@@ -368,6 +368,98 @@ public void API_MonoBehavioursHaveHelpUrls()
368368 public ButtonControl tap { get; }
369369 public IntegerControl tapCount { get; }
370370 public IntegerControl touchId { get; }
371+ public UnityEngine.InputSystem.Controls.ButtonControl app { get; }
372+ public UnityEngine.InputSystem.Controls.Vector3Control deviceAcceleration { get; }
373+ public UnityEngine.InputSystem.Controls.Vector3Control deviceVelocity { get; }
374+ public UnityEngine.InputSystem.Controls.ButtonControl home { get; }
375+ public UnityEngine.InputSystem.Controls.ButtonControl recentered { get; }
376+ public UnityEngine.InputSystem.Controls.ButtonControl recentering { get; }
377+ public UnityEngine.InputSystem.Controls.Vector2Control touchpad { get; }
378+ public UnityEngine.InputSystem.Controls.ButtonControl touchpadClicked { get; }
379+ public UnityEngine.InputSystem.Controls.ButtonControl touchpadTouched { get; }
380+ public UnityEngine.InputSystem.Controls.ButtonControl volumeDown { get; }
381+ public UnityEngine.InputSystem.Controls.ButtonControl volumeUp { get; }
382+ public UnityEngine.InputSystem.Controls.ButtonControl back { get; }
383+ public UnityEngine.InputSystem.Controls.Vector3Control deviceAngularAcceleration { get; }
384+ public UnityEngine.InputSystem.Controls.Vector3Control deviceAngularVelocity { get; }
385+ public UnityEngine.InputSystem.Controls.AxisControl trigger { get; }
386+ public UnityEngine.InputSystem.Controls.ButtonControl triggerPressed { get; }
387+ public UnityEngine.InputSystem.Controls.Vector3Control centerEyeAcceleration { get; }
388+ public UnityEngine.InputSystem.Controls.Vector3Control centerEyeAngularAcceleration { get; }
389+ public UnityEngine.InputSystem.Controls.Vector3Control centerEyeAngularVelocity { get; }
390+ public UnityEngine.InputSystem.Controls.Vector3Control leftEyeAcceleration { get; }
391+ public UnityEngine.InputSystem.Controls.Vector3Control leftEyeAngularAcceleration { get; }
392+ public UnityEngine.InputSystem.Controls.Vector3Control leftEyeAngularVelocity { get; }
393+ public UnityEngine.InputSystem.Controls.Vector3Control rightEyeAcceleration { get; }
394+ public UnityEngine.InputSystem.Controls.Vector3Control rightEyeAngularAcceleration { get; }
395+ public UnityEngine.InputSystem.Controls.Vector3Control rightEyeAngularVelocity { get; }
396+ public UnityEngine.InputSystem.Controls.ButtonControl userPresence { get; }
397+ public UnityEngine.InputSystem.Controls.ButtonControl start { get; }
398+ public UnityEngine.InputSystem.Controls.AxisControl grip { get; }
399+ public UnityEngine.InputSystem.Controls.ButtonControl gripPressed { get; }
400+ public UnityEngine.InputSystem.Controls.ButtonControl primaryButton { get; }
401+ public UnityEngine.InputSystem.Controls.ButtonControl primaryTouched { get; }
402+ public UnityEngine.InputSystem.Controls.ButtonControl secondaryButton { get; }
403+ public UnityEngine.InputSystem.Controls.ButtonControl secondaryTouched { get; }
404+ public UnityEngine.InputSystem.Controls.Vector2Control thumbstick { get; }
405+ public UnityEngine.InputSystem.Controls.ButtonControl thumbstickClicked { get; }
406+ public UnityEngine.InputSystem.Controls.ButtonControl thumbstickTouched { get; }
407+ public UnityEngine.InputSystem.Controls.AxisControl triggerTouched { get; }
408+ public UnityEngine.InputSystem.Controls.ButtonControl isTracked { get; }
409+ public UnityEngine.InputSystem.Controls.IntegerControl trackingState { get; }
410+ public UnityEngine.InputSystem.Controls.ButtonControl primary { get; }
411+ public UnityEngine.InputSystem.Controls.ButtonControl trackpadPressed { get; }
412+ public UnityEngine.InputSystem.Controls.Vector2Control joystick { get; }
413+ public UnityEngine.InputSystem.Controls.ButtonControl menu { get; }
414+ public UnityEngine.InputSystem.Controls.ButtonControl touchpadClick { get; }
415+ public UnityEngine.InputSystem.Controls.ButtonControl touchpadTouch { get; }
416+ public UnityEngine.InputSystem.Controls.Vector3Control centerEyeVelocity { get; }
417+ public UnityEngine.InputSystem.Controls.Vector3Control leftEyeVelocity { get; }
418+ public UnityEngine.InputSystem.Controls.Vector3Control rightEyeVelocity { get; }
419+ public UnityEngine.InputSystem.Controls.Vector2Control trackpad { get; }
420+ public UnityEngine.InputSystem.Controls.ButtonControl trackpadTouched { get; }
421+ public Controls.Vector3Control acceleration { get; }
422+ public Controls.AxisControl ambientTemperature { get; }
423+ public Controls.QuaternionControl attitude { get; }
424+ public Controls.Vector3Control gravity { get; }
425+ public Controls.Vector3Control angularVelocity { get; }
426+ public Controls.AxisControl relativeHumidity { get; }
427+ public Controls.AxisControl lightLevel { get; }
428+ public Controls.Vector3Control magneticField { get; }
429+ public Controls.AxisControl atmosphericPressure { get; }
430+ public Controls.AxisControl distance { get; }
431+ public Controls.IntegerControl stepCounter { get; }
432+ public Controls.Vector3Control devicePosition { get; }
433+ public Controls.QuaternionControl deviceRotation { get; }
434+ public Controls.ButtonControl isTracked { get; }
435+ public Controls.IntegerControl trackingState { get; }
436+ public AxisControl w { get; }
437+ public AxisControl x { get; }
438+ public AxisControl y { get; }
439+ public AxisControl z { get; }
440+ public UnityEngine.InputSystem.Controls.ButtonControl leftTriggerButton { get; }
441+ public UnityEngine.InputSystem.Controls.ButtonControl playStationButton { get; }
442+ public UnityEngine.InputSystem.Controls.ButtonControl rightTriggerButton { get; }
443+ public UnityEngine.InputSystem.Controls.ButtonControl view { get; }
444+ public UnityEngine.InputSystem.Controls.IntegerControl parentBoneIndex { get; }
445+ public UnityEngine.InputSystem.Controls.Vector3Control position { get; }
446+ public UnityEngine.InputSystem.Controls.QuaternionControl rotation { get; }
447+ public UnityEngine.InputSystem.Controls.Vector3Control fixationPoint { get; }
448+ public UnityEngine.InputSystem.Controls.AxisControl leftEyeOpenAmount { get; }
449+ public UnityEngine.InputSystem.Controls.Vector3Control leftEyePosition { get; }
450+ public UnityEngine.InputSystem.Controls.QuaternionControl leftEyeRotation { get; }
451+ public UnityEngine.InputSystem.Controls.AxisControl rightEyeOpenAmount { get; }
452+ public UnityEngine.InputSystem.Controls.Vector3Control rightEyePosition { get; }
453+ public UnityEngine.InputSystem.Controls.QuaternionControl rightEyeRotation { get; }
454+ public UnityEngine.InputSystem.Controls.Vector3Control centerEyePosition { get; }
455+ public UnityEngine.InputSystem.Controls.QuaternionControl centerEyeRotation { get; }
456+ public UnityEngine.InputSystem.Controls.ButtonControl airTap { get; }
457+ public UnityEngine.InputSystem.Controls.Vector3Control sourceLossMitigationDirection { get; }
458+ public UnityEngine.InputSystem.Controls.AxisControl sourceLossRisk { get; }
459+ public UnityEngine.InputSystem.Controls.AxisControl batteryLevel { get; }
460+ public UnityEngine.InputSystem.Controls.ButtonControl joystickClicked { get; }
461+ public UnityEngine.InputSystem.Controls.Vector3Control pointerPosition { get; }
462+ public UnityEngine.InputSystem.Controls.QuaternionControl pointerRotation { get; }
371463 " ) ]
372464 // InputActionAsset and InputActionMap changed from IInputActionCollection to IInputActionCollection2 with
373465 // the latter just being based on the former.
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