From 34e04ab2612414e528f212da854d77a2d9f054b2 Mon Sep 17 00:00:00 2001 From: noramibuu <50046813+noramibu@users.noreply.github.com> Date: Thu, 18 Dec 2025 11:32:39 +0300 Subject: [PATCH] use #getHandEquippingProgress() instead of #getAttackCooldownProgress() --- .../meteorclient/mixin/HeldItemRendererMixin.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/meteordevelopment/meteorclient/mixin/HeldItemRendererMixin.java b/src/main/java/meteordevelopment/meteorclient/mixin/HeldItemRendererMixin.java index fe33f79316..094cf3033d 100644 --- a/src/main/java/meteordevelopment/meteorclient/mixin/HeldItemRendererMixin.java +++ b/src/main/java/meteordevelopment/meteorclient/mixin/HeldItemRendererMixin.java @@ -71,7 +71,7 @@ private boolean modifySkipSwapAnimation(boolean original) { @ModifyArg(method = "updateHeldItems", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/math/MathHelper;clamp(FFF)F", ordinal = 2), index = 0) private float modifyEquipProgressMainhand(float value) { - float f = mc.player.getAttackCooldownProgress(1f); + float f = mc.player.getHandEquippingProgress(1f); float modified = Modules.get().get(HandView.class).oldAnimations() ? 1 : f * f * f; return (shouldSkipHandAnimationOnSwap(mainHand, mc.player.getMainHandStack()) ? modified : 0) - equipProgressMainHand;