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Merge branch 'master' into 6000.1-urp
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.github/workflows/release.yml

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@@ -73,14 +73,24 @@ jobs:
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if: ${{ github.ref == 'refs/heads/master' || needs.variables.outputs.TAG != needs.variables.outputs.UNITY_VERSION }}
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needs: [ variables ]
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runs-on: ubuntu-latest
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strategy:
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fail-fast: false
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steps:
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- uses: actions/checkout@v4
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with:
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fetch-depth: 0
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lfs: true
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# Avoid running into space issues for github runners - Docker images can take up quite some space
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- name: Free Disk Space
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run: |
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echo "Disk space before cleanup:"
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df -h
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sudo rm -rf /usr/share/dotnet
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sudo rm -rf /opt/ghc
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sudo rm -rf /usr/local/share/boost
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sudo rm -rf "$AGENT_TOOLSDIRECTORY"
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echo "Disk space after cleanup:"
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df -h
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# Unity 2020 cache is not compatible with older versions
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- name: Unity Library Cache 2020 or higher
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if: ${{ !startsWith(needs.variables.outputs.UNITY_VERSION, '201') }}
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versioning: None
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buildName: ${{ needs.variables.outputs.BUILD_NAME }}
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- name: Check Disk Space After Build
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run: |
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echo "Disk space after build:"
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df -h
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AVAILABLE=$(df / | tail -1 | awk '{print $4}')
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AVAILABLE_GB=$(echo $AVAILABLE | sed 's/G//')
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echo "Available space: ${AVAILABLE_GB}GB"
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if (( $(echo "$AVAILABLE_GB < 1" | bc -l) )); then
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echo "::warning::Low disk space! Less than 1GB remaining."
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fi
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- uses: actions/upload-artifact@v4
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with:
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name: ${{ needs.variables.outputs.BUILD_NAME }}

.github/workflows/upgrade-unity.yml

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@@ -34,8 +34,6 @@ jobs:
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upgrade-unity-version:
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name: Upgrade Unity version and packages to ${{ inputs.unityVersion }}
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runs-on: ubuntu-latest
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strategy:
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fail-fast: false
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steps:
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- name: Log input parameter
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run: |
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env:
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GIT_USER: ${{ github.actor }}
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# Avoid running into space issues for github runners - Docker images can take up quite some space
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- name: Free Disk Space
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run: |
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echo "Disk space before cleanup:"
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df -h
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sudo rm -rf /usr/share/dotnet
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sudo rm -rf /opt/ghc
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sudo rm -rf /usr/local/share/boost
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sudo rm -rf "$AGENT_TOOLSDIRECTORY"
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echo "Disk space after cleanup:"
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df -h
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# Make sure the branch has the latest master changes in
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- name: Merge master into current branch
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if: ${{ inputs.mergeMaster }}
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allowDirtyBuild: true
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manualExit: true
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- name: Check Disk Space After Build
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if: ${{ !inputs.tagsOnly }}
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run: |
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echo "Disk space after build:"
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df -h
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AVAILABLE=$(df / | tail -1 | awk '{print $4}')
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AVAILABLE_GB=$(echo $AVAILABLE | sed 's/G//')
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echo "Available space: ${AVAILABLE_GB}GB"
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if (( $(echo "$AVAILABLE_GB < 1" | bc -l) )); then
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echo "::warning::Low disk space! Less than 1GB remaining."
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fi
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- name: Delete build folder with elevated rights
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if: ${{ !inputs.tagsOnly }}
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run: sudo rm -rf ./build

README.md

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@@ -2,9 +2,9 @@
22

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![Preview](./preview.png)
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[![](https://img.shields.io/github/release-date/JohannesDeml/UnityWebGL-LoadingTest.svg)](https://github.com/JohannesDeml/UnityWebGL-LoadingTest/releases) [![Tested up to Unity 6.1](https://img.shields.io/badge/tested%20up%20to%20unity-6000.1-green.svg?logo=unity&cacheSeconds=2592000)](https://unity3d.com/get-unity/download/archive)
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[![](https://img.shields.io/github/release-date/JohannesDeml/UnityWebGL-LoadingTest.svg)](https://github.com/JohannesDeml/UnityWebGL-LoadingTest/releases) [![Tested up to Unity 6.2](https://img.shields.io/badge/tested%20up%20to%20unity-6000.1-green.svg?logo=unity&cacheSeconds=2592000)](https://unity3d.com/get-unity/download/archive)
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*Testing Unity's WebGL size and loading time for different versions (2018.4 - 6000.1) and settings*
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*Testing Unity's WebGL size and loading time for different versions (2018.4 - 6000.2) and settings*
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* [Overview page of all builds](https://deml.io/experiments/unity-webgl/)
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* [Implementation in Godot](https://github.com/JohannesDeml/Godot-Web-LoadingTest)
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## Features
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* Toggle-able In-DOM Debug console
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![Debug Console Screenshot with description of features](./Documentation/DebugConsole.png)
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* Unity Rich text styling support for browser console & debug console
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![Screenshot of styled unity log message in browser console](./Documentation/UnityRichTextSupport.png)
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* [Toggle-able In-DOM Debug console](./Documentation/DebugConsole.png)
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* [Unity Rich text styling support for browser console & debug console](./Documentation/UnityRichTextSupport.png)
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* Easy access to unity functions through the browser console ([Youtube](https://youtu.be/OjypxsD6XMI))
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* Handy debug functions for times and memory consumption
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* Responsive template layout for maximum mobile compatibility
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* Responsive template layout for maximum mobile compatibility and smooth transition to the game after loading finished
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* Github Actions to automatically build the project and deploy it on the server via [Game CI](https://game.ci/)
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* Tracking multiple Unity versions starting from 2018.4
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* Action to upgrade a branch automatically to a new Unity version with automated builds and a PR
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* Tracking differnt Unity versions starting from 2018.4 (over 700 live demo builds for you to evaluate)
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* Brotli Compression
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* Build targets for webgl1, webgl2 and webgpu
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* Build targets for webgl1, webgl2 and webgpu with BiRP and URP
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## Live Demos ([All Builds](https://deml.io/experiments/unity-webgl/))
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