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Maybe in the future, after the submission deadline, we should add a more complex simulation environment but not in the MC MC simulator, where agents have their positions and are building in a 4 * 5 * 5 (for example "ABCD") in a 30*30 matrix, and add a spider, if the spider with 3 blood is 1 grid near the agents, bring 1 damage. The agent can either build or bring 1 blood damage to the spider, and if the spider's blood is 0, remove that spider.
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