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Fix missing tower level visualization
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client/src/playback/Bodies.ts

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@@ -574,6 +574,7 @@ export const BODY_DEFINITIONS: Record<schema.RobotType, typeof Body> = {
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public draw(match: Match, ctx: CanvasRenderingContext2D): void {
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super.draw(match, ctx)
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super.drawLevel(match, ctx)
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}
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},
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@@ -590,6 +591,7 @@ export const BODY_DEFINITIONS: Record<schema.RobotType, typeof Body> = {
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public draw(match: Match, ctx: CanvasRenderingContext2D): void {
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super.draw(match, ctx)
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super.drawLevel(match, ctx)
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}
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},
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@@ -606,6 +608,7 @@ export const BODY_DEFINITIONS: Record<schema.RobotType, typeof Body> = {
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public draw(match: Match, ctx: CanvasRenderingContext2D): void {
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super.draw(match, ctx)
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super.drawLevel(match, ctx)
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}
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},
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