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Gin
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fix hyperspace num resets
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SerialPrograms/Source/PokemonLZA/Programs/ShinyHunting/PokemonLZA_ShinyHunt_FlySpotReset.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -79,14 +79,14 @@ ShinyHunt_FlySpotReset::ShinyHunt_FlySpotReset()
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"Make sure to leave enough time to catch found shinies."
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"<br>Approximate Star/Cal. per reset: 1 Star/1 Cal, 2 Star/1-1.5 Cal., 3 Star/2-2.5 Cal., 4 Star/5 Cal., 5 Star/6 Cal.",
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LockMode::UNLOCK_WHILE_RUNNING,
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100, 1
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100, 0 // default, min
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)
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, MIN_CALORIE_REMAINING(
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"<b>Minimum Cal. allowed While Resetting in Hyperspace:</b><br>The program will stop if the Calorie number is at or below this value."
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"<br>NOTE: the more star the hyperspace has the faster Calorie burns! Pick a minimum Calorie value that gives you enough time to catch shinies."
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"<br>Approximate Star/Cal. per reset: 1 Star/1 Cal, 2 Star/1-1.5 Cal., 3 Star/2-2.5 Cal., 4 Star/5 Cal., 5 Star/6 Cal.",
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LockMode::UNLOCK_WHILE_RUNNING,
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120, 0, 9999
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120, 0, 9999 // default, min, max
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)
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, NOTIFICATION_STATUS("Status Update", true, false, std::chrono::seconds(3600))
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, NOTIFICATIONS({

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