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set to_max_zoom_level_on_map to true after game reset
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SerialPrograms/Source/PokemonLZA/Programs/ShinyHunting/PokemonLZA_WildZoneEntrance.cpp

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@@ -567,6 +567,7 @@ void ShinyHunt_WildZoneEntrance::program(SingleSwitchProgramEnvironment& env, Pr
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env.console.overlay().add_log("Error Found. Reset Game", COLOR_RED);
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go_home(env.console, context);
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reset_game_from_home(env, env.console, context);
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to_max_zoom_level_on_map = true; // map zoom level reset after game reset
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}
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send_program_status_notification(env, NOTIFICATION_STATUS);
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}

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