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skip border check
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SerialPrograms/Source/NintendoSwitch/Framework/NintendoSwitch_SingleSwitchProgramSession.cpp

Lines changed: 5 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -15,6 +15,7 @@
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#include "NintendoSwitch/Controllers/NintendoSwitch_Controller.h"
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#include "NintendoSwitch_SingleSwitchProgramOption.h"
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#include "NintendoSwitch_SingleSwitchProgramSession.h"
18+
#include "Pokemon/Pokemon_Strings.h"
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namespace PokemonAutomation{
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namespace NintendoSwitch{
@@ -61,7 +62,10 @@ void SingleSwitchProgramSession::run_program_instance(SingleSwitchProgramEnviron
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// Startup Checks
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m_option.instance().start_program_controller_check(scope, m_system.controller_session());
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m_option.instance().start_program_feedback_check(scope, env.console, m_option.descriptor().feedback());
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m_option.instance().start_program_border_check(scope, env.console);
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if (m_option.descriptor().category() != Pokemon::STRING_POKEMON + " RSE"
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&& m_option.descriptor().category() != Pokemon::STRING_POKEMON + " FRLG"){
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m_option.instance().start_program_border_check(scope, env.console);
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}
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m_scope.store(&scope, std::memory_order_release);
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