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if(section!=null)// If the address points to a section it's valid memory.
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{
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if(section.Category==RemoteProcess.SectionCategory.CODE)// If the section contains code, it should be a function pointer.
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if(section.Category==SectionCategory.CODE)// If the section contains code, it should be a function pointer.
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{
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returntypeof(FunctionPtrNode);
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}
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elseif(section.Category==RemoteProcess.SectionCategory.DATA||section.Category==RemoteProcess.SectionCategory.HEAP)// If the section contains data, it is at least a pointer to a class or something.
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elseif(section.Category==SectionCategory.DATA||section.Category==SectionCategory.HEAP)// If the section contains data, it is at least a pointer to a class or something.
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{
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// Check if it is a vtable. Check if the first 3 values are pointers to a code section.
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