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lines changed Original file line number Diff line number Diff line change 11# kcp2k
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3- C# [ kcp] ( https://github.com/skywind3000/kcp ) for Unity, with MMOs in mind .
3+ C# [ kcp] ( https://github.com/skywind3000/kcp ) for Unity.
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55* Kcp.cs based on kcp.c v1.7, line-by-line translation to C#
6+ * Fixed [ WND_RCV bug] ( https://github.com/skywind3000/kcp/pull/291 ) from original kcp
67* Optional high level C# code for client/server connection handling
8+ * Optional high level Unreliable channel added
79* Optional [ where-allocation] ( https://github.com/vis2k/where-allocation ) KcpClient/Server/Connection ** NonAlloc** versions
8- * Unreliable channel added
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1011Pull requests for bug fixes & tests welcome.
Original file line number Diff line number Diff line change 1+ V1.13 [2021-11-28]
2+ - fix: perf: uncork max message size from 144 KB to as much as we want based on
3+ receive window size.
4+ fixes https://github.com/vis2k/kcp2k/issues/22
5+ fixes https://github.com/skywind3000/kcp/pull/291
6+ - feature: OnData now includes channel it was received on
7+
18V1.12 [2021-07-16]
29- Tests: don't depend on Unity anymore
310- fix: #26 - Kcp now catches exception if host couldn't be resolved, and calls
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