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Prepping for the 1.0.3 release.
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2 files changed

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build.gradle

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@@ -14,10 +14,10 @@ buildscript {
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apply plugin: 'java'
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apply plugin: 'maven'
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version='1.0.3-SNAPSHOT'
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version='1.0.3'
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group='com.simsilica'
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ext.jmeVersion = "[3.1,)"
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ext.jmeVersion = "3.1.0-alpha4"
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// Version meta-data
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ext {
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compile "org.jmonkeyengine:jme3-core:$jmeVersion"
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compile "org.jmonkeyengine:jme3-networking:$jmeVersion"
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compile "com.simsilica:lemur:[1.6,)"
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compile "com.simsilica:lemur:1.6.1"
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compile "com.simsilica:zay-es:[1.2,)"
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compile "com.simsilica:zay-es-net:[1.2,)"
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compile "com.simsilica:zay-es:1.2.1"
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compile "com.simsilica:zay-es-net:1.2.1"
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compile 'org.codehaus.groovy:groovy-all:2.4.5'
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release-notes.md

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Version 1.0.3
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Version 1.0.3
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--------------
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* Flipped the GameLoop's update loop to sleep when idle instead of
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only after an actual update was run.
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* Modified GameSystemManager to log its update errors before sending
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them to the event bus as a fatal error.
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* Modified the EventBus to log.debug() any events that are undelivered.
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* Modified the build.gradle to replace the JME version with a specific
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version instead of letting it float. I think alpha4 is generally
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the minimum accepted 3.1 version at this point.
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Did the same for all of the floating version references.
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Version 1.0.2
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--------------

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