From 849f3fb630bedc2cf32a0573b000d917879ee2ea Mon Sep 17 00:00:00 2001 From: pifopi Date: Sun, 9 Nov 2025 18:46:19 +0100 Subject: [PATCH] Fix bench sit program on switch 1 --- .../Source/PokemonLZA/Programs/PokemonLZA_BasicNavigation.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SerialPrograms/Source/PokemonLZA/Programs/PokemonLZA_BasicNavigation.cpp b/SerialPrograms/Source/PokemonLZA/Programs/PokemonLZA_BasicNavigation.cpp index dd45efb6c..d857f7117 100644 --- a/SerialPrograms/Source/PokemonLZA/Programs/PokemonLZA_BasicNavigation.cpp +++ b/SerialPrograms/Source/PokemonLZA/Programs/PokemonLZA_BasicNavigation.cpp @@ -209,7 +209,7 @@ void sit_on_bench(ConsoleHandle& console, ProControllerContext& context){ console, context, [](ProControllerContext& context){ // mash A to start day/night change and into the transition animation - pbf_mash_button(context, BUTTON_A, 10000ms); + pbf_mash_button(context, BUTTON_A, 23000ms); // for (int c = 0; c < 3; c++){ // pbf_move_left_joystick(context, 128, 255, 1000ms, 0ms); // pbf_mash_button(context, BUTTON_B, 1000ms);