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Rene Damm
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FIX: Incorrect namespace in sample code (#907).
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Packages/com.unity.inputsystem/Documentation~/QuickStartGuide.md

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@@ -11,7 +11,7 @@ The quickest way to get started in script is to read the current state directly
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```CSharp
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using UnityEngine;
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using UnityEngine.Experimental.Input;
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using UnityEngine.InputSystem;
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public class MyPlayerScript : MonoBehaviour
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{

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