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Hello! I'm trying to follow along with the bomberman example and am having some issues.
- I'm using a Mac and can't figure out if that could be contributing to the issue, I saw that in the past there were issues with Macs
- peer.create_host(0, []) and peer.create_client(steam_id, 0, []) both take in more parameters than are now defined for those functions, peer.create_host takes in only 1 and peer.create_client takes in only 2.
- I believe I'ma able to connect to the lobby, but I can't seem to successfully create and connect with the peer.create_client()
Are there any other things in the example or in this article that I should know about to try and get this working? https://michaelmacha.wordpress.com/2024/04/08/godotsteam-and-steammultiplayerpeer/
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