From 6f451a2354afb64cba9c322d52ee4b7f86f6310a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=C8=86=E2=9C=A0Sa=CD=A5b=CD=A3e=CD=ABr=F0=9F=91=91?= =?UTF-8?q?=E2=B0=80?= Date: Tue, 9 Dec 2025 18:06:54 +0800 Subject: [PATCH] set to_max_zoom_level_on_map to true after game reset --- .../Programs/ShinyHunting/PokemonLZA_WildZoneEntrance.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/SerialPrograms/Source/PokemonLZA/Programs/ShinyHunting/PokemonLZA_WildZoneEntrance.cpp b/SerialPrograms/Source/PokemonLZA/Programs/ShinyHunting/PokemonLZA_WildZoneEntrance.cpp index 775392b44..fdda47525 100644 --- a/SerialPrograms/Source/PokemonLZA/Programs/ShinyHunting/PokemonLZA_WildZoneEntrance.cpp +++ b/SerialPrograms/Source/PokemonLZA/Programs/ShinyHunting/PokemonLZA_WildZoneEntrance.cpp @@ -567,6 +567,7 @@ void ShinyHunt_WildZoneEntrance::program(SingleSwitchProgramEnvironment& env, Pr env.console.overlay().add_log("Error Found. Reset Game", COLOR_RED); go_home(env.console, context); reset_game_from_home(env, env.console, context); + to_max_zoom_level_on_map = true; // map zoom level reset after game reset } send_program_status_notification(env, NOTIFICATION_STATUS); }