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test(log): new test suite for log module
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tests/lua/test_log.py

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"""Tests logging of game states to JSONL files."""
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import copy
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import json
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import time
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from pathlib import Path
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from typing import Any
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import pytest
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from deepdiff import DeepDiff
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from balatrobot.client import BalatroClient
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def get_jsonl_files() -> list[Path]:
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"""Get all JSONL files from the runs directory."""
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runs_dir = Path(__file__).parent.parent / "runs"
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return list(runs_dir.glob("*.jsonl"))
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def load_jsonl_run(file_path: Path) -> list[dict[str, Any]]:
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"""Load a JSONL file and return list of run steps."""
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steps = []
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with open(file_path, "r") as f:
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for line in f:
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line = line.strip()
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if line: # Skip empty lines
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steps.append(json.loads(line))
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return steps
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def normalize_step(step: dict[str, Any]) -> dict[str, Any]:
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"""Normalize a step by removing non-deterministic fields."""
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normalized = copy.deepcopy(step)
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# Remove timestamp as it's non-deterministic
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normalized.pop("timestamp_ms", None)
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# Remove log_path from start_run function arguments as it's non-deterministic
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if "function" in normalized and normalized["function"]["name"] == "start_run":
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if "arguments" in normalized["function"]:
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normalized["function"]["arguments"].pop("log_path", None)
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# Remove non-deterministic fields from game states
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for state_key in ["game_state_before", "game_state_after"]:
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if state_key in normalized:
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game_state = normalized[state_key]
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if "hand" in game_state and "cards" in game_state["hand"]:
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for card in game_state["hand"]["cards"]:
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card.pop("highlighted", None)
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card.pop("sort_id", None)
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return normalized
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def assert_steps_equal(
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actual: dict[str, Any], expected: dict[str, Any], context: str = ""
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):
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"""Assert two steps are equal with clear diff output."""
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normalized_actual = normalize_step(actual)
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normalized_expected = normalize_step(expected)
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diff = DeepDiff(
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normalized_actual,
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normalized_expected,
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ignore_order=True,
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verbose_level=2,
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)
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if diff:
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error_msg = "Steps are not equal"
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if context:
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error_msg += f" ({context})"
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error_msg += f"\n\n{diff.pretty()}"
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pytest.fail(error_msg)
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class TestLog:
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"""Tests for the log module."""
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@pytest.fixture(scope="session", params=get_jsonl_files())
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def replay_logs(self, request, tmp_path_factory) -> tuple[Path, Path, Path]:
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"""Fixture that replays a run and generates two JSONL log files.
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Returns:
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Tuple of (original_jsonl_path, lua_generated_path, python_generated_path)
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"""
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original_jsonl: Path = request.param
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# Create temporary file paths
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tmp_path = tmp_path_factory.mktemp("replay_logs")
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base_name = original_jsonl.stem
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lua_log_path = tmp_path / f"{base_name}_lua.jsonl"
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python_log_path = tmp_path / f"{base_name}_python.jsonl"
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print(
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"\nJSONL files:\n"
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f"- original: {original_jsonl}\n"
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f"- lua: {lua_log_path}\n"
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f"- python: {python_log_path}\n"
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)
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# Load original steps
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original_steps = load_jsonl_run(original_jsonl)
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with BalatroClient() as client:
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# Initialize game state
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current_state = client.send_message("go_to_menu", {})
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python_log_entries = []
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# Process all steps
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for step in original_steps:
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function_call = step["function"]
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# The current state becomes the "before" state for this function call
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game_state_before = current_state
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# For start_run, we need to add the log_path parameter to trigger Lua logging
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if function_call["name"] == "start_run":
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call_args = function_call["arguments"].copy()
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call_args["log_path"] = str(lua_log_path)
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else:
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call_args = function_call["arguments"]
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# Call the function and get the new state
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current_state = client.send_message(function_call["name"], call_args)
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# Create Python log entry (use original arguments, not modified ones)
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log_entry = {
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"timestamp_ms": int(time.time_ns() // 1_000_000),
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"function": function_call,
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"game_state_before": game_state_before,
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"game_state_after": current_state,
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}
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python_log_entries.append(log_entry)
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# Write Python log file
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with open(python_log_path, "w") as f:
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for entry in python_log_entries:
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f.write(json.dumps(entry, sort_keys=True) + "\n")
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return original_jsonl, lua_log_path, python_log_path
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# @pytest.mark.skip(reason="Skipping until we can get the log file to match")
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def test_compare_lua_logs_with_original_run(
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self, replay_logs: tuple[Path, Path, Path]
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) -> None:
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"""Test that Lua-generated and Python-generated logs are equivalent.
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This test the log file "writing" (lua_log_path) and compare with the
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original jsonl file (original_jsonl).
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"""
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original_jsonl, lua_log_path, _ = replay_logs
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# Load both generated log files
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lua_steps = load_jsonl_run(lua_log_path)
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orig_steps = load_jsonl_run(original_jsonl)
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assert len(lua_steps) == len(orig_steps), (
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f"Different number of steps: Lua={len(lua_steps)}, Python={len(orig_steps)}"
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)
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# Compare each step
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for i, (original_step, lua_step) in enumerate(zip(orig_steps, lua_steps)):
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if i == 0:
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continue # BUG: The first game_state_before is not the same as the original
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context = f"step {i} in {original_jsonl.name} (Origianl vs Lua logs)"
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assert_steps_equal(lua_step, original_step, context)
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def test_compare_python_logs_with_original_run(
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self, replay_logs: tuple[Path, Path, Path]
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) -> None:
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"""Test that generated logs match the original run game states.
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This test the log file "reading" (original_jsonl) and test the ability
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to replicate the run (python_log_path).
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"""
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original_jsonl, _, python_log_path = replay_logs
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# Load original and generated logs
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orig_steps = load_jsonl_run(original_jsonl)
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python_steps = load_jsonl_run(python_log_path)
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assert len(orig_steps) == len(python_steps), (
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f"Different number of steps: Original={len(orig_steps)}, Generated={len(python_steps)}"
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)
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# Compare each step
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for i, (original_step, python_step) in enumerate(zip(orig_steps, python_steps)):
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if i == 0:
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continue # BUG: The first game_state_before is not the same as the original
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context = f"step {i} in {original_jsonl.name} (Original vs Python logs)"
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assert_steps_equal(python_step, original_step, context)

tests/lua/test_runs.py

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