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_Condition Direction
Steven edited this page May 5, 2016
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1 revision
Child components are applied to each target depending on if the target or caster is facing towards or away from the other depending on settings.
| Name | YAML Key | Type | Description |
|---|---|---|---|
| Type | type | Dropdown | Whether or not the target needs to be looking in a direction or the caster |
| Direction | direction | Dropdown | Whether or not they have to be facing towards or away |
- Direction is determined using a 180 degree assumption. The line would essentially be perpendicular to their line of sight
- Can handle backstabs by having the type as "Target" and the direction as "Away"
-- To be added --