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comment out unused checkpoints
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SerialPrograms/Source/PokemonSV/Programs/AutoStory/PokemonSV_AutoStory_Segment_40.cpp

Lines changed: 2 additions & 2 deletions
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@@ -153,8 +153,8 @@ void checkpoint_104(SingleSwitchProgramEnvironment& env, ProControllerContext& c
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});
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}
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void checkpoint_105(SingleSwitchProgramEnvironment& env, ProControllerContext& context, EventNotificationOption& notif_status_update, AutoStoryStats& stats){
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}
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// void checkpoint_105(SingleSwitchProgramEnvironment& env, ProControllerContext& context, EventNotificationOption& notif_status_update, AutoStoryStats& stats){
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// }
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SerialPrograms/Source/PokemonSV/Programs/AutoStory/PokemonSV_AutoStory_Segment_40.h

Lines changed: 3 additions & 3 deletions
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@@ -48,9 +48,9 @@ class AutoStory_Checkpoint_104 : public AutoStory_Checkpoint{
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// end: Battled the AI Professor. Completed the game.
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void checkpoint_104(SingleSwitchProgramEnvironment& env, ProControllerContext& context, EventNotificationOption& notif_status_update, AutoStoryStats& stats);
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// start:
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// end:
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void checkpoint_105(SingleSwitchProgramEnvironment& env, ProControllerContext& context, EventNotificationOption& notif_status_update, AutoStoryStats& stats);
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// // start:
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// // end:
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// void checkpoint_105(SingleSwitchProgramEnvironment& env, ProControllerContext& context, EventNotificationOption& notif_status_update, AutoStoryStats& stats);
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