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FIX: Publish steps back to Windows platform. (#855)
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.yamato/promotion.yml

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promote:
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name: Promote to Production
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agent:
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type: Unity::VM::osx
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image: buildfarm/mac:stable
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flavor: m1.mac
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type: Unity::VM
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image: package-ci/win10:stable
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flavor: b1.large
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dependencies:
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- .yamato/publish-samples.yml
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- .yamato/publish-samples.yml
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variables:
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UPMCI_PROMOTION: 1
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commands:
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- mv ./Assets/Samples ./Packages/com.unity.inputsystem
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- mv ./Assets/Samples.meta ./Packages/com.unity.inputsystem
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- npm install upm-ci-utils@stable -g --registry https://api.bintray.com/npm/unity/unity-npm
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- upm-ci package pack --package-path ./Packages/com.unity.inputsystem/
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- upm-ci package test --package-path ./Packages/com.unity.inputsystem/ -u 2019.1
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- upm-ci package promote --package-path ./Packages/com.unity.inputsystem/
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- Editor=.Editor/Unity.app/Contents/MacOS/Unity Method=Publish sh ExternalSampleProjects/publish.sh
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triggers:
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tags:
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only:

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