diff --git a/CHANGELOG.md b/CHANGELOG.md index 555828777..3102c1032 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,13 +5,13 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). -## Unreleased +## [6.0.9] - 2026-01-30 ### Fixed -- [PBLD-276] Fixed a bug where dragging a single face from a connected texture group in the UV Editor caused visual distortion during the drag operation -- [PBLD-279] Fixed an issue where serialization warning would appear upon creating a probuilder shape. -- [PBLD-284] Fixed instance ID obsolescence warning appearing on 6000.4 and newer versions +- [PBLD-276] Fixed a bug where dragging a single face from a connected texture group in the UV Editor caused a visual distortion during the drag operation. +- [PBLD-279] Fixed an issue where serialization warning would appear upon creating a ProBuilder Shape. +- [PBLD-284] Fixed InstanceID obsolescence warning appearing on 6000.4 and newer versions. - Fixed an issue where a proper unique name wasn't set on duplicated ProBuilder meshes. ## [6.0.8] - 2025-11-17 diff --git a/package.json b/package.json index b39bbeaf8..0cf4c54bb 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "com.unity.probuilder", "displayName": "ProBuilder", - "version": "6.0.8", + "version": "6.0.9", "unity": "6000.0", "description": "Build, edit, and texture custom geometry in Unity. Use ProBuilder for in-scene level design, prototyping, collision meshes, all with on-the-fly play-testing.\n\nAdvanced features include UV editing, vertex colors, parametric shapes, and texture blending. With ProBuilder's model export feature it's easy to tweak your levels in any external 3D modelling suite.", "keywords": [