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Remove num_cars & num_scripts
1 parent 2aa411d commit c5ce202

34 files changed

+2
-41
lines changed

tests/default.toml

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@@ -7,10 +7,6 @@ launcher = "steam"
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auto_start_bots = true
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[match]
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# Number of bots/players which will be spawned.
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num_cars = 0
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# Number of scripts which will be spawned.
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num_scripts = 0
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# What game mode the game should load.
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# Accepted values are "Soccer", "Hoops", "Dropshot", "Hockey", "Rumble", "Heatseeker", "Gridiron", "Knockout"
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game_mode = "Soccer"

tests/gamemodes/beach_ball.toml

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@@ -1,5 +1,4 @@
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[match]
2-
num_cars = 1
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game_mode = "Soccer"
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# Map set currently unknown
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game_map_upk = "Stadium_P"

tests/gamemodes/boomer_ball.toml

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@@ -1,5 +1,4 @@
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[match]
2-
num_cars = 1
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game_mode = "Soccer"
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[mutators]

tests/gamemodes/default.toml

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@@ -1,6 +1,5 @@
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[match]
3-
num_cars = 1
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# What game mode the game should load.
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# Accepted values are "Soccer", "Hoops", "Dropshot", "Hockey", "Rumble", "Heatseeker", "Gridiron", "Knockout"
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game_mode = "Soccer"

tests/gamemodes/dropshot.toml

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@@ -1,5 +1,4 @@
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[match]
2-
num_cars = 1
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game_mode = "Dropshot"
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game_map_upk = "ShatterShot_P"
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tests/gamemodes/dropshot_rumble.toml

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@@ -1,5 +1,4 @@
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[match]
2-
num_cars = 1
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game_mode = "Dropshot"
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game_map_upk = "ShatterShot_P"
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tests/gamemodes/gforce_frenzy.toml

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@@ -1,6 +1,5 @@
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[match]
3-
num_cars = 1
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game_mode = "Soccer"
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[mutators]

tests/gamemodes/ghost_hunt.toml

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@@ -1,5 +1,4 @@
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[match]
2-
num_cars = 1
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game_mode = "Soccer"
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game_map_upk = "Haunted_TrainStation_P"
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tests/gamemodes/gotham_city_rumble.toml

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@@ -1,5 +1,4 @@
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[match]
2-
num_cars = 1
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game_mode = "Soccer"
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game_map_upk = "Park_Bman_P"
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tests/gamemodes/gridiron.toml

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@@ -1,5 +1,4 @@
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[match]
2-
num_cars = 1
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game_mode = "Gridiron"
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game_map_upk = "BB_P"
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