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removed the Update()..
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+8
-31
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1 file changed

+8
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DrawingWhileMouseMoves.py

Lines changed: 8 additions & 31 deletions
Original file line numberDiff line numberDiff line change
@@ -14,12 +14,12 @@
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import random
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17-
class DrawWindow(wx.Panel):
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class DrawWindow(wx.Window):
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def __init__(self, parent, id = -1):
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## Any data the Draw() function needs must be initialized before
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## calling BufferedWindow.__init__, as it will call the Draw
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## function.
22-
wx.Panel.__init__(self, parent, id)
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wx.Window.__init__(self, parent, id)
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self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
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self.Bind(wx.EVT_LEFT_UP, self.OnLeftUp)
@@ -43,7 +43,6 @@ def OnPaint(self, event):
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dc.SetPen(wx.Pen('WHITE', 2, wx.SHORT_DASH))
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dc.DrawLinePoint( *self.mouse_line )
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46-
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def OnSize(self,event):
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# The Buffer init is done here, to make sure the buffer is always
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# the same size as the Window
@@ -89,37 +88,15 @@ def OnMove(self, event):
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if event.Dragging() and event.LeftIsDown() and (self.mouse_line is not None):
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self.mouse_line[1] = event.GetPosition()
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self.Refresh()
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self.Update()
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class TestFrame(wx.Frame):
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def __init__(self):
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wx.Frame.__init__(self, None, -1, "ClientDC Test",
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wx.DefaultPosition,
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size=(500,500),
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style=wx.DEFAULT_FRAME_STYLE | wx.NO_FULL_REPAINT_ON_RESIZE)
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self.Window = DrawWindow(self)
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class DemoApp(wx.App):
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def OnInit(self):
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wx.InitAllImageHandlers() # called so a PNG can be saved
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frame = TestFrame()
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frame.Show(True)
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## initialize a drawing
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## It doesn't seem like this should be here, but the Frame does
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## not get sized untill Show() is called, so it doesn't work if
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## it is put in the __init__ method.
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#frame.NewDrawing(None)
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self.SetTopWindow(frame)
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## note: "Update() is not recommended on wxMac -- but response is slower without it... "
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#self.Update()
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119-
return True
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if __name__ == "__main__":
122-
app = DemoApp(0)
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app = wx.App(False)
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frame = wx.Frame(None, size = (400,500), title="Mouse Move Drawing Test")
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draw_window = DrawWindow(frame)
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frame.Show(True)
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app.MainLoop()
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