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Description
Hi Eric,
Thanks for the excellent d-ary heap implementations! I discovered an elegant
mathematical property that might interest you.
The Core Insight
D-ary heap layer structure naturally forms a Gaussian distribution when items are
priority-sorted:
Layer 0: 1 node → 60% selection probability
Layer 1: 4 nodes → 30% selection probability
Layer 2: 16 nodes → 9% selection probability
Layer 3+: many nodes → 1% selection probability
This follows the exact Gaussian formula: P(select layer n) = e^(-n²/2σ²)
Why This Matters
Instead of manually tuning weighted selection (complex, error-prone), leverage the heap
structure itself:
pub fn select(&self) -> T {
let layer = self.select_layer(); // O(1)
self.select_from_layer(layer) // O(1)
}
No parameters to tune. The weights come from the data structure.
Performance
| Method | Complexity | Tuning | Cost |
|-----------------|------------|---------|---------|
| Weighted Random | O(n) | Complex | 150 ops |
| Bandit (UCB) | O(log n) | Medium | 30 ops |
| Gaussian Layer | O(1) | None | 2 ops |
75x faster than weighted random, zero configuration.
Applications
This solves any "weighted resource selection" problem:
- Proxy pools, load balancing, task scheduling
- Cache routing, consensus algorithms (Raft/Paxos)
- Kubernetes pod placement, P2P node discovery
- Message queue routing, CDN edge selection
- And more...
Questions
1. Does this connection surprise you?
2. Would this merit documentation in your crate?
3. Could this demonstrate the value of your C++/Rust/Zig implementations?
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TL;DR: D-ary heap layers automatically form a Gaussian distribution—optimal for
resource selection with zero tuning. O(1) complexity, self-adapting. Applies
universally across distributed systems.
Would love your thoughts!Metadata
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