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Added Some oop info
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pages/DSA , Algo & System Design.md

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# More Learn
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# OOP consepts
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- ## The **core concepts** of OOP are indeed **14** :-
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- **Class** - Blueprint for creating objects, defining properties and methods.
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- Object - An instance of a class containing data and behavior.
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- **Encapsulation** - Bundling data and methods, restricting direct access to an object's internal state.
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- **Abstraction** - Hiding complex implementation details and exposing only essential features.
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- **Inheritance** - Mechanism by which one class derives properties and behaviors from another.
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- **Polymorphism** - Ability for objects of different types to be treated as instances of a common superclass.
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- **Constructor** - Special method for initializing objects when created.
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- **Destructors** - Method for cleaning up when an object is destroyed or goes out of scope.
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- **Composition** - Creating complex objects by combining simpler objects, a "has-a" relationship.
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- **Interface** - Defines a contract that classes must follow, without providing implementation.
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- **Method Overloading** - Defining multiple methods with the same name but different parameters.
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- **Method Overriding** - Redefining a method in a subclass to change its behavior.
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- **Static Methods and Class Methods** - Methods that belong to the class rather than instances.
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- **Dynamic Binding (Late Binding)** - Resolving method calls at runtime based on the object type.
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- ### But **additional related concepts** or **design patterns** that can supplement or extend OOP are:-
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- **Delegation** - One object handing over responsibilities to another.
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- **Mixin** - A class that provides functionality to other classes without being a parent class.
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- **Abstract Classes** - Classes that cannot be instantiated and may contain abstract methods.
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- **Loose Coupling and High Cohesion** - Reducing dependencies between components and ensuring focused class responsibilities
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- **Factory Pattern**: Creating objects without specifying the exact class of object to be created.
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- **Observer Pattern**: Notifying multiple objects about state changes in another object.
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- **Singleton Pattern**: Ensuring a class has only one instance and providing a global point of access.
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- # More Learn
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- Explore the following links for valuable resources, communities, and tools to enhance your skills:
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- ## Github & Webs

pages/Introduction.md

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- [[Linux Mint]] :- A user-friendly distribution based on Ubuntu, designed to provide a familiar interface for users transitioning from Windows.
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- ## Frameworks & Libraries
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- ## Frameworks, Libraries Common Elements
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- You Can find particular lib & Frameworks in that programing page
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- Api - You can find specific APIs and related documentation on the respective programming language or framework page.
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- ## Data Structures & Algorithms
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- ## Data Structures , Algorithms & OOP
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- [[DSA , Algo & System Design]]: The study of organizing and manipulating data efficiently, focusing on fundamental structures like arrays, linked lists, stacks, queues, trees, and graphs, as well as algorithms for searching, sorting, and optimization.
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- ## DevOps & CI/CD
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- ## Cybersecurity
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- [[Cybersecurity]] - This page contains DevOps Concepts
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- ## Software Informations
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- ## Software Information
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- [[Software]] - This page showcases all types of software, categorized by their functionality and purpose.
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- # more learn

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