diff --git a/projects/1.21/assets/ars-technica/ars_technica/lang/en_us.json b/projects/1.21/assets/ars-technica/ars_technica/lang/en_us.json index cfe4f818639d..a4f13eb0f691 100644 --- a/projects/1.21/assets/ars-technica/ars_technica/lang/en_us.json +++ b/projects/1.21/assets/ars-technica/ars_technica/lang/en_us.json @@ -1,129 +1,129 @@ { - "itemGroup.ars_technica": "Ars Technica", - "item.ars_technica.calibrated_precision_mechanism": "Calibrated Precision Mechanism", - "item.ars_technica.mark_of_technomancy": "Mark of Technomancy", - "ars_technica.glyph_desc.glyph_carve": "Cuts identical item entities, crafting them into stairs. Works on stone and wood only", - "ars_technica.glyph_name.glyph_carve": "Carve", - "ars_technica.glyph_desc.glyph_pack": "Condenses identical item entities, crafting them into 2x2 recipes", - "ars_technica.glyph_name.glyph_pack": "Pack", - "ars_technica.glyph_desc.glyph_polish": "Refines item entities into their polished variants", - "ars_technica.glyph_name.glyph_polish": "Polish", - "ars_technica.glyph_desc.glyph_obliterate": "Obliterates foes by sheer force with an arcane hammer", - "ars_technica.glyph_name.glyph_obliterate": "Obliterate", - "ars_technica.glyph_desc.glyph_press": "Flattens item entities into their pressed variants", - "ars_technica.glyph_name.glyph_press": "Press", - "ars_technica.glyph_desc.glyph_superheat": "When used in combination with Fuse, super-heats ingredients", - "ars_technica.glyph_name.glyph_superheat": "Superheat", - "ars_technica.glyph_desc.glyph_fuse": "Fuses item entities by slamming them together at breakneck speed. Use Smelt for heated mixing or use Superheat for super-heated mixing (if enabled in config)", - "ars_technica.glyph_name.glyph_fuse": "Fuse", - "ars_technica.glyph_desc.glyph_whirl": "Creates a whirlwind in an area, causing item entities to be centrifuged. Combine with water/flare/smelt/hex to wash/smoke/blast/haunt items", - "ars_technica.glyph_name.glyph_whirl": "Whirl", - "ars_technica.glyph_desc.glyph_insert": "Inserts item entities into nearby containers in a medium radius where this spell is activated", - "ars_technica.glyph_name.glyph_insert": "Insert", - "ars_technica.glyph_desc.glyph_telefeast": "Consumes the first edible/potion, or some amount of liquid, found in the container/tank this was cast on.", - "ars_technica.glyph_name.glyph_telefeast": "Telefeast", - "ars_technica.glyph_desc.glyph_apply": "Uses the item in your offhand to perform Manual Item Application or Deploy to blocks or items. Non-player casters use adjacent inventories instead of off-hand", - "ars_technica.glyph_name.glyph_apply": "Apply", + "itemGroup.ars_technica": "Ars Technica", + "item.ars_technica.calibrated_precision_mechanism": "Calibrated Precision Mechanism", + "item.ars_technica.mark_of_technomancy": "Mark of Technomancy", + "ars_technica.glyph_desc.glyph_carve": "Cuts identical item entities, crafting them into stairs. Works on stone and wood only", + "ars_technica.glyph_name.glyph_carve": "Carve", + "ars_technica.glyph_desc.glyph_pack": "Condenses identical item entities, crafting them into 2x2 recipes", + "ars_technica.glyph_name.glyph_pack": "Pack", + "ars_technica.glyph_desc.glyph_polish": "Refines item entities into their polished variants", + "ars_technica.glyph_name.glyph_polish": "Polish", + "ars_technica.glyph_desc.glyph_obliterate": "Obliterates foes by sheer force with an arcane hammer. Can be augmented with Sensitive to process (Create Crushing Wheels) item entities.", + "ars_technica.glyph_name.glyph_obliterate": "Obliterate", + "ars_technica.glyph_desc.glyph_press": "Flattens item entities into their pressed variants", + "ars_technica.glyph_name.glyph_press": "Press", + "ars_technica.glyph_desc.glyph_superheat": "When used in combination with Fuse, super-heats ingredients", + "ars_technica.glyph_name.glyph_superheat": "Superheat", + "ars_technica.glyph_desc.glyph_fuse": "Fuses item entities by slamming them together at breakneck speed. Use Smelt for heated mixing or use Superheat for super-heated mixing (if enabled in config)", + "ars_technica.glyph_name.glyph_fuse": "Fuse", + "ars_technica.glyph_desc.glyph_whirl": "Creates a whirlwind in an area, causing item entities to be centrifuged. Combine with water/flare/smelt/hex to wash/smoke/blast/haunt items", + "ars_technica.glyph_name.glyph_whirl": "Whirl", + "ars_technica.glyph_desc.glyph_insert": "Inserts item entities into nearby containers in a medium radius where this spell is activated", + "ars_technica.glyph_name.glyph_insert": "Insert", + "ars_technica.glyph_desc.glyph_telefeast": "Consumes the first edible/potion, or some amount of liquid, found in the container/tank this was cast on.", + "ars_technica.glyph_name.glyph_telefeast": "Telefeast", + "ars_technica.glyph_desc.glyph_apply": "Uses the item in your offhand to perform Manual Item Application or Deploy to blocks or items. Non-player casters use adjacent inventories instead of off-hand", + "ars_technica.glyph_name.glyph_apply": "Apply", - "ars_nouveau.augment_desc.glyph_obliterate_glyph_amplify": "Increases the size and damage of the hammer", - "ars_nouveau.augment_desc.glyph_obliterate_glyph_sensitive": "Processes item entities instead of destroying them", - "ars_nouveau.augment_desc.glyph_obliterate_glyph_fortune": "Increases the chance of getting additional items from crushing recipes with diminishing returns", - "ars_nouveau.augment_desc.glyph_carve_glyph_amplify": "Changes recipe to walls", - "ars_nouveau.augment_desc.glyph_carve_glyph_dampen": "Changes recipe to slabs", - "ars_nouveau.augment_desc.glyph_carve_glyph_aoe": "Increases the area in which item entities get collected for processing", - "ars_nouveau.augment_desc.glyph_pack_glyph_amplify": "Changes recipe grid size to 3x3", - "ars_nouveau.augment_desc.glyph_pack_glyph_dampen": "Changes recipe grid size to 1x1", - "ars_nouveau.augment_desc.glyph_pack_glyph_aoe": "Increases the area in which item entities get collected for processing", - "ars_nouveau.augment_desc.glyph_polish_glyph_aoe": "Increases the amount of item entities processed", - "ars_nouveau.augment_desc.glyph_press_glyph_aoe": "Increases the amount of item entities processed", - "ars_nouveau.augment_desc.glyph_whirl_glyph_aoe": "Increases the size and the range of item entities being processed", - "ars_nouveau.augment_desc.glyph_whirl_glyph_extend_time": "Increases the duration of processing", - "ars_nouveau.augment_desc.glyph_fuse_glyph_aoe": "Increases the amount of items processed", - "ars_nouveau.augment_desc.glyph_fuse_glyph_superheat": "Switches to super-heated mixing", - "ars_nouveau.augment_desc.glyph_insert_glyph_aoe": "Expands the range", - "ars_nouveau.augment_desc.glyph_insert_glyph_split": "Evenly distributes items across all valid containers for balanced deposit", - "ars_nouveau.augment_desc.glyph_telefeast_glyph_sensitive": "Will try to 'use' an item even if it's not a drink/food (e.g. experience gems)", - "ars_nouveau.augment_desc.glyph_telefeast_glyph_pierce": "Forwards the consumable in a magic bubble", - "ars_nouveau.augment_desc.glyph_apply_glyph_aoe": "Increases the amount of items that can be applied to and the area of blocks affected", - "ars_nouveau.augment_desc.glyph_apply_glyph_pierce": "Increases the depth of blocks affected when targeting blocks", - "item.ars_technica.technomancer_boots": "Technomancer\u0027s Boots", - "item.ars_technica.technomancer_chestplate": "Technomancer\u0027s Robes", - "item.ars_technica.technomancer_helmet": "Technomancer\u0027s Hat", - "item.ars_technica.technomancer_leggings": "Technomancer\u0027s Leggings", - "item.ars_technica.runic_spanner": "Runic Spanner", - "ars_technica.armor_set.technomancer": "Technomancer\u0027s Set", - "ars_technica.armor_set.technomancer.desc": "Reduces damage from Create machinery, increases speed of nearby schematic cannons", - "ars_technica.armor_set.shift_info": "Hold %s for set info", - "ars_technica.create_goggles_info": "Augments your HUD with miscellaneous information about placed Create components", + "ars_nouveau.augment_desc.glyph_obliterate_glyph_amplify": "Increases the size and damage of the hammer", + "ars_nouveau.augment_desc.glyph_obliterate_glyph_sensitive": "Processes item entities instead of destroying them", + "ars_nouveau.augment_desc.glyph_obliterate_glyph_fortune": "Increases the chance of getting additional items from crushing recipes with diminishing returns", + "ars_nouveau.augment_desc.glyph_carve_glyph_amplify": "Changes recipe to walls", + "ars_nouveau.augment_desc.glyph_carve_glyph_dampen": "Changes recipe to slabs", + "ars_nouveau.augment_desc.glyph_carve_glyph_aoe": "Increases the area in which item entities get collected for processing", + "ars_nouveau.augment_desc.glyph_pack_glyph_amplify": "Changes recipe grid size to 3x3", + "ars_nouveau.augment_desc.glyph_pack_glyph_dampen": "Changes recipe grid size to 1x1", + "ars_nouveau.augment_desc.glyph_pack_glyph_aoe": "Increases the area in which item entities get collected for processing", + "ars_nouveau.augment_desc.glyph_polish_glyph_aoe": "Increases the amount of item entities processed", + "ars_nouveau.augment_desc.glyph_press_glyph_aoe": "Increases the amount of item entities processed", + "ars_nouveau.augment_desc.glyph_whirl_glyph_aoe": "Increases the size and the range of item entities being processed", + "ars_nouveau.augment_desc.glyph_whirl_glyph_extend_time": "Increases the duration of processing", + "ars_nouveau.augment_desc.glyph_fuse_glyph_aoe": "Increases the amount of items processed", + "ars_nouveau.augment_desc.glyph_fuse_glyph_superheat": "Switches to super-heated mixing", + "ars_nouveau.augment_desc.glyph_insert_glyph_aoe": "Expands the range", + "ars_nouveau.augment_desc.glyph_insert_glyph_split": "Evenly distributes items across all valid containers for balanced deposit", + "ars_nouveau.augment_desc.glyph_telefeast_glyph_sensitive": "Will try to 'use' an item even if it's not a drink/food (e.g. experience gems)", + "ars_nouveau.augment_desc.glyph_telefeast_glyph_pierce": "Forwards the consumable in a magic bubble", + "ars_nouveau.augment_desc.glyph_apply_glyph_aoe": "Increases the amount of items that can be applied to and the area of blocks affected", + "ars_nouveau.augment_desc.glyph_apply_glyph_pierce": "Increases the depth of blocks affected when targeting blocks", + "item.ars_technica.technomancer_boots": "Technomancer\u0027s Boots", + "item.ars_technica.technomancer_chestplate": "Technomancer\u0027s Robes", + "item.ars_technica.technomancer_helmet": "Technomancer\u0027s Hat", + "item.ars_technica.technomancer_leggings": "Technomancer\u0027s Leggings", + "item.ars_technica.runic_spanner": "Runic Spanner", + "ars_technica.armor_set.technomancer": "Technomancer\u0027s Set", + "ars_technica.armor_set.technomancer.desc": "Reduces damage from Create machinery, increases speed of nearby schematic cannons", + "ars_technica.armor_set.shift_info": "Hold %s for set info", + "ars_technica.create_goggles_info": "Augments your HUD with miscellaneous information about placed Create components", - "ars_technica.ponder.source_motor.header": "Using the Source Motor", - "ars_technica.ponder.source_motor.text_1": "This block can be used to convert Source into rotational force.", - "ars_technica.ponder.source_motor.text_2": "It must be supplied with a nearby Source Jar.", - "ars_technica.ponder.source_motor.text_3": "Adjust the RPM on the sides of the motor, right-click elsewhere to adjust the SU-to-RPM ratio", - "ars_technica.ponder.source_motor.text_4": "Adjusting the SU-to-RPM ratio will conversely adjust the amount of source required", - "create.gui.source_motor.title": "Source Motor", - "create.gui.source_motor.generated_speed": "Generated Speed (RPM)", - "create.gui.source_motor.stress_units_ratio": "SU to RPM ratio", - "block.ars_technica.source_motor": "Source Motor", - "create.ars_nouveau.has_redstone_signal": "Deactivated by redstone signal", - "create.ars_nouveau.lacks_source": "No source nearby", - "create.ars_nouveau.unit.source": "source", - "create.gui.goggles.per_second": "per second", - "create.gui.goggles.source_consumption": "Source Consumption:", + "ars_technica.ponder.source_motor.header": "Using the Source Motor", + "ars_technica.ponder.source_motor.text_1": "This block can be used to convert Source into rotational force.", + "ars_technica.ponder.source_motor.text_2": "It must be supplied with a nearby Source Jar.", + "ars_technica.ponder.source_motor.text_3": "Adjust the RPM on the sides of the motor, right-click elsewhere to adjust the SU-to-RPM ratio", + "ars_technica.ponder.source_motor.text_4": "Adjusting the SU-to-RPM ratio will conversely adjust the amount of source required", + "create.gui.source_motor.title": "Source Motor", + "create.gui.source_motor.generated_speed": "Generated Speed (RPM)", + "create.gui.source_motor.stress_units_ratio": "SU to RPM ratio", + "block.ars_technica.source_motor": "Source Motor", + "create.ars_nouveau.has_redstone_signal": "Deactivated by redstone signal", + "create.ars_nouveau.lacks_source": "No source nearby", + "create.ars_nouveau.unit.source": "source", + "create.gui.goggles.per_second": "per second", + "create.gui.goggles.source_consumption": "Source Consumption:", - "create.gui.ars_technica.rune": "Rune", - "create.gui.ars_technica.cooldown": "Cooldown", + "create.gui.ars_technica.rune": "Rune", + "create.gui.ars_technica.cooldown": "Cooldown", - "block.ars_technica.precise_relay": "Precise Relay", - "block.ars_technica.transmutation_turret": "Transmutation Infused Turret", - "ars_technica.tooltip.transmutation_turret": "Casts spells infused with the Focus of Transmutation. Costs x%s more source.", - "create.gui.ars_technica.relay": "Precise Relay", - "ars_nouveau.relay.average_transfer_rate": "%d source per second", - "ars_nouveau.relay.transfer_rate": "~%d source / %d", + "block.ars_technica.precise_relay": "Precise Relay", + "block.ars_technica.transmutation_turret": "Transmutation Infused Turret", + "ars_technica.tooltip.transmutation_turret": "Casts spells infused with the Focus of Transmutation. Costs x%s more source.", + "create.gui.ars_technica.relay": "Precise Relay", + "ars_nouveau.relay.average_transfer_rate": "%d source per second", + "ars_nouveau.relay.transfer_rate": "~%d source / %d", - "item.ars_technica.pocket_factory": "§bMusic Disc", - "item.ars_technica.pocket_factory.desc": "zeroregard - pocket factory", + "item.ars_technica.pocket_factory": "§bMusic Disc", + "item.ars_technica.pocket_factory.desc": "zeroregard - pocket factory", - "item.ars_technica.transmutation_focus": "Focus of Transmutation", - "item.ars_technica.transmutation_turret": "Transmutation Turret", - "ars_technica.focus_of_transmutation.shift_info": "Hold %s for more info", - "ars_technica.tooltip.transmutation_focus": "Augments spells with Luck and improves various glyphs", - "ars_technica.tooltip.transmutation_focus_shift_info_title": "Provides the following bonuses", - "ars_technica.tooltip.transmutation_focus_shift_info_speed": "2x speed for Press, Polish and Whirl" , - "ars_technica.tooltip.transmutation_focus_shift_info_process": "2x items processed by Press and Polish", - "ars_technica.tooltip.transmutation_focus_shift_info_chance": "2x chance-based item outputs from Crush, Obliterate and Whirl", - "ars_technica.tooltip.transmutation_focus_shift_info_damage": "2x damage dealt by Obliterate", - "ars_technica.tooltip.transmutation_focus_shift_info_luck": "+1 Luck Augment per Glyph in your spell", - "tooltip.ars_technica.obliterate.hold": "Hold %s for Obliterate info", - "item.ars_technica.giant_experience_gem": "Giant Experience Gem", - "item.ars_technica.gargantuan_experience_gem": "Gargantuan Experience Gem", + "item.ars_technica.transmutation_focus": "Focus of Transmutation", + "item.ars_technica.transmutation_turret": "Transmutation Turret", + "ars_technica.focus_of_transmutation.shift_info": "Hold %s for more info", + "ars_technica.tooltip.transmutation_focus": "Augments spells with Luck and improves various glyphs", + "ars_technica.tooltip.transmutation_focus_shift_info_title": "Provides the following bonuses", + "ars_technica.tooltip.transmutation_focus_shift_info_speed": "2x speed for Press, Polish and Whirl" , + "ars_technica.tooltip.transmutation_focus_shift_info_process": "2x items processed by Press and Polish", + "ars_technica.tooltip.transmutation_focus_shift_info_chance": "2x chance-based item outputs from Crush, Obliterate and Whirl", + "ars_technica.tooltip.transmutation_focus_shift_info_damage": "2x damage dealt by Obliterate", + "ars_technica.tooltip.transmutation_focus_shift_info_luck": "+1 Luck Augment per Glyph in your spell", + "tooltip.ars_technica.obliterate.hold": "Hold %s for Obliterate info", + "item.ars_technica.giant_experience_gem": "Giant Experience Gem", + "item.ars_technica.gargantuan_experience_gem": "Gargantuan Experience Gem", - "ars_technica.perk_desc.thread_pressure": "Grants the wielder ultra-high-pressure air. Air refills over time - higher levels means more capacity and faster fill rate.", - "ars_technica.thread_of": "Thread of %s", - "item.ars_technica.thread_pressure": "Pressure", + "ars_technica.perk_desc.thread_pressure": "Grants the wielder ultra-high-pressure air. Air refills over time - higher levels means more capacity and faster fill rate.", + "ars_technica.thread_of": "Thread of %s", + "item.ars_technica.thread_pressure": "Pressure", - "item.ars_technica.spy_monocle": "Spy Monocle", - "item.ars_technica.spy_monocle.tooltip": "Press %s to zoom in", + "item.ars_technica.spy_monocle": "Spy Monocle", + "item.ars_technica.spy_monocle.tooltip": "Press %s to zoom in", - "ars_technica.adv.title.calibrated_precision_mechanism": "Beyond Atomic Clocks", - "ars_technica.adv.desc.calibrated_precision_mechanism": "Acquire a Calibrated Precision Mechanism", - "ars_technica.adv.title.runic_spanner": "Abracadabratchet", - "ars_technica.adv.desc.runic_spanner": "Acquire a Runic Spanner", - "ars_technica.adv.title.source_motor": "Turning the Spell", - "ars_technica.adv.desc.source_motor": "Acquire a Source Motor", - "ars_technica.adv.title.spy_monocle": "Inspector Gadget", - "ars_technica.adv.desc.spy_monocle": "Acquire a Spy Monocle", - "ars_technica.adv.title.transmutation_focus": "Matter Over Mind", - "ars_technica.adv.desc.transmutation_focus": "Acquire a Focus of Transmutation", - "ars_technica.adv.title.hammered_witch": "Might & Magic", - "ars_technica.adv.desc.hammered_witch": "Kill a Witch with Obliterate", + "ars_technica.adv.title.calibrated_precision_mechanism": "Beyond Atomic Clocks", + "ars_technica.adv.desc.calibrated_precision_mechanism": "Acquire a Calibrated Precision Mechanism", + "ars_technica.adv.title.runic_spanner": "Abracadabratchet", + "ars_technica.adv.desc.runic_spanner": "Acquire a Runic Spanner", + "ars_technica.adv.title.source_motor": "Turning the Spell", + "ars_technica.adv.desc.source_motor": "Acquire a Source Motor", + "ars_technica.adv.title.spy_monocle": "Inspector Gadget", + "ars_technica.adv.desc.spy_monocle": "Acquire a Spy Monocle", + "ars_technica.adv.title.transmutation_focus": "Matter Over Mind", + "ars_technica.adv.desc.transmutation_focus": "Acquire a Focus of Transmutation", + "ars_technica.adv.title.hammered_witch": "Might & Magic", + "ars_technica.adv.desc.hammered_witch": "Kill a Witch with Obliterate", - "entity.ars_technica.arcane_fusion_entity": "Arcane Fusion", - "entity.ars_technica.arcane_hammer_entity": "Arcane Hammer", - "entity.ars_technica.arcane_polish_entity": "Arcane Polisher", - "entity.ars_technica.arcane_press_entity": "Arcane Press", - "entity.ars_technica.arcane_whirl_entity": "Arcane Whirl", - "entity.ars_technica.item_projectile_entity": "Item Bubble", + "entity.ars_technica.arcane_fusion_entity": "Arcane Fusion", + "entity.ars_technica.arcane_hammer_entity": "Arcane Hammer", + "entity.ars_technica.arcane_polish_entity": "Arcane Polisher", + "entity.ars_technica.arcane_press_entity": "Arcane Press", + "entity.ars_technica.arcane_whirl_entity": "Arcane Whirl", + "entity.ars_technica.item_projectile_entity": "Item Bubble", - "item.ars_technica.blank_disc": "Blank Disc" + "item.ars_technica.blank_disc": "Blank Disc" } diff --git a/projects/1.21/assets/ars-technica/ars_technica/lang/zh_cn.json b/projects/1.21/assets/ars-technica/ars_technica/lang/zh_cn.json index b3b4dd92ec20..75d2db4054c2 100644 --- a/projects/1.21/assets/ars-technica/ars_technica/lang/zh_cn.json +++ b/projects/1.21/assets/ars-technica/ars_technica/lang/zh_cn.json @@ -1,129 +1,129 @@ { - "itemGroup.ars_technica": "Ars Technica", - "item.ars_technica.calibrated_precision_mechanism": "精校精密构件", - "item.ars_technica.mark_of_technomancy": "机械法术之印", - "ars_technica.glyph_desc.glyph_carve": "雕刻同种物品实体的外形,将其合成为楼梯。只对石材和木材有效。", - "ars_technica.glyph_name.glyph_carve": "雕刻", - "ars_technica.glyph_desc.glyph_pack": "压缩同种物品实体,以2x2配方合成它们。", - "ars_technica.glyph_name.glyph_pack": "打包", - "ars_technica.glyph_desc.glyph_polish": "将物品实体精制为其磨制变种。", - "ars_technica.glyph_name.glyph_polish": "打磨", - "ars_technica.glyph_desc.glyph_obliterate": "挥动奥术巨锤,如泰山压顶般地摧毁敌人。", - "ars_technica.glyph_name.glyph_obliterate": "摧毁", - "ars_technica.glyph_desc.glyph_press": "将物品实体辊压为其片状变种。", - "ars_technica.glyph_name.glyph_press": "压片", - "ars_technica.glyph_desc.glyph_superheat": "与“融合”组合使用时,能将原材料超级加热。", - "ars_technica.glyph_name.glyph_superheat": "超级加热", - "ars_technica.glyph_desc.glyph_fuse": "让物品实体极速相互撞击,以此融合物品实体。与“烧炼”组合变为加热混合,与“超级加热”组合变为超级加热混合(需在配置中启用)。", - "ars_technica.glyph_name.glyph_fuse": "融合", - "ars_technica.glyph_desc.glyph_whirl": "在区域内制造旋风,于回旋中处理物品实体。与“构筑水”“爆燃”“烧炼”“脆弱诅咒”组合使用可分别洗涤、烟熏、熔炼、缠魂物品。", - "ars_technica.glyph_name.glyph_whirl": "旋风", - "ars_technica.glyph_desc.glyph_insert": "将法术施放处起向外中等范围内的物品实体放入范围内的容器。", - "ars_technica.glyph_name.glyph_insert": "存入", - "ars_technica.glyph_desc.glyph_telefeast": "食用或饮用施法目标容器中的第一个可食用物品及药水,或饮用目标储罐中的一定量液体。", - "ars_technica.glyph_name.glyph_telefeast": "远距食饮", - "ars_technica.glyph_desc.glyph_apply": "对目标方块或物品使用副手中物品,以执行“使用”和“手动物品使用”配方。非玩家施法者会使用相邻容器中的物品,而非副手物品。", - "ars_technica.glyph_name.glyph_apply": "使用", + "itemGroup.ars_technica": "Ars Technica", + "item.ars_technica.calibrated_precision_mechanism": "精校精密构件", + "item.ars_technica.mark_of_technomancy": "机械法术之印", + "ars_technica.glyph_desc.glyph_carve": "雕刻同种物品实体的外形,将其合成为楼梯。只对石材和木材有效。", + "ars_technica.glyph_name.glyph_carve": "雕刻", + "ars_technica.glyph_desc.glyph_pack": "压缩同种物品实体,以2x2配方合成它们。", + "ars_technica.glyph_name.glyph_pack": "打包", + "ars_technica.glyph_desc.glyph_polish": "将物品实体精制为其磨制变种。", + "ars_technica.glyph_name.glyph_polish": "打磨", + "ars_technica.glyph_desc.glyph_obliterate": "挥动奥术巨锤,如泰山压顶般地摧毁敌人。以“敏感”增强可处理物品实体(机械动力粉碎轮)。", + "ars_technica.glyph_name.glyph_obliterate": "摧毁", + "ars_technica.glyph_desc.glyph_press": "将物品实体辊压为其片状变种。", + "ars_technica.glyph_name.glyph_press": "压片", + "ars_technica.glyph_desc.glyph_superheat": "与“融合”组合使用时,能将原材料超级加热。", + "ars_technica.glyph_name.glyph_superheat": "超级加热", + "ars_technica.glyph_desc.glyph_fuse": "让物品实体极速相互撞击,以此融合物品实体。与“烧炼”组合变为加热混合,与“超级加热”组合变为超级加热混合(需在配置中启用)。", + "ars_technica.glyph_name.glyph_fuse": "融合", + "ars_technica.glyph_desc.glyph_whirl": "在区域内制造旋风,于回旋中处理物品实体。与“构筑水”“爆燃”“烧炼”“脆弱诅咒”组合使用可分别洗涤、烟熏、熔炼、缠魂物品。", + "ars_technica.glyph_name.glyph_whirl": "旋风", + "ars_technica.glyph_desc.glyph_insert": "将法术施放处起向外中等范围内的物品实体放入范围内的容器。", + "ars_technica.glyph_name.glyph_insert": "存入", + "ars_technica.glyph_desc.glyph_telefeast": "食用或饮用施法目标容器中的第一个可食用物品及药水,或饮用目标储罐中的一定量液体。", + "ars_technica.glyph_name.glyph_telefeast": "远距食饮", + "ars_technica.glyph_desc.glyph_apply": "对目标方块或物品使用副手中物品,以执行“使用”和“手动物品使用”配方。非玩家施法者会使用相邻容器中的物品,而非副手物品。", + "ars_technica.glyph_name.glyph_apply": "使用", - "ars_nouveau.augment_desc.glyph_obliterate_glyph_amplify": "增加巨锤的尺寸和伤害。", - "ars_nouveau.augment_desc.glyph_obliterate_glyph_sensitive": "加工物品实体而非摧毁。", - "ars_nouveau.augment_desc.glyph_obliterate_glyph_fortune": "增加粉碎配方产出额外物品的概率,增加量逐级减少。", - "ars_nouveau.augment_desc.glyph_carve_glyph_amplify": "将合成产物换为墙。", - "ars_nouveau.augment_desc.glyph_carve_glyph_dampen": "将合成产物换为台阶。", - "ars_nouveau.augment_desc.glyph_carve_glyph_aoe": "增大物品实体加工的识别区域。", - "ars_nouveau.augment_desc.glyph_pack_glyph_amplify": "改为使用3x3配方。", - "ars_nouveau.augment_desc.glyph_pack_glyph_dampen": "改为使用1x1配方。", - "ars_nouveau.augment_desc.glyph_pack_glyph_aoe": "增大物品实体加工的识别区域。", - "ars_nouveau.augment_desc.glyph_polish_glyph_aoe": "增加可加工物品实体的数量。", - "ars_nouveau.augment_desc.glyph_press_glyph_aoe": "增加可加工物品实体的数量。", - "ars_nouveau.augment_desc.glyph_whirl_glyph_aoe": "增加旋风的尺寸,增大物品实体加工的识别区域。", - "ars_nouveau.augment_desc.glyph_whirl_glyph_extend_time": "增加加工的持续时间。", - "ars_nouveau.augment_desc.glyph_fuse_glyph_aoe": "增加可加工物品的数量。", - "ars_nouveau.augment_desc.glyph_fuse_glyph_superheat": "换为超级加热混合。", - "ars_nouveau.augment_desc.glyph_insert_glyph_aoe": "增大范围。", - "ars_nouveau.augment_desc.glyph_insert_glyph_split": "将受影响物品均分到范围内各容器。", - "ars_nouveau.augment_desc.glyph_telefeast_glyph_sensitive": "在目标物品不是饮品或食物(如经验宝石)时,仍会尝试“使用”该物品。", - "ars_nouveau.augment_desc.glyph_telefeast_glyph_pierce": "将可消耗物品放入魔法泡泡内送出。", - "ars_nouveau.augment_desc.glyph_apply_glyph_aoe": "增加可加工物品的数量,增加受影响方块的识别区域。", - "ars_nouveau.augment_desc.glyph_apply_glyph_pierce": "以方块为目标时,增加受影响区域的深度。", - "item.ars_technica.technomancer_boots": "机械法师靴子", - "item.ars_technica.technomancer_chestplate": "机械法师法袍", - "item.ars_technica.technomancer_helmet": "机械法师帽子", - "item.ars_technica.technomancer_leggings": "机械法师护腿", - "item.ars_technica.runic_spanner": "符文扳手", - "ars_technica.armor_set.technomancer": "机械法师套装", - "ars_technica.armor_set.technomancer.desc": "减少来自机械动力机件的伤害,增加附近蓝图加农炮的运作速度", - "ars_technica.armor_set.shift_info": "按住%s显示套装信息", - "ars_technica.create_goggles_info": "在HUD中显示世界中机械动力组件的各项信息", + "ars_nouveau.augment_desc.glyph_obliterate_glyph_amplify": "增加巨锤的尺寸和伤害。", + "ars_nouveau.augment_desc.glyph_obliterate_glyph_sensitive": "加工物品实体而非摧毁。", + "ars_nouveau.augment_desc.glyph_obliterate_glyph_fortune": "增加粉碎配方产出额外物品的概率,增加量逐级减少。", + "ars_nouveau.augment_desc.glyph_carve_glyph_amplify": "将合成产物换为墙。", + "ars_nouveau.augment_desc.glyph_carve_glyph_dampen": "将合成产物换为台阶。", + "ars_nouveau.augment_desc.glyph_carve_glyph_aoe": "增大物品实体加工的识别区域。", + "ars_nouveau.augment_desc.glyph_pack_glyph_amplify": "改为使用3x3配方。", + "ars_nouveau.augment_desc.glyph_pack_glyph_dampen": "改为使用1x1配方。", + "ars_nouveau.augment_desc.glyph_pack_glyph_aoe": "增大物品实体加工的识别区域。", + "ars_nouveau.augment_desc.glyph_polish_glyph_aoe": "增加可加工物品实体的数量。", + "ars_nouveau.augment_desc.glyph_press_glyph_aoe": "增加可加工物品实体的数量。", + "ars_nouveau.augment_desc.glyph_whirl_glyph_aoe": "增加旋风的尺寸,增大物品实体加工的识别区域。", + "ars_nouveau.augment_desc.glyph_whirl_glyph_extend_time": "增加加工的持续时间。", + "ars_nouveau.augment_desc.glyph_fuse_glyph_aoe": "增加可加工物品的数量。", + "ars_nouveau.augment_desc.glyph_fuse_glyph_superheat": "换为超级加热混合。", + "ars_nouveau.augment_desc.glyph_insert_glyph_aoe": "增大范围。", + "ars_nouveau.augment_desc.glyph_insert_glyph_split": "将受影响物品均分到范围内各容器。", + "ars_nouveau.augment_desc.glyph_telefeast_glyph_sensitive": "在目标物品不是饮品或食物(如经验宝石)时,仍会尝试“使用”该物品。", + "ars_nouveau.augment_desc.glyph_telefeast_glyph_pierce": "将可消耗物品放入魔法泡泡内送出。", + "ars_nouveau.augment_desc.glyph_apply_glyph_aoe": "增加可加工物品的数量,增加受影响方块的识别区域。", + "ars_nouveau.augment_desc.glyph_apply_glyph_pierce": "以方块为目标时,增加受影响区域的深度。", + "item.ars_technica.technomancer_boots": "机械法师靴子", + "item.ars_technica.technomancer_chestplate": "机械法师法袍", + "item.ars_technica.technomancer_helmet": "机械法师帽子", + "item.ars_technica.technomancer_leggings": "机械法师护腿", + "item.ars_technica.runic_spanner": "符文扳手", + "ars_technica.armor_set.technomancer": "机械法师套装", + "ars_technica.armor_set.technomancer.desc": "减少来自机械动力机件的伤害,增加附近蓝图加农炮的运作速度", + "ars_technica.armor_set.shift_info": "按住%s显示套装信息", + "ars_technica.create_goggles_info": "在HUD中显示世界中机械动力组件的各项信息", - "ars_technica.ponder.source_motor.header": "使用魔源马达", - "ars_technica.ponder.source_motor.text_1": "此方块能将魔源转换为旋转力", - "ars_technica.ponder.source_motor.text_2": "必须在附近放置魔源罐", - "ars_technica.ponder.source_motor.text_3": "可在马达侧面调整转速,在其他位置右击则能调整应力转速比", - "ars_technica.ponder.source_motor.text_4": "调整应力转速比后,马达所需的魔源量也会相应变动", - "create.gui.source_motor.title": "魔源马达", - "create.gui.source_motor.generated_speed": "产生的转速(RPM)", - "create.gui.source_motor.stress_units_ratio": "应力转速比", - "block.ars_technica.source_motor": "魔源马达", - "create.ars_nouveau.has_redstone_signal": "被红石信号禁用", - "create.ars_nouveau.lacks_source": "附近没有魔源", - "create.ars_nouveau.unit.source": "魔源", - "create.gui.goggles.per_second": "每秒", - "create.gui.goggles.source_consumption": "魔源消耗:", + "ars_technica.ponder.source_motor.header": "使用魔源马达", + "ars_technica.ponder.source_motor.text_1": "此方块能将魔源转换为旋转力", + "ars_technica.ponder.source_motor.text_2": "必须在附近放置魔源罐", + "ars_technica.ponder.source_motor.text_3": "可在马达侧面调整转速,在其他位置右击则能调整应力转速比", + "ars_technica.ponder.source_motor.text_4": "调整应力转速比后,马达所需的魔源量也会相应变动", + "create.gui.source_motor.title": "魔源马达", + "create.gui.source_motor.generated_speed": "产生的转速(RPM)", + "create.gui.source_motor.stress_units_ratio": "应力转速比", + "block.ars_technica.source_motor": "魔源马达", + "create.ars_nouveau.has_redstone_signal": "被红石信号禁用", + "create.ars_nouveau.lacks_source": "附近没有魔源", + "create.ars_nouveau.unit.source": "魔源", + "create.gui.goggles.per_second": "每秒", + "create.gui.goggles.source_consumption": "魔源消耗:", - "create.gui.ars_technica.rune": "符文", - "create.gui.ars_technica.cooldown": "冷却", + "create.gui.ars_technica.rune": "符文", + "create.gui.ars_technica.cooldown": "冷却", - "block.ars_technica.precise_relay": "精确中转器", - "block.ars_technica.transmutation_turret": "嬗变灌注炮塔", - "ars_technica.tooltip.transmutation_turret": "施放法术时附带嬗变之核心的增益。魔源消耗量变为%s倍。", - "create.gui.ars_technica.relay": "精确中转器", - "ars_nouveau.relay.average_transfer_rate": "%d 魔源每秒", - "ars_nouveau.relay.transfer_rate": "~%d 魔源 / %d", + "block.ars_technica.precise_relay": "精确中转器", + "block.ars_technica.transmutation_turret": "嬗变灌注炮塔", + "ars_technica.tooltip.transmutation_turret": "施放法术时附带嬗变之核心的增益。魔源消耗量变为%s倍。", + "create.gui.ars_technica.relay": "精确中转器", + "ars_nouveau.relay.average_transfer_rate": "%d 魔源每秒", + "ars_nouveau.relay.transfer_rate": "~%d 魔源 / %d", - "item.ars_technica.pocket_factory": "§b音乐唱片", - "item.ars_technica.pocket_factory.desc": "zeroregard - pocket factory", + "item.ars_technica.pocket_factory": "§b音乐唱片", + "item.ars_technica.pocket_factory.desc": "zeroregard - pocket factory", - "item.ars_technica.transmutation_focus": "嬗变之核心", - "item.ars_technica.transmutation_turret": "嬗变灌注炮塔", - "ars_technica.focus_of_transmutation.shift_info": "按住%s显示更多信息", - "ars_technica.tooltip.transmutation_focus": "以“幸运”修饰法术构件,增强许多魔符的效果", - "ars_technica.tooltip.transmutation_focus_shift_info_title": "能带来下述增强效果", - "ars_technica.tooltip.transmutation_focus_shift_info_speed": "“压片”“打磨”“旋风”速度变为2倍" , - "ars_technica.tooltip.transmutation_focus_shift_info_process": "“压片”“打磨”所处理物品的数量变为2倍", - "ars_technica.tooltip.transmutation_focus_shift_info_chance": "“粉碎”“摧毁”“旋风”的概率产物的产量变为2倍", - "ars_technica.tooltip.transmutation_focus_shift_info_damage": "“摧毁”造成的伤害变为2倍", - "ars_technica.tooltip.transmutation_focus_shift_info_luck": "法术中各个魔符均获得1个“幸运”增强", - "tooltip.ars_technica.obliterate.hold": "按住%s显示“摧毁”信息", - "item.ars_technica.giant_experience_gem": "大型经验宝石", - "item.ars_technica.gargantuan_experience_gem": "巨型经验宝石", + "item.ars_technica.transmutation_focus": "嬗变之核心", + "item.ars_technica.transmutation_turret": "嬗变灌注炮塔", + "ars_technica.focus_of_transmutation.shift_info": "按住%s显示更多信息", + "ars_technica.tooltip.transmutation_focus": "以“幸运”修饰法术构件,增强许多魔符的效果", + "ars_technica.tooltip.transmutation_focus_shift_info_title": "能带来下述增强效果", + "ars_technica.tooltip.transmutation_focus_shift_info_speed": "“压片”“打磨”“旋风”速度变为2倍" , + "ars_technica.tooltip.transmutation_focus_shift_info_process": "“压片”“打磨”所处理物品的数量变为2倍", + "ars_technica.tooltip.transmutation_focus_shift_info_chance": "“粉碎”“摧毁”“旋风”的概率产物的产量变为2倍", + "ars_technica.tooltip.transmutation_focus_shift_info_damage": "“摧毁”造成的伤害变为2倍", + "ars_technica.tooltip.transmutation_focus_shift_info_luck": "法术中各个魔符均获得1个“幸运”增强", + "tooltip.ars_technica.obliterate.hold": "按住%s显示“摧毁”信息", + "item.ars_technica.giant_experience_gem": "大型经验宝石", + "item.ars_technica.gargantuan_experience_gem": "巨型经验宝石", - "ars_technica.perk_desc.thread_pressure": "给予穿戴者高压空气。高压空气会随时间自动收集,等级越高则容量越大、收集速度越快。", - "ars_technica.thread_of": "%s之纤维", - "item.ars_technica.thread_pressure": "高压", + "ars_technica.perk_desc.thread_pressure": "给予穿戴者高压空气。高压空气会随时间自动收集,等级越高则容量越大、收集速度越快。", + "ars_technica.thread_of": "%s之纤维", + "item.ars_technica.thread_pressure": "高压", - "item.ars_technica.spy_monocle": "探察单片镜", - "item.ars_technica.spy_monocle.tooltip": "按下%s以放大画面", + "item.ars_technica.spy_monocle": "探察单片镜", + "item.ars_technica.spy_monocle.tooltip": "按下%s以放大画面", - "ars_technica.adv.title.calibrated_precision_mechanism": "超越原子钟", - "ars_technica.adv.desc.calibrated_precision_mechanism": "获得精校精密构件", - "ars_technica.adv.title.runic_spanner": "阿瓦达啃扳手", - "ars_technica.adv.desc.runic_spanner": "获得符文扳手", - "ars_technica.adv.title.source_motor": "逆转法术", - "ars_technica.adv.desc.source_motor": "获得魔源马达", - "ars_technica.adv.title.spy_monocle": "神探加杰特", - "ars_technica.adv.desc.spy_monocle": "获得探察单片镜", - "ars_technica.adv.title.transmutation_focus": "心胜于物", - "ars_technica.adv.desc.transmutation_focus": "获得嬗变之核心", - "ars_technica.adv.title.hammered_witch": "魔法门", - "ars_technica.adv.desc.hammered_witch": "用“摧毁”击杀女巫", + "ars_technica.adv.title.calibrated_precision_mechanism": "超越原子钟", + "ars_technica.adv.desc.calibrated_precision_mechanism": "获得精校精密构件", + "ars_technica.adv.title.runic_spanner": "阿瓦达啃扳手", + "ars_technica.adv.desc.runic_spanner": "获得符文扳手", + "ars_technica.adv.title.source_motor": "逆转法术", + "ars_technica.adv.desc.source_motor": "获得魔源马达", + "ars_technica.adv.title.spy_monocle": "神探加杰特", + "ars_technica.adv.desc.spy_monocle": "获得探察单片镜", + "ars_technica.adv.title.transmutation_focus": "心胜于物", + "ars_technica.adv.desc.transmutation_focus": "获得嬗变之核心", + "ars_technica.adv.title.hammered_witch": "魔法门", + "ars_technica.adv.desc.hammered_witch": "用“摧毁”击杀女巫", - "entity.ars_technica.arcane_fusion_entity": "奥术融合团", - "entity.ars_technica.arcane_hammer_entity": "奥术巨锤", - "entity.ars_technica.arcane_polish_entity": "奥术打磨器", - "entity.ars_technica.arcane_press_entity": "奥术压片器", - "entity.ars_technica.arcane_whirl_entity": "奥术旋风", - "entity.ars_technica.item_projectile_entity": "物品泡泡", + "entity.ars_technica.arcane_fusion_entity": "奥术融合团", + "entity.ars_technica.arcane_hammer_entity": "奥术巨锤", + "entity.ars_technica.arcane_polish_entity": "奥术打磨器", + "entity.ars_technica.arcane_press_entity": "奥术压片器", + "entity.ars_technica.arcane_whirl_entity": "奥术旋风", + "entity.ars_technica.item_projectile_entity": "物品泡泡", - "item.ars_technica.blank_disc": "空白唱片" + "item.ars_technica.blank_disc": "空白唱片" }