Commit 66a7be4
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fix: fastbufferreader does not honor arraysegment configuration (#3320)
This PR resolves the issue where `FastBufferReader` did not provide
constructors that would automatically use an `ArraySegment`'s
configuration (Count and Offset) to define the `FastBufferReader`.
[MTTB-34](https://jira.unity3d.com/browse/MTTB-34)
fix: #2885
up-port: #3321
## Changelog
- Added `FastBufferReader(ArraySegment<byte> buffer, Allocator
copyAllocator)` constructor that uses the `ArraySegment.Offset` as the
`FastBufferReader` offset and the `ArraySegment.Count` as the
`FastBufferReader` length.
- Added `FastBufferReader(ArraySegment<byte> buffer, Allocator
copyAllocator, int length = -1)` constructor that uses the
`ArraySegment.Offset` as the `FastBufferReader` offset.
## Testing and Documentation
- Includes unit test.
- Includes public API documentation.
<!-- Uncomment and mark items off with a * if this PR deprecates any
API:
### Deprecated API
- [ ] An `[Obsolete]` attribute was added along with a `(RemovedAfter
yyyy-mm-dd)` entry.
- [ ] An [api updater] was added.
- [ ] Deprecation of the API is explained in the CHANGELOG.
- [ ] The users can understand why this API was removed and what they
should use instead.
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