diff --git a/SerialPrograms/Source/PokemonLZA/Programs/PokemonLZA_BasicNavigation.h b/SerialPrograms/Source/PokemonLZA/Programs/PokemonLZA_BasicNavigation.h index c0a6379ba..1953ee4b8 100644 --- a/SerialPrograms/Source/PokemonLZA/Programs/PokemonLZA_BasicNavigation.h +++ b/SerialPrograms/Source/PokemonLZA/Programs/PokemonLZA_BasicNavigation.h @@ -45,7 +45,7 @@ enum class FastTravelState{ // Return True if you are not chased by wild pokemon and can fast travel, False otherwise. // Note the function uses flyable fast travel icons on map to detect if you are being chased. This // means for most reliable detection, set zoom_to_max to True. -bool open_map(ConsoleHandle& console, ProControllerContext& context, bool zoom_to_max); +bool open_map(ConsoleHandle& console, ProControllerContext& context, bool zoom_to_max = false); // Starting at map view, press A to fast travel to the current selected fast travel location // Return FastTravelState: // - SUCCESS: fast travel successful. After the function returns, the player character is on the overworld