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When trying to figure out how to create a custom Make/Break K2 node for a struct I had to find a way to hide/remove the engines default menu entries, I found I could do so by leaving the meta strings empty meta= (HasNativeMake="", HasNativeBreak="").
Due to the nature of a K2 node being a whole uobject I couldn't just point the HasNativeBreak/Make specifier to any one function in particular (I had logic to dynamically hide/show pins based on other inputs which) so my next option was to hide it entirely and I thought this would be a nice note to add to your docs. Thanks.
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