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Beton Quest Tags/Events #360

@Revanrose6

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@Revanrose6

Currently there is only 1 Beton Integration with Denizen which checks for and returns a variable from Beton. I think it would be helpful to also be able to check for the following tags and event for further integration.

Tag: <PlayerTag.beton_quest[<package>].condition[<conditionname>]> - Track if the player meets the condition requirements or not
Tag: <PlayerTag.beton_quest[<package>].has_tag[<TagName>]> - Track if the player has or does not have a Beton Tag
Tag: <PlayerTag.beton_quest[<package>].has_objective[<objectivename>]> - Track if a player has an objective
Tag: <PlayerTag.beton_quest[<package>].objective[<objectivename>]> - Track a players objective progress. ie: have it return the # completed within the objective. So 50/120 stone broken would return 50.

Event: on player starts/completes beton objective <beton.package[<packagename].objective[objective]> - For when they start or complete an objective.

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    PossibleMight be added - good candidate for a PR!

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