diff --git a/projects/1.20/assets/blood-magic/bloodmagic/lang/en_us.json b/projects/1.20/assets/blood-magic/bloodmagic/lang/en_us.json new file mode 100644 index 000000000000..c755c54b1f78 --- /dev/null +++ b/projects/1.20/assets/blood-magic/bloodmagic/lang/en_us.json @@ -0,0 +1,783 @@ +{ + "anointment.bloodmagic.bow_power": "Heavy Shot", + "anointment.bloodmagic.bow_velocity": "Sniping", + "anointment.bloodmagic.fortune": "Fortunate", + "anointment.bloodmagic.hidden_knowledge": "Miner's Secrets", + "anointment.bloodmagic.holy_water": "Holy Light", + "anointment.bloodmagic.looting": "Plundering", + "anointment.bloodmagic.melee_damage": "Whetstone", + "anointment.bloodmagic.quick_draw": "Deft Hands", + "anointment.bloodmagic.repairing": "Regular Maintenance", + "anointment.bloodmagic.silk_touch": "Soft Touch", + "anointment.bloodmagic.smelting": "Heated Tool", + "anointment.bloodmagic.voiding": "Voiding", + "block.bloodmagic.accelerationrune": "Acceleration Rune", + "block.bloodmagic.accelerationrune2": "Reinforced Acceleration Rune", + "block.bloodmagic.airritualstone": "Air Ritual Stone", + "block.bloodmagic.alchemicalreactionchamber": "Alchemical Reaction Chamber", + "block.bloodmagic.alchemytable": "Alchemy Table", + "block.bloodmagic.altar": "Blood Altar", + "block.bloodmagic.altarcapacityrune": "Rune of Capacity", + "block.bloodmagic.altarcapacityrune2": "Reinforced Rune of Capacity", + "block.bloodmagic.aug_shaped_charge": "Augmented Shaped Charge", + "block.bloodmagic.bettercapacityrune": "Rune of Augmented Capacity", + "block.bloodmagic.bettercapacityrune2": "Reinforced Rune of Augmented Capacity", + "block.bloodmagic.blankrune": "Blank Rune", + "block.bloodmagic.bloodstonebrick": "Bloodstone Brick", + "block.bloodmagic.chargingrune": "Charging Rune", + "block.bloodmagic.chargingrune2": "Reinforced Charging Rune", + "block.bloodmagic.corrosivedemoncrystal": "Corrosive Crystal Cluster", + "block.bloodmagic.creeping_doubt": "Seeds of Doubt", + "block.bloodmagic.deforester_charge": "Deforester Charge", + "block.bloodmagic.deforester_charge_2": "Deforester Charge II", + "block.bloodmagic.demoncrucible": "Demon Crucible", + "block.bloodmagic.demoncrystallizer": "Demon Crystallizer", + "block.bloodmagic.demonpylon": "Demon Pylon", + "block.bloodmagic.destructivedemoncrystal": "Destructive Crystal Cluster", + "block.bloodmagic.dislocationrune": "Displacement Rune", + "block.bloodmagic.dislocationrune2": "Reinforced Displacement Rune", + "block.bloodmagic.dungeon_alternator": "Demon Alternator", + "block.bloodmagic.dungeon_brick1": "Demon Bricks", + "block.bloodmagic.dungeon_brick2": "Offset Demon Bricks", + "block.bloodmagic.dungeon_brick3": "Long Demon Bricks", + "block.bloodmagic.dungeon_brick_assorted": "Assorted Demon Bricks", + "block.bloodmagic.dungeon_brick_gate": "Demon Brick Gate", + "block.bloodmagic.dungeon_brick_slab": "Demon Brick Slab", + "block.bloodmagic.dungeon_brick_stairs": "Demon Brick Stairs", + "block.bloodmagic.dungeon_brick_wall": "Demon Brick Wall", + "block.bloodmagic.dungeon_emitter": "Demon Emitter", + "block.bloodmagic.dungeon_eye": "Demon Eye", + "block.bloodmagic.dungeon_metal": "Hellforged Block", + "block.bloodmagic.dungeon_ore": "Demonite", + "block.bloodmagic.dungeon_pillar_cap": "Demon Stone Pillar Cap", + "block.bloodmagic.dungeon_pillar_center": "Demon Stone Pillar", + "block.bloodmagic.dungeon_pillar_special": "Accented Demon Stone Pillar", + "block.bloodmagic.dungeon_polished": "Polished Demon Stone", + "block.bloodmagic.dungeon_polished_gate": "Demon Stone Gate", + "block.bloodmagic.dungeon_polished_stairs": "Demon Stone Stairs", + "block.bloodmagic.dungeon_polished_wall": "Demon Stone Wall", + "block.bloodmagic.dungeon_smallbrick": "Small Demon Bricks", + "block.bloodmagic.dungeon_spike_trap": "Demon Spike Trap", + "block.bloodmagic.dungeon_stone": "Demon Stone", + "block.bloodmagic.dungeon_tile": "Demon Stone Tiles", + "block.bloodmagic.dungeon_tile_slab": "Demon Stone Tile Slab", + "block.bloodmagic.dungeon_tilespecial": "Accented Demon Stone Tiles", + "block.bloodmagic.duskritualstone": "Dusk Ritual Stone", + "block.bloodmagic.earthritualstone": "Earth Ritual Stone", + "block.bloodmagic.ethereal_mimic": "Ethereal Mimic", + "block.bloodmagic.fireritualstone": "Fire Ritual Stone", + "block.bloodmagic.fungal_charge": "Fungal Charge", + "block.bloodmagic.fungal_charge_2": "Fungal Charge II", + "block.bloodmagic.incensealtar": "Incense Altar", + "block.bloodmagic.inputroutingnode": "Input Routing Node", + "block.bloodmagic.itemroutingnode": "Routing Node", + "block.bloodmagic.largebloodstonebrick": "Large Bloodstone Brick", + "block.bloodmagic.lightritualstone": "Dawn Ritual Stone", + "block.bloodmagic.masterritualstone": "Master Ritual Stone", + "block.bloodmagic.masterroutingnode": "Master Routing Node", + "block.bloodmagic.mimic": "Opaque Mimic", + "block.bloodmagic.obsidianbrickpath": "Obsidian Path", + "block.bloodmagic.obsidiantilepath": "Tiled Obsidian Path", + "block.bloodmagic.orbcapacityrune": "Rune of the Orb", + "block.bloodmagic.orbcapacityrune2": "Reinforced Rune of the Orb", + "block.bloodmagic.outputroutingnode": "Output Routing Node", + "block.bloodmagic.rawdemoncrystal": "Raw Crystal Cluster", + "block.bloodmagic.rawdemoniteblock": "Block of Raw Demonite", + "block.bloodmagic.ritualstone": "Ritual Stone", + "block.bloodmagic.sacrificerune": "Rune of Sacrifice", + "block.bloodmagic.sacrificerune2": "Reinforced Rune of Sacrifice", + "block.bloodmagic.selfsacrificerune": "Rune of Self Sacrifice", + "block.bloodmagic.selfsacrificerune2": "Reinforced Rune of Self Sacrifice", + "block.bloodmagic.shaped_charge": "Shaped Charge", + "block.bloodmagic.shaped_charge_deep": "Tunneling Shaped Charge", + "block.bloodmagic.soulforge": "Hellfire Forge", + "block.bloodmagic.speedrune": "Speed Rune", + "block.bloodmagic.speedrune2": "Reinforced Speed Rune", + "block.bloodmagic.spikes": "Spikes", + "block.bloodmagic.steadfastdemoncrystal": "Steadfast Crystal Cluster", + "block.bloodmagic.stonebrickpath": "Stone Path", + "block.bloodmagic.stonetilepath": "Tiled Stone Path", + "block.bloodmagic.strong_tau": "Saturated Tau", + "block.bloodmagic.teleposer": "Teleposer", + "block.bloodmagic.veinmine_charge": "Controlled Charge", + "block.bloodmagic.veinmine_charge_2": "Controlled Charge II", + "block.bloodmagic.vengefuldemoncrystal": "Vengeful Crystal Cluster", + "block.bloodmagic.waterritualstone": "Water Ritual Stone", + "block.bloodmagic.weak_tau": "Tau Fruit", + "block.bloodmagic.woodbrickpath": "Wooden Path", + "block.bloodmagic.woodtilepath": "Tiled Wooden Path", + "block.bloodmagic.wornstonebrickpath": "Worn Stone Path", + "block.bloodmagic.wornstonetilepath": "Tiled Worn Stone Path", + "bloodmagic.keybind.cycle_holding_neg": "Cycle Sigil (-)", + "bloodmagic.keybind.cycle_holding_pos": "Cycle Sigil (+)", + "bloodmagic.keybind.open_holding": "Open Sigil of Holding", + "chat.bloodmagic.diviner.blockedBuild": "Unable to replace block at %d, %d, %d.", + "chat.bloodmagic.living_upgrade_level_increase": "%s has leveled up to %d!", + "chat.bloodmagic.ritual.activate": "A rush of energy flows through the ritual!", + "chat.bloodmagic.ritual.notValid": "You feel that these runes are not configured correctly...", + "chat.bloodmagic.ritual.prevent": "The ritual is actively resisting you!", + "chat.bloodmagic.ritual.weak": "You feel a push, but are too weak to perform this ritual.", + "chat.bloodmagic.routing.distance": "Invalid - link distance greater than 16 blocks!", + "chat.bloodmagic.routing.link": "Linked nodes together.", + "chat.bloodmagic.routing.link.master": "Linked node to master!", + "chat.bloodmagic.routing.remove": "Removing contained location.", + "chat.bloodmagic.routing.same": "Invalid - cannot link a node with itself.", + "chat.bloodmagic.routing.set": "Setting node location.", + "curios.identifier.living_armour_socket": "Living Armour Socket", + "death.attack.ritual": "%1$s died in a Well of Suffering", + "death.attack.sacrifice": "%1$s sacrificed a bit too much LP", + "effect.bloodmagic.bounce": "Bounce", + "effect.bloodmagic.flight": "Flight", + "effect.bloodmagic.gravity": "Gravity", + "effect.bloodmagic.grounded": "Grounded", + "effect.bloodmagic.hard_cloak": "Hard Cloak", + "effect.bloodmagic.heavy_heart": "Heavy Heart", + "effect.bloodmagic.obsidian_cloak": "Obsidian Cloak", + "effect.bloodmagic.passivity": "Passive", + "effect.bloodmagic.soft_fall": "Soft Fall", + "effect.bloodmagic.spectral_sight": "Spectral Sight", + "effect.bloodmagic.suspended": "Suspended", + "filter.bloodmagic.allenchant": "Every Enchantment", + "filter.bloodmagic.anyenchant": "Any Enchantment:", + "filter.bloodmagic.anytag": "Any Tag:", + "filter.bloodmagic.blacklist": "Deny", + "filter.bloodmagic.enchantfuzzy": "Any Level", + "filter.bloodmagic.enchantnotfuzzy": "Exact Level", + "filter.bloodmagic.noenchant": "No Enchantments", + "filter.bloodmagic.novalidtag": "Specified Item", + "filter.bloodmagic.specifiedtag": "Valid Tag:", + "filter.bloodmagic.whitelist": "Allow", + "fluid.bloodmagic.doubt_fluid": "Doubt Fluid", + "fluid.bloodmagic.life_essence_fluid": "Life Essence Fluid", + "gui.bloodmagic.cancel": "Cancel", + "gui.bloodmagic.default": "Default", + "gui.bloodmagic.empty": "Empty", + "gui.bloodmagic.save": "Save", + "gui.bloodmagic.toggle": "Toggle", + "guide.bloodmagic.landing_text": "Welcome to $(6)Blood Magic$()! $(br2)$(l:bloodmagic:utility/nyi)A lot of stuff$() isn't yet implemented, so please excuse our dust. $(br2)Click $(l:bloodmagic:utility/getting_started)HERE$() to get started. If you find any bugs, please report them on our $(l:https://github.com/WayofTime/BloodMagic/issues)Github$().", + "guide.bloodmagic.name": "Sanguine Scientiem", + "guide.bloodmagic.subtitle": "Alchemical Wizardry", + "guide.patchouli.bloodmagic.arc_processor.fluid": "%dmb of %s", + "guide.patchouli.bloodmagic.arc_processor.no_fluid": "None", + "guide.patchouli.bloodmagic.common.double_new_line": "$(br2)%s", + "guide.patchouli.bloodmagic.living_armour_upgrade_table.level": "Level", + "guide.patchouli.bloodmagic.living_armour_upgrade_table.upgrade_points": "Upgrade Points", + "guide.patchouli.bloodmagic.ritual_info.activation_cost": "$(br)Activation Cost: $(blood)%d LP$()", + "guide.patchouli.bloodmagic.ritual_info.awakened_activation_crystal_link": "$(l:bloodmagic:rituals/activation_crystals#awakened)%s$(/l)", + "guide.patchouli.bloodmagic.ritual_info.counter_formatter": "$(br)%s%s$()", + "guide.patchouli.bloodmagic.ritual_info.full_range": "Full Range", + "guide.patchouli.bloodmagic.ritual_info.info_formatter": "%s$(br)%s$(br2)%s$(br)%s%s%s", + "guide.patchouli.bloodmagic.ritual_info.range_formatter": "$(br) $(li)Max Volume: %s$(li)Horizontal Radius: %s$(li)Vertical Radius: %s", + "guide.patchouli.bloodmagic.ritual_info.text_override_formatter": "\\$(%s)%s\\$()", + "guide.patchouli.bloodmagic.ritual_info.upkeep_cost": "$(br)Base Usage Cost: $(blood)%d LP$()$(br)Base Interval: %d Ticks", + "guide.patchouli.bloodmagic.ritual_info.weak_activation_crystal_link": "$(l:bloodmagic:rituals/activation_crystals#weak)%s$(/l)", + "hud.bloodmagic.inactive": "Inactive", + "item.bloodmagic.activationcrystalawakened": "Awakened Activation Crystal", + "item.bloodmagic.activationcrystalcreative": "Creative Activation Crystal", + "item.bloodmagic.activationcrystalweak": "Weak Activation Crystal", + "item.bloodmagic.advancedcuttingfluid": "Advanced Cutting Fluid", + "item.bloodmagic.airscribetool": "Inscription Tool: Air", + "item.bloodmagic.airsigil": "Air Sigil", + "item.bloodmagic.alchemy_flask": "Alchemy Flask", + "item.bloodmagic.alchemy_flask_lingering": "Lingering Alchemy Flask", + "item.bloodmagic.alchemy_flask_throwable": "Splash Alchemy Flask", + "item.bloodmagic.amethystthrowingdagger": "Amethyst Throwing Dagger", + "item.bloodmagic.apprenticebloodorb": "Apprentice Blood Orb", + "item.bloodmagic.arcaneashes": "Arcane Ashes", + "item.bloodmagic.archmagebloodorb": "Archmage's Blood Orb", + "item.bloodmagic.averagelengtheningcatalyst": "Standard Lengthening Catalyst", + "item.bloodmagic.averagepowercatalyst": "Standard Power Catalyst", + "item.bloodmagic.basemonstersoul": "Demon Will", + "item.bloodmagic.basemonstersoul_corrosive": "Demon Will", + "item.bloodmagic.basemonstersoul_destructive": "Demon Will", + "item.bloodmagic.basemonstersoul_steadfast": "Demon Will", + "item.bloodmagic.basemonstersoul_vengeful": "Demon Will", + "item.bloodmagic.basiccuttingfluid": "Basic Cutting Fluid", + "item.bloodmagic.blankslate": "Blank Slate", + "item.bloodmagic.bleedingedge": "Hellforged Record", + "item.bloodmagic.bleedingedge.desc": "Firel - Bleeding Edge of the Hidden Realm", + "item.bloodmagic.bloodlightsigil": "Sigil of the Blood Lamp", + "item.bloodmagic.bow_power_anointment": "Iron Tip", + "item.bloodmagic.bow_power_anointment_2": "Iron Tip II", + "item.bloodmagic.bow_power_anointment_3": "Iron Tip III", + "item.bloodmagic.bow_power_anointment_l": "Iron Tip L", + "item.bloodmagic.bow_power_anointment_strong": "Iron Tip II", + "item.bloodmagic.bow_power_anointment_xl": "Iron Tip XL", + "item.bloodmagic.bow_velocity_anointment": "Archer's Polish", + "item.bloodmagic.bow_velocity_anointment_2": "Archer's Polish II", + "item.bloodmagic.bow_velocity_anointment_3": "Archer's Polish III", + "item.bloodmagic.bow_velocity_anointment_l": "Archer's Polish L", + "item.bloodmagic.bow_velocity_anointment_xl": "Archer's Polish XL", + "item.bloodmagic.coalsand": "Coal Sand", + "item.bloodmagic.combinationalcatalyst": "Combinational Catalyst", + "item.bloodmagic.componentframeparts": "Filter Parts", + "item.bloodmagic.copperfragment": "Copper Fragment", + "item.bloodmagic.coppergravel": "Copper Gravel", + "item.bloodmagic.coppersand": "Copper Sand", + "item.bloodmagic.corrosivecatalyst": "Corrosive Will Catalyst", + "item.bloodmagic.corrosivecrystal": "Corrosive Will Crystal", + "item.bloodmagic.corrupted_dust": "Corrupted Dust", + "item.bloodmagic.corrupted_tinydust": "Tiny Corrupted Dust", + "item.bloodmagic.cyclingcatalyst": "Simple Cycling Catalyst", + "item.bloodmagic.daggerofsacrifice": "Dagger of Sacrifice", + "item.bloodmagic.defaultcrystal": "Demon Will Crystal", + "item.bloodmagic.demonitefragment": "Demonite Fragment", + "item.bloodmagic.demonitegravel": "Demonite Gravel", + "item.bloodmagic.demonslate": "Demonic Slate", + "item.bloodmagic.demonwillgauge": "Demon Will Aura Gauge", + "item.bloodmagic.destructivecatalyst": "Destructive Will Catalyst", + "item.bloodmagic.destructivecrystal": "Destructive Will Crystal", + "item.bloodmagic.divinationsigil": "Divination Sigil", + "item.bloodmagic.duskscribetool": "Inscription Tool: Dusk", + "item.bloodmagic.earthscribetool": "Inscription Tool: Earth", + "item.bloodmagic.enhancedteleposerfocus": "Enhanced Teleposition Focus", + "item.bloodmagic.etherealslate": "Ethereal Slate", + "item.bloodmagic.experiencebook": "Tome of Peritia", + "item.bloodmagic.explosivepowder": "Explosive Powder", + "item.bloodmagic.firescribetool": "Inscription Tool: Fire", + "item.bloodmagic.fortune_anointment": "Fortuna Extract", + "item.bloodmagic.fortune_anointment_2": "Fortuna Extract II", + "item.bloodmagic.fortune_anointment_3": "Fortuna Extract III", + "item.bloodmagic.fortune_anointment_l": "Fortuna Extract L", + "item.bloodmagic.fortune_anointment_xl": "Fortuna Extract XL", + "item.bloodmagic.fragment_netherite_scrap": "Ancient Debris Fragment", + "item.bloodmagic.furnacecell_primitive": "Primitive Fuel Cell", + "item.bloodmagic.goldfragment": "Gold Fragment", + "item.bloodmagic.goldgravel": "Gold Gravel", + "item.bloodmagic.goldsand": "Gold Sand", + "item.bloodmagic.gravel_netherite_scrap": "Ancient Debris Gravel", + "item.bloodmagic.growthsigil": "Sigil of the Green Grove", + "item.bloodmagic.hellforged_explosive_cell": "Hellforged Explosive Cell", + "item.bloodmagic.hellforged_resonator": "Hellforged Resonator", + "item.bloodmagic.hellforgedparts": "Intricate Hellforged Parts", + "item.bloodmagic.hidden_knowledge_anointment": "Miner's Secrets", + "item.bloodmagic.hidden_knowledge_anointment_2": "Miner's Secrets II", + "item.bloodmagic.hidden_knowledge_anointment_3": "Miner's Secrets III", + "item.bloodmagic.hidden_knowledge_anointment_l": "Miner's Secrets L", + "item.bloodmagic.hidden_knowledge_anointment_xl": "Miner's Secrets XL", + "item.bloodmagic.holy_water_anointment": "Holy Water", + "item.bloodmagic.holy_water_anointment_2": "Holy Water II", + "item.bloodmagic.holy_water_anointment_3": "Holy Water III", + "item.bloodmagic.holy_water_anointment_l": "Holy Water L", + "item.bloodmagic.holy_water_anointment_xl": "Holy Water XL", + "item.bloodmagic.icesigil": "Sigil of the Frozen Lake", + "item.bloodmagic.infusedslate": "Imbued Slate", + "item.bloodmagic.ingot_hellforged": "Hellforged Ingot", + "item.bloodmagic.intermediatecuttingfluid": "Intermediate Cutting Fluid", + "item.bloodmagic.ironfragment": "Iron Fragment", + "item.bloodmagic.irongravel": "Iron Gravel", + "item.bloodmagic.ironsand": "Iron Sand", + "item.bloodmagic.itemrouterfiltercomposite": "Composite Item Filter", + "item.bloodmagic.itemrouterfilterenchant": "Enchantments Item Filter", + "item.bloodmagic.itemrouterfilterexact": "Standard Item Filter", + "item.bloodmagic.itemrouterfiltermoditems": "Mod Item Filter", + "item.bloodmagic.itemrouterfilteroredict": "Tag Item Filter", + "item.bloodmagic.lavacrystal": "Lava Crystal", + "item.bloodmagic.lavasigil": "Lava Sigil", + "item.bloodmagic.life_essence_bucket": "Bucket of Life", + "item.bloodmagic.livingboots": "Living Boots", + "item.bloodmagic.livinghelmet": "Living Helmet", + "item.bloodmagic.livingleggings": "Living Leggings", + "item.bloodmagic.livingplate": "Living Chestplate", + "item.bloodmagic.looting_anointment": "Plunderer's Glint", + "item.bloodmagic.looting_anointment_2": "Plunderer's Glint II", + "item.bloodmagic.looting_anointment_3": "Plunderer's Glint III", + "item.bloodmagic.looting_anointment_l": "Plunderer's Glint L", + "item.bloodmagic.looting_anointment_xl": "Plunderer's Glint XL", + "item.bloodmagic.magicianbloodorb": "Magician's Blood Orb", + "item.bloodmagic.masterbloodorb": "Master Blood Orb", + "item.bloodmagic.mastercore": "Basic Routing Logic Upgrade", + "item.bloodmagic.melee_anointment": "Honing Oil", + "item.bloodmagic.melee_anointment_2": "Honing Oil II", + "item.bloodmagic.melee_anointment_3": "Honing Oil III", + "item.bloodmagic.melee_anointment_l": "Honing Oil L", + "item.bloodmagic.melee_anointment_xl": "Honing Oil XL", + "item.bloodmagic.mineentrancekey": "Foreman's Key", + "item.bloodmagic.minekey": "Miner's Key", + "item.bloodmagic.miningsigil": "Sigil of the Fast Miner", + "item.bloodmagic.mundanelengtheningcatalyst": "Small Lengthening Catalyst", + "item.bloodmagic.mundanepowercatalyst": "Small Power Catalyst", + "item.bloodmagic.noderouter": "Node Router", + "item.bloodmagic.plantoil": "Plant Oil", + "item.bloodmagic.primitive_crystalline_resonator": "Reinforced Resonator", + "item.bloodmagic.primitive_explosive_cell": "Reinforced Explosive Cell", + "item.bloodmagic.primitive_hydration_cell": "Primitive Hydration Cell", + "item.bloodmagic.quick_draw_anointment": "Dexterity Alkahest", + "item.bloodmagic.quick_draw_anointment_2": "Dexterity Alkahest II", + "item.bloodmagic.quick_draw_anointment_3": "Dexterity Alkahest III", + "item.bloodmagic.quick_draw_anointment_l": "Dexterity Alkahest L", + "item.bloodmagic.quick_draw_anointment_xl": "Dexterity Alkahest XL", + "item.bloodmagic.rawcatalyst": "Raw Will Catalyst", + "item.bloodmagic.rawdemonite": "Raw Demonite", + "item.bloodmagic.reagentair": "Air Reagent", + "item.bloodmagic.reagentbinding": "Binding Reagent", + "item.bloodmagic.reagentbloodlight": "Blood Lamp Reagent", + "item.bloodmagic.reagentfastminer": "Mining Reagent", + "item.bloodmagic.reagentgrowth": "Growth Reagent", + "item.bloodmagic.reagentholding": "Holding Reagent", + "item.bloodmagic.reagentlava": "Lava Reagent", + "item.bloodmagic.reagentmagnetism": "Magnetism Reagent", + "item.bloodmagic.reagentsight": "Sight Reagent", + "item.bloodmagic.reagentsuppression": "Suppression Reagent", + "item.bloodmagic.reagentteleposition": "Teleposition Reagent", + "item.bloodmagic.reagentvoid": "Void Reagent", + "item.bloodmagic.reagentwater": "Water Reagent", + "item.bloodmagic.reinforcedslate": "Reinforced Slate", + "item.bloodmagic.reinforcedteleposerfocus": "Reinforced Teleposition Focus", + "item.bloodmagic.resonator": "Crystal Resonator", + "item.bloodmagic.ritualdiviner": "Ritual Diviner", + "item.bloodmagic.ritualdivinerdusk": "Ritual Diviner [Dusk]", + "item.bloodmagic.ritualtinkerer": "Ritual Tinkerer", + "item.bloodmagic.sacrificialdagger": "Sacrificial Knife", + "item.bloodmagic.saltpeter": "Saltpeter", + "item.bloodmagic.sand_hellforged": "Hellforged Sand", + "item.bloodmagic.sand_netherite": "Netherite Scrap Sand", + "item.bloodmagic.sanguinereverter": "Sanguine Reverter", + "item.bloodmagic.seersigil": "Seer's Sigil", + "item.bloodmagic.sigilofholding": "Sigil of Holding", + "item.bloodmagic.sigilofmagnetism": "Sigil of Magnetism", + "item.bloodmagic.sigilofsuppression": "Sigil of Suppression", + "item.bloodmagic.silk_touch_anointment": "Soft Coating", + "item.bloodmagic.silk_touch_anointment_l": "Soft Coating L", + "item.bloodmagic.silk_touch_anointment_xl": "Soft Coating XL", + "item.bloodmagic.simplecatalyst": "Simple Catalyst", + "item.bloodmagic.simplekey": "Iron Key", + "item.bloodmagic.slate_ampoule": "Slate Ampoule", + "item.bloodmagic.slate_vial": "Slate-infused Vial", + "item.bloodmagic.smelting_anointment": "Slow-burning Oil", + "item.bloodmagic.smelting_anointment_l": "Slow-burning Oil L", + "item.bloodmagic.smelting_anointment_xl": "Slow-burning Oil XL", + "item.bloodmagic.soulaxe": "Sentient Axe", + "item.bloodmagic.soulgemcommon": "Common Tartaric Gem", + "item.bloodmagic.soulgemgreater": "Greater Tartaric Gem", + "item.bloodmagic.soulgemlesser": "Lesser Tartaric Gem", + "item.bloodmagic.soulgempetty": "Petty Tartaric Gem", + "item.bloodmagic.soulpickaxe": "Sentient Pickaxe", + "item.bloodmagic.soulscythe": "Sentient Scythe", + "item.bloodmagic.soulshovel": "Sentient Shovel", + "item.bloodmagic.soulsnare": "Soul Snare", + "item.bloodmagic.soulsword": "Sentient Sword", + "item.bloodmagic.standardfillingagent": "Standard Filling Agent", + "item.bloodmagic.steadfastcatalyst": "Steadfast Will Catalyst", + "item.bloodmagic.steadfastcrystal": "Steadfast Will Crystal", + "item.bloodmagic.strengthenedcatalyst": "Strengthened Catalyst", + "item.bloodmagic.sulfur": "Sulfur", + "item.bloodmagic.syntheticpoint": "Synthetic Upgrade Point", + "item.bloodmagic.tauoil": "Tau Oil", + "item.bloodmagic.teleposerfocus": "Teleposition Focus", + "item.bloodmagic.telepositionsigil": "Teleposition Sigil", + "item.bloodmagic.throwing_dagger": "Iron Throwing Dagger", + "item.bloodmagic.throwing_dagger_syringe": "Syringe Throwing Dagger", + "item.bloodmagic.tippedamethystthrowingdagger": "Tipped Amethyst Throwing Dagger", + "item.bloodmagic.upgradescraps": "Living Armour Upgrade Scraps", + "item.bloodmagic.upgradetome": "Living Armour Upgrade Tome", + "item.bloodmagic.upgradetrainer": "Living Armour Training Bracelet", + "item.bloodmagic.vengefulcatalyst": "Vengeful Will Catalyst", + "item.bloodmagic.vengefulcrystal": "Vengeful Will Crystal", + "item.bloodmagic.voiding_anointment": "Void Essence", + "item.bloodmagic.voiding_anointment_l": "Void Essence L", + "item.bloodmagic.voiding_anointment_xl": "Void Essence XL", + "item.bloodmagic.voidsigil": "Void Sigil", + "item.bloodmagic.waterscribetool": "Inscription Tool: Water", + "item.bloodmagic.watersigil": "Water Sigil", + "item.bloodmagic.weakbloodorb": "Weak Blood Orb", + "item.bloodmagic.weakbloodshard": "Weak Blood Shard", + "item.bloodmagic.weakfillingagent": "Weak Filling Agent", + "item.bloodmagic.weapon_repair_anointment": "Repairing Salve", + "item.bloodmagic.weapon_repair_anointment_2": "Repairing Salve II", + "item.bloodmagic.weapon_repair_anointment_3": "Repairing Salve III", + "item.bloodmagic.weapon_repair_anointment_l": "Repairing Salve L", + "item.bloodmagic.weapon_repair_anointment_xl": "Repairing Salve XL", + "itemGroup.bloodmagic.creativeTab": "Blood Magic", + "itemGroup.bloodmagic.upgradeTab": "Blood Magic Living Upgrades", + "jei.bloodmagic.recipe.alchemyarraycrafting": "Alchemy Array", + "jei.bloodmagic.recipe.alchemytable": "Alchemy Table", + "jei.bloodmagic.recipe.altar": "Blood Altar", + "jei.bloodmagic.recipe.arc": "ARC Recipe", + "jei.bloodmagic.recipe.arcfurnace": "ARC Furnace Recipe", + "jei.bloodmagic.recipe.consumptionrate": "Consumption: %s LP/t", + "jei.bloodmagic.recipe.drainrate": "Drain: %s LP/t", + "jei.bloodmagic.recipe.lpDrained": "Drained: %s LP", + "jei.bloodmagic.recipe.minimumsouls": "Minimum: %s Will", + "jei.bloodmagic.recipe.potionflask": "Potion Crafting", + "jei.bloodmagic.recipe.requiredlp": "LP: %d", + "jei.bloodmagic.recipe.requiredtier": "Tier: %d", + "jei.bloodmagic.recipe.soulforge": "Hellfire Forge", + "jei.bloodmagic.recipe.soulsdrained": "Drained: %s Will", + "jei.bloodmagic.recipe.ticksRequired": "Time: %sTicks", + "key.bloodmagic.category": "Blood Magic", + "living_upgrade.bloodmagic.arrow_protect": "Pin Cushion", + "living_upgrade.bloodmagic.arrow_shot": "Trick Shot", + "living_upgrade.bloodmagic.battle_hungry": "Battle Hungry", + "living_upgrade.bloodmagic.crippled_arm": "Crippled Arm", + "living_upgrade.bloodmagic.critical_strike": "True Strike", + "living_upgrade.bloodmagic.curios_socket": "Socketed", + "living_upgrade.bloodmagic.diamond_protect": "Brilliance", + "living_upgrade.bloodmagic.dig_slowdown": "Weakened Pick", + "living_upgrade.bloodmagic.digging": "Dwarven Might", + "living_upgrade.bloodmagic.disoriented": "Disoriented", + "living_upgrade.bloodmagic.elytra": "Elytra", + "living_upgrade.bloodmagic.experienced": "Experienced", + "living_upgrade.bloodmagic.fall_protect": "Soft Fall", + "living_upgrade.bloodmagic.fire_resist": "Gift of Ignis", + "living_upgrade.bloodmagic.gilded": "Gilded", + "living_upgrade.bloodmagic.grave_digger": "Grave Digger", + "living_upgrade.bloodmagic.grim_reaper": "Grim Reaper's Sprint", + "living_upgrade.bloodmagic.health": "Healthy", + "living_upgrade.bloodmagic.jump": "Strong Legs", + "living_upgrade.bloodmagic.knockback_resist": "Body Builder", + "living_upgrade.bloodmagic.melee_damage": "Fierce Strike", + "living_upgrade.bloodmagic.melee_decrease": "Dulled Blade", + "living_upgrade.bloodmagic.night_sight": "Nocturnal Prowess", + "living_upgrade.bloodmagic.physical_protect": "Tough", + "living_upgrade.bloodmagic.poison_resist": "Poison Resistance", + "living_upgrade.bloodmagic.quenched": "Quenched", + "living_upgrade.bloodmagic.repair": "Repairing", + "living_upgrade.bloodmagic.revealing": "Revealing", + "living_upgrade.bloodmagic.self_sacrifice": "Tough Palms", + "living_upgrade.bloodmagic.slippery": "Loose Traction", + "living_upgrade.bloodmagic.slow_heal": "Diseased", + "living_upgrade.bloodmagic.slowness": "Limp Leg", + "living_upgrade.bloodmagic.solar_powered": "Solar Powered", + "living_upgrade.bloodmagic.speed": "Quick Feet", + "living_upgrade.bloodmagic.speed_decrease": "Limp Leg", + "living_upgrade.bloodmagic.sprint_attack": "Charging Strike", + "living_upgrade.bloodmagic.step_assist": "Step Assist", + "living_upgrade.bloodmagic.storm_trooper": "Storm Trooper", + "living_upgrade.bloodmagic.swim_decrease": "Concrete Shoes", + "living_upgrade.bloodmagic.thaumRunicShielding": "Runic Shielding", + "ritual.bloodmagic.altarBuilderRitual": "The Assembly of the High Altar", + "ritual.bloodmagic.altarBuilderRitual.info": "Builds an altar out of the components inside of the connected inventory.", + "ritual.bloodmagic.animalGrowthRitual": "Ritual of the Shepherd", + "ritual.bloodmagic.animalGrowthRitual.chest.info": "(Chest) Chest for breeding items if properly augmented.", + "ritual.bloodmagic.animalGrowthRitual.corrosive.info": "(Corrosive) Unimplemented.", + "ritual.bloodmagic.animalGrowthRitual.default.info": "(Raw) Increases the speed of the ritual based on the total amount of Raw Will in the Aura.", + "ritual.bloodmagic.animalGrowthRitual.destructive.info": "(Destructive) Causes adults that have not bred lately to run at mobs and explode.", + "ritual.bloodmagic.animalGrowthRitual.growing.info": "(Growth) Animals within this range will grow much faster.", + "ritual.bloodmagic.animalGrowthRitual.info": "Increases the maturity rate of baby animals within its range.", + "ritual.bloodmagic.animalGrowthRitual.steadfast.info": "(Steadfast) Automatically breeds adults within its area using items in the connected chest.", + "ritual.bloodmagic.animalGrowthRitual.vengeful.info": "(Vengeful) Decreases the time it takes for adults to breed again.", + "ritual.bloodmagic.armourEvolveRitual": "Ritual of Living Evolution", + "ritual.bloodmagic.armourEvolveRitual.info": "Increases the amount of maximum Upgrade Points on your Living Armor to 300.", + "ritual.bloodmagic.blockRange.firstBlock": "First block for new range stored.", + "ritual.bloodmagic.blockRange.inactive": "The ritual stone is currently inactive, and cannot have its range modified.", + "ritual.bloodmagic.blockRange.noRange": "The range was not properly chosen.", + "ritual.bloodmagic.blockRange.success": "New range successfully set!", + "ritual.bloodmagic.blockRange.tooBig": "The block range given is too big! Needs to be at most %s blocks.", + "ritual.bloodmagic.blockRange.tooFar": "The block range given is too far! Needs to be within a vertical range of %s blocks and a horizontal range of %s blocks.", + "ritual.bloodmagic.cobblestoneRitual": "Le Vulcanos Frigius", + "ritual.bloodmagic.condorRitual": "Reverence of the Condor", + "ritual.bloodmagic.condorRitual.flightRange.info": "Players within this range will receive a Flight buff.", + "ritual.bloodmagic.condorRitual.info": "Provides flight in an area around the ritual.", + "ritual.bloodmagic.containmentRitual": "Ritual of Containment", + "ritual.bloodmagic.containmentRitual.containmentRange.info": "(Containment) The area of the ritual where mobs will be pulled. All mobs are pulled towards the master ritual stone, regardless of where this area is.", + "ritual.bloodmagic.containmentRitual.info": "Pulls all mobs within its area towards the master ritual stone.", + "ritual.bloodmagic.craftingRitual": "Rhythm of the Beating Anvil", + "ritual.bloodmagic.craftingRitual.corrosive.info": "(Corrosive) Ritual will instead craft using the linked Alchemy Table.", + "ritual.bloodmagic.craftingRitual.hellforgedRange.info": "(Steadfast/Corrosive) Inserts and extracts items from the connected Hellfire Forge or Alchemy Table.", + "ritual.bloodmagic.craftingRitual.info": "Crafts items based on the linked Item Filter using the connected Input inventory.", + "ritual.bloodmagic.craftingRitual.inputRange.info": "(Chest) Input: Items for crafting are taken from this inventory.", + "ritual.bloodmagic.craftingRitual.outputFilterRange.info": "(Item Frame/Chest) Output Filter: If present, selects from possible outputs based on filter, and crafts until the selected amount is in output inventory.", + "ritual.bloodmagic.craftingRitual.outputRange.info": "(Chest) Output: crafted items are inserted into the selected inventory, or spawned in the world if missing.", + "ritual.bloodmagic.craftingRitual.recipeRange.info": "(Item Frame/Chest) Input Filter: uses Item Filter to determine shape of recipe and selected items.", + "ritual.bloodmagic.craftingRitual.steadfast.info": "(Steadfast) Ritual will instead craft using the linked Hellfire Forge.", + "ritual.bloodmagic.crushingRitual": "Ritual of the Crusher", + "ritual.bloodmagic.crushingRitual.chest.info": "(Chest) The location of the inventory that the ritual will place the broken blocks into.", + "ritual.bloodmagic.crushingRitual.corrosive.info": "(Corrosive) All blocks are broken to be processed with a form of Cutting Fluid. Overrides Silk Touch where applicable.", + "ritual.bloodmagic.crushingRitual.crushingRange.info": "(Crushing) The blocks that the ritual will break.", + "ritual.bloodmagic.crushingRitual.default.info": "(Raw) Increases the speed of the ritual based on the total amount of Raw Will in the Aura.", + "ritual.bloodmagic.crushingRitual.destructive.info": "(Destructive) Blocks are broken down forcefully: all blocks broken are affected by Fortune III.", + "ritual.bloodmagic.crushingRitual.info": "Breaks blocks within its crushing range and places the items into the linked chest.", + "ritual.bloodmagic.crushingRitual.steadfast.info": "(Steadfast) Causes all blocks that are broken to be picked up with Silk Touch. Overrides Fortune where applicable.", + "ritual.bloodmagic.crushingRitual.vengeful.info": "(Vengeful) Compresses the inventory on successful operation. Currently only does one compression per operation.", + "ritual.bloodmagic.crystalHarvestRitual": "Crack of the Fractured Crystal", + "ritual.bloodmagic.crystalHarvestRitual.crystal.info": "(Crystal) All Demon Will crystal clusters have a single crystal broken off, spawning the crystal into the world. If there is only one crystal on the cluster, it will not break it.", + "ritual.bloodmagic.crystalHarvestRitual.info": "Breaks Demon Will Crystal Clusters of all aspects within its range, dropping the results on top of the crystals.", + "ritual.bloodmagic.crystalSplitRitual": "Resonance of the Faceted Crystal", + "ritual.bloodmagic.crystalSplitRitual.info": "Splits apart a well-grown Raw crystal cluster into separately aspected crystal clusters.", + "ritual.bloodmagic.downgradeRitual": "Penance of the Leadened Soul", + "ritual.bloodmagic.downgradeRitual.info": "Consumes items from a linked chest to forcefully downgrade worn Living Armour.", + "ritual.bloodmagic.ellipseRitual": "Focus of the Ellipsoid", + "ritual.bloodmagic.ellipseRitual.chest.info": "(Chest) The location of the inventory that the ritual will grab blocks from to place in the world.", + "ritual.bloodmagic.ellipseRitual.info": "Creates a hollow spheroid around the ritual using the blocks in the attached chest.", + "ritual.bloodmagic.ellipseRitual.spheroidRange.info": "(Placement) The range that the ritual will place its blocks in. Note that the Spheroid is centered on the ritual - if one side is shorter than the side opposite, the spheroid will be truncated.", + "ritual.bloodmagic.eternalSoulRitual.info": "Capable of transferring Life Essence from a Network back into an Altar at a cost.", + "ritual.bloodmagic.expulsionRitual": "Aura of Expulsion", + "ritual.bloodmagic.expulsionRitual.expulsionRange.info": "(Expulsion) The area from which players that are not owner or have an orb in the chest will be teleported away from.", + "ritual.bloodmagic.expulsionRitual.info": "Expels players from its range that are neither the owner nor have a bound blood orb in the chest on top of the master ritual stone.", + "ritual.bloodmagic.featheredKnifeRitual": "Ritual of the Feathered Knife", + "ritual.bloodmagic.featheredKnifeRitual.altar.info": "(Altar) This range defines the area that the ritual searches for the Blood Altar. Changing this will either expand or limit the range to a certain region.", + "ritual.bloodmagic.featheredKnifeRitual.corrosive.info": "(Corrosive) Uses the player's current Incense Bonus (if any) to increase the yield. Stand near an Incense Altar to maintain this bonus.", + "ritual.bloodmagic.featheredKnifeRitual.damage.info": "(Damage) This defines where the ritual will damage a player. Players inside of this range will receive damage over time up to the specified limit.", + "ritual.bloodmagic.featheredKnifeRitual.default.info": "(Raw) Increases the speed of the ritual based on the total amount of Raw Will in the Aura.", + "ritual.bloodmagic.featheredKnifeRitual.destructive.info": "(Destructive) Increases the yield of the ritual based on the total amount of Destructive Will in the Aura.", + "ritual.bloodmagic.featheredKnifeRitual.info": "Drains health from players in its area and puts the LP into a nearby blood altar. LP Gains are affected by Runes of Self Sacrifice and Tough Palms.", + "ritual.bloodmagic.featheredKnifeRitual.steadfast.info": "(Steadfast) Sets the minimum health for sacrificing from 30%% to 70%%.", + "ritual.bloodmagic.featheredKnifeRitual.vengeful.info": "(Vengeful) Sets the minimum health for sacrificing to 10%%. Overridden by Steadfast for the Owner if active.", + "ritual.bloodmagic.fellingRitual": "Crash of The Timberman", + "ritual.bloodmagic.fellingRitual.chest.info": "(Chest) The location of the inventory that the ritual will place the results into.", + "ritual.bloodmagic.fellingRitual.fellingRange.info": "(Cutting) The range that the ritual will search out logs and leaves in order to cut down.", + "ritual.bloodmagic.fellingRitual.info": "A standard tree-cutting machine, this ritual will cut down all trees and leaves within its area and collect the drops.", + "ritual.bloodmagic.forsakenSoulRitual": "Gathering of the Forsaken Souls", + "ritual.bloodmagic.forsakenSoulRitual.chest.info": "(Chest) Chest for catalyst items.", + "ritual.bloodmagic.forsakenSoulRitual.crystal.info": "(Crystal) Will Crystals in this range have catalysts applied to them to increase growth speed.", + "ritual.bloodmagic.forsakenSoulRitual.info": "Applies Will catalysts to crystals within range from the attached inventory.", + "ritual.bloodmagic.fullStomachRitual": "Ritual of the Satiated Stomach", + "ritual.bloodmagic.fullStomachRitual.chest.info": "(Chest) The location of the inventory that the ritual will grab food from to feed players in range.", + "ritual.bloodmagic.fullStomachRitual.fillRange.info": "(Feeding) The range that the ritual will look at to feed players.", + "ritual.bloodmagic.fullStomachRitual.info": "Takes food from the linked chest and fills the player's saturation with it.", + "ritual.bloodmagic.greenGroveRitual": "Ritual of the Green Grove", + "ritual.bloodmagic.greenGroveRitual.corrosive.info": "(Corrosive) Entities within range are attacked by nearby plants, leeching away their life to feed their own growth.", + "ritual.bloodmagic.greenGroveRitual.default.info": "(Raw) Increases the speed of all ritual operations based on the total amount of Raw Will in the Aura.", + "ritual.bloodmagic.greenGroveRitual.destructive.info": "(Destructive) Increases the maximum growth range of the ritual based on the total amount of Destructive Will in the Aura.", + "ritual.bloodmagic.greenGroveRitual.growing.info": "(Growth) The area that the ritual will grow plants in.", + "ritual.bloodmagic.greenGroveRitual.hydrate.info": "(Steadfast) Blocks within this range are rehydrated into farmland, and seeds within the area are planted nearby.", + "ritual.bloodmagic.greenGroveRitual.info": "Grows crops within its area.", + "ritual.bloodmagic.greenGroveRitual.leech.info": "(Corrosive) Entities in this area have their life drained to grow nearby crops.", + "ritual.bloodmagic.greenGroveRitual.steadfast.info": "(Steadfast) Seeds are replanted and blocks are hydrated within the Hydration range.", + "ritual.bloodmagic.greenGroveRitual.vengeful.info": "(Vengeful) Increases the rate that a growth tick is successful.", + "ritual.bloodmagic.groundingRitual": "The Sinner's Burden", + "ritual.bloodmagic.groundingRitual.corrosive.info": "(Corrosive) Disables gravity.", + "ritual.bloodmagic.groundingRitual.default.info": "(Raw) Affects players.", + "ritual.bloodmagic.groundingRitual.destructive.info": "(Destructive) Applies Heavy Heart.", + "ritual.bloodmagic.groundingRitual.groundingRange.info": "(Range) Affects entities within range.", + "ritual.bloodmagic.groundingRitual.info": "Increases gravity and prevents jumping.", + "ritual.bloodmagic.groundingRitual.steadfast.info": "(Steadfast) Affects Bosses. Doesn't affect bosses that are immune against motion change or immune against potions (except Wither and Ender Dragon).", + "ritual.bloodmagic.groundingRitual.vengeful.info": "(Vengeful) Applies Levitation.", + "ritual.bloodmagic.harvestRitual": "Reap of the Harvest Moon", + "ritual.bloodmagic.harvestRitual.harvestRange.info": "(Harvesting) Plants within this range will be harvested.", + "ritual.bloodmagic.harvestRitual.info": "Harvests plants within its range, dropping the results on the ground.", + "ritual.bloodmagic.interdictionRitual": "Ritual of Interdiction", + "ritual.bloodmagic.interdictionRitual.info": "Pushes all mobs within its area away from the master ritual stone.", + "ritual.bloodmagic.interdictionRitual.interdictionRange.info": "(Push) The area of the ritual where mobs will be pushed. All mobs are pushed away from the master ritual stone, regardless of where this area is.", + "ritual.bloodmagic.jumpRitual": "Ritual of the High Jump", + "ritual.bloodmagic.jumpRitual.info": "Causes entities to leap up into the air.", + "ritual.bloodmagic.jumpRitual.jumpPower.info": "(Power) Overall height of descriptor controls jump height and cost.", + "ritual.bloodmagic.jumpRitual.jumpRange.info": "(Jumping) Entities in this range will be launched in the air.", + "ritual.bloodmagic.lavaRitual": "Serenade of the Nether", + "ritual.bloodmagic.lavaRitual.corrosive.info": "(Corrosive) Entities within range that are immune to fire are damaged severely.", + "ritual.bloodmagic.lavaRitual.default.info": "(Raw) Decreases the LP cost of placing lava and allows the lava to be directly placed into a tank or other fluid-handling block.", + "ritual.bloodmagic.lavaRitual.destructive.info": "(Destructive) Lava placement range is increased based on the total amount of Destructive Will in the Aura.", + "ritual.bloodmagic.lavaRitual.fireDamage.info": "(Corrosive) Entities within this range that are immune to fire damage are hurt proportionally to the amount of Corrosive Will in the Aura.", + "ritual.bloodmagic.lavaRitual.fireFuse.info": "(Vengeful) Entities in this range are afflicted by Fire Fuse.", + "ritual.bloodmagic.lavaRitual.fireResist.info": "(Steadfast) Players within this range have Fire Resistance applied to them.", + "ritual.bloodmagic.lavaRitual.info": "Generates a source of lava from the master ritual stone.", + "ritual.bloodmagic.lavaRitual.lavaRange.info": "(Lava) The area within which the Ritual will place Lava Source Blocks.", + "ritual.bloodmagic.lavaRitual.lavaTank.info": "(Raw) The tank that the ritual will place lava into.", + "ritual.bloodmagic.lavaRitual.steadfast.info": "(Steadfast) Players within this range have Fire Resistance applied to them.", + "ritual.bloodmagic.lavaRitual.vengeful.info": "(Vengeful) Entities within range have Fire Fuse applied to them.", + "ritual.bloodmagic.magneticRitual": "Ritual of Magnetism", + "ritual.bloodmagic.magneticRitual.info": "Pulls up ores from the ground and puts them into its placement range.", + "ritual.bloodmagic.magneticRitual.placementRange.info": "(Placement) The area that the ritual will place the grabbed ores into.", + "ritual.bloodmagic.meteorRitual": "Mark of the Falling Tower", + "ritual.bloodmagic.meteorRitual.info": "Consumes an item inside of its item range to summon a meteor full of resources from the sky, aimed directly at the ritual.", + "ritual.bloodmagic.placerRitual": "Domain of The Filler", + "ritual.bloodmagic.placerRitual.chest.info": "(Chest) The location of the inventory that the ritual will grab blocks from to place in the world.", + "ritual.bloodmagic.placerRitual.info": "Grabs blocks that are inside of the connected inventory and places them into the world.", + "ritual.bloodmagic.placerRitual.placerRange.info": "(Placement) The range that the ritual will place its blocks in.", + "ritual.bloodmagic.portalRitual": "The Gate of the Fold", + "ritual.bloodmagic.portalRitual.info": "Creates a portal network based on the activator and the immediately surrounding blocks. Blocks can be changed after activation without changing the network of portals, and portals with the same \"key\" will link together.", + "ritual.bloodmagic.pumpRitual": "Hymn of Siphoning", + "ritual.bloodmagic.pumpRitual.info": "Looks around the world and grabs fluids from the defined area. Will only remove and put the fluid into the connected tank if the tank has at least a bucket's worth of the same fluid.", + "ritual.bloodmagic.pumpRitual.pumpRange.info": "(Pump) The region that the ritual will look for fluids to grab from the world.", + "ritual.bloodmagic.regenerationRitual": "Ritual of Regeneration", + "ritual.bloodmagic.regenerationRitual.corrosive.info": "(Corrosive) Steals health from non-players inside of its Vampirism range and directly heals players.", + "ritual.bloodmagic.regenerationRitual.default.info": "(Raw)", + "ritual.bloodmagic.regenerationRitual.destructive.info": "(Destructive)", + "ritual.bloodmagic.regenerationRitual.heal.info": "(Healing) Entities within this range will receive a regeneration buff.", + "ritual.bloodmagic.regenerationRitual.info": "Casts regeneration on entities within its range if they are missing health.", + "ritual.bloodmagic.regenerationRitual.steadfast.info": "(Steadfast)", + "ritual.bloodmagic.regenerationRitual.vampire.info": "(Vampirism) Mobs within this range have their health syphoned to heal players in the Healing range.", + "ritual.bloodmagic.regenerationRitual.vengeful.info": "(Vengeful)", + "ritual.bloodmagic.simpleDungeonRitual": "Edge of the Hidden Realm", + "ritual.bloodmagic.simpleDungeonRitual.info": "Summons an Inversion Pillar, a tenuous gateway to the Demon Realm.", + "ritual.bloodmagic.speedRitual": "Ritual of Speed", + "ritual.bloodmagic.speedRitual.corrosive.info": "(Corrosive) Further increases horizontal velocity based on total Will.", + "ritual.bloodmagic.speedRitual.default.info": "(Raw) Increases the velocity caused by the ritual based on total Will.", + "ritual.bloodmagic.speedRitual.destructive.info": "(Destructive) Prevents child mobs and players from being transported. Players are transported if paired with Vengeful.", + "ritual.bloodmagic.speedRitual.info": "Launches entites within its range in the direction of the ritual.", + "ritual.bloodmagic.speedRitual.sanicRange.info": "(Speed) All entities within this area are launched in the direction of the arrow formed by the ritual.", + "ritual.bloodmagic.speedRitual.steadfast.info": "(Steadfast) Applies Soft Fall to mobs and players when transported, preventing fall damage.", + "ritual.bloodmagic.speedRitual.vengeful.info": "(Vengeful) Prevents adult mobs and players from being transported. Players are transported if paired with Destructive.", + "ritual.bloodmagic.sphereRitual": "Dawn of the New Moon", + "ritual.bloodmagic.sphereRitual.info": "Cracks open the ground, transporting a spheroid from the ground into the air. The shape extracted will be a spheroid of the designated size.", + "ritual.bloodmagic.sphereRitual.spheroidRange.info": "(Extraction) The range that the ritual will extract blocks from. The blocks are placed on the vertical opposite side of the MRS.", + "ritual.bloodmagic.standardDungeonRitual": "Pathway to the Endless Realm", + "ritual.bloodmagic.standardDungeonRitual.info": "Summons an Inversion Pillar to go deeper into the Demon Realm.", + "ritual.bloodmagic.suppressionRitual": "Ritual of Suppression", + "ritual.bloodmagic.suppressionRitual.info": "Suppresses fluids within its range - deactivating the ritual returns the fluids back to the world.", + "ritual.bloodmagic.suppressionRitual.suppressionRange.info": "(Suppress) All liquids within the range are suppressed.", + "ritual.bloodmagic.testRitual": "Test Ritual", + "ritual.bloodmagic.upgradeRemoveRitual": "Sound of the Cleansing Soul", + "ritual.bloodmagic.upgradeRemoveRitual.info": "Removes all upgrades from your Living Armor and gives you the corresponding Upgrade Tomes. These Tomes can be used to re-apply them to your Living Armor.", + "ritual.bloodmagic.waterRitual": "Ritual of the Full Spring", + "ritual.bloodmagic.waterRitual.info": "Generates a source of water from the Master Ritual Stone.", + "ritual.bloodmagic.waterRitual.waterRange.info": "(Water) The area within which the Ritual will place Water Source Blocks.", + "ritual.bloodmagic.waterRitual.waterTank.info": "(Raw) The tank that the ritual will place water into.", + "ritual.bloodmagic.wellOfSufferingRitual": "Well of Suffering", + "ritual.bloodmagic.wellOfSufferingRitual.altar.info": "(Altar) The area that the ritual searches for a Blood Altar to deposit its Blood into.", + "ritual.bloodmagic.wellOfSufferingRitual.damage.info": "(Damage) All mobs within this area will take damage every second or so until they die. This does not include players, fortunately. ", + "ritual.bloodmagic.wellOfSufferingRitual.info": "Attacks mobs within its damage zone and puts the LP into a nearby blood altar.", + "ritual.bloodmagic.willConfig.set": "The ritual will use these Demon Will types: %s.", + "ritual.bloodmagic.willConfig.void": "The ritual no longer uses Demon Will.", + "ritual.bloodmagic.yawningVoidRitual": "Yawning of the Void", + "ritual.bloodmagic.yawningVoidRitual.chest.info": "(Chest) Chooses the first Item Filter to determine which blocks to destroy.", + "ritual.bloodmagic.yawningVoidRitual.corrosive.info": "(Corrosive) Destroys blocks that match the filter. Remaining are not destroyed.", + "ritual.bloodmagic.yawningVoidRitual.default.info": "(Raw) Increases the speed of the ritual based on the total amount of Raw Will in the Aura.", + "ritual.bloodmagic.yawningVoidRitual.info": "Destroys blocks within a large area.", + "ritual.bloodmagic.yawningVoidRitual.placementRange.info": "(Placement) Based on Will config, blocks not destroyed are placed within range.", + "ritual.bloodmagic.yawningVoidRitual.quarryRange.info": "(Quarry) Blocks within range are destroyed.", + "ritual.bloodmagic.yawningVoidRitual.steadfast.info": "(Steadfast) Non-destroyed blocks are placed in separate region. If no filter applied, all blocks are moved.", + "ritual.bloodmagic.zephyrRitual": "Call of the Zephyr", + "ritual.bloodmagic.zephyrRitual.chest.info": "(Chest) The location of the inventory that the ritual will place the picked up items into.", + "ritual.bloodmagic.zephyrRitual.info": "Picks up items within its range and places them into the linked chest.", + "ritual.bloodmagic.zephyrRitual.zephyrRange.info": "(Suction) Items within this range will be sucked into the linked chest.", + "tile.bloodmagic.alchemytable.name": "Alchemy Table", + "tile.bloodmagic.arc.name": "Alchemical Reaction Chamber", + "tile.bloodmagic.masterroutingnode.name": "Master Routing Node", + "tile.bloodmagic.soulforge.name": "Hellfire Forge", + "tile.bloodmagic.teleposer.name": "Teleposer", + "tooltip.bloodmagic.activated": "Activated", + "tooltip.bloodmagic.activationcrystal.awakened": "Activates more powerful rituals.", + "tooltip.bloodmagic.activationcrystal.creative": "Creative Only - Activates any ritual.", + "tooltip.bloodmagic.activationcrystal.weak": "Activates low-level rituals.", + "tooltip.bloodmagic.alchemytable.lperror.text": "Insufficient LP in Soul Network, or Blood Orb is not Bound.", + "tooltip.bloodmagic.alchemytable.lperror.title": "Soul Network Error", + "tooltip.bloodmagic.alchemytable.orberror.text": "Orb's Tier is not high enough for this recipe.", + "tooltip.bloodmagic.alchemytable.orberror.title": "Orb Error", + "tooltip.bloodmagic.arcaneAshes": "Ashes used to draw an alchemy circle.", + "tooltip.bloodmagic.arctool.additionaldrops": "Increases chance of additional outputs by: x%s.", + "tooltip.bloodmagic.arctool.craftspeed": "Increases crafting speed by: x%s.", + "tooltip.bloodmagic.arctool.uses": "Uses remaining: %s.", + "tooltip.bloodmagic.basicfilter.desc": "Will make sure the items match.", + "tooltip.bloodmagic.basicnodeupgrade": "Increases a Master Routing Node's speed.", + "tooltip.bloodmagic.blockeddoor": "The lock breaks and fizzles out of existence!", + "tooltip.bloodmagic.blood_provider.slate.desc": "A simple ampoule containing 500LP.", + "tooltip.bloodmagic.compositefilter.desc": "Filters based off of contained filters.", + "tooltip.bloodmagic.config.disabled": "Currently disabled in the Config.", + "tooltip.bloodmagic.contained_filters": "Contained Filters:", + "tooltip.bloodmagic.crystalCatalyst": "Accelerates the growth of will.", + "tooltip.bloodmagic.currentBaseType.corrosive": "Corrosive", + "tooltip.bloodmagic.currentBaseType.default": "Raw", + "tooltip.bloodmagic.currentBaseType.destructive": "Destructive", + "tooltip.bloodmagic.currentBaseType.steadfast": "Steadfast", + "tooltip.bloodmagic.currentBaseType.vengeful": "Vengeful", + "tooltip.bloodmagic.currentOwner": "Current owner: %s.", + "tooltip.bloodmagic.currentTier": "Current tier: %d.", + "tooltip.bloodmagic.currentType.corrosive": "Contains: Corrosive Will", + "tooltip.bloodmagic.currentType.default": "Contains: Raw Will", + "tooltip.bloodmagic.currentType.destructive": "Contains: Destructive Will", + "tooltip.bloodmagic.currentType.steadfast": "Contains: Steadfast Will", + "tooltip.bloodmagic.currentType.vengeful": "Contains: Vengeful Will", + "tooltip.bloodmagic.deactivated": "Deactivated", + "tooltip.bloodmagic.decoration.notSafe": "Dangerous for decoration!", + "tooltip.bloodmagic.decoration.safe": "Safe for decoration.", + "tooltip.bloodmagic.diviner.airRune": "Air Runes: %d", + "tooltip.bloodmagic.diviner.blankRune": "Blank Runes: %d", + "tooltip.bloodmagic.diviner.currentDirection": "Current Direction: %s", + "tooltip.bloodmagic.diviner.currentRitual": "Current Ritual: %s", + "tooltip.bloodmagic.diviner.dawnRune": "Dawn Runes: %d", + "tooltip.bloodmagic.diviner.duskRune": "Dusk Runes: %d", + "tooltip.bloodmagic.diviner.earthRune": "Earth Runes: %d", + "tooltip.bloodmagic.diviner.extraExtraInfo": "-Hold shift + alt for augmentation info-", + "tooltip.bloodmagic.diviner.extraInfo": "Press shift for extra info.", + "tooltip.bloodmagic.diviner.fireRune": "Fire Runes: %d", + "tooltip.bloodmagic.diviner.totalRune": "Total Runes: %d", + "tooltip.bloodmagic.diviner.waterRune": "Water Runes: %d", + "tooltip.bloodmagic.enchantfilter.desc": "Filters based off of enchantments.", + "tooltip.bloodmagic.experienceTome": "A book used to store experience.", + "tooltip.bloodmagic.experienceTome.exp": "Exp: %0.3f", + "tooltip.bloodmagic.experienceTome.expLevel": "Level: %d", + "tooltip.bloodmagic.extraInfo": "-Hold shift for more info-", + "tooltip.bloodmagic.filter.all": "All: %s", + "tooltip.bloodmagic.filter.anytag": "Any Tag of %s", + "tooltip.bloodmagic.filter.blacklist": "Deny:", + "tooltip.bloodmagic.filter.count": "%sx %s", + "tooltip.bloodmagic.filter.enchant_combination": "%s: %s", + "tooltip.bloodmagic.filter.from_mod": "From: %s", + "tooltip.bloodmagic.filter.whitelist": "Allow:", + "tooltip.bloodmagic.ghost.amount": "Ghost item amount: %d.", + "tooltip.bloodmagic.ghost.everything": "Everything", + "tooltip.bloodmagic.hellforgedparts": "These parts are currently beyond your crafting capabilities...", + "tooltip.bloodmagic.holdShiftForInfo": "Press shift for extra info.", + "tooltip.bloodmagic.incorrectKey": "The key does not fit in this lock...", + "tooltip.bloodmagic.inscriber.desc": "The writing is on the wall...", + "tooltip.bloodmagic.livingarmour.extraExtraInfo": "&9-Hold shift + M for progress info-", + "tooltip.bloodmagic.livingarmour.upgrade.level": "%s (Level %d)", + "tooltip.bloodmagic.livingarmour.upgrade.points": "Upgrade points: %s / %s", + "tooltip.bloodmagic.livingarmour.upgrade.progress": "%s (%d/100)", + "tooltip.bloodmagic.livingtomescrap.desc": "Fragments of a living tome.", + "tooltip.bloodmagic.livingtomescrap.points": "Contained upgrade points: %s.", + "tooltip.bloodmagic.livingtrainer.upgrade.points": "Upgrade points: %s", + "tooltip.bloodmagic.mineentrancekey": "A key used to gain access to the mines.", + "tooltip.bloodmagic.minekey": "Unlocks doors within the mines.", + "tooltip.bloodmagic.modfilter.desc": "Filters based off of the source mod.", + "tooltip.bloodmagic.orb.desc": "Stores raw Life Essence.", + "tooltip.bloodmagic.orb.owner": "Added by: %s.", + "tooltip.bloodmagic.ritualReader.currentState": "Current mode: %s", + "tooltip.bloodmagic.ritualReader.desc.information": "Right click on an active Master Ritual Stone to gather basic information about the ritual.", + "tooltip.bloodmagic.ritualReader.desc.set_area": "Right click on an active Master Ritual stone to cycle what area of the ritual you want to modify. Then click on the two corners of the new range you want to set the range.", + "tooltip.bloodmagic.ritualReader.desc.set_will_types": "Set the types of demon will that the ritual will consume from the aura by right clicking on the MRS with the same types of crystals on your hotbar.", + "tooltip.bloodmagic.ritualReader.information": "Information", + "tooltip.bloodmagic.ritualReader.set_area": "Define Area", + "tooltip.bloodmagic.ritualReader.set_will_types": "Set Will Consumed", + "tooltip.bloodmagic.sacrificialdagger.desc": "Just a prick of the finger will suffice...", + "tooltip.bloodmagic.sentientAxe.desc": "Uses demon will to unleash its full potential.", + "tooltip.bloodmagic.sentientPickaxe.desc": "Uses demon will to unleash its full potential.", + "tooltip.bloodmagic.sentientShovel.desc": "Uses demon will to unleash its full potential.", + "tooltip.bloodmagic.sentientSword.desc": "Uses demon will to unleash its full potential.", + "tooltip.bloodmagic.sigil.air.desc": "I feel lighter already...", + "tooltip.bloodmagic.sigil.bloodlight.desc": "I see a light!", + "tooltip.bloodmagic.sigil.divination.currentAltarCapacity": "Current Capacity: %d LP.", + "tooltip.bloodmagic.sigil.divination.currentAltarTier": "Current Tier: %d.", + "tooltip.bloodmagic.sigil.divination.currentBonus": "Current Bonus: +%d%%.", + "tooltip.bloodmagic.sigil.divination.currentEssence": "Current Essence: %d LP.", + "tooltip.bloodmagic.sigil.divination.currentTranquility": "Current Tranquility: %d.", + "tooltip.bloodmagic.sigil.divination.desc": "Peer into the soul.", + "tooltip.bloodmagic.sigil.divination.otherNetwork": "Peering into the soul of %s.", + "tooltip.bloodmagic.sigil.fastminer.desc": "Keep mining, and mining...", + "tooltip.bloodmagic.sigil.greengrove.desc": "Environmentally friendly", + "tooltip.bloodmagic.sigil.holding.desc": "Sigil-ception", + "tooltip.bloodmagic.sigil.holding.press": "Press %s to modify.", + "tooltip.bloodmagic.sigil.holding.sigilInSlot": "Slot %d: %s.", + "tooltip.bloodmagic.sigil.lava.desc": "HOT! DO NOT EAT", + "tooltip.bloodmagic.sigil.magnetism.desc": "I have a very magnetic personality", + "tooltip.bloodmagic.sigil.seer.currentAltarCapacity": "Current Capacity: %d LP.", + "tooltip.bloodmagic.sigil.seer.currentAltarConsumptionRate": "Consumption Rate: %d LP.", + "tooltip.bloodmagic.sigil.seer.currentAltarProgress": "Current Progress: %d LP/ %s LP.", + "tooltip.bloodmagic.sigil.seer.currentAltarProgress.percent": "Current Progress: %s.", + "tooltip.bloodmagic.sigil.seer.currentAltarTier": "Current Tier: %d.", + "tooltip.bloodmagic.sigil.seer.currentBonus": "Current Bonus: +%d%%.", + "tooltip.bloodmagic.sigil.seer.currentCharge": "Current Charge: %d.", + "tooltip.bloodmagic.sigil.seer.currentEssence": "Current Essence: %d LP.", + "tooltip.bloodmagic.sigil.seer.currentTranquility": "Current Tranquility: %d.", + "tooltip.bloodmagic.sigil.seer.desc": "When seeing all is not enough.", + "tooltip.bloodmagic.sigil.teleposition.desc": "Now you see me...!", + "tooltip.bloodmagic.sigil.void.desc": "Better than a Swiffer®!", + "tooltip.bloodmagic.sigil.water.desc": "Infinite water, anyone?", + "tooltip.bloodmagic.simplekey": "A simple key that can open dungeon doors.", + "tooltip.bloodmagic.slate.desc": "Infused stone inside of a Blood Altar.", + "tooltip.bloodmagic.slate_vial": "A glass vial infused with a simple slate.", + "tooltip.bloodmagic.soulGem.common": "A gem used to contain more will.", + "tooltip.bloodmagic.soulGem.grand": "A gem used to contain a large amount of will.", + "tooltip.bloodmagic.soulGem.greater": "A gem used to contain a greater amount of will.", + "tooltip.bloodmagic.soulGem.lesser": "A gem used to contain some will.", + "tooltip.bloodmagic.soulGem.petty": "A gem used to contain a little will.", + "tooltip.bloodmagic.soulSnare.desc": "Throw at a monster and then kill them to obtain their demonic will.", + "tooltip.bloodmagic.specialspawn": "You feel a spatial distortion in this room...", + "tooltip.bloodmagic.syntheticpoint.desc": "A synthetic living armour point. It's... wriggling.", + "tooltip.bloodmagic.tagfilter.desc": "Filters based off of an item's ItemTags.", + "tooltip.bloodmagic.telepositionfocus.coords": "Current coordinates: (%d, %d, %d).", + "tooltip.bloodmagic.telepositionfocus.world": "World: %d.", + "tooltip.bloodmagic.throwing_dagger.desc": "Not to be used in the kitchen.", + "tooltip.bloodmagic.tier": "Tier %d", + "tooltip.bloodmagic.trainer.blacklist": "Allow other upgrades.", + "tooltip.bloodmagic.trainer.deny": "Deny:", + "tooltip.bloodmagic.trainer.whitelist": "Block other upgrades.", + "tooltip.bloodmagic.will": "Will Quality: %s.", + "tooltip.bloodmagic.willGauge": "A strange device that can measure the Demon Will in the Aura.", + "trainer.bloodmagic.allowupgrade": "Allow up to: %s %s", + "trainer.bloodmagic.blacklist": "Allow other upgrades", + "trainer.bloodmagic.blockupgrade": "Deny: %s", + "trainer.bloodmagic.whitelist": "Deny other upgrades" + } \ No newline at end of file diff --git a/projects/1.20/assets/blood-magic/bloodmagic/lang/zh_cn.json b/projects/1.20/assets/blood-magic/bloodmagic/lang/zh_cn.json new file mode 100644 index 000000000000..71a8dfe15d1d --- /dev/null +++ b/projects/1.20/assets/blood-magic/bloodmagic/lang/zh_cn.json @@ -0,0 +1,783 @@ +{ + "anointment.bloodmagic.bow_power": "劲射", + "anointment.bloodmagic.bow_velocity": "狙击", + "anointment.bloodmagic.fortune": "好运", + "anointment.bloodmagic.hidden_knowledge": "矿工之秘", + "anointment.bloodmagic.holy_water": "圣光", + "anointment.bloodmagic.looting": "掠夺", + "anointment.bloodmagic.melee_damage": "磨刀石", + "anointment.bloodmagic.quick_draw": "巧手", + "anointment.bloodmagic.repairing": "定期维护", + "anointment.bloodmagic.silk_touch": "丝绸之触", + "anointment.bloodmagic.smelting": "高温工具", + "anointment.bloodmagic.voiding": "发泄", + "block.bloodmagic.accelerationrune": "促速符文", + "block.bloodmagic.accelerationrune2": "加固促速符文", + "block.bloodmagic.airritualstone": "风之仪式石", + "block.bloodmagic.alchemicalreactionchamber": "炼金反应炉", + "block.bloodmagic.alchemytable": "炼金术桌", + "block.bloodmagic.altar": "血之祭坛", + "block.bloodmagic.altarcapacityrune": "增容符文", + "block.bloodmagic.altarcapacityrune2": "加固增容符文", + "block.bloodmagic.aug_shaped_charge": "破甲弹", + "block.bloodmagic.bettercapacityrune": "超容符文", + "block.bloodmagic.bettercapacityrune2": "加固超容符文", + "block.bloodmagic.blankrune": "空白符文", + "block.bloodmagic.bloodstonebrick": "血石砖", + "block.bloodmagic.chargingrune": "充能符文", + "block.bloodmagic.chargingrune2": "加固充能符文", + "block.bloodmagic.corrosivedemoncrystal": "腐蚀意志晶簇", + "block.bloodmagic.creeping_doubt": "疑虑之种", + "block.bloodmagic.deforester_charge": "变形电荷", + "block.bloodmagic.deforester_charge_2": "变形电荷II", + "block.bloodmagic.demoncrucible": "恶魔坩埚", + "block.bloodmagic.demoncrystallizer": "恶魔结晶坛", + "block.bloodmagic.demonpylon": "恶魔水晶", + "block.bloodmagic.destructivedemoncrystal": "破坏意志结晶", + "block.bloodmagic.dislocationrune": "转位符文", + "block.bloodmagic.dislocationrune2": "加固转位符文", + "block.bloodmagic.dungeon_alternator": "恶魔发电机", + "block.bloodmagic.dungeon_brick1": "恶魔砖", + "block.bloodmagic.dungeon_brick2": "恶魔半砖", + "block.bloodmagic.dungeon_brick3": "恶魔长半砖", + "block.bloodmagic.dungeon_brick_assorted": "杂色恶魔砖", + "block.bloodmagic.dungeon_brick_gate": "恶魔砖门", + "block.bloodmagic.dungeon_brick_slab": "恶魔砖台阶", + "block.bloodmagic.dungeon_brick_stairs": "恶魔砖楼梯", + "block.bloodmagic.dungeon_brick_wall": "恶魔砖墙", + "block.bloodmagic.dungeon_emitter": "恶魔发射器", + "block.bloodmagic.dungeon_eye": "恶魔之眼", + "block.bloodmagic.dungeon_metal": "地狱锻铁块", + "block.bloodmagic.dungeon_ore": "恶魔合金矿", + "block.bloodmagic.dungeon_pillar_cap": "恶魔石柱帽", + "block.bloodmagic.dungeon_pillar_center": "恶魔石柱", + "block.bloodmagic.dungeon_pillar_special": "二重恶魔石柱", + "block.bloodmagic.dungeon_polished": "磨制恶魔石", + "block.bloodmagic.dungeon_polished_gate": "恶魔石门", + "block.bloodmagic.dungeon_polished_stairs": "恶魔石楼梯", + "block.bloodmagic.dungeon_polished_wall": "恶魔石墙", + "block.bloodmagic.dungeon_smallbrick": "小恶魔石砖", + "block.bloodmagic.dungeon_spike_trap": "恶魔针刺陷阱", + "block.bloodmagic.dungeon_stone": "恶魔石", + "block.bloodmagic.dungeon_tile": "恶魔石瓦", + "block.bloodmagic.dungeon_tile_slab": "恶魔石瓷砖", + "block.bloodmagic.dungeon_tilespecial": "二重恶魔石瓦", + "block.bloodmagic.duskritualstone": "薄暮仪式石", + "block.bloodmagic.earthritualstone": "土之仪式石", + "block.bloodmagic.ethereal_mimic": "虚幻伪装方块", + "block.bloodmagic.fireritualstone": "火之仪式石", + "block.bloodmagic.fungal_charge": "真菌电荷", + "block.bloodmagic.fungal_charge_2": "真菌电荷II", + "block.bloodmagic.incensealtar": "熏香祭坛", + "block.bloodmagic.inputroutingnode": "输入路由节点", + "block.bloodmagic.itemroutingnode": "物品路由节点", + "block.bloodmagic.largebloodstonebrick": "大血石砖", + "block.bloodmagic.lightritualstone": "破晓仪式石", + "block.bloodmagic.masterritualstone": "主仪式石", + "block.bloodmagic.masterroutingnode": "主路由节点", + "block.bloodmagic.mimic": "不透明伪装方块", + "block.bloodmagic.obsidianbrickpath": "石路径", + "block.bloodmagic.obsidiantilepath": "黑曜石瓦路面", + "block.bloodmagic.orbcapacityrune": "宝珠符文", + "block.bloodmagic.orbcapacityrune2": "加固宝珠符文", + "block.bloodmagic.outputroutingnode": "输出路由节点", + "block.bloodmagic.rawdemoncrystal": "原生意志晶簇", + "block.bloodmagic.rawdemoniteblock": "粗恶魔合金块", + "block.bloodmagic.ritualstone": "仪式石", + "block.bloodmagic.sacrificerune": "献祭符文", + "block.bloodmagic.sacrificerune2": "加固献祭符文", + "block.bloodmagic.selfsacrificerune": "牺牲符文", + "block.bloodmagic.selfsacrificerune2": "加固牺牲符文", + "block.bloodmagic.shaped_charge": "形状电荷", + "block.bloodmagic.shaped_charge_deep": "隧道深度电荷", + "block.bloodmagic.soulforge": "地狱锻铁", + "block.bloodmagic.speedrune": "速度符文", + "block.bloodmagic.speedrune2": "加固速度符文", + "block.bloodmagic.spikes": "尖刺", + "block.bloodmagic.steadfastdemoncrystal": "坚毅意志晶簇", + "block.bloodmagic.stonebrickpath": "石瓦路面", + "block.bloodmagic.stonetilepath": "石瓦路面", + "block.bloodmagic.strong_tau": "饱满血命果", + "block.bloodmagic.teleposer": "远程定位器", + "block.bloodmagic.veinmine_charge": "控制电荷", + "block.bloodmagic.veinmine_charge_2": "控制电荷II", + "block.bloodmagic.vengefuldemoncrystal": "坚毅意志晶簇", + "block.bloodmagic.waterritualstone": "水之符文", + "block.bloodmagic.weak_tau": "血命果", + "block.bloodmagic.woodbrickpath": "木质路面", + "block.bloodmagic.woodtilepath": "木片路面", + "block.bloodmagic.wornstonebrickpath": "碎石路面", + "block.bloodmagic.wornstonetilepath": "碎石砖路面", + "bloodmagic.keybind.cycle_holding_neg": "循环印记(-)", + "bloodmagic.keybind.cycle_holding_pos": "循环印记(+)", + "bloodmagic.keybind.open_holding": "打开集持印记", + "chat.bloodmagic.diviner.blockedBuild": "无法替换位于%d,%d,%d的方块。", + "chat.bloodmagic.living_upgrade_level_increase": "%s升到了%d级", + "chat.bloodmagic.ritual.activate": "一股能量流经这个仪式!", + "chat.bloodmagic.ritual.notValid": "你发现这些仪式石的摆放似乎有些问题……", + "chat.bloodmagic.ritual.prevent": "仪式在不断地与你对抗!", + "chat.bloodmagic.ritual.weak": "你感到有股拉力,但是要完成仪式,你还是弱了点。", + "chat.bloodmagic.routing.distance": "无效 - 链接距离大于十六格", + "chat.bloodmagic.routing.link": "已经连接到节点.", + "chat.bloodmagic.routing.link.master": "将节点连接到主节点!", + "chat.bloodmagic.routing.remove": "删除包含位置.", + "chat.bloodmagic.routing.same": "无效 - 不能将一个节点连接到他本身.", + "chat.bloodmagic.routing.set": "设定节点位置.", + "curios.identifier.living_armour_socket": "束灵盔甲槽", + "death.attack.ritual": "%1$s 死于苦难之井", + "death.attack.sacrifice": "%1$s 牺牲了太多LP", + "effect.bloodmagic.bounce": "弹跳", + "effect.bloodmagic.flight": "飞行", + "effect.bloodmagic.gravity": "重力", + "effect.bloodmagic.grounded": "禁足", + "effect.bloodmagic.hard_cloak": "坚固斗篷", + "effect.bloodmagic.heavy_heart": "抑郁", + "effect.bloodmagic.obsidian_cloak": "黑曜石斗篷", + "effect.bloodmagic.passivity": "消极", + "effect.bloodmagic.soft_fall": "腿软", + "effect.bloodmagic.spectral_sight": "发光", + "effect.bloodmagic.suspended": "停滞", + "filter.bloodmagic.allenchant": "每一附魔", + "filter.bloodmagic.anyenchant": "任何附魔:", + "filter.bloodmagic.anytag": "任何标签:", + "filter.bloodmagic.blacklist": "拒绝", + "filter.bloodmagic.enchantfuzzy": "任何等级", + "filter.bloodmagic.enchantnotfuzzy": "精确等级", + "filter.bloodmagic.noenchant": "无附魔", + "filter.bloodmagic.novalidtag": "指定物品", + "filter.bloodmagic.specifiedtag": "有效标签:", + "filter.bloodmagic.whitelist": "允许", + "fluid.bloodmagic.doubt_fluid": "可疑流体", + "fluid.bloodmagic.life_essence_fluid": "生命源质", + "gui.bloodmagic.cancel": "取消", + "gui.bloodmagic.default": "默认", + "gui.bloodmagic.empty": "空", + "gui.bloodmagic.save": "保存", + "gui.bloodmagic.toggle": "切换", + "guide.bloodmagic.landing_text": "欢迎来到$(6)血魔法$()!$(br2)仍有$(l:bloodmagic:utility/nyi)许多内容$()处于待完善状态,还请大家能够谅解频繁更新给你带来的诸多不便。$(br2)点击$(l:bloodmagic:utility/getting_started)这里$()开始游玩本模组。如果你找到了漏洞,烦请递交到我们的 $(l:https://github.com/WayofTime/BloodMagic/issues)Github$() 页面。", + "guide.bloodmagic.name": "血染知书", + "guide.bloodmagic.subtitle": "炼金巫术", + "guide.patchouli.bloodmagic.arc_processor.fluid": "%dmb的%s", + "guide.patchouli.bloodmagic.arc_processor.no_fluid": "无", + "guide.patchouli.bloodmagic.common.double_new_line": "$(br2)%s", + "guide.patchouli.bloodmagic.living_armour_upgrade_table.level": "等级", + "guide.patchouli.bloodmagic.living_armour_upgrade_table.upgrade_points": "升级点数", + "guide.patchouli.bloodmagic.ritual_info.activation_cost": "$(br)激活消耗: $(blood)%d LP$()", + "guide.patchouli.bloodmagic.ritual_info.awakened_activation_crystal_link": "$(l:bloodmagic:rituals/activation_crystals#awakened)%s$(/l)", + "guide.patchouli.bloodmagic.ritual_info.counter_formatter": "$(br)%s%s$()", + "guide.patchouli.bloodmagic.ritual_info.full_range": "满范围", + "guide.patchouli.bloodmagic.ritual_info.info_formatter": "%s$(br)%s$(br2)%s$(br)%s%s%s", + "guide.patchouli.bloodmagic.ritual_info.range_formatter": "$(br) $(li)最大体积: %s$(li)水平半径: %s$(li)垂直半径: %s", + "guide.patchouli.bloodmagic.ritual_info.text_override_formatter": "\\$(%s)%s\\$()", + "guide.patchouli.bloodmagic.ritual_info.upkeep_cost": "$(br)基础使用消耗: $(blood)%d LP$()$(br)基础间隔时间:%d 刻", + "guide.patchouli.bloodmagic.ritual_info.weak_activation_crystal_link": "$(l:bloodmagic:rituals/activation_crystals#weak)%s$(/l)", + "hud.bloodmagic.inactive": "未激活", + "item.bloodmagic.activationcrystalawakened": "觉醒激活水晶", + "item.bloodmagic.activationcrystalcreative": "创造激活水晶", + "item.bloodmagic.activationcrystalweak": "虚弱激活水晶", + "item.bloodmagic.advancedcuttingfluid": "高级切削工具", + "item.bloodmagic.airscribetool": "元素铭文工具:风", + "item.bloodmagic.airsigil": "风之印记", + "item.bloodmagic.alchemy_flask": "炼金瓶", + "item.bloodmagic.alchemy_flask_lingering": "滞留炼金瓶", + "item.bloodmagic.alchemy_flask_throwable": "喷射炼金瓶", + "item.bloodmagic.amethystthrowingdagger": "紫水晶投掷匕首", + "item.bloodmagic.apprenticebloodorb": "学徒气血宝珠", + "item.bloodmagic.arcaneashes": "奥术粉灰", + "item.bloodmagic.archmagebloodorb": "大法师气血宝珠", + "item.bloodmagic.averagelengtheningcatalyst": "标准加长催化剂", + "item.bloodmagic.averagepowercatalyst": "标准动力催化剂", + "item.bloodmagic.basemonstersoul": "恶魔意志", + "item.bloodmagic.basemonstersoul_corrosive": "腐蚀恶魔意志", + "item.bloodmagic.basemonstersoul_destructive": "破坏恶魔意志", + "item.bloodmagic.basemonstersoul_steadfast": "坚毅恶魔意志", + "item.bloodmagic.basemonstersoul_vengeful": "复仇恶魔意志", + "item.bloodmagic.basiccuttingfluid": "基础切削油", + "item.bloodmagic.blankslate": "空白石板", + "item.bloodmagic.bleedingedge": "地狱锻铁唱片", + "item.bloodmagic.bleedingedge.desc": "Firel - Bleeding Edge of the Hidden Realm", + "item.bloodmagic.bloodlightsigil": "血光印记", + "item.bloodmagic.bow_power_anointment": "铁尖", + "item.bloodmagic.bow_power_anointment_2": "铁尖II", + "item.bloodmagic.bow_power_anointment_3": "铁尖 III", + "item.bloodmagic.bow_power_anointment_l": "铁尖 L", + "item.bloodmagic.bow_power_anointment_strong": "铁尖 II", + "item.bloodmagic.bow_power_anointment_xl": "铁尖 XL", + "item.bloodmagic.bow_velocity_anointment": "弓手的抛光剂", + "item.bloodmagic.bow_velocity_anointment_2": "弓手的抛光剂 II", + "item.bloodmagic.bow_velocity_anointment_3": "弓手的抛光剂 III", + "item.bloodmagic.bow_velocity_anointment_l": "弓手的抛光剂 L", + "item.bloodmagic.bow_velocity_anointment_xl": "弓手的抛光剂 XL", + "item.bloodmagic.coalsand": "煤矿砂", + "item.bloodmagic.combinationalcatalyst": "组合催化剂", + "item.bloodmagic.componentframeparts": "过滤器零件", + "item.bloodmagic.copperfragment": "铜矿碎片", + "item.bloodmagic.coppergravel": "铜矿沙砾", + "item.bloodmagic.coppersand": "铜矿砂", + "item.bloodmagic.corrosivecatalyst": "腐蚀意志催化剂", + "item.bloodmagic.corrosivecrystal": "腐蚀意志晶簇", + "item.bloodmagic.corrupted_dust": "腐败之尘", + "item.bloodmagic.corrupted_tinydust": "微小腐败之尘", + "item.bloodmagic.cyclingcatalyst": "简单循环催化剂", + "item.bloodmagic.daggerofsacrifice": "献祭刀", + "item.bloodmagic.defaultcrystal": "恶魔意志结晶", + "item.bloodmagic.demonitefragment": "恶魔合金矿碎片", + "item.bloodmagic.demonitegravel": "恶魔合金沙砾", + "item.bloodmagic.demonslate": "恶魔石板", + "item.bloodmagic.demonwillgauge": "恶魔意志光环测量器", + "item.bloodmagic.destructivecatalyst": "破坏意志催化剂", + "item.bloodmagic.destructivecrystal": "破坏意志结晶", + "item.bloodmagic.divinationsigil": "占卜印记", + "item.bloodmagic.duskscribetool": "元素铭文工具:薄暮", + "item.bloodmagic.earthscribetool": "元素铭文工具:土", + "item.bloodmagic.enhancedteleposerfocus": "增强型远程定位焦点", + "item.bloodmagic.etherealslate": "幽悬石板", + "item.bloodmagic.experiencebook": "经验手册", + "item.bloodmagic.explosivepowder": "爆炸粉末", + "item.bloodmagic.firescribetool": "元素铭文工具:火", + "item.bloodmagic.fortune_anointment": "好运精华", + "item.bloodmagic.fortune_anointment_2": "好运精华II", + "item.bloodmagic.fortune_anointment_3": "好运精华 III", + "item.bloodmagic.fortune_anointment_l": "好运精华 L", + "item.bloodmagic.fortune_anointment_xl": "好运精华 XL", + "item.bloodmagic.fragment_netherite_scrap": "远古残骸碎片", + "item.bloodmagic.furnacecell_primitive": "原始燃料单元", + "item.bloodmagic.goldfragment": "金矿碎片", + "item.bloodmagic.goldgravel": "金矿沙砾", + "item.bloodmagic.goldsand": "金矿砂", + "item.bloodmagic.gravel_netherite_scrap": "远古残骸沙砾", + "item.bloodmagic.growthsigil": "绿从印记", + "item.bloodmagic.hellforged_explosive_cell": "地狱锻造爆炸单元", + "item.bloodmagic.hellforged_resonator": "地狱锻造谐振器", + "item.bloodmagic.hellforgedparts": "复杂的地狱锻造零件", + "item.bloodmagic.hidden_knowledge_anointment": "矿工之秘", + "item.bloodmagic.hidden_knowledge_anointment_2": "矿工之秘 II", + "item.bloodmagic.hidden_knowledge_anointment_3": "矿工之秘 III", + "item.bloodmagic.hidden_knowledge_anointment_l": "矿工之秘 L", + "item.bloodmagic.hidden_knowledge_anointment_xl": "矿工之秘 XL", + "item.bloodmagic.holy_water_anointment": "圣水", + "item.bloodmagic.holy_water_anointment_2": "圣水 II", + "item.bloodmagic.holy_water_anointment_3": "圣水 III", + "item.bloodmagic.holy_water_anointment_l": "圣水 L", + "item.bloodmagic.holy_water_anointment_xl": "圣水 XL", + "item.bloodmagic.icesigil": "冻湖印记", + "item.bloodmagic.infusedslate": "灌输石板", + "item.bloodmagic.ingot_hellforged": "地狱锻铁", + "item.bloodmagic.intermediatecuttingfluid": "中级切削油", + "item.bloodmagic.ironfragment": "铁矿碎片", + "item.bloodmagic.irongravel": "铁矿沙砾", + "item.bloodmagic.ironsand": "铁矿砂", + "item.bloodmagic.itemrouterfiltercomposite": "复合物品过滤", + "item.bloodmagic.itemrouterfilterenchant": "附魔物品过滤", + "item.bloodmagic.itemrouterfilterexact": "标准物品过滤", + "item.bloodmagic.itemrouterfiltermoditems": "模组物品过滤", + "item.bloodmagic.itemrouterfilteroredict": "标签物品过滤", + "item.bloodmagic.lavacrystal": "熔岩晶体", + "item.bloodmagic.lavasigil": "熔岩印记", + "item.bloodmagic.life_essence_bucket": "生命源质桶", + "item.bloodmagic.livingboots": "束灵靴子", + "item.bloodmagic.livinghelmet": "束灵头盔", + "item.bloodmagic.livingleggings": "束灵护腿", + "item.bloodmagic.livingplate": "束灵胸甲", + "item.bloodmagic.looting_anointment": "掠夺闪芒", + "item.bloodmagic.looting_anointment_2": "掠夺闪芒 II", + "item.bloodmagic.looting_anointment_3": "掠夺闪芒 III", + "item.bloodmagic.looting_anointment_l": "掠夺闪芒 L", + "item.bloodmagic.looting_anointment_xl": "掠夺闪芒 XL", + "item.bloodmagic.magicianbloodorb": "法师气血宝珠", + "item.bloodmagic.masterbloodorb": "导师气血宝珠", + "item.bloodmagic.mastercore": "基本路由逻辑升级", + "item.bloodmagic.melee_anointment": "磨刀油", + "item.bloodmagic.melee_anointment_2": "磨刀油 II", + "item.bloodmagic.melee_anointment_3": "磨刀油 III", + "item.bloodmagic.melee_anointment_l": "磨刀油 L", + "item.bloodmagic.melee_anointment_xl": "磨刀油 XL", + "item.bloodmagic.mineentrancekey": "矿长钥匙", + "item.bloodmagic.minekey": "矿工钥匙", + "item.bloodmagic.miningsigil": "速掘印记", + "item.bloodmagic.mundanelengtheningcatalyst": "小型加长催化剂", + "item.bloodmagic.mundanepowercatalyst": "小型力量催化剂", + "item.bloodmagic.noderouter": "节点路由器", + "item.bloodmagic.plantoil": "植物油", + "item.bloodmagic.primitive_crystalline_resonator": "原始共鸣器", + "item.bloodmagic.primitive_explosive_cell": "原始爆炸单元", + "item.bloodmagic.primitive_hydration_cell": "原始水化单元", + "item.bloodmagic.quick_draw_anointment": "迅捷溶剂", + "item.bloodmagic.quick_draw_anointment_2": "迅捷溶剂 II", + "item.bloodmagic.quick_draw_anointment_3": "迅捷溶剂 III", + "item.bloodmagic.quick_draw_anointment_l": "迅捷溶剂 L", + "item.bloodmagic.quick_draw_anointment_xl": "迅捷溶剂 XL", + "item.bloodmagic.rawcatalyst": "原始之愿催化剂", + "item.bloodmagic.rawdemonite": "粗恶魔合金", + "item.bloodmagic.reagentair": "风之试剂", + "item.bloodmagic.reagentbinding": "束缚试剂", + "item.bloodmagic.reagentbloodlight": "血光试剂", + "item.bloodmagic.reagentfastminer": "采掘试剂", + "item.bloodmagic.reagentgrowth": "促生试剂", + "item.bloodmagic.reagentholding": "集持试剂", + "item.bloodmagic.reagentlava": "熔岩试剂", + "item.bloodmagic.reagentmagnetism": "磁引试剂", + "item.bloodmagic.reagentsight": "视界试剂", + "item.bloodmagic.reagentsuppression": "抑制试剂", + "item.bloodmagic.reagentteleposition": "传送试剂", + "item.bloodmagic.reagentvoid": "虚空试剂", + "item.bloodmagic.reagentwater": "水之试剂", + "item.bloodmagic.reinforcedslate": "强化石板", + "item.bloodmagic.reinforcedteleposerfocus": "加固传送焦点", + "item.bloodmagic.resonator": "晶体谐振器", + "item.bloodmagic.ritualdiviner": "仪式推测杖", + "item.bloodmagic.ritualdivinerdusk": "仪式推测杖 [薄暮]", + "item.bloodmagic.ritualtinkerer": "仪式调整器", + "item.bloodmagic.sacrificialdagger": "牺牲匕首", + "item.bloodmagic.saltpeter": "硝石", + "item.bloodmagic.sand_hellforged": "地狱锻砂", + "item.bloodmagic.sand_netherite": "远古矿砂", + "item.bloodmagic.sanguinereverter": "血染恢复宝具", + "item.bloodmagic.seersigil": "先知印记", + "item.bloodmagic.sigilofholding": "集持印记", + "item.bloodmagic.sigilofmagnetism": "磁引印记", + "item.bloodmagic.sigilofsuppression": "抑制印记", + "item.bloodmagic.silk_touch_anointment": "柔软覆层", + "item.bloodmagic.silk_touch_anointment_l": "柔软覆层 L", + "item.bloodmagic.silk_touch_anointment_xl": "柔软覆层 XL", + "item.bloodmagic.simplecatalyst": "简易催化剂", + "item.bloodmagic.simplekey": "铁钥匙", + "item.bloodmagic.slate_ampoule": "安瓿石板", + "item.bloodmagic.slate_vial": "注入石板的小瓶", + "item.bloodmagic.smelting_anointment": "缓燃之油 Oil", + "item.bloodmagic.smelting_anointment_l": "缓燃之油 Oil L", + "item.bloodmagic.smelting_anointment_xl": "缓燃之油 Oil XL", + "item.bloodmagic.soulaxe": "感知之斧", + "item.bloodmagic.soulgemcommon": "普通地狱魂石", + "item.bloodmagic.soulgemgreater": "大块地狱魂石", + "item.bloodmagic.soulgemlesser": "细块地狱魂石", + "item.bloodmagic.soulgempetty": "微尘地狱魂石", + "item.bloodmagic.soulpickaxe": "感知之镐", + "item.bloodmagic.soulscythe": "感知镰刀", + "item.bloodmagic.soulshovel": "感知之锹", + "item.bloodmagic.soulsnare": "灵魂投网", + "item.bloodmagic.soulsword": "感知之剑", + "item.bloodmagic.standardfillingagent": "标准填充剂", + "item.bloodmagic.steadfastcatalyst": "坚毅意志催化剂", + "item.bloodmagic.steadfastcrystal": "坚毅意志结晶", + "item.bloodmagic.strengthenedcatalyst": "加长型催化剂", + "item.bloodmagic.sulfur": "硫磺", + "item.bloodmagic.syntheticpoint": "综合升级点数", + "item.bloodmagic.tauoil": "血命油", + "item.bloodmagic.teleposerfocus": "传送焦点", + "item.bloodmagic.telepositionsigil": "传送印记", + "item.bloodmagic.throwing_dagger": "铁投掷匕首", + "item.bloodmagic.throwing_dagger_syringe": "针筒投掷匕首", + "item.bloodmagic.tippedamethystthrowingdagger": "尖紫水晶投掷匕首", + "item.bloodmagic.upgradescraps": "束灵盔甲强化废料", + "item.bloodmagic.upgradetome": "束灵盔甲强化手册", + "item.bloodmagic.upgradetrainer": "束灵盔甲强化手镯", + "item.bloodmagic.vengefulcatalyst": "复仇意志催化剂", + "item.bloodmagic.vengefulcrystal": "复仇意志结晶", + "item.bloodmagic.voiding_anointment": "虚空精华", + "item.bloodmagic.voiding_anointment_l": "虚空精华 L", + "item.bloodmagic.voiding_anointment_xl": "虚空精华 XL", + "item.bloodmagic.voidsigil": "虚空印记", + "item.bloodmagic.waterscribetool": "元素铭文工具:水", + "item.bloodmagic.watersigil": "水之印记", + "item.bloodmagic.weakbloodorb": "虚弱气血宝珠", + "item.bloodmagic.weakbloodshard": "虚弱气血碎片", + "item.bloodmagic.weakfillingagent": "虚弱填充剂", + "item.bloodmagic.weapon_repair_anointment": "修复油", + "item.bloodmagic.weapon_repair_anointment_2": "修复油 II", + "item.bloodmagic.weapon_repair_anointment_3": "修复油 III", + "item.bloodmagic.weapon_repair_anointment_l": "修复油 L", + "item.bloodmagic.weapon_repair_anointment_xl": "修复油 XL", + "itemGroup.bloodmagic.creativeTab": "血魔法", + "itemGroup.bloodmagic.upgradeTab": "血魔法:束灵升级组件", + "jei.bloodmagic.recipe.alchemyarraycrafting": "炼金矩阵", + "jei.bloodmagic.recipe.alchemytable": "炼金术桌", + "jei.bloodmagic.recipe.altar": "血之祭坛", + "jei.bloodmagic.recipe.arc": "炼金反应炉", + "jei.bloodmagic.recipe.arcfurnace": "炼金反应炉煅烧", + "jei.bloodmagic.recipe.consumptionrate": "消耗率: %s LP/t", + "jei.bloodmagic.recipe.drainrate": "消耗率: %s LP/t", + "jei.bloodmagic.recipe.lpDrained": "消耗: %s LP", + "jei.bloodmagic.recipe.minimumsouls": "最少: %s 意志", + "jei.bloodmagic.recipe.potionflask": "药水制作", + "jei.bloodmagic.recipe.requiredlp": "LP: %d", + "jei.bloodmagic.recipe.requiredtier": "等级: %d", + "jei.bloodmagic.recipe.soulforge": "狱火锻炉", + "jei.bloodmagic.recipe.soulsdrained": "消耗: %s 意志", + "jei.bloodmagic.recipe.ticksRequired": "时间: %s 刻", + "key.bloodmagic.category": "血魔法", + "living_upgrade.bloodmagic.arrow_protect": "箭芒消涣", + "living_upgrade.bloodmagic.arrow_shot": "射击诀窍", + "living_upgrade.bloodmagic.battle_hungry": "涌动饥渴", + "living_upgrade.bloodmagic.crippled_arm": "残废手臂", + "living_upgrade.bloodmagic.critical_strike": "精准击打", + "living_upgrade.bloodmagic.curios_socket": "槽位", + "living_upgrade.bloodmagic.diamond_protect": "辉煌", + "living_upgrade.bloodmagic.dig_slowdown": "弱化挖掘", + "living_upgrade.bloodmagic.digging": "矮人之力", + "living_upgrade.bloodmagic.disoriented": "迷失", + "living_upgrade.bloodmagic.elytra": "鞘翅", + "living_upgrade.bloodmagic.experienced": "经验老道", + "living_upgrade.bloodmagic.fall_protect": "柔和落叶", + "living_upgrade.bloodmagic.fire_resist": "焰火之礼", + "living_upgrade.bloodmagic.gilded": "镀金", + "living_upgrade.bloodmagic.grave_digger": "掘墓者", + "living_upgrade.bloodmagic.grim_reaper": "死神竞速", + "living_upgrade.bloodmagic.health": "健壮体质", + "living_upgrade.bloodmagic.jump": "壮实双腿", + "living_upgrade.bloodmagic.knockback_resist": "强劲身躯", + "living_upgrade.bloodmagic.melee_damage": "猛烈击打", + "living_upgrade.bloodmagic.melee_decrease": "钝拙之刃", + "living_upgrade.bloodmagic.night_sight": "夜行猛技", + "living_upgrade.bloodmagic.physical_protect": "坚韧", + "living_upgrade.bloodmagic.poison_resist": "毒素抗性", + "living_upgrade.bloodmagic.quenched": "淬火", + "living_upgrade.bloodmagic.repair": "修复", + "living_upgrade.bloodmagic.revealing": "揭示", + "living_upgrade.bloodmagic.self_sacrifice": "坚韧手掌", + "living_upgrade.bloodmagic.slippery": "如履寒冰", + "living_upgrade.bloodmagic.slow_heal": "愈合延缓", + "living_upgrade.bloodmagic.slowness": "疲瘸双腿", + "living_upgrade.bloodmagic.solar_powered": "阳光能量", + "living_upgrade.bloodmagic.speed": "迅捷双足", + "living_upgrade.bloodmagic.speed_decrease": "疲软之足", + "living_upgrade.bloodmagic.sprint_attack": "冲撞击打", + "living_upgrade.bloodmagic.step_assist": "步伐补助", + "living_upgrade.bloodmagic.storm_trooper": "风暴骑兵", + "living_upgrade.bloodmagic.swim_decrease": "坚实之靴", + "living_upgrade.bloodmagic.thaumRunicShielding": "古碑守护", + "ritual.bloodmagic.altarBuilderRitual": "祭坛集结号", + "ritual.bloodmagic.altarBuilderRitual.info": "将所连接的容器中的祭坛部件搭建出来。", + "ritual.bloodmagic.animalGrowthRitual": "牧养仪式", + "ritual.bloodmagic.animalGrowthRitual.chest.info": "箱子)用于存放喂养动物物品的箱子.", + "ritual.bloodmagic.animalGrowthRitual.corrosive.info": "(腐蚀)暂无特殊效果。", + "ritual.bloodmagic.animalGrowthRitual.default.info": "(原生)根据灵域内意志的总量增加仪式的运行速度。", + "ritual.bloodmagic.animalGrowthRitual.destructive.info": "(破坏)让最近没有繁殖后代的成年动物冲向怪物自爆", + "ritual.bloodmagic.animalGrowthRitual.growing.info": "(成长)该区域内的动物将成长得更快。", + "ritual.bloodmagic.animalGrowthRitual.info": "加快其范围内的幼年动物的生长速度。", + "ritual.bloodmagic.animalGrowthRitual.steadfast.info": "(坚毅)使用箱子内的物品饲养区域内的动物", + "ritual.bloodmagic.animalGrowthRitual.vengeful.info": "(复仇)减少成年动物繁殖的间隔时间", + "ritual.bloodmagic.armourEvolveRitual": "束灵进化", + "ritual.bloodmagic.armourEvolveRitual.info": "将你的束灵护甲的升级点数提升到 300 点。", + "ritual.bloodmagic.blockRange.firstBlock": "记录新范围的第一个方块。", + "ritual.bloodmagic.blockRange.inactive": "该仪式石目前无活动,没有可修改的范围。", + "ritual.bloodmagic.blockRange.noRange": "范围选择不恰当。", + "ritual.bloodmagic.blockRange.success": "新范围设置成功!", + "ritual.bloodmagic.blockRange.tooBig": "提供的范围过大!最多不超过 %s 个方块。", + "ritual.bloodmagic.blockRange.tooFar": "提供的范围太远!需要在垂直 %s 格,水平 %s 格之内。", + "ritual.bloodmagic.cobblestoneRitual": "极寒火山", + "ritual.bloodmagic.condorRitual": "秃鹫敬意", + "ritual.bloodmagic.condorRitual.flightRange.info": "此范围内的玩家将获得飞行增益.", + "ritual.bloodmagic.condorRitual.info": "仪式在附近一定范围内提供飞行能力。", + "ritual.bloodmagic.containmentRitual": "牵引仪式", + "ritual.bloodmagic.containmentRitual.containmentRange.info": "(牵引)仪式牵引生物的区域。无论该区域位于何处,所有生物将被牵引向主仪式石", + "ritual.bloodmagic.containmentRitual.info": "使其范围内的所有生物牵引向主仪式石。", + "ritual.bloodmagic.craftingRitual": "制作仪式", + "ritual.bloodmagic.craftingRitual.corrosive.info": "(腐蚀)仪式将使用链接的炼金术桌进行制作。", + "ritual.bloodmagic.craftingRitual.hellforgedRange.info": "(坚毅/腐蚀)从连接的狱火锻炉或炼金术桌插入和提取物品。", + "ritual.bloodmagic.craftingRitual.info": "使用连接的输入库存,根据链接的项目过滤器制作项目。", + "ritual.bloodmagic.craftingRitual.inputRange.info": "(箱子) 输入: 用于制作的物品从此取出", + "ritual.bloodmagic.craftingRitual.outputFilterRange.info": "(物品容器/箱子) 输出过滤: 如果存在,则根据过滤器从可能的输出中进行选择,并进行加工,直到所选数量在输出库存中。", + "ritual.bloodmagic.craftingRitual.outputRange.info": "(箱子) 输出: 精心制作的物品会被插入到所选的库存中,如果丢失,则会在世界中生成。", + "ritual.bloodmagic.craftingRitual.recipeRange.info": "(物品容器/箱子) 输入过滤: 使用项目过滤器来确定配方和所选项目的形状。", + "ritual.bloodmagic.craftingRitual.steadfast.info": "(坚毅) 仪式将改为使用链接的地狱火锻炉进行制作。", + "ritual.bloodmagic.crushingRitual": "挖掘仪式", + "ritual.bloodmagic.crushingRitual.chest.info": "(箱子) 箱子位置,仪式将把破坏的方块放入其中。", + "ritual.bloodmagic.crushingRitual.corrosive.info": "(腐蚀)所有被破坏方块将以基础切削油的形式处理。适用情况下覆盖精准采集。", + "ritual.bloodmagic.crushingRitual.crushingRange.info": "(挖掘)该区域的方块将被破坏。", + "ritual.bloodmagic.crushingRitual.default.info": "(原生)根据灵域内意志的总量增加仪式的运行速度。", + "ritual.bloodmagic.crushingRitual.destructive.info": "(破坏)强力的破坏方块:所有方块破坏受时运 III 影响。", + "ritual.bloodmagic.crushingRitual.info": "破坏其挖掘范围内的方块,并将掉落物放置于所连接的箱子。", + "ritual.bloodmagic.crushingRitual.steadfast.info": "(坚毅)以 精准采集 获取被破坏方块。适用情况下覆盖时运。", + "ritual.bloodmagic.crushingRitual.vengeful.info": "(复仇)压缩库存内的物品(如将煤炭压缩成煤炭块),目前每次操作仅执行一次压缩。", + "ritual.bloodmagic.crystalHarvestRitual": "碎晶裂纹", + "ritual.bloodmagic.crystalHarvestRitual.crystal.info": "(晶体)晶簇将被破坏成仅留单晶的晶簇,被破坏的晶体将掉落于世界。", + "ritual.bloodmagic.crystalHarvestRitual.info": "破坏范围内的恶魔意志晶簇,掉落物丢于晶簇顶部。", + "ritual.bloodmagic.crystalSplitRitual": "结晶共鸣", + "ritual.bloodmagic.crystalSplitRitual.info": "将生长良好的原始晶体群分裂成独立的预期晶体群。", + "ritual.bloodmagic.downgradeRitual": "灵魂忏悔", + "ritual.bloodmagic.downgradeRitual.info": "从相连的箱子中提取物品以强制降级佩戴束灵盔甲.", + "ritual.bloodmagic.ellipseRitual": "椭圆仪式", + "ritual.bloodmagic.ellipseRitual.chest.info": "(箱子)箱子位置, 仪式将提取其中的方块放置于世界中。", + "ritual.bloodmagic.ellipseRitual.info": "在仪式周围使用附加的箱子创建一个中空球体。", + "ritual.bloodmagic.ellipseRitual.spheroidRange.info": "(放置)仪式将放置的范围。球体以仪式为中心——如果一侧比球体对面的一侧短,则截断。", + "ritual.bloodmagic.eternalSoulRitual.info": "有亏损地将生命源质从一个灵魂网络转移至一个祭坛。", + "ritual.bloodmagic.expulsionRitual": "驱逐氛场", + "ritual.bloodmagic.expulsionRitual.expulsionRange.info": "(驱逐)该区域非仪式所有者的玩家,或者箱子中有宝珠的玩家,会被传送开此地。", + "ritual.bloodmagic.expulsionRitual.info": "驱逐其范围内,非激活者或主仪式石上方箱子中无绑定血宝珠的玩家。", + "ritual.bloodmagic.featheredKnifeRitual": "羽刀仪式", + "ritual.bloodmagic.featheredKnifeRitual.altar.info": "(祭坛)规定仪式检测血之祭坛的区域。该项修改为添加或撤销一个坐标。", + "ritual.bloodmagic.featheredKnifeRitual.corrosive.info": "(腐蚀)使用玩家的“熏香”来提高收益", + "ritual.bloodmagic.featheredKnifeRitual.damage.info": "(伤害)规定仪式伤害玩家的区域。该区域内的玩家将持续受到伤害直至设定的生命值下限。", + "ritual.bloodmagic.featheredKnifeRitual.default.info": "(原生)根据灵域内意志的总量增加仪式的运行速度。", + "ritual.bloodmagic.featheredKnifeRitual.destructive.info": "(破坏)根据意志总量增加仪式的产出的LP", + "ritual.bloodmagic.featheredKnifeRitual.info": "扣除其范围内的玩家生命值,并将所获 LP 储入邻近的血之祭坛", + "ritual.bloodmagic.featheredKnifeRitual.steadfast.info": "(坚毅)将牺牲的最小生命值设为30%%到70%%。", + "ritual.bloodmagic.featheredKnifeRitual.vengeful.info": "将牺牲的最小生命值设为10%%。覆盖(坚毅)的效果", + "ritual.bloodmagic.fellingRitual": "伐林仪式", + "ritual.bloodmagic.fellingRitual.chest.info": "(箱子)箱子位置,仪式将把掉落物放入其中。", + "ritual.bloodmagic.fellingRitual.fellingRange.info": "(砍伐)仪式将搜寻原木和树叶并进行砍伐的区域。", + "ritual.bloodmagic.fellingRitual.info": "一个伐木设施,该仪式将砍伐其范围内所有树与叶子,并收集掉落物。", + "ritual.bloodmagic.forsakenSoulRitual": "孤魂集会", + "ritual.bloodmagic.forsakenSoulRitual.chest.info": "(箱子) 箱子提供催化剂.", + "ritual.bloodmagic.forsakenSoulRitual.crystal.info": "(晶体) 这个范围内的晶体是否会应用催化剂来提高生长速度。", + "ritual.bloodmagic.forsakenSoulRitual.info": "使用意志催化剂应用于附近范围内的晶体", + "ritual.bloodmagic.fullStomachRitual": "盛宴之歌", + "ritual.bloodmagic.fullStomachRitual.chest.info": "(箱子)箱子位置,仪式将提取其中的食物来喂食区域内的玩家。", + "ritual.bloodmagic.fullStomachRitual.fillRange.info": "(喂食)仪式将会喂食该区域内的玩家。", + "ritual.bloodmagic.fullStomachRitual.info": "从连接的箱子中获取食物,来补充玩家的饥饿值。", + "ritual.bloodmagic.greenGroveRitual": "绿丛仪式", + "ritual.bloodmagic.greenGroveRitual.corrosive.info": "(腐蚀)范围内的实体将被附近的植物攻击,蚕食掉他们的生命。", + "ritual.bloodmagic.greenGroveRitual.default.info": "(原生)根据灵域内意志的总量加快所有的仪式运作速度。", + "ritual.bloodmagic.greenGroveRitual.destructive.info": "(破坏)促速作物生长的范围根据意志的总量增加。", + "ritual.bloodmagic.greenGroveRitual.growing.info": "(生长)仪式加快植物生长的区域。", + "ritual.bloodmagic.greenGroveRitual.hydrate.info": "(坚毅)区域内的方块将被润湿为耕地,且区域内的种子将被就近种植。", + "ritual.bloodmagic.greenGroveRitual.info": "在其范围内种植农作物。", + "ritual.bloodmagic.greenGroveRitual.leech.info": "(腐蚀)区域内实体的生命将流失于滋养附近的农作物。", + "ritual.bloodmagic.greenGroveRitual.steadfast.info": "(坚毅)在水合范围内,种子会被再次种植且方块会被润湿。", + "ritual.bloodmagic.greenGroveRitual.vengeful.info": "(复仇)增加生长刻成功的速率。", + "ritual.bloodmagic.groundingRitual": "罪人之负", + "ritual.bloodmagic.groundingRitual.corrosive.info": "(腐蚀) 禁用重力.", + "ritual.bloodmagic.groundingRitual.default.info": "(原生) 影响玩家", + "ritual.bloodmagic.groundingRitual.destructive.info": "(破坏) 造成大量伤害.", + "ritual.bloodmagic.groundingRitual.groundingRange.info": "(范围) 影响实体范围.", + "ritual.bloodmagic.groundingRitual.info": "将实体压在地面上,防止其跳跃。", + "ritual.bloodmagic.groundingRitual.steadfast.info": "(坚毅) 影响Boss。不影响免疫负面药水效果或是影响移动的负面效果的Boss(凋灵和末影龙除外)", + "ritual.bloodmagic.groundingRitual.vengeful.info": "(复仇) 应用悬浮.", + "ritual.bloodmagic.harvestRitual": "丰收之月", + "ritual.bloodmagic.harvestRitual.harvestRange.info": "(收割) 该区域内的植物将被收割.", + "ritual.bloodmagic.harvestRitual.info": "收割其范围内的植物,产物掉落于地上。", + "ritual.bloodmagic.interdictionRitual": "制止仪式", + "ritual.bloodmagic.interdictionRitual.info": "将其范围内的所有生物推离主仪式石。", + "ritual.bloodmagic.interdictionRitual.interdictionRange.info": "(推离)仪式推离生物的区域。无论该区域位于何处,所有生物将被推离主仪式石。", + "ritual.bloodmagic.jumpRitual": "高跳仪式", + "ritual.bloodmagic.jumpRitual.info": "使实体跃向高空", + "ritual.bloodmagic.jumpRitual.jumpPower.info": "(强力) 根据总高度控制跳跃高度和消耗.", + "ritual.bloodmagic.jumpRitual.jumpRange.info": "(跳跃) 在这个范围内实体将越向高空", + "ritual.bloodmagic.lavaRitual": "下界夜曲", + "ritual.bloodmagic.lavaRitual.corrosive.info": "(腐蚀)范围内免疫火焰伤害的实体将受到伤害。", + "ritual.bloodmagic.lavaRitual.default.info": "(原生)降低生成熔岩的 LP 消耗,并将熔岩导入连接的容器内。", + "ritual.bloodmagic.lavaRitual.destructive.info": "(破坏)熔岩的放置范围根据意志的总量增加。", + "ritual.bloodmagic.lavaRitual.fireDamage.info": "(腐蚀)该区域内免疫火焰伤害的实体将受到伤害,伤害量与意志的量相关。", + "ritual.bloodmagic.lavaRitual.fireFuse.info": "(复仇)在这个区域内的实体将遭受烈火引信效果。", + "ritual.bloodmagic.lavaRitual.fireResist.info": "(坚毅)给予范围内的玩家防火效果。", + "ritual.bloodmagic.lavaRitual.info": "通过主仪式石生成一个熔岩源方块。", + "ritual.bloodmagic.lavaRitual.lavaRange.info": "(熔岩)仪式放置熔岩方块的区域。", + "ritual.bloodmagic.lavaRitual.lavaTank.info": "(原生)仪式会 将熔岩导入其自身的流体槽中。", + "ritual.bloodmagic.lavaRitual.steadfast.info": "(坚毅)给予范围内的玩家防火效果。", + "ritual.bloodmagic.lavaRitual.vengeful.info": "(复仇)给予范围内实体烈火引信效果。", + "ritual.bloodmagic.magneticRitual": "磁引仪式", + "ritual.bloodmagic.magneticRitual.info": "将地底的矿石传送至其放置区域。", + "ritual.bloodmagic.magneticRitual.placementRange.info": "(放置)仪式将把获取的矿石放置于该区域内。", + "ritual.bloodmagic.meteorRitual": "陨星位标", + "ritual.bloodmagic.meteorRitual.info": "消耗其物品范围内的物品,从天空中召唤一颗充满资源的流星,直接瞄准仪式。", + "ritual.bloodmagic.placerRitual": "铺设仪式", + "ritual.bloodmagic.placerRitual.chest.info": "(箱子)箱子位置, 仪式将提取其中的方块放置于世界中。", + "ritual.bloodmagic.placerRitual.info": "取出所连接的容器中的方块,并放置于世界中。", + "ritual.bloodmagic.placerRitual.placerRange.info": "(放置)仪式将放置方块的区域。", + "ritual.bloodmagic.portalRitual": "折域之门", + "ritual.bloodmagic.portalRitual.info": "创建一个传送门网络,以激活者及直接接触方块为基础,两者相同的两个传送门达成连接。激活后未修改传送网络的情况下方块可以变更。", + "ritual.bloodmagic.pumpRitual": "虹吸圣曲", + "ritual.bloodmagic.pumpRitual.info": "从规定范围获取液体。只有当所连接的液体容器至少有一桶量的相同液体时,移入液体。", + "ritual.bloodmagic.pumpRitual.pumpRange.info": "(引水)仪式于世界中获取液体的区域。", + "ritual.bloodmagic.regenerationRitual": "重生仪式", + "ritual.bloodmagic.regenerationRitual.corrosive.info": "(腐蚀)从非玩家的实体身上汲取鲜血以治疗玩家", + "ritual.bloodmagic.regenerationRitual.default.info": "(原生)", + "ritual.bloodmagic.regenerationRitual.destructive.info": "(破坏)", + "ritual.bloodmagic.regenerationRitual.heal.info": "(治愈)该区域内的实体将获得生命恢复buff。", + "ritual.bloodmagic.regenerationRitual.info": "治疗其范围内失去生命值的实体。", + "ritual.bloodmagic.regenerationRitual.steadfast.info": "(坚毅)", + "ritual.bloodmagic.regenerationRitual.vampire.info": "(血蛭)汲取区域内怪物的生命来治愈玩家。", + "ritual.bloodmagic.regenerationRitual.vengeful.info": "(复仇)", + "ritual.bloodmagic.simpleDungeonRitual": "隐域之缘仪式", + "ritual.bloodmagic.simpleDungeonRitual.info": "召唤一个倒置柱,一个通往恶魔王国的脆弱门户。", + "ritual.bloodmagic.speedRitual": "速移仪式", + "ritual.bloodmagic.speedRitual.corrosive.info": "(腐蚀) 根据总意志量来提升水平速度", + "ritual.bloodmagic.speedRitual.default.info": "(原生)根据意志总量增加仪式产生的移动速度。", + "ritual.bloodmagic.speedRitual.destructive.info": "(破坏)防止玩家与幼年动物被运输,如果与(复仇)配合,则运输玩家。", + "ritual.bloodmagic.speedRitual.info": "将其范围内的玩家朝仪式方向抛射出去。", + "ritual.bloodmagic.speedRitual.sanicRange.info": "(速度)所有位于该区域内的实体,将被抛射向仪式摆相成的箭头方向。", + "ritual.bloodmagic.speedRitual.steadfast.info": "(坚毅) 在运输时对怪物和玩家应用缓降,防止坠落伤害。", + "ritual.bloodmagic.speedRitual.vengeful.info": "(复仇)防止玩家与成年动物被运输,如果与(破坏)配合,则运输玩家", + "ritual.bloodmagic.sphereRitual": "新月黎明", + "ritual.bloodmagic.sphereRitual.info": "在地面上打开一道裂缝,将一个指定大小的球体从地面运到空中", + "ritual.bloodmagic.sphereRitual.spheroidRange.info": "(提取) 仪式将从中提取的方块的范围。这些块将被放置在仪式的垂直相对侧", + "ritual.bloodmagic.standardDungeonRitual": "无尽之路", + "ritual.bloodmagic.standardDungeonRitual.info": "召唤一根倒置柱,深入恶魔王国。", + "ritual.bloodmagic.suppressionRitual": "抑液仪式", + "ritual.bloodmagic.suppressionRitual.info": "抑制其范围内的液体;停用仪式时恢复。", + "ritual.bloodmagic.suppressionRitual.suppressionRange.info": "(抑制)该区域内所有液体将被仪式抑制。", + "ritual.bloodmagic.testRitual": "测试仪式", + "ritual.bloodmagic.upgradeRemoveRitual": "净灵之音", + "ritual.bloodmagic.upgradeRemoveRitual.info": "移除束灵护甲上所有的升级(和降级),并给予你相应的升级(降级)手册。这些手册还能够再次应用到你的束灵护甲上。", + "ritual.bloodmagic.waterRitual": "涌泉仪式", + "ritual.bloodmagic.waterRitual.info": "通过主仪式石生成一个水源方块。", + "ritual.bloodmagic.waterRitual.waterRange.info": "(水源)仪式放置水源方块的区域。", + "ritual.bloodmagic.waterRitual.waterTank.info": "(原生)仪式将水导入其中的储罐。", + "ritual.bloodmagic.wellOfSufferingRitual": "苦难之井", + "ritual.bloodmagic.wellOfSufferingRitual.altar.info": "(祭坛)规定仪式检测血之祭坛的区域。该项修改为添加或撤销一个坐标。", + "ritual.bloodmagic.wellOfSufferingRitual.damage.info": "(伤害)规定仪式伤害生物的区域。该区域内所有生物(除了玩家)将持续受到伤害。", + "ritual.bloodmagic.wellOfSufferingRitual.info": "Attacks mobs within its damage zone and puts the LP into a nearby blood altar.", + "ritual.bloodmagic.willConfig.set": "仪式将使用这些恶魔意志类型: %s.", + "ritual.bloodmagic.willConfig.void": "该仪式不再会使用恶魔意志 .", + "ritual.bloodmagic.yawningVoidRitual": "虚无裂缝", + "ritual.bloodmagic.yawningVoidRitual.chest.info": "(箱子) 选择第一个项目筛选器以确定要销毁哪些块。.", + "ritual.bloodmagic.yawningVoidRitual.corrosive.info": "(腐蚀) 销毁与筛选器匹配的块。剩余部分未被销毁.", + "ritual.bloodmagic.yawningVoidRitual.default.info": "(原生) 根据光环中原始意志的总量增加仪式的速度。", + "ritual.bloodmagic.yawningVoidRitual.info": "破坏大范围内的区块.", + "ritual.bloodmagic.yawningVoidRitual.placementRange.info": "(放置) 根据意志配置,未被销毁的块被放置在范围内。", + "ritual.bloodmagic.yawningVoidRitual.quarryRange.info": "(采石场) 范围内的方块被摧毁。", + "ritual.bloodmagic.yawningVoidRitual.steadfast.info": "(坚毅) 未销毁的块放置在单独的区域。如果未应用过滤器,则移动所有块。", + "ritual.bloodmagic.zephyrRitual": "和风之唤", + "ritual.bloodmagic.zephyrRitual.chest.info": "(箱子)箱子位置, 仪式将把拾取的物品放入其中。", + "ritual.bloodmagic.zephyrRitual.info": "拾取其范围内的掉落物,并放入所连接的箱子。", + "ritual.bloodmagic.zephyrRitual.zephyrRange.info": "(拾取)该区域内的物品将被拾取储入所连接箱子。", + "tile.bloodmagic.alchemytable.name": "炼金术桌", + "tile.bloodmagic.arc.name": "炼金反应炉", + "tile.bloodmagic.masterroutingnode.name": "主路由节点", + "tile.bloodmagic.soulforge.name": "狱火锻炉", + "tile.bloodmagic.teleposer.name": "传送节点", + "tooltip.bloodmagic.activated": "已激活", + "tooltip.bloodmagic.activationcrystal.awakened": "激活更强大的仪式", + "tooltip.bloodmagic.activationcrystal.creative": "创造模式——激活任何仪式", + "tooltip.bloodmagic.activationcrystal.weak": "激活低等仪式", + "tooltip.bloodmagic.alchemytable.lperror.text": "灵魂网络LP不足,或气血宝珠未绑定。", + "tooltip.bloodmagic.alchemytable.lperror.title": "灵魂网络错误", + "tooltip.bloodmagic.alchemytable.orberror.text": "宝珠等级不足以支持这个配方.", + "tooltip.bloodmagic.alchemytable.orberror.title": "宝珠错误", + "tooltip.bloodmagic.arcaneAshes": "用于绘制炼金矩阵的粉灰.", + "tooltip.bloodmagic.arctool.additionaldrops": "额外产出的几率增加了:×%s.", + "tooltip.bloodmagic.arctool.craftspeed": "产出速度增加了: x%s.", + "tooltip.bloodmagic.arctool.uses": "剩余使用速度: %s.", + "tooltip.bloodmagic.basicfilter.desc": "将确保物品匹配。", + "tooltip.bloodmagic.basicnodeupgrade": "提高主路由节点速度.", + "tooltip.bloodmagic.blockeddoor": "锁断了,嘶嘶作响,不复存在!", + "tooltip.bloodmagic.blood_provider.slate.desc": "一个装有500LP的简单安瓿。", + "tooltip.bloodmagic.compositefilter.desc": "基于所含过滤器的过滤器.", + "tooltip.bloodmagic.config.disabled": "已在配置文件中禁用", + "tooltip.bloodmagic.contained_filters": "包含过滤:", + "tooltip.bloodmagic.crystalCatalyst": "加速意志的成长.", + "tooltip.bloodmagic.currentBaseType.corrosive": "腐蚀", + "tooltip.bloodmagic.currentBaseType.default": "原生", + "tooltip.bloodmagic.currentBaseType.destructive": "破坏", + "tooltip.bloodmagic.currentBaseType.steadfast": "坚毅", + "tooltip.bloodmagic.currentBaseType.vengeful": "复仇", + "tooltip.bloodmagic.currentOwner": "当前所有者:%s", + "tooltip.bloodmagic.currentTier": "当前层级:%d", + "tooltip.bloodmagic.currentType.corrosive": "蕴含:腐蚀意志", + "tooltip.bloodmagic.currentType.default": "蕴含:原生意志", + "tooltip.bloodmagic.currentType.destructive": "蕴含:破坏意志", + "tooltip.bloodmagic.currentType.steadfast": "蕴含:坚毅意志", + "tooltip.bloodmagic.currentType.vengeful": "蕴含:复仇意志", + "tooltip.bloodmagic.deactivated": "停用", + "tooltip.bloodmagic.decoration.notSafe": "危险装潢", + "tooltip.bloodmagic.decoration.safe": "安全装潢", + "tooltip.bloodmagic.diviner.airRune": "风之仪式石:%d", + "tooltip.bloodmagic.diviner.blankRune": "空白仪式石:%d", + "tooltip.bloodmagic.diviner.currentDirection": "当前朝向:%s", + "tooltip.bloodmagic.diviner.currentRitual": "当前仪式:%s", + "tooltip.bloodmagic.diviner.dawnRune": "破晓仪式石:%d", + "tooltip.bloodmagic.diviner.duskRune": "薄暮仪式石:%d", + "tooltip.bloodmagic.diviner.earthRune": "土之仪式石:%d", + "tooltip.bloodmagic.diviner.extraExtraInfo": "——按住 Shift + alt 展开更多信息——", + "tooltip.bloodmagic.diviner.extraInfo": "按 Shift 获取更多信息", + "tooltip.bloodmagic.diviner.fireRune": "火之仪式石:%d", + "tooltip.bloodmagic.diviner.totalRune": "仪式石总数:%d", + "tooltip.bloodmagic.diviner.waterRune": "水之仪式石:%d", + "tooltip.bloodmagic.enchantfilter.desc": "Filters based off of enchantments", + "tooltip.bloodmagic.experienceTome": "一本用于储存经验的书", + "tooltip.bloodmagic.experienceTome.exp": "经验值:%0.3f", + "tooltip.bloodmagic.experienceTome.expLevel": "等级:%d", + "tooltip.bloodmagic.extraInfo": "&9——按住 Shift 获取更多信息——", + "tooltip.bloodmagic.filter.all": "全部: %s", + "tooltip.bloodmagic.filter.anytag": "任意标签 %s", + "tooltip.bloodmagic.filter.blacklist": "否认:", + "tooltip.bloodmagic.filter.count": "%sx %s", + "tooltip.bloodmagic.filter.enchant_combination": "%s: %s", + "tooltip.bloodmagic.filter.from_mod": "来自: %s", + "tooltip.bloodmagic.filter.whitelist": "允许:", + "tooltip.bloodmagic.ghost.amount": "灵魂物品总额: %d.", + "tooltip.bloodmagic.ghost.everything": "任意物品", + "tooltip.bloodmagic.hellforgedparts": "这些零件目前超出了你的制作能力。。。", + "tooltip.bloodmagic.holdShiftForInfo": "——按住 Shift 查看信息——", + "tooltip.bloodmagic.incorrectKey": "这把钥匙插不进这把锁里。。。", + "tooltip.bloodmagic.inscriber.desc": "书写于墙面之上...", + "tooltip.bloodmagic.livingarmour.extraExtraInfo": "&9——按住 Shift + M 查看进展信息——", + "tooltip.bloodmagic.livingarmour.upgrade.level": "%s (等级 %d)", + "tooltip.bloodmagic.livingarmour.upgrade.points": "强化点数: %s / %s", + "tooltip.bloodmagic.livingarmour.upgrade.progress": "%s (%d/100)", + "tooltip.bloodmagic.livingtomescrap.desc": "大块束灵碎片.", + "tooltip.bloodmagic.livingtomescrap.points": "包含升级点数: %s.", + "tooltip.bloodmagic.livingtrainer.upgrade.points": "升级点数: %s", + "tooltip.bloodmagic.mineentrancekey": "用于进入矿井的钥匙", + "tooltip.bloodmagic.minekey": "解锁矿井内的门.", + "tooltip.bloodmagic.modfilter.desc": "基于来源模组的过滤器.", + "tooltip.bloodmagic.orb.desc": "储存原生的生命源质.", + "tooltip.bloodmagic.orb.owner": "来源: %s.", + "tooltip.bloodmagic.ritualReader.currentState": "当前模式: %s", + "tooltip.bloodmagic.ritualReader.desc.information": "右击已激活仪式的主仪式石了解仪式的基本信息。", + "tooltip.bloodmagic.ritualReader.desc.set_area": "右击已激活仪式的主仪式石,选至你想更改的区域,随后分别右击新区域角落的两个方块。", + "tooltip.bloodmagic.ritualReader.desc.set_will_types": "设置仪式将消耗的恶魔意志类型,工具栏中存放该类晶体右击主仪式石。", + "tooltip.bloodmagic.ritualReader.information": "信息", + "tooltip.bloodmagic.ritualReader.set_area": "定义区域", + "tooltip.bloodmagic.ritualReader.set_will_types": "设置意志消耗", + "tooltip.bloodmagic.sacrificialdagger.desc": "只要轻轻划过手指……", + "tooltip.bloodmagic.sentientAxe.desc": "以恶魔意志唤起其最大潜能。", + "tooltip.bloodmagic.sentientPickaxe.desc": "以恶魔意志唤起其最大潜能。", + "tooltip.bloodmagic.sentientShovel.desc": "以恶魔意志唤起其最大潜能。", + "tooltip.bloodmagic.sentientSword.desc": "以恶魔意志唤起其最大潜能。", + "tooltip.bloodmagic.sigil.air.desc": "轻飘飘的了……", + "tooltip.bloodmagic.sigil.bloodlight.desc": "我看见光了!", + "tooltip.bloodmagic.sigil.divination.currentAltarCapacity": "当前容量: %d LP.", + "tooltip.bloodmagic.sigil.divination.currentAltarTier": "当前层级: %d.", + "tooltip.bloodmagic.sigil.divination.currentBonus": "当前效益: +%d%%.", + "tooltip.bloodmagic.sigil.divination.currentEssence": "当前源质: %d LP.", + "tooltip.bloodmagic.sigil.divination.currentTranquility": "当前静谧: %d.", + "tooltip.bloodmagic.sigil.divination.desc": "窥探灵魂.", + "tooltip.bloodmagic.sigil.divination.otherNetwork": "窥探 %s的灵魂", + "tooltip.bloodmagic.sigil.fastminer.desc": "继续挖,继续挖……", + "tooltip.bloodmagic.sigil.greengrove.desc": "绿色环保无污染", + "tooltip.bloodmagic.sigil.holding.desc": "印记掌控", + "tooltip.bloodmagic.sigil.holding.press": "按下 %s 修改.", + "tooltip.bloodmagic.sigil.holding.sigilInSlot": "印记 %d: %s.", + "tooltip.bloodmagic.sigil.lava.desc": "很烫!别吃", + "tooltip.bloodmagic.sigil.magnetism.desc": "我现在非常有吸引力", + "tooltip.bloodmagic.sigil.seer.currentAltarCapacity": "当前容量: %d LP.", + "tooltip.bloodmagic.sigil.seer.currentAltarConsumptionRate": "消耗率: %d LP.", + "tooltip.bloodmagic.sigil.seer.currentAltarProgress": "当前进度: %d LP/ %s LP.", + "tooltip.bloodmagic.sigil.seer.currentAltarProgress.percent": "当前进度: %s.", + "tooltip.bloodmagic.sigil.seer.currentAltarTier": "当前层级: %d.", + "tooltip.bloodmagic.sigil.seer.currentBonus": "当前效益: +%d%%.", + "tooltip.bloodmagic.sigil.seer.currentCharge": "当前储能: %d.", + "tooltip.bloodmagic.sigil.seer.currentEssence": "当前源质: %d LP.", + "tooltip.bloodmagic.sigil.seer.currentTranquility": "当前静谧: %d.", + "tooltip.bloodmagic.sigil.seer.desc": "当知晓一切并不足够。", + "tooltip.bloodmagic.sigil.teleposition.desc": "现在你看见我了!", + "tooltip.bloodmagic.sigil.void.desc": "胜过速易洁®!", + "tooltip.bloodmagic.sigil.water.desc": "无限水,有人要来点吗?", + "tooltip.bloodmagic.simplekey": "一把简易的钥匙,用于打开地牢的门", + "tooltip.bloodmagic.slate.desc": "在祭坛中将石头转化", + "tooltip.bloodmagic.slate_vial": "一个注入了普通石板的小玻璃瓶", + "tooltip.bloodmagic.soulGem.common": "用于存放更多意志的宝石", + "tooltip.bloodmagic.soulGem.grand": "用于存放大量意志的宝石", + "tooltip.bloodmagic.soulGem.greater": "用于存放极其大量意志的宝石", + "tooltip.bloodmagic.soulGem.lesser": "用于存放少量意志的宝石", + "tooltip.bloodmagic.soulGem.petty": "用于存放微量意志的宝石", + "tooltip.bloodmagic.soulSnare.desc": "杀死怪物以获得他们的恶魔意志", + "tooltip.bloodmagic.specialspawn": "你感觉这个房间里有一种空间扭曲。。。", + "tooltip.bloodmagic.syntheticpoint.desc": "一种合成的活体护甲点。它在扭动。", + "tooltip.bloodmagic.tagfilter.desc": "基于项目的物品标签进行筛选。", + "tooltip.bloodmagic.telepositionfocus.coords": "当前坐标: (%d, %d, %d).", + "tooltip.bloodmagic.telepositionfocus.world": "世界: %d.", + "tooltip.bloodmagic.throwing_dagger.desc": "不可在厨房使用.", + "tooltip.bloodmagic.tier": " %d层", + "tooltip.bloodmagic.trainer.blacklist": "允许额外升级.", + "tooltip.bloodmagic.trainer.deny": "拒绝:", + "tooltip.bloodmagic.trainer.whitelist": "阻止额外升级.", + "tooltip.bloodmagic.will": "恶魔意志量: %s.", + "tooltip.bloodmagic.willGauge": "一种可以测量光环中恶魔意志的奇怪装置。", + "trainer.bloodmagic.allowupgrade": "最多允许: %s %s", + "trainer.bloodmagic.blacklist": "允许额外升级", + "trainer.bloodmagic.blockupgrade": "拒绝: %s", + "trainer.bloodmagic.whitelist": "阻止额外升级" +}