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ClientSource/Connection/BotBase.cpp

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/* Pokemon Automation Bot-Base Interface
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*
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* From: https://github.com/PokemonAutomation/Arduino-Source
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* From: https://github.com/PokemonAutomation/
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*
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*/
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ClientSource/Connection/BotBase.h

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/* Pokemon Automation Bot-Base Interface
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* From: https://github.com/PokemonAutomation/Arduino-Source
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* From: https://github.com/PokemonAutomation/
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*
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*/
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ClientSource/Connection/BotBaseMessage.h

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/* Bot-Base Message
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* From: https://github.com/PokemonAutomation/Arduino-Source
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* From: https://github.com/PokemonAutomation/
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*
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*/
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ClientSource/Connection/MessageLogger.cpp

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/* Message Logger
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* From: https://github.com/PokemonAutomation/Arduino-Source
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* From: https://github.com/PokemonAutomation/
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*
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*/
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ClientSource/Connection/MessageLogger.h

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/* Message Logger
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* From: https://github.com/PokemonAutomation/Arduino-Source
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* From: https://github.com/PokemonAutomation/
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*
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*/
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ClientSource/Connection/MessageSniffer.h

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/* Message Sniffer
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* From: https://github.com/PokemonAutomation/Arduino-Source
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* From: https://github.com/PokemonAutomation/
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*
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*/
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ClientSource/Connection/PABotBaseConnection.cpp

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/* Pokemon Automation Bot Base - Client Example
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* From: https://github.com/PokemonAutomation/Arduino-Source
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* From: https://github.com/PokemonAutomation/
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*
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*/
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ClientSource/Connection/PABotBaseConnection.h

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/* PABotBase Connection
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* From: https://github.com/PokemonAutomation/Arduino-Source
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* From: https://github.com/PokemonAutomation/
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*
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* This class wraps a raw SerialConnection object and applies the
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* communication protocol on top of it. It automatically throws out bad

ClientSource/Connection/SerialConnection.h

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/* Serial Connection
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* From: https://github.com/PokemonAutomation/Arduino-Source
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* From: https://github.com/PokemonAutomation/
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*
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*/
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ClientSource/Connection/SerialConnectionPOSIX.h

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/* Serial Connection for POSIX
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* From: https://github.com/PokemonAutomation/Arduino-Source
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* From: https://github.com/PokemonAutomation/
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*
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*/
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