.entry.void.necklace_of_the_hidden_blade.description": "刺向背后的锋刃", - "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "隐藏锋刃项链", - "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "精准镰刃项链能聚焦镰刀的锋 刃,隐藏锋刃项链则更进一步, 逆转锋刃并令其饥馁。镰刀不再 能进行横扫攻击,但在我受伤时, 镰刃便会饮下我的痛楚,它借此 挥出的重砍和斩击在平常几近无 法达成。", - "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.2": "激活时,此项链会在十秒内保持 惰性,只有保持静止、集中思绪 才能激发出它的潜能。在此状态 下进行攻击会延长其惰性时间。", - "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.3": "这种反击的本质较为奇异,我未 能完全辨识。就好像锋刃扭曲了 现实,以在同一时刻出现在多个 位置。", - - "malum.gui.book.entry.void.malignant_pewter": "恶念白镴", - "malum.gui.book.entry.void.malignant_pewter.description": "演进不再", - "malum.gui.book.entry.page.headline.void.malignant_pewter": "恶念白镴", - "malum.gui.book.entry.page.text.void.malignant_pewter.1": "我已能分辨出恶念之铅的组成, 更方便了用途的设计。正如幽影 奥能的奇异,其与金属制成的合 金也有特殊的性质。深岩珍金化 为低贱,由此产生恶念之铅,这 种白镴则渴求着对外作用。它渴 求侵蚀、拆解、消除人类的发展。", - "malum.gui.book.entry.page.text.void.malignant_pewter.2": "这一性质确有其平凡用处——当 作武器进一步损伤盔甲,同时伤 害并击碎灵魂;它的神秘学用途 也不容小觑。恶念白镴在魔法层 面上并非惰性,也不会吸收魔法。 而是魔法似乎根本就无法在其周 围$i形成/$,也象征着对知识的追求 的消退。", - "malum.gui.book.entry.page.text.void.malignant_pewter.3": "这种金属相当坚韧,也相当锋 利,但穿戴反魔法套装肯定会产 生问题……也会带来全新的能力。 我已有用它制作盔甲套装的大致 想法,这一套装能运用金属的能 力,应当极为强大。", - - "malum.gui.book.entry.void.erosion_scepter": "侵蚀权杖", - "malum.gui.book.entry.void.erosion_scepter.description": "愿魔法师畏惧我的威能", - "malum.gui.book.entry.page.headline.void.erosion_scepter": "侵蚀权杖", - "malum.gui.book.entry.page.text.void.erosion_scepter.1": "我新制成了一种仿制奥术能量, 借由恶念白镴作为核心。在它那 腐蚀性的逆转能力中,金属本身 即会呼唤混乱熵增;因此邪术奥 能回应了这一呼唤。和这种金属 的其他用途一样,自虚空盐悬液 中产出的晶体同样渴求消解人类 的成就。", - "malum.gui.book.entry.page.text.void.erosion_scepter.2": "侵蚀权杖的制造使用了这种伪晶 体,它能发射一束束近乎匍匐的 腐蚀性物质,与腐枯物质和制造 其的虚空盐极其类似。每次充能 都会发射两发法术弹,每枚弹又 分出四束。这些物质束会蚕食所 命中事物的灵魂,并在一段时间 内阻止其运用魔法,也许算是使 用它的好处。", - "malum.gui.book.entry.page.text.void.erosion_scepter.3": "每一束物质都会额外叠上一层效 果,令魔法能力和灵魂力降低十 分之一。当然,这种效果可以叠 到完全封印目标的能力,而且每 次命中都会增强并延长封印。", - "malum.gui.book.entry.page.text.void.erosion_scepter.4": "直接用法杖敲打敌人即会施加两 次侵蚀,很有用处,它也不再只 是到了近身格斗的窘迫时刻才掏 出的武器了。并非所有魔法都要 求一个稳定的灵魂,对自我消解 的恐惧也应当能驱动魔法。", - - "malum.gui.book.entry.void.weight_of_worlds": "宙界重斧", - "malum.gui.book.entry.void.weight_of_worlds.description": "实物化的存在性重负", - "malum.gui.book.entry.page.headline.void.weight_of_worlds": "宙界重斧", - "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "利用恶念白镴的现实侵蚀性质相 对来说比较简单。一把粗制的武 器,除此之外又有什么更能代表 演进的终止呢?这把斧,我称作 “宙界重斧”,以凸显恼怒情绪 之重。它很缓慢,它很笨拙,它 的攻击仅限物理……同时它也$i强/$ $i大/$到远超构想。", - "malum.gui.book.entry.page.text.void.weight_of_worlds.2": "某些时候,宙界重斧似会认可我 的屠戮,并令我的攻击力变为双 倍,这种增幅完全没有可溯来源。 我坚信屠戮即是关键,因在取走 性命时我能感受到某种谐振;这 种谐振似乎会在我下一次挥砍时 消散,并必定使得攻击力度翻倍。", - - "malum.gui.book.entry.void.edge_of_deliverance": "挽魂锋镰", - "malum.gui.book.entry.void.edge_of_deliverance.description": "疯狂尖啸之人的歌谣", - "malum.gui.book.entry.page.headline.void.edge_of_deliverance": "挽魂锋镰", - "malum.gui.book.entry.page.text.void.edge_of_deliverance.1": "演进可被抵消:粗野即可压过宏 伟,终止演进。但演进是否也可 由演进抵消呢?那是当然。一把 镰刀,能让你感到熟悉的镰刀, 与斧截然不同的镰刀,我称作 “挽魂锋镰”。它就是斧的对立 面;宙界重斧锋利而沉重,挽魂 锋镰则纤细而蜿蜒。", - "malum.gui.book.entry.page.text.void.edge_of_deliverance.2": "正是这一特征加强了宙界重斧那 变化无常的力量;它也会寻求杀 戮,希冀于以血洗刃。与斧不同 的是,它若是在单次挥砍中品尝 到了血液的味道,其能力便得到 增强;由此,其攻击力度会交替 变动。", - - "malum.gui.book.entry.void.malignant_stronghold_armor": "恶念要塞盔甲", - "malum.gui.book.entry.void.malignant_stronghold_armor.description": "抵御必然之险", - "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "恶念要塞盔甲", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "恶念白镴会排斥魔法,因此从魔 法师的角度看来,把它穿在身上 实在是个奇怪的做法。但是,我 $i也是/$个魔法师,我造出的要塞盔 甲却强大无比。", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "恶念白镴衬板下方的盔甲与魂染 钢盔甲相反——我的灵魂没有受 到保护,而是奥能的流动被这种 金属毁坏了。它会将奥能扭曲为 向外流动,由此扰乱将要到来的 伤害。在穿戴整套要塞盔甲时, 我的灵魂最终受到的伤害会减弱 至原本的一半。", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.3": "这套盔甲影响的不只是飞来的魔 法。穿戴者自己的奥能回路也会 受其影响。它们原先走向灵魂的 轨迹被打乱、被偷窃、被加工扭 转。而在奥能的消解之中,能量 依然留存。盔甲会对这股能量产 生反应,并随之增强。", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.4": "此效应中有两个重点。首先,盔 甲的魔法吸收过程应当称作“恶 念转化”。它是对流向灵魂之奥 能的拦截与对所得能量的吸收过 程。其次,盔甲会编织偷来的能 量,赋予其全新的形态和意图。 这一过程的效果应当被命名为 “恶念庇护”。", - "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.5": "恶念庇护实际相当于一面强大的 护盾,能直接抵消几乎所有种类 的伤害。在盔甲不断吸收魔法的 过程中,恶念庇护的容量,乃至 恢复速率和恢复增益也会增长, 具体因吸收的属性不同而不同。 到目前的研究为止,恶念要塞盔 甲最强大的能力非其莫属。", - - "malum.gui.book.entry.void.runes": "虚空符文工艺", - "malum.gui.book.entry.void.runes.description": "横竖撇捺,换了形态", - "malum.gui.book.entry.page.headline.void.runes": "虚空符文工艺", - "malum.gui.book.entry.page.text.void.runes.1": "向虚无板石制成的符板上誊刻符 文,产生的效果便更为狂烈扭曲, 追求虚空而非创造。这其中的所 有符文都有某种自毁象征,随之 而来的则是自相矛盾又引人入胜 的作用与效果。我会在附加的条 目中详细记录。", - - "malum.gui.book.entry.void.rune_of_bolstering": "强心符文", - "malum.gui.book.entry.void.rune_of_bolstering.description": "治疗完整之物", - "malum.gui.book.entry.page.headline.void.rune_of_bolstering": "强心符文", - "malum.gui.book.entry.page.text.void.rune_of_bolstering.1": "强心符文不像同类符文那样提供 治疗,而是会强令形体超限愈疗, 给予少量额外生命值。", - - "malum.gui.book.entry.void.rune_of_igneous_solace": "火炎慰藉符文", - "malum.gui.book.entry.void.rune_of_igneous_solace.description": "助长燃烧之物", - "malum.gui.book.entry.page.headline.void.rune_of_igneous_solace": "火炎慰藉符文", - "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "火炎慰藉符文会在佩戴者着火时 增韧肌肤,给予一定量对所受各 类伤害的抗性。不过,它并不会 对正在燃烧的火焰做任何事。", - - "malum.gui.book.entry.void.rune_of_radial_empowerment": "镰刃威能符文", - "malum.gui.book.entry.void.rune_of_radial_empowerment.description": "破坏碎裂之物", - "malum.gui.book.entry.page.headline.void.rune_of_radial_empowerment": "镰刃威能符文", - "malum.gui.book.entry.page.text.void.rune_of_radial_empowerment.1": "镰刃威能符文以镰刀所夺灵魂为 代价,给予佩戴者力量。一定时 间内,每次击杀都使得手中的武 器愈发强大。", - - "malum.gui.book.entry.void.rune_of_spell_mastery": "法术精通符文", - "malum.gui.book.entry.void.rune_of_spell_mastery.description": "创造毁灭之物", - "malum.gui.book.entry.page.headline.void.rune_of_spell_mastery": "法术精通符文", - "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "法术精通符文会反照仿制的奥术 能量,使我能以两倍速度为法杖 充能。", - - "malum.gui.book.entry.void.rune_of_heresy": "异端符文", - "malum.gui.book.entry.void.rune_of_heresy.description": "毁灭创造之物", - "malum.gui.book.entry.page.headline.void.rune_of_heresy": "异端符文", - "malum.gui.book.entry.page.text.void.rune_of_heresy.1": "异端符文会拆解魔法,以此静默 敌人,与侵蚀权杖类似。这种效 果会削弱它们的精魂魔法,效果 本身也可叠加至完全压制对手的 魔法能力。", - - "malum.gui.book.entry.void.rune_of_indomitability": "不屈符文", - "malum.gui.book.entry.void.rune_of_indomitability.description": "抵挡难当之物", - "malum.gui.book.entry.page.headline.void.rune_of_indomitability": "不屈符文", - "malum.gui.book.entry.page.text.void.rune_of_indomitability.1": "不屈符文能稳固佩戴者的姿态, 抵消全部击退。", - - "malum.gui.book.entry.void.rune_of_twinned_duration": "效期倍增符文", - "malum.gui.book.entry.void.rune_of_twinned_duration.description": "静滞演进之物", - "malum.gui.book.entry.page.headline.void.rune_of_twinned_duration": "效期倍增符文", - "malum.gui.book.entry.page.text.void.rune_of_twinned_duration.1": "效期倍增符文会抑制形体分解物 质的过程,以此延长形体中正面 效果的持续时间。", - - "malum.gui.book.entry.void.rune_of_unnatural_stamina": "反常耐力符文", - "malum.gui.book.entry.void.rune_of_unnatural_stamina.description": "逃离追寻之物", - "malum.gui.book.entry.page.headline.void.rune_of_unnatural_stamina": "反常耐力符文", - "malum.gui.book.entry.page.text.void.rune_of_unnatural_stamina.1": "反常耐力符文给予佩戴者歇斯底 里般的速度,他们将永远能疾速 运动,甚至在饥饿值低到无法疾 跑时仍能疾跑。", - - "malum.gui.book.entry.void.fused_consciousness": "融合意识", - "malum.gui.book.entry.void.fused_consciousness.description": "过去与未来一切的蓝图", - "malum.gui.book.entry.page.headline.void.fused_consciousness": "融合意识", - "malum.gui.book.entry.page.text.void.fused_consciousness.1": "未来深藏诸多奥秘……但你可以 预先得知一部分。\n向哭泣之井投入铁块可制造异常 构造件。向哭泣之井投入完整构 造件可制造融合意识。", - - "malum.gui.book.entry.void.sundering_anchor": "裂斩锚刃", - "malum.gui.book.entry.void.sundering_anchor.description": "我恨之物,其恨深甚", - "malum.gui.book.entry.page.headline.void.sundering_anchor": "裂斩锚刃", - "malum.gui.book.entry.page.text.void.sundering_anchor.1": "能思考、能感受、能憎恨的刀。 锋镰和重斧都只是简单的事物, 只是普通的工具。锚刃在它们之 上。它知晓自己的敌人,憎恨自 己的敌人,因它们犯下了存在于 世的罪孽。", - "malum.gui.book.entry.page.text.void.sundering_anchor.2": "它会和我一同斩击,其魔法伤害 能对灵魂留下疮疤,并将其仇恨 强加于敌人一段时间,期间不断 强制造成的消退和恶念盔甲对待 人类发展那样无二。", - "malum.gui.book.entry.page.text.void.sundering_anchor.3": "锚刃也可以类似回旋的方式扔 出。它会向箭一样飞行,以不可 阻挡的急切追索附近的目标,甚 至于会在空中急转弯。锚刃会给 予仇恨效果,效果层数越高,造 成的额外伤害越多。如果周围有 许多敌人都具此仇恨,锚刃便会 一一命中,一个都不会落下。", - - "malum.gui.book.entry.void.unwinding_chaos": "混沌四侵", - "malum.gui.book.entry.void.unwinding_chaos.description": "残亡真相的匍匐", - "malum.gui.book.entry.page.headline.void.unwinding_chaos": "混沌四侵", - "malum.gui.book.entry.page.text.void.unwinding_chaos.1": "融合意识能为动作赋予思想,所 成的意识会向世界施行其意志。 而这柄法杖,这种毁灭的力量, 真可谓是混沌四侵啊。", - "malum.gui.book.entry.page.text.void.unwinding_chaos.2": "它会通过某种神秘的手段轰击敌 人,也可充能以齐射。这种攻击 的本质不是狱火而是邪术,但造 成的灼伤都是一样的,指向的也 都是极度混沌的邪祟真相与其带 来的必然之终结。", - "malum.gui.book.entry.page.text.void.unwinding_chaos.3": "这柄法杖会欣然饮下火焰中的痛 楚与燃烧带来的死亡,由此加快 自身的充能速度,以将循环向它 乐见的方向推进。", - - "malum.gui.book.entry.void.belt_of_the_limitless": "界限无存腰带", - "malum.gui.book.entry.void.belt_of_the_limitless.description": "深不见底的爱", - "malum.gui.book.entry.page.headline.void.belt_of_the_limitless": "界限无存腰带", - "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "爱。爱难以界定,但界限无存腰 带的爱没有界限,也没有条件。 它看得见你的本质、你的为人, 但不变的是爱。我不敢说我没有 不适,但我也无法忽略它的效用。", - "malum.gui.book.entry.page.text.void.belt_of_the_limitless.2": "这份腰带会将它的灵魂护盾加至 佩戴者,令佩戴者的护盾容量翻 倍。这种叠加也使得灵魂护盾能 吸收$i全部/$伤害,而不仅仅是大部 分。护盾变弱时其稳固度会上升, 真是雪中送炭。", - "malum.gui.book.entry.page.text.void.belt_of_the_limitless.3": "不幸的是,它不只有益处。交融 两个意识间的障壁是项沉重的负 担,灵魂护盾也因此恢复缓慢。 但我认为值得。", - - - "malum.gui.book.entry.a_personal_note": "个人手记", - "malum.gui.book.entry.a_personal_note.description": "来自另一本书的一页纸", - "malum.gui.book.entry.page.headline.a_personal_note": "个人手记", - "malum.gui.book.entry.page.text.a_personal_note.1": "在《奥术全典》装订整齐的书页 里,有一页纸稍稍往外突了一些。 仔细研究之后,你发现纸上的文 字不同寻常——似是来自世界之 外。这些文本像是在表达感谢。 里面提到的名字有些熟悉,但你 似乎没有这种感觉。", - "malum.gui.book.entry.a_personal_note.commendations": "灵灾:鸣谢", - "malum.gui.book.entry.a_personal_note.commendations.description": "一封感谢信", - "malum.gui.book.entry.page.headline.a_personal_note.commendations": "灵灾:鸣谢", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.wiresegal": "Wiresegal", - "malum.gui.book.entry.page.text.a_personal_note.commendations.wiresegal.1": "我不太清楚我们是怎么联系上的 了,应该说是不太记得了。从某 时起,Wiresegal就来帮了不少 忙——最主要是《奥术全典》, 也帮忙修复了相当多的漏洞,以 及重构了老旧的系统。手册里的 大部分条目都是Wiresegal编 写的。:3", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", - "malum.gui.book.entry.page.text.a_personal_note.commendations.alphalilly.1": "我在看到Alphalilly为Arcana 绘制的作品后就发出了联系,灵 灾手册的背景图就是如此一一委 托绘制的。这些艺术作品实在是 令人赏心悦目,很高兴能在游戏 中使用它们。:3", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.pessi_mysterio": "Pessi Mysterio", - "malum.gui.book.entry.page.text.a_personal_note.commendations.pessi_mysterio.1": "我记得我费了不少工夫才联系到 Pessi Mysterio,在网上找 了很久,还询问了很多人。 Pessi Mysterio是相当一部 分模组的音效设计师,所以我发 出了些灵灾的委托。精魂祭坛、 精魂坩埚、图腾等的音效都是 Pessi Mysterio作品的一部 分。", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.kultik": "Kultik", - "malum.gui.book.entry.page.text.a_personal_note.commendations.kultik.1": "和前文一样,我不太清楚我们是 怎么联系上的,但Kultik对灵灾 很有兴趣,于是提供了几首音乐 作为唱片加入游戏。 Aesthetica和Arcane Elegy 音乐唱片都是Kultik的作品。:3", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.coalition_of_magic": "Coalition of Magic", - "malum.gui.book.entry.page.text.a_personal_note.commendations.coalition_of_magic.1": "Coalition of Magic是专门 为支持者们搭建的服务器,由我 和Joefoxe组织管理;若是没 了各位的发声和对模组的支持, 我很难和现在一样找到如此多模 组开发的动力。非常感谢!", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.translation": "翻译", - "malum.gui.book.entry.page.text.a_personal_note.commendations.translation.1": "GitHub上有位伙计经常为模组 贡献简体中文翻译,我想应该值 得鸣谢。如果你读到的是简体中 文,是这位叫ChuijkYahus的 译者的贡献!如果你想要完整翻 译灵灾,请告诉我——我希望将 来能把这页换成一整个鸣谢名单。", - "malum.gui.book.entry.a_personal_note.inspirations": "灵灾:灵感", - "malum.gui.book.entry.a_personal_note.inspirations.description": "何以一路走来", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations": "灵灾:灵感", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.thaumcraft": "神秘时代", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.thaumcraft.1": "目前为止灵灾最大的灵感来源。 我在刚接触Minecraft模组时 玩了很久神秘时代,也享受了很 久神秘时代。不过我只玩过 1.12版本的。模组里魔法系统 的设计思路,还有探索和推进的 感觉,都是我的最爱。", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.astral_sorcery": "星辉魔法", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.astral_sorcery.1": "我很喜欢星辉魔法独特的视觉效 果和游戏机制;整合包里要是有 它,我就会一路推下去,尽我所 能让它发光发热。《流放之路》 则是灵灾中许多我希望新添的内 容的一大灵感所在。", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.mystic_modding": "来自Mystic Modding的模组", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.mystic_modding.1": "在我遇到的魔法模组中,余烬和 根源魔法绝对是我最喜欢的几个。 它们的游戏内容简洁易懂,我认 为是模组极为优秀的品质。", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.eidolon": "幻梦", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.eidolon.1": "幻梦的氛围很有魅力;它刚发布 的时候我还有些害怕,因为我构 想中的灵灾和它太相似了。这也 成为了我创新的一大动力。而且, 幻梦的作者和我还互发了超多猫 猫图,真的很开心。" -} +{ + "attribute.name.malum.arcane_resonance": "奥术谐振", + "attribute.name.malum.arcane_resonance.desc": "收获到精魂时所触发效果的额外强度", + "attribute.name.malum.charge_capacity": "法术弹容量", + "attribute.name.malum.charge_capacity.desc": "法术弹的容量", + "attribute.name.malum.charge_duration": "充能时间", + "attribute.name.malum.charge_duration.desc": "法杖的充能耗时", + "attribute.name.malum.charge_recovery_rate": "法术弹恢复速率", + "attribute.name.malum.charge_recovery_rate.desc": "百分比增量,能提升法术弹恢复的速率", + "attribute.name.malum.geas_limit": "誓令数量上限", + "attribute.name.malum.geas_limit.desc": "任一时刻宣告有效的誓令上限", + "attribute.name.malum.healing_received": "所受治疗", + "attribute.name.malum.healing_received.desc": "所受治疗的增量", + "attribute.name.malum.malignant_aegis_capacity": "恶念庇护容量", + "attribute.name.malum.malignant_aegis_capacity.desc": "强大的多功能伤害抗性属性,由恶念庇护获得", + "attribute.name.malum.malignant_aegis_recovery_gain": "恶念庇护恢复增益", + "attribute.name.malum.malignant_aegis_recovery_rate": "恶念庇护恢复速度", + "attribute.name.malum.malignant_conversion": "恶念转化", + "attribute.name.malum.malignant_conversion.desc": "百分比转化率,能将部分魔法属性转换为恶念庇护", + "attribute.name.malum.scythe_proficiency": "镰刀熟练度", + "attribute.name.malum.scythe_proficiency.desc": "镰刀的伤害倍率", + "attribute.name.malum.soul_ward_capacity": "灵魂护盾容量", + "attribute.name.malum.soul_ward_capacity.desc": "灵魂护盾的容量", + "attribute.name.malum.soul_ward_integrity": "灵魂护盾稳固度", + "attribute.name.malum.soul_ward_integrity.desc": "百分比增量,能提升灵魂护盾的耐久度", + "attribute.name.malum.soul_ward_recovery_gain": "灵魂护盾恢复增益", + "attribute.name.malum.soul_ward_recovery_gain.desc": "百分比增量,能提升灵魂护盾的恢复量", + "attribute.name.malum.soul_ward_recovery_rate": "灵魂护盾恢复速率", + "attribute.name.malum.soul_ward_recovery_rate.desc": "百分比增量,能提升灵魂护盾的恢复速率", + "attribute.name.malum.spirit_spoils": "精魂掠夺", + "attribute.name.malum.spirit_spoils.desc": "固定值增量,能增加击杀敌人所获得的精魂数", + "banner_pattern.malum.break": "裂痕", + "banner_pattern.malum.breath": "呼吸", + "banner_pattern.malum.breeze": "旋风", + "banner_pattern.malum.burn": "燃烧", + "banner_pattern.malum.colorful_world": "七彩世界", + "banner_pattern.malum.default": "默认", + "banner_pattern.malum.hallucination": "幻觉", + "banner_pattern.malum.heft": "升腾", + "banner_pattern.malum.horns": "弯角", + "banner_pattern.malum.hunger": "饥馑", + "banner_pattern.malum.sanity": "理智", + "banner_pattern.malum.sequence": "序列", + "banner_pattern.malum.spawn": "孳生", + "banner_pattern.malum.sword": "刀剑", + "block.malum.aerial_spirited_glass": "澄空融魂玻璃", + "block.malum.aerial_varnished_terracotta": "澄空漆魂陶瓦", + "block.malum.aqueous_spirited_glass": "碧水融魂玻璃", + "block.malum.aqueous_varnished_terracotta": "碧水漆魂陶瓦", + "block.malum.arcana_pylon": "奥能基柱", + "block.malum.arcana_pylon_component": "奥能基柱构件", + "block.malum.arcane_spirited_glass": "奥术融魂玻璃", + "block.malum.arcane_varnished_terracotta": "奥术漆魂陶瓦", + "block.malum.azure_runewood_leaves": "青蓝符文树叶", + "block.malum.azure_runewood_sapling": "青蓝符文树苗", + "block.malum.blazing_quartz_cluster": "烈焰石英簇", + "block.malum.blazing_quartz_ore": "烈焰石英矿石", + "block.malum.blight": "腐枯脉", + "block.malum.blighted_earth": "腐枯土", + "block.malum.blighted_growth": "腐枯芽", + "block.malum.blighted_soulwood": "腐枯灵魂原木", + "block.malum.blightpearl": "腐枯珠簇", + "block.malum.blightroot": "腐枯根索", + "block.malum.block_of_alchemical_calx": "炼金矿尘块", + "block.malum.block_of_arcane_charcoal": "奥术木炭块", + "block.malum.block_of_astral_weave": "星灵织物块", + "block.malum.block_of_auric_embers": "灵气余焰块", + "block.malum.block_of_blazing_quartz": "烈焰石英块", + "block.malum.block_of_brilliance": "经验晶块", + "block.malum.block_of_cthonic_gold": "深岩珍金块", + "block.malum.block_of_grim_talc": "阴冷骨石块", + "block.malum.block_of_hallowed_gold": "神圣金块", + "block.malum.block_of_hex_ash": "咒灰块", + "block.malum.block_of_living_flesh": "鲜活血肉块", + "block.malum.block_of_malignant_lead": "恶念之铅块", + "block.malum.block_of_malignant_pewter": "恶念白镴块", + "block.malum.block_of_mnemonic_fragment": "忆念残片块", + "block.malum.block_of_null_slate": "虚无板石块", + "block.malum.block_of_raw_soulstone": "粗灵魂石块", + "block.malum.block_of_rotting_essence": "腐朽精华块", + "block.malum.block_of_soul_stained_steel": "魂染钢块", + "block.malum.block_of_soulstone": "灵魂石块", + "block.malum.block_of_void_salts": "虚空盐块", + "block.malum.block_of_warp_flux": "扭曲能流块", + "block.malum.bolted_runewood_boards_door": "镶铁符文木宽板门", + "block.malum.bolted_runewood_boards_trapdoor": "镶铁符文木宽板活板门", + "block.malum.bolted_runewood_door": "镶铁符文木门", + "block.malum.bolted_runewood_trapdoor": "镶铁符文木活板门", + "block.malum.bolted_soulwood_boards_door": "镶铁灵魂木宽板门", + "block.malum.bolted_soulwood_boards_trapdoor": "镶铁灵魂木宽板活板门", + "block.malum.bolted_soulwood_door": "镶铁灵魂木门", + "block.malum.bolted_soulwood_trapdoor": "镶铁灵魂木活板门", + "block.malum.brilliant_deepslate": "深层经验晶矿石", + "block.malum.brilliant_obelisk": "经验晶方尖碑", + "block.malum.brilliant_obelisk_component": "经验晶方尖碑构件", + "block.malum.brilliant_stone": "经验晶矿石", + "block.malum.checkered_tainted_rock": "棋盘格纹污秽石", + "block.malum.checkered_twisted_rock": "棋盘格纹扭曲石", + "block.malum.chiseled_tainted_rock": "雕纹污秽石", + "block.malum.chiseled_twisted_rock": "雕纹扭曲石", + "block.malum.clinging_blight": "缘壁腐枯簇", + "block.malum.cthonic_gold_cluster": "深岩珍金簇", + "block.malum.cthonic_gold_ore": "深岩珍金矿石", + "block.malum.cut_runewood_planks": "切制符文木板", + "block.malum.cut_soulwood_planks": "切制灵魂木板", + "block.malum.cut_tainted_rock": "切制污秽石", + "block.malum.cut_twisted_rock": "切制扭曲石", + "block.malum.deepslate_quartz_ore": "深层石英矿石", + "block.malum.deepslate_soulstone_ore": "深层灵魂石矿石", + "block.malum.earthen_spirited_glass": "大地融魂玻璃", + "block.malum.earthen_varnished_terracotta": "大地漆魂陶瓦", + "block.malum.eldritch_spirited_glass": "邪术融魂玻璃", + "block.malum.eldritch_varnished_terracotta": "邪术漆魂陶瓦", + "block.malum.ether": "灵火", + "block.malum.ether_torch": "灵火火把", + "block.malum.exposed_runewood_log": "富脂符文原木", + "block.malum.exposed_soulwood_log": "富脂灵魂原木", + "block.malum.gilded_runewood_item_pedestal": "镀金符文木物品基座", + "block.malum.gilded_runewood_item_stand": "镀金符文木物品台", + "block.malum.gust_igniter": "强风激发器", + "block.malum.hanging_azure_runewood_leaves": "青蓝符文垂叶", + "block.malum.hanging_runewood_leaves": "符文垂叶", + "block.malum.hanging_soulwood_leaves": "灵魂垂叶", + "block.malum.infernal_spirited_glass": "狱火融魂玻璃", + "block.malum.infernal_varnished_terracotta": "狱火漆魂陶瓦", + "block.malum.iridescent_ether": "虹彩灵火", + "block.malum.iridescent_ether_torch": "虹彩灵火火把", + "block.malum.large_strange_crystal": "大型怪异晶体", + "block.malum.mass_of_blighted_gunk": "腐枯物质块", + "block.malum.natural_quartz_cluster": "天然石英簇", + "block.malum.natural_quartz_ore": "天然石英矿石", + "block.malum.null_spirited_glass": "虚无融魂玻璃", + "block.malum.ornate_soulwood_item_pedestal": "华丽灵魂木物品基座", + "block.malum.ornate_soulwood_item_stand": "华丽灵魂木物品台", + "block.malum.polished_tainted_rock": "磨制污秽石", + "block.malum.polished_tainted_rock_slab": "磨制污秽石台阶", + "block.malum.polished_tainted_rock_stairs": "磨制污秽石楼梯", + "block.malum.polished_tainted_rock_wall": "磨制污秽石墙", + "block.malum.polished_twisted_rock": "磨制扭曲石", + "block.malum.polished_twisted_rock_slab": "磨制扭曲石台阶", + "block.malum.polished_twisted_rock_stairs": "磨制扭曲石楼梯", + "block.malum.polished_twisted_rock_wall": "磨制扭曲石墙", + "block.malum.potted_azure_runewood_sapling": "青蓝符文树苗盆栽", + "block.malum.potted_blightpearl": "腐枯珠簇盆栽", + "block.malum.potted_blightroot": "腐枯根索盆栽", + "block.malum.potted_runewood_sapling": "符文树苗盆栽", + "block.malum.potted_soulwood_sapling": "灵魂树苗盆栽", + "block.malum.potted_strangeroot": "怪异根索盆栽", + "block.malum.primordial_soup": "哭泣之井", + "block.malum.repair_pylon": "修复基柱", + "block.malum.repair_pylon_component": "修复基柱构件", + "block.malum.revealed_runewood_log": "去皮富脂符文原木", + "block.malum.revealed_soulwood_log": "去皮富脂灵魂原木", + "block.malum.rite_anchor": "仪式锚", + "block.malum.rite_unweaver": "仪式解织器", + "block.malum.ritual_plinth": "灵仪基座", + "block.malum.runewood": "符文木", + "block.malum.runewood_beam": "符文木梁", + "block.malum.runewood_boards": "符文木宽板", + "block.malum.runewood_boards_door": "符文木宽板门", + "block.malum.runewood_boards_slab": "符文木宽板台阶", + "block.malum.runewood_boards_stairs": "符文木宽板楼梯", + "block.malum.runewood_boards_trapdoor": "符文木宽板活板门", + "block.malum.runewood_boards_wall": "符文木宽板墙", + "block.malum.runewood_door": "符文木门", + "block.malum.runewood_item_pedestal": "符文木物品基座", + "block.malum.runewood_item_stand": "符文木物品台", + "block.malum.runewood_leaves": "符文树叶", + "block.malum.runewood_log": "符文原木", + "block.malum.runewood_obelisk": "符文木方尖碑", + "block.malum.runewood_obelisk_component": "符文木方尖碑构件", + "block.malum.runewood_panel": "符文木块", + "block.malum.runewood_planks": "符文木板", + "block.malum.runewood_planks_button": "符文木按钮", + "block.malum.runewood_planks_fence": "符文木栅栏", + "block.malum.runewood_planks_fence_gate": "符文木栅栏门", + "block.malum.runewood_planks_pressure_plate": "符文木压力板", + "block.malum.runewood_planks_slab": "符文木板台阶", + "block.malum.runewood_planks_stairs": "符文木板楼梯", + "block.malum.runewood_sapling": "符文树苗", + "block.malum.runewood_sign": "符文木告示牌", + "block.malum.runewood_tiles": "符文木瓦", + "block.malum.runewood_tiles_slab": "符文木瓦台阶", + "block.malum.runewood_tiles_stairs": "符文木瓦楼梯", + "block.malum.runewood_totem_base": "符文木图腾基座", + "block.malum.runewood_totem_pole": "符文木图腾柱", + "block.malum.runewood_trapdoor": "符文木活板门", + "block.malum.runic_small_tainted_rock_bricks": "刻符污秽石小型砖", + "block.malum.runic_small_tainted_rock_bricks_slab": "刻符污秽石小型砖台阶", + "block.malum.runic_small_tainted_rock_bricks_stairs": "刻符污秽石小型砖楼梯", + "block.malum.runic_small_tainted_rock_bricks_wall": "刻符污秽石小型砖墙", + "block.malum.runic_small_twisted_rock_bricks": "刻符扭曲石小型砖", + "block.malum.runic_small_twisted_rock_bricks_slab": "刻符扭曲石小型砖台阶", + "block.malum.runic_small_twisted_rock_bricks_stairs": "刻符扭曲石小型砖楼梯", + "block.malum.runic_small_twisted_rock_bricks_wall": "刻符扭曲石小型砖墙", + "block.malum.runic_tainted_rock_bricks": "刻符污秽石砖", + "block.malum.runic_tainted_rock_bricks_slab": "刻符污秽石砖台阶", + "block.malum.runic_tainted_rock_bricks_stairs": "刻符污秽石砖楼梯", + "block.malum.runic_tainted_rock_bricks_wall": "刻符污秽石砖墙", + "block.malum.runic_tainted_rock_tiles": "刻符污秽石瓦", + "block.malum.runic_tainted_rock_tiles_slab": "刻符污秽石瓦台阶", + "block.malum.runic_tainted_rock_tiles_stairs": "刻符污秽石瓦楼梯", + "block.malum.runic_tainted_rock_tiles_wall": "刻符污秽石瓦墙", + "block.malum.runic_twisted_rock_bricks": "刻符扭曲石砖", + "block.malum.runic_twisted_rock_bricks_slab": "刻符扭曲石砖台阶", + "block.malum.runic_twisted_rock_bricks_stairs": "刻符扭曲石砖楼梯", + "block.malum.runic_twisted_rock_bricks_wall": "刻符扭曲石砖墙", + "block.malum.runic_twisted_rock_tiles": "刻符扭曲石瓦", + "block.malum.runic_twisted_rock_tiles_slab": "刻符扭曲石瓦台阶", + "block.malum.runic_twisted_rock_tiles_stairs": "刻符扭曲石瓦楼梯", + "block.malum.runic_twisted_rock_tiles_wall": "刻符扭曲石瓦墙", + "block.malum.runic_workbench": "符文工作台", + "block.malum.rustic_runewood_planks": "错嵌符文木板", + "block.malum.rustic_runewood_planks_slab": "错嵌符文木板台阶", + "block.malum.rustic_runewood_planks_stairs": "错嵌符文木板楼梯", + "block.malum.rustic_runewood_tiles": "错嵌符文木瓦", + "block.malum.rustic_runewood_tiles_slab": "错嵌符文木瓦台阶", + "block.malum.rustic_runewood_tiles_stairs": "错嵌符文木瓦楼梯", + "block.malum.rustic_soulwood_planks": "错嵌灵魂木板", + "block.malum.rustic_soulwood_planks_slab": "错嵌灵魂木板台阶", + "block.malum.rustic_soulwood_planks_stairs": "错嵌灵魂木板楼梯", + "block.malum.rustic_soulwood_tiles": "错嵌灵魂木瓦", + "block.malum.rustic_soulwood_tiles_slab": "错嵌灵魂木瓦台阶", + "block.malum.rustic_soulwood_tiles_stairs": "错嵌灵魂木瓦楼梯", + "block.malum.sacred_spirited_glass": "神圣融魂玻璃", + "block.malum.sacred_varnished_terracotta": "神圣漆魂陶瓦", + "block.malum.scarstone": "疮疤石", + "block.malum.small_tainted_rock_bricks": "污秽石小型砖", + "block.malum.small_tainted_rock_bricks_slab": "污秽石小型砖台阶", + "block.malum.small_tainted_rock_bricks_stairs": "污秽石小型砖楼梯", + "block.malum.small_tainted_rock_bricks_wall": "污秽石小型砖墙", + "block.malum.small_twisted_rock_bricks": "扭曲石小型砖", + "block.malum.small_twisted_rock_bricks_slab": "扭曲石小型砖台阶", + "block.malum.small_twisted_rock_bricks_stairs": "扭曲石小型砖楼梯", + "block.malum.small_twisted_rock_bricks_wall": "扭曲石小型砖墙", + "block.malum.smooth_tainted_rock": "平滑污秽石", + "block.malum.smooth_tainted_rock_slab": "平滑污秽石台阶", + "block.malum.smooth_tainted_rock_stairs": "平滑污秽石楼梯", + "block.malum.smooth_tainted_rock_wall": "平滑污秽石墙", + "block.malum.smooth_twisted_rock": "平滑扭曲石", + "block.malum.smooth_twisted_rock_slab": "平滑扭曲石台阶", + "block.malum.smooth_twisted_rock_stairs": "平滑扭曲石楼梯", + "block.malum.smooth_twisted_rock_wall": "平滑扭曲石墙", + "block.malum.soulbinding_brazier": "魂缚火盆", + "block.malum.soulstone_ore": "灵魂石矿石", + "block.malum.soulwood": "灵魂木", + "block.malum.soulwood_beam": "灵魂木梁", + "block.malum.soulwood_boards": "灵魂木宽板", + "block.malum.soulwood_boards_door": "灵魂木宽板门", + "block.malum.soulwood_boards_slab": "灵魂木宽板台阶", + "block.malum.soulwood_boards_stairs": "灵魂木宽板楼梯", + "block.malum.soulwood_boards_trapdoor": "灵魂木宽板活板门", + "block.malum.soulwood_boards_wall": "灵魂木宽板墙", + "block.malum.soulwood_door": "灵魂木门", + "block.malum.soulwood_item_pedestal": "灵魂木物品基座", + "block.malum.soulwood_item_stand": "灵魂木物品台", + "block.malum.soulwood_leaves": "灵魂树叶", + "block.malum.soulwood_log": "灵魂原木", + "block.malum.soulwood_panel": "灵魂木块", + "block.malum.soulwood_planks": "灵魂木板", + "block.malum.soulwood_planks_button": "灵魂木按钮", + "block.malum.soulwood_planks_fence": "灵魂木栅栏", + "block.malum.soulwood_planks_fence_gate": "灵魂木栅栏门", + "block.malum.soulwood_planks_pressure_plate": "灵魂木压力板", + "block.malum.soulwood_planks_slab": "灵魂木板台阶", + "block.malum.soulwood_planks_stairs": "灵魂木板楼梯", + "block.malum.soulwood_sapling": "灵魂树苗", + "block.malum.soulwood_sign": "灵魂木告示牌", + "block.malum.soulwood_tiles": "灵魂木瓦", + "block.malum.soulwood_tiles_slab": "灵魂木瓦台阶", + "block.malum.soulwood_tiles_stairs": "灵魂木瓦楼梯", + "block.malum.soulwood_totem_base": "灵魂木图腾基座", + "block.malum.soulwood_totem_pole": "灵魂木图腾柱", + "block.malum.soulwood_trapdoor": "灵魂木活板门", + "block.malum.soulwoven_banner": "魂织旗帜", + "block.malum.spirit_altar": "精魂祭坛", + "block.malum.spirit_catalyzer": "精魂催化器", + "block.malum.spirit_catalyzer_component": "精魂催化器构件", + "block.malum.spirit_crucible": "精魂坩埚", + "block.malum.spirit_crucible_component": "精魂坩埚构件", + "block.malum.spirit_jar": "精魂罐", + "block.malum.spirit_mote": "精魂聚块", + "block.malum.strange_crystal": "怪异晶体", + "block.malum.strangeroot": "怪异根索", + "block.malum.stripped_runewood": "去皮符文木", + "block.malum.stripped_runewood_log": "去皮符文原木", + "block.malum.stripped_soulwood": "去皮灵魂木", + "block.malum.stripped_soulwood_log": "去皮灵魂原木", + "block.malum.tainted_ether_brazier": "污秽石灵火火盆", + "block.malum.tainted_iridescent_ether_brazier": "污秽石虹彩灵火火盆", + "block.malum.tainted_rock": "污秽石", + "block.malum.tainted_rock_bricks": "污秽石砖", + "block.malum.tainted_rock_bricks_slab": "污秽石砖台阶", + "block.malum.tainted_rock_bricks_stairs": "污秽石砖楼梯", + "block.malum.tainted_rock_bricks_wall": "污秽石砖墙", + "block.malum.tainted_rock_button": "污秽石按钮", + "block.malum.tainted_rock_column": "污秽石柱", + "block.malum.tainted_rock_column_cap": "污秽石柱端", + "block.malum.tainted_rock_item_pedestal": "污秽石物品基座", + "block.malum.tainted_rock_item_stand": "污秽石物品台", + "block.malum.tainted_rock_pressure_plate": "污秽石压力板", + "block.malum.tainted_rock_slab": "污秽石台阶", + "block.malum.tainted_rock_stairs": "污秽石楼梯", + "block.malum.tainted_rock_tiles": "污秽石瓦", + "block.malum.tainted_rock_tiles_slab": "污秽石瓦台阶", + "block.malum.tainted_rock_tiles_stairs": "污秽石瓦楼梯", + "block.malum.tainted_rock_tiles_wall": "污秽石瓦墙", + "block.malum.tainted_rock_wall": "污秽石墙", + "block.malum.the_device": "神秘装置", + "block.malum.the_vessel": "神秘容器", + "block.malum.twisted_ether_brazier": "扭曲石灵火火盆", + "block.malum.twisted_iridescent_ether_brazier": "扭曲石虹彩灵火火盆", + "block.malum.twisted_rock": "扭曲石", + "block.malum.twisted_rock_bricks": "扭曲石砖", + "block.malum.twisted_rock_bricks_slab": "扭曲石砖台阶", + "block.malum.twisted_rock_bricks_stairs": "扭曲石砖楼梯", + "block.malum.twisted_rock_bricks_wall": "扭曲石砖墙", + "block.malum.twisted_rock_button": "扭曲石按钮", + "block.malum.twisted_rock_column": "扭曲石柱", + "block.malum.twisted_rock_column_cap": "扭曲石柱端", + "block.malum.twisted_rock_item_pedestal": "扭曲石物品基座", + "block.malum.twisted_rock_item_stand": "扭曲石物品台", + "block.malum.twisted_rock_pressure_plate": "扭曲石压力板", + "block.malum.twisted_rock_slab": "扭曲石台阶", + "block.malum.twisted_rock_stairs": "扭曲石楼梯", + "block.malum.twisted_rock_tiles": "扭曲石瓦", + "block.malum.twisted_rock_tiles_slab": "扭曲石瓦台阶", + "block.malum.twisted_rock_tiles_stairs": "扭曲石瓦楼梯", + "block.malum.twisted_rock_tiles_wall": "扭曲石瓦墙", + "block.malum.twisted_rock_wall": "扭曲石墙", + "block.malum.vertical_runewood_boards": "竖纹符文木宽板", + "block.malum.vertical_runewood_boards_slab": "竖纹符文木宽板台阶", + "block.malum.vertical_runewood_boards_stairs": "竖纹符文木宽板楼梯", + "block.malum.vertical_runewood_planks": "竖纹符文木板", + "block.malum.vertical_runewood_planks_slab": "竖纹符文木板台阶", + "block.malum.vertical_runewood_planks_stairs": "竖纹符文木板楼梯", + "block.malum.vertical_rustic_runewood_planks": "竖纹错嵌符文木板", + "block.malum.vertical_rustic_runewood_planks_slab": "竖纹错嵌符文木板台阶", + "block.malum.vertical_rustic_runewood_planks_stairs": "竖纹错嵌符文木板楼梯", + "block.malum.vertical_rustic_soulwood_planks": "竖纹错嵌灵魂木板", + "block.malum.vertical_rustic_soulwood_planks_slab": "竖纹错嵌灵魂木板台阶", + "block.malum.vertical_rustic_soulwood_planks_stairs": "竖纹错嵌灵魂木板楼梯", + "block.malum.vertical_soulwood_boards": "竖纹灵魂木宽板", + "block.malum.vertical_soulwood_boards_slab": "竖纹灵魂木宽板台阶", + "block.malum.vertical_soulwood_boards_stairs": "竖纹灵魂木宽板楼梯", + "block.malum.vertical_soulwood_planks": "竖纹灵魂木板", + "block.malum.vertical_soulwood_planks_slab": "竖纹灵魂木板台阶", + "block.malum.vertical_soulwood_planks_stairs": "竖纹灵魂木板楼梯", + "block.malum.void_conduit": "哭泣之井", + "block.malum.void_depot": "虚空储池", + "block.malum.wavebanker": "信波暂流器", + "block.malum.wavebreaker": "信波中断器", + "block.malum.wavecharger": "信波充续器", + "block.malum.waveform_runewood_totem_base": "信波符文木图腾基座", + "block.malum.waveform_soulwood_totem_base": "信波灵魂木图腾基座", + "block.malum.wavemaker": "信波制造器", + "block.malum.weavers_workbench": "织物工作台", + "block.malum.weeping_well_center": "哭泣之井中心", + "block.malum.weeping_well_column": "哭泣之井柱", + "block.malum.weeping_well_column_base": "哭泣之井柱基", + "block.malum.weeping_well_column_cap": "哭泣之井柱端", + "block.malum.weeping_well_corner": "哭泣之井转角", + "block.malum.weeping_well_flagstone": "哭泣之井嵌砖", + "block.malum.weeping_well_side": "哭泣之井侧沿", + "block.malum.weeping_well_side_mirror": "哭泣之井侧沿镜像", + "block.malum.wicked_spirited_glass": "邪恶融魂玻璃", + "block.malum.wicked_varnished_terracotta": "邪恶漆魂陶瓦", + "block.malum.wind_tunnel": "风洞仪", + "curios.identifier.brooch": "胸针", + "curios.identifier.rune": "符文", + "curios.modifiers.brooch": "佩戴时:", + "curios.modifiers.rune": "装备时:", + "death.attack.berserker_spirit_impact": "%1$s的灵魂被%2$s击碎了", + "death.attack.berserker_spirit_impact.item": "%1$s的灵魂被%2$s用%3$s击碎了", + "death.attack.hidden_blade_magic_counter": "%1$s的灵魂被%2$s打碎成了齑粉", + "death.attack.hidden_blade_magic_counter.item": "%1$s的灵魂被%2$s用%3$s打碎成了齑粉", + "death.attack.hidden_blade_physical_counter": "%1$s被%2$s劈碎成了齑粉", + "death.attack.hidden_blade_physical_counter.item": "%1$s被%2$s用%3$s劈碎成了齑粉", + "death.attack.inverted_heart_propagation": "%1$s陷入了%2$s的业力流", + "death.attack.inverted_heart_propagation.item": "%1$s陷入了%2$s用%3$s产生的业力流", + "death.attack.inverted_heart_retaliation": "%1$s陷入了%2$s的业力流", + "death.attack.inverted_heart_retaliation.item": "%1$s陷入了%2$s用%3$s产生的业力流", + "death.attack.karmic": "%1$s被摒弃了", + "death.attack.karmic.player": "%1$s在试图逃离%2$s时被摒弃了", + "death.attack.nitrate": "%1$s被%2$s引爆了灵魂", + "death.attack.nitrate.item": "%1$s被%2$s用%3$s引爆了灵魂", + "death.attack.nitrate_playerless": "%1$s被引爆了灵魂", + "death.attack.nitrate_playerless.player": "%1$s在试图逃离%2$s时被引爆了灵魂", + "death.attack.rot": "%1$s被腐败吞噬了", + "death.attack.rot.player": "%1$s在试图逃离%2$s时被腐败吞噬了", + "death.attack.scythe_ascension": "%1$s被%2$s飞腾时挥舞的镰刀斩杀了", + "death.attack.scythe_ascension.item": "%1$s被%2$s飞腾时用的%3$s斩杀了", + "death.attack.scythe_combo": "%1$s被%2$s切成两半后又被切成了四份", + "death.attack.scythe_combo.item": "%1$s被%2$s用%3$s切成两半后又被切成了四份", + "death.attack.scythe_maelstrom": "%1$s被%2$s切成了碎丁", + "death.attack.scythe_maelstrom.item": "%1$s被%2$s用%3$s切成了碎丁", + "death.attack.scythe_melee": "%1$s被%2$s切成了两半", + "death.attack.scythe_melee.item": "%1$s被%2$s用%3$s切成了两半", + "death.attack.scythe_rebound": "%1$s被%2$s用镰刀回旋镖击杀了", + "death.attack.scythe_rebound.item": "%1$s被%2$s用%3$s回旋镖击杀了", + "death.attack.scythe_sweep": "%1$s被%2$s切成了两半", + "death.attack.scythe_sweep.item": "%1$s被%2$s用%3$s切成了两半", + "death.attack.sundering_anchor_magic_combo": "%1$s的灵魂被%2$s残暴地撕碎了", + "death.attack.sundering_anchor_magic_combo.item": "%1$s的灵魂被%2$s用%3$s残暴地撕碎了", + "death.attack.sundering_anchor_physical_combo": "%1$s被%2$s残暴地撕碎了", + "death.attack.sundering_anchor_physical_combo.item": "%1$s被%2$s用%3$s残暴地撕碎了", + "death.attack.tyrving": "%1$s的灵魂被%2$s留下了伤疤", + "death.attack.tyrving.item": "%1$s的灵魂被%2$s用%3$s留下了伤疤", + "death.attack.void": "%1$s的实在被侵蚀殆尽了", + "death.attack.void.player": "%1$s在试图逃离%2$s时其实在被侵蚀殆尽了", + "death.attack.voodoo": "%1$s的灵魂被%2$s击碎了", + "death.attack.voodoo.item": "%1$s的灵魂被%2$s用%3$s击碎了", + "death.attack.voodoo_playerless": "%1$s的灵魂被击碎了", + "death.attack.voodoo_playerless.player": "%1$s在试图逃离%2$s时被击碎了灵魂", + "death.attack.warlock_spirit_impact": "%1$s的灵魂被%2$s击碎了", + "death.attack.warlock_spirit_impact.item": "%1$s的灵魂被%2$s用%3$s击碎了", + "effect.malum.arcanaphage": "噬魔", + "effect.malum.ascension": "飞腾", + "effect.malum.ascension.description": "在成功使用镰刀飞腾后,缓冲坠落并减小重力。", + "effect.malum.avarice": "贪婪", + "effect.malum.burning_fervor": "烧灼狂烈", + "effect.malum.burning_fervor.description": "光耀加固了你的工具,提升挖掘速度与攻击速度。", + "effect.malum.cancerous_growth": "瘤态增生", + "effect.malum.cancerous_growth.description": "不受控制的增生让你更有胆量,增加最大生命值。", + "effect.malum.desperate_need": "迫切渴望", + "effect.malum.echoing_arcana": "奥术回响", + "effect.malum.echoing_arcana.description": "不受控制的增强让你更加明智,增加奥术谐振。", + "effect.malum.fiery_embrace": "火焰之拥", + "effect.malum.fiery_embrace.description": "火焰的温暖拥怀包裹了你的灵魂,治愈你灼伤的疤痕。", + "effect.malum.flawed_aim": "失准", + "effect.malum.flowing_grasp": "浪流之握", + "effect.malum.flowing_grasp.description": "你为寻得强大力量而展臂远触,增加交互距离与物品拾取距离。", + "effect.malum.gleeful_target": "欢愉目标", + "effect.malum.gluttony": "暴食", + "effect.malum.gluttony.description": "你通过吞食弱者而变强,以饥饿为代价增加魔法熟练度。", + "effect.malum.good_tides": "渔获之潮", + "effect.malum.good_tides.description": "让我所见所有鱼类明白恐惧的真正含义;因我是死亡的预兆。抛竿入海底深渊,我的鱼竿坚若磐石,是水下的灾祸。一人为无情世界所诟骂,而终在海洋中寻得慰藉。我唯一的朋友,鱼钩上的蚯蚓,蠕动而奋力攀过贫瘠世界的虚无。我独自一人。我内心空虚。但是,我在这,在钓鱼。", + "effect.malum.grim_certainty": "诡秘之必然", + "effect.malum.grim_certainty.description": "宙界重斧不停地振荡,它的下一击必定能造成暴击。", + "effect.malum.hatred": "仇恨", + "effect.malum.howling_gale": "咆哮之风", + "effect.malum.howling_gale.description": "西风推动着你前进,提升移动速度。", + "effect.malum.imminent_deliverance": "挽魂将临", + "effect.malum.imminent_deliverance.description": "挽魂锋镰不停地振荡,它的下一击必定能造成暴击。", + "effect.malum.lifted": "托挽", + "effect.malum.oaken_might": "橡林之威", + "effect.malum.oaken_might.description": "大地加固了你的拳头和工具,增加攻击力量。", + "effect.malum.rejected": "受拒", + "effect.malum.sacred_nourishment": "神圣滋养", + "effect.malum.shaken_faith": "信仰动摇", + "effect.malum.silenced": "静默", + "effect.malum.silenced.description": "你遭到了静默,魔法能力被全面压制。", + "effect.malum.sky_tether": "空之系索", + "effect.malum.sky_tether.description": "澄空召唤着你,增加跳跃高度并减轻重力影响。", + "effect.malum.stone_ward": "巨岩之护", + "effect.malum.stone_ward.description": "大地的甲壳包裹着你,额外增加护甲值。", + "effect.malum.trial_of_faith": "信仰考验", + "effect.malum.true_shot": "神射", + "effect.malum.wicked_empowerment": "邪恶赋能", + "effect.malum.wicked_intent": "邪恶意图", + "effect.malum.wicked_intent.description": "你为有力反击对手而整装待发,下一次挥动镰刀会砍出近乎不可能的连斩。", + "effect.malum.wyrd_exhaustion": "命运衰竭", + "enchantment.malum.animated": "舞刃", + "enchantment.malum.animated.desc": "增加攻击速度。", + "enchantment.malum.ascension": "飞腾", + "enchantment.malum.ascension.desc": "允许使用镰刀向上推进玩家,同时对周围敌人造成伤害。", + "enchantment.malum.capacitor": "容弹", + "enchantment.malum.capacitor.desc": "法杖能保有额外法术弹。", + "enchantment.malum.haunted": "缚灵", + "enchantment.malum.haunted.desc": "增加武器的魔法伤害。", + "enchantment.malum.rebound": "回旋", + "enchantment.malum.rebound.desc": "手持镰刀按下使用键可以扔出镰刀。", + "enchantment.malum.replenishing": "速续", + "enchantment.malum.replenishing.desc": "使用法杖造成近战伤害时恢复法术弹。", + "enchantment.malum.spirit_plunder": "精魂劫掠", + "enchantment.malum.spirit_plunder.desc": "增加击碎灵魂时的精魂掉落。", + "enchantment.malum.weavers_haste": "织法急迫", + "enchantment.malum.weavers_haste.desc": "令工具生成的法术位点加速。", + "enchantment.malum.weavers_propagation": "织法繁衍", + "enchantment.malum.weavers_propagation.desc": "工具在破坏方块时会额外生成位点。", + "entity.malum.ascending_block": "飞腾的方块", + "entity.malum.bound_rite_locus": "固形仪式位点", + "entity.malum.draining_bolt": "侵蚀能量束", + "entity.malum.entropic_flame_bolt": "熵能火焰束", + "entity.malum.etheric_nitrate": "灵火硝石", + "entity.malum.hex_bolt": "咒术束", + "entity.malum.hidden_blade_delayed_impact": "隐藏锋刃延迟打击", + "entity.malum.natural_spirit": "天然精魂", + "entity.malum.pneuma_void": "魂息虚空", + "entity.malum.scythe_boomerang": "镰刀回旋镖", + "entity.malum.scythe_maelstrom": "镰刀涡流", + "entity.malum.seeking_rite_locus": "寻索仪式位点", + "entity.malum.spellweavers_locus": "织法位点", + "entity.malum.sundering_anchor": "裂斩锚刃", + "entity.malum.thrown_gluttony": "掷出的暴食聚液", + "entity.malum.vivid_nitrate": "耀艳硝石", + "item.malum.accelerating_inlay": "加速衬层", + "item.malum.aerial_spirit": "澄空精魂", + "item.malum.alchemical_calx": "炼金矿尘", + "item.malum.alchemical_impetus": "炼金促符", + "item.malum.aluminum_impetus": "铝促符", + "item.malum.aluminum_node": "铝结点", + "item.malum.ancient_weave": "古代织物", + "item.malum.anomalous_design": "异常构造件", + "item.malum.aqueous_spirit": "碧水精魂", + "item.malum.arcane_charcoal": "奥术木炭", + "item.malum.arcane_charcoal_fragment": "奥术木炭碎块", + "item.malum.arcane_spirit": "奥术精魂", + "item.malum.artificers_claw": "匠师弯爪", + "item.malum.astral_weave": "星灵织物", + "item.malum.auric_embers": "灵气余焰", + "item.malum.belt_of_the_limitless": "界限无存腰带", + "item.malum.belt_of_the_magebane": "巫灾腰带", + "item.malum.belt_of_the_prospector": "勘探工腰带", + "item.malum.belt_of_the_starved": "饥馁者腰带", + "item.malum.blazing_diode": "烈焰二极管", + "item.malum.blazing_quartz": "烈焰石英", + "item.malum.blazing_quartz_fragment": "烈焰石英碎块", + "item.malum.blighted_gunk": "腐枯物质", + "item.malum.catalyst_lobber": "促焰投具", + "item.malum.caustic_catalyst": "苛性催化器", + "item.malum.charcoal_fragment": "木炭碎块", + "item.malum.coal_fragment": "煤炭碎块", + "item.malum.cobalt_impetus": "钴促符", + "item.malum.cobalt_node": "钴结点", + "item.malum.complete_design": "完整构造件", + "item.malum.concentrated_gluttony": "暴食聚液", + "item.malum.convoluted_lens": "错杂透镜", + "item.malum.copper_impetus": "铜促符", + "item.malum.copper_node": "铜结点", + "item.malum.copper_nugget": "铜粒", + "item.malum.cornered_weave": "指挥官织物", + "item.malum.crude_scythe": "粗制镰刀", + "item.malum.crushed_brilliance": "粉碎经验晶", + "item.malum.crushed_soulstone": "粉碎灵魂石", + "item.malum.cthonic_gold": "深岩珍金", + "item.malum.cthonic_gold_fragment": "深岩珍金碎片", + "item.malum.cursed_sap": "诅咒树脂", + "item.malum.cursed_sapball": "诅咒树脂球", + "item.malum.earthen_spirit": "大地精魂", + "item.malum.edge_of_deliverance": "挽魂锋镰", + "item.malum.elaborate_brooch": "精致胸针", + "item.malum.eldritch_spirit": "邪术精魂", + "item.malum.encyclopedia_arcana": "奥术全典", + "item.malum.encyclopedia_esoterica": "奥秘全典", + "item.malum.erosion_scepter": "侵蚀权杖", + "item.malum.esoteric_spool": "隐秘线轴", + "item.malum.filled_spirit_jar": "装有精魂的精魂罐", + "item.malum.fractured_alchemical_impetus": "碎裂的炼金促符", + "item.malum.fractured_aluminum_impetus": "碎裂的铝促符", + "item.malum.fractured_cobalt_impetus": "碎裂的钴促符", + "item.malum.fractured_copper_impetus": "碎裂的铜促符", + "item.malum.fractured_gold_impetus": "碎裂的金促符", + "item.malum.fractured_iron_impetus": "碎裂的铁促符", + "item.malum.fractured_lead_impetus": "碎裂的铅促符", + "item.malum.fractured_nickel_impetus": "碎裂的镍促符", + "item.malum.fractured_osmium_impetus": "碎裂的锇促符", + "item.malum.fractured_silver_impetus": "碎裂的银促符", + "item.malum.fractured_tin_impetus": "碎裂的锡促符", + "item.malum.fractured_uranium_impetus": "碎裂的铀促符", + "item.malum.fractured_zephyr_impetus": "碎裂的西风促符", + "item.malum.fractured_zinc_impetus": "碎裂的锌促符", + "item.malum.fused_consciousness": "融合意识", + "item.malum.geas": "誓令", + "item.malum.gilded_belt": "镀金腰带", + "item.malum.gilded_ring": "镀金戒指", + "item.malum.glass_brooch": "玻璃胸针", + "item.malum.gluttonous_brooch": "暴食胸针", + "item.malum.gold_impetus": "金促符", + "item.malum.gold_node": "金结点", + "item.malum.grim_talc": "阴冷骨石", + "item.malum.hallowed_gold_ingot": "神圣金锭", + "item.malum.hallowed_gold_nugget": "神圣金粒", + "item.malum.hex_ash": "咒灰", + "item.malum.imitation_flesh": "仿造血肉", + "item.malum.imitation_heart": "仿造心脏", + "item.malum.impurity_stabilizer": "杂质稳定器", + "item.malum.infernal_spirit": "狱火精魂", + "item.malum.intricate_assembly": "繁复组件", + "item.malum.iron_impetus": "铁促符", + "item.malum.iron_node": "铁结点", + "item.malum.lamplighters_tongs": "明灯夹钳", + "item.malum.lead_impetus": "铅促符", + "item.malum.lead_node": "铅结点", + "item.malum.living_flesh": "鲜活血肉", + "item.malum.malignant_lead": "恶念之铅", + "item.malum.malignant_pewter_ingot": "恶念白镴锭", + "item.malum.malignant_pewter_nugget": "恶念白镴粒", + "item.malum.malignant_pewter_plating": "恶念白镴衬板", + "item.malum.malignant_stronghold_boots": "恶念要塞靴子", + "item.malum.malignant_stronghold_chestplate": "恶念要塞胸甲", + "item.malum.malignant_stronghold_helmet": "恶念要塞头盔", + "item.malum.malignant_stronghold_leggings": "恶念要塞护腿", + "item.malum.mechanical_weave_v1": "机械织物V1", + "item.malum.mechanical_weave_v2": "机械织物V2", + "item.malum.mending_diffuser": "修补弥散器", + "item.malum.mimicry_relay": "拟态中继器", + "item.malum.mnemonic_fragment": "忆念残片", + "item.malum.mnemonic_hex_staff": "忆念咒术法杖", + "item.malum.music_disc_aesthetica": "音乐唱片", + "item.malum.music_disc_arcane_elegy": "音乐唱片", + "item.malum.natural_quartz": "天然石英", + "item.malum.necklace_of_blissful_harmony": "福乐和谐项链", + "item.malum.necklace_of_the_hidden_blade": "隐藏锋刃项链", + "item.malum.necklace_of_the_mystic_mirror": "神秘透镜项链", + "item.malum.necklace_of_the_narrow_edge": "精准镰刃项链", + "item.malum.necklace_of_the_watcher": "监视者项链", + "item.malum.nickel_impetus": "镍促符", + "item.malum.nickel_node": "镍结点", + "item.malum.null_slate": "虚无板石", + "item.malum.ornate_necklace": "华丽项链", + "item.malum.ornate_ring": "华丽戒指", + "item.malum.osmium_impetus": "锇促符", + "item.malum.osmium_node": "锇结点", + "item.malum.paracausal_flame": "违因火焰", + "item.malum.poppet": "巫毒人偶", + "item.malum.prismatic_focus_lens": "海晶聚焦透镜", + "item.malum.ravenous_pouch": "饥馑布袋", + "item.malum.raw_brilliance": "粗经验晶", + "item.malum.raw_soulstone": "粗灵魂石", + "item.malum.refined_brilliance": "精制经验晶", + "item.malum.refined_soulstone": "精制灵魂石", + "item.malum.resonance_tuner": "谐振调谐器", + "item.malum.ring_of_alchemical_mastery": "炼金纯熟戒指", + "item.malum.ring_of_arcane_prowess": "奥术才智戒指", + "item.malum.ring_of_curative_talent": "疗愈魔能戒指", + "item.malum.ring_of_desperate_voracity": "渴求贪食戒指", + "item.malum.ring_of_echoing_arcana": "奥能回响戒指", + "item.malum.ring_of_esoteric_spoils": "隐秘掠夺戒指", + "item.malum.ring_of_growing_flesh": "增生血肉戒指", + "item.malum.ring_of_gruesome_concentration": "腐躯聚集戒指", + "item.malum.ring_of_manaweaving": "织魔戒指", + "item.malum.ring_of_the_demolitionist": "爆破师戒指", + "item.malum.ring_of_the_endless_well": "无底渊井戒指", + "item.malum.ring_of_the_hoarder": "囤积者戒指", + "item.malum.ring_of_the_howling_maelstrom": "怒啸涡流戒指", + "item.malum.ring_of_the_rising_edge": "升腾锋刃戒指", + "item.malum.rotting_essence": "腐朽精华", + "item.malum.rune_of_ailment_cleansing": "病痛祓除符文", + "item.malum.rune_of_bolstering": "强心符文", + "item.malum.rune_of_burning_fervor": "烧灼狂烈符文", + "item.malum.rune_of_culling": "屠戮符文", + "item.malum.rune_of_dexterity": "敏捷符文", + "item.malum.rune_of_fiery_embrace": "火焰之拥符文", + "item.malum.rune_of_flowing_grasp": "浪流之握符文", + "item.malum.rune_of_good_tides": "渔获之潮符文", + "item.malum.rune_of_heresy": "异端符文", + "item.malum.rune_of_howling_gale": "咆哮之风符文", + "item.malum.rune_of_igneous_solace": "火炎慰藉符文", + "item.malum.rune_of_indomitability": "不屈符文", + "item.malum.rune_of_oaken_might": "橡林之威符文", + "item.malum.rune_of_protection": "防御符文", + "item.malum.rune_of_radial_empowerment": "镰刃威能符文", + "item.malum.rune_of_reinforcement": "灵固符文", + "item.malum.rune_of_scorching": "灼烈符文", + "item.malum.rune_of_sky_tether": "空之系索符文", + "item.malum.rune_of_spell_mastery": "法术精通符文", + "item.malum.rune_of_stone_ward": "巨岩之护符文", + "item.malum.rune_of_twinned_duration": "效期倍增符文", + "item.malum.rune_of_unnatural_stamina": "反常耐力符文", + "item.malum.rune_of_vitality": "活力符文", + "item.malum.rune_of_volatile_distortion": "扭曲无常符文", + "item.malum.runewood_boat": "符文木船", + "item.malum.runewood_chest_boat": "符文木运输船", + "item.malum.runic_brooch": "符文胸针", + "item.malum.runic_sap": "符文树脂", + "item.malum.runic_sapball": "符文树脂球", + "item.malum.sacred_spirit": "神圣精魂", + "item.malum.shielding_apparatus": "盾御器件", + "item.malum.silver_impetus": "银促符", + "item.malum.silver_node": "银结点", + "item.malum.soul_hunter_boots": "灵魂猎手靴子", + "item.malum.soul_hunter_cloak": "灵魂猎手斗篷", + "item.malum.soul_hunter_leggings": "灵魂猎手护腿", + "item.malum.soul_hunter_robe": "灵魂猎手长袍", + "item.malum.soul_of_a_scythe": "镰刀之魂", + "item.malum.soul_of_the_anchor": "锚刃之魂", + "item.malum.soul_stained_steel_axe": "魂染钢斧", + "item.malum.soul_stained_steel_boots": "魂染钢靴子", + "item.malum.soul_stained_steel_chestplate": "魂染钢胸甲", + "item.malum.soul_stained_steel_helmet": "魂染钢头盔", + "item.malum.soul_stained_steel_hoe": "魂染钢锄", + "item.malum.soul_stained_steel_ingot": "魂染钢锭", + "item.malum.soul_stained_steel_knife": "魂染钢刀", + "item.malum.soul_stained_steel_leggings": "魂染钢护腿", + "item.malum.soul_stained_steel_nugget": "魂染钢粒", + "item.malum.soul_stained_steel_pickaxe": "魂染钢镐", + "item.malum.soul_stained_steel_plating": "魂染钢衬板", + "item.malum.soul_stained_steel_scythe": "魂染钢镰刀", + "item.malum.soul_stained_steel_shovel": "魂染钢锹", + "item.malum.soul_stained_steel_sword": "魂染钢剑", + "item.malum.soulwood_boat": "灵魂木船", + "item.malum.soulwood_chest_boat": "灵魂木运输船", + "item.malum.soulwoven_pouch": "魂织布袋", + "item.malum.soulwoven_silk": "魂织绸缎", + "item.malum.spellweaving_axe": "织法斧", + "item.malum.spellweaving_pickaxe": "织法镐", + "item.malum.splash_of_gluttony": "喷溅型暴食聚液", + "item.malum.stellar_mechanism": "星辰机件", + "item.malum.sundering_anchor": "裂斩锚刃", + "item.malum.suspicious_device": "可疑装置", + "item.malum.sympathy_drive": "共情驱动器", + "item.malum.tin_impetus": "锡促符", + "item.malum.tin_node": "锡结点", + "item.malum.token_of_gratitude": "感恩代币", + "item.malum.tophat": "高顶礼帽", + "item.malum.totemic_staff": "图腾法杖", + "item.malum.tuning_fork": "调谐音叉", + "item.malum.tyrving": "提尔锋", + "item.malum.umbral_spirit": "幽影精魂", + "item.malum.unwinding_chaos": "混沌四侵", + "item.malum.uranium_impetus": "铀促符", + "item.malum.uranium_node": "铀结点", + "item.malum.void_salts": "虚空盐", + "item.malum.warp_flux": "扭曲能流", + "item.malum.warping_engine": "扭曲引擎", + "item.malum.weight_of_worlds": "宙界重斧", + "item.malum.wicked_spirit": "邪恶精魂", + "item.malum.wind_nucleus": "疾风凝核", + "item.malum.zephyr_impetus": "西风促符", + "item.malum.zinc_impetus": "锌促符", + "item.malum.zinc_node": "锌结点", + "item.malum.ace_prideweave": "无性恋骄傲织物", + "item.malum.agender_prideweave": "无性别骄傲织物", + "item.malum.aro_prideweave": "无浪漫倾向骄傲织物", + "item.malum.aroace_prideweave": "无浪漫倾向无性恋骄傲织物", + "item.malum.bi_prideweave": "双性恋骄傲织物", + "item.malum.demiboy_prideweave": "部分男性骄傲织物", + "item.malum.demigirl_prideweave": "部分女性骄傲织物", + "item.malum.enby_prideweave": "非二元性别骄傲织物", + "item.malum.gay_prideweave": "男同性恋骄傲织物", + "item.malum.genderfluid_prideweave": "性别流体骄傲织物", + "item.malum.genderqueer_prideweave": "性别酷儿骄傲织物", + "item.malum.intersex_prideweave": "双性人骄傲织物", + "item.malum.lesbian_prideweave": "女同性恋骄傲织物", + "item.malum.pan_prideweave": "泛性恋骄傲织物", + "item.malum.plural_prideweave": "多重人格骄傲织物", + "item.malum.poly_prideweave": "多重性别骄傲织物", + "item.malum.pride_prideweave": "彩虹骄傲织物", + "item.malum.trans_prideweave": "跨性别骄傲织物", + "itemGroup.malum_arcane_construct": "灵灾丨岩土具魂", + "itemGroup.malum_basis_of_magic": "灵灾丨研习奇迹", + "itemGroup.malum_cosmetics": "灵灾丨自我表达", + "itemGroup.malum_geas": "灵灾丨誓令宣告", + "itemGroup.malum_metallurgic_magics": "灵灾丨炼金仿照", + "itemGroup.malum_ritual_shards": "灵灾丨灵仪碎片", + "itemGroup.malum_scars_of_arcana": "灵灾丨奥法之疮", + "jukebox_song.malum.aesthetica": "Kultik - Aesthetica", + "jukebox_song.malum.arcane_elegy": "Kultik - Arcane Elegy", + "malum.effect.curio.always_sprint": "疾跑一直可用", + "malum.effect.curio.ascension_launch": "飞腾魔咒可将目标向上击飞", + "malum.effect.curio.bigger_explosions": "增强爆炸效果", + "malum.effect.curio.burning_damage": "燃烧伤害", + "malum.effect.curio.burning_resistance": "着火时获得伤害抗性", + "malum.effect.curio.crits": "暴击", + "malum.effect.curio.eat_rotten": "腐败的食物更加可口", + "malum.effect.curio.enchanted_explosions": "爆炸带有%s魔咒", + "malum.effect.curio.enhanced_maneuvers": "增强回旋和飞腾魔咒", + "malum.effect.curio.explosion_drops_collected": "自动收集爆炸掉落物", + "malum.effect.curio.extend_positive_effect": "延长正面效果持续时间", + "malum.effect.curio.friendly_enemies": "减少激怒敌人的可能", + "malum.effect.curio.full_health_fake_collection": "攻击满生命值目标会触发收获精魂时的效果", + "malum.effect.curio.growing_gluttony": "食用腐败食物会延长暴食持续时间", + "malum.effect.curio.hunger_drain": "持续消耗饥饿值", + "malum.effect.curio.longer_rebound_cooldown": "回旋魔咒冷却延长", + "malum.effect.curio.low_health_speed": "低生命值时提升速度", + "malum.effect.curio.lower_ascension_damage": "飞腾魔咒伤害降低", + "malum.effect.curio.no_sweep": "禁止镰刀横扫攻击", + "malum.effect.curio.ore_prospecting": "收获珍贵矿物偶尔会给予贪婪", + "malum.effect.curio.pacifist_recharge": "使用镰刀后冷却延长", + "malum.effect.curio.rebound_maelstrom": "回旋魔咒制造风气涡流", + "malum.effect.curio.rotten_gluttony": "食用腐败的食物给予暴食", + "malum.effect.curio.scythe_chain": "镰刀的挥砍更致命", + "malum.effect.curio.scythe_counterattack": "受击使得镰刀猛烈反击", + "malum.effect.curio.scythe_execution": "镰刀会利用伤痛", + "malum.effect.curio.shorten_negative_effect": "缩短负面效果持续时间", + "malum.effect.curio.silence": "静默攻击者", + "malum.effect.curio.soul_ward_complete_absorption": "灵魂护盾吸收所有伤害", + "malum.effect.curio.soul_ward_escalating_integrity": "灵魂护盾在接近破碎时获得稳固度", + "malum.effect.curio.soul_ward_long_shatter_cooldown": "灵魂护盾破碎后需长时间才可恢复", + "malum.effect.curio.soul_ward_magic_resilience": "灵魂护盾会将魔法重新导向", + "malum.effect.curio.spirits_add_health": "收获精魂时给予额外生命值", + "malum.effect.curio.spirits_extend_effect": "收获精魂时延长药水持续时间", + "malum.effect.curio.spirits_gluttony": "收获精魂时给予暴食", + "malum.effect.curio.spirits_heal": "收获精魂时恢复生命值", + "malum.effect.curio.spirits_weave_mana": "收获精魂时恢复灵魂护盾", + "malum.effect.curio.spirits_weave_mana_irons_spellbooks": "收获精魂时恢复法术魔力 [Iron的法术与魔导书]", + "malum.effect.curio.spirits_weave_resonance": "收获精魂时增强奥术谐振", + "malum.effect.curio.spirits_weave_resonance_irons_spellbooks": "收获精魂时减少法术冷却 [Iron的法术与魔导书]", + "malum.effect.curio.spirits_xp": "收获精魂时给予经验", + "malum.effect.curio.totem_effect": "给予%s", + "malum.effect.edge_of_deliverance_crit": "紧随的攻击必定暴击", + "malum.effect.edge_of_deliverance_unpowered_attack": "非暴击的攻击造成的伤害较少", + "malum.effect.erosive_silence": "侵蚀伤害能静默目标", + "malum.effect.erosive_spread": "将法术弹拆成多个侵蚀能量束后散射", + "malum.effect.geas.aggressive_enemies": "增强敌人攻击性", + "malum.effect.geas.avarice_combustion": "贪婪会让你在受击时自燃", + "malum.effect.geas.avarice_explosions": "贪婪会进一步增强爆炸,并增加时运概率", + "malum.effect.geas.avarice_healing": "获得贪婪会恢复生命值", + "malum.effect.geas.avarice_vulnerability": "贪婪增加所受爆炸伤害", + "malum.effect.geas.bonus_reach": "不受伤时交互范围增加", + "malum.effect.geas.buffered_damage": "缓冲所受伤害的一半", + "malum.effect.geas.buffered_damage_more_overall": "伤害被缓冲时总量会增多", + "malum.effect.geas.buffered_damage_non_lethal": "被缓冲的伤害会变为随时间给予,但不会导致死亡", + "malum.effect.geas.chained_spirit_bonus": "连续击碎灵魂产出额外奥术能量", + "malum.effect.geas.conduit_bonus": "潮涌能量会恢复生命值,并增强对应效果", + "malum.effect.geas.damage_buildup": "受到伤害会积攒暴怒", + "malum.effect.geas.damage_release": "击中目标时释放暴怒", + "malum.effect.geas.desperate_need": "暴食变为迫切渴望", + "malum.effect.geas.desperate_need_betrayal": "腐败会吞噬你", + "malum.effect.geas.desperate_need_scythe_proficiency": "迫切渴望大幅增加镰刀熟练度", + "malum.effect.geas.explosion_lover": "爆炸会给予贪婪", + "malum.effect.geas.extinguish_hurt": "熄灭自身火焰会受到伤害", + "malum.effect.geas.faster_draw_time": "成功造成远程伤害会积累额外拉弦速度", + "malum.effect.geas.faster_natural_healing": "饱和度恢复生命值速度更快", + "malum.effect.geas.faster_starving": "你会饥饿得更快", + "malum.effect.geas.first_hit_bonus": "会对满生命值的敌人施以邪恶奥能轰击", + "malum.effect.geas.fish_healing": "无法在离开水时受到治疗", + "malum.effect.geas.food_effect_cleanse": "食用食物可清除负面效果", + "malum.effect.geas.fragile_reach": "受击时交互距离增益进入冷却", + "malum.effect.geas.fragile_reach_slowdown": "冷却状态下移动速度减慢", + "malum.effect.geas.gleeful_target": "疾病、祝福、诅咒在受击时暂停", + "malum.effect.geas.gleeful_target_arcane_resonance": "奥术谐振延长暂停时间", + "malum.effect.geas.healing_aura": "所受治疗分享给附近生物", + "malum.effect.geas.healing_aura_no_filter": "治疗的分享不分敌我", + "malum.effect.geas.high_hunger_more_armor": "饱足时获得额外护甲值", + "malum.effect.geas.hotter_fire": "你造成的火焰起效更快", + "malum.effect.geas.hunger_as_withdrawal": "屠杀成瘾", + "malum.effect.geas.incoming_fall_damage_auto_attack": "受到摔落伤害时攻击附近目标", + "malum.effect.geas.inverted_heart": "伤病、情感、知觉与所见者分享", + "malum.effect.geas.inverted_heart_arcane_resonance": "奥术谐振扩大影响范围", + "malum.effect.geas.knockback_also_accelerates": "动量越大所受击退就越高", + "malum.effect.geas.low_hunger_less_armor": "饥饿导致护甲值减半", + "malum.effect.geas.malignant_crit_aegis_rerouting": "恶念挽魂会为恶念庇护充能", + "malum.effect.geas.malignant_crit_combo": "恶念挽魂反复斩击目标", + "malum.effect.geas.malignant_crit_combo_reinforcement": "斩击会因恶念转化而增强", + "malum.effect.geas.malignant_crit_healing_overexertion": "重复触发会缓慢衰减所有治疗", + "malum.effect.geas.malignant_crit_leech": "恶念挽魂汲取生命力", + "malum.effect.geas.malignant_crit_reduced_damage": "庇护充能会降低恶念挽魂造成的伤害", + "malum.effect.geas.missing_halts_draw_time": "失手反而降低拉弦速度", + "malum.effect.geas.more_damage": "所受所有伤害翻倍", + "malum.effect.geas.more_knockback": "所受击退翻倍", + "malum.effect.geas.more_runes": "2 符文槽", + "malum.effect.geas.more_saturation": "餐食提供额外饱和度", + "malum.effect.geas.movement_acceleration": "疾跑会积攒动量", + "malum.effect.geas.no_armor": "穿戴盔甲会拖累你", + "malum.effect.geas.no_armor_druid_armor": "不穿戴盔甲会给予护甲值并增强治疗", + "malum.effect.geas.no_normal_foods": "你只能食用腐败的食物", + "malum.effect.geas.no_passive_healing": "饱和度和饥饿值不再恢复生命值", + "malum.effect.geas.only_scythe": "普通武器使用时会崩解", + "malum.effect.geas.oops_all_magic": "所受伤害均视作魔法伤害", + "malum.effect.geas.ore_prospecting": "拾起珍贵矿石时给予贪婪", + "malum.effect.geas.outgoing_fall_damage_auto_attack": "造成摔落伤害时挥动手中武器可无视距离攻击目标", + "malum.effect.geas.passive_healing": "常态恢复生命值", + "malum.effect.geas.poison_slash": "迫切渴望会让镰刀的挥砍带上剧毒", + "malum.effect.geas.poison_slash_consumes_desperate_need": "迫切渴望会在攻击时消退", + "malum.effect.geas.presence_breaker": "拒绝、抽离、放逐强制施加于目标", + "malum.effect.geas.presence_breaker_arcane_resonance": "奥术谐振延长放逐时间", + "malum.effect.geas.rocket_jumping": "强风的推进力更强,且会给予飞腾", + "malum.effect.geas.rotten_healing": "食用腐败食物能治疗自身", + "malum.effect.geas.rune_vulnerability": "每装备一枚符文均降低治疗量、护甲值、魔法抗性", + "malum.effect.geas.scythe_combo": "镰刀挥砍产生连斩", + "malum.effect.geas.soul_ward_on_hit": "造成魔法伤害恢复灵魂护盾", + "malum.effect.geas.spirits_absorption": "收获精魂时给予伤害吸收", + "malum.effect.geas.spirits_hunger": "收获精魂时消耗饥饿值", + "malum.effect.geas.spirits_magic_boost": "收获精魂会增强魔法", + "malum.effect.geas.staff_autofire": "法杖充能后自动发射", + "malum.effect.geas.staff_homing": "法术弹射物追踪目标", + "malum.effect.geas.trial_of_faith": "暴食变为信仰考验", + "malum.effect.geas.trial_of_faith_healing": "信仰考验增加生命值恢复量", + "malum.effect.geas.vastly_bigger_explosions": "大幅增强爆炸效果", + "malum.effect.geas.water_agility": "在水中移动和挥动得更快", + "malum.effect.geas.water_damage_resistance": "在水中所受伤害减少", + "malum.effect.geas.weak_legs": "所受摔落伤害增加", + "malum.effect.geas.wind_gliding": "升腾效果能增强空中行动能力", + "malum.effect.geas.wyrd_reconstruction": "死亡带来复活", + "malum.effect.geas.wyrd_reconstruction_cooldown": "冷却结束前削弱奥术谐振", + "malum.effect.geas.wyrd_reconstruction_spirits": "复活时会不断触发收获精魂时的效果", + "malum.effect.hex_bolts": "发射锐利的忆念能量束", + "malum.effect.keyword.arcane_resonance": "奥术谐振:增强收获精魂时触发的效果", + "malum.effect.keyword.avarice": "贪婪:逐渐增加时运效应", + "malum.effect.keyword.gluttony": "暴食:增加魔法伤害,但会消耗饥饿值", + "malum.effect.keyword.soul_ward": "灵魂护盾:能吸收伤害,会随时间充能", + "malum.effect.negative": "-%s", + "malum.effect.positive": "+%s", + "malum.effect.ravenous_pouch_collection": "会拿走物品栏里已有的物品", + "malum.effect.ravenous_pouch_drop": "清空时保留最后一小份", + "malum.effect.soul_based_damage": "造成割裂灵魂的伤害", + "malum.effect.soulwoven_pouch_collection": "会收集精魂奥能", + "malum.effect.soulwoven_pouch_storage": "会减少魔法物品占用的空间", + "malum.effect.sundering_anchor_damage_split": "伤害平均分配至各斩击", + "malum.effect.sundering_anchor_hatred": "每次斩击都给予仇恨", + "malum.effect.unwinding_chaos_burn": "造成燃烧伤害可恢复法术弹", + "malum.effect.unwinding_chaos_volley": "齐射一系列融合能量束", + "malum.effect.wayne_june.0": "铁王冠——神秘费解,又无处不在", + "malum.effect.wayne_june.1": "一个半圆,五个象征力量的焦点——一个深藏在每个古老帝国的图像学中的符号", + "malum.effect.wayne_june.2": "过了这里,就再也无法回头", + "malum.effect.wayne_june.3": "看来,最大的恐怖,就是空无一物", + "malum.effect.wayne_june.4": "一片虚无之海……蚕食着这个世界", + "malum.effect.wayne_june.5": "一个模糊的梦魇——一场只有我们有望阻止的天灾", + "malum.effect.wayne_june.6": "既停滞又翻搅不息,这可怖的深渊延伸到了理智之外", + "malum.effect.wayne_june.7": "我们正在穿过名为“人类弱点”的莫测维度", + "malum.effect.wayne_june.8": "我们辛苦追求的成功,到头来的奖励只有阴森的启示", + "malum.effect.wayne_june.9": "你已经在你那摇摇欲坠的否认中瑟缩了太久", + "malum.effect.wayne_june.10": "让我们把你那凝聚的恶念拖到光芒之下", + "malum.effect.weight_of_worlds_crit": "攻击有可能变为暴击", + "malum.effect.weight_of_worlds_kill": "击杀后下一次攻击必定暴击", + "malum.gui.augment.installed": "装载增强件时:", + "malum.gui.augment.type.augment": "增强件", + "malum.gui.augment.type.core_augment": "核心增强件", + "malum.gui.crucible.attribute.caustic_synergy": "苛性同调", + "malum.gui.crucible.attribute.chain_focusing_chance": "连锁聚焦概率", + "malum.gui.crucible.attribute.damage_absorption_chance": "损伤吸收概率", + "malum.gui.crucible.attribute.focusing_speed": "聚焦速度", + "malum.gui.crucible.attribute.fortune_chance": "时运概率", + "malum.gui.crucible.attribute.fuel_usage_rate": "燃料使用速率", + "malum.gui.crucible.attribute.instability": "失稳风险", + "malum.gui.crucible.attribute.misfortune_reversal": "厄运逆转", + "malum.gui.crucible.attribute.resonance_tuning": "谐振调谐", + "malum.gui.crucible.attribute.restoration_chance": "修复概率", + "malum.gui.crucible.attribute.tuning_potency": "调谐强度", + "malum.gui.crucible.attribute.tuning_strain": "调谐负担", + "malum.gui.crucible.attribute.weakness_tuning": "最弱属性调谐", + "malum.gui.geas.authority_of_the_gleeful_target": "欢愉目标权能", + "malum.gui.geas.authority_of_the_gleeful_target.tooltip": "占据一切,永不停歇,更多,更多,还要更多", + "malum.gui.geas.authority_of_the_inverted_heart": "逆反之心权能", + "malum.gui.geas.authority_of_the_inverted_heart.tooltip": "我心即世界,而世界也会搏动", + "malum.gui.geas.creative": "用于调试的创造模式物品。", + "malum.gui.geas.creative_help": "使用以宣告或收回誓令。", + "malum.gui.geas.creed_of_the_blight_eater": "食枯徒信条", + "malum.gui.geas.creed_of_the_blight_eater.tooltip": "嗯……腐枯……真美味……", + "malum.gui.geas.oath_of_the_overburdened_mind": "重负意识誓约", + "malum.gui.geas.oath_of_the_overburdened_mind.tooltip": "谨慎规划,延后出手", + "malum.gui.geas.oath_of_the_overeager_fist": "鲁莽重拳誓约", + "malum.gui.geas.oath_of_the_overeager_fist.tooltip": "接连出手,拒绝规划", + "malum.gui.geas.oath_of_the_overkeen_eye": "犀利锐眼誓约", + "malum.gui.geas.oath_of_the_overkeen_eye.tooltip": "仔细规划,稳重出手", + "malum.gui.geas.oath_of_the_undiscerned_maw": "无恕渊喉誓约", + "malum.gui.geas.oath_of_the_undiscerned_maw.tooltip": "汲取敌人的生命", + "malum.gui.geas.oath_of_unsighted_resistance": "虚形抗性誓约", + "malum.gui.geas.oath_of_unsighted_resistance.tooltip": "不见邪恶,即邪恶不存于世", + "malum.gui.geas.oath_of_unmakers_disdain": "毁存鄙夷誓约", + "malum.gui.geas.oath_of_unmakers_disdain.tooltip": "无视众人,亦为众人所无视", + "malum.gui.geas.pact_of_combustion": "燃焰条约", + "malum.gui.geas.pact_of_combustion.tooltip": "静观所燃火焰之变", + "malum.gui.geas.pact_of_contentedness": "完满条约", + "malum.gui.geas.pact_of_contentedness.tooltip": "食饮足而心神宁", + "malum.gui.geas.pact_of_defiance": "违抗条约", + "malum.gui.geas.pact_of_defiance.tooltip": "怒斥,怒斥那威能的消散", + "malum.gui.geas.pact_of_patience_repaid": "耐心回报条约", + "malum.gui.geas.pact_of_patience_repaid.tooltip": "扭曲的回音", + "malum.gui.geas.pact_of_self_care": "自我养护条约", + "malum.gui.geas.pact_of_self_care.tooltip": "进食,否则形体就会吞噬自身", + "malum.gui.geas.pact_of_reciprocation": "反照条约", + "malum.gui.geas.pact_of_reciprocation.tooltip": "举起武器,证明自己", + "malum.gui.geas.pact_of_rune_exploitation": "符文竭耗条约", + "malum.gui.geas.pact_of_rune_exploitation.tooltip": "汇符文精华,竭千万可能", + "malum.gui.geas.pact_of_the_arcanaphage": "噬魔条约", + "malum.gui.geas.pact_of_the_arcanaphage.tooltip": "索求魔法,不论形类", + "malum.gui.geas.pact_of_the_berserker": "狂战士条约", + "malum.gui.geas.pact_of_the_berserker.tooltip": "汝之苦痛,即他人之苦痛", + "malum.gui.geas.pact_of_the_blastweaver": "爆炸编织者条约", + "malum.gui.geas.pact_of_the_blastweaver.tooltip": "鲁莽带来力量", + "malum.gui.geas.pact_of_the_cloudskipper": "云跃者条约", + "malum.gui.geas.pact_of_the_cloudskipper.tooltip": "在危险的边缘起舞", + "malum.gui.geas.pact_of_the_continuing_shot": "接续射击条约", + "malum.gui.geas.pact_of_the_continuing_shot.tooltip": "跨步。正姿。预备。举弓。瞄准。拉弦。放箭。", + "malum.gui.geas.pact_of_the_fortress": "垒塞条约", + "malum.gui.geas.pact_of_the_fortress.tooltip": "若有人需要,便绝不退缩", + "malum.gui.geas.pact_of_the_high_priest": "祭司长条约", + "malum.gui.geas.pact_of_the_high_priest.tooltip": "成为他人的信仰,只要他们还有信仰", + "malum.gui.geas.pact_of_the_lifeweaver": "织命者条约", + "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "将你的生命编织为奇迹", + "malum.gui.geas.pact_of_the_lone_druid": "孤身德鲁伊条约", + "malum.gui.geas.pact_of_the_lone_druid.tooltip": "蜕下第二层皮肤", + "malum.gui.geas.pact_of_the_parasite": "寄生条约", + "malum.gui.geas.pact_of_the_parasite.tooltip": "他人之物,夺来便是", + "malum.gui.geas.pact_of_the_profane_ascetic": "腐烂苦修条约", + "malum.gui.geas.pact_of_the_profane_ascetic.tooltip": "摒弃放纵,腐败终将治愈我", + "malum.gui.geas.pact_of_the_profane_glutton": "腐烂暴食条约", + "malum.gui.geas.pact_of_the_profane_glutton.tooltip": "进食。", + "malum.gui.geas.pact_of_the_prospector": "勘探工条约", + "malum.gui.geas.pact_of_the_prospector.tooltip": "以贪婪之火吞噬自己", + "malum.gui.geas.pact_of_the_reaper": "收割者条约", + "malum.gui.geas.pact_of_the_reaper.tooltip": "向镰刃宣誓效忠", + "malum.gui.geas.pact_of_the_shattering_addict": "破念瘾君条约", + "malum.gui.geas.pact_of_the_shattering_addict.tooltip": "想要什么,就抢什么,一而再,再而三", + "malum.gui.geas.pact_of_the_shield": "坚盾条约", + "malum.gui.geas.pact_of_the_shield.tooltip": "永远预备,勇往直前", + "malum.gui.geas.pact_of_the_skybreaker": "裂天者条约", + "malum.gui.geas.pact_of_the_skybreaker.tooltip": "击飞他人,也击飞自己", + "malum.gui.geas.pact_of_the_warlock": "恶巫条约", + "malum.gui.geas.pact_of_the_warlock.tooltip": "编结奥法", + "malum.gui.geas.pact_of_the_windswept": "风拂条约", + "malum.gui.geas.pact_of_the_windswept.tooltip": "奔跑若风", + "malum.gui.geas.pact_of_tidal_affinity": "潮汐亲和条约", + "malum.gui.geas.pact_of_tidal_affinity.tooltip": "成为海洋的化身", + "malum.gui.geas.pact_of_wyrd_reconstruction": "命运重构条约", + "malum.gui.geas.pact_of_wyrd_reconstruction.tooltip": "目睹湮灭,重塑自身", + "malum.gui.geas.sworn": "宣告后:", + "malum.gui.geas.type": "誓令", + "malum.gui.rite.rite_of_ascension": "飞腾仪式", + "malum.gui.rite.rite_of_ascension.effect": "形成一枚固形仪式位点\n位点经过方块时,会施加类似于沙子和沙砾的反重力效果\n反重力效果的抬升上限为十六格\n反重力效果只会影响在精准采集下可保留的方块", + "malum.gui.rite.rite_of_creation": "造岩仪式", + "malum.gui.rite.rite_of_creation.effect": "形成一枚固形仪式位点\n位点经过未被方块占据的空间时,会在可生成的位置生成圆石", + "malum.gui.rite.rite_of_culling": "屠戮仪式", + "malum.gui.rite.rite_of_culling.effect": "消灭受影响动物\n只对种群过剩的动物起效", + "malum.gui.rite.rite_of_destruction": "摧毁仪式", + "malum.gui.rite.rite_of_destruction.effect": "形成一枚固形仪式位点\n位点经过方块时,会尝试破坏方块\n破坏不受挖掘工具需求限制,除非方块完全无法破坏", + "malum.gui.rite.rite_of_empowerment": "赋能仪式", + "malum.gui.rite.rite_of_empowerment.effect": "给予受影响敌对生物邪恶赋能效果\n邪恶赋能效果能提升伤害和生命值", + "malum.gui.rite.rite_of_gravity": "重力仪式", + "malum.gui.rite.rite_of_gravity.effect": "形成一枚固形仪式位点\n位点经过方块时,会施加类似于沙子和沙砾的重力效果\n重力效果只会影响在精准采集下可保留的方块", + "malum.gui.rite.rite_of_harming": "伤害仪式", + "malum.gui.rite.rite_of_harming.effect": "对受影响生物造成两颗心的伤害", + "malum.gui.rite.rite_of_healing": "治疗仪式", + "malum.gui.rite.rite_of_healing.effect": "为受影响生物治疗两颗心的伤害", + "malum.gui.rite.rite_of_lust": "淫欲仪式", + "malum.gui.rite.rite_of_lust.effect": "受影响动物变得精力充沛\n动物种群过剩时效果停止", + "malum.gui.rite.rite_of_nourishment": "滋养仪式", + "malum.gui.rite.rite_of_nourishment.effect": "给予受影响玩家神圣滋养效果\n神圣滋养效果会缓慢补充耐力", + "malum.gui.rite.rite_of_nurturing": "催长仪式", + "malum.gui.rite.rite_of_nurturing.effect": "受影响动物的生长进度加快二十五秒\n不同生物的反应不同:\n 绵羊更频繁地吃草\n 鸡更频繁地下蛋\n 蜜蜂授粉更频繁且速度更快\n 悦灵复制速度加快", + "malum.gui.rite.rite_of_quickening": "加速仪式", + "malum.gui.rite.rite_of_quickening.effect": "形成一枚固形仪式位点\n位点经过熔炉时,会加速其烧炼过程\n燃料消耗会成比例增加", + "malum.gui.rite.rite_of_rending": "裂体仪式", + "malum.gui.rite.rite_of_rending.effect": "受影响怪物会受到致命伤害", + "malum.gui.rite.rite_of_sapping": "抽液仪式", + "malum.gui.rite.rite_of_sapping.effect": "形成一枚固形仪式位点\n位点经过炼药锅时,会大幅增加其上滴水石锥滴落流体的速度", + "malum.gui.rite.rite_of_smelting": "烧炼仪式", + "malum.gui.rite.rite_of_smelting.effect": "形成一枚固形仪式位点\n位点经过方块时,会尝试烧炼方块\n此烧炼效果等同于熔炉烧炼", + "malum.gui.rite.rite_of_soaking": "浸水仪式", + "malum.gui.rite.rite_of_soaking.effect": "形成一枚固形仪式位点\n位点经过方块时,会施加催生催长的效果\n农作物会受到瞬时时间加速效果\n其他可施加骨粉的方块所受效果相当于施加骨粉\n经过耕地时,效果会作用于其上方的农作物", + "malum.gui.rite.rite_of_the_burning_fervor": "烧灼狂烈仪式", + "malum.gui.rite.rite_of_the_burning_fervor.effect": "给予受影响生物烧灼狂烈效果\n烧灼狂烈会令攻击速度和挖掘速度增加五分之二", + "malum.gui.rite.rite_of_the_fiery_embrace": "火焰之拥仪式", + "malum.gui.rite.rite_of_the_fiery_embrace.effect": "熄灭受影响生物身上的火焰,并给予其火焰之拥效果\n火焰之拥每秒会恢复两次,每次恢复一颗心的伤害\n只对着火的生物生效", + "malum.gui.rite.rite_of_the_flowing_grasp": "浪流之握仪式", + "malum.gui.rite.rite_of_the_flowing_grasp.effect": "给予受影响生物浪流之握效果\n浪流之握会令方块交互距离和物品拾取距离增加五分之二", + "malum.gui.rite.rite_of_the_good_tides": "渔获之潮仪式", + "malum.gui.rite.rite_of_the_good_tides.effect": "给予受影响生物渔获之潮效果\n渔获之潮给予的增益相当于各追加一级饵钓和海之眷顾魔咒", + "malum.gui.rite.rite_of_the_howling_gale": "咆哮之风仪式", + "malum.gui.rite.rite_of_the_howling_gale.effect": "给予受影响生物咆哮之风效果\n咆哮之风会令移动速度和攻击速度增加五分之二", + "malum.gui.rite.rite_of_the_oaken_might": "橡林之威仪式", + "malum.gui.rite.rite_of_the_oaken_might.effect": "给予受影响生物橡林之威效果\n橡林之威会令伤害增加一颗红心\n空手时橡林之威的效果翻倍", + "malum.gui.rite.rite_of_the_sky_tether": "空之系索仪式", + "malum.gui.rite.rite_of_the_sky_tether.effect": "给予受影响生物空之系索效果\n空之系索会令所受重力减少五分之二,跳跃高度增加五分之二\n同时会缓冲一定量所受摔落伤害", + "malum.gui.rite.rite_of_the_stone_ward": "巨岩之护仪式", + "malum.gui.rite.rite_of_the_stone_ward.effect": "给予受影响生物巨岩之护效果\n巨岩之护会令所受伤害减少五分之一\n未着甲时巨岩之护效力翻倍", + "malum.gui.rite.tag.aura": "灵气", + "malum.gui.rite.tag.greater": "高等仪式", + "malum.gui.rite.tag.lesser": "初等仪式", + "malum.gui.rite.tag.locus_effect": "固形位点效果", + "malum.gui.rite.tag.radial_effect": "范围效果", + "malum.gui.rite.tag.runewood": "符文木", + "malum.gui.rite.tag.soulwood": "灵魂木", + "malum.gui.rite.tag.strange_effect": "怪异效果", + "malum.gui.rite.unchained_rite": "释缚仪式", + "malum.gui.rite.unchained_rite.effect": "形成一枚固形仪式位点\n位点会经过腐枯物质,并影响其上方的方块\n对受影响方块进行释缚嬗变\n位点的维持需要腐枯物质", + "malum.gui.rite.undirected_rite": "无向仪式", + "malum.gui.rite.undirected_rite.effect": "注意:需控制弥散", + "malum.gui.ritual.tier": "灵仪等级:", + "malum.gui.ritual.type": "灵仪类型:", + "malum.gui.slot": "槽位:", + "malum.gui.spirit.aerial": "澄空", + "malum.gui.spirit.aerial.counted": "%1$s 澄空", + "malum.gui.spirit.aerial.flavour": "轻盈", + "malum.gui.spirit.aqueous": "碧水", + "malum.gui.spirit.aqueous.counted": "%1$s 碧水", + "malum.gui.spirit.aqueous.flavour": "易适", + "malum.gui.spirit.arcane": "奥术", + "malum.gui.spirit.arcane.counted": "%1$s 奥术", + "malum.gui.spirit.arcane.flavour": "基本", + "malum.gui.spirit.earthen": "大地", + "malum.gui.spirit.earthen.counted": "%1$s 大地", + "malum.gui.spirit.earthen.flavour": "稳固", + "malum.gui.spirit.eldritch": "邪术", + "malum.gui.spirit.eldritch.counted": "%1$s 邪术", + "malum.gui.spirit.eldritch.flavour": "隐秘", + "malum.gui.spirit.infernal": "狱火", + "malum.gui.spirit.infernal.counted": "%1$s 狱火", + "malum.gui.spirit.infernal.flavour": "光耀", + "malum.gui.spirit.sacred": "神圣", + "malum.gui.spirit.sacred.counted": "%1$s 神圣", + "malum.gui.spirit.sacred.flavour": "单纯", + "malum.gui.spirit.umbral": "幽影", + "malum.gui.spirit.umbral.counted": "%1$s 幽影", + "malum.gui.spirit.umbral.flavour": "对反", + "malum.gui.spirit.wicked": "邪恶", + "malum.gui.spirit.wicked.counted": "%1$s 邪恶", + "malum.gui.spirit.wicked.flavour": "恶毒", + "malum.jei.runeworking": "符文工艺", + "malum.jei.spirit_focusing": "精魂聚焦", + "malum.jei.spirit_infusion": "精魂灌注", + "malum.jei.spirit_repair": "精魂修复", + "malum.jei.spirit_rite": "精魂仪式", + "malum.jei.spirit_transmutation": "释缚仪式", + "malum.jei.weeping_well": "哭泣之井", + "malum.spirit.description.stored_soul": "其中灵魂拥有:", + "malum.spirit.description.stored_spirit": "装有:", + "malum.subtitle.a_soul_shatters": "灵魂:被粉碎", + "malum.subtitle.aesthetica": "Aesthetica", + "malum.subtitle.alchemical_trinket_equipped": "炼金护符:装备", + "malum.subtitle.arcana_codex_closed": "奥术全典:关闭", + "malum.subtitle.arcana_codex_opened": "奥术全典:打开", + "malum.subtitle.arcana_entry_closed": "奥术全典:关闭条目", + "malum.subtitle.arcana_entry_hovered": "奥术全典:指针悬停于条目", + "malum.subtitle.arcana_entry_opened": "奥术全典:打开条目", + "malum.subtitle.arcana_entry_unhovered": "奥术全典:指针离开条目", + "malum.subtitle.arcana_page_flipped": "奥术全典:翻页", + "malum.subtitle.arcana_subentry_closed": "奥术全典:关闭子条目", + "malum.subtitle.arcana_subentry_opened": "奥术全典:打开子条目", + "malum.subtitle.arcana_sweetener_evil": "奥术全典:邪异条目", + "malum.subtitle.arcana_sweetener_normal": "奥术全典:普通条目", + "malum.subtitle.arcana_transition_evil": "奥术全典:邪异转化", + "malum.subtitle.arcana_transition_normal": "奥术全典:普通转化", + "malum.subtitle.arcane_charcoal_block_break": "方块:被破坏", + "malum.subtitle.arcane_charcoal_block_fall": "某物:摔落到奥术木炭块上", + "malum.subtitle.arcane_charcoal_block_hit": "方块:损坏中", + "malum.subtitle.arcane_charcoal_block_place": "方块:被放置", + "malum.subtitle.arcane_charcoal_block_step": "脚步声", + "malum.subtitle.arcane_elegy": "Arcane elegy", + "malum.subtitle.arcane_rock_break": "方块:被破坏", + "malum.subtitle.arcane_rock_bricks_break": "方块:被破坏", + "malum.subtitle.arcane_rock_bricks_fall": "某物:摔落到奥术岩石砖上", + "malum.subtitle.arcane_rock_bricks_hit": "方块:损坏中", + "malum.subtitle.arcane_rock_bricks_place": "方块:被放置", + "malum.subtitle.arcane_rock_bricks_step": "脚步声", + "malum.subtitle.arcane_rock_fall": "某物:摔落到奥术岩石上", + "malum.subtitle.arcane_rock_hit": "方块:损坏中", + "malum.subtitle.arcane_rock_place": "方块:被放置", + "malum.subtitle.arcane_rock_step": "脚步声", + "malum.subtitle.arcane_whispers": "奥术能量:沙沙作响", + "malum.subtitle.avarice_collected": "贪婪:收获", + "malum.subtitle.avarice_grants_fortune": "贪婪:给予时运", + "malum.subtitle.blazing_quartz_block_break": "方块:被破坏", + "malum.subtitle.blazing_quartz_block_fall": "某物:摔落到烈焰石英块上", + "malum.subtitle.blazing_quartz_block_hit": "方块:损坏中", + "malum.subtitle.blazing_quartz_block_place": "方块:被放置", + "malum.subtitle.blazing_quartz_block_step": "脚步声", + "malum.subtitle.blazing_quartz_ore_break": "方块:被破坏", + "malum.subtitle.blazing_quartz_ore_fall": "某物:摔落到烈焰石英矿石上", + "malum.subtitle.blazing_quartz_ore_hit": "方块:损坏中", + "malum.subtitle.blazing_quartz_ore_place": "方块:被放置", + "malum.subtitle.blazing_quartz_ore_step": "脚步声", + "malum.subtitle.blight_propagates": "腐枯物质:扩散", + "malum.subtitle.blight_reacts": "腐枯物质:发生反应", + "malum.subtitle.blight_reacts_faintly": "腐枯物质:发生轻微反应", + "malum.subtitle.brilliance_block_break": "方块:被破坏", + "malum.subtitle.brilliance_block_fall": "某物:摔落到经验晶块上", + "malum.subtitle.brilliance_block_hit": "方块:损坏中", + "malum.subtitle.brilliance_block_place": "方块:被放置", + "malum.subtitle.brilliance_block_step": "脚步声", + "malum.subtitle.brilliance_ore_break": "方块:被破坏", + "malum.subtitle.brilliance_ore_fall": "某物:摔落到经验晶矿石上", + "malum.subtitle.brilliance_ore_hit": "方块:损坏中", + "malum.subtitle.brilliance_ore_place": "方块:被放置", + "malum.subtitle.brilliance_ore_step": "脚步声", + "malum.subtitle.catalyst_lobber_fired": "促焰投具:发射", + "malum.subtitle.catalyst_lobber_locked": "促焰投具:上锁", + "malum.subtitle.catalyst_lobber_primed": "促焰投具:装填", + "malum.subtitle.catalyst_lobber_unlocked": "促焰投具:解锁", + "malum.subtitle.cloth_trinket_equipped": "布匹护符:装备", + "malum.subtitle.completed_ritual_ambience": "Completed ritual ambience", + "malum.subtitle.concentrated_gluttony_drink": "暴食聚液:被饮用", + "malum.subtitle.crucible_augment_applied": "坩埚增强件:装载", + "malum.subtitle.crucible_augment_removed": "坩埚增强件:移除", + "malum.subtitle.cthonic_gold_break": "方块:被破坏", + "malum.subtitle.cthonic_gold_place": "方块:被放置", + "malum.subtitle.deepslate_brilliance_ore_break": "方块:被破坏", + "malum.subtitle.deepslate_brilliance_ore_fall": "某物:摔落到深层经验晶矿石上", + "malum.subtitle.deepslate_brilliance_ore_hit": "方块:损坏中", + "malum.subtitle.deepslate_brilliance_ore_place": "方块:被放置", + "malum.subtitle.deepslate_brilliance_ore_step": "脚步声", + "malum.subtitle.deepslate_quartz_ore_break": "方块:被破坏", + "malum.subtitle.deepslate_quartz_ore_fall": "某物:摔落到深层石英矿石上", + "malum.subtitle.deepslate_quartz_ore_hit": "方块:损坏中", + "malum.subtitle.deepslate_quartz_ore_place": "方块:被放置", + "malum.subtitle.deepslate_quartz_ore_step": "脚步声", + "malum.subtitle.deepslate_soulstone_break": "方块:被破坏", + "malum.subtitle.deepslate_soulstone_fall": "某物:摔落到深层灵魂石矿石上", + "malum.subtitle.deepslate_soulstone_hit": "方块:损坏中", + "malum.subtitle.deepslate_soulstone_place": "方块:被放置", + "malum.subtitle.deepslate_soulstone_step": "脚步声", + "malum.subtitle.echoing_ring_absorbs": "奥能回响戒指:吸收", + "malum.subtitle.edge_of_deliverance_cuts": "挽魂锋镰:挥砍", + "malum.subtitle.edge_of_deliverance_sweeps": "挽魂锋镰:横扫", + "malum.subtitle.ether_break": "方块:被破坏", + "malum.subtitle.ether_place": "方块:被放置", + "malum.subtitle.flesh_ring_absorbs": "增生血肉戒指:吸收", + "malum.subtitle.gilded_trinket_equipped": "镀金护符:装备", + "malum.subtitle.gruesome_ring_feeds": "腐躯聚集戒指:进食", + "malum.subtitle.hallowed_gold_break": "方块:被破坏", + "malum.subtitle.hallowed_gold_fall": "某物:摔落到神圣金块上", + "malum.subtitle.hallowed_gold_hit": "方块:损坏中", + "malum.subtitle.hallowed_gold_place": "方块:被放置", + "malum.subtitle.hallowed_gold_step": "脚步声", + "malum.subtitle.hidden_blade_charged": "隐藏锋刃:充能", + "malum.subtitle.hidden_blade_disrupted": "隐藏锋刃:被干扰", + "malum.subtitle.hidden_blade_primed": "隐藏锋刃:充能完成", + "malum.subtitle.hidden_blade_unleashed": "隐藏锋刃:释能", + "malum.subtitle.hungry_belt_feeds": "饥馁者腰带:喂食", + "malum.subtitle.impetus_takes_damage": "促符:受损", + "malum.subtitle.legalize_nuclear_bombs": "Legalize nuclear bombs", + "malum.subtitle.malignant_aegis_charge_completed": "恶念庇护:充能完成", + "malum.subtitle.malignant_aegis_grows": "恶念庇护:增长", + "malum.subtitle.malignant_aegis_nullifies_damage": "恶念庇护:抵消伤害", + "malum.subtitle.malignant_deliverance_strikes_again": "恶念挽魂:再次斩击", + "malum.subtitle.malignant_deliverance_triggers": "恶念挽魂:触发", + "malum.subtitle.malignant_disintegrates": "恶念:解体", + "malum.subtitle.metallic_trinket_equipped": "金属护符:装备", + "malum.subtitle.oaken_might_takes_effect": "橡林之威:生效", + "malum.subtitle.ornate_trinket_equipped": "华丽护符:装备", + "malum.subtitle.pedestal_item_inserted": "物品基座:放入物品", + "malum.subtitle.pedestal_item_picked_up": "物品基座:取出物品", + "malum.subtitle.pedestal_spirit_inserted": "物品基座:放入精魂", + "malum.subtitle.pedestal_spirit_picked_up": "物品基座:取出精魂", + "malum.subtitle.player_burns_from_greed": "玩家:被贪火灼烧", + "malum.subtitle.player_experiences_combustion_whiplash": "玩家:被燃焰鞭挞", + "malum.subtitle.player_patiently_drowns": "玩家:耐心地溺水", + "malum.subtitle.quartz_ore_break": "方块:被破坏", + "malum.subtitle.quartz_ore_fall": "某物:摔落到石英矿石上", + "malum.subtitle.quartz_ore_hit": "方块:损坏中", + "malum.subtitle.quartz_ore_place": "方块:被放置", + "malum.subtitle.quartz_ore_step": "脚步声", + "malum.subtitle.ravenous_pouch_eats": "饥馑布袋:吞吃", + "malum.subtitle.reaper_scythe_slashes": "收割者镰刀:挥砍", + "malum.subtitle.rejected_by_the_unknown": "未知存在:拒绝", + "malum.subtitle.repair_pylon_begins_repairing": "修复基柱:开始修复", + "malum.subtitle.repair_pylon_eagerly_hums": "修复基柱:高声嗡鸣", + "malum.subtitle.repair_pylon_finishes_repairing": "修复基柱:修复完成", + "malum.subtitle.ritual_absorbs_item": "Ritual absorbs item", + "malum.subtitle.ritual_absorbs_spirit": "Ritual absorbs spirit", + "malum.subtitle.ritual_beginning_ambience": "Ritual beginning ambience", + "malum.subtitle.ritual_begins": "Ritual begins", + "malum.subtitle.ritual_completed": "Ritual completed", + "malum.subtitle.ritual_evolution_ambience": "Ritual evolution ambience", + "malum.subtitle.ritual_evolves": "Ritual evolves", + "malum.subtitle.ritual_forms": "Ritual forms", + "malum.subtitle.rotten_trinket_equipped": "腐朽护符:装备", + "malum.subtitle.rune_equipped": "符文:装备", + "malum.subtitle.runewood_break": "方块:被破坏", + "malum.subtitle.runewood_button_click_off": "符文木按钮:弹起", + "malum.subtitle.runewood_button_click_on": "符文木按钮:按下", + "malum.subtitle.runewood_door_close": "符文木门:关闭", + "malum.subtitle.runewood_door_open": "符文木门:打开", + "malum.subtitle.runewood_fall": "某物:摔落到符文木上", + "malum.subtitle.runewood_fence_gate_close": "符文木栅栏门:关闭", + "malum.subtitle.runewood_fence_gate_open": "符文木栅栏门:打开", + "malum.subtitle.runewood_hanging_sign_break": "方块:被破坏", + "malum.subtitle.runewood_hanging_sign_fall": "某物:摔落到悬挂式符文木告示牌上", + "malum.subtitle.runewood_hanging_sign_hit": "方块:损坏中", + "malum.subtitle.runewood_hanging_sign_place": "方块:被放置", + "malum.subtitle.runewood_hanging_sign_step": "脚步声", + "malum.subtitle.runewood_hit": "方块:损坏中", + "malum.subtitle.runewood_leaves_fall": "某物:摔落到符文树叶上", + "malum.subtitle.runewood_leaves_break": "方块:被破坏", + "malum.subtitle.runewood_leaves_hit": "方块:损坏中", + "malum.subtitle.runewood_leaves_place": "方块:被放置", + "malum.subtitle.runewood_leaves_step": "脚步声", + "malum.subtitle.runewood_place": "方块:被放置", + "malum.subtitle.runewood_pressure_plate_click_off": "符文木压力板:弹起", + "malum.subtitle.runewood_pressure_plate_click_on": "符文木压力板:压下", + "malum.subtitle.runewood_step": "脚步声", + "malum.subtitle.runewood_trapdoor_close": "符文木活板门:关闭", + "malum.subtitle.runewood_trapdoor_open": "符文木活板门:打开", + "malum.subtitle.runic_workbench_shapes_something": "符文工作台:塑造某物", + "malum.subtitle.runic_workbench_shapes_tainted_rune": "符文工作台:塑造污秽符文", + "malum.subtitle.runic_workbench_shapes_void_rune": "符文工作台:塑造虚空符文", + "malum.subtitle.runic_workbench_shapes_wooden_rune": "符文工作台:塑造木制符文", + "malum.subtitle.scarstone_break": "方块:被破坏", + "malum.subtitle.scarstone_fall": "某物:摔落到疮疤石上", + "malum.subtitle.scarstone_hit": "方块:损坏中", + "malum.subtitle.scarstone_monument_forms": "疮疤石团:形成", + "malum.subtitle.scarstone_place": "方块:被放置", + "malum.subtitle.scarstone_step": "脚步声", + "malum.subtitle.scythe_caught": "镰刀:被接住", + "malum.subtitle.scythe_cuts": "镰刀:挥砍", + "malum.subtitle.scythe_spins_happily": "镰刀:欢快地飞旋", + "malum.subtitle.scythe_sweeps": "镰刀:横扫", + "malum.subtitle.scythe_target_is_launched": "镰刀:击飞目标", + "malum.subtitle.scythe_thrown": "镰刀:抛出", + "malum.subtitle.scythe_user_ascends": "镰刀手:飞腾", + "malum.subtitle.shielding_apparatus_shields": "盾御器件:防御", + "malum.subtitle.song_of_the_void": "虚空之歌", + "malum.subtitle.soul_stained_steel_break": "方块:被破坏", + "malum.subtitle.soul_stained_steel_fall": "某物:摔落到魂染钢块上", + "malum.subtitle.soul_stained_steel_hit": "方块:损坏中", + "malum.subtitle.soul_stained_steel_place": "方块:被放置", + "malum.subtitle.soul_stained_steel_step": "脚步声", + "malum.subtitle.soul_ward_absorbs_damage": "灵魂护盾:吸收伤害", + "malum.subtitle.soul_ward_charge_completed": "灵魂护盾:充能完成", + "malum.subtitle.soul_ward_disintegrates": "灵魂护盾:解体", + "malum.subtitle.soul_ward_grows": "灵魂护盾:增长", + "malum.subtitle.soulbinding_brazier_accepts_offering": "魂缚火盆:接受祭品", + "malum.subtitle.soulbinding_brazier_fuses": "魂缚火盆:融合", + "malum.subtitle.soulbinding_sequence_completed": "魂缚序列:完成", + "malum.subtitle.soulbinding_sequence_initiated": "魂缚序列:启动", + "malum.subtitle.soulstone_break": "方块:被破坏", + "malum.subtitle.soulstone_fall": "某物:摔落到灵魂石块上", + "malum.subtitle.soulstone_hit": "方块:损坏中", + "malum.subtitle.soulstone_place": "方块:被放置", + "malum.subtitle.soulstone_step": "脚步声", + "malum.subtitle.soulwood_break": "方块:被破坏", + "malum.subtitle.soulwood_button_click_off": "灵魂木按钮:弹起", + "malum.subtitle.soulwood_button_click_on": "灵魂木按钮:按下", + "malum.subtitle.soulwood_door_close": "灵魂木门:关闭", + "malum.subtitle.soulwood_door_open": "灵魂木门:打开", + "malum.subtitle.soulwood_fall": "某物:摔落到灵魂木上", + "malum.subtitle.soulwood_fence_gate_close": "灵魂木栅栏门:关闭", + "malum.subtitle.soulwood_fence_gate_open": "灵魂木栅栏门:打开", + "malum.subtitle.soulwood_hanging_sign_break": "方块:被破坏", + "malum.subtitle.soulwood_hanging_sign_fall": "某物:摔落到悬挂式灵魂木告示牌上", + "malum.subtitle.soulwood_hanging_sign_hit": "方块:损坏中", + "malum.subtitle.soulwood_hanging_sign_place": "方块:被放置", + "malum.subtitle.soulwood_hanging_sign_step": "脚步声", + "malum.subtitle.soulwood_hit": "方块:损坏中", + "malum.subtitle.soulwood_leaves_break": "方块:被破坏", + "malum.subtitle.soulwood_leaves_fall": "某物:摔落到灵魂树叶上", + "malum.subtitle.soulwood_leaves_hit": "方块:损坏中", + "malum.subtitle.soulwood_leaves_place": "方块:被放置", + "malum.subtitle.soulwood_leaves_step": "脚步声", + "malum.subtitle.soulwood_place": "方块:被放置", + "malum.subtitle.soulwood_pressure_plate_click_off": "灵魂木压力板:弹起", + "malum.subtitle.soulwood_pressure_plate_click_on": "灵魂木压力板:压下", + "malum.subtitle.soulwood_step": "脚步声", + "malum.subtitle.soulwood_trapdoor_close": "灵魂木活板门:关闭", + "malum.subtitle.soulwood_trapdoor_open": "灵魂木活板门:打开", + "malum.subtitle.spark_bestows_effect": "火花:产生效果", + "malum.subtitle.spark_directed": "火花:被导向", + "malum.subtitle.spark_bestows_potion_effect": "火花:产生药水效果", + "malum.subtitle.spark_unwoven": "火花:被解织", + "malum.subtitle.spark_formed": "火花:形成", + "malum.subtitle.spell_charge_full": "法术弹:填满", + "malum.subtitle.spell_charge_grow": "法术弹:积攒", + "malum.subtitle.spellweaving_tool_dampened": "织法工具:抑制", + "malum.subtitle.spellweaving_tool_primed": "织法工具:激活", + "malum.subtitle.spellwoven_sprite_harvests": "织法灵体:采集", + "malum.subtitle.spellwoven_sprite_returns": "织法灵体:返回", + "malum.subtitle.spellwoven_sprite_spawns": "织法灵体:形成", + "malum.subtitle.spirit_altar_absorbs_item": "精魂祭坛:吸收物品", + "malum.subtitle.spirit_altar_completes_infusion": "精魂祭坛:灌注完成", + "malum.subtitle.spirit_altar_infuses": "精魂祭坛:灌注", + "malum.subtitle.spirit_altar_speeds_up": "精魂祭坛:加速", + "malum.subtitle.spirit_crucible_completes_focusing": "精魂坩埚:聚焦完成", + "malum.subtitle.spirit_crucible_focuses": "精魂坩埚:聚焦", + "malum.subtitle.spirit_diode_break": "方块:被破坏", + "malum.subtitle.spirit_diode_close": "精魂二极管:关闭", + "malum.subtitle.spirit_diode_fall": "某物:摔落到精魂二极管上", + "malum.subtitle.spirit_diode_hit": "方块:损坏中", + "malum.subtitle.spirit_diode_open": "精魂二极管:开启", + "malum.subtitle.spirit_diode_place": "方块:被放置", + "malum.subtitle.spirit_diode_step": "脚步声", + "malum.subtitle.spirit_diode_ticks": "精魂二极管:咔哒声", + "malum.subtitle.spirit_diode_ticks_ferociously": "精魂二极管:剧烈的咔哒声", + "malum.subtitle.spirit_engraved": "精魂:铭刻", + "malum.subtitle.spirit_mote_created": "精魂聚块:制造", + "malum.subtitle.spirit_picked_up": "精魂:被捡拾", + "malum.subtitle.staff_charged": "法杖:充能完毕", + "malum.subtitle.staff_fires": "法杖:发射", + "malum.subtitle.staff_powers_up": "法杖:充能", + "malum.subtitle.staff_sizzles_out": "法杖:嘶嘶", + "malum.subtitle.staff_strikes": "法杖:攻击", + "malum.subtitle.strange_crystal_break": "方块:被破坏", + "malum.subtitle.strange_crystal_fall": "某物:摔落到怪异晶体上", + "malum.subtitle.strange_crystal_hit": "方块:损坏中", + "malum.subtitle.strange_crystal_place": "方块:被放置", + "malum.subtitle.strange_crystal_step": "脚步声", + "malum.subtitle.sundering_anchor_cuts": "裂斩锚刃:斩击", + "malum.subtitle.sundering_anchor_lashes_out_ecstatically": "裂斩锚刃:狂喜地劈出", + "malum.subtitle.sundering_anchor_leaps_out_eagerly": "裂斩锚刃:急切地跃出", + "malum.subtitle.sundering_anchor_returns_with_euphoria": "裂斩锚刃:亢奋地返回", + "malum.subtitle.sundering_anchor_twists_gracefully": "裂斩锚刃:优雅地扭曲", + "malum.subtitle.suspicious_device_detonates": "可疑装置:爆炸", + "malum.subtitle.suspicious_device_detonates_again": "可疑装置:再次爆炸", + "malum.subtitle.the_deep_beckons": "深渊:召唤", + "malum.subtitle.the_heavens_sing": "天空:歌唱", + "malum.subtitle.the_inverted_heart_shrieks": "逆反之心:尖啸", + "malum.subtitle.the_rot_consumes": "腐败:吞噬", + "malum.subtitle.the_rot_spreads": "腐败:扩散", + "malum.subtitle.the_sound_of_silence": "寂静之声", + "malum.subtitle.the_unknown_weeps": "未知存在:涕泣", + "malum.subtitle.the_void_heart_beats": "虚空:心跳声", + "malum.subtitle.the_worldsoul_reverberates": "世界之魂:共振", + "malum.subtitle.the_worldsoul_shifts_erratically": "世界之魂:剧烈扭动", + "malum.subtitle.the_worldsoul_shifts_slightly": "世界之魂:轻微扭动", + "malum.subtitle.totem_charges": "图腾:充能", + "malum.subtitle.totem_hums": "图腾:嗡鸣", + "malum.subtitle.totemic_growth": "图腾:催发增生", + "malum.subtitle.totemic_rite_activated": "图腾仪式:激活", + "malum.subtitle.totemic_rite_cancelled": "图腾仪式:失效", + "malum.subtitle.totemic_rune_equipped": "图腾符文:装备", + "malum.subtitle.totemic_sapping": "图腾:催发抽液", + "malum.subtitle.totemic_weight": "图腾:催动重量", + "malum.subtitle.tuning_fork_tinkers": "调谐音叉:校准", + "malum.subtitle.tyrving_slashes_twice": "提尔锋:二次挥砍", + "malum.subtitle.varnished_terracotta_bricks_break": "方块:被破坏", + "malum.subtitle.varnished_terracotta_bricks_fall": "某物:摔落到漆魂陶瓦砖上", + "malum.subtitle.varnished_terracotta_bricks_hit": "方块:损坏中", + "malum.subtitle.varnished_terracotta_bricks_place": "方块:被放置", + "malum.subtitle.varnished_terracotta_bricks_step": "脚步声", + "malum.subtitle.void_eats_gunk": "虚空:吸收腐枯物质", + "malum.subtitle.void_rune_equipped": "虚空符文:装备", + "malum.subtitle.void_transmutation": "虚空嬗变", + "malum.subtitle.void_trinket_equipped": "虚空护符:装备", + "malum.subtitle.voracious_ring_feeds": "渴求贪食戒指:进食", + "malum.subtitle.warping_engine_reverberates": "扭曲引擎:共振", + "malum.subtitle.wavebanker_releases": "信波暂流器:释放", + "malum.subtitle.wavebanker_stores": "信波暂流器:暂存", + "malum.subtitle.wavebreaker_releases": "信波中断器:释放", + "malum.subtitle.wavebreaker_stores": "信波中断器:暂存", + "malum.subtitle.wavecharger_charges": "信波充续器:充能", + "malum.subtitle.wavecharger_releases": "信波充续器:释放", + "malum.subtitle.wavemaker_pulses": "信波制造器:脉冲", + "malum.subtitle.weavers_workbench_weaves": "织物工作台:编织", + "malum.subtitle.weight_of_worlds_cuts": "宙界重斧:挥砍", + "malum.subtitle.wicked_energy_bursts_forward": "邪恶奥能:喷涌", + "malum.subtitle.wrathful_energy_surges": "暴怒威能:涌动", + "malum.subtitle.wyrd_reconstruction_reconstructs_body": "命运重构:重塑形体", + "malum.waveform_artifice.guide.0": "释放右键以确认", + "malum.waveform_artifice.guide.1": "使用左键修改单位", + "malum.waveform_artifice.guide.2": "滚动滚轮以微调值", + "malum.waveform_artifice.gust_igniter": "强风力度", + "malum.waveform_artifice.gust_igniter.alt": "强风托挽", + "malum.waveform_artifice.gust_igniter.default": "强风升腾", + "malum.waveform_artifice.minute": "分钟", + "malum.waveform_artifice.minute_plural": "分钟", + "malum.waveform_artifice.redstone_tick": "红石刻", + "malum.waveform_artifice.redstone_tick_plural": "红石刻", + "malum.waveform_artifice.second": "秒", + "malum.waveform_artifice.second_plural": "秒", + "malum.waveform_artifice.value_display": ":%1$s%2$s", + "malum.waveform_artifice.wavebanker": "红石脉冲持续时间", + "malum.waveform_artifice.wavebreaker": "红石脉冲延迟", + "malum.waveform_artifice.wavecharger": "红石阶变持续时间", + "malum.waveform_artifice.wavemaker": "红石脉冲间隔", + "malum.waveform_artifice.wind_tunnel": "风柱长度", + "malum.waveform_artifice.wind_tunnel.alt": "向内吹拂", + "malum.waveform_artifice.wind_tunnel.default": "向外吹拂", + "tetra.improvement.malum.soul_strike.description": "制造物品所用的材料让物品能够击碎灵魂", + "tetra.improvement.malum.soul_strike.name": "灵魂重击", + "tetra.material.hallowed_gold": "神圣金", + "tetra.material.hallowed_gold.prefix": "神圣金", + "tetra.material.malignant_pewter": "恶念白镴", + "tetra.material.malignant_pewter.prefix": "恶念白镴", + "tetra.material.runewood": "符文木", + "tetra.material.runewood.prefix": "符文木", + "tetra.material.soul_stained_steel": "魂染钢", + "tetra.material.soul_stained_steel.prefix": "魂染钢", + "tetra.material.soulwood": "灵魂木", + "tetra.material.soulwood.prefix": "灵魂木", + "tetra.material.soulwoven_silk": "魂织绸缎", + "tetra.material.soulwoven_silk.prefix": "魂织绸缎", + "tetra.material.tainted_rock": "污秽石", + "tetra.material.tainted_rock.prefix": "污秽石", + "tetra.material.twisted_rock": "扭曲石", + "tetra.material.twisted_rock.prefix": "扭曲石", + + + "malum.gui.book.entry.page.info.spirit_infusion": "向精魂祭坛放入触发物品和精魂奥能\n在附近的物品台座上放置附加物品", + "malum.gui.book.entry.page.info.spirit_infusion.headline": "精魂灌注", + "malum.gui.book.entry.page.info.spirit_focusing": "向坩埚放入催化剂和精魂奥能\n每次聚焦循环会消耗触媒的一部分", + "malum.gui.book.entry.page.info.spirit_focusing.headline": "精魂聚焦", + "malum.gui.book.entry.page.info.spirit_repair": "向修复基柱放入修复用材料和精魂奥能\n受损物品需放置在附近的物品台座中", + "malum.gui.book.entry.page.info.spirit_repair.headline": "精魂修复", + "malum.gui.book.entry.page.info.soul_binding": "向魂缚火盆放入触发物品、精魂奥能及其他物品\n以灵火启动献祭", + "malum.gui.book.entry.page.info.soul_binding.headline": "灵魂缚约", + "malum.gui.book.entry.page.info.runeworking": "向符文工作台放入一块符板\n使用精魂奥能在符板上誊刻符文", + "malum.gui.book.entry.page.info.runeworking.headline": "符文工艺", + "malum.gui.book.entry.page.info.unchained_transmutation": "借助仪式位点,在释缚仪式的作用下转化方块\n位点须用腐枯物质引导", + "malum.gui.book.entry.page.info.unchained_transmutation.headline": "释缚嬗变", + "malum.gui.book.entry.page.info.unchained_transmutation_tree": "借助仪式位点,在释缚仪式的作用下转化方块\n位点须用腐枯物质引导\n嬗变过程会遵循所展示的嬗变树\n可从树中的任意节点开始嬗变", + "malum.gui.book.entry.page.info.unchained_transmutation_tree.headline": "释缚嬗变", + + + "malum.gui.book.entry.introduction": "介绍", + "malum.gui.book.entry.introduction.description": "论灵魂的本质", + "malum.gui.book.entry.page.headline.introduction": "介绍", + "malum.gui.book.entry.page.text.introduction.1": "“世上所有的生物都有灵魂。灵 魂是意识,是形体的动力,也是 物质与魔法的交汇。形体和灵魂 代表我们的存在,灵魂之于奥法 领域,正如形体之于物理世界。”", + "malum.gui.book.entry.page.text.introduction.2": "我貌似发现了某种怪异的事物: 一种迄今未有记载的魔法形式。 若是放弃学习魔法的机会,便不 能称自己为魔法师。在此手札 ——《奥术全典》之中,我会记 录我对这种力量的研究,希冀于 详尽记载所有相关知识。", + "malum.gui.book.entry.page.text.introduction.3": "这一神秘学派操纵的能量似乎植 根于灵魂。更确切地说,是灵魂 的能量,是构成我们每一个人的 意愿与脉动。", + "malum.gui.book.entry.page.text.introduction.4": "到目前为止,我所描述的还只是 基础。但我发现了某种方法,能 将灵魂的脉动分离出来,并凝聚 为物质;我称这些物质为“精魂 晶体”。这便是我研究的基石。", + "malum.gui.book.entry.page.text.introduction.5": "被凝聚的灵魂的本质会影响晶体 的性质。每个灵魂都独一无二, 形成的晶体也种类各异。我相信 这种晶体就是研究的突破。", + + "malum.gui.book.entry.spirit_crystals": "精魂晶体", + "malum.gui.book.entry.spirit_crystals.description": "物质与魔法", + "malum.gui.book.entry.page.headline.spirit_crystals": "精魂晶体", + "malum.gui.book.entry.page.text.spirit_crystals.1": "灵魂因其难以捉摸而出名。证明 它的存在颇为困难,就连最为渊 博的神秘使都要阅读文献才能稍 有了解。这也正是精魂魔法的独 特之处:不需要藉由宏伟巨大的 构件和深奥隐秘的技艺去实际看 到灵魂,只要把它摧毁掉就够了。", + "malum.gui.book.entry.page.text.spirit_crystals.2": "有种材料是摧毁灵魂的必需之 物,我命名为“灵魂石”。在精 制之前,它的表现相对平庸;但 剥除其中杂质之后,它似乎就 ……和世界相异。凭借以其为核 心的刀,我就应该能抢在灵魂消 散之前击毁形体,同时也将灵魂 击碎为能量。", + "malum.gui.book.entry.page.text.spirit_crystals.3": "正如前文所说,这些能量的某种 “频率”各不相同。若生物燃烧 发光,其灵魂则会反映那种光耀; 若生物适应力强,其灵魂也会与 其一般易适。有时,这种能量不 会表现出任何倾向性,而只余造 物本身的脉动。这种晶体仍待深 入研究学习。", + + "malum.gui.book.entry.runewood": "符文树", + "malum.gui.book.entry.runewood.description": "奥术橡树", + "malum.gui.book.entry.page.headline.runewood": "符文树", + "malum.gui.book.entry.page.text.runewood.1": "符文树是魔法与自然的奇异结合 体,且相当常见。它十分美观, 但我更重视其实用性。符文树为 魔法所浸润,也因此可作为奥法 的基础材料。", + "malum.gui.book.entry.page.text.runewood.2": "这种树主要出现于宽阔的平原, 森林中也有它们的身影。这种树 最显著的特征便是其树叶,它们 的颜色是明快的橙黄色。", + "malum.gui.book.entry.page.headline.runewood.arcane_charcoal": "奥术木炭", + "malum.gui.book.entry.page.text.runewood.arcane_charcoal.1": "正如其为魔法所融注,符文木烧 成的木炭因其奥术层面的炽热而 比普通木炭燃烧得更持久。这也 使其在烧炼方面相当有用。", + "malum.gui.book.entry.page.headline.runewood.runic_sap": "神圣树脂", + "malum.gui.book.entry.page.text.runewood.runic_sap.1": "符文树常会在其树干外沿内积累 黏性树脂。此时剥去其树皮就可 瓶装这种树脂,从而制成具有再 生效果的饮品。", + "malum.gui.book.entry.page.text.runewood.runic_sap.2": "它的味道有些像蜂蜜,也带有泥 土的芬芳。它的后调相当特别 ——随着它治疗你的伤口,舌尖 品尝到的是纯粹的活力感。", + "malum.gui.book.entry.page.text.runewood.runic_sap.3": "这种树脂也可制成树脂球,产物 在大多数配方中是黏液球的平替。 也可将其制成具有相当黏性的方 块。", + + "malum.gui.book.entry.natural_quartz": "天然石英", + "malum.gui.book.entry.natural_quartz.description": "深岩之下", + "malum.gui.book.entry.page.headline.natural_quartz": "天然石英", + "malum.gui.book.entry.page.text.natural_quartz.1": "天然石英,恰如其名,是天然形 成的下界石英等价物质。它的用 途大多与下界石英相同。它十分 稀有,可在地底深处发现,常会 形成晶洞。", + + "malum.gui.book.entry.blazing_quartz": "烈焰石英", + "malum.gui.book.entry.blazing_quartz.description": "引燃", + "malum.gui.book.entry.page.headline.blazing_quartz": "烈焰石英", + "malum.gui.book.entry.page.text.blazing_quartz.1": "于常理而言,形如下界的地方必 有可燃物质,而烈焰石英就是这 种物质。它和煤炭类似,甚至也 能用来制造火把。尽管它相对平 凡,它的用处也不算少。", + + "malum.gui.book.entry.brilliance": "经验晶", + "malum.gui.book.entry.brilliance.description": "经验物质", + "malum.gui.book.entry.page.headline.brilliance": "经验晶", + "malum.gui.book.entry.page.text.brilliance.1": "我常听到“才智”这一术语,指 的是其他人口中的经验。它与灵 魂的链接并不牢固,但它是灵魂 的一部分,且可收集起来并重新 利用于附魔和修复。", + "malum.gui.book.entry.page.text.brilliance.2": "大部分人不知道的是,它也能 凝聚出物理形态。我曾听过流言 称它们会从矿石中掉出来,但最 可靠的来源是灵魂消散处的小型 矿石簇,灵魂遗留的经验会刻于 岩石之上。", + "malum.gui.book.entry.spirit_minerals.reexamination": "再次审视:灵魂石与经验晶", + "malum.gui.book.entry.spirit_minerals.reexamination.description": "不只是奥术能量", + "malum.gui.book.entry.page.headline.spirit_minerals.reexamination": "再次审视:精魂矿物", + "malum.gui.book.entry.page.text.spirit_minerals.reexamination.1": "我现在已经知晓奥术能量具有有 意义的物理性质。我可用其制造 法杖,也许还能造出更多事物。 但是灵魂石和经验晶……据我所 知,除去符文木,其他所有我接 触过的奥能相关基础材料,其结 构中要么有精魂晶体融注,要么 就有精魂晶体排列结构。", + "malum.gui.book.entry.page.text.spirit_minerals.reexamination.2": "虚无板石的物理性质与灵魂石完 全一致,这一事实意味着更为深 奥的法则的存在。我假定灵魂石 和经验晶在奥术能量谐振的方面 上类似,它们内在能量的构造精 度远超我的测量极限。也就是说, 物品与奥术能量的交互行为只 是……物体形态的特异表现?我 不知道如何自行制造这些材料, 但要是可以的话……", + + "malum.gui.book.entry.cthonic_gold": "深岩珍金", + "malum.gui.book.entry.cthonic_gold.description": "融以奥能", + "malum.gui.book.entry.page.headline.cthonic_gold": "深岩珍金", + "malum.gui.book.entry.page.text.cthonic_gold.1": "深岩珍金是一种奇异而非常有用 的金属。它的物理外观与金无二, 但性质却大相径庭。这种矿石可 在地下的深板岩岩层中寻得,它 埋藏于满是金矿石的矿脉之中。", + "malum.gui.book.entry.page.text.cthonic_gold.2": "深岩珍金的外形与黄铁矿十分相 似,但密度与黄金一致。大地和 狱火奥术能量以难以想象的方式 与物理结构相互结合,这种奇怪 合金的独特性质也就由此而来。 此时奥术能量和金属通常不会相 互反应,至少我在实验中完全没 见过反应现象。", + "malum.gui.book.entry.page.text.cthonic_gold.3": "作为物质与非物质的融合产物, 这种材料便可以说是两大领域之 间的桥梁与门径。也许也可以是 这道门径的守卫?它的存在完全 是物质的,但奥术能量也接纳了 它。", + "malum.gui.book.entry.page.text.cthonic_gold.4": "我目前还不太清楚这种金属有何 用处,但谁又能说性质如此异常 的材料没有用途呢?", + "malum.gui.book.entry.cthonic_gold.reexamination": "再次审视:深岩珍金", + "malum.gui.book.entry.cthonic_gold.reexamination.description": "旧物质的新法则", + "malum.gui.book.entry.page.headline.cthonic_gold.reexamination": "再次审视:深岩珍金", + "malum.gui.book.entry.page.text.cthonic_gold.reexamination.1": "我现在知道我为何无法制成深岩 珍金了:我不理解它背后的法则。 精魂晶体融入物质并非仅有深岩 珍金一例。也许我能强令精魂晶 体进入并构成物体的内部结构, 由此可造出类似的“天然”奥术 能量合金。", + "malum.gui.book.entry.page.text.cthonic_gold.reexamination.2": "我需要找到能让精魂晶体穿过固 态物质的方法;或者要在空气之 外的介质中,大致复刻精魂罐中 晶体形成的过程。这两种方法都 有可能造出深岩珍金,也许还能 造出更多东西。很多、很多新东 西。", + + "malum.gui.book.entry.soulstone": "灵魂石", + "malum.gui.book.entry.soulstone.description": "异相", + "malum.gui.book.entry.page.headline.soulstone": "灵魂石", + "malum.gui.book.entry.page.text.soulstone.1": "有时,物质也会被充入灵魂的能 量,虽然物质本身没有灵魂。", + "malum.gui.book.entry.page.text.soulstone.2": "这正是精魂魔法的基础——为无 魂之物附魂。灵魂石是一种奥法 性质超越物理性质的矿物,精制 后在我研究的魔法中用途很多。 它会强烈辐射出魔法能量。", + + "malum.gui.book.entry.scythes": "镰刀", + "malum.gui.book.entry.scythes.description": "收获", + "malum.gui.book.entry.page.headline.scythes": "镰刀", + "malum.gui.book.entry.page.text.scythes.1": "在多次尝试失败之后,我成功将 灵魂石嵌入了武器,并能稳定地 收割精魂晶体了。它修长的刀刃 为重击灵魂前形体的死亡留足了 时间,也给予了它大范围横扫攻 击的能力。它不如剑那样锋利, 但就我的需求来说足够优秀。", + "malum.gui.book.entry.page.text.scythes.2": "从前要谨慎劳苦的实验才能做到 的事,镰刀只需几秒就能完成。 我击杀的怪物的灵魂应击破碎, 也将些许色泽浓郁的物质——精 魂晶体——送到了我的手上。终 于,我的研究可以正式开始了。", + + "malum.gui.book.entry.scythes.enchanting": "为镰刀附魔", + "malum.gui.book.entry.scythes.enchanting.description": "剥开灵魂皮囊的两种方式", + "malum.gui.book.entry.page.headline.scythes.enchanting": "为镰刀附魔", + "malum.gui.book.entry.page.text.scythes.enchanting.1": "附魔镰刀的基础操作和其他我用 过的武器工具没有不同。而因其 性质有所差别,它自然也拥有独 属于自身的一套魔咒,对耐久等 其他魔咒的接受度则和剑一致。", + "malum.gui.book.entry.page.headline.scythes.enchanting.haunted": "缚灵", + "malum.gui.book.entry.page.text.scythes.enchanting.haunted.1": "显然,灵魂石会与灵魂产生反 应。其用途中最粗狂最简单的, 即是暴力:和打碎玻璃板一样击 碎灵魂。若是将灵魂石的奥术能 量凝聚起来,镰刀对灵魂的挥砍 便能更加有力,甚至在斩击之余 还能损伤形体。", + "malum.gui.book.entry.page.headline.scythes.enchanting.rebound": "回旋", + "malum.gui.book.entry.page.text.scythes.enchanting.rebound.1": "镰刀的本职是收割。这是它存在 的目的,也就可以利用。它的斩 击真的需要我亲自挥出吗?若是 妥善使用其锋刃作为武器的目的, 即能让其在某种意义上自行挥砍, 就和扔出回旋镖差不多。魔咒越 强,可再次抛出前的等待时间就 越短。", + "malum.gui.book.entry.page.headline.scythes.enchanting.spirit_plunder": "精魂劫掠", + "malum.gui.book.entry.page.text.scythes.enchanting.spirit_plunder.1": "镰刀并不完美。镰刃击杀和灵魂 石起效时刻之间总会有部分灵魂 消散。但只要给镰刃附魔,就可 减少这种损耗,从而凝聚更多灵 魂。不过,这一过程也会损伤灵 魂石,并导致镰刀耐久度下降。", + "malum.gui.book.entry.page.headline.scythes.enchanting.ascension": "飞腾", + "malum.gui.book.entry.page.text.scythes.enchanting.ascension.1": "在象征学说中有一个象征义颇为 有趣:工具能够“养育”和“升 举”人类。文明的基石是食物, 食物又需要镰刀收割。若是利用 镰刀作为工具的一面,我就能 ……呃,“升举”我自己。对敌 人来说,我用来维持自身飞腾的 风和刀刃一样锋利。此魔咒与回 旋相斥,两者的作用可以说是完 全相悖。", + "malum.gui.book.entry.page.headline.scythes.enchanting.animated": "舞刃", + "malum.gui.book.entry.page.text.scythes.enchanting.animated.1": "能量若可被聚焦,则也可被分 散。有趣的是,若是将本应聚焦 起来供给缚灵魔咒的能量分散到 整个镰刀,那么武器的所有部位 都会获得某种“轻盈”的概念, 其斩击速度也会得到提升。", + + "malum.gui.book.entry.spirit_infusion": "精魂灌注", + "malum.gui.book.entry.spirit_infusion.description": "奇迹造物", + "malum.gui.book.entry.page.headline.spirit_infusion": "精魂灌注", + "malum.gui.book.entry.page.text.spirit_infusion.1": "我以将符文木的自然魔法作为基 底,设计了一座用于法术研究基 础的祭坛——精魂祭坛。它是等 式的另一端,是奥术能量的用途。 只需将奥术能量融入物品,再用 这种能量影响其他灌注过程,就 是研究的起点了。", + "malum.gui.book.entry.page.text.spirit_infusion.2": "使用祭坛时,需要将被灌注的物 品置于其上,同时放入合适的奥 术能量。如果灌注中要用到其他 物品,则需将其置于某种符文木 物品台座上。物品台座需在祭坛 四格之内才能正常工作。", + "malum.gui.book.entry.page.text.spirit_infusion.3": "所有奥术能量就位之后,晶体内 的能量就会开始流入中央的物品 内。其他要融合的物品也会在这 一过程中被拉入其中。待所有吸 收过程结束,灌注的产物便会成 型。不过,这一过程$i确实/$相当缓 慢……", + "malum.gui.book.entry.spirit_infusion.hex_ash": "咒灰", + "malum.gui.book.entry.spirit_infusion.hex_ash.description": "惯用的魔法粉末", + "malum.gui.book.entry.page.headline.spirit_infusion.hex_ash": "咒灰", + "malum.gui.book.entry.page.text.spirit_infusion.hex_ash.1": "灌注所得的第一种产物是一种粉 末,我以其颜色称其“咒灰”。 它是一种简单而有用的砂粉,其 中硝石和硫磺大都被原始奥术能 量嬗变殆尽,余下的是碳和反应 物的混合品。", + "malum.gui.book.entry.spirit_infusion.living_flesh": "鲜活血肉", + "malum.gui.book.entry.spirit_infusion.living_flesh.description": "请勿食用", + "malum.gui.book.entry.page.headline.spirit_infusion.living_flesh": "鲜活血肉", + "malum.gui.book.entry.spirit_infusion.alchemical_calx": "炼金矿尘", + "malum.gui.book.entry.spirit_infusion.alchemical_calx.description": "黏土二号", + "malum.gui.book.entry.page.text.spirit_infusion.living_flesh.1": "第二种产物,为了理解精魂奥术 能量如何作用于活体物质,我制 成了……$i一些东西/$,我现在称其 为“鲜活血肉”。它是一种令人 反胃的肉质碎块,完全不适合人 类食用。它的用途也犹未可知。", + "malum.gui.book.entry.page.headline.spirit_infusion.alchemical_calx": "炼金矿尘", + "malum.gui.book.entry.page.text.spirit_infusion.alchemical_calx.1": "最后,我制成了一种实验性底 物,称作“炼金矿尘”。其质地 在普通情况下接近固态动物油脂, 但只需施加少量力,它就会显露 出强大的可塑性。这必然是一种 有用的材料。", + + "malum.gui.book.entry.esoteric_reaping": "隐秘收割", + "malum.gui.book.entry.esoteric_reaping.description": "残漏的魔法", + "malum.gui.book.entry.page.headline.esoteric_reaping": "隐秘收割", + "malum.gui.book.entry.page.text.esoteric_reaping.1": "生物死亡时,其灵魂便会消散。 这是个基础理论,且迄今已有大 量实例证明其正确。也有说法认 为,偶尔这种能量会在生物死亡 时残留于其形体,如此就能解释 它们掉落反应物的现象了。但这 一说法仍未被证明。", + "malum.gui.book.entry.page.text.esoteric_reaping.2": "但如今,有手中镰刀的协助,证 明这点非常容易。灵魂破碎时, 其能量会与残存的形体躯壳碰撞, 哪怕两者接触时间极为短暂也是 如此。这种碰撞能制造出全新的 反应物,只是普通地摧毁形体无 法产出。这一现象似乎会催动强 大的反应,并导致某种变化的发 生。", + "malum.gui.book.entry.page.text.esoteric_reaping.3": "我已发现五种由此过程诞生的反 应物,会在下文详细记述。总括 一下,僵尸之肉凝结为腐朽精华, 骷髅之骨晶化为阴冷骨石,幻翼 之翅绕转为星灵织物,旋风人之 精华延续为疾风凝核,末影人之 魔法固化为扭曲能流。", + "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "腐朽精华", + "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "在这种魔法的作用下,亡灵的血 肉会凝结为腐朽精华。这是一种 剧毒且污秽的物质,散发着死亡 的气息。", + "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "阴冷骨石", + "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "受此魔法影响,骨头会晶化为阴 冷骨石。这是一种用途较多的矿 物质,且也可捣碎为骨粉。", + "malum.gui.book.entry.page.headline.esoteric_reaping.astral_weave": "星灵织物", + "malum.gui.book.entry.page.text.esoteric_reaping.astral_weave.1": "幻翼的翅膜会因这种魔法而绕转 为星灵织物。这是一种神秘的布 匹,具有奇异的奥术性质。", + "malum.gui.book.entry.page.headline.esoteric_reaping.wind_nucleus": "疾风凝核", + "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "旋风人的奇异构造与其所处的试 炼相谐和,而疾风凝核似乎是旋 风人最核心的部件。它们若遇到 危险,便会放出这种部件,推离 周围的生物。", + "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "扭曲能流", + "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "包裹着末影人的魔法固结为扭曲 能流。这是一种奇怪的精华,似 乎具有扭曲自然法则的能力。", + + "malum.gui.book.entry.primary_arcana": "基础奥术能量", + "malum.gui.book.entry.primary_arcana.description": "魔法的构件", + "malum.gui.book.entry.page.headline.primary_arcana.sacred": "神圣精魂", + "malum.gui.book.entry.page.text.primary_arcana.sacred.1": "神圣奥术能量对任何促进生命的 魔法都至关重要。它可被看作神 圣事物,格外有活力的生命的能 量,甚至是青春的单纯。它纯净 而未经污染,也因此十分有用。", + "malum.gui.book.entry.page.text.primary_arcana.sacred.2": "它是纯净的脉动,是对乐观的渴 望。它可在友善的、单纯的、起 源神圣的事物中寻得。", + "malum.gui.book.entry.page.headline.primary_arcana.wicked": "邪恶精魂", + "malum.gui.book.entry.page.text.primary_arcana.wicked.1": "邪恶奥术能量对生命有害。它追 求死亡与绝望,并会将生命扭曲 为其他形态。就连触碰这种晶体 都会让我的灵魂因疼痛而颤栗。", + "malum.gui.book.entry.page.text.primary_arcana.wicked.2": "它是腐化的脉动,是对苦痛的渴 望。它可在缺失生命的,或是为 恶意所扭曲的事物中寻得。", + "malum.gui.book.entry.page.headline.primary_arcana.arcane": "奥术精魂", + "malum.gui.book.entry.page.text.primary_arcana.arcane.1": "其他奥术能量都是灵魂的脉动, 但奥术精魂准确来说是奥能自身 的脉动。这种$b原始奥术能量/$没有 独特属性,而只是无向的精神力 量。", + "malum.gui.book.entry.page.text.primary_arcana.arcane.2": "它是创造的脉动,是所有事物的 最初法则。它可在将自身灵魂对 力量开放的,或是起源于那种力 量的事物中寻得。", + "malum.gui.book.entry.page.text.primary_arcana.arcane.3": "我推测这种奥术能量与其他能量 不同,会经时间融入灵魂。灵魂 的许多方面先天就已决定,独属 于你的脉动自初便与你同在。但 这种能量缺失脉动,也许它就是 与其他能量有所不同。毕竟,女 巫不是生来就是女巫。", + + "malum.gui.book.entry.elemental_arcana": "元素奥术能量", + "malum.gui.book.entry.elemental_arcana.description": "聚焦的魔法", + "malum.gui.book.entry.page.headline.elemental_arcana": "元素奥术能量", + "malum.gui.book.entry.page.headline.elemental_arcana.aerial": "澄空精魂", + "malum.gui.book.entry.page.text.elemental_arcana.aerial.1": "澄空奥术能量是所有元素能量中 最简单的。也正是其简单性赋予 了其实用性。我听过魔法师翱翔 于风,遨游于天的故事。若有奥 术能量能将这些故事化为现实, 澄空奥术能量当仁不让。", + "malum.gui.book.entry.page.text.elemental_arcana.aerial.2": "它是速度的脉动,是对奔跑翱翔 的渴望。它可在所有格外敏捷灵 活的事物中寻得。", + "malum.gui.book.entry.page.headline.elemental_arcana.earthen": "大地精魂", + "malum.gui.book.entry.page.text.elemental_arcana.earthen.1": "大地奥术能量也相对较为简单。 它适宜于力量,交融于自然和生 命力。若我希望增强自身,或是 重塑世界,大地奥术能量即为良 方。", + "malum.gui.book.entry.page.text.elemental_arcana.earthen.2": "它是稳定的脉动,是对不屈坚忍 的渴望。它可在所有不为外界改 变所动的事物中寻得。", + "malum.gui.book.entry.page.headline.elemental_arcana.infernal": "狱火精魂", + "malum.gui.book.entry.page.text.elemental_arcana.infernal.1": "狱火奥术能量较为复杂,但绝不 如它看上去那样邪恶。火焰确实 危险,但它也是光热之源。它能 轻易燃尽事物,一如它能轻松融 合事物。", + "malum.gui.book.entry.page.text.elemental_arcana.infernal.2": "它是光亮的脉动,是对燃烧的渴 望。它可在所有明亮闪耀的,和 大部分居于下界的事物中寻得。", + "malum.gui.book.entry.page.headline.elemental_arcana.aqueous": "碧水精魂", + "malum.gui.book.entry.page.text.elemental_arcana.aqueous.1": "最后一种,碧水奥术能量,它称 得上奇异。它适应性强,但仅凭 自身无法完成太多事。它给予对 海洋的亲和力,但除此之外的效 果则相对隐秘。", + "malum.gui.book.entry.page.text.elemental_arcana.aqueous.2": "它是变化的脉动,是对适应的渴 望。它可在所有展现这种适应性 的,和所有居于水中的事物中寻 得。", + + "malum.gui.book.entry.eldritch_arcana": "邪术奥术能量", + "malum.gui.book.entry.eldritch_arcana.description": "有其作用力,必有其反作用力", + "malum.gui.book.entry.page.headline.eldritch_arcana": "邪术精魂", + "malum.gui.book.entry.page.text.eldritch_arcana.1": "邪术奥术能量对我来说是个谜。 它没有脉动,至少没有我能理解 的。而且,它的表现也与原始奥 术能量不同。它会改变,会激励, 会启迪……原始奥术能量仅能增 幅。这种……东西则能转化。", + "malum.gui.book.entry.page.text.eldritch_arcana.2": "我不理解是何种脉动产生的这种 奥术能量。我只在少数几种生物 中发现这种能量,而且能找到的 几种生物也都违背了常理。假如 一定要和原始奥术能量作比较, 就会推出邪术奥术能量是终结的 脉动,是所有事物的$i最终/$法则。\n\n我很讨厌这种念头。", + + "malum.gui.book.entry.altar_acceleration": "祭坛加速", + "malum.gui.book.entry.altar_acceleration.description": "方尖碑", + "malum.gui.book.entry.page.headline.altar_acceleration.runewood_obelisk": "符文木方尖碑", + "malum.gui.book.entry.page.text.altar_acceleration.runewood_obelisk.1": "精魂灌注,其必要性和累人性都 与日俱增,简单如制作一堆咒灰 都要耗上几分钟。而加速的方法 就藏在神圣金之中。将最多四座 由其制作的方尖碑放在祭坛周围, 就能以每座四分之一的比例加快 此过程的速度了。", + "malum.gui.book.entry.page.headline.altar_acceleration.brilliant_obelisk": "经验晶方尖碑", + "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "尽管其本身对灌注过程没有大 用,方尖碑的构造还可再加利用。 将神圣金换为经验晶,方尖碑便 会与附魔的才智谐和,从而提供 大量附魔力量,一座就可与五个 书架等同。", + + + "malum.gui.book.entry.spirit_metals.soul_stained_steel": "魂染钢", + "malum.gui.book.entry.spirit_metals.soul_stained_steel.description": "熔铸现实", + "malum.gui.book.entry.page.headline.spirit_metals.soul_stained_steel": "魂染钢", + "malum.gui.book.entry.page.text.spirit_metals.soul_stained_steel.1": "简而言之,铁很平凡。以灵魂石 调谐铁,就能制成一种$i同时/$与世 界同相又与世界异相的钢材。", + "malum.gui.book.entry.page.text.spirit_metals.soul_stained_steel.2": "任何由魂染钢制成的事物都天生 具有击碎灵魂的能力,不需要镰 刀那样的精密加工技艺辅助。但 直接穿上只用魂染钢制成的盔甲 相当危险,因为我的灵魂也会受 其影响。需要有一种反制措施。", + + "malum.gui.book.entry.spirit_metals.hallowed_gold": "神圣金", + "malum.gui.book.entry.spirit_metals.hallowed_gold.description": "合乎节律", + "malum.gui.book.entry.page.headline.spirit_metals.hallowed_gold": "神圣金", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.1": "人们常以金作为神秘研究的基 底,其天然的魔法传导性使其相 当有用。精魂奥术能量也不例外。 而只要使用神圣奥能,就能增强 金的魔法传导性。", + "malum.gui.book.entry.page.text.spirit_metals.hallowed_gold.2": "神圣金的物理性质和金类似。将 本质单纯的奥术能量融入合金, 就能使其他奥术能量传导平稳, 有此性质的神圣金也正是我的研 究需要的绝佳导体。它还能用来 制造几种时尚的物品座。", + + "malum.gui.book.entry.spirit_metals.reexamination": "再次审视:精魂金属", + "malum.gui.book.entry.spirit_metals.reexamination.description": "异类法则", + "malum.gui.book.entry.page.headline.spirit_metals.reexamination": "再次审视:精魂金属", + "malum.gui.book.entry.page.text.spirit_metals.reexamination.1": "精魂金属中完全不存在奥术能量 的内在结构,但它们仍以同样的 方式与奥术能量交互。也许其中 有类似的构造,但如果真的存在, 我现有的仪器几乎没有一件能达 到如此精度。为何它会与我研究 过的石材完全不同,甚至连魂染 钢与灵魂石的结构都大相径庭?", + "malum.gui.book.entry.page.text.spirit_metals.reexamination.2": "这也许能解释深岩珍金中奥术能 量的由来,和精魂金属不同—— 深岩珍金可能是另一种现象的产 物。一种是与奥术能量“调谐” 的金属,另一种是物理上与之产 生的合金。我在想能否以相似手 段调谐其他金属……", + + "malum.gui.book.entry.spirit_jar": "精魂存储", + "malum.gui.book.entry.spirit_jar.description": "奥术档案馆", + "malum.gui.book.entry.page.headline.spirit_jar": "精魂罐", + "malum.gui.book.entry.page.text.spirit_jar.1": "神圣金的一种简单应用是精魂 罐。精魂的原始形态并无质量, 而将其锁存在神圣金下则是无视 物理限制存储的好方法。这种罐 子的容量近乎无限,但它们只能 存储单种精魂。", + + "malum.gui.book.entry.soulstained_scythe": "魂染钢镰刀", + "malum.gui.book.entry.soulstained_scythe.description": "收割", + "malum.gui.book.entry.page.headline.soulstained_scythe": "魂染钢镰刀", + "malum.gui.book.entry.page.text.soulstained_scythe.1": "若论收获精魂,曾经我制造的镰 刀相当有用,但也只是曾经。尽 管如此,它的实用性还是非常不 错的,与其全盘否定不如再加改 进。有了魂染钢的帮助,我就能 造出更为有效又保留镰刀优点的 武器了。", + + "malum.gui.book.entry.soulstained_armor": "魂染钢盔甲", + "malum.gui.book.entry.soulstained_armor.description": "精魂保护", + "malum.gui.book.entry.page.headline.soulstained_armor": "魂染钢盔甲", + "malum.gui.book.entry.page.text.soulstained_armor.1": "和魂染钢镰刀类似,我成功将普 通的铁盔甲改进为了魂染钢盔甲。 为避免直接接触这种金属导致的 灵魂损伤,我在金属内部安上了 扭曲石制成的衬板。", + "malum.gui.book.entry.page.text.soulstained_armor.2": "因其同时存在于物理和奥术领 域,魂染钢展现出了惊人的防御 属性。它能挡住来自两个领域的 攻击,我称这种效果为“灵魂护 盾”。效果受到干扰后的恢复需 要时间。其表现为额外的护甲值, 这种护甲值能完全吸收魔法伤害 并减弱物理伤害。", + "malum.gui.book.entry.page.text.soulstained_armor.3": "这种效果在本质上似乎与其他我 研究过的事物颇为相似,例如往 盔甲上刻符文,或是召来黑阳当 空。尽管形式上有所不同,但此 效果$i表面上/$似乎没有相应代价。 灵魂护盾的能量究竟是哪里来的?", + + "malum.gui.book.entry.spirit_trinkets": "精魂护符", + "malum.gui.book.entry.spirit_trinkets.description": "佩符戴饰", + "malum.gui.book.entry.page.headline.spirit_trinkets": "精魂护符", + "malum.gui.book.entry.page.text.spirit_trinkets.1": "许多魔法学派和平凡技艺流派都 会制造实用的护符。也有人称这 些物件为“饰品”(bauble)和 “奇异品”(curios)。我熔得 的金属本身便有实用属性,也因 此能支持更高级的设计。", + "malum.gui.book.entry.page.text.spirit_trinkets.2": "最简单的神圣金护符会保护佩戴 者,如同他们穿着薄甲一般;最 简单的魂染钢护符则会增加身上 盔甲的韧性。", + + "malum.gui.book.entry.reactive_trinkets": "反应护符", + "malum.gui.book.entry.reactive_trinkets.description": "利用收获", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_alchemical_mastery": "炼金纯熟戒指", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_alchemical_mastery.1": "通过某种炼金技巧,这枚戒指能 够操纵我血液中流动的药水。每 当收集到奥术能量时,戒指会滤 出部分负面效果,并延长正面效 果的持续时间。", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_curative_talent": "疗愈魔能戒指", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_curative_talent.1": "收获到精魂晶体时,此处记载的 护符便会起效,吸收残余的能量。 例如,在收获到奥术能量时,这 枚回复护符便会为我恢复一部分 生命。", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_manaweaving": "织魔戒指", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_manaweaving.1": "灵魂护盾相当强大,但在当前的 状态下还难称尽善尽美。显著缺 陷之一便是恢复用时过长。为改 进这一点,我制成了一枚戒指, 收获到精魂奥术能量就能加速灵 魂护盾的恢复。", + "malum.gui.book.entry.page.headline.reactive_trinkets.ring_of_prowess": "奥术才智戒指", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.1": "才智附于灵魂,又不似奥术能量 那样的脉动。它是随灵魂不断积 累的学识,也因此并非灵魂与生 俱来之物。就算是不伤及灵魂的 重击也能将其解离。", + "malum.gui.book.entry.page.text.reactive_trinkets.ring_of_prowess.2": "我也通过凝结出的经验晶制造出 了一枚戒指,它能将经验晶从我 收获的奥术能量中滤出,每当收 获到奥术能量便会给我一次经验 才智的爆发。", + + "malum.gui.book.entry.ring_of_esoteric_spoils": "隐秘掠夺戒指", + "malum.gui.book.entry.ring_of_esoteric_spoils.description": "生养众多", + "malum.gui.book.entry.page.headline.ring_of_esoteric_spoils": "隐秘掠夺戒指", + "malum.gui.book.entry.page.text.ring_of_esoteric_spoils.1": "收集大量奥术能量供给研究确实 会很累人。这枚戒指就能增加收 获的效率,每次击杀灵魂都能额 外收割一个精魂。但是,从某种 角度来说,“效率”一词有点站 不住脚。灵魂本身能量有限,我 是怎么收集到比那还多的能量的?", + + "malum.gui.book.entry.belt_of_the_starved": "饥馁者腰带", + "malum.gui.book.entry.belt_of_the_starved.description": "引导贪食", + "malum.gui.book.entry.page.headline.belt_of_the_starved": "饥馁者腰带", + "malum.gui.book.entry.page.text.belt_of_the_starved.1": "有时,收集得的奥术能量中会有 几缕残存的愿望与欲望。而再看 我平时所收割事物的本质,这种 思维情绪便通常会表现为饥饿、 淫欲,或者琐碎的忿恨。上述所 有杂质都可被催化为暴食——能 叠加的、强化魔法伤害的效果。", + "malum.gui.book.entry.page.text.belt_of_the_starved.2": "这么利用魔法力量也许会导致可 预见的饥饿感增幅,并在过程中 迅速消耗饥饿值。如此带来的魔 法熟练度增幅相当可观,但是 ……方法本身确实相当令人反胃。", + "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity": "渴求贪食戒指", + "malum.gui.book.entry.belt_of_the_starved.ring_of_desperate_voracity.description": "扩大通路", + "malum.gui.book.entry.page.headline.belt_of_the_starved.ring_of_desperate_voracity": "渴求贪食戒指", + "malum.gui.book.entry.page.text.belt_of_the_starved.ring_of_desperate_voracity.1": "此戒指能稍微提高我对腐烂食物 的忍耐度,以从这些另类餐品中 搜刮出更多饥饿值和饱和度。通 常情况下,任何人都不会想吃这 些东西,但这枚戒指能够以此延 长饥馁者腰带给予的暴食效果。", + "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony": "暴食聚液", + "malum.gui.book.entry.belt_of_the_starved.concentrated_gluttony.description": "绕过限制", + "malum.gui.book.entry.page.headline.belt_of_the_starved.concentrated_gluttony": "暴食聚液", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.1": "这些腐烂的食物远无法称得上美 味,我也越发感到厌烦。经由萃 炼精制,就能将腐烂味道在嘴里 停留的时间缩到最短,并给予我 暴食效果;每佩戴一件腐朽护符, 效果都会更强。完全消化依然还 要耗去几秒钟,但比起味道来说, 那可真是太好接受了。", + "malum.gui.book.entry.page.text.belt_of_the_starved.concentrated_gluttony.2": "这种物质长得像药水,也因此和 药水一样,我做出了它的喷溅版 本。在击中目标后,瓶中的腐朽 物质会散布到附近,范围内所有 生物都能感受到它的好处。", + + "malum.gui.book.entry.necklace_of_the_narrow_edge": "精准镰刃项链", + "malum.gui.book.entry.necklace_of_the_narrow_edge.description": "精准而锋利", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge": "精准镰刃项链", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.1": "镰刀的横扫攻击是其亮点,取首 级如刈麦的能力更是无价,但这 也导致镰刀的单体伤害较低。此 项链会以神秘手段将攻击锋刃聚 合汇集,所有能量都导向至单个 目标,大大提升攻击伤害。", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "升腾锋刃戒指", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_rising_edge.description": "A键只有按与不按", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_rising_edge": "升腾锋刃", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.1": "就分类来说,回旋和飞腾都是很 奇特的魔咒。这两者都与风毫无 干系,但它们具有的奥术能量却 是澄空无疑。在研究它们的过程 中,我成功用一种效果改变了飞 腾的功能,我称之为“升腾锋 刃”。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.2": "风弹可能并非自然形成,但具体 是谁制造的、怎么制造的,仍不 得而知。借用这层联系,再以降 低伤害为代价,升腾锋刃效果与 飞腾魔咒合力的挥砍即能击飞目 标。很适合群体控制之类的东西; 精准镰刃会影响镰刀自身的挥砍, 也同样会影响此效果。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_rising_edge.3": "同时佩戴精准镰刃项链和升腾锋 刃戒指时,汇集的挥砍刃风能以 极大力度击飞事物,可借此将敌 人抛过头顶。", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "怒啸涡流戒指", + "malum.gui.book.entry.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.description": "有30%的概率造成畏缩", + "malum.gui.book.entry.page.headline.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom": "怒啸涡流", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.1": "就分类来说,回旋和飞腾都是很 奇特的魔咒。这两者都与风毫无 干系,但它们具有的奥术能量却 是澄空无疑。在研究它们的过程 中,我成功用一种效果改变了回 旋的功能,我称之为“怒啸涡 流”。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.2": "回旋即是收割,而风弹正是收割 而来的。借用这层联系,这枚戒 指便能让镰刀飞旋时挥出的风在 其周围环绕,并对周围事物造成 伤害,但此后的冷却会因此变长。", + "malum.gui.book.entry.page.text.necklace_of_the_narrow_edge.ring_of_the_howling_maelstrom.3": "同时佩戴精准镰刃项链和怒啸涡 流戒指时,汇集的风气涡流便只 会在镰刀命中时显露,并于命中 处产生旋风,持续大约两秒。", + + "malum.gui.book.entry.belt_of_the_prospector": "勘探工腰带", + "malum.gui.book.entry.belt_of_the_prospector.description": "大地之宝", + "malum.gui.book.entry.page.headline.belt_of_the_prospector": "勘探工腰带", + "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目 标,我常需要岩层中的各种宝藏。 经由魔咒——尤其是时运——我 可以让工具变得更适合短时间大 量提取资源。我会在本条目内详 述如何以相似方法运用精魂奥能。", + "malum.gui.book.entry.page.text.belt_of_the_prospector.2": "若贪婪所流过工具上的时运魔咒 未达满级,即会给予该工具以增 益,相当于令其达到满级时运。 与之类似,勘探工腰带会祝福$i我/$ $i亲自/$引发的爆炸,给予其时运 III,并同时附带贪婪的增益。", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "直入血脉", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", + "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "爆炸的本质是混乱。如若希望以 此收集资源,但前去取回物品又 太过劳累,这种混乱便不成问题。 这枚戒指会将爆炸与我的灵魂纠 缠,炸出的碎屑和战利品即能直 接出现在我的位置。", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist": "爆破师戒指", + "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_demolitionist.description": "$b火力不足恐惧症/$", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.ring_of_the_demolitionist": "爆破师戒指", + "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "如果普通的爆炸能量感觉不太 够,那就是你没有用出全力。这 枚戒指会增强爆炸,能有效解决 这一问题。", + "malum.gui.book.entry.page.headline.belt_of_the_prospector.avarice": "贪婪", + "malum.gui.book.entry.page.text.belt_of_the_prospector.avarice.1": "佩戴勘探工腰带时,我提取得到 的所有珍贵资源都会携带着某种 意图,充斥着贪婪。收获到此类 意图之时,其所具有的贪婪会短 暂刻入我的灵魂。每一段强度的 贪婪都会有十分之一的概率在破 坏方块时追加一级时运的效力。", + + "malum.gui.book.entry.necklace_of_blissful_harmony": "福乐和谐项链", + "malum.gui.book.entry.necklace_of_blissful_harmony.description": "黎明遥遥无期", + "malum.gui.book.entry.page.headline.necklace_of_blissful_harmony": "福乐和谐项链", + "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.1": "为专注于魔法技艺,我常需要平 和清明的心态。因此我设计了一 件工具,以有效引开他人的注意。 戴上此饰品后,我的行迹就将从 周围敌人的感知中隐去,从而降 低它们注意到我的概率。", + "malum.gui.book.entry.page.text.necklace_of_blissful_harmony.2": "进一步研究表明,这枚新护符似 乎对含有邪恶精魂的灵魂$i极为/$有 效。", + + "malum.gui.book.entry.spellweaving_axe": "织法斧", + "malum.gui.book.entry.spellweaving_axe.description": "收获于自然", + "malum.gui.book.entry.page.headline.spellweaving_axe": "织法斧", + "malum.gui.book.entry.page.text.spellweaving_axe.1": "一把工具,一位姊妹。织法斧是 使用深岩珍金锻造而成的复杂工 具,灌注有碧水奥能。简单调整 谐振即可激活工具;此后,只要 破坏方块,即会产生出几枚简单 的位点。它们会飞向远处,破坏 与原有方块匹配的方块。每一次 破坏都会产生四枚位点。", + + "malum.gui.book.entry.spellweaving_pickaxe": "织法镐", + "malum.gui.book.entry.spellweaving_pickaxe.description": "收获于深岩", + "malum.gui.book.entry.page.headline.spellweaving_pickaxe": "织法镐", + "malum.gui.book.entry.page.text.spellweaving_pickaxe.1": "一把工具,一位兄弟。织法镐是 使用深岩珍金锻造而成的复杂工 具,灌注有大地奥能。简单调整 谐振即可激活工具;此后,只要 破坏方块,即会产生出几枚简单 的位点。它们会飞向远处,破坏 与原有方块匹配的方块。每一次 破坏都会产生四枚位点。", + + "malum.gui.book.entry.spellweaving_tools.enchanting": "为织法工具附魔", + "malum.gui.book.entry.spellweaving_tools.enchanting.description": "增强位点", + "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting": "为织法工具附魔", + "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting.weavers_haste": "织法急迫", + "malum.gui.book.entry.page.text.spellweaving_tools.enchanting.weavers_haste.1": "向编织出的位点灌注澄空奥能, 可加快它们的速度。而倘若将这 种性质汇聚为魔咒,那么它所在 工具所产生每个位点的移动速度 都会大幅增加。与织法繁衍互斥。", + "malum.gui.book.entry.page.headline.spellweaving_tools.enchanting.weavers_propagation": "织法繁衍", + "malum.gui.book.entry.page.text.spellweaving_tools.enchanting.weavers_propagation.1": "向编织出的位点灌注邪术奥能, 可令其繁衍复制。而倘若将这种 性质汇集为魔咒,那么它所在工 具每一次激活都会额外产生位点, 每一级魔咒等级额外产生一个。 与织法急迫互斥。", + + + "malum.gui.book.entry.spirit_stones": "精魂石材", + "malum.gui.book.entry.spirit_stones.description": "奥能充盈", + "malum.gui.book.entry.page.headline.spirit_stones.tainted_rock": "污秽石", + "malum.gui.book.entry.page.text.spirit_stones.tainted_rock.1": "石头抗拒变化,但释缚灵魂的能 量亦无可抵挡。以原始奥术能量 强制使其产生变化,即可制成具 有实用魔法属性的石材。若用神 圣奥术能量为催化剂,则会形成 污秽石,一种能消解周围魔法的 石材。", + "malum.gui.book.entry.page.headline.spirit_stones.twisted_rock": "扭曲石", + "malum.gui.book.entry.page.text.spirit_stones.twisted_rock.1": "邪恶奥术能量的本质与神圣奥能 迥异,其制成的石材亦是如此。 扭曲石大部分性质与污秽石相同, 不过它不会消解魔法,而只是将 其推离。这两种石材都能雕琢为 物品台座,就和和符文木一样。", + "malum.gui.book.entry.spirit_stones.reexamination": "再次审视:精魂石材", + "malum.gui.book.entry.spirit_stones.reexamination.description": "晶体结构的密铺", + "malum.gui.book.entry.page.headline.spirit_stones.reexamination": "再次审视:精魂石材", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.1": "似乎精魂晶体结构可以无限密 铺,至少邪恶和神圣晶体可以, 因为我拆解分析扭曲石和污秽石 样本后得出的结论就是这样。其 他精魂石材——换言之,密铺方 式——或许真的存在?很有可能。", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.2": "那些石材的性质又会是怎样?神 圣和邪恶能制得接受和排斥魔法 的石材……澄空和大地就能造出 移动和锁定魔法的石材?但这些 功能神圣金早已具备……狱火大 概能用来加速,碧水则可用于改 变,这两种石材也许会有用处。", + "malum.gui.book.entry.page.text.spirit_stones.reexamination.3": "我应当还不具备剖析奥术、邪 术、幽影所成石材的能力。我仍 然没有理解它们所代表事物的完 全图景,因为目前我还无法对幽 影奥术能量进行破坏性测试。但 是,考虑到基岩位于虚空旁侧 ……也许基岩的不可破坏性就是 幽影石材的特性?", + + "malum.gui.book.entry.ether": "灵火", + "malum.gui.book.entry.ether.description": "风之色彩", + "malum.gui.book.entry.page.headline.ether": "灵火", + "malum.gui.book.entry.page.text.ether.1": "魔法师学徒的常见任务之一是制 造无需热源和燃料的火焰。这是 种测试魔法掌控力的方法,也常 用来检测规避自然现象的能力。 精魂魔法也当然能制造这种奇迹。", + "malum.gui.book.entry.page.text.ether.2": "灵火火焰的特殊之处就在于其与 颜色的相性。就如同给皮革染色, 我同样也能为灵火染色。它是种 光源,因此染上深色会降低其明 度,而非改变火焰的颜色。", + "malum.gui.book.entry.page.headline.ether.iridescent": "虹彩灵火", + "malum.gui.book.entry.page.text.ether.iridescent.1": "我并未止步于制成灵火,而是找 到了给灵火浸入第二种颜色的方 式,也由此创造出了虹彩灵火。 初制成时,这种灵火的基础颜色 便会锁死,也同时能染上$i第二种/$ 颜色。光则会在火焰尖端附近慢 慢由原有颜色变为新添的颜色。", + "malum.gui.book.entry.page.text.ether.iridescent.2": "不过,想给它染上合适的颜色可 是个难题。正如前文所言,灵火 变为虹彩灵火之后,其原有的颜 色就不可再次修改。尽管通常遇 不到这种问题,但给火焰染色时 还是注意小心为好。", + + "malum.gui.book.entry.basic_artifice": "信波匠作", + "malum.gui.book.entry.basic_artifice.description": "信号调制", + "malum.gui.book.entry.page.headline.basic_artifice": "信波匠作", + "malum.gui.book.entry.page.text.basic_artifice.1": "无论你从事何种职业,为何种目 标而奋斗,红石都是必不可少的 助力。搭建活塞门并非工程师的 专利。如今我也为红石的发展献 出了一份力:精魂二极管。将元 素精魂的脉动刻入经由灵火处理 的铜基质,即可制造出四种有趣 的红石设备。", + "malum.gui.book.entry.page.text.basic_artifice.2": "这些二极管能将红石信号转化为 奥术的倾向,让精魂依其性质塑 造结果,再转换回红石信号。灵 火是传递的介质,而铜是机器与 逻辑的概念锚点。", + "malum.gui.book.entry.page.headline.basic_artifice.wavebanker": "信波暂流器", + "malum.gui.book.entry.page.text.basic_artifice.wavebanker.1": "碧水精魂追求变化,追求适应。 若是传入信号,暂流器即会传递 出去,但会有些“粘滞”效应: 在撤走输入后仍会继续发出信号 一段时间。", + "malum.gui.book.entry.page.headline.basic_artifice.wavebreaker": "信波中断器", + "malum.gui.book.entry.page.text.basic_artifice.wavebreaker.1": "狱火精魂追求燃烧,追求光耀。 若是传入信号,中断器即会传递 出去,但会有些“缓慢”效应: 二极管会定住信号,仔细“端 详”,过一段时间再释放出去。", + "malum.gui.book.entry.page.headline.basic_artifice.wavecharger": "信波充续器", + "malum.gui.book.entry.page.text.basic_artifice.wavecharger.1": "澄空精魂追求翱翔,追求飞腾。 若是传入信号,充续器即会传递 出去,但在那之前需“暖机”: 输出信号的强度会缓慢增加至输 入信号。若是撤去输入,或是传 入较弱的信号,则充续器会以类 似方式渐渐减弱输出信号。", + "malum.gui.book.entry.page.headline.basic_artifice.wavemaker": "信波制造器", + "malum.gui.book.entry.page.text.basic_artifice.wavemaker.1": "大地精魂追求坚守,追求稳定。 无论传入还是不传入信号,制造 器都类似时钟发生器,会以稳定 的节奏时不时反转输入信号,其 他时刻则直通输出。", + "malum.gui.book.entry.basic_artifice.artificers_claw": "匠师弯爪", + "malum.gui.book.entry.basic_artifice.artificers_claw.description": "名字叫“爪”,但完全不尖利", + "malum.gui.book.entry.page.headline.basic_artifice.artificers_claw": "匠师弯爪", + "malum.gui.book.entry.page.text.basic_artifice.artificers_claw.1": "我还设计制造了一件工具,用来 微调这些二极管的时序。用它上 面的凸起挪动铜基质上的部件, 就可延长或缩短二极管的时延, 低限为一个红石刻。", + + "malum.gui.book.entry.windweaving": "疾风编织", + "malum.gui.book.entry.windweaving.description": "催发气流", + "malum.gui.book.entry.page.headline.windweaving": "疾风编织", + "malum.gui.book.entry.page.text.windweaving.1": "在各地搜寻奥术能量的踪迹时, 最常找到的是澄空奥能。一切天 气现象中都带有澄空奥能的微弱 印记;但本质上说来,它们并不 具有精魂的形态,而只是其对世 界造成的影响的残余记忆。它们 的影响力已经消散,但只要花一 点点工夫就可恢复。", + "malum.gui.book.entry.page.text.windweaving.2": "各处都留有这些疾风的记忆,它 们失去了疾风的力量,仅能四处 飘动。不过,只要向其灌注澄空 奥能,即可用奥术能量的流动重 新编织这些记忆,将其恢复如初; 它们从而再次能对世界施加影响。 以已有的用途为基础,借助风弹 和疾风凝核,我找出了这一效应 的两种新用途。", + "malum.gui.book.entry.page.headline.windweaving.gust_igniter": "强风激发器", + "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "风弹带有喷散的记忆。它具有混 沌的性质,因此在受到撞击时即 会释放。以红石激活时,强风激 发器会编织出一阵强风,将周围 的所有事物向外推开。匠师弯爪 可以配置该效果的强度和具体形 态。", + "malum.gui.book.entry.page.headline.windweaving.wind_tunnel": "风洞仪", + "malum.gui.book.entry.page.text.windweaving.wind_tunnel.1": "疾风凝核由强风捕获而来,它更 加强大,且具有方向。以相连的 强风激发器激活时,风洞仪会持 续性编织出向上吹拂的风柱,能 吹动大多数物体和生物。匠师弯 爪可以配置该效果的距离和方向。", + + "malum.gui.book.entry.soulwoven_silk": "魂织绸缎", + "malum.gui.book.entry.soulwoven_silk.description": "编织虚幻", + "malum.gui.book.entry.page.headline.soulwoven_silk": "魂织绸缎", + "malum.gui.book.entry.page.text.soulwoven_silk.1": "魂织绸缎是一种轻盈而坚韧的材 料,其中满是灵魂之类的东西。 和形体一样,它天生就能阻断奥 术能量。尽管其他材料也有此功 效,魂织绸缎更易加工,起码比 石头要好多了。", + "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "灵魂的碎片能够发光,灵魂自然 也能发光。为何不让绸缎中的灵 魂散发出光芒呢?我制造了若干 旗帜以测试效果,并借用了多种 反应物和精魂以设计图案。融入 能量时,它们会发出暗淡的光; 再融入一个精魂,就能让其耀眼 夺目。", + + "malum.gui.book.entry.soulwoven_pouch": "魂织布袋", + "malum.gui.book.entry.soulwoven_pouch.description": "沿袭传统,再加创新", + "malum.gui.book.entry.page.headline.soulwoven_pouch": "魂织布袋", + "malum.gui.book.entry.page.text.soulwoven_pouch.1": "精魂奥能总是会堆满我的物品 栏。为何不用魔法方案解决魔法 问题呢?这个布袋和收纳袋差不 多,却能在收获奥能时自动将其 装入内部。它的物理容量和收纳 袋差不多,但魔法物品会稍稍脱 离现实,从而减少它们占用的空 间。", + "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch": "饥馑布袋", + "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch.description": "最后让它饥饿", + "malum.gui.book.entry.page.headline.soulwoven_pouch.ravenous_pouch": "饥馑布袋", + "malum.gui.book.entry.page.text.soulwoven_pouch.ravenous_pouch.1": "虽然精魂奥能是物品栏变杂乱的 元凶,但并不是只有它在堵塞我 的口袋。将腐朽与布袋融合,布 袋就会长出牙齿,变成饥馑布袋。 这个饥饿的布袋是暴食中美食这 一侧面的化身,它会主动拿走我 身上符合它内在物品口味的物品。", + + "malum.gui.book.entry.soulhunter_armor": "灵魂猎手盔甲", + "malum.gui.book.entry.soulhunter_armor.description": "形如玻璃", + "malum.gui.book.entry.page.headline.soulhunter_armor": "灵魂猎手盔甲", + "malum.gui.book.entry.page.text.soulhunter_armor.1": "魂织绸缎能隔绝精魂能量,但也 不代表它只能用于阻隔魔法。这 套盔甲的设计就能聚焦魔法,从 而高效提升穿戴者的奥术能力。 然而,这种材料本身并不结实, 它的保护能力只与皮革衣物相当。", + + "malum.gui.book.entry.spirit_focusing": "精魂聚焦", + "malum.gui.book.entry.spirit_focusing.description": "神秘复制", + "malum.gui.book.entry.page.headline.spirit_focusing": "精魂聚焦", + "malum.gui.book.entry.page.text.spirit_focusing.1": "利用扭曲石和污秽石迥异的属 性,我创造了一个可汲取并聚焦 奥术能量的装置。此时若放入其 兼容的底物,就可用此过程产生 新事物。", + "malum.gui.book.entry.page.text.spirit_focusing.2": "最为基础的底物是炼金促符,和 我过去所见的某种物件非常相似。 只要往里注入奥术能量,再加上 少许矿灰,即可将其嬗变为全新 物质,但这一过程也会损伤促符。", + + "malum.gui.book.entry.focus_ashes": "尘灰生发", + "malum.gui.book.entry.focus_ashes.description": "制造粉状反应物", + "malum.gui.book.entry.page.headline.focus_ashes": "尘灰生发", + "malum.gui.book.entry.page.text.focus_ashes.1": "只要给炼金促符注入不同种的奥 术能量,就能制成各种粉状物质。 是简单而好用的奥术配方。", + + "malum.gui.book.entry.focus_metals": "金属魔艺", + "malum.gui.book.entry.focus_metals.description": "制造条状晶体", + "malum.gui.book.entry.page.headline.focus_metals": "金属魔艺", + "malum.gui.book.entry.page.text.focus_metals.1": "以硝石、硫磺、深岩珍金改变炼 金促符的组分,就可将其改造, 使其能形成纯度极高的金属结点。", + "malum.gui.book.entry.page.text.focus_metals.2": "这种方法的效率和速度都不算最 快,但肯定比全手动挖矿要好得 多。所有种类的金属结点都可在 任意熔炉内烧炼为金属粒,每个 结点相当于三分之二个锭。", + + "malum.gui.book.entry.focus_crystals": "晶体创造", + "malum.gui.book.entry.focus_crystals.description": "制造不规则晶体", + "malum.gui.book.entry.page.headline.focus_crystals": "晶体创造", + "malum.gui.book.entry.page.text.focus_crystals.1": "只要给炼金促符注入不同种的奥 术能量,就能制成更多种平凡晶 体。", + + "malum.gui.book.entry.focus_elemental": "遗骸再造", + "malum.gui.book.entry.focus_elemental.description": "制造组构核心", + "malum.gui.book.entry.page.headline.focus_elemental": "遗骸再造", + "malum.gui.book.entry.page.headline.focus_elemental.zephyr_impetus": "西风促符", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.1": "风弹的存在令人着迷。它们显然 并非自然形成,但历史学家们完 全不清楚是谁制造了它们,又是 为了什么。但不管如何,已造之 物必可再造,这就需要合适的促 动力。沉重核心和疾风凝核即可 制成西风促符——但由于它相当 复杂,用到它的配方都极为缓慢。", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.2": "疾风凝核是旋风人的残骸,它虽 然相当于灵魂,但并不是灵魂。 而考虑到需要疾风凝核才能再造 旋风人,那么原本的旋风人必然 不是这么来的,但我对它们人工 存在的本质仍了解不深,无法再 深入了。", + + "malum.gui.book.entry.crucible_acceleration": "坩埚加速", + "malum.gui.book.entry.crucible_acceleration.description": "加温加热", + "malum.gui.book.entry.page.headline.crucible_acceleration": "坩埚加速", + "malum.gui.book.entry.page.text.crucible_acceleration.1": "精魂坩埚有其短处:速度较慢。 将奥术能量聚集至中央物品需要 时间。这也并非毫无理由,大多 数物质承受不了那么快的能流, 过载催化剂也容易导致其破损。", + "malum.gui.book.entry.page.text.crucible_acceleration.2": "然而,若以神秘方式加热催化 剂,就可以减轻这种排斥现象, 同时加快聚集的速度。这正是精 魂催化器的用途。但这也并不是 完美方案,不稳定性常会使催化 剂产生非必要的损伤。", + "malum.gui.book.entry.page.text.crucible_acceleration.3": "坩埚周围每座启动的催化器均会 加快聚集的速度,最多接受八座。 不过,失稳风险也会与催化器数 成比例增加,可能导致催化剂受 到额外非必要的损伤。", + + "malum.gui.book.entry.arcane_restoration": "奥术复原", + "malum.gui.book.entry.arcane_restoration.description": "神秘修复", + "malum.gui.book.entry.page.headline.arcane_restoration": "奥术复原", + "malum.gui.book.entry.page.text.arcane_restoration.1": "精魂坩埚有一个怪癖比较烦人 ——它会破坏与其交互的工具。 就算使用坩埚时代价不可避免, 我也宁可选择分期支付。我设计 了这座叫“修复基柱”的仪器, 以在工具损坏时修复它们。", + "malum.gui.book.entry.page.text.arcane_restoration.2": "修复基柱的运作需要大量奥术能 量,以及可用来修复的合适材料。 备齐物品之后,基柱会搜索附近 物品台、物品基座、精魂坩埚中 受损的物品。理论上来说,应该 可以$i只/$使用奥术能量修复物品…… 但目前也只是理论。", + "malum.gui.book.entry.arcane_restoration.tool_repair": "修复工具", + "malum.gui.book.entry.arcane_restoration.tool_repair.description": "钢铁的修复", + "malum.gui.book.entry.page.headline.arcane_restoration.tool_repair": "修复工具", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.1": "修复基柱不只能修复促符。许多 平凡的工具——甚至魔法的也行 ——都可借此修复,无需消耗经 验,将催动修复的事物由才智换 成精魂就好。当然,这一过程仍 需供给修复用的材料,并会恢复 大约一半的耐久度。", + "malum.gui.book.entry.page.text.arcane_restoration.tool_repair.2": "若是装备的材料能与精魂共振 ——无非是直接或间接牵扯到精 魂——那么此类修复手段的修复 效率便会更高。本书中记录的绝 大多数工具和盔甲都可恢复四分 之三的耐久度,而非一半。", + + + "malum.gui.book.entry.mote_making": "奥能聚块的制作", + "malum.gui.book.entry.mote_making.description": "崇拜立方体", + "malum.gui.book.entry.page.headline.mote_making": "奥能聚块的制作", + "malum.gui.book.entry.page.text.mote_making.1": "精魂晶体发出的微光奇异而神 秘,增强这种辉光又会怎么样呢? 明灯夹钳就很适合这件事,一手 持夹钳,另一手持精魂晶体,即 可制造一个“奥能聚块”。", + "malum.gui.book.entry.page.text.mote_making.2": "这些奥能聚块是纯净的奥术能量 的凝聚体,外部有一小层守护魔 法,用以防止外溢。它在魔法中 近乎无用,但当作灯来看非常美 观。", + + "malum.gui.book.entry.spirited_glass": "融魂玻璃", + "malum.gui.book.entry.spirited_glass.description": "不太适合当镜片", + "malum.gui.book.entry.page.headline.spirited_glass": "融魂玻璃", + "malum.gui.book.entry.page.text.spirited_glass.1": "我设计了一套简单而美观的玻 璃,由奥术能量染色,再镶入铁 制的框架。融入其中的力量“规 整”了组成玻璃的粒子;而原始 和邪术奥术能量没有倾向,它们 和产物都带有混沌的意味。但不 管怎么说,这些玻璃看上去都很 有意思。", + "malum.gui.book.entry.spirited_glass.null": "仿制第九种奥能", + "malum.gui.book.entry.spirited_glass.null.description": "仿造的无", + "malum.gui.book.entry.page.headline.spirited_glass.null": "仿制第九种奥能", + "malum.gui.book.entry.page.text.spirited_glass.null.1": "我设计融魂玻璃时只参照了$i八/$种 奥术能量……补完所有奥能是不 可能的,我手头仅有一枚第九种 奥能的晶体。若是用到虚无板石, 就应该能制成合格的仿造品。而 受其构成影响,虚无融魂玻璃在 所有方面上都与遮光玻璃类似。", + + "malum.gui.book.entry.varnished_terracotta": "漆魂陶瓦", + "malum.gui.book.entry.varnished_terracotta.description": "漂亮的图案", + "malum.gui.book.entry.page.headline.varnished_terracotta": "漆魂陶瓦", + "malum.gui.book.entry.page.text.varnished_terracotta.1": "在烧制带釉陶瓦时,只要精准控 制熔炉进行加热,就能形成美丽 的图案。而向若是陶瓦灌注炼金 矿尘,然后灌注奥术能量,同样 能达成类似的效果。和融魂玻璃 一样,漆魂陶瓦的图案的确相当 好看。", + + + "malum.gui.book.entry.crucible_augmentation": "坩埚增强", + "malum.gui.book.entry.crucible_augmentation.description": "调整调谐器", + "malum.gui.book.entry.page.headline.crucible_augmentation": "坩埚增强", + "malum.gui.book.entry.page.text.crucible_augmentation.1": "精魂坩埚具有深厚的潜能,但大 部分都没能发挥出来。炼金矿尘 制成的各种核心就能激发出它的 潜能,我将这种过程称作“增 强”。", + "malum.gui.book.entry.page.text.crucible_augmentation.2": "每种增强件都有独特效果,放入 精魂催化器,或在精魂坩埚中放 最多四个即可生效。使用多个同 种增强件即可叠加效果。", + "malum.gui.book.entry.page.text.crucible_augmentation.3": "为方便增强过程的实操,我特地 改造了一件音叉。手持调谐音叉 就可查看独属坩埚的回响和其上 的各增强件。不仅如此,对坩埚 使用调谐音叉时,还可选择一种 属性进行提升,但同时其他属性 会略有下降。", + + "malum.gui.book.entry.sympathy_drive": "共情驱动器", + "malum.gui.book.entry.sympathy_drive.description": "接纳恨意", + "malum.gui.book.entry.page.headline.sympathy_drive": "共情驱动器", + "malum.gui.book.entry.page.text.sympathy_drive.1": "邪恶和神圣是对立的力量,为什 么不两者结合呢?坩埚加装共情 驱动器后,邪恶精魂会记住促符 受到的损伤。而在修补弥散器进 行修复后,神圣精魂便会“原谅” 这种损伤,进一步修复促符,并 使得后续三次聚焦循环的所有属 性获得提升。", + + "malum.gui.book.entry.caustic_catalyst": "苛性催化器", + "malum.gui.book.entry.caustic_catalyst.description": "失稳燃炎", + "malum.gui.book.entry.page.headline.caustic_catalyst": "苛性催化器", + "malum.gui.book.entry.page.text.caustic_catalyst.1": "狱火和碧水会剧烈结合,这种结 合通常会催动变化和毁灭。苛性 催化器会在坩埚系统的失稳风险 上涨时增加调谐强度,也即,用 欲发的猛烈反应换来强大力量。", + + "malum.gui.book.entry.resonance_tuner": "谐振调谐器", + "malum.gui.book.entry.resonance_tuner.description": "失谐缓和", + "malum.gui.book.entry.page.headline.resonance_tuner": "谐振调谐器", + "malum.gui.book.entry.page.text.resonance_tuner.1": "澄空与大地通常不会相互反应, 这种不反应也有其用武之地。谐 振调谐器会缓和坩埚中不同力量 的交互,以减缓加工速度的方法 大幅降低,甚至完全去除失稳风 险。", + + "malum.gui.book.entry.suspicious_device": "可疑装置", + "malum.gui.book.entry.suspicious_device.description": "一则警示故事", + "malum.gui.book.entry.page.headline.suspicious_device": "可疑装置", + "malum.gui.book.entry.page.text.suspicious_device.1": "奥术和邪术确实对立,也$i确实可/$ $i以/$用它们制造对立增强件。然而, 在奥术向邪术之终结如洪流般的 涌动中,产生的只会是混沌,结 果则是……腐蚀万物的爆炸,及 其带来的腐枯。这则条目谨作警 告,不作推荐。", + + "malum.gui.book.entry.mending_diffuser": "修补弥散器", + "malum.gui.book.entry.mending_diffuser.description": "已死的疤痕组织", + "malum.gui.book.entry.page.headline.mending_diffuser": "修补弥散器", + "malum.gui.book.entry.page.text.mending_diffuser.1": "修补弥散器,以鲜活血肉作为自 然生命恢复的通感锚点。在完成 一次聚焦循环后,加装有它的坩 埚有概率少量修复任意促符。但 它无法挽救已经碎裂的促符。", + + "malum.gui.book.entry.impurity_stabilizer": "杂质稳定器", + "malum.gui.book.entry.impurity_stabilizer.description": "由弱生强", + "malum.gui.book.entry.page.headline.impurity_stabilizer": "杂质稳定器", + "malum.gui.book.entry.page.text.impurity_stabilizer.1": "邪恶精魂会主动接近弱点与弱 者,渴求屠戮。杂质稳定器便利 用了这一性质,除燃料使用速率 和失稳风险外,为坩埚最弱的属 性提供了大量百分比调谐增幅。 不过,这确实会有副作用,会给 标准的调谐流程加上些许负担。", + + "malum.gui.book.entry.accelerating_inlay": "加速衬层", + "malum.gui.book.entry.accelerating_inlay.description": "双倍下注", + "malum.gui.book.entry.page.headline.accelerating_inlay": "加速衬层", + "malum.gui.book.entry.page.text.accelerating_inlay.1": "加速衬层,利用了星灵织物中导 魔性优良的成分,能大幅提升坩 埚的聚焦速度,且没有任何负面 副作用。", + + "malum.gui.book.entry.blazing_diode": "烈焰二极管", + "malum.gui.book.entry.blazing_diode.description": "至强之力", + "malum.gui.book.entry.page.headline.blazing_diode": "烈焰二极管", + "malum.gui.book.entry.page.text.blazing_diode.1": "烈焰二极管借用了如火般热烈的 灵魂的强大力量,降低坩埚周围 催化器的燃料需求,同时略微加 快了聚焦过程。", + + "malum.gui.book.entry.prismatic_focus_lens": "海晶聚焦透镜", + "malum.gui.book.entry.prismatic_focus_lens.description": "稳定下来", + "malum.gui.book.entry.page.headline.prismatic_focus_lens": "海晶聚焦透镜", + "malum.gui.book.entry.page.text.prismatic_focus_lens.1": "某些时候,简洁即是答案。海晶 聚焦透镜折射的并非光线,而是 奥术能量,以此大幅降低了精魂 聚焦过程的失稳风险。但有一点 需要注意,稳定度只能避免促符 受到$i额外/$损耗。", + + "malum.gui.book.entry.intricate_assembly": "繁复组件", + "malum.gui.book.entry.intricate_assembly.description": "丰饶富裕", + "malum.gui.book.entry.page.headline.intricate_assembly": "繁复组件", + "malum.gui.book.entry.page.text.intricate_assembly.1": "繁复组件,从其如同分形般混沌 的繁复本质中获取力量,正如其 名。装载后对燃料的依赖会上升, 聚焦速度会下降,但坩埚有可能 在单次聚焦循环中产出双倍产物。", + + "malum.gui.book.entry.shielding_apparatus": "盾御器件", + "malum.gui.book.entry.shielding_apparatus.description": "直面风暴", + "malum.gui.book.entry.page.headline.shielding_apparatus": "盾御器件", + "malum.gui.book.entry.page.text.shielding_apparatus.1": "借用魂染钢的多相叠加性质,盾 御器件有概率$i完全/$吸收促符受到 的损耗,同时略微稳定聚焦过程。 不过它确实会减缓聚焦速度。", + + "malum.gui.book.entry.warping_engine": "扭曲引擎", + "malum.gui.book.entry.warping_engine.description": "脱离线性时间", + "malum.gui.book.entry.page.headline.warping_engine": "扭曲引擎", + "malum.gui.book.entry.page.text.warping_engine.1": "扭曲引擎违反了自然定律,实际 应用也无不需要万分小心。扭曲 引擎排斥因果律,偶尔会在聚焦 循环正常结束后,在下一次循环 开始前不久时,瞬间完成那次循 环。", + "malum.gui.book.entry.page.text.warping_engine.2": "此外,扭曲引擎的连锁激活会给 予$i所有/$其他属性可叠加的增益。 但大概也算明显的是,这种操作 会显著增加燃料消耗。最后,它 还会少量增加标准调谐过程的调 谐负担。", + + + "malum.gui.book.entry.geas_magic": "誓令,及其他誓约", + "malum.gui.book.entry.geas_magic.description": "代价换力量", + "malum.gui.book.entry.page.headline.geas_magic": "誓令,及其他誓约", + "malum.gui.book.entry.page.text.geas_magic.1": "誓约和牺牲具有力量。以胸针为 例,它即是一物换一物。传说中 亦常有自愿牺牲者获得力量的故 事。我设计了一套方案,可通过 魂缚火盆半永久性地为灵魂设下 此类条约,或称$b誓令/$。", + "malum.gui.book.entry.page.text.geas_magic.2": "火盆本身比起机器设备来说更像 是导能核心——它会借助神圣金 内衬和深岩珍金嵌晶来引导灵魂。 材料备齐之后,需用灵火点燃火 盆。", + "malum.gui.book.entry.page.text.geas_magic.3": "每一则誓令都需要祭品——核心 物品、附加原材料、维持誓令所 需的奥术能量——且均应直接放 入火盆;与火盆交互即可。点燃 火盆后,必须以自身血液封结誓 约。献出血液的人数没有限制, 只要自愿即可。", + "malum.gui.book.entry.page.text.geas_magic.4": "誓令甚至可施加于简单的灵魂, 不过它们不一定知道如何善加利 用。在点燃火盆前令生物虚弱, 即可让它加入誓令。", + "malum.gui.book.entry.page.text.geas_magic.5": "灵魂似乎最多只能同时持有两则 誓令,多出的不会起效。此处有 必要再提:誓令与灵魂本身绑定, 因此不借助强力手段无法撤回。", + "malum.gui.book.entry.undoing_geas_bindings": "收回誓令", + "malum.gui.book.entry.undoing_geas_bindings.description": "代价太高昂", + "malum.gui.book.entry.page.headline.undoing_geas_bindings": "收回誓令", + "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "的确,永久性的誓令同时是沉重 的负担。誓令确实强大,但它们 的负面作用也如影随形。誓令可 在火盆处收回,可借此选择付出 何种代价。", + "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "为收回誓令,需先在火盆处预备 好宣告时的材料,点燃则换用违 因火焰。如此操作会$i撤销/$而非宣 告誓令。其他的流程与宣告一致, 收回简单灵魂的誓令也需在点燃 前令其虚弱。", + + "malum.gui.book.entry.pacts_of_an_uneven_conscience": "失衡意识的条约", + "malum.gui.book.entry.pacts_of_an_uneven_conscience.description": "在混沌的世界中力争规则", + "malum.gui.book.entry.page.headline.pacts_of_an_uneven_conscience": "失衡意识的条约", + + "malum.gui.book.entry.pacts_of_an_inward_soul": "内省灵魂的条约", + "malum.gui.book.entry.pacts_of_an_inward_soul.description": "重塑基本之要素", + "malum.gui.book.entry.page.headline.pacts_of_an_inward_soul": "内省灵魂的条约", + + "malum.gui.book.entry.pacts_of_an_unbound_wayfarer": "无羁行旅者的条约", + "malum.gui.book.entry.pacts_of_an_unbound_wayfarer.description": "航过风暴与海潮", + "malum.gui.book.entry.page.headline.pacts_of_an_unbound_wayfarer": "无羁行旅者的条约", + + "malum.gui.book.entry.pacts_of_an_igneous_shaper": "火炎塑地师的条约", + "malum.gui.book.entry.pacts_of_an_igneous_shaper.description": "约束原初的地幔", + "malum.gui.book.entry.page.headline.pacts_of_an_igneous_shaper": "火炎塑地师的条约", + + "malum.gui.book.entry.pact_of_defiance": "违抗条约", + "malum.gui.book.entry.pact_of_defiance.description": "违抗局限", + "malum.gui.book.entry.page.headline.pact_of_defiance": "违抗条约", + "malum.gui.geas.pact_of_defiance.cons": "魔法转变了你对死亡的认知:伤害 愈加痛苦。\n -最大生命值降低五分之一", + "malum.gui.geas.pact_of_defiance.pros": "形体中融注了不自然的恢复能力: 永远生长的欲望。\n -饱和度所致的生命值恢复速度变 为两倍,将近死亡时变为三倍\n -所受治疗增加十分之四", + + "malum.gui.book.entry.pact_of_the_parasite": "寄生条约", + "malum.gui.book.entry.pact_of_the_parasite.description": "盗盾自支", + "malum.gui.book.entry.page.headline.pact_of_the_parasite": "寄生条约", + "malum.gui.geas.pact_of_the_parasite.cons": "你的脆弱之处依然不可忽视。\n -所受治疗降低十分之四", + "malum.gui.geas.pact_of_the_parasite.pros": "盈余的自信融入了意识,痛苦不再 重要。\n -收获精魂时给予伤害吸收", + + "malum.gui.book.entry.pact_of_the_warlock": "恶巫条约", + "malum.gui.book.entry.pact_of_the_warlock.description": "战斗不息", + "malum.gui.book.entry.page.headline.pact_of_the_warlock": "恶巫条约", + "malum.gui.geas.pact_of_the_warlock.cons": "感受愤怒,也唤起愤怒。\n -敌人能在两倍远的位置察觉到你", + "malum.gui.geas.pact_of_the_warlock.pros": "专擅融愤怒于痛苦的条约。\n -对敌人的第一击附带邪恶奥能轰 击", + + "malum.gui.book.entry.pact_of_the_reaper": "收割者条约", + "malum.gui.book.entry.pact_of_the_reaper.description": "掌控镰刃", + "malum.gui.book.entry.page.headline.pact_of_the_reaper": "收割者条约", + "malum.gui.geas.pact_of_the_reaper.cons": "打破纽带即陷困境。\n -誓令所不许的武器伤害降低十分 之九\n -誓令所不许的武器在使用时迅速 毁坏", + "malum.gui.geas.pact_of_the_reaper.pros": "灵魂与镰刀签下条约,奥能的锁链 让两者紧密连接。\n -镰刀攻击有概率触发连斩", + + "malum.gui.book.entry.pact_of_the_fortress": "垒塞条约", + "malum.gui.book.entry.pact_of_the_fortress.description": "挺立抵御", + "malum.gui.book.entry.page.headline.pact_of_the_fortress": "垒塞条约", + "malum.gui.geas.pact_of_the_fortress.cons": "宏伟的外在与倦怠的本性不可分 离。\n -灵魂护盾恢复速率减半", + "malum.gui.geas.pact_of_the_fortress.pros": "压缩形态的灵魂护盾,宏伟而精 密。\n -增加灵魂护盾容量\n -灵魂护盾稳固度增加一半", + + "malum.gui.book.entry.pact_of_the_shield": "坚盾条约", + "malum.gui.book.entry.pact_of_the_shield.description": "行事警觉", + "malum.gui.book.entry.page.headline.pact_of_the_shield": "坚盾条约", + "malum.gui.geas.pact_of_the_shield.cons": "加速的外在与易碎的本性不可分 离。\n -灵魂护盾稳固度减半", + "malum.gui.geas.pact_of_the_shield.pros": "加速形态的灵魂护盾,如及时雨般 化险为夷。\n -增加灵魂护盾容量\n -灵魂护盾恢复速率翻倍", + + "malum.gui.book.entry.pact_of_the_shattering_addict": "破念瘾君条约", + "malum.gui.book.entry.pact_of_the_shattering_addict.description": "破念复破念", + "malum.gui.book.entry.page.headline.pact_of_the_shattering_addict": "破念瘾君条约", + "malum.gui.geas.pact_of_the_shattering_addict.cons": "咒语带来的负面影响不容小觑。\n -每有一天未收割精魂会导致戒断 反应叠加,不断消耗更多饥饿值, 直至渴望得以满足", + "malum.gui.geas.pact_of_the_shattering_addict.pros": "强加于意识的咒语——对奥术能量 永无停歇的渴望。\n -击碎灵魂产出额外奥术能量\n -连续击碎产出更多", + + "malum.gui.book.entry.pact_of_the_arcanaphage": "噬魔条约", + "malum.gui.book.entry.pact_of_the_arcanaphage.description": "脱离自身", + "malum.gui.book.entry.page.headline.pact_of_the_arcanaphage": "噬魔条约", + "malum.gui.geas.pact_of_the_arcanaphage.cons": "灵魂居于形体之内,是有原因的。\n -所受的所有伤害均变为魔法伤害\n -灵魂护盾稳固度减半", + "malum.gui.geas.pact_of_the_arcanaphage.pros": "你灵魂的一部分逸散到体外,用以 吸引奥术能量。\n -击碎灵魂产出额外奥术能量\n -收获精魂能提升大多数魔法属性", + + "malum.gui.book.entry.pact_of_self_care": "自我养护条约", + "malum.gui.book.entry.pact_of_self_care.description": "养护自身", + "malum.gui.book.entry.page.headline.pact_of_self_care": "自我养护条约", + "malum.gui.geas.pact_of_self_care.cons": "饥饿即是遗失自我。\n -低饥饿值时生命值下降速度大幅 加快", + "malum.gui.geas.pact_of_self_care.pros": "狂欢作乐,享受美食,荡涤灵魂。\n -食物能恢复更多饱和度\n -食用食物可清除负面效果", + + "malum.gui.book.entry.pact_of_the_high_priest": "祭司长条约", + "malum.gui.book.entry.pact_of_the_high_priest.description": "展薄自身", + "malum.gui.book.entry.page.headline.pact_of_the_high_priest": "祭司长条约", + "malum.gui.geas.pact_of_the_high_priest.cons": "侵占性极强的掌控力会带来伤害。\n -受击后交互距离增益进入冷却\n -增益冷却时移动速度降低", + "malum.gui.geas.pact_of_the_high_priest.pros": "整个世界都是你的。\n -方块交互距离增加五分之一,实 体交互距离增加十分之一", + + "malum.gui.book.entry.pact_of_the_windswept": "风拂条约", + "malum.gui.book.entry.pact_of_the_windswept.description": "与风合一", + "malum.gui.book.entry.page.headline.pact_of_the_windswept": "风拂条约", + "malum.gui.geas.pact_of_the_windswept.cons": "风亦拂面。\n -动量越大,所受击退就越强", + "malum.gui.geas.pact_of_the_windswept.pros": "协风奔走。\n -疾跑会积攒动量", + + "malum.gui.book.entry.pact_of_the_continuing_shot": "接续射击条约", + "malum.gui.book.entry.pact_of_the_continuing_shot.description": "成为箭镞", + "malum.gui.book.entry.page.headline.pact_of_the_continuing_shot": "接续射击条约", + "malum.gui.geas.pact_of_the_continuing_shot.cons": "你无法佯装百发百中。\n -射箭失手会消除所有拉弦速度增 益,反而降低此属性", + "malum.gui.geas.pact_of_the_continuing_shot.pros": "精准度即是关键。\n -造成远程伤害可加快多数远程武 器的拉弦速度", + + "malum.gui.book.entry.pact_of_contentedness": "完满条约", + "malum.gui.book.entry.pact_of_contentedness.description": "追求满足", + "malum.gui.book.entry.page.headline.pact_of_contentedness": "完满条约", + "malum.gui.geas.pact_of_contentedness.cons": "饱满需健康。\n -接近饥饿时护甲值与盔甲韧性减 半", + "malum.gui.geas.pact_of_contentedness.pros": "完整即饱满。\n -接近完全饱足时护甲值与盔甲韧 性增加五分之一", + + "malum.gui.book.entry.pact_of_the_lone_druid": "孤身德鲁伊条约", + "malum.gui.book.entry.pact_of_the_lone_druid.description": "逃避外物", + "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "孤身德鲁伊条约", + "malum.gui.geas.pact_of_the_lone_druid.cons": "无拘即解甲。\n -穿戴盔甲会拖累你,盔甲件数越 多累赘就越重\n -每件盔甲额外令攻击和移动速度 降低二十分之一\n -受伤后,这些累赘会长出荆棘, 直接损害你的灵魂", + "malum.gui.geas.pact_of_the_lone_druid.pros": "完整即无拘。\n -每个空盔甲槽给予五点护甲值和 两点盔甲韧性\n -每个空盔甲槽令所受治疗增加四 分之一", + + "malum.gui.book.entry.pact_of_the_prospector": "勘探工条约", + "malum.gui.book.entry.pact_of_the_prospector.description": "增长财富", + "malum.gui.book.entry.page.headline.pact_of_the_prospector": "勘探工条约", + "malum.gui.geas.pact_of_the_prospector.cons": "贪火焚身。\n -带有贪婪时受击会导致自燃", + "malum.gui.geas.pact_of_the_prospector.pros": "狂烈与贪婪充斥灵魂。\n -拾起珍贵矿物会给予贪婪\n -贪婪会逐渐增加时运概率\n -获得贪婪时,额外恢复一颗心的 已损失生命值", + + "malum.gui.book.entry.pact_of_combustion": "燃焰条约", + "malum.gui.book.entry.pact_of_combustion.description": "添柴助火", + "malum.gui.book.entry.page.headline.pact_of_combustion": "燃焰条约", + "malum.gui.geas.pact_of_combustion.cons": "火焰的本性不可否认。\n -强行灭火后,自身会受到狱火奥 能冲击", + "malum.gui.geas.pact_of_combustion.pros": "无物可敌烈火。\n -对敌人造成的火焰效果更加强力", + + "malum.gui.book.entry.pact_of_the_lifeweaver": "织命者条约", + "malum.gui.book.entry.pact_of_the_lifeweaver.description": "布施万物", + "malum.gui.book.entry.page.headline.pact_of_the_lifeweaver": "织命者条约", + "malum.gui.geas.pact_of_the_lifeweaver.cons": "所有生物都理应得到关怀。\n -治疗光环一视同仁,不分敌我", + "malum.gui.geas.pact_of_the_lifeweaver.pros": "鲜见此等慷慨:你将发肤意志分与 他人。\n -常态恢复生命值\n -治疗会分享给附近生物", + + "malum.gui.book.entry.pact_of_the_berserker": "狂战士条约", + "malum.gui.book.entry.pact_of_the_berserker.description": "以牙还牙", + "malum.gui.book.entry.page.headline.pact_of_the_berserker": "狂战士条约", + "malum.gui.geas.pact_of_the_berserker.cons": "伤害自己,也伤害他人。\n -暴怒随时间平息\n -所受伤害翻倍", + "malum.gui.geas.pact_of_the_berserker.pros": "无尽的暴怒,永恒的狂怒;苦痛带 来暴怒,暴怒即是力量。\n -受到的伤害变为暴怒\n -造成伤害时会凭借暴怒不断向敌 人发射邪恶奥能轰击", + + "malum.gui.book.entry.pact_of_the_skybreaker": "裂天者条约", + "malum.gui.book.entry.pact_of_the_skybreaker.description": "击落万物", + "malum.gui.book.entry.page.headline.pact_of_the_skybreaker": "裂天者条约", + "malum.gui.geas.pact_of_the_skybreaker.cons": "滴血之仇,当以毁灭报之。\n -所受击退翻倍", + "malum.gui.geas.pact_of_the_skybreaker.pros": "引力——强加于他人的最强力。\n -受到摔落伤害自动攻击附近生物\n -造成摔落伤害时无视距离攻击目 标", + + "malum.gui.book.entry.pact_of_the_cloudskipper": "云跃者条约", + "malum.gui.book.entry.pact_of_the_cloudskipper.description": "飞临万物", + "malum.gui.book.entry.page.headline.pact_of_the_cloudskipper": "云跃者条约", + "malum.gui.geas.pact_of_the_cloudskipper.cons": "你所依赖的终将摧毁你。\n -摔落伤害翻倍", + "malum.gui.geas.pact_of_the_cloudskipper.pros": "引力——最难以违抗的力。\n -强风带来的推进力增加,且会给 予升腾\n -升腾状态能增强空中行动能力", + + "malum.gui.book.entry.pact_of_tidal_affinity": "潮汐亲和条约", + "malum.gui.book.entry.pact_of_tidal_affinity.description": "与海同一", + "malum.gui.book.entry.page.headline.pact_of_tidal_affinity": "潮汐亲和条约", + "malum.gui.geas.pact_of_tidal_affinity.cons": "海洋的锁链紧紧束缚着你的心脏。\n -脱离水体即无法受到治疗", + "malum.gui.geas.pact_of_tidal_affinity.pros": "将自身禁锢于海洋,谨记潮涌的吟 唱呼唤。\n -身处水下时增加移动速度、攻击 速度、挖掘速度、伤害抗性\n -潮涌能量会增强上述效果,同时 让你常态恢复生命值", + + "malum.gui.book.entry.pact_of_patience_repaid": "耐心回报条约", + "malum.gui.book.entry.pact_of_patience_repaid.description": "稀释苦痛", + "malum.gui.book.entry.page.headline.pact_of_patience_repaid": "耐心回报条约", + "malum.gui.geas.pact_of_patience_repaid.cons": "长痛不如短痛。\n -缓冲的伤害变为魔法伤害,且释 放时强度增加五分之一", + "malum.gui.geas.pact_of_patience_repaid.pros": "分散冲击,减缓伤害。\n -缓冲所受伤害的一半,并转换成 随时间造成伤害\n -被缓冲的伤害不会导致死亡", + + "malum.gui.book.entry.pact_of_reciprocation": "反照条约", + "malum.gui.book.entry.pact_of_reciprocation.description": "加倍奉还", + "malum.gui.book.entry.page.headline.pact_of_reciprocation": "反照条约", + "malum.gui.geas.pact_of_reciprocation.cons": "你的内心仅余斗争。\n -禁用灵魂护盾自然恢复", + "malum.gui.geas.pact_of_reciprocation.pros": "一次蜕变,一种全新的驳斥机制。\n -造成魔法伤害恢复灵魂护盾\n -大幅增加灵魂护盾容量\n -灵魂护盾恢复量翻倍", + + "malum.gui.book.entry.pact_of_rune_exploitation": "符文竭耗条约", + "malum.gui.book.entry.pact_of_rune_exploitation.description": "遵守古约", + "malum.gui.book.entry.page.headline.pact_of_rune_exploitation": "符文竭耗条约", + "malum.gui.geas.pact_of_rune_exploitation.cons": "你的灵魂有其承载极限。\n -每装备一枚符文均令所受治疗、 护甲值、盔甲韧性、魔法抗性降低 二十分之一", + "malum.gui.geas.pact_of_rune_exploitation.pros": "你灵魂的一部分变为了符文嵌槽。\n -给予两个符文槽", + + "malum.gui.book.entry.pact_of_the_profane_ascetic": "腐烂苦修条约", + "malum.gui.book.entry.pact_of_the_profane_ascetic.description": "求美于糟粕", + "malum.gui.book.entry.page.headline.pact_of_the_profane_ascetic": "腐烂苦修条约", + "malum.gui.geas.pact_of_the_profane_ascetic.cons": "你对腐败的忠诚摧残了你的形体。\n -饱和度与饥饿值无法恢复生命值\n -食用誓令所不许的食物会带来毁 灭", + "malum.gui.geas.pact_of_the_profane_ascetic.pros": "腐败会成为你最好的朋友。\n -暴食变为信仰考验,增加所受治 疗\n -信仰考验的持续时间显著较长, 且强度上限更高\n -食用腐败食物即会治疗,无需考 虑食欲", + + "malum.gui.book.entry.pact_of_the_profane_glutton": "腐烂暴食条约", + "malum.gui.book.entry.pact_of_the_profane_glutton.description": "进食", + "malum.gui.book.entry.page.headline.pact_of_the_profane_glutton": "腐烂暴食条约", + "malum.gui.geas.pact_of_the_profane_glutton.cons": "腐败终将吞噬你。\n -迫切渴望降低护甲值、魔法抗 性\n -饥饿伤害会令你中毒\n -中毒的敌人会将剧毒传递给你", + "malum.gui.geas.pact_of_the_profane_glutton.pros": "腐败会成为你最强的武器。\n -暴食变为迫切渴望,增加镰刀熟 练度\n -迫切渴望的强度增长速度显著加 快,且强度上限更高\n -拥有迫切渴望时镰刀会额外进行 一次剧毒挥砍", + + "malum.gui.book.entry.pact_of_wyrd_reconstruction": "命运重构条约", + "malum.gui.book.entry.pact_of_wyrd_reconstruction.description": "欺骗命运", + "malum.gui.book.entry.page.headline.pact_of_wyrd_reconstruction": "命运重构条约", + "malum.gui.geas.pact_of_wyrd_reconstruction.cons": "燃烧着的星星令你衰颓。\n -命运重构冷却极长\n -冷却时奥术谐振减半\n -收获精魂时消耗饥饿值", + "malum.gui.geas.pact_of_wyrd_reconstruction.pros": "死神本尊带来的无束伟力。\n -命运重构可避免死亡\n -命运重构附带短时无懈可击,且 会迅速触发收获精魂时效果", + + "malum.gui.book.entry.pact_of_the_blastweaver": "爆炸编织者条约", + "malum.gui.book.entry.pact_of_the_blastweaver.description": "收割废墟", + "malum.gui.book.entry.page.headline.pact_of_the_blastweaver": "爆炸编织者条约", + "malum.gui.geas.pact_of_the_blastweaver.cons": "你的贪婪引你走向自己造就的废 墟。\n -贪婪会增加所受爆炸伤害", + "malum.gui.geas.pact_of_the_blastweaver.pros": "贪婪与急迫,荣于动能冲击。\n -大幅增强爆炸,引爆时给予贪婪\n -贪婪增加时运概率\n -贪婪额外增强爆炸", + + + "malum.gui.book.entry.totem_magic": "图腾魔法", + "malum.gui.book.entry.totem_magic.description": "奇迹现于世", + "malum.gui.book.entry.page.headline.totem_magic": "图腾魔法", + "malum.gui.book.entry.page.text.totem_magic.1": "在此之前,我仅将精魂魔法限制 于提升自身和制造材料。但现在, 我将影响世界。", + "malum.gui.book.entry.page.text.totem_magic.2": "为启动图腾魔法,我需要将精魂 奥术能量刻至符文原木之中,形 成代表该能量的符记。如不需要 某个符记,可用斧将其去除。我 脑中已有构想,先准备一符文木 图腾基座,再往其上图腾柱刻入 特定的符记组合,就可以启动精 魂仪式了。", + "malum.gui.book.entry.page.text.totem_magic.3": "各种仪式的功能各有不同,但其 仍有规律可循,仍能归为若干类。 精魂仪式或会影响附近生物的灵 魂,或会影响周围物质世界的奥 能构造。这两种展现精魂奥能之 力量的方式都会用到某种“仪式 位点”,也即,由图腾编织出的、 受引导的能量火花。", + "malum.gui.book.entry.totem_magic.waveform_totemancy": "信波图腾操控", + "malum.gui.book.entry.totem_magic.waveform_totemancy.description": "仪式先后", + "malum.gui.book.entry.page.headline.totem_magic.waveform_totemancy": "信波图腾操控", + "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.1": "图腾的本性决定了它们的混沌, 多个仪式同时存在时,其每次产 生效果的先后顺序极难保持一致。 而受研究信波匠作的启发,我设 计出了一种解决方案。", + "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.2": "正常情况下,只有在从世界内自 发的奥能流动收集到足量能量后, 精魂仪式才会启动。而对信波图 腾基座而言,在其接收到红石脉 冲前,这股能量都会处于某种 “珍藏”状态。在组织多个仪式 时,可用红石侦测器找出精魂仪 式可启动的确切时间点。", + "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.3": "向信波图腾基座发送脉冲的时机 可能会很难把握。要注意,持续 的信号并非必须,基座内部的回 路只会识别信号开始时的脉冲。", + + "malum.gui.book.entry.rune_of_burning_fervor": "烧灼狂烈符文", + "malum.gui.book.entry.rune_of_burning_fervor.description": "打磨脉动", + "malum.gui.book.entry.page.headline.rune_of_burning_fervor": "烧灼狂烈符文", + "malum.gui.book.entry.page.text.rune_of_burning_fervor.1": "烧灼狂烈符文的能力与同名仪式 类似,会给予佩戴者效力减半的 烧灼狂烈效果,略微加快攻击和 挖掘速度。", + + "malum.gui.book.entry.rune_of_fiery_embrace": "火焰之拥符文", + "malum.gui.book.entry.rune_of_fiery_embrace.description": "熄灭脉动", + "malum.gui.book.entry.page.headline.rune_of_fiery_embrace": "火焰之拥符文", + "malum.gui.book.entry.page.text.rune_of_fiery_embrace.1": "火焰之拥符文的能力与同名仪式 类似,会给予着火的佩戴者效力 减半的火焰之拥效果,熄灭火焰 并提供常态治疗。", + + "malum.gui.book.entry.rune_of_flowing_grasp": "浪流之握符文", + "malum.gui.book.entry.rune_of_flowing_grasp.description": "延展脉动", + "malum.gui.book.entry.page.headline.rune_of_flowing_grasp": "浪流之握符文", + "malum.gui.book.entry.page.text.rune_of_flowing_grasp.1": "浪流之握符文的能力与同名仪式 类似,会给予佩戴者效力减半的 浪流之握效果,略微延展方块交 互距离和物品拾取距离。", + + "malum.gui.book.entry.rune_of_good_tides": "渔获之潮符文", + "malum.gui.book.entry.rune_of_good_tides.description": "祝福脉动", + "malum.gui.book.entry.page.headline.rune_of_good_tides": "渔获之潮符文", + "malum.gui.book.entry.page.text.rune_of_good_tides.1": "渔获之潮符文的能力与同名仪式 类似,会给予佩戴者效力减半的 渔获之潮效果,带来的增益相当 于追加一级饵钓魔咒。", + + "malum.gui.book.entry.rune_of_howling_gale": "咆哮之风符文", + "malum.gui.book.entry.rune_of_howling_gale.description": "疾发脉动", + "malum.gui.book.entry.page.headline.rune_of_howling_gale": "咆哮之风符文", + "malum.gui.book.entry.page.text.rune_of_howling_gale.1": "咆哮之风符文的能力与同名仪式 类似,会给予佩戴者效力减半的 咆哮之风效果,加快移动速度和 攻击速度。", + + "malum.gui.book.entry.rune_of_sky_tether": "空之系索符文", + "malum.gui.book.entry.rune_of_sky_tether.description": "升举脉动", + "malum.gui.book.entry.page.headline.rune_of_sky_tether": "空之系索符文", + "malum.gui.book.entry.page.text.rune_of_sky_tether.1": "空之系索符文的能力与同名仪式 类似,会给予佩戴者效力减半的 空之系索效果,增加跳跃高度, 略微减少重力对其的影响,同时 极少量减少摔落伤害。", + + "malum.gui.book.entry.rune_of_stone_ward": "巨岩之护符文", + "malum.gui.book.entry.rune_of_stone_ward.description": "护卫脉动", + "malum.gui.book.entry.page.headline.rune_of_stone_ward": "巨岩之护符文", + "malum.gui.book.entry.page.text.rune_of_stone_ward.1": "巨岩之护符文的能力与同名仪式 类似,会给予佩戴者效力减半的 巨岩之护效果,略微减少所受伤 害,且未着甲时效果增强。", + + "malum.gui.book.entry.rune_of_oaken_might": "橡林之威符文", + "malum.gui.book.entry.rune_of_oaken_might.description": "强化脉动", + "malum.gui.book.entry.page.headline.rune_of_oaken_might": "橡林之威符文", + "malum.gui.book.entry.page.text.rune_of_oaken_might.1": "橡林之威符文的能力与同名仪式 类似,会给予佩戴者效力减半的 橡林之威效果,提供固定量的伤 害提升,空手时效果增强。", + + "malum.gui.book.entry.managing_totems": "图腾谐振", + "malum.gui.book.entry.managing_totems.description": "洞察仪式", + "malum.gui.book.entry.page.headline.managing_totems": "图腾谐振", + "malum.gui.book.entry.page.text.managing_totems.1": "精魂仪式复杂而又简单,这种矛 盾自有其理。简单而固定的效果, 却根植于奥术能量的流动——仪 式范围的判断也因此相当困难。", + "malum.gui.book.entry.page.text.managing_totems.2": "我制成了一支法杖,用作仪式能 量的“调谐音叉”。手持着它就 能与世界中奥术能量的流动谐振, 从而可以直接看见图腾的影响范 围。", + "malum.gui.book.entry.page.text.managing_totems.3": "有趣的是,这支法杖同样能将符 记“校准”为活跃状态,甚至连 不在图腾中的符记都行,手持法 杖交互即可。据我目前所知而言, 这一效应仅存在于视觉层面。但 就算没有太大用处,它们也足够 美观。", + + "malum.gui.book.entry.sacred_rites": "神圣仪式", + "malum.gui.book.entry.sacred_rites.description": "治愈之图腾魔艺", + "malum.gui.book.entry.page.headline.sacred_rites": "神圣仪式", + "malum.gui.book.entry.rite_of_healing": "治疗仪式", + "malum.gui.book.entry.rite_of_healing.description": "弥合伤口", + "malum.gui.book.entry.page.text.rite_of_healing": "简单仪式,启动时会缓慢治疗周 围生物的伤痕。", + "malum.gui.book.entry.rite_of_nourishment": "滋养仪式", + "malum.gui.book.entry.rite_of_nourishment.description": "滋养形体", + "malum.gui.book.entry.page.text.rite_of_nourishment": "简单仪式,启动时会常态恢复周 围玩家失去的耐力,让饥饿值延 续更久。", + "malum.gui.book.entry.rite_of_nurturing": "催长仪式", + "malum.gui.book.entry.rite_of_nurturing.description": "催长幼畜", + "malum.gui.book.entry.page.text.rite_of_nurturing": "高级仪式,启动时会给予周围动 物某种精魂催长效果,使得它们 成长更快,并加速各种生化过程。", + "malum.gui.book.entry.rite_of_lust": "淫欲仪式", + "malum.gui.book.entry.rite_of_lust.description": "", + "malum.gui.book.entry.page.text.rite_of_lust": "高级仪式,启动时……周围的动 物会更为……$i精力充沛/$,就好像 我给它们喂了饲料一样。", + + "malum.gui.book.entry.wicked_rites": "邪恶仪式", + "malum.gui.book.entry.wicked_rites.description": "伤害之图腾魔艺", + "malum.gui.book.entry.page.headline.wicked_rites": "邪恶仪式", + "malum.gui.book.entry.rite_of_harming": "伤害仪式", + "malum.gui.book.entry.rite_of_harming.description": "加深创口", + "malum.gui.book.entry.page.text.rite_of_harming": "简单仪式,启动时会缓慢伤害周 围生物的灵魂。", + "malum.gui.book.entry.rite_of_empowerment": "赋能仪式", + "malum.gui.book.entry.rite_of_empowerment.description": "锻造力量", + "malum.gui.book.entry.page.text.rite_of_empowerment": "简单仪式,启动时会增强周围敌 对生物的灵魂。", + "malum.gui.book.entry.rite_of_culling": "屠戮仪式", + "malum.gui.book.entry.rite_of_culling.description": "屠戮畜群", + "malum.gui.book.entry.page.text.rite_of_culling": "高级仪式,启动时会宰杀周围过 量的牲畜。", + "malum.gui.book.entry.rite_of_rending": "裂体仪式", + "malum.gui.book.entry.rite_of_rending.description": "钉死棺材", + "malum.gui.book.entry.page.text.rite_of_rending": "高级仪式,启动时会攻击虚弱的 怪物,对其形体与灵魂造成致命 伤害。", + + "malum.gui.book.entry.aerial_rites": "澄空仪式", + "malum.gui.book.entry.aerial_rites.description": "翱翔之图腾魔艺", + "malum.gui.book.entry.page.headline.aerial_rites": "澄空仪式", + "malum.gui.book.entry.rite_of_the_howling_gale": "咆哮之风仪式", + "malum.gui.book.entry.rite_of_the_howling_gale.description": "疾发精魂", + "malum.gui.book.entry.page.text.rite_of_the_howling_gale": "简单仪式,启动时会给予周围生 物咆哮之风效果,增加移动速度 和攻击速度。", + "malum.gui.book.entry.rite_of_the_sky_tether": "空之系索仪式", + "malum.gui.book.entry.rite_of_the_sky_tether.description": "减轻重力", + "malum.gui.book.entry.page.text.rite_of_the_sky_tether": "简单仪式,启动时会给予周围生 物空之系索效果,增加跳跃高度, 减轻其所受重力,并小幅减免摔 落伤害。", + "malum.gui.book.entry.rite_of_gravity": "重力仪式", + "malum.gui.book.entry.rite_of_gravity.description": "融注重量", + "malum.gui.book.entry.page.text.rite_of_gravity": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 对其施加重力效果,让其下落。", + "malum.gui.book.entry.rite_of_ascension": "飞腾仪式", + "malum.gui.book.entry.rite_of_ascension.description": "反转定律", + "malum.gui.book.entry.page.text.rite_of_ascension": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 对其施加反重力效果,让其抬升 最多十六格高度。", + + "malum.gui.book.entry.aqueous_rites": "碧水仪式", + "malum.gui.book.entry.aqueous_rites.description": "流涌之图腾魔艺", + "malum.gui.book.entry.page.headline.aqueous_rites": "碧水仪式", + "malum.gui.book.entry.rite_of_the_flowing_grasp": "浪流之握仪式", + "malum.gui.book.entry.rite_of_the_flowing_grasp.description": "延展臂膀", + "malum.gui.book.entry.page.text.rite_of_the_flowing_grasp": "简单仪式,启动时会给予周围生 物浪流之握效果,增加方块交互 距离和物品拾取距离。", + "malum.gui.book.entry.rite_of_the_good_tides": "渔获之潮仪式", + "malum.gui.book.entry.rite_of_the_good_tides.description": "祝福多得", + "malum.gui.book.entry.page.text.rite_of_the_good_tides": "简单仪式,启动时会给予周围生 物渔获之潮效果,给予的增益相 当于各追加一级饵钓和海之眷 顾魔咒。", + "malum.gui.book.entry.rite_of_soaking": "浸水仪式", + "malum.gui.book.entry.rite_of_soaking.description": "激发生长", + "malum.gui.book.entry.page.text.rite_of_soaking": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 施加催生催长效果,类似于播撒 骨粉,或类似于加速时间的流动。", + "malum.gui.book.entry.rite_of_sapping": "抽液仪式", + "malum.gui.book.entry.rite_of_sapping.description": "积累岩华", + "malum.gui.book.entry.page.text.rite_of_sapping": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过炼药锅时 会大幅加快流体积累速度,对其 上方任意位置处的滴水石锥都有 效。", + + "malum.gui.book.entry.earthen_rites": "大地仪式", + "malum.gui.book.entry.earthen_rites.description": "塑形之图腾魔艺", + "malum.gui.book.entry.page.headline.earthen_rites": "大地仪式", + "malum.gui.book.entry.rite_of_the_stone_ward": "巨岩之护仪式", + "malum.gui.book.entry.rite_of_the_stone_ward.description": "加固血肉", + "malum.gui.book.entry.page.text.rite_of_the_stone_ward": "简单仪式,启动时会给予周围生 物巨岩之护效果,减少所受伤害, 未着甲时效果增强。", + "malum.gui.book.entry.rite_of_the_oaken_might": "橡林之威仪式", + "malum.gui.book.entry.rite_of_the_oaken_might.description": "加强骨掌", + "malum.gui.book.entry.page.text.rite_of_the_oaken_might": "简单仪式,启动时会给予周围生 物橡林之威效果,提供固定量的 伤害提升,空手时效果增强。", + "malum.gui.book.entry.rite_of_creation": "造岩仪式", + "malum.gui.book.entry.rite_of_creation.description": "点气成形", + "malum.gui.book.entry.page.text.rite_of_creation": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过未被占据 的空间时会将空气中的分子嬗变 为岩土,从而形成圆石。", + "malum.gui.book.entry.rite_of_destruction": "摧毁仪式", + "malum.gui.book.entry.rite_of_destruction.description": "摧毁万物", + "malum.gui.book.entry.page.text.rite_of_destruction": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 尝试破坏它们。", + + "malum.gui.book.entry.infernal_rites": "狱火仪式", + "malum.gui.book.entry.infernal_rites.description": "烧灼之图腾魔艺", + "malum.gui.book.entry.page.headline.infernal_rites": "狱火仪式", + "malum.gui.book.entry.rite_of_the_burning_fervor": "烧灼狂烈仪式", + "malum.gui.book.entry.rite_of_the_burning_fervor.description": "点燃精魂", + "malum.gui.book.entry.page.text.rite_of_the_burning_fervor": "简单仪式,启动时会给予周围生 物烧灼狂烈效果,增加攻击速度 和挖掘速度。", + "malum.gui.book.entry.rite_of_the_fiery_embrace": "火焰之拥仪式", + "malum.gui.book.entry.rite_of_the_fiery_embrace.description": "安抚火焰", + "malum.gui.book.entry.page.text.rite_of_the_fiery_embrace": "简单仪式,启动时会扑灭周围生 物身上的火焰,而后给予火焰之 拥效果,常态进行治疗。", + "malum.gui.book.entry.rite_of_smelting": "烧炼仪式", + "malum.gui.book.entry.rite_of_smelting.description": "生而熟,粗而精", + "malum.gui.book.entry.page.text.rite_of_smelting": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过方块时会 向其灌注烈火,可瞬时烧炼它们, 就像在熔炉中一样。", + "malum.gui.book.entry.rite_of_quickening": "加速仪式", + "malum.gui.book.entry.rite_of_quickening.description": "加快处理", + "malum.gui.book.entry.page.text.rite_of_quickening": "高级仪式,启动时会形成一枚固 形仪式位点。位点经过任意种类 的熔炉时会大幅加速烧炼速度。", + + "malum.gui.book.entry.undirected_rite": "无向的仪式", + "malum.gui.book.entry.undirected_rite.description": "失控的造物", + "malum.gui.book.entry.page.headline.undirected_rite": "无向的仪式", + "malum.gui.book.entry.page.text.undirected_rite.1": "原始奥术能量是所有仪式的基 石,无能量则无效果。这也自然 而然引人思考:将其作为仪式核 心会怎样?其答案复杂而凶险。", + "malum.gui.book.entry.page.text.undirected_rite.2": "令此仪式产生实质效果的要求远 超其他仪式,需要用到整整五个 符记才可激活,就好像试图抵达 并突破某种阈限一样。突破之后 ……其动量仍会保留。", + "malum.gui.book.entry.page.text.undirected_rite": "这个……混沌到不知道还能不能 被称为仪式的仪式,会腐化烧蚀 图腾本身,转化其最基本的本质, 并将周围世界嬗变为某种模糊的 腐枯物质。", + + "malum.gui.book.entry.unchained_rite": "释缚的仪式", + "malum.gui.book.entry.unchained_rite.description": "失控的造物", + "malum.gui.book.entry.page.headline.unchained_rite": "释缚的仪式", + "malum.gui.book.entry.page.text.unchained_rite.1": "奥术能量在图腾中不断累积,但 仍缺乏方向,最终会弥散出去。 确实混沌,但合乎其符记结构的 预期效果。无向仪式会为图腾带 去猛烈的变化。我称所得木材为 “灵魂木”,其上留有其残暴的 形成过程余下的伤疤。这些伤疤 扭曲了魔法,转化了木材的本性。", + "malum.gui.book.entry.page.text.unchained_rite.2": "任何在灵魂木图腾上启动的仪 式,其效果均与在符文木上的迥 然不同。参照这一思路,无向仪 式本身应该也会被灵魂木的构造 扭曲变化……", + "malum.gui.book.entry.page.text.unchained_rite": "如今其已添疤痕,能量便从图腾 中渗流而出,形成与腐枯绑定的 仪式位点。此位点经过腐枯物质 时,即会令其上方的方块发生嬗 变。", + "malum.gui.book.entry.page.headline.unchained_rite.soulwood": "灵魂木嬗变", + "malum.gui.book.entry.page.text.unchained_rite.soulwood.1": "到目前为止,我发现的释缚嬗变 的直接应用之一,是将符文木方 块转化成相应的灵魂木方块。对 所有木质方块都有效,甚至包括 了符文树苗。", + "malum.gui.book.entry.page.text.unchained_rite.soulwood.2": "当然,在精魂灌注中将符文木替 换为符文木,也同样能造出灵魂 木图腾基座。", + + "malum.gui.book.entry.blight": "关于腐枯的研究", + "malum.gui.book.entry.blight.description": "是什么、为什么、怎么样", + "malum.gui.book.entry.page.headline.blight.intro": "关于腐枯的研究", + "malum.gui.book.entry.page.text.blight.intro.1": "腐枯,$i能够破坏和损毁的事物/$。 无向仪式的造物有很多奇怪属性, 我想试着给它们归类。", + "malum.gui.book.entry.page.text.blight.intro.2": "一种简单解释是,它只是侵染世 界的另一种能量形式,但这种解 释显然不正确。腐枯是无害的, 至少其本身无害。它只是一种 ……$i物质/$。", + "malum.gui.book.entry.page.headline.blight.composition": "腐枯研究:物质", + "malum.gui.book.entry.page.text.blight.composition.1": "无向仪式,顾名思义,是个随机 过程。它会嬗变物质,但嬗变产 物变幻无常。所以它随机产出的 粉末,就是些毫不相干的物质碎 块乱堆在一块儿,而且相当难闻。 不推荐食用该粉末或用于种植, 但除此之外没什么有害的地方。", + "malum.gui.book.entry.page.headline.blight.flora": "腐枯研究:植被", + "malum.gui.book.entry.page.text.blight.flora.1": "在测试腐枯和骨粉的交互反应 时,我观察到有两种植物会经常 出现——腐枯根索和腐枯珠簇。 它们都没什么用处,但它们似乎 不需要水和光照就能在腐枯上生 长。有意思。", + "malum.gui.book.entry.page.headline.blight.spread": "腐枯研究:扩散", + "malum.gui.book.entry.page.text.blight.spread.1": "腐枯不会自行扩散,毕竟它只是 随机产生的物质。但它有一种精 魂记忆,一种可复现的模式。若 给予奥术能量或有效肥料,腐枯 则会随机在周围区域复现这一模 式。", + "malum.gui.book.entry.page.headline.blight.arcane_rite": "腐枯研究:谐振", + "malum.gui.book.entry.page.text.blight.arcane_rite.1": "这种复现也正是其对释缚仪式极 为重要的原因。释缚仪式记忆着 它被创造过程的残暴,并会与腐 枯中的记忆谐振,从而将其能量 注入腐枯上方的事物。", + + "malum.gui.book.entry.soulwood": "关于灵魂树的研究", + "malum.gui.book.entry.soulwood.description": "扭曲的树种", + "malum.gui.book.entry.page.headline.soulwood": "关于灵魂树的研究", + "malum.gui.book.entry.page.text.soulwood.1": "在进一步研究之后,我发现释缚 仪式产生的灵魂树已经变成了另 一个物种,和原先的符文树完全 不同。它生长的过程不同,各性 状也不同……", + "malum.gui.book.entry.page.text.soulwood.2": "似乎缔造它的精魂伤疤不只停留 在颜色和魔法属性的层面。最为 显著的不同点是形态和树叶颜色。 灵魂树比符文树更细长、更瘦弱。 与符文树鲜艳的橙黄色树叶不同, 其树叶的颜色为病态的紫红色。 不过它们的用途还是大致相同的。", + "malum.gui.book.entry.page.headline.soulwood.bonemeal": "灵魂树研究:生长", + "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "与腐枯类似,它的树苗也接受精 魂奥术能量和骨粉一类的常见肥 料,两者的结果大致相似。", + "malum.gui.book.entry.page.headline.soulwood.blight": "灵魂树研究:腐枯", + "malum.gui.book.entry.page.text.soulwood.blight.1": "另一显著的不同是其对周围事物 的影响。比如,它会以其生长的 能量复现无向仪式,并将周围事 物嬗变为腐枯。如果要种植这种 树,最好还是专门划一块安全可 控的区域。", + "malum.gui.book.entry.page.headline.soulwood.cursed_sap": "灵魂树研究:树脂", + "malum.gui.book.entry.page.text.soulwood.cursed_sap.1": "灵魂树的黏稠浆脉似乎比符文树 更容易聚集盈满。所得树脂的效 果也同样有所腐化。诅咒树脂不 会恢复我的活力,而是会增强之, 增加我的攻击力度并提供伤害抗 性。", + + "malum.gui.book.entry.scarstone": "关于疮疤石的研究", + "malum.gui.book.entry.scarstone.description": "扭曲的岩石", + "malum.gui.book.entry.page.headline.scarstone": "关于疮疤石的研究", + "malum.gui.book.entry.page.text.scarstone.1": "在观察腐枯扩散的过程中(当 然,是在可控环境下),我注意 到这种形而上学的伤害偶尔能强 大到在石头上留下疮疤——因此, 我将其命名为“疮疤石”。", + "malum.gui.book.entry.page.headline.scarstone.material": "疮疤石研究:质地", + "malum.gui.book.entry.page.text.scarstone.material.1": "疮疤石是一种奇怪的岩石,从某 种意义上说,和腐枯有些类似。 我在其中检测到了花岗岩、黑曜 石、闪长岩、安山岩的碎屑,也 有不少普通的石头;这些碎屑只 是杂乱地散在其中,毫无规律可 言。它也不会回应释缚仪式。", + "malum.gui.book.entry.page.headline.scarstone.creation": "疮疤石研究:制造", + "malum.gui.book.entry.page.text.scarstone.creation.1": "这种石材的出现貌似纯属随机, 我还未验明具体的引发条件。但 大约每十次腐枯蔓延,这种残暴 的嬗变即会刻出一处疮疤石团。", + "malum.gui.book.entry.page.headline.scarstone.strange_crystal": "疮疤石研究:怪异晶体", + "malum.gui.book.entry.page.text.scarstone.strange_crystal.1": "虽然它对释缚仪式没有反应,但 它好像有种奇怪的……增生物? 这种增生物本身是晶体,却表现 得像是植物。我不清楚它有什么 用途。如果我是生物法师的话, 这项发现大概算得上一生难遇。", + "malum.gui.book.entry.page.headline.strange_crystal.material": "怪异晶体研究:质地", + "malum.gui.book.entry.page.text.strange_crystal.material.1": "这种怪异晶体很坚硬,又很柔 韧。它上面的纹路很美观,而且 似乎记录了……什么东西,我不 清楚。", + "malum.gui.book.entry.page.headline.strange_crystal.purpose": "怪异晶体研究:意图", + "malum.gui.book.entry.page.text.strange_crystal.purpose.1": "这种材料对奥术能量保持惰性 ——更奇怪了。我想不出它的用 途,不过这也许是因为我不是生 物学家。怪异晶体虽然很怪异, 和腐枯一样怪异,却只是……平 凡的材料。", + "malum.gui.book.entry.page.text.strange_crystal.purpose.2": "看着它倒是很养眼睛,也能拿它 当作假山怪石。一种……植物? 腐枯所致的、自行生发的、不像 灵魂树那样有符文树打底的植物。 很有趣,但我还是没有找到它的 用途。", + "malum.gui.book.entry.strange_crystal.reexamination": "再次审视:怪异晶体", + "malum.gui.book.entry.strange_crystal.reexamination.description": "如出一辙", + "malum.gui.book.entry.page.headline.strange_crystal.reexamination": "再次审视:怪异晶体", + "malum.gui.book.entry.page.text.strange_crystal.reexamination.1": "忆念质。忆念质和怪异晶体如出 一辙,虽然两者之间毫无关联。 我不清楚这之中的意义。", + "malum.gui.book.entry.strange_crystal.revelation": "本质发掘:怪异晶体", + "malum.gui.book.entry.strange_crystal.revelation.description": "怪异的生命", + "malum.gui.book.entry.page.headline.strange_crystal.revelation": "本质发掘:怪异晶体", + "malum.gui.book.entry.page.text.strange_crystal.revelation.1": "啊哈。这种晶体……确实具有深 层意义,只是它自身并无价值。 它带有融合意识一般的异质印记。 它不是意识,而是一种奇怪、不 可能存在的生命。也许那些纹路 就是它生命的物理表现……", + + "malum.gui.book.entry.unchained_transmutation": "释缚嬗变", + "malum.gui.book.entry.unchained_transmutation.description": "不稳定反应", + "malum.gui.book.entry.page.headline.unchained_transmutation": "释缚嬗变", + "malum.gui.book.entry.page.text.unchained_transmutation.intro.1": "释缚仪式的回响不只会给符文木 留下疤痕。影响的模式看似随意, 但腐枯正是一种随意随机的物质。 经不断试错总结,我成功分辨出 了多个类别,也可以叫作嬗变过 程树。", + "malum.gui.book.entry.page.text.unchained_transmutation.intro.2": "疤痕产生的效果因其起始材料不 同而不同。仪式每次的悸动脉冲 都会将任何方块在嬗变树中推进 一次;只要时间足够,所有物质 都将化作腐枯。", + "malum.gui.book.entry.page.headline.unchained_transmutation.dirt": "无种之芽", + "malum.gui.book.entry.page.text.unchained_transmutation.dirt.1": "对于泥土,仪式不会播撒种子, 却能令其长出萌芽。泥土中会首 先出现木质的根茎,然后神奇地 变为草。这种机制由概念促动, 下一阶段就能证明这一点——苔 藓覆盖了泥土,乃至直接完全替 代了它。这一阶段之后,生长便 失去了方向,因此其会随机进发, 变为腐枯。", + "malum.gui.book.entry.page.headline.unchained_transmutation.stone": "无痛粉碎", + "malum.gui.book.entry.page.text.unchained_transmutation.stone.1": "对于未经加工的石头,仪式会一 点一点地粉碎。这一过程会迅速 加快:石头变成圆石,再变成沙 砾,再变成沙子。这之后,所得 的事物无法再分成更精细的物质, 试图粉碎的操作本身产生了不良 反应,产生腐枯。", + "malum.gui.book.entry.page.headline.unchained_transmutation.basalt": "无热焚化", + "malum.gui.book.entry.page.text.unchained_transmutation.basalt.1": "对于玄武岩,仪式似乎会模仿普 通石头的粉碎过程,但路径中的 步骤则换成了下界的物质。玄武 岩变成岩浆块,再碎裂冷却成肉 状的下界疣,然后腐烂为灵魂沙。 沙中的灵魂对仪式保持一定惰性, 最终的产物则是腐枯。", + "malum.gui.book.entry.page.headline.unchained_transmutation.mud": "无液融注", + "malum.gui.book.entry.page.text.unchained_transmutation.mud.1": "对于泥巴,仪式会向其结构中融 注入水的概念。和直接跟水混在 一起一样,泥巴会首先变成黏土; 但之后黏土会晶化成海晶石,然 后便完全向水屈服,变成了冰。 冰本身就是固态的水,也就没办 法变得再像水了,于是变成腐枯。", + "malum.gui.book.entry.page.headline.unchained_transmutation.packed_mud": "橙色石材", + "malum.gui.book.entry.page.text.unchained_transmutation.packed_mud.1": "三条疑似与颜色有关的序列之 一。泥砖似乎有条件变成滴水石 ——原理不明,然后滴水石降解 为花岗岩。此后便汇合到一般石 材的嬗变序列。", + "malum.gui.book.entry.page.headline.unchained_transmutation.snow": "白色石材", + "malum.gui.book.entry.page.text.unchained_transmutation.snow.1": "三条疑似与颜色有关的序列之 一。不知为何,雪会变成方解石, 然后方解石降解为闪长岩。此后 便汇合到一般石材的嬗变序列。", + "malum.gui.book.entry.page.headline.unchained_transmutation.deepslate": "灰色石材", + "malum.gui.book.entry.page.text.unchained_transmutation.deepslate.1": "三条疑似与颜色有关的序列之 一。这一条还算符合逻辑——深 板岩会变成凝灰岩,然后凝灰岩 降解为安山岩。此后便汇合到一 般石材的嬗变序列。", + + "malum.gui.book.entry.aura_empowerment": "灵气增强", + "malum.gui.book.entry.aura_empowerment.description": "高等方尖碑", + "malum.gui.book.entry.page.headline.aura_empowerment": "灵气增强", + "malum.gui.book.entry.page.text.aura_empowerment.1": "奥能基柱在制造过程中结合使用 了灵魂木和符文木,使得它极擅 长引导精魂奥能。向其供应精魂, 即可释放精魂存储的能量。", + "malum.gui.book.entry.page.text.aura_empowerment.2": "图腾的设计即是为避免常态消耗 精魂。仪式激活时必然会形成回 响,其序列与构成图腾的精魂顺 序相符;此性质只会带来近乎于 无的极少量负担。这对被动效果 来说还能接受,但它确实会严重 限制效果的强度。奥能基柱则能 减弱这种限制,可让图腾魔法发 挥出全力。", + "malum.gui.book.entry.page.headline.aura_empowerment.elemental": "灵气增强", + "malum.gui.book.entry.page.text.aura_empowerment.elemental.1": "元素奥能可让基柱变成图腾增强 器。基柱会编织出一枚仪式位点, 其会在接触符文和图腾产生的同 元素灵气效果时增强它们。一个 精魂约可激活四次。", + "malum.gui.book.entry.aura_empowerment.other_pylon_applications": "基柱的其他应用", + "malum.gui.book.entry.aura_empowerment.other_pylon_applications.description": "引导基础精魂", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications": "基柱的其他应用", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.sacred": "神圣", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.sacred.1": "神圣", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.wicked": "邪恶", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.wicked.1": "邪恶", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.arcane": "高等祭坛加速", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.arcane.1": "原始奥能可让基柱的功能与符文 木方尖碑靠拢。每个基柱都会令 附近某个祭坛加快百分之五十, 最多接受四个基柱。一个精魂约 可加速十六次灌注循环。", + "malum.gui.book.entry.page.headline.aura_empowerment.other_pylon_applications.eldritch": "邪术", + "malum.gui.book.entry.page.text.aura_empowerment.other_pylon_applications.eldritch.1": "邪术", + + "malum.gui.book.entry.locus_management": "位点管理", + "malum.gui.book.entry.locus_management.description": "运动的奥能", + "malum.gui.book.entry.page.headline.locus_management": "位点管理", + "malum.gui.book.entry.page.text.locus_management.1": "精魂仪式大多都有相同点。简单 仪式通过寻索仪式位点展现效果, 而更复杂的仪式——追求影响世 界而无具体目标的仪式——的效 果则通过固形仪式位点展现。", + "malum.gui.book.entry.page.text.locus_management.2": "固形仪式位点成形时会向图腾指 示的方向游走。我测得其移动速 度为精确的四格每秒,其在消散 前能激活八次其携带的效果。", + "malum.gui.book.entry.page.text.locus_management.3": "污秽石会对魔法产生独特的负面 效应。它会干扰奥能的流动,最 终完全拆散奥能。而要是没有什 么特别的外形构造,唯一需要注 意的就只是干扰性质了。仪式位 点飞过污秽石时不会激活效果, 也因此不会消散。", + "malum.gui.book.entry.page.text.locus_management.4": "最后,仪式位点无法触碰,它也 因此没有质量,不受重力影响, 且可穿过任意固体物质。", + "malum.gui.book.entry.page.text.locus_management.5": "仪式锚是能引导和增强游走仪式 位点的仪器。向其中嵌入精魂奥 能,即会建立一道飞行路向,从 而影响飞过的所有位点。路向所 用的奥能蚀刻技术天性敏感,因 此仪式锚在受到红石影响时无法 工作。", + "malum.gui.book.entry.page.headline.locus_management.aerial": "位点的速度", + "malum.gui.book.entry.page.text.locus_management.aerial.1": "向仪式锚嵌入澄空奥能,位点即 会获得速度提升增益,加快其在 世界中移动的速度。每个位点可 接受两次此效果,每次都会令速 度翻倍。", + "malum.gui.book.entry.page.headline.locus_management.aqueous": "位点的强度", + "malum.gui.book.entry.page.text.locus_management.aqueous.1": "向仪式锚嵌入碧水奥能,位点即 会获得强度提升增益,增强其与 某些仪式锚蚀刻纹路交互的效能。 每个位点可接受两次此效果,每 次都会令强度翻倍。", + "malum.gui.book.entry.page.headline.locus_management.earthen": "位点的效应", + "malum.gui.book.entry.page.text.locus_management.earthen.1": "向仪式锚嵌入大地奥能,位点即 会获得效应提升增益,增强每次 激活所产生效果的强度。每个位 点可接受两次此效果,每次都会 令效应翻倍。", + "malum.gui.book.entry.page.headline.locus_management.infernal": "位点的行程", + "malum.gui.book.entry.page.text.locus_management.infernal.1": "向仪式锚嵌入狱火奥能,位点即 会获得行程提升增益,在消散前 可以抵达更远的位置。每个位点 可接受两次此效果,每次都会令 行程翻倍。", + "malum.gui.book.entry.page.headline.locus_management.sacred": "修复位点", + "malum.gui.book.entry.page.text.locus_management.sacred.1": "向仪式锚嵌入神圣奥能,位点即 会不断修复自身,延长自身的存 在时间,从而抵达更远的位置。 每个位点可接受四次此效果。", + "malum.gui.book.entry.page.headline.locus_management.wicked": "复活位点", + "malum.gui.book.entry.page.text.locus_management.wicked.1": "向仪式锚嵌入邪恶奥能,位点会 牺牲已有的元素增益来立即修复 自身。次数限制与神圣奥能的一 致。", + "malum.gui.book.entry.page.headline.locus_management.arcane": "导向位点", + "malum.gui.book.entry.page.text.locus_management.arcane.1": "向仪式锚嵌入原始奥能,位点会 更改其飞行路向,不会产生消耗, 也没有副作用。原始奥能是没有 指向的纯粹能量,它产生的效果 自然相对平凡,但也恰如其分。", + "malum.gui.book.entry.page.headline.locus_management.eldritch": "分裂位点", + "malum.gui.book.entry.page.text.locus_management.eldritch.1": "向仪式锚嵌入邪术奥能,位点即 会分裂,成为两个无关联但功能 一致的位点。每个位点可接受四 次此效果。复制得到的位点仅有 单色,且无法再复制。", + "malum.gui.book.entry.page.headline.locus_management.elemental_boons": "仪式研究:元素增益", + "malum.gui.book.entry.page.text.locus_management.elemental_boons.1": "位点是一种原始的奥能构造体, 它没有专长之处,因此功能相当 有限。借助仪式锚传递元素奥能, 即可解决这一问题,不过我还需 要详细记述具体的功能。", + "malum.gui.book.entry.page.text.locus_management.elemental_boons.2": "仪式位点飞过嵌有澄空、碧水、 大地、狱火纹路的仪式锚时,其 会接受到一项元素增益。同组别 内仅有头两次接受会生效。同时, 因为位点本身构造简单,所以它 最多只能接受四次增益。", + "malum.gui.book.entry.page.headline.locus_management.wicked_order": "仪式研究:位点复活", + "malum.gui.book.entry.page.text.locus_management.wicked_order.1": "位点是一种原始的奥能构造体, 我设计的原型只要求蚀刻有效果, 且具备移动能力。后来,关键功 能里新增了一项自我维持。不能 说是和活物一样的自行恢复,但 总归还算是可以自我维持。", + "malum.gui.book.entry.page.text.locus_management.wicked_order.2": "在接受到邪恶奥能的命令时,位 点会强制自我牺牲。它会放弃已 有的全部元素增益。速度最不重 要,因此会最先放弃速度增益。 其次是强度增益,而后是效应增 益。行程增益最重要,只会在没 有其他增益时才放弃。", + + + "malum.gui.book.entry.runeworking": "符文工艺", + "malum.gui.book.entry.runeworking.description": "会心之针", + "malum.gui.book.entry.page.headline.runeworking": "符文工艺", + "malum.gui.book.entry.page.text.runeworking.1": "到目前为止,我制造的每一件护 符都已得到了实际运用。随之而 来的自然还有副作用,我不得不 在挑选合适的护符上费掉许多时 间。不过,这些护符肯定可以单 独剥离出某些效果。", + "malum.gui.book.entry.page.text.runeworking.2": "符文工艺就此起始,具体使用的 器具则是胸针和符文。胸针仅作 为基底核心存在,它的佩戴位置 贴近心脏,象征着符文力量中内 禀的苦痛代价。", + "malum.gui.book.entry.page.text.runeworking.3": "符文工艺起步于誊刻符文,这种 操作需在符文工作台上完成,应 当先造出一张。最简单的入门胸 针是符文胸针,可以用它佩戴我 造出的符文。", + + "malum.gui.book.entry.runic_brooch": "符文胸针", + "malum.gui.book.entry.runic_brooch.description": "掌心的力量", + "malum.gui.book.entry.page.headline.runic_brooch": "符文胸针", + "malum.gui.book.entry.page.text.runic_brooch.1": "符文胸针是最简单朴素的胸针。 它象征着附加代价的力量,或是 鲜血淋漓的双手持握着满是荆棘 的启迪。佩戴时,它会移除我手 中一个为戒指力量留出的空位, 并给予我在双手掌心分别誊刻一 枚符文的能力。", + + "malum.gui.book.entry.elaborate_brooch": "精致胸针", + "malum.gui.book.entry.elaborate_brooch.description": "谨慎交易", + "malum.gui.book.entry.page.headline.elaborate_brooch": "精致胸针", + "malum.gui.book.entry.page.text.elaborate_brooch.1": "胸针象征着牺牲。但若要论及他 人眼光,这种牺牲可能会有些抽 象含混,甚至显得荒诞滑稽。项 链的形态与腰带没有太大区别, 若是剥夺去$i时尚/$和得体的概念, 我便能在脖颈上戴上一份腰带的 力量。", + + "malum.gui.book.entry.glass_brooch": "玻璃胸针", + "malum.gui.book.entry.glass_brooch.description": "易碎的力量", + "malum.gui.book.entry.page.headline.glass_brooch": "玻璃胸针", + "malum.gui.book.entry.page.text.glass_brooch.1": "符文胸针功效不错,不过力量的 象征性容器不只有双手。我还可 以通过玻璃胸针将其导向我的血 液,以剥夺一部分生命力为代价, 换来在胸口誊刻两枚符文的能力。", + + "malum.gui.book.entry.gluttonous_brooch": "暴食胸针", + "malum.gui.book.entry.gluttonous_brooch.description": "无尽的饥饿", + "malum.gui.book.entry.page.headline.gluttonous_brooch": "暴食胸针", + "malum.gui.book.entry.page.text.gluttonous_brooch.1": "牺牲不止于物理层面,精神上的 牺牲也是牺牲。暴食胸针会剥夺 饱足感,以致我在进食充分后仍 会不断想吃东西。作为交换,我 干瘪的腹部多出了一件腰带的位 置。", + + "malum.gui.book.entry.rune_of_ailment_cleansing": "病痛祓除符文", + "malum.gui.book.entry.rune_of_ailment_cleansing.description": "促进处理的脉动", + "malum.gui.book.entry.page.headline.rune_of_ailment_cleansing": "病痛祓除符文", + "malum.gui.book.entry.page.text.rune_of_ailment_cleansing.1": "病痛祓除符文促使形体催化、转 化和改变物质,以期加快处理和 消解负面效果的速度,而以超越 寻常的速度战胜它们。", + + "malum.gui.book.entry.rune_of_culling": "屠戮符文", + "malum.gui.book.entry.rune_of_culling.description": "促进破坏的脉动", + "malum.gui.book.entry.page.headline.rune_of_culling": "屠戮符文", + "malum.gui.book.entry.page.text.rune_of_culling.1": "屠戮符文促使意识追求毁灭,并 提升佩戴者对受伤目标的镰刀熟 练度。符文似乎会对生命值小于 等于一半的目标起效,并令镰刀 对其造成的伤害升高大约五分之 二。", + + "malum.gui.book.entry.rune_of_dexterity": "敏捷符文", + "malum.gui.book.entry.rune_of_dexterity.description": "促进奔逃的脉动", + "malum.gui.book.entry.page.headline.rune_of_dexterity": "敏捷符文", + "malum.gui.book.entry.page.text.rune_of_dexterity.1": "敏捷符文促使意识在危险时刻移 动求变,提升移动速度,提升的 量会随佩戴者生命力的消散而增 加,最高可令移速变为两倍。", + + "malum.gui.book.entry.rune_of_scorching": "灼烈符文", + "malum.gui.book.entry.rune_of_scorching.description": "促进燃烧的脉动", + "malum.gui.book.entry.page.headline.rune_of_scorching": "灼烈符文", + "malum.gui.book.entry.page.text.rune_of_scorching.1": "灼烈符文促使意识将其光辉与周 遭事物分享,但后果如何不在考 虑范围内;能将佩戴者造成的火 焰伤害翻倍。", + + "malum.gui.book.entry.rune_of_vitality": "活力符文", + "malum.gui.book.entry.rune_of_vitality.description": "促进修补的脉动", + "malum.gui.book.entry.page.headline.rune_of_vitality": "活力符文", + "malum.gui.book.entry.page.text.rune_of_vitality.1": "活力符文促使形体治疗自身,让 佩戴者所受所有治疗提升大约五 分之一。", + + "malum.gui.book.entry.rune_of_protection": "防御符文", + "malum.gui.book.entry.rune_of_protection.description": "促进坚守的脉动", + "malum.gui.book.entry.page.headline.rune_of_protection": "防御符文", + "malum.gui.book.entry.page.text.rune_of_protection.1": "防御符文促使形体坚守自身,令 佩戴者的护甲值提升大约五分之 一。", + + "malum.gui.book.entry.rune_of_reinforcement": "灵固符文", + "malum.gui.book.entry.rune_of_reinforcement.description": "促进制造的脉动", + "malum.gui.book.entry.page.headline.rune_of_reinforcement": "灵固符文", + "malum.gui.book.entry.page.text.rune_of_reinforcement.1": "灵固符文不会促进形体的能力, 而只是向其奥术存在施加压力, 增加灵魂护盾的容量和稳固度。", + + "malum.gui.book.entry.rune_of_volatile_distortion": "扭曲无常符文", + "malum.gui.book.entry.rune_of_volatile_distortion.description": "促进腐化的脉动", + "malum.gui.book.entry.page.headline.rune_of_volatile_distortion": "扭曲无常符文", + "malum.gui.book.entry.page.text.rune_of_volatile_distortion.1": "扭曲无常符文不会促进意识的能 力,而是会随机扭曲它的行为, 以致佩戴者攻击的伤害随机变 动——某些时候会正好碰上敌方 弱点,此时攻击伤害会翻倍。", + + + "malum.gui.book.entry.chronicles_of_the_void": "虚空通史", + "malum.gui.book.entry.chronicles_of_the_void.description": "疯狂的魔法", + "malum.gui.book.entry.page.headline.chronicles_of_the_void": "虚空通史", + + "malum.gui.book.entry.ritual_magic": "灵仪魔法", + "malum.gui.book.entry.ritual_magic.description": "宏伟的魔法", + "malum.gui.book.entry.page.headline.ritual_magic": "灵仪魔法", + "malum.gui.book.entry.page.text.ritual_magic.1": "未来深藏诸多奥秘……", + + "malum.gui.book.entry.necklace_of_the_mystic_mirror": "神秘透镜项链", + "malum.gui.book.entry.necklace_of_the_mystic_mirror.description": "如其在内,如其在外", + "malum.gui.book.entry.page.headline.necklace_of_the_mystic_mirror": "神秘透镜项链", + "malum.gui.book.entry.page.text.necklace_of_the_mystic_mirror.1": "我又设计了一种收集散在精魂损 失的能量的方式。嵌入其中的透 镜能够聚焦魔法,即能在收集到 奥术能量时多收集一些。这些能 量会被重新分配给我身上所有其 他护符,从而在收获精魂时增强 它们的效果。", + + "malum.gui.book.entry.mirror_magic": "镜面魔法", + "malum.gui.book.entry.mirror_magic.description": "魔法溜槽", + "malum.gui.book.entry.page.headline.mirror_magic": "镜面魔法", + "malum.gui.book.entry.page.text.mirror_magic.1": "灵灾中的镜面魔法是围绕运输物 品与精魂展开的系统。镜面魔法 会分成两大类别,其一专注于管 理精魂奥能,其二则是模块化的 物品溜槽。可用此类设备将精魂 罐连接到祭坛和坩埚,然后让它 自动补货。", + "malum.gui.book.entry.page.text.mirror_magic.2": "对于普通物品的运输,镜面魔法 会制造一种传送门风格的引力通 道——脉线。脉线能够取出和传 递物品。脉线的属性随使用的透 镜不同而变。下一次发布中,镜 面魔法和巫毒魔法中之一会实装。", + + "malum.gui.book.entry.voodoo_magic": "巫毒魔法", + "malum.gui.book.entry.voodoo_magic.description": "人偶制造", + "malum.gui.book.entry.page.headline.voodoo_magic": "巫毒魔法", + "malum.gui.book.entry.page.text.voodoo_magic.1": "灵灾中的巫毒魔法是围绕指挥和 命令巫毒人偶这堆小家伙展开的 系统。巫毒魔法会分成两大类别 ——战斗和实用。可以想象你指 挥一整支战斗人偶军队为你作战, 而你则稳坐军中帐。", + "malum.gui.book.entry.page.text.voodoo_magic.2": "实用用途的人偶可以执行简单任 务——收集物品,把物品放到箱 子里,给绵羊剪毛,收割农作物, 诸如此类。下一次发布中,镜面 魔法和巫毒魔法中之一会实装。", + + "malum.gui.book.entry.belt_of_the_magebane": "巫灾腰带", + "malum.gui.book.entry.belt_of_the_magebane.description": "旧墟新现", + "malum.gui.book.entry.page.headline.belt_of_the_magebane": "巫灾腰带", + "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "巫灾腰带是我的偏门发明之一, 结构简明易懂。正常情况下,被 击中后灵魂护盾要过好一会才开 始恢复。经多次实践证明,这一 失效期相当致命。但如今,灾厄 不再。", + "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "穿戴此类腰带时,灵魂护盾的修 复速度会大幅增加,容量也小有 提升。且当穿戴者被魔法攻击击 中时,此腰带会吸收其产生的散 在奥术能量,并再利用于紧急修 复灵魂护盾。", + + "malum.gui.book.entry.tyrving": "提尔锋", + "malum.gui.book.entry.tyrving.description": "远古遗物", + "malum.gui.book.entry.page.headline.tyrving": "提尔锋", + "malum.gui.book.entry.page.text.tyrving.1": "我最初制造的镰刀若要击碎灵 魂,需先损伤身体,再损伤灵魂。 虽然我现在已经不需再严格按此 步骤执行,为此而生的提尔锋也 依然可借此伤害敌人。", + "malum.gui.book.entry.page.text.tyrving.2": "击中灵魂时,扭曲石中会流过违 因火焰,由此诱其扭曲并造成魔 法伤害;灵魂越复杂,魔法伤害 便随之正比增加。这种扭曲还会 有“回弹”,即在一段时间后, 灵魂猛地恢复原有状态,由此造 成更多伤害。", + "malum.gui.book.entry.page.text.tyrving.3": "这把剑有一项局限较为独特:它 无法横扫,也不会接受横扫之刃 魔咒。", + "malum.gui.book.entry.page.text.tyrving.4": "这种武器还和锐利的火山玻璃有 着奇异的亲和性,在精魂坩埚中 使用黑曜石即可修复,不用耗费 任何更为昂贵的材料。", + + "malum.gui.book.entry.the_device": "神秘装置", + "malum.gui.book.entry.the_device.description": "放微波炉里充能", + "malum.gui.book.entry.page.headline.the_device": "神秘装置", + "malum.gui.book.entry.page.text.the_device.1": "掰弯了照样能用", + + + "malum.gui.book.entry.chronicles_of_the_soul": "灵魂通史", + "malum.gui.book.entry.chronicles_of_the_soul.description": "奇迹的魔法", + "malum.gui.book.entry.page.headline.chronicles_of_the_soul": "灵魂通史", + + "malum.gui.book.entry.void.the_weeping_well": "哭泣之井", + "malum.gui.book.entry.void.the_weeping_well.description": "通往未知的门", + "malum.gui.book.entry.page.headline.void.the_weeping_well": "哭泣之井", + "malum.gui.book.entry.page.text.void.the_weeping_well.1": "我发现了一个……结构。它的意 味比我先前找到的几乎所有事物 都要深远,它的存在即是已有人 踏入过奥法研究的实证。", + "malum.gui.book.entry.page.text.void.the_weeping_well.2": "我称这口井为“哭泣之井”,原 因是它一直散发出哀伤的气息, 井内有一小池……物质。我不太 能确定那是什么物质,它虽然看 上去不像液体,但物理性质上来 说肯定也不是固体。", + "malum.gui.book.entry.page.text.void.the_weeping_well.3": "实证的“实”来自结构的构成材 料,似乎是污秽石,就好像在阻 止其中物质向外扩张。虽然说是 污秽石,但这结构的核心比我造 出的石材要坚硬许多,硬度甚至 接近基岩。", + "malum.gui.book.entry.page.text.void.the_weeping_well.4": "我的第一想法是往里面扔块石 头,现在看来大概不算什么好决 定。井本身应该足够稳定,如果 它真的存在了很长时间的话…… 好在没发生危险的事,算是松了 口气。那块石头几秒后就飞了出 来,同时还有一阵类似打嗝的声 音,附带少量浓度低至无害的井 内物质。", + "malum.gui.book.entry.page.text.void.the_weeping_well.5": "我身上还有些挖矿收集到的物 品,其中有一些经验晶和一块深 岩珍金,我待在井旁时它们便好 像要飞出我的口袋。我不清楚这 意味着什么,不过,扔进去的石 头会反弹出来,那么也许可以把 它们也扔进去试试。", + "malum.gui.book.entry.page.text.void.the_weeping_well.6": "这么做了之后,投进去的材料在 反弹回的那一刻发生了变化 ——有趣的是,石头和这些材料 的反弹方向都是正南方。或许我 可借此造出新材料、新造物?而 且,仅是受到吸引的材料都与奥 能相关这一点,就极具探索价值。", + "malum.gui.book.entry.page.text.void.the_weeping_well.7": "我并非历史学家,不会去探究那 些延申而来的文化内涵,但有一 点,至少就我目前所知如此,那 就是污秽石只可通过精魂灌注制 成。这意味着曾有文明触及过奥 术能量,并且……试图控制它? 曾畏惧过它?曾利用过它?这个 文明是否与深埋地下的其他结构 有关?我不清楚,但我希望我能 找到答案。", + + "malum.gui.book.entry.void.material_study_soulstone": "材料研究:灵魂石", + "malum.gui.book.entry.void.material_study_soulstone.description": "一位老朋友", + "malum.gui.book.entry.page.headline.void.material_study_soulstone": "研究:灵魂石", + "malum.gui.book.entry.page.text.void.material_study_soulstone.1": "当然,灵魂石本身没什么新东 西。它是精魂魔法的基石。然而, 大多数粗金属穿过哭泣之井后, 便会变成粗灵魂石。", + "malum.gui.book.entry.page.text.void.material_study_soulstone.2": "这是否意味着灵魂石本身类似金 属?或许吧。但这肯定能解释它 为何能轻松调谐铁。这当然也代 表着,灵魂石本身以某种方式与 井的真实存在相连。也许井是现 实中充斥着灵魂的区域?还是一 种收纳灵魂的方式?这两种说法 都不太站得住脚,但我目前还无 法直接推倒这些理论,不管看上 去有多站不住脚。", + + "malum.gui.book.entry.void.material_study_null_slate": "材料研究:精炼灵魂石", + "malum.gui.book.entry.void.material_study_null_slate.description": "空白的板石,也许即是前身", + "malum.gui.book.entry.page.headline.void.material_study_null_slate": "研究:虚无板石", + "malum.gui.book.entry.page.text.void.material_study_null_slate.1": "穿过哭泣之井后,灵魂石变成了 我称为“虚无板石”的物质。虽 然物理性质与灵魂石相似,但它 貌似缺失了灵魂……它与奥术能 量交互的方式,却仍与灵魂石无 二。", + "malum.gui.book.entry.page.text.void.material_study_null_slate.2": "也许这就是灵魂石获得灵魂能量 前的状态?我无法确定它与灵魂 交互的模式,也同样无法像制造 魂染钢那样,转移这一性质。我 仅有的理论就是,完全缺失奥术 能量,乃至一丝一毫都不存在的 状态,不知怎的,具有其独特的 奥术能量。这种能量又会是什么?", + "malum.gui.book.entry.void.material_study_null_slate.reexamination": "再次审视:虚无板石", + "malum.gui.book.entry.void.material_study_null_slate.reexamination.description": "与幽影调谐", + "malum.gui.book.entry.page.headline.void.material_study_null_slate.reexamination": "再次审视:虚无板石", + "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.1": "奥术能量的完全缺失也有其效。 虚无板石的本质应已再清晰不过 ——灵魂石;与虚空,而非与奥 术能量调谐的灵魂石。", + "malum.gui.book.entry.page.text.void.material_study_null_slate.reexamination.2": "它或许仍是灵魂石的前身,但两 者有可能以其他方式互相关联 ……它的物理外显性质与灵魂石 一致。相异的性质完全是由石材 交互对象的不同所致。", + + "malum.gui.book.entry.void.material_study_mnemonic_fragment": "材料研究:凝聚经验晶", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.description": "不是经验,而是记忆", + "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment": "研究:忆念质", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.1": "穿过哭泣之井后,经验晶变成了 我称作“忆念质”的物质。这些 忆念残片从物理表现来说似乎就 是经验晶,但其中能量更为凝聚, 更为细致。", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.2": "我拿着它时的感受,不再是简单 的经验,而更像是拿着一整段记 忆,前因后果、细枝末节,一应 俱全。\n这是否代表着哭泣之井是个活体, 我手里的是它的记忆?还是它收 集了产生经验晶的灵魂的记忆, 再汇聚成这种致密的物质?而且 为什么只是拿着石头就能感受到 某种印象?", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination": "再次审视:忆念质", + "malum.gui.book.entry.void.material_study_mnemonic_fragment.reexamination.description": "一以贯之的结构", + "malum.gui.book.entry.page.headline.void.material_study_mnemonic_fragment.reexamination": "再次审视:忆念质", + "malum.gui.book.entry.page.text.void.material_study_mnemonic_fragment.reexamination.1": "忆念质的内部构造与经验晶几乎 一致,但规模更加微观精细。推 测这就是它性质的由来。", + + "malum.gui.book.entry.void.material_study_void_salts": "材料研究:净化灰烬", + "malum.gui.book.entry.void.material_study_void_salts.description": "灵魂本质的线索", + "malum.gui.book.entry.page.headline.void.material_study_void_salts": "研究:虚空盐", + "malum.gui.book.entry.page.text.void.material_study_void_salts.1": "穿过哭泣之井后,咒灰变化为了 我称作“虚空盐”的物质。这种 暗色的粉末在化学性质上与咒灰 相似,但其中并无碳成分,也就 不能再称之为“灰”。", + "malum.gui.book.entry.page.text.void.material_study_void_salts.2": "它似乎由一种未知的不稳定金属 构成,又与某种我无法辨别的苛 性物质键合。它在物理层面之外 也相当令人困惑。碳是生命的基 础,但是去除了碳的这种物质 ……好像在动?我未能在实验中 证实这一点,但我几乎可以确定 这种物质具有某种生命,而且还 会移动。", + "malum.gui.book.entry.void.material_study_void_salts.reexamination": "再次审视:虚空盐", + "malum.gui.book.entry.void.material_study_void_salts.reexamination.description": "引人担忧", + "malum.gui.book.entry.page.headline.void.material_study_void_salts.reexamination": "再次审视:虚空盐", + "malum.gui.book.entry.page.text.void.material_study_void_salts.reexamination.1": "$i不存在/$中产生了$i存在/$,就是幽影 奥术能量存在的表现。它或许$i真/$ $i的/$活着……但它的生命由虚无定 义,而非物质的存在。再推而广 之,虚空中或许还有更为复杂的 生命?", + + "malum.gui.book.entry.void.material_study_malignant_lead": "材料研究:腐化黄金", + "malum.gui.book.entry.void.material_study_malignant_lead.description": "化神奇为腐朽", + "malum.gui.book.entry.page.headline.void.material_study_malignant_lead": "研究:恶念之铅", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.1": "穿过哭泣之井后,深岩珍金会转 换成恶念之铅。与金绑定的各种 奥术能量大多转变成了邪恶奥术 能量,这种金属也因此自炼金师 的神坛跌落,变成了最为低等的 材料。", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.2": "金属中的奥术能量也大致变为了 原本的一半。是因为被井剥去了, 还是变化成了我仍未分离辨识的 事物?两种说法都可能成立。这 点有可能和虚无板石展现出来的 奥术交互能力有关……", + "malum.gui.book.entry.void.material_study_malignant_lead.reexamination": "再次审视:恶念之铅", + "malum.gui.book.entry.void.material_study_malignant_lead.reexamination.description": "邪恶与幽影", + "malum.gui.book.entry.page.headline.void.material_study_malignant_lead.reexamination": "再次审视:恶念之铅", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.1": "我目前只有恶念之铅这一种方法 考察幽影晶体的物理形态——恰 好失去了一半的奥术质量,哪还 可能是其他原因所致?", + "malum.gui.book.entry.page.text.void.material_study_malignant_lead.reexamination.2": "分离深岩珍金中的微晶,分离恶 念之铅中的邪恶晶体,这两者仍 未取得成果。但在我能获得更多 材料之前,这么做就是研究幽影 奥术能量构造的最佳途径。", + + "malum.gui.book.entry.void.material_study_auric_embers": "材料研究:烈焰升华", + "malum.gui.book.entry.void.material_study_auric_embers.description": "演进的精华", + "malum.gui.book.entry.page.headline.void.material_study_auric_embers": "研究:灵气余焰", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.1": "穿过哭泣之井后,烈焰粉变成了 我称作“灵气余焰”的物质。缥 缈的金色火焰,同时也是坚实可 触的物体。它的燃烧形同木炭, 但它的火焰与燃烧过程无关。", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.2": "尽管如此明艳的物质在所有自井 内取得的材料中堪称鹤立鸡群, 它也依然遵守相似的模式。井剥 去了投入材料的某些成分,杂质、 物质成分、某些更为隐秘的事物, 这些都有可能。在这种情况中, 剥去的似乎是除纯粹的火焰外的 一切事物,产出的则是变化的化 身。", + "malum.gui.book.entry.void.material_study_auric_embers.reexamination": "再次审视:灵气余焰", + "malum.gui.book.entry.void.material_study_auric_embers.reexamination.description": "并非剥去,而是逆转", + "malum.gui.book.entry.page.headline.void.material_study_auric_embers.reexamination": "再次审视:灵气余焰", + "malum.gui.book.entry.page.text.void.material_study_auric_embers.reexamination.1": "和我之前的构想不一样,井并不 会剥去事物。而是会逆转它们, 替换成类虚空的相似物质。灵气 余焰大概就是其中最纯粹的例子: 所有不属于演进精华的事物都蒙 上了一层虚无暗影,产生的材料 $i远/$比“适合于某一用途”要完美。", + + "malum.gui.book.entry.void.catalyst_lobber": "促焰投具", + "malum.gui.book.entry.void.catalyst_lobber.description": "演进超越一切", + "malum.gui.book.entry.page.headline.void.catalyst_lobber": "促焰投具", + "malum.gui.book.entry.page.text.void.catalyst_lobber.1": "演进之火极为强烈,它会为自身 的演进与蔓延摧毁路上的一切事 物。因此必然存在以其为基础的 毁灭性武器,事实上也真的存在。", + "malum.gui.book.entry.page.text.void.catalyst_lobber.2": "我使用一对明灯夹钳造成了这件 “促焰投具”。它会重新校准灵 气余焰以“解锁”它们,令它们 那温和的火焰转变为爆炸性的烈 焰,并在准备发射之前控制住它 们。", + "malum.gui.book.entry.page.text.void.catalyst_lobber.3": "我还加了一层安全措施,因为 ……我不想再建一遍实验室了。 这些火焰极其易爆。当然,黑曜 石等基础的防爆措施能挡住它们。", + + "malum.gui.book.entry.void.black_crystal": "漆黑的晶体", + "malum.gui.book.entry.void.black_crystal.description": "是错误,还是祝福?", + "malum.gui.book.entry.page.headline.void.black_crystal": "漆黑的晶体", + "malum.gui.book.entry.page.text.void.black_crystal.1": "我现在应当已经知道活物进入井 内会发生什么,至少是知道有智 慧的活物进去的后果了。", + "malum.gui.book.entry.page.text.void.black_crystal.2": "我在实验中太过粗心,然后在地 上的试剂烧瓶上跌了一跤……直 接跌进了井内的漆黑物质。我现 在还能写下这些,很明显代表着 我生还了……不过我大概不会再 想来一次这种测试了。", + "malum.gui.book.entry.page.text.void.black_crystal.3": "我被现证实为液体的东西吐了出 来,就和那些我投进去的物品一 样。之后我又用怪物和牛犊做了 测试,它们$i并没有/$反弹回来,只 是消失在了井中,我也没有再浪 费资源劳心测试的理由。而且, 我的注意力现在已全部落到了随 我一同返回的东西上。", + "malum.gui.book.entry.page.text.void.black_crystal.4": "就好像我击碎了一个灵魂;我的 灵魂又是当时唯一在场的。这种 想法有点吓人,不过我身体机能 的所有数据都仍在可接受范围内。 同我一起返回的还有一个黑色的 精魂晶体,我也收集到了。这是 否是第九种奥术能量的先兆?如 果属实,它代表的是什么形式的 脉动?还需要进一步研究。", + "malum.gui.book.entry.fragment.void.black_crystal": "胡乱涂写的笔记", + "malum.gui.book.entry.fragment.void.black_crystal.description": "无法理解", + "malum.gui.book.entry.page.headline.fragment.void.black_crystal": "胡乱涂写的笔记", + "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$i你尝试阅读这篇条目,但文字似/$ $i乎从眼边溜走了,每次捕捉到它/$ $i们的同时就又遗失了它们。你仍/$ $i记得的只言片语在你脑内留下了/$ $i这样一种印象:除去投入井中的/$ $i材料外,好像还存在着些什么……/$", + + "malum.gui.book.entry.void.umbral_arcana": "幽影奥术能量", + "malum.gui.book.entry.void.umbral_arcana.description": "完全不可能", + "malum.gui.book.entry.page.headline.void.umbral_arcana": "幽影奥术能量", + "malum.gui.book.entry.page.text.void.umbral_arcana.1": "我无法理解这种奥术能量。它究 竟是什么?它和我所知的八种奥 术能量不同,自己也不怎么像是 一种奥术能量……但它确实形成 了精魂晶体。它可以和其他精魂 一样放进精魂罐,许多性质也都 一致……但在本质层面上,两者 有一点不同。", + "malum.gui.book.entry.page.text.void.umbral_arcana.2": "这种晶体$i不存在/$。这并不是说没 法获取、触及、看见它。它所在 之处没有物质。这种……$i幽影/$奥 术能量是一片虚空。它是否同时 是奥术和邪术的反面?这两种奥 术能量都缺失脉动的方向,也都 是纯粹的能量。因此,幽影奥术 能量是能量的缺失,脉动也就不 再重要。", + "malum.gui.book.entry.page.text.void.umbral_arcana.3": "我认为,有可能存在两种类型的 此类奥术能量。其一为虚无的脉 动,对应奥术;其二为完整的脉 动,对应邪术。如若这两种奥术 能量都真实存在,则机能上应当 无法区分它们。它们$i必然/$有相同 的表现。能量缺失,脉动便失去 意义。", + "malum.gui.book.entry.page.text.void.umbral_arcana.4": "但就算它是虚空,它也依旧是一 种能量。能量缺失产生的压力差 也有可能?我无法确定。但不论 其本质是什么,它都可被利用。 理论上来说,甚至还能用于灌注, 尽管很难理解究竟发生了什么。 它的表现就是物质,但它不是物 质。它是能量,也是能量的缺失。", + "malum.gui.book.entry.page.text.void.umbral_arcana.5": "针对这种奥术能量的研究必须继 续。无可避免。倘若有事物隐藏 着触及奇术顶点的奥秘,必是这 种悖论般的虚空无疑。我将全力 以赴。", + "malum.gui.book.entry.fragment.void.umbral_arcana": "奇怪的等式", + "malum.gui.book.entry.fragment.void.umbral_arcana.description": "假定存在“存在的缺失”……", + "malum.gui.book.entry.page.headline.fragment.void.umbral_arcana": "奇怪的等式", + + "malum.gui.book.entry.void.inverse_and_hybrid_arcana": "逆奥术能量与混合奥术能量?", + "malum.gui.book.entry.void.inverse_and_hybrid_arcana.description": "失败的理论", + "malum.gui.book.entry.page.headline.void.inverse_and_hybrid_arcana": "理论中的奥术能量", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.1": "如果奥术和邪术有其反面,那么 其他精魂晶体也应当有对应的反 面:比如,火的完全缺失即是狱 火的反面。从精魂罐中取出精魂 能量是形成晶体的手段之一。理 论上,再现类似环境就可以形成 另一种类型的晶体。", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.2": "精确放置精魂晶体,再配以灵魂 木仪式,理论中能够形成六种基 础奥术能量反面晶体的环境就此 落成……但什么都没有发生。要 是能找到适用于幽影奥术能量的 类似环境,那用处就会多出许多, 但目前我未能想出移除区域内$i所/$ $i有/$奥术能量的方法。", + "malum.gui.book.entry.page.text.void.inverse_and_hybrid_arcana.3": "与之类似,无论以何种奥术能量 组合精校环境,都无法形成超出 六种基础晶体之外的晶体。也就 是说,混合奥术能量不存在,至 少不以同种方式存在;奥术能量 的稳定态只有有限个。但奥术能 量可以以其他方式结合……", + "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana": "一次失败的实验", + "malum.gui.book.entry.fragment.void.inverse_and_hybrid_arcana.description": "试图创造全新事物?", + + "malum.gui.book.entry.void.material_study_arcana": "材料研究:奥术能量", + "malum.gui.book.entry.void.material_study_arcana.description": "旧井新渊", + "malum.gui.book.entry.page.headline.void.material_study_arcana": "研究:精魂晶体", + "malum.gui.book.entry.page.text.void.material_study_arcana.1": "在此之前,我还没将精魂晶体物 理性质的研究推进到如此地步。 这当然也有借口,我主要关注的 是它们的魔法性质,物理性质居 于其次……并非只有幽影精魂有 奇怪的特性。所有晶体都有。", + "malum.gui.book.entry.page.text.void.material_study_arcana.2": "首先,单个种类精魂晶体的各个 样本——幽影精魂也许也一样, 但我只有一枚晶体样本——在物 理层面上完全一致,我现在的探 测精度还没法把它们区分开。这 种“一致”不只停留在“类似” 上,而是$i完全/$地、$i精确/$地相同, 到百万分之一格的数量级都是这 样。这自然也引出了一个问题: 能否雕琢或破坏晶体的一小部分?", + "malum.gui.book.entry.page.text.void.material_study_arcana.3": "经过测试——当然没有非常$i全/$ $i面/$,我没有测试过幽影晶体—— 似乎这种外形就是晶体能稳定存 在的唯一外形。试图移除或损坏 哪怕很小一部分都完全不可行, 晶体的物理外形完全不会受损, 直至受到足够的力而整个破碎。", + "malum.gui.book.entry.page.text.void.material_study_arcana.4": "更为有意思的是,精魂晶体的物 理强度不算很高,但化学上则表 现出完全的惰性,我甚至试了很 多很多种反应物。它们真的是传 统意义上的物质吗?假如不是, 那幽影晶体又是什么呢?", + "malum.gui.book.entry.page.text.void.material_study_arcana.5": "我不确定这些物理性质背后的象 征意味,但考虑到幽影晶体的奇 异性,奥术能量平凡一面的深奥 远超我的预想。", + + "malum.gui.book.entry.void.staves_as_foci": "以法杖为核心", + "malum.gui.book.entry.void.staves_as_foci.description": "模仿奥术能量", + "malum.gui.book.entry.page.headline.void.staves_as_foci": "以法杖为核心", + "malum.gui.book.entry.page.text.void.staves_as_foci.1": "仔细思索我在精魂晶体中观察到 的性质后,我不禁认为结构本身 也有其重要性。而为测试这一结 论,我造出了一件忆念质仿制品, 用于仿造邪恶奥术能量;凝聚的 灵魂记忆是我能想到的最接近的 物质了。它能达到几十万分之一 格的精度。", + "malum.gui.book.entry.page.text.void.staves_as_foci.2": "我没想到它会在我眼前爆炸。\n\n但是爆炸也很有用,前提是能够 掌控。所以我又做了一件样品, 但这次我为伪晶体设计了一副用 以运转的结构——灵魂木和魂染 钢制成的嵌座,以将能量向外传 递。将法术聚焦于法杖时,它就 像是微缩版的仪式,不过产生的 效果不太一样。", + "malum.gui.book.entry.page.text.void.staves_as_foci.3": "近战攻击中的法杖……堪堪足 用。我大概会将镰刀作为首选, 但法杖的功效也不错了。它们通 常会着重增强魔法伤害,物理伤 害则不那么看重,有些时候也很 有用。它们真正的特殊之处展现 于我$i使用/$它们时。", + "malum.gui.book.entry.page.text.void.staves_as_foci.4": "忆念咒术法杖将液态的邪恶奥术 能量凝聚成球状发射出去,让人 想起女巫的咒术。激活它要花一 段时间,而且貌似也不能短时间 内多次连续发射,不过每次发射 都能对目标造成大额伤害。法杖 需借用我的灵魂来充能,也正因 此,我身上所有法杖的弹数会统 一计算。", + "malum.gui.book.entry.page.text.void.staves_as_foci.5": "这种制造仿造奥术能量的方式在 其他能量处都碰了壁,也许是材 料的缘故。忆念质与邪恶奥能的 谐振,或许只是来源于制造经验 晶所需的死亡。", + "malum.gui.book.entry.void.staves_as_foci.enchanting": "为法杖附魔", + "malum.gui.book.entry.void.staves_as_foci.enchanting.description": "模仿效能", + "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.capacitor": "容弹", + "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.capacitor.1": "据我所知,精魂晶体含有的能量 是有限的……但这只对奥术能量 的奇特非物理物质成立。容弹魔 咒能让法杖在同样的物理空间内 积累更多能量,每等级足够多存 大约一颗法术弹。带有此魔咒的 法杖无法再接受速续魔咒。", + "malum.gui.book.entry.page.headline.void.staves_as_foci.enchanting.replenishing": "速续", + "malum.gui.book.entry.page.text.void.staves_as_foci.enchanting.replenishing.1": "法杖能够接引有物理形态的魔 法。显然,魔法可以流出也可以 流入,有意识地让其流动也并非 不可能。近战使用带有速续魔咒 的法杖时,有一定概率填补法杖 的能量库,大约能填回相当于一 颗法术弹的能量。带有此魔咒的 法杖无法再接受容弹魔咒。", + "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", + "malum.gui.book.entry.void.staves_as_foci.ring_of_the_endless_well.description": "存储法术弹", + "malum.gui.book.entry.page.headline.void.staves_as_foci.ring_of_the_endless_well": "无底渊井戒指", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.1": "我成功仿制出了奥术精魂。忆念 质核心放入虚无板石嵌座后,似 乎就能抵消忆念质的邪恶奥能调 谐性,留下原始的奥术能量,正 如它所模仿的模式。伪奥术精魂 能够保持一枚法术弹,与法杖邪 恶晶体中的法术弹相似度惊人。", + "malum.gui.book.entry.page.text.void.staves_as_foci.ring_of_the_endless_well.2": "我造出了一枚戒指——无底渊 井,嵌座上就放有这种伪晶体。 此戒指会集中我的法术聚焦,以 此保留暂存法术弹。戒指本身的 充能较慢,因为它不是法杖那样 的$i聚焦/$象征,不过它能保留三个 法术弹,以备快速使用之需。", + + "malum.gui.book.entry.oath_of_the_overeager_fist": "鲁莽重拳誓约", + "malum.gui.book.entry.oath_of_the_overeager_fist.description": "永不迟疑", + "malum.gui.book.entry.page.headline.oath_of_the_overeager_fist": "鲁莽重拳誓约", + "malum.gui.geas.oath_of_the_overeager_fist.cons": "灵魂中的冲动令你不假思索。\n -法术弹会在充能完毕后立刻射出", + "malum.gui.geas.oath_of_the_overeager_fist.pros": "融入形体与灵魂的冲动。\n -法术充能时间减半", + + "malum.gui.book.entry.oath_of_the_overkeen_eye": "犀利锐眼誓约", + "malum.gui.book.entry.oath_of_the_overkeen_eye.description": "百步穿杨", + "malum.gui.book.entry.page.headline.oath_of_the_overkeen_eye": "犀利锐眼誓约", + "malum.gui.geas.oath_of_the_overkeen_eye.cons": "灵魂中的感知力令你未雨绸缪。\n -法术弹恢复速率减半", + "malum.gui.geas.oath_of_the_overkeen_eye.pros": "融于灵魂的奥能追寻之眼。\n -法杖弹射物会追踪目标", + + "malum.gui.book.entry.oath_of_the_overburdened_mind": "重负意识誓约", + "malum.gui.book.entry.oath_of_the_overburdened_mind.description": "万钧重担", + "malum.gui.book.entry.page.headline.oath_of_the_overburdened_mind": "重负意识誓约", + "malum.gui.geas.oath_of_the_overburdened_mind.cons": "所获的知识要求你谨慎考虑。\n -法术充能时间增加四分之一", + "malum.gui.geas.oath_of_the_overburdened_mind.pros": "融于意识的奥术知识容身之所。\n -法术弹容量翻倍", + + "malum.gui.book.entry.oath_of_the_undiscerned_maw": "无恕渊喉誓约", + "malum.gui.book.entry.oath_of_the_undiscerned_maw.description": "吞噬万物", + "malum.gui.book.entry.page.headline.oath_of_the_undiscerned_maw": "无恕渊喉誓约", + "malum.gui.geas.oath_of_the_undiscerned_maw.cons": "吞噬的精华自恶念而来,也就嗜求 销蚀。\n -滥用会缓慢衰减所受所有治疗", + "malum.gui.geas.oath_of_the_undiscerned_maw.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会吞噬受影响生物的生 命精华\n -吞噬的精华会依照伤害量治疗你", + + "malum.gui.book.entry.oath_of_unsighted_resistance": "虚形抗性誓约", + "malum.gui.book.entry.oath_of_unsighted_resistance.description": "囿于屠戮", + "malum.gui.book.entry.page.headline.oath_of_unsighted_resistance": "虚形抗性誓约", + "malum.gui.geas.oath_of_unsighted_resistance.cons": "誓约钝化了恶念斩击的刃锋。\n -恢复恶念庇护时降低恶念暴击伤 害", + "malum.gui.geas.oath_of_unsighted_resistance.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会为恶念庇护充能", + + "malum.gui.book.entry.oath_of_unmakers_disdain": "毁存鄙夷誓约", + "malum.gui.book.entry.oath_of_unmakers_disdain.description": "凌驾万物", + "malum.gui.book.entry.page.headline.oath_of_unmakers_disdain": "毁存鄙夷誓约", + "malum.gui.geas.oath_of_unmakers_disdain.cons": "誓约与恶念庇护共生,其力量亦遭 其削弱。\n -降低恶念庇护容量", + "malum.gui.geas.oath_of_unmakers_disdain.pros": "刻入恶念挽魂的蚀纹。\n -恶念暴击会对目标触发连续斩击\n -恶念转化会让附带斩击的次数增 多,力量增强", + + "malum.gui.book.entry.authority_of_the_gleeful_target": "欢愉目标权能", + "malum.gui.book.entry.authority_of_the_gleeful_target.description": "世间最幸福", + "malum.gui.book.entry.page.headline.authority_of_the_gleeful_target": "欢愉目标权能", + "malum.gui.geas.authority_of_the_gleeful_target.cons": "你的形体静滞于时间,是脱离世界 之异常。形体不会衰老,也无法感 知外界。\n -所受所有治疗降至四分之一", + "malum.gui.geas.authority_of_the_gleeful_target.pros": "权能——你的形体与世界本尊的条 约。\n -受击时形体进入静滞状态\n -静滞状态下,所有药水效果计时 暂停,且不会消散\n -生命恢复、中毒等需时间流动的 效果失效,不受静滞影响的仍有效", + + "malum.gui.book.entry.authority_of_the_inverted_heart": "逆反之心权能", + "malum.gui.book.entry.authority_of_the_inverted_heart.description": "铸众心为一", + "malum.gui.book.entry.page.headline.authority_of_the_inverted_heart": "逆反之心权能", + "malum.gui.geas.authority_of_the_inverted_heart.cons": "你的灵魂即世界的灵魂。你的心脏 即世界之心脏。敞开心扉,为众人 窥探,亦为众人所掌控。\n -所受魔法伤害变为四倍", + "malum.gui.geas.authority_of_the_inverted_heart.pros": "权能——你的形体与世界本尊的条 约。\n -你的灵魂向世界开放;其他灵魂 若见到你的灵魂,两者即建立联系\n -你所受和造成的伤害会与其分享", + + "malum.gui.book.entry.authority_of_crushing_melancholy": "压抑忧郁权能", + "malum.gui.book.entry.authority_of_crushing_melancholy.description": "镇自身精魂", + "malum.gui.book.entry.page.headline.authority_of_crushing_melancholy": "压抑忧郁权能", + + "malum.gui.book.entry.void.ring_of_growing_flesh": "增生血肉戒指", + "malum.gui.book.entry.void.ring_of_growing_flesh.description": "匍匐爬行", + "malum.gui.book.entry.page.headline.void.ring_of_growing_flesh": "增生血肉戒指", + "malum.gui.book.entry.page.text.void.ring_of_growing_flesh.1": "我超频了疗愈魔能戒指,造出的 戒指不只会治疗伤害,还能超量 治疗。它在收获到精魂晶体时给 予额外生命值,但不会提供生命 恢复效果。", + + "malum.gui.book.entry.void.ring_of_echoing_arcana": "奥能回响戒指", + "malum.gui.book.entry.void.ring_of_echoing_arcana.description": "我能看看见见未来$i未来未来/$", + "malum.gui.book.entry.page.headline.void.ring_of_echoing_arcana": "奥能回响戒指", + "malum.gui.book.entry.page.text.void.ring_of_echoing_arcana.1": "将疗愈魔能戒指超频过后得到的 戒指很有用,所以我又在织魔戒 指上重复了一遍,让它不只会绑 定,而也会制造出魔法层面的回 响。奥能回响戒指在收获到精魂 晶体时会给予奥术回响效果,以 此增强所有其他收获精魂时触发 的效果。", + + "malum.gui.book.entry.void.ring_of_gruesome_concentration": "腐躯聚集戒指", + "malum.gui.book.entry.void.ring_of_gruesome_concentration.description": "摄取并同化", + "malum.gui.book.entry.page.headline.void.ring_of_gruesome_concentration": "腐躯聚集戒指", + "malum.gui.book.entry.page.text.void.ring_of_gruesome_concentration.1": "为何暴食要受限于收获精魂?食 用腐败的食物就可让自己更为饥 饿,残余的事物便会由此得到培 育和集聚,就算饥饿也可增强魔 法能力。", + + "malum.gui.book.entry.void.necklace_of_the_watcher": "监视者项链", + "malum.gui.book.entry.void.necklace_of_the_watcher.description": "它回望着", + "malum.gui.book.entry.page.headline.void.necklace_of_the_watcher": "监视者项链", + "malum.gui.book.entry.page.text.void.necklace_of_the_watcher.1": "除在被击碎时外,灵魂在受到伤 害时也会放出能量。此项链即可 利用这种能量,平常只在收获精 魂时触发的效果同时也可在击中 满生命值的敌人时触发。", + + "malum.gui.book.entry.void.necklace_of_the_hidden_blade": "隐藏锋刃项链", + "malum.gui.book.entry.void.necklace_of_the_hidden_blade.description": "刺向背后的锋刃", + "malum.gui.book.entry.page.headline.void.necklace_of_the_hidden_blade": "隐藏锋刃项链", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.1": "精准镰刃项链能聚焦镰刀的锋 刃,隐藏锋刃项链则更进一步, 逆转锋刃并令其饥馁。镰刀不再 能进行横扫攻击,但在我受伤时, 镰刃便会饮下我的痛楚,它借此 挥出的重砍和斩击在平常几近无 法达成。", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.2": "激活时,此项链会在十秒内保持 惰性,只有保持静止、集中思绪 才能激发出它的潜能。在此状态 下进行攻击会延长其惰性时间。", + "malum.gui.book.entry.page.text.void.necklace_of_the_hidden_blade.3": "这种反击的本质较为奇异,我未 能完全辨识。就好像锋刃扭曲了 现实,以在同一时刻出现在多个 位置。", + + "malum.gui.book.entry.void.malignant_pewter": "恶念白镴", + "malum.gui.book.entry.void.malignant_pewter.description": "演进不再", + "malum.gui.book.entry.page.headline.void.malignant_pewter": "恶念白镴", + "malum.gui.book.entry.page.text.void.malignant_pewter.1": "我已能分辨出恶念之铅的组成, 更方便了用途的设计。正如幽影 奥能的奇异,其与金属制成的合 金也有特殊的性质。深岩珍金化 为低贱,由此产生恶念之铅,这 种白镴则渴求着对外作用。它渴 求侵蚀、拆解、消除人类的发展。", + "malum.gui.book.entry.page.text.void.malignant_pewter.2": "这一性质确有其平凡用处——当 作武器进一步损伤盔甲,同时伤 害并击碎灵魂;它的神秘学用途 也不容小觑。恶念白镴在魔法层 面上并非惰性,也不会吸收魔法。 而是魔法似乎根本就无法在其周 围$i形成/$,也象征着对知识的追求 的消退。", + "malum.gui.book.entry.page.text.void.malignant_pewter.3": "这种金属相当坚韧,也相当锋 利,但穿戴反魔法套装肯定会产 生问题……也会带来全新的能力。 我已有用它制作盔甲套装的大致 想法,这一套装能运用金属的能 力,应当极为强大。", + + "malum.gui.book.entry.void.erosion_scepter": "侵蚀权杖", + "malum.gui.book.entry.void.erosion_scepter.description": "愿魔法师畏惧我的威能", + "malum.gui.book.entry.page.headline.void.erosion_scepter": "侵蚀权杖", + "malum.gui.book.entry.page.text.void.erosion_scepter.1": "我新制成了一种仿制奥术能量, 借由恶念白镴作为核心。在它那 腐蚀性的逆转能力中,金属本身 即会呼唤混乱熵增;因此邪术奥 能回应了这一呼唤。和这种金属 的其他用途一样,自虚空盐悬液 中产出的晶体同样渴求消解人类 的成就。", + "malum.gui.book.entry.page.text.void.erosion_scepter.2": "侵蚀权杖的制造使用了这种伪晶 体,它能发射一束束近乎匍匐的 腐蚀性物质,与腐枯物质和制造 其的虚空盐极其类似。每次充能 都会发射两发法术弹,每枚弹又 分出四束。这些物质束会蚕食所 命中事物的灵魂,并在一段时间 内阻止其运用魔法,也许算是使 用它的好处。", + "malum.gui.book.entry.page.text.void.erosion_scepter.3": "每一束物质都会额外叠上一层效 果,令魔法能力和灵魂力降低十 分之一。当然,这种效果可以叠 到完全封印目标的能力,而且每 次命中都会增强并延长封印。", + "malum.gui.book.entry.page.text.void.erosion_scepter.4": "直接用法杖敲打敌人即会施加两 次侵蚀,很有用处,它也不再只 是到了近身格斗的窘迫时刻才掏 出的武器了。并非所有魔法都要 求一个稳定的灵魂,对自我消解 的恐惧也应当能驱动魔法。", + + "malum.gui.book.entry.void.weight_of_worlds": "宙界重斧", + "malum.gui.book.entry.void.weight_of_worlds.description": "实物化的存在性重负", + "malum.gui.book.entry.page.headline.void.weight_of_worlds": "宙界重斧", + "malum.gui.book.entry.page.text.void.weight_of_worlds.1": "利用恶念白镴的现实侵蚀性质相 对来说比较简单。一把粗制的武 器,除此之外又有什么更能代表 演进的终止呢?这把斧,我称作 “宙界重斧”,以凸显恼怒情绪 之重。它很缓慢,它很笨拙,它 的攻击仅限物理……同时它也$i强/$ $i大/$到远超构想。", + "malum.gui.book.entry.page.text.void.weight_of_worlds.2": "某些时候,宙界重斧似会认可我 的屠戮,并令我的攻击力变为双 倍,这种增幅完全没有可溯来源。 我坚信屠戮即是关键,因在取走 性命时我能感受到某种谐振;这 种谐振似乎会在我下一次挥砍时 消散,并必定使得攻击力度翻倍。", + + "malum.gui.book.entry.void.edge_of_deliverance": "挽魂锋镰", + "malum.gui.book.entry.void.edge_of_deliverance.description": "疯狂尖啸之人的歌谣", + "malum.gui.book.entry.page.headline.void.edge_of_deliverance": "挽魂锋镰", + "malum.gui.book.entry.page.text.void.edge_of_deliverance.1": "演进可被抵消:粗野即可压过宏 伟,终止演进。但演进是否也可 由演进抵消呢?那是当然。一把 镰刀,能让你感到熟悉的镰刀, 与斧截然不同的镰刀,我称作 “挽魂锋镰”。它就是斧的对立 面;宙界重斧锋利而沉重,挽魂 锋镰则纤细而蜿蜒。", + "malum.gui.book.entry.page.text.void.edge_of_deliverance.2": "正是这一特征加强了宙界重斧那 变化无常的力量;它也会寻求杀 戮,希冀于以血洗刃。与斧不同 的是,它若是在单次挥砍中品尝 到了血液的味道,其能力便得到 增强;由此,其攻击力度会交替 变动。", + + "malum.gui.book.entry.void.malignant_stronghold_armor": "恶念要塞盔甲", + "malum.gui.book.entry.void.malignant_stronghold_armor.description": "抵御必然之险", + "malum.gui.book.entry.page.headline.void.malignant_stronghold_armor": "恶念要塞盔甲", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.1": "恶念白镴会排斥魔法,因此从魔 法师的角度看来,把它穿在身上 实在是个奇怪的做法。但是,我 $i也是/$个魔法师,我造出的要塞盔 甲却强大无比。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.2": "恶念白镴衬板下方的盔甲与魂染 钢盔甲相反——我的灵魂没有受 到保护,而是奥能的流动被这种 金属毁坏了。它会将奥能扭曲为 向外流动,由此扰乱将要到来的 伤害。在穿戴整套要塞盔甲时, 我的灵魂最终受到的伤害会减弱 至原本的一半。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.3": "这套盔甲影响的不只是飞来的魔 法。穿戴者自己的奥能回路也会 受其影响。它们原先走向灵魂的 轨迹被打乱、被偷窃、被加工扭 转。而在奥能的消解之中,能量 依然留存。盔甲会对这股能量产 生反应,并随之增强。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.4": "此效应中有两个重点。首先,盔 甲的魔法吸收过程应当称作“恶 念转化”。它是对流向灵魂之奥 能的拦截与对所得能量的吸收过 程。其次,盔甲会编织偷来的能 量,赋予其全新的形态和意图。 这一过程的效果应当被命名为 “恶念庇护”。", + "malum.gui.book.entry.page.text.void.malignant_stronghold_armor.5": "恶念庇护实际相当于一面强大的 护盾,能直接抵消几乎所有种类 的伤害。在盔甲不断吸收魔法的 过程中,恶念庇护的容量,乃至 恢复速率和恢复增益也会增长, 具体因吸收的属性不同而不同。 到目前的研究为止,恶念要塞盔 甲最强大的能力非其莫属。", + + "malum.gui.book.entry.void.runes": "虚空符文工艺", + "malum.gui.book.entry.void.runes.description": "横竖撇捺,换了形态", + "malum.gui.book.entry.page.headline.void.runes": "虚空符文工艺", + "malum.gui.book.entry.page.text.void.runes.1": "向虚无板石制成的符板上誊刻符 文,产生的效果便更为狂烈扭曲, 追求虚空而非创造。这其中的所 有符文都有某种自毁象征,随之 而来的则是自相矛盾又引人入胜 的作用与效果。我会在附加的条 目中详细记录。", + + "malum.gui.book.entry.void.rune_of_bolstering": "强心符文", + "malum.gui.book.entry.void.rune_of_bolstering.description": "治疗完整之物", + "malum.gui.book.entry.page.headline.void.rune_of_bolstering": "强心符文", + "malum.gui.book.entry.page.text.void.rune_of_bolstering.1": "强心符文不像同类符文那样提供 治疗,而是会强令形体超限愈疗, 给予少量额外生命值。", + + "malum.gui.book.entry.void.rune_of_igneous_solace": "火炎慰藉符文", + "malum.gui.book.entry.void.rune_of_igneous_solace.description": "助长燃烧之物", + "malum.gui.book.entry.page.headline.void.rune_of_igneous_solace": "火炎慰藉符文", + "malum.gui.book.entry.page.text.void.rune_of_igneous_solace.1": "火炎慰藉符文会在佩戴者着火时 增韧肌肤,给予一定量对所受各 类伤害的抗性。不过,它并不会 对正在燃烧的火焰做任何事。", + + "malum.gui.book.entry.void.rune_of_radial_empowerment": "镰刃威能符文", + "malum.gui.book.entry.void.rune_of_radial_empowerment.description": "破坏碎裂之物", + "malum.gui.book.entry.page.headline.void.rune_of_radial_empowerment": "镰刃威能符文", + "malum.gui.book.entry.page.text.void.rune_of_radial_empowerment.1": "镰刃威能符文以镰刀所夺灵魂为 代价,给予佩戴者力量。一定时 间内,每次击杀都使得手中的武 器愈发强大。", + + "malum.gui.book.entry.void.rune_of_spell_mastery": "法术精通符文", + "malum.gui.book.entry.void.rune_of_spell_mastery.description": "创造毁灭之物", + "malum.gui.book.entry.page.headline.void.rune_of_spell_mastery": "法术精通符文", + "malum.gui.book.entry.page.text.void.rune_of_spell_mastery.1": "法术精通符文会反照仿制的奥术 能量,使我能以两倍速度为法杖 充能。", + + "malum.gui.book.entry.void.rune_of_heresy": "异端符文", + "malum.gui.book.entry.void.rune_of_heresy.description": "毁灭创造之物", + "malum.gui.book.entry.page.headline.void.rune_of_heresy": "异端符文", + "malum.gui.book.entry.page.text.void.rune_of_heresy.1": "异端符文会拆解魔法,以此静默 敌人,与侵蚀权杖类似。这种效 果会削弱它们的精魂魔法,效果 本身也可叠加至完全压制对手的 魔法能力。", + + "malum.gui.book.entry.void.rune_of_indomitability": "不屈符文", + "malum.gui.book.entry.void.rune_of_indomitability.description": "抵挡难当之物", + "malum.gui.book.entry.page.headline.void.rune_of_indomitability": "不屈符文", + "malum.gui.book.entry.page.text.void.rune_of_indomitability.1": "不屈符文能稳固佩戴者的姿态, 抵消全部击退。", + + "malum.gui.book.entry.void.rune_of_twinned_duration": "效期倍增符文", + "malum.gui.book.entry.void.rune_of_twinned_duration.description": "静滞演进之物", + "malum.gui.book.entry.page.headline.void.rune_of_twinned_duration": "效期倍增符文", + "malum.gui.book.entry.page.text.void.rune_of_twinned_duration.1": "效期倍增符文会抑制形体分解物 质的过程,以此延长形体中正面 效果的持续时间。", + + "malum.gui.book.entry.void.rune_of_unnatural_stamina": "反常耐力符文", + "malum.gui.book.entry.void.rune_of_unnatural_stamina.description": "逃离追寻之物", + "malum.gui.book.entry.page.headline.void.rune_of_unnatural_stamina": "反常耐力符文", + "malum.gui.book.entry.page.text.void.rune_of_unnatural_stamina.1": "反常耐力符文给予佩戴者歇斯底 里般的速度,他们将永远能疾速 运动,甚至在饥饿值低到无法疾 跑时仍能疾跑。", + + "malum.gui.book.entry.void.fused_consciousness": "融合意识", + "malum.gui.book.entry.void.fused_consciousness.description": "过去与未来一切的蓝图", + "malum.gui.book.entry.page.headline.void.fused_consciousness": "融合意识", + "malum.gui.book.entry.page.text.void.fused_consciousness.1": "未来深藏诸多奥秘……但你可以 预先得知一部分。\n向哭泣之井投入铁块可制造异常 构造件。向哭泣之井投入完整构 造件可制造融合意识。", + + "malum.gui.book.entry.void.sundering_anchor": "裂斩锚刃", + "malum.gui.book.entry.void.sundering_anchor.description": "我恨之物,其恨深甚", + "malum.gui.book.entry.page.headline.void.sundering_anchor": "裂斩锚刃", + "malum.gui.book.entry.page.text.void.sundering_anchor.1": "能思考、能感受、能憎恨的刀。 锋镰和重斧都只是简单的事物, 只是普通的工具。锚刃在它们之 上。它知晓自己的敌人,憎恨自 己的敌人,因它们犯下了存在于 世的罪孽。", + "malum.gui.book.entry.page.text.void.sundering_anchor.2": "它会和我一同斩击,其魔法伤害 能对灵魂留下疮疤,并将其仇恨 强加于敌人一段时间,期间不断 强制造成的消退和恶念盔甲对待 人类发展那样无二。", + "malum.gui.book.entry.page.text.void.sundering_anchor.3": "锚刃也可以类似回旋的方式扔 出。它会向箭一样飞行,以不可 阻挡的急切追索附近的目标,甚 至于会在空中急转弯。锚刃会给 予仇恨效果,效果层数越高,造 成的额外伤害越多。如果周围有 许多敌人都具此仇恨,锚刃便会 一一命中,一个都不会落下。", + + "malum.gui.book.entry.void.unwinding_chaos": "混沌四侵", + "malum.gui.book.entry.void.unwinding_chaos.description": "残亡真相的匍匐", + "malum.gui.book.entry.page.headline.void.unwinding_chaos": "混沌四侵", + "malum.gui.book.entry.page.text.void.unwinding_chaos.1": "融合意识能为动作赋予思想,所 成的意识会向世界施行其意志。 而这柄法杖,这种毁灭的力量, 真可谓是混沌四侵啊。", + "malum.gui.book.entry.page.text.void.unwinding_chaos.2": "它会通过某种神秘的手段轰击敌 人,也可充能以齐射。这种攻击 的本质不是狱火而是邪术,但造 成的灼伤都是一样的,指向的也 都是极度混沌的邪祟真相与其带 来的必然之终结。", + "malum.gui.book.entry.page.text.void.unwinding_chaos.3": "这柄法杖会欣然饮下火焰中的痛 楚与燃烧带来的死亡,由此加快 自身的充能速度,以将循环向它 乐见的方向推进。", + + "malum.gui.book.entry.void.belt_of_the_limitless": "界限无存腰带", + "malum.gui.book.entry.void.belt_of_the_limitless.description": "深不见底的爱", + "malum.gui.book.entry.page.headline.void.belt_of_the_limitless": "界限无存腰带", + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "爱。爱难以界定,但界限无存腰 带的爱没有界限,也没有条件。 它看得见你的本质、你的为人, 但不变的是爱。我不敢说我没有 不适,但我也无法忽略它的效用。", + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.2": "这份腰带会将它的灵魂护盾加至 佩戴者,令佩戴者的护盾容量翻 倍。这种叠加也使得灵魂护盾能 吸收$i全部/$伤害,而不仅仅是大部 分。护盾变弱时其稳固度会上升, 真是雪中送炭。", + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.3": "不幸的是,它不只有益处。交融 两个意识间的障壁是项沉重的负 担,灵魂护盾也因此恢复缓慢。 但我认为值得。", + + + "malum.gui.book.entry.a_personal_note": "个人手记", + "malum.gui.book.entry.a_personal_note.description": "来自另一本书的一页纸", + "malum.gui.book.entry.page.headline.a_personal_note": "个人手记", + "malum.gui.book.entry.page.text.a_personal_note.1": "在《奥术全典》装订整齐的书页 里,有一页纸稍稍往外突了一些。 仔细研究之后,你发现纸上的文 字不同寻常——似是来自世界之 外。这些文本像是在表达感谢。 里面提到的名字有些熟悉,但你 似乎没有这种感觉。", + "malum.gui.book.entry.a_personal_note.commendations": "灵灾:鸣谢", + "malum.gui.book.entry.a_personal_note.commendations.description": "一封感谢信", + "malum.gui.book.entry.page.headline.a_personal_note.commendations": "灵灾:鸣谢", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.wiresegal": "Wiresegal", + "malum.gui.book.entry.page.text.a_personal_note.commendations.wiresegal.1": "我不太清楚我们是怎么联系上的 了,应该说是不太记得了。从某 时起,Wiresegal就来帮了不少 忙——最主要是《奥术全典》, 也帮忙修复了相当多的漏洞,以 及重构了老旧的系统。手册里的 大部分条目都是Wiresegal编 写的。:3", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", + "malum.gui.book.entry.page.text.a_personal_note.commendations.alphalilly.1": "我在看到Alphalilly为Arcana 绘制的作品后就发出了联系,灵 灾手册的背景图就是如此一一委 托绘制的。这些艺术作品实在是 令人赏心悦目,很高兴能在游戏 中使用它们。:3", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.pessi_mysterio": "Pessi Mysterio", + "malum.gui.book.entry.page.text.a_personal_note.commendations.pessi_mysterio.1": "我记得我费了不少工夫才联系到 Pessi Mysterio,在网上找 了很久,还询问了很多人。 Pessi Mysterio是相当一部 分模组的音效设计师,所以我发 出了些灵灾的委托。精魂祭坛、 精魂坩埚、图腾等的音效都是 Pessi Mysterio作品的一部 分。", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.kultik": "Kultik", + "malum.gui.book.entry.page.text.a_personal_note.commendations.kultik.1": "和前文一样,我不太清楚我们是 怎么联系上的,但Kultik对灵灾 很有兴趣,于是提供了几首音乐 作为唱片加入游戏。 Aesthetica和Arcane Elegy 音乐唱片都是Kultik的作品。:3", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.coalition_of_magic": "Coalition of Magic", + "malum.gui.book.entry.page.text.a_personal_note.commendations.coalition_of_magic.1": "Coalition of Magic是专门 为支持者们搭建的服务器,由我 和Joefoxe组织管理;若是没 了各位的发声和对模组的支持, 我很难和现在一样找到如此多模 组开发的动力。非常感谢!", + "malum.gui.book.entry.page.headline.a_personal_note.commendations.translation": "翻译", + "malum.gui.book.entry.page.text.a_personal_note.commendations.translation.1": "GitHub上有位伙计经常为模组 贡献简体中文翻译,我想应该值 得鸣谢。如果你读到的是简体中 文,是这位叫ChuijkYahus的 译者的贡献!如果你想要完整翻 译灵灾,请告诉我——我希望将 来能把这页换成一整个鸣谢名单。", + "malum.gui.book.entry.a_personal_note.inspirations": "灵灾:灵感", + "malum.gui.book.entry.a_personal_note.inspirations.description": "何以一路走来", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations": "灵灾:灵感", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.thaumcraft": "神秘时代", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.thaumcraft.1": "目前为止灵灾最大的灵感来源。 我在刚接触Minecraft模组时 玩了很久神秘时代,也享受了很 久神秘时代。不过我只玩过 1.12版本的。模组里魔法系统 的设计思路,还有探索和推进的 感觉,都是我的最爱。", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.astral_sorcery": "星辉魔法", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.astral_sorcery.1": "我很喜欢星辉魔法独特的视觉效 果和游戏机制;整合包里要是有 它,我就会一路推下去,尽我所 能让它发光发热。《流放之路》 则是灵灾中许多我希望新添的内 容的一大灵感所在。", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.mystic_modding": "来自Mystic Modding的模组", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.mystic_modding.1": "在我遇到的魔法模组中,余烬和 根源魔法绝对是我最喜欢的几个。 它们的游戏内容简洁易懂,我认 为是模组极为优秀的品质。", + "malum.gui.book.entry.page.headline.a_personal_note.inspirations.eidolon": "幻梦", + "malum.gui.book.entry.page.text.a_personal_note.inspirations.eidolon.1": "幻梦的氛围很有魅力;它刚发布 的时候我还有些害怕,因为我构 想中的灵灾和它太相似了。这也 成为了我创新的一大动力。而且, 幻梦的作者和我还互发了超多猫 猫图,真的很开心。" +} From a1c868566c9432066f07456e31cd65fadfabdc28 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 21 Dec 2025 00:39:17 +0800 Subject: [PATCH 107/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/en_us.json | 11 +++++++++-- projects/1.21/assets/malum/malum/lang/zh_cn.json | 15 +++++++++++---- 2 files changed, 20 insertions(+), 6 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 658663a0a0f5..bf3106e2e8e8 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -372,6 +372,8 @@ "curios.modifiers.rune": "When equipped:", "death.attack.berserker_spirit_impact": "%1$s had their soul shattered by %2$s", "death.attack.berserker_spirit_impact.item": "%1$s had their soul shattered by %2$s using %3$s", + "death.attack.cultist_magic": "%1$s met their end", + "death.attack.cultist_magic.player": "%1$s met their end while trying to escape %2$s", "death.attack.hidden_blade_magic_counter": "%1$s had their soul shattered into innumerable pieces by %2$s", "death.attack.hidden_blade_magic_counter.item": "%1$s had their soul shattered into innumerable pieces by %2$s using %3$s", "death.attack.hidden_blade_physical_counter": "%1$s was sliced into innumerable pieces by %2$s", @@ -478,11 +480,15 @@ "enchantment.malum.weavers_haste.desc": "Accelerates any spawned spell loci by the tool.", "enchantment.malum.weavers_propagation": "Weaver's Propagation", "enchantment.malum.weavers_propagation.desc": "Summons additional spell loci when breaking a block with the tool.", + "entity.malum.altar": "Altar", "entity.malum.ascending_block": "Ascending Block", "entity.malum.bound_rite_locus": "Bound Rite Locus", + "entity.malum.cultist_blessing": "Cultist Blessing", + "entity.malum.cultist_bolt": "Cultist Bolt", "entity.malum.draining_bolt": "Draining Bolt", "entity.malum.entropic_flame_bolt": "Entropic Flame Bolt", "entity.malum.etheric_nitrate": "Etheric Nitrate", + "entity.malum.evangelist": "Evangelist", "entity.malum.hex_bolt": "Hex Bolt", "entity.malum.hidden_blade_delayed_impact": "Hidden Blade Delayed Impact", "entity.malum.natural_spirit": "Natural Spirit", @@ -683,6 +689,7 @@ "item.malum.runic_sap": "Runic Sap", "item.malum.runic_sapball": "Runic Sapball", "item.malum.sacred_spirit": "Sacred Spirit", + "item.malum.shaped_slab": "Shaped Slab", "item.malum.shielding_apparatus": "Shielding Apparatus", "item.malum.silver_impetus": "Silver Impetus", "item.malum.silver_node": "Silver Node", @@ -843,7 +850,7 @@ "malum.effect.geas.more_runes": "2 Rune Slots", "malum.effect.geas.more_saturation": "Meals Provide Extra Saturation", "malum.effect.geas.movement_acceleration": "Sprinting Builds Up Extra Momentum", - "malum.effect.geas.no_armor": "Equipped Armour Shackles You", + "malum.effect.geas.no_armor": "Equipped Armour Shackles You When Vulnerable", "malum.effect.geas.no_armor_druid_armor": "The Absence of Equipped Armour Grants Armor And Enhances Healing", "malum.effect.geas.no_normal_foods": "You Must Only Eat Rot", "malum.effect.geas.no_passive_healing": "Saturation And Hunger No Longer Restore Health", @@ -2237,7 +2244,7 @@ "malum.gui.geas.pact_of_the_lifeweaver.pros": "A rare generosity, everything that you are you will share with others.\n -Passively Recovers your Health\n -Health Recovery is Shared With Nearby Creatures", "malum.gui.geas.pact_of_the_lifeweaver.tooltip": "Weave your life into miracles", "malum.gui.geas.pact_of_the_lone_druid": "Pact Of The Lone Druid", - "malum.gui.geas.pact_of_the_lone_druid.cons": "$m0.65/$To be unburdened is to cull all shackles.\n -Wearing any armour shackles you, each additional armor piece worsens the effect\n -Attack and Movement Speed is reduced by One Twentieth per equipped armor piece.\n -While wounded, these shackles grow thorns and harm your very soul.", + "malum.gui.geas.pact_of_the_lone_druid.cons": "$m0.65/$To be unburdened is to cull all shackles.\n -While wounded, the shackles of your armor grow thorns and harm your very soul.", "malum.gui.geas.pact_of_the_lone_druid.pros": "$m0.7/$To be complete is to be unburdened.\n -Each empty armour slot grants five points of Armor and two points of Armor Toughness\n -Each empty armour slot increases Healing Received by One Fourth", "malum.gui.geas.pact_of_the_lone_druid.tooltip": "Shed your second skin", "malum.gui.geas.pact_of_the_parasite": "Pact Of The Parasite", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index b6f4807ed78a..5fb773f20ac8 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -372,6 +372,8 @@ "curios.modifiers.rune": "装备时:", "death.attack.berserker_spirit_impact": "%1$s的灵魂被%2$s击碎了", "death.attack.berserker_spirit_impact.item": "%1$s的灵魂被%2$s用%3$s击碎了", + "death.attack.cultist_magic": "%1$s迎来了终结", + "death.attack.cultist_magic.player": "%1$s在试图逃离%2$s时迎来了终结", "death.attack.hidden_blade_magic_counter": "%1$s的灵魂被%2$s打碎成了齑粉", "death.attack.hidden_blade_magic_counter.item": "%1$s的灵魂被%2$s用%3$s打碎成了齑粉", "death.attack.hidden_blade_physical_counter": "%1$s被%2$s劈碎成了齑粉", @@ -478,11 +480,15 @@ "enchantment.malum.weavers_haste.desc": "令工具生成的法术位点加速。", "enchantment.malum.weavers_propagation": "织法繁衍", "enchantment.malum.weavers_propagation.desc": "工具在破坏方块时会额外生成位点。", + "entity.malum.altar": "祭坛", "entity.malum.ascending_block": "飞腾的方块", "entity.malum.bound_rite_locus": "固形仪式位点", + "entity.malum.cultist_blessing": "邪教徒祝福束", + "entity.malum.cultist_bolt": "邪教徒术法束", "entity.malum.draining_bolt": "侵蚀能量束", "entity.malum.entropic_flame_bolt": "熵能火焰束", "entity.malum.etheric_nitrate": "灵火硝石", + "entity.malum.evangelist": "福音师", "entity.malum.hex_bolt": "咒术束", "entity.malum.hidden_blade_delayed_impact": "隐藏锋刃延迟打击", "entity.malum.natural_spirit": "天然精魂", @@ -666,6 +672,7 @@ "item.malum.runic_sap": "符文树脂", "item.malum.runic_sapball": "符文树脂球", "item.malum.sacred_spirit": "神圣精魂", + "item.malum.shaped_slab": "刻塑板剑", "item.malum.shielding_apparatus": "盾御器件", "item.malum.silver_impetus": "银促符", "item.malum.silver_node": "银结点", @@ -843,7 +850,7 @@ "malum.effect.geas.more_runes": "2 符文槽", "malum.effect.geas.more_saturation": "餐食提供额外饱和度", "malum.effect.geas.movement_acceleration": "疾跑会积攒动量", - "malum.effect.geas.no_armor": "穿戴盔甲会拖累你", + "malum.effect.geas.no_armor": "脆弱时穿戴盔甲会拖累你", "malum.effect.geas.no_armor_druid_armor": "不穿戴盔甲会给予护甲值并增强治疗", "malum.effect.geas.no_normal_foods": "你只能食用腐败的食物", "malum.effect.geas.no_passive_healing": "饱和度和饥饿值不再恢复生命值", @@ -1901,7 +1908,7 @@ "malum.gui.book.entry.page.headline.spirited_glass": "融魂玻璃", "malum.gui.book.entry.page.text.spirited_glass.1": "我设计了一套简单而美观的玻 璃,由奥术能量染色,再镶入铁 制的框架。融入其中的力量“规 整”了组成玻璃的粒子;而原始 和邪术奥术能量没有倾向,它们 和产物都带有混沌的意味。但不 管怎么说,这些玻璃看上去都很 有意思。", "malum.gui.book.entry.spirited_glass.null": "仿制第九种奥能", - "malum.gui.book.entry.spirited_glass.null.description": "仿造的无", + "malum.gui.book.entry.spirited_glass.null.description": "仿造的空无", "malum.gui.book.entry.page.headline.spirited_glass.null": "仿制第九种奥能", "malum.gui.book.entry.page.text.spirited_glass.null.1": "我设计融魂玻璃时只参照了$i八/$种 奥术能量……补完所有奥能是不 可能的,我手头仅有一枚第九种 奥能的晶体。若是用到虚无板石, 就应该能制成合格的仿造品。而 受其构成影响,虚无融魂玻璃在 所有方面上都与遮光玻璃类似。", @@ -2091,7 +2098,7 @@ "malum.gui.book.entry.pact_of_the_lone_druid": "孤身德鲁伊条约", "malum.gui.book.entry.pact_of_the_lone_druid.description": "逃避外物", "malum.gui.book.entry.page.headline.pact_of_the_lone_druid": "孤身德鲁伊条约", - "malum.gui.geas.pact_of_the_lone_druid.cons": "无拘即解甲。\n -穿戴盔甲会拖累你,盔甲件数越 多累赘就越重\n -每件盔甲额外令攻击和移动速度 降低二十分之一\n -受伤后,这些累赘会长出荆棘, 直接损害你的灵魂", + "malum.gui.geas.pact_of_the_lone_druid.cons": "无拘即解甲。\n -受伤后,盔甲会拖累你,会长出 荆棘来损害你的灵魂", "malum.gui.geas.pact_of_the_lone_druid.pros": "完整即无拘。\n -每个空盔甲槽给予五点护甲值和 两点盔甲韧性\n -每个空盔甲槽令所受治疗增加四 分之一", "malum.gui.book.entry.pact_of_the_prospector": "勘探工条约", @@ -2609,7 +2616,7 @@ "malum.gui.book.entry.page.text.void.material_study_soulstone.2": "这是否意味着灵魂石本身类似金 属?或许吧。但这肯定能解释它 为何能轻松调谐铁。这当然也代 表着,灵魂石本身以某种方式与 井的真实存在相连。也许井是现 实中充斥着灵魂的区域?还是一 种收纳灵魂的方式?这两种说法 都不太站得住脚,但我目前还无 法直接推倒这些理论,不管看上 去有多站不住脚。", "malum.gui.book.entry.void.material_study_null_slate": "材料研究:精炼灵魂石", - "malum.gui.book.entry.void.material_study_null_slate.description": "空白的板石,也许即是前身", + "malum.gui.book.entry.void.material_study_null_slate.description": "空白的板石,也许是某物的前身", "malum.gui.book.entry.page.headline.void.material_study_null_slate": "研究:虚无板石", "malum.gui.book.entry.page.text.void.material_study_null_slate.1": "穿过哭泣之井后,灵魂石变成了 我称为“虚无板石”的物质。虽 然物理性质与灵魂石相似,但它 貌似缺失了灵魂……它与奥术能 量交互的方式,却仍与灵魂石无 二。", "malum.gui.book.entry.page.text.void.material_study_null_slate.2": "也许这就是灵魂石获得灵魂能量 前的状态?我无法确定它与灵魂 交互的模式,也同样无法像制造 魂染钢那样,转移这一性质。我 仅有的理论就是,完全缺失奥术 能量,乃至一丝一毫都不存在的 状态,不知怎的,具有其独特的 奥术能量。这种能量又会是什么?", From 9bb51b101ef5ea8b9f4696fc7bc3f07a6843cda6 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 24 Dec 2025 17:06:04 +0800 Subject: [PATCH 108/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 38 ++++------------- .../1.21/assets/malum/malum/lang/zh_cn.json | 42 ++++--------------- 2 files changed, 15 insertions(+), 65 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index bf3106e2e8e8..177b54a0f0eb 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -130,6 +130,7 @@ "block.malum.natural_quartz_cluster": "Natural Quartz Cluster", "block.malum.natural_quartz_ore": "Natural Quartz Ore", "block.malum.null_spirited_glass": "Null Spirited Glass", + "block.malum.null_varnished_terracotta": "Null Varnished Terracotta", "block.malum.ornate_soulwood_item_pedestal": "Ornate Soulwood Item Pedestal", "block.malum.ornate_soulwood_item_stand": "Ornate Soulwood Item Stand", "block.malum.polished_tainted_rock": "Polished Tainted Rock", @@ -482,11 +483,14 @@ "enchantment.malum.weavers_propagation.desc": "Summons additional spell loci when breaking a block with the tool.", "entity.malum.altar": "Altar", "entity.malum.ascending_block": "Ascending Block", + "entity.malum.believer": "Believer", "entity.malum.bound_rite_locus": "Bound Rite Locus", + "entity.malum.cardinal": "Cardinal", "entity.malum.cultist_blessing": "Cultist Blessing", "entity.malum.cultist_bolt": "Cultist Bolt", "entity.malum.draining_bolt": "Draining Bolt", "entity.malum.entropic_flame_bolt": "Entropic Flame Bolt", + "entity.malum.entropy_charge": "Entropy Charge", "entity.malum.etheric_nitrate": "Etheric Nitrate", "entity.malum.evangelist": "Evangelist", "entity.malum.hex_bolt": "Hex Bolt", @@ -528,6 +532,7 @@ "item.malum.blazing_quartz": "Blazing Quartz", "item.malum.blazing_quartz_fragment": "Blazing Quartz Fragment", "item.malum.blighted_gunk": "Blighted Gunk", + "item.malum.broken_blade": "Broken Blade", "item.malum.catalyst_lobber": "Catalyst Lobber", "item.malum.caustic_catalyst": "Caustic Catalyst", "item.malum.charcoal_fragment": "Charcoal Fragment", @@ -915,12 +920,6 @@ "malum.gui.augment.installed": "When installed: ", "malum.gui.augment.type.augment": "Augment", "malum.gui.augment.type.core_augment": "Core Augment", - "malum.gui.book.entry.a_personal_note": "A Personal Note", - "malum.gui.book.entry.a_personal_note.commendations": "Malum; Commendations", - "malum.gui.book.entry.a_personal_note.commendations.description": "A Thank You Letter", - "malum.gui.book.entry.a_personal_note.description": "A page from another book", - "malum.gui.book.entry.a_personal_note.inspirations": "Malum; Inspirations", - "malum.gui.book.entry.a_personal_note.inspirations.description": "What brought me here", "malum.gui.book.entry.accelerating_inlay": "Accelerating Inlay", "malum.gui.book.entry.accelerating_inlay.description": "Doubling down", "malum.gui.book.entry.aerial_rites": "Aerial Rites", @@ -1121,19 +1120,6 @@ "malum.gui.book.entry.pacts_of_an_unbound_wayfarer.description": "To soar through storms and tides", "malum.gui.book.entry.pacts_of_an_uneven_conscience": "Pact of an Uneven Conscience", "malum.gui.book.entry.pacts_of_an_uneven_conscience.description": "To demand clarity in a chaotic world", - "malum.gui.book.entry.page.headline.a_personal_note": "A Personal Note", - "malum.gui.book.entry.page.headline.a_personal_note.commendations": "Malum; Commendations", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.coalition_of_magic": "Coalition of Magic", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.kultik": "Kultik", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.pessi_mysterio": "Pessi Mysterio", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.translation": "Translation", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.wiresegal": "Wiresegal", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations": "Malum; Inspirations", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.astral_sorcery": "Astral Sorcery", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.eidolon": "Eidolon", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.mystic_modding": "Mystic Modding' Mods", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.thaumcraft": "Thaumcraft", "malum.gui.book.entry.page.headline.accelerating_inlay": "Accelerating Inlay", "malum.gui.book.entry.page.headline.aerial_rites": "Aerial Rites", "malum.gui.book.entry.page.headline.altar_acceleration.brilliant_obelisk": "Brilliant Obelisk", @@ -1434,17 +1420,6 @@ "malum.gui.book.entry.page.info.unchained_transmutation.headline": "Unchained Transmutation", "malum.gui.book.entry.page.info.unchained_transmutation_tree": "Utilizing a rite locus, transform blocks into other blocks via unchained rite\nThe rite locus requires blight as a conduit\nTransmutation follows the shown transmutation tree\nAny entry in the tree can be used as a starting point", "malum.gui.book.entry.page.info.unchained_transmutation_tree.headline": "Unchained Transmutation", - "malum.gui.book.entry.page.text.a_personal_note.1": "Within the 'Arcana, a page sticks out just barely. As you examine it, the writing seems different than usual- out of this world. The texts inside appear to be a show of gratitude of sorts. The names ring a bell, but not to you.", - "malum.gui.book.entry.page.text.a_personal_note.commendations.alphalilly.1": "I reached out to them after seeing their work for the Arcana project, the Malum' book background art was made by them per commission. They've done an incredible job with them and I'm very happy to have their work in game :3", - "malum.gui.book.entry.page.text.a_personal_note.commendations.coalition_of_magic.1": "The Coalition of Magic is a Supporter exclusive server organized by me and Joefoxe, without everyone's voices and support of the mod, it'd be difficult to find motivation to work as much as I can now. Thank you!", - "malum.gui.book.entry.page.text.a_personal_note.commendations.kultik.1": "Once again, no idea how we got in touch, but they showed quite an interest in Malum and offered to have one of their tracks added to the mod as a music disc. They're responsible for the Aesthetica and Arcane Elegy Music Discs :3", - "malum.gui.book.entry.page.text.a_personal_note.commendations.pessi_mysterio.1": "I remember going on quite a witch hunt to find them, scouring through the internet and asking a bunch of people. They worked on Sound Design for a few mods and so I reached out to them to commission some for Malum. The Spirit Altar, Crucible and Totems are some of their works for this project.", - "malum.gui.book.entry.page.text.a_personal_note.commendations.translation.1": "There's this fella on github who very routinely pushes translations to the mod for the Chinese language, figured they deserve some thanks. They go by ChuijkYahus, so if you're reading this in Chinese it's thanks to them! If you plan to do a complete translation of Malum, let me know- I hope in the future I can replace this page with a list of credits.", - "malum.gui.book.entry.page.text.a_personal_note.commendations.wiresegal.1": "I'm not quite sure how we met, can't remember really. At some point, they offered to help out with Malum- most notably with the Encyclopedia Arcana, but also with a decent few bug fixes and refactors of dated systems. A large majority of the Entries are written by them :3", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.astral_sorcery.1": "I love the mod's visual identity and mechanics, anytime it was in a pack I'd make sure to make the most of it. The Path of Exiles is a huge inspiration for some upcoming stuff I wanna add to Malum.", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.eidolon.1": "Eidolon has such a charming atmosphere, when it released I got a little scared about how similar the mod was to my concept of what I want Malum to be, and it really pushed me to innovate. Additionally, the mod's author and I exchange a myriad of cat pictures, it is a charm.", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.mystic_modding.1": "Embers and Roots were some of my favourite magic mods I've come across, I found their very approachable nature a really appealing thing for a mod to incorporate.", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.thaumcraft.1": "By far the biggest inspiration for Malum, I enjoyed the mod immensely when I was first getting into modded minecraft. I only ever tried the 1.12 version though. The way the magic system is designed and the general sense of progression is something I love.", "malum.gui.book.entry.page.text.accelerating_inlay.1": "Through the use of a superior conductor in Astral Weave, Accelerating Inlay simply provides a substantial bonus to the focusing speed of a Crucible without any drawbacks.", "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "While not useful for Infusion, per-se, the design of the obelisk can be used in another way as well. By socketing Brilliance instead of Hallowed Gold, the obelisk will harmonize with the Brilliance of enchanting, causing it to provide as much force of enchanting as five bookshelves do.", "malum.gui.book.entry.page.text.altar_acceleration.runewood_obelisk.1": "Spirit Infusion, as essential as it is, has grown to be tedious. Even producing a stack of simple Hex Ash takes several minutes. Using Hallowed Gold, I have found a way to accelerate it. By placing up to four hallowed obelisks nearby the altar I may increase the processing speed by one fourth with each obelisk.", @@ -1708,7 +1683,7 @@ "malum.gui.book.entry.page.text.spirit_trinkets.1": "Many disciplines of magic, and even more mundane practices, allow the creation of useful trinkets. These are also referred to as baubles or curios by some. The metals I have alloyed have properties useful in their own rights, and can be used as the basis for even grander designs.", "malum.gui.book.entry.page.text.spirit_trinkets.2": "In their most basic form, Hallowed Gold trinkets protect the user as if they were wearing weak armor, and Soulstained Steel trinkets increase the toughness of the armor being worn.", "malum.gui.book.entry.page.text.spirited_glass.1": "I have designed a simple but aesthetically pleasing glass which is tinted by the arcana, framed in iron. The particles of the glass are 'aligned' by the power placed within - which means Raw and Eldritch, having no direction, are somewhat chaotic. They do still look interesting, though.", - "malum.gui.book.entry.page.text.spirited_glass.null.1": "My set of spirited glass was designed with $iEight/$ types of Arcana in mind... a proper completion to the series is impossible with just my singular crystal. Formed from Null Slate, a counterfeit entry will have to suffice. Due to it's composition, Null Spirited Glass behaves similarly to Tinted Glass in all aspects.", + "malum.gui.book.entry.page.text.spirited_glass.null.1": "My set of spirited glass was designed with $iEight/$ types of Arcana in mind... a proper completion to the series is impossible with just my singular crystal. Formed from Null Slate, a counterfeit entry will have to suffice.", "malum.gui.book.entry.page.text.strange_crystal.material.1": "These Strange Crystals are tough, but oddly flexible. The striation is fascinating, and seems to indicate... something, though I know not what.", "malum.gui.book.entry.page.text.strange_crystal.purpose.1": "The material appears to be unreactive to the arcane, making it odder still. I haven't found a use for it, though that might be due to me not being a biologist. The material, as strange as it appears, as strange as Blight can be, is just... ordinary.", "malum.gui.book.entry.page.text.strange_crystal.purpose.2": "It is quite pleasant to look at, I suppose, and a curiosity. A... plant? That grows with Blight, all on its own, with no basis like Soulwood's origin as Runewood. Fascinating, but ultimately, I have not found a use for it.", @@ -1747,6 +1722,7 @@ "malum.gui.book.entry.page.text.undoing_geas_bindings.1": "Ah, a pact that binds forever is a heavy thing. Geasa are potent, yes, and can achieve powerful effects, but their downsides are constant companions. These pacts can be forsworn on the Brazier, allowing you to decide what price you are willing to pay.", "malum.gui.book.entry.page.text.undoing_geas_bindings.2": "To forswear a geas, assemble it on the Brazier as you did initially, but use the Paracausal Flame to kindle the Brazier instead. This will burn the contract $iaway/$ instead of inscribe it. The rest of the process works the same, including Weakness.", "malum.gui.book.entry.page.text.varnished_terracotta.1": "In forming glazed terracotta, beautiful patterns can easily be formed through the careful use of a furnace's heat. By fusing terracotta with alchemical calx and then with arcana, a similar result can be achieved. Just as with glass, the resulting patterns are quite pretty.", + "malum.gui.book.entry.page.text.varnished_terracotta.null.1": "My set of varnished terracotta, just as with glass, was designed with $iEight/$ types of Arcana in mind... a proper completion to the series is once again impossible with just my singular crystal. Formed from Null Slate, a counterfeit entry will once again have to suffice.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "Love. It is a curious thing, but the Belt of the Limitless loves without barrier, without condition. It sees you for what and who you are, and loves you despite. I cannot claim to be comfortable with that, though nor can I deny the utility.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.2": "The Belt adds its own Soul Ward to the bearer's, doubling their capacity. The overlaid effects cause the Soul Ward to absorb $iall/$ damage, not merely most. Integrity increases as the Ward grows weaker, giving me a defense when I need it most.", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.3": "Unfortunately, it is not wholly benefit. The harmonization of the barriers of two minds is taxing, and Soul Ward suffers in its recovery from this exhaustion. I consider the trade worthwhile.", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 5fb773f20ac8..dec411321ce3 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -130,6 +130,7 @@ "block.malum.natural_quartz_cluster": "天然石英簇", "block.malum.natural_quartz_ore": "天然石英矿石", "block.malum.null_spirited_glass": "虚无融魂玻璃", + "block.malum.null_varnished_terracotta": "虚无漆魂陶瓦", "block.malum.ornate_soulwood_item_pedestal": "华丽灵魂木物品基座", "block.malum.ornate_soulwood_item_stand": "华丽灵魂木物品台", "block.malum.polished_tainted_rock": "磨制污秽石", @@ -482,11 +483,14 @@ "enchantment.malum.weavers_propagation.desc": "工具在破坏方块时会额外生成位点。", "entity.malum.altar": "祭坛", "entity.malum.ascending_block": "飞腾的方块", + "entity.malum.believer": "信徒", "entity.malum.bound_rite_locus": "固形仪式位点", + "entity.malum.cardinal": "枢机", "entity.malum.cultist_blessing": "邪教徒祝福束", "entity.malum.cultist_bolt": "邪教徒术法束", "entity.malum.draining_bolt": "侵蚀能量束", "entity.malum.entropic_flame_bolt": "熵能火焰束", + "entity.malum.entropy_charge": "熵能弹", "entity.malum.etheric_nitrate": "灵火硝石", "entity.malum.evangelist": "福音师", "entity.malum.hex_bolt": "咒术束", @@ -528,6 +532,7 @@ "item.malum.charcoal_fragment": "木炭碎块", "item.malum.coal_fragment": "煤炭碎块", "item.malum.cobalt_impetus": "钴促符", + "item.malum.broken_blade": "Broken Blade", "item.malum.cobalt_node": "钴结点", "item.malum.complete_design": "完整构造件", "item.malum.concentrated_gluttony": "暴食聚液", @@ -1910,12 +1915,13 @@ "malum.gui.book.entry.spirited_glass.null": "仿制第九种奥能", "malum.gui.book.entry.spirited_glass.null.description": "仿造的空无", "malum.gui.book.entry.page.headline.spirited_glass.null": "仿制第九种奥能", - "malum.gui.book.entry.page.text.spirited_glass.null.1": "我设计融魂玻璃时只参照了$i八/$种 奥术能量……补完所有奥能是不 可能的,我手头仅有一枚第九种 奥能的晶体。若是用到虚无板石, 就应该能制成合格的仿造品。而 受其构成影响,虚无融魂玻璃在 所有方面上都与遮光玻璃类似。", + "malum.gui.book.entry.page.text.spirited_glass.null.1": "我设计融魂玻璃时只参照了$i八/$种 奥术能量……补完所有奥能是不 可能的,我手头仅有一枚第九种 奥能的晶体。若是用到虚无板石, 就应该能制成合格的仿造品。", "malum.gui.book.entry.varnished_terracotta": "漆魂陶瓦", "malum.gui.book.entry.varnished_terracotta.description": "漂亮的图案", "malum.gui.book.entry.page.headline.varnished_terracotta": "漆魂陶瓦", "malum.gui.book.entry.page.text.varnished_terracotta.1": "在烧制带釉陶瓦时,只要精准控 制熔炉进行加热,就能形成美丽 的图案。而向若是陶瓦灌注炼金 矿尘,然后灌注奥术能量,同样 能达成类似的效果。和融魂玻璃 一样,漆魂陶瓦的图案的确相当 好看。", + "malum.gui.book.entry.page.text.varnished_terracotta.null.1": "我设计漆魂陶瓦时只参照了$i八/$种 奥术能量,和玻璃一样……补完 所有奥能同样是不可能的,我手 头仅有一枚第九种奥能的晶体。 若是用到虚无板石,就应该能制 成合格的仿造品。", "malum.gui.book.entry.crucible_augmentation": "坩埚增强", @@ -2920,37 +2926,5 @@ "malum.gui.book.entry.page.headline.void.belt_of_the_limitless": "界限无存腰带", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.1": "爱。爱难以界定,但界限无存腰 带的爱没有界限,也没有条件。 它看得见你的本质、你的为人, 但不变的是爱。我不敢说我没有 不适,但我也无法忽略它的效用。", "malum.gui.book.entry.page.text.void.belt_of_the_limitless.2": "这份腰带会将它的灵魂护盾加至 佩戴者,令佩戴者的护盾容量翻 倍。这种叠加也使得灵魂护盾能 吸收$i全部/$伤害,而不仅仅是大部 分。护盾变弱时其稳固度会上升, 真是雪中送炭。", - "malum.gui.book.entry.page.text.void.belt_of_the_limitless.3": "不幸的是,它不只有益处。交融 两个意识间的障壁是项沉重的负 担,灵魂护盾也因此恢复缓慢。 但我认为值得。", - - - "malum.gui.book.entry.a_personal_note": "个人手记", - "malum.gui.book.entry.a_personal_note.description": "来自另一本书的一页纸", - "malum.gui.book.entry.page.headline.a_personal_note": "个人手记", - "malum.gui.book.entry.page.text.a_personal_note.1": "在《奥术全典》装订整齐的书页 里,有一页纸稍稍往外突了一些。 仔细研究之后,你发现纸上的文 字不同寻常——似是来自世界之 外。这些文本像是在表达感谢。 里面提到的名字有些熟悉,但你 似乎没有这种感觉。", - "malum.gui.book.entry.a_personal_note.commendations": "灵灾:鸣谢", - "malum.gui.book.entry.a_personal_note.commendations.description": "一封感谢信", - "malum.gui.book.entry.page.headline.a_personal_note.commendations": "灵灾:鸣谢", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.wiresegal": "Wiresegal", - "malum.gui.book.entry.page.text.a_personal_note.commendations.wiresegal.1": "我不太清楚我们是怎么联系上的 了,应该说是不太记得了。从某 时起,Wiresegal就来帮了不少 忙——最主要是《奥术全典》, 也帮忙修复了相当多的漏洞,以 及重构了老旧的系统。手册里的 大部分条目都是Wiresegal编 写的。:3", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.alphalilly": "Alphalilly", - "malum.gui.book.entry.page.text.a_personal_note.commendations.alphalilly.1": "我在看到Alphalilly为Arcana 绘制的作品后就发出了联系,灵 灾手册的背景图就是如此一一委 托绘制的。这些艺术作品实在是 令人赏心悦目,很高兴能在游戏 中使用它们。:3", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.pessi_mysterio": "Pessi Mysterio", - "malum.gui.book.entry.page.text.a_personal_note.commendations.pessi_mysterio.1": "我记得我费了不少工夫才联系到 Pessi Mysterio,在网上找 了很久,还询问了很多人。 Pessi Mysterio是相当一部 分模组的音效设计师,所以我发 出了些灵灾的委托。精魂祭坛、 精魂坩埚、图腾等的音效都是 Pessi Mysterio作品的一部 分。", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.kultik": "Kultik", - "malum.gui.book.entry.page.text.a_personal_note.commendations.kultik.1": "和前文一样,我不太清楚我们是 怎么联系上的,但Kultik对灵灾 很有兴趣,于是提供了几首音乐 作为唱片加入游戏。 Aesthetica和Arcane Elegy 音乐唱片都是Kultik的作品。:3", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.coalition_of_magic": "Coalition of Magic", - "malum.gui.book.entry.page.text.a_personal_note.commendations.coalition_of_magic.1": "Coalition of Magic是专门 为支持者们搭建的服务器,由我 和Joefoxe组织管理;若是没 了各位的发声和对模组的支持, 我很难和现在一样找到如此多模 组开发的动力。非常感谢!", - "malum.gui.book.entry.page.headline.a_personal_note.commendations.translation": "翻译", - "malum.gui.book.entry.page.text.a_personal_note.commendations.translation.1": "GitHub上有位伙计经常为模组 贡献简体中文翻译,我想应该值 得鸣谢。如果你读到的是简体中 文,是这位叫ChuijkYahus的 译者的贡献!如果你想要完整翻 译灵灾,请告诉我——我希望将 来能把这页换成一整个鸣谢名单。", - "malum.gui.book.entry.a_personal_note.inspirations": "灵灾:灵感", - "malum.gui.book.entry.a_personal_note.inspirations.description": "何以一路走来", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations": "灵灾:灵感", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.thaumcraft": "神秘时代", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.thaumcraft.1": "目前为止灵灾最大的灵感来源。 我在刚接触Minecraft模组时 玩了很久神秘时代,也享受了很 久神秘时代。不过我只玩过 1.12版本的。模组里魔法系统 的设计思路,还有探索和推进的 感觉,都是我的最爱。", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.astral_sorcery": "星辉魔法", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.astral_sorcery.1": "我很喜欢星辉魔法独特的视觉效 果和游戏机制;整合包里要是有 它,我就会一路推下去,尽我所 能让它发光发热。《流放之路》 则是灵灾中许多我希望新添的内 容的一大灵感所在。", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.mystic_modding": "来自Mystic Modding的模组", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.mystic_modding.1": "在我遇到的魔法模组中,余烬和 根源魔法绝对是我最喜欢的几个。 它们的游戏内容简洁易懂,我认 为是模组极为优秀的品质。", - "malum.gui.book.entry.page.headline.a_personal_note.inspirations.eidolon": "幻梦", - "malum.gui.book.entry.page.text.a_personal_note.inspirations.eidolon.1": "幻梦的氛围很有魅力;它刚发布 的时候我还有些害怕,因为我构 想中的灵灾和它太相似了。这也 成为了我创新的一大动力。而且, 幻梦的作者和我还互发了超多猫 猫图,真的很开心。" + "malum.gui.book.entry.page.text.void.belt_of_the_limitless.3": "不幸的是,它不只有益处。交融 两个意识间的障壁是项沉重的负 担,灵魂护盾也因此恢复缓慢。 但我认为值得。" } From c037764ec1a492f818e946a3ee11943888e6c471 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 28 Dec 2025 01:48:50 +0800 Subject: [PATCH 109/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 185 ++++++++++------- .../1.21/assets/malum/malum/lang/zh_cn.json | 187 +++++++++++------- 2 files changed, 237 insertions(+), 135 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 177b54a0f0eb..968efc2c8932 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -63,11 +63,11 @@ "block.malum.blightroot": "Blightroot", "block.malum.block_of_alchemical_calx": "Block of Alchemical Calx", "block.malum.block_of_arcane_charcoal": "Block of Arcane Charcoal", - "block.malum.block_of_astral_weave": "Block of Astral Weave", "block.malum.block_of_auric_embers": "Block of Auric Embers", "block.malum.block_of_blazing_quartz": "Block of Blazing Quartz", "block.malum.block_of_brilliance": "Block of Brilliance", "block.malum.block_of_cthonic_gold": "Block of Cthonic Gold", + "block.malum.block_of_eerie_weave": "Block of Eerie Weave", "block.malum.block_of_grim_talc": "Block of Grim Talc", "block.malum.block_of_hallowed_gold": "Block of Hallowed Gold", "block.malum.block_of_hex_ash": "Block of Hex Ash", @@ -76,12 +76,14 @@ "block.malum.block_of_malignant_pewter": "Block of Malignant Pewter", "block.malum.block_of_mnemonic_fragment": "Block of Mnemonic Fragment", "block.malum.block_of_null_slate": "Block of Null Slate", + "block.malum.block_of_pyre_nuclei": "Block of Pyre Nuclei", "block.malum.block_of_raw_soulstone": "Block of Raw Soulstone", "block.malum.block_of_rotting_essence": "Block of Rotting Essence", "block.malum.block_of_soul_stained_steel": "Block of Soulstained Steel", "block.malum.block_of_soulstone": "Block of Soulstone", "block.malum.block_of_void_salts": "Block of Void Salts", "block.malum.block_of_warp_flux": "Block of Warp Flux", + "block.malum.block_of_wind_nuclei": "Block of Wind Nuclei", "block.malum.bolted_runewood_boards_door": "Bolted Runewood Board Door", "block.malum.bolted_runewood_boards_trapdoor": "Bolted Runewood Board Trapdoor", "block.malum.bolted_runewood_door": "Bolted Runewood Door", @@ -94,29 +96,67 @@ "block.malum.brilliant_obelisk": "Brilliant Obelisk", "block.malum.brilliant_obelisk_component": "Brilliant Obelisk Component", "block.malum.brilliant_stone": "Brilliant Stone", - "block.malum.checkered_tainted_rock": "Checkered Tainted Rock", - "block.malum.checkered_twisted_rock": "Checkered Twisted Rock", + "block.malum.chiseled_dross_stone": "Chiseled Dross Stone", "block.malum.chiseled_tainted_rock": "Chiseled Tainted Rock", "block.malum.chiseled_twisted_rock": "Chiseled Twisted Rock", "block.malum.clinging_blight": "Clinging Blight", + "block.malum.columnar_blight": "Columnar Blight", + "block.malum.columnar_flesh": "Columnar Flesh", "block.malum.cthonic_gold_cluster": "Cthonic Gold Cluster", "block.malum.cthonic_gold_ore": "Cthonic Gold Ore", + "block.malum.cut_dross_stone": "Cut Dross Stone", "block.malum.cut_runewood_planks": "Cut Runewood Planks", "block.malum.cut_soulwood_planks": "Cut Soulwood Planks", "block.malum.cut_tainted_rock": "Cut Tainted Rock", "block.malum.cut_twisted_rock": "Cut Twisted Rock", + "block.malum.dark_dross_tiles": "Dark Dross Tiles", + "block.malum.dark_dross_tiles_slab": "Dark Dross Tiles Slab", + "block.malum.dark_dross_tiles_stairs": "Dark Dross Tiles Stairs", + "block.malum.dark_dross_tiles_wall": "Dark Dross Tiles Wall", "block.malum.deepslate_quartz_ore": "Deepslate Quartz Ore", "block.malum.deepslate_soulstone_ore": "Deepslate Soulstone Ore", + "block.malum.dross_ether_brazier": "Dross Ether Brazier", + "block.malum.dross_ether_cresset": "Dross Ether Cresset", + "block.malum.dross_iridescent_ether_brazier": "Dross Iridescent Ether Brazier", + "block.malum.dross_iridescent_ether_cresset": "Dross Iridescent Ether Cresset", + "block.malum.dross_stone": "Dross Stone", + "block.malum.dross_stone_altar": "Dross Stone Altar", + "block.malum.dross_stone_bricks": "Dross Stone Bricks", + "block.malum.dross_stone_bricks_slab": "Dross Stone Brick Slab", + "block.malum.dross_stone_bricks_stairs": "Dross Stone Brick Stairs", + "block.malum.dross_stone_bricks_wall": "Dross Stone Brick Wall", + "block.malum.dross_stone_button": "Dross Stone Button", + "block.malum.dross_stone_column": "Dross Stone Column", + "block.malum.dross_stone_item_pedestal": "Dross Stone Item Pedestal", + "block.malum.dross_stone_item_stand": "Dross Stone Item Stand", + "block.malum.dross_stone_mosaic": "Dross Stone Mosaic", + "block.malum.dross_stone_mosaic_slab": "Dross Stone Mosaic Slab", + "block.malum.dross_stone_mosaic_stairs": "Dross Stone Mosaic Stairs", + "block.malum.dross_stone_mosaic_wall": "Dross Stone Mosaic Wall", + "block.malum.dross_stone_pressure_plate": "Dross Stone Pressure Plate", + "block.malum.dross_stone_slab": "Dross Stone Slab", + "block.malum.dross_stone_stairs": "Dross Stone Stairs", + "block.malum.dross_stone_tiles": "Dross Stone Tiles", + "block.malum.dross_stone_tiles_slab": "Dross Stone Tiles Slab", + "block.malum.dross_stone_tiles_stairs": "Dross Stone Tiles Stairs", + "block.malum.dross_stone_tiles_wall": "Dross Stone Tiles Wall", + "block.malum.dross_stone_wall": "Dross Stone Wall", "block.malum.earthen_spirited_glass": "Earthen Spirited Glass", "block.malum.earthen_varnished_terracotta": "Earthen Varnished Terracotta", "block.malum.eldritch_spirited_glass": "Eldritch Spirited Glass", "block.malum.eldritch_varnished_terracotta": "Eldritch Varnished Terracotta", "block.malum.ether": "Ether", + "block.malum.ether_candle": "Ether Candle", "block.malum.ether_torch": "Ether Torch", "block.malum.exposed_runewood_log": "Exposed Runewood Log", "block.malum.exposed_soulwood_log": "Exposed Soulwood Log", + "block.malum.fleshbulb": "Fleshbulb", "block.malum.gilded_runewood_item_pedestal": "Gilded Runewood Item Pedestal", "block.malum.gilded_runewood_item_stand": "Gilded Runewood Item Stand", + "block.malum.gray_dross_tiles": "Gray Dross Tiles", + "block.malum.gray_dross_tiles_slab": "Gray Dross Tiles Slab", + "block.malum.gray_dross_tiles_stairs": "Gray Dross Tiles Stairs", + "block.malum.gray_dross_tiles_wall": "Gray Dross Tiles Wall", "block.malum.gust_igniter": "Gust Igniter", "block.malum.hanging_azure_runewood_leaves": "Hanging Azure Runewood Leaves", "block.malum.hanging_runewood_leaves": "Hanging Runewood Leaves", @@ -124,15 +164,19 @@ "block.malum.infernal_spirited_glass": "Infernal Spirited Glass", "block.malum.infernal_varnished_terracotta": "Infernal Varnished Terracotta", "block.malum.iridescent_ether": "Iridescent Ether", + "block.malum.iridescent_ether_candle": "Iridescent Ether Candle", "block.malum.iridescent_ether_torch": "Iridescent Ether Torch", "block.malum.large_strange_crystal": "Large Strange Crystal", - "block.malum.mass_of_blighted_gunk": "Mass of Blighted Gunk", "block.malum.natural_quartz_cluster": "Natural Quartz Cluster", "block.malum.natural_quartz_ore": "Natural Quartz Ore", "block.malum.null_spirited_glass": "Null Spirited Glass", "block.malum.null_varnished_terracotta": "Null Varnished Terracotta", "block.malum.ornate_soulwood_item_pedestal": "Ornate Soulwood Item Pedestal", "block.malum.ornate_soulwood_item_stand": "Ornate Soulwood Item Stand", + "block.malum.polished_dross_stone": "Polished Dross Stone", + "block.malum.polished_dross_stone_slab": "Polished Dross Stone Slab", + "block.malum.polished_dross_stone_stairs": "Polished Dross Stone Stairs", + "block.malum.polished_dross_stone_wall": "Polished Dross Stone Wall", "block.malum.polished_tainted_rock": "Polished Tainted Rock", "block.malum.polished_tainted_rock_slab": "Polished Tainted Rock Slab", "block.malum.polished_tainted_rock_stairs": "Polished Tainted Rock Stairs", @@ -186,30 +230,6 @@ "block.malum.runewood_totem_base": "Runewood Totem Base", "block.malum.runewood_totem_pole": "Runewood Totem Pole", "block.malum.runewood_trapdoor": "Runewood Trapdoor", - "block.malum.runic_small_tainted_rock_bricks": "Runic Small Tainted Rock Bricks", - "block.malum.runic_small_tainted_rock_bricks_slab": "Runic Small Tainted Rock Brick Slab", - "block.malum.runic_small_tainted_rock_bricks_stairs": "Runic Small Tainted Rock Brick Stairs", - "block.malum.runic_small_tainted_rock_bricks_wall": "Runic Small Tainted Rock Brick Wall", - "block.malum.runic_small_twisted_rock_bricks": "Runic Small Twisted Rock Bricks", - "block.malum.runic_small_twisted_rock_bricks_slab": "Runic Small Twisted Rock Brick Slab", - "block.malum.runic_small_twisted_rock_bricks_stairs": "Runic Small Twisted Rock Brick Stairs", - "block.malum.runic_small_twisted_rock_bricks_wall": "Runic Small Twisted Rock Brick Wall", - "block.malum.runic_tainted_rock_bricks": "Runic Tainted Rock Bricks", - "block.malum.runic_tainted_rock_bricks_slab": "Runic Tainted Rock Brick Slab", - "block.malum.runic_tainted_rock_bricks_stairs": "Runic Tainted Rock Brick Stairs", - "block.malum.runic_tainted_rock_bricks_wall": "Runic Tainted Rock Brick Wall", - "block.malum.runic_tainted_rock_tiles": "Runic Tainted Rock Tiles", - "block.malum.runic_tainted_rock_tiles_slab": "Runic Tainted Rock Tiles Slab", - "block.malum.runic_tainted_rock_tiles_stairs": "Runic Tainted Rock Tiles Stairs", - "block.malum.runic_tainted_rock_tiles_wall": "Runic Tainted Rock Tiles Wall", - "block.malum.runic_twisted_rock_bricks": "Runic Twisted Rock Bricks", - "block.malum.runic_twisted_rock_bricks_slab": "Runic Twisted Rock Brick Slab", - "block.malum.runic_twisted_rock_bricks_stairs": "Runic Twisted Rock Brick Stairs", - "block.malum.runic_twisted_rock_bricks_wall": "Runic Twisted Rock Brick Wall", - "block.malum.runic_twisted_rock_tiles": "Runic Twisted Rock Tiles", - "block.malum.runic_twisted_rock_tiles_slab": "Runic Twisted Rock Tiles Slab", - "block.malum.runic_twisted_rock_tiles_stairs": "Runic Twisted Rock Tiles Stairs", - "block.malum.runic_twisted_rock_tiles_wall": "Runic Twisted Rock Tiles Wall", "block.malum.runic_workbench": "Runic Workbench", "block.malum.rustic_runewood_planks": "Rustic Runewood Planks", "block.malum.rustic_runewood_planks_slab": "Rustic Runewood Planks Slab", @@ -226,22 +246,6 @@ "block.malum.sacred_spirited_glass": "Sacred Spirited Glass", "block.malum.sacred_varnished_terracotta": "Sacred Varnished Terracotta", "block.malum.scarstone": "Scarstone", - "block.malum.small_tainted_rock_bricks": "Small Tainted Rock Bricks", - "block.malum.small_tainted_rock_bricks_slab": "Small Tainted Rock Brick Slab", - "block.malum.small_tainted_rock_bricks_stairs": "Small Tainted Rock Brick Stairs", - "block.malum.small_tainted_rock_bricks_wall": "Small Tainted Rock Brick Wall", - "block.malum.small_twisted_rock_bricks": "Small Twisted Rock Bricks", - "block.malum.small_twisted_rock_bricks_slab": "Small Twisted Rock Brick Slab", - "block.malum.small_twisted_rock_bricks_stairs": "Small Twisted Rock Brick Stairs", - "block.malum.small_twisted_rock_bricks_wall": "Small Twisted Rock Brick Wall", - "block.malum.smooth_tainted_rock": "Smooth Tainted Rock", - "block.malum.smooth_tainted_rock_slab": "Smooth Tainted Rock Slab", - "block.malum.smooth_tainted_rock_stairs": "Smooth Tainted Rock Stairs", - "block.malum.smooth_tainted_rock_wall": "Smooth Tainted Rock Wall", - "block.malum.smooth_twisted_rock": "Smooth Twisted Rock", - "block.malum.smooth_twisted_rock_slab": "Smooth Twisted Rock Slab", - "block.malum.smooth_twisted_rock_stairs": "Smooth Twisted Rock Stairs", - "block.malum.smooth_twisted_rock_wall": "Smooth Twisted Rock Wall", "block.malum.soulbinding_brazier": "Soulbinding Brazier", "block.malum.soulstone_ore": "Soulstone Ore", "block.malum.soulwood": "Soulwood", @@ -288,17 +292,23 @@ "block.malum.stripped_soulwood": "Stripped Soulwood", "block.malum.stripped_soulwood_log": "Stripped Soulwood Log", "block.malum.tainted_ether_brazier": "Tainted Ether Brazier", + "block.malum.tainted_ether_cresset": "Tainted Ether Cresset", "block.malum.tainted_iridescent_ether_brazier": "Tainted Iridescent Ether Brazier", + "block.malum.tainted_iridescent_ether_cresset": "Tainted Iridescent Ether Cresset", "block.malum.tainted_rock": "Tainted Rock", + "block.malum.tainted_rock_altar": "Tainted Rock Altar", "block.malum.tainted_rock_bricks": "Tainted Rock Bricks", "block.malum.tainted_rock_bricks_slab": "Tainted Rock Brick Slab", "block.malum.tainted_rock_bricks_stairs": "Tainted Rock Brick Stairs", "block.malum.tainted_rock_bricks_wall": "Tainted Rock Brick Wall", "block.malum.tainted_rock_button": "Tainted Rock Button", "block.malum.tainted_rock_column": "Tainted Rock Column", - "block.malum.tainted_rock_column_cap": "Tainted Rock Column Cap", "block.malum.tainted_rock_item_pedestal": "Tainted Rock Item Pedestal", "block.malum.tainted_rock_item_stand": "Tainted Rock Item Stand", + "block.malum.tainted_rock_mosaic": "Tainted Rock Mosaic", + "block.malum.tainted_rock_mosaic_slab": "Tainted Rock Mosaic Slab", + "block.malum.tainted_rock_mosaic_stairs": "Tainted Rock Mosaic Stairs", + "block.malum.tainted_rock_mosaic_wall": "Tainted Rock Mosaic Wall", "block.malum.tainted_rock_pressure_plate": "Tainted Rock Pressure Plate", "block.malum.tainted_rock_slab": "Tainted Rock Slab", "block.malum.tainted_rock_stairs": "Tainted Rock Stairs", @@ -310,17 +320,23 @@ "block.malum.the_device": "The Device", "block.malum.the_vessel": "The Vessel", "block.malum.twisted_ether_brazier": "Twisted Ether Brazier", + "block.malum.twisted_ether_cresset": "Twisted Ether Cresset", "block.malum.twisted_iridescent_ether_brazier": "Twisted Iridescent Ether Brazier", + "block.malum.twisted_iridescent_ether_cresset": "Twisted Iridescent Ether Cresset", "block.malum.twisted_rock": "Twisted Rock", + "block.malum.twisted_rock_altar": "Twisted Rock Altar", "block.malum.twisted_rock_bricks": "Twisted Rock Bricks", "block.malum.twisted_rock_bricks_slab": "Twisted Rock Brick Slab", "block.malum.twisted_rock_bricks_stairs": "Twisted Rock Brick Stairs", "block.malum.twisted_rock_bricks_wall": "Twisted Rock Brick Wall", "block.malum.twisted_rock_button": "Twisted Rock Button", "block.malum.twisted_rock_column": "Twisted Rock Column", - "block.malum.twisted_rock_column_cap": "Twisted Rock Column Cap", "block.malum.twisted_rock_item_pedestal": "Twisted Rock Item Pedestal", "block.malum.twisted_rock_item_stand": "Twisted Rock Item Stand", + "block.malum.twisted_rock_mosaic": "Twisted Rock Mosaic", + "block.malum.twisted_rock_mosaic_slab": "Twisted Rock Mosaic Slab", + "block.malum.twisted_rock_mosaic_stairs": "Twisted Rock Mosaic Stairs", + "block.malum.twisted_rock_mosaic_wall": "Twisted Rock Mosaic Wall", "block.malum.twisted_rock_pressure_plate": "Twisted Rock Pressure Plate", "block.malum.twisted_rock_slab": "Twisted Rock Slab", "block.malum.twisted_rock_stairs": "Twisted Rock Stairs", @@ -367,6 +383,7 @@ "block.malum.wicked_spirited_glass": "Wicked Spirited Glass", "block.malum.wicked_varnished_terracotta": "Wicked Varnished Terracotta", "block.malum.wind_tunnel": "Wind Tunnel", + "block.malum.writhing_flesh": "Writhing Flesh", "curios.identifier.brooch": "Brooch", "curios.identifier.rune": "Rune", "curios.modifiers.brooch": "When worn:", @@ -486,8 +503,9 @@ "entity.malum.believer": "Believer", "entity.malum.bound_rite_locus": "Bound Rite Locus", "entity.malum.cardinal": "Cardinal", + "entity.malum.cherub": "Cherub", "entity.malum.cultist_blessing": "Cultist Blessing", - "entity.malum.cultist_bolt": "Cultist Bolt", + "entity.malum.cursed_bolt": "Cursed Bolt", "entity.malum.draining_bolt": "Draining Bolt", "entity.malum.entropic_flame_bolt": "Entropic Flame Bolt", "entity.malum.entropy_charge": "Entropy Charge", @@ -516,12 +534,10 @@ "item.malum.anomalous_design": "Anomalous Design", "item.malum.aqueous_spirit": "Aqueous Spirit", "item.malum.arcane_charcoal": "Arcane Charcoal", - "item.malum.arcane_charcoal_fragment": "Arcane Charcoal Fragment", "item.malum.arcane_spirit": "Arcane Spirit", "item.malum.aro_prideweave": "Aro Prideweave", "item.malum.aroace_prideweave": "Aroace Prideweave", "item.malum.artificers_claw": "Artificer's Claw", - "item.malum.astral_weave": "Astral Weave", "item.malum.auric_embers": "Auric Embers", "item.malum.belt_of_the_limitless": "Belt of the Limitless", "item.malum.belt_of_the_magebane": "Belt of the Magebane", @@ -530,13 +546,10 @@ "item.malum.bi_prideweave": "Bi Prideweave", "item.malum.blazing_diode": "Blazing Diode", "item.malum.blazing_quartz": "Blazing Quartz", - "item.malum.blazing_quartz_fragment": "Blazing Quartz Fragment", "item.malum.blighted_gunk": "Blighted Gunk", "item.malum.broken_blade": "Broken Blade", "item.malum.catalyst_lobber": "Catalyst Lobber", "item.malum.caustic_catalyst": "Caustic Catalyst", - "item.malum.charcoal_fragment": "Charcoal Fragment", - "item.malum.coal_fragment": "Coal Fragment", "item.malum.cobalt_impetus": "Cobalt Impetus", "item.malum.cobalt_node": "Cobalt Node", "item.malum.complete_design": "Complete Design", @@ -557,6 +570,7 @@ "item.malum.demigirl_prideweave": "Demigirl Prideweave", "item.malum.earthen_spirit": "Earthen Spirit", "item.malum.edge_of_deliverance": "Edge of Deliverance", + "item.malum.eerie_weave": "Eerie Weave", "item.malum.elaborate_brooch": "Elaborate Brooch", "item.malum.eldritch_spirit": "Eldritch Spirit", "item.malum.enby_prideweave": "Enby Prideweave", @@ -592,6 +606,7 @@ "item.malum.gold_node": "Gold Node", "item.malum.grim_talc": "Grim Talc", "item.malum.hallowed_gold_ingot": "Hallowed Gold Ingot", + "item.malum.hallowed_gold_inlay": "Hallowed Gold Inlay", "item.malum.hallowed_gold_nugget": "Hallowed Gold Nugget", "item.malum.hex_ash": "Hex Ash", "item.malum.imitation_flesh": "Imitation Flesh", @@ -643,6 +658,7 @@ "item.malum.poppet": "Poppet", "item.malum.pride_prideweave": "Pride Prideweave", "item.malum.prismatic_focus_lens": "Prismatic Focus Lens", + "item.malum.pyre_nucleus": "Pyre Nucleus", "item.malum.ravenous_pouch": "Ravenous Pouch", "item.malum.raw_brilliance": "Raw Brilliance", "item.malum.raw_soulstone": "Raw Soulstone", @@ -750,13 +766,6 @@ "item.malum.zephyr_impetus": "Zephyr Impetus", "item.malum.zinc_impetus": "Zinc Impetus", "item.malum.zinc_node": "Zinc Node", - "itemGroup.malum_arcane_construct": "Malum: The Earth Imbued", - "itemGroup.malum_basis_of_magic": "Malum: Study of Miracles", - "itemGroup.malum_cosmetics": "Malum: One's True Self", - "itemGroup.malum_geas": "Malum: Sworn Oaths", - "itemGroup.malum_metallurgic_magics": "Malum: Imitation Alchemy", - "itemGroup.malum_ritual_shards": "Malum: Ritual Shards", - "itemGroup.malum_scars_of_arcana": "Malum: Scars of Arcana", "jukebox_song.malum.aesthetica": "Kultik - Aesthetica", "jukebox_song.malum.arcane_elegy": "Kultik - Arcane Elegy", "malum.effect.curio.always_sprint": "Sprinting Always Available", @@ -899,7 +908,6 @@ "malum.effect.ravenous_pouch_drop": "Retains A Minimum When Emptied", "malum.effect.soul_based_damage": "Deals Soul-Rending Damage", "malum.effect.soulwoven_pouch_collection": "Collects Spirit Arcana", - "malum.effect.soulwoven_pouch_storage": "Rotates Magical Items", "malum.effect.sundering_anchor_damage_split": "Damage is Split Between Several Cuts", "malum.effect.sundering_anchor_hatred": "Each Cut Applies Hatred", "malum.effect.unwinding_chaos_burn": "Burn Damage Recovers Charges", @@ -1175,7 +1183,7 @@ "malum.gui.book.entry.page.headline.elemental_arcana.earthen": "Earthen Spirit", "malum.gui.book.entry.page.headline.elemental_arcana.infernal": "Infernal Spirit", "malum.gui.book.entry.page.headline.esoteric_reaping": "Esoteric Reaping", - "malum.gui.book.entry.page.headline.esoteric_reaping.astral_weave": "Astral Weave", + "malum.gui.book.entry.page.headline.esoteric_reaping.eerie_weave": "Eerie Weave", "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "Grim Talc", "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "Rotting Essence", "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "Warp Flux", @@ -1420,7 +1428,7 @@ "malum.gui.book.entry.page.info.unchained_transmutation.headline": "Unchained Transmutation", "malum.gui.book.entry.page.info.unchained_transmutation_tree": "Utilizing a rite locus, transform blocks into other blocks via unchained rite\nThe rite locus requires blight as a conduit\nTransmutation follows the shown transmutation tree\nAny entry in the tree can be used as a starting point", "malum.gui.book.entry.page.info.unchained_transmutation_tree.headline": "Unchained Transmutation", - "malum.gui.book.entry.page.text.accelerating_inlay.1": "Through the use of a superior conductor in Astral Weave, Accelerating Inlay simply provides a substantial bonus to the focusing speed of a Crucible without any drawbacks.", + "malum.gui.book.entry.page.text.accelerating_inlay.1": "Through the use of a superior conductor in Eerie Weave, Accelerating Inlay simply provides a substantial bonus to the focusing speed of a Crucible without any drawbacks.", "malum.gui.book.entry.page.text.altar_acceleration.brilliant_obelisk.1": "While not useful for Infusion, per-se, the design of the obelisk can be used in another way as well. By socketing Brilliance instead of Hallowed Gold, the obelisk will harmonize with the Brilliance of enchanting, causing it to provide as much force of enchanting as five bookshelves do.", "malum.gui.book.entry.page.text.altar_acceleration.runewood_obelisk.1": "Spirit Infusion, as essential as it is, has grown to be tedious. Even producing a stack of simple Hex Ash takes several minutes. Using Hallowed Gold, I have found a way to accelerate it. By placing up to four hallowed obelisks nearby the altar I may increase the processing speed by one fourth with each obelisk.", "malum.gui.book.entry.page.text.arcane_restoration.1": "The Spirit Crucible has an annoying habit of breaking the tools to work with it. While a cost is to be expected, I'd rather pay it in installments. I have designed a device I call the Repair Pylon, intended to shore items up as they break down.", @@ -1443,9 +1451,9 @@ "malum.gui.book.entry.page.text.basic_artifice.wavemaker.1": "Earthen seeks to stand, to stay. Given a signal or lack thereof, this acts like a clock, emitting the inverse of the input every so often on a steady rhythm, and emitting the input the rest of the time.", "malum.gui.book.entry.page.text.belt_of_the_magebane.1": "The Belt of the Magebane is a simple innovation, but a dangerously effective one. Normally, after being struck by any attack, soul ward will not recover until a long moment after. That moment of downtime has proven itself detrimental far too frequently. But that ends now.", "malum.gui.book.entry.page.text.belt_of_the_magebane.2": "While worn, the belt provides a substantial bonus to soul ward recovery rate, while also improving capacity slightly. Furthermore, the belt will absorb the arcane essence of any instance of magical damage that strikes its bearer, converting that repurposed energy into immediate recovery of soul ward.", - "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "To fuel my various magics and other goals I more often than not find myself needing various earthen treasures. Through enchanting - specifically through Fortune - I've been able to better suit my tools for extracting multitudes of resource at a time. Within this entry I will detail how Spirit Arcana can be utilized in a similar manner.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "To fuel my various magics and other goals I more often than not find myself needing various earthen treasures. Much like through Enchanting, Spirit Arcana can be utilized to solve this issue.", "malum.gui.book.entry.page.text.belt_of_the_prospector.2": "When Avarice is successfully channeled through a tool with a submaximal Fortune enchantment, the applied bonus will be raised as if Fortune was at it's maximum level. Similarly, The Belt of the Prospector will bless any explosions $iI/$ create with Fortune III, plus the bonus from Avarice.", - "malum.gui.book.entry.page.text.belt_of_the_prospector.avarice.1": "While wearing the Belt of the Prospector, any valuable resources I extract will carry an imbued intent, an overflowing Avarice. Upon collection of such intent, the carried Avarice is temporarily inscribed onto my soul. Each amplitude of Avarice enables an added One Tenth chance for an additional level of Fortune when breaking blocks.", + "malum.gui.book.entry.page.text.belt_of_the_prospector.avarice.1": "While wearing the Belt of the Prospector, any valuable resources I extract will carry imbued intent, an overflowing Avarice. Upon collection of such intent, the carried Avarice is temporarily inscribed onto my soul. Each amplitude of Avarice enables an added One Tenth chance for an extra level of Fortune when breaking blocks.", "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_demolitionist.1": "If raw explosive power is not sufficient, you simply aren't using enough of it. This ring amplifies explosions, mitigating that issue.", "malum.gui.book.entry.page.text.belt_of_the_prospector.ring_of_the_hoarder.1": "Explosions are chaotic, and messy, inherently. This is hardly a problem, when I want to cause such rampant destruction to collect resources, but collecting the items is a burden. This ring entangles the explosion with my soul, causing the debris and loot to appear at my location.", "malum.gui.book.entry.page.text.belt_of_the_starved.1": "The arcana I collect occasionally have scraps of wishes and desires woven in. Often, given the base nature of what I reap, this comes in the form of hunger, lust, or petty grudges. All of these impurities can be catalyzed into Gluttony, an stacking amplifier towards magic damage.", @@ -1489,8 +1497,8 @@ "malum.gui.book.entry.page.text.elemental_arcana.infernal.2": "It is the impulse of light, the desire to burn. It is found in anything that shines brightly, as well as most denizens of the nether.", "malum.gui.book.entry.page.text.esoteric_reaping.1": "When a being dies, its soul disperses. This is basic theory, and well proven by this point. It's been proposed that sometimes, that power leaks into the body of the creature as it dies, to explain the existence of reagents they drop. That hadn't been proven yet.", "malum.gui.book.entry.page.text.esoteric_reaping.2": "But now, with my scythe, I have proved it beyond doubt. When a soul is shattered, even if only for a brief moment, the energy collides with what's left of it's vessel, it's physical remains. That collision creates brand new reagents that cannot normally be obtained by destroying just the body. This phenomena appears to create a strong reaction, a change of sorts.", - "malum.gui.book.entry.page.text.esoteric_reaping.3": "I have discovered five reagents born through this process, which I will detail further in this entry. In summary, the flesh of zombies can curdle to Rotting Essence; the bones of skeletons can crystallize to Grim Talc; the wings of phantoms can spin to Astral Weave; the essence of the breeze can persist as the Wind Nucleus; and the magic of endermen can coalesce into Warp Flux.", - "malum.gui.book.entry.page.text.esoteric_reaping.astral_weave.1": "The membrane of a phantom will spin into Astral Weave with this magic, a mystic cloth with strange arcane properties.", + "malum.gui.book.entry.page.text.esoteric_reaping.3": "I have discovered five reagents born through this process, which I will detail further in this entry. In summary, the flesh of zombies can curdle to Rotting Essence; the bones of skeletons can crystallize to Grim Talc; the wings of phantoms can spin to Eerie Weave; the essence of the breeze can persist as the Wind Nucleus; and the magic of endermen can coalesce into Warp Flux.", + "malum.gui.book.entry.page.text.esoteric_reaping.eerie_weave.1": "The membrane of a phantom will spin into Eerie Weave with this magic, a mystic cloth with strange arcane properties.", "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "Bones exposed to this magic can crystallize into Grim Talc, a useful mineral that can also be broken down into bonemeal.", "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "When exposed to this magic, the flesh of the undead can curdle into Rotting Essence, a toxic and foul substance that smells like death itself.", "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "The magic that envelops the endermen coalesces into Warp Flux, a strange essence that seems to be inimical to natural law.", @@ -1647,7 +1655,7 @@ "malum.gui.book.entry.page.text.soulwood.blight.1": "Another obvious difference is in its effect on the surroundings - namely, the fact that it echoes the Undirected Rite with the energies of its growth, transmuting the world around it into blight. I ought to create a safely contained area if I wish to grow these trees.", "malum.gui.book.entry.page.text.soulwood.bonemeal.1": "Much like blight, the sapling accepts both spirit arcana and common fertilizers such as bonemeal. The end result is roughly the same across both options.", "malum.gui.book.entry.page.text.soulwood.cursed_sap.1": "The sticky lifeblood of the tree also seems to well up much more often in Soulwood than in Runewood. The sap's effects are corrupted as well; rather than restoring my vigor, Cursed Sap enhances it, increasing my attack strength and providing damage resistance.", - "malum.gui.book.entry.page.text.soulwoven_pouch.1": "I often find Spirit Arcana cluttering my inventory. Why not solve a problem of magic with magic? This pouch acts like a bundle, but also snaps up Arcana when I collect any. It's physical capacity is no more impressive than that of a bundle with the added benefit of magical items being rotated slightly out of reality, taking up less space.", + "malum.gui.book.entry.page.text.soulwoven_pouch.1": "I often find Spirit Arcana cluttering my inventory. Why not solve a problem of magic with magic? This pouch acts like a bundle, but also snaps up Arcana when I collect any. It's physical capacity is no more impressive than that of a bundle with the added benefit of spirits being rotated slightly out of reality, taking up less space.", "malum.gui.book.entry.page.text.soulwoven_pouch.ravenous_pouch.1": "Although Spirit Arcana makes up much of the clutter I carry, it is not all that burdens my pockets. By fusing the pouch with rot, it sprouts teeth and transforms into the Ravenous Pouch. This hungry sack embodies the Gourmet aspect of Gluttony, aggressively snatching up any collected item that matches it's stored appetite.", "malum.gui.book.entry.page.text.soulwoven_silk.1": "Soulwoven Silk is a light, yet sturdy material imbued with soulstuff. Like a body, it naturally insulates against arcane energies. While other materials do the same, cloth is far easier to work with in designing than stone.", "malum.gui.book.entry.page.text.soulwoven_silk.soulwoven_banner.1": "Soulstuff can glow, as a shattered soul proves. Why not activate that glow within the cloth? I have made banners to test the effect, and used differing reagents and spirits to give a variety of patterns. When imbued, they will glow dimly, or fiercely if given an additional spirit.", @@ -2363,6 +2371,24 @@ "malum.gui.spirit.wicked": "Wicked", "malum.gui.spirit.wicked.counted": "%1$s Wicked", "malum.gui.spirit.wicked.flavour": "Malicious", + "malum.itemGroup.cosmetics": "Malum: One's True Self", + "malum.itemGroup.geas": "Malum: Sworn Oaths", + "malum.itemGroup.header.alchemical_foci": "Alchemical Foci", + "malum.itemGroup.header.alchemy_and_artifice": "Alchemy & Artifice", + "malum.itemGroup.header.blight": "Blight", + "malum.itemGroup.header.dross_stone": "Dross Stone", + "malum.itemGroup.header.earthen_treasures": "Earthen Treasures", + "malum.itemGroup.header.ether": "Ether", + "malum.itemGroup.header.fundamentals_of_arcana": "Fundamentals Of Arcana", + "malum.itemGroup.header.gear_and_trinkets": "Gear & Trinkets", + "malum.itemGroup.header.runewood": "Runewood", + "malum.itemGroup.header.soulformed_substance": "Soulformed Substance", + "malum.itemGroup.header.soulstuff": "Soulstuff", + "malum.itemGroup.header.soulwood": "Soulwood", + "malum.itemGroup.header.tainted_rock": "Tainted Rock", + "malum.itemGroup.header.the_dungeon": "The Dungeon", + "malum.itemGroup.header.twisted_rock": "Twisted Rock", + "malum.itemGroup.spirit_arcana": "Malum: Study of Miracles", "malum.jei.runeworking": "Runeworking", "malum.jei.spirit_focusing": "Spirit Focusing", "malum.jei.spirit_infusion": "Spirit Infusion", @@ -2405,6 +2431,11 @@ "malum.subtitle.arcane_rock_place": "Block placed", "malum.subtitle.arcane_rock_step": "Footsteps", "malum.subtitle.arcane_whispers": "Arcane whispers", + "malum.subtitle.artifice_arcane_rock_break": "Block broken", + "malum.subtitle.artifice_arcane_rock_fall": "Artifice arcane rock fall", + "malum.subtitle.artifice_arcane_rock_hit": "Block breaking", + "malum.subtitle.artifice_arcane_rock_place": "Block placed", + "malum.subtitle.artifice_arcane_rock_step": "Footsteps", "malum.subtitle.avarice_collected": "Avarice collected", "malum.subtitle.avarice_grants_fortune": "Avarice grants fortune", "malum.subtitle.blazing_quartz_block_break": "Block broken", @@ -2434,6 +2465,16 @@ "malum.subtitle.catalyst_lobber_locked": "Catalyst lobber locked", "malum.subtitle.catalyst_lobber_primed": "Catalyst lobber primed", "malum.subtitle.catalyst_lobber_unlocked": "Catalyst lobber unlocked", + "malum.subtitle.chiseled_arcane_rock_break": "Block broken", + "malum.subtitle.chiseled_arcane_rock_fall": "Chiseled arcane rock fall", + "malum.subtitle.chiseled_arcane_rock_hit": "Block breaking", + "malum.subtitle.chiseled_arcane_rock_place": "Block placed", + "malum.subtitle.chiseled_arcane_rock_step": "Footsteps", + "malum.subtitle.chiseled_dross_stone_break": "Block broken", + "malum.subtitle.chiseled_dross_stone_fall": "Chiseled dross stone fall", + "malum.subtitle.chiseled_dross_stone_hit": "Block breaking", + "malum.subtitle.chiseled_dross_stone_place": "Block placed", + "malum.subtitle.chiseled_dross_stone_step": "Footsteps", "malum.subtitle.cloth_trinket_equipped": "Cloth trinket equipped", "malum.subtitle.completed_ritual_ambience": "Completed ritual ambience", "malum.subtitle.concentrated_gluttony_drink": "Concentrated gluttony drink", @@ -2456,6 +2497,16 @@ "malum.subtitle.deepslate_soulstone_hit": "Block breaking", "malum.subtitle.deepslate_soulstone_place": "Block placed", "malum.subtitle.deepslate_soulstone_step": "Footsteps", + "malum.subtitle.dross_stone_break": "Block broken", + "malum.subtitle.dross_stone_bricks_break": "Block broken", + "malum.subtitle.dross_stone_bricks_fall": "Dross stone bricks fall", + "malum.subtitle.dross_stone_bricks_hit": "Block breaking", + "malum.subtitle.dross_stone_bricks_place": "Block placed", + "malum.subtitle.dross_stone_bricks_step": "Footsteps", + "malum.subtitle.dross_stone_fall": "Dross stone fall", + "malum.subtitle.dross_stone_hit": "Block breaking", + "malum.subtitle.dross_stone_place": "Block placed", + "malum.subtitle.dross_stone_step": "Footsteps", "malum.subtitle.echoing_ring_absorbs": "Echoing ring absorbs", "malum.subtitle.edge_of_deliverance_cuts": "Edge of deliverance cuts", "malum.subtitle.edge_of_deliverance_sweeps": "Edge of deliverance sweeps", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index dec411321ce3..edc1a450b4c2 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -63,11 +63,11 @@ "block.malum.blightroot": "腐枯根索", "block.malum.block_of_alchemical_calx": "炼金矿尘块", "block.malum.block_of_arcane_charcoal": "奥术木炭块", - "block.malum.block_of_astral_weave": "星灵织物块", "block.malum.block_of_auric_embers": "灵气余焰块", "block.malum.block_of_blazing_quartz": "烈焰石英块", "block.malum.block_of_brilliance": "经验晶块", "block.malum.block_of_cthonic_gold": "深岩珍金块", + "block.malum.block_of_eerie_weave": "诡奇织物块", "block.malum.block_of_grim_talc": "阴冷骨石块", "block.malum.block_of_hallowed_gold": "神圣金块", "block.malum.block_of_hex_ash": "咒灰块", @@ -76,12 +76,14 @@ "block.malum.block_of_malignant_pewter": "恶念白镴块", "block.malum.block_of_mnemonic_fragment": "忆念残片块", "block.malum.block_of_null_slate": "虚无板石块", + "block.malum.block_of_pyre_nuclei": "烈火凝核块", "block.malum.block_of_raw_soulstone": "粗灵魂石块", "block.malum.block_of_rotting_essence": "腐朽精华块", "block.malum.block_of_soul_stained_steel": "魂染钢块", "block.malum.block_of_soulstone": "灵魂石块", "block.malum.block_of_void_salts": "虚空盐块", "block.malum.block_of_warp_flux": "扭曲能流块", + "block.malum.block_of_wind_nuclei": "疾风凝核块", "block.malum.bolted_runewood_boards_door": "镶铁符文木宽板门", "block.malum.bolted_runewood_boards_trapdoor": "镶铁符文木宽板活板门", "block.malum.bolted_runewood_door": "镶铁符文木门", @@ -94,29 +96,67 @@ "block.malum.brilliant_obelisk": "经验晶方尖碑", "block.malum.brilliant_obelisk_component": "经验晶方尖碑构件", "block.malum.brilliant_stone": "经验晶矿石", - "block.malum.checkered_tainted_rock": "棋盘格纹污秽石", - "block.malum.checkered_twisted_rock": "棋盘格纹扭曲石", + "block.malum.chiseled_dross_stone": "雕纹残渣石", "block.malum.chiseled_tainted_rock": "雕纹污秽石", "block.malum.chiseled_twisted_rock": "雕纹扭曲石", "block.malum.clinging_blight": "缘壁腐枯簇", + "block.malum.columnar_blight": "柱形腐枯物质", + "block.malum.columnar_flesh": "柱形血肉", "block.malum.cthonic_gold_cluster": "深岩珍金簇", "block.malum.cthonic_gold_ore": "深岩珍金矿石", + "block.malum.cut_dross_stone": "切制残渣石", "block.malum.cut_runewood_planks": "切制符文木板", "block.malum.cut_soulwood_planks": "切制灵魂木板", "block.malum.cut_tainted_rock": "切制污秽石", "block.malum.cut_twisted_rock": "切制扭曲石", + "block.malum.dark_dross_tiles": "暗岩残渣石瓦", + "block.malum.dark_dross_tiles_slab": "暗岩残渣石瓦台阶", + "block.malum.dark_dross_tiles_stairs": "暗岩残渣石瓦楼梯", + "block.malum.dark_dross_tiles_wall": "暗岩残渣石瓦墙", "block.malum.deepslate_quartz_ore": "深层石英矿石", "block.malum.deepslate_soulstone_ore": "深层灵魂石矿石", + "block.malum.dross_ether_brazier": "残渣石灵火火盆", + "block.malum.dross_ether_cresset": "残渣石灵火架灯", + "block.malum.dross_iridescent_ether_brazier": "残渣石虹彩灵火火盆", + "block.malum.dross_iridescent_ether_cresset": "残渣石虹彩灵火架灯", + "block.malum.dross_stone": "残渣石", + "block.malum.dross_stone_altar": "残渣石祭坛", + "block.malum.dross_stone_bricks": "残渣石砖", + "block.malum.dross_stone_bricks_slab": "残渣石砖台阶", + "block.malum.dross_stone_bricks_stairs": "残渣石砖楼梯", + "block.malum.dross_stone_bricks_wall": "残渣石砖墙", + "block.malum.dross_stone_button": "残渣石按钮", + "block.malum.dross_stone_column": "残渣石柱", + "block.malum.dross_stone_item_pedestal": "残渣石物品基座", + "block.malum.dross_stone_item_stand": "残渣石物品台", + "block.malum.dross_stone_mosaic": "残渣石马赛克", + "block.malum.dross_stone_mosaic_slab": "残渣石马赛克台阶", + "block.malum.dross_stone_mosaic_stairs": "残渣石马赛克楼梯", + "block.malum.dross_stone_mosaic_wall": "残渣石马赛克墙", + "block.malum.dross_stone_pressure_plate": "残渣石压力板", + "block.malum.dross_stone_slab": "残渣石台阶", + "block.malum.dross_stone_stairs": "残渣石楼梯", + "block.malum.dross_stone_tiles": "残渣石瓦", + "block.malum.dross_stone_tiles_slab": "残渣石瓦台阶", + "block.malum.dross_stone_tiles_stairs": "残渣石瓦楼梯", + "block.malum.dross_stone_tiles_wall": "残渣石瓦墙", + "block.malum.dross_stone_wall": "残渣石墙", "block.malum.earthen_spirited_glass": "大地融魂玻璃", "block.malum.earthen_varnished_terracotta": "大地漆魂陶瓦", "block.malum.eldritch_spirited_glass": "邪术融魂玻璃", "block.malum.eldritch_varnished_terracotta": "邪术漆魂陶瓦", "block.malum.ether": "灵火", + "block.malum.ether_candle": "灵火蜡烛", "block.malum.ether_torch": "灵火火把", "block.malum.exposed_runewood_log": "富脂符文原木", "block.malum.exposed_soulwood_log": "富脂灵魂原木", + "block.malum.fleshbulb": "血肉亮团", "block.malum.gilded_runewood_item_pedestal": "镀金符文木物品基座", "block.malum.gilded_runewood_item_stand": "镀金符文木物品台", + "block.malum.gray_dross_tiles": "灰岩残渣石瓦", + "block.malum.gray_dross_tiles_slab": "灰岩残渣石瓦台阶", + "block.malum.gray_dross_tiles_stairs": "灰岩残渣石瓦楼梯", + "block.malum.gray_dross_tiles_wall": "灰岩残渣石瓦墙", "block.malum.gust_igniter": "强风激发器", "block.malum.hanging_azure_runewood_leaves": "青蓝符文垂叶", "block.malum.hanging_runewood_leaves": "符文垂叶", @@ -124,15 +164,19 @@ "block.malum.infernal_spirited_glass": "狱火融魂玻璃", "block.malum.infernal_varnished_terracotta": "狱火漆魂陶瓦", "block.malum.iridescent_ether": "虹彩灵火", + "block.malum.iridescent_ether_candle": "虹彩灵火蜡烛", "block.malum.iridescent_ether_torch": "虹彩灵火火把", "block.malum.large_strange_crystal": "大型怪异晶体", - "block.malum.mass_of_blighted_gunk": "腐枯物质块", "block.malum.natural_quartz_cluster": "天然石英簇", "block.malum.natural_quartz_ore": "天然石英矿石", "block.malum.null_spirited_glass": "虚无融魂玻璃", "block.malum.null_varnished_terracotta": "虚无漆魂陶瓦", "block.malum.ornate_soulwood_item_pedestal": "华丽灵魂木物品基座", "block.malum.ornate_soulwood_item_stand": "华丽灵魂木物品台", + "block.malum.polished_dross_stone": "磨制残渣石", + "block.malum.polished_dross_stone_slab": "磨制残渣石台阶", + "block.malum.polished_dross_stone_stairs": "磨制残渣石楼梯", + "block.malum.polished_dross_stone_wall": "磨制残渣石墙", "block.malum.polished_tainted_rock": "磨制污秽石", "block.malum.polished_tainted_rock_slab": "磨制污秽石台阶", "block.malum.polished_tainted_rock_stairs": "磨制污秽石楼梯", @@ -186,30 +230,6 @@ "block.malum.runewood_totem_base": "符文木图腾基座", "block.malum.runewood_totem_pole": "符文木图腾柱", "block.malum.runewood_trapdoor": "符文木活板门", - "block.malum.runic_small_tainted_rock_bricks": "刻符污秽石小型砖", - "block.malum.runic_small_tainted_rock_bricks_slab": "刻符污秽石小型砖台阶", - "block.malum.runic_small_tainted_rock_bricks_stairs": "刻符污秽石小型砖楼梯", - "block.malum.runic_small_tainted_rock_bricks_wall": "刻符污秽石小型砖墙", - "block.malum.runic_small_twisted_rock_bricks": "刻符扭曲石小型砖", - "block.malum.runic_small_twisted_rock_bricks_slab": "刻符扭曲石小型砖台阶", - "block.malum.runic_small_twisted_rock_bricks_stairs": "刻符扭曲石小型砖楼梯", - "block.malum.runic_small_twisted_rock_bricks_wall": "刻符扭曲石小型砖墙", - "block.malum.runic_tainted_rock_bricks": "刻符污秽石砖", - "block.malum.runic_tainted_rock_bricks_slab": "刻符污秽石砖台阶", - "block.malum.runic_tainted_rock_bricks_stairs": "刻符污秽石砖楼梯", - "block.malum.runic_tainted_rock_bricks_wall": "刻符污秽石砖墙", - "block.malum.runic_tainted_rock_tiles": "刻符污秽石瓦", - "block.malum.runic_tainted_rock_tiles_slab": "刻符污秽石瓦台阶", - "block.malum.runic_tainted_rock_tiles_stairs": "刻符污秽石瓦楼梯", - "block.malum.runic_tainted_rock_tiles_wall": "刻符污秽石瓦墙", - "block.malum.runic_twisted_rock_bricks": "刻符扭曲石砖", - "block.malum.runic_twisted_rock_bricks_slab": "刻符扭曲石砖台阶", - "block.malum.runic_twisted_rock_bricks_stairs": "刻符扭曲石砖楼梯", - "block.malum.runic_twisted_rock_bricks_wall": "刻符扭曲石砖墙", - "block.malum.runic_twisted_rock_tiles": "刻符扭曲石瓦", - "block.malum.runic_twisted_rock_tiles_slab": "刻符扭曲石瓦台阶", - "block.malum.runic_twisted_rock_tiles_stairs": "刻符扭曲石瓦楼梯", - "block.malum.runic_twisted_rock_tiles_wall": "刻符扭曲石瓦墙", "block.malum.runic_workbench": "符文工作台", "block.malum.rustic_runewood_planks": "错嵌符文木板", "block.malum.rustic_runewood_planks_slab": "错嵌符文木板台阶", @@ -226,22 +246,6 @@ "block.malum.sacred_spirited_glass": "神圣融魂玻璃", "block.malum.sacred_varnished_terracotta": "神圣漆魂陶瓦", "block.malum.scarstone": "疮疤石", - "block.malum.small_tainted_rock_bricks": "污秽石小型砖", - "block.malum.small_tainted_rock_bricks_slab": "污秽石小型砖台阶", - "block.malum.small_tainted_rock_bricks_stairs": "污秽石小型砖楼梯", - "block.malum.small_tainted_rock_bricks_wall": "污秽石小型砖墙", - "block.malum.small_twisted_rock_bricks": "扭曲石小型砖", - "block.malum.small_twisted_rock_bricks_slab": "扭曲石小型砖台阶", - "block.malum.small_twisted_rock_bricks_stairs": "扭曲石小型砖楼梯", - "block.malum.small_twisted_rock_bricks_wall": "扭曲石小型砖墙", - "block.malum.smooth_tainted_rock": "平滑污秽石", - "block.malum.smooth_tainted_rock_slab": "平滑污秽石台阶", - "block.malum.smooth_tainted_rock_stairs": "平滑污秽石楼梯", - "block.malum.smooth_tainted_rock_wall": "平滑污秽石墙", - "block.malum.smooth_twisted_rock": "平滑扭曲石", - "block.malum.smooth_twisted_rock_slab": "平滑扭曲石台阶", - "block.malum.smooth_twisted_rock_stairs": "平滑扭曲石楼梯", - "block.malum.smooth_twisted_rock_wall": "平滑扭曲石墙", "block.malum.soulbinding_brazier": "魂缚火盆", "block.malum.soulstone_ore": "灵魂石矿石", "block.malum.soulwood": "灵魂木", @@ -288,17 +292,23 @@ "block.malum.stripped_soulwood": "去皮灵魂木", "block.malum.stripped_soulwood_log": "去皮灵魂原木", "block.malum.tainted_ether_brazier": "污秽石灵火火盆", + "block.malum.tainted_ether_cresset": "污秽石灵火架灯", "block.malum.tainted_iridescent_ether_brazier": "污秽石虹彩灵火火盆", + "block.malum.tainted_iridescent_ether_cresset": "污秽石虹彩灵火架灯", "block.malum.tainted_rock": "污秽石", + "block.malum.tainted_rock_altar": "污秽石祭坛", "block.malum.tainted_rock_bricks": "污秽石砖", "block.malum.tainted_rock_bricks_slab": "污秽石砖台阶", "block.malum.tainted_rock_bricks_stairs": "污秽石砖楼梯", "block.malum.tainted_rock_bricks_wall": "污秽石砖墙", "block.malum.tainted_rock_button": "污秽石按钮", "block.malum.tainted_rock_column": "污秽石柱", - "block.malum.tainted_rock_column_cap": "污秽石柱端", "block.malum.tainted_rock_item_pedestal": "污秽石物品基座", "block.malum.tainted_rock_item_stand": "污秽石物品台", + "block.malum.tainted_rock_mosaic": "污秽石马赛克", + "block.malum.tainted_rock_mosaic_slab": "污秽石马赛克台阶", + "block.malum.tainted_rock_mosaic_stairs": "污秽石马赛克楼梯", + "block.malum.tainted_rock_mosaic_wall": "污秽石马赛克墙", "block.malum.tainted_rock_pressure_plate": "污秽石压力板", "block.malum.tainted_rock_slab": "污秽石台阶", "block.malum.tainted_rock_stairs": "污秽石楼梯", @@ -310,17 +320,23 @@ "block.malum.the_device": "神秘装置", "block.malum.the_vessel": "神秘容器", "block.malum.twisted_ether_brazier": "扭曲石灵火火盆", + "block.malum.twisted_ether_cresset": "扭曲石灵火架灯", "block.malum.twisted_iridescent_ether_brazier": "扭曲石虹彩灵火火盆", + "block.malum.twisted_iridescent_ether_cresset": "扭曲石虹彩灵火架灯", "block.malum.twisted_rock": "扭曲石", + "block.malum.twisted_rock_altar": "扭曲石祭坛", "block.malum.twisted_rock_bricks": "扭曲石砖", "block.malum.twisted_rock_bricks_slab": "扭曲石砖台阶", "block.malum.twisted_rock_bricks_stairs": "扭曲石砖楼梯", "block.malum.twisted_rock_bricks_wall": "扭曲石砖墙", "block.malum.twisted_rock_button": "扭曲石按钮", "block.malum.twisted_rock_column": "扭曲石柱", - "block.malum.twisted_rock_column_cap": "扭曲石柱端", "block.malum.twisted_rock_item_pedestal": "扭曲石物品基座", "block.malum.twisted_rock_item_stand": "扭曲石物品台", + "block.malum.twisted_rock_mosaic": "扭曲石马赛克", + "block.malum.twisted_rock_mosaic_slab": "扭曲石马赛克台阶", + "block.malum.twisted_rock_mosaic_stairs": "扭曲石马赛克楼梯", + "block.malum.twisted_rock_mosaic_wall": "扭曲石马赛克墙", "block.malum.twisted_rock_pressure_plate": "扭曲石压力板", "block.malum.twisted_rock_slab": "扭曲石台阶", "block.malum.twisted_rock_stairs": "扭曲石楼梯", @@ -367,6 +383,7 @@ "block.malum.wicked_spirited_glass": "邪恶融魂玻璃", "block.malum.wicked_varnished_terracotta": "邪恶漆魂陶瓦", "block.malum.wind_tunnel": "风洞仪", + "block.malum.writhing_flesh": "搐动血肉", "curios.identifier.brooch": "胸针", "curios.identifier.rune": "符文", "curios.modifiers.brooch": "佩戴时:", @@ -486,13 +503,14 @@ "entity.malum.believer": "信徒", "entity.malum.bound_rite_locus": "固形仪式位点", "entity.malum.cardinal": "枢机", + "entity.malum.cherub": "基路伯", "entity.malum.cultist_blessing": "邪教徒祝福束", - "entity.malum.cultist_bolt": "邪教徒术法束", + "entity.malum.cursed_bolt": "诅咒能量束", "entity.malum.draining_bolt": "侵蚀能量束", "entity.malum.entropic_flame_bolt": "熵能火焰束", "entity.malum.entropy_charge": "熵能弹", "entity.malum.etheric_nitrate": "灵火硝石", - "entity.malum.evangelist": "福音师", + "entity.malum.evangelist": "布道师", "entity.malum.hex_bolt": "咒术束", "entity.malum.hidden_blade_delayed_impact": "隐藏锋刃延迟打击", "entity.malum.natural_spirit": "天然精魂", @@ -514,10 +532,8 @@ "item.malum.anomalous_design": "异常构造件", "item.malum.aqueous_spirit": "碧水精魂", "item.malum.arcane_charcoal": "奥术木炭", - "item.malum.arcane_charcoal_fragment": "奥术木炭碎块", "item.malum.arcane_spirit": "奥术精魂", "item.malum.artificers_claw": "匠师弯爪", - "item.malum.astral_weave": "星灵织物", "item.malum.auric_embers": "灵气余焰", "item.malum.belt_of_the_limitless": "界限无存腰带", "item.malum.belt_of_the_magebane": "巫灾腰带", @@ -525,14 +541,11 @@ "item.malum.belt_of_the_starved": "饥馁者腰带", "item.malum.blazing_diode": "烈焰二极管", "item.malum.blazing_quartz": "烈焰石英", - "item.malum.blazing_quartz_fragment": "烈焰石英碎块", "item.malum.blighted_gunk": "腐枯物质", "item.malum.catalyst_lobber": "促焰投具", "item.malum.caustic_catalyst": "苛性催化器", - "item.malum.charcoal_fragment": "木炭碎块", - "item.malum.coal_fragment": "煤炭碎块", "item.malum.cobalt_impetus": "钴促符", - "item.malum.broken_blade": "Broken Blade", + "item.malum.broken_blade": "破损刃刀", "item.malum.cobalt_node": "钴结点", "item.malum.complete_design": "完整构造件", "item.malum.concentrated_gluttony": "暴食聚液", @@ -550,6 +563,7 @@ "item.malum.cursed_sapball": "诅咒树脂球", "item.malum.earthen_spirit": "大地精魂", "item.malum.edge_of_deliverance": "挽魂锋镰", + "item.malum.eerie_weave": "诡奇织物", "item.malum.elaborate_brooch": "精致胸针", "item.malum.eldritch_spirit": "邪术精魂", "item.malum.encyclopedia_arcana": "奥术全典", @@ -581,6 +595,7 @@ "item.malum.gold_node": "金结点", "item.malum.grim_talc": "阴冷骨石", "item.malum.hallowed_gold_ingot": "神圣金锭", + "item.malum.hallowed_gold_inlay": "神圣金嵌材", "item.malum.hallowed_gold_nugget": "神圣金粒", "item.malum.hex_ash": "咒灰", "item.malum.imitation_flesh": "仿造血肉", @@ -626,6 +641,7 @@ "item.malum.paracausal_flame": "违因火焰", "item.malum.poppet": "巫毒人偶", "item.malum.prismatic_focus_lens": "海晶聚焦透镜", + "item.malum.pyre_nucleus": "烈火凝核", "item.malum.ravenous_pouch": "饥馑布袋", "item.malum.raw_brilliance": "粗经验晶", "item.malum.raw_soulstone": "粗灵魂石", @@ -750,13 +766,6 @@ "item.malum.poly_prideweave": "多重性别骄傲织物", "item.malum.pride_prideweave": "彩虹骄傲织物", "item.malum.trans_prideweave": "跨性别骄傲织物", - "itemGroup.malum_arcane_construct": "灵灾丨岩土具魂", - "itemGroup.malum_basis_of_magic": "灵灾丨研习奇迹", - "itemGroup.malum_cosmetics": "灵灾丨自我表达", - "itemGroup.malum_geas": "灵灾丨誓令宣告", - "itemGroup.malum_metallurgic_magics": "灵灾丨炼金仿照", - "itemGroup.malum_ritual_shards": "灵灾丨灵仪碎片", - "itemGroup.malum_scars_of_arcana": "灵灾丨奥法之疮", "jukebox_song.malum.aesthetica": "Kultik - Aesthetica", "jukebox_song.malum.arcane_elegy": "Kultik - Arcane Elegy", "malum.effect.curio.always_sprint": "疾跑一直可用", @@ -899,7 +908,6 @@ "malum.effect.ravenous_pouch_drop": "清空时保留最后一小份", "malum.effect.soul_based_damage": "造成割裂灵魂的伤害", "malum.effect.soulwoven_pouch_collection": "会收集精魂奥能", - "malum.effect.soulwoven_pouch_storage": "会减少魔法物品占用的空间", "malum.effect.sundering_anchor_damage_split": "伤害平均分配至各斩击", "malum.effect.sundering_anchor_hatred": "每次斩击都给予仇恨", "malum.effect.unwinding_chaos_burn": "造成燃烧伤害可恢复法术弹", @@ -1101,6 +1109,24 @@ "malum.gui.spirit.wicked": "邪恶", "malum.gui.spirit.wicked.counted": "%1$s 邪恶", "malum.gui.spirit.wicked.flavour": "恶毒", + "malum.itemGroup.cosmetics": "灵灾丨自我表达", + "malum.itemGroup.geas": "灵灾丨誓令宣告", + "malum.itemGroup.header.alchemical_foci": "炼金焦核", + "malum.itemGroup.header.alchemy_and_artifice": "炼金与匠作", + "malum.itemGroup.header.blight": "腐枯物质", + "malum.itemGroup.header.dross_stone": "残渣石", + "malum.itemGroup.header.earthen_treasures": "大地之宝", + "malum.itemGroup.header.ether": "灵火", + "malum.itemGroup.header.fundamentals_of_arcana": "奥法基础", + "malum.itemGroup.header.gear_and_trinkets": "装备与饰品", + "malum.itemGroup.header.runewood": "符文木", + "malum.itemGroup.header.soulformed_substance": "魂成物质", + "malum.itemGroup.header.soulstuff": "灵魂制品", + "malum.itemGroup.header.soulwood": "灵魂木", + "malum.itemGroup.header.tainted_rock": "污秽石", + "malum.itemGroup.header.the_dungeon": "地牢", + "malum.itemGroup.header.twisted_rock": "扭曲石", + "malum.itemGroup.spirit_arcana": "灵灾丨研习奇迹", "malum.jei.runeworking": "符文工艺", "malum.jei.spirit_focusing": "精魂聚焦", "malum.jei.spirit_infusion": "精魂灌注", @@ -1143,6 +1169,11 @@ "malum.subtitle.arcane_rock_place": "方块:被放置", "malum.subtitle.arcane_rock_step": "脚步声", "malum.subtitle.arcane_whispers": "奥术能量:沙沙作响", + "malum.subtitle.artifice_arcane_rock_break": "方块:被破坏", + "malum.subtitle.artifice_arcane_rock_fall": "某物:摔落到人工奥术岩石上", + "malum.subtitle.artifice_arcane_rock_hit": "方块:损坏中", + "malum.subtitle.artifice_arcane_rock_place": "方块:被放置", + "malum.subtitle.artifice_arcane_rock_step": "脚步声", "malum.subtitle.avarice_collected": "贪婪:收获", "malum.subtitle.avarice_grants_fortune": "贪婪:给予时运", "malum.subtitle.blazing_quartz_block_break": "方块:被破坏", @@ -1172,6 +1203,16 @@ "malum.subtitle.catalyst_lobber_locked": "促焰投具:上锁", "malum.subtitle.catalyst_lobber_primed": "促焰投具:装填", "malum.subtitle.catalyst_lobber_unlocked": "促焰投具:解锁", + "malum.subtitle.chiseled_arcane_rock_break": "方块:被破坏", + "malum.subtitle.chiseled_arcane_rock_fall": "某物:摔落到雕纹奥术岩石上", + "malum.subtitle.chiseled_arcane_rock_hit": "方块:损坏中", + "malum.subtitle.chiseled_arcane_rock_place": "方块:被放置", + "malum.subtitle.chiseled_arcane_rock_step": "脚步声", + "malum.subtitle.chiseled_dross_stone_break": "方块:被破坏", + "malum.subtitle.chiseled_dross_stone_fall": "某物:摔落到雕纹残渣石上", + "malum.subtitle.chiseled_dross_stone_hit": "方块:损坏中", + "malum.subtitle.chiseled_dross_stone_place": "方块:被放置", + "malum.subtitle.chiseled_dross_stone_step": "脚步声", "malum.subtitle.cloth_trinket_equipped": "布匹护符:装备", "malum.subtitle.completed_ritual_ambience": "Completed ritual ambience", "malum.subtitle.concentrated_gluttony_drink": "暴食聚液:被饮用", @@ -1194,6 +1235,16 @@ "malum.subtitle.deepslate_soulstone_hit": "方块:损坏中", "malum.subtitle.deepslate_soulstone_place": "方块:被放置", "malum.subtitle.deepslate_soulstone_step": "脚步声", + "malum.subtitle.dross_stone_break": "方块:被破坏", + "malum.subtitle.dross_stone_bricks_break": "方块:被破坏", + "malum.subtitle.dross_stone_bricks_fall": "某物:摔落到残渣石砖上", + "malum.subtitle.dross_stone_bricks_hit": "方块:损坏中", + "malum.subtitle.dross_stone_bricks_place": "方块:被放置", + "malum.subtitle.dross_stone_bricks_step": "脚步声", + "malum.subtitle.dross_stone_fall": "某物:摔落到残渣石上", + "malum.subtitle.dross_stone_hit": "方块:损坏中", + "malum.subtitle.dross_stone_place": "方块:被放置", + "malum.subtitle.dross_stone_step": "脚步声", "malum.subtitle.echoing_ring_absorbs": "奥能回响戒指:吸收", "malum.subtitle.edge_of_deliverance_cuts": "挽魂锋镰:挥砍", "malum.subtitle.edge_of_deliverance_sweeps": "挽魂锋镰:横扫", @@ -1598,13 +1649,13 @@ "malum.gui.book.entry.page.headline.esoteric_reaping": "隐秘收割", "malum.gui.book.entry.page.text.esoteric_reaping.1": "生物死亡时,其灵魂便会消散。 这是个基础理论,且迄今已有大 量实例证明其正确。也有说法认 为,偶尔这种能量会在生物死亡 时残留于其形体,如此就能解释 它们掉落反应物的现象了。但这 一说法仍未被证明。", "malum.gui.book.entry.page.text.esoteric_reaping.2": "但如今,有手中镰刀的协助,证 明这点非常容易。灵魂破碎时, 其能量会与残存的形体躯壳碰撞, 哪怕两者接触时间极为短暂也是 如此。这种碰撞能制造出全新的 反应物,只是普通地摧毁形体无 法产出。这一现象似乎会催动强 大的反应,并导致某种变化的发 生。", - "malum.gui.book.entry.page.text.esoteric_reaping.3": "我已发现五种由此过程诞生的反 应物,会在下文详细记述。总括 一下,僵尸之肉凝结为腐朽精华, 骷髅之骨晶化为阴冷骨石,幻翼 之翅绕转为星灵织物,旋风人之 精华延续为疾风凝核,末影人之 魔法固化为扭曲能流。", + "malum.gui.book.entry.page.text.esoteric_reaping.3": "我已发现五种由此过程诞生的反 应物,会在下文详细记述。总括 一下,僵尸之肉凝结为腐朽精华, 骷髅之骨晶化为阴冷骨石,幻翼 之翅绕转为诡奇织物,旋风人之 精华延续为疾风凝核,末影人之 魔法固化为扭曲能流。", "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "腐朽精华", "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "在这种魔法的作用下,亡灵的血 肉会凝结为腐朽精华。这是一种 剧毒且污秽的物质,散发着死亡 的气息。", "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "阴冷骨石", "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "受此魔法影响,骨头会晶化为阴 冷骨石。这是一种用途较多的矿 物质,且也可捣碎为骨粉。", - "malum.gui.book.entry.page.headline.esoteric_reaping.astral_weave": "星灵织物", - "malum.gui.book.entry.page.text.esoteric_reaping.astral_weave.1": "幻翼的翅膜会因这种魔法而绕转 为星灵织物。这是一种神秘的布 匹,具有奇异的奥术性质。", + "malum.gui.book.entry.page.headline.esoteric_reaping.eerie_weave": "诡奇织物", + "malum.gui.book.entry.page.text.esoteric_reaping.eerie_weave.1": "幻翼的翅膜会因这种魔法而绕转 为诡奇织物。这是一种神秘的布 匹,具有奇异的奥术性质。", "malum.gui.book.entry.page.headline.esoteric_reaping.wind_nucleus": "疾风凝核", "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "旋风人的奇异构造与其所处的试 炼相谐和,而疾风凝核似乎是旋 风人最核心的部件。它们若遇到 危险,便会放出这种部件,推离 周围的生物。", "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "扭曲能流", @@ -1746,7 +1797,7 @@ "malum.gui.book.entry.belt_of_the_prospector": "勘探工腰带", "malum.gui.book.entry.belt_of_the_prospector.description": "大地之宝", "malum.gui.book.entry.page.headline.belt_of_the_prospector": "勘探工腰带", - "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目 标,我常需要岩层中的各种宝藏。 经由魔咒——尤其是时运——我 可以让工具变得更适合短时间大 量提取资源。我会在本条目内详 述如何以相似方法运用精魂奥能。", + "malum.gui.book.entry.page.text.belt_of_the_prospector.1": "为进行各种魔法实验并达成目 标,我常需要岩层中的各种宝藏。 这个需求可通过附魔达成,而精 魂奥能同样能做到。", "malum.gui.book.entry.page.text.belt_of_the_prospector.2": "若贪婪所流过工具上的时运魔咒 未达满级,即会给予该工具以增 益,相当于令其达到满级时运。 与之类似,勘探工腰带会祝福$i我/$ $i亲自/$引发的爆炸,给予其时运 III,并同时附带贪婪的增益。", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder": "囤积者戒指", "malum.gui.book.entry.belt_of_the_prospector.ring_of_the_hoarder.description": "直入血脉", @@ -1843,7 +1894,7 @@ "malum.gui.book.entry.soulwoven_pouch": "魂织布袋", "malum.gui.book.entry.soulwoven_pouch.description": "沿袭传统,再加创新", "malum.gui.book.entry.page.headline.soulwoven_pouch": "魂织布袋", - "malum.gui.book.entry.page.text.soulwoven_pouch.1": "精魂奥能总是会堆满我的物品 栏。为何不用魔法方案解决魔法 问题呢?这个布袋和收纳袋差不 多,却能在收获奥能时自动将其 装入内部。它的物理容量和收纳 袋差不多,但魔法物品会稍稍脱 离现实,从而减少它们占用的空 间。", + "malum.gui.book.entry.page.text.soulwoven_pouch.1": "精魂奥能总是会堆满我的物品 栏。为何不用魔法方案解决魔法 问题呢?这个布袋和收纳袋差不 多,却能在收获奥能时自动将其 装入内部。它的物理容量和收纳 袋差不多,但其中的精魂会稍稍 脱离现实,从而减少它们占用的 空间。", "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch": "饥馑布袋", "malum.gui.book.entry.soulwoven_pouch.ravenous_pouch.description": "最后让它饥饿", "malum.gui.book.entry.page.headline.soulwoven_pouch.ravenous_pouch": "饥馑布袋", @@ -1964,7 +2015,7 @@ "malum.gui.book.entry.accelerating_inlay": "加速衬层", "malum.gui.book.entry.accelerating_inlay.description": "双倍下注", "malum.gui.book.entry.page.headline.accelerating_inlay": "加速衬层", - "malum.gui.book.entry.page.text.accelerating_inlay.1": "加速衬层,利用了星灵织物中导 魔性优良的成分,能大幅提升坩 埚的聚焦速度,且没有任何负面 副作用。", + "malum.gui.book.entry.page.text.accelerating_inlay.1": "加速衬层,利用了诡奇织物中导 魔性优良的成分,能大幅提升坩 埚的聚焦速度,且没有任何负面 副作用。", "malum.gui.book.entry.blazing_diode": "烈焰二极管", "malum.gui.book.entry.blazing_diode.description": "至强之力", From ac09285587397ecee0a5c74c3a0c7d2f3aba165d Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 28 Dec 2025 16:33:50 +0800 Subject: [PATCH 110/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 37 +++++++++++++++---- .../1.21/assets/malum/malum/lang/zh_cn.json | 35 +++++++++++++++--- 2 files changed, 58 insertions(+), 14 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 968efc2c8932..c4e839fde70a 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -102,6 +102,8 @@ "block.malum.clinging_blight": "Clinging Blight", "block.malum.columnar_blight": "Columnar Blight", "block.malum.columnar_flesh": "Columnar Flesh", + "block.malum.corrupt_effigy": "Corrupt Effigy", + "block.malum.cracked_effigy": "Cracked Effigy", "block.malum.cthonic_gold_cluster": "Cthonic Gold Cluster", "block.malum.cthonic_gold_ore": "Cthonic Gold Ore", "block.malum.cut_dross_stone": "Cut Dross Stone", @@ -345,6 +347,7 @@ "block.malum.twisted_rock_tiles_stairs": "Twisted Rock Tiles Stairs", "block.malum.twisted_rock_tiles_wall": "Twisted Rock Tiles Wall", "block.malum.twisted_rock_wall": "Twisted Rock Wall", + "block.malum.veiled_effigy": "Veiled Effigy", "block.malum.vertical_runewood_boards": "Vertical Runewood Boards", "block.malum.vertical_runewood_boards_slab": "Vertical Runewood Board Slab", "block.malum.vertical_runewood_boards_stairs": "Vertical Runewood Board Stairs", @@ -615,6 +618,7 @@ "item.malum.infernal_spirit": "Infernal Spirit", "item.malum.intersex_prideweave": "Intersex Prideweave", "item.malum.intricate_assembly": "Intricate Assembly", + "item.malum.iron_crown": "Iron Crown", "item.malum.iron_impetus": "Iron Impetus", "item.malum.iron_node": "Iron Node", "item.malum.lamplighters_tongs": "Lamplighter's Tongs", @@ -999,7 +1003,17 @@ "malum.gui.book.entry.elemental_arcana": "Elemental Arcana", "malum.gui.book.entry.elemental_arcana.description": "Focused magic", "malum.gui.book.entry.esoteric_reaping": "Esoteric Reaping", + "malum.gui.book.entry.esoteric_reaping.core_keeping": "Core-Keeping", + "malum.gui.book.entry.esoteric_reaping.core_keeping.description": "Ancient Constructs", "malum.gui.book.entry.esoteric_reaping.description": "Leaked magic", + "malum.gui.book.entry.esoteric_reaping.eerie_weave": "Eerie Weave", + "malum.gui.book.entry.esoteric_reaping.eerie_weave.description": "Fancy!", + "malum.gui.book.entry.esoteric_reaping.grim_talc": "Grim Talc", + "malum.gui.book.entry.esoteric_reaping.grim_talc.description": "Sharp!", + "malum.gui.book.entry.esoteric_reaping.rotting_essence": "Rotting Essence", + "malum.gui.book.entry.esoteric_reaping.rotting_essence.description": "Yucky!", + "malum.gui.book.entry.esoteric_reaping.warp_flux": "Warp Flux", + "malum.gui.book.entry.esoteric_reaping.warp_flux.description": "Odd.", "malum.gui.book.entry.ether": "Ether", "malum.gui.book.entry.ether.description": "All the colors of the wind", "malum.gui.book.entry.focus_ashes": "Arising of Ashes", @@ -1183,11 +1197,13 @@ "malum.gui.book.entry.page.headline.elemental_arcana.earthen": "Earthen Spirit", "malum.gui.book.entry.page.headline.elemental_arcana.infernal": "Infernal Spirit", "malum.gui.book.entry.page.headline.esoteric_reaping": "Esoteric Reaping", + "malum.gui.book.entry.page.headline.esoteric_reaping.core_keeping": "Core-Keeping", + "malum.gui.book.entry.page.headline.esoteric_reaping.core_keeping.pyre_nucleus": "Pyre Nucleus", + "malum.gui.book.entry.page.headline.esoteric_reaping.core_keeping.wind_nucleus": "Wind Nucleus", "malum.gui.book.entry.page.headline.esoteric_reaping.eerie_weave": "Eerie Weave", "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "Grim Talc", "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "Rotting Essence", "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "Warp Flux", - "malum.gui.book.entry.page.headline.esoteric_reaping.wind_nucleus": "Wind Nucleus", "malum.gui.book.entry.page.headline.ether": "Ether", "malum.gui.book.entry.page.headline.ether.iridescent": "Iridescent Ether", "malum.gui.book.entry.page.headline.focus_ashes": "Arising of Ashes", @@ -1495,14 +1511,19 @@ "malum.gui.book.entry.page.text.elemental_arcana.earthen.2": "It is the impulse of stability, the desire to stand and endure. It is found in anything that is unconcerned with the world around it changing.", "malum.gui.book.entry.page.text.elemental_arcana.infernal.1": "Infernal arcana is more complex, but not nearly as malicious as it might seem. Fire is dangerous, yes, but it is also the source of light and heat. It can burn something down as easily as it can fuse two things together.", "malum.gui.book.entry.page.text.elemental_arcana.infernal.2": "It is the impulse of light, the desire to burn. It is found in anything that shines brightly, as well as most denizens of the nether.", - "malum.gui.book.entry.page.text.esoteric_reaping.1": "When a being dies, its soul disperses. This is basic theory, and well proven by this point. It's been proposed that sometimes, that power leaks into the body of the creature as it dies, to explain the existence of reagents they drop. That hadn't been proven yet.", - "malum.gui.book.entry.page.text.esoteric_reaping.2": "But now, with my scythe, I have proved it beyond doubt. When a soul is shattered, even if only for a brief moment, the energy collides with what's left of it's vessel, it's physical remains. That collision creates brand new reagents that cannot normally be obtained by destroying just the body. This phenomena appears to create a strong reaction, a change of sorts.", - "malum.gui.book.entry.page.text.esoteric_reaping.3": "I have discovered five reagents born through this process, which I will detail further in this entry. In summary, the flesh of zombies can curdle to Rotting Essence; the bones of skeletons can crystallize to Grim Talc; the wings of phantoms can spin to Eerie Weave; the essence of the breeze can persist as the Wind Nucleus; and the magic of endermen can coalesce into Warp Flux.", - "malum.gui.book.entry.page.text.esoteric_reaping.eerie_weave.1": "The membrane of a phantom will spin into Eerie Weave with this magic, a mystic cloth with strange arcane properties.", - "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "Bones exposed to this magic can crystallize into Grim Talc, a useful mineral that can also be broken down into bonemeal.", - "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "When exposed to this magic, the flesh of the undead can curdle into Rotting Essence, a toxic and foul substance that smells like death itself.", + "malum.gui.book.entry.page.text.esoteric_reaping.1": "When a being dies, its soul disperses. This is basic theory, and well proven by this point. However, when a soul is shattered, some of it's energy tends to self-immolate. This phenomena causes bits of the soul to collide and fuse with the remains of the creature as it dies, bringing forth new artefacts.", + "malum.gui.book.entry.page.text.esoteric_reaping.2": "But now, with my scythe, I have proved it beyond doubt. When a soul is shattered, even if only for a brief moment, the energy collides with what's left of it's vessel, it's physical remains. That collision creates brand new reagents that cannot be sourced by destroying just the body. This phenomena appears to create a strong reaction, a change of sorts.", + "malum.gui.book.entry.page.text.esoteric_reaping.3": "I have thus far discovered four reagents born through this process, all of which are detailed in further pages. In summary, the flesh of zombies can curdle to Rotting Essence; the bones of skeletons can crystalize to Grim Talc; the wings of phantoms can spin to Eerie Weave; and the magic of endermen can coalesce into Warp Flux.", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.1": "The Breeze and Blaze are two of a kind, with perhaps more Constructs of such nature yet to be discovered. They are unlike any other creature I've met in appearance and are capable of flight despite their unusual forms. Their souls resemble this, and uniquely so, they carry an excerpt of their original architectury.", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.2": "The phenomena here is different ever so slightly from previously mentioned entries; the soul are artificial ones, with a Nucleus as their core. When the soul is shattered, the core remains intact. The exact origin of these constructs, be it through deliberate sorcery or a happenstance of nature, remains a mystery. Perhaps further study will unveil the truth.", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.pyre_nucleus.1": "The core of the Blaze, it is warm to the touch and bears runic etchings that attract heat and ash from nearby. The etchings are greatly interwoven, and upon any sudden change the entire core detonates. Useful, perhaps.", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.wind_nucleus.1": "The core of the Breeze, it is well preserved and bears runic etchings that appear to dictate the rules upon which wind bends around it. In a pinch, these etchings can be released to push surrounding creatures away.", + "malum.gui.book.entry.page.text.esoteric_reaping.eerie_weave.1": "The membrane of a phantom exposed to the energy of it's soul will spin into Eerie Weave, a mystic cloth with strange arcane properties capable of \"binding\" the flow of arcana.", + "malum.gui.book.entry.page.text.esoteric_reaping.eerie_weave.2": "The exact properties of this binding effect and it's potential use cases demand further study. Nonetheless, it still makes for a rather fine silk.", + "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "Bones exposed to the energy of the soul can crystallize into Grim Talc, a useful pseudo-mineral that can also be broken down into bonemeal.", + "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "When exposed to the energy of the soul, the flesh of the undead can curdle into Rotting Essence, a toxic and foul substance that smells like death itself.", + "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.2": "It has... $isome/$ nutritional value- though much like Rotten Flesh, it would be in your best interests avoid it's consumption.", "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "The magic that envelops the endermen coalesces into Warp Flux, a strange essence that seems to be inimical to natural law.", - "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "The strange construction of the Breeze echoes the Trials around them, and the Wind Nucleus appears to be a part of a Breeze's core bindings. In a pinch, those bindings can be released to push surrounding creatures away.", "malum.gui.book.entry.page.text.ether.1": "A common task for an apprentice magus is to create a flame that burns without heat or fuel. It serves as a test of magical control, as well as the ability to circumvent natural phenomena. Spirit arcana, of course, can produce this wonder as well.", "malum.gui.book.entry.page.text.ether.2": "A peculiarity of Ether's flame is that it resonates with colors. As if it was leather to be dyed, I can tint its appearance. It is an emitter of light, so dyeing it darker colors will lower the intensity rather than change the color of the flame itself.", "malum.gui.book.entry.page.text.ether.iridescent.1": "As if this was not enough, I have found a way to imbue a second color into my Ether, creating Iridescent Ether. When created, this form of Ether locks in its original color, leaving a new, $isecond/$ color open to dyeing. The light will shift from the original color into the new color towards the peak of the flames.", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index edc1a450b4c2..032d6dba2417 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -102,6 +102,8 @@ "block.malum.clinging_blight": "缘壁腐枯簇", "block.malum.columnar_blight": "柱形腐枯物质", "block.malum.columnar_flesh": "柱形血肉", + "block.malum.corrupt_effigy": "腐坏塑像", + "block.malum.cracked_effigy": "残损塑像", "block.malum.cthonic_gold_cluster": "深岩珍金簇", "block.malum.cthonic_gold_ore": "深岩珍金矿石", "block.malum.cut_dross_stone": "切制残渣石", @@ -345,6 +347,7 @@ "block.malum.twisted_rock_tiles_stairs": "扭曲石瓦楼梯", "block.malum.twisted_rock_tiles_wall": "扭曲石瓦墙", "block.malum.twisted_rock_wall": "扭曲石墙", + "block.malum.veiled_effigy": "帷面塑像", "block.malum.vertical_runewood_boards": "竖纹符文木宽板", "block.malum.vertical_runewood_boards_slab": "竖纹符文木宽板台阶", "block.malum.vertical_runewood_boards_stairs": "竖纹符文木宽板楼梯", @@ -603,6 +606,7 @@ "item.malum.impurity_stabilizer": "杂质稳定器", "item.malum.infernal_spirit": "狱火精魂", "item.malum.intricate_assembly": "繁复组件", + "item.malum.iron_crown": "铁王冠", "item.malum.iron_impetus": "铁促符", "item.malum.iron_node": "铁结点", "item.malum.lamplighters_tongs": "明灯夹钳", @@ -1647,19 +1651,38 @@ "malum.gui.book.entry.esoteric_reaping": "隐秘收割", "malum.gui.book.entry.esoteric_reaping.description": "残漏的魔法", "malum.gui.book.entry.page.headline.esoteric_reaping": "隐秘收割", - "malum.gui.book.entry.page.text.esoteric_reaping.1": "生物死亡时,其灵魂便会消散。 这是个基础理论,且迄今已有大 量实例证明其正确。也有说法认 为,偶尔这种能量会在生物死亡 时残留于其形体,如此就能解释 它们掉落反应物的现象了。但这 一说法仍未被证明。", - "malum.gui.book.entry.page.text.esoteric_reaping.2": "但如今,有手中镰刀的协助,证 明这点非常容易。灵魂破碎时, 其能量会与残存的形体躯壳碰撞, 哪怕两者接触时间极为短暂也是 如此。这种碰撞能制造出全新的 反应物,只是普通地摧毁形体无 法产出。这一现象似乎会催动强 大的反应,并导致某种变化的发 生。", - "malum.gui.book.entry.page.text.esoteric_reaping.3": "我已发现五种由此过程诞生的反 应物,会在下文详细记述。总括 一下,僵尸之肉凝结为腐朽精华, 骷髅之骨晶化为阴冷骨石,幻翼 之翅绕转为诡奇织物,旋风人之 精华延续为疾风凝核,末影人之 魔法固化为扭曲能流。", + "malum.gui.book.entry.page.text.esoteric_reaping.1": "生物死亡时,其灵魂便会消散。 这是个基础理论,且迄今已有大 量实例证明其正确。不过,当灵 魂被击碎时,其中的一部分能量 会自我献祭。此现象导致灵魂的 一部分会与生物死亡留下的遗骸 融合,从而形成新物品。", + "malum.gui.book.entry.page.text.esoteric_reaping.2": "但如今,有手中镰刀的协助,证 明这点非常容易。灵魂破碎时, 其能量会与残存的形体躯壳碰撞, 哪怕两者接触时间极为短暂也是 如此。这种碰撞能制造出全新的 反应物,只是摧毁形体则无法产 出。这一现象似乎会催动强大的 反应,并导致某种变化的发生。", + "malum.gui.book.entry.page.text.esoteric_reaping.3": "我目前已发现四种由此过程诞生 的反应物,下文对它们进行了详 细记述。总括一下,僵尸之肉凝 结为腐朽精华,骷髅之骨晶化为 阴冷骨石,幻翼之翅绕转为诡奇 织物,末影人之魔法固化为扭曲 能流。", + "malum.gui.book.entry.esoteric_reaping.rotting_essence": "腐朽精华", + "malum.gui.book.entry.esoteric_reaping.rotting_essence.description": "好恶心!", "malum.gui.book.entry.page.headline.esoteric_reaping.rotting_essence": "腐朽精华", - "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "在这种魔法的作用下,亡灵的血 肉会凝结为腐朽精华。这是一种 剧毒且污秽的物质,散发着死亡 的气息。", + "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.1": "在灵魂能量的作用下,亡灵的血 肉会凝结为腐朽精华。这是一种 剧毒且污秽的物质,散发着死亡 的气息。", + "malum.gui.book.entry.page.text.esoteric_reaping.rotting_essence.2": "它确实……$i有/$营养价值——但和 腐肉一样,除非万不得已,否则 不建议食用。", + "malum.gui.book.entry.esoteric_reaping.grim_talc": "阴冷骨石", + "malum.gui.book.entry.esoteric_reaping.grim_talc.description": "好尖锐!", "malum.gui.book.entry.page.headline.esoteric_reaping.grim_talc": "阴冷骨石", - "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "受此魔法影响,骨头会晶化为阴 冷骨石。这是一种用途较多的矿 物质,且也可捣碎为骨粉。", + "malum.gui.book.entry.page.text.esoteric_reaping.grim_talc.1": "受灵魂能量影响,骨头会晶化为 阴冷骨石。这是一种用途较多的 伪矿物质,且也可捣碎为骨粉。", + "malum.gui.book.entry.esoteric_reaping.eerie_weave": "诡奇织物", + "malum.gui.book.entry.esoteric_reaping.eerie_weave.description": "好漂亮!", "malum.gui.book.entry.page.headline.esoteric_reaping.eerie_weave": "诡奇织物", - "malum.gui.book.entry.page.text.esoteric_reaping.eerie_weave.1": "幻翼的翅膜会因这种魔法而绕转 为诡奇织物。这是一种神秘的布 匹,具有奇异的奥术性质。", + "malum.gui.book.entry.page.text.esoteric_reaping.eerie_weave.1": "幻翼的翅膜会因接触其灵魂的能 量而绕转为诡奇织物。这是一种 神秘的布匹,具有“束缚”奥能 流动的奇异奥术性质。", + "malum.gui.book.entry.page.text.esoteric_reaping.eerie_weave.2": "这种束缚效应的确切性质以及可 能的用途还需进一步研究。但不 管怎么说,它也是相当柔顺的布 匹。", + "malum.gui.book.entry.esoteric_reaping.warp_flux": "扭曲能流", + "malum.gui.book.entry.esoteric_reaping.warp_flux.description": "有点怪。", "malum.gui.book.entry.page.headline.esoteric_reaping.wind_nucleus": "疾风凝核", "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "旋风人的奇异构造与其所处的试 炼相谐和,而疾风凝核似乎是旋 风人最核心的部件。它们若遇到 危险,便会放出这种部件,推离 周围的生物。", "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "扭曲能流", "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "包裹着末影人的魔法固结为扭曲 能流。这是一种奇怪的精华,似 乎具有扭曲自然法则的能力。", + "malum.gui.book.entry.esoteric_reaping.core_keeping": "护核组构", + "malum.gui.book.entry.esoteric_reaping.core_keeping.description": "古老的组构体", + "malum.gui.book.entry.page.headline.esoteric_reaping.core_keeping": "护核组构", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.1": "旋风人和烈焰人非常相似,也许 还有其他性质类似的组构体,只 是目前还未被发现罢了。它们的 外表和我遇到过的其他生物很不 一样,而且即便如此,它们也依 然能飞行。它们的灵魂反映了这 种性质,更独特的是,它们同时 带有一份原始构造的摘要。", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.2": "这里提及的现象与前几则条目稍 有不同;它们的灵魂是人工制成 的,其核心是一枚凝核。灵魂被 击碎后,核心仍保持完整。这些 构造体的真正来源——也许是高 深的术法、也许是自然的巧合 ——仍是一个迷。也许继续研究 下去就能找到真相。", + "malum.gui.book.entry.page.headline.esoteric_reaping.core_keeping.pyre_nucleus": "烈火凝核", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.pyre_nucleus.1": "烈焰人的核心,摸上去有些温 暖,其上的符文纹路能吸引附近 的热量与灰烬。这些纹路互相交 织,纷繁复杂;只要一次刺激, 整枚核心就会爆炸。很有用,大 概吧。", + "malum.gui.book.entry.page.headline.esoteric_reaping.core_keeping.wind_nucleus": "疾风凝核", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.wind_nucleus.1": "旋风人的核心,状态良好,其上 的符文纹路似乎能操控其周围风 的走向。若确有必要,这些纹路 可释放出强风,推走附近的生物。", "malum.gui.book.entry.primary_arcana": "基础奥术能量", "malum.gui.book.entry.primary_arcana.description": "魔法的构件", From 0ad511a7b128c8f7ab0a5935158d3ef7bbe71d1a Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 30 Dec 2025 01:51:48 +0800 Subject: [PATCH 111/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/en_us.json | 9 +++++++-- projects/1.21/assets/malum/malum/lang/zh_cn.json | 11 +++++++---- 2 files changed, 14 insertions(+), 6 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index c4e839fde70a..d5313f5df67c 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -173,6 +173,9 @@ "block.malum.natural_quartz_ore": "Natural Quartz Ore", "block.malum.null_spirited_glass": "Null Spirited Glass", "block.malum.null_varnished_terracotta": "Null Varnished Terracotta", + "block.malum.ominous_altar": "Ominous Altar", + "block.malum.ominous_obelisk": "Ominous Obelisk", + "block.malum.ominous_obelisk_component": "Ominous Obelisk Component", "block.malum.ornate_soulwood_item_pedestal": "Ornate Soulwood Item Pedestal", "block.malum.ornate_soulwood_item_stand": "Ornate Soulwood Item Stand", "block.malum.polished_dross_stone": "Polished Dross Stone", @@ -1514,8 +1517,10 @@ "malum.gui.book.entry.page.text.esoteric_reaping.1": "When a being dies, its soul disperses. This is basic theory, and well proven by this point. However, when a soul is shattered, some of it's energy tends to self-immolate. This phenomena causes bits of the soul to collide and fuse with the remains of the creature as it dies, bringing forth new artefacts.", "malum.gui.book.entry.page.text.esoteric_reaping.2": "But now, with my scythe, I have proved it beyond doubt. When a soul is shattered, even if only for a brief moment, the energy collides with what's left of it's vessel, it's physical remains. That collision creates brand new reagents that cannot be sourced by destroying just the body. This phenomena appears to create a strong reaction, a change of sorts.", "malum.gui.book.entry.page.text.esoteric_reaping.3": "I have thus far discovered four reagents born through this process, all of which are detailed in further pages. In summary, the flesh of zombies can curdle to Rotting Essence; the bones of skeletons can crystalize to Grim Talc; the wings of phantoms can spin to Eerie Weave; and the magic of endermen can coalesce into Warp Flux.", - "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.1": "The Breeze and Blaze are two of a kind, with perhaps more Constructs of such nature yet to be discovered. They are unlike any other creature I've met in appearance and are capable of flight despite their unusual forms. Their souls resemble this, and uniquely so, they carry an excerpt of their original architectury.", - "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.2": "The phenomena here is different ever so slightly from previously mentioned entries; the soul are artificial ones, with a Nucleus as their core. When the soul is shattered, the core remains intact. The exact origin of these constructs, be it through deliberate sorcery or a happenstance of nature, remains a mystery. Perhaps further study will unveil the truth.", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.1": "From the various creatures humanity has studied, the Breeze and Blaze stand out. Both maintain a unique shape unlike any other and both display territorial behavior, reacting aggressively to any outsider that steps within their respective domains.", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.2": "Analyzing the exact composition and structure of these beings reveals something fascinating: they appear to be Constructs, artificial souls given form and purpose. Their bodies are unusually simple, almost golem-like, but their souls are complex and compact, with distinct impulses driving them.", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.3": "Confirmed by my usual experiments involving the arcane; when the Soul of a Construct is shattered it leaves behind a Nucleus, a core of condensed arcane design that appears to function as the heart of the being. This Nucleus retains much of the properties of the original soul, and can be studied further.", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.4": "The phenomena here is notably different from previously mentioned entries. The Nuclei are stable physical objects that the constructs already bear, rather than reagents born from the collision of soul energy and physical remains. Fascinating.", "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.pyre_nucleus.1": "The core of the Blaze, it is warm to the touch and bears runic etchings that attract heat and ash from nearby. The etchings are greatly interwoven, and upon any sudden change the entire core detonates. Useful, perhaps.", "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.wind_nucleus.1": "The core of the Breeze, it is well preserved and bears runic etchings that appear to dictate the rules upon which wind bends around it. In a pinch, these etchings can be released to push surrounding creatures away.", "malum.gui.book.entry.page.text.esoteric_reaping.eerie_weave.1": "The membrane of a phantom exposed to the energy of it's soul will spin into Eerie Weave, a mystic cloth with strange arcane properties capable of \"binding\" the flow of arcana.", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 032d6dba2417..ac8444b68e13 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -173,6 +173,9 @@ "block.malum.natural_quartz_ore": "天然石英矿石", "block.malum.null_spirited_glass": "虚无融魂玻璃", "block.malum.null_varnished_terracotta": "虚无漆魂陶瓦", + "block.malum.ominous_altar": "不祥祭坛", + "block.malum.ominous_obelisk": "不祥方尖碑", + "block.malum.ominous_obelisk_component": "不祥方尖碑构件", "block.malum.ornate_soulwood_item_pedestal": "华丽灵魂木物品基座", "block.malum.ornate_soulwood_item_stand": "华丽灵魂木物品台", "block.malum.polished_dross_stone": "磨制残渣石", @@ -1670,15 +1673,15 @@ "malum.gui.book.entry.page.text.esoteric_reaping.eerie_weave.2": "这种束缚效应的确切性质以及可 能的用途还需进一步研究。但不 管怎么说,它也是相当柔顺的布 匹。", "malum.gui.book.entry.esoteric_reaping.warp_flux": "扭曲能流", "malum.gui.book.entry.esoteric_reaping.warp_flux.description": "有点怪。", - "malum.gui.book.entry.page.headline.esoteric_reaping.wind_nucleus": "疾风凝核", - "malum.gui.book.entry.page.text.esoteric_reaping.wind_nucleus.1": "旋风人的奇异构造与其所处的试 炼相谐和,而疾风凝核似乎是旋 风人最核心的部件。它们若遇到 危险,便会放出这种部件,推离 周围的生物。", "malum.gui.book.entry.page.headline.esoteric_reaping.warp_flux": "扭曲能流", "malum.gui.book.entry.page.text.esoteric_reaping.warp_flux.1": "包裹着末影人的魔法固结为扭曲 能流。这是一种奇怪的精华,似 乎具有扭曲自然法则的能力。", "malum.gui.book.entry.esoteric_reaping.core_keeping": "护核组构", "malum.gui.book.entry.esoteric_reaping.core_keeping.description": "古老的组构体", "malum.gui.book.entry.page.headline.esoteric_reaping.core_keeping": "护核组构", - "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.1": "旋风人和烈焰人非常相似,也许 还有其他性质类似的组构体,只 是目前还未被发现罢了。它们的 外表和我遇到过的其他生物很不 一样,而且即便如此,它们也依 然能飞行。它们的灵魂反映了这 种性质,更独特的是,它们同时 带有一份原始构造的摘要。", - "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.2": "这里提及的现象与前几则条目稍 有不同;它们的灵魂是人工制成 的,其核心是一枚凝核。灵魂被 击碎后,核心仍保持完整。这些 构造体的真正来源——也许是高 深的术法、也许是自然的巧合 ——仍是一个迷。也许继续研究 下去就能找到真相。", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.1": "在人类曾研究过的各类生物之 中,旋风人和烈焰人相当特别。 这两者的外观异于常物,且它们 都具有领地意识,会向踏入它们 领地的外来者发起攻击。", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.2": "若是去分析它们的确切构成和结 构,就会得到神奇的结论:它们 似乎是组构体——被赋予了形态 和意图的人造灵魂。它们的躯体 极为简单,甚至和傀儡差不多, 但它们的灵魂相对复杂和精密, 且具有驱动其行为的独特脉动。", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.3": "如同我过去在奥术领域中的实验 所确认的,击碎组构体的灵魂会 留下一枚凝核:一枚印有大量奥 术纹理的核心。它们似乎相当于 组构体的心脏。凝核中保存有原 始灵魂的大部分属性,可供进一 步研究。", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.4": "这里发生的现象和前几则条目极 为不同。凝核是稳定的物体,是 组构体中已然存在的部分,而不 是灵魂能量和遗骸碰撞得到的反 应物。真是有趣。", "malum.gui.book.entry.page.headline.esoteric_reaping.core_keeping.pyre_nucleus": "烈火凝核", "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.pyre_nucleus.1": "烈焰人的核心,摸上去有些温 暖,其上的符文纹路能吸引附近 的热量与灰烬。这些纹路互相交 织,纷繁复杂;只要一次刺激, 整枚核心就会爆炸。很有用,大 概吧。", "malum.gui.book.entry.page.headline.esoteric_reaping.core_keeping.wind_nucleus": "疾风凝核", From b22fa25518693254fd7e12e3f583511cd2397e25 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 30 Dec 2025 01:57:12 +0800 Subject: [PATCH 112/114] Malum hotfix --- projects/1.21/assets/malum/malum/lang/zh_cn.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index ac8444b68e13..6c3a1b7d9848 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -1131,7 +1131,7 @@ "malum.itemGroup.header.soulstuff": "灵魂制品", "malum.itemGroup.header.soulwood": "灵魂木", "malum.itemGroup.header.tainted_rock": "污秽石", - "malum.itemGroup.header.the_dungeon": "地牢", + "malum.itemGroup.header.the_dungeon": "地下城", "malum.itemGroup.header.twisted_rock": "扭曲石", "malum.itemGroup.spirit_arcana": "灵灾丨研习奇迹", "malum.jei.runeworking": "符文工艺", From f27e305b37cd19687c9e45572a192fe856a140fc Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 30 Dec 2025 17:25:13 +0800 Subject: [PATCH 113/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- projects/1.21/assets/malum/malum/lang/en_us.json | 3 +++ projects/1.21/assets/malum/malum/lang/zh_cn.json | 5 ++++- 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index d5313f5df67c..0e326b81caf4 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -202,6 +202,8 @@ "block.malum.revealed_runewood_log": "Revealed Runewood Log", "block.malum.revealed_soulwood_log": "Revealed Soulwood Log", "block.malum.rite_anchor": "Rite Anchor", + "block.malum.rite_channel": "Rite Channel", + "block.malum.rite_spreader": "Rite Spreader", "block.malum.rite_unweaver": "Rite Unweaver", "block.malum.ritual_plinth": "Ritual Plinth", "block.malum.runewood": "Runewood", @@ -519,6 +521,7 @@ "entity.malum.evangelist": "Evangelist", "entity.malum.hex_bolt": "Hex Bolt", "entity.malum.hidden_blade_delayed_impact": "Hidden Blade Delayed Impact", + "entity.malum.locus_wave_projection": "Locus Wave Projection", "entity.malum.natural_spirit": "Natural Spirit", "entity.malum.pneuma_void": "Pneuma Void", "entity.malum.scythe_boomerang": "Scythe Boomerang", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 6c3a1b7d9848..8148c72a06f8 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -202,6 +202,8 @@ "block.malum.revealed_runewood_log": "去皮富脂符文原木", "block.malum.revealed_soulwood_log": "去皮富脂灵魂原木", "block.malum.rite_anchor": "仪式锚", + "block.malum.rite_channel": "仪式引槽", + "block.malum.rite_spreader": "仪式散布器", "block.malum.rite_unweaver": "仪式解织器", "block.malum.ritual_plinth": "灵仪基座", "block.malum.runewood": "符文木", @@ -519,6 +521,7 @@ "entity.malum.evangelist": "布道师", "entity.malum.hex_bolt": "咒术束", "entity.malum.hidden_blade_delayed_impact": "隐藏锋刃延迟打击", + "entity.malum.locus_wave_projection": "位点波像", "entity.malum.natural_spirit": "天然精魂", "entity.malum.pneuma_void": "魂息虚空", "entity.malum.scythe_boomerang": "镰刀回旋镖", @@ -2279,7 +2282,7 @@ "malum.gui.book.entry.totem_magic.waveform_totemancy.description": "仪式先后", "malum.gui.book.entry.page.headline.totem_magic.waveform_totemancy": "信波图腾操控", "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.1": "图腾的本性决定了它们的混沌, 多个仪式同时存在时,其每次产 生效果的先后顺序极难保持一致。 而受研究信波匠作的启发,我设 计出了一种解决方案。", - "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.2": "正常情况下,只有在从世界内自 发的奥能流动收集到足量能量后, 精魂仪式才会启动。而对信波图 腾基座而言,在其接收到红石脉 冲前,这股能量都会处于某种 “珍藏”状态。在组织多个仪式 时,可用红石侦测器找出精魂仪 式可启动的确切时间点。", + "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.2": "正常情况下,只有在从世界内自 发的奥能流动中收集到足量能量 后,精魂仪式才会启动。而对信 波图腾基座而言,在其接收到红 石脉冲前,这股能量都会处于某 种“珍藏”状态。在组织多个仪 式时,可用红石侦测器找出精魂 仪式可启动的确切时间点。", "malum.gui.book.entry.page.text.totem_magic.waveform_totemancy.3": "向信波图腾基座发送脉冲的时机 可能会很难把握。要注意,持续 的信号并非必须,基座内部的回 路只会识别信号开始时的脉冲。", "malum.gui.book.entry.rune_of_burning_fervor": "烧灼狂烈符文", From c1b7691f5bdb269441fa556fadbda4a061203a89 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 31 Dec 2025 15:59:56 +0800 Subject: [PATCH 114/114] =?UTF-8?q?Malum=20update=EF=BC=9A=E5=AE=98?= =?UTF-8?q?=E5=BA=93=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../1.21/assets/malum/malum/lang/en_us.json | 30 ++++++++++++++----- .../1.21/assets/malum/malum/lang/zh_cn.json | 30 ++++++++++++++----- 2 files changed, 46 insertions(+), 14 deletions(-) diff --git a/projects/1.21/assets/malum/malum/lang/en_us.json b/projects/1.21/assets/malum/malum/lang/en_us.json index 0e326b81caf4..9b194edc96f0 100644 --- a/projects/1.21/assets/malum/malum/lang/en_us.json +++ b/projects/1.21/assets/malum/malum/lang/en_us.json @@ -593,6 +593,7 @@ "item.malum.fractured_cobalt_impetus": "Fractured Cobalt Impetus", "item.malum.fractured_copper_impetus": "Fractured Copper Impetus", "item.malum.fractured_gold_impetus": "Fractured Gold Impetus", + "item.malum.fractured_ifrit_impetus": "Fractured Ifrit Impetus", "item.malum.fractured_iron_impetus": "Fractured Iron Impetus", "item.malum.fractured_lead_impetus": "Fractured Lead Impetus", "item.malum.fractured_nickel_impetus": "Fractured Nickel Impetus", @@ -618,6 +619,7 @@ "item.malum.hallowed_gold_inlay": "Hallowed Gold Inlay", "item.malum.hallowed_gold_nugget": "Hallowed Gold Nugget", "item.malum.hex_ash": "Hex Ash", + "item.malum.ifrit_impetus": "Ifrit Impetus", "item.malum.imitation_flesh": "Imitation Flesh", "item.malum.imitation_heart": "Imitation Heart", "item.malum.impurity_stabilizer": "Impurity Stabilizer", @@ -1028,6 +1030,10 @@ "malum.gui.book.entry.focus_crystals.description": "Forming irregular crystals", "malum.gui.book.entry.focus_elemental": "Recreation of Relics", "malum.gui.book.entry.focus_elemental.description": "Creating construct cores", + "malum.gui.book.entry.focus_elemental.ifrit_impetus": "Ifrit Impetus", + "malum.gui.book.entry.focus_elemental.ifrit_impetus.description": "To bud flames from nothing", + "malum.gui.book.entry.focus_elemental.zephyr_impetus": "Zephyr Impetus", + "malum.gui.book.entry.focus_elemental.zephyr_impetus.description": "To form wind anew", "malum.gui.book.entry.focus_metals": "Magecraft of Metals", "malum.gui.book.entry.focus_metals.description": "Forming banded crystals", "malum.gui.book.entry.fragment.void.black_crystal": "Scribbled notes", @@ -1215,6 +1221,7 @@ "malum.gui.book.entry.page.headline.focus_ashes": "Arising of Ashes", "malum.gui.book.entry.page.headline.focus_crystals": "Creation of Crystals", "malum.gui.book.entry.page.headline.focus_elemental": "Recreation of Relics", + "malum.gui.book.entry.page.headline.focus_elemental.ifrit_impetus": "Ifrit Impetus", "malum.gui.book.entry.page.headline.focus_elemental.zephyr_impetus": "Zephyr Impetus", "malum.gui.book.entry.page.headline.focus_metals": "Magecraft of Metals", "malum.gui.book.entry.page.headline.fragment.void.black_crystal": "Scribbled notes", @@ -1386,6 +1393,7 @@ "malum.gui.book.entry.page.headline.undirected_rite": "A Rite Undirected", "malum.gui.book.entry.page.headline.undoing_geas_bindings": "Forswearing Geasa", "malum.gui.book.entry.page.headline.varnished_terracotta": "Varnished Terracotta", + "malum.gui.book.entry.page.headline.varnished_terracotta.null": "Approximating The Ninth Arcana", "malum.gui.book.entry.page.headline.void.belt_of_the_limitless": "Belt of the Limitless", "malum.gui.book.entry.page.headline.void.black_crystal": "A Black Crystal", "malum.gui.book.entry.page.headline.void.catalyst_lobber": "Catalyst Lobber", @@ -1520,10 +1528,10 @@ "malum.gui.book.entry.page.text.esoteric_reaping.1": "When a being dies, its soul disperses. This is basic theory, and well proven by this point. However, when a soul is shattered, some of it's energy tends to self-immolate. This phenomena causes bits of the soul to collide and fuse with the remains of the creature as it dies, bringing forth new artefacts.", "malum.gui.book.entry.page.text.esoteric_reaping.2": "But now, with my scythe, I have proved it beyond doubt. When a soul is shattered, even if only for a brief moment, the energy collides with what's left of it's vessel, it's physical remains. That collision creates brand new reagents that cannot be sourced by destroying just the body. This phenomena appears to create a strong reaction, a change of sorts.", "malum.gui.book.entry.page.text.esoteric_reaping.3": "I have thus far discovered four reagents born through this process, all of which are detailed in further pages. In summary, the flesh of zombies can curdle to Rotting Essence; the bones of skeletons can crystalize to Grim Talc; the wings of phantoms can spin to Eerie Weave; and the magic of endermen can coalesce into Warp Flux.", - "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.1": "From the various creatures humanity has studied, the Breeze and Blaze stand out. Both maintain a unique shape unlike any other and both display territorial behavior, reacting aggressively to any outsider that steps within their respective domains.", - "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.2": "Analyzing the exact composition and structure of these beings reveals something fascinating: they appear to be Constructs, artificial souls given form and purpose. Their bodies are unusually simple, almost golem-like, but their souls are complex and compact, with distinct impulses driving them.", - "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.3": "Confirmed by my usual experiments involving the arcane; when the Soul of a Construct is shattered it leaves behind a Nucleus, a core of condensed arcane design that appears to function as the heart of the being. This Nucleus retains much of the properties of the original soul, and can be studied further.", - "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.4": "The phenomena here is notably different from previously mentioned entries. The Nuclei are stable physical objects that the constructs already bear, rather than reagents born from the collision of soul energy and physical remains. Fascinating.", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.1": "Amongst the various creatures studied by earth's historians, the Breeze and Blaze by far remain shrouded in the most mystery. They are constructs of ancient design, animated by arcane energies and imbued with rudimentary intelligence. Their only known purpose appears to be the protection of their own respective domains.", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.2": "Having studied their souls upon defeat, I have come to a fascinating conclusion. When the Soul of a Construct is shattered, it leaves behind a core; the Nucleus. It is an intricately woven arcane design that serves as the heart of the being. This Nucleus appears to hold etchings that dictate the properties of the soul, demanding further study.", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.3": "The existence of the Nucleus is fascinating in and of itself as it proves beyond a doubt that these constructs are created with deliberate intent. The etchings found within are... complicated- overly so, but they're not indecipherable. The etched runic scriptures are not written in any known language, but the fundamentals of arcana apply much the same.", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.4": "Lastly, although similar in acquisition to other cases of esoteric reaping- the Nuclei are stable arcane matter that the constructs already bear, rather than reagents born from the collision of soul energy and physical remains.", "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.pyre_nucleus.1": "The core of the Blaze, it is warm to the touch and bears runic etchings that attract heat and ash from nearby. The etchings are greatly interwoven, and upon any sudden change the entire core detonates. Useful, perhaps.", "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.wind_nucleus.1": "The core of the Breeze, it is well preserved and bears runic etchings that appear to dictate the rules upon which wind bends around it. In a pinch, these etchings can be released to push surrounding creatures away.", "malum.gui.book.entry.page.text.esoteric_reaping.eerie_weave.1": "The membrane of a phantom exposed to the energy of it's soul will spin into Eerie Weave, a mystic cloth with strange arcane properties capable of \"binding\" the flow of arcana.", @@ -1538,8 +1546,14 @@ "malum.gui.book.entry.page.text.ether.iridescent.2": "Getting the right coloring for this can be tricky, though. As stated, once Ether is made Iridescent, its original color can no longer be changed. This is hardly an issue, but should be kept in mind when tinting your flames.", "malum.gui.book.entry.page.text.focus_ashes.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause powders of various forms to be created. It is a simple yet very useful arcane recipe.", "malum.gui.book.entry.page.text.focus_crystals.1": "By applying differing qualities of arcana to an Alchemical Impetus, I can cause more mundane crystals to be formed.", - "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.1": "Wind Charges are objects with fascinating implications. They are clearly created, but historians are not clear on who created them, or why. Regardless, what was created can be made again, given the right Impetus. The Heavy Core and Wind Nucleus create the Zephyr Impetus - though it is extremely slow to operate, due to the complexity.", - "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.2": "The Wind Nucleus is a remnant of the Breeze, and, while it is analogous to a soul, it is not one. Given the fact that I needed a Wind Nucleus to recreate it, this cannot have been how the originals were created, and I do not understand the nature of their artificial existences enough to delve further.", + "malum.gui.book.entry.page.text.focus_elemental.1": "After much study, I have devised a method of recreating the cores of the constructs. By fusing the Alchemical Impetus with a desired Nucleus and reinforcing it with a Heavy Core I may form an artefact capable of replicating the needed process.", + "malum.gui.book.entry.page.text.focus_elemental.2": "However, this is merely a process of replication, not creation. Given the fact that I needed the Nucleus in order to recreate it, this cannot have been how the originals were created, and I do not understand the nature of their artificial existences enough to delve further.", + "malum.gui.book.entry.page.text.focus_elemental.ifrit_impetus.1": "Blaze are known for their destructive capabilities, they are practically living embodiments of fire itself. Unlike their windy counterparts, they do not show any signs of anything but aggression. The nether is a dangerous place, after all.", + "malum.gui.book.entry.page.text.focus_elemental.ifrit_impetus.2": "The recreation of Blaze Powder is rather simple, it's a primitive substance and thus demands standard procedures. The Pyre Nucleus however proved to be more difficult, demanding an exact balance of arcana and a precise order of etching in order to avoid detonation.", + "malum.gui.book.entry.page.text.focus_elemental.ifrit_impetus.3": "What was created once shall be created again, given the right Impetus. The Heavy Core and Pyre Nucleus create the Ifrit Impetus - though it is extremely slow to operate, due to the complexity.", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.1": "Wind Charges are objects with fascinating implications. Although the Breeze uses them offensively, when used by a human they bring about a gentle and safe fall. Perhaps the original purpose of these constructs was not to fight, but to ferry travelers across dangerous heights.", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.2": "The previously mentioned Wind Charges were relatively simple to recreate, being little more than compacted air. The Wind Nucleus however demanded a thorough understanding of aerial arcana, as well as a slow etching process in order to avoid unintentional discharge.", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.3": "What was created once shall be created again, given the right Impetus. The Heavy Core and Wind Nucleus create the Zephyr Impetus - though it is extremely slow to operate, due to the complexity.", "malum.gui.book.entry.page.text.focus_metals.1": "By altering the composition of the Alchemical Impetus with niter, sulfur, and cthonic gold, it is possible to alter the artifact in such a way that allows for forming nodes of most pure metals.", "malum.gui.book.entry.page.text.focus_metals.2": "It isn't particularly efficient or fast, but it is certainly better than having to mine for every ingot I need. Each metallic node can be processed at a furnace of any kind into two thirds of an ingot worth of metal nuggets.", "malum.gui.book.entry.page.text.fragment.void.black_crystal.1": "$iYou attempt to read the entry, but the text seems to slide off the eyes, escaping from your mind every time you grasp it. What little fragments stick with you form an impression of something besides these materials being cast into the Well.../$", @@ -1863,7 +1877,7 @@ "malum.gui.book.entry.page.text.warping_engine.2": "Furthermore, chained activations of the Warping Engine provide a stacking benefit to $iall/$ other attributes. Perhaps predictably, this behavior creates a significant increase in fuel requirements of the focusing process. Lastly, the influence of the Warping Engine creates a minor amount of strain on the standard tuning process.", "malum.gui.book.entry.page.text.windweaving.1": "When looking for traces of Arcana around the world, Aerial bears the most significant presence. All weather phenomena appear to carry faint traces of it, not in the form of a spirit per-say, but rather an exhausted memory of it's influence upon the world. That influence is spent, but with a little effort can be made real again.", "malum.gui.book.entry.page.text.windweaving.2": "These memories of wind rest everywhere, idle and exhausted. And yet, when imbued with Aerial, the flow of Arcana weaves these memories anew, allowing them to influence the world once more. I have created two applications of this effect by extrapolating it's already complete application in Wind Charges and Wind Nuclei.", - "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "Wind Charges carry a memory of scattering. Inherently chaotic, it is released on impact. When powered by redstone, the Gust Igniter mimics a wind-burst capable of applying outwards propulsion to anything found nearby. The effect's intensity and exact form can be configured with the Artificer's Claw.", + "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "Wind Charges carry a memory of scattering. Inherently chaotic, it is released on impact. When powered by redstone, the Gust Igniter mimics a wind-burst capable of applying outwards propulsion to anything caught within. The effect's intensity and exact form can be configured with the Artificer's Claw.", "malum.gui.book.entry.page.text.windweaving.wind_tunnel.1": "Wind Nuclei are an encapsulated burst of wind, powerful and innately directed. When powered by a connected Gust Igniter, Wind Tunnels will continuously weave a rising column of flowing wind capable of transporting most objects and creatures. The effect's distance and direction can be configured with the Artificer's Claw.", "malum.gui.book.entry.primary_arcana": "Primary Arcana", "malum.gui.book.entry.primary_arcana.description": "The components of magic", @@ -2053,6 +2067,8 @@ "malum.gui.book.entry.undoing_geas_bindings.description": "For prices too great", "malum.gui.book.entry.varnished_terracotta": "Varnished Terracotta", "malum.gui.book.entry.varnished_terracotta.description": "Pretty patterns", + "malum.gui.book.entry.varnished_terracotta.null": "Approximating The Ninth Arcana", + "malum.gui.book.entry.varnished_terracotta.null.description": "A Counterfeit Everything", "malum.gui.book.entry.void.belt_of_the_limitless": "Belt of the Limitless", "malum.gui.book.entry.void.belt_of_the_limitless.description": "Unfathomable love", "malum.gui.book.entry.void.black_crystal": "A Black Crystal", diff --git a/projects/1.21/assets/malum/malum/lang/zh_cn.json b/projects/1.21/assets/malum/malum/lang/zh_cn.json index 8148c72a06f8..25e3eef78499 100644 --- a/projects/1.21/assets/malum/malum/lang/zh_cn.json +++ b/projects/1.21/assets/malum/malum/lang/zh_cn.json @@ -585,6 +585,7 @@ "item.malum.fractured_cobalt_impetus": "碎裂的钴促符", "item.malum.fractured_copper_impetus": "碎裂的铜促符", "item.malum.fractured_gold_impetus": "碎裂的金促符", + "item.malum.fractured_ifrit_impetus": "碎裂的火灵促符", "item.malum.fractured_iron_impetus": "碎裂的铁促符", "item.malum.fractured_lead_impetus": "碎裂的铅促符", "item.malum.fractured_nickel_impetus": "碎裂的镍促符", @@ -607,6 +608,7 @@ "item.malum.hallowed_gold_inlay": "神圣金嵌材", "item.malum.hallowed_gold_nugget": "神圣金粒", "item.malum.hex_ash": "咒灰", + "item.malum.ifrit_impetus": "火灵促符", "item.malum.imitation_flesh": "仿造血肉", "item.malum.imitation_heart": "仿造心脏", "item.malum.impurity_stabilizer": "杂质稳定器", @@ -1681,10 +1683,10 @@ "malum.gui.book.entry.esoteric_reaping.core_keeping": "护核组构", "malum.gui.book.entry.esoteric_reaping.core_keeping.description": "古老的组构体", "malum.gui.book.entry.page.headline.esoteric_reaping.core_keeping": "护核组构", - "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.1": "在人类曾研究过的各类生物之 中,旋风人和烈焰人相当特别。 这两者的外观异于常物,且它们 都具有领地意识,会向踏入它们 领地的外来者发起攻击。", - "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.2": "若是去分析它们的确切构成和结 构,就会得到神奇的结论:它们 似乎是组构体——被赋予了形态 和意图的人造灵魂。它们的躯体 极为简单,甚至和傀儡差不多, 但它们的灵魂相对复杂和精密, 且具有驱动其行为的独特脉动。", - "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.3": "如同我过去在奥术领域中的实验 所确认的,击碎组构体的灵魂会 留下一枚凝核:一枚印有大量奥 术纹理的核心。它们似乎相当于 组构体的心脏。凝核中保存有原 始灵魂的大部分属性,可供进一 步研究。", - "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.4": "这里发生的现象和前几则条目极 为不同。凝核是稳定的物体,是 组构体中已然存在的部分,而不 是灵魂能量和遗骸碰撞得到的反 应物。真是有趣。", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.1": "在历史学家研究过的各种生物之 中,旋风人和烈焰人身上的谜团 最为难解。它们是古老的人造组 构体,由奥术能量所驱动,具有 极其简单的智能。它们为人所知 的唯一意志,似乎就是守卫它们 的领地。", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.2": "我在击倒它们后研究了它们的灵 魂,最终得出了十分神奇的结论。 组构体的灵魂被击碎后会留下一 枚核心——凝核。它由奥术构造 交织而成,相当于组构体的心脏。 凝核上的纹路决定了灵魂的属性, 这一点需要再继续研究。", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.3": "凝核的存在证实了这些组构体的 意图是由外界赋予的,仅这一点 就让其变得极为有趣。凝核中的 纹路相当……复杂,甚至有些过 于复杂了,但并非无法破译。蚀 刻的符文字样并不属于任何一种 已知语言,不过奥能的基础知识 仍是大体一致的。", + "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.4": "最后,虽然凝核的获取方式与其 他隐秘收割产物类似,但凝核是 稳定的奥术物质,已存在于组构 体之内,而非灵魂能量与物理遗 骸碰撞产出的反应物。", "malum.gui.book.entry.page.headline.esoteric_reaping.core_keeping.pyre_nucleus": "烈火凝核", "malum.gui.book.entry.page.text.esoteric_reaping.core_keeping.pyre_nucleus.1": "烈焰人的核心,摸上去有些温 暖,其上的符文纹路能吸引附近 的热量与灰烬。这些纹路互相交 织,纷繁复杂;只要一次刺激, 整枚核心就会爆炸。很有用,大 概吧。", "malum.gui.book.entry.page.headline.esoteric_reaping.core_keeping.wind_nucleus": "疾风凝核", @@ -1910,7 +1912,7 @@ "malum.gui.book.entry.page.text.windweaving.1": "在各地搜寻奥术能量的踪迹时, 最常找到的是澄空奥能。一切天 气现象中都带有澄空奥能的微弱 印记;但本质上说来,它们并不 具有精魂的形态,而只是其对世 界造成的影响的残余记忆。它们 的影响力已经消散,但只要花一 点点工夫就可恢复。", "malum.gui.book.entry.page.text.windweaving.2": "各处都留有这些疾风的记忆,它 们失去了疾风的力量,仅能四处 飘动。不过,只要向其灌注澄空 奥能,即可用奥术能量的流动重 新编织这些记忆,将其恢复如初; 它们从而再次能对世界施加影响。 以已有的用途为基础,借助风弹 和疾风凝核,我找出了这一效应 的两种新用途。", "malum.gui.book.entry.page.headline.windweaving.gust_igniter": "强风激发器", - "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "风弹带有喷散的记忆。它具有混 沌的性质,因此在受到撞击时即 会释放。以红石激活时,强风激 发器会编织出一阵强风,将周围 的所有事物向外推开。匠师弯爪 可以配置该效果的强度和具体形 态。", + "malum.gui.book.entry.page.text.windweaving.gust_igniter.1": "风弹带有喷散的记忆。它具有混 沌的性质,因此在受到撞击时即 会释放。以红石激活时,强风激 发器会编织出一阵强风,将风中 的所有事物向外推开。匠师弯爪 可以配置该效果的强度和具体形 态。", "malum.gui.book.entry.page.headline.windweaving.wind_tunnel": "风洞仪", "malum.gui.book.entry.page.text.windweaving.wind_tunnel.1": "疾风凝核由强风捕获而来,它更 加强大,且具有方向。以相连的 强风激发器激活时,风洞仪会持 续性编织出向上吹拂的风柱,能 吹动大多数物体和生物。匠师弯 爪可以配置该效果的距离和方向。", @@ -1959,9 +1961,20 @@ "malum.gui.book.entry.focus_elemental": "遗骸再造", "malum.gui.book.entry.focus_elemental.description": "制造组构核心", "malum.gui.book.entry.page.headline.focus_elemental": "遗骸再造", + "malum.gui.book.entry.page.text.focus_elemental.1": "在经过大量研究之后,我设计出 了复现组构体核心的方法。将炼 金促符与对应凝核融合,再使用 沉重核心进行强化,即能制成复 现对应过程所需的物件。", + "malum.gui.book.entry.page.text.focus_elemental.2": "然而,这只是一种复刻,不是创 造。而考虑到复刻需要用到凝核, 其原始样本自然不会是这样制成 的,但我对它们人造本质的了解 不够深入,无法再进一步了。", + "malum.gui.book.entry.focus_elemental.ifrit_impetus": "火灵促符", + "malum.gui.book.entry.focus_elemental.ifrit_impetus.description": "燃火于微末", + "malum.gui.book.entry.page.headline.focus_elemental.ifrit_impetus": "火灵促符", + "malum.gui.book.entry.page.text.focus_elemental.ifrit_impetus.1": "破坏力是烈焰人的标志,它们基 本上就是火焰的化身。和它们的 旋风同类不一样的是,除去进攻 性之外,它们似乎就没有什么别 的了。下界真是个危险的地方。", + "malum.gui.book.entry.page.text.focus_elemental.ifrit_impetus.2": "复现烈焰粉相对来说较为容易, 它只是一种基础的物质,因此只 需要使用标准流程。再造烈火凝 核就没有那么容易了,制作过程 在需要维持奥能的精确平衡,也 要极为重视蚀刻的顺序,不然就 会导致爆炸。", + "malum.gui.book.entry.page.text.focus_elemental.ifrit_impetus.3": "曾有之物,今必再有;搭配正确 的促符即可。沉重核心和烈火凝 核可造出火灵促符,但由其复杂 度所致,再造耗费的时间极其漫 长。", + "malum.gui.book.entry.focus_elemental.zephyr_impetus": "西风促符", + "malum.gui.book.entry.focus_elemental.zephyr_impetus.description": "再拂新风", "malum.gui.book.entry.page.headline.focus_elemental.zephyr_impetus": "西风促符", - "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.1": "风弹的存在令人着迷。它们显然 并非自然形成,但历史学家们完 全不清楚是谁制造了它们,又是 为了什么。但不管如何,已造之 物必可再造,这就需要合适的促 动力。沉重核心和疾风凝核即可 制成西风促符——但由于它相当 复杂,用到它的配方都极为缓慢。", - "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.2": "疾风凝核是旋风人的残骸,它虽 然相当于灵魂,但并不是灵魂。 而考虑到需要疾风凝核才能再造 旋风人,那么原本的旋风人必然 不是这么来的,但我对它们人工 存在的本质仍了解不深,无法再 深入了。", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.1": "风弹的存在令人着迷。旋风人使 用它们时通常会选择暴力手段, 但换成人类使用,那它们带来的 就是温柔而安全的降落。也许这 些组构体的最初意志不是战斗, 而是在协助旅者跨越悬崖峭壁。", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.2": "复现前文所提的风弹相对来说较 为容易,它们不过是压缩后的空 气。再造疾风凝核则需要对澄空 奥能有透彻的理解,蚀刻过程也 必须保持慢速,以避免过程中风 能泄露。", + "malum.gui.book.entry.page.text.focus_elemental.zephyr_impetus.3": "曾有之物,今必再有;搭配正确 的促符即可。沉重核心和疾风凝 核可造出西风促符,但由其复杂 度所致,再造耗费的时间极其漫 长。", "malum.gui.book.entry.crucible_acceleration": "坩埚加速", "malum.gui.book.entry.crucible_acceleration.description": "加温加热", @@ -2001,6 +2014,9 @@ "malum.gui.book.entry.varnished_terracotta.description": "漂亮的图案", "malum.gui.book.entry.page.headline.varnished_terracotta": "漆魂陶瓦", "malum.gui.book.entry.page.text.varnished_terracotta.1": "在烧制带釉陶瓦时,只要精准控 制熔炉进行加热,就能形成美丽 的图案。而向若是陶瓦灌注炼金 矿尘,然后灌注奥术能量,同样 能达成类似的效果。和融魂玻璃 一样,漆魂陶瓦的图案的确相当 好看。", + "malum.gui.book.entry.varnished_terracotta.null": "仿制第九种奥能", + "malum.gui.book.entry.varnished_terracotta.null.description": "仿造的万物", + "malum.gui.book.entry.page.headline.varnished_terracotta.null": "仿制第九种奥能", "malum.gui.book.entry.page.text.varnished_terracotta.null.1": "我设计漆魂陶瓦时只参照了$i八/$种 奥术能量,和玻璃一样……补完 所有奥能同样是不可能的,我手 头仅有一枚第九种奥能的晶体。 若是用到虚无板石,就应该能制 成合格的仿造品。",