From 99209bdf3f9daf7b669df384f860239c84b3c5b3 Mon Sep 17 00:00:00 2001 From: "Jordan \"Heroic\" Hunt" Date: Wed, 26 Nov 2025 13:52:29 -0600 Subject: [PATCH] Fix typo in accessibility testing section Noticed a minor "Ui" rather than UI --- .../building_2d_games/19_user_interface_fundamentals/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/articles/tutorials/building_2d_games/19_user_interface_fundamentals/index.md b/articles/tutorials/building_2d_games/19_user_interface_fundamentals/index.md index 8344b8cf..5bcda8d2 100644 --- a/articles/tutorials/building_2d_games/19_user_interface_fundamentals/index.md +++ b/articles/tutorials/building_2d_games/19_user_interface_fundamentals/index.md @@ -98,7 +98,7 @@ Creating accessible user interfaces is an essential aspect of inclusive game des The most effect way to ensure accessibility is through testing under different circumstances and with diverse users: -- Test your Ui using only keyboard navigation. +- Test your UI using only keyboard navigation. - Try playing without sound. - Check your UI with a color blindness simulator. - Adjust the display scale to simulate low vision.