diff --git a/docs/user_guides/templates/character_controller_snap_to_ground.mdx b/docs/user_guides/templates/character_controller_snap_to_ground.mdx index f040532..9e38373 100644 --- a/docs/user_guides/templates/character_controller_snap_to_ground.mdx +++ b/docs/user_guides/templates/character_controller_snap_to_ground.mdx @@ -4,7 +4,7 @@ import TabItem from '@theme/TabItem'; If enabled, **snap-to-ground** will force the character to stick to the ground if the following conditions are met simultaneously: - At the start of the movement, the character touches the ground. -- The movement has no up component (i.e. the character isn’t jumping). +- The movement has a slight downward component. - At the end of the desired movement, the character would be separated from the ground by a distance smaller than the distance provided by the **snap-to-ground** parameter. @@ -36,4 +36,4 @@ Typical usages of snap-to-ground include going downstairs or remaining in contac ``` - \ No newline at end of file +