|
12575 | 12575 | OR use the nearly drop-in replacements FindFirstItemByAsset or HasItemByAsset. |
12576 | 12576 | </summary> |
12577 | 12577 | </member> |
| 12578 | + <member name="M:SDG.Unturned.SteamBBCodeUtils.removeYouTubePreviews(System.String@)"> |
| 12579 | + <summary> |
| 12580 | + In-game rich text does not support embedded YouTube videos, but they look great in the web browser, |
| 12581 | + so we simply remove them from the in-game text. |
| 12582 | + </summary> |
| 12583 | + </member> |
| 12584 | + <member name="M:SDG.Unturned.SteamBBCodeUtils.removeCodeFormatting(System.String@)"> |
| 12585 | + <summary> |
| 12586 | + Unfortunately in-game rich text does not have code formatting yet, so remove the tags while preserving text. |
| 12587 | + </summary> |
| 12588 | + </member> |
12578 | 12589 | <member name="P:SDG.Unturned.ItemClothingAsset.armor"> |
12579 | 12590 | <summary> |
12580 | 12591 | Multiplier to incoming damage. Defaults to 1.0. |
|
12643 | 12654 | If true, the real item is shown rather than the cosmetic item. If false, the cosmetic item can be seen. |
12644 | 12655 | </summary> |
12645 | 12656 | </member> |
12646 | | - <member name="M:SDG.Unturned.SteamBBCodeUtils.removeYouTubePreviews(System.String@)"> |
12647 | | - <summary> |
12648 | | - In-game rich text does not support embedded YouTube videos, but they look great in the web browser, |
12649 | | - so we simply remove them from the in-game text. |
12650 | | - </summary> |
12651 | | - </member> |
12652 | | - <member name="M:SDG.Unturned.SteamBBCodeUtils.removeCodeFormatting(System.String@)"> |
12653 | | - <summary> |
12654 | | - Unfortunately in-game rich text does not have code formatting yet, so remove the tags while preserving text. |
12655 | | - </summary> |
12656 | | - </member> |
12657 | 12657 | <member name="M:SDG.Unturned.ListExtension.GetRandomIndex``1(System.Collections.Generic.List{``0})"> |
12658 | 12658 | <summary> |
12659 | 12659 | Get index within bounds assuming list is not empty. |
|
17104 | 17104 | transform.position used to test whether vehicle is moving. |
17105 | 17105 | </summary> |
17106 | 17106 | </member> |
| 17107 | + <member name="M:SDG.Unturned.InteractableVehicle.NotifyFirstSpawned"> |
| 17108 | + <summary> |
| 17109 | + Should be called AFTER replication (if applicable) so that events can call methods relying on replication. |
| 17110 | + </summary> |
| 17111 | + </member> |
17107 | 17112 | <member name="F:SDG.Unturned.PlayerNPCDialogueUI.hasNextDialogue"> |
17108 | 17113 | <summary> |
17109 | 17114 | If true, the player can press Interact [F] when there are no responses |
|
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