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61 | 61 | <param index="1" name="msaa" type="bool" default="false" /> |
62 | 62 | <description> |
63 | 63 | Returns the specified layer from the color texture we are rendering 3D content to. |
64 | | - If [param msaa] is [b]true[/b] and MSAA is enabled, this returns the MSAA variant of the buffer. |
| 64 | + If [param msaa] is [code]true[/code] and MSAA is enabled, this returns the MSAA variant of the buffer. |
65 | 65 | </description> |
66 | 66 | </method> |
67 | 67 | <method name="get_color_texture"> |
68 | 68 | <return type="RID" /> |
69 | 69 | <param index="0" name="msaa" type="bool" default="false" /> |
70 | 70 | <description> |
71 | 71 | Returns the color texture we are rendering 3D content to. If multiview is used this will be a texture array with all views. |
72 | | - If [param msaa] is [b]true[/b] and MSAA is enabled, this returns the MSAA variant of the buffer. |
| 72 | + If [param msaa] is [code]true[/code] and MSAA is enabled, this returns the MSAA variant of the buffer. |
73 | 73 | </description> |
74 | 74 | </method> |
75 | 75 | <method name="get_depth_layer"> |
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78 | 78 | <param index="1" name="msaa" type="bool" default="false" /> |
79 | 79 | <description> |
80 | 80 | Returns the specified layer from the depth texture we are rendering 3D content to. |
81 | | - If [param msaa] is [b]true[/b] and MSAA is enabled, this returns the MSAA variant of the buffer. |
| 81 | + If [param msaa] is [code]true[/code] and MSAA is enabled, this returns the MSAA variant of the buffer. |
82 | 82 | </description> |
83 | 83 | </method> |
84 | 84 | <method name="get_depth_texture"> |
85 | 85 | <return type="RID" /> |
86 | 86 | <param index="0" name="msaa" type="bool" default="false" /> |
87 | 87 | <description> |
88 | 88 | Returns the depth texture we are rendering 3D content to. If multiview is used this will be a texture array with all views. |
89 | | - If [param msaa] is [b]true[/b] and MSAA is enabled, this returns the MSAA variant of the buffer. |
| 89 | + If [param msaa] is [code]true[/code] and MSAA is enabled, this returns the MSAA variant of the buffer. |
90 | 90 | </description> |
91 | 91 | </method> |
92 | 92 | <method name="get_fsr_sharpness" qualifiers="const"> |
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