bio: Rachel is an experimental designer and video-game historian who hacks electronic artifacts to create alternate, cuter visions of computer and video game history. She currently works as a technical evangelist at Microsoft. In addition, she heads up [FEMICOM](http://www.femicom.org/) Museum and helps run numerous indie game events in Austin, including [Fantastic Arcade](http://www.fantasticarcade.com/), [Juegos Rancheros](http://www.juegosrancheros.com/), and [Arcade of Anything](http://juegosrancheros.com/residencies/).
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