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kohanman
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Sprint 3 | Coursework 1.3
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Sprint-3/1-implement-and-rewrite-tests/implement/3-get-card-value.js

Lines changed: 16 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -8,9 +8,17 @@
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// write one test at a time, and make it pass, build your solution up methodically
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// just make one change at a time -- don't rush -- programmers are deep and careful thinkers
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function getCardValue(card) {
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let rank = card.charAt(0);
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if (rank === "A") {
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return 11;
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} else if (rank >= "2" && rank <= "9") {
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return parseInt(rank);
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} else if (rank === "K" || rank === "Q" || rank === "J") {
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return 10;
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} else if (rank === "1") {
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return 10;
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}
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return "Invalid card rank.";
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}
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// The line below allows us to load the getCardValue function into tests in other files.
@@ -39,19 +47,26 @@ assertEquals(aceofSpades, 11);
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// When the function is called with such a card,
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// Then it should return the numeric value corresponding to the rank (e.g., "5" should return 5).
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const fiveofHearts = getCardValue("5♥");
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// ====> write your test here, and then add a line to pass the test in the function above
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assertEquals(fiveofHearts, 5);
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// Handle Face Cards (J, Q, K):
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// Given a card with a rank of "10," "J," "Q," or "K",
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// When the function is called with such a card,
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// Then it should return the value 10, as these cards are worth 10 points each in blackjack.
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const faceCards = getCardValue("10" || "J" || "Q" || "K");
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assertEquals(faceCards, 10);
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// Handle Ace (A):
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// Given a card with a rank of "A",
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// When the function is called with an Ace,
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// Then it should, by default, assume the Ace is worth 11 points, which is a common rule in blackjack.
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const anyAce = getCardValue("A");
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assertEquals(anyAce, 11);
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// Handle Invalid Cards:
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// Given a card with an invalid rank (neither a number nor a recognized face card),
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// When the function is called with such a card,
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// Then it should throw an error indicating "Invalid card rank."
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const invalidCard = getCardValue("z");
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assertEquals(invalidCard, "Invalid card rank.");

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