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Flickering on Touch #436

@ShikiGami

Description

@ShikiGami

Describe the bug
This is a horrible bug that has made the prospect of using this imposible, in which each time you touch the screen or remove your finger from the screen, in AR mode, the whole scene will flicker, meaning, for a mili second every single GameObject and UI element will disappear and then comeback, giving you this flickering illusion when touching the screen.

To Reproduce

  • Create a project in Unity 6, using URP and the new Input System.
  • Import WebXR-exporter, interactions and the samples.
  • Compile the project
  • Test on an android smartphone with chrome
  • Get into AR mode
  • Touch the screen and there it is

Expected behavior
There shouldn't be any flickering

Unity info (please complete the following information):

  • Editor version: 6000.0.60f1
  • WebXR package version: 0.22.1
  • WebXR Interactions version: 0.22.0
  • Git or OpenUPM: OpenUPM
  • Using old components (like the Desert sample) or Input System + XR Interaction Toolkit: Yes, but the same effect happens without this sample.
  • Built-in render pipeline or URP: URP

Smartphone (please complete the following information):

  • Device: Pixel 8a
  • OS: Android 16
  • Browser: Chrome 141

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