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52 | 52 | "Unity.Netcode.StaleDataHandling: undocumented", |
53 | 53 | "Unity.Netcode.StaleDataHandling: Ignore: undocumented", |
54 | 54 | "Unity.Netcode.StaleDataHandling: Reanticipate: undocumented", |
55 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>: void OnInitialize(): undocumented", |
56 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>: bool ExceedsDirtinessThreshold(): undocumented", |
57 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>: .ctor(T, StaleDataHandling): undocumented", |
58 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>: void Update(): undocumented", |
59 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>: void Dispose(): undocumented", |
60 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>: void Finalize(): undocumented", |
61 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>: bool IsDirty(): undocumented", |
62 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>: void ResetDirty(): undocumented", |
63 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>: void WriteDelta(FastBufferWriter): undocumented", |
64 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>: void WriteField(FastBufferWriter): undocumented", |
65 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>: void ReadField(FastBufferReader): undocumented", |
66 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>: void ReadDelta(FastBufferReader, bool): undocumented", |
67 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>.OnAuthoritativeValueChangedDelegate: undocumented", |
68 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <param name=\"authoritativeValue\">", |
69 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <param name=\"anticipatedValue\">", |
70 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <param name=\"amount\">", |
71 | | - "Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <returns>", |
72 | 55 | "Unity.Netcode.NetworkList<T>: void Finalize(): undocumented", |
73 | 56 | "Unity.Netcode.NetworkVariable<T>: CheckExceedsDirtinessThreshold: undocumented", |
74 | 57 | "Unity.Netcode.NetworkVariable<T>: bool ExceedsDirtinessThreshold(): undocumented", |
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