From 0cba371601a18a610cdce0daab7cd14bc2bd87c6 Mon Sep 17 00:00:00 2001 From: EdmondDio <159616807+EdmondDio@users.noreply.github.com> Date: Thu, 18 Dec 2025 23:47:42 +0800 Subject: [PATCH] =?UTF-8?q?brutality-a-terramity-addon=20=E7=BF=BB?= =?UTF-8?q?=E8=AF=91=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../brutality/lang/en_us.json | 1506 +++++++++++++++++ .../brutality/lang/zh_cn.json | 1476 ++++++++++++++++ 2 files changed, 2982 insertions(+) create mode 100644 projects/1.20/assets/brutality-a-terramity-addon/brutality/lang/en_us.json create mode 100644 projects/1.20/assets/brutality-a-terramity-addon/brutality/lang/zh_cn.json diff --git a/projects/1.20/assets/brutality-a-terramity-addon/brutality/lang/en_us.json b/projects/1.20/assets/brutality-a-terramity-addon/brutality/lang/en_us.json new file mode 100644 index 000000000000..4906f255fb1a --- /dev/null +++ b/projects/1.20/assets/brutality-a-terramity-addon/brutality/lang/en_us.json @@ -0,0 +1,1506 @@ +{ + "item.brutality.high_frequency_alloy": "High-Frequency Alloy", + "item.brutality.quantite_ingot": "Quantite Ingot", + "item.brutality.unbridled_rage": "Unbridled Rage", + "item.brutality.pocket_black_hole": "Pocket Black Hole", + "item.brutality.blue_slime_ball": "Blue Slimeball", + "item.brutality.pink_slime_ball": "Pink Slimeball", + + "item.brutality.prison_key": "Prison Key", + "item.brutality.prison_key.on_left_clicking_entity.1": "§e -Drops all equipped Handcuffs", + "item.brutality.handcuffs": "Handcuffs", + "item.brutality.handcuffs.passive.1": "§e -Can only be Unequipped through Death or by using a Prison Key", + "item.brutality.handcuffs.passive.2": "§e -Grants §8Weakness II", + "item.brutality.handcuffs.passive.3": "§e -Grants §fMining Fatigue III", + + "item.brutality.cinder_block": "Cinder Block", + "item.brutality.beach_ball": "Beach Ball", + "item.brutality.blast_barrel": "Blast Barrel", + "item.brutality.blast_barrel.when_thrown.1": "§e -Throws out a Barrel that explodes after 2 bounces or 5 seconds", + "item.brutality.perfume_bottle": "Perfume Bottle", + "item.brutality.perfume_bottle.when_thrown.1": "§e -Throws out a Bottle of Perfume that causes Mobs to target the nearest Entity", + "item.brutality.perfume_bottle.when_thrown.2": "§e -Ignites when near Fire", + "item.brutality.photon": "Photon", + "item.brutality.photon.when_thrown.1": "§e -Throws out a single Photon that is unaffected by gravity", + "item.brutality.photon.when_thrown.2": "§e -Damage scales based on projectile speed", + "item.brutality.pouch_o_photons": "Pouch O' Photons", + "item.brutality.pouch_o_photons.when_thrown.1": "§e -Throws out (3 - 10) Photons", + "item.brutality.pouch_o_photons.when_thrown.2": "§e -Damage scales based on projectile speed", + + "item.brutality.absolute_zero": "Absolute Zero", + "item.brutality.absolute_zero.lore.1": "Freezing to the touch", + "item.brutality.absolute_zero.when_thrown.1": "§e -Throws out a Bottle of Liquid Nitrogen that freezes and slows nearby mobs", + + "item.brutality.dynamite": "Dynamite", + "item.brutality.dynamite.when_thrown.1": "§e -Throws out a stick of Dynamite that explodes after 3 seconds", + "item.brutality.sticky_dynamite": "Sticky Dynamite", + "item.brutality.sticky_dynamite.when_thrown.1": "§e -Throws out a stick of Sticky Dynamite that explodes after 3 seconds", + "item.brutality.bouncy_dynamite": "Bouncy Dynamite", + "item.brutality.bouncy_dynamite.when_thrown.1": "§e -Throws out a stick of Bouncy Dynamite that explodes after 3 seconds", + "item.brutality.sticky_bomb": "Sticky Bomb", + "item.brutality.sticky_bomb.when_thrown.1": "§e -Throws out a Sticky Bomb that can be detonated remotely", + "item.brutality.sticky_bomb.on_right_click.1": "§e -Detonate all nearby Sticky Bombs", + "item.brutality.sticky_bomb.fail.1": "§cCannot have more than 10 Sticky Bombs present", + "item.brutality.ice_cube": "Ice Cube", + "item.brutality.ice_cube.when_thrown.1": "§e -Throws out an Ice Cube that freezes enemies on hit", + "item.brutality.permafrost_cube": "Permafrost Cube", + "item.brutality.permafrost_cube.when_thrown.1": "§e -Throws out a Permafrost Cube that freezes nearby enemies on hit", + "item.brutality.sculk_grenade": "Sculk Grenade", + "item.brutality.sculk_grenade.when_thrown.1": "§e -Throws out a Sculk Grenade that explodes into a Sonic Shockwave on impact", + "item.brutality.sculk_grenade.when_thrown.2": "§e -The Shockwave inflicts§8 Blindness§e for 0.5 seconds", + + "item.brutality.holy_hand_grenade": "Holy Hand Grenade", + "item.brutality.holy_hand_grenade.when_thrown.1": "§e -Throws out a Holy Hand Grenade that explodes after 3 seconds", + + "item.brutality.deck_of_fate": "Deck Of Fate", + "item.brutality.deck_of_fate.when_thrown.1": "§e -Throws out a Fate Card, each Fate Card has 1 out of 5 effects:", + "item.brutality.deck_of_fate.when_thrown.2": "", + "item.brutality.deck_of_fate.when_thrown.3": "§e -§1Inflicts Slowness II for 3 seconds", + "item.brutality.deck_of_fate.when_thrown.4": "§e -§eStuns the target for 5 ticks", + "item.brutality.deck_of_fate.when_thrown.5": "§e -§4Ignites enemies for 5 seconds", + "item.brutality.deck_of_fate.when_thrown.6": "§e -§2Inflicts Poison II for 3 seconds", + "item.brutality.deck_of_fate.when_thrown.7": "§e -§8Inflicts Wither II for 3 seconds", + + "item.brutality.vampire_knives": "Vampire Knives", + "item.brutality.vampire_knives.when_thrown.1": "§e -Throws out 4 - 8 Vampire Knifes", + "item.brutality.vampire_knives.when_thrown.2": "§e -Velocity scales with§r ‼§9 Attack Speed", + + "item.brutality.stick_of_butter": "Stick of Butter", + "item.brutality.stick_of_butter.when_thrown.1": "§e -Throws out a Stick of Butter that stuns enemies", + + "item.brutality.overclocked_toaster": "Overclocked Toaster", + "item.brutality.overclocked_toaster.when_thrown.1": "§e -Throws out an Overclocked Toaster that shoots out Toast at the nearest enemy", + + "item.brutality.cannonball_cabbage": "Cannonball Cabbage", + "item.brutality.golden_phoenix": "Golden Phoenix", + + "item.brutality.winter_melon": "Winter Melon", + "item.brutality.winter_melon.when_thrown.1": "§e -Throws out a Winter Melon that slows and freezes nearby enemies", + + "item.brutality.crimson_delight": "Crimson Delight", + + "item.brutality.cavendish": "Cavendish", + "item.brutality.cavendish.when_thrown.1": "§e -Throws out a Banana that stays on the ground as a Banana Peel", + + "item.brutality.atomic_judgement": "Atomic Judgement", + "item.brutality.atomic_judgement.lore.1": "Handle with care", + "item.brutality.atomic_judgement.on_hit.1": "§e -Generates a nuclear explosion at the target's location", + "item.brutality.atomic_judgement.on_hold_right_click.1": "§e -Launch yourself into the air, exploding when reaching the ground, only if you are crouching", + "item.brutality.atomic_judgement.on_hold_right_click.2": "§e -Explosion scales off distance fallen", + "item.brutality.atomic_judgement.passive.1": "§e -Immunity to §aRadiation", + "item.brutality.atomic_judgement.passive.2": "§e -Reduced fall Damage", + + "item.brutality.deathsaw": "Deathsaw", + "item.brutality.deathsaw.lore.1": "Handle with care", + "item.brutality.deathsaw.on_hit.1": "§e -Inflicts §7Pulverized I§e for 5 ticks", + "item.brutality.deathsaw.on_hold_right_click.1": "§e -Start the Deathsaw, dealing damage to all mobs in 5 blocks in front of the user", + "item.brutality.deathsaw.on_hold_right_click.2": "§e -Looking up while next to a wall causes the user to climb it", + + "item.brutality.rhongomyniad": "Rhongomyniad", + "item.brutality.rhongomyniad.on_swing.1": "§e -Fire a Piercing Ray of Holy Light", + + "item.brutality.rhitta": "Divine Axe Rhitta", + "item.brutality.rhitta.lore": "The one who stands at the pinnacle of all races", + "item.brutality.rhitta.on_hold_right_click.1": "§e -Summons a miniature §6Sun above the user", + "item.brutality.rhitta.on_hold_right_click.2": "§e -The §6Sun §eburns all nearby mobs", + "item.brutality.rhitta.on_hold_right_click.3": "§e -Unable to be used at §1night", + "item.brutality.rhitta.passive.1": "§e -Gets stronger the closer it is to Noon", + + "item.brutality.onyx_phasesaber": "Onyx Phasesaber", + "item.brutality.onyx_phasesaber.on_hit.1": "§e -Sets enemies on fire for 3 seconds", + "item.brutality.onyx_phasesaber.passive.1": "§e -Deals Magic Damage", + + "item.brutality.topaz_phasesaber": "Topaz Phasesaber", + "item.brutality.topaz_phasesaber.on_hit.1": "§e -Sets enemies on fire for 3 seconds", + "item.brutality.topaz_phasesaber.passive.1": "§e -Deals Magic Damage", + + "item.brutality.sapphire_phasesaber": "Sapphire Phasesaber", + "item.brutality.sapphire_phasesaber.on_hit.1": "§e -Sets enemies on fire for 3 seconds", + "item.brutality.sapphire_phasesaber.passive.1": "§e -Deals Magic Damage", + + "item.brutality.ruby_phasesaber": "Ruby Phasesaber", + "item.brutality.ruby_phasesaber.on_hit.1": "§e -Sets enemies on fire for 3 seconds", + "item.brutality.ruby_phasesaber.passive.1": "§e -Deals Magic Damage", + + "item.brutality.pandoras_cauldron": "Pandora's Cauldron", + "item.brutality.pandoras_cauldron.when_thrown.1": "§e -Launches different food each throw", + "item.brutality.pandoras_cauldron.when_thrown.2": "§e -Some foods have special effects", + + "item.brutality.depth_crusher": "Depth Crusher", + "item.brutality.depth_crusher.when_thrown.1": "§e -Launches a Depth Crusher that bounces off walls", + "item.brutality.depth_crusher.when_thrown.2": "§e -Summons homing projectiles on each bounce", + "item.brutality.marianas_trench": "Mariana's Trench", + "item.brutality.marianas_trench.on_swing.1": "§e -Summons homing projectiles", + "item.brutality.challenger_deep": "Challenger Deep", + "item.brutality.challenger_deep.on_swing.1": "§e -Summons homing projectiles", + + "item.brutality.metal_ruler": "Metal Ruler", + "item.brutality.metal_ruler.lore.1": "It's sharp", + "item.brutality.metal_ruler.passive.1": "§e -Deals additional Damage based on the height of the target", + + "item.brutality.styrofoam_cup": "Styrofoam Cup", + "item.brutality.styrofoam_cup_water": "Filled Styrofoam Cup", + "item.brutality.styrofoam_cup.lore.1": "I mean business.", + "item.brutality.styrofoam_cup.when_thrown.1": "§e -Throws out a Styrofoam Cup", + "item.brutality.styrofoam_cup.passive.1": "§e -Can be filled at a Water Cooler", + "item.brutality.styrofoam.passive.2": "§e -Can be placed", + + "item.brutality.mug": "Empty Mug", + "item.brutality.mug_coffee": "Coffee Mug", + "item.brutality.mug_eeffoc": "Eeffoc Mug", + "item.brutality.mug.lore.1": "I mean business.", + "item.brutality.mug.when_thrown.1": "§e -Throws out a Coffee Mug", + "item.brutality.mug.passive.1": "§e -Can be filled at a Coffee Machine", + "item.brutality.mug.passive.2": "§e -Can be placed", + + "item.brutality.wooden_ruler": "Wooden Ruler", + "item.brutality.wooden_ruler.passive.1": "§e -Deals additional Damage based on the height of the target", + + "item.brutality.blade_of_the_ruined_king": "Blade of the Ruined King", + "item.brutality.blade_of_the_ruined_king.lore.1": "Love ruins all", + "item.brutality.blade_of_the_ruined_king.on_hit.1": "§e -Additionally deal 8% of the target's current§r ❤§9 Health§e as Physical Damage", + "item.brutality.blade_of_the_ruined_king.on_hit.2": "§e -Applies §3Ruined §efor 6 seconds, stacking up to 3 times. The third stack consumes them all to slow the target by 30% for 1 second", + "item.brutality.blade_of_the_ruined_king.on_right_click.1": "§e -Launches a §3Spectral Maw§e in front of the user that inflicts §6Stunned §efor 3 ticks", + "item.brutality.blade_of_the_ruined_king.on_right_click.2": "§e -§3Spectral Maw§e distance is based on charge time", + + "item.brutality.doomfist_gauntlet": "Doomfist's Gauntlet", + "item.brutality.doomfist_gauntlet.lore": "Wielded by a long line of Doomfists, it embodies raw power and ambition. With each devastating punch, it echoes dominance upon the battlefield.", + "item.brutality.doomfist_gauntlet.ability.name.1": "Rocket Punch", + "item.brutality.doomfist_gauntlet.ability.desc.1": "Charge up a forceful punch that launches the user forwards, transfer the user's kinetic energy into any opposing mobs within its radius.", + + "item.brutality.event_horizon": "Event Horizon", + "item.brutality.event_horizon.on_hold_right_click.1": "§e -Dislodge the §8Black Hole§e, moving it above the user", + "item.brutality.event_horizon.on_hold_right_click.2": "§e -The §8Black Hole§e pulls in nearby mobs, dealing Damage", + "item.brutality.event_horizon.on_hit.1": "§e -Deals reverse knockback", + + "item.brutality.excalibur": "Excalibur", + "item.brutality.excalibur_active": "Awakened Excalibur", + "item.brutality.excalibur.lore": "The legendary blade of kings, forged in Avalon and imbued with divine light. Its power reflects the courage of its wielder, a beacon of hope and justice.", + "item.brutality.excalibur.ability.name.1": "Divine Radiance", + "item.brutality.excalibur.ability.desc.1": "Crouch Right click to awaken the blade, sheathing it in a holy aura. While in this form, the wielder is capable of sending out waves of sword energy, rapidly draining durability in the process.", + "item.brutality.excalibur.ability.name.2": "Sovereign's Domain", + "item.brutality.excalibur.ability.desc.2": "While in the awakened form, all nearby entities are slowed down.", + + "item.brutality.fallen_scythe": "Scythe of the Fallen", + "item.brutality.fallen_scythe.lore": "Forged in the shadows of forgotten battles, this scything blade hungers for the souls of the fallen. With each life it claims, its power grows, echoing the whispers of those it has slain.", + "item.brutality.fallen_scythe.ability.name.1": "Soul Reaper", + "item.brutality.fallen_scythe.ability.desc.1": "Gain permanent Attack Damage when on_killing a mob, max of 18 Damage.", + "item.brutality.fallen_scythe.souls_harvested": "Souls Harvested: ", + + "item.brutality.frostmourne": "Frostmourne", + "item.brutality.frostmourne.lore.1": "All will serve in death", + "item.brutality.frostmourne.on_right_click.1": "§e -Right click to unleash a wave of icy death, damaging enemies in a 15 block radius.", + "item.brutality.frostmourne.on_right_click.2": "§e -You gain §bResistance§e and §cStrength§e and §aheal§e scaling with each enemy hit", + "item.brutality.frostmourne.on_shift_right_click.1": "§e -Summons several strays that fight for the user", + "item.brutality.frostmourne.on_shift_right_click.2": "§e -A maximum of 10 strays can be summoned at a time", + "entity.brutality.summoned_stray": "Summoned Stray", + + "item.brutality.gungnir": "Gungnir", + "item.brutality.gungnir.lore": "Has yet to miss a target", + "item.brutality.gungnir.when_thrown.1": "§e -Throws a spear that locks into the nearest target in a 25 block radius", + "item.brutality.gungnir.when_thrown.2": "§e -The spear will home onto the target until it is hit 3 times", + "item.brutality.gungnir.passive.1": "§e -Returns to the owner", + + "item.brutality.exoblade": "Exoblade", + "item.brutality.exoblade.on_swing.1": "§e -Summons 4 sword beams that home in on the nearest enemy", + "item.brutality.exoblade.on_hit.1": "§e -Sword beams inflict §eM§gi§6r§4a§cc§dl§5e §1B§9l§3i§2g§ah§et", + + "item.brutality.biomech_reactor": "Biomechanical Reactor", + "item.brutality.biomech_reactor.when_thrown.1": "§e -Throws out a biomechanical reactor that seeks out the nearest enemy after a while", + "item.brutality.biomech_reactor.on_hit.1": "§e -Damages mobs in a 10 block radius from the point of impact", + "item.brutality.biomech_reactor.on_hit.2": "§e -Inflicts §eM§gi§6r§4a§cc§dl§5e §1B§9l§3i§2g§ah§et", + + + "item.brutality.old_gpu": "Old GPU", + "item.brutality.old_gpu.lore.1": "OH MY PC-", + "item.brutality.old_gpu.passive.1": "§e -Lowers the game's graphics", + "item.brutality.old_gpu.passive.2": "§e -Cannot be changed", + + "item.brutality.leaf_blower": "High-Power Leaf Blower", + "item.brutality.leaf_blower.lore": "A powerful yet lightweight tool for clearing debris with ease. Perfect for everyday yard work, it makes quick work of unwanted clutter.", + "item.brutality.leaf_blower.ability.name.1": "Powerful Motor", + "item.brutality.leaf_blower.ability.desc.1": "Push nearby entities away with force, ideal for clearing out areas quickly.", + "item.brutality.leaf_blower.on": "Leaf blower activated", + "item.brutality.leaf_blower.off": "Leaf blower deactivated", + + "item.brutality.hf_murasama": "High-Frequency Murasama", + "item.brutality.hf_murasama.lore": "§4§lTHERE WILL BE BLOODSHED", + "item.brutality.hf_murasama.on_hold_right_click.1": "§e -Slashes multiple times, dealing 10 Damage to all nearby mobs in a 10 block radius", + "item.brutality.hf_murasama.on_swing.1": "§e -Deals 10 Damage to all mobs in a 2.5 block radius", + "item.brutality.hf_murasama.passive.1": "§e -Half of all Damage dealt pierces through armor", + + "item.brutality.last_prism": "Last Prism", + "item.brutality.last_prism.on_hold_right_click.1": "§e -Fire a disintegrating ray of light", + "item.brutality.last_prism.mana_cost.1": "§730/s", + + "item.brutality.spatula": "Spatula", + "item.brutality.spatula.on_hit.1": "§e -Knocks enemies up", + "item.brutality.spatula.on_hit.2": "§e -Inflicts §4Mashed I§e for 3 seconds", + "item.brutality.spatula.on_hit.3": "§e -Inflicts §8§mScored I§e for 3 seconds", + + "item.brutality.the_golden_spatula": "The Golden Spatula", + "item.brutality.the_golden_spatula.on_hit.1": "§e -Knocks enemies up", + "item.brutality.the_golden_spatula.on_hit.2": "§e -Inflicts §4Mashed II §efor 5 seconds", + "item.brutality.the_golden_spatula.on_hit.3": "§e -Inflicts §8§mScored II§e for 5 seconds", + + "item.brutality.meloncholy": "Meloncholy", + "item.brutality.apple_core": "Apple Core", + "item.brutality.chopstick": "Chopsticks", + "item.brutality.chopstick.passive.1": "§e -Dual-wielding this item provides additional Attack Speed and Knockback", + "item.brutality.bamboo_staff": "Bamboo Staff", + "item.brutality.bamboo_staff.passive.1": "Equality for all", + + "item.brutality.frying_pan": "Frying Pan", + "item.brutality.frying_pan.on_hit.1": "§e -Inflicts §4Mashed II§e for 3 seconds", + + "item.brutality.potato_masher": "Potato Masher", + "item.brutality.potato_masher.on_hit.1": "§e -Inflicts §4Mashed III§e for 5 seconds", + "item.brutality.whisk": "Whisk", + "item.brutality.whisk.on_hit.1": "§e -Inflicts §4Mashed I§e for 10 seconds", + + "item.brutality.iron_knife": "Iron Knife", + "item.brutality.iron_knife.on_hit.1": "§e -Inflicts a stack of §8§mScored§e for 3 seconds", + "item.brutality.iron_knife.on_hit.2": "§e -Maximum of 1 stack", + + "item.brutality.gold_knife": "Gold Knife", + "item.brutality.gold_knife.on_hit.1": "§e -Inflicts a stack of §8§mScored§e for 3 seconds", + "item.brutality.gold_knife.on_hit.2": "§e -Maximum of 3 stacks", + + "item.brutality.diamond_knife": "Diamond Knife", + "item.brutality.diamond_knife.on_hit.1": "§e -Inflicts a stack of §8§mScored§e for 3 seconds", + "item.brutality.diamond_knife.on_hit.2": "§e -Maximum of 2 stacks", + + "item.brutality.void_knife": "Void Knife", + "item.brutality.void_knife.on_hit.1": "§e -Inflicts a stack of §8§mScored§e for 3 seconds", + "item.brutality.void_knife.on_hit.2": "§e -Maximum of 4 stacks", + "item.brutality.void_knife.on_hit.3": "§e -Inflicts §7Pulverized III§e for 3 ticks", + + "item.brutality.suspicious_slot_machine": "Suspicious Slot Machine (BROKEN)", + "item.brutality.suspicious_slot_machine.lore.1": "Can it be trusted?", + + + "item.brutality.salt_shaker_charm": "Salt Shaker", + "item.brutality.salt_shaker_charm.passive.1": "§e -True melee hits inflict §fSalted I§e for 3 seconds", + "item.brutality.pepper_shaker_charm": "Pepper Shaker", + "item.brutality.pepper_shaker_charm.passive.1": "§e -True melee hits inflict §7Peppered I§e for 3 seconds", + "item.brutality.salt_and_pepper_charm": "Salt and Pepper", + "item.brutality.salt_and_pepper_charm.passive.1": "§e -All Damage inflicts §7Peppered II§e and §fSalted II§e for 6 seconds", + + "item.brutality.smoke_stone": "Smoke Stone", + "item.brutality.smoke_stone.passive.1": "§e -True melee hits inflict §7Smoked I§e for 3 seconds", + "item.brutality.the_smokehouse": "The Smokehouse", + "item.brutality.the_smokehouse.passive.1": "§e -All Damage inflicts §7Smoked II§e for 6 seconds", + + "item.brutality.rock_candy_ring": "Rock Candy Ring", + "item.brutality.rock_candy_ring.passive.1": "§e -True melee hits inflict §dCandied I§e for 3 seconds", + + "item.brutality.rainbow_sprinkles": "Rainbow Sprinkles", + "item.brutality.rainbow_sprinkles.passive.1": "§e -True melee hits inflict §eS§6p§cr§4i§dn§5k§1l§9e§3d §bI§e for 3 seconds", + + "item.brutality.seared_sugar_brooch": "Seared Sugar Brooch", + "item.brutality.seared_sugar_brooch.passive.1": "§e -True melee hits inflict §6Caramelized I§e for 3 seconds", + + "item.brutality.sugar_glaze": "Sugar Glaze", + "item.brutality.sugar_glaze.passive.1": "§e -True melee hits inflict §fGlazed I§e for 3 seconds", + + "item.brutality.caramel_crunch_medallion": "Caramel Crunch Medallion", + "item.brutality.caramel_crunch_medallion.passive.1": "§e -All Damage inflicts §6Caramelized II§e and §dCandied II§e for 6 seconds", + + "item.brutality.dunked_donut": "Dunked Donut", + "item.brutality.dunked_donut.passive.1": "§e -All Damage inflicts §eS§6p§cr§4i§dn§5k§1l§9e§3d §bI§aI§e and §fGlazed II§e for 4 seconds", + + "item.brutality.lollipop_of_eternity": "Lollipop of Eternity", + "item.brutality.lollipop_of_eternity.passive.1": "§e -All Damage inflicts §eS§6p§cr§4i§dn§5k§1l§9e§3d §bI§aI§e§2I, §fGlazed III§e, §6Caramelized III§e and §dCandied III§e for 6 seconds", + + + "item.brutality.fuzzy_dice": "Fuzzy Dice", + "item.brutality.fuzzy_dice.passive.1": "§e -You have a chance to Double Crit for 2x Crit Damage", + + + "item.brutality.dumbbell": "Dumbbell", + "item.brutality.box_of_chocolates": "Box of Chocolates", + "item.brutality.chocolate_bar": "Chocolate Bar", + "item.brutality.broken_heart": "Broken Heart", + "item.brutality.glass_heart": "Glass Heart", + "item.brutality.bikers_helmet": "Biker's Helmet", + "item.brutality.bikers_helmet.passive.1": "§e -Deflect incoming projectiles near the wearer's Head", + "item.brutality.escape_key": "Escape Key", + "item.brutality.escape_key.passive.1": "§e -Grants§e Invisibility§e and§b Speed II§e when below 25%§r ❤§9 Health§e", + "item.brutality.essential_oils": "Essential Oils", + "item.brutality.essential_oils.passive.1": "§e -Grants§2 Oiled II§e", + "item.brutality.miracle_cure": "Miracle Cure", + "item.brutality.miracle_cure.active.1": "§e -Cleanses all Harmful§c Effects§e", + "item.brutality.incognito_mode": "Incognito Mode", + "item.brutality.miniature_anchor": "Miniature Anchor", + "item.brutality.miniature_anchor.passive.1": "§e - Grants§3 Resistance IV§e while Underwater", + "item.brutality.paper_airplane": "Paper Airplane", + "item.brutality.emergency_meeting": "Emergency Meeting", + "item.brutality.emergency_meeting.active.1": "§e -Inflicts§7 Slowness IV§e for 10 seconds to all nearby mobs in a 7.5 block radius", + "item.brutality.pencil_sharpener": "Pencil Sharpener", + "item.brutality.fire_extinguisher": "Fire Extinguisher", + "item.brutality.fire_extinguisher.passive.1": "§e -Fire lasts half as long", + + + + + "item.brutality.bamboo_steamer": "Bamboo Steamer", + "item.brutality.bamboo_steamer.passive.1": "§e -True melee hits inflict §bSteamed I§e for 3 seconds", + + "item.brutality.fridge_charm": "Refrigerator", + "item.brutality.fridge_charm.passive.1": "§e -Doubles the duration of Gastronomy debuffs", + "item.brutality.smart_fridge_charm": "Smart Fridge", + "item.brutality.smart_fridge_charm.passive.1": "§e -Triples the duration of Gastronomy debuffs", + "item.brutality.mortar_and_pestle_charm": "Mortar and Pestle", + "item.brutality.mortar_and_pestle_charm.passive.1": "§e -True melee hits using Gastronomy items inflict §7Pulverized III§e for 3 ticks", + + + "item.brutality.hot_sauce_charm": "Hot Sauce", + "item.brutality.hot_sauce_charm.passive.1": "§e -Grants §cHot & Spicy II", + + "item.brutality.olive_oil_charm": "Olive Oil", + "item.brutality.olive_oil_charm.passive.1": "§e -True melee hits inflict §2Oiled II §efor 3 seconds", + "item.brutality.extra_virgin_olive_oil_charm": "Extra Virgin Olive Oil", + "item.brutality.extra_virgin_olive_oil_charm.passive.1": "§e -All Damage inflict §2Oiled IV §efor 6 seconds", + "item.brutality.butter_gauntlets": "Butter Gauntlets", + "item.brutality.butter_gauntlets.passive.1": "§e -True melee hits inflict §6Stunned §efor 4 ticks, with a base chance of 10%, increasing 2% with each level of §aLuck", + + "item.brutality.tomato_sauce_charm": "Tomato Sauce", + "item.brutality.tomato_sauce_charm.passive.1": "§e -True melee hits inflict §6Slicked I §efor 3 seconds", + "item.brutality.cheese_sauce_charm": "Cheese Sauce", + "item.brutality.cheese_sauce_charm.passive.1": "§e -True melee hits inflict §6Slicked I §efor 3 seconds", + "item.brutality.pizza_slop_charm": "Pizza Slop", + "item.brutality.pizza_slop_charm.passive.1": "§e -All Damage inflicts §6Slicked II §efor 6 seconds", + + "item.brutality.knife_block": "Knife Block", + + "item.brutality.seraphim_halo": "Seraphim Halo", + "item.brutality.trial_guardian_eyebrows": "Trial Guardian's Eyebrows", + "item.brutality.trial_guardian_hands": "Trial Guardian's Hands", + "item.brutality.golden_headband": "Golden Headband", + "item.brutality.wooly_blindfold": "Wooly Blindfold", + "item.brutality.celestial_starboard": "Celestial Starboard", + "item.brutality.celestial_starboard.passive.1": "§e -Hold §fSpace§e to propel yourself upwards", + "item.brutality.celestial_starboard.dash_ability.1": "§7(Crouch while holding Space)", + + "item.brutality.jackpot": "Jackpot", + "item.brutality.jackpot.lore.1": "Just give me one more chance...", + "item.brutality.jackpot.on_hit.1": "§e -Randomly an additional (-5 to 10) Damage", + + "item.brutality.double_down": "Double Down", + "item.brutality.double_down.on_hold_right_click.1": "§e -Transmutes into a random sword, gaining their abilities and stats", + "item.brutality.double_down.on_hold_right_click.2": "§e -The random sword will have a maximum of §c50 durability §eand will revert once broken", + "item.brutality.double_down.on_hold_right_click.3": "§e -The random sword §ccannot §ebe repaired", + "item.brutality.double_down.on_hold_right_click.4": "§e -Stronger swords are §eharder to roll, chances are increased with each level of §aLuck", + + "item.brutality.prismatic_greatsword": "Prismatic Greatsword", + "item.brutality.prismatic_greatsword.on_hit.1": "§e -Reduce Ability Cooldowns by 1 second per Enemy hit", + + "item.brutality.crimson_scissor_blade": "Crimson Scissorblade", + "item.brutality.crimson_scissor_blade.on_swing.1": "§e -Consume 4§r ❤§9 Health§e to launch a Bloodslash", + "item.brutality.crimson_scissor_blade.on_swing.2": "§e -Bloodslashes §aheal§e 4§r ❤§9 Health§e per Enemy hit", + + "item.brutality.shadowflame_scissor_blade": "Shadowflame Scissorblade", + "item.brutality.shadowflame_scissor_blade.on_swing.1": "§e -Launch a Shadowflame Slash that inflicts §dShadowflame", + "item.brutality.shadowflame_scissor_blade.on_hit.1": "§e -Inflicts §dShadowflame", + + "item.brutality.darkin_blade": "The Darkin Blade", + "item.brutality.darkin_blade.lore": "I am not your enemy, I am The Enemy!", + "item.brutality.darkin_blade.passive.1": "§e -Every few seconds, charge up an empowered attack", + "item.brutality.darkin_blade.passive.2": "§e -Empowered attacks deal an additional 10% Max§r ❤§9 Health§e Magic Damage and heals", + + + "item.brutality.darkin_scythe": "The Darkin Scythe", + "item.brutality.darkin_scythe.darkin": "§c§lDarkin", + "item.brutality.darkin_scythe.shadow_assasin": "§b§lShadow Assasin", + "item.brutality.darkin_scythe.lore.1": "Will you prove worthy?", + "item.brutality.darkin_scythe.on_hit.1": "§e -20% of Damage is dealt as Magic Damage", + "item.brutality.darkin_scythe.on_hit.2": "§e -Heals for 20% of Damage dealt", + "item.brutality.darkin_scythe.on_right_click.1": "§e -Damages enemies up to 7 blocks in front of the user", + "item.brutality.darkin_scythe.on_right_click.2": "§e -Damages enemies up to 5 blocks in front of the user, additionally knocks up hit mobs", + "item.brutality.darkin_scythe.passive.1": "§e -Gain 40% movement speed and you can phase through mobs", + + "item.brutality.darkin_scythe.on_shift_right_click.1": "§e -Switches between §cDarkin §eand §bShadow Assasin §eforms if available", + "item.brutality.darkin_scythe.on_shift_right_click.2": "§e -Certain requirements must be fulfilled in order to unlock different forms", + + + "item.brutality.portable_mining_rig_charm": "Portable Mining Rig", + "item.brutality.portable_mining_rig_charm.passive.1": "§e -Passively mines §5EndCoins§e and §4NetherCoins§e whenever a §6Crypto Wallet§e is equipped", + "item.brutality.portable_mining_rig_charm.passive.2": "§e -Multiple rigs can be equipped at the same time", + "item.brutality.portable_mining_rig_charm.passive.3": "§e -Mines less coins the more your §6Crypto Wallet§e has", + "item.brutality.crypto_wallet_charm": "Crypto Wallet", + "item.brutality.crypto_wallet_charm.passive.1": "§e -Converts §5EndCoins§e and §4NetherCoins§e into Attack Damage and Attack Speed respectively", + + + + "item.brutality.pi_charm": "π", + "item.brutality.pi_charm.lore.1": "3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348253421170679821480865132823066470938446095505822317253594081284811174502841027019385211055596446229489549303819", + "item.brutality.pi_charm.passive.1": "§e -Summons 3 §9π §esymbols that orbit the user, dealing §9π §eDamage on hit", + "item.brutality.pi_charm.passive.2": "§e -Each §9π §esymbol orbits at a rate of §9π §erevolutions a second", + + "item.brutality.exponential_charm": "Exponential Function", + "item.brutality.exponential_charm.passive.1": "§e -Initiates a combo, resets upon attacking a different mob, or after 5 seconds", + "item.brutality.exponential_charm.passive.2": "§e -A maximum of 15 hits can be in a combo before it is reset", + "item.brutality.exponential_charm.passive.3": "§e -Increases Attack Damage using the formula:", + "item.brutality.exponential_charm.passive.4": " ", + "item.brutality.exponential_charm.passive.5": "§e Damage§d^§f(§e1 §f+ §ecombo §fx §e0.01§f)", + + "item.brutality.sine_charm": "Sine Function", + "item.brutality.sine_charm.lore.1": "A trigonometric function", + "item.brutality.sine_charm.passive.1": "§e -Increases Attack Damage using the formula:", + "item.brutality.sine_charm.passive.2": "", + "item.brutality.sine_charm.passive.3": "§9 sin§f(§etime §fx §e0.1§f) §fx §e5 §f+ §e2.5", + + "item.brutality.cosine_charm": "Cosine Function", + "item.brutality.cosine_charm.lore.1": "A trigonometric function", + "item.brutality.cosine_charm.passive.1": "§e -Increases Attack Speed using the formula:", + "item.brutality.cosine_charm.passive.2": "", + "item.brutality.cosine_charm.passive.3": "§c cos§f(§etime §fx §e0.1§f) §fx §e0.25 §f+ §e0.125", + + "item.brutality.addition_charm": "Addition (+)", + "item.brutality.multiplication_charm": "Multiplication (x)", + + "item.brutality.subtraction_charm": "Subtraction (-)", + "item.brutality.subtraction_charm.passive.1": "§e -Reduces Damage taken by 1 heart", + + "item.brutality.division_charm": "Division (÷)", + "item.brutality.division_charm.passive.1": "§e -Divides Damage taken by 1.1", + + "item.brutality.sum_charm": "Sum (Σ)", + "item.brutality.sum_charm.passive.1": "§e -Stores half of all Damage taken, max of 10 per instance", + "item.brutality.sum_charm.passive.2": "§e -Add the accumulated Damage stored to your next attack, max of 150", + "item.brutality.sum_charm.passive.3": "§e -Resets to 0 after use", + "item.brutality.sum_charm.damage_stored.1": "§cDamage Stored:", + + "item.brutality.scientific_calculator": "Scientific Calculator", + "item.brutality.scientific_calculator.lore.1": "Comes with 64KB of RAM", + "item.brutality.scientific_calculator.passive.1": "§9 -Allows the use of mathematical functions, constants and concepts", + + "item.brutality.road_runners_ring": "Road Runner's Ring", + "item.brutality.road_runners_ring.lore.1": "Meep meep!", + "item.brutality.road_runners_ring.passive.1": "§e -Grants §bSpeed XV", + "item.brutality.road_runners_ring.passive.2": "§e -You take Damage when crashing into walls at high speeds", + + "item.brutality.abyssal_necklace": "Abyssal Necklace", + "item.brutality.abyssal_necklace.lore.1": "It stares back", + "item.brutality.abyssal_necklace.passive.1": "§e -Grants more Damage the are", + + "item.brutality.solar_system": "The Solar System", + "item.brutality.yata_no_kagami": "Yata no Kagami", + "item.brutality.yata_no_kagami.lore.1": "The Eight Hand Mirror, one of the Three Sacred Treasures", + "item.brutality.yata_no_kagami.passive.1": "§e -25% of damage taken is reflected back to the attacker", + + "item.brutality.brain_rot": "Brainrot", + "item.brutality.brain_rot.lore.1": "What the sigma?", + "item.brutality.brain_rot.passive.1": "§e -True melee hits apply §aNausea I§e for 4 seconds", + + "item.brutality.blood_stone": "Blood Stone", + "item.brutality.blood_stone.passive.1": "§9 +1.3x Melee damage", + "item.brutality.blood_stone.passive.2": "§e -True melee hits grant §cLifesteal§e for 1.5 seconds", + + "item.brutality.rage_stone": "Rage Stone", + "item.brutality.rage_stone.passive.1": "§9 Allows the user to access the §cRage Bar", + "item.brutality.rage_stone.passive.2": "§9 +1.3x Melee damage", + + "item.brutality.mechanical_aorta": "Mechanical Aorta", + "item.brutality.mechanical_aorta.lore.1": "Really gets your blood pumping!", + "item.brutality.mechanical_aorta.passive.1": "§9 Allows the user to access the §cRage Bar", + "item.brutality.mechanical_aorta.passive.2": "§e -Constantly take damage during §cEnraged§e", + + "item.brutality.heart_of_wrath": "Heart of Wrath", + "item.brutality.heart_of_wrath.passive.1": "§9 Allows the user to access the §cRage Bar", + + "item.brutality.hate_sigil": "Hate Sigil", + "item.brutality.hate_sigil.passive.1": "§9 Allows the user to access the §cRage Bar", + + "item.brutality.eye_for_violence": "Eye for Violence", + "item.brutality.eye_for_violence.passive.1": "§9 Allows the user to access the §cRage Bar", + "item.brutality.eye_for_violence.passive.2": "§e -Highlights all mobs within a 25 block radius while §cEnraged", + + "item.brutality.blood_pulse_gauntlets": "Blood Pulse Gauntlets", + "item.brutality.blood_pulse_gauntlets.passive.1": "§9 Allows the user to access the §cRage Bar", + "item.brutality.blood_pulse_gauntlets.passive.2": "§e -Hitting mobs while §cEnraged§e causes a §cBlood Explosion", + + "item.brutality.spite_shard": "Spite Shard", + "item.brutality.spite_shard.passive.1": "§9 Allows the user to access the §cRage Bar", + "item.brutality.spite_shard.passive.2": "§e -Gain Rage equivalent to a fifth of all aggro'd mobs within a 5 block radius", + + "item.brutality.blood_howl_pendant": "Blood Howl Pendant", + "item.brutality.blood_howl_pendant.passive.1": "§9 Allows the user to access the §cRage Bar", + "item.brutality.blood_howl_pendant.passive.2": "§9 +50% §cRage Gain§9 when below 50%§r ❤§9 Health", + + "item.brutality.battle_scars": "Battle Scars", + "item.brutality.battle_scars.passive.1": "§9 Allows the user to access the §cRage Bar", + "item.brutality.battle_scars.passive.2": "§9 +15% Rage Gain for each active §cHarmful§9 effect", + + "item.brutality.rampage_clock": "Rampage Clock", + "item.brutality.rampage_clock.passive.1": "§9 Allows the user to access the §cRage Bar", + "item.brutality.rampage_clock.passive.2": "§e -Slaying mobs while §cEnraged§e extends the duration of §cRage§e by 1 second", + + "item.brutality.pain_catalyst": "Pain Catalyst", + "item.brutality.pain_catalyst.passive.1": "§9 Allows the user to access the §cRage Bar", + "item.brutality.pain_catalyst.passive.2": "§e -100% of Damage taken is added as §cRage", + + "item.brutality.grudge_totem": "Grudge Totem", + "item.brutality.grudge_totem.passive.1": "§9 Allows the user to access the §cRage Bar", + "item.brutality.grudge_totem.passive.2": "§e -The user is immortal when they are §cEnraged", + + "item.brutality.fury_band": "Fury Band", + "item.brutality.fury_band.passive.1": "§9 Allows the user to access the §cRage Bar", + + "item.brutality.good_book": "The Good Book", + "item.brutality.good_book.passive.1": "§9 +50% Damage dealt to undead mobs", + + "item.brutality.anger_management": "Anger Management", + "item.brutality.anger_management.passive.1": "§e -§cRage§e no longer triggers automatically", + "item.brutality.anger_management.active.1": "§e -You can now store §cRage§e and trigger it manually (Minimum 100 §cRage§e)", + + "item.brutality.blood_chalice": "Blood Chalice", + "item.brutality.self_repair_nexus": "Self-Repair Nexus", + "item.brutality.self_repair_nexus.passive.1": "§e -§aHeal§e 1 heart whenever a mob dies within 3 blocks of the wearer", + "item.brutality.fallen_angels_halo": "Fallen Angels Halo", + "item.brutality.bloodstained_mirror": "Bloodstained Mirror", + "item.brutality.bloodstained_mirror.passive.1": "§e -10% of damage taken is returned back to the attacker", + "item.brutality.hemograft_needle": "Hemograft Needle", + "item.brutality.progenitors_earrings": "Progenitor's Earrings", + "item.brutality.vampire_fang": "Vampire Fang", + "item.brutality.sanguine_spectacles": "Sanguine Spectacles", + "item.brutality.vampiric_talisman": "Vampiric Talisman", + "item.brutality.vampiric_talisman.passive.1": "§e -Your next melee Attack will§a heal§e of 50% of its Damage", + + "item.brutality.eye_of_the_dragon": "Eye of The Dragon", + "item.brutality.hell_specs": "Hell Specs", + "item.brutality.air_jordan_earrings": "Air Jordan Earrings", + "item.brutality.jury_nullifier": "Jury Nullifier", + "item.brutality.lens_makers_glasses": "Lens Maker's Glasses", + "item.brutality.deck_of_cards": "Deck of Cards", + "item.brutality.deck_of_cards.active.1": "§e -Grants Magic Power LII for 2 to 10 seconds", + + "item.brutality.crowbar": "Crowbar", + "item.brutality.crowbar.passive.1": "§e -Deal 40% more Damage to mobs above 90%§r ❤§9 Health", + "item.brutality.wire_cutters": "Wire Cutters", + + + "item.brutality.archmages_trick": "Archmage's Trick", + "item.brutality.archmages_trick.passive.1": "§e -Convert half of your§r ❤§9 Health§e into§r 💧§9 Mana", + "item.brutality.archmages_trick.passive.2": "§e -1§r ❤§9 Heart = 15§r 💧§9 Mana", + + "item.brutality.hellspec_tie": "Hellspec Tie", + "item.brutality.hellspec_tie.passive.1": "§e -Refund 25% of§r 💧§9 Mana§e consumed whenever a§r ☠§e Brimwielder Spell is cast", + + "item.brutality.soul_stone": "Soul Stone", + "item.brutality.soul_stone.passive.1": "§e -5% chance of fully refunding§r 💧§9 Mana§e costs, else refunds 15% of§r 💧§9 Mana§e costs", + + "item.brutality.scribes_index": "Scribe's Index", + "item.brutality.scribes_index.passive.1": "§e -Gain 25%§9 Spell Damage§e when at§r 🔵§9 Max Mana§e, else gain -10% Spell Damage", + + "item.brutality.emergency_flask": "Emergency Flask", + "item.brutality.emergency_flask.passive.1": "§e -Gain 33%§r 🪄§e Cast Speed when below 50%§r ❤§9 Health", + + "item.brutality.vindicator_steroids": "Vindicator Steroids", + "item.brutality.vindicator_steroids.active.1": "§e -Grants§f Haste I§e and§c Strength I§e for 10 seconds", + + "item.brutality.hemomatic_locket": "Hemomatic Locket", + "item.brutality.hemomatic_locket.passive.1": "§e -Grants§d Regeneration I§e for 3 seconds whenever the wearer Heals", + + "item.brutality.sanguine_signet": "Sanguine Signet", + "item.brutality.stygian_chain": "Stygian Chain", + + "item.brutality.silver_respawn_card": "Silver Respawn Card", + "item.brutality.silver_respawn_card.passive.1": "§e -Defy §4Death§e and return with 1§r ❤§e Heart", + "item.brutality.silver_respawn_card.passive.2": "§e -Consumed on Use", + "item.brutality.diamond_respawn_card": "Diamond Respawn Card", + "item.brutality.diamond_respawn_card.passive.1": "§e -Defy §4Death§e and return with 2§r ❤§e Hearts", + "item.brutality.evil_king_respawn_card": "Evil King Respawn Card", + "item.brutality.evil_king_respawn_card.passive.1": "§e -Defy §4Death§e and return with 3§r ❤§e Hearts", + + "item.brutality.silver_booster_pack": "Silver Booster Pack", + "item.brutality.silver_booster_pack.passive.1": "§e -Grants 30 seconds of§b Speed II§e,§e Absorption II§e and§a Jump Boost II§e on respawn", + "item.brutality.silver_booster_pack.passive.2": "§e -Effects run out upon nearing previous Death Location", + "item.brutality.diamond_booster_pack": "Diamond Booster Pack", + "item.brutality.diamond_booster_pack.passive.1": "§e -Grants 2 minutes of§b Speed II§e,§e Absorption II§e,§a Jump Boost II§e,§6 Saturation§e and§3 Resistance II§e on respawn", + "item.brutality.diamond_booster_pack.passive.2": "§e -Shows the wearer's previous Death Location", + "item.brutality.diamond_booster_pack.passive.3": "§e -Effects run out upon nearing previous Death Location", + "item.brutality.diamond_booster_pack.passive.4": "§e -Soulbound", + "item.brutality.evil_king_booster_pack": "Evil King Booster Pack", + "item.brutality.evil_king_booster_pack.passive.1": "§e -Grants 5 minutes of§b Speed II§e,§e Absorption II§e,§a Jump Boost II§e,§6 Saturation§e,§3 Resistance II§e and§f Immunity§e on respawn", + "item.brutality.evil_king_booster_pack.passive.2": "§e -Shows the wearer's previous Death Location", + "item.brutality.evil_king_booster_pack.passive.3": "§e -Effects run out upon nearing previous Death Location", + "item.brutality.evil_king_booster_pack.passive.4": "§e -Soulbound", + + "item.brutality.onyx_idol": "Onyx Idol", + "item.brutality.onyx_idol.passive.1": "§e -Every 200§r 💧§9 Mana§e Spent, instantly reset all your§r ⌛§9 Spell Cooldowns", + + "item.brutality.echo_chamber": "Echo Chamber", + "item.brutality.echo_chamber.passive.1": "§e -§r⌛§9 Spell Cooldowns§e are reduced based on the Spell Cost at a ratio of (10§r 💧§9 Mana§e = 1%), with a Maximum of 25%", + + "item.brutality.ring_of_mana": "Ring Of Mana", + "item.brutality.ring_of_mana_plus": "Ring Of Mana +", + + "item.brutality.rune_of_delta": "Rune of Delta", + "item.brutality.rune_of_delta.passive.1": "§e -Additional 1§r 💦§9 Mana Regen§e per point of light level below 7 at the wearer's position", + + "item.brutality.conservative_concoction": "Conservative Concoction", + "item.brutality.conservative_concoction.passive.1": "§e -Gain up to 100% increased§r 💦§9 Mana Regen§e Based on how close to§r 🔵§9 Max Mana§e the wearer is", + + "item.brutality.pride": "Sin of Pride", + "item.brutality.pride.passive.1": "§e -Grants more Damage the fuller the wearer's§r ❤§9 Health", + "item.brutality.wrath": "Sin of Wrath", + "item.brutality.wrath.passive.1": "§9 Allows the user to access the §cRage Bar", + "item.brutality.greed": "Sin of Greed", + "item.brutality.greed.passive.1": "§e -Grants 2% Damage for each mob within 7 blocks (Max 50%)", + "item.brutality.sloth": "Sin of Sloth", + "item.brutality.sloth.passive.1": "§e -True melee hits inflict §8Weakness I, §7Slowness I§e and §fMining Fatigue I§e for 1 second", + "item.brutality.envy": "Sin of Envy", + "item.brutality.envy.passive.1": "§e -Grants half the§r ❤§9 Health§e difference between you and the nearest player", + "item.brutality.lust": "Sin of Lust", + "item.brutality.lust.passive.1": "§e -Currently does nothing", + "item.brutality.gluttony": "Sin of Gluttony", + "item.brutality.gluttony.passive.1": "§e -Absorbs the souls of your slain enemies, giving bonus stats", + + "item.brutality.microblade_band": "Microblade Band", + "item.brutality.microblade_band.lore.1": "Ouch!", + + + "item.brutality.nanomachines": "Nano Machines", + "item.brutality.nanomachines.lore.1": "Nanomachines, son!", + "item.brutality.nanomachines.passive.1": "§e -Reduces §6Physical §eDamage taken by 50%", + + "item.brutality.plunder_chest_charm": "Plunder Chest", + "item.brutality.plunder_chest_charm.passive.1": "§e -True melee hits steal enemy §aBuffs§e, with a base chance of 10%, increasing 2% with each level of §aLuck", + + "item.brutality.dueling_glove": "Dueling Glove", + "item.brutality.dueling_glove.passive.1": "§9 +1.5x Damage dealt to the nearest mob", + "item.brutality.dueling_glove.passive.2": "§9 +1.5x Damage taken from other mobs", + + "item.brutality.dragonheart": "Dragonheart", + "item.brutality.dragonheart.passive.1": "§e -Grants §3Resistance I", + "item.brutality.dragonheart.passive.2": "§e -Grants §cStrength III", + + "item.brutality.uvogre_heart": "Uvogre Heart", + "item.brutality.uvogre_heart.passive.1": "§e -Grants §dRegeneration IV§e when below 25%§r ❤§9 Health", + + "item.brutality.frozen_heart": "Frozen Heart", + "item.brutality.frozen_heart.passive.1": "§e -Inflicts §7Slowness I§e and §fMining Fatigue I§e to nearby mobs", + + "item.brutality.zombie_heart": "Zombie Heart", + "item.brutality.zombie_heart.passive.1": "§e -True melee hits inflict §2Hunger I", + + "item.brutality.second_heart": "Second Heart", + "item.brutality.scope_goggles": "Scope Goggles", + "item.brutality.black_matter_necklace": "Black Matter Necklace", + "item.brutality.black_matter_necklace.passive.1": "§e- Gain +2%§r 💥§9 Crit Chance§e and -1%§r 🧨§9 Crit Damage§e per§r 🦺§9 Armor§e point", + "item.brutality.ninja_heart": "Ninja Heart", + "item.brutality.brutal_heart": "Brutal Heart", + "item.brutality.brutal_heart.passive.1": "§e -Converts§r ❤§9 Health§e lost into§r 💥§9 Crit Chance§e at a ratio of 1§r ❤§9 Heart§e to 10%§r 💥§9 Crit Chance", + + "item.brutality.black_hole_orb": "Black Hole Orb", + + "item.brutality.forbidden_orb": "Forbidden Orb", + "item.brutality.forbidden_orb.passive.1": "§e -Immediately die if your§r 💧§9 Mana§e falls below 30%", + + "item.brutality.blood_orb": "Blood Orb", + "item.brutality.blood_orb.passive.1": "§e -Gain 15§r 💧§9 Mana§e per heart of Damage taken", + + "item.brutality.crown_of_tyranny": "Crown of Tyranny", + "item.brutality.crown_of_tyranny.passive.1": "§e -Deal up to 75% additional Damage based on the target's missing§r ❤§9 Health", + + "item.brutality.portable_quantum_thingamabob": "Portable Quantum Thingamabob", + "item.brutality.portable_quantum_thingamabob.on_hit.1": "§e -Grants Mirroring for 1 second", + + "item.brutality.warpslice_scabbard": "Warpslice Scabbard", + "item.brutality.daemonium_whetstone": "Daemonium Whetstone", + "item.brutality.soldiers_syringe": "Soldier's Syringe", + "item.brutality.bruteskin_belt": "Bruteskin Belt", + "item.brutality.blood_pack": "Blood Pack", + "item.brutality.critical_thinking": "Critical Thinking", + "item.brutality.deadshot_brooch": "Deadshot Brooch", + "item.brutality.energy_focuser": "Energy Focuser", + "item.brutality.target_cube": "Target Cube", + "item.brutality.target_cube.passive.1": "§e -Grants 10%§r 💥§9 Critical Chance§e per level of §aLuck", + "item.brutality.mana_syringe": "Mana Syringe", + "item.brutality.mana_syringe.on_hit.1": "§e -Returns 25% of true Melee Damage dealt as§r 💧§9 Mana§e", + "item.brutality.profanum_reactor": "Profanum Reactor", + "item.brutality.profanum_reactor.passive.1": "§e -Grants Vulnerability", + + "item.brutality.the_oath": "The Oath", + "item.brutality.the_oath.passive.1": "§e -Deal an additional 10% of Damage as Magic Damage", + + "item.brutality.knights_pendant": "Knight's Pendant", + "item.brutality.knights_pendant.passive.1": "§e -Gain 5%§r 🏹§e Armor Penetration while under 75%§r ❤§9 Health", + + + "item.brutality.heart_of_gold": "Heart of Gold", + "item.brutality.heart_of_gold.passive.1": "§e -50% of Damage taken is reapplied as §6Absorption", + + "item.brutality.resplendent_feather_charm": "Resplendent Feather", + "item.brutality.resplendent_feather_charm.lore.1": "Toasty", + "item.brutality.resplendent_feather_charm.passive.1": "§e -§aHeal§e for every burning mob in a 12 block radius", + + "item.brutality.broken_clock": "Broken Clock", + "item.brutality.broken_clock.passive.1": "§e -25% chance for all potion effects not to tick down", + + "item.brutality.shattered_clock": "Shattered Clock", + "item.brutality.shattered_clock.passive.1": "§e -25% chance for all Buffs to not tick down", + + "item.brutality.sundered_clock": "Sundered Clock", + "item.brutality.sundered_clock.passive.1": "§e -35% chance for all Buffs to not tick down", + + "item.brutality.timekeepers_clock": "Timekeeper's Clock", + "item.brutality.timekeepers_clock.passive.1": "§e -50% chance for all Buffs to not tick down", + "item.brutality.timekeepers_clock.passive.2": "§e -Debuff duration reduced by 25%", + + "item.brutality.the_clock_of_frozen_time": "The Clock of Frozen Time", + "item.brutality.the_clock_of_frozen_time.passive.1": "§e -60% chance for all Buffs to not tick down", + "item.brutality.the_clock_of_frozen_time.passive.2": "§e -Buff duration increased by 25%", + "item.brutality.the_clock_of_frozen_time.passive.3": "§e -Debuff duration reduced by 35%", + + + "item.brutality.first_explosion": "The First Explosion", + "item.brutality.first_explosion.lore.1": "Darkness blacker than black and darker than dark, I beseech thee, combine with my deep crimson.", + "item.brutality.first_explosion.lore.2": "The time of awakening cometh.", + "item.brutality.first_explosion.lore.3": "Justice, fallen upon the infallible boundary, appear now as intangible distortions!", + "item.brutality.first_explosion.lore.4": "EXPLOSION", + "item.brutality.first_explosion.maximum": "MAXIMUM OUTPUT!", + + "item.brutality.providence": "Providence", + "item.brutality.providence.lore": "The heavens have spoken", + "item.brutality.providence.on_hold_right_click.1": "§e -Shoots out light arrows instead of normal arrows", + "item.brutality.providence.on_hold_right_click.2": "§e -Light arrows deal extra Damage to undead, pierce multiple mobs and have less gravity", + "item.brutality.providence.passive.1": "§e -Does not consume arrows, only works when directly under the Sun", + + "item.brutality.paper_cut": "Papercut", + + "item.brutality.whisperwaltz": "Whisperwaltz", + "item.brutality.whisperwaltz.on_hit.1": "§e -Applies §7Pulverized I §efor 1 tick", + + "item.brutality.quantum_drill": "Quantum Drill", + "item.brutality.quantum_drill.lore": "A groundbreaking tool forged from the rarest cosmic elements, this drill utilizes quantum mechanics to enhance its mining speed. Each unique block nearby resonates with its energy, amplifying excavation capabilities.", + "item.brutality.quantum_drill.ability.name.1": "Adaptive Excavation", + "item.brutality.quantum_drill.ability.desc.1": "Mining speed increases based on the number of unique blocks around you, making resource gathering faster and more efficient.", + + "item.brutality.supernova": "Supernova", + "item.brutality.supernova.lore": "The power of the Cosmos", + "item.brutality.supernova.on_hit.1": "§e -Deals 10 Damage to mobs within the original target", + "item.brutality.supernova.on_right_click.1": "§e -Summon a belt of asteroids that orbit the player and deal Damage when colliding with entities", + + "item.brutality.seventh_star": "Seventh Star", + "item.brutality.seventh_star.lore": "\"I should probably increase the starboard requirement lol\"", + "item.brutality.seventh_star.on_swing.1": "§e -Launches 3 stars at where the user is aiming", + "item.brutality.seventh_star.on_right_click.1": "§e -Launches stars in 8 directions around the user", + "item.brutality.seventh_star.on_shift_right_click.1": "§e -Detonate all launched stars in a 250 block radius", + "item.brutality.seventh_star.passive.1": "§e -Stars stick to mobs and blocks", + + + "item.brutality.canopy_of_shadows": "Canopy Of Shadows", + "item.brutality.canopy_of_shadows.passive.1": "§e -Allows the user to fall slowly", + "item.brutality.canopy_of_shadows.passive.2": "§9+999 Aura", + + "item.brutality.shadowstep": "Shadowstep", + "item.brutality.shadowstep.on_right_click.1": "§e -Teleports behind the target you are looking at", + "item.brutality.shadowstep.passive.1": "§e -Backstabs do 7x Damage", + "item.brutality.shadowstep.invalid": "You cannot teleport there", + + "item.brutality.noir_helmet": "Noir Mask", + "item.brutality.noir_helmet.full_set_passive.1": "§e -Conceals the wearer's nametag from others", + + "item.brutality.noir_chestplate": "Noir Cloak", + "item.brutality.noir_chestplate.full_set_passive.1": "§e -Conceals the wearer's nametag from others", + + "item.brutality.noir_leggings": "Noir Slacks", + "item.brutality.noir_leggings.full_set_passive.1": "§e -Conceals the wearer's nametag from others", + + "item.brutality.noir_boots": "Noir Boots", + "item.brutality.noir_boots.full_set_passive.1": "§e -Conceals the wearer's nametag from others", + + "item.brutality.terra_helmet": "Terra Defender Helmet", + "item.brutality.terra_helmet.full_set_passive.1": "§e -Grants Stoneform when crouching, increasing§9 Armor Toughness§e and§9 Damage Resistance§e, but you are unable to move", + + "item.brutality.terra_chestplate": "Terra Defender Carapace", + "item.brutality.terra_chestplate.full_set_passive.1": "§e -Grants Stoneform when crouching, increasing§9 Armor Toughness§e and§9 Damage Resistance§e, but you are unable to move", + + "item.brutality.terra_leggings": "Terra Greaves", + "item.brutality.terra_leggings.full_set_passive.1": "§e -Grants Stoneform when crouching, increasing§9 Armor Toughness§e and§9 Damage Resistance§e, but you are unable to move", + + "item.brutality.terra_boots": "Terra Boots", + "item.brutality.terra_boots.full_set_passive.1": "§e -Grants Stoneform when crouching, increasing§9 Armor Toughness§e and§9 Damage Resistance§e, but you are unable to move", + + "item.brutality.terra_blade": "Terra Blade", + "item.brutality.terra_blade.on_swing.1": "§e -Shoots out a powerful wave of sword energy", + + "item.brutality.terratomere": "Terratomere", + "item.brutality.terratomere.on_swing.1": "§e -Shoots out a powerful wave of sword energy", + "item.brutality.terratomere.on_swing.2": "§e -Additionally shoots out homing projectiles", + + "item.brutality.terraton_hammer": "Terraton Hammer", + "item.brutality.terraton_hammer.lore": "Forged from the unyielding core of an ancient golem, this colossal hammer carries the weight of forgotten eons. Each strike echoes with the power of the earth, capable of shattering stone and bone alike. Wield it wisely, for its strength demands a heavy toll.", + "item.brutality.terraton_hammer.ability.name.1": "Colossal Blow", + "item.brutality.terraton_hammer.ability.desc.1": "Deal massive Damage at the cost of movement and Attack Speed.", + "item.brutality.terraton_hammer.ability.name.2": "Cumbersome", + "item.brutality.terraton_hammer.ability.desc.2": "Decreased attack and movement speed while in hand.", + + "item.brutality.dull_knife": "Dull Knife", + "item.brutality.dull_knife.passive.1": "§e -Channel different emotions to augment yourself. Only works in §cMain Hand", + "item.brutality.dull_knife.on_right_click.1": "§e -Swap between 4 different emotions, granting different buffs and debuffs", + "item.brutality.dull_knife.neutral": "Neutral", + "item.brutality.dull_knife.neutral.desc.1": "Does Nothing", + "item.brutality.dull_knife.neutral.desc.2": "", + "item.brutality.dull_knife.neutral.desc.3": "", + "item.brutality.dull_knife.happy": "Happy", + "item.brutality.dull_knife.happy.desc.1": "+50% Speed", + "item.brutality.dull_knife.happy.desc.2": "+50% Attack Speed", + "item.brutality.dull_knife.happy.desc.3": "-30% Attack Damage", + "item.brutality.dull_knife.sad": "Sad", + "item.brutality.dull_knife.sad.desc.1": "50% of all Damage instead lowers hunger", + "item.brutality.dull_knife.sad.desc.2": "+35% Defense", + "item.brutality.dull_knife.sad.desc.3": "-35% Speed", + "item.brutality.dull_knife.angry": "Angry", + "item.brutality.dull_knife.angry.desc.1": "+50% Damage", + "item.brutality.dull_knife.angry.desc.2": "-70% Defense", + "item.brutality.dull_knife.angry.desc.3": "", + + "item.brutality.lucky_insoles": "Lucky Insoles", + "item.brutality.lucky_insoles.passive.1": "§e -Gain 20%§r 💥§9 Critical Chance§e when on the ground", + "item.brutality.daemonium_sewing_kit": "Daemonium Sewing Kit", + "item.brutality.gamblers_chain": "Gambler's Chain", + "item.brutality.pincushion": "Pincushion", + "item.brutality.pincushion.passive.1": "§e -Gain 1§r 🪡§9 Lethality§e per arrow stuck in the wearer's body", + "item.brutality.old_guillotine": "Old Guillotine", + "item.brutality.old_guillotine.passive.1": "§e -If an Attack were to leave an enemy with 5§r ❤§9 Health§e or less, execute them", + "item.brutality.knuckle_wraps": "Knuckle Wraps", + "item.brutality.knuckle_wraps.passive.1": "§e -Consecutive Melee hits grant 3 stacks of Precision for 4 seconds, landing a Critical Hit clears all stacks of Precision", + + + "item.brutality.crease_of_creation": "Crease of Creation", + "item.brutality.crease_of_creation.lore.1": "Gravity is a harness, I have harnessed the harness.", + "item.brutality.crease_of_creation.on_shift_right_click.1": "§e -Launches the §rSelected Entity§e away from the player", + "item.brutality.crease_of_creation.on_hold_right_click.1": "§e -Select an §rEntity§e and manipulate them to your will", + "item.brutality.crease_of_creation.on_hold_right_click.2": "§e -The Entity must have less than 50§r ❤§9 Hearts", + + "item.brutality.the_cloud": "The Cloud", + "item.brutality.the_cloud.on_shift_right_click.1": "§e -Stores player data such as§r ❤§9 Health§e, hunger and active effects and uploads them to the cloud", + "item.brutality.the_cloud.on_right_click.1": "§e -Retrieves and loads data from the cloud", + "item.brutality.the_cloud.stored_data": "§e§lStored Data", + "item.brutality.the_cloud.health": "§cHealth", + "item.brutality.the_cloud.oxygen": "§bOxygen", + "item.brutality.the_cloud.active_effects": "§eActive Effects: ", + + "item.brutality.hyperbolic_feather": "Hyperbolic Feather", + "item.brutality.hyperbolic_feather.passive.1": "§e -§aHeals§e for twice the fall Damage taken", + + "item.brutality.carton_of_prism_solution_milk": "Carton of Prism Solution Milk", + "item.brutality.carton_of_prism_solution_milk.passive.1": "§e -Grants §fImmunity", + "item.brutality.carton_of_prism_solution_milk.passive.2": "§e -Grants §dRegeneration II", + + "item.brutality.truthseeker": "Truthseeker", + "item.brutality.truthseeker.lore": "In the relentless pursuit of knowledge, its blade carves through the veil of ignorance, severing falsehoods and casting light into the darkest corners of understanding. Each on_swing carries the weight of unspoken truths, leaving a path of shattered illusions and unyielding clarity in its wake.", + "item.brutality.truthseeker.ability.name.1": "Sage's Tribute", + "item.brutality.truthseeker.ability.desc.1": "Gain 100% increased experience from all sources.", + + "item.brutality.royal_guardian_sword": "Royal Guardian Sword", + "item.brutality.royal_guardian_sword.lore.1": "None shall sully The King's name", + "item.brutality.royal_guardian_sword.on_hit.1": "§e -Inflicts §7Pulverized XXV§e for 3 ticks", + + "item.brutality.thunderbolt": "Thunderbolt", + "item.brutality.thunderbolt.lore": "Crafted by the hand of the mighty god Zeus", + "item.brutality.thunderbolt.on_hit.1": "§e -Gain increased movement speed upon striking an enemy", + "item.brutality.thunderbolt.on_right_click.1": "§e -Launches a Thunderbolt at high-speed with reduced gravity", + "item.brutality.thunderbolt.on_shift_right_click.1": "§e -Summon a downpour of lightning bolts around the player", + "item.brutality.thunderbolt.passive.1": "§e -Multiple Thunderbolts can be thrown at the same time", + "item.brutality.thunderbolt.passive.2": "§e -Does not consume ammo", + + "item.brutality.sharpness_anklet": "Sharpness Anklet", + "item.brutality.fiery_anklet": "Fiery Anklet", + "item.brutality.fiery_anklet.on_successful_dodge.1": "§e -Burns the Attacker for 2 seconds", + + "item.brutality.anklet_of_the_imprisoned": "Anklet of The Imprisoned", + "item.brutality.anklet_of_the_imprisoned.passive.1": "§e -Gain 15%§r 💥§9 Critical Chance§e and §r 🧨§9 Critical Damage§e per missing§r ❤§9 Heart", + "item.brutality.anklet_of_the_imprisoned.passive.2": "§e -Take 1 Damage per second", + + "item.brutality.empty_anklet": "Empty Anklet", + "item.brutality.davys_anklet": "Davy's Anklet", + "item.brutality.davys_anklet.on_successful_dodge.1": "§e -Inflicts §fVulnerability§e for 10 seconds on the Attacker", + + "item.brutality.gundalfs_anklet": "Gundalf's Anklet", + "item.brutality.gundalfs_anklet.on_successful_dodge.1": "§e -Inflicts §4Hexed§e for 1 second on the Attacker", + + "item.brutality.debug_anklet": "Debug Anklet", + "item.brutality.debug_anklet.on_successful_dodge.1": "§e -Grants §5M§8i§5s§8p§5r§8o§5g§8r§5a§8m§5m§8e§5d§e for 5 seconds", + + "item.brutality.devils_anklet": "Devil's Anklet", + "item.brutality.devils_anklet.on_successful_dodge.1": "§e -Grants §4Hexed§e for 1 second", + + "item.brutality.basketball_anklet": "Basketball Anklet", + + "item.brutality.emerald_anklet": "Emerald Anklet", + "item.brutality.emerald_anklet.on_successful_dodge.1": "§e -Gain an Emerald", + + "item.brutality.ruby_anklet": "Ruby Anklet", + "item.brutality.ruby_anklet.on_successful_dodge.1": "§e -Grants §6Fire Resistance§e for 10 seconds", + + "item.brutality.sapphire_anklet": "Sapphire Anklet", + "item.brutality.sapphire_anklet.on_successful_dodge.1": "§e -Grants §bWater Breathing§e for 30 seconds", + + "item.brutality.onyx_anklet": "Onyx Anklet", + "item.brutality.onyx_anklet.on_successful_dodge.1": "§e -Triggers a random teleport, similar to a chorus fruit", + + "item.brutality.ankle_monitor": "Ankle Monitor", + "item.brutality.ankle_monitor.passive.1": "§e -Grants §7Slowness II§e and §7Mining Fatigue I§e", + "item.brutality.ankle_monitor.passive.2": "§e -This effect only applies when the wearer is >100 blocks away from their spawn point", + "item.brutality.ankle_monitor.passive.3": "§e -Increased villager trade prices", + + "item.brutality.ultra_dodge_anklet": "Ultra Dodge Anklet", + "item.brutality.ultra_dodge_anklet.on_successful_dodge.1": "§e -Grants +100§r 🦺§9 Armor§e for 5 seconds", + + "item.brutality.trial_anklet": "Trial Anklet", + "item.brutality.trial_anklet.on_successful_dodge.1": "§e -Grants §bResistance III§e and §7Slowness III§e 10 seconds", + + "item.brutality.super_dodge_anklet": "Super Dodge Anklet", + "item.brutality.super_dodge_anklet.on_successful_dodge.1": "§e -Grants Giant Sniffer Hoof for 3 seconds", + + "item.brutality.gnome_kings_anklet": "Anklet of the Gnome King", + "item.brutality.gnome_kings_anklet.on_successful_dodge.1": "§e -Grants §fHaste III§e for 20 seconds", + + "item.brutality.anklent": "Anklen't", + "item.brutality.anklent.passive.1": "§e -Grants 1 Ring slot", + + "item.brutality.phantom_finger": "Phantom Finger", + "item.brutality.phantom_finger.passive.1": "§e -Grants 2 Ring slots", + + "item.brutality.divine_immolation": "Divine Immolation", + "item.brutality.light_switch": "Light Switch", + "item.brutality.light_switch.lore.1": "Who turned off the lights?", + "item.brutality.light_switch.active.1": "§e -Inflicts§8 Darkness§e for 8 seconds to all nearby mobs in a 7.5 block radius", + + "item.brutality.topaz_anklet": "Topaz Anklet", + "item.brutality.topaz_anklet.passive.1": "§e -90% chance to negate Fall Damage", + + "item.brutality.redstone_anklet": "Redstone Anklet", + "item.brutality.ironclad_anklet": "Ironclad Anklet", + "item.brutality.ironclad_anklet.on_successful_dodge.1": "§e -Grants §bResistance I§e for 3 seconds", + + + "item.brutality.amaterasu": "Amaterasu", + "item.brutality.amaterasu.on_hit.1": "§e -Inflicts§f Glowing§e for 5 seconds", + "item.brutality.amaterasu.on_hit.2": "§e -Cleanses§8 Darkness§e from the target", + "item.brutality.amaterasu.passive.1": "§e -Deal 2x Damage to targets inflicted with§8 Darkness", + + "item.brutality.tsukuyomi": "Tsukuyomi", + "item.brutality.tsukuyomi.on_hit.1": "§e -Inflicts§8 Darkness§e for 5 seconds", + "item.brutality.tsukuyomi.on_hit.2": "§e -Cleanses§f Glowing§e from the target", + "item.brutality.tsukuyomi.passive.1": "§e -Deal 2x Damage to targets inflicted with§f Glowing", + + "item.brutality.conductite_anklet": "Conductite Anklet", + "item.brutality.conductite_anklet.on_successful_dodge.1": "§e -Grants §fAmped§e for 3 seconds", + + "item.brutality.gladiators_anklet": "Gladiator's Anklet", + + "item.brutality.sacred_speed_anklet": "Sacred Speed Anklet", + "item.brutality.sacred_speed_anklet.on_successful_dodge.1": "§e -Grants §fHaste 5§e for 3 seconds", + "item.brutality.void_anklet": "Void Anklet", + "item.brutality.void_anklet.on_successful_dodge.1": "§e -Grants §eInvisibility§e for 4 seconds", + "item.brutality.nyxium_anklet": "Nyxium Anklet", + "item.brutality.nyxium_anklet.on_successful_dodge.1": "§e -Grants §9Frugal Mana X§e for 4 seconds", + + "item.brutality.blood_clot_anklet": "Blood Clot Anklet", + "item.brutality.big_steppa": "Big Steppa", + "item.brutality.big_steppa.lore.1": "Underground Methods", + "item.brutality.virentium_anklet": "Virentium Anklet", + "item.brutality.cosmic_anklet": "Cosmic Anklet", + + "item.brutality.exodium_anklet": "Exodium Anklet", + "item.brutality.exodium_anklet.on_successful_dodge.1": "§e -Grants a random Buff for 3 seconds", + + + "item.brutality.windswept_anklet": "Windswept Anklet", + + "item.brutality.glass_seal": "Glass Seal", + "item.brutality.glass_seal.passive.1": "§e -Attach it onto an Item using an anvil to get More§r ❗§9 Attack Damage§e, but More§9 Damage Taken§e and Less§r ❤§9 Health§e and§r 🛡§9 Armor", + "item.brutality.quantite_seal": "Quantite Seal", + "item.brutality.quantite_seal.passive.1": "§e -Attach it onto an Item using an anvil to give it permanent§r 🏹§9 Armor Penetration", + "item.brutality.void_seal": "Void Seal", + "item.brutality.void_seal.passive.1": "§e -Attach it onto an Item using an anvil to give it permanent§r 🏹§9 Armor Penetration", + "item.brutality.black_seal": "Black Seal", + "item.brutality.black_seal.passive.1": "§e -Attach it onto an Item using an anvil to give it permanent§r 🪡§9 Lethality", + "item.brutality.blue_seal": "Blue Seal", + "item.brutality.blue_seal.passive.1": "§e -Attach it onto an Item using an anvil to give it permanent§r 🛡§9 Armor", + "item.brutality.green_seal": "Green Seal", + "item.brutality.green_seal.passive.1": "§e -Attach it onto an Item using an anvil to give it permanent§r 🍀§9 Luck", + "item.brutality.orange_seal": "Orange Seal", + "item.brutality.orange_seal.passive.1": "§e -Attach it onto an Item using an anvil to give it permanent§r 💥§9 Critical Chance", + "item.brutality.pink_seal": "Pink Seal", + "item.brutality.pink_seal.passive.1": "§e -Attach it onto an Item using an anvil to give it permanent§r 🪓§9 Lifesteal", + "item.brutality.purple_seal": "Purple Seal", + "item.brutality.purple_seal.passive.1": "§e -Attach it onto an Item using an anvil to give it permanent§r 🎈§9 Tenacity", + "item.brutality.red_seal": "Red Seal", + "item.brutality.red_seal.passive.1": "§e -Attach it onto an Item using an anvil to give it permanent§r ❤§9 Health", + "item.brutality.yellow_seal": "Yellow Seal", + "item.brutality.yellow_seal.passive.1": "§e -Attach it onto an Item using an anvil to give it permanent§r ‼§9 Attack Speed", + "item.brutality.cyan_seal": "Cyan Seal", + "item.brutality.cyan_seal.passive.1": "§e -Attach it onto an Item using an anvil to give it permanent§r ❗§9 Attack Damage", + "item.brutality.bomb_seal": "Bomb Seal", + "item.brutality.bomb_seal.passive.1": "§e -Attach it onto an Item using an anvil to make it Explosive", + "brutality.bomb_seal": "§2 Bomb Sealed§r 💣", + "brutality.bomb_seal.armor": "§8 -Throws out a Bomb Flower every time you take Damage, stackable", + "brutality.bomb_seal.item": "§8 -Throws out a Bomb Flower every time you Melee an enemy", + "brutality.bomb_seal.projectile": "§8 -Throws out a Bomb Flower every the Projectile collides", + "item.brutality.cosmic_seal": "Cosmic Seal", + "item.brutality.cosmic_seal.passive.1": "§e -Attach it onto an Item using an anvil to make it Starry", + "brutality.cosmic_seal": "§2 Cosmic Sealed§r 💫", + "brutality.cosmic_seal.armor": "§8 -Rains down a Star at the Attacker every time you take Damage, stackable", + "brutality.cosmic_seal.item": "§8 -Rains down a Star every time you Melee an enemy", + "brutality.cosmic_seal.projectile": "§8 -Rains down a Star every time the Projectile collides", + + + "item.brutality.daemonic_tome": "Daemonic Tome", + "item.brutality.evergreen_tome": "Evergreen Tome", + "item.brutality.darkist_tome": "Darkist Tome", + "item.brutality.cosmic_tome": "Cosmic Tome", + "item.brutality.void_tome": "Void Tome", + "item.brutality.brimwielder_tome": "Brimwielder Tome", + "item.brutality.celestia_tome": "Celestia Tome", + "item.brutality.exodic_tome": "Exodic Tome", + "item.brutality.umbral_tome": "Umbral Tome", + + + "block.brutality.toilet": "Toilet", + "block.brutality.urinal": "Urinal", + "block.brutality.puddle": "Puddle", + "block.brutality.exit_sign": "Exit Sign", + "block.brutality.plasterboard": "Plasterboard", + "block.brutality.old_server_panel": "Old Server Panel", + "block.brutality.old_server_casing": "Old Server Casing", + "block.brutality.upper_hvac": "Upper HVAC", + "block.brutality.lower_hvac": "Lower HVAC", + "block.brutality.old_air_conditioner": "Old Air Conditioner", + + "block.brutality.white_concrete_stair": "White Concrete Stair", + "block.brutality.white_concrete_slab": "White Concrete Slab", + "block.brutality.orange_concrete_stair": "Orange Concrete Stair", + "block.brutality.orange_concrete_slab": "Orange Concrete Slab", + "block.brutality.magenta_concrete_stair": "Magenta Concrete Stair", + "block.brutality.magenta_concrete_slab": "Magenta Concrete Slab", + "block.brutality.light_blue_concrete_stair": "Light Blue Concrete Stair", + "block.brutality.light_blue_concrete_slab": "Light Blue Concrete Slab", + "block.brutality.yellow_concrete_stair": "Yellow Concrete Stair", + "block.brutality.yellow_concrete_slab": "Yellow Concrete Slab", + "block.brutality.lime_concrete_stair": "Lime Concrete Stair", + "block.brutality.lime_concrete_slab": "Lime Concrete Slab", + "block.brutality.pink_concrete_stair": "Pink Concrete Stair", + "block.brutality.pink_concrete_slab": "Pink Concrete Slab", + "block.brutality.gray_concrete_stair": "Gray Concrete Stair", + "block.brutality.gray_concrete_slab": "Gray Concrete Slab", + "block.brutality.light_gray_concrete_stair": "Light Gray Concrete Stair", + "block.brutality.light_gray_concrete_slab": "Light Gray Concrete Slab", + "block.brutality.cyan_concrete_stair": "Cyan Concrete Stair", + "block.brutality.cyan_concrete_slab": "Cyan Concrete Slab", + "block.brutality.purple_concrete_stair": "Purple Concrete Stair", + "block.brutality.purple_concrete_slab": "Purple Concrete Slab", + "block.brutality.blue_concrete_stair": "Blue Concrete Stair", + "block.brutality.blue_concrete_slab": "Blue Concrete Slab", + "block.brutality.brown_concrete_stair": "Brown Concrete Stair", + "block.brutality.brown_concrete_slab": "Brown Concrete Slab", + "block.brutality.green_concrete_stair": "Green Concrete Stair", + "block.brutality.green_concrete_slab": "Green Concrete Slab", + "block.brutality.red_concrete_stair": "Red Concrete Stair", + "block.brutality.red_concrete_slab": "Red Concrete Slab", + "block.brutality.black_concrete_stair": "Black Concrete Stair", + "block.brutality.black_concrete_slab": "Black Concrete Slab", + + + "item.brutality.important_documents": "Important Documents", + "item.brutality.important_documents.description.1": "§e -Can be placed", + "block.brutality.important_documents": "Important Documents", + "block.brutality.white_filing_cabinet": "White Filing Cabinet", + "block.brutality.light_gray_filing_cabinet": "Light Gray Filing Cabinet", + "block.brutality.gray_filing_cabinet": "Gray Filing Cabinet", + "block.brutality.filing_cabinet.description.1": "§e -Stores 32 Stacks per Drawer", + "block.brutality.filing_cabinet.description.2": "§e -Can only store Books and similar items", + + "block.brutality.office_light": "Office Light", + "block.brutality.small_office_light": "Small Office Light", + "block.brutality.white_office_chair": "White Office Chair", + "block.brutality.white_office_chair.description.1": "§e -Can be sat in", + "block.brutality.black_office_chair": "Black Office Chair", + "block.brutality.black_office_chair.description.1": "§e -Can be sat in", + "block.brutality.gray_cubicle_panel": "Gray Cubicle Panel", + "block.brutality.light_gray_cubicle_panel": "Light Gray Cubicle Panel", + "block.brutality.blue_cubicle_panel": "Blue Cubicle Panel", + "block.brutality.green_cubicle_panel": "Green Cubicle Panel", + "block.brutality.red_cubicle_panel": "Red Cubicle Panel", + "block.brutality.white_cubicle_panel": "White Cubicle Panel", + "block.brutality.gray_office_carpet": "Gray Office Carpet", + "block.brutality.light_gray_office_carpet": "Light Gray Office Carpet", + "block.brutality.gray_office_rug": "Gray Office Rug", + "block.brutality.light_gray_office_rug": "Light Gray Office Rug", + "block.brutality.wet_floor_sign": "Wet Floor Sign", + "block.brutality.dustbin": "Dustbin", + "block.brutality.water_cooler": "Water Cooler", + "block.brutality.coffee_machine": "Coffee Machine", + "block.brutality.eeffoc_machine": "Eeffoc Machine", + "block.brutality.super_sniffer_figure": "Super Sniffer Figurine", + "block.brutality.lcd_monitor": "LCD Monitor", + "block.brutality.crt_monitor": "CRT Monitor", + "block.brutality.monitor.description.1": "§e -Can be switched on and off", + + "spell.brutality.empty": "§8No available spells", + + "spell.brutality.void_walk": "Void Walk", + "spell.brutality.void_walk.description.1": "§8Blink instantly to a targeted location within range", + + "spell.brutality.spatial_rupture": "Spatial Rupture", + "spell.brutality.spatial_rupture.description.1": "§8Conjure a ripple in space, knocking back nearby mobs and damaging them", + + "spell.brutality.gravitic_implosion": "Gravitic Implosion", + "spell.brutality.gravitic_implosion.description.1": "§8Throw a collapsing singularity that draws in nearby mobs and deals AoE damage", + + "spell.brutality.intangible": "Intangible", + "spell.brutality.intangible.description.1": "§8Grants §5Phasing§8", + + "spell.brutality.dematerialize": "Dematerialize", + "spell.brutality.dematerialize.description.1": "§8Deletes the targeted mob, only if their§r ❤§9 Health§e is below the threshold (Deletes all drops)", + "spell.brutality.dematerialize.no_target_found": "§cNo target found!", + "spell.brutality.dematerialize.too_much_health": "§cTarget has too much§r ❤§9 Health§e!", + "spell.brutality.dematerialize.invalid_target": "§cInvalid target!", + + "spell.brutality.edge_of_oblivion": "Edge of Oblivion", + "spell.brutality.edge_of_oblivion.description.1": "§8Materialize a disc of antimatter, and launches it forward, shredding through mobs", + + + "spell.brutality.heavenly_flight": "Heavenly Flight", + "spell.brutality.heavenly_flight.description.1": "§8Grants §eMortal Flight", + + "spell.brutality.holy_mantle": "Holy Mantle", + "spell.brutality.holy_mantle.description.1": "§8Grants §eGrace§8, nullifying the next instance of damage you take, scales with level", + + "spell.brutality.sacrifice": "Sacrifice", + "spell.brutality.sacrifice.description.1": "§aHeals§8 nearby players, including the caster, healing is distributed evenly and any excess is transferred to the next lowest player. Prioritizes the caster", + + "spell.brutality.sacred_oath": "Sacred Oath", + "spell.brutality.sacred_oath.description.1": "§8Materialize a disc of antimatter, and launches it forward, shredding through mobs", + + "spell.brutality.divine_retribution": "Divine Retribution", + "spell.brutality.divine_retribution.description.1": "§8Call down God's judgement at the targeted location", + + "spell.brutality.light_binding": "Light Binding", + "spell.brutality.light_binding.description.1": "§8Bind the target in shackles of light, halting their movement", + + + "spell.brutality.cosmic_cataclysm": "Cosmic Cataclysm", + "spell.brutality.cosmic_cataclysm.description.1": "§8Call down a massive meteor, causing a shockwave on impact", + + "spell.brutality.meteor_shower": "Meteor Shower", + "spell.brutality.meteor_shower.description.1": "§8Calls down a continuous barrage of meteors at the target location", + + "spell.brutality.gravitokinesis": "Gravitokinesis", + "spell.brutality.gravitokinesis.description.1": "§8Pulls targeted mobs towards the caster, can be inverted by crouching, knocking mobs away while pushing back the player", + + "spell.brutality.star_stream": "Star Stream", + "spell.brutality.star_stream.description.1": "§8Unleashes a continuous barrage of stars at the targeted location", + + "spell.brutality.star_burst": "Star Burst", + "spell.brutality.star_burst.description.1": "§8Unleashes a burst of stars at the targeted direction", + + "spell.brutality.singularity_shift": "Singularity Shift", + "spell.brutality.singularity_shift.description.1": "§8Throw a star that spawns a field of augmented gravity upon impact. Gravity direction can be changed by shifting", + + "spell.brutality.annihilation": "Annihilation", + "spell.brutality.annihilation.description.1": "§8Summon lances in a star around the caster. Lances apply §cHexed§8 and have a chance to explode on contact", + + "spell.brutality.extinction": "Extinction", + "spell.brutality.extinction.description.1": "§8Unleash a beam of destruction", + + "spell.brutality.stygian_step": "Stygian Step", + "spell.brutality.stygian_step.description.1": "§8Dash forward, damaging mobs at the end of the dash", + + "spell.brutality.chthonic_capsule": "Chthonic Capsule", + "spell.brutality.chthonic_capsule.description.1": "§8Throw out a blood clot that explodes some time after hitting the ground. Explodes prematurely when hitting an enemy", + + "spell.brutality.brimspike": "Brimspike", + "spell.brutality.brimspike.description.1": "§8Conjure a Brimspike that spins rapidly and can be shot out, damage dealt is based on time charged", + "spell.brutality.brimspike.fail": "§cOnly one Brimspike can be present at a time", + + "spell.brutality.nightfall": "Nightfall", + "spell.brutality.nightfall.description.1": "§8Temporarily makes it midnight, nearby mobs are inflicted with §7Slowness§8 and§8 Blindness", + + "spell.brutality.moonlit_mending": "Moonlit Mending", + "spell.brutality.moonlit_mending.healed_for": "§aHealed for ", + "spell.brutality.moonlit_mending.description.1": "§8§aHeals§8 the caster depending on the time of day (Noon = 10% Max§r ❤§9 Health§e | Midnight 100% Max§r ❤§9 Health§e) excess healing is converted into absorption level", + + + "message.brutality.caffeine_sleep": "You are caffeinated!", + "message.brutality.condition.on_ground": "§cOnly Castable when on the ground", + + "message.brutality.last_death_location": "Last Death Location: ", + "message.brutality.no_mana": "Insufficient Mana!", + "message.brutality.on_cooldown": "Spell is on Cooldown! You may cast in ", + "message.brutality.seconds": " seconds", + "message.brutality.cast_failed": "Cast Failed!", + "message.brutality.cooldown" : "cooldown", + + "key.brutality.rage_activate_key" : "Activate Rage", + "key.brutality.current_keybind" : "Current Keybind", + "key.categories.brutality" : "Brutality", + + "rarity.common.name": "Common", + "rarity.uncommon.name": "Uncommon", + "rarity.rare.name": "Rare", + "rarity.epic.name": "Epic", + "rarity.legendary.name": "Legendary", + "rarity.fabled.name": "Fabled", + "rarity.mythic.name": "Mythic", + "rarity.divine.name": "Divine", + "rarity.cataclysmic.name": "Cataclysmic", + "rarity.godly.name": "Godly", + "rarity.dark.name": "Everdark", + "rarity.gloomy.name": "Gloomy", + "rarity.stygian.name": "Stygian", + "rarity.fire.name": "Smoldering", + "rarity.glacial.name": "Glacial", + "rarity.prismatic.name": "Prismatic", + "rarity.nocturnal.name": "Nocturnal", + + "common": "Common", + "uncommon": "Uncommon", + "rare": "Rare", + "epic": "Epic", + "legendary": "Legendary", + "fabled": "Fabled", + "mythic": "Mythical", + "divine": "Divine", + "cataclysmic": "Cataclysmic", + "godly": "Godly", + "dark": "Everdark", + "sculk": "Gloomy", + "stygian": "Stygian", + "fire": "Smoldering", + "ice": "Glacial", + "nocturnal": "Nocturnal", + "prismatic": "Prismatic", + + "lootbeams.rarity.common": "Common", + "lootbeams.rarity.uncommon": "Uncommon", + "lootbeams.rarity.rare": "Rare", + "lootbeams.rarity.epic": "Epic", + "lootbeams.rarity.legendary": "Legendary", + "lootbeams.rarity.fabled": "Fabled", + "lootbeams.rarity.mythic": "Mythical", + "lootbeams.rarity.divine": "Divine", + "lootbeams.rarity.cataclysmic": "Cataclysmic", + "lootbeams.rarity.godly": "Godly", + "lootbeams.rarity.dark": "Everdark", + "lootbeams.rarity.sculk": "Gloomy", + "lootbeams.rarity.stygian": "Stygian", + "lootbeams.rarity.nocturnal": "Nocturnal", + "lootbeams.rarity.fire": "Smoldering", + "lootbeams.rarity.ice": "Glacial", + "lootbeams.rarity.prismatic": "Prismatic", + + "creativeTab.brutality_unsorted_tab": "Brutality Unsorted Items", + "creativeTab.brutality_magic_tab": "Brutality Magic Items", + "creativeTab.brutality_curio_tab": "Brutality Curios", + "creativeTab.brutality_vanity_tab": "Brutality Vanities", + "creativeTab.brutality_gastronomy_tab": "Brutality Gastronomy Items", + "creativeTab.brutality_material_tab": "Brutality Materials", + "creativeTab.brutality_block_tab": "Brutality Blocks", + + "attribute.name.generic.rage_time_multiplier": "§f⭕§r Rage Time", + "attribute.name.generic.rage_level": "§f🔴§r Rage Level", + "attribute.name.generic.rage_gain": "§f💢§r Rage Gain", + "attribute.name.generic.max_rage": "§f😡§r Max Rage", + + "attribute.name.generic.max_mana": "§f🔵§r Max Mana", + "attribute.name.generic.mana_regen": "§f💦§r Mana Regen", + "attribute.name.generic.mana_cost": "§f🔹§r Mana Cost", + + "attribute.name.generic.cast_time_reduction": "§f🪄§r Cast Time Reduction", + "attribute.name.generic.spell_cooldown_reduction": "§f⌛§r Spell Cooldown Reduction", + + "attribute.name.generic.omnivamp": "§f🧛§r Omnivamp", + "attribute.name.generic.lifesteal": "§f🪓§r Lifesteal", + "attribute.name.generic.dodge_chance": "§f💨§r Dodge Chance", + "attribute.name.generic.jump_height": "§f🦘§r Jump Height", + + "attribute.name.generic.critical_strike_chance": "§f💥§r Critical Chance", + "attribute.name.generic.critical_strike_damage": "§f🧨§r Critical Damage", + + "attribute.name.generic.stun_chance": "§f🎉§r Stun Chance", + "attribute.name.generic.stun_duration": "§f🎊§r Stun Duration", + "attribute.name.generic.tenacity": "§f🎈§r Tenacity", + + "attribute.name.generic.daemonic_school_level": "§f💀§r Daemonic School Level", + "attribute.name.generic.darkist_school_level": "§f🔊§r Darkist School Level", + "attribute.name.generic.evergreen_school_level": "§f🍃§r Evergreen School Level", + "attribute.name.generic.cosmic_school_level": "§f🪐§r Cosmic School Level", + "attribute.name.generic.celestia_school_level": "§f👼§r Celestia School Level", + "attribute.name.generic.umbrancy_school_level": "§f🌙§r Umbrancy School Level", + "attribute.name.generic.exodic_school_level": "§f✖§r Exodic School Level", + "attribute.name.generic.brimwielder_school_level": "§f☠§r Brimwielder School Level", + "attribute.name.generic.voidwalker_school_level": "§f⚫§r Voidwalker School Level", + + "attribute.name.generic.spell_damage": "Spell Damage", + "attribute.name.generic.sword_damage": "Sword Damage", + "attribute.name.generic.spear_damage": "Spear Damage", + "attribute.name.generic.axe_damage": "Axe Damage", + "attribute.name.generic.scythe_damage": "Scythe Damage", + "attribute.name.generic.hammer_damage": "Hammer Damage", + + "attribute.name.generic.blunt_damage": "Blunt Damage", + "attribute.name.generic.slash_damage": "Slash Damage", + "attribute.name.generic.piercing_damage": "Piercing Damage", + + "attribute.name.generic.lethality": "§f🪡§r Lethality", + "attribute.name.generic.armor_penetration": "§f🏹§r Armor Penetration", + + "attribute.name.generic.entity_visibility": "§f👁§r Entity Visibility", + "attribute.name.generic.throw_strength": "Throw Strength", + "attribute.name.generic.damage_taken": "Damage Taken", + + "attribute.name.generic.attack_damage": "§f❗§r Attack Damage", + "attribute.name.generic.attack_speed": "§f‼§r Attack Speed", + + + "attribute.modifier.equals.0": "%s %s", + "attribute.modifier.equals.1": "%s%% Base %s", + "attribute.modifier.equals.2": "%s%% Total %s", + "attribute.modifier.plus.0": "+%s %s", + "attribute.modifier.plus.1": "+%s%% Base %s", + "attribute.modifier.plus.2": "+%s%% Total %s", + "attribute.modifier.take.0": "-%s %s", + "attribute.modifier.take.1": "-%s%% Base %s", + "attribute.modifier.take.2": "-%s%% Total %s", + + + "effect.brutality.neutral": "Neutral", + "effect.brutality.happy": "Happy", + "effect.brutality.sad": "Sad", + "effect.brutality.angry": "Angry", + "effect.brutality.pulverized": "Pulverized", + "effect.brutality.ruined": "Ruined", + "effect.brutality.radiation": "Radiation", + "effect.brutality.stoneform": "Stoneform", + "effect.brutality.salted": "§fSalted", + "effect.brutality.peppered": "§7Peppered", + "effect.brutality.hot_and_spicy": "§cHot & Spicy", + "effect.brutality.slicked": "§6Slicked", + "effect.brutality.oiled": "§2Oiled", + "effect.brutality.scored": "§mScored", + "effect.brutality.marinated": "Marinated", + "effect.brutality.caffeinated": "Caffeinated", + "effect.brutality.mashed": "§4Mashed", + "effect.brutality.stunned": "§l§eStunned", + "effect.brutality.miracle_blight": "§eM§6i§cr§4a§dc§5l§1e§9 §3B§bl§ai§2g§eh§6t", + "effect.brutality.sprinkled": "§eS§6p§cr§4i§dn§5k§1l§9e§3d", + "effect.brutality.candied": "§dCandied", + "effect.brutality.caramelized": "§6Caramelized", + "effect.brutality.glazed": "§fGlazed", + "effect.brutality.grace": "Grace", + "effect.brutality.lightbound": "Lightbound", + "effect.brutality.enraged": "Enraged", + "effect.brutality.the_void": "The Void", + "effect.brutality.weightlessness": "§2Weightlessness", + "effect.brutality.mana_fatigue": "§cMana Fatigue", + "effect.brutality.magic_sickness": "§cMagic Sickness", + "effect.brutality.mana_frugality": "§aFrugal Mana", + "effect.brutality.magic_power": "§aMagic Power", + "effect.brutality.ultra_dodge": "§bUltra Dodge", + "effect.brutality.dodge_cooldown": "§4Dodge Cooldown", + "effect.brutality.precision": "§4Precision", + + "brutality.description.type.active": "§6Active Ability:", + "brutality.description.type.passive": "§6Passive Effect:", + "brutality.description.type.full_set_passive": "§6Passive Effect (Full Set):", + "brutality.description.type.full_set_active": "§6Armor Set Ability:", + "brutality.description.type.on_hit": "§6On Hit:", + "brutality.description.type.on_swing": "§6On Swing:", + "brutality.description.type.when_thrown": "§6When Thrown:", + "brutality.description.type.on_right_click": "§6On Right Click:", + "brutality.description.type.on_left_clicking_entity": "§6On Left Clicking Entity:", + "brutality.description.type.on_shift_right_click": "§6On Shift Right Click:", + "brutality.description.type.on_hold_right_click": "§6On Holding Right Click:", + "brutality.description.type.on_kill": "§6On Kill:", + "brutality.description.type.on_shoot": "§6On Shoot:", + "brutality.description.type.dash_ability": "§6Dash Ability:", + "brutality.description.type.on_successful_dodge": "§6On Successful Dodge:", + "brutality.description.type.mana_cost": "§7Mana Cost§f 💧§7 :", + + "brutality.description.type.shift_for_info": "§8Hold SHIFT for more info", + "brutality.description.type.ctrl_for_info": "§8Hold CTRL for more info", + "brutality.description.type.alt_for_info": "§8Hold ALT for more info", + + "curios.identifier.heart": "Heart", + "curios.identifier.anklet": "Anklet", + "curios.modifiers.heart": "When worn as heart:", + "curios.modifiers.anklet": "When worn as anklet:", + + "entity.brutality.black_hole": "Miniature Black Hole", + "entity.brutality.cruel_sun": "Cruel Sun", + "entity.brutality.depth_crusher_projectile": "Depth Crusher Projectile", + "entity.brutality.exoblade_beam": "Exoblade Projectile", + "entity.brutality.explosion_ray": "Explosion Ray", + "entity.brutality.last_prism_ray": "Last Prism Ray", + "entity.brutality.light_arrow": "Light Arrow", + "entity.brutality.supernova_asteroid": "Supernova Asteroid", + "entity.brutality.magic_explosion": "Magic Explosion", + "entity.brutality.pi_entity": "Pi", + "entity.brutality.spectral_maw": "Spectral Maw", + "entity.brutality.star": "Star", + "entity.brutality.terra_beam": "Terra Beam", + "entity.brutality.biomech_reactor": "Thrown Biomechanical Reactor", + "entity.brutality.styrofoam_cup": "Thrown Styrofoam Cup", + "entity.brutality.cabbage": "Thrown Cabbage", + "entity.brutality.depth_crusher": "Thrown Depth Crusher", + "entity.brutality.gungnir": "Thrown Gungnir", + "entity.brutality.knife": "Thrown Knife", + "entity.brutality.thunderbolt": "Thrown Thunderbolt", + "entity.brutality.wintermelon": "Thrown Wintermelon", + + + "container.brutality.filing_cabinet": "Filing Cabinet", + + + "death.attack.dematerialize": "%1$s was dematerialized", + "death.attack.dematerialize.player": "%1$s had their atoms revoked by %2$s", + + "death.attack.last_prism": "%1$s faced the light", + "death.attack.last_prism.player": "%1$s had their body disintegrated by %2$s", + + "death.attack.throwing_pierce.0": "%1$s was pierced to death", + "death.attack.throwing_pierce.1": "%1$s was brutally perforated", + "death.attack.throwing_pierce.2": "%1$s got impaled", + "death.attack.throwing_pierce.3": "%1$s became swiss cheese", + "death.attack.throwing_pierce.4": "%1$s was given a new hole", + "death.attack.throwing_pierce.5": "%1$s got swooned", + "death.attack.throwing_pierce.6": "%1$s got their organs poked", + "death.attack.throwing_pierce.7": "", + "death.attack.throwing_pierce.8": "", + + "death.attack.throwing_pierce.0.player": "%1$s was made into a pincushion by %2$s", + "death.attack.throwing_pierce.1.player": "%1$s was shish kebab'd by %2$s", + "death.attack.throwing_pierce.2.player": "%1$s was pierced in the heart by %2$s", + "death.attack.throwing_pierce.3.player": "%2$s gave %1$s a new hole", + "death.attack.throwing_pierce.4.player": "%1$s was crucified by %2$s", + "death.attack.throwing_pierce.5.player": "%2$s was swiss cheesed by %1$s", + "death.attack.throwing_pierce.6.player": "%1$s got swooned by %2$s", + "death.attack.throwing_pierce.7.player": "%1$s got their utensils poked by %2$s", + "death.attack.throwing_pierce.8.player": "", + + "death.attack.throwing_blunt.0": "%1$s discovered blunt force", + "death.attack.throwing_blunt.1": "%1$s was brutally indented", + "death.attack.throwing_blunt.2": "%1$s was folded like laundry", + "death.attack.throwing_blunt.3": "%1$s got isekai'd", + "death.attack.throwing_blunt.4": "%1$s experienced Newton's second law", + "death.attack.throwing_blunt.5": "", + "death.attack.throwing_blunt.6": "", + "death.attack.throwing_blunt.7": "", + "death.attack.throwing_blunt.8": "", + + "death.attack.throwing_blunt.0.player": "%1$s was brutally indented by %2$s", + "death.attack.throwing_blunt.1.player": "%1$s was folded like laundry by %2$s", + "death.attack.throwing_blunt.2.player": "%1$s got isekai'd by %2$s", + "death.attack.throwing_blunt.3.player": "", + "death.attack.throwing_blunt.4.player": "", + "death.attack.throwing_blunt.5.player": "", + "death.attack.throwing_blunt.6.player": "", + "death.attack.throwing_blunt.7.player": "", + "death.attack.throwing_blunt.8.player": "" +} diff --git a/projects/1.20/assets/brutality-a-terramity-addon/brutality/lang/zh_cn.json b/projects/1.20/assets/brutality-a-terramity-addon/brutality/lang/zh_cn.json new file mode 100644 index 000000000000..94ea03fd8f8e --- /dev/null +++ b/projects/1.20/assets/brutality-a-terramity-addon/brutality/lang/zh_cn.json @@ -0,0 +1,1476 @@ +{ + "item.brutality.high_frequency_alloy": "高频合金", + "item.brutality.quantite_ingot": "量子锭", + "item.brutality.unbridled_rage": "不羁怒火", + "item.brutality.pocket_black_hole": "袖珍黑洞", + "item.brutality.blue_slime_ball": "蓝色史莱姆球", + "item.brutality.pink_slime_ball": "粉色史莱姆球", + + "item.brutality.prison_key": "监狱钥匙", + "item.brutality.prison_key.on_left_clicking_entity.1": "§e -卸下目标所有手铐", + "item.brutality.handcuffs": "手铐", + "item.brutality.handcuffs.passive.1": "§e -只能通过死亡或使用监狱钥匙卸下", + "item.brutality.handcuffs.passive.2": "§e -获得 §8虚弱 II", + "item.brutality.handcuffs.passive.3": "§e -获得 §f挖掘疲劳 III", + + "item.brutality.cinder_block": "煤渣砖", + "item.brutality.beach_ball": "沙滩球", + "item.brutality.blast_barrel": "爆破桶", + "item.brutality.blast_barrel.when_thrown.1": "§e -掷出一只桶,弹跳2次或5秒后爆炸", + "item.brutality.perfume_bottle": "香水瓶", + "item.brutality.perfume_bottle.when_thrown.1": "§e -掷出香水,使附近生物攻击最近的其他实体", + "item.brutality.perfume_bottle.when_thrown.2": "§e -靠近火焰时点燃", + "item.brutality.photon": "光子", + "item.brutality.photon.when_thrown.1": "§e -掷出一枚不受重力影响的光子", + "item.brutality.photon.when_thrown.2": "§e -伤害随投射速度提升", + "item.brutality.pouch_o_photons": "光子袋", + "item.brutality.pouch_o_photons.when_thrown.1": "§e -掷出3-10枚光子", + "item.brutality.pouch_o_photons.when_thrown.2": "§e -伤害随投射速度提升", + + "item.brutality.absolute_zero": "绝对零度", + "item.brutality.absolute_zero.lore.1": "触碰即冻结", + "item.brutality.absolute_zero.when_thrown.1": "§e -掷出液氮瓶,冻结并减速附近生物", + + "item.brutality.dynamite": "炸药", + "item.brutality.dynamite.when_thrown.1": "§e -掷出一根炸药,3秒后爆炸", + "item.brutality.sticky_dynamite": "粘性炸药", + "item.brutality.sticky_dynamite.when_thrown.1": "§e -掷出一根粘性炸药,3秒后爆炸", + "item.brutality.bouncy_dynamite": "弹跳炸药", + "item.brutality.bouncy_dynamite.when_thrown.1": "§e -掷出一根弹跳炸药,3秒后爆炸", + "item.brutality.sticky_bomb": "粘性炸弹", + "item.brutality.sticky_bomb.when_thrown.1": "§e -掷出一枚可遥控引爆的粘性炸弹", + "item.brutality.sticky_bomb.on_right_click.1": "§e -引爆附近所有粘性炸弹", + "item.brutality.sticky_bomb.fail.1": "§c最多同时存在10枚粘性炸弹", + "item.brutality.ice_cube": "冰块", + "item.brutality.ice_cube.when_thrown.1": "§e -掷出冰块,命中时冻结敌人", + "item.brutality.permafrost_cube": "永冻方块", + "item.brutality.permafrost_cube.when_thrown.1": "§e -掷出永冻方块,命中时冻结附近敌人", + "item.brutality.sculk_grenade": "幽匿手雷", + "item.brutality.sculk_grenade.when_thrown.1": "§e -掷出幽匿手雷,撞击时产生音爆冲击波", + "item.brutality.sculk_grenade.when_thrown.2": "§e -冲击波造成§8失明§e0.5秒", + + "item.brutality.holy_hand_grenade": "神圣手雷", + "item.brutality.holy_hand_grenade.when_thrown.1": "§e -掷出神圣手雷,3秒后爆炸", + + "item.brutality.deck_of_fate": "命运牌组", + "item.brutality.deck_of_fate.when_thrown.1": "§e -掷出命运牌,每张牌随机触发5种效果之一:", + "item.brutality.deck_of_fate.when_thrown.2": "", + "item.brutality.deck_of_fate.when_thrown.3": "§e -§1附加缓慢 II,持续3秒", + "item.brutality.deck_of_fate.when_thrown.4": "§e -§e眩晕目标5刻", + "item.brutality.deck_of_fate.when_thrown.5": "§e -§4点燃敌人5秒", + "item.brutality.deck_of_fate.when_thrown.6": "§e -§2附加剧毒 II,持续3秒", + "item.brutality.deck_of_fate.when_thrown.7": "§e -§8附加凋零 II,持续3秒", + + "item.brutality.vampire_knives": "吸血鬼飞刀", + "item.brutality.vampire_knives.when_thrown.1": "§e -掷出4-8枚吸血鬼飞刀", + "item.brutality.vampire_knives.when_thrown.2": "§e -速度随§r ‼§9攻击速度§e提升", + + "item.brutality.stick_of_butter": "黄油棒", + "item.brutality.stick_of_butter.when_thrown.1": "§e -掷出黄油棒,眩晕敌人", + + "item.brutality.overclocked_toaster": "超频烤面包机", + "item.brutality.overclocked_toaster.when_thrown.1": "§e -掷出超频烤面包机,向最近敌人发射吐司", + + "item.brutality.cannonball_cabbage": "炮弹卷心菜", + "item.brutality.golden_phoenix": "黄金凤凰", + + "item.brutality.winter_melon": "冬瓜", + "item.brutality.winter_melon.when_thrown.1": "§e -掷出冬瓜,减速并冻结附近敌人", + + "item.brutality.crimson_delight": "猩红美味", + + "item.brutality.cavendish": "卡文迪什香蕉", + "item.brutality.cavendish.when_thrown.1": "§e -掷出香蕉,落地后形成香蕉皮", + + "item.brutality.atomic_judgement": "原子裁决", + "item.brutality.atomic_judgement.lore.1": "小心轻放", + "item.brutality.atomic_judgement.on_hit.1": "§e -在目标位置引发核爆", + "item.brutality.atomic_judgement.on_hold_right_click.1": "§e -蹲下时右键将自己发射至空中,落地爆炸", + "item.brutality.atomic_judgement.on_hold_right_click.2": "§e -爆炸威力随下落距离提升", + "item.brutality.atomic_judgement.passive.1": "§e -免疫§a辐射", + "item.brutality.atomic_judgement.passive.2": "§e -减少跌落伤害", + + "item.brutality.deathsaw": "死亡锯", + "item.brutality.deathsaw.lore.1": "小心轻放", + "item.brutality.deathsaw.on_hit.1": "§e -附加§7粉碎 I§e,持续5刻", + "item.brutality.deathsaw.on_hold_right_click.1": "§e -启动死亡锯,对前方5格内所有生物造成伤害", + "item.brutality.deathsaw.on_hold_right_click.2": "§e -贴墙仰视时可攀爬", + + "item.brutality.rhongomyniad": "荣辉长枪", + "item.brutality.rhongomyniad.on_swing.1": "§e -发射穿透性神圣光束", + + "item.brutality.rhitta": "神斧·利塔", + "item.brutality.rhitta.lore": "立于万族之巅者", + "item.brutality.rhitta.on_hold_right_click.1": "§e -在头顶召唤迷你§6太阳", + "item.brutality.rhitta.on_hold_right_click.2": "§e -§6太阳§e灼烧附近所有生物", + "item.brutality.rhitta.on_hold_right_click.3": "§e -§1夜晚§e无法使用", + "item.brutality.rhitta.passive.1": "§e -越接近正午威力越强", + + "item.brutality.onyx_phasesaber": "玛瑙相位刃", + "item.brutality.onyx_phasesaber.on_hit.1": "§e -点燃敌人3秒", + "item.brutality.onyx_phasesaber.passive.1": "§e -造成魔法伤害", + + "item.brutality.topaz_phasesaber": "黄玉相位刃", + "item.brutality.topaz_phasesaber.on_hit.1": "§e -点燃敌人3秒", + "item.brutality.topaz_phasesaber.passive.1": "§e -造成魔法伤害", + + "item.brutality.sapphire_phasesaber": "蓝宝石相位刃", + "item.brutality.sapphire_phasesaber.on_hit.1": "§e -点燃敌人3秒", + "item.brutality.sapphire_phasesaber.passive.1": "§e -造成魔法伤害", + + "item.brutality.ruby_phasesaber": "红宝石相位刃", + "item.brutality.ruby_phasesaber.on_hit.1": "§e -点燃敌人3秒", + "item.brutality.ruby_phasesaber.passive.1": "§e -造成魔法伤害", + + "item.brutality.pandoras_cauldron": "潘多拉坩埚", + "item.brutality.pandoras_cauldron.when_thrown.1": "§e -每次投掷发射不同食物", + "item.brutality.pandoras_cauldron.when_thrown.2": "§e -部分食物拥有特殊效果", + + "item.brutality.depth_crusher": "深渊碎击者", + "item.brutality.depth_crusher.when_thrown.1": "§e -发射会在墙壁反弹的深渊碎击者", + "item.brutality.depth_crusher.when_thrown.2": "§e -每次反弹召唤追踪投射物", + "item.brutality.marianas_trench": "马里亚纳海沟", + "item.brutality.marianas_trench.on_swing.1": "§e -召唤追踪投射物", + "item.brutality.challenger_deep": "挑战者深渊", + "item.brutality.challenger_deep.on_swing.1": "§e -召唤追踪投射物", + + "item.brutality.metal_ruler": "金属直尺", + "item.brutality.metal_ruler.lore.1": "很锋利", + "item.brutality.metal_ruler.passive.1": "§e -根据目标高度造成额外伤害", + + "item.brutality.styrofoam_cup": "泡沫杯", + "item.brutality.styrofoam_cup_water": "装水泡沫杯", + "item.brutality.styrofoam_cup.lore.1": "我是认真的。", + "item.brutality.styrofoam_cup.when_thrown.1": "§e -掷出泡沫杯", + "item.brutality.styrofoam_cup.passive.1": "§e -可在饮水机处装水", + "item.brutality.styrofoam.passive.2": "§e -可放置", + + "item.brutality.mug": "空马克杯", + "item.brutality.mug_coffee": "咖啡马克杯", + "item.brutality.mug_eeffoc": "Eeffoc马克杯", + "item.brutality.mug.lore.1": "我是认真的。", + "item.brutality.mug.when_thrown.1": "§e -掷出咖啡马克杯", + "item.brutality.mug.passive.1": "§e -可在咖啡机处装咖啡", + "item.brutality.mug.passive.2": "§e -可放置", + + "item.brutality.wooden_ruler": "木制直尺", + "item.brutality.wooden_ruler.passive.1": "§e -根据目标高度造成额外伤害", + + "item.brutality.blade_of_the_ruined_king": "破败王者之刃", + "item.brutality.blade_of_the_ruined_king.lore.1": "爱会毁掉一切", + "item.brutality.blade_of_the_ruined_king.on_hit.1": "§e -额外造成目标当前§r ❤§9生命值§e8%的物理伤害", + "item.brutality.blade_of_the_ruined_king.on_hit.2": "§e -附加§3破败§e6秒,最多叠加3层;第三层消耗所有层数并使目标减速30%,持续1秒", + "item.brutality.blade_of_the_ruined_king.on_right_click.1": "§e -发射§3幽魂巨口§e,使路径上敌人§6眩晕§e3刻", + "item.brutality.blade_of_the_ruined_king.on_right_click.2": "§e -§3幽魂巨口§e距离随蓄力时间增加", + + "item.brutality.doomfist_gauntlet": "末日铁拳护手", + "item.brutality.doomfist_gauntlet.lore": "由历代末日铁拳传承,蕴含原始力量与野心。每一记重击都在战场宣示统治。", + "item.brutality.doomfist_gauntlet.ability.name.1": "火箭重拳", + "item.brutality.doomfist_gauntlet.ability.desc.1": "蓄力突进,将动能传递给路径上的敌人。", + + "item.brutality.event_horizon": "事件视界", + "item.brutality.event_horizon.on_hold_right_click.1": "§e -将§8黑洞§e移至头顶", + "item.brutality.event_horizon.on_hold_right_click.2": "§e -§8黑洞§e吸引附近生物并造成伤害", + "item.brutality.event_horizon.on_hit.1": "§e -造成反向击退", + + "item.brutality.excalibur": "誓约胜利之剑", + "item.brutality.excalibur_active": "觉醒誓约胜利之剑", + "item.brutality.excalibur.lore": "王者传奇之刃,于阿瓦隆锻造,沐浴神光。其力量反映持剑者的勇气,是希望与正义的灯塔。", + "item.brutality.excalibur.ability.name.1": "神圣光辉", + "item.brutality.excalibur.ability.desc.1": "蹲下右键唤醒圣剑,释放剑气;期间耐久快速消耗。", + "item.brutality.excalibur.ability.name.2": "君王领域", + "item.brutality.excalibur.ability.desc.2": "觉醒状态下,附近所有实体被减速。", + + "item.brutality.fallen_scythe": "堕落之镰", + "item.brutality.fallen_scythe.lore": "于被遗忘之战的阴影中锻造,此镰渴望陨落者的灵魂。每夺一命,其力倍增,回响亡者低语。", + "item.brutality.fallen_scythe.ability.name.1": "灵魂收割", + "item.brutality.fallen_scythe.ability.desc.1": "击杀生物永久提升攻击力,最多增加18点伤害。", + "item.brutality.fallen_scythe.souls_harvested": "已收割灵魂:", + + "item.brutality.frostmourne": "霜之哀伤", + "item.brutality.frostmourne.lore.1": "一切终将侍奉死亡", + "item.brutality.frostmourne.on_right_click.1": "§e -右键释放死亡寒冰波,对15格半径内敌人造成伤害", + "item.brutality.frostmourne.on_right_click.2": "§e -你获得§b抗性§e、§c力量§e并根据命中敌人数量§a治疗§e", + "item.brutality.frostmourne.on_shift_right_click.1": "§e -召唤数只流浪者为你作战", + "item.brutality.frostmourne.on_shift_right_click.2": "§e -最多同时存在10只流浪者", + "entity.brutality.summoned_stray": "召唤流浪者", + + "item.brutality.gungnir": "冈格尼尔", + "item.brutality.gungnir.lore": "从未失准", + "item.brutality.gungnir.when_thrown.1": "§e -掷出长枪,锁定25格内最近目标", + "item.brutality.gungnir.when_thrown.2": "§e -长枪将追踪目标,直至命中3次", + "item.brutality.gungnir.passive.1": "§e -返回持有者手中", + + "item.brutality.exoblade": "异域之刃", + "item.brutality.exoblade.on_swing.1": "§e -召唤4道追踪剑气", + "item.brutality.exoblade.on_hit.1": "§e -剑气附加§eM§gi§6r§4a§cc§dl§5e §1B§9l§3i§2g§ah§et", + + "item.brutality.biomech_reactor": "生物机械反应堆", + "item.brutality.biomech_reactor.when_thrown.1": "§e -掷出生物机械反应堆,延迟后追踪最近敌人", + "item.brutality.biomech_reactor.on_hit.1": "§e -在撞击点10格半径内造成伤害", + "item.brutality.biomech_reactor.on_hit.2": "§e -附加§eM§gi§6r§4a§cc§dl§5e §1B§9l§3i§2g§ah§et", + + "item.brutality.old_gpu": "老旧显卡", + "item.brutality.old_gpu.lore.1": "哦我的电脑——", + "item.brutality.old_gpu.passive.1": "§e -降低游戏画质", + "item.brutality.old_gpu.passive.2": "§e -无法更改", + + "item.brutality.leaf_blower": "高功率吹叶机", + "item.brutality.leaf_blower.lore": "强劲轻便的清理工具,快速清除杂物,庭院必备。", + "item.brutality.leaf_blower.ability.name.1": "强劲马达", + "item.brutality.leaf_blower.ability.desc.1": "强力推开附近实体,快速清场。", + "item.brutality.leaf_blower.on": "吹叶机已启动", + "item.brutality.leaf_blower.off": "吹叶机已关闭", + + "item.brutality.hf_murasama": "高频村正", + "item.brutality.hf_murasama.lore": "§4§l必有血雨", + "item.brutality.hf_murasama.on_hold_right_click.1": "§e -连续斩击,对10格半径内所有生物造成10点伤害", + "item.brutality.hf_murasama.on_swing.1": "§e -对2.5格半径内所有生物造成10点伤害", + "item.brutality.hf_murasama.passive.1": "§e -50%伤害穿透护甲", + + "item.brutality.last_prism": "终极棱镜", + "item.brutality.last_prism.on_hold_right_click.1": "§e -发射瓦解光线", + "item.brutality.last_prism.mana_cost.1": "§730/秒", + + "item.brutality.spatula": "锅铲", + "item.brutality.spatula.on_hit.1": "§e -击飞敌人", + "item.brutality.spatula.on_hit.2": "§e -附加§4捣碎 I§e3秒", + "item.brutality.spatula.on_hit.3": "§e -附加§8§m划口 I§e3秒", + + "item.brutality.the_golden_spatula": "黄金锅铲", + "item.brutality.the_golden_spatula.on_hit.1": "§e -击飞敌人", + "item.brutality.the_golden_spatula.on_hit.2": "§e -附加§4捣碎 II§e5秒", + "item.brutality.the_golden_spatula.on_hit.3": "§e -附加§8§m划口 II§e5秒", + + "item.brutality.meloncholy": "忧郁瓜", + "item.brutality.apple_core": "苹果核", + "item.brutality.chopstick": "筷子", + "item.brutality.chopstick.passive.1": "§e -双持时额外获得攻速与击退", + "item.brutality.bamboo_staff": "竹棍", + "item.brutality.bamboo_staff.passive.1": "众生平等", + + "item.brutality.frying_pan": "平底锅", + "item.brutality.frying_pan.on_hit.1": "§e -附加§4捣碎 II§e3秒", + + "item.brutality.potato_masher": "土豆捣碎器", + "item.brutality.potato_masher.on_hit.1": "§e -附加§4捣碎 III§e5秒", + "item.brutality.whisk": "打蛋器", + "item.brutality.whisk.on_hit.1": "§e -附加§4捣碎 I§e10秒", + + "item.brutality.iron_knife": "铁刀", + "item.brutality.iron_knife.on_hit.1": "§e -附加1层§8§m划口§e,持续3秒", + "item.brutality.iron_knife.on_hit.2": "§e -最多1层", + + "item.brutality.gold_knife": "金刀", + "item.brutality.gold_knife.on_hit.1": "§e -附加1层§8§m划口§e,持续3秒", + "item.brutality.gold_knife.on_hit.2": "§e -最多3层", + + "item.brutality.diamond_knife": "钻石刀", + "item.brutality.diamond_knife.on_hit.1": "§e -附加1层§8§m划口§e,持续3秒", + "item.brutality.diamond_knife.on_hit.2": "§e -最多2层", + + "item.brutality.void_knife": "虚空刀", + "item.brutality.void_knife.on_hit.1": "§e -附加1层§8§m划口§e,持续3秒", + "item.brutality.void_knife.on_hit.2": "§e -最多4层", + "item.brutality.void_knife.on_hit.3": "§e -附加§7粉碎 III§e3刻", + + "item.brutality.suspicious_slot_machine": "可疑老虎机(已损坏)", + "item.brutality.suspicious_slot_machine.lore.1": "能信吗?", + + "item.brutality.salt_shaker_charm": "盐瓶", + "item.brutality.salt_shaker_charm.passive.1": "§e -真实近战命中附加§f盐渍 I§e3秒", + "item.brutality.pepper_shaker_charm": "胡椒瓶", + "item.brutality.pepper_shaker_charm.passive.1": "§e -真实近战命中附加§7胡椒 I§e3秒", + "item.brutality.salt_and_pepper_charm": "盐与胡椒", + "item.brutality.salt_and_pepper_charm.passive.1": "§e -所有伤害附加§7胡椒 II§e与§f盐渍 II§e6秒", + + "item.brutality.smoke_stone": "烟熏石", + "item.brutality.smoke_stone.passive.1": "§e -真实近战命中附加§7烟熏 I§e3秒", + "item.brutality.the_smokehouse": "烟熏炉", + "item.brutality.the_smokehouse.passive.1": "§e -所有伤害附加§7烟熏 II§e6秒", + + "item.brutality.rock_candy_ring": "冰糖戒指", + "item.brutality.rock_candy_ring.passive.1": "§e -真实近战命中附加§d糖衣 I§e3秒", + + "item.brutality.rainbow_sprinkles": "彩虹糖屑", + "item.brutality.rainbow_sprinkles.passive.1": "§e -真实近战命中附加§e彩§6虹§c糖§4屑§dI§e3秒", + + "item.brutality.seared_sugar_brooch": "焦糖胸针", + "item.brutality.seared_sugar_brooch.passive.1": "§e -真实近战命中附加§6焦糖 I§e3秒", + + "item.brutality.sugar_glaze": "糖釉", + "item.brutality.sugar_glaze.passive.1": "§e -真实近战命中附加§f糖霜 I§e3秒", + + "item.brutality.caramel_crunch_medallion": "焦糖脆片徽章", + "item.brutality.caramel_crunch_medallion.passive.1": "§e -所有伤害附加§6焦糖 II§e与§d糖衣 II§e6秒", + + "item.brutality.dunked_donut": "浸糖甜甜圈", + "item.brutality.dunked_donut.passive.1": "§e -所有伤害附加§e彩§6虹§c糖§4屑§dII§e与§f糖霜 II§e4秒", + + "item.brutality.lollipop_of_eternity": "永恒棒棒糖", + "item.brutality.lollipop_of_eternity.passive.1": "§e -所有伤害附加§e彩§6虹§c糖§4屑§dIII§e、§f糖霜 III§e、§6焦糖 III§e与§d糖衣 III§e6秒", + + "item.brutality.fuzzy_dice": "毛绒骰子", + "item.brutality.fuzzy_dice.passive.1": "§e -概率双倍暴击,暴击伤害翻倍", + + "item.brutality.dumbbell": "哑铃", + "item.brutality.box_of_chocolates": "巧克力盒", + "item.brutality.chocolate_bar": "巧克力棒", + "item.brutality.broken_heart": "破碎之心", + "item.brutality.glass_heart": "玻璃之心", + "item.brutality.bikers_helmet": "机车头盔", + "item.brutality.bikers_helmet.passive.1": "§e -弹开命中头部的投射物", + "item.brutality.escape_key": "逃脱键", + "item.brutality.escape_key.passive.1": "§e -低于25%§r ❤§9生命值§e时获得§e隐身§e与§b速度 II§e", + "item.brutality.essential_oils": "精油", + "item.brutality.essential_oils.passive.1": "§e -获得§2油滑 II§e", + "item.brutality.miracle_cure": "奇迹解药", + "item.brutality.miracle_cure.active.1": "§e -净化所有有害§c效果§e", + "item.brutality.incognito_mode": "隐身模式", + "item.brutality.miniature_anchor": "迷你船锚", + "item.brutality.miniature_anchor.passive.1": "§e -水下获得§3抗性 IV§e", + "item.brutality.paper_airplane": "纸飞机", + "item.brutality.emergency_meeting": "紧急会议", + "item.brutality.emergency_meeting.active.1": "§e -对7.5格半径内所有生物附加§7缓慢 IV§e10秒", + "item.brutality.pencil_sharpener": "削笔刀", + "item.brutality.fire_extinguisher": "灭火器", + "item.brutality.fire_extinguisher.passive.1": "§e -火焰持续时间减半", + + "item.brutality.bamboo_steamer": "竹蒸笼", + "item.brutality.bamboo_steamer.passive.1": "§e -真实近战命中附加§b蒸汽 I§e3秒", + + "item.brutality.fridge_charm": "冰箱", + "item.brutality.fridge_charm.passive.1": "§e -美食减益持续时间翻倍", + "item.brutality.smart_fridge_charm": "智能冰箱", + "item.brutality.smart_fridge_charm.passive.1": "§e -美食减益持续时间变为三倍", + "item.brutality.mortar_and_pestle_charm": "研钵与研杵", + "item.brutality.mortar_and_pestle_charm.passive.1": "§e -使用美食道具的真实近战命中附加§7粉碎 III§e3刻", + + "item.brutality.hot_sauce_charm": "辣酱", + "item.brutality.hot_sauce_charm.passive.1": "§e -获得§c火辣 II§e", + + "item.brutality.olive_oil_charm": "橄榄油", + "item.brutality.olive_oil_charm.passive.1": "§e -真实近战命中附加§2油滑 II §e3秒", + "item.brutality.extra_virgin_olive_oil_charm": "特级初榨橄榄油", + "item.brutality.extra_virgin_olive_oil_charm.passive.1": "§e -所有伤害附加§2油滑 IV§e6秒", + "item.brutality.butter_gauntlets": "黄油护手", + "item.brutality.butter_gauntlets.passive.1": "§e -真实近战命中10%基础概率附加§6眩晕§e4刻,每级§a幸运§e增加2%", + + "item.brutality.tomato_sauce_charm": "番茄酱", + "item.brutality.tomato_sauce_charm.passive.1": "§e -真实近战命中附加§6滑腻 I §e3秒", + "item.brutality.cheese_sauce_charm": "奶酪酱", + "item.brutality.cheese_sauce_charm.passive.1": "§e -真实近战命中附加§6滑腻 I §e3秒", + "item.brutality.pizza_slop_charm": "披萨浆", + "item.brutality.pizza_slop_charm.passive.1": "§e -所有伤害附加§6滑腻 II§e6秒", + + "item.brutality.knife_block": "刀架", + + "item.brutality.seraphim_halo": "炽天使光环", + "item.brutality.trial_guardian_eyebrows": "试炼守卫眉毛", + "item.brutality.trial_guardian_hands": "试炼守卫之手", + "item.brutality.golden_headband": "金色头带", + "item.brutality.wooly_blindfold": "羊毛眼罩", + "item.brutality.celestial_starboard": "天界星板", + "item.brutality.celestial_starboard.passive.1": "§e -按住§f空格§e向上推进", + "item.brutality.celestial_starboard.dash_ability.1": "§7(潜行时按住空格)", + + "item.brutality.jackpot": "头奖", + "item.brutality.jackpot.lore.1": "再给我一次机会……", + "item.brutality.jackpot.on_hit.1": "§e -随机额外造成-5至10点伤害", + + "item.brutality.double_down": "双倍下注", + "item.brutality.double_down.on_hold_right_click.1": "§e -随机变为一把剑,获得其能力与属性", + "item.brutality.double_down.on_hold_right_click.2": "§e -随机剑最多拥有§c50点耐久§e,用完后恢复原状", + "item.brutality.double_down.on_hold_right_click.3": "§e -随机剑§c无法§e修复", + "item.brutality.double_down.on_hold_right_click.4": "§e -更强武器更难摇出,每级§a幸运§e提升概率", + + "item.brutality.prismatic_greatsword": "棱彩巨剑", + "item.brutality.prismatic_greatsword.on_hit.1": "§e -每命中一名敌人减少1秒技能冷却", + + "item.brutality.crimson_scissor_blade": "猩红剪刃", + "item.brutality.crimson_scissor_blade.on_swing.1": "§e -消耗4§r ❤§9生命值§e发射血斩", + "item.brutality.crimson_scissor_blade.on_swing.2": "§e -血斩每命中一名敌人§a治疗§e4§r ❤§9生命值§e", + + "item.brutality.shadowflame_scissor_blade": "暗影焰剪刃", + "item.brutality.shadowflame_scissor_blade.on_swing.1": "§e -发射暗影焰斩击,附加§d暗影焰", + "item.brutality.shadowflame_scissor_blade.on_hit.1": "§e -附加§d暗影焰", + + "item.brutality.darkin_blade": "暗裔之刃", + "item.brutality.darkin_blade.lore": "我非汝敌,吾即敌!", + "item.brutality.darkin_blade.passive.1": "§e -每隔数秒为下次攻击充能", + "item.brutality.darkin_blade.passive.2": "§e -充能攻击额外造成10%最大§r ❤§9生命值§e魔法伤害并治疗自身", + + "item.brutality.darkin_scythe": "暗裔镰刀", + "item.brutality.darkin_scythe.darkin": "§c§l暗裔", + "item.brutality.darkin_scythe.shadow_assasin": "§b§l影刺客", + "item.brutality.darkin_scythe.lore.1": "你,配得上吗?", + "item.brutality.darkin_scythe.on_hit.1": "§e -20%伤害转化为魔法伤害", + "item.brutality.darkin_scythe.on_hit.2": "§e -造成20%伤害量治疗", + "item.brutality.darkin_scythe.on_right_click.1": "§e -对前方7格内敌人造成伤害", + "item.brutality.darkin_scythe.on_right_click.2": "§e -对前方5格内敌人造成伤害并击飞", + "item.brutality.darkin_scythe.passive.1": "§e -获得40%移速并可穿过生物", + + "item.brutality.darkin_scythe.on_shift_right_click.1": "§e -若条件满足,在§c暗裔§e与§b影刺客§e形态间切换", + "item.brutality.darkin_scythe.on_shift_right_click.2": "§e -不同形态需满足特定要求解锁", + + "item.brutality.portable_mining_rig_charm": "便携挖矿机", + "item.brutality.portable_mining_rig_charm.passive.1": "§e -装备§6加密钱包§e时被动挖掘§5末影币§e与§4下界币§e", + "item.brutality.portable_mining_rig_charm.passive.2": "§e -可同时装备多台", + "item.brutality.portable_mining_rig_charm.passive.3": "§e -§6加密钱包§e余额越多,挖矿越少", + "item.brutality.crypto_wallet_charm": "加密钱包", + "item.brutality.crypto_wallet_charm.passive.1": "§e -将§5末影币§e与§4下界币§e转化为攻击伤害与攻击速度", + + "item.brutality.pi_charm": "π", + "item.brutality.pi_charm.lore.1": "3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348253421170679821480865132823066470938446095505822317253594081284811174502841027019385211055596446229489549303819", + "item.brutality.pi_charm.passive.1": "§e -召唤3枚§9π §e符号环绕玩家,命中造成§9π §e伤害", + "item.brutality.pi_charm.passive.2": "§e -每枚§9π §e符号每秒旋转§9π §e圈", + + "item.brutality.exponential_charm": "指数函数", + "item.brutality.exponential_charm.passive.1": "§e -发起连击,切换目标或5秒后重置", + "item.brutality.exponential_charm.passive.2": "§e -连击最多15次", + "item.brutality.exponential_charm.passive.3": "§e -按以下公式提升攻击伤害:", + "item.brutality.exponential_charm.passive.4": " ", + "item.brutality.exponential_charm.passive.5": "§e 伤害§d^§f(§e1 §f+ §e连击 §fx §e0.01§f)", + + "item.brutality.sine_charm": "正弦函数", + "item.brutality.sine_charm.lore.1": "三角函数", + "item.brutality.sine_charm.passive.1": "§e -按以下公式提升攻击伤害:", + "item.brutality.sine_charm.passive.2": "", + "item.brutality.sine_charm.passive.3": "§9 sin§f(§e时间 §fx §e0.1§f) §fx §e5 §f+ §e2.5", + + "item.brutality.cosine_charm": "余弦函数", + "item.brutality.cosine_charm.lore.1": "三角函数", + "item.brutality.cosine_charm.passive.1": "§e -按以下公式提升攻击速度:", + "item.brutality.cosine_charm.passive.2": "", + "item.brutality.cosine_charm.passive.3": "§c cos§f(§e时间 §fx §e0.1§f) §fx §e0.25 §f+ §e0.125", + + "item.brutality.addition_charm": "加法 (+)", + "item.brutality.multiplication_charm": "乘法 (×)", + + "item.brutality.subtraction_charm": "减法 (-)", + "item.brutality.subtraction_charm.passive.1": "§e -减少1心所受伤害", + + "item.brutality.division_charm": "除法 (÷)", + "item.brutality.division_charm.passive.1": "§e -所受伤害除以1.1", + + "item.brutality.sum_charm": "求和 (Σ)", + "item.brutality.sum_charm.passive.1": "§e -储存所受伤害的50%,单次最多10点", + "item.brutality.sum_charm.passive.2": "§e -下次攻击附加储存伤害,最多150点", + "item.brutality.sum_charm.passive.3": "§e -使用后归零", + "item.brutality.sum_charm.damage_stored.1": "§c已储存伤害:", + + "item.brutality.scientific_calculator": "科学计算器", + "item.brutality.scientific_calculator.lore.1": "配备64KB内存", + "item.brutality.scientific_calculator.passive.1": "§9 -允许使用数学函数、常数与概念", + + "item.brutality.road_runners_ring": "公路跑者戒指", + "item.brutality.road_runners_ring.lore.1": "哔哔哔!", + "item.brutality.road_runners_ring.passive.1": "§e -获得§b速度 XV", + "item.brutality.road_runners_ring.passive.2": "§e -高速撞墙会受到伤害", + + "item.brutality.abyssal_necklace": "深渊项链", + "item.brutality.abyssal_necklace.lore.1": "它在回望", + "item.brutality.abyssal_necklace.passive.1": "§e -附近敌人越多,伤害越高", + + "item.brutality.solar_system": "太阳系", + "item.brutality.yata_no_kagami": "八咫镜", + "item.brutality.yata_no_kagami.lore.1": "八手镜,三神器之一", + "item.brutality.yata_no_kagami.passive.1": "§e -25%所受伤害反弹给攻击者", + + "item.brutality.brain_rot": "脑腐", + "item.brutality.brain_rot.lore.1": "啥是sigma?", + "item.brutality.brain_rot.passive.1": "§e -真实近战命中附加§a恶心 I§e4秒", + + "item.brutality.blood_stone": "血石", + "item.brutality.blood_stone.passive.1": "§9 +1.3×近战伤害", + "item.brutality.blood_stone.passive.2": "§e -真实近战命中获得§c吸血§e1.5秒", + + "item.brutality.rage_stone": "怒石", + "item.brutality.rage_stone.passive.1": "§9 允许使用§c怒气槽", + "item.brutality.rage_stone.passive.2": "§9 +1.3×近战伤害", + + "item.brutality.mechanical_aorta": "机械主动脉", + "item.brutality.mechanical_aorta.lore.1": "真正让你热血沸腾!", + "item.brutality.mechanical_aorta.passive.1": "§9 允许使用§c怒气槽", + "item.brutality.mechanical_aorta.passive.2": "§e -§c激怒§e期间持续自伤", + + "item.brutality.heart_of_wrath": "愤怒之心", + "item.brutality.heart_of_wrath.passive.1": "§9 允许使用§c怒气槽", + + "item.brutality.hate_sigil": "仇恨符印", + "item.brutality.hate_sigil.passive.1": "§9 允许使用§c怒气槽", + + "item.brutality.eye_for_violence": "暴力之眼", + "item.brutality.eye_for_violence.passive.1": "§9 允许使用§c怒气槽", + "item.brutality.eye_for_violence.passive.2": "§e -§c激怒§e时高亮25格内所有生物", + + "item.brutality.blood_pulse_gauntlets": "血涌护手", + "item.brutality.blood_pulse_gauntlets.passive.1": "§9 允许使用§c怒气槽", + "item.brutality.blood_pulse_gauntlets.passive.2": "§e -§c激怒§e时攻击引发§c血爆", + + "item.brutality.spite_shard": "怨恨碎片", + "item.brutality.spite_shard.passive.1": "§9 允许使用§c怒气槽", + "item.brutality.spite_shard.passive.2": "§e -5格内每有一只敌对生物获得五分之一怒气", + + "item.brutality.blood_howl_pendant": "血嚎吊坠", + "item.brutality.blood_howl_pendant.passive.1": "§9 允许使用§c怒气槽", + "item.brutality.blood_howl_pendant.passive.2": "§9 +50% §c怒气获取§9当低于50%§r ❤§9生命值", + + "item.brutality.battle_scars": "战斗伤痕", + "item.brutality.battle_scars.passive.1": "§9 允许使用§c怒气槽", + "item.brutality.battle_scars.passive.2": "§9 每层激活的§c有害§9效果+15%怒气获取", + + "item.brutality.rampage_clock": "暴走时钟", + "item.brutality.rampage_clock.passive.1": "§9 允许使用§c怒气槽", + "item.brutality.rampage_clock.passive.2": "§e -§c激怒§e时击杀延长1秒持续时间", + + "item.brutality.pain_catalyst": "苦痛催化剂", + "item.brutality.pain_catalyst.passive.1": "§9 允许使用§c怒气槽", + "item.brutality.pain_catalyst.passive.2": "§e -所受伤害的100%转化为§c怒气", + + "item.brutality.grudge_totem": "怨念图腾", + "item.brutality.grudge_totem.passive.1": "§9 允许使用§c怒气槽", + "item.brutality.grudge_totem.passive.2": "§e -§c激怒§e时免疫死亡", + + "item.brutality.fury_band": "狂怒手环", + "item.brutality.fury_band.passive.1": "§9 允许使用§c怒气槽", + + "item.brutality.good_book": "善书", + "item.brutality.good_book.passive.1": "§9 +50%对亡灵伤害", + + "item.brutality.anger_management": "愤怒管理", + "item.brutality.anger_management.passive.1": "§e -§c怒气§e不再自动触发", + "item.brutality.anger_management.active.1": "§e -可手动储存并释放§c怒气§e(最低100点)", + + "item.brutality.blood_chalice": "鲜血圣杯", + "item.brutality.self_repair_nexus": "自修核心", + "item.brutality.self_repair_nexus.passive.1": "§e -3格内生物死亡时§a治疗§e1心", + "item.brutality.fallen_angels_halo": "堕落天使光环", + "item.brutality.bloodstained_mirror": "血污之镜", + "item.brutality.bloodstained_mirror.passive.1": "§e -10%所受伤害反弹给攻击者", + "item.brutality.hemograft_needle": "血液嫁接针", + "item.brutality.progenitors_earrings": "始祖耳环", + "item.brutality.vampire_fang": "吸血鬼獠牙", + "item.brutality.sanguine_spectacles": "血红眼镜", + "item.brutality.vampiric_talisman": "吸血鬼护符", + "item.brutality.vampiric_talisman.passive.1": "§e -下次近战攻击将§a治疗§e其50%伤害量", + + "item.brutality.eye_of_the_dragon": "龙眼", + "item.brutality.hell_specs": "地狱眼镜", + "item.brutality.air_jordan_earrings": "乔丹耳环", + "item.brutality.jury_nullifier": "陪审团否决器", + "item.brutality.lens_makers_glasses": "透镜工匠眼镜", + "item.brutality.deck_of_cards": "卡牌组", + "item.brutality.deck_of_cards.active.1": "§e -随机获得2至10秒魔法力量 LII", + + "item.brutality.crowbar": "撬棍", + "item.brutality.crowbar.passive.1": "§e -对高于90%§r ❤§9生命值§e的敌人+40%伤害", + "item.brutality.wire_cutters": "剪线钳", + + "item.brutality.archmages_trick": "大法师戏法", + "item.brutality.archmages_trick.passive.1": "§e -将一半§r ❤§9生命值§e转化为§r 💧§9魔力§e", + "item.brutality.archmages_trick.passive.2": "§e -1§r ❤§9心 = 15§r 💧§9魔力", + + "item.brutality.hellspec_tie": "地狱特化领带", + "item.brutality.hellspec_tie.passive.1": "§e -施放☠§e硫磺系法术时返还25%§r 💧§9魔力§e", + + "item.brutality.soul_stone": "灵魂石", + "item.brutality.soul_stone.passive.1": "§e -5%概率全额返还§r 💧§9魔力§e,否则返还15%", + + "item.brutality.scribes_index": "抄写员索引", + "item.brutality.scribes_index.passive.1": "§e -处于§f🔵§9最大魔力§e时+25%§9法术伤害§e,否则-10%", + + "item.brutality.emergency_flask": "应急瓶", + "item.brutality.emergency_flask.passive.1": "§e -低于50%§r ❤§9生命值§e时获得33%§r 🪄§e施法速度", + + "item.brutality.vindicator_steroids": "卫道士类固醇", + "item.brutality.vindicator_steroids.active.1": "§e -获得§f急迫 I§e与§c力量 I§e10秒", + + "item.brutality.hemomatic_locket": "血魔坠饰", + "item.brutality.hemomatic_locket.passive.1": "§e -每当穿戴者§a治疗§e时获得§d再生 I§e3秒", + + "item.brutality.sanguine_signet": "血红印戒", + "item.brutality.stygian_chain": "冥河锁链", + + "item.brutality.silver_respawn_card": "白银复活卡", + "item.brutality.silver_respawn_card.passive.1": "§e -违抗§4死亡§e,以1§r ❤§e心复活", + "item.brutality.silver_respawn_card.passive.2": "§e -使用后消耗", + "item.brutality.diamond_respawn_card": "钻石复活卡", + "item.brutality.diamond_respawn_card.passive.1": "§e -违抗§4死亡§e,以2§r ❤§e心复活", + "item.brutality.evil_king_respawn_card": "邪恶国王复活卡", + "item.brutality.evil_king_respawn_card.passive.1": "§e -违抗§4死亡§e,以3§r ❤§e心复活", + + "item.brutality.silver_booster_pack": "白银助力包", + "item.brutality.silver_booster_pack.passive.1": "§e -重生时获得30秒§b速度 II§e、§e吸收 II§e与§a跳跃提升 II§e", + "item.brutality.silver_booster_pack.passive.2": "§e -接近上次死亡地点时效果消失", + "item.brutality.diamond_booster_pack": "钻石助力包", + "item.brutality.diamond_booster_pack.passive.1": "§e -重生时获得2分钟§b速度 II§e、§e吸收 II§e、§a跳跃提升 II§e、§6饱和§e与§3抗性 II§e", + "item.brutality.diamond_booster_pack.passive.2": "§e -显示上次死亡地点", + "item.brutality.diamond_booster_pack.passive.3": "§e -接近上次死亡地点时效果消失", + "item.brutality.diamond_booster_pack.passive.4": "§e -灵魂绑定", + "item.brutality.evil_king_booster_pack": "邪恶国王助力包", + "item.brutality.evil_king_booster_pack.passive.1": "§e -重生时获得5分钟§b速度 II§e、§e吸收 II§e、§a跳跃提升 II§e、§6饱和§e、§3抗性 II§e与§f免疫§e", + "item.brutality.evil_king_booster_pack.passive.2": "§e -显示上次死亡地点", + "item.brutality.evil_king_booster_pack.passive.3": "§e -接近上次死亡地点时效果消失", + "item.brutality.evil_king_booster_pack.passive.4": "§e -灵魂绑定", + + "item.brutality.onyx_idol": "玛瑙偶像", + "item.brutality.onyx_idol.passive.1": "§e -每消耗200§r 💧§9魔力§e,立即重置所有§r ⌛§9法术冷却§e", + + "item.brutality.echo_chamber": "回音室", + "item.brutality.echo_chamber.passive.1": "§e -根据法术消耗减少§r⌛§9法术冷却§e,比例10§r 💧§9魔力§e=1%,最多25%", + + "item.brutality.ring_of_mana": "魔力之戒", + "item.brutality.ring_of_mana_plus": "魔力之戒+", + + "item.brutality.rune_of_delta": "德尔塔符文", + "item.brutality.rune_of_delta.passive.1": "§e -所处位置光照每低于7级1级,额外获得1§r 💦§9魔力回复§e", + + "item.brutality.conservative_concoction": "保守秘药", + "item.brutality.conservative_concoction.passive.1": "§e -越接近§f🔵§9最大魔力§e,§r 💦§9魔力回复§e越高,最多+100%", + + "item.brutality.pride": "傲慢之罪", + "item.brutality.pride.passive.1": "§e -§r ❤§9生命值§e越满,伤害越高", + "item.brutality.wrath": "愤怒之罪", + "item.brutality.wrath.passive.1": "§9 允许使用§c怒气槽", + "item.brutality.greed": "贪婪之罪", + "item.brutality.greed.passive.1": "§e -7格内每有1只生物+2%伤害(最多50%)", + "item.brutality.sloth": "懒惰之罪", + "item.brutality.sloth.passive.1": "§e -真实近战命中附加§8虚弱 I§e、§7缓慢 I§e与§f挖掘疲劳 I§e1秒", + "item.brutality.envy": "嫉妒之罪", + "item.brutality.envy.passive.1": "§e -获得与最近玩家§r ❤§9生命值§e差值的一半", + "item.brutality.lust": "色欲之罪", + "item.brutality.lust.passive.1": "§e -当前无效果", + "item.brutality.gluttony": "暴食之罪", + "item.brutality.gluttony.passive.1": "§e -吸收击杀敌人的灵魂,获得额外属性", + + "item.brutality.microblade_band": "微刃手环", + "item.brutality.microblade_band.lore.1": "好疼!", + + "item.brutality.nanomachines": "纳米机", + "item.brutality.nanomachines.lore.1": "纳米机,小子!", + "item.brutality.nanomachines.passive.1": "§e -减少50%§6物理§e伤害", + + "item.brutality.plunder_chest_charm": "掠夺宝箱", + "item.brutality.plunder_chest_charm.passive.1": "§e -真实近战命中10%基础概率窃取敌人§a增益§e,每级§a幸运§e增加2%", + + "item.brutality.dueling_glove": "决斗手套", + "item.brutality.dueling_glove.passive.1": "§9 +1.5×对最近生物伤害", + "item.brutality.dueling_glove.passive.2": "§9 +1.5×来自其他生物伤害", + + "item.brutality.dragonheart": "龙心", + "item.brutality.dragonheart.passive.1": "§e -获得§3抗性 I", + "item.brutality.dragonheart.passive.2": "§e -获得§c力量 III", + + "item.brutality.uvogre_heart": "乌沃格之心", + "item.brutality.uvogre_heart.passive.1": "§e -低于25%§r ❤§9生命值§e时获得§d再生 IV§e", + + "item.brutality.frozen_heart": "冰封之心", + "item.brutality.frozen_heart.passive.1": "§e -附近生物获得§7缓慢 I§e与§f挖掘疲劳 I§e", + + "item.brutality.zombie_heart": "僵尸之心", + "item.brutality.zombie_heart.passive.1": "§e -真实近战命中附加§2饥饿 I", + + "item.brutality.second_heart": "第二心脏", + "item.brutality.scope_goggles": "狙击镜护目镜", + "item.brutality.black_matter_necklace": "黑物质项链", + "item.brutality.black_matter_necklace.passive.1": "§e- 每点§r 🦺§9护甲§e+2%§r 💥§9暴击率§e与-1%§r 🧨§9暴击伤害§e", + "item.brutality.ninja_heart": "忍者之心", + "item.brutality.brutal_heart": "残暴之心", + "item.brutality.brutal_heart.passive.1": "§e -将失去§r ❤§9生命值§e按1:10比例转化为§r 💥§9暴击率§e", + + "item.brutality.black_hole_orb": "黑洞宝珠", + + "item.brutality.forbidden_orb": "禁忌宝珠", + "item.brutality.forbidden_orb.passive.1": "§e -§r 💧§9魔力§e低于30%时立即死亡", + + "item.brutality.blood_orb": "鲜血宝珠", + "item.brutality.blood_orb.passive.1": "§e -每损失1心获得15§r 💧§9魔力§e", + + "item.brutality.crown_of_tyranny": "暴政王冠", + "item.brutality.crown_of_tyranny.passive.1": "§e -根据目标已损失§r ❤§9生命值§e最多+75%伤害", + + "item.brutality.portable_quantum_thingamabob": "便携量子小玩意", + "item.brutality.portable_quantum_thingamabob.on_hit.1": "§e -获得1秒镜像", + + "item.brutality.warpslice_scabbard": "扭曲斩鞘", + "item.brutality.daemonium_whetstone": "恶魔磨刀石", + "item.brutality.soldiers_syringe": "士兵注射器", + "item.brutality.bruteskin_belt": "蛮皮腰带", + "item.brutality.blood_pack": "血包", + "item.brutality.critical_thinking": "批判思维", + "item.brutality.deadshot_brooch": "神射手胸针", + "item.brutality.energy_focuser": "能量聚焦器", + "item.brutality.target_cube": "目标方块", + "item.brutality.target_cube.passive.1": "§e -每级§a幸运§e+10%§r 💥§9暴击率§e", + "item.brutality.mana_syringe": "魔力注射器", + "item.brutality.mana_syringe.on_hit.1": "§e -将25%真实近战伤害返还为§r 💧§9魔力§e", + "item.brutality.profanum_reactor": "亵渎反应堆", + "item.brutality.profanum_reactor.passive.1": "§e -获得易伤", + + "item.brutality.the_oath": "誓约", + "item.brutality.the_oath.passive.1": "§e -额外造成10%魔法伤害", + + "item.brutality.knights_pendant": "骑士吊坠", + "item.brutality.knights_pendant.passive.1": "§e -低于75%§r ❤§9生命值§e时+5%§r 🏹§e护甲穿透", + + "item.brutality.heart_of_gold": "黄金之心", + "item.brutality.heart_of_gold.passive.1": "§e -50%所受伤害转化为§6吸收", + + "item.brutality.resplendent_feather_charm": "璀璨羽毛", + "item.brutality.resplendent_feather_charm.lore.1": "暖洋洋", + "item.brutality.resplendent_feather_charm.passive.1": "§e -12格内每有1只燃烧生物即§a治疗§e", + + "item.brutality.broken_clock": "破损时钟", + "item.brutality.broken_clock.passive.1": "§e -25%概率所有药水效果不计时", + + "item.brutality.shattered_clock": "粉碎时钟", + "item.brutality.shattered_clock.passive.1": "§e -25%概率所有增益不计时", + + "item.brutality.sundered_clock": "断裂时钟", + "item.brutality.sundered_clock.passive.1": "§e -35%概率所有增益不计时", + + "item.brutality.timekeepers_clock": "时间管理者时钟", + "item.brutality.timekeepers_clock.passive.1": "§e -50%概率所有增益不计时", + "item.brutality.timekeepers_clock.passive.2": "§e -减益持续时间-25%", + + "item.brutality.the_clock_of_frozen_time": "凝冻时光之钟", + "item.brutality.the_clock_of_frozen_time.passive.1": "§e -60%概率所有增益不计时", + "item.brutality.the_clock_of_frozen_time.passive.2": "§e -增益持续时间+25%", + "item.brutality.the_clock_of_frozen_time.passive.3": "§e -减益持续时间-35%", + + "item.brutality.first_explosion": "原初爆炸", + "item.brutality.first_explosion.lore.1": "比黑更黑,比暗更暗,我祈求你,与我深红融合。", + "item.brutality.first_explosion.lore.2": "觉醒之时已至。", + "item.brutality.first_explosion.lore.3": "正义,降临于无瑕边界,化为无形扭曲!", + "item.brutality.first_explosion.lore.4": "爆炸", + "item.brutality.first_explosion.maximum": "最大输出!", + + "item.brutality.providence": "天运", + "item.brutality.providence.lore": "上天已发话", + "item.brutality.providence.on_hold_right_click.1": "§e -发射光箭替代普通箭矢", + "item.brutality.providence.on_hold_right_click.2": "§e -光箭对亡灵额外伤害、可穿透、重力更小", + "item.brutality.providence.passive.1": "§e -不消耗箭矢,仅当直射阳光时生效", + + "item.brutality.paper_cut": "纸割", + + "item.brutality.whisperwaltz": "低语圆舞", + "item.brutality.whisperwaltz.on_hit.1": "§e -附加§7粉碎 I §e1刻", + + "item.brutality.quantum_drill": "量子钻头", + "item.brutality.quantum_drill.lore": "以稀有宇宙元素锻造的突破性工具,利用量子力学提升挖掘速度。附近每种独特方块都会共振增强采掘能力。", + "item.brutality.quantum_drill.ability.name.1": "自适应采掘", + "item.brutality.quantum_drill.ability.desc.1": "周围独特方块越多,挖掘越快,资源收集更高效。", + + "item.brutality.supernova": "超新星", + "item.brutality.supernova.lore": "宇宙之力", + "item.brutality.supernova.on_hit.1": "§e -对原目标周围生物造成10点伤害", + "item.brutality.supernova.on_right_click.1": "§e -召唤小行星带环绕玩家,碰撞敌人造成伤害", + + "item.brutality.seventh_star": "第七星", + "item.brutality.seventh_star.lore": "\"我该把星板需求再提高点 哈哈\"", + "item.brutality.seventh_star.on_swing.1": "§e -向瞄准方向发射3颗星", + "item.brutality.seventh_star.on_right_click.1": "§e -向四周8方向发射星星", + "item.brutality.seventh_star.on_shift_right_click.1": "§e -引爆250格内所有已发射星星", + "item.brutality.seventh_star.passive.1": "§e -星星会黏在生物与方块上", + + "item.brutality.canopy_of_shadows": "影幕天篷", + "item.brutality.canopy_of_shadows.passive.1": "§e -允许缓慢降落", + "item.brutality.canopy_of_shadows.passive.2": "§9+999光环", + + "item.brutality.shadowstep": "影步", + "item.brutality.shadowstep.on_right_click.1": "§e -传送至目标背后", + "item.brutality.shadowstep.passive.1": "§e -背刺造成7倍伤害", + "item.brutality.shadowstep.invalid": "无法传送至该位置", + + "item.brutality.noir_helmet": "黑色电影面具", + "item.brutality.noir_helmet.full_set_passive.1": "§e -向他人隐藏 wearer 名称标签", + + "item.brutality.noir_chestplate": "黑色电影斗篷", + "item.brutality.noir_chestplate.full_set_passive.1": "§e -向他人隐藏 wearer 名称标签", + + "item.brutality.noir_leggings": "黑色电影长裤", + "item.brutality.noir_leggings.full_set_passive.1": "§e -向他人隐藏 wearer 名称标签", + + "item.brutality.noir_boots": "黑色电影靴子", + "item.brutality.noir_boots.full_set_passive.1": "§e -向他人隐藏 wearer 名称标签", + + "item.brutality.terra_helmet": "大地守卫头盔", + "item.brutality.terra_helmet.full_set_passive.1": "§e -蹲下进入石形,提升§9护甲韧性§e与§9伤害抗性§e,但无法移动", + + "item.brutality.terra_chestplate": "大地守卫甲壳", + "item.brutality.terra_chestplate.full_set_passive.1": "§e -蹲下进入石形,提升§9护甲韧性§e与§9伤害抗性§e,但无法移动", + + "item.brutality.terra_leggings": "大地护腿", + "item.brutality.terra_leggings.full_set_passive.1": "§e -蹲下进入石形,提升§9护甲韧性§e与§9伤害抗性§e,但无法移动", + + "item.brutality.terra_boots": "大地靴子", + "item.brutality.terra_boots.full_set_passive.1": "§e -蹲下进入石形,提升§9护甲韧性§e与§9伤害抗性§e,但无法移动", + + "item.brutality.terra_blade": "大地之刃", + "item.brutality.terra_blade.on_swing.1": "§e -发射强力剑气波", + + "item.brutality.terratomere": "大地裂刃", + "item.brutality.terratomere.on_swing.1": "§e -发射强力剑气波", + "item.brutality.terratomere.on_swing.2": "§e -额外发射追踪投射物", + + "item.brutality.terraton_hammer": "大地吨锤", + "item.brutality.terraton_hammer.lore": "以远古魔像核心锻造的巨锤,承载岁月之沉。每一击皆回荡大地之力,碎石断骨。慎用,其力需代价。", + "item.brutality.terraton_hammer.ability.name.1": "巨人之击", + "item.brutality.terraton_hammer.ability.desc.1": "牺牲移速与攻速,造成巨额伤害。", + "item.brutality.terraton_hammer.ability.name.2": "笨重", + "item.brutality.terraton_hammer.ability.desc.2": "手持时降低攻击与移动速度。", + + "item.brutality.dull_knife": "钝刀", + "item.brutality.dull_knife.passive.1": "§e -通过不同情绪强化自身,仅§c主手§e生效", + "item.brutality.dull_knife.on_right_click.1": "§e -右键切换4种情绪,获得不同增益与减益", + "item.brutality.dull_knife.neutral": "中立", + "item.brutality.dull_knife.neutral.desc.1": "无效果", + "item.brutality.dull_knife.neutral.desc.2": "", + "item.brutality.dull_knife.neutral.desc.3": "", + "item.brutality.dull_knife.happy": "快乐", + "item.brutality.dull_knife.happy.desc.1": "+50%速度", + "item.brutality.dull_knife.happy.desc.2": "+50%攻击速度", + "item.brutality.dull_knife.happy.desc.3": "-30%攻击伤害", + "item.brutality.dull_knife.sad": "悲伤", + "item.brutality.dull_knife.sad.desc.1": "50%伤害改为降低饥饿值", + "item.brutality.dull_knife.sad.desc.2": "+35%防御", + "item.brutality.dull_knife.sad.desc.3": "-35%速度", + "item.brutality.dull_knife.angry": "愤怒", + "item.brutality.dull_knife.angry.desc.1": "+50%伤害", + "item.brutality.dull_knife.angry.desc.2": "-70%防御", + "item.brutality.dull_knife.angry.desc.3": "", + + "item.brutality.lucky_insoles": "幸运鞋垫", + "item.brutality.lucky_insoles.passive.1": "§e -地面站立时+20%§r 💥§9暴击率§e", + + "item.brutality.daemonium_sewing_kit": "恶魔缝纫包", + "item.brutality.gamblers_chain": "赌徒链", + "item.brutality.pincushion": "针垫", + "item.brutality.pincushion.passive.1": "§e -每支插在身上的箭+1§r 🪡§9致命性§e", + "item.brutality.old_guillotine": "老旧断头台", + "item.brutality.old_guillotine.passive.1": "§e -若攻击将使敌人≤5§r ❤§9生命值§e,直接处决", + "item.brutality.knuckle_wraps": "指节绷带", + "item.brutality.knuckle_wraps.passive.1": "§e -连续近战命中获得3层精准,持续4秒;暴击将清除所有精准", + + "item.brutality.crease_of_creation": "创世折痕", + "item.brutality.crease_of_creation.lore.1": "重力是缰绳,我已驯服缰绳。", + "item.brutality.crease_of_creation.on_shift_right_click.1": "§e -将§r选中实体§e击飞远离玩家", + "item.brutality.crease_of_creation.on_hold_right_click.1": "§e -选中§r实体§e并操控其意志", + "item.brutality.crease_of_creation.on_hold_right_click.2": "§e -实体需少于50§r ❤§9心", + + "item.brutality.the_cloud": "云端", + "item.brutality.the_cloud.on_shift_right_click.1": "§e -将玩家§r ❤§9生命值§e、饥饿与活跃效果上传至云端", + "item.brutality.the_cloud.on_right_click.1": "§e -从云端下载并加载数据", + "item.brutality.the_cloud.stored_data": "§e§l已储存数据", + "item.brutality.the_cloud.health": "§c生命值", + "item.brutality.the_cloud.oxygen": "§b氧气", + "item.brutality.the_cloud.active_effects": "§e活跃效果:", + + "item.brutality.hyperbolic_feather": "双曲羽毛", + "item.brutality.hyperbolic_feather.passive.1": "§e -所受跌落伤害双倍§a治疗§e", + + "item.brutality.carton_of_prism_solution_milk": "棱镜溶液牛奶盒", + "item.brutality.carton_of_prism_solution_milk.passive.1": "§e -获得§f免疫", + "item.brutality.carton_of_prism_solution_milk.passive.2": "§e -获得§d再生 II", + + "item.brutality.truthseeker": "真理追寻者", + "item.brutality.truthseeker.lore": "在无尽求知中,其刃劈开无知帷幕,斩断虚妄,将光明洒向理解最暗角落。每一次挥击承载未言之重,粉碎幻象,留下不屈的清晰轨迹。", + "item.brutality.truthseeker.ability.name.1": "贤者献礼", + "item.brutality.truthseeker.ability.desc.1": "所有来源经验+100%。", + + "item.brutality.royal_guardian_sword": "皇家守卫之剑", + "item.brutality.royal_guardian_sword.lore.1": "无人可玷污王之名", + "item.brutality.royal_guardian_sword.on_hit.1": "§e -附加§7粉碎 XXV§e3刻", + + "item.brutality.thunderbolt": "雷霆", + "item.brutality.thunderbolt.lore": "由宙斯亲手锻造", + "item.brutality.thunderbolt.on_hit.1": "§e -击中敌人后提升移速", + "item.brutality.thunderbolt.on_right_click.1": "§e -高速发射低重力雷电", + "item.brutality.thunderbolt.on_shift_right_click.1": "§e -在玩家周围降下雷电暴雨", + "item.brutality.thunderbolt.passive.1": "§e -可同时投掷多道雷电", + "item.brutality.thunderbolt.passive.2": "§e -不消耗弹药", + + "item.brutality.sharpness_anklet": "锋利踝饰", + "item.brutality.fiery_anklet": "炽热踝饰", + "item.brutality.fiery_anklet.on_successful_dodge.1": "§e -灼烧攻击者2秒", + + "item.brutality.anklet_of_the_imprisoned": "囚禁踝饰", + "item.brutality.anklet_of_the_imprisoned.passive.1": "§e -每缺失1§r ❤§9心+15%§r 💥§9暴击率§e与§r 🧨§9暴击伤害§e", + "item.brutality.anklet_of_the_imprisoned.passive.2": "§e -每秒自伤1点", + + "item.brutality.empty_anklet": "空踝饰", + "item.brutality.davys_anklet": "戴维踝饰", + "item.brutality.davys_anklet.on_successful_dodge.1": "§e -对攻击者附加§f易伤§e10秒", + + "item.brutality.gundalfs_anklet": "刚达尔夫踝饰", + "item.brutality.gundalfs_anklet.on_successful_dodge.1": "§e -对攻击者附加§4咒蚀§e1秒", + + "item.brutality.debug_anklet": "调试踝饰", + "item.brutality.debug_anklet.on_successful_dodge.1": "§e -获得§5M§8i§5s§8p§5r§8o§5g§8r§5a§8m§5m§8e§5d§e5秒", + + "item.brutality.devils_anklet": "恶魔踝饰", + "item.brutality.devils_anklet.on_successful_dodge.1": "§e -获得§4咒蚀§e1秒", + + "item.brutality.basketball_anklet": "篮球踝饰", + + "item.brutality.emerald_anklet": "翡翠踝饰", + "item.brutality.emerald_anklet.on_successful_dodge.1": "§e -获得1颗绿宝石", + + "item.brutality.ruby_anklet": "红宝石踝饰", + "item.brutality.ruby_anklet.on_successful_dodge.1": "§e -获得§6防火§e10秒", + + "item.brutality.sapphire_anklet": "蓝宝石踝饰", + "item.brutality.sapphire_anklet.on_successful_dodge.1": "§e -获得§b水下呼吸§e30秒", + + "item.brutality.onyx_anklet": "玛瑙踝饰", + "item.brutality.onyx_anklet.on_successful_dodge.1": "§e -触发类似紫颂果的随机传送", + + "item.brutality.ankle_monitor": "脚踝监视器", + "item.brutality.ankle_monitor.passive.1": "§e -距离重生点>100格时获得§7缓慢 II§e与§7挖掘疲劳 I§e", + "item.brutality.ankle_monitor.passive.2": "§e -村民交易价格上涨", + "item.brutality.ankle_monitor.passive.3": "", + + "item.brutality.ultra_dodge_anklet": "超级闪避踝饰", + "item.brutality.ultra_dodge_anklet.on_successful_dodge.1": "§e -获得+100§r 🦺§9护甲§e5秒", + + "item.brutality.trial_anklet": "试炼踝饰", + "item.brutality.trial_anklet.on_successful_dodge.1": "§e -获得§b抗性 III§e与§7缓慢 III§e10秒", + + "item.brutality.super_dodge_anklet": "超级闪避踝饰", + "item.brutality.super_dodge_anklet.on_successful_dodge.1": "§e -获得巨型嗅探兽蹄3秒", + + "item.brutality.gnome_kings_anklet": "侏儒王踝饰", + "item.brutality.gnome_kings_anklet.on_successful_dodge.1": "§e -获得§f急迫 III§e20秒", + + "item.brutality.anklent": "非踝饰", + "item.brutality.anklent.passive.1": "§e -提供1个戒指槽", + + "item.brutality.phantom_finger": "幻影指", + "item.brutality.phantom_finger.passive.1": "§e -提供2个戒指槽", + + "item.brutality.divine_immolation": "神圣焚化", + "item.brutality.light_switch": "电灯开关", + "item.brutality.light_switch.lore.1": "谁把灯关了?", + "item.brutality.light_switch.active.1": "§e -对7.5格半径内所有生物附加§8黑暗§e8秒", + + "item.brutality.topaz_anklet": "黄玉踝饰", + "item.brutality.topaz_anklet.passive.1": "§e -90%概率免疫跌落伤害", + + "item.brutality.redstone_anklet": "红石踝饰", + "item.brutality.ironclad_anklet": "铁甲踝饰", + "item.brutality.ironclad_anklet.on_successful_dodge.1": "§e -获得§b抗性 I§e3秒", + + "item.brutality.amaterasu": "天照", + "item.brutality.amaterasu.on_hit.1": "§e -附加§f发光§e5秒", + "item.brutality.amaterasu.on_hit.2": "§e -清除目标§8黑暗§e", + "item.brutality.amaterasu.passive.1": "§e -对附带§8黑暗§e目标造成2倍伤害", + + "item.brutality.tsukuyomi": "月读", + "item.brutality.tsukuyomi.on_hit.1": "§e -附加§8黑暗§e5秒", + "item.brutality.tsukuyomi.on_hit.2": "§e -清除目标§f发光§e", + "item.brutality.tsukuyomi.passive.1": "§e -对附带§f发光§e目标造成2倍伤害", + + "item.brutality.conductite_anklet": "导能踝饰", + "item.brutality.conductite_anklet.on_successful_dodge.1": "§e -获得§f增幅§e3秒", + + "item.brutality.gladiators_anklet": "角斗士踝饰", + + "item.brutality.sacred_speed_anklet": "神圣速度踝饰", + "item.brutality.sacred_speed_anklet.on_successful_dodge.1": "§e -获得§f急迫 5§e3秒", + "item.brutality.void_anklet": "虚空踝饰", + "item.brutality.void_anklet.on_successful_dodge.1": "§e -获得§e隐身§e4秒", + "item.brutality.nyxium_anklet": "夜晶踝饰", + "item.brutality.nyxium_anklet.on_successful_dodge.1": "§e -获得§9节俭魔力 X§e4秒", + + "item.brutality.blood_clot_anklet": "血块踝饰", + "item.brutality.big_steppa": "大踏步", + "item.brutality.big_steppa.lore.1": "地下手段", + "item.brutality.virentium_anklet": "毒晶踝饰", + "item.brutality.cosmic_anklet": "宇宙踝饰", + + "item.brutality.exodium_anklet": "终界踝饰", + "item.brutality.exodium_anklet.on_successful_dodge.1": "§e -获得随机增益3秒", + + "item.brutality.windswept_anklet": "风扫踝饰", + + "item.brutality.glass_seal": "玻璃封印", + "item.brutality.glass_seal.passive.1": "§e -用铁砧附着至物品:+§r ❗§9攻击伤害§e,但+§9所受伤害§e与-§r ❤§9生命值§e、§r 🛡§9护甲", + "item.brutality.quantite_seal": "量子封印", + "item.brutality.quantite_seal.passive.1": "§e -用铁砧附着:永久+§r 🏹§9护甲穿透", + "item.brutality.void_seal": "虚空封印", + "item.brutality.void_seal.passive.1": "§e -用铁砧附着:永久+§r 🏹§9护甲穿透", + "item.brutality.black_seal": "黑色封印", + "item.brutality.black_seal.passive.1": "§e -用铁砧附着:永久+§r 🪡§9致命性", + "item.brutality.blue_seal": "蓝色封印", + "item.brutality.blue_seal.passive.1": "§e -用铁砧附着:永久+§r 🛡§9护甲", + "item.brutality.green_seal": "绿色封印", + "item.brutality.green_seal.passive.1": "§e -用铁砧附着:永久+§r 🍀§9幸运", + "item.brutality.orange_seal": "橙色封印", + "item.brutality.orange_seal.passive.1": "§e -用铁砧附着:永久+§r 💥§9暴击率", + "item.brutality.pink_seal": "粉色封印", + "item.brutality.pink_seal.passive.1": "§e -用铁砧附着:永久+§r 🪓§9吸血", + "item.brutality.purple_seal": "紫色封印", + "item.brutality.purple_seal.passive.1": "§e -用铁砧附着:永久+§r 🎈§9韧性", + "item.brutality.red_seal": "红色封印", + "item.brutality.red_seal.passive.1": "§e -用铁砧附着:永久+§r ❤§9生命值", + "item.brutality.yellow_seal": "黄色封印", + "item.brutality.yellow_seal.passive.1": "§e -用铁砧附着:永久+§r ‼§9攻击速度", + "item.brutality.cyan_seal": "青色封印", + "item.brutality.cyan_seal.passive.1": "§e -用铁砧附着:永久+§r ❗§9攻击伤害", + "item.brutality.bomb_seal": "炸弹封印", + "item.brutality.bomb_seal.passive.1": "§e -用铁砧附着:赋予爆炸", + "brutality.bomb_seal": "§2 炸弹封印§r 💣", + "brutality.bomb_seal.armor": "§8 -受击时扔出炸弹花,可叠加", + "brutality.bomb_seal.item": "§8 -近战命中时扔出炸弹花", + "brutality.bomb_seal.projectile": "§8 -投射物命中时扔出炸弹花", + "item.brutality.cosmic_seal": "宇宙封印", + "item.brutality.cosmic_seal.passive.1": "§e -用铁砧附着:赋予星落", + "brutality.cosmic_seal": "§2 宇宙封印§r 💫", + "brutality.cosmic_seal.armor": "§8 -受击时向攻击者落星,可叠加", + "brutality.cosmic_seal.item": "§8 -近战命中时落星", + "brutality.cosmic_seal.projectile": "§8 -投射物命中时落星", + + "item.brutality.daemonic_tome": "恶魔典籍", + "item.brutality.evergreen_tome": "常青典籍", + "item.brutality.darkist_tome": "黑暗典籍", + "item.brutality.cosmic_tome": "宇宙典籍", + "item.brutality.void_tome": "虚空典籍", + "item.brutality.brimwielder_tome": "硫磺典籍", + "item.brutality.celestia_tome": "天界典籍", + "item.brutality.exodic_tome": "异域典籍", + "item.brutality.umbral_tome": "暗影典籍", + + "block.brutality.toilet": "马桶", + "block.brutality.urinal": "小便池", + "block.brutality.puddle": "水洼", + "block.brutality.exit_sign": "出口标志", + "block.brutality.plasterboard": "石膏板", + "block.brutality.old_server_panel": "旧服务器面板", + "block.brutality.old_server_casing": "旧服务器外壳", + "block.brutality.upper_hvac": "上层空调", + "block.brutality.lower_hvac": "下层空调", + "block.brutality.old_air_conditioner": "旧空调", + + "block.brutality.white_concrete_stair": "白色混凝土楼梯", + "block.brutality.white_concrete_slab": "白色混凝土台阶", + "block.brutality.orange_concrete_stair": "橙色混凝土楼梯", + "block.brutality.orange_concrete_slab": "橙色混凝土台阶", + "block.brutality.magenta_concrete_stair": "品红混凝土楼梯", + "block.brutality.magenta_concrete_slab": "品红混凝土台阶", + "block.brutality.light_blue_concrete_stair": "淡蓝混凝土楼梯", + "block.brutality.light_blue_concrete_slab": "淡蓝混凝土台阶", + "block.brutality.yellow_concrete_stair": "黄色混凝土楼梯", + "block.brutality.yellow_concrete_slab": "黄色混凝土台阶", + "block.brutality.lime_concrete_stair": "黄绿混凝土楼梯", + "block.brutality.lime_concrete_slab": "黄绿混凝土台阶", + "block.brutality.pink_concrete_stair": "粉色混凝土楼梯", + "block.brutality.pink_concrete_slab": "粉色混凝土台阶", + "block.brutality.gray_concrete_stair": "灰色混凝土楼梯", + "block.brutality.gray_concrete_slab": "灰色混凝土台阶", + "block.brutality.light_gray_concrete_stair": "淡灰混凝土楼梯", + "block.brutality.light_gray_concrete_slab": "淡灰混凝土台阶", + "block.brutality.cyan_concrete_stair": "青色混凝土楼梯", + "block.brutality.cyan_concrete_slab": "青色混凝土台阶", + "block.brutality.purple_concrete_stair": "紫色混凝土楼梯", + "block.brutality.purple_concrete_slab": "紫色混凝土台阶", + "block.brutality.blue_concrete_stair": "蓝色混凝土楼梯", + "block.brutality.blue_concrete_slab": "蓝色混凝土台阶", + "block.brutality.brown_concrete_stair": "棕色混凝土楼梯", + "block.brutality.brown_concrete_slab": "棕色混凝土台阶", + "block.brutality.green_concrete_stair": "绿色混凝土楼梯", + "block.brutality.green_concrete_slab": "绿色混凝土台阶", + "block.brutality.red_concrete_stair": "红色混凝土楼梯", + "block.brutality.red_concrete_slab": "红色混凝土台阶", + "block.brutality.black_concrete_stair": "黑色混凝土楼梯", + "block.brutality.black_concrete_slab": "黑色混凝土台阶", + + "item.brutality.important_documents": "重要文件", + "item.brutality.important_documents.description.1": "§e -可放置", + "block.brutality.important_documents": "重要文件", + "block.brutality.white_filing_cabinet": "白色文件柜", + "block.brutality.light_gray_filing_cabinet": "淡灰文件柜", + "block.brutality.gray_filing_cabinet": "灰色文件柜", + "block.brutality.filing_cabinet.description.1": "§e -每抽屉可存32组", + "block.brutality.filing_cabinet.description.2": "§e -仅可存放书籍类物品", + + "block.brutality.office_light": "办公室灯", + "block.brutality.small_office_light": "小型办公室灯", + "block.brutality.white_office_chair": "白色办公椅", + "block.brutality.white_office_chair.description.1": "§e -可坐下", + "block.brutality.black_office_chair": "黑色办公椅", + "block.brutality.black_office_chair.description.1": "§e -可坐下", + "block.brutality.gray_cubicle_panel": "灰色隔间板", + "block.brutality.light_gray_cubicle_panel": "淡灰隔间板", + "block.brutality.blue_cubicle_panel": "蓝色隔间板", + "block.brutality.green_cubicle_panel": "绿色隔间板", + "block.brutality.red_cubicle_panel": "红色隔间板", + "block.brutality.white_cubicle_panel": "白色隔间板", + "block.brutality.gray_office_carpet": "灰色办公地毯", + "block.brutality.light_gray_office_carpet": "淡灰办公地毯", + "block.brutality.gray_office_rug": "灰色办公地毯", + "block.brutality.light_gray_office_rug": "淡灰办公地毯", + "block.brutality.wet_floor_sign": "小心地滑牌", + "block.brutality.dustbin": "垃圾桶", + "block.brutality.water_cooler": "饮水机", + "block.brutality.coffee_machine": "咖啡机", + "block.brutality.eeffoc_machine": "Eeffoc咖啡机", + "block.brutality.super_sniffer_figure": "超级嗅探兽手办", + "block.brutality.lcd_monitor": "液晶显示器", + "block.brutality.crt_monitor": "CRT显示器", + "block.brutality.monitor.description.1": "§e -可开关", + + "spell.brutality.empty": "§8无可用法术", + + "spell.brutality.void_walk": "虚空行走", + "spell.brutality.void_walk.description.1": "§8瞬移至范围内目标位置", + + "spell.brutality.spatial_rupture": "空间破裂", + "spell.brutality.spatial_rupture.description.1": "§8撕裂空间,击退并伤害附近生物", + + "spell.brutality.gravitic_implosion": "引力内爆", + "spell.brutality.gravitic_implosion.description.1": "§8投掷坍缩奇点,吸引生物并造成范围伤害", + + "spell.brutality.intangible": "无形", + "spell.brutality.intangible.description.1": "§8获得§5穿墙§8", + + "spell.brutality.dematerialize": "物质分解", + "spell.brutality.dematerialize.description.1": "§8若目标§r ❤§9生命值§e低于阈值,删除目标(不掉落)", + "spell.brutality.dematerialize.no_target_found": "§c未找到目标!", + "spell.brutality.dematerialize.too_much_health": "§c目标§r ❤§9生命值§e过高!", + "spell.brutality.dematerialize.invalid_target": "§c无效目标!", + + "spell.brutality.edge_of_oblivion": "湮灭边缘", + "spell.brutality.edge_of_oblivion.description.1": "§8凝聚反物质圆盘并发射,撕裂路径上生物", + + "spell.brutality.heavenly_flight": "天行", + "spell.brutality.heavenly_flight.description.1": "§8获得§e凡间飞行", + + "spell.brutality.holy_mantle": "神圣帷幕", + "spell.brutality.holy_mantle.description.1": "§8获得§e恩典§8,免疫下一次伤害,效果随等级提升", + + "spell.brutality.sacrifice": "牺牲", + "spell.brutality.sacrifice.description.1": "§8§a治疗§8附近所有玩家,治疗量均分,溢出治疗传递给血量最低玩家,优先治疗施法者", + + "spell.brutality.sacred_oath": "神圣誓约", + "spell.brutality.sacred_oath.description.1": "§8凝聚反物质圆盘并发射,撕裂路径上生物", + + "spell.brutality.divine_retribution": "神圣审判", + "spell.brutality.divine_retribution.description.1": "§8在目标位置降下神罚", + + "spell.brutality.light_binding": "光之束缚", + "spell.brutality.light_binding.description.1": "§8以光之锁链束缚目标,阻止其移动", + + "spell.brutality.cosmic_cataclysm": "宇宙灾变", + "spell.brutality.cosmic_cataclysm.description.1": "§8召唤巨大陨石,撞击产生冲击波", + + "spell.brutality.meteor_shower": "流星雨", + "spell.brutality.meteor_shower.description.1": "§8在目标位置持续召唤陨石轰击", + + "spell.brutality.gravitokinesis": "引力操控", + "spell.brutality.gravitokinesis.description.1": "§8将目标生物拉向施法者;蹲下时反向,推开生物并后撤玩家", + + "spell.brutality.star_stream": "星流", + "spell.brutality.star_stream.description.1": "§8在目标位置持续释放星雨", + + "spell.brutality.star_burst": "星爆", + "spell.brutality.star_burst.description.1": "§8向目标方向释放星雨", + + "spell.brutality.singularity_shift": "奇点偏移", + "spell.brutality.singularity_shift.description.1": "§8投掷星辰,撞击后生成可调重力场;蹲下可改变重力方向", + + "spell.brutality.annihilation": "湮灭", + "spell.brutality.annihilation.description.1": "§8在施法者周围召唤星芒长枪,命中附加§c咒蚀§8并概率爆炸", + + "spell.brutality.extinction": "灭绝", + "spell.brutality.extinction.description.1": "§8释放毁灭光束", + + "spell.brutality.stygian_step": "冥河步", + "spell.brutality.stygian_step.description.1": "§8向前冲刺,终点伤害路径生物", + + "spell.brutality.chthonic_capsule": "幽冥胶囊", + "spell.brutality.chthonic_capsule.description.1": "§8投掷血块,落地后延迟爆炸;命中敌人立即引爆", + + "spell.brutality.brimspike": "硫磺尖刺", + "spell.brutality.brimspike.description.1": "§8召唤旋转硫磺尖刺,可蓄力发射,伤害随蓄力时间提升", + "spell.brutality.brimspike.fail": "§c同时只能存在一根硫磺尖刺", + + "spell.brutality.nightfall": "夜幕降临", + "spell.brutality.nightfall.description.1": "§8暂时变为午夜,附近生物获得§7缓慢§8与§8失明", + + "spell.brutality.moonlit_mending": "月光治愈", + "spell.brutality.moonlit_mending.healed_for": "§a已治疗 ", + "spell.brutality.moonlit_mending.description.1": "§8根据时间§a治疗§8施法者(正午=10%最大§r ❤§9生命值§e|午夜=100%),溢出转为吸收", + + "message.brutality.caffeine_sleep": "你因咖啡无法入睡!", + "message.brutality.condition.on_ground": "§c仅可在地面施放", + + "message.brutality.last_death_location": "上次死亡地点: ", + "message.brutality.no_mana": "魔力不足!", + "message.brutality.on_cooldown": "法术冷却中!还需 ", + "message.brutality.seconds": " 秒", + "message.brutality.cast_failed": "施法失败!", + "message.brutality.cooldown": "冷却", + + "key.brutality.rage_activate_key": "激活怒气", + "key.brutality.current_keybind": "当前键位", + "key.categories.brutality": "残暴", + + "rarity.common.name": "普通", + "rarity.uncommon.name": "罕见", + "rarity.rare.name": "稀有", + "rarity.epic.name": "史诗", + "rarity.legendary.name": "传奇", + "rarity.fabled.name": "传说", + "rarity.mythic.name": "神话", + "rarity.divine.name": "神圣", + "rarity.cataclysmic.name": "灾厄", + "rarity.godly.name": "神级", + "rarity.dark.name": "永夜", + "rarity.gloomy.name": "幽暗", + "rarity.stygian.name": "冥河", + "rarity.fire.name": "炽燃", + "rarity.glacial.name": "极寒", + "rarity.prismatic.name": "棱彩", + "rarity.nocturnal.name": "夜行", + + "common": "普通", + "uncommon": "罕见", + "rare": "稀有", + "epic": "史诗", + "legendary": "传奇", + "fabled": "传说", + "mythic": "神话", + "divine": "神圣", + "cataclysmic": "灾厄", + "godly": "神级", + "dark": "永夜", + "sculk": "幽暗", + "stygian": "冥河", + "fire": "炽燃", + "ice": "极寒", + "nocturnal": "夜行", + "prismatic": "棱彩", + + "lootbeams.rarity.common": "普通", + "lootbeams.rarity.uncommon": "罕见", + "lootbeams.rarity.rare": "稀有", + "lootbeams.rarity.epic": "史诗", + "lootbeams.rarity.legendary": "传奇", + "lootbeams.rarity.fabled": "传说", + "lootbeams.rarity.mythic": "神话", + "lootbeams.rarity.divine": "神圣", + "lootbeams.rarity.godly": "神级", + "lootbeams.rarity.dark": "永夜", + "lootbeams.rarity.sculk": "幽暗", + "lootbeams.rarity.stygian": "冥河", + "lootbeams.rarity.nocturnal": "夜行", + "lootbeams.rarity.fire": "炽燃", + "lootbeams.rarity.ice": "极寒", + "lootbeams.rarity.prismatic": "棱彩", + + "creativeTab.brutality_unsorted_tab": "残暴-未分类", + "creativeTab.brutality_magic_tab": "残暴-魔法", + "creativeTab.brutality_curio_tab": "残暴-饰品", + "creativeTab.brutality_vanity_tab": "残暴-装饰", + "creativeTab.brutality_gastronomy_tab": "残暴-美食", + "creativeTab.brutality_material_tab": "残暴-材料", + "creativeTab.brutality_block_tab": "残暴-方块", + + "attribute.name.generic.rage_time_multiplier": "§f⭕§r 怒气时长", + "attribute.name.generic.rage_level": "§f🔴§r 怒气等级", + "attribute.name.generic.rage_gain": "§f💢§r 怒气获取", + "attribute.name.generic.max_rage": "§f😡§r 最大怒气", + + "attribute.name.generic.max_mana": "§f🔵§r 最大魔力", + "attribute.name.generic.mana_regen": "§f💦§r 魔力回复", + "attribute.name.generic.mana_cost": "§f🔹§r 魔力消耗", + + "attribute.name.generic.cast_time_reduction": "§f🪄§r 施法时间缩减", + "attribute.name.generic.spell_cooldown_reduction": "§f⌛§r 法术冷却缩减", + + "attribute.name.generic.omnivamp": "§f🧛§r 全能吸血", + "attribute.name.generic.lifesteal": "§f🪓§r 吸血", + "attribute.name.generic.dodge_chance": "§f💨§r 闪避率", + "attribute.name.generic.jump_height": "§f🦘§r 跳跃高度", + + "attribute.name.generic.critical_strike_chance": "§f💥§r 暴击率", + "attribute.name.generic.critical_strike_damage": "§f🧨§r 暴击伤害", + + "attribute.name.generic.stun_chance": "§f🎉§r 眩晕率", + "attribute.name.generic.stun_duration": "§f🎊§r 眩晕时长", + "attribute.name.generic.tenacity": "§f🎈§r 韧性", + + "attribute.name.generic.daemonic_school_level": "§f💀§r 恶魔学派等级", + "attribute.name.generic.darkist_school_level": "§f🔊§r 黑暗学派等级", + "attribute.name.generic.evergreen_school_level": "§f🍃§r 常青学派等级", + "attribute.name.generic.cosmic_school_level": "§f🪐§r 宇宙学派等级", + "attribute.name.generic.celestia_school_level": "§f👼§r 天界学派等级", + "attribute.name.generic.umbrancy_school_level": "§f🌙§r 暗影学派等级", + "attribute.name.generic.exodic_school_level": "§f✖§r 异域学派等级", + "attribute.name.generic.brimwielder_school_level": "§f☠§r 硫磺学派等级", + "attribute.name.generic.voidwalker_school_level": "§f⚫§r 虚空行者学派等级", + + "attribute.name.generic.spell_damage": "法术伤害", + "attribute.name.generic.sword_damage": "剑伤害", + "attribute.name.generic.spear_damage": "矛伤害", + "attribute.name.generic.axe_damage": "斧伤害", + "attribute.name.generic.scythe_damage": "镰刀伤害", + "attribute.name.generic.hammer_damage": "锤伤害", + + "attribute.name.generic.blunt_damage": "钝击伤害", + "attribute.name.generic.slash_damage": "斩击伤害", + "attribute.name.generic.piercing_damage": "穿刺伤害", + + "attribute.name.generic.lethality": "§f🪡§r 致命性", + "attribute.name.generic.armor_penetration": "§f🏹§r 护甲穿透", + + "attribute.name.generic.entity_visibility": "§f👁§r 实体可见性", + "attribute.name.generic.throw_strength": "投掷力度", + "attribute.name.generic.damage_taken": "所受伤害", + + "attribute.name.generic.attack_damage": "§f❗§r 攻击伤害", + "attribute.name.generic.attack_speed": "§f‼§r 攻击速度", + + "attribute.modifier.equals.0": "%s %s", + "attribute.modifier.equals.1": "%s%% 基础 %s", + "attribute.modifier.equals.2": "%s%% 总 %s", + "attribute.modifier.plus.0": "+%s %s", + "attribute.modifier.plus.1": "+%s%% 基础 %s", + "attribute.modifier.plus.2": "+%s%% 总 %s", + "attribute.modifier.take.0": "-%s %s", + "attribute.modifier.take.1": "-%s%% 基础 %s", + "attribute.modifier.take.2": "-%s%% 总 %s", + + "effect.brutality.neutral": "中立", + "effect.brutality.happy": "快乐", + "effect.brutality.sad": "悲伤", + "effect.brutality.angry": "愤怒", + "effect.brutality.pulverized": "粉碎", + "effect.brutality.ruined": "破败", + "effect.brutality.radiation": "辐射", + "effect.brutality.stoneform": "石形", + "effect.brutality.salted": "§f盐渍", + "effect.brutality.peppered": "§7胡椒", + "effect.brutality.hot_and_spicy": "§c火辣", + "effect.brutality.slicked": "§6滑腻", + "effect.brutality.oiled": "§2油滑", + "effect.brutality.scored": "§m划口", + "effect.brutality.marinated": "腌渍", + "effect.brutality.caffeinated": "咖啡因", + "effect.brutality.mashed": "§4捣碎", + "effect.brutality.stunned": "§l§e眩晕", + "effect.brutality.miracle_blight": "§eM§6i§cr§4a§dc§5l§1e§9 §3B§bl§ai§2g§eh§6t", + "effect.brutality.sprinkled": "§e彩§6虹§c糖§4屑", + "effect.brutality.candied": "§d糖衣", + "effect.brutality.caramelized": "§6焦糖", + "effect.brutality.glazed": "§f糖霜", + "effect.brutality.grace": "恩典", + "effect.brutality.lightbound": "光缚", + "effect.brutality.enraged": "激怒", + "effect.brutality.the_void": "虚空", + "effect.brutality.weightlessness": "§2失重", + "effect.brutality.mana_fatigue": "§c魔力疲劳", + "effect.brutality.magic_sickness": "§c魔 sickness", + "effect.brutality.mana_frugality": "§a节俭魔力", + "effect.brutality.magic_power": "§a魔法力量", + "effect.brutality.ultra_dodge": "§b超级闪避", + "effect.brutality.dodge_cooldown": "§4闪避冷却", + "effect.brutality.precision": "§4精准", + + "brutality.description.type.active": "§6主动能力:", + "brutality.description.type.passive": "§6被动效果:", + "brutality.description.type.full_set_passive": "§6(全套)被动效果:", + "brutality.description.type.full_set_active": "§6套装主动能力:", + "brutality.description.type.on_hit": "§6命中时:", + "brutality.description.type.on_swing": "§6挥动时:", + "brutality.description.type.when_thrown": "§6投掷时:", + "brutality.description.type.on_right_click": "§6右键:", + "brutality.description.type.on_left_clicking_entity": "§6左键实体时:", + "brutality.description.type.on_shift_right_click": "§6潜行右键:", + "brutality.description.type.on_hold_right_click": "§6长按右键:", + "brutality.description.type.on_kill": "§6击杀时:", + "brutality.description.type.on_shoot": "§6射击时:", + "brutality.description.type.dash_ability": "§6冲刺能力:", + "brutality.description.type.on_successful_dodge": "§6成功闪避时:", + "brutality.description.type.mana_cost": "§7魔力消耗§f 💧§7:", + + "brutality.description.type.shift_for_info": "§8按住 SHIFT 查看更多信息", + "brutality.description.type.ctrl_for_info": "§8按住 CTRL 查看更多信息", + "brutality.description.type.alt_for_info": "§8按住 ALT 查看更多信息", + + "curios.identifier.heart": "心脏", + "curios.identifier.anklet": "踝饰", + "curios.modifiers.heart": "作为心脏佩戴时:", + "curios.modifiers.anklet": "作为踝饰佩戴时:", + + "entity.brutality.black_hole": "微型黑洞", + "entity.brutality.cruel_sun": "残酷太阳", + "entity.brutality.depth_crusher_projectile": "深渊碎击者投射物", + "entity.brutality.exoblade_beam": "异域之刃光束", + "entity.brutality.explosion_ray": "爆炸射线", + "entity.brutality.last_prism_ray": "终极棱镜射线", + "entity.brutality.light_arrow": "光箭", + "entity.brutality.supernova_asteroid": "超新星小行星", + "entity.brutality.magic_explosion": "魔法爆炸", + "entity.brutality.pi_entity": "π", + "entity.brutality.spectral_maw": "幽灵巨口", + "entity.brutality.star": "星辰", + "entity.brutality.terra_beam": "大地光束", + "entity.brutality.biomech_reactor": "投掷生物机械反应堆", + "entity.brutality.styrofoam_cup": "投掷泡沫杯", + "entity.brutality.cabbage": "投掷卷心菜", + "entity.brutality.depth_crusher": "投掷深渊碎击者", + "entity.brutality.gungnir": "投掷冈格尼尔", + "entity.brutality.knife": "投掷飞刀", + "entity.brutality.thunderbolt": "投掷雷霆", + "entity.brutality.wintermelon": "投掷冬瓜", + + "container.brutality.filing_cabinet": "文件柜", + + "death.attack.dematerialize": "%1$s 被物质分解", + "death.attack.dematerialize.player": "%1$s 被 %2$s 撤销了原子", + + "death.attack.last_prism": "%1$s 面对光芒", + "death.attack.last_prism.player": "%1$s 被 %2$s 分解殆尽", + + "death.attack.throwing_pierce.0": "%1$s 被穿刺而死", + "death.attack.throwing_pierce.1": "%1$s 被残酷穿孔", + "death.attack.throwing_pierce.2": "%1$s 被刺穿", + "death.attack.throwing_pierce.3": "%1$s 成了瑞士奶酪", + "death.attack.throwing_pierce.4": "%1$s 被开了新洞", + "death.attack.throwing_pierce.5": "%1$s 被迷倒", + "death.attack.throwing_pierce.6": "%1$s 的器官被戳破", + "death.attack.throwing_pierce.7": "", + "death.attack.throwing_pierce.8": "", + + "death.attack.throwing_pierce.0.player": "%1$s 被 %2$s 做成了针垫", + "death.attack.throwing_pierce.1.player": "%1$s 被 %2$s 串成了烤肉", + "death.attack.throwing_pierce.2.player": "%1$s 被 %2$s 刺穿心脏", + "death.attack.throwing_pierce.3.player": "%2$s 给 %1$s 开了新洞", + "death.attack.throwing_pierce.4.player": "%1$s 被 %2$s 钉在十字架上", + "death.attack.throwing_pierce.5.player": "%1$s 被 %2$s 瑞士奶酪化", + "death.attack.throwing_pierce.6.player": "%1$s 被 %2$s 迷倒", + "death.attack.throwing_pierce.7.player": "%1$s 的餐具被 %2$s 戳破", + "death.attack.throwing_pierce.8.player": "", + + "death.attack.throwing_blunt.0": "%1$s 发现了钝力", + "death.attack.throwing_blunt.1": "%1$s 被残酷凹陷", + "death.attack.throwing_blunt.2": "%1$s 像衣物一样被折叠", + "death.attack.throwing_blunt.3": "%1$s 被异世界召唤", + "death.attack.throwing_blunt.4": "%1$s 体验了牛顿第二定律", + "death.attack.throwing_blunt.5": "", + "death.attack.throwing_blunt.6": "", + "death.attack.throwing_blunt.7": "", + "death.attack.throwing_blunt.8": "", + + "death.attack.throwing_blunt.0.player": "%1$s 被 %2$s 残酷凹陷", + "death.attack.throwing_blunt.1.player": "%1$s 被 %2$s 像衣物一样折叠", + "death.attack.throwing_blunt.2.player": "%1$s 被 %2$s 异世界召唤", + "death.attack.throwing_blunt.3.player": "", + "death.attack.throwing_blunt.4.player": "", + "death.attack.throwing_blunt.5.player": "", + "death.attack.throwing_blunt.6.player": "", + "death.attack.throwing_blunt.7.player": "", + "death.attack.throwing_blunt.8.player": "" +} \ No newline at end of file