From e70a0bc75e2197d5d352eda44e7ac2fad1711d53 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 22 Dec 2025 21:27:29 +0800 Subject: [PATCH 1/5] =?UTF-8?q?DnE=20update=EF=BC=9A=E5=AE=98=E5=BA=93?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../data-essence/datanessence/lang/en_us.json | 12 +++++----- .../data-essence/datanessence/lang/zh_cn.json | 22 +++++++++---------- 2 files changed, 17 insertions(+), 17 deletions(-) diff --git a/projects/1.21/assets/data-essence/datanessence/lang/en_us.json b/projects/1.21/assets/data-essence/datanessence/lang/en_us.json index 4e554ae88b0b..e9891edc2ae4 100644 --- a/projects/1.21/assets/data-essence/datanessence/lang/en_us.json +++ b/projects/1.21/assets/data-essence/datanessence/lang/en_us.json @@ -153,7 +153,7 @@ "block.datanessence.essence_battery.amount": " ◇ Battery holds %1$s/%2$s Industrial Essence.", "block.datanessence.essence_breaker": "Essence Breaker", "block.datanessence.essence_buffer": "Essence Buffer", - "block.datanessence.essence_burner": "Essence Burner", + "block.datanessence.essence_burner": "Shard Burner", "block.datanessence.essence_crystal": "Industrial Essence Crystal", "block.datanessence.essence_derivation_spike": "Essence Derivation Spike", "block.datanessence.essence_furnace": "Essence Furnace", @@ -385,16 +385,16 @@ "_comment.data_tablet_pages.essence_manipulation": "Essence Manipulation category texts.", "data_tablet.pages.essence_battery.name": "Storing Essence", "data_tablet.pages.essence_battery.page1.text": "There may come a time where one wants a storage of Essence in case of emergency, or simply having a stockpile. Essence Batteries are a modified Buffer that, as expected, stores Essence - and more of it.", - "data_tablet.pages.essence_burner.name": "Essence Burner", - "data_tablet.pages.essence_burner.page1.incomplete_text": "We have been looking into a way to produce usable Essence from local resources. One member of our squadron posed the idea of a kind of obsidian and copper chamber, with vents on the top and a chamber in which fuel and some form of catalyst goes. We must experiment with the prototype.", - "data_tablet.pages.essence_burner.page1.text": "The simplest form of Essence generation is to apply sufficient heat to raw Essence Shards such that they melt into a gaseous form. As this gas dissipates, it leaves behind usable Essence with which to drive machinery.\n\nThe Burner device does exactly this, featuring a chamber in which to insert Shards and fuel, as well as a grate on the top that harmlessly vents the gas.", + "data_tablet.pages.essence_burner.name": "Shard Burner", + "data_tablet.pages.essence_burner.page1.incomplete_text": "We have been looking into a way to produce usable Essence from local resources. One member of our squadron posed the idea of a kind of obsidian and copper sublimator, with vents on the top and a chamber in which fuel and some form of catalyst - we are thinking Essence Shards - goes. We must experiment with the prototype.", + "data_tablet.pages.essence_burner.page1.text": "The simplest form of Essence generation we have found in our stay on Phenua is to apply sufficient heat to raw Essence Shards such that they sublimate. As the resultant gas dissipates, it leaves behind usable Essence with which to drive machinery. Unfortunately, this process's simplicity does not necessarily mean it is efficient: we must find a better way as soon as possible.\n\nTo facilitate the sublimation process, we devised the Shard Burner - or more aptly the Shard Sublimator, but the higher-ups thought a more crude name befit such a crude device. This machine features a chamber in which to insert Shards and fuel, as well as a grate on the top that (presumably) harmlessly vents the gas.", "data_tablet.pages.essence_burner.page2.text": " ◇ Accepts item inputs from sides: Down, North, South, East, West\n ◇ Power source: Essence Shards.\n ◇ Coolant: None.\n ◇ Requires consumables: Essence Shards, furnace fuel (eg. coal, charcoal, etc).\n ◇ Risks: None.", "data_tablet.pages.essence_derivation_spike.flavor": " ◇ We need more dakka", "data_tablet.pages.essence_derivation_spike.name": "Essence Derivation Spike", "data_tablet.pages.essence_derivation_spike.page1.text": "While the Essence Leech is decent enough for small constructions, it quickly becomes impractical when demands are high enough to warrant stacking a dozen of them in an area. Thus, enter the Essence Derivation Spike. This construct, when properly assembled and given an active redstone signal, will perform the same role as the Leech that came before it, but better by about fourfold in every manner.\n\nDue to its considerably higher production rate than its predecessor, the Spike must be provided coolant lest it violently fail.", "data_tablet.pages.essence_derivation_spike.page2.text": " ◇ Power source: Mobs in a 11x11 volume horizontally around the Spike.\n ◇ Coolant: Cooled Water.\n ◇ Risks: Siphoning.\n ◇ Repair material: Copper.", "data_tablet.pages.essence_leech.name": "Essence Leech", - "data_tablet.pages.essence_leech.page1.text": "As is known, the life of the world contains Essence, though dormant. A device can be fashioned to leech that Essence - in the form of Industrial - from mobs. This serves as a more refined generation method than the Essence Burner.", + "data_tablet.pages.essence_leech.page1.text": "As is known, the life of the world contains Essence, though dormant. A device can be fashioned to leech that Essence - in the form of Industrial - from mobs. This serves as a more refined generation method than the Shard Burner.", "data_tablet.pages.essence_leech.page2.text": " ◇ Power source: Mobs in a 3x3x3 volume above the Leech.\n ◇ Coolant: None.\n ◇ Risks: Does not discriminate between sapient and non-sapient life.", "data_tablet.pages.essence_reader.flavor": " ◇ Taking stock", "data_tablet.pages.essence_reader.name": "Essence Readers", @@ -669,7 +669,7 @@ "advancements.datanessence.find_nature_outpost.title": "Welcome to the Jungle", "advancements.datanessence.find_nature_outpost.description": "Discover a Nature Outpost in your travels.", "advancements.datanessence.place_essence_burner.title": "Gaseous Topic", - "advancements.datanessence.place_essence_burner.description": "Place down an Essence Burner to fuel the beginnings of your factory.", + "advancements.datanessence.place_essence_burner.description": "Place down a Shard Burner to fuel the beginnings of your factory.", "advancements.datanessence.place_fluid_collector.title": "Pumped", "advancements.datanessence.place_fluid_collector.description": "Place down a Fluid Collector to begin gathering liquid.", "advancements.datanessence.use_data_drive.title": "Providing Patterns", diff --git a/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json b/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json index 5bd38aa9385c..b0af405c9fad 100644 --- a/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json +++ b/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json @@ -153,7 +153,7 @@ "block.datanessence.essence_battery.amount": " ◇ 储库中有%1$s/%2$s的工业源质。", "block.datanessence.essence_breaker": "源质破坏器", "block.datanessence.essence_buffer": "源质缓存器", - "block.datanessence.essence_burner": "源质燃烧室", + "block.datanessence.essence_burner": "碎片燃烧室", "block.datanessence.essence_crystal": "工业源质晶体", "block.datanessence.essence_derivation_spike": "源质派流尖刺", "block.datanessence.essence_furnace": "源质熔炉", @@ -375,7 +375,7 @@ "data_tablet.pages.structures.name": "研究中心", "data_tablet.pages.structures.page1.text": "我们在世界各处设立了研究中心、工厂、实验室和其他多种设施,以保障我们对源质的数据安然无恙。这些建筑内有多种数据库,有足够许可、受信赖的研究员可从其中复制数据。为此,数据库旁通常会有哨卫构造体值守。这些哨卫受保护器保护,不会受损,而数据库本身也有多重加密措施,关键数据尤甚。", "data_tablet.pages.structures.page2.text": "我们的某些前哨站坐落于丛林,远离大多数当地聚居地。此类自然前哨站通常包含有关世界、探索、生灵概念的数据。\n\n我们在海岸沿线建立了多座工厂,其中满载着有关机器和装备的数据。它们对有抱负的研究员来说也许是最为重要的场所。\n\n寒冷的地区里建造有我们的武器设施。我们在其中开发了用于防御的武器,这些设施也具有收集当地知识的职责。", - "data_tablet.pages.structures.page3.text": "我们的天文塔位于高山,其中团队与外界的交流相对不频繁,他们潜心于研究菲纽阿的宇宙和与月辉有关的概念。", + "data_tablet.pages.structures.page3.text": "我们的天文塔位于高山,那里的团队与外界的交流相对不频繁,他们潜心于研究菲纽阿的宇宙和与月辉有关的概念。", "data_tablet.pages.thermometer.flavor": " ◇ 掌控冷与热", "data_tablet.pages.thermometer.name": "关于温度", "data_tablet.pages.thermometer.page1.text": "部分机器对冷热条件敏感。此类机器通常需要处于特定温度才能运作,一旦过热就会停工;甚至在某些情况下会损坏,需要维修。可向热敏感机器提供高温和低温的流体以调整温度。要是流体的供应中止,机器会迅速回归到环境温度,并可能因此打断加工流程。", @@ -385,16 +385,16 @@ "_comment.data_tablet_pages.essence_manipulation": "Essence Manipulation category texts.", "data_tablet.pages.essence_battery.name": "存储源质", "data_tablet.pages.essence_battery.page1.text": "总会有人想要囤些源质应急,也可能只是单纯想囤。源质储库是一类特殊修改过的缓存器,如名称所说可以存储源质,而且容量不小。", - "data_tablet.pages.essence_burner.name": "源质燃烧室", - "data_tablet.pages.essence_burner.page1.incomplete_text": "我们正在研究从本地资源产出可用源质的方式。团队中的一员提出了一种方法:使用一种黑曜石和铜构成的反应室,顶部用于排气,中央的反应室放入燃料和某种催化剂。需要对原型进行实验。", - "data_tablet.pages.essence_burner.page1.text": "向原生源质碎片施加足量热,直至碎片熔化,最终变成气体;这就是最简单的源质生产方式。所得气体逸散后,留下的就是可用来驱动机器的源质。\n\n燃烧室正好有这种功能,其中有一个反应室用于放入碎片和燃料,上方的栅板则可将气体作无害排出处理。", + "data_tablet.pages.essence_burner.name": "碎片燃烧室", + "data_tablet.pages.essence_burner.page1.incomplete_text": "我们正在研究从本地资源产出可用源质的方式。团队中有成员提出了一种方法:使用由黑曜石和铜构成的升华室。顶部用于排气,中央的反应室放入燃料和某种催化剂——我们有使用源质碎片的计划。需要对原型进行实验。", + "data_tablet.pages.essence_burner.page1.text": "向原生源质碎片施加足量热,直至碎片升华,最终变成气体;这就是我们在菲纽阿居住至今所发现最简单的源质生产方式。所得气体逸散后,留下的就是可用来驱动机器的源质。可惜的是,此过程虽然简单但并不高效;我们必须尽快找到更好的生产方式。\n\n为进行升华,我们设计了碎片燃烧室——或者更准确地说,“碎片升华室”,不过高层认为如此粗糙的设备就应该用粗糙的名称。此机器有一个用于放入碎片和燃料的反应室,其上方的栅板则可将气体作无害(推测如此)排出处理。", "data_tablet.pages.essence_burner.page2.text": " ◇ 会从以下方向接受物品输入:下、东、南、西、北\n ◇ 能量源:源质碎片。\n ◇ 冷却剂:无。\n ◇ 消耗物:源质碎片、熔炉燃料(如煤炭、木炭等)。\n ◇ 风险:无。", "data_tablet.pages.essence_derivation_spike.flavor": " ◇ 我们要更多哒咔", "data_tablet.pages.essence_derivation_spike.name": "源质派流尖刺", "data_tablet.pages.essence_derivation_spike.page1.text": "尽管源质汲取器对于小型构造来说已经足够,但如果消耗高到必须要加入十几台,就显得不切实际了。所以,源质派流尖刺闪亮登场。这种构造体在正确组装后,给予其高红石信号,可让它执行与前身汲取器一样的功能,效能在方方面面上都是前身的大约四倍。\n\n由于其产出速度显著高于其前身,必须向其供应足量冷却剂,否则会产生严重的事故。", "data_tablet.pages.essence_derivation_spike.page2.text": " ◇ 能量源:尖刺周围水平方向11x11区域内的生物。\n ◇ 冷却剂:冷却水。\n ◇ 风险:被汲取。\n ◇ 修复材料:铜。", "data_tablet.pages.essence_leech.name": "源质汲取器", - "data_tablet.pages.essence_leech.page1.text": "我们已经知道,世界上的生物拥有源质,虽然处于惰性状态。可以设计一种设备汲取这种源质——对生物来说汲取的是工业源质。这种生产手段比源质燃烧室更精细。", + "data_tablet.pages.essence_leech.page1.text": "我们已经知道,世界上的生物拥有源质,虽然处于惰性状态。可以设计一种设备汲取这种源质——对生物来说汲取的是工业源质。这种生产手段比碎片燃烧室更精细。", "data_tablet.pages.essence_leech.page2.text": " ◇ 能量源:汲取器上方3x3x3区域内的生物。\n ◇ 冷却剂:无。\n ◇ 风险:不会关心生物有无智能。", "data_tablet.pages.essence_reader.flavor": " ◇ 清点库存", "data_tablet.pages.essence_reader.name": "源质读取器", @@ -417,9 +417,9 @@ "data_tablet.pages.integration_oritech_alloying.name": "Oritech合金制造", "data_tablet.pages.integration_oritech_alloying.page1.text": "其他科技分支——尤其是和我们一样有大量移动机件的那个分支——所用合金的需求量极大,以至于仅是略微提升生产效率都能加快发展速度。为此,我们设计了相应的配方范式,以让融合室制造这些合金,且能减半消耗。", "data_tablet.pages.integration_refinedstorage.name": "联动:精致存储", - "data_tablet.pages.integration_refinedstorage.page1.text": "我们发现了一份网络式存储系统的设计图:物品和流体可转换成数据进行存储,也可被一台大型电脑使用。我们很快注意到这种系统所需材料的制造方式的低效之处,为此我们提出了能一定程度简化操作的创新。", + "data_tablet.pages.integration_refinedstorage.page1.text": "我们发现了一份网络式存储系统的设计图:物品和流体可转换成数据进行存储,也可被一台大型电脑使用。我们很快注意到这种系统所需材料的制造方式中的低效之处,为此我们提出了能一定程度简化操作的创新。", "data_tablet.pages.integration_pastel_intro.name": "联动:彩绘世界", - "data_tablet.pages.integration_pastel_intro.page1.text": "这个领域似乎*曾有*我们熟悉的菲纽阿人之外的居民,因为我们很快发现,此处的构物远超先前对菲纽阿的认知……\n\n试图交叉融合两条路径的研究员应当潜心钻研两者。只有这样,秘密才能得以阐明。", + "data_tablet.pages.integration_pastel_intro.page1.text": "这个领域似乎*曾有*除我们熟悉的菲纽阿人之外的居民,因为我们很快发现,此处的构物远超先前对菲纽阿的认知……\n\n试图交叉融合两条路径的研究员应当潜心钻研两者。只有这样,秘密才能被阐明。", "data_tablet.pages.integration_pastel_intro.page2.text": "我们的第一项实验,是在熵增加工器内将宝石碎片磨成粉,产物符合预期。部分其他资源也可以此方式加工。", "data_tablet.pages.integration_pastel_shard_reconstruction.name": "彩绘世界:碎片重组", "data_tablet.pages.integration_pastel_shard_reconstruction.page1.text": "初步实验表明,无论是碎片形态还是粉形态,这些宝石都有许多用处。因此,我们希望能开发出将宝石粉“重组”成对应碎片的方法,从而高效转化两种形态的宝石。融合室在这方面表现极其优异。", @@ -577,7 +577,7 @@ "data_tablet.pages.phenuan_material_studies.name": "菲纽阿材料研究", "data_tablet.pages.phenuan_material_studies.page1.text": "铜是我们原先所用导能合金的优秀替代品,它能轻松传导工业源质。铜很柔韧,也相当坚固,加工后的颜色是美丽的橙色,我们的大多数工人都喜欢上了它。铜富集于菲纽阿主世界的洞穴,我们的设备和生产线因此并不缺铜。", "data_tablet.pages.phenuan_material_studies.page2.text": "紫水晶是一种品红色的宝石,在透镜和聚焦器上的性质与透镜水晶类似。它通常用在对透镜的品质没有太大要求的场合;紫水晶无法用于制造极其敏感的设备。对本地人来说,这种宝石似乎是时间的象征。在此记录供将来的研究参考。", - "data_tablet.pages.phenuan_material_studies.page3.text": "黑曜石在菲纽阿中具有非常独特的性质。和我们更熟悉的脆性相对,菲纽阿的黑曜石坚固得出奇,还会和海绵一样吸干源质。使用它制造设备和结构会有极优良的成果。一些资历更老的研究员提出了一种假说,称黑曜石和我们原先所有晶态石材在这一方面存在可能的相似性。和之前一样,这些需要进一步研究。", + "data_tablet.pages.phenuan_material_studies.page3.text": "黑曜石在菲纽阿中具有非常独特的性质。和我们更熟悉的脆性相对,菲纽阿的黑曜石坚固得出奇,还会和海绵一样吸干源质。使用它制造设备和结构会有极优良的成果。一些资历更老的研究员提出了一种假说,称黑曜石和我们原先拥有的晶态石材在这一方面有可能存在相似性。和之前一样,这些需要进一步研究。", "data_tablet.pages.phenuan_material_studies_2.name": "菲纽阿材料研究,第二章", "data_tablet.pages.phenuan_material_studies_2.page1.text": "金是一种闪亮亮的黄色菲纽阿金属,对本地人来说似乎很贵重。他们说金是某种能量的优秀导体,这种能量对于他们就像源质对于我们;但我们研究时并未观察到此类性质。不过,这种金属确实能相当顺畅地传导月辉源质。", "data_tablet.pages.phenuan_material_studies_2.page2.text": "我们已经在与流体相关的场合中使用了青金石,而在与本地人交流之后,我们意识到这种蓝色的石头里还有更多我们忽略的东西。他们告诉我们青金石能存储和转移某种能量,叫作“经验”;他们会用经验等事物为装备注入某种力量。这引起了团队首席研究员的兴趣。", @@ -588,7 +588,7 @@ "data_tablet.pages.book_flora_survey.flavor": " ◇ 一名研究员对各类平凡植物与隐藏植物的名录汇编", "data_tablet.pages.book_flora_survey.name": "菲纽阿植被考察", "data_tablet.pages.book_flora_survey.page1.text": "菲纽阿本地的植物与我们在玛库图中熟悉的差别很大。因此,无论是归类和命名各种有用样本,还是找出它们与我们所熟知植物的相似性,都极为重要。我对菲纽阿中的所有植物做了调查,应当已经覆盖了所有种类,我的观察与结果如下。这份资料按照发现日期排序,因此先发现的样本会先出现。", - "data_tablet.pages.book_flora_survey.page2.text": "第一节:平凡的树木。\n\n首先是菲纽阿中的所谓平凡树木,这类植物是我们发现和记录的第一种。因为我们已经和菲纽阿的主要文明建立了联系,所以我们用本地的名称称呼它们。不同树木有其独特的木材和树叶,或有其一或两者都有,本地居民会以相应方式利用这两种资源。木材似乎是常见的建材和合成材料,而树叶可以当作燃料。\n\n菲纽阿的世界中散落着多种树种。我们遇到并记录了十一种,其中九种位于“主世界”,它们是橡树、云杉、白桦、丛林树、金合欢树、深色橡树、杜鹃树、红树、樱花树。还有两种位于“下界”,分别是诡异菌和绯红菌。\n\n橡树会结出果实,叫作苹果。其他树种似乎不会结果,但丛林树上偶尔会长出可可果,它产出的豆子能磨成棕色染料。", + "data_tablet.pages.book_flora_survey.page2.text": "第一节:平凡的树木。\n\n首先是菲纽阿中的所谓平凡树木,这类植物是我们发现和记录的第一种。因为我们已经和菲纽阿的主要文明建立了联系,所以我们用本地的名称称呼它们。各种树木都有独特的木材和树叶,或有其一或两者都有,本地居民会以相应方式利用这两种资源。木材似乎是常见的建材和合成材料,而树叶可以当作燃料。\n\n菲纽阿的世界中散落着多种树种。我们遇到并记录了十一种,其中九种位于“主世界”,它们是橡树、云杉、白桦、丛林树、金合欢树、深色橡树、杜鹃树、红树、樱花树。还有两种位于“下界”,分别是诡异菌和绯红菌。\n\n橡树会结出果实,叫作苹果。其他树种似乎不会结果,但丛林树上偶尔会长出可可果,它产出的豆子能磨成棕色染料。", "data_tablet.pages.book_flora_survey.page3.text": "第二节:平凡的花卉。\n\n继续来介绍菲纽阿的平凡花卉。这组样本的特征是其颜色鲜艳的花瓣,每种样本都可用于制作特定的染料。我们已经辨识了许多种,我决定按照生物群系进行归类。\n\n菲纽阿平原中的花朵包括蒲公英、虞美人、蓝花美耳草、四种颜色的郁金香(红色、白色、粉红色、橙色)、滨菊、矢车菊。繁花森林的花卉与平原差别不大,但仍有两种为其所独有:绒球葱和铃兰。草甸的花卉与繁花森林类似,但似乎缺乏郁金香和铃兰。\n\n大多数森林中基本只有蒲公英和虞美人。沼泽有一种特有花卉,兰花。\n\n和先前所提的一样,所有花卉都可加工为对应的染料。", "data_tablet.pages.book_flora_survey.page4.text": "第三节:平凡的农作物。\n\n本节介绍因其营养价值而得到栽培的平凡植物。菲纽阿人很擅长农业,他们聚居点的农场里有许多种农作物。\n\n其中,可认为最常见的所谓“主食”是小麦。这种谷物通常用于烘焙,特别是用于制造面包和蛋糕。胡萝卜和马铃薯是较为类似的根茎作物,它们自身同时是种子和成熟的作物。烤制马铃薯能提升其营养价值。甜菜根是一种奇特的红色根茎,更常被用于制造染料而非当作食物,但我观察到某些菲纽阿人会用它们做汤。最后是南瓜和西瓜,它们会以瓜梗的形态生长,成熟时会在梗旁结出相应的方块。南瓜用于烘焙一种派,还可以当作……照明方式;西瓜则只是切片食用。", "data_tablet.pages.book_flora_survey.page5.text": "第四节:其他平凡植物。\n\n最后这里提到的平凡植物无法很好地分入前面的三类。因此,在开始介绍更值得关注的植物之前,我开了这一节用来收束。\n\n仙人掌和睡莲的外观和表现跟在玛库图中一样,无需关注差异。菲纽阿的蘑菇有红色和棕色两种,会在低光照处繁衍开去。孢子花较为独特,它在其繁茂的洞穴生存环境中会散发出绿色的孢子。", @@ -669,7 +669,7 @@ "advancements.datanessence.find_nature_outpost.title": "欢迎来到丛林", "advancements.datanessence.find_nature_outpost.description": "在旅途中发现一处自然前哨站。", "advancements.datanessence.place_essence_burner.title": "气体话题", - "advancements.datanessence.place_essence_burner.description": "放置一台源质燃烧室,为你的工厂点燃第一把火。", + "advancements.datanessence.place_essence_burner.description": "放置一台碎片燃烧室,为你的工厂点燃第一把火。", "advancements.datanessence.place_fluid_collector.title": "泵情高涨", "advancements.datanessence.place_fluid_collector.description": "放置一台流体收集器,开始收集流体。", "advancements.datanessence.use_data_drive.title": "供应样板", From 8e3bc5ab8cf4b65baeb44cf19729619d5e7059ec Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 31 Dec 2025 05:38:51 +0800 Subject: [PATCH 2/5] =?UTF-8?q?DnE=20update=EF=BC=9A=E6=8D=A2=E6=88=90?= =?UTF-8?q?=E8=BF=BDmidgame-lunar=E5=88=86=E6=94=AF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../data-essence/datanessence/lang/en_us.json | 82 ++++++++++++++++- .../data-essence/datanessence/lang/zh_cn.json | 92 +++++++++++++++++-- 2 files changed, 165 insertions(+), 9 deletions(-) diff --git a/projects/1.21/assets/data-essence/datanessence/lang/en_us.json b/projects/1.21/assets/data-essence/datanessence/lang/en_us.json index e9891edc2ae4..1c362564c67a 100644 --- a/projects/1.21/assets/data-essence/datanessence/lang/en_us.json +++ b/projects/1.21/assets/data-essence/datanessence/lang/en_us.json @@ -32,6 +32,9 @@ "item.datanessence.data_drive.incomplete": "Incomplete (Stage %1$s/%2$s)", "item.datanessence.data_tablet": "Data Tablet", "item.datanessence.diamond_shard": "Diamond Shard", + "item.datanessence.ecliptrum_cog": "Ecliptrum Cog", + "item.datanessence.ecliptrum_cog_assembly_2x": "Simple Ecliptrum Cog Assembly", + "item.datanessence.ecliptrum_cog_assembly_4x": "Intricate Ecliptrum Cog Assembly", "item.datanessence.ecliptrum_ingot": "Ecliptrum Ingot", "item.datanessence.emerald_shard": "Emerald Shard", "item.datanessence.essence_bomb": "Explosive Charge", @@ -49,6 +52,10 @@ "item.datanessence.exotic_essence_bomb": "Spatial Disruption Bomb", "item.datanessence.exotic_essence_bomb.info": " ◇ Volatile! Incites the creation of a black hole.", "item.datanessence.exotic_essence_wire": "Prime Essence Wire", + "item.datanessence.extrication_rod": "Extrication Rod", + "item.datanessence.falling_moon": "Falling Moon", + "item.datanessence.falling_moon.tooltip_1": "a lunar researcher's energy rifle", + "item.datanessence.falling_moon.tooltip_2": "\n ◇ Firing uses %1$s / %2$s / %3$s Lunar Essence, based on charge level", "item.datanessence.filter_upgrade": "Unique Upgrade Sigil: Filter", "item.datanessence.fluid_wire": "Fluid Wire", "item.datanessence.genderfluid_bucket": "Bucketed Gender", @@ -92,17 +99,21 @@ "item.datanessence.primitive_anti_gravity_pack": "Primitive Antigravity Pack", "item.datanessence.propeller": "Propeller", "item.datanessence.reflective_panel": "Reflective Panel", + "item.datanessence.repulsion_rod": "Repulsion Rod", + "item.datanessence.rf_wire": "RF Wire", "item.datanessence.rod_mold": "Mold: Conductance Rod", "item.datanessence.speed_upgrade": "Universal Upgrade Sigil: Speed", "item.datanessence.thermometer": "Thermometer", "item.datanessence.transcendental_tether": "Transcendental Tether", "item.datanessence.trans_tether": "Trans Tether", + "item.datanessence.transformative_gel": "Transformative Gel", "item.datanessence.transformative_rod": "Transformative Rod", "item.datanessence.traversite_road_chunk": "Traversite Road Chunk", "item.datanessence.traversite_trudgers": "Traversite Trudgers", "item.datanessence.under_the_sky_music_disc": "Music Disc", "item.datanessence.warp_capsule": "Warp Capsule", "item.datanessence.wire_spool": "Wire Spool", + "item.datanessence.frozen_moonlight_chunk": "Frozen Moonlight Chunk", "block.datanessence.aether_rune": "Aether Rune", "block.datanessence.ancient_glyph_stone_blank": "Shielding Rock Panel", @@ -134,6 +145,7 @@ "block.datanessence.computer.obtain_signal_tracker": "A strange device falls out of one of this Computer's compartments as you touch it.", "block.datanessence.copper_vent": "Copper Vent", "block.datanessence.creative_essence_battery": "Infinite Essence Battery", + "block.datanessence.crystalline_cradle": "Crystalline Cradle", "block.datanessence.data_bank": "Ancient Data Bank", "block.datanessence.data_bank.cannot_use": "You need a Data Tablet to make use of this.", "block.datanessence.deco_essence_buffer": "Essence Buffer (Decorative)", @@ -141,6 +153,7 @@ "block.datanessence.deco_item_buffer": "Item Buffer (Decorative)", "block.datanessence.dewlamp": "Dewlamp", "block.datanessence.drying_table": "Drying Table", + "block.datanessence.ecliptrum_block": "Block of Ecliptrum", "block.datanessence.ender_pearl_capture": "Ender Redirection Pearl Absorber", "block.datanessence.ender_pearl_destination": "Ender Redirection Landing Pad", "block.datanessence.ender_pearl_relay": "Ender Redirection Relay", @@ -187,10 +200,12 @@ "block.datanessence.laser_emitter": "Laser Emitter", "block.datanessence.lensing_crystal_ore": "Lensing Crystal Ore", "block.datanessence.limited_item_buffer": "Item Buffer (Limited)", + "block.datanessence.lunar_crystal_seed": "Lunar Crystal Seed", "block.datanessence.lunar_essence_battery": "Lunar Essence Battery", "block.datanessence.lunar_essence_battery.amount": " ◇ Battery holds %1$s/%2$s Lunar Essence.", "block.datanessence.lunar_essence_crystal": "Lunar Essence Crystal", "block.datanessence.lunar_essence_point": "Lunar Essence Node", + "block.datanessence.lunarium": "Lunarium", "block.datanessence.melter": "Melter", "block.datanessence.metal_shaper": "Metal Shaper", "block.datanessence.mineral_purification_chamber": "Mineral Purification Chamber", @@ -204,6 +219,7 @@ "block.datanessence.polished_obsidian_column": "Polished Obsidian Column", "block.datanessence.polished_obsidian_tiles": "Polished Obsidian Tiles", "block.datanessence.polished_obsidian_tract": "Polished Obsidian Tract", + "block.datanessence.rf_node": "RF Node", "block.datanessence.spire_glass": "Spire Glass", "block.datanessence.structure_protector": "Structure Protector", "block.datanessence.structure_protector.finished": "Successfully set the bounds of the structure protector!", @@ -221,8 +237,11 @@ "block.datanessence.vacuum": "Vacuum", "block.datanessence.cryochamber": "Cryochamber", "block.datanessence.cryochamber_filler": "Cryochamber", + "block.datanessence.frozen_moonlight": "Frozen Moonlight", "block.datanessence.empty_cryochamber": "Empty Cryochamber", "block.datanessence.empty_cryochamber_router": "Empty Cryochamber Router", + "block.datanessence.vermilion_grass": "Vermilion Grass", + "block.datanessence.vermilion_sprout": "Vermilion Sprout", "block.datanessence.player_data_bank": "Data Bank", "block.datanessence.player_data_bank.receive": "%1$s entries taken", "block.datanessence.player_data_bank.bind": "%1$s entries bound", @@ -332,6 +351,7 @@ "data_tablet.tabs.tools.name": "Tools and Utilities", "data_tablet.tabs.mod_integration.name": "Mod Integration", "data_tablet.tabs.lore.name": "Ancient History", + "data_tablet.tabs.sanctuary.name": "A Sanctified World", "_comment.data_tablet_pages": "Data Tablet Page texts.", "_comment.data_tablet_pages.basics": "Basic Information category texts.", @@ -358,6 +378,10 @@ "data_tablet.pages.factory_song.flavor": " ◇ Symphonic harmonics", "data_tablet.pages.factory_song.name": "Song of the Factory", "data_tablet.pages.factory_song.page1.text": "As it may be immediately noticed by putting Industrial Essence to use in a Fabricator, Essence tends to present itself in melodies, kept in tune by some unseen force. We have called this phenomenon the Factory Song.\n\nNot all machines produce or consume Essence in enough quantity - or significance, in some cases - to be considered a part of the Factory Song. Generally, the more \"important\" a machine is, the more likely it will feature a melodic line. A fully-equipped factory is therefore quite the symphony, while the simple machines a novice researcher works with nets a less elaborate performance.\n\nWe have noticed a general pattern to the different Essences in regards to the instruments they sound as, though not all machines seem to follow it. For example, Industrial Essence is most likely to sound like woodwind instruments such as flutes and clarinets, but we have also observed the chime of bells.", + "data_tablet.pages.frozen_moonlight.flavor": " ◇ Frozen assets", + "data_tablet.pages.frozen_moonlight.name": "Frozen Moonlight", + "data_tablet.pages.frozen_moonlight.page1.incomplete_text": "We have not yet fully examined those large Phenuan ice spikes. There may be treasures, or other things of value, hidden in the ice.", + "data_tablet.pages.frozen_moonlight.page1.text": "There exist veins of Lunar Essence hidden in grand spikes of ice. They remain frozen in perpetuity, glittering ampoules of moonlight. It is impossible to separate the Lunar Essence from its frozen whole, as the two are fused together in some symphony of being. It is frigid to the touch, cold and unmoving, alike the stasis it seems to bring about when energy flows through it. This material is perhaps one of our most valuable finds here. It would be pertinent to artificially recreate it.", "data_tablet.pages.hidden_blocks.flavor": " ◇ They seek what they can not find", "data_tablet.pages.hidden_blocks.name": "Hidden Resources", "data_tablet.pages.hidden_blocks.page1.text": "Some resources in the world cannot be seen with untrained eyes, and attempts to identify - and much less collect - them will fail. Throughout one's progression as a researcher, one might come across data entries that detail how to spot these things among the mundane. Once such an entry is acquired, that researcher will be able to identify and harvest the associated resource *personally* - replacements for tools, such as so-called \"spells\", are likely to not work.\n\nHidden resources come in two forms: plants - which generally are farmable - and ores - which generally are not, but their yields may be. Methods of block breaking that are not crafted with lensing crystals will be unable to successfully harvest either.", @@ -367,6 +391,12 @@ "data_tablet.pages.locator.flavor": " ◇ Begin transmission", "data_tablet.pages.locator.name": "Locating Structures", "data_tablet.pages.locator.page1.text": "Around this realm, we have setup numerous outposts, homes, and research centers - as has been elsewhere detailed. It may be desirable to be able to find these locations without blind exploration, and for that a special tool was devised by fusing together memories of two similar tools - an aura-attuned rod and a colorful compass - from our ancient history.\n\nUsage is simple: tapping the locator crystal promotes it to resonate, sending out a ping that reports the nearest locations of our constructions in the world.", + "data_tablet.pages.lunar_components.name": "Basic Lunar Components", + "data_tablet.pages.lunar_components.page1.text": "With our development of Ecliptrum, it is only natural that components be shaped from it. These will serve in the construction of the new Lunar machines, where basic copper components fail to serve. Some of the more mechanical parts will aid in more advanced Industrial machinery, too.", + "data_tablet.pages.lunarium.flavor": " ◇ Not a casting room", + "data_tablet.pages.lunarium.name": "Fabrication II", + "data_tablet.pages.lunarium.page1.incomplete_text": "We have been experimenting with our existing fabrication infrastructure, attempting to tune it to this new Lunar Essence. What we have ultimately landed on will be an... interesting construct, with a carefully-carved base inlaid with both shards in our possession, a pair of mechanized Ecliptrum arms, and a Lensing Crystal to focus the energies. Naturally, this prototype must be assembled before any further research can be made.", + "data_tablet.pages.lunarium.page1.text": "The Fabricator issued to lower-tier researchers is... imperfect. It is constructed of poor materials, and so cannot hold as much Essence nor can it make use of the other kinds. Improvement is of course possible, in the form of the Lunarium: an assembly boasting a pair of mechanized Ecliptrum hands, a Polished Obsidian base inlaid with both Industrial and Lunar shards, and a Lensing Crystal to focus the energies. This magnificent construction confers double the Essence capacity and the ability to utilize Lunar Essence in recipes. It also makes for an inspiring sight to the uninitiated. The Lunarium will require a focus structure built around it to be able to effectively handle its greater power; a building diagram for this is depicted following the recipe page.", "data_tablet.pages.plants.name": "Attuned Flora - Tethergrass", "data_tablet.pages.plants.page1.incomplete_text": "We have noticed some oddities about certain forest grasses. These warrant careful examination - collection of a sample is needed.", "data_tablet.pages.plants.page1.text": "In forests, a careful eye can identify a softly glowing grass that slowly spreads, binding itself to more of the ground. From the blades of this Tethergrass one can harvest Bonding Powder. This substance acts as a sort of glue, or binding agent - it enables stronger unity between disparate parts.", @@ -392,7 +422,7 @@ "data_tablet.pages.essence_derivation_spike.flavor": " ◇ We need more dakka", "data_tablet.pages.essence_derivation_spike.name": "Essence Derivation Spike", "data_tablet.pages.essence_derivation_spike.page1.text": "While the Essence Leech is decent enough for small constructions, it quickly becomes impractical when demands are high enough to warrant stacking a dozen of them in an area. Thus, enter the Essence Derivation Spike. This construct, when properly assembled and given an active redstone signal, will perform the same role as the Leech that came before it, but better by about fourfold in every manner.\n\nDue to its considerably higher production rate than its predecessor, the Spike must be provided coolant lest it violently fail.", - "data_tablet.pages.essence_derivation_spike.page2.text": " ◇ Power source: Mobs in a 11x11 volume horizontally around the Spike.\n ◇ Coolant: Cooled Water.\n ◇ Risks: Siphoning.\n ◇ Repair material: Copper.", + "data_tablet.pages.essence_derivation_spike.page2.text": " ◇ Power source: Mobs in a 11x11 volume horizontally around the Spike.\n ◇ Coolant: Cooled Water.\n ◇ Risks: Siphoning.\n ◇ Repair material: Copper.\n\n ◇ Building Note: Tracts must be facing away from the center (i.e. placed against the center block, expected to be a fluid buffer).", "data_tablet.pages.essence_leech.name": "Essence Leech", "data_tablet.pages.essence_leech.page1.text": "As is known, the life of the world contains Essence, though dormant. A device can be fashioned to leech that Essence - in the form of Industrial - from mobs. This serves as a more refined generation method than the Shard Burner.", "data_tablet.pages.essence_leech.page2.text": " ◇ Power source: Mobs in a 3x3x3 volume above the Leech.\n ◇ Coolant: None.\n ◇ Risks: Does not discriminate between sapient and non-sapient life.", @@ -406,6 +436,8 @@ "data_tablet.pages.industrial_plant_siphon.name": "Industrial Plant Siphon", "data_tablet.pages.industrial_plant_siphon.page1.text": "The life of the world is not limited to creatures - nature, too, bears Essence of a kind. We can use our machinery to siphon Industrial Essence from nature, yielding a far more readily sustainable source than crystals or monsters.\n\nIt does, however, seem that common plants provide far less Essence than rarer, more magically attuned ones....", "data_tablet.pages.industrial_plant_siphon.page2.text": " ◇ Accepts item inputs from sides: Down, North, East, West\n ◇ Power source: Plants.\n ◇ Coolant: None.\n ◇ Requires consumables: Plants/leaves/crops.\n ◇ Risks: None.", + "data_tablet.pages.lunar_essence_battery.name": "Lunar Essence Batteries", + "data_tablet.pages.lunar_essence_battery.page1.text": "Like the Industrial Essence Battery that came before it, this Battery is a modified Essence Buffer that can only hold Lunar Essence, but a considerable quantity of it. Its visual design is markedly different from its predecessor, featuring a window to view the contents instead of its storage matrix being visible throughout.", "data_tablet.pages.lunar_essence_transfer.name": "Lunar Essence Transfer", "data_tablet.pages.lunar_essence_transfer.page1.text": "As we have Wires and Nodes for Industrial Essence, the same basic design carries over to Lunar Essence, as well. However, instead of copper for the nodes, they instead must be plated with Ecliptrum. The wires, curiously, work satisfactorily as-is, though of course needing a different coating material.", @@ -517,10 +549,17 @@ "data_tablet.pages.vacuum.page2.text": " ◇ An inventory must be placed on top for it to insert into.\n ◇ When an Item Filter is placed above, will only try to collect items in its filters.", "_comment.data_tablet.pages.machinery_transformation": "Machinery and Transformation (tiers 3 and 4) category texts.", + "data_tablet.pages.crystalline_cradle.flavor": " ◇ A harmonic method", + "data_tablet.pages.crystalline_cradle.name": "Crystalline Cradle", + "data_tablet.pages.crystalline_cradle.page1.text": "Now that we have methods by which new crystals can be created, it is of interest to then harvest those crystals automatically. By tuning a common note block to a specific frequency, one can create an assembly that strikes it at set intervals. The chosen frequency was found to shatter all kinds of essence crystal, up to a range of about 7 meters from the source. It can be disabled with redstone, if desired.", "data_tablet.pages.ecliptrum.flavor": " ◇ Reflective and transformative", "data_tablet.pages.ecliptrum.name": "Metal of the Moon", "data_tablet.pages.ecliptrum.page1.incomplete_text": "Copper is insufficient for our needs going forward - it proves inefficient at conducting other Essence types. We have been performing tests on a variety of local resources and noted that one of the rarer metals from deeper in the world may be worthy of investigation. By itself, this metal is not sturdy enough for most constructs, and may need reinforcement somehow.", "data_tablet.pages.ecliptrum.page1.text": "Copper, while plentiful and useful, proves less efficient at channeling Essence types other than Industrial. Our research into what can be done for Lunar led us into the development of a special synthesis of gold and iron which we have called Ecliptrum. This alloy shines a pale yellow, almost like the moon whose Essence it was forged to conduct. It seems to exhibit light-reflecting qualities.", + "data_tablet.pages.lunar_strikes.flavor": " ◇ Pale light", + "data_tablet.pages.lunar_strikes.name": "Lunar Strikes", + "data_tablet.pages.lunar_strikes.page1.incomplete_text": "I noticed something strange in the night. A flash of pale yellow, as if the moonlight had become a tangible thing. The rest of my squadron suggested I investigate myself; they are occupied with... greater things.", + "data_tablet.pages.lunar_strikes.page1.text": "A strange phenomenon occurs at times when the moon is full: a strike of strange, pale Essence straight from the moon. This Lunar Strike heralds the impact of a small meteorite, sparking with Lunar Essence. This meteor occasionally grows crystals nearby. They are similar to typical Essence Crystals, but with Lunar Essence's signature color. They shatter into Lunar Essence Shards, which can be burned as per usual for a new form of Essence... though it may be wise to keep some for future experiments. The meteors are fleeting, and tend to vanish in the sunlight.", "_comment.data_tablet_pages.tools": "Tools and Utilities category texts.", "data_tablet.pages.charger.name": "Charging Equipment", @@ -548,6 +587,9 @@ "data_tablet.pages.genderfluid.page2.text": "One can then take those Traversite Road Chunks, and mix them well with Water. This produces a fluid so pure in expression and nature, that merely touching it instills one with that same feeling - that euphoric burst of speed and excitement. Interestingly, just as Traversite Road confers an improvement to one's speed, Genderfluid seems to improve the growth speed of certain plants nearby.", "data_tablet.pages.illumination_rod.name": "Illumination Rod", "data_tablet.pages.illumination_rod.page1.text": "Carrying around dozens of lights while exploring away from our settlements - not to mention having to manufacture them - is undesirable. To ease that, we have made a rod that, when its tip touches the ground, coaxes Industrial Essence to solidify into a flare light there.", + "data_tablet.pages.falling_moon.flavor": " ◇ Rip and tear, until it is done", + "data_tablet.pages.falling_moon.name": "Falling Moon", + "data_tablet.pages.falling_moon.page1.text": "With Arekko's help, you've been able to piece together the incomplete schematics of a weapon Arekko said was called \"Falling Moon\". This... unique firearm is something of a technical marvel, a fine showcase of the Makutuin ingenuity you have come to be so familiar with recently.\n\nFalling Moon, of course, requires a supply of Lunar Essence. When this is focused through the weapon, it will be guided by the focusing rails into a crackling beam of destructive force, transforming the air into something far more volatile in a fraction of a second. Falling Moon has three \"charge levels\", gained by focusing for longer. The currently selected charge level is indicated by the wings on the upper back of the device: when the wings are all spread out, it is uncharged. When the wings are all in a diving position, it is fully-charged. Falling Moon, however, cannot handle being fully charged for too long: the weapon will backfire most violently when overcharged - a fact you may have figured out the hard way.", "data_tablet.pages.mineral_finding_rod.flavor": " ◇ How revealing", "data_tablet.pages.mineral_finding_rod.name": "Mineral-Finding Rod", "data_tablet.pages.mineral_finding_rod.page1.text": "Throughout our advances we have needed to mine and mine again. It is an unfortunate fact that we have missed some ore here and there. Or, worse yet, we did not find what we initially sought to mine for at all, and so left with everything *but* what we needed. Both problems are now a thing of the past, for this new tool - inspired yet again by a creation of our ancestors - is able to scan through rock and soil to locate any ores we so desire.", @@ -557,6 +599,9 @@ "data_tablet.pages.opalescent_traversite_road.page1.text": "Opal is a marvelous color-shifting rock which we are no stranger to. We were pleasantly surprised to see it in Phenua as well. Now that we have ready access to it once more, we have created a variant of Traversite Road that shares Opal's unique chromatic properties, but is otherwise identical to the standard road. As usual, stairs and slabs can be made.", "data_tablet.pages.primitive_antigravity_pack.name": "Antigravity Pack", "data_tablet.pages.primitive_antigravity_pack.page1.text": "As travel between research centers often involves crossing uneven terrain, such as cliffs or mountains, some measure of protection from lethal falls is desirable. Our first developments into the matter led us to the Primitive Antigravity Pack, which is able to provide some measure of grace during falls when charged up with Industrial Essence.", + "data_tablet.pages.repulsion_rod.flavor": " ◇ Send them flying", + "data_tablet.pages.repulsion_rod.name": "Repulsion Rod", + "data_tablet.pages.repulsion_rod.page1.text": "We have extracted information about a local practice known as Enchanting. It is supposedly able to confer special traits, or improved qualities, unto tools and armor, though in disappointingly simple forms. We have no reason to bother with it, but in a demonstration a Phenuan used a sword enchanted with \"Knockback\" on myself, sending me a few meters backwards. This inspired me to construct a better tool that offers a similar kick, but at greatly extended velocity - sending the local wildlife flying has become somewhat too enjoyable...", "data_tablet.pages.transcendental_tether.name": "Transcendental Tether", "data_tablet.pages.transcendental_tether.page1.text": "We have fashioned a tool that aids the navigation of particularly cavernous environs. This tool is the Transcendental Tether. When suitably charged it will project a string of Industrial Essence outwards. This string - the tether - will attach itself to whatsoever it happens to land on, taking the holder with it, and will allow the holder to swing away from it. It is particularly helpful for traversing the infernal caverns of that fiery Phenuan subrealm.", "data_tablet.pages.traversite_road.name": "Traversite Road", @@ -595,6 +640,27 @@ "data_tablet.pages.book_flora_survey.page6.text": "Section V: Minorly Attuned Flora.\n\nFinally, we move on to the true value of this text: Phenuan flora which prove useful in Essence manipulation. These are noted in slightly more detail in their related technical entries, but I shall comment on any similarities to Makutuin plants that I notice.\n\nFirstly, Tethergrass. This plant is notable for its slight glow and secretion of a form of blue Bonding Powder that acts as a sort of glue - this quality has been elsewhere described. Tethergrass is somewhat similar to the Makutuin Aura Bloom, which likewise carries a blue powder - Aura Dust - but it is used for a wholly different purpose: attuning something to the energy aura. A notable example of this quality is demonstrated in the rods our ancestors used to locate sites of high energy concentration for the construction of their [REDACTED; CLASSIFIED].", "data_tablet.pages.book_flora_survey.wip": "[Further pages of this text are yet to be decrypted... you see something about \"mod updates\". Maybe that's relevant?]", + "_comment.data_tablet.pages.sanctuary": "A Sanctified World category texts", + "data_tablet.pages.biome_crystalline_forest.name": "The Crystalline Forest", + "data_tablet.pages.biome_crystalline_forest.page1.text": "Beneath the crystalline canopy hums a symphony of glowing flora in all the colors of the rainbow. The trees' trunks are composed of a dark, almost gem-like material, that feels surreal to rub your hands along. Hiding beneath their roots are patches of a rich, crystal-filled soil. You think you hear bells chiming on the wind, though that could be the calls of the beautifully-winged bellflies that call these woods home.", + "data_tablet.pages.biome_glass_mountains.name": "The Glass Mountains", + "data_tablet.pages.biome_glass_mountains.page1.text": "Marking the highest points of the realm are these magnificent ranges whose surfaces are composed of a strange glassy material. At high elevations, you can hear their music on the wind.", + "data_tablet.pages.biome_luma_river.name": "The Luma River", + "data_tablet.pages.biome_luma_river.page1.text": "Snaking along, separating biome from biome, are the Luma Rivers. The waters that run along them are interestingly stained, almost like you're looking at liquid light. You have spotted colorful sediment along the riverbeds.", + "data_tablet.pages.biome_pearlescent_sea.name": "The Pearlescent Sea", + "data_tablet.pages.biome_pearlescent_sea.page1.text": "Glistening waters separate landmass from landmass, alike the oceans in your own realm. In its waters rise curious plants in shades of ochre, cerise, and ultramarine. The seafloor seems made of a mixture of red, green, and blue sediments and soils, and you have seen geodes of black stone in your examinations. Should you crack into these geodes, you may find a very Weighty Magnetite. You're sure that will come in handy, somehow.", + "data_tablet.pages.biome_spire_fields.name": "The Spire Fields and City Fields", + "data_tablet.pages.biome_spire_fields.page1.text": "A rolling vermilion plain, from which young saplings sprout. The dominant feature here are the titular spires, towering masses of calcite enspiralled with a special form of glass. In some places within the vermilion foliage, there lay clearings of unusual coloration dotted with lakes whose beds secrete a strange gel, which you've termed City Fields. The wind howls through the streets of the derelict city ruins that dot these tinted clearings, connected by a web of rough paths. Once, perhaps, the City Fields were densely populated. Now that splendour is no more, and the Spire Fields and their City Fields within are yours to do with as you will. One wonders, though, what knowledge waits for the intrepid city archaeologist?", + "data_tablet.pages.biome_skylands.name": "The Skylands", + "data_tablet.pages.biome_skylands.page1.text": "Breaking away from the normal terrain the Skylands sprawl: an archipelago of floating islands, held up by strange cores and featuring sparkling vines that hang into the [???] below. You wonder at what use the cores might have, though it could prove risky to pluck them from their islands as they seem to be what prompts them to float in the first place....", + "data_tablet.pages.sanctuary_portal.incomplete_flavor": " ◇ Can it be done?", + "data_tablet.pages.sanctuary_portal.incomplete_name": "To Reach Another Realm", + "data_tablet.pages.sanctuary_portal.page1.incomplete_text": "Arekko mentioned to you that a long time ago, their people were once attempting to reach a realm they called Sanctuary. Their work never bore fruit until *after* they had came here, to your realm, and thus no longer needed it - Phenua was deemed enough of a haven, you suppose.\n\nAlong with this, you were given a set of notes on this realm, and an organized hypothesis on how to reach it. You have compiled them here on the following pages.", + "data_tablet.pages.sanctuary_portal.page2.incomplete_text": "Compiled Notes on Sanctuary\nAuthority: Nekkeko kh'Velor\n\n", + "data_tablet.pages.sanctuary_portal.page3.incomplete_text": "A Theoretical Portal\n\nFrom what you have gleaned both from Arekko, and from Nekkeko's notes, you surmise that the path to Sanctuary will involve a [structure description], which, when sufficiently powered and activated [hint as to how], will project a portal in the sky above it. You will have to fly up through it to enter.", + "data_tablet.pages.sanctuary_portal.flavor": " ◇ The maw of heaven", + "data_tablet.pages.sanctuary_portal.name": " ◇ The Portal to Sanctuary", + "emi.category.datanessence.fabrication": "Fabrication", "emi.category.datanessence.infusion": "Infusion", "emi.category.datanessence.entropic_processing": "Entropic Processing", @@ -642,12 +708,16 @@ "advancements.datanessence.acquire_fabricator.description": "Obtain a Fabricator, and an essential tool with which to activate it.", "advancements.datanessence.acquire_infuser.title": "Essence Infusion", "advancements.datanessence.acquire_infuser.description": "Obtain an Infuser, which can crudely dump Essence into objects.", + "advancements.datanessence.acquire_lunarium.title": "Data & Essence: Transformation", + "advancements.datanessence.acquire_lunarium.description": "To let such knowledge fall into our enemies' hands spells doom for all of Dusk, yet for now we embrace these gifts of gold...", "advancements.datanessence.acquire_lunar_essence_shard.title": "Striking", "advancements.datanessence.acquire_lunar_essence_shard.description": "Witness a flash of pale yellow in the night, and collect what remains from its point of impact.", "advancements.datanessence.acquire_mineral_purification_chamber.title": "Efficiency", "advancements.datanessence.acquire_mineral_purification_chamber.description": "Obtain a Mineral Purification Chamber to get a little more out of your ores.", "advancements.datanessence.acquire_synthesis_chamber.title": "Union of the Disparate", "advancements.datanessence.acquire_synthesis_chamber.description": "Obtain a Synthesis Chamber, a device that creates new things out of two constituents.", + "advancements.datanessence.discover_frozen_moonlight.title": "Frozen in Awe", + "advancements.datanessence.discover_frozen_moonlight.description": "Even among icy wastes, there are treasures glittering among the ice waiting to be found.", "advancements.datanessence.discover_lensing_crystals.title": "No Radars Required", "advancements.datanessence.discover_lensing_crystals.description": "One would almost think this deposit of crystal would require special tools to find.", "advancements.datanessence.discover_hidden_block.title": "Hidden in Plain Sight", @@ -668,6 +738,8 @@ "advancements.datanessence.find_burrow.description": "Discover a Burrow in your travels.", "advancements.datanessence.find_nature_outpost.title": "Welcome to the Jungle", "advancements.datanessence.find_nature_outpost.description": "Discover a Nature Outpost in your travels.", + "advancements.datanessence.kill_villager_with_falling_moon.title": "I alone am the honored one.", + "advancements.datanessence.kill_villager_with_falling_moon.description": "Kill a particularly cocky villager with Falling Moon.", "advancements.datanessence.place_essence_burner.title": "Gaseous Topic", "advancements.datanessence.place_essence_burner.description": "Place down a Shard Burner to fuel the beginnings of your factory.", "advancements.datanessence.place_fluid_collector.title": "Pumped", @@ -717,6 +789,12 @@ "subtitle.datanessence.item.hammer_and_chisel.mine": "Hammer and Chisel harvests", "subtitle.datanessence.item.cognizant_cube.shake": "Cognizant Cube shakes", "subtitle.datanessence.item.cognizant_cube.message": "Cognizant Cube speaks", + "subtitles.item.falling_moon.charge1": "Low-pitched resonance", + "subtitles.item.falling_moon.charge2": "Medium-pitched resonance", + "subtitles.item.falling_moon.charge3": "High-pitched resonance", + "subtitles.item.falling_moon.fire": "Twinkling explosion", + "subtitles.item.falling_moon.overcharge": "Sputtering crackles", + "subtitles.item.falling_moon.interrupt": "Sighing crackles", "subtitle.datanessence.fluid.genderfluid.transition": "Genderfluid transforms item", @@ -771,4 +849,4 @@ "datanessence.configuration.shaders": "Shaders", "datanessence.configuration.accessibility": "Accessibility", "datanessence.configuration.sounds": "Sounds" -} +} \ No newline at end of file diff --git a/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json b/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json index b0af405c9fad..40e8806a95ed 100644 --- a/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json +++ b/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json @@ -32,6 +32,9 @@ "item.datanessence.data_drive.incomplete": "未完成(阶段 %1$s/%2$s)", "item.datanessence.data_tablet": "数据平板", "item.datanessence.diamond_shard": "钻石碎片", + "item.datanessence.ecliptrum_cog": "月珀金齿轮", + "item.datanessence.ecliptrum_cog_assembly_2x": "简易月珀金齿轮组", + "item.datanessence.ecliptrum_cog_assembly_4x": "复杂月珀金齿轮组", "item.datanessence.ecliptrum_ingot": "月珀金锭", "item.datanessence.emerald_shard": "绿宝石碎片", "item.datanessence.essence_bomb": "爆破炸弹", @@ -49,6 +52,10 @@ "item.datanessence.exotic_essence_bomb": "空间扰动炸弹", "item.datanessence.exotic_essence_bomb.info": " ◇ 轻拿轻放!会制造一颗黑洞。", "item.datanessence.exotic_essence_wire": "元初源质导线", + "item.datanessence.extrication_rod": "释能棒", + "item.datanessence.falling_moon": "月陨", + "item.datanessence.falling_moon.tooltip_1": "月辉研究员的能量步枪", + "item.datanessence.falling_moon.tooltip_2": "\n ◇ 发射需消耗 %1$s / %2$s / %3$s 月辉源质,具体由充能等级决定", "item.datanessence.filter_upgrade": "特种升级符印:过滤", "item.datanessence.fluid_wire": "流体导线", "item.datanessence.genderfluid_bucket": "性别流体桶", @@ -92,17 +99,21 @@ "item.datanessence.primitive_anti_gravity_pack": "初版反重力背包", "item.datanessence.propeller": "扇叶", "item.datanessence.reflective_panel": "反射板", + "item.datanessence.repulsion_rod": "斥物杖", + "item.datanessence.rf_wire": "RF导线", "item.datanessence.rod_mold": "模具:导能棒", "item.datanessence.speed_upgrade": "通用升级符印:速度", "item.datanessence.thermometer": "温度计", "item.datanessence.transcendental_tether": "超逾飞索", "item.datanessence.trans_tether": "变性飞索", + "item.datanessence.transformative_gel": "转化凝胶", "item.datanessence.transformative_rod": "转化棒", "item.datanessence.traversite_road_chunk": "迅步石路碎块", "item.datanessence.traversite_trudgers": "迅步石鞋", "item.datanessence.under_the_sky_music_disc": "音乐唱片", "item.datanessence.warp_capsule": "折跃胶囊", "item.datanessence.wire_spool": "导线线轴", + "item.datanessence.frozen_moonlight_chunk": "冰封月光碎块", "block.datanessence.aether_rune": "天风符文", "block.datanessence.ancient_glyph_stone_blank": "护盾岩石饰板", @@ -134,6 +145,7 @@ "block.datanessence.computer.obtain_signal_tracker": "在你触碰电脑时,它的某个槽位掉出了一个奇怪的装置。", "block.datanessence.creative_essence_battery": "无限源质储库", "block.datanessence.copper_vent": "铜通风口", + "block.datanessence.crystalline_cradle": "震晶钟", "block.datanessence.data_bank": "古代数据库", "block.datanessence.data_bank.cannot_use": "你需要一块数据平板才能使用它。", "block.datanessence.deco_essence_buffer": "源质缓存器(装饰)", @@ -141,6 +153,7 @@ "block.datanessence.deco_item_buffer": "物品缓存器(装饰)", "block.datanessence.dewlamp": "露华灯", "block.datanessence.drying_table": "干燥台", + "block.datanessence.ecliptrum_block": "月珀金块", "block.datanessence.ender_pearl_capture": "末影导向珍珠吸收器", "block.datanessence.ender_pearl_destination": "末影导向珍珠降落场", "block.datanessence.ender_pearl_relay": "末影导向中转器", @@ -187,10 +200,12 @@ "block.datanessence.laser_emitter": "激光发射器", "block.datanessence.lensing_crystal_ore": "透镜水晶矿石", "block.datanessence.limited_item_buffer": "物品缓存器(限量)", + "block.datanessence.lunar_crystal_seed": "月辉晶体种子", "block.datanessence.lunar_essence_battery": "月辉源质储库", "block.datanessence.lunar_essence_battery.amount": " ◇ 储库中有%1$s/%2$s的月辉源质。", "block.datanessence.lunar_essence_crystal": "月辉源质晶体", "block.datanessence.lunar_essence_point": "月辉源质节点", + "block.datanessence.lunarium": "凝月仪", "block.datanessence.melter": "熔化器", "block.datanessence.metal_shaper": "金属塑形器", "block.datanessence.mineral_purification_chamber": "矿物纯化室", @@ -204,6 +219,7 @@ "block.datanessence.polished_obsidian_column": "磨制黑曜石柱", "block.datanessence.polished_obsidian_tiles": "磨制黑曜石瓦", "block.datanessence.polished_obsidian_tract": "磨制黑曜石槽饰", + "block.datanessence.rf_node": "RF节点", "block.datanessence.spire_glass": "尖锥玻璃", "block.datanessence.structure_protector": "结构保护器", "block.datanessence.structure_protector.finished": "已成功设置结构保护器的边界!", @@ -221,8 +237,11 @@ "block.datanessence.vacuum": "吸物器", "block.datanessence.cryochamber": "冰冻休眠仓", "block.datanessence.cryochamber_filler": "冰冻休眠仓", + "block.datanessence.frozen_moonlight": "冰封月光", "block.datanessence.empty_cryochamber": "空冰冻休眠仓", "block.datanessence.empty_cryochamber_router": "空冰冻休眠仓寻路器", + "block.datanessence.vermilion_grass": "朱红草方块", + "block.datanessence.vermilion_sprout": "朱红苗", "block.datanessence.player_data_bank": "数据库", "block.datanessence.player_data_bank.receive": "已获得%1$s个条目", "block.datanessence.player_data_bank.bind": "已绑定%1$s个条目", @@ -332,6 +351,7 @@ "data_tablet.tabs.tools.name": "工具与实用物品", "data_tablet.tabs.mod_integration.name": "模组兼容", "data_tablet.tabs.lore.name": "古代历史", + "data_tablet.tabs.sanctuary.name": "圣洁的世界", "_comment.data_tablet_pages": "Data Tablet Page texts.", "_comment.data_tablet_pages.basics": "Basic Information category texts.", @@ -358,6 +378,10 @@ "data_tablet.pages.factory_song.flavor": " ◇ 交响谐音", "data_tablet.pages.factory_song.name": "工厂之歌", "data_tablet.pages.factory_song.page1.text": "在将工业源质送入构装器之后,首先能注意到的,是源质会以旋律展现其自身;未知的力量维持了旋律的和谐。我们称这种现象为“工厂之歌”。\n\n并非所有机器都能参与到工厂之歌中;那些没能加入的,或是生产或消耗的源质的量不足,或是比重不足。通常来说,机器越“重要”,就越有可能形成一条旋律。建设完备的工厂由此相当于一首交响乐,而新人研究员操作的简单机器则只能形成简单的音乐。\n\n我们已经辨识了各种源质与乐器的常见对应关系,也有机器是例外。例如,工业源质最可能产生笛子、单簧管等木管乐器的声音,但也有铃铛的响声。", + "data_tablet.pages.frozen_moonlight.flavor": " ◇ 冻结的资产", + "data_tablet.pages.frozen_moonlight.name": "冻结的月光", + "data_tablet.pages.frozen_moonlight.page1.incomplete_text": "我们还未完全检验菲纽阿的大型冰刺。那些冰中可能存有宝藏,或者其他有价值的事物。", + "data_tablet.pages.frozen_moonlight.page1.text": "巨大的冰刺中有着月辉源质的脉络。它们如同装有月光的安瓿,永远停留于冻结状态。这种月辉源质无法从冰中分离出来,因为两者已经融合成了和谐的整体。它的触感极为寒冷,足以阻碍运动,如同能量流过其侧时它产生的滞留效应。这种材料也许是我们在这里最有价值的发现了。尝试进行人工复现应当是首要任务。", "data_tablet.pages.hidden_blocks.flavor": " ◇ 搜寻不可寻之物", "data_tablet.pages.hidden_blocks.name": "隐藏的资源", "data_tablet.pages.hidden_blocks.page1.text": "世界中的某些资源不为常人肉眼所见,试图辨识乃至采集它们只会无功而返。在研究员的发展生涯中,会有一些数据条目详细记载如何从普通事物中辨别它们。获取此类条目后,研究员*本人*即可辨识和采集相应的资源;换用其他工具,如所谓“法术”,大概率不会成功。\n\n隐藏的资源分为两类:植物,通常可以种植培养;矿石,通常不可种植,但挖掘的产物可能可以。其他与透镜水晶无关的方块破坏方式也无法成功采集。", @@ -367,6 +391,12 @@ "data_tablet.pages.locator.flavor": " ◇ 开始传输", "data_tablet.pages.locator.name": "定位结构", "data_tablet.pages.locator.page1.text": "我们在这个领域里建造了无数的前哨站、居民区和研究中心,这一点已在其他地方详细叙述过。不建议盲目寻找它们,为此我们融合了我们历史中的两件用途相似的工具——一种由灵气校准的探测杖和一个五颜六色的指南针,制造出了一件专用工具。\n\n使用方法很简单:敲击定位器上的晶体可让其产生谐振并发出探测信息,从而让世界中距你最近的若干建筑发回回报。", + "data_tablet.pages.lunar_components.name": "基础月辉零件", + "data_tablet.pages.lunar_components.page1.text": "在涉及月珀金的研发中,自然会使用月珀金来制造零件。它们会成为全新月辉机器的组成部分,用于替代已无法胜任的铜零件。其中部分更偏向机械的零件也能协助制造更高级的工业机器。", + "data_tablet.pages.lunarium.flavor": " ◇ 不是彩能铸件室", + "data_tablet.pages.lunarium.name": "构装 II", + "data_tablet.pages.lunarium.page1.incomplete_text": "我们正在对已有的构装基础设施进行实验,尝试将其与这种新发现的月辉源质调谐。我们最终造出的是……很有趣的构造体,其基座的内衬由我们当前拥有的两种碎片精制而成,且拥有一对月珀金机械臂,并使用透镜水晶聚焦能量。自然,必须要先组装出原型,才能继续推进研究。", + "data_tablet.pages.lunarium.page1.text": "派发给低级别研究院的构装器确实……存在缺陷。它由较差的材料制成,因此无法存储大量源质,也无法利用其他种类的源质。改进当然是可行的,改进形态就是凝月仪:拥有一对月珀金机械臂的组装体,它使用透镜水晶聚焦能量,其磨制黑曜石底座则衬有工业和月辉碎片。这台出色的造物拥有两倍于原构装器的源质容量,且能在配方中利用月辉源质。它对未曾接触过此领域的人来说也足够美观。不过,使用凝月仪前需要在周围建造聚焦结构,以让它控制其庞大的力量;配方页后给出了此结构的建造图例。", "data_tablet.pages.plants.name": "谐和的植物——系索草", "data_tablet.pages.plants.page1.incomplete_text": "我们注意到森林中某些草类的异常性质。有必要对其进行细致检验,需要采集样本。", "data_tablet.pages.plants.page1.text": "观察极其细致的人能在森林中发现一株有着淡淡辉光的草,它会缓慢地延伸开去,不断散播到更远的地方。系索草的叶片可以制成系合粉。这种物质能用做胶水和黏合剂,它可把原先分离的部件紧密结合起来。", @@ -391,8 +421,8 @@ "data_tablet.pages.essence_burner.page2.text": " ◇ 会从以下方向接受物品输入:下、东、南、西、北\n ◇ 能量源:源质碎片。\n ◇ 冷却剂:无。\n ◇ 消耗物:源质碎片、熔炉燃料(如煤炭、木炭等)。\n ◇ 风险:无。", "data_tablet.pages.essence_derivation_spike.flavor": " ◇ 我们要更多哒咔", "data_tablet.pages.essence_derivation_spike.name": "源质派流尖刺", - "data_tablet.pages.essence_derivation_spike.page1.text": "尽管源质汲取器对于小型构造来说已经足够,但如果消耗高到必须要加入十几台,就显得不切实际了。所以,源质派流尖刺闪亮登场。这种构造体在正确组装后,给予其高红石信号,可让它执行与前身汲取器一样的功能,效能在方方面面上都是前身的大约四倍。\n\n由于其产出速度显著高于其前身,必须向其供应足量冷却剂,否则会产生严重的事故。", - "data_tablet.pages.essence_derivation_spike.page2.text": " ◇ 能量源:尖刺周围水平方向11x11区域内的生物。\n ◇ 冷却剂:冷却水。\n ◇ 风险:被汲取。\n ◇ 修复材料:铜。", + "data_tablet.pages.essence_derivation_spike.page1.text": "尽管源质汲取器对于小型构造来说已经足够,但如果消耗高到必须要加入十几台,就显得不切实际了。所以,源质派流尖刺闪亮登场。在正确组装后,给予这种构造体高红石信号,即可让它执行与前身汲取器一样的功能,效能在方方面面上都是前身的大约四倍。\n\n由于其产出速度显著高于其前身,必须向其供应足量冷却剂,否则会产生严重的事故。", + "data_tablet.pages.essence_derivation_spike.page2.text": " ◇ 能量源:尖刺周围水平方向11x11区域内的生物。\n ◇ 冷却剂:冷却水。\n ◇ 风险:被汲取。\n ◇ 修复材料:铜。\n\n ◇ 搭建注意事项:引导槽需背朝中心(也即,背朝中心方块放置,预期为流体缓存器)。", "data_tablet.pages.essence_leech.name": "源质汲取器", "data_tablet.pages.essence_leech.page1.text": "我们已经知道,世界上的生物拥有源质,虽然处于惰性状态。可以设计一种设备汲取这种源质——对生物来说汲取的是工业源质。这种生产手段比碎片燃烧室更精细。", "data_tablet.pages.essence_leech.page2.text": " ◇ 能量源:汲取器上方3x3x3区域内的生物。\n ◇ 冷却剂:无。\n ◇ 风险:不会关心生物有无智能。", @@ -401,11 +431,13 @@ "data_tablet.pages.essence_reader.page1.text": "将石英晶体与源质的起伏涨落调谐不是什么难事。由此,我们开发出了源质的测量工具,其测量方式和用比较器测量物品容器类似。\n\n放下源质读取器后,其会读取所面对方块中源质的量;多种源质的量会先进行平均再输出。如需读取特定种类的源质,可用相应的源质晶体校准读取器。空手擦除即可取消此校准。", "data_tablet.pages.essence_transfer.name": "传输源质", "data_tablet.pages.essence_transfer.page1.incomplete_text": "现在我们已经有了生产源质的方法,下一步应该要注重于如何传输。我们提出了多种方案,但它们要不是极其笨拙,要不是低效到无可救药。最终我们选择了其中一种极具潜力的设计,但还是需要先做测试。", - "data_tablet.pages.essence_transfer.page1.text": "要是不能把源质送到需要它的设备,那么生产源质就毫无意义。因此我们设计制造了导线和节点:\n\n导线由可导能的金属制成,外部覆盖着有反应活性的混合物,源质会沿着它在两点间流动。\n\n节点只是导线的连接点,输入输出通用,也可用作长距连接和输电线的中转。", + "data_tablet.pages.essence_transfer.page1.text": "要是不能把源质送到需要它的设备,那么生产源质就毫无意义。因此我们设计制造了导线和节点:\n\n导线由可导能的金属制成,外部覆盖着有反应活性的混合物,源质会沿着它在两点间流动。\n\n节点只是导线的连接点,输入输出通用,也可用作长距连接和输能线的中转。", "data_tablet.pages.essence_transfer.page2.text": " ◇ 节点的连接顺序决定了传输方向:先选中出发点,后选中到达点。\n ◇ 中转节点不会对所附着的容器输入输出。", "data_tablet.pages.industrial_plant_siphon.name": "工业植物抽取器", "data_tablet.pages.industrial_plant_siphon.page1.text": "当然,世界中的生命并不只有会活动的生物,自然植物也拥有它们的源质。我们可以使用我们的机器从自然界中抽取工业源质,这种来源比晶体和怪物要更可持续。\n\n不过,似乎普通植物产出的源质要远少于更稀少、更与魔法谐和的植物……", "data_tablet.pages.industrial_plant_siphon.page2.text": " ◇ 会从以下方向接受物品输入:下、东、西、北\n ◇ 能量源:植物。\n ◇ 冷却剂:无。\n ◇ 消耗物:植物、树叶、农作物。\n ◇ 风险:无。", + "data_tablet.pages.lunar_essence_battery.name": "月辉源质储库", + "data_tablet.pages.lunar_essence_battery.page1.text": "这种储库和之前的工业源质储库类似,也是经过调整的源质储库,且只能存储月辉源质,不过储量相对较大。其外观则和其前身存在较大区别:它具有用于查看内容物的视窗,而不是和前身一样将存储矩阵裸露在外。", "data_tablet.pages.lunar_essence_transfer.name": "月辉源质的传输", "data_tablet.pages.lunar_essence_transfer.page1.text": "我们已经开发出了适用于工业源质的导线和节点,基础的设计逻辑也延续到了月辉源质上。不过,节点不能只靠铜制成,必须镀上月珀金。导线则神奇地无需改动就能使用;当然覆层还是要换种材料。", @@ -429,7 +461,7 @@ "data_tablet.pages.auto-fabricator.flavor": " ◇ 自动合成自动合成器", "data_tablet.pages.auto-fabricator.name": "自动化构装", "data_tablet.pages.auto-fabricator.page1.text": "构装器的用途无物可比,它却只能手动操作。但是,工厂运作所需的多种关键零件和设备都需用它制造,纯手动操作便变得不可接受。为解决此问题,我们提出使用组装致动器来控制源质驱动的机械臂,以此进行组装操作。而因为构装器也可进行普通的合成,自动构装器自然也可以。", - "data_tablet.pages.auto-fabricator.page2.text": " ◇ 会从以下方向接受物品输入:上、下\n ◇ 需要源质和装有数据的数据驱动器以执行构装配方。\n ◇ 执行普通合成配方没有消耗。\n ◇ 合成前必须锁定槽位;已锁定的槽位只会接受与槽位中同类的物品。", + "data_tablet.pages.auto-fabricator.page2.text": " ◇ 会从以下方向接受物品输入:上、下\n ◇ 需要源质和装有数据的数据驱动器以执行构装配方。\n ◇ 执行普通合成配方没有消耗。\n ◇ 合成前必须锁定槽位;已锁定的槽位只会接受与锁定对象同类的物品。", "data_tablet.pages.automation.name": "自动化", "data_tablet.pages.automation.page1.text": "许多机器都需要某种样板才能正常运转。这种样板可简单存储于数据驱动器;驱动器中可存储本平板中的一个条目,并保存条目内的所有配方。之后即可将驱动器放入能使用它的机器。", "data_tablet.pages.buffers.name": "缓存器", @@ -439,10 +471,10 @@ "data_tablet.pages.drying_table.page1.text": "某些流体在经干燥后会蒸发,从而留下其他材料;也有些会浸入物品,从而形成新物品。这些材料通常很有用,所以我们设计了能加快这一干燥过程的方法。送入流体和可选额外物品,干燥台即会用源质照射原材料,大大加快了干燥的过程。", "data_tablet.pages.drying_table.page2.text": " ◇ 会从以下方向接受物品输入:上、下", "data_tablet.pages.enticing_lure.name": "引诱饵架", - "data_tablet.pages.enticing_lure.page1.text": "放牧动物可能并不会让人心旷神怡,但却不可或缺。引诱饵架利用了绿宝石的迷人本性大幅降低了放牧的麻烦,当然,需要在饵架上放置一个合适的物品。需引诱的生物喜欢的食物有可能是对它们的有效饵剂。此设备不需要源质;构造体自身的性质就已足够。", + "data_tablet.pages.enticing_lure.page1.text": "放牧动物可能并不会让人心旷神怡,但却不可或缺。引诱饵架利用了绿宝石的迷人本性,从而能大幅减少放牧的麻烦,当然,需要在饵架上放置一个合适的物品。需引诱的生物喜欢的食物有可能是对它们的有效饵剂。此设备不需要源质;构造体自身的性质就已足够。", "data_tablet.pages.entropic_processor.flavor": " ◇ 24轮粉碎冠军", "data_tablet.pages.entropic_processor.name": "熵增加工器", - "data_tablet.pages.entropic_processor.page1.text": "钻石是世界上数一数二的坚硬材料。利用这种坚硬性质最理智的方法,是用来切割,熵增加工器则是成果。这台机器有三套八个一组的钻石切割轮,能把掉进去的东西破碎、磨碎、粉碎,乃至打成齑粉。", + "data_tablet.pages.entropic_processor.page1.text": "钻石是世界上数一数二的坚硬材料。利用这种坚硬性质最理智的方法,是用它切割事物,熵增加工器则是成果。这台机器有三套八个一组的钻石切割轮,能把掉进去的东西破碎、磨碎、粉碎,乃至打成齑粉。", "data_tablet.pages.entropic_processor.page2.text": " ◇ 会从以下方向接受物品输入:上、下\n ◇ 接受投掷到其上的物品\n ◇ 不建议在切割轮转动时接触它们。", "data_tablet.pages.entropic_processor.page3.text": "和所熟知的其他磨具一样,松散的圆石可以粉碎为沙砾,沙砾变为沙子。", "data_tablet.pages.entropic_processor.page4.text": "许多花卉和部分其他物品可在其中制成染料,产量高于手动磨粉。", @@ -511,16 +543,23 @@ "data_tablet.pages.survey_tunneler.page1.text": "在开始采矿计划之前,有时人们会想知道某片区域的地下具体有哪些矿物。这一点可以通过向地层深处钻取小型的“岩芯样本”获知,但手工开采风险较大且费工费力。为简化此任务,我们开发了勘探采掘器以自动化此操作:它会把采掘的弃土直接送到地表。\n\n勘探采掘器仍是较粗糙的机器,因此它会把产物直接从顶面弹出,而不会暂存以供后续收集。建议实地研究员携带吸物器规避此问题。", "data_tablet.pages.synthesis_chamber.name": "融合室", "data_tablet.pages.synthesis_chamber.page1.text": "某些时候,两份材料必须相互完全结合。融合室提供了可进行此类加工的可控环境。\n\n这台机器最直接的用途是增加导线制造的效率:它能完全让铜与覆层结合。", - "data_tablet.pages.synthesis_chamber.page2.text": " ◇ 会从以下方向接受物品输入:下、东、西\n ◇ 必须插入装载数据的数据驱动器以指定合成配方。\n ◇ 合成前必须锁定槽位;已锁定的槽位只会接受与槽位中同类的物品。", + "data_tablet.pages.synthesis_chamber.page2.text": " ◇ 会从以下方向接受物品输入:下、东、西\n ◇ 必须插入装载数据的数据驱动器以指定合成配方。\n ◇ 合成前必须锁定槽位;已锁定的槽位只会接受与锁定对象同类的物品。", "data_tablet.pages.vacuum.name": "物品的收集", "data_tablet.pages.vacuum.page1.text": "在坚固的框架中稳定一枚破碎的末影珍珠,即可产生足够的吸引力,将其周围的物品吸引到自身位置。框架则将物品导向其上方的容器。和其他机器不同,末影珍珠的力量足够驱动它运作,无需提供源质。", "data_tablet.pages.vacuum.page2.text": " ◇ 必须在其上方放置容器以供存储。\n ◇ 上方放置有物品过滤器时,其只会尝试收集过滤器中指定的物品。", "_comment.data_tablet.pages.machinery_transformation": "Machinery and Transformation (tiers 3 and 4) category texts.", + "data_tablet.pages.crystalline_cradle.flavor": " ◇ 谐声法", + "data_tablet.pages.crystalline_cradle.name": "震晶钟", + "data_tablet.pages.crystalline_cradle.page1.text": "现在有了产生这些晶体的方法,研究中心就移到了如何自动采集上。将常见的音符盒校准至特定频率,即可制造出采集用组装体,能按一定间隔击打晶体。验证发现,该频率会击碎所有种类的源质晶体,最远可至离声源约7米。如有需要,可用红石禁用。", "data_tablet.pages.ecliptrum.flavor": " ◇ 反射与转化", "data_tablet.pages.ecliptrum.name": "月亮之金属", "data_tablet.pages.ecliptrum.page1.incomplete_text": "铜不足以支持我们继续发展了,它对其他类型的源质没有优良传导性。我们正在对多种本地资源进行测试,也注意到一种来自世界深处、更加稀有的金属值得深入。它本身不够坚固,不适用于大多数构造体,也许需要加固措施。", "data_tablet.pages.ecliptrum.page1.text": "铜确实储量丰沛且用处很多,但它在传输除工业之外的源质时效率不高。我们对月辉源质用途的研究最终开发出了一种金和铁组成的特殊融合合金,称月珀金。这种合金呈淡黄色,如同月光——它能传输的源质的由来。它似乎能够反射光线。", + "data_tablet.pages.lunar_strikes.flavor": " ◇ 淡色的光", + "data_tablet.pages.lunar_strikes.name": "月辉闪光", + "data_tablet.pages.lunar_strikes.page1.incomplete_text": "我在夜晚注意到了些奇怪的东西。淡黄色的闪光,就好像月光本身凝成了物质。我团队中的其他成员建议我亲自去探究;他们正忙于……更重要的事务。", + "data_tablet.pages.lunar_strikes.page1.text": "满月时会发生一种奇怪的现象:源自月亮的淡色奇异源质闪光。这种月辉闪光意味着将发生一次小型陨石撞击,且陨石中满溢着月辉源质。陨石偶尔会在其周围催生出晶体。这种晶体和普通的源质晶体很像,但它们的颜色和月辉源质的代表色一致。打碎它们会掉下月辉源质碎片,若和往常一样进行燃烧,则会产出一种新源质……不过还是建议留下几片供将来的实验使用。那些陨石会迅速消失,且会在日光下消散。", "_comment.data_tablet_pages.tools": "Tools and Utilities category texts.", "data_tablet.pages.charger.name": "为装备充能", @@ -548,6 +587,9 @@ "data_tablet.pages.genderfluid.page2.text": "还可以让迅步石路碎块和水深度混合。产出的流体是极为纯粹的表达与本性,单是触摸就能赋予同样的感受——一阵喷涌而出的亢奋,满溢着速度与热情。有趣的是,和迅步石路增强移动能力类似,性别流体似乎会加快附近特定植物的生长。", "data_tablet.pages.illumination_rod.name": "辉光杖", "data_tablet.pages.illumination_rod.page1.text": "在远离聚居点的地方探索时需要携带大量照明设备——更别说还要先加工制造它们,这种问题需要解决。为此,我们制作了一杆手杖。杖尖触碰到地面,即会让工业源质在该处凝结成辉光。", + "data_tablet.pages.falling_moon.flavor": " ◇ 开膛破肚,直至任务完成", + "data_tablet.pages.falling_moon.name": "月陨", + "data_tablet.pages.falling_moon.page1.text": "在阿莱刻的帮助下,你成功拼凑出了某把武器的设计图。阿莱刻叫它“月陨”。这把……特别的热兵器堪称科技奇观,也是你如今愈发熟络的玛库图之智慧的绝妙化身。\n\n当然,月陨需要消耗月辉源质。而当它进行聚焦时,源质会被聚焦轨道导入一股闪烁着光芒的能量束。这股能量束具有毁灭性的力量,能在转瞬之间将空气转化为极为不稳定和易爆的事物。月陨共有三种“充能等级”,聚焦时间越长,等级就越高。当前的充能等级会展示在其上方后侧的翼翅部:翼翅张开为未充能,翼翅处于俯冲姿态为完全充能。然而,月陨无法承受长时间的完全充能:它会在过度充能时产生极其剧烈的泄火——你可能已经正脸接过这一发了。", "data_tablet.pages.mineral_finding_rod.flavor": " ◇ 好有启发性", "data_tablet.pages.mineral_finding_rod.name": "寻矿杖", "data_tablet.pages.mineral_finding_rod.page1.text": "发展的过程总少不了一而再再而三的挖掘,但可惜我们确实会漏过些矿石。或者更糟:我们根本没有找到想要的矿物,只能带着一堆*并非*所寻的东西撤退。这两个问题现已不复存在;有了这把同样受前人造物启发而来的工具助力,我们便可透过岩层土壤,定位到我们真正想要的矿石。", @@ -557,6 +599,9 @@ "data_tablet.pages.opalescent_traversite_road.page1.text": "蛋白石是一种我们相对熟悉的神奇变色石材,很高兴菲纽阿这边也能找到它们。再度获得此类石材的矿藏之后,我们制造了一种具有蛋白石多色性质的迅步石路变种,但它的其他方面都和标准的迅步石路一致。和往常一样,也可把它制成楼梯和台阶。", "data_tablet.pages.primitive_antigravity_pack.name": "反重力背包", "data_tablet.pages.primitive_antigravity_pack.page1.text": "前往研究中心通常需要跨越不平整的地形,如悬崖和高山等,最好能有防御手段应对会致命的摔落事故。我们对这一问题的研究产出了初版反重力背包,为其注入工业源质后,它能在坠落时提供一定程度的缓冲。", + "data_tablet.pages.repulsion_rod.flavor": " ◇ 让它们飞上天", + "data_tablet.pages.repulsion_rod.name": "斥物杖", + "data_tablet.pages.repulsion_rod.page1.text": "我们摘集了有关当地人所谓“附魔”之操作的信息。这种操作意在赋予工具与盔甲以特殊性质,或是改良其属性,可惜其形式实在太过于简单。我们没有理由去进行这种操作,但一名菲纽阿人在展示中对我使用了附魔有“击退”的剑,竟将我推至几米开外。这启发了我,我们可以制造功能类似而力度更大的工具——让当地的野生生物飞上天的确有些好玩……", "data_tablet.pages.transcendental_tether.name": "超逾飞索", "data_tablet.pages.transcendental_tether.page1.text": "我们一直希望有一种工具,能辅助我们穿越极为崎岖或遍布洞窟的地貌。这种工具就是超逾飞索。充有足量源质后,它可以向外投射出一条工业源质构成的绳索——飞索。飞索会将自身固定到它接触到的任何事物上,连带着飞索持有者一起飞出,同时允许持有者借助它向前荡去。对菲纽阿地下那片满是火焰的炼狱洞窟来说特别有效。", "data_tablet.pages.traversite_road.name": "迅步石路", @@ -595,6 +640,27 @@ "data_tablet.pages.book_flora_survey.page6.text": "第五节:低程度谐和的植物。\n\n终于,我们来到了这份资料真正重要的部分:在操纵源质上有使用价值的菲纽阿植物。相应的技术条目中介绍得稍详细些,但我会在此分析我所注意到的、与玛库图植物的相似性。\n\n第一种,系索草。这种植物会发出微弱的光,同时会分泌出一种蓝色的系合粉,可以用作胶水;这些性质已在别处描述过。系索草和玛库图中的光环花比较相似,后者也有一种蓝色粉末——灵气之尘,但它的用途完全不同:主要是拿来让物品和能量灵气场谐和。该性质的一大用途表现于我们的前人使用的一种手杖;他们会用手杖来定位能量浓度高的位置,以建造他们的[已编辑;已归档]。", "data_tablet.pages.book_flora_survey.wip": "[这份资料的后续内容尚未解密……你看到了有关“模组更新”的说法,或许很重要?]", + "_comment.data_tablet.pages.sanctuary": "A Sanctified World category texts", + "data_tablet.pages.biome_crystalline_forest.name": "晶体森林", + "data_tablet.pages.biome_crystalline_forest.page1.text": "在晶体构成的树冠之下,艳丽如彩虹的荧光植物正哼唱着一段交响曲。树木的树干由近乎宝石的深色材料构成,摸上去有些不真实感。其根部之下藏着满是晶体的肥沃土壤团。你好像听见风中传来铃铛的叮咚声,也许是那些居住在树木之间、拥有美丽翅膀的铃铛蝶的呼唤?", + "data_tablet.pages.biome_glass_mountains.name": "玻璃山脉", + "data_tablet.pages.biome_glass_mountains.page1.text": "这些壮丽的山脉是这片领域中的最高处。这里的地表由一种玻璃质感的奇怪材料构成。身处高海拔处时,你能在风中听见它们的音乐。", + "data_tablet.pages.biome_luma_river.name": "流明河", + "data_tablet.pages.biome_luma_river.page1.text": "蜿蜒在生物群系之间的,是流明之河。河水有着奇特的色泽,如同光结成了液体一般。你在河床之上看见了些许七彩的沉积物。", + "data_tablet.pages.biome_pearlescent_sea.name": "珠光海", + "data_tablet.pages.biome_pearlescent_sea.page1.text": "闪烁着光辉的水体将陆地分隔开来,如同你自己领域中的海洋。海水之中长有神奇的植物,或为赭黄,或为樱红,或为群青。海床由红、绿、蓝色的沉积物与土壤组成,你还能看见黑色岩石构成的晶洞。若是敲开晶洞的外壳,可能可以找到极为沉重的磁铁矿。你确信,这些矿物能派上用场,也许吧。", + "data_tablet.pages.biome_spire_fields.name": "尖锥原野和城市原野", + "data_tablet.pages.biome_spire_fields.page1.text": "翻滚着朱红色草浪的平原,其上长着初萌芽的树苗。这里的主要地物就是名称中的尖锥,它们是极为庞大的方解石柱,外有特殊形态的玻璃环绕。而在朱红色的植被之中,有着些许开阔地带,那里的颜色与众不同,亦点缀着湖泊,湖泊的湖床会分泌出奇怪的凝胶。你给这些地方起名为城市原野。这些异色开阔地带之上坐落着若干荒废城市的遗迹,城市之间由网状的小路连接,而城中的街道则为咆哮的风所统御。也许,城市原野曾经居住着密集的人口。现在此等盛况已不再,尖锥原野与其中的城市原野已全任由你的创造力改造。但是,驻足时你仍会好奇,那些勇敢的城市考古学家,又能在这里发掘出怎样的知识?", + "data_tablet.pages.biome_skylands.name": "空屿", + "data_tablet.pages.biome_skylands.page1.text": "空屿盘旋在普通的地形之外,它们是飘浮于空中的群岛,因奇异的核心而悬停,还长有垂至下方[???]的闪光藤蔓。你为核心的功用感到好奇,但抽走它们也许相当危险,因为似乎就是它们维持着空屿悬浮状态……", + "data_tablet.pages.sanctuary_portal.incomplete_flavor": " ◇ 真能成功吗?", + "data_tablet.pages.sanctuary_portal.incomplete_name": "前往另一领域", + "data_tablet.pages.sanctuary_portal.page1.incomplete_text": "阿莱刻告诉你,很久之前,他们曾试图前往另一个领域;他们称之为圣所。直到来到这里,到你所在的领域*之后*,他们在这方面的工作才有了成果,但也已经没有意义了。也许是菲纽阿符合避难地的要求吧,你这么想道。\n\n除此之外,阿莱刻还给了你一系列有关该领域的笔记,以及一份经过整理的抵达方法假说。你在后几页进行了编集整理。", + "data_tablet.pages.sanctuary_portal.page2.incomplete_text": "有关圣所的笔记编集\n权限人员:涅基克·赫-维洛尔\n\n", + "data_tablet.pages.sanctuary_portal.page3.incom天空中plete_text": "理论中的传送门\n\n从你在阿莱刻还有涅基克的笔记中获得的信息看来,你推测前往圣所的道路需涉及[结构描述]。而在给予足够能量并激活后[做法提示],结构便会在其上方的空中投射出一道传送门。你需要飞过传送门才能抵达那里。", + "data_tablet.pages.sanctuary_portal.flavor": " ◇ 的巨口", + "data_tablet.pages.sanctuary_portal.name": " ◇ 前往圣所的传送门", + "emi.category.datanessence.fabrication": "构装", "emi.category.datanessence.infusion": "灌注", "emi.category.datanessence.entropic_processing": "熵增加工", @@ -642,12 +708,16 @@ "advancements.datanessence.acquire_fabricator.description": "获得一台构装器,以及用于启动它的关键工具。", "advancements.datanessence.acquire_infuser.title": "源质灌注", "advancements.datanessence.acquire_infuser.description": "获得一台灌注器,它能将源质灌入物品,但手段并不精细。", + "advancements.datanessence.acquire_lunarium.title": "Data & Essence:转化", + "advancements.datanessence.acquire_lunarium.description": "若让这些知识落入敌手,即是为我们敲响丧钟,但现在,我们向这些金子般的礼物敞开胸怀……", "advancements.datanessence.acquire_lunar_essence_shard.title": "雷击", "advancements.datanessence.acquire_lunar_essence_shard.description": "在夜晚目睹一道淡黄色的闪光,再采集落点处的残余物。", "advancements.datanessence.acquire_mineral_purification_chamber.title": "效率", "advancements.datanessence.acquire_mineral_purification_chamber.description": "获得一台矿物纯化室,用它让矿石稍微产出得多一点。", "advancements.datanessence.acquire_synthesis_chamber.title": "分久必合", "advancements.datanessence.acquire_synthesis_chamber.description": "获得一台融合室——能用两种材料制造新东西的设备。", + "advancements.datanessence.discover_frozen_moonlight.title": "震撼之至,仿若冰封", + "advancements.datanessence.discover_frozen_moonlight.description": "即便是在冰冷的水域中,也仍有封冻于坚冰之中的宝藏,闪烁着等待发掘。", "advancements.datanessence.discover_lensing_crystals.title": "无需雷达", "advancements.datanessence.discover_lensing_crystals.description": "你可能会觉得这些晶簇要特殊工具才找得到。", "advancements.datanessence.discover_hidden_block.title": "光天化日", @@ -668,6 +738,8 @@ "advancements.datanessence.find_burrow.description": "在旅途中发现一处地堡。", "advancements.datanessence.find_nature_outpost.title": "欢迎来到丛林", "advancements.datanessence.find_nature_outpost.description": "在旅途中发现一处自然前哨站。", + "advancements.datanessence.kill_villager_with_falling_moon.title": "唯我独尊。", + "advancements.datanessence.kill_villager_with_falling_moon.description": "使用月陨击杀一个莫名自大的村民。", "advancements.datanessence.place_essence_burner.title": "气体话题", "advancements.datanessence.place_essence_burner.description": "放置一台碎片燃烧室,为你的工厂点燃第一把火。", "advancements.datanessence.place_fluid_collector.title": "泵情高涨", @@ -717,6 +789,12 @@ "subtitle.datanessence.item.hammer_and_chisel.mine": "锤与凿:采集", "subtitle.datanessence.item.cognizant_cube.shake": "知觉立方:摇晃", "subtitle.datanessence.item.cognizant_cube.message": "知觉立方:言语", + "subtitles.item.falling_moon.charge1": "低音谐音", + "subtitles.item.falling_moon.charge2": "中音谐音", + "subtitles.item.falling_moon.charge3": "高音谐音", + "subtitles.item.falling_moon.fire": "透亮的爆炸声", + "subtitles.item.falling_moon.overcharge": "高昂的闪烁声", + "subtitles.item.falling_moon.interrupt": "低沉的闪烁声", "subtitle.datanessence.fluid.genderfluid.transition": "性别流体:转化物品", From 3dc2d32a22eb7fa4cf3b086df753706edff92671 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 31 Dec 2025 05:40:47 +0800 Subject: [PATCH 3/5] DnE hotfix --- .../1.21/assets/data-essence/datanessence/lang/zh_cn.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json b/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json index 40e8806a95ed..06b4fc22ec95 100644 --- a/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json +++ b/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json @@ -657,8 +657,8 @@ "data_tablet.pages.sanctuary_portal.incomplete_name": "前往另一领域", "data_tablet.pages.sanctuary_portal.page1.incomplete_text": "阿莱刻告诉你,很久之前,他们曾试图前往另一个领域;他们称之为圣所。直到来到这里,到你所在的领域*之后*,他们在这方面的工作才有了成果,但也已经没有意义了。也许是菲纽阿符合避难地的要求吧,你这么想道。\n\n除此之外,阿莱刻还给了你一系列有关该领域的笔记,以及一份经过整理的抵达方法假说。你在后几页进行了编集整理。", "data_tablet.pages.sanctuary_portal.page2.incomplete_text": "有关圣所的笔记编集\n权限人员:涅基克·赫-维洛尔\n\n", - "data_tablet.pages.sanctuary_portal.page3.incom天空中plete_text": "理论中的传送门\n\n从你在阿莱刻还有涅基克的笔记中获得的信息看来,你推测前往圣所的道路需涉及[结构描述]。而在给予足够能量并激活后[做法提示],结构便会在其上方的空中投射出一道传送门。你需要飞过传送门才能抵达那里。", - "data_tablet.pages.sanctuary_portal.flavor": " ◇ 的巨口", + "data_tablet.pages.sanctuary_portal.page3.incomplete_text": "理论中的传送门\n\n从你在阿莱刻还有涅基克的笔记中获得的信息看来,你推测前往圣所的道路需涉及[结构描述]。而在给予足够能量并激活后[做法提示],结构便会在其上方的空中投射出一道传送门。你需要飞过传送门才能抵达那里。", + "data_tablet.pages.sanctuary_portal.flavor": " ◇ 天空中的巨口", "data_tablet.pages.sanctuary_portal.name": " ◇ 前往圣所的传送门", "emi.category.datanessence.fabrication": "构装", From a2743ee0c3ebaee5ed3eeb4659146552b8584113 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 31 Dec 2025 14:21:48 +0800 Subject: [PATCH 4/5] DnE hotfix --- .../1.21/assets/data-essence/datanessence/lang/zh_cn.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json b/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json index 06b4fc22ec95..b50ba0764868 100644 --- a/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json +++ b/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json @@ -652,12 +652,12 @@ "data_tablet.pages.biome_spire_fields.name": "尖锥原野和城市原野", "data_tablet.pages.biome_spire_fields.page1.text": "翻滚着朱红色草浪的平原,其上长着初萌芽的树苗。这里的主要地物就是名称中的尖锥,它们是极为庞大的方解石柱,外有特殊形态的玻璃环绕。而在朱红色的植被之中,有着些许开阔地带,那里的颜色与众不同,亦点缀着湖泊,湖泊的湖床会分泌出奇怪的凝胶。你给这些地方起名为城市原野。这些异色开阔地带之上坐落着若干荒废城市的遗迹,城市之间由网状的小路连接,而城中的街道则为咆哮的风所统御。也许,城市原野曾经居住着密集的人口。现在此等盛况已不再,尖锥原野与其中的城市原野已全任由你的创造力改造。但是,驻足时你仍会好奇,那些勇敢的城市考古学家,又能在这里发掘出怎样的知识?", "data_tablet.pages.biome_skylands.name": "空屿", - "data_tablet.pages.biome_skylands.page1.text": "空屿盘旋在普通的地形之外,它们是飘浮于空中的群岛,因奇异的核心而悬停,还长有垂至下方[???]的闪光藤蔓。你为核心的功用感到好奇,但抽走它们也许相当危险,因为似乎就是它们维持着空屿悬浮状态……", + "data_tablet.pages.biome_skylands.page1.text": "空屿盘旋在普通的地形之外,它们是飘浮于空中的群岛,因奇异的核心而悬停,还长有垂至下方[???]的闪光藤蔓。你为核心的功用感到好奇,但抽走它们也许相当危险,因为似乎就是它们维持着空屿的悬浮状态……", "data_tablet.pages.sanctuary_portal.incomplete_flavor": " ◇ 真能成功吗?", "data_tablet.pages.sanctuary_portal.incomplete_name": "前往另一领域", "data_tablet.pages.sanctuary_portal.page1.incomplete_text": "阿莱刻告诉你,很久之前,他们曾试图前往另一个领域;他们称之为圣所。直到来到这里,到你所在的领域*之后*,他们在这方面的工作才有了成果,但也已经没有意义了。也许是菲纽阿符合避难地的要求吧,你这么想道。\n\n除此之外,阿莱刻还给了你一系列有关该领域的笔记,以及一份经过整理的抵达方法假说。你在后几页进行了编集整理。", "data_tablet.pages.sanctuary_portal.page2.incomplete_text": "有关圣所的笔记编集\n权限人员:涅基克·赫-维洛尔\n\n", - "data_tablet.pages.sanctuary_portal.page3.incomplete_text": "理论中的传送门\n\n从你在阿莱刻还有涅基克的笔记中获得的信息看来,你推测前往圣所的道路需涉及[结构描述]。而在给予足够能量并激活后[做法提示],结构便会在其上方的空中投射出一道传送门。你需要飞过传送门才能抵达那里。", + "data_tablet.pages.sanctuary_portal.page3.incomplete_text": "理论中的传送门\n\n从你在阿莱刻还有涅基克的笔记中获得的信息出发,你推测前往圣所的道路需涉及[结构描述]。而在给予足够能量并激活[做法提示]后,结构便会在其上方的空中投射出一道传送门。你需要飞过传送门才能抵达那里。", "data_tablet.pages.sanctuary_portal.flavor": " ◇ 天空中的巨口", "data_tablet.pages.sanctuary_portal.name": " ◇ 前往圣所的传送门", From 69ea11d50f3f0707a54e8aeb82d0a7c88c2e3f43 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 31 Dec 2025 20:25:04 +0800 Subject: [PATCH 5/5] DnE hotfix --- .../1.21/assets/data-essence/datanessence/lang/zh_cn.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json b/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json index b50ba0764868..f37017e5e0ea 100644 --- a/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json +++ b/projects/1.21/assets/data-essence/datanessence/lang/zh_cn.json @@ -650,9 +650,9 @@ "data_tablet.pages.biome_pearlescent_sea.name": "珠光海", "data_tablet.pages.biome_pearlescent_sea.page1.text": "闪烁着光辉的水体将陆地分隔开来,如同你自己领域中的海洋。海水之中长有神奇的植物,或为赭黄,或为樱红,或为群青。海床由红、绿、蓝色的沉积物与土壤组成,你还能看见黑色岩石构成的晶洞。若是敲开晶洞的外壳,可能可以找到极为沉重的磁铁矿。你确信,这些矿物能派上用场,也许吧。", "data_tablet.pages.biome_spire_fields.name": "尖锥原野和城市原野", - "data_tablet.pages.biome_spire_fields.page1.text": "翻滚着朱红色草浪的平原,其上长着初萌芽的树苗。这里的主要地物就是名称中的尖锥,它们是极为庞大的方解石柱,外有特殊形态的玻璃环绕。而在朱红色的植被之中,有着些许开阔地带,那里的颜色与众不同,亦点缀着湖泊,湖泊的湖床会分泌出奇怪的凝胶。你给这些地方起名为城市原野。这些异色开阔地带之上坐落着若干荒废城市的遗迹,城市之间由网状的小路连接,而城中的街道则为咆哮的风所统御。也许,城市原野曾经居住着密集的人口。现在此等盛况已不再,尖锥原野与其中的城市原野已全任由你的创造力改造。但是,驻足时你仍会好奇,那些勇敢的城市考古学家,又能在这里发掘出怎样的知识?", + "data_tablet.pages.biome_spire_fields.page1.text": "翻滚着朱红色草浪的平原,其上长着初萌芽的树苗。这里的主要特征地物就是名称中的尖锥,它们是极为庞大的方解石柱,外有特殊形态的玻璃环绕。而在朱红色的植被之中,有着些许开阔地带,那里的颜色与众不同,亦点缀着湖泊,湖泊的湖床会分泌出奇怪的凝胶。你给这些地方起名为城市原野。这些异色开阔地带之上坐落着若干荒废城市的遗迹,城市之间由网状的小路连接,而城中的街道则为咆哮的风所统御。也许,城市原野曾经居住着密集的人口。现在此等盛况已不再,尖锥原野与其中的城市原野已全任由你的创造力改造。但是,驻足时你仍会好奇,那些勇敢的城市考古学家,又能在这里发掘出怎样的知识?", "data_tablet.pages.biome_skylands.name": "空屿", - "data_tablet.pages.biome_skylands.page1.text": "空屿盘旋在普通的地形之外,它们是飘浮于空中的群岛,因奇异的核心而悬停,还长有垂至下方[???]的闪光藤蔓。你为核心的功用感到好奇,但抽走它们也许相当危险,因为似乎就是它们维持着空屿的悬浮状态……", + "data_tablet.pages.biome_skylands.page1.text": "空屿盘旋在普通的地形之外。它们是飘浮于空中的群岛,因奇异的核心而悬停,还长有垂至下方[???]的闪光藤蔓。你为核心的功用感到好奇,但抽走它们也许相当危险,因为似乎就是它们维持着空屿的悬浮状态……", "data_tablet.pages.sanctuary_portal.incomplete_flavor": " ◇ 真能成功吗?", "data_tablet.pages.sanctuary_portal.incomplete_name": "前往另一领域", "data_tablet.pages.sanctuary_portal.page1.incomplete_text": "阿莱刻告诉你,很久之前,他们曾试图前往另一个领域;他们称之为圣所。直到来到这里,到你所在的领域*之后*,他们在这方面的工作才有了成果,但也已经没有意义了。也许是菲纽阿符合避难地的要求吧,你这么想道。\n\n除此之外,阿莱刻还给了你一系列有关该领域的笔记,以及一份经过整理的抵达方法假说。你在后几页进行了编集整理。",