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lines changed Original file line number Diff line number Diff line change @@ -110,7 +110,7 @@ This action will be related to Unity’s Canvas. If there is not a Canvas create
110110For the creation, select ** GameObject > UI > Raw Image** . Once it is created, attach it to the stream controller component
111111
112112<p align =" center " >
113- <img width =" 819 " height =" 597 " alt =" image " src =" https://github.com/user-attachments/assets/fda93ea3-72a7-4142-ad81-f93f0ce002a7 " />
113+ <img width =" 60% " height =" 60% " alt =" image " src =" https://github.com/user-attachments/assets/fda93ea3-72a7-4142-ad81-f93f0ce002a7 " />
114114</p >
115115
116116### <ins >RenderTexture</ins >
@@ -121,7 +121,7 @@ For creating it from zero, select **Assets > Create > Render Texutre** and then
121121Once all this process it’s done, associate the ** RenderTexture** to the script component.
122122
123123<p align =" center " >
124- <img width =" 824 " height =" 596 " alt =" image " src =" https://github.com/user-attachments/assets/41154693-08aa-4d74-8a70-c5a587723d37 " />
124+ <img width =" 60% " height =" 60% " alt =" image " src =" https://github.com/user-attachments/assets/41154693-08aa-4d74-8a70-c5a587723d37 " />
125125</p >
126126
127127## 2.3 Configure HISPlayer Properties
@@ -154,7 +154,7 @@ Use Multi Stream Properties to set all the configuration needed for multi stream
154154* <span style =" color :blue " >** Resolution Min Size** </span >: Limits the tracks by minimum resolution. X = Min width (px), Y = Min height (px).
155155
156156<p align =" center " >
157- <img width =" 776 " height =" 748 " alt =" image " src =" https://github.com/user-attachments/assets/429d95d0-bd09-4759-b9e0-7f217d3c7247 " />
157+ <img width =" 60% " height =" 60% " alt =" image " src =" https://github.com/user-attachments/assets/429d95d0-bd09-4759-b9e0-7f217d3c7247 " />
158158</p >
159159
160160## 2.4 Build and Run
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