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author
Gin
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clean up log
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SerialPrograms/Source/PokemonLZA/Programs/Farming/PokemonLZA_JacintheInfiniteFarmer.cpp

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -232,19 +232,19 @@ bool JacintheInfiniteFarmer::talk_to_jacinthe(SingleSwitchProgramEnvironment& en
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// This is when Jacinthe is asking whether you want
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// to start the battle or continue the battle
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if (m_stop_after_current.load(std::memory_order_relaxed)){
235-
env.console.overlay().add_log("Selection Arrow: Cancel");
235+
env.console.overlay().add_log("Dialog Choice: Cancel");
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pbf_press_button(context, BUTTON_B, 160ms, 80ms);
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continue;
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} else{
239239
confirm_entering_battle = true;
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// confirm entering battle
241-
env.console.overlay().add_log("Selection Arrow: Confirm");
241+
env.console.overlay().add_log("Dialog Choice: Confirm");
242242
pbf_press_button(context, BUTTON_A, 160ms, 80ms);
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}
244244

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case 2:
246246
env.log("Detected white dialog.");
247-
env.console.overlay().add_log("Advance Dialog");
247+
// env.console.overlay().add_log("Advance Dialog");
248248
seen_flat_white_dialog = true;
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pbf_press_button(context, BUTTON_B, 160ms, 80ms);
250250
continue;
@@ -255,7 +255,7 @@ bool JacintheInfiniteFarmer::talk_to_jacinthe(SingleSwitchProgramEnvironment& en
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// mash B for 10 sec to clear up any pre-battle transparency dialog
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pbf_mash_button(context, BUTTON_B, 10s);
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context.wait_for_all_requests();
258-
env.console.overlay().add_log("Cleared Transparent Dialog");
258+
env.console.overlay().add_log("Cleared Pre-Battle Dialog");
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// battle starts
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return false;
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