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Update to 0.5.1
- it needs edb data...
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+4
-12
lines changed

4 files changed

+4
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lines changed

.github/workflows/build.yml

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required: true
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type: choice
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options:
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- ReleaseNoReflectionPublish-O1
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- ReleaseNoReflectionPublish-O2
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- ReleasePublish-O1
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- ReleasePublish-O2
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- DebugPublish
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- DebugNoReflectionPublish
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default: ReleaseNoReflectionPublish-O1
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default: DebugPublish
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permissions:
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id-token: write

.github/workflows/release.yml

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required: true
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type: choice
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options:
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- ReleaseNoReflectionPublish-O1
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- ReleaseNoReflectionPublish-O2
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- ReleasePublish-O1
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- ReleasePublish-O2
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- DebugPublish
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- DebugNoReflectionPublish
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default: ReleaseNoReflectionPublish-O1
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default: DebugPublish
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permissions:
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id-token: write

Hi3Helper.Plugin.DNA/Exports.cs

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public partial class DNAbyss : SharedStaticV1Ext<DNAbyss> // 2025-08-18: We use generic version of SharedStatic<T> to add support for game launch API.
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// Though, the devs can still use the old SharedStatic without any compatibility issue.
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{
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static DNAbyss() => Load<DNAPlugin>(!RuntimeFeature.IsDynamicCodeCompiled ? new Core.Management.GameVersion(0, 5, 0, 0) : default); // Loads the IPlugin instance as DNAPlugin.
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static DNAbyss() => Load<DNAPlugin>(!RuntimeFeature.IsDynamicCodeCompiled ? new Core.Management.GameVersion(0, 5, 1, 0) : default); // Loads the IPlugin instance as DNAPlugin.
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[UnmanagedCallersOnly(EntryPoint = "TryGetApiExport", CallConvs = [typeof(CallConvCdecl)])]
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public static unsafe int TryGetApiExport(char* exportName, void** delegateP) =>

Hi3Helper.Plugin.DNA/Hi3Helper.Plugin.DNA.csproj

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<Company>Collapse Launcher Team</Company>
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<Authors>$(Company). neon-nyan, Cry0, bagusnl, shatyuka, gablm.</Authors>
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<Copyright>Copyright 2022-2025 $(Company)</Copyright>
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<Version>0.5.0</Version>
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<Version>0.5.1</Version>
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<ApplicationIcon>icon.ico</ApplicationIcon>
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<Configurations>Debug;Release;DebugNoReflection;ReleaseNoReflection</Configurations>
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</PropertyGroup>

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