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revert change to clear_dialog(... STOP_TIMEOUT ...) in segment 26
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SerialPrograms/Source/PokemonSV/Programs/AutoStory/PokemonSV_AutoStory_Segment_26.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -216,8 +216,8 @@ void checkpoint_62(
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env.console.log("Battle Normal Gym leader.");
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run_trainer_battle_press_A(env.console, context, BattleStopCondition::STOP_DIALOG);
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// clear_dialog(env.console, context, ClearDialogMode::STOP_TIMEOUT, 60);
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// pbf_mash_button(context, BUTTON_A, 1000ms);
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clear_dialog(env.console, context, ClearDialogMode::STOP_TIMEOUT, 60);
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pbf_mash_button(context, BUTTON_A, 1000ms);
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env.console.log("Finish up with Larry, then speak to Geeta and Nemona.");
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clear_dialog(env.console, context, ClearDialogMode::STOP_BATTLE, 60, {CallbackEnum::WHITE_A_BUTTON, CallbackEnum::PROMPT_DIALOG, CallbackEnum::BATTLE, CallbackEnum:: DIALOG_ARROW});

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