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Autostory: unlock segments/checkpoints from dev mode
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+2
-6
lines changed

1 file changed

+2
-6
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SerialPrograms/Source/PokemonSV/Programs/AutoStory/PokemonSV_AutoStory.cpp

Lines changed: 2 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -129,14 +129,14 @@ std::vector<std::unique_ptr<AutoStory_Segment>> make_autoStory_segment_list(){
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segment_list.emplace_back(std::make_unique<AutoStory_Segment_33>());
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segment_list.emplace_back(std::make_unique<AutoStory_Segment_34>());
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132-
if (PreloadSettings::instance().DEVELOPER_MODE){
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segment_list.emplace_back(std::make_unique<AutoStory_Segment_35>());
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segment_list.emplace_back(std::make_unique<AutoStory_Segment_36>());
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segment_list.emplace_back(std::make_unique<AutoStory_Segment_37>());
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segment_list.emplace_back(std::make_unique<AutoStory_Segment_38>());
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segment_list.emplace_back(std::make_unique<AutoStory_Segment_39>());
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segment_list.emplace_back(std::make_unique<AutoStory_Segment_40>());
139-
}
138+
139+
140140
return segment_list;
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};
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@@ -299,7 +299,6 @@ std::vector<std::unique_ptr<AutoStory_Checkpoint>> make_autoStory_checkpoint_lis
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checkpoint_list.emplace_back(std::make_unique<AutoStory_Checkpoint_91>());
300300
checkpoint_list.emplace_back(std::make_unique<AutoStory_Checkpoint_92>());
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302-
if (PreloadSettings::instance().DEVELOPER_MODE){
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checkpoint_list.emplace_back(std::make_unique<AutoStory_Checkpoint_93>());
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checkpoint_list.emplace_back(std::make_unique<AutoStory_Checkpoint_94>());
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checkpoint_list.emplace_back(std::make_unique<AutoStory_Checkpoint_95>());
@@ -312,9 +311,6 @@ std::vector<std::unique_ptr<AutoStory_Checkpoint>> make_autoStory_checkpoint_lis
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checkpoint_list.emplace_back(std::make_unique<AutoStory_Checkpoint_102>());
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checkpoint_list.emplace_back(std::make_unique<AutoStory_Checkpoint_103>());
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checkpoint_list.emplace_back(std::make_unique<AutoStory_Checkpoint_104>());
315-
// checkpoint_list.emplace_back(std::make_unique<AutoStory_Checkpoint_105>());
316-
317-
}
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319315
return checkpoint_list;
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};

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